# ###################################################
#		EFFECTDATA_FILE_VER 1.0           #
#               10/25/06:35 writer by:Effect            #
# ###################################################

<cate> 1
# -------------------------- SPRITE ------------------------ #
<effectdata>		0
name				sp_
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.000000
backprint			false
disort				false
texturefile			
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_000_light_test
unittype			sprite
billboardtype		camera
tailstep			20 0 .1 800 ture
size				0.500000
backprint			false
disort				false
texturefile			Effect\Skill\Resistance\light_test_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_10th_Anniv_FW_B_Blue
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_fogery_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_10th_Anniv_FW_B_Green
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_gavian_praet_ground#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_10th_Anniv_FW_B_Purple
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\Infector_Lav_att3_ShotGlow#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_10th_Anniv_FW_B_Red
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Choke_Centerglow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_10th_Anniv_FW_B_Yellow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_yellow2.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_10th_Anniv_Firework_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\Harold_att04_decal.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_10th_Anniv_Firework_1_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\Monster\Harold_att04_decal.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_10th_Anniv_Firework_2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\sp_10th_Anniversary_Firework_Wind#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_10th_Anniv_Firework_2_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\Monster\sp_10th_Anniversary_Firework_Wind#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_10th_Anniv_Firework_3
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Beares_att01_finishring03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_10th_Anniv_Firework_3_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\monster\eff_Beares_att01_finishring03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_10th_Anniv_Firework_Blue
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Drabiss_Magicboss_att5_starlight_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_10th_Anniv_Firework_Green
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\sp_10th_Anniversary_Firework_Green#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_10th_Anniv_Firework_Purple
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\sp_10th_Anniversary_Firework_Purple#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_10th_Anniv_Firework_Red
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\sp_10th_Anniversary_Firework_Red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_10th_Anniv_Firework_Yellow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Drabiss_Magicboss_att7_starlight_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_10th_Anniversary
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\sp_10th_Anniversary.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_10th_Anniversary_JUL
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_ancient_knight_soulb_att02_ready01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_10th_Anniversary_Line
unittype			sprite
billboardtype		camera
tailstep			15 20 0 300 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Yellowfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_10th_Anniversary_Wind
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\sp_10th_Anniversary_Wind#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_10th_Anniversary_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\sp_10th_Anniversary.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_10th_CN_Anniversary
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			item\CN_10_univer#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_10th_CN_Anniversary_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			item\CN_10_univer2#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_10th_CN_Anniversary_Wind
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			item\CN_10_univer#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_10th_CN_Anniversary_Wind_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			item\CN_10_univer2#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_10th_CN_Anniversary_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			item\CN_10_univer#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_10th_CN_Anniversary_add_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			item\CN_10_univer2#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_10th_JP_Anniversary
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			item\JP_1_univer#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_10th_JP_Anniversary_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			item\17_univer2#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_10th_JP_Anniversary_Wind
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			item\JP_1_univer#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_10th_JP_Anniversary_Wind_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			item\17_univer2#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_10th_JP_Anniversary_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			item\JP_1_univer#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_10th_JP_Anniversary_add_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			item\17_univer2#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_12th_Anniversary
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\sp_12th_Anniversary.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_12th_Anniversary_N
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\sp_12th_AnniversaryN.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_12th_Anniversary_N_Wind
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\sp_12th_AnniversaryN_Wind#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_12th_Anniversary_N_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\sp_12th_AnniversaryN.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_12th_Anniversary_Wind
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\sp_12th_Anniversary_Wind#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_12th_Anniversary_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\sp_12th_Anniversary.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_13th_Anniversary
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\sp_13th_Anniversary.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_13th_Anniversary_Wind
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\sp_13th_Anniversary_Wind#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_13th_Anniversary_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\sp_13th_Anniversary.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_14th_Anniversary
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
backprint			false
disort				false
texturefile			Effect\monster\sp_14th_anniversary.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_14th_Anniversary_Wind
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
backprint			false
disort				false
texturefile			Effect\monster\sp_14th_anniversary_wind#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_14th_Anniversary_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
backprint			false
disort				false
texturefile			Effect\monster\sp_14th_anniversary.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_14th_Anniversary_light
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.100000
backprint			false
disort				false
texturefile			Effect\monster\sp_14th_anniversary_light.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_14th_Anniversary_text
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
backprint			false
disort				false
texturefile			Effect\monster\sp_14th_anniversary_text.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_15th_Anniversary
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\sp_15th_anniversary.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_15th_Anniversary_Wind
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\sp_15th_anniversary_wind#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_15th_Anniversary_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\sp_15th_anniversary.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_15th_Anniversary_text
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\sp_14th_anniversary_text.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_16th_Anniversary
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\16th_anniversary.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_16th_Anniversary_Wind
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\16th_anniversary_wind.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_16th_Anniversary_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\16th_anniversary.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_16th_Anniversary_wing
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
backprint			false
disort				false
texturefile			Effect\monster\16th_wing#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_16th_dec01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 ture
size				1.500000
backprint			false
disort				false
texturefile			Effect\monster\eff_16th_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_16th_gem
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\16th_anniversary_gem.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_16th_ring
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 ture
size				1.400000
backprint			false
disort				false
texturefile			Effect\monster\ringwave05_yellow2#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_17th_Anniversary
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			item\17_univer#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_17th_Anniversary_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			item\17_univer2#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_17th_Anniversary_Line
unittype			sprite
billboardtype		camera
tailstep			15 20 0 300 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Yellowfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_17th_Anniversary_Wind
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			item\17_univer#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_17th_Anniversary_Wind_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			item\17_univer2#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_17th_Anniversary_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			item\17_univer#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_17th_Anniversary_add_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			item\17_univer2#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_18th_tal_bom
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\EM_18th_bom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_18th_tal_ring
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\ringwave05_orange#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_1th_Anniversary
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\sp_1th_Anniversary.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_1th_Anniversary_Wind
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\sp_1th_Anniversary_Wind#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_1th_Anniversary_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\sp_1th_Anniversary.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_2021_motobike_decal
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.200000
backprint			false
disort				false
texturefile			Effect\monster\eff_2021motobike.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_5th_Anniversary
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\sp_5th_Anniversary.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_5th_Anniversary_Wind
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\sp_5th_Anniversary_Wind#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_5th_Anniversary_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\sp_5th_Anniversary.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ARC_AWK_Spine
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.300000
backprint			false
disort				false
texturefile			Effect\Cond\con_ARC_AWK\ARC_AWK_eye#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ARC_AWK_Thigh
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.300000
backprint			false
disort				false
texturefile			Effect\Cond\con_ARC_AWK\ARC_AWK_eye#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ARC_AWK_UpperArm
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.300000
backprint			false
disort				false
texturefile			Effect\Cond\con_ARC_AWK\ARC_AWK_eye#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ARC_AWK_eye
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.300000
backprint			false
disort				false
texturefile			Effect\Cond\con_ARC_AWK\ARC_AWK_eye#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Abid_glare_finish_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Fireworks_Yellowfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Abid_glare_ring_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ringwave_yellow_64.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Abid_glare_ring_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\yellow_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Abid_glow_explode_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Choke_att1spark_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Abid_glow_explode_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Choke_att2spark_red_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Abid_jin_01
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\musicnote_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Abid_red
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_achmagi_att02_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Abid_red_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Ophiuchus_att03_ringwave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Abid_red_module
unittype			sprite
billboardtype		camera
tailstep			15 0 0.15 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\circle02_red.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Abid_sky_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.500000
backprint			false
disort				false
texturefile			Effect\monster\musicnote_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AeralWind_boomcircle
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_SWD_boomcircle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AeralWind_finish_circle01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\BurstPhoenix\eff_burstphoenix_createfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AeralWind_floorsmoke
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_gomeisa_wingsmoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AeralWind_portal_circle
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Portal\eff_portal_circle_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Aid_Rush_Body_Stand
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blue2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Aid_Rush_Bodyglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blue2.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Aid_Rush_Gather_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Karke_att5_floorboompat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Arena_China_flag
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\UI\2022G_Arena_China.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Arena_Korea_bg_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\cetus_berserker_att02_sp.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Arena_Korea_boom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\dc_Dr_Knight_fin_Wave_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Arena_Korea_flag
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\UI\2022G_Arena_Korea.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Arena_Korea_ring_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\D_Knight_Solder_att1_Circle_Wave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Ariehin_2_Burn_Glow
unittype			sprite
billboardtype		camera
tailstep			3 20 0 60 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Mag_Creeper_att2_finishcenterglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Ariehin_2_Carpet_Wave
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_C_Infector_mod_ringwave.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Ariehin_2_Firewave
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_meldun_att01_finishring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Ariehin_2_Glow_Line
unittype			sprite
billboardtype		camera
tailstep			10 0 .3 300 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Mag_Creeper_att2_finishcenterglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Ariehin_2_Mzone_1
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Murcia\Murcia_Mzone_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Ariehin_2_Mzone_2
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\mon_Deixel_att3jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Ariehin_2_Show_Wave_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_meldun_att01_finishring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Ariehin_2_Show_Wave_2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Circle_Wave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Ariehin_WP_Glow
unittype			sprite
billboardtype		camera
tailstep			15 0 .3 300 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Choke_Centerglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Armillary_Sphere_jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\monster\Brick_GoldDragon_jin_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Armillary_Sphere_ring_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\monster\ringwave05_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Armillary_Sphere_round_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_GoldDragon_att5_groundglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Aruare_2_FireBall_Head
unittype			sprite
billboardtype		camera
tailstep			10 10 0 100 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att04_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Aruare_2_FireBall_Mod
unittype			sprite
billboardtype		camera
tailstep			3 10 0 30 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\mon_Venomous_insect_glow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Aruare_2_Show_Line
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Mag_Creeper_att2_finishcenterglow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Baron_Mzone_1
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_reiden_floorjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Baron_Mzone_2
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Erigol_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Baron_att2_Hand_glow
unittype			sprite
billboardtype		camera
tailstep			15 10 0 150 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_selias_att03_ice_dec01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Beristo_WP_Glow
unittype			sprite
billboardtype		camera
tailstep			15 8 0 120 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Tyrant_Ludni_att03_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Betula_Ent_Gather_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_C_Infector_mod_ringwave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Betula_Ent_body_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Beares_att05_fire01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Betula_Ent_body_glow_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\ARC_AWK_02_Yellow_Glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Betula_Ent_explode_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Betula_eng_explode_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Betula_Ent_hit_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Cetus_Hunter_explode01#_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Betula_Ent_hit_01_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Cetus_Hunter_explode01#_red.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Betula_Ent_hit_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Artichoke_att2_remoteglow_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Bisar_Shot_Glow
unittype			sprite
billboardtype		camera
tailstep			3 0 .3 300 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\freezkhan_lord_eye.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Bisar_Shot_Mod
unittype			sprite
billboardtype		camera
tailstep			15 0 .2 400 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\freezkhan_lord_eye.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Bisar_Shot_wave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ice_kamat_att03_remote_dec03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Bisar_Shot_wave_2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\flames_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Bisar_Shot_wave_cp
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ice_kamat_att03_remote_dec03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Bisar_Skrew_Gather
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Warrior_att02_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Bisar_WP_Glow
unittype			sprite
billboardtype		camera
tailstep			15 0 .3 300 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\freezkhan_lord_eye.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Black_blueglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.500000
backprint			false
disort				false
texturefile			Effect\Portal\eff_Blackhole_blue_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blackhole_wind_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				10.000000
backprint			false
disort				false
texturefile			Effect\Portal\eff_Blackhole_wind_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blastro_Fin_Darkball
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Effroi_att03_glow01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blastro_Fin_Spark_Carpet
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ungoliant_die_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blastro_Fin_Sparkwave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ungoliant_die_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blastro_Fin_Spin
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_kamat_att03_remote_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blastro_Fin_Spin_Spark
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\P_Rosea_lighting_Screw_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blastro_Fin_Spin_carpet
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_kamat_att03_remote_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blastro_Shot_Wave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ilias_att01_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blastro_WP_Glow
unittype			sprite
billboardtype		camera
tailstep			10 0 .3 300 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Effroi_att03_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blicade_Body_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_musicjin_puple_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blicade_boom_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\WideHeartAche\eff_WideHeartAche_boom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blicade_circle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\dp_snake_door_01_Plane04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blicade_circle_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_achmagi_att02_ready01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blicade_circle_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blest_wield03_dec01_P#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blicade_explode_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Blicade_glare_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blicade_explode_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_carcer_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blicade_explode_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_deer_head_glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blicade_floorglow_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				9.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_reiden_floorglow_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blind_body_blue_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\D_Knight_Solder_att1_Dark_Circle_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blind_body_blue_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Dr_Knight_Fin_Bottom_Wave_sht#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blind_body_cirlcle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_athron_lighting_floorbome_dark#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blind_eye_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_BAR_eye_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blind_eye_explode_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Arill_att2_Slashpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blind_hand_black_01
unittype			sprite
billboardtype		camera
tailstep			24 0 .1 700 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_imago_stand_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blrist_boom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ancient_knight_soulb_att02_ready01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blrist_boom_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_jewel_ground_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blrist_boom_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\mon_Hellion_boomcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blrist_gather_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bifrons_att05_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blrist_glare_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Blrist_circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blrist_glare_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\cetus_berserker_att02_sp.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blrist_glare_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Brick_GoldDragon_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blrist_glare_04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Blrist_glare_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BoneShard_Planet_Boom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Freinture_eyeglow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BoneShard_Planet_Boom_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Artichoke_att2_remoteglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BoneShard_Planet_Boom_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bifrons_att03_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BoneShard_Planet_Boom_04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\monster\blue_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BoneShard_Planet_Boom_05
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\monster\D_Knight_Solder_att1_Wave_m#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BoneShard_Planet_gather_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_behemoth_att03_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BoneShard_Planet_gather_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_behemoth_att03_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BoneShard_Planet_light_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Choke_att2spark_red_02_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BoneShard_Planet_light_01_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_BAR_BoneShard_Planet_light_01_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BoneShard_Planet_light_01_2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_AWK_SWD_boomcircle_01_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BoneShard_Planet_light_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_BAR_BoneShard_Planet_light_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BoneShard_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_BAR_BoneShard_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BreakArms_floorslash_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\BreakArms\eff_BreakArms_floorslash_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BreakArms_floorslash_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\BreakArms\eff_BreakArms_floorslash_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_C_Infector_Body_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_yellow2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_C_Infector_Eye_01
unittype			sprite
billboardtype		camera
tailstep			10 0 .05 200 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_att06_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_C_Infector_Eye_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_att06_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_C_Infector_att1_Fin_Bom
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_C_Infector_att1_Hit_Bom#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_C_Infector_att1_Fin_Circle
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_C_Infector_mod_ringwave.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_C_Infector_att3_S_Wave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Infector_Lav_att3_SoundWave#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Cancimo_Spell_1
unittype			sprite
billboardtype		carpet
tailstep			10 30 0 300 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Cancimo\Cancimo_Spell_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Cancimo_Wave_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_squeen_lighting_bome_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Carna_Body_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ice_resistance_sb_ring02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Carna_Body_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\mon_Hellion_boomcircle_02_LEE#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Charge_Diss_Ringwave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\dp_snake_door_01_ringwave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Charge_Diss_WP_Glow
unittype			sprite
billboardtype		camera
tailstep			10 0 .3 300 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\mon_Venomous_insect_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Charge_Diss_WP_Glow_Non
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_mornie_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Chepesyu_WP_Glow
unittype			sprite
billboardtype		camera
tailstep			10 0 .3 300 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Effroi_att03_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Chepesyu_att3_WP_Glow_1
unittype			sprite
billboardtype		camera
tailstep			10 0 .3 300 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\CAS_WING_Red_Glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Chepesyu_att3_WP_Glow_2
unittype			sprite
billboardtype		camera
tailstep			10 0 .3 300 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_att01_remote_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Chircon_Gather_Carpet
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_meldun_att01_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Chircon_WP_Glow
unittype			sprite
billboardtype		camera
tailstep			15 0 .3 300 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Choke_Centerglow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Cilcarot_Shot
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_talos_att04_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Cilcarot_WP_Glow
unittype			sprite
billboardtype		camera
tailstep			15 0 .3 300 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\vassago_att02_tg_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Clustia_glow_01
unittype			sprite
billboardtype		camera
tailstep			15 0 .1 1000 false
size				0.600000
backprint			false
disort				false
texturefile			Effect\Monster\mon_a_immotal_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Clustia_glow_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_ancient_knight_soul_stand_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Clustia_ground_smoke_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Clustia_flame_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Clustia_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_BAR_Clustia_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Clustia_jin_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\music_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Clustia_jin_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\skill\DevilsArmor\eff_DevilsArmor_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Crash_Attact_boom_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\dc_Dr_Knight_fin_Wave_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Crash_Attact_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.500000
backprint			false
disort				false
texturefile			Effect\Portal\eff_portal_blue_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Crash_Attact_handglow_01
unittype			sprite
billboardtype		camera
tailstep			8 0 .2 350 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\monster\decal_violet#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Crash_Attact_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\monster\musicjin_yellow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Crash_Attact_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				6.000000
backprint			false
disort				false
texturefile			Effect\monster\musicjin_magenta_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Crash_Attact_jin_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				6.000000
backprint			false
disort				false
texturefile			Effect\cond\awk\eff_AWK_JIN_HIL_Base_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Crash_Attact_jin_04
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				6.000000
backprint			false
disort				false
texturefile			Effect\Skill\Dragon_Burst\eff_BAR_DragonBurst_jin_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Crash_Defense_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				10.000000
backprint			false
disort				false
texturefile			Effect\Skill\Recover\eff_recover_bak_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Crash_Defense_dec_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				6.000000
backprint			false
disort				false
texturefile			Effect\monster\sor_gma_jin#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Crash_Defense_dec_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				4.500000
backprint			false
disort				false
texturefile			Effect\monster\house_man_jin.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Crash_Defense_hand_01
unittype			sprite
billboardtype		camera
tailstep			15 0 0.15 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Recover\eff_recover_light_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Crash_Defense_light_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Crash_Defense_light_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Crash_Denfense_bak_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				10.000000
backprint			false
disort				false
texturefile			Effect\Skill\Recover\eff_recover_bak_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Creed_body_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\mon_Fanatic_att4_boomcircle#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Creed_body_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_mornie_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Creed_jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\music_jin__01_purple#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Creed_jin_ring_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_esimed_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Critical_Egis_Bodyglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Warriorboss_att5_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Critical_Egis_Handglow
unittype			sprite
billboardtype		camera
tailstep			10 0 .1 500 ture
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Arill_momglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Critical_Egis_Wave_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ice_drako_att01_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Culpierd_Fin_DarkWave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Devillipit_att1_expol#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Culpierd_Fin_Dark_Spin_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Karke_att4_circle_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Culpierd_Fin_Dark_Spin_2
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Karke_att4_circle_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Culpierd_Fin_Hit
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_talos_att04_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Culpierd_Fin_Modul
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\freezkhan_lord_eye.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Culpierd_Front_Wave_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_achmagi_die_dec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Culpierd_WP_Glow
unittype			sprite
billboardtype		camera
tailstep			10 5 0 50 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_achmagi_die_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Curse_C_Background_mod
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Curse_Circle\sp_1_Curse_C_Background_mod.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Curse_C_Ball_Head_Mod
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_lava_dec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Curse_C_Ball_Shot_Wave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Elf_Assulter_Groy_Groy_att3_Fin_Hit#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Curse_C_Ball_Shot_Wave_m
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Dr_Knight_SWD_att3_wave#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Curse_C_Cond_Hit_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_reiden_att04_light01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Curse_C_Cond_Hit_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Beares_att05_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Curse_C_Fin_Carpet
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\D_Knight_Solder_att1_Wave_m#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Curse_C_Fin_Circle_Mod
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\D_Knight_Solder_att1_Dark_Circle.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Curse_C_Gather_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Curse_Circle\sp_1_Curse_Circle_Gather_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Curse_C_Gather_01_Mod
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Curse_Circle\sp_1_Curse_Circle_Gather_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Curse_C_Gather_01_cp
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Curse_Circle\sp_1_Curse_Circle_Gather_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Curse_C_Outline_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Curse_Circle\sp_1_Curse_Circle_Outline.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DRG_AWK_02_Glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.400000
backprint			false
disort				false
texturefile			Effect\Cond\con_DRG_AWK_02\DRG_AWK_02_Glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DRG_AWK_02_blue
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\Cond\con_DRG_AWK_02\DRG_AWK_02_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DRG_AWK_Glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.300000
backprint			false
disort				false
texturefile			Effect\Cond\con_DRG_AWK\DRG_AWK_Glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DRG_AWK_eyeglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\Cond\con_DRG_AWK\DRG_AWK_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_D_Knight_Def_Die_Mod
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Emperor_Vaj_att01_lighting03#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_D_Knight_Def_fin_Circle
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_C_Infector_mod_ringwave.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_D_Knight_Def_fin_Hit
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_C_Infector_att1_Hit_Bom#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_D_Knight_Defender_BodyGlow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_pet_cusill_Body_glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_D_Knight_Defender_Eye
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_imago_eyeglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_D_Knight_Solder_BodyGlow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\D_Knight_Solder_BodyGlow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_D_Knight_Solder_DarkCircle
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\D_Knight_Solder_att1_Dark_Circle.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_D_Knight_Solder_DarkCircle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\D_Knight_Solder_att1_Dark_Circle_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_D_Knight_Solder_Eye
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Nether_Hydra_att1_fireglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_D_Knight_Solder_att1_Circle
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\D_Knight_Solder_att1_Circle_Wave.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_D_Knight_Solder_att1_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_yellow2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_D_Knight_Solder_att2_K_Mod
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_zielogan_warrior-02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_D_Knight_Solder_att2_Kick
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_fisthrom_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_D_Knight_Solder_att2_S_Hit
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_guardian_att03_decring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_D_Knight_Solder_fin_Bom
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_lava_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_D_Knight_Solder_fin_Hit
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_C_Infector_att1_Hit_Bom#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DarkEXplosion_floorboom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false1
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\HeartAche\eff_HeartAche_boom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Debuff_skull_01
unittype			sprite
billboardtype		camera
tailstep			10 0 .7 400 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\skull_smoke_purple#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Debuff_skull_01_black
unittype			sprite
billboardtype		camera
tailstep			10 0 .7 400 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\skull_smoke_black#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Debuff_skull_01_green
unittype			sprite
billboardtype		camera
tailstep			10 0 .7 400 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\skull_smoke_green#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Debuff_skull_01_red
unittype			sprite
billboardtype		camera
tailstep			10 0 .7 400 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\skull_smoke_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Debuff_skull_01_yellow
unittype			sprite
billboardtype		camera
tailstep			10 0 .7 400 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\skull_smoke_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Defense_crash_Carpet
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Beares_first_sp02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Defense_crash_Glow_1
unittype			sprite
billboardtype		camera
tailstep			15 0 .15 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_yellow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dellamo_Gather_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bouncedefender_cylinder01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dellamo_Gather_2
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bouncedefender_cylinder01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dellamo_Glow_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blue2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dellamo_Hit_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\GuildMark_Sky_circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dellamo_Hit_1_mod
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Nether_Hydra_att5_darkforce#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dellamo_Hit_1_mod_cp
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Nether_Hydra_att5_darkforce#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dellamo_Hit_2
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\GuildMark_Sky_circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Demolition_immob_Hd
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ice_kamat_att03_remote_black01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Demolition_immob_rmt_Hd
unittype			sprite
billboardtype		camera
tailstep			15 40 0 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ice_kamat_att03_remote_black01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Demolition_immob_rmt_Hd_red
unittype			sprite
billboardtype		camera
tailstep			15 40 0 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ice_kamat_att03_remote_red01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Detecting_body_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_att02_handglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Diffuse_Boom_WP_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_yellow2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Diskalo_Bom_Wave_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_D_Dialysis_att1_fin_bom#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Diskalo_Bom_Wave_2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Diskalo\Diskalo_Bom_Wave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Diskalo_Glow_Path
unittype			sprite
billboardtype		camera
tailstep			10 15 0 150 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Beares_first_stone01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dopios_Edge_Background
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_kamat_att03_remote_black01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dr_Knight_Bodyglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Infector_Lav_att3_ShotGlow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dr_Knight_CRS_Bodyglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Infector_Lav_att3_ShotGlow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dr_Knight_CRS_Eye_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_mornie_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dr_Knight_CRS_Fin_Hit_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\ducemable_finish.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dr_Knight_CRS_Fin_Hit_Mod
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_C_Infector_att1_Hit_Bom#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dr_Knight_CRS_Gain_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_GoldDragon_att5_groundglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dr_Knight_CRS_Rmt_Head
unittype			sprite
billboardtype		camera
tailstep			10 0 .1 70 true
size				0.500000
backprint			false
disort				false
texturefile			Effect\monster\eff_Fireworks_Yellowfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dr_Knight_CRS_Shot_Modul
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Dr_Knight_CRS_Fin_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dr_Knight_CRS_att1_shot
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_melias_att01_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dr_Knight_CRS_att3_shot
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_C_Infector_att1_Hit_Bom#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dr_Knight_Eye_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Mag_Creeper_att2_attglow_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dr_Knight_Hit_Wave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_melias_att01_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dr_Knight_SWD_Bodyglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_yellow2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dr_Knight_SWD_Die_Mod
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Infector_Lav_att3_ShotGlow#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dr_Knight_SWD_Eye_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Moonzat_eye_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dr_Knight_SWD_att3_Hit
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Dr_Knight_SWD_att3_Hit#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dr_Knight_SWD_att3_Wave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Dr_Knight_SWD_att3_wave#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dr_Knight_SWD_att3_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_brigand_att03_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dr_Knight_att1_Hit_Mod
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_GoldDragon_att5_groundglow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dr_Knight_att1_Hit_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_GoldDragon_att5_groundglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Drabiss_Acher_att01_finish_black01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ice_kamat_att03_remote_black01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Drabiss_Acher_att01_finish_tg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_supero_sp01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Drabiss_Acher_att01_finish_tg02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_poseidon_shot_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Drabiss_Acher_att01_tg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_att01_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Drabiss_Acher_att01_tg02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_att01_tg02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Drabiss_Acher_att01_tg03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_att01_tg03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Drabiss_Acher_att02_tg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_att02_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Drabiss_Acher_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Drabiss_Acher_glow02
unittype			sprite
billboardtype		camera
tailstep			10 0 .3 300 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_glow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Drabiss_Acher_midus_att01_handglow01
unittype			sprite
billboardtype		camera
tailstep			10 0 .3 300 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_midus_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Drabiss_Acher_midus_att01_tgring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_talos_att04_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Drabiss_Acher_midus_att03_jean01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_midus_att03_jean01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Drabiss_Acher_midus_att03_jean02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_midus_att03_jean02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Drabiss_Acher_midus_att03_potal01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_drako_att02_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Drabiss_Acher_midus_att03_potal02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_kamat_att03_remote_black01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Drabiss_Acher_midus_att03_potal03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_kadirune_att04_finish_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Drabiss_Acher_supero_jean01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_supero_jean01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Drabiss_Acher_supero_jean02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_supero_jean02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Drabiss_Acher_supero_remote_bom01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 ture
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_savnock_att02_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Drabiss_Acher_supero_remote_light01
unittype			sprite
billboardtype		camera
tailstep			10 0 .3 300 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\mon_lizardS_att1pat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Drabiss_Acher_supero_remote_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_imago_ring#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Drabiss_Acher_supero_sp01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_supero_sp01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Drabiss_Warrior_att03_sp01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ice_kamat_att03_remote_black01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Drabiss_Warrior_eyeglow01
unittype			sprite
billboardtype		camera
tailstep			10 0 .05 200 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Warrior_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Drabiss_midus_eyeglow01
unittype			sprite
billboardtype		camera
tailstep			10 0 .1 200 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_midus_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Drabiss_midus_eyeglow02
unittype			sprite
billboardtype		camera
tailstep			10 0 .3 100 true
size				0.500000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_midus_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Drag_body_explode_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\skill\Tripleravage\eff_triple_dec_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dryad_Die_Wave_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_elias_att01_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dryad_GlowBody
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bine_regslash_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dryad_att1_ball_Glow
unittype			sprite
billboardtype		camera
tailstep			3 50 0 150 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bine_regslash_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dryad_eye
unittype			sprite
billboardtype		camera
tailstep			3 50 0 150 true
size				0.400000
backprint			false
disort				false
texturefile			Effect\monster\eff_bine_regslash_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Duporun_Gather_Jul
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_C_Infector_att1_Hit_Bom#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Duporun_Gather_Jul_2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_venomlight_ellow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Duporun_Gather_modul
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_elias_att03_light_dec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Duporun_Rmt_Head
unittype			sprite
billboardtype		camera
tailstep			10 20 0 200 true
size				0.500000
backprint			false
disort				false
texturefile			Effect\monster\eff_Fireworks_Yellowfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Duporun_Shot_bom
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_meldun_att01_finishring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Duporun_con_Body_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_fogery_03#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Duporun_con_Body_2
unittype			sprite
billboardtype		camera
tailstep			5 60 0 300 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Warriorboss_att5_glow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Duporun_con_Hit_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Tempus_att3_firecore_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Duporun_con_Ring_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ringwave_yellow_64.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Duporun_con_Smokecircle
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_m_tower_cloud02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ElementMaster_finishboom
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_finishboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ElementMaster_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ElementMaster_lightingfloor_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_lightingfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Elf_As_Groy_Bodyglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Elf_assulter_Bodyglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Elf_As_Groy_Eye_glow
unittype			sprite
billboardtype		camera
tailstep			5 30 0 150 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Yoshima_Hellburst_boomjul_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Elf_As_Groy_att3_Hand_glow
unittype			sprite
billboardtype		camera
tailstep			10 60 0 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\sp_mon_test_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Elf_As_Groy_att3_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Elf_assulter_Bodyglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Elf_Assulter_Bodyglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Elf_assulter_Bodyglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Elf_Assulter_Fin_Hit
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Elf_assulter_Hit#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Elf_as_Groy_att2_Shot_Jul
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Elf_Assulter_Groy_att2_Hit_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Elf_as_Groy_att3_Fin_Hit
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Elf_Assulter_Groy_Groy_att3_Fin_Hit#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Elf_as_Groy_att3_Shot
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Ronzart_pierce_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Emblem_17_Glow_Tail
unittype			sprite
billboardtype		camera
tailstep			50 0 .1 900 true
size				0.500000
backprint			false
disort				false
texturefile			Effect\monster\orange_glow#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Emblem_1st_200Lv_Glow_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Tempus_att3_firecore_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Emblem_1st_200Lv_Modul
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blest_wield03_dec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Emblem_1st_200Lv_Tail_1
unittype			sprite
billboardtype		camera
tailstep			10 0 .1 900 true
size				0.700000
backprint			false
disort				false
texturefile			Effect\monster\eff_wolfire_glow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Emblem_1st_200Lv_Wave_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_elifea_break#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Emblem_2nd_230Lv_Glow_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Tempus_att3_firecore_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Emblem_2nd_230Lv_Modul
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blest_wield03_dec01_P#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Emblem_2nd_230Lv_Tail_1
unittype			sprite
billboardtype		camera
tailstep			10 0 .1 900 true
size				0.700000
backprint			false
disort				false
texturefile			Effect\monster\eff_wolfire_glow_01_P#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Emblem_2nd_230Lv_Wave_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_elifea_break_purpple#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Emblem_L_16_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\ARC_AWK_02_Yellow_Glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Emblem_L_17_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\ARC_AWK_02_Yellow_Glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Emblem_L_Flakes_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_pet_cusill_Body_glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Emblem_L_Flakes_Glow_Tail
unittype			sprite
billboardtype		camera
tailstep			10 0 .1 900 true
size				0.700000
backprint			false
disort				false
texturefile			Effect\monster\eff_blest_wield03_dec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Emblem_L_Flakes_JUL
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\blue_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Emblem_L_Flakes_Modul
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blest_wield03_dec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Emblem_L_Flakes_Wave_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Ardeka_potal_soul_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Emblem_L_carnival_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_yellow2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Emblem_L_carnival_Glow_Tail
unittype			sprite
billboardtype		camera
tailstep			10 0 .1 900 true
size				0.500000
backprint			false
disort				false
texturefile			Effect\monster\eff_blest_wield03_dec02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Emblem_L_carnival_Glow_Tail_2
unittype			sprite
billboardtype		camera
tailstep			10 0 .1 900 true
size				0.500000
backprint			false
disort				false
texturefile			Effect\monster\eff_blest_wield03_dec03#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Emblem_L_carnival_Glow_lv4
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blue3.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Emblem_L_carnival_Glow_lv4_ver2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_pink.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Emblem_L_carnival_Wave_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Ardeka_potal_soul_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Empress_S_Body_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\mon_Filatus_att1_finishboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Empress_S_Body_Glow_cp
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\mon_Filatus_att1_finishboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Empress_S_Hitwave_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bouncedefender_cylinder01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Empress_S_Hitwave_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bouncedefender_cylinder01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Empress_S_Hitwave_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att06_shout01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Empress_S_Rmt_Skrew
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Empress_Schiff\dc_1_Empress_Schiff_Gather#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Energy_shock_WP_Glow
unittype			sprite
billboardtype		camera
tailstep			5 30 0 150 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_achmagi_die_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Environs_C_Fin_Background
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_kamat_att03_remote_black01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Environs_C_Gather_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Dr_Knight_SWD_att3_Hit#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Environs_C_Gather_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Dr_Knight_SWD_att3_wave#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Environs_C_Shot_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Elf_Assulter_Groy_att2_Hit_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Environs_C_Skrew_01_cp
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Environs_Chu\sp_1_Environs_Chu_Skrew_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Environs_C_Wave_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_meldun_att01_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Environs_C_Wave_1_cp
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_meldun_att01_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Eolly_finish_glow
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_yellow2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Eolly_wave_carpet
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\brick_V_Faray_Bloody_Dec#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Eolly_wave_carpet02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\Uray_Bom_Crack#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Erido_body_jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Music_jin_02_purple#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Erido_explode_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bifrons_att03_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Erido_explode_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_achmagi_die_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Erido_explode_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_att01_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Erido_explode_04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\04_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Erido_hand_01
unittype			sprite
billboardtype		camera
tailstep			17 0 .1 400 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_achmagi_att02_ready01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Escana_CEL_tail
unittype			sprite
billboardtype		camera
tailstep			17 0 .1 400 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\monster\eff_achmagi_att02_ready01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Escana_body_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_AWK_SOR_boomcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Escana_explode_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Blicade_glare_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Escana_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Crash_fetal\eff_BAR_Crash_fetal_jin01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Escana_jin_01_1
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Tron_Froud\eff_BAR_Tron_Froud_jin01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Escana_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Rotain_Grab\eff_BAR_Rotain_Grab_jin_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Escana_jin_02_1
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Rotain_Grab\eff_BAR_Rotain_Grab_jin_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Escana_tornado_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Drabiss_HIL_att6_twirl#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Escana_tornado_back_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Arill_die_smoke_04#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Escana_tornado_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\blue_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Excranose_Finish_Skrew
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Moonzat_momglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Excranose_Finish_Wave_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Excranose\sp_1_Excranose_Finish_Wave_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Excranose_WP_Darkgather
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Excranose\sp_1_Excranose_WP_Darkglow.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Excranose_WP_Darkglow
unittype			sprite
billboardtype		camera
tailstep			20 15 0 300 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Excranose\sp_1_Excranose_WP_glow#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Excranose_WP_Gather_Add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Excranose\sp_1_Excranose_WP_Darkglow.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Excranose_WP_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Excranose\sp_1_Excranose_WP_glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Explode_Body_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blue2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Explode_Gather_Wave_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_saiph_lighting_bome_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Explode_Gather_Wave_1_cp
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_saiph_lighting_bome_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Explode_Gather_Wave_2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Dr_Knight_SWD_att3_wave#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Explode_Hit_Wave_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Elf_Assulter_Groy_att2_Hit_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Explode_Spin_Carpet
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Explode\sp_1_Explode_Spin_Carpet#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Explode_WP_Glow_1
unittype			sprite
billboardtype		camera
tailstep			15 0 .4 350 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_achmagi_die_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_FB_portal_black_glow
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\06_black#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Fast_Esten_Glow_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Fast_Esten_Handglow
unittype			sprite
billboardtype		camera
tailstep			10 30 0 300 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Bullscry\eff_bullscry_handglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Fast_Esten_Shadow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Mag_Creeper_att2_boomsmoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Force_Eil_2_Jin_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Force_Eil_2\Force_Eil_2_Jin_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Force_Eil_2_WP_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Choke_Centerglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Forward_twist_Darkwave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_lava_dec02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Forward_twist_Hit
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_die_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Forward_twist_Hit_Circle
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att04_light02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Gablang_WP_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blue2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Gach_Blade_WP_Glow
unittype			sprite
billboardtype		camera
tailstep			15 0 .3 450 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Fireworks_Pinkfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Gira_Spit_WP_Glow
unittype			sprite
billboardtype		camera
tailstep			15 0 .3 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\D_Knight_Solder_BodyGlow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Gira_Spit_Wave_CP
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\dc_Dr_Knight_fin_Wave_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Grangd_Tena_debuff_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\rune_font_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Grangd_Tena_debuff_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\rune_font_02_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Grangd_Tena_debuff_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\rune_font_03_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Grangd_Tena_debuff_04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\rune_font_04_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Grangd_Tena_debuff_05
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\rune_font_05_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Grangd_Tena_glow_01
unittype			sprite
billboardtype		carpet
tailstep			25 0 .1 1000 false
size				1.500000
backprint			false
disort				false
texturefile			Effect\Monster\mon_a_immotal_armpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Grangd_Tena_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_musicnote_jin_blue_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Grangd_Tena_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_musicnote_jin_blue_01_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Grangd_Tena_jin_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_BAR_BoneShard_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Grangd_Tena_musicstaff_01
unittype			sprite
billboardtype		camera
tailstep			20 0 .3 1000 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Skill\Eolein\eff_BAR_Base_clef_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Grangd_Tena_musicstaff_02
unittype			sprite
billboardtype		camera
tailstep			20 0 .3 1000 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Skill\Eolein\eff_BAR_Sixteenth_Note_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Grangd_Tena_musicstaff_03
unittype			sprite
billboardtype		camera
tailstep			20 0 .3 1000 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Skill\Eolein\eff_BAR_Sixteenth_Note_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Grangd_Tena_musicstaff_04
unittype			sprite
billboardtype		camera
tailstep			20 0 .3 1000 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Skill\Eolein\eff_BAR_Eighth_Note_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Grangd_Tena_musicstaff_05
unittype			sprite
billboardtype		camera
tailstep			20 0 .3 1000 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Skill\Eolein\eff_BAR_Eighth_Note_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Grangd_Tena_musicstaff_06
unittype			sprite
billboardtype		camera
tailstep			20 0 .3 1000 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Skill\Eolein\eff_BAR_Quater_Note_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Grangd_Tena_musicstaff_07
unittype			sprite
billboardtype		camera
tailstep			20 0 .3 1000 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Skill\Eolein\eff_BAR_Flat_Symbol_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Grangd_Tena_musicstaff_08
unittype			sprite
billboardtype		camera
tailstep			20 0 .3 1000 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Skill\Eolein\eff_BAR_Sharp_Symbol_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GravityRuin_floorboom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\GravityRuin\eff_GravityRuin_floorboom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_HIL_AWAKE_Spine
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\Cond\con_HIL_AWAKE\HIL_AWAKE_eye#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_HIL_AWAKE_Spine2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\Cond\con_HIL_AWAKE\HIL_AWAKE_eye#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_HIL_AWAKE_UpperArm
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\Cond\con_HIL_AWAKE\HIL_AWAKE_eye#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_HIL_AWAKE_eye
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.300000
backprint			false
disort				false
texturefile			Effect\Cond\con_HIL_AWAKE\HIL_AWAKE_eye#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_HIL_AWAKE_head
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.200000
backprint			false
disort				false
texturefile			Effect\Cond\con_HIL_AWAKE\HIL_AWAKE_eye#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Haechi_Lure_body_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_jewel_ground_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Haechi_Lure_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Crash_Defense_wind_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Haechi_Lure_glow_explode_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_garvian_equites_circle#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Haechi_Lure_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_crueltylightning_jin_02_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Haechi_Lure_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_FrostNova_jin_03_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Haechi_Lure_jin_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_GravityRuin_jin_01_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Haechi_Lure_jin_04
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_emitedflash_jin_01_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Haechi_Lure_jin_05
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Decrease_blessing_JIN01_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Haechi_Lure_note_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Artichoke_att1spark_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Haechi_Lure_note_glow_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\cetus_fighter_hand_sp.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Health_Regain_Bodyglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bifrons_att05_remote_jean01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Health_Regain_Handglow
unittype			sprite
billboardtype		camera
tailstep			10 0 .1 500 ture
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Choke_Centerglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Health_Regain_Wave_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att06_bodyring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Heavy_Crash_WP_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\mon_Venomous_insect_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Heavy_Crash_WP_Mod
unittype			sprite
billboardtype		camera
tailstep			5 0 .5 250 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_att02_handglow01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Hell_Pyron_Die_Wave_1
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\D_Knight_Solder_att1_Dark_Circle.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Hell_Pyron_Eye_Blue
unittype			sprite
billboardtype		camera
tailstep			10 0 .3 300 true
size				0.500000
backprint			false
disort				false
texturefile			Effect\monster\shurani_stand_eyeglow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Hell_Pyron_Eye_Yellow
unittype			sprite
billboardtype		camera
tailstep			10 0 .3 300 true
size				0.500000
backprint			false
disort				false
texturefile			Effect\monster\eff_Choke_sideglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Hell_Pyron_Hand_Blue
unittype			sprite
billboardtype		camera
tailstep			10 0 1 500 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Hell_Pyron_Hand_Red
unittype			sprite
billboardtype		camera
tailstep			10 0 1 500 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\mon_coriger_eye.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Hell_Pyron_Hand_Yellow
unittype			sprite
billboardtype		camera
tailstep			10 0 1 500 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_brigand_att03_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Hell_Pyron_S_Zone_Gather
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_die_circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Hell_Pyron_S_Zone_Mzone_1
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Hell_Pyron_Safezone_Mzone_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Hell_Pyron_S_Zone_Mzone_2
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Hell_Pyron_Safezone_Mzone_2#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Hell_Pyron_S_Zone_Shield
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Hell_Pyron_Safezone_Shield#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Hell_Pyron_S_Zone_Shield_wind
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Hell_Pyron_Safezone_Shield_Wind#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Hell_Pyron_att1_Fin_Wave
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Beares_att05_fire01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Hell_Pyron_att1_Fin_Wave_ice
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Beares_att05_fire01_ice#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_HighRank_fire
unittype			sprite
billboardtype		camera
tailstep			10 0 .1 1000 true
size				0.700000
backprint			false
disort				false
texturefile			Effect\monster\eff_wolfire_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_HighRank_fire_BLUE
unittype			sprite
billboardtype		camera
tailstep			10 0 .1 1000 true
size				0.700000
backprint			false
disort				false
texturefile			Effect\monster\eff_blue02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_HighRank_jin
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\eff_high_rank_jin1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_HighRank_jin_BLUE
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\eff_high_rank_jin1_white#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_HighRank_jin_sphere
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.400000
backprint			false
disort				false
texturefile			Effect\eff_high_rank_spher.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_HighRank_jin_sphere01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.400000
backprint			false
disort				false
texturefile			Effect\eff_high_rank_spher#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_HighRank_jin_sphere02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.400000
backprint			false
disort				false
texturefile			Effect\eff_high_rank_spher02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_HighRank_jin_sub
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\eff_high_rank_jin2#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_HighRank_wind
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Arill_die_smoke_01_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_HighRank_wind_BLACK
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Arill_die_smoke_02_BLACK#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_HighRank_wind_BLUE
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\SHT\eff_Arill_die_smoke_01_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Hirsch_G_Body_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blest_wield02_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Hirsch_G_att2_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blest_wield02_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Hirsch_att3_Glow
unittype			sprite
billboardtype		camera
tailstep			10 20 0 200 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blest_wield02_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_House_Maid_Fire
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			
texturepack			Effect\eff_fire1.tpack
blendtype			add
textureloop			increase
texanimtime			300
</effectdata>

<effectdata>		0
name				sp_Hoverboard_Blue_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Lignhert_att3_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Hoverboard_green_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\smoke_green_little.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Hoverboard_pupple_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Arill_momglow_01_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Igpin_boom
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_AWK_SWD_boomcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Infector_Lav_Body_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_yellow2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Infector_Lav_Eye_01
unittype			sprite
billboardtype		camera
tailstep			10 0 .03 150 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Nether_Hydra_att1_fireglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Infector_Lav_Eye_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Nether_Hydra_att1_fireglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Infector_Lav_att1_Fin_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_yellow2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Infector_Lav_att1_Handglow
unittype			sprite
billboardtype		camera
tailstep			10 0 .5 200 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_yellow2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Infector_Lav_att2_Fin_Bom
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_fire_green_1.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Infector_Lav_att2_ShotGlow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_pet_cusill_Body_glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Infector_Lav_att3_Circle
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_guardian_line03#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Infector_Lav_att3_ShotGlow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Infector_Lav_att3_ShotGlow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Infector_Lav_att4_ShotGlow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_garvian_equites_circle2#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Inital_blueglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.500000
backprint			false
disort				false
texturefile			Effect\Portal\eff_Blackhole_blue_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Inital_carpet_up_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Artichoke_att1bung_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Inital_carpet_up_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Circle_Wave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Inital_remote_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_cherubim_att02_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Inspace_Gd_aff_body_sprite
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\pet05_floorglow#_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Inspace_Gd_aff_smoke_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_war_Reachlion_ground_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Inspace_crack_ground2
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_serpens_spark_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Inspace_hand_sprite
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_serpens_spark_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_JP_1th_Anniversary
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\1th_anniversary_1.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_JP_1th_Anniversary_Wind
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\1th_anniversary_1_wind.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_JP_1th_Anniversary_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\1th_anniversary_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_JP_1th_Anniversary_wing
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
backprint			false
disort				false
texturefile			Effect\monster\16th_wing#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Jercita_Glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_m_tower_cloud02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Jercita_Shot_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_C_Infector_att1_Hit_Bom#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Jiquve_WP_Glow
unittype			sprite
billboardtype		camera
tailstep			15 0 .3 900 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Fireworks_Pinkfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Jiquve_wave_carpet_1
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\mon_lizardman_captain_att2circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Kick_Circle
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Umbar_att6_jin_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Kick_Hit
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_fisthrom_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Kick_Hit_Modul
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Umbar_laserboom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_LIL_focusing_body
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\blue_glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_LIL_focusing_body_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Drabiss_Hostia_att6_Mzone_m#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Lady_Kwira_Aura
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Obortan\Obortan_Aura#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Lady_Kwira_Eye_glow
unittype			sprite
billboardtype		camera
tailstep			3 30 0 90 true
size				0.200000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_midus_att01_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Lady_Kwira_WP_Mod
unittype			sprite
billboardtype		camera
tailstep			15 0 .3 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_maneuver_att01_glow01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Lady_Kwira_remote_Head
unittype			sprite
billboardtype		camera
tailstep			20 0 .3 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_maneuver_att01_glow01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Levita_boom02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Levita\Levita_boom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Levita_dragon_flow
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blest_wield03_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Levita_floorglow
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				9.000000
backprint			false
disort				false
texturefile			Effect\Skill\Levita\blue_glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Lillish_Wad_light
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				4.000000
backprint			false
disort				false
texturefile			Effect\monster\black_light03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Lillish_floor_smoke
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_gomeisa_wingsmoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Lillish_lightring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Lillish\Lillish_esimed_floorcircle_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_MAL_Arcteryl_Blackhole_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\MAL_Arcteryl_Blackhole_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Arcteryl_Blackhole_back_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\MAL_Arcteryl_Blackhole_Back_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Arcteryl_Explode_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Cetus_Warrior_att03_bomb#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Arcteryl_afterimage_01
unittype			sprite
billboardtype		camera
tailstep			17 0 .1 400 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_wolffire_bompat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Arcteryl_afterimage_02
unittype			sprite
billboardtype		camera
tailstep			17 0 .1 400 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_brigand_att03_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Basic_Explode_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			effect\monster\bom_sp#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Enboyzer_Body_Explode_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.400000
backprint			false
disort				false
texturefile			Effect\monster\eff_cherubim_att02_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Enboyzer_Body_Explode_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_AWK_SOR_boomcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Enboyzer_Explode_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\mon_NeoDeuxMarble_att2boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Enboyzer_Explode_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_garvian_equites_circle2_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Enboyzer_Explode_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\MAL_Enboyzer_Explode_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Enboyzer_Explode_04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\cetus_fighter_hand_sp.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Enboyzer_Hand_glow_01
unittype			sprite
billboardtype		camera
tailstep			17 0 .1 400 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\mon_Harold_glowanipat_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Enboyzer_SWD_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_AWK_SWD_boomcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Enboyzer_green_Boom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Artichoke_att2_remoteglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Enboyzer_projectile_01
unittype			sprite
billboardtype		camera
tailstep			13 0 .1 300 false
size				0.900000
backprint			false
disort				false
texturefile			Effect\monster\eff_athron_wormglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Ensiz_Body_Explode_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\MAL_Graminous_Boom_Smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Ensiz_Body_Explode_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Blrist_glare_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Ensiz_Explode_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Blrist_glare_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Ensiz_SIS_afterimage_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_garvian_equites_boompat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Ensiz_SIS_afterimage_02
unittype			sprite
billboardtype		camera
tailstep			30 0 .1 700 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\circle02_white.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Ensiz_ground_Black_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_black1.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Ensiz_ground_Crack_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Mebsuta\eff_mebusta_bom_crack01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Ensiz_ground_Crack_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\SpinScythe\dec_SScythe_Bom_Crack.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Ensiz_ground_Explode_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\ringwave_red_0001.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Erabel_Body_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Effroi_att03_glow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Erabel_Jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\dv_skymagic_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Erabel_Jin_01_1
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\dv_skymagic_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Erabel_SWD_glow_01
unittype			sprite
billboardtype		camera
tailstep			30 0 .1 700 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Fireworks_Redfloor_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Graminous_Body_Boom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Grangd_Tena_sphere01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Graminous_Body_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Arill_momglow_01_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Graminous_Explode_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\cetus_berserker_decal_att02_sht.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Graminous_Lv1_Jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\MAL_Graminous_Jin_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Graminous_Lv1_Jin_01_1
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\MAL_Graminous_Jin_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Graminous_Slash_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Tempus_A_Magicline_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Graminous_afterimage_01
unittype			sprite
billboardtype		camera
tailstep			30 0 .1 400 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\monster\ARC_AWK_02_Yellow_Glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Guilade_Explode_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			effect\monster\cetus_fighter_hand_sp.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Guilade_Explode_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			effect\monster\crack_poison#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Guilade_Jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Servant\Erigol_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Guilade_glow_01
unittype			sprite
billboardtype		camera
tailstep			30 0.08 .2 400 false
size				1.000000
backprint			false
disort				false
texturefile			effect\monster\ancient_sum_soul_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Hella_Explode_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_AWK_SWD_boomcircle_01_1#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Hella_Explode_01_1
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_AWK_SWD_boomcircle_01_1#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Hella_Explode_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Ophiuchus_att03_ringwave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Hemor_Explode_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Dr_Knight_SWD_att3_Slash_2#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Hemor_Explode_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Artichoke_att2_remoteglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Hemor_Explode_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Disminua_target_arrow#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Hemor_SWD_glow_01
unittype			sprite
billboardtype		camera
tailstep			17 0 .08 1000 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_midus_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Hemor_glow_01
unittype			sprite
billboardtype		camera
tailstep			15 0 .1 1000 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Ancient_Magician_Soul_glow.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Heround_Body_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Emperor_Vaj_att01_lighting03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Heround_Explode_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Devillipit_att1_expol#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Heround_Explode_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_gavian_cohort_att02_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Heround_Explode_02_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_wolffire_firecircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Heround_Hand_01
unittype			sprite
billboardtype		camera
tailstep			17 0 .1 1000 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_alo_awk_02_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Heround_Jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DarkStrike\eff_DarkStrike_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Heround_Jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DevilsPower\eff_DevilsPower_Devil_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Heround_Jin_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Heround_Jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Hind_Explode_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_esimed_floorcircle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Hind_Explode_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Tempus_att3_firecore_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Hind_SWD_Explode_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_cherubim_att02_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Karpers_Body_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Debereno_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Karpers_Explode_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\SHT\sht_limitedflash_jin#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Karpers_Explode_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Blicade_glare_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Karpers_Jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\EnergyHammer\eff_energyhammer_jin_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Karpers_ground_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Artichoke_att2_remoteglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Karpers_ground_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\decal_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Pytron_Explode_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_freinture_deca02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Pytron_Explode_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\D_Knight_Solder_att1_Smoke_Wave_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Pytron_Explode_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Artichoke_att2_remoteglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Pytron_Ground_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_guardian_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Pytron_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_AWK_SWD_boomcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Pytron_ground_red_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_achmagi_die_dec02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Rauta_Explode_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Cherubim_att05_finish01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Rauta_Explode_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Blicade_glare_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Rauta_body_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\circle02_white.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Rimdrow_Explode_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Debereno_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Rimdrow_Explode_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_C_Infector_mod_ringwave_1.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Rimdrow_Explode_02_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Warrior_att02_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Rimdrow_Explode_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\crack_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Rimdrow_Explode_04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_AWK_SWD_boomcircle_01_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Rimdrow_Explode_05
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Beares_att05_fire02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Rimdrow_Hand_01
unittype			sprite
billboardtype		camera
tailstep			17 0 .1 400 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\blue_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Rimdrow_Jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\eff_win_arca_up_jin_2#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Rimdrow_Ring_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Artichoke_att1bung_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Ruatie_Ring_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\MAL_Ruatie_Ring_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Ruatie_SWD_Aura_01
unittype			sprite
billboardtype		camera
tailstep			17 0 .1 400 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\monster\eff_black2.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Ruatie_SWD_Aura_01_1
unittype			sprite
billboardtype		camera
tailstep			17 0 .1 400 true
size				0.800000
backprint			false
disort				false
texturefile			Effect\monster\eff_cascade_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Ruatie_afterimage_01
unittype			sprite
billboardtype		camera
tailstep			30 0 .05 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_wolffire_bompat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Ruatie_afterimage_02
unittype			sprite
billboardtype		camera
tailstep			30 0 .05 700 true
size				0.700000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_glow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Ruatie_body_black_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_black1.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Statie_Explode_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ancient_knight_soul_stand_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Statie_Explode_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_behemoth_att01_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Statie_Jin_All_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\MAL_Statie_Jin_All_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Statie_Jin_Line_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\MAL_Statie_Jin_Line_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Statie_Jin_Line_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\MAL_Statie_Jin_Line_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Statie_Jin_Line_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\MAL_Statie_Jin_Line_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Statie_Jin_afterimage_01
unittype			sprite
billboardtype		camera
tailstep			50 0 .09 1000 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\monster\eff_garvian_equites_pat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Statie_Jin_round_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\MAL_Statie_Jin_round_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Statie_glow_01
unittype			sprite
billboardtype		camera
tailstep			15 0 .15 300 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ducemable_eyelight.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Statie_ground_explode_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\MAL_Statie_ground_Explode_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Statie_ground_explode_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Elf_Assulter_Groy_att1_Slash_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Statie_slash_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\arrow_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Twinus_Explode_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\MAL_eff_Drabiss_Acher_att01_tg02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Twinus_Explode_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\MAL_eff_Drabiss_Warriorboss_att2_floorglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Twinus_Lv1_ground_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\MAL_Drabiss_HIL_att6_twirl#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Twinus_Slash_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\lizard_03_att_locus#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Twinus_Wind_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\MAL_Twinus_Wind_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Twinus_eff_Point_01
unittype			sprite
billboardtype		camera
tailstep			30 0 .8 700 true
size				0.700000
backprint			false
disort				false
texturefile			Effect\monster\eff_calina_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_M_Rage_Gain_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Elf_Assulter_Groy_att2_Hit_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_M_Rage_Gather_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_saiph_lighting_bome_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_M_Rage_Shot_Glow_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Elf_Assulter_Groy_att2_Hit_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_M_Rage_Shot_Glow_1_sht
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Elf_Assulter_Groy_att2_Hit_01_blue#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_M_Rage_Shot_Mod
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Dr_Knight_SWD_att3_wave#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Magunorin_Bom
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Magunorin\Magunorin_Fin_Bom_Wave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Magunorin_Bom_cp
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Magunorin\Magunorin_Fin_Bom_Wave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Magunorin_Fin_Back_carpet
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\D_Knight_Solder_att1_Dark_Circle.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Magunorin_Fin_Background
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\D_Knight_Solder_att1_Dark_Circle.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Magunorin_Gather
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Magunorin\Magunorin_B_Wave#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Magunorin_WP_Glow
unittype			sprite
billboardtype		camera
tailstep			10 0 .3 300 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blest_wield01_dec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Mapinguari_Wave_CP
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\D_Knight_Solder_att1_Smoke_Wave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Mapinguari_die_glowline
unittype			sprite
billboardtype		camera
tailstep			15 0 .1 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blue.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Mapinguari_eye
unittype			sprite
billboardtype		camera
tailstep			3 50 0 150 true
size				0.800000
backprint			false
disort				false
texturefile			Effect\monster\eff_Debereno_boompat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Menta_Gather_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Nether_Hydra_att5_darkforce#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Menta_HandGlow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_achmagi_die_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Menta_Hand_Wave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Moonzat_piercecircle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Menta_Mzone_1
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Menta\Menta_Mzone_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Menta_Smoke_Wave
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_reiden_dieboompat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Meteo_Force_Glow_Line
unittype			sprite
billboardtype		camera
tailstep			15 0 .1 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Choke_sideglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Meteo_Force_Wave_CP
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\dc_Dr_Knight_fin_Wave_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Meteo_Force_Wave_Shot
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_kadirune_att04_finish_ring02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Meteo_Force_Wave_Shot_2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_meldun_att01_finishring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Meteo_smoke
unittype			sprite
billboardtype		camera
tailstep			10 0 .02 500 true
size				5.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Laurelin_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Mitera_Fieldboss01_Appear_Glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_kadirune_att04_finish_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Mitera_Fieldboss01_Appear_Glow_01_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_esimed_att04_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Mitera_Fieldboss01_Eye
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\decal_violet#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Mitera_Fieldboss01_Glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_garvian_equites_ready_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Mitera_Fieldboss01_Glow_01_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_garvian_equites_ready_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Mitera_Fieldboss01_Glow_Explode
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
backprint			false
disort				false
texturefile			Effect\monster\eff_Betula_eng_explode_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Mitera_Fieldboss01_Glow_Explode2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_AWK_SWD_boomcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Mitera_Fieldboss01_Recall_Explode01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
backprint			false
disort				false
texturefile			Effect\monster\eff_bifrons_att03_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Mitera_Ghost_Die_ring
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ungoliant_att02_redec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Mortal_Jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Music_jin_02_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Mortal_boom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\serpens_caude_handglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Mortal_boom_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Ophiuchus_att03_ringwave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Mortal_circle_yellow_01
unittype			sprite
billboardtype		camera
tailstep			15 0 0.15 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\circle02_yellow.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Mortal_light_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\vassago_att02_tg_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Mortal_skidmark
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Debereno_att2_pat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Mortal_skidmark_black
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\dc_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Murcia_Background
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_kamat_att03_remote_black01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Murcia_Handglow
unittype			sprite
billboardtype		camera
tailstep			10 0 .3 300 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_midus_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Murcia_Hitglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_garvian_equites_arrow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Murcia_Hitwave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Beares_att05_fire01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Murcia_Mzone_1
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Murcia\Murcia_Mzone_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Murcia_Mzone_2
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Murcia\Murcia_Mzone_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_NPC_DOLA_Hand_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_mordresh_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_NUTE_Bodyglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Infector_Lav_att3_ShotGlow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_NUTE_Die_Mod
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Emperor_Vaj_att01_lighting03#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_NUTE_Eye_glow
unittype			sprite
billboardtype		camera
tailstep			3 10 0 30 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\mon_g_horace_eye.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_NUTE_Poison_Field_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_meldun_att01_finishring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_NUTE_att2_Wave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_guardian_att04_remote_decring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_NUTE_att2_glow
unittype			sprite
billboardtype		camera
tailstep			10 10 0 100 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\monster\eff_tyrant_ludni_att02_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_NUTE_att3_Gather_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\mon_lizardmanC_att3wind_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_NUTE_att3_Gather_modul
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_elias_att03_light_dec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_NUTE_att3_Hand_glow
unittype			sprite
billboardtype		camera
tailstep			15 5 0 75 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Warriorboss_att5_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_NUTE_att3_Shoot_Wave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_elias_att01_tg01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_NeerKick_black_circle
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Portal\eff_Blackhole_circle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_NeerKick_boomsec_red
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Outrage\eff_outrage_circle_01_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_NeerKick_boomsec_red022
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Outrage\eff_outrage_boom_01_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_NeerKick_ring_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Neerkick\Neerkick_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_NeerKick_ring_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Neerkick\Neerkick_meshboom#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Obortan_2_Glow_long
unittype			sprite
billboardtype		camera
tailstep			15 0 .3 600 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_wolfire_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Obortan_Aura
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Obortan\Obortan_Aura#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Obortan_Body_Glow_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_achmagi_die_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Obortan_Body_Glow_2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_achmagi_die_dec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Obortan_Glow
unittype			sprite
billboardtype		camera
tailstep			15 0 .15 500 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_wolfire_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Office_Ubifun_LOGO
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\UI\Office_Ubifun_LOGO.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Office_Ubifun_LOGO_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\UI\Office_Ubifun_LOGO.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Opunrazy_boom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Opunrazy\Opunrazy_boom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Opunrazy_boom_01#
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Opunrazy\Opunrazy_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Opunrazy_floorsmokw_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\InstinctPower\eff_instinctpower_floorsmoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Opunrazy_portal_greenglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.500000
backprint			false
disort				false
texturefile			Effect\Skill\Opunrazy\Opunrazy_portal_red_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Pet19_mini_smoke
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_esimed_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Pibistab_CannonFlow_finish01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
backprint			false
disort				false
texturefile			Effect\monster\ringwave05_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Pibistab_Fin_DarkWave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Pibstab\pibi_att1_expol#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Pibistab_Lav_att1_Fin_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\P_Rosea_Blue_glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Pibistab_Rapid_Fire_explode_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\D_Knight_Solder_att1_Dark_Circle_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Pibistab_att2_Shot_Jul
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Pibstab\Pibi_att2_Hit_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Pibistab_dark_circle
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\D_Knight_Solder_att1_Dark_Circle_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Pibistab_gather
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_AWK_SOR_boomcircle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Pibistab_hit_circle
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Pibstab\Pibistab_fin_bom#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Pibistab_multiblink_ringwave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\D_Knight_Solder_att1_Dark_Circle_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Pibistab_ringwave_blue
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\ringwave02_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Pibistab_wolfblue
unittype			sprite
billboardtype		camera
tailstep			15 0 0.15 600 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Cetus_Hunter_ice02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Piross_boom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_carcer_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Piross_gather_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Debereno_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Piu_Velos_Fin_Background
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_kamat_att03_remote_black01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Piu_Velos_Gather
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att04_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Piu_Velos_Handglow
unittype			sprite
billboardtype		camera
tailstep			10 0 .3 300 false
size				0.800000
backprint			false
disort				false
texturefile			Effect\monster\Ophiuchus_att03_decal.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Piu_Velos_Shot_Wave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_kadirune_att04_finish_ring02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Popyrus_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				6.000000
backprint			false
disort				false
texturefile			Effect\monster\P_Rosea_Blue_glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Poterbar_Aura
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Obortan\Obortan_Aura#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Poterbar_Body_Glow_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att04_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Poterbar_Body_Glow_2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bifrons_att05_remote_jean01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Poterbar_WP_Glow
unittype			sprite
billboardtype		camera
tailstep			15 0 .3 300 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Choke_Centerglow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Poterbar_Wave_cp
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Curse_Circle\sp_1_Curse_Circle_Gather_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Power_Seal_Hit_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Power_Seal\sp_Power_Seal_Hit_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Power_Seal_WP_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_achmagi_die_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Preventer_Gather_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bouncedefender_cylinder01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Pricspy_floorsmoke
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\InstinctPower\eff_instinctpower_floorsmoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Pronteim_WP_Glow
unittype			sprite
billboardtype		camera
tailstep			15 8 0 120 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Tyrant_Ludni_att03_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_QUE_EFF_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Quest\QUE_EFF_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			3000
</effectdata>

<effectdata>		0
name				sp_Quetzalcoatl_Mzone_1
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Quetzalcoatl_att3_Mzone_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Quetzalcoatl_Mzone_2
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\QL_att03_target01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Quetzalcoatl_Spark_cp
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Em_Vaj_att02_dc_ringwave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Quetzalcoatl_eye
unittype			sprite
billboardtype		camera
tailstep			5 30 0 150 true
size				0.800000
backprint			false
disort				false
texturefile			Effect\monster\eff_earth_hatchling_eye_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_RH_Meteo_Ready_1
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_RockDrop_circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_RH_Meteo_Ready_2
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_RH_Meteo_Gather#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_RID_BlackRabbit_flare
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_RID_BlackRabbit_flare.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_RID_BlackRabbit_line
unittype			sprite
billboardtype		camera
tailstep			20 0 .05 500 true
size				0.300000
backprint			false
disort				false
texturefile			Effect\monster\eff_Fireworks_Yellowpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Rabat_Julrin_WP_Glow
unittype			sprite
billboardtype		camera
tailstep			15 0 .3 250 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\ARC_AWK_02_Yellow_Glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Rainier_Fin_Circle_Mod
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\D_Knight_Solder_att1_Dark_Circle.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Rainier_Gather_01_cp
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Rainier\sp_1_Curse_Circle_Gather_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Rainier_gather
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
backprint			false
disort				false
texturefile			Effect\Skill\Rainier\Rainier_gather_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Rainier_gather_c_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
backprint			false
disort				false
texturefile			Effect\Skill\Rainier\sp_1_Curse_Circle_Gather_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Rainier_screw
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\Rainier\Rainier_Scru_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Recall_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Brick_GoldDragon_jin_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Recall_treble_clef_01
unittype			sprite
billboardtype		camera
tailstep			20 0 .1 700 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ChargedShock_finishpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Recicyon_Remote_Glow
unittype			sprite
billboardtype		camera
tailstep			10 30 0 300 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Tyrant_Ludni_att03_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Recicyon_WP_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\ARC_AWK_02_Yellow_Glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Recovery_body_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_brigand_att03_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Recovery_body_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Blrist_circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Recovery_ground_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_musicjin_red_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Regris_Glow_Line
unittype			sprite
billboardtype		camera
tailstep			15 0 .2 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_achmagi_die_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Regris_WP_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_achmagi_die_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Resca_floorpat
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.700000
backprint			false
disort				false
texturefile			Effect\Skill\Resca\Resca_floorpat_y#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Retrea_WP_Glow
unittype			sprite
billboardtype		camera
tailstep			10 0 .3 300 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_yellow2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Rintsor_Carpet
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Umbar_att6_jin_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Rintsor_Glow_1
unittype			sprite
billboardtype		camera
tailstep			15 0 .3 300 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Mag_Creeper_headglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_RiraCume_Hit_Wave_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_melias_att01_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_RiraCume_Hit_Wave_2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Devillipit_att1_expol#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_RiraCume_WP_Glow
unittype			sprite
billboardtype		camera
tailstep			3 50 0 150 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\mon_Venomous_insect_glow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_RiraCume_Wave_Carpet
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_carcer_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_RiraCume_Wave_Center
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bifrons_att05_remote_jean01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_RiraCume_Wave_Circle
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_behemoth_att03_dec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Rotanas_carpet
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Laurelin_die_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Rotanas_explo
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\light01_white#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Rotanas_finish_sprite
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Rotanas\Rotanas_crack_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Rotanas_green_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\light01_white#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Rotanas_green_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_green.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Rotona_WP_Glow
unittype			sprite
billboardtype		camera
tailstep			10 0 .3 300 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_achmagi_die_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SOR_AWAKE_eyeglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\SOR_AWAKE\eff_SOR_AWAKE_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SOR_AWAKE_momglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\SOR_AWAKE\eff_SOR_AWAKE_monglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SUM_AWAKE_momglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\SUM_AWAKE\eff_SUM_AWAKE_monglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SWD_AWAKE_eyeglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\SWD_AWAKE\eff_SWD_AWAKE_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SWD_AWAKE_momglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\SWD_AWAKE\eff_SWD_AWAKE_monglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SWD_Suit_Body_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			effect\monster\eff_wolfire_glow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SWD_Suit_Body_glow_01_yellow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			effect\monster\eff_smoke_brown.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SWD_Suit_Sunglass_halo_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			effect\monster\eff_RH_Meteo_Gather#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_S_Judgment_Con_Hit
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_squeen_lighting_bome_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_S_Judgment_Con_Smoke_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_kadirune_att03_dec01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_S_Judgment_Con_Smoke_2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\to_underboss_fire_01_2.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_S_Judgment_Con_center
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\P_Rosea_lighting_Screw_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_S_Judgment_Shot_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Mag_Creeper_att2_finishcenterglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_S_Judgment_Shot_Wave_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Dr_Knight_SWD_att3_Hit#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_S_Judgment_Shot_Wave_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_talos_att03_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_S_of_Harsh_Glow_1
unittype			sprite
billboardtype		camera
tailstep			15 0 .3 300 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Mag_Creeper_headglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_S_of_Harsh_Ringwave_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_selias_special_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ShardPiece_boomcircle_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_musicjin_red_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ShardPiece_boomcircle_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_AWK_SWD_boomcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ShardPiece_finish_boomcircle_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\D_Knight_Solder_att1_Smoke_Wave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ShardPiece_finish_boomcircle_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\D_Knight_Solder_BodyGlow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sibillim_Hit_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Dr_Knight_SWD_att3_wave#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sibillim_Hit_2
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Dr_Knight_SWD_att3_wave#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Simple_Circle_Wave_Add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\Circle_Wave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sorber_Rage_WP_Glow
unittype			sprite
billboardtype		camera
tailstep			15 2 .2 30 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Tyrant_Ludni_att03_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sporjar_Hand_glow
unittype			sprite
billboardtype		camera
tailstep			20 10 0 200 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\mon_lizardmanC_attglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sporjar_Mzone_1
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\TerribleRain\eff_TerribleRain_readyjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sporjar_Mzone_2
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_supero_remote_jean01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sporjar_Ring_Downglow
unittype			sprite
billboardtype		camera
tailstep			20 10 0 200 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\mon_lizardmanC_attglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sporjar_ShotWave_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_kamat_att03_remote_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sporjar_ShotWave_1_cp
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_kamat_att03_remote_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sporjar_Top_Modul_Side
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Sporjar\Sporjar_Poison_decal_2.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Stream_Flare_WP_Glow
unittype			sprite
billboardtype		camera
tailstep			10 0 .3 150 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_achmagi_die_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Suit_Sunglass_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			effect\monster\eff_athron_wormglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Swifttan_smoke
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\SwiftTan\Swift_tan_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_TEST_Start_Slate_000
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\UI\start_blue.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_TempleBoss_pink
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Fireworks_Pink_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Terracotta_eye
unittype			sprite
billboardtype		camera
tailstep			3 50 0 150 true
size				0.200000
backprint			false
disort				false
texturefile			Effect\monster\eff_cascade_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Toris_W_Fin_Hit_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_C_Infector_att1_Hit_Bom#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Toris_W_Fin_Hit_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_C_Infector_att1_Hit_Bom#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Toris_W_Gather_Back
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_selias_att01_tg01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Toris_W_Gather_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\mon_Venomous_insect_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Toris_W_Gather_Spark
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Tyrant_Ludni_DCcrack01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Toris_W_Hand_Glow
unittype			sprite
billboardtype		camera
tailstep			10 10 .2 300 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_GoldDragon_att5_groundglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_TransferLightning_jin_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\TransferLightning\eff_TransferLightning_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tumer_sprite_gather
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Hellion_boomcircle_02_LEE#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tumer_start_blow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_ducemable_handboom.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tumer_start_fire
unittype			sprite
billboardtype		camera
tailstep			5 5 0 100 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_ras_alhague_burn_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tumer_start_fire2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_ducemable_handboom.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tumer_start_ground
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Tumer\eff_Tumer_ground.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tumer_start_ground2
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.200000
backprint			false
disort				false
texturefile			Effect\Skill\Tumer\tumer#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tunreis_2_Glow_1
unittype			sprite
billboardtype		camera
tailstep			15 0 .3 600 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_die_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tunreis_2_Mzone
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Yogmonde_att4_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tunreis_Body_Glow_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_achmagi_die_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tunreis_Body_Glow_2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blue02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tunreis_Body_Glow_Yaxis
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Tunreis\Tunreis_SLD_Aura#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tunreis_Body_Glow_Yaxis01
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Tunreis\Tunreis_SLD_Aura_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tunreis_Glow_1
unittype			sprite
billboardtype		camera
tailstep			15 0 .15 500 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_die_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tunreis_Glow_2
unittype			sprite
billboardtype		camera
tailstep			5 0 .15 300 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_die_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Turret_Call_handglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_achmagi_die_dec02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Velikas_Body_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Emperor_Vaj_att01_lighting03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Velikas_Hand_glow_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Arill_momglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Velikas_att4_Handglow
unittype			sprite
billboardtype		camera
tailstep			10 0 .1 500 ture
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Arill_momglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Velikas_att4_skyjin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_NeoDeuxMarble_att5_skyjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Velochiup_Hit_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ilias_att01_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Vine_Splinter_explode_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
backprint			false
disort				false
texturefile			Effect\skill\SwiftTan\eff_Harold_pierce_01_sht#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Vine_Splinter_gather_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\skill\SwiftTan\Swift_tan_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Vine_Splinter_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\blue_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Vine_Splinter_ground_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\HeartAche\eff_HeartAche_boom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Vine_Splinter_sky_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\skill\Amazion_shock\Amazion_shock_JIN01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Vine_Splinter_wind_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\monster\06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Vine_Splinter_wind_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\skill\Amazion_shock\Amazion_shock_JIN01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WING_ARKADIA_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\monster\eff_blue.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WING_MECHANIC_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.150000
backprint			false
disort				false
texturefile			Effect\monster\eff_blue02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Whole_strike_Rmt_Glow
unittype			sprite
billboardtype		camera
tailstep			10 50 0 500 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Effroi_att03_glow01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Whole_strike_WP_Glow
unittype			sprite
billboardtype		camera
tailstep			10 0 .3 300 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Effroi_att03_glow01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Whole_strike_WP_Glow_ttt
unittype			sprite
billboardtype		camera
tailstep			10 0 .3 300 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Choke_Centerglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Wing_Mech_Gold_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.150000
backprint			false
disort				false
texturefile			Effect\monster\eff_Nether_Hydra_att1_fireglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Wing_Mech_Red_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.150000
backprint			false
disort				false
texturefile			Effect\Monster\eff_red02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Wisegon_att3_gathercircle
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_wolffire_firecircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Wisegon_att3_windscrew
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\ringwave04_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Wisegon_att3_windscrew2
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\soundwave_green#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Wisegon_att3_windscrew3
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_gavian_cohort_att02_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Wisegon_att3_windscrew4
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\ringwave04_green#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Wisegon_att3_windscrew5
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\skill\bladestorm\eff_bladestorm_line04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_achmagi_att02_handglow
unittype			sprite
billboardtype		camera
tailstep			15 0 .15 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Muspell\eff_muspell_att03_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_achmagi_att02_tg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_achmagi_att02_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_achmagi_att03_finish01
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_achmagi_att03_finish01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_achmagi_att03_finish02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_tyrant_ludni_att02_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_achmagi_bodyglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Muspell\eff_muspell_att03_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_achmagi_eyeglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.300000
backprint			false
disort				false
texturefile			Effect\monster\eff_achmagi_eyeglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_achmagi_mark_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				4.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_achmagi_mark01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_achmagi_stand_weapon
unittype			sprite
billboardtype		camera
tailstep			10 0 .2 500 true
size				0.800000
backprint			false
disort				false
texturefile			Effect\Skill\Muspell\eff_muspell_att03_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_achmagi_weponglow
unittype			sprite
billboardtype		camera
tailstep			10 0 .2 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Wristchop\eff_weistchop_08#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_agulyshoulder_glow01
unittype			sprite
billboardtype		camera
tailstep			15 0 .15 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Agulyshoulder\eff_agulysholder_ring01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_agulyshoulder_glow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_marvis_stand_ring01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_agulyshoulder_glow03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_guardian_weaponglow01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_agulyshoulder_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Agulyshoulder\eff_agulysholder_ring02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_agulyshoulder_ring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_marvis_stand_ring01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_aimshot_lenz
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ducemable_eyelight.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_airsmashing_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Airsmashing\airsmashing_glow2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_airsmashing_glow2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Airsmashing\airsmashing_glow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_airsmashing_ringwave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Airsmashing\airsmashing_ringwave.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_airsmashing_ringwave_yellow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Airsmashing\airsmashing_ringwave_yellow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_akiles_bust_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\eff_akiles_bust_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_akiles_bust_ring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\eff_akiles_bust_light02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_alo1
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_wolffire_firecircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_alo_2
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\InstinctPower\eff_instinctpower_floorsmoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_alo_awk_02_eye01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.100000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_midus_att01_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_alo_awk_02_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_alo_awk_02_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_alo_awk_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\eff_alo_awk_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ancient_soulb_weapon_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Ancient_Knight_Soulb_stand_weapon_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ancientforce_handglow01
unittype			sprite
billboardtype		camera
tailstep			20 0 .1 800 ture
size				0.800000
backprint			false
disort				false
texturefile			Effect\Skill\Blast\eff_blast_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ancientforce_handglow02
unittype			sprite
billboardtype		camera
tailstep			20 0 .1 800 ture
size				0.800000
backprint			false
disort				false
texturefile			Effect\Skill\Blast\eff_blast_glow01_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ancientforce_lightring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_esimed_floorcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ancientforce_lightring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_esimed_floorcircle_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ancientforce_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Ancientforce\eff_ancientforce_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ancientforce_ring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Ancientforce\eff_ancientforce_ring01_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_apostle_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_jin_09#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_apostle_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_JIN_SUM_Circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_apostle_03
unittype			sprite
billboardtype		camera
tailstep			10 20 0 200 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Lignhert_att3_floorglow_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_apostle_04
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_melias_stand_jean02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_apostle_light01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_finishboom_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_aquapurge_bg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Aquapurge\eff_aquapurge_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_aquapurge_light01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Aquapurge\eff_aquapurge_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_aquapurge_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Aquapurge\eff_aquapurge_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_aquaremover_bom_symbol01
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Aquapurge\eff_aquapurge_jean01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_aquaremover_handglow01
unittype			sprite
billboardtype		camera
tailstep			15 0 .15 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Aquapurge\eff_aquapurge_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_arc_buff_sprite
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Mag_Creeper_concircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_arc_smoke_boom
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bifrons_att03_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_arc_swd_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_warriorboss_att6_jinglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_armerbreaker_finish_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Armerbreaker\eff_armerbreaker_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_armerbreaker_finish_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Skill\Armerbreaker\eff_armerbreaker_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			10000
</effectdata>

<effectdata>		0
name				sp_armerbreaker_finish_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Armerbreaker\eff_armerbreaker_07#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_armerbreaker_finish_04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Armerbreaker\eff_armerbreaker_08#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_armorsmash_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Armorsmash\eff_armorsmash_handglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_armorsmash_handglow01
unittype			sprite
billboardtype		camera
tailstep			10 0 .1 500 ture
size				0.800000
backprint			false
disort				false
texturefile			Effect\Skill\Armorsmash\eff_armorsmash_handglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_armorsmash_symbol01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\Armorsmash\eff_armorsmash_symbol01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_armorsmash_symbol02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\Armorsmash\eff_armorsmash_symbol02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_armorsmash_symbol03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\Armorsmash\eff_armorsmash_symbol03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_arrow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\arrow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_attendance_today_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\attendance_today_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_attendance_today_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\attendance_today_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_babarian_eyeglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.200000
backprint			false
disort				false
texturefile			Effect\monster\cetus_barbarian_eyeglow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_babarian_tg
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\monster\cetus_barbarian_tg.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_baby_talisman
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\baby_tal#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_back_draft_bak_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				6.000000
backprint			false
disort				false
texturefile			Effect\Skill\Backdraft\eff_backdraft_bak_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_bath_action02_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_saiph_lighting_bome_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bath_action02_tg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_elifea_break#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bath_action02_tg02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_selias_die_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bath_action02_wave01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_boss_water_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_battle_guide
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.800000
backprint			false
disort				false
texturefile			Effect\battle_guide.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_beares_finish01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Beares_att01_finishring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_beares_finish02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Beares_att01_finishring02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_beares_finish03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Beares_att01_finishring03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_beares_first01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Beares_first_sp01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_beares_first_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Beares_first_sp02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_beares_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ducemable_handboom.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_beares_glow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_saiph_lighting_bome_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_behemoth_att03_black
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Beares_first_black01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_behemoth_att03_glow01
unittype			sprite
billboardtype		camera
tailstep			20 0 .1 700 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_behemoth_att03_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_behemoth_att05_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_behemoth_att05_ring01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_behemoth_att05_ring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_zielogan_warrior-02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_behemoth_att05_ring03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_lizard_04_att01_stonering_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_behemoth_att05_ring04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_behemoth_att05_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_behemoth_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_behemoth_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_behemoth_die_glow01
unittype			sprite
billboardtype		camera
tailstep			20 0 .15 500 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_saiph_lighting_boltpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_behemoth_eyeglow01
unittype			sprite
billboardtype		camera
tailstep			10 0 .02 500 true
size				0.250000
backprint			false
disort				false
texturefile			Effect\monster\eff_behemoth_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bellum_red_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Lignhert_att3_floorglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_berserker1_con_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_lava_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_berserker1_con_light01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_elias_special_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_berserker1_con_light02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Berserker\eff_berserker_con_light02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_berserker1_con_light03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Berserker\eff_berserker_con_light03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_berserker1_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Tyrant_Ludni_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_berserker1_glow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Berserker\eff_berserker_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_berserker1_symbol01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Berserker\eff_berserker_symbol01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_berserker_att02_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\cetus_berserker_att02_sp02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_bgw_awk_eyeglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.100000
backprint			false
disort				false
texturefile			Effect\Skill\eff_bgw_awk_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bgw_awk_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\eff_bgw_awk_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bifrons_att02_finish_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bifrons_att02_finish_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bifrons_att02_finish_ring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att06_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bifrons_att05_light01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bifrons_att05_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bifrons_stand_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_meredeo_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bifrons_stand_eyeglow01
unittype			sprite
billboardtype		camera
tailstep			10 0 .02 500 false
size				0.200000
backprint			false
disort				false
texturefile			Effect\monster\eff_bifrons_stand_eye01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bifrons_stand_light01
unittype			sprite
billboardtype		camera
tailstep			10 0 .05 500 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bifrons_stand_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bigcrystalwood_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\back\eff_bigcrystalwood_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bigcrystalwood_glow02
unittype			sprite
billboardtype		camera
tailstep			50 0 .1 2000 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\particle\haihaff_bluefire_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_black_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_white.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_black_bg_image01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_black_sprite01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_black_deer_bodyglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\navy_glow#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_black_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Beares_first_black01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_blackhole_wind01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\sp_10th_Anniversary_Firework_Wind#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_bladerain_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Twinblade\eff_twinblade_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bladerain_ring01
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Bladerain\eff_bladerain_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bladerain_ring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Bladerain\eff_bladerain_ring02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bladestorm_finish_black01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Beares_first_black01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bladestorm_finish_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_guardian_att03_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bladestorm_finish_ring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\skill\bladestorm\eff_bladestorm_ring#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bladestorm_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_guardian_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bladestorm_glow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\skill\bladestorm\eff_bladestorm_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_blak_bg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_athron_worm_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_blast_glow01
unittype			sprite
billboardtype		camera
tailstep			20 0 .1 700 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\Skill\Blast\eff_blast_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_blast_glow02
unittype			sprite
billboardtype		camera
tailstep			20 0 .1 700 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Blast\eff_blast_glow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_blest_remain_eyeglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ducemable_eyelight.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_blest_wield01_eyeglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blest_wield01_eyelight01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_blest_wield02_eyeglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blest_wield02_eyelight01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_blest_wield03_eyeglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blest_wield03_eyelight01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_blindjab_action
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
backprint			false
disort				false
texturefile			Effect\Skill\Blindjab\eff_blindjab_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_blitz_finish_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Blitz\eff_blitz_finish_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_blitz_finish_ring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blest_wield_att03_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_blitz_finish_ring03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_att01_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_blitz_glow01
unittype			sprite
billboardtype		camera
tailstep			10 0 .2 500 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Twinblade\eff_twinblade_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bloodbackup_glow01
unittype			sprite
billboardtype		camera
tailstep			20 0 .07 800 true
size				0.300000
backprint			false
disort				false
texturefile			Effect\Skill\Bloodbackup\eff_bloodbackup_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bloodbackup_glow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Bloodbackup\eff_bloodbackup_glow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bloodbackup_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Bloodbackup\eff_bloodbackup_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_blooddefense_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Blooddefense\eff_blooddefense_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_blooddefense_glow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Blooddefense\eff_blooddefense_glow01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_blooddefense_glow03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_savnock_att01_finishlight03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_blooddefense_glow04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_savnock_att01_finishlight03.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_blooddefense_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Blooddefense\eff_blooddefense_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_blow_die
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_khagacell_power_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_blowfish_bomb
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
backprint			false
disort				false
texturefile			Effect\monster\bomb#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_blowoffury_bom_smoke01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\lighting_bom_crack02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_blowoffury_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_selias_att01_tg02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_blowoffury_ring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Blowoffury\eff_blowoffury_light02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_blowoffury_ring03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att06_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_blowoffury_ring04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\lighting_red_decal#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_blowofstrom03_weaponglow02
unittype			sprite
billboardtype		camera
tailstep			15 0 .1 800 true
size				0.400000
backprint			false
disort				false
texturefile			Effect\Skill\Blowofstrom\eff_blowofstrom_weaponglow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_blowofstrom_bodyglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Blowofstrom\eff_blowofstrom_weaponglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_blowofstrom_weaponglow01
unittype			sprite
billboardtype		camera
tailstep			15 0 .2 800 false
size				0.600000
backprint			false
disort				false
texturefile			Effect\Skill\Blowofstrom\eff_blowofstrom_weaponglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_blue2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blue2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_blue3
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blue3.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_blue_ringwave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
backprint			false
disort				false
texturefile			Effect\Skill\Fiorenovas\Fiorenovas_bom_ringwave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_blue_spark_ring
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_imago_ring#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_blue_spark_ring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_fogery_09#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_blue_spark_ring03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_wolffire_firecircle_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bonecrush_glow01
unittype			sprite
billboardtype		camera
tailstep			20 0 .2 300 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_earth_hatchling_eye_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bonecrush_glow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_guardian_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bonecrush_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Bonecrush\eff_bonecrush_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bonecrush_ring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_elias_att01_tg02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bonecrush_tg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_serpens_caude_smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bonecrush_tg02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\mon_spider_eggball_die_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bonheur_att04_light01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att04_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bonheur_att06_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Lalopalooza\eff_lalopalooza_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bonheur_att06_bodyglow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att06_bodyring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bonheur_att06_con_symbol01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att06_symbol01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bonheur_att06_con_symbol02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att06_symbol01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bonheur_att06_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att06_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bonheur_att06_ring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_elifea_break#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bonheur_att06_ring03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_fogery_09#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bonheur_att06_shout01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att06_shout01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bonheur_eyeglow01
unittype			sprite
billboardtype		camera
tailstep			10 0 .005 500 false
size				0.200000
backprint			false
disort				false
texturefile			Effect\monster\eff_achmagi_att01_paticle01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_boss_water_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 ture
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\mon_figura_dieboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bouncedefender_bodyglow
unittype			sprite
billboardtype		camera
tailstep			15 0 .4 500 false
size				3.500000
backprint			true
disort				false
texturefile			Effect\Skill\BounceDefender\eff_bouncedefender_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bouncedefender_con01
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\Cond\con_bouncedefender\con_bouncedefender_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bouncedefender_con02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\con_bouncedefender\con_bouncedefender_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bouncedefender_glow01
unittype			sprite
billboardtype		camera
tailstep			20 0 .08 500 false
size				0.450000
backprint			false
disort				false
texturefile			Effect\Skill\BounceDefender\eff_bouncedefender_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_bouncedefender_light01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\BounceDefender\eff_bouncedefender_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_bouncedefender_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\BounceDefender\eff_bouncedefender_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_brandish_hand_tg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Brandish\eff_brandish_hand_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_brandish_hand_tg02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_elifea_break#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_breathadjust_remote_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_cherubim_att02_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_breathadjust_remote_ring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_cascade_meshboom#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_brigand_eyeglow01
unittype			sprite
billboardtype		camera
tailstep			10 0 .02 500 true
size				0.200000
backprint			false
disort				false
texturefile			Effect\monster\eff_yellow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_brigand_light01
unittype			sprite
billboardtype		camera
tailstep			10 0 .02 500 true
size				0.300000
backprint			false
disort				false
texturefile			Effect\monster\fisthrom_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bshock_blackring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Bshock\eff_bshock_black_ring01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bshock_blackring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att06_shout01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bshock_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_elifea_break#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bullscry_con_bg
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.500000
backprint			false
disort				false
texturefile			Effect\Cond\Bullscry\con_bullscry_bg#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bullscry_con_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
backprint			false
disort				false
texturefile			Effect\Skill\Airsmashing\airsmashing_glow2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bullscry_con_handglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.600000
backprint			false
disort				false
texturefile			Effect\Cond\Bullscry\con_bullscry_handglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bullscry_con_handglow_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.700000
backprint			false
disort				false
texturefile			Effect\Cond\Bullscry\con_bullscry_handglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bullscry_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\Bullscry\eff_bullscry_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bullscry_handglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Bullscry\eff_bullscry_handglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_bullscry_ringwave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				3.500000
backprint			false
disort				false
texturefile			Effect\Skill\Bullscry\eff_bullscry_ringwave_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_burstphoenix_createfloor_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\BurstPhoenix\eff_burstphoenix_createfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_burstslash_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_meldun_att01_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_burstslash_bodyglow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_melias_att01_tg02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_burstslash_bodyglow03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\vassago_att02_tg_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_burstslash_bodyglow04
unittype			sprite
billboardtype		camera
tailstep			15 0 .15 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\vassago_att02_tg_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_butnknuckle_eyeglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
backprint			false
disort				false
texturefile			Effect\Skill\Burnknuckle\eff_burnknuckle_eyeglow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_butnknuckle_eyeglow_white
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
backprint			false
disort				false
texturefile			Effect\Skill\Burnknuckle\eff_burnknuckle_eyeglow_white.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_butnknuckle_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\Burnknuckle\eff_burnknuckle_glow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_butnknuckle_ringwave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
backprint			false
disort				false
texturefile			Effect\Skill\Burnknuckle\eff_burnknuckle_ringwave.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_cake_01_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_meredeo_remote_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_cake_01_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ringwave_yellow_64.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_cake_01_ring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blest_wield_att03_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_canine_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_guardian_weaponglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_canine_handglow01
unittype			sprite
billboardtype		camera
tailstep			20 0 .1 800 ture
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Canine\eff_canine_handglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_caput_waponglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\soket\socket_poison.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_carcer_att_smoke
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_carcer_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_carcer_bom
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_carcer_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_carnage_body_glow_01
unittype			sprite
billboardtype		camera
tailstep			15 0 .2 500 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Genocide\eff_genocide_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_carnage_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Genocide\eff_genocide_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_carnage_ring_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\Carnage\carnage_ring_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_carnage_ring_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Energeticblade\eff_energeticblade_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_carnage_ring_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Carnage\carnage_ring_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_carnage_ring_04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Carnage\carnage_ring_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_carnival
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\emblem_carnival_1.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_carnival_2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\emblem_carnival_2.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_carnival_2_wind
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\emblem_carnival_gold2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_carnival_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\emblem_carnival_1.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_carnival_add_gold
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\emblem_carnival_gold.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_carnival_gold
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\emblem_carnival_gold.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_carnival_gold_2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\emblem_carnival_gold2.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_carnival_gold_2_wind
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\emblem_carnival_gold2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_carnival_wind
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\emblem_carnival_1.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_carnival_wind_gold
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\emblem_carnival_gold_wind.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_chainburst_bom01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Chainburst\eff_chainburst_finish_bom01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_chainburst_handglow
unittype			sprite
billboardtype		camera
tailstep			10 0 0.25 500 ture
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Chainburst\eff_chainburst_handglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_chainburst_light01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Chainburst\eff_chainburst_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_chainburst_tg03
unittype			sprite
billboardtype		camera
tailstep			10 0 0.5 600 false
size				1.300000
backprint			false
disort				false
texturefile			Effect\Skill\Chainburst\eff_chainburst_tg03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_chainburst_tg04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Chainburst\eff_chainburst_tg04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_chainburst_tg05
unittype			sprite
billboardtype		camera
tailstep			10 0 0.5 600 false
size				1.300000
backprint			false
disort				false
texturefile			Effect\Skill\Chainburst\eff_chainburst_tg05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_chainburst_tg06
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Chainburst\eff_chainburst_tg06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_chainrange_boom
unittype			sprite
billboardtype		camera
tailstep			10 0 1 500 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_meredeo_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_chainrange_boom02
unittype			sprite
billboardtype		camera
tailstep			10 0 1 500 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\ringwave03_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_chargestrike_finish_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Chargestrike\eff_chargestrike_bom01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_chargestrike_finish_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Chargestrike\eff_chargestrike_bom02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_chargestrike_finish_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Beares_first_black01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_chargestrike_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_earth_hatchling_eye_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_charmingdance_glow01
unittype			sprite
billboardtype		camera
tailstep			10 0 .2 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ducemable_glow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_cherubim_att02_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_cherubim_att02_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_cherubim_att04_ring01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				5.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_cherubim_att04_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_cherubim_att05_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eg_mainstone_small\eg_mainstone_ring02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_cherubim_bg_glow01
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_cherubim_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_cherubim_bg_glow02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_cherubim_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_cherubim_bg_glow03
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_cherubim_bodyglow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_cherubim_bg_glow04
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_cherubim_bodyglow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_cherubim_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			true
disort				false
texturefile			Effect\monster\eff_cherubim_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_cherubim_glow02
unittype			sprite
billboardtype		camera
tailstep			15 0 .4 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_cherubim_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_cherubim_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_imago_ring#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_christmas_sled_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\eff_christmas_sled_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_christmas_sled_glow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\eff_christmas_sled_glow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_christmas_up
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Xmas_Win_up03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_circle02_black_module
unittype			sprite
billboardtype		camera
tailstep			15 0 0.15 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Savnock_black1.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_circle02_pupple_module
unittype			sprite
billboardtype		camera
tailstep			15 0 0.15 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\navy_glow#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_circle02_white_module
unittype			sprite
billboardtype		camera
tailstep			15 0 0.15 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\circle02_white.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_clovenhoof_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Clovenhoof\eff_clovenhoof_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_clovenhoof_glow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Clovenhoof\eff_clovenhoof_glow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_colosseum_aloken
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\colosseum_aloken.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_colosseum_aloken_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\colosseum_aloken.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_colosseum_aloken_sb
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\colosseum_aloken_sb.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_colosseum_axe1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\colosseum_axe1.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_colosseum_axe1_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\colosseum_axe1.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_colosseum_axe1_wind
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\colosseum_axe1_wind.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_colosseum_axe2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\colosseum_axe2.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_colosseum_axe2_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\colosseum_axe2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_colosseum_axe2_wind
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\colosseum_axe2_wind.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_colosseum_bagi
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\colosseum_bagi.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_colosseum_bagi_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\colosseum_bagi.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_colosseum_bagi_sb
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\colosseum_bagi_sb.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_colosseum_hunter
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\colosseum_hunter.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_colosseum_hunter_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\colosseum_hunter.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_colosseum_hunter_sb
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\colosseum_hunter_sb.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_colosseum_magi
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\colosseum_magician.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_colosseum_magi_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\colosseum_magician.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_colosseum_magi_sb
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\colosseum_magician_sb.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_colosseum_night
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\colosseum_night.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_colosseum_night_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\colosseum_night.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_colosseum_night_sb
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\colosseum_night_sb.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_colosseum_seg
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\colosseum_seg.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_colosseum_seg_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\colosseum_seg.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_colosseum_seg_sb
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\colosseum_seg_sb.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_colosseum_shield_wind
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\colosseum_shield_wind.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_colosseum_sum
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\colosseum_summ.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_colosseum_sum_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\colosseum_summ.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_colosseum_sum_sb
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\colosseum_summ_sb.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_Beristo_Modul
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_fire02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_Bisar_Gather_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_supero_sp01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_Bisar_Gather_2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Lignhert_powerup_keepcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_Bisar_Gather_3
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Tempus_att1_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_Bisar_Modul
unittype			sprite
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\freezkhan_lord_eye.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_Blessofsiz_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Choke_att2spark_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_Blessofsiz_Glow_2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ancient_knight_soulb_att02_ready01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_Brake_run_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\D_Knight_Solder_BodyGlow#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_Chircon_Carpet
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\D_Knight_Solder_att1_Circle_Wave.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_Cilcarot_Glow_line
unittype			sprite
billboardtype		camera
tailstep			15 0 .1 300 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Jeradu_stick#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_Dopios_Background
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Infector_Lav_att3_Shadow.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_Jercita_Mark
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.600000
backprint			false
disort				false
texturefile			Effect\Cond\con_Jercita\con_Jercita_Mark#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_Jercita_Wave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_kadirune_att04_finish_ring02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_Jercita_Wave_mod
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Devillipit_att1_expol#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_Lady_Kwira_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_GoldDragon_att5_gatherspr_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_Obortan_Glow
unittype			sprite
billboardtype		camera
tailstep			15 0 .1 300 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_wolfire_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_Poterbar_Glow_line
unittype			sprite
billboardtype		camera
tailstep			15 0 .1 300 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\cetus_berserker_att02_sp.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_Poterbar_Wave
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_die_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_Regris_Hit_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_talos_att04_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_Regris_Hit_cp
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_talos_att04_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_gigantes_sp01
unittype			sprite
billboardtype		carpet
tailstep			5 0 .5 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_savnock_att02_ringwave01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_con_livieenrose_actionring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\lavieenrose\eff_con_lavieenrose_actionring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_con_livieenrose_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_elifea_break#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_con_livieenrose_ring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_kadirune_att04_finish_ring02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_con_sungrung_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\con_sungrung\eff_sungrung_bg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_con_sungrung_glow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\con_sungrung\eff_sungrung_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_con_sungrung_glow03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Spoutanger\eff_spoutanger_ring_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_cycloneslash_finish_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.000000
backprint			false
disort				false
texturefile			Effect\Skill\Sycloneslash\sycloneslash_05#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_cycloneslash_finish_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Sycloneslash\sycloneslash_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_cycloneslash_finish_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Sycloneslash\sycloneslash_08#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_darak_weapon_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_rantea_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_darkBall_boom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DarkBall\eff_DarkBall_boom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_dazzling_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_drako_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_deadlyblow_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_jewel_ground_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_deadlyblow_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Deadlyblow\eff_deadlyblow_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_deadlyblow_ring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blest_wield_att03_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_deadlyblow_ring03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Beares_first_black01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_deadspark_bg_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\Deadspark\deadspark_bg_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_deadspark_ring_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_imago_ring#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_deadspark_ring_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_fogery_09#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_deadspark_ring_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_fogery_08#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_deadspark_ring_04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_squeen_ring#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_deadspark_ring_05
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\eg_mainstone_small\eg_mainstone_ring02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_deadspark_ring_06
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Beares_first_sp01_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_deadspark_smoke_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Deadspark\deadspark_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_deadspark_smoke_01R
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Deadspark\deadspark_smoke_01_R#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_deer
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_halloween_lightpt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_deer_2
unittype			sprite
billboardtype		camera
tailstep			30 0 0.1 800 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_lighting_red_decal#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_deer_black
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_halloween_lightpt03#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_deer_flower
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_behemoth_bodyglow01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_deer_glow_black
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\monster\eff_deer_head_glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_deer_light01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\monster\verdure_deer_03_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_deer_light01_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\monster\verdure_deer_03_2#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_deer_light01_black
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\monster\verdure_deer_black_jin.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_deer_light01_black_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\monster\verdure_deer_black_jin.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_defensive_con_bg
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\Cond\Defensive\con_defensive_bg#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_defensive_handglow
unittype			sprite
billboardtype		camera
tailstep			7 0 .2 500 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\Skill\Defensive\eff_defensive_handglow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_deochandoris_con_skell01
unittype			sprite
billboardtype		camera
tailstep			10 0 .2 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Deochandoris\eff_deochandoris_con_skell01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_deochandoris_glowring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att06_bodyring01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_deochandoris_glowring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att06_bodyring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_deochandoris_glowring03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att06_shout01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_destroyblow_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Destroyblow\eff_destroyblow_dodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_destroyblow_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Destroyblow\eff_destroyblow_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_destroystorm_finishglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Flashblow\eff_flashblow_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_destroystorm_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\Destroystorm\eff_destroystorm_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_destroystorm_light01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Destroystorm\eff_destroystorm_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_destroystorm_tg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\Destroystorm\eff_destroystorm_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_destroystorm_weaponglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Destroystorm\eff_destroystorm_weaponglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_devastatingslash_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ducemable_glow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_dice_number01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\dice\eff_dice_number01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_dice_number02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\dice\eff_dice_number02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_dice_number03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\dice\eff_dice_number03.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_dice_number04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\dice\eff_dice_number04.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_dice_number05
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\dice\eff_dice_number05.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_dice_number06
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\dice\eff_dice_number06.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_dividesphere_glow01
unittype			sprite
billboardtype		camera
tailstep			20 0 .2 800 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Skill\DivideSphere\eff_dividesphere_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_dividesphere_hit01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DivideSphere\eff_dividesphere_bom02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_dividesphere_ring01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\DivideSphere\eff_dividesphere_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_dividesphere_ring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\DivideSphere\eff_dividesphere_ring02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_dk_round_light
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\DK\round_light.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_dk_star01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\DK\dk_star01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_dk_star01_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\DK\dk_star01_1.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_dk_star02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\DK\dk_star02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_dk_star02_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\DK\dk_star02_1.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_dk_star03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.750000
backprint			false
disort				false
texturefile			Effect\DK\dk_star03.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_dk_star03_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\DK\dk_star03_1.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_dk_star04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\DK\dk_star04.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_dk_star04_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\DK\dk_star04_1.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_dk_star05
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\DK\dk_star05.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_dk_star05_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\DK\dk_star05_1.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_dk_star05_wind
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\DK\dk_star05_wind.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_dobby_ring
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_imago_ring2#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_dopple_warrior_att01_tg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Warrior_att02_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_dopple_warrior_att01_tg02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ice_poseidon_shot_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_dopple_warrior_att02_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_meldun_att01_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_dopple_warrior_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Beares_first_black01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_dopple_warrior_bodyglow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_fogery_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_doublesmash_handglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Doublesmash\eff_doublesmash_handglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_drabiss_acher_att03_finish_tg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Warrior_att02_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_drabiss_acher_att03_tg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Warrior_att02_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_drabiss_stand02_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_guardian_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_drabiss_volk_finish_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_poseidon_shot_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_drabiss_volk_handglow01
unittype			sprite
billboardtype		camera
tailstep			15 0 .15 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_drabiss_volk_att02_pt03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_drag_green_ground_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\skill\Aquapurge\eff_aquapurge_dec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_dragon_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_att02_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_drako_bodyglow
unittype			sprite
billboardtype		camera
tailstep			5 0 .3 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_drako_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_drako_die_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_tyrant_ludni_att02_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_drako_eyeglow01
unittype			sprite
billboardtype		camera
tailstep			10 0 .05 200 true
size				0.400000
backprint			false
disort				false
texturefile			Effect\monster\eff_drako_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_dualblade_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_guardian_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_dualblade_bodyglow02
unittype			sprite
billboardtype		camera
tailstep			15 0 .15 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_guardian_weaponglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_dualblade_finish_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Bshock\eff_bshock_black_ring01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_dualblade_finish_tg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_fisthrom_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_dualblade_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Dualblade\eff_dualblade_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_earthdivider_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ducemable_glow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_earthdivider_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ducemable_handboom.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_earthdivider_shout_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_rantea_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_earthdivider_shout_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Earthdivider\eff_earthdivider_shout_ring01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_earthquake_handglow
unittype			sprite
billboardtype		camera
tailstep			10 0 0.2 500 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\Skill\Earthquake\eff_earthquake_hand_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_earthquake_tg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Earthquake\eff_earthquake_sp_bom02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_eel_att02
unittype			sprite
billboardtype		camera
tailstep			20 0 .2 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_selias_special_glow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_eff_red02_scene01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_red02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_eff_ringwave_yellow_64
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ringwave_yellow_64.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_effroi_att02_handglow01
unittype			sprite
billboardtype		camera
tailstep			10 0 .2 300 ture
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_att02_handglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_effroi_att02_handglow01_R
unittype			sprite
billboardtype		camera
tailstep			10 0 .2 300 ture
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\red_glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_effroi_att03_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Effroi_att03_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_effroi_att03_glow01_R
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Effroi_att03_glow01_R#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_effroi_att03_magic01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_att03_magic01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_effroi_att03_magic01_R
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_att03_magic01_R#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_effroi_att03_magic02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_att03_magic02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_effroi_att03_magic02_R
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_att03_magic02_R#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_effroi_att03_magic03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_att03_magic03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_effroi_att03_magic03_R
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_att03_magic03_R#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_effroi_att05_handglow01
unittype			sprite
billboardtype		camera
tailstep			20 0 .2 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_att05_handglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_effroi_att05_handglow01_R
unittype			sprite
billboardtype		camera
tailstep			20 0 .2 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_att05_handglow01_R#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_effroi_att05_tg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_att04_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_effroi_att05_tg02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_att05_handglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_effroi_eyeglow01
unittype			sprite
billboardtype		camera
tailstep			5 0 .03 200 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_effroi_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\Lightningknuckle\eff_lightning_glow_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_effroi_glow01_R
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\back\06_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_effroi_glow02
unittype			sprite
billboardtype		camera
tailstep			20 0 .3 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_effroi_glow02_R
unittype			sprite
billboardtype		camera
tailstep			20 0 .3 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_effroi_symbol01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_symbol01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_eigendash_ringwave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Eigendash\eigendash_finish_ringwave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_elias_att01_tg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_elias_att01_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_elias_att01_tg02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_elias_att01_tg02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_elias_att01_tg03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att06_shout01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_elias_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_elias_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_elias_die_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_elias_die_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_elias_eyeglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_elias_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_elias_stand_jean01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_elias_stand_jean01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_end_lose
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\end_lose_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_end_lose_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\end_lose_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_end_lose_wind
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\end_lose_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_end_win
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\end_win_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_end_win_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\end_win_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_end_win_wind
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\end_win_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_energeticblade_finish
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				4.000000
backprint			false
disort				false
texturefile			Effect\Skill\Energeticblade\eff_energeticblade_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_energeticblade_finish_sht
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				4.000000
backprint			false
disort				false
texturefile			Effect\Skill\Energeticblade\eff_energeticblade_04_sht#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_energyshield_handglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\EnergyShield\eff_energyshield_handglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_energyshield_handglow_Sht
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\team_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_energyshield_handglow_Sht02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\06_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_esimed04_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_esimed_att04_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_esimed04_tg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_esimed_att04_light02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_etherealshock_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_achmagi_att02_ready01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_etherealshock_ring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_achmagi_att02_ready02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_fa_goldragon_buff_att01_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_fa_goldragon_buff_att01_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_fa_goldragon_buff_die_tg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_elifea_break#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_fa_goldragon_buff_die_tg02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_fisthrom_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
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<effectdata>		0
name				sp_fa_goldragon_buff_die_tg03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_fogery_09#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
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<effectdata>		0
name				sp_fast_healing_bak_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				7.000000
backprint			false
disort				false
texturefile			Effect\Skill\Fasthealing\eff_fast_healing_dec_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_fast_healing_light_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Fasthealing\eff_fast_healing_spr_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_fieldboss_water_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 ture
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\mon_fieldboss_dieboom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_fieldboss_whale_damage_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\Q_spider_att02_web#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_fieldboss_whale_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
backprint			false
disort				false
texturefile			Effect\Monster\eff_wolffire_firecircle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_fighter_eyeglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.200000
backprint			false
disort				false
texturefile			Effect\monster\cetus_fighter_eyeglow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_fighter_hand
unittype			sprite
billboardtype		camera
tailstep			7 0 .2 1000 ture
size				1.500000
backprint			true
disort				false
texturefile			Effect\monster\cetus_fighter_hand_sp.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_fire_ancient_sor_soul_glow1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\Ancient_Magician_Soul_glow.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_fire_ancient_sor_soul_glow2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_SWD_finishboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_fire_ancient_sor_soul_glow3
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_rantea_momglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_fire_ancient_sor_soul_glow4
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Portal\eff_portal_circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_fire_ancient_sor_soul_glow5
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\fireball\eff_fireball_lens_01.tpack
blendtype			add
textureloop			increase
texanimtime			100
</effectdata>

<effectdata>		0
name				sp_fire_ancient_sor_soul_glow6
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				7.000000
backprint			false
disort				false
texturefile			Effect\Skill\FlameBombing\eff_flamebombing_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_fishes_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_glow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_fishes_bodyglow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_glow03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_fishes_bom
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Guideshot\eff_guideshot_bom.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_fishes_glow03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_glow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_fisthrom_att03_glow01
unittype			sprite
billboardtype		camera
tailstep			20 0 .5 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_fisthrom_att03_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_fisthrom_eye
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.000000
backprint			false
disort				false
texturefile			Effect\monster\fisthrom_eye.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_flag_01_glow01
unittype			sprite
billboardtype		camera
tailstep			30 0 .03 900 ture
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Theme\eff_flag_01_sphere01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_flag_02_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Theme\eff_flag_02_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_flag_03_line
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Theme\eff_flag_03_line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_flag_03_ring
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
backprint			false
disort				false
texturefile			Effect\Skill\Theme\eff_flag_03_ring02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_flashblow_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Flashblow\eff_flashblow_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_flashblow_tg_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Flashblow\eff_flashblow_tg_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_flashblow_tg_ring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Flashblow\eff_flashblow_tg_ring02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_flyingblade_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_midus_att01_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			10000
</effectdata>

<effectdata>		0
name				sp_focusing_boom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\mon_lizardS_att1boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_focusing_floorboom_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\D_Knight_Solder_att1_Dark_Circle_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_focusing_ground_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				7.000000
backprint			false
disort				false
texturefile			Effect\Cond\Con_grupain\eff_sumgrupain_glowpaticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_focusing_wind_floor_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\WideHeartAche\eff_WideHeartAche_boom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_focusing_wind_floor_01_add
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\WideHeartAche\eff_WideHeartAche_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_focusing_wind_floor_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Ardeka_potal_gathercircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_fogery_stand_01
unittype			sprite
billboardtype		camera
tailstep			4 200 0 100 true
size				11.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_fogery_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_freezingknuckle_eyeglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.150000
backprint			false
disort				false
texturefile			Effect\Skill\Freezingknuckle\eff_freezingknuckle_eyeglow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_freezingknuckle_handglow
unittype			sprite
billboardtype		camera
tailstep			7 0 .2 500 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Freezingknuckle\eff_freezingknuckle_handglow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_freezingknuckle_ringwave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 ture
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\Freezingknuckle\eff_freezingknuckle_ringwave.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_freinture_att02_mause
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Freinture_eyeglow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_freinture_att03_tg
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_freinture_att03_ice.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_freinture_eyeglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\monster\eff_Freinture_eyeglow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_frenzydance_finish_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_att02_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_frenzydance_tg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_fisthrom_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_frenzydance_tg02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_poseidon_shot_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_frenzydance_tg03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_saiph_lighting_bome_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_frenzydance_tg04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Beares_first_sp01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_furiousbrandish_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			15 0 .5 400 ture
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_guardian_weaponglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_furiousbrandish_bodyglow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att06_bodyring01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_furyblast_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_guardian_weaponglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_furyblast_glow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_meredeo_att02_ringwave01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_furyblast_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_guardian_att03_decring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_furycontrol_glowring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.800000
backprint			false
disort				false
texturefile			Effect\Skill\Furycontrol\eff_furycontrol_glowring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_furycontrol_glowring02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Furycontrol\eff_furycontrol_glowring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_furycontrol_glowring03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_guardian_att03_decring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_furycontrol_handglow01
unittype			sprite
billboardtype		camera
tailstep			20 0 .1 800 ture
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_reiden_swordglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_furyshield_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\freezkhan_lord_eye.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_furyshield_glow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\freezkhan_lord_eye.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_furyshield_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Furyshield\eff_furyshield_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_furyshield_ring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_talos_att06_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_furyshield_ring03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_imago_ring#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_gavian_cohort_eyeglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_gavian_cohort_eyeglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_gavian_cohort_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_gavian_cohort_stand_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_gavian_cohort_glow02
unittype			sprite
billboardtype		camera
tailstep			10 0 .2 500 true
size				1.000000
backprint			true
disort				false
texturefile			Effect\monster\eff_gavian_cohort_stand_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_gavian_decurion_eyeglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_gavian_decurion_eyeglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_gavian_decurion_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_gavian_decurion_stand_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_gavian_decurion_glow02
unittype			sprite
billboardtype		camera
tailstep			10 0 .2 500 true
size				1.000000
backprint			true
disort				false
texturefile			Effect\monster\eff_gavian_decurion_eyeglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
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<effectdata>		0
name				sp_gavian_tribune_eyeglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_gavian_tribune_eyeglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_gavian_tribune_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_gavian_tribune_stand_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_genocide_finish_ring
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\Genocide\eff_genocide_finish_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_genocide_glow_01
unittype			sprite
billboardtype		camera
tailstep			10 0 .5 500 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Genocide\eff_genocide_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_genocide_glow_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\Genocide\eff_genocide_dec_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_genocide_lineglow_01
unittype			sprite
billboardtype		camera
tailstep			10 0 .5 500 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Spoutanger\eff_spoutanger_handglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_genocide_ring_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Genocide\eff_genocide_ring_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_genocide_ring_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\Genocide\eff_genocide_ring_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ghost_light
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Ophiuchus_decal.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ghostdancing_blackglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Bshock\eff_bshock_black01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ghostdancing_finish_blackring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Beares_first_black01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ghostdancing_finish_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Ghostdancing\eff_ghostdancing_finish_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ghostdancing_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Ghostdancing\eff_ghostdancing_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ghostdancing_ring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Ghostdancing\eff_ghostdancing_ring02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_giant_hub_att01_glow01
unittype			sprite
billboardtype		camera
tailstep			20 0 .2 800 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_kadirune_att02_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_giant_hub_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\serpens_caude_handglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_giant_hub_die_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_giant_hub_die_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_kadirune_att04_finish_ring02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_giant_hub_die_ring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_olean_att03_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_gigan_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_nasus_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_gigantes_att01_finish_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Warrior_att02_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_gigantes_att01_finish_ring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att04_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_gigantes_att02_finish01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ice_poseidon_shot_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_gigantes_att02_finish02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_supero_sp01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_gigantes_body_sp01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ice_kamat_stand_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_gigantes_eyeglow01
unittype			sprite
billboardtype		camera
tailstep			10 0 .02 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blest_wield02_eyelight01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ginger_att01
unittype			sprite
billboardtype		camera
tailstep			15 0 0.15 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\crack_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_glawar_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\mon_clay_decal#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_glawar_weapon_glow01
unittype			sprite
billboardtype		camera
tailstep			10 0 .15 400 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\mon_clay_decal#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_gods_watchman_text01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\gods_watchman_text01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_gods_watchman_text01_wind
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\gods_watchman_text01_wind.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_gods_watchman_text02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\gods_watchman_text02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_gods_watchman_text02_wind
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\gods_watchman_text02_wind.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_gods_watchman_text03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\gods_watchman_text03.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_gods_watchman_text03_wind
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\gods_watchman_text03_wind.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_gods_watchman_text04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\gods_watchman_text04.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_gods_watchman_text04_wind
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\gods_watchman_text04_wind.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_greatbless_glow01
unittype			sprite
billboardtype		camera
tailstep			20 0 .07 800 true
size				0.300000
backprint			false
disort				false
texturefile			Effect\Skill\Greatblessofqune\eff_greatblessofqune_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_greatbless_light01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Greatblessofqune\eff_greatblessofqune_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_greatbless_light02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Greatblessofqune\eff_greatblessofqune_light02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_green_ringwave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
backprint			false
disort				false
texturefile			Effect\monster\ringwave03_green#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_green_smoke_2_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_GoldDragon_special_core_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_guardian_att01_black
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_black_sprite01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_guardian_att03_blackring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Beares_first_black01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_guardian_att03_tg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_guardian_att03_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_guardian_att03_tg02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blest_wield_att03_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_guardian_att03_tg03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_kadirune_att04_finish_ring02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_guardian_att04_con_tg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\fisthrom_light#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_guardian_att04_jean01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_guardian_att04_jean01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_guardian_att05_ring01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_kadirune_att03_dec01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_guardian_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_guardian_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_guardian_bodyglow01_blue
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_guardian_bodyglow01#_blue.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_guardian_hider02_sp01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_tyrant_ludni_att02_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_guardian_hider02_sp02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_elifea_break#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_guardian_hider02_sp03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_olean_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_guardian_weaponglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_guardian_weaponglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_guardian_weaponglow02
unittype			sprite
billboardtype		camera
tailstep			15 0 .2 800 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_saiph_lighting_boltpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_gustspear_bodyglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_tyrant_ludni_att02_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_gustspear_light01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\Gustspear\eff_gustspear_sp_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_halloween_die_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_marvis_att02_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_halloween_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Bladerain\eff_bladerain_remote_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_hardblow_handglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Hardblow\eff_hardblow_handglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_hardblow_tg
unittype			sprite
billboardtype		camera
tailstep			7 0 .2 1000 ture
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Hardblow\eff_hardblow_tg_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_hatchling_att02_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Freinture_eyeglow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_hatchling_eyeglow
unittype			sprite
billboardtype		camera
tailstep			10 0 0.1 500 ture
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_hatchling_eyeglow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_heavyblow_action_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Heavyblow\eff_heavyblow_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_heavyblow_finish
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Heavyblow\eff_heavyblow_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_heavyblow_finish_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Heavyblow\eff_heavyblow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_hell_cloud
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\InstinctPower\eff_instinctpower_floorsmoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_high_lank_light
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\light01_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_house_bossl_att01_ring
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				5.000000
backprint			false
disort				false
texturefile			Effect\Skill\Madbarrage\eff_Madbarrage_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_house_man_att02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\Devillipit_att1_expol#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_house_man_att02_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Effroi_att03_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_hwa_awk_02_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_hwa_awk_02_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_hwa_awk_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Skill\eff_hwa_awk_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_hwa_awk_glow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_midus_att01_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_hwa_fire
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_saiph_lighting_bome_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_hwa_fire2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_AWK_SWD_boomcircle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_hwa_fire_circle
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_wolffire_firecircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_hwa_fire_glow
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				5.000000
backprint			false
disort				false
texturefile			Effect\Skill\InstinctPower\eff_instinctpower_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_hwa_fire_smoke
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\InstinctPower\eff_instinctpower_floorsmoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_hyper_heal_finish
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				7.000000
backprint			false
disort				false
texturefile			Effect\Skill\Hyperheal\eff_hyperheal_bak_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_hyperheal_bg_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Hyperheal\hyperheal_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_hyperheal_light_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Hyperheal\hyperheal_sp_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_hyperheal_light_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Hyperheal\hyperheal_sp_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_hyperheal_ring_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Hyperheal\pt_hyperheal_04_ring#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ice_drako_bodyglow
unittype			sprite
billboardtype		camera
tailstep			5 0 .3 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ice_drako_stand_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ice_drako_die_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ice_tyrant_ludni_att02_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ice_drako_eyeglow01
unittype			sprite
billboardtype		camera
tailstep			10 0 .05 200 true
size				0.400000
backprint			false
disort				false
texturefile			Effect\monster\eff_ice_drako_stand_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ice_kamat_die_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_imago_ring#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ice_kamat_eyeglow01
unittype			sprite
billboardtype		camera
tailstep			20 0 .05 500 false
size				0.200000
backprint			false
disort				false
texturefile			Effect\monster\eff_ice_kamat_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ice_spoutanger_ring_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_imago_ring#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ice_tyrant_att02_handglow01
unittype			sprite
billboardtype		camera
tailstep			15 0 .5 700 ture
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ice_rantea_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ilias_att01_tg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ilias_att01_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ilias_att01_tg02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_fogery_09#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ilias_att01_tg03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att06_shout01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ilias_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\mon_lizardS_att1pat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ilias_die_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_att04_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ilias_eyeglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\mon_lizardS_att1pat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ilias_stand_jean01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ilias_stand_jean01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_imago_eyeglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.200000
backprint			false
disort				false
texturefile			Effect\monster\eff_imago_eyeglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_imago_handglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_imago_hand_glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_imago_ring
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_imago_ring#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_imago_ring_R
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_imago_ring_R#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_imbibe_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Imbibe\eff_imbibe_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_inbun_helper_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.600000
backprint			true
disort				false
texturefile			Effect\NPC\indun_helper\NPC_indun_helper_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_inbun_helper_ring
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.300000
backprint			true
disort				false
texturefile			Effect\NPC\indun_helper\NPC_indun_helper_ring_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ironfresh_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Ironflesh\eff_ironflesh_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_jingle_bells
unittype			sprite
billboardtype		camera
tailstep			5 0 0 0 true
size				0.700000
backprint			false
disort				false
texturefile			Effect\monster\jingle_bells.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_jingle_bells_5
unittype			sprite
billboardtype		camera
tailstep			5 0 0 0 true
size				0.700000
backprint			false
disort				false
texturefile			Effect\monster\jingle_bells_5.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_jingle_bells_5_Wind
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\monster\jingle_bells_5_wind#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_jingle_bells_5_add
unittype			sprite
billboardtype		camera
tailstep			5 0 0 0 true
size				0.700000
backprint			false
disort				false
texturefile			Effect\monster\jingle_bells_5.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_jingle_bells_6
unittype			sprite
billboardtype		camera
tailstep			5 0 0 0 true
size				0.700000
backprint			false
disort				false
texturefile			Effect\monster\jingle_bells_6.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_jingle_bells_6_Wind
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\monster\jingle_bells_6_wind#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_jingle_bells_6_add
unittype			sprite
billboardtype		camera
tailstep			5 0 0 0 true
size				0.700000
backprint			false
disort				false
texturefile			Effect\monster\jingle_bells_6.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_jingle_bells_Wind
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\monster\jingle_bells_wind#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_jingle_bells_add
unittype			sprite
billboardtype		camera
tailstep			5 0 0 0 true
size				0.700000
backprint			false
disort				false
texturefile			Effect\monster\jingle_bells.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_jp_1th_Anniversary
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\sp_1th_JP_Anniversary.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_jp_1th_Anniversary_Wind
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\sp_1th_JP_Anniversary_Wind#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_jp_1th_Anniversary_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\sp_1th_JP_Anniversary.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_jp_Anniversary
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\jp_anniversary.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_jp_Anniversary_Wind
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\jp_anniversary_wind.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_jp_Anniversary_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\jp_anniversary.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_jp_Anniversary_wing
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
backprint			false
disort				false
texturefile			Effect\monster\16th_wing#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_jugementstep_con_light01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Jugementstep\eff_jugementstep_con_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_jugementstep_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Jugementstep\eff_jugementstep_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_jugementstep_glow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Jugementstep\eff_jugementstep_glow02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_jugementstep_glow03
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Shockwave\eff_shockwave_ringwave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_jugementstep_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Jugementstep\eff_jugementstep_ring02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_jumping_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\jumping_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_jumping_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\jumping_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_jumping_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\jumping_03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_jumping_04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.600000
backprint			false
disort				false
texturefile			Effect\Skill\Firstaid\eff_firstaid_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_jumpingsmash_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			15 0 .5 400 ture
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_earth_hatchling_eye_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_kadirune_att03_head01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			true
disort				false
texturefile			Effect\monster\eff_kadirune_att03_dec01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_kadirune_att04_finishring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_kadirune_att04_finish_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_kadirune_att04_finishring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_kadirune_att04_finish_ring02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_kadirune_att04_finishring03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_talos_att05_light02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_kadirune_att04_glow01
unittype			sprite
billboardtype		camera
tailstep			15 0 .2 500 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_rantea_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_kadirune_att04_glow02
unittype			sprite
billboardtype		camera
tailstep			15 0 .2 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_rantea_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_kadirune_weapon_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			true
disort				false
texturefile			Effect\monster\eff_rantea_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_kamat_die_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Beares_att01_finishring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_karvis_att01_tg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_fisthrom_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_karvis_att01_tg02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_rhinomorph_att01_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_karvis_att02_glow01
unittype			sprite
billboardtype		camera
tailstep			20 0 .2 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_marto_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_karvis_att02_tg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\mon_spider_egg_ball.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_karvis_eyeglow01
unittype			sprite
billboardtype		camera
tailstep			10 0 .05 200 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_midus_att01_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_kastiotcka_ver3_hit
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Nether_Hydra_att5_darkforce#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_kastiotica_boss_att04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Outrage\eff_outrage_boom_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_kastiotica_boss_att04_floorpat
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.700000
backprint			false
disort				false
texturefile			Effect\Skill\EnergyHammer\eff_energyhammer_floorpat.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_kastiotica_boss_att04_glow
unittype			sprite
billboardtype		camera
tailstep			25 0 .1 1000 false
size				1.500000
backprint			false
disort				false
texturefile			Effect\monster\eff_calina_light01_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_khagacell_att02_lightring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_khagacell_att02_lightring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_khagacell_att02_remote01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Beares_first_black01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_khagacell_die_tg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_kadirune_att04_finish_ring02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_khagacell_die_tg_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_lizard_04_att01_stonering_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_khagacell_eyeglow01
unittype			sprite
billboardtype		camera
tailstep			10 0 .02 200 true
size				0.200000
backprint			false
disort				false
texturefile			Effect\monster\eff_khagacell_stand_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_kill_bg_light01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_elifea_break#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_kill_bg_light02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bifrons_att05_hand_pt01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_kill_bg_light03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Beares_first_black01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_kill_symbol01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\eff_kill_symbol01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_kill_symbol02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\eff_kill_symbol01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ladefense_bom01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Spoutanger\eff_spoutanger_ring_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_lalopalooza_body01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_lizard_02_att02_handglow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_lalopalooza_smoke02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Lalopalooza\eff_lalopalooza_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_lalopalooza_smoke03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Lalopalooza\eff_lalopalooza_smoke03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_lamina_weapon_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bifrons_stand_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_lavie_con_tg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Lavieenrose\eff_lavie_con_finish01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_lavie_con_tg02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Lavieenrose\eff_lavie_con_finish02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_lavie_glow01
unittype			sprite
billboardtype		camera
tailstep			10 0 .3 500 ture
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\Lavieenrose\eff_lavie_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_lemon_dragon_BodyGlow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\lemon_dragon_BodyGlow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_lemon_dragon_att1_glow
unittype			sprite
billboardtype		camera
tailstep			15 5 0 75 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\cetus_berserker_att02_sp.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_lemon_dragon_eye
unittype			sprite
billboardtype		camera
tailstep			3 50 0 150 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\floe_eye.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_light01_white#
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\light01_white#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_light01_yellow#
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_light_green_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\light01_white#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_lightning_con_bg
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Cond\Lightningknuckle\eff_lightning_eyeglow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_lightning_eyeglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.200000
backprint			false
disort				false
texturefile			Effect\Skill\Lightningknuckle\eff_lightning_eyeglow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_lightning_handglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\Lightningknuckle\eff_lightning_glow_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
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<effectdata>		0
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unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
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backprint			false
disort				false
texturefile			Effect\Skill\Limitpatience\eff_limitpatience_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_limitpatience_eyeglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.300000
backprint			false
disort				false
texturefile			Effect\Skill\Hyperheal\pt_hyperheal_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
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<effectdata>		0
name				sp_limitpatience_light01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blest_wield_att03_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
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<effectdata>		0
name				sp_limitpatience_light02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
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backprint			false
disort				false
texturefile			Effect\Skill\Limitpatience\eff_limitpatience_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
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<effectdata>		0
name				sp_limitpatience_light03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Limitpatience\eff_limitpatience_light02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
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<effectdata>		0
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unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
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backprint			false
disort				false
texturefile			Effect\Skill\Limitpatience\eff_limitpatience_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
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<effectdata>		0
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unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Limitpatience\eff_limitpatience_ring01#.dds
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blendtype			add
textureloop			increase
texanimtime			0
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<effectdata>		0
name				sp_limitpatience_ring03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Limitpatience\eff_limitpatience_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
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<effectdata>		0
name				sp_line1
unittype			sprite
billboardtype		camera
tailstep			80 0 0.1 800 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blue2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
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<effectdata>		0
name				sp_line2
unittype			sprite
billboardtype		camera
tailstep			80 0 0.1 800 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blue4_1.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
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<effectdata>		0
name				sp_line3
unittype			sprite
billboardtype		camera
tailstep			80 0 0.1 800 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\arrow_ice#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
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<effectdata>		0
name				sp_line4
unittype			sprite
billboardtype		camera
tailstep			80 0 0.1 100 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\monster\eff_red2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
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<effectdata>		0
name				sp_line5
unittype			sprite
billboardtype		camera
tailstep			80 0 0.1 100 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\monster\eff_green2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
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<effectdata>		0
name				sp_line6
unittype			sprite
billboardtype		camera
tailstep			80 0 0.1 100 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blue2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
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<effectdata>		0
name				sp_line7
unittype			sprite
billboardtype		camera
tailstep			100 0 0 800 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\monster\eff_blue2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
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<effectdata>		0
name				sp_line8
unittype			sprite
billboardtype		camera
tailstep			80 0 0.1 100 false
size				0.500000
backprint			false
disort				false
texturefile			work\data\texture\Effect\monster\eff_yellow02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
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<effectdata>		0
name				sp_lizard_04_att01_glow
unittype			sprite
billboardtype		camera
tailstep			15 0 .1 500 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\monster\eff_lizard_04_att01_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_lizard_04_finish
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_lizard_04_finish_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
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<effectdata>		0
name				sp_lizard_04_finish_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_lizard_04_finish_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
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<effectdata>		0
name				sp_lizard_04_stonering
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.600000
backprint			false
disort				false
texturefile			Effect\monster\eff_lizard_04_att01_stonering_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_log_out_eff_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\log_out_eff_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
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<effectdata>		0
name				sp_log_out_eff_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\log_out_eff_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
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<effectdata>		0
name				sp_log_out_eff_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\log_out_eff_03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
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<effectdata>		0
name				sp_log_out_eff_04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\log_out_eff_04.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_log_out_eff_05
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\log_out_eff_05.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_log_out_eff_06
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\log_out_eff_06.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_log_out_eff_07
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\log_out_eff_07.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_log_out_eff_08
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\log_out_eff_08.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
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<effectdata>		0
name				sp_lv230_ringwave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\mon_echidna_att01_ringwave_2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_macebash_finish_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Macebash\eff_macebash_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_macebash_finish_04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Macebash\eff_macebash_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_machbash_finish_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Macebash\eff_macebash_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_machbash_finish_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Macebash\eff_macebash_07#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_madbarrage_handglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Madbarrage\eff_Madbarrage_handglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_madbarrage_handglow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.300000
backprint			false
disort				false
texturefile			Effect\Skill\Madbarrage\eff_Madbarrage_handglow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_madbarrage_reg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Skill\Madbarrage\eff_Madbarrage_reg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_madbarrage_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Madbarrage\eff_Madbarrage_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_madcry_finish_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Tyrant_Ludni_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_madcry_finish_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Limitpatience\eff_limitpatience_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_madcry_finsish_symbol01
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Madcry\eff_madcry_finish_symbol01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_madcry_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Madcry\eff_madcry_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_magicalresist_bg_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				6.000000
backprint			false
disort				false
texturefile			Effect\Skill\Magicalresist\eff_magicalresist_bg_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_magicalresist_con_bg
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 ture
size				3.000000
backprint			false
disort				false
texturefile			Effect\Cond\Magicalresist\con_magicalresist_sp_bg#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_magicalresist_con_ring
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 ture
size				0.600000
backprint			false
disort				false
texturefile			Effect\Cond\Magicalresist\con_magicalresist_ringwave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_magicalresist_finish_bg
unittype			sprite
billboardtype		camera
tailstep			5 0 .3 500 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\Magicalresist\eff_magicalresist_finish_bg#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_magicalresist_glow_01
unittype			sprite
billboardtype		camera
tailstep			15 0 .15 300 true
size				0.700000
backprint			false
disort				false
texturefile			Effect\Skill\Magicalresist\eff_magicalresist_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_magicalresist_handglow
unittype			sprite
billboardtype		camera
tailstep			5 0 .3 500 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Magicalresist\eff_magicalresist_handglow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_magicalresist_sphere
unittype			sprite
billboardtype		camera
tailstep			5 0 0.1 300 false
size				0.300000
backprint			false
disort				false
texturefile			Effect\Cond\Magicalresist\con_magicalresist_sphere#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_maid_light
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_lightning_y#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_mana_bodyglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Manashock02\eff_mana_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_mana_con_tg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Manashock02\eff_mana_con_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_mana_con_tg02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Manashock02\eff_mana_con_tg02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_mana_con_tg03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Manashock02\eff_mana_con_tg03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_maneuver_att01_finish_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_cherubim_att02_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_maneuver_att01_finish_ring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_fogery_09#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_maneuver_att01_glow01
unittype			sprite
billboardtype		camera
tailstep			20 0 .1 900 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_maneuver_att01_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_maneuver_att01_tg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att06_shout01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_maneuver_att02_jean01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_maneuver_att02_jean01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_maneuver_att02_remote_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\mon_figura_dieboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
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<effectdata>		0
name				sp_maneuver_att03_bg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_imago_att01_tg#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
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<effectdata>		0
name				sp_maneuver_att03_con_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ice_poseidon_shot_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
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<effectdata>		0
name				sp_maneuver_att03_con_ring02
unittype			sprite
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blendtype			add
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blendtype			add
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texturepack			Effect\guilditem\eff_1111_light.tpack
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blendtype			add
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blendtype			add
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blendtype			add
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texturefile			Effect\Skill\Fasthealing\eff_fast_healing_spr_01.dds
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blendtype			add
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blendtype			add
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blendtype			add
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blendtype			add
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texturepack			Effect\guilditem\eff_hork.tpack
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blendtype			add
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blendtype			add
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blendtype			modulate
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blendtype			modulate
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blendtype			add
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blendtype			add
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blendtype			add
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blendtype			add
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blendtype			add
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blendtype			add
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blendtype			add
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blendtype			add
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blendtype			add
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blendtype			add
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blendtype			add
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blendtype			add
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texturefile			Effect\monster\eff_Tempus_B_Magicline_01#.dds
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blendtype			add
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texturefile			Effect\monster\eff_AWK_Istel_dieglow_01#.dds
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blendtype			add
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texturefile			Effect\monster\eff_marto_glow01#.dds
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blendtype			add
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texturefile			Effect\monster\eff_marvis_att02_ring01#.dds
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blendtype			add
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texturefile			Effect\monster\eff_elias_att01_tg02#.dds
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blendtype			add
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texturefile			Effect\monster\eff_marto_glow01#.dds
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blendtype			add
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<effectdata>		0
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blendtype			add
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<effectdata>		0
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texturefile			Effect\monster\eff_gavian_decurion_eyeglow#.dds
texturepack			
blendtype			add
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<effectdata>		0
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texturefile			Effect\monster\furcas_att2_glow.dds
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blendtype			add
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<effectdata>		0
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texturepack			
blendtype			modulate
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texturefile			Effect\monster\eff_lizard_04_att01_stonering_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_masin_glow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_lizard_04_att01_stonering_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_masin_glow03
unittype			sprite
billboardtype		camera
tailstep			10 0 .2 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_violet.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_mech_line
unittype			sprite
billboardtype		camera
tailstep			20 0 0.04 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\blue_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mech_line2
unittype			sprite
billboardtype		camera
tailstep			20 0 0.04 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\blue_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mech_line3
unittype			sprite
billboardtype		camera
tailstep			20 0 0.04 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\red_light03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mech_line_4_purple
unittype			sprite
billboardtype		camera
tailstep			20 0 0.04 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\light01_purple#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mech_line_4_yellow
unittype			sprite
billboardtype		camera
tailstep			20 0 0.04 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\light01_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_meldun_att01_finishring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_meldun_att01_finishring01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_meldun_att01_tg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_meldun_att01_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_meldun_att02_blackring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Beares_first_black01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_meldun_att02_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att06_shout01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_meldun_att02_symbol01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_meldun_symbol01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_meldun_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_meldun_eye01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_meldun_eyeglow01
unittype			sprite
billboardtype		camera
tailstep			10 0 .02 500 true
size				0.200000
backprint			false
disort				false
texturefile			Effect\monster\eff_meldun_eye01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_melias_att01_tg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_melias_att01_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_melias_att01_tg02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_melias_att01_tg02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_melias_att01_tg03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att06_shout01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_melias_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_melias_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_melias_die_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_melias_die_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_melias_eyeglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_melias_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_melias_stand_jean01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_melias_stand_jean01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_melias_stand_jean01_blue
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Fenril_cleric_jin#_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_meneuver_bodydec01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blest_wield01_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_meneuver_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blest_wield01_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_meredeo_att01_handglow01
unittype			sprite
billboardtype		camera
tailstep			5 0 .1 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_meredeo_att01_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_meredeo_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_meredeo_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_meredeo_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_meredeo_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_meredeo_weaponglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_meredeo_weaponglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_micmiccot_att01
unittype			sprite
billboardtype		camera
tailstep			20 0 0.15 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Arill_momglow_01_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_micmicot_body_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_achmagi_die_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_micmicot_body_glow_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_garvian_equites_circle2#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_micmicot_body_glow_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\ARC_SSW_light#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_micmicot_hand_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\dp_snake_door_01_Plane03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mimic_att03_damage_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\Q_spider_att02_web#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mimic_att03_damage_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\Q_spider_att02_web#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mimic_att03_fin_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\Q_spider_att02_web#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mimic_att03_fin_Modul
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\Q_spider_att02_web#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mimic_att03_grow_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\Monster\eff_wolffire_firecircle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_momglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Arill_momglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Fanatic_att4_glow_01
unittype			sprite
billboardtype		camera
tailstep			17 0 .1 1000 true
size				1.700000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Fanatic_att4_dummyglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Filatus_att5_floorback_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Filatus_att1_finishboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Filatus_att5floorboom_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Filatus_att5floorboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Hellion_att3floorglow
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Skill\antiauto\eff_antiauto_ground_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Hellion_wingglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\antiauto\eff_antiauto_ground_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Hellion_wingglowani_01
unittype			sprite
billboardtype		camera
tailstep			15 0 .4 1500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\antiauto\eff_antiauto_ground_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_NeoDeuxMarble_att5_skyjin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_NeoDeuxMarble_att5_skyjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Nether_Hydra_att2_firecircle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_wolffire_firecircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Nether_Hydra_att2_firecircle_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_wolffire_firecircle_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Niniell_Sideglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Niniell_Sideglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Niniell_att2_remotecore_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\EnergyBolt\eff_energybolt_core_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Niniell_handglow_01
unittype			sprite
billboardtype		camera
tailstep			5 0 .05 200 false
size				1.700000
backprint			false
disort				false
texturefile			Effect\Cond\Con_grupain\eff_sumgrupain_glowpaticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Umbar_att2glow_01
unittype			sprite
billboardtype		camera
tailstep			30 0 .2 1000 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Harold_glowanipat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_a_immotal_armpat_01
unittype			sprite
billboardtype		camera
tailstep			17 0 .07 2500 false
size				0.550000
backprint			false
disort				false
texturefile			Effect\Monster\mon_a_immotal_armpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_lizardS_att1boom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\Monster\mon_lizardS_att1boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_resca_att3floorglow
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\monster\D_Knight_Solder_att1_Smoke_Wave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_wolffire_firecircle_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_wolffire_firecircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_wolffire_firecircle_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_wolffire_firecircle_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_monstercarnival_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\monstercarnival_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_monstercarnival_01_2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\monstercarnival_01_2.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mordresh_att03_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_talos_att04_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_mordresh_att03_ring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_meredeo_die_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_mordresh_att04_light01
unittype			sprite
billboardtype		camera
tailstep			40 0 .2 700 true
size				5.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_squeen_lighting_boltpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_mordresh_eyeglow01
unittype			sprite
billboardtype		camera
tailstep			20 0 .05 500 false
size				0.200000
backprint			false
disort				false
texturefile			Effect\monster\eff_mordresh_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_mordresh_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_mordresh_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_mornie_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_mornie_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_mossheal_bg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Mossheal\eff_mossheal_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mossheal_bg02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Mossheal\eff_mossheal_dec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mossheal_light01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Mossheal\eff_mossheal_light02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mossheal_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Mossheal\eff_mossheal_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_motalblow_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Motalblow\eff_motalblow_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_motalblow_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_saiph_lighting_bome_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_mse
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\brick_V_Faray_Bloody_Dec#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mse2
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\Uray_Bom_Crack#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mt5_test
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\MT5_Rune_Circle01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_musicnote_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
backprint			false
disort				false
texturefile			Effect\monster\eff_quaver.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_musicnote_01_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\monster\eff_quaver.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_musicnote_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.300000
backprint			false
disort				false
texturefile			Effect\monster\eff_crotchet.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_musicnote_02_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.300000
backprint			false
disort				false
texturefile			Effect\monster\eff_crotchet.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_musicnote_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
backprint			false
disort				false
texturefile			Effect\monster\musicnote_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_musicnote_03_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\monster\musicnote_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_musicnote_background_01
unittype			sprite
billboardtype		camera
tailstep			30 0 .1 1000 true
size				0.500000
backprint			false
disort				false
texturefile			Effect\monster\ARC_AWK_02_Yellow_Glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_muspell_att01_ring
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\Madbarrage\eff_Madbarrage_ring02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_muspell_att03_glow01
unittype			sprite
billboardtype		camera
tailstep			10 0 .15 400 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Muspell\eff_muspell_att03_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_muspell_att03_glow02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Muspell\eff_muspell_att03_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_muspell_att03_ring
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_imago_ring#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_muspell_att03_ring_R
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_imago_ring_R#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_muspell_att04_con01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.700000
backprint			false
disort				false
texturefile			Effect\Cond\con_muspell_att04_finish\eff_muspell_att04_con01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_muspell_att04_con_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\con_muspell_att04_finish\eff_muspell_att04_con02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_muspell_att04_con_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\con_muspell_att04_finish\eff_muspell_att04_con02#_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_muspell_eyeglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_rantea_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_mutil_potion_ring01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\mutil_potion\eff_potion_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_nasus_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_nasus_bodyglow01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_nasus_bodyglow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_nasus_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_nasus_die_light01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_fisthrom_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_nasus_die_light02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_fogery_09#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_nasus_eyeglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blest_wield01_eyelight01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_npc_talk
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.600000
backprint			false
disort				false
texturefile			Effect\monster\npc_talk_1.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_npc_talk2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.600000
backprint			false
disort				false
texturefile			Effect\monster\npc_talk_2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_npc_talk3
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.600000
backprint			false
disort				false
texturefile			Effect\monster\npc_talk_3.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_npc_talk4
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.600000
backprint			false
disort				false
texturefile			Effect\monster\npc_talk_4.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_numbpain_con_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bifrons_stand_light01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_numbpain_con_mark01
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Numbpain\eff_numbpain_con_mark01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_numbpain_con_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Poisonblade\eff_poisonblade_decring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_numbpain_jean01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Numbpain\eff_numbpain_jean01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_numbpain_jean02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Numbpain\eff_numbpain_jean02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_numbpain_lightring01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Numbpain\eff_numbpain_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_numbpain_lightring02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Poisonblade\eff_poisonblade_decring01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_numbpain_lightring03
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Poisonblade\eff_poisonblade_decring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_observer_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.700000
backprint			false
disort				false
texturefile			Effect\observer_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_octopus_body_glow_01
unittype			sprite
billboardtype		camera
tailstep			15 0 .2 500 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_att02_handglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_octoputs_eyeglow01
unittype			sprite
billboardtype		camera
tailstep			10 0 .02 500 true
size				0.800000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_att02_handglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_olean_att02_liaht01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_olean_att02_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_olean_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_olean_eye01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_olean_eyeglow01
unittype			sprite
billboardtype		camera
tailstep			10 0 .02 500 true
size				0.250000
backprint			false
disort				false
texturefile			Effect\monster\eff_olean_eye01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_olean_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.300000
backprint			false
disort				false
texturefile			Effect\monster\eff_olean_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_passionatedance_glow01
unittype			sprite
billboardtype		camera
tailstep			20 0 .2 300 ture
size				1.500000
backprint			false
disort				false
texturefile			Effect\Skill\Passionatedance\eff_passionatedance_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_passionatedance_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Passionatedance\eff_passionatedance_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_passionatedance_ring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Passionatedance\eff_passionatedance_ring02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_passionatedance_tg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Passionatedance\eff_passionatedance_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_passionatedance_tg02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Passionatedance\eff_passionatedance_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_pet03_bodyglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_pet03_glow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_pet03_glow01
unittype			sprite
billboardtype		camera
tailstep			10 0 .01 700 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_pet03_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_pet04_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_pet04_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_pet04_glow01
unittype			sprite
billboardtype		camera
tailstep			10 0 .03 900 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_pet04_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_pet_DRG_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_pet_alo_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_pet_TempleBoss01_B_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\monster\eff_RON_flare01_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_pet_TempleBoss01_B_space
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				0.600000
backprint			false
disort				false
texturefile			Effect\monster\pet_TempleBOSS01_jin.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_pet_alo_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_pet_alo_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_pet_blue
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.600000
backprint			false
disort				false
texturefile			Effect\monster\eff_blue2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_pet_clown_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\D_Knight_Solder_BodyGlow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_pet_ilias_bodyglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ice_kamat_stand_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_pet_kahgacell_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_pet_khagacell_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_pet_kardirune_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_guardian_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_pet_mordresh_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_nasus_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_pet_regulus_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_savnock_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_pet_selaim_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ducemable_eyelight.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_pet_sht_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\pupple_glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_pet_teruterubous_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Harold_att3glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_pet_tyrant_ludni_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 ture
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_guardian_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_pet_tyrant_ludni_head01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 ture
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_drako_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_pet_unicorn_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_pet_alo_glow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_pet_venomous_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_achmagi_die_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_pet_verdia_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_khagacell_stand_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_pet_vulagon_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_lava_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_pet_war_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_guardian_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_pet_wsu_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_pet_wsu_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_pet_wsu_glow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_pet_wsu_glow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_pet_wsu_glow03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\con_ARC_AWK\ARC_AWK_eye_y1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_pet_wsu_glow04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\smoke_black_pupple_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_phenix_Body_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\ARC_AWK_02_Yellow_Glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_phenix_Body_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\ARC_AWK_02_Yellow_Glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_phenix_Eye_glow
unittype			sprite
billboardtype		camera
tailstep			5 30 0 150 true
size				0.700000
backprint			false
disort				false
texturefile			Effect\monster\eff_Yoshima_Hellburst_boomjul_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_phenix_Eye_glow01
unittype			sprite
billboardtype		camera
tailstep			5 30 0 150 true
size				0.700000
backprint			false
disort				false
texturefile			Effect\monster\eff_Yoshima_Hellburst_boomjul_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_physicalresist_glow
unittype			sprite
billboardtype		camera
tailstep			10 0 0.1 500 ture
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Physicalresist\eff_symbol_mh_sphere#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_physicalresist_glow_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\Physicalresist\eff_physicalresist_glow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_physiscalresist_bg
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				6.000000
backprint			false
disort				false
texturefile			Effect\Skill\Physicalresist\eff_physicalresist_bg#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_physiscalresist_con_bg
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\Cond\Physicalresist\eff_physicalresist_con_bg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_physiscalresist_con_eyeglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
backprint			false
disort				false
texturefile			Effect\Cond\Physicalresist\eff_physicalresist_con_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_physiscalresist_eyeglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.300000
backprint			false
disort				false
texturefile			Effect\Skill\Physicalresist\eff_physicalresist_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_pienique_att
unittype			sprite
billboardtype		camera
tailstep			20 0 0.2 1000 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_reiden_upsmoke_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_pink
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.200000
backprint			false
disort				false
texturefile			Effect\monster\eff_Fireworks_Pink_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_point_target
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\point_target.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_point_target_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\point_target.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_point_target_light
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.010000
backprint			false
disort				false
texturefile			Effect\UI\point_target_light.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_point_target_wind
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\point_target_wind.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_pointtarget_con_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Mossheal\eff_mossheal_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_pointtarget_con_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\PointTarget\eff_pointtarget_con_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_pointtarget_con_symbol01
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.200000
backprint			false
disort				false
texturefile			Effect\Skill\PointTarget\eff_pointtarget_ring02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_pointtarget_finish_ring01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Eigendash\eigendash_finish_ringwave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_pointtarget_ring01
unittype			sprite
billboardtype		camera
tailstep			30 0 .15 500 ture
size				1.400000
backprint			false
disort				false
texturefile			Effect\Skill\Spoutanger\eff_spoutanger_pt_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_pointtarget_ring02
unittype			sprite
billboardtype		camera
tailstep			30 0 .1 500 ture
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Spoutanger\eff_spoutanger_pt_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_pointtarget_symbol01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.200000
backprint			false
disort				false
texturefile			Effect\Skill\PointTarget\eff_pointtarget_ring02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_poisonblade_handglow01
unittype			sprite
billboardtype		camera
tailstep			10 0 .2 500 ture
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_marto_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_poisonshock_finish_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Poisonshock\eff_poisonshock_finish_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_poisonshock_finish_ring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Poisonshock\eff_poisonshock_finish_ring02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_poisonshock_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Poisonshock\eff_poisonshock_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_poisonshock_glow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Poisonshock\eff_poisonshock_glow01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_poisonshock_ring01
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blest_wield_att03_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_powerswing_bgglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_guardian_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_powerswing_ringglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att06_bodyring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_powerswing_ringglow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att04_light02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_powerswing_ringglow03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Powerswing\eff_powerswing_tgglow01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_powerswing_ringglow04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Powerswing\eff_powerswing_tgglow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_prisoner_Eye_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.800000
backprint			false
disort				false
texturefile			Effect\monster\eff_rantea_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_prisoner_ringwave_finish
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bifrons_att02_finish_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_prisoner_tg
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\monster\cetus_berserker_sp_tg.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_punish_bom01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_wolfire_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_punish_handglow01
unittype			sprite
billboardtype		camera
tailstep			15 0 .15 500 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_kadirune_att02_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_punish_ring01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Punish\eff_punish_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_quest_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.500000
backprint			false
disort				false
texturefile			Effect\UI\quest_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_quest_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.500000
backprint			false
disort				false
texturefile			Effect\UI\quest_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_radiushit_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_gavian_tribune_stand_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ragespliti_att03_finish01
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\monster\eff_achmagi_att03_finish01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_rashmenace_bgglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Rashmenace\eff_rashmenace_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_rashmenace_glow01
unittype			sprite
billboardtype		camera
tailstep			15 0 .15 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Rashmenace\eff_rashmenace_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_rashmenace_ring01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Rashmenace\eff_rashmenace_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ray2_att02_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_lighting_red_decal#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ray2_att02_glow02
unittype			sprite
billboardtype		camera
tailstep			20 0 .25 500 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_lighting_red_decal#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ray_att02_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_marto_glow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ray_att02_glow02
unittype			sprite
billboardtype		camera
tailstep			20 0 .25 500 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_marto_glow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_raymon_Stand
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blue2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_rebellionsspear_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Rebellionsspear\eff_rebellionsspear_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_rebellionssword_bom01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Rebellionssword\eff_rebellionssword_bom_lightring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_rebellionssword_hand
unittype			sprite
billboardtype		camera
tailstep			15 0 .1 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Rebellionsspear\eff_rebellionsspear_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_recover_bak_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				10.000000
backprint			false
disort				false
texturefile			Effect\Skill\Recover\eff_recover_bak_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_recover_bak_01_blue
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				10.000000
backprint			false
disort				false
texturefile			Effect\Skill\Recover\eff_recover_bak_01_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_recover_bak_01_yellow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				10.000000
backprint			false
disort				false
texturefile			Effect\Skill\Recover\eff_recover_bak_01_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_recover_hand_01
unittype			sprite
billboardtype		camera
tailstep			15 0 0.15 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Recover\eff_recover_light_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_red
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_red_ringwave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
backprint			false
disort				false
texturefile			Effect\monster\eff_esimed_att04_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_registdecline_bom01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Resistdecline\eff_registdecline_finish_light02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_regression_finish_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_istel_jin03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_regression_light01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_meldun_att01_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_regressionboom_body_glow01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_elias_special_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_regressionboom_body_glow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_elias_special_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_regressionboom_body_glow03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Regressionboom\eff_regressionboom_remote_dec01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_regressionboom_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Regressionboom\eff_regressionboom_remote_dec01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_regressionboom_glow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ice_drako_eyeglow01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_regressionboom_hand_glow01
unittype			sprite
billboardtype		camera
tailstep			15 0 .15 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_imago_eyeglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_regressionboom_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_marvis_stand_ring01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_reiden_att03_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_drako_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_reiden_att04_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_reiden_att04_ring01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_renekcrnoe_stand
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
backprint			false
disort				false
texturefile			Effect\monster\eff_Sebiant_eye_blue.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_renekcrnoe_stand_orange
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_midus_att01_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_renekcrone_att02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eg_mainstone_small\eg_mainstone_blue_wingsmoke_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_renekcrone_explode_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_brigand_att03_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_renekcrone_ring
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_imago_ring2#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_resca_createfloor_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\monster\D_Knight_Solder_att1_Smoke_Wave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_resistance_con_bg
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\Cond\Resistance\con_resistance_bg_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1600
</effectdata>

<effectdata>		0
name				sp_resistance_con_ring
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				4.000000
backprint			false
disort				false
texturefile			Effect\Cond\Resistance\con_resistance_ringwave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_resistance_glow
unittype			sprite
billboardtype		camera
tailstep			10 0 .15 400 false
size				0.600000
backprint			false
disort				false
texturefile			Effect\Skill\Resistance\eff_resistance_sb_handglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1600
</effectdata>

<effectdata>		0
name				sp_resistance_handglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Resistance\eff_resistance_sb_handglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1600
</effectdata>

<effectdata>		0
name				sp_resistance_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Resistance\eff_resistance_sb_ring#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_rhinomorph_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			true
disort				false
texturefile			Effect\monster\eff_rhinomorph_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_rhinomorph_eyeglow01
unittype			sprite
billboardtype		camera
tailstep			10 0 .02 500 true
size				0.100000
backprint			false
disort				false
texturefile			Effect\monster\eff_rhinomorph_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_roar_action
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\elifea_sirenDC.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			100
</effectdata>

<effectdata>		0
name				sp_roar_action_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_esimed_floorcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
</effectdata>

<effectdata>		0
name				sp_roar_black_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.500000
backprint			false
disort				false
texturefile			Effect\Portal\eff_Blackhole_blue_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_roar_choke_spark_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Niniell_basiccircle_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_roar_fireworks_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_infectedearth_hack_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_roar_treble_clef
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
backprint			false
disort				false
texturefile			Effect\monster\eff_treble_clef.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_roar_treble_clef_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
backprint			false
disort				false
texturefile			Effect\monster\eff_semiquaver.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_round_wind
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\round_wind#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_rudolpooh_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_rudolpooh_glow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_olean_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_rullet_eff_ing01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\rullet_eff_ing01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_rullet_eff_ing02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
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backprint			false
disort				false
texturefile			Effect\UI\rullet_eff_ing02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
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<effectdata>		0
name				sp_rullet_eff_ing03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
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backprint			false
disort				false
texturefile			Effect\UI\rullet_eff_ing03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
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<effectdata>		0
name				sp_rullet_eff_select01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\rullet_eff_select01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
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<effectdata>		0
name				sp_savnock_att01_handglow01
unittype			sprite
billboardtype		camera
tailstep			5 0 .1 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_att01_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
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<effectdata>		0
name				sp_savnock_black
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Savnock_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
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<effectdata>		0
name				sp_savnock_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
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<effectdata>		0
name				sp_savnock_glow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_savnock_glow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
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<effectdata>		0
name				sp_savnock_glow03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
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<effectdata>		0
name				sp_savnock_lightglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_savnock_glow03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
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<effectdata>		0
name				sp_savnock_lightglow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_savnock_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
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<effectdata>		0
name				sp_savnock_weaponglow01
unittype			sprite
billboardtype		camera
tailstep			20 0 .08 800 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_achmagi_att01_paticle01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
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<effectdata>		0
name				sp_seiren_sea_att01_ring
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Divinity_rage\Divinity_rage_expol03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
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<effectdata>		0
name				sp_seiren_sea_stand_eye_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_seiren_sea_eye.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_seiren_sea_tg03
unittype			sprite
billboardtype		camera
tailstep			10 0 0.5 600 false
size				1.300000
backprint			false
disort				false
texturefile			Effect\Skill\Chainburst\eff_chainburst_tg05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_selfinjury_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Selfinjury\eff_selfinjury_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_selias_att01_tg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_selias_att01_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_selias_att01_tg02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_selias_att01_tg02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_selias_att01_tg03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att06_shout01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_selias_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_selias_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_selias_die_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_selias_die_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_selias_eyeglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_selias_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_selias_stand_jean01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_selias_stand_jean01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_separate_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_separate_glow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_tyrant_ludni_att02_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_separate_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_fa_goldragon_buff_att01_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_serpens_caput_ringwave_finish
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Solarevil\solarevil_ringwave.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_serpens_caude_att01glow
unittype			sprite
billboardtype		camera
tailstep			7 0 .1 700 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\cetus_fighter_hand_sp.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_serpens_caude_att02
unittype			sprite
billboardtype		camera
tailstep			20 0 .15 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\serpens_caude_handglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_serpens_caude_handglow
unittype			sprite
billboardtype		camera
tailstep			7 0 .1 700 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\serpens_caude_handglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_server_new_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\server_new_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_server_new_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\server_new_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_server_new_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.600000
backprint			false
disort				false
texturefile			Effect\Skill\Firstaid\eff_firstaid_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_server_new_04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\server_new_04.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_server_new_05
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\server_new_05.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_server_new_06
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\server_new_06.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_server_new_06_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\server_new_06_1.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_server_new_ex
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\server_new_ex.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_shadowattack_finish_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Shadowattack\eff_shadowattack_finish_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_shadowattack_finish_glow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_fisthrom_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_shark_att01_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				20.000000
backprint			false
disort				false
texturefile			Effect\monster\pupple_glow#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_shark_att01_glow2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				20.000000
backprint			false
disort				false
texturefile			Effect\monster\blue_glow#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_shark_att01_glow2_y
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				20.000000
backprint			false
disort				false
texturefile			Effect\monster\Yellow_glow#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_shark_att01_glow3
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				20.000000
backprint			false
disort				false
texturefile			Effect\monster\sky_glow#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_shark_att01_glow3_Y
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				20.000000
backprint			false
disort				false
texturefile			Effect\monster\orange_glow#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_shark_att01_glow_Y
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				20.000000
backprint			false
disort				false
texturefile			Effect\monster\orange_glow#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_shellbear_att
unittype			sprite
billboardtype		camera
tailstep			20 0 0.2 200 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_shellbear_smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_shellbear_att01_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				3.500000
backprint			false
disort				false
texturefile			Effect\monster\orange_glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_shellblast_con_ring01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Shellblast\eff_shellblast_con_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_shellblast_handglow01
unittype			sprite
billboardtype		camera
tailstep			20 0 .05 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\mon_lizardmanC_attglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_shellblast_light02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Shellblast\eff_shellblast_lignt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_shikuer_att
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Skill\DEMOLITION_BOMB\Demolition_Bomb_pupple.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_shikues02_att
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.800000
backprint			false
disort				false
texturefile			Effect\monster\eff_ringwave_green_64.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_shikues_att
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.200000
backprint			false
disort				false
texturefile			Effect\Skill\Terasmagic\Terasmagic_blue.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_shockspear_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_imago_att01_tg#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_shockspear_remote_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_cascade_meshboom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_shockwave_handglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
backprint			false
disort				false
texturefile			Effect\Skill\Shockwave\eff_shockwave_handglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_shockwave_ringwave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Shockwave\eff_shockwave_ringwave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_shockwavel_bg
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\Shockwave\eff_shockwave_finish_bg#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_shockwavel_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\Shockwave\eff_shockwave_tg_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_sht_floorjin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				14.000000
backprint			false
disort				false
texturefile			Effect\Skill\Sacra\ForceSacra_floorjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			200
</effectdata>

<effectdata>		0
name				sp_sht_floorjin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Lightingcircle\eff_lightingcircle_circle_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_sht_floorjin_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Increase_Poison\Increase_Poison_hand_explode.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_sht_lalopalooza_body01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Arill_momglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_sht_lalopalooza_smoke02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Lalopalooza\eff_lalopalooza_smoke_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_shurani_att02_mouse
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\shurani_att02_sp.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_shurani_stand_bg
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			true
disort				false
texturefile			Effect\monster\shurani_stand_bg.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_shurani_stand_eyeglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.300000
backprint			false
disort				false
texturefile			Effect\monster\shurani_stand_eyeglow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_siege_mineral_glow_B
unittype			sprite
billboardtype		0
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\CAS_WING_Red_Glow_B#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_siege_mineral_glow_R
unittype			sprite
billboardtype		0
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\CAS_WING_Red_Glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_siege_mineral_glow_Y
unittype			sprite
billboardtype		0
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\CAS_WING_Red_Glow_Y#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_siege_mineral_light_B
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_D_Dialysis_att1_fin_bom#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_siege_mineral_light_R
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_D_Dialysis_att1_fin_bom_R#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_siege_mineral_light_Y
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_D_Dialysis_att1_fin_bom_Y#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_silpede
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
backprint			false
disort				false
texturefile			Effect\Cond\Silpede\eff_silpede_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_skullcrusher_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_brigand_att03_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_skullcrusher_ring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att06_bodyring01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_skywhale_mini_att02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				7.000000
backprint			false
disort				false
texturefile			Effect\Cond\Con_grupain\eff_sumgrupain_glowpaticle_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_sneakattack_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Sneakattack\eff_sneakattack_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_sneakattack_glow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Sneakattack\eff_sneakattack_glow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_sneakattack_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Sneakattack\eff_sneakattack_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_sneakattack_ring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Sneakattack\eff_sneakattack_ring02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_sneakattack_ring03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Sneakattack\eff_sneakattack_ring03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_sneakattack_ring04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_supero_sp01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_snow_round
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\monster\eff_snow_colak_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_snow_round_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_glow03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_snow_wing_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_glow03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_snow_wing_sp
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.300000
backprint			false
disort				false
texturefile			Effect\monster\snowflake#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_snowfox_moon
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\monster\eff_moon#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_snowman_att1_ball_Glow
unittype			sprite
billboardtype		camera
tailstep			3 50 0 150 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_white.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_snowman_tg04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Chainburst\eff_chainburst_tg07#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_solarevil_bg_01
unittype			sprite
billboardtype		camera
tailstep			20 0 .4 500 false
size				2.500000
backprint			true
disort				false
texturefile			Effect\Skill\Solarevil\solarevil_bg_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_solarevil_decal01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Solarevil\solarevil_decal01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_solarevil_decal02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Solarevil\solarevil_decal02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_solarevil_glow
unittype			sprite
billboardtype		camera
tailstep			20 0 0.15 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Solarevil\solarevil_glow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_solarevil_glow2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Solarevil\solarevil_glow2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_solarevil_glow3
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Solarevil\solarevil_glow3.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_solarevil_hit01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Solarevil\solarevil_decal01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_solarevil_hit01_2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Solarevil\solarevil_glow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_solarevil_hit02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Solarevil\solarevil_hit02_sprite.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_solarevil_hit03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Solarevil\solarevil_hit03_sprite.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_solarevil_ringwave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Solarevil\solarevil_ringwave.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_sonicmassacre_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Sonicmassacre\sonicmassacre_glow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_sonicmassacre_glow03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_elifea_break#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_sonicmassacre_glow2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Sonicmassacre\sonicmassacre_glow2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_sonicmassacre_ring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_elifea_break#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_sonicmassacre_ringwave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Sonicmassacre\sonicmassacre_ringwave.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_sor_jine
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Lightingchase\eff_lightingchase_jin_01.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_sor_jine2
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_JIN_SOR_Circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_sor_jine3
unittype			sprite
billboardtype		carpet
tailstep			10 20 0 200 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Lignhert_att3_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_sor_trans03_01
unittype			sprite
billboardtype		camera
tailstep			5 5 0 25 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Lignhert_att3_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_sor_trans03_02
unittype			sprite
billboardtype		camera
tailstep			20 0 .1 300 true
size				1.100000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Lignhert_att3_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_spinblade_finish_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Spinblade\eff_spinblade_finish_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_spinblade_finish_glow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Spinblade\eff_spinblade_finish_glow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_spiritsshout_handglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.600000
backprint			false
disort				false
texturefile			Effect\Skill\Spiritsshout\eff_spiritsshout_handglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_splinter_con_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att06_bodyring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_splinter_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_earth_hatchling_eye_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_splinter_glow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_tyrant_ludni_att02_dec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_splinter_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att06_bodyring01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_splinter_symbol01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Splinter\eff_splinter_symbol01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_spoutanger_glow_01
unittype			sprite
billboardtype		camera
tailstep			5 0 1 50 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Spoutanger\eff_spoutanger_sp_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_spoutanger_glow_01#
unittype			sprite
billboardtype		camera
tailstep			5 0 1 50 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Spoutanger\eff_spoutanger_sp_01_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_spoutanger_handglow_01
unittype			sprite
billboardtype		camera
tailstep			10 0 .1 1000 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\Skill\Spoutanger\eff_spoutanger_handglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_spoutanger_handglow_01#
unittype			sprite
billboardtype		camera
tailstep			10 0 .1 1000 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\Skill\Spoutanger\eff_spoutanger_handglow_01_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_spoutanger_ring_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Spoutanger\eff_spoutanger_ring_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_spoutanger_ring_01#
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Reduction_Lashing\spin_violet#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_spoutanger_ring_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Spoutanger\eff_spoutanger_ring_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_spoutanger_ring_02#
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Spoutanger\eff_spoutanger_ring_02_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_spoutanger_ring_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Spoutanger\eff_spoutanger_ring_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_spoutanger_ring_03#
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Spoutanger\eff_spoutanger_ring_03_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_spoutanger_ring_04#
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Rashmenace\eff_rashmenace_dec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_spoutanger_ring_05#
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Reduction_Lashing\spin_violet#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_stone_a_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Cond\Stone\a_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_stone_a_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Cond\Stone\a_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_stone_a_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Cond\Stone\a_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_stone_b_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Cond\Stone\b_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_stone_b_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Cond\Stone\b_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_stone_b_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Cond\Stone\b_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_stone_c_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Cond\Stone\c_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_stone_c_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Cond\Stone\c_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_stone_c_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Cond\Stone\c_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_stone_d_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Cond\Stone\d_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_stone_d_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Cond\Stone\d_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_stone_d_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Cond\Stone\d_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_stone_e_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Cond\Stone\e_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_stone_e_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Cond\Stone\e_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_stone_e_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Cond\Stone\e_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_succubus_queen_att02_hand
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				7.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_squeen_lighting_boltpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_succubus_queen_eye
unittype			sprite
billboardtype		camera
tailstep			2 200 0 1000 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_squeen_light#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_sum_trans_lighting
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.500000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\Lightingchase\eff_lightingchase_readyspark_02.tpack
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_summonghost_bung_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\SummonGhost\eff_summonghost_bung_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_summonghost_floorwind_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\SummonGhost\eff_summonghost_floorwind_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_summonghost_floorwind_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\SummonGhost\eff_summonghost_floorwind_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_surffing
unittype			sprite
billboardtype		camera
tailstep			15 0 0.15 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ml_waterwheel_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_surffing_glow
unittype			sprite
billboardtype		camera
tailstep			15 0 0.15 600 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\monster\eff_ml_waterwheel_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_swd01
unittype			sprite
billboardtype		camera
tailstep			5 20 0 100 false
size				1.400000
backprint			false
disort				false
texturefile			Effect\Monster\eff_GoldDragon_att5_groundglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_swd_mag_body_circle
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_AWK_SOR_boomcircle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_talos_att05_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_talos_att05_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_talos_bodyglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_rantea_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_tarot
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att04_light01_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_tarot2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\monster\GuildMark_purple_point_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_tempestwing_light01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Tempestwing\eff_tempestwing_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_tempestwing_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Tempestwing\eff_tempestwing_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_thundersphere_circle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\ThunderSphere\eff_thundersphere_circle.tpack
blendtype			add
textureloop			increase
texanimtime			200
</effectdata>

<effectdata>		0
name				sp_thundersphere_circle_01_Sht
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
backprint			false
disort				false
texturefile			Effect\monster\dc_Dr_Knight_fin_Wave_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			200
</effectdata>

<effectdata>		0
name				sp_tolerance_bg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\BounceDefender\eff_bouncedefender_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_tores_bom_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Tores\eff_tores_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_tores_finish_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Tores\eff_tores_tg_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_tores_finish_ring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_athron_lighting_floorbome_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_trans03_floor
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Beares_att05_fire02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		1
name				sp_trans03_floor_2
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_att03_fireglow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_trans_2
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\eg_mainstone_small\eg_mainstone_small_fire_01_1.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_tripleattack_finish_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				6.000000
backprint			false
disort				false
texturefile			Effect\Skill\Tripleattack\eff_tripleattack_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_tripleattack_finish_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\Tripleattack\eff_tripleattack_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_tripleattack_finish_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\Tripleattack\eff_tripleattack_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_tripleravage_finish_bg
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\Tripleravage\eff_triple_finish_bg#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_tripleravage_ringwave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Skill\Tripleravage\eff_triple_ringwave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_tripleravagel_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Tripleravage\eff_triple_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_tripleravagel_glow_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Tripleravage\eff_triple_glow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_tripleravagel_glow_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Tripleravage\eff_triple_glow_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_tunder_smoke
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Deadspark\deadspark_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_tyrant_att01_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 ture
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_rantea_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_tyrant_att02_handglow01
unittype			sprite
billboardtype		camera
tailstep			15 0 .5 700 ture
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_rantea_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_tyrant_att03_ring01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Tyrant_att03_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_tyrant_ludni_eyeglow
unittype			sprite
billboardtype		camera
tailstep			15 0 .1 100 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Tyrant_Ludni_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_tyrant_ludni_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Tyrant_Ludni_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_tyrant_ludni_glow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Tyrant_Ludni_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_tyrant_ludni_ringwave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Eigendash\eigendash_finish_ringwave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_tyrant_stand_dec01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 ture
size				5.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Tyrant_Ludni_stand_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ungoliant_att02_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_marto_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ungoliant_att02_glow02
unittype			sprite
billboardtype		camera
tailstep			20 0 .25 500 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_marto_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ungoliant_eyeglow01
unittype			sprite
billboardtype		camera
tailstep			20 0 .05 500 false
size				0.200000
backprint			false
disort				false
texturefile			Effect\monster\eff_ungoliant_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ungoliant_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ungoliant_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_unicorn_black
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Savnock_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_uppercut_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Uppercut\eff_uppercut_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_vampiredance_finish_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_squeen_lighting_bome_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_vampiredance_finish_ring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_squeen_lighting_bome_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_vampiredance_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_squeen_lighting_boltpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_vampiredance_tg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Vampiredance\eff_vampiredance_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_vampiredance_tg02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_guardian_weaponglow01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_vassago_att01_01
unittype			sprite
billboardtype		camera
tailstep			5 0 .2 400 true
size				1.000000
backprint			true
disort				false
texturefile			Effect\monster\vassago_att01_sp_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_vassago_att01_remote
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			true
disort				false
texturefile			Effect\monster\vassago_att01_sp_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_vassago_att01_ring
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.700000
backprint			false
disort				false
texturefile			Effect\monster\vassago_att01_ring#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_vassago_att02_mark
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.500000
backprint			false
disort				false
texturefile			Effect\monster\vassago_att02_mark_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_vehicle_unicorn_horn
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_body_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_venomlight_shot_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\VenomLight\eff_venomlight_shot_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_verdia_att01_tg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_esimed_monglow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_verdia_att02_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_lizard_04_att01_stonering_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_verdia_att03_glow01
unittype			sprite
billboardtype		camera
tailstep			20 0 .2 1000 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\mon_lizardmanC_attglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_verdia_att03_glowdec01
unittype			sprite
billboardtype		carpet
tailstep			20 0 .2 1000 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_verdia_att03_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_verdia_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\furcas_att2_glow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_verdia_con_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_verdia_att03_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_verdia_eyeglow01
unittype			sprite
billboardtype		camera
tailstep			10 0 .02 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_pet04_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_verdia_glow01
unittype			sprite
billboardtype		camera
tailstep			10 0 .02 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_maneuver_att01_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_vergin_ghost_eyeglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.400000
backprint			false
disort				false
texturefile			Effect\monster\eff_ducemable_eyelight.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_vigorcry_bg_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\Vigorcry\eff_vigocry_sp_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_vigorcry_finish_ring_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Vigorcry\eff_vigocry_finish_ring_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_vigorcry_finish_ring_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\Vigorcry\eff_vigocry_finish_ring_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_violentgale_ani_01
unittype			sprite
billboardtype		camera
tailstep			5 0 .3 500 false
size				0.800000
backprint			false
disort				false
texturefile			Effect\Skill\Violentgale\eff_violentgale_ani_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_violentgale_bg
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				5.000000
backprint			false
disort				false
texturefile			Effect\Skill\Violentgale\eff_violentgale_bg_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_violentgale_black_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att06_shout01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_violentgale_eyeglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
backprint			false
disort				false
texturefile			Effect\Skill\Violentgale\eff_violentgale_eyeglow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_violentgale_finish_bg
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Skill\Violentgale\eff_violentgale_finish_bg.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_violentgale_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Violentgale\eff_violentgale_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_violentgale_handglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Violentgale\eff_violentgale_handglow_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_violentgale_horn_eyeglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Violentgale\eff_violentgale_horn_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_violentgale_ringwave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.500000
backprint			false
disort				false
texturefile			Effect\Skill\Violentgale\eff_violentgale_ringwave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_visionblade_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Visionblade\eff_visionblade_weaponglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_visionblade_weaponglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Visionblade\eff_visionblade_weaponglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_vitaldrain_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Vitaldrain\eff_vital_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_war_awk_02_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_war_awk_02_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_war_awk_02_glow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_war_awk_02_glow02#dds.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_waterdra
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_calina_light01_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_waterelemental_att02_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
backprint			false
disort				false
texturefile			Effect\monster\cetus_berserker_att02_sp02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_weirnom_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				5.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_brigand_att03_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_weistchop_bodyglow
unittype			sprite
billboardtype		camera
tailstep			20 0 .4 500 false
size				2.000000
backprint			true
disort				false
texturefile			Effect\Skill\Wristchop\eff_weistchop_08#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_weistchop_finish_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Wristchop\eff_weistchop_07#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_white
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_white.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_white_01#
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\white_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_white_cow
unittype			sprite
billboardtype		camera
tailstep			15 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\circle02_white.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_wildbash_electric
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\Wildbash\eff_wildbash_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_wildbash_electric_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Wildbash\eff_wildbash_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_wildslash_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att06_bodyring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_wildslash_ring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_die_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_windstrike_glow01
unittype			sprite
billboardtype		camera
tailstep			10 0 .2 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_imago_att01_tg#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_windstrike_glow01_sht
unittype			sprite
billboardtype		camera
tailstep			10 0 .2 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_imago_att01_tg#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_windstrike_glow02
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_imago_att01_tg#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_windstrike_glow02_sht
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_imago_att01_tg#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_windstrike_glow03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_imago_att01_tg#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_windstrike_glow03_red
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_imago_att01_tg#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_witch_att1_ball_B
unittype			sprite
billboardtype		camera
tailstep			30 0 0 150 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blue.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_witch_att1_ball_G
unittype			sprite
billboardtype		camera
tailstep			30 0 0 150 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_green.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_witch_att1_ball_R
unittype			sprite
billboardtype		camera
tailstep			30 0 0 150 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_witch_ring
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_imago_ring2#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_wound_healing_bak
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.000000
backprint			false
disort				false
texturefile			Effect\Skill\Wounfhealing\eff_woundhealing_bak_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_wound_healing_finish_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\Wounfhealing\eff_woundhealing_bak_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_wound_healing_finish_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\Wounfhealing\eff_woundhealing_dec_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_wsu_awk_02_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_wsu_awk_02_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_wsu_awk_eyeglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\con_wsu_awk\eff_wsu_awk_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_wsu_win_lightglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\WSU_EQU_WIN02\eff_wsu_win_lightglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_wsu_winglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_achmagi_die_dec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_xmas_red
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_xmas_red2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_red2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_xmas_yellow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_yellow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_yellow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_yellow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_yellow2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_yellow2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_yellow3
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.100000
backprint			false
disort				false
texturefile			Effect\monster\eff_yellow2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_yellow4
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
backprint			false
disort				false
texturefile			Effect\monster\yellow_light02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_yellow_hand
unittype			sprite
billboardtype		camera
tailstep			20 0 0.1 600 false
size				1.200000
backprint			false
disort				false
texturefile			Effect\monster\eff_yellow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

</cate>

<cate> 2
# -------------------------- DECAL ------------------------- #
<effectdata>		0
name				dc_16th_glow
unittype			decal
size				1.000000
texturefile			Effect\monster\Yellow_glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_16th_ring
unittype			decal
size				1.000000
texturefile			Effect\monster\eg_mainstone_small\eg_mainstone_yellow_wingsmoke_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_18th_tal01
unittype			decal
size				0.500000
texturefile			Effect\18th_tal01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_18th_tal02
unittype			decal
size				0.500000
texturefile			Effect\18th_tal02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_18th_tal03
unittype			decal
size				0.500000
texturefile			Effect\18th_tal03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_18th_tal04
unittype			decal
size				0.500000
texturefile			Effect\18th_tal04.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_1_Environs_C_Crack_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_wolffire_crack02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_1_Environs_C_Wave_01
unittype			decal
size				1.000000
texturefile			Effect\monster\dc_Dr_Knight_fin_Wave_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_1_Environs_Fin_Shadow
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_kamat_att03_remote_black01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_1_furybless
unittype			decal
size				1.000000
texturefile			Effect\monster\06#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Abid_crack_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_wolffire_crack01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Abid_crack_02
unittype			decal
size				1.000000
texturefile			Effect\monster\mon_g_horace_att01_crack02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_AeralWind_crack
unittype			decal
size				1.000000
texturefile			Effect\monster\decal_red_crack#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_AeralWind_wave
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_lava_dec02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Aid_Rush_Spin
unittype			decal
size				1.000000
texturefile			Effect\Skill\Aid_Rush\Aid_Rush_Skrew_bottom#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Atolloge_Crack
unittype			decal
size				1.000000
texturefile			Effect\monster\mon_a_immotal_crack01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Atolloge_Wave
unittype			decal
size				1.000000
texturefile			Effect\Skill\Atolloge\Atolloge_Wave.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Betula_Ent_black_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Savnock_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Betula_Ent_crack_01
unittype			decal
size				1.000000
texturefile			Effect\monster\decal_red_crack.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Betula_Ent_jin_01
unittype			decal
size				1.000000
texturefile			Effect\skill\DarkStrike\eff_DarkStrike_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Betula_Ent_red_01
unittype			decal
size				1.000000
texturefile			Effect\monster\Ancient_Magician_Soul_glow.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Bisar_Bom
unittype			decal
size				1.000000
texturefile			Effect\Skill\Bisar\dc_Bisar_Bom#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Bisar_wave
unittype			decal
size				1.000000
texturefile			Effect\Skill\Bisar\Bisar_wave.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Blastro_Crack
unittype			decal
size				1.000000
texturefile			Effect\Skill\Blastro\Blastro_Crack.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Blastro_Spark_Wave_1
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ungoliant_die_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Blicade_Jin_01
unittype			decal
size				1.000000
texturefile			Effect\monster\Music_jin_02_purple#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Blicade_finish_ground_01
unittype			decal
size				1.000000
texturefile			Effect\monster\04_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Blicade_ground_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Warriorboss_att2_floorglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Blicade_ground_02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Arill_momglow_01_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Blicade_ground_black_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Savnock_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Blind_ground_Jin_01
unittype			decal
size				1.000000
texturefile			Effect\skill\shadowrevenge\eff_shadowrevenge_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Blind_ground_Jin_02
unittype			decal
size				1.000000
texturefile			Effect\skill\Lillish\Lillish_Jin_Inner#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Blind_ground_black_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_mebusta_die_black_decal.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Blind_ground_black_02
unittype			decal
size				1.000000
texturefile			Effect\monster\06_black#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Blind_ground_blue_01
unittype			decal
size				1.000000
texturefile			Effect\monster\06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Blrist_finish_dc_01
unittype			decal
size				1.000000
texturefile			Effect\monster\ARC_AWK_02_Yellow_Glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Blrist_finish_dc_02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_C_Infector_mod_ringwave.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Blrist_ground_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_jewel_ground_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Blrist_ground_02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Event_mob01_dieboompat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Blrist_ground_03
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_music_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Blrist_ground_04
unittype			decal
size				1.000000
texturefile			Effect\monster\ARC_AWK_02_Yellow_Glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_BoneShard_boom_01
unittype			decal
size				1.000000
texturefile			Effect\monster\04_red#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_BoneShard_tornado_01
unittype			decal
size				2.000000
texturefile			Effect\Portal\FB_blackhole#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Brake_run_Wave
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Beares_first_sp02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_C_Infector_Dust_Wave
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Event_mob01_dieboompat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_C_Infector_att2_Crack
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_cherubim_att02_dec01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_C_Infector_att3_Wave_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_guardian_att04_remote_decring01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Cancimo_Mzone_Wave
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_squeen_lighting_bome_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Cancimo_Mzone_add
unittype			decal
size				1.000000
texturefile			Effect\Skill\Cancimo\Cancimo_Mzone_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Carna_ground_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Savnock_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Carna_ground_02
unittype			decal
size				1.000000
texturefile			Effect\monster\D_Knight_Solder_att1_Smoke_Wave_sht#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Carna_ground_03
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_khagacell_stand_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Carna_ground_04
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_khagacell_stand_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Chircon_buff_wave
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Harold_piercecircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Clustia_ground_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_16th_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Clustia_ground_02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ancient_soul_die_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Clustia_ground_black
unittype			decal
size				5.000000
texturefile			Effect\monster\eff_mebusta_die_black_decal#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Clustia_jin_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_musicjin_yellow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Clustia_jin_01_1
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_musicjin_yellow_01_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Crash_Attact_ground_01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Batsum\eff_batsummon_blackfloor_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Crash_Attact_ground_02
unittype			decal
size				1.000000
texturefile			Effect\monster\decal_violet#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Crash_Attact_ground_03
unittype			decal
size				1.000000
texturefile			Effect\monster\04_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Crash_Attact_ground_04
unittype			decal
size				1.000000
texturefile			Effect\monster\Devillipit_att2_decal.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Crash_Defense_dec_01
unittype			decal
size				3.000000
texturefile			Effect\monster\sor_gma_jin#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Crash_Defense_dec_02
unittype			decal
size				1.500000
texturefile			Effect\monster\house_man_jin.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Crash_Defense_dec_03
unittype			decal
size				5.000000
texturefile			Effect\Skill\Recover\eff_recover_dec_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Crash_Defense_dec_04
unittype			decal
size				5.000000
texturefile			Effect\Skill\Recover\eff_recover_dec_04#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Creed_ground_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_reiden_floorglow_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Creed_ground_02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_carcer_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Creed_ground_03
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_blest_wield03_dec01_P#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Culpierd_Fin_Dark_Wave
unittype			decal
size				1.000000
texturefile			Effect\monster\D_Knight_Solder_att1_Dark_Circle.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Curse_C_Fin_Bom_Crack
unittype			decal
size				1.000000
texturefile			Effect\monster\lighting_bom_crack.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Curse_C_Fin_Wave_01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Curse_Circle\sp_1_Curse_Circle_Gather_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Curse_Circle_Shadow
unittype			decal
size				1.000000
texturefile			Effect\monster\dc_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Curse_Circle_Shot_Wave
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_lava_dec02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_D_Knight_Def_att2_Jul_Dec
unittype			decal
size				1.000000
texturefile			Effect\monster\D_Knight_Defender_att2_Jul_Dec.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_D_Knight_Solder_att2_mod
unittype			decal
size				1.000000
texturefile			Effect\monster\Infector_Lav_att3_Shadow.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_D_Knight_Solder_bottom_m
unittype			decal
size				1.000000
texturefile			Effect\monster\D_Knight_Solder_att1_Smoke_Wave#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Dellamo_Mzone
unittype			decal
size				1.000000
texturefile			Effect\Skill\Dellamo\Dellamo_Mzone_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Dellamo_Mzone_2
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Magicboss_att5_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Detecting_ground_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_gavian_tribune_att02_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Detecting_ground_02
unittype			decal
size				1.000000
texturefile			Effect\Skill\DeathChuckle\eff_DeathChuckle_jin_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Detecting_ground_black_01
unittype			decal
size				1.000000
texturefile			Effect\monster\06_black#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Diskalo_Bottom_Wave_1
unittype			decal
size				1.000000
texturefile			Effect\Skill\Diskalo\Diskalo_Bottom_Wave_1#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Diskalo_Bottom_Wave_2
unittype			decal
size				1.000000
texturefile			Effect\monster\Devillipit_att1_expol#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Dr_Knight_CRS_Arrow_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Harold_att3glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Dr_Knight_CRS_Bom_Glow
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_GoldDragon_att5_groundglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Dr_Knight_att3_Crack
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_kadirune_att06_dec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Dr_Knight_fin_Wave_01
unittype			decal
size				1.000000
texturefile			Effect\monster\dc_Dr_Knight_fin_Wave_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Drabiss_Acher_att03_glow01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ice_kamat_stand_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Drabiss_Acher_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Warrior_die_symbol01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Drabiss_Acher_midus_att02_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_talos_att04_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Drabiss_Acher_midus_att03_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\vassago_att02_tg_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Drabiss_Acher_supero_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\mon_figura_dieboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Drabiss_Acher_supero_dec02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_bonheur_att04_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Drabiss_Acher_supero_remote_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_att01_tg02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Drabiss_Acher_supero_remote_dec02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Warrior_att02_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Drabiss_Warrior_att02_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_poseidon_shot_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Drabiss_Warrior_att02_dec02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ice_drako_att01_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Drabiss_Warrior_att02_dec03
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ice_kamat_att03_remote_black01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Drabiss_Warrior_att02_dec04
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Warrior_att02_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Drabiss_Warrior_att03_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Warrior_att03_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Drabiss_Warrior_att03_symbol01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Warrior_att03_symbol01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Drabiss_Warrior_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Drabiss_Warrior_die_symbol01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Warrior_die_symbol01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Dryad
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_blest_wield02_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Duporun_con_1
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_garvian_equites_circle2#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Elf_As_Groy_Remote
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_GoldDragon_att5_groundglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Elf_As_Groy_Remote_sht
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_GoldDragon_att5_groundglow_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Elf_assulter_crack
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_kadirune_att02_dec01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Empress_Schiff_Gather
unittype			decal
size				1.000000
texturefile			Effect\Skill\Empress_Schiff\dc_1_Empress_Schiff_Gather#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Empress_Schiff_Hit
unittype			decal
size				1.000000
texturefile			Effect\Skill\Empress_Schiff\dc_1_Empress_Schiff_Hit.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Empress_Schiff_Remote_1
unittype			decal
size				1.000000
texturefile			Effect\Skill\Empress_Schiff\dc_1_Empress_Schiff_Remote_1.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Energy_shock_Wave_1
unittype			decal
size				1.000000
texturefile			Effect\monster\D_Knight_Solder_att1_Dark_Circle.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Energy_shock_Wave_2
unittype			decal
size				1.000000
texturefile			Effect\monster\D_Knight_Solder_att1_Wave_m#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Environs_C_Spin_01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Environs_Chu\dc_1_Environs_Chu_Spin_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Eolly_cursefield
unittype			decal
size				1.000000
texturefile			Effect\Skill\Cursefield\cursefield_ground03.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Erido_Crack_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_wolffire_crack02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Erido_Crack_02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_selias_att02_crack01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Erido_Crack_03
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_selias_att01_tg02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Erido_Crack_04
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_serpens_caude_dec_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Erido_ground_01
unittype			decal
size				5.000000
texturefile			Effect\monster\eff_Arill_momglow_01_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Erido_ground_02
unittype			decal
size				2.000000
texturefile			Effect\monster\Music_jin_03_purple#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Erido_ground_03
unittype			decal
size				3.000000
texturefile			Effect\eff_win_arca_up_jin_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Erido_ground_04
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Arill_momglow_01_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Escana_black_01
unittype			decal
size				1.000000
texturefile			Effect\monster\dc_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Escana_purple_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_achmagi_die_dec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Excranose_Bottom_Modul
unittype			decal
size				1.000000
texturefile			Effect\monster\Infector_Lav_att3_Shadow.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Excranose_Dark
unittype			decal
size				1.000000
texturefile			Effect\Skill\Excranose\dc_1_Excranose_Dark.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Excranose_Finish_Field
unittype			decal
size				1.000000
texturefile			Effect\Skill\Excranose\dc_1_Excranose_Finish_Field.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Explode_Crack_1
unittype			decal
size				1.000000
texturefile			Effect\Skill\Explode\dc_Explode_Crack_1.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Explode_Crack_2
unittype			decal
size				1.000000
texturefile			Effect\Skill\Explode\dc_Explode_Crack_2.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Explode_Crack_2_sht
unittype			decal
size				1.000000
texturefile			Effect\Skill\Explode\dc_Explode_Crack_2_sht.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Explode_Dust_Wave
unittype			decal
size				1.000000
texturefile			Effect\monster\D_Knight_Solder_att1_Dark_Circle.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Explode_Rmt_Crack_1
unittype			decal
size				1.000000
texturefile			Effect\Skill\Explode\dc_1_Explode_Rmt_Crack_1.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Explode_Rmt_Hit_wave
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_fogery_08#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Fast_Esten_Mzone_01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Fast_Esten\Fast_Esten_Mzone_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Fast_Esten_Mzone_02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Fast_Esten\Fast_Esten_Mzone_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Force_Eil_WP_Glow
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_achmagi_die_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Forward_twist_Bom
unittype			decal
size				1.000000
texturefile			Effect\Skill\Forward_twist\Forward_twist_Bom.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Forward_twist_Wave
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_bonheur_att04_light02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Giant_Eris_bom_dark
unittype			decal
size				3.000000
texturefile			Effect\monster\mon_g_horace_att01_crack02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Giant_Eris_dark_01
unittype			decal
size				6.000000
texturefile			Effect\monster\fisthrom_light#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1500
</effectdata>

<effectdata>		0
name				dc_Giant_Eris_dark_03
unittype			decal
size				4.000000
texturefile			Effect\monster\fisthrom_light_03#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1500
</effectdata>

<effectdata>		0
name				dc_Giant_Eris_ground_curse
unittype			decal
size				6.000000
texturefile			Effect\monster\Giant_Eris_ground_curse#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
</effectdata>

<effectdata>		0
name				dc_Giant_Eris_ground_dark
unittype			decal
size				6.000000
texturefile			Effect\monster\Giant_Eris_ground_curse#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1500
</effectdata>

<effectdata>		0
name				dc_Giant_Eris_ground_ice
unittype			decal
size				6.000000
texturefile			Effect\monster\Giant_Eris_ground_ice#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
</effectdata>

<effectdata>		0
name				dc_Grangd_Tena_crack_01
unittype			decal
size				1.000000
texturefile			Effect\Skill\JumpingCrash\eff_jumping_crack_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Grangd_Tena_crack_02
unittype			decal
size				1.000000
texturefile			Effect\Skill\JumpingCrash\eff_jumping_crack_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Grangd_Tena_ground_01
unittype			decal
size				1.000000
texturefile			Effect\monster\dc_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Grangd_Tena_jin_01
unittype			decal
size				1.000000
texturefile			Effect\skill\servantdefend\eff_servantdefend_jin_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Grangd_Tena_jin_02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_BAR_BoneShard_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Haechi_Lure_explode_01
unittype			decal
size				1.000000
texturefile			Effect\monster\D_Knight_Solder_att1_Smoke_Wave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Haechi_Lure_ground_01
unittype			decal
size				1.000000
texturefile			Effect\monster\circle02_darkblue_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Haechi_Lure_ground_02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_blest_wield03_dec03#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Haechi_Lure_ground_03
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Arill_momglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Haechi_Lure_ground_04
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Arill_die_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Haechi_Lure_jin_01
unittype			decal
size				1.000000
texturefile			Effect\monster\musicnote_jin_01_2#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Hell_Pyron_Magma
unittype			decal
size				0.500000
texturefile			Effect\monster\eff_Beares_first_motion_dec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Hell_Pyron_Magma_blue
unittype			decal
size				0.500000
texturefile			Effect\monster\eff_maneuver_die_blacksmoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Hell_Pyron_Magma_ice
unittype			decal
size				0.500000
texturefile			Effect\Monster\eff_Beares_first_motion_dec01_ice#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Hell_Pyron_att4_Gather
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Hell_Pyron_Dark_Circle.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Hoverboard_Glow
unittype			decal
size				1.000000
texturefile			Effect\monster\mon_clay_decal#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Inart_Probe_crack
unittype			decal
size				1.500000
texturefile			Effect\monster\eff_bifrons_att05_remote_crack01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Infector_Lav
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_meredeo_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Infector_Lav_DarkBottom
unittype			decal
size				1.000000
texturefile			Effect\monster\Infector_Lav_att2_DarkBottom.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Infector_Lav_att3_Shadow
unittype			decal
size				1.000000
texturefile			Effect\monster\Infector_Lav_att3_Shadow.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Infector_Lav_att4_Wave
unittype			decal
size				1.000000
texturefile			Effect\monster\Infector_Lav_att3_SoundWave#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Inital_ground_01
unittype			decal
size				1.000000
texturefile			Effect\monster\blackhole.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Inital_ground_02
unittype			decal
size				1.000000
texturefile			Effect\monster\circle_violet.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Inspace_crack_ground
unittype			decal
size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_att3_crack_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_K_Uray_Skrew_Bottom
unittype			decal
size				1.000000
texturefile			Effect\monster\K_Uray_Skrew_Bottom#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_LIL_focusing_ground
unittype			decal
size				1.000000
texturefile			Effect\monster\04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Lillish_Crack
unittype			decal
size				10.000000
texturefile			Effect\monster\eff_selias_att02_crack01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Lillish_Jin_Inner
unittype			decal
size				6.500000
texturefile			Effect\Skill\Lillish\Lillish_Jin_Inner#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Lillish_Jin_Outer
unittype			decal
size				8.500000
texturefile			Effect\Skill\Lillish\Lillish_Jin_outer.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Lillish_dec02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Lillish\Lillish_dec02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Luminous
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Magicboss_att8_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Arcteryl_Crack_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_wolffire_crack01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Arcteryl_Explode_01
unittype			decal
size				1.000000
texturefile			Effect\monster\D_Knight_Solder_att1_Smoke_Wave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Arcteryl_Explode_02
unittype			decal
size				1.000000
texturefile			Effect\monster\D_Knight_Solder_att1_Wave_m#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Arcteryl_Explode_03
unittype			decal
size				1.000000
texturefile			Effect\monster\D_Knight_Solder_att1_Dark_Circle.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Arcteryl_ground_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_achmagi_die_dec02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Arcteryl_ground_02
unittype			decal
size				1.000000
texturefile			Effect\monster\dc_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Arcteryl_ring_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Mag_Creeper_att2_boomcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Arcteryl_ring_02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Tempus_att4_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Enboyzer_Explode_01
unittype			decal
size				1.000000
texturefile			Effect\monster\D_Knight_Solder_att1_Smoke_Wave_sht#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Enboyzer_Explode_02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Artichoke_att1spark_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Enboyzer_ground_01
unittype			decal
size				1.000000
texturefile			Effect\monster\Drabiss_HIL_Standbody_glow#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Ensiz_ground_01
unittype			decal
size				1.000000
texturefile			Effect\monster\06_red#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Ensiz_ground_02
unittype			decal
size				1.000000
texturefile			Effect\monster\MAL_Heround_Rotate_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Erabel_ground_01
unittype			decal
size				1.000000
texturefile			Effect\monster\Drabiss_HIL_Standbody_glow02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Graminous_Lv1_Explode_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_garvian_equites_circle3#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Graminous_Lv1_ground_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_blest_wield03_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Guilade_Explode_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_elias_att03_light_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Guilade_ground_01
unittype			decal
size				1.000000
texturefile			Effect\Skill\InfectedEarth\eff_infectedearth_hack_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Hella_Crack_01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Explode\dc_Explode_Crack_2.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Hella_Explode_01
unittype			decal
size				1.000000
texturefile			Effect\monster\04#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Hella_ground_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_black1.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Hemor_ground_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Magicboss_att8_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Hemor_ground_02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Hell_Pyron_Dark_Circle.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Hemor_ground_03
unittype			decal
size				1.000000
texturefile			Effect\monster\06_black#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Heround_Explode_01
unittype			decal
size				1.000000
texturefile			Effect\monster\mon_lizardS_att1boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Heround_Explode_02
unittype			decal
size				1.000000
texturefile			Effect\monster\Drabiss_HIL_att6_twirl#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Heround_Rotate_01
unittype			decal
size				1.000000
texturefile			Effect\monster\MAL_Heround_Rotate_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Heround_ground_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Effroi_att03_glow01_R#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Heround_ground_02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_att03_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Hind_ground_01
unittype			decal
size				1.500000
texturefile			Effect\monster\eff_Mag_Creeper_headglow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Karpers_Explode_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Artichoke_att1spark_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Karpers_ground_01
unittype			decal
size				1.000000
texturefile			Effect\monster\blue_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Karpers_ground_02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_blue4_1.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Pytron_explode_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_drako_att02_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Pytron_ground_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ancient_knight_soul_stand_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Pytron_ground_02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_GoldDragon_att5_groundglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Pytron_ground_03
unittype			decal
size				1.000000
texturefile			Effect\monster\D_Knight_Solder_att1_Dark_Circle_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Rauta_Rotate_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Magicboss_att5_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Rauta_ground_01
unittype			decal
size				1.000000
texturefile			Effect\monster\06#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Rimdrow_Ring_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Artichoke_att1bung_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Rimdrow_ground_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_infectedearth_hack_04#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Rimdrow_ground_02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_carcer_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Rimdrow_ground_03
unittype			decal
size				1.000000
texturefile			Effect\monster\blue_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Ruatie_Smoke_01
unittype			decal
size				1.000000
texturefile			Effect\monster\D_Knight_Solder_att1_Smoke_Wave_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Ruatie_ground_01
unittype			decal
size				1.000000
texturefile			Effect\monster\06_black#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Statie_Explode_01
unittype			decal
size				1.000000
texturefile			Effect\monster\EM_18th_bom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Statie_boom_01
unittype			decal
size				1.000000
texturefile			Effect\monster\Circle_Wave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Statie_ground_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_black1.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Twinus_Explode_01
unittype			decal
size				1.000000
texturefile			Effect\monster\MAL_eff_C_Infector_mod_ringwave_1.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Twinus_Explode_02
unittype			decal
size				1.000000
texturefile			Effect\monster\MAL_eff_Drabiss_Acher_att01_tg02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Twinus_Explode_03
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_D_Dialysis_att1_fin_bom_R#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Twinus_Lv1_Blackhole_01
unittype			decal
size				1.000000
texturefile			Effect\monster\MAL_blackhole.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Twinus_Rotate_01
unittype			decal
size				1.000000
texturefile			Effect\monster\MAL_eff_Drabiss_Warriorboss_att2_floorglow_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_M_Rage_1
unittype			decal
size				1.000000
texturefile			Effect\Skill\Medness_Rage\dc_1_Medness_Rage_1#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_M_Rage_2
unittype			decal
size				1.000000
texturefile			Effect\monster\D_Knight_Solder_att1_Smoke_Wave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_M_Rage_3
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_cherubim_att02_dec01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_M_Rage_4
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_glow01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Magunorin_Wave
unittype			decal
size				1.000000
texturefile			Effect\Skill\Magunorin\Magunorin_B_Wave#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Menta_1
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Warriorboss_att2_floorglow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Menta_2
unittype			decal
size				1.000000
texturefile			Effect\Skill\Menta\Menta_dec_Wave.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Meteo_Force
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_bifrons_att05_remote_crack01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Mitera_Fieldboss01_Crack_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_selias_att02_crack01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Mitera_Fieldboss01_Crack_02
unittype			decal
size				1.000000
texturefile			Effect\monster\decal_red_crack.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Mitera_Fieldboss01_Jin_01
unittype			decal
size				1.000000
texturefile			Effect\monster\pet_TempleBOSS01_jin.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Mitera_Fieldboss01_ground_01
unittype			decal
size				1.100000
texturefile			Effect\monster\06_black#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Mitera_Fieldboss01_ground_BL
unittype			decal
size				1.100000
texturefile			Effect\monster\dc_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Mortal_ground_01
unittype			decal
size				1.000000
texturefile			Effect\monster\D_Knight_Solder_att1_Smoke_Wave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Mortal_ground_02
unittype			decal
size				1.000000
texturefile			Effect\monster\cetus_berserker_att02_sp.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Mortal_yellow_01
unittype			decal
size				2.000000
texturefile			Effect\monster\eff_yellow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Murcia_Mzone
unittype			decal
size				1.000000
texturefile			Effect\Skill\Murcia\Murcia_Mzone_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_NPC_DOLA_Mzone
unittype			decal
size				1.000000
texturefile			Effect\monster\NPC_DOLA_Mzone#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_NUTE_Poison_field_Wave
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ungoliant_att02_bom03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_NUTE_Poison_field_mod
unittype			decal
size				1.000000
texturefile			Effect\monster\Infector_Lav_att2_DarkBottom.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_NUTE_att2
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_guardian_att04_remote_decring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			10
</effectdata>

<effectdata>		0
name				dc_Nuclear_Crack
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_bifrons_att05_remote_crack01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Obortan_2_Wave_1
unittype			decal
size				1.000000
texturefile			Effect\Skill\Obortan_2\Obortan_2_Wave_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Obortan_2_Wave_2
unittype			decal
size				1.000000
texturefile			Effect\Skill\Obortan_2\Obortan_2_Wave_2#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Opunrazy_action04
unittype			decal
size				2.000000
texturefile			Effect\Skill\Opunrazy\Opunrazy_tripleattack_06_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Opunrazy_att03_black
unittype			decal
size				5.000000
texturefile			Effect\Skill\Opunrazy\Opunrazy_att03_dec_black.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Opunrazy_att03_dec01
unittype			decal
size				5.000000
texturefile			Effect\Skill\Opunrazy\Opunrazy_att03_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Opunrazy_att03_dec03
unittype			decal
size				5.000000
texturefile			Effect\Skill\Opunrazy\Opunrazy_att03_dec03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Opunrazy_att03_remote01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Opunrazy\Opunrazyatt04_dec02#_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Opunrazy_att03_remote02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Opunrazy\Opunrazy_att03_remote_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Opunrazy_att03_remote03
unittype			decal
size				1.000000
texturefile			Effect\Skill\Opunrazy\Opunrazy_att03_remote_dec03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Opunrazy_att03_remote04
unittype			decal
size				1.000000
texturefile			Effect\Skill\Opunrazy\Opunrazy_att03_remote_dec04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Opunrazy_att04_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Opunrazy\Opunrazyatt03_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Opunrazy_att04_dec02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_selias_att02_crack01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Opunrazy_dec02
unittype			decal
size				4.000000
texturefile			Effect\Skill\Opunrazy\Opunrazyatt04_dec02#_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Opunrazy_explode
unittype			decal
size				1.000000
texturefile			Effect\Skill\Cursefield\cursefield_explode_decal.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Opunrazy_floor
unittype			decal
size				2.000000
texturefile			Effect\Skill\Batsum\eff_batsummon_blackfloor_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Opunrazy_flowglow_01
unittype			decal
size				1.500000
texturefile			Effect\Skill\HealthSpirit\eff_AirSpirit_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Opunrazy_green_modulate
unittype			decal
size				2.000000
texturefile			Effect\monster\Ophiuchus_decal.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Piross_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\D_Knight_Solder_att1_Smoke_Wave_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Piross_ground_01
unittype			decal
size				1.000000
texturefile			Effect\monster\dc_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Piross_rotate_01
unittype			decal
size				1.000000
texturefile			Effect\eff_win_arca_up_jin_2#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Piross_wave_01
unittype			decal
size				2.000000
texturefile			Effect\monster\eff_Drabiss_warriorboss_att6_jinglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Piu_Velos_Wave
unittype			decal
size				1.000000
texturefile			Effect\Skill\Piu_Velos\Piu_Velos_Bottom_Wave#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Popyrus_Rmt_Crack_1
unittype			decal
size				0.900000
texturefile			Effect\Skill\Popyrus\Popyrus_Rmt_Crack_1.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Popyrus_dec01#
unittype			decal
size				1.000000
texturefile			Effect\Skill\Popyrus\Popyrus_att05_fire01_dark#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Poterbar_Wave_1
unittype			decal
size				1.000000
texturefile			Effect\Skill\Poterbar\Poterbar_Wave_1#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Poterbar_Wave_2
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Yogshield_att2_wind_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Power_Seal_Crack
unittype			decal
size				1.000000
texturefile			Effect\monster\cetus_berserker_decal_att02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Power_Seal_Wave
unittype			decal
size				1.000000
texturefile			Effect\monster\ringwave03_red#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Pronteim_Wave
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Beares_first_sp02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Pronteim_Wave_1
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Beares_first_sp03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Pronteim_Wave_blue
unittype			decal
size				1.000000
texturefile			Effect\Monster\eff_Beares_first_sp01_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_RH_Meteo_Crack
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_RH_Meteo_Stone_decal.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_RH_Meteo_Crack_blue
unittype			decal
size				1.000000
texturefile			Effect\Monster\eff_RH_Meteo_Stone_decal_blue.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_RH_Meteo_Ring
unittype			decal
size				1.000000
texturefile			Effect\monster\mon_Filatus_N_floorjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_RH_Meteo_target
unittype			decal
size				1.000000
texturefile			Effect\eff_target.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_RID_BlackRabbit_space01
unittype			decal
size				1.500000
texturefile			Effect\monster\P_Rosea_att5_Mzone_256#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_RID_BlackRabbit_space02
unittype			decal
size				2.000000
texturefile			Effect\monster\eff_khagacell_power_ring02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Rabat_Julrin_2_Crack_1
unittype			decal
size				1.000000
texturefile			Effect\Skill\Rabat_Julrin_2\Rabat_Julrin_2_Crack_1.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Rabat_Julrin_2_Crack_2
unittype			decal
size				1.000000
texturefile			Effect\Skill\Rabat_Julrin_2\Rabat_Julrin_2_Crack_2.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Rabbit_run_left
unittype			decal
size				1.000000
texturefile			Effect\FootPrint\vehicle\rabbit_run_footprint.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Ragesplit_crack
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_elipse_crack01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Rainier_crack
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_selias_att02_crack01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Rainier_start_ground
unittype			decal
size				1.000000
texturefile			Effect\Monster\06#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Recall_ground_01
unittype			decal
size				1.000000
texturefile			Effect\monster\Brick_GoldDragon_jin_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Recicyon_BottomWave
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_talos_att05_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Recovery_ground_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_musicjin_red_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Recovery_ground_02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_musicjin_red_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Recovery_ground_03
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_att03_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Recovery_ground_04
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_venomlight_ellow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Regris_Ground
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_tyrnat_att02_remote_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Regris_Ground_Wave
unittype			decal
size				1.000000
texturefile			Effect\monster\dc_Dr_Knight_fin_Wave_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Regris_buff
unittype			decal
size				1.000000
texturefile			Effect\Skill\Regris\dc_Regris_buff#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Resca_crack01
unittype			decal
size				1.000000
texturefile			Effect\monster\crack_yellow#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Rintsor_1
unittype			decal
size				1.000000
texturefile			Effect\monster\mon_lizardman_captain_att2circle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Rotanas_gather
unittype			decal
size				2.000000
texturefile			Effect\monster\green_decal.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Rotanas_glow
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_bifrons_att05_remote_jean02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ShardPiece_ground_01
unittype			decal
size				1.000000
texturefile			Effect\monster\06_red#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ShardPiece_ground_02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_C_Infector_mod_ringwave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Sibillim_Crack
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Harold_crack_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Sibillim_Crack_1
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Harold_crack_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Sibillim_Crack_blue
unittype			decal
size				1.000000
texturefile			Effect\Monster\crack_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Sibillim_Crack_blue_kast
unittype			decal
size				2.000000
texturefile			Effect\Monster\crack_blue#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Spin_Force
unittype			decal
size				1.000000
texturefile			Effect\Skill\Spin_Force\dc_Spin_Force.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Sporjar_Poison_1
unittype			decal
size				1.000000
texturefile			Effect\Skill\Sporjar\Sporjar_Poison_decal_1.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Sporjar_Poison_2
unittype			decal
size				1.000000
texturefile			Effect\Skill\Sporjar\Sporjar_Poison_decal_2.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Suit_ground_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ancient_knight_soul_stand_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Terasmagic_red
unittype			decal
size				1.500000
texturefile			Effect\Skill\Terasmagic\Terasmagic_decal#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Toris_W_Remote_crack
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_bifrons_att02_crack01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Toris_W_crack
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_melias_att02_crack01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Tunreis_2_Ringwave
unittype			decal
size				1.000000
texturefile			Effect\monster\Circle_Wave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Tunreis_2_Wave_1
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_fogery_09#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Tunreis_2_Wave_2
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Ardeka_potal_gathercircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Turret_Call_decal
unittype			decal
size				1.000000
texturefile			Effect\monster\06_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Turret_Call_decal02
unittype			decal
size				1.000000
texturefile			Effect\monster\dv_skymagic_01_broken.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Vine_Splinter_ground_01
unittype			decal
size				1.000000
texturefile			Effect\Skill\WideHeartAche\eff_WideHeartAche_boom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Whole_strike_WP_mod
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Effroi_att03_glow01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_abid_ground_01
unittype			decal
size				1.500000
texturefile			Effect\monster\musicnote_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_abid_ground_black_01
unittype			decal
size				2.000000
texturefile			Effect\monster\mintaka\mon_mintaka_eye_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_achillesbursting_bodydec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_midus_att01_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_achillesbursting_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Achillesbursting\eff_achillesbursting_wavering01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_achillesbursting_dec02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_olean_att01_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_achillesbursting_dec03
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_meldun_att01_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_achillesbursting_dec04
unittype			decal
size				1.000000
texturefile			Effect\monster\fisthrom_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_achmagi_att01_pt01
unittype			decal
size				4.000000
texturefile			Effect\monster\eff_achmagi_att01_paticle02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_achmagi_att01_pt02
unittype			decal
size				4.000000
texturefile			Effect\monster\eff_achmagi_att01_paticle03.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_achmagi_att02_dec01
unittype			decal
size				0.500000
texturefile			Effect\monster\eff_achmagi_att02_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_achmagi_att02_dec01_sht
unittype			decal
size				0.500000
texturefile			Effect\monster\eff_achmagi_att02_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_achmagi_att03_symbol
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_achmagi_att03_symbol01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_achmagi_die_01
unittype			decal
size				3.000000
texturefile			Effect\Skill\Backdraft\eff_backdraft_dec_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_achmagi_die_02
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_achmagi_die_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_agulyshoulder_crack01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_bifrons_att05_remote_crack01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_agulyshoulder_crack02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_squeen_lighting_bome_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_agulyshoulder_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_bifrons_att05_remote_jean01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_agulyshoulder_dec02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_guardian_weaponglow01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_agulyshoulder_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_kadirune_att04_finish_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_agulyshoulder_ring02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_guardian_line03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_agulyshoulder_ring03
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_marvis_stand_ring01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_aimshot_floor
unittype			decal
size				1.000000
texturefile			Effect\Skill\StrikeShot\eff_strikeshot_floor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_aimshot_glow
unittype			decal
size				2.000000
texturefile			Effect\monster\eff_Effroi_att03_glow01_R#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_airsmashing_glow
unittype			decal
size				5.000000
texturefile			Effect\Skill\Airsmashing\airsmashing_glow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ancient_soul_die01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_ancient_soul_die_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ancient_soul_glow01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_ancient_knight_soul_stand_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ancient_warriorl_glow01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_fogery_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ancient_warriorl_glow02
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_fogery_10#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ancient_warriorl_glow02_puple
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_Drabiss_Acher_att03_fireglow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ancient_warriorl_glow02_puple2
unittype			decal
size				3.000000
texturefile			Effect\monster\Quetzalcoatl_att3_Mzone_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ancient_warriorl_glow02_puple3
unittype			decal
size				4.000000
texturefile			Effect\monster\eff_Savnock_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ancient_warriorl_glow02_puple4
unittype			decal
size				3.000000
texturefile			Effect\monster\Quetzalcoatl_att3_Mzone_2#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ancient_warriorl_glow02_puple5
unittype			decal
size				3.000000
texturefile			Effect\monster\Quetzalcoatl_att3_Mzone_1#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ancient_warriorl_glow03
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_gavian_cohort_att02_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ancientforce_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Ancientforce\eff_ancientforce_dec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ancientforce_dec02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Ancientforce\eff_ancientforce_dec02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ancientforce_decring01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Ancientforce\eff_ancientforce_decring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ancientforce_decring02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Ancientforce\eff_ancientforce_decring02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ancientforce_re_dec01
unittype			decal
size				4.000000
texturefile			Effect\Skill\Ancientforce\eff_ancientforce_remote_dec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ancientforce_re_dec02
unittype			decal
size				4.000000
texturefile			Effect\Skill\Ancientforce\eff_ancientforce_remote_dec02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_apostle
unittype			decal
size				1.000000
texturefile			Effect\Monster\06_green1#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_aquapurge_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Aquapurge\eff_aquapurge_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_aquapurge_jean01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Aquapurge\eff_aquapurge_jean01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_arc_buff_purple
unittype			decal
size				4.000000
texturefile			Effect\back\06#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_armorsmash_con_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Armorsmash\eff_armorsmash_symbol02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_armorsmash_dec01
unittype			decal
size				3.000000
texturefile			Effect\Skill\Armorsmash\eff_armorsmash_handglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_attackaccel_ready_01
unittype			decal
size				2.000000
texturefile			Effect\Skill\Attackaccel\eff_attack_acceleration_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_babarian_dec
unittype			decal
size				3.000000
texturefile			Effect\monster\cetus_barbarian_decal.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_baby_tal
unittype			decal
size				0.500000
texturefile			Effect\baby_tal#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_back_blue
unittype			decal
size				1.500000
texturefile			Effect\Skill\Icearrow\eff_icearrow_decal#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_back_draft_dec_01
unittype			decal
size				3.000000
texturefile			Effect\Skill\Backdraft\eff_backdraft_dec_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_back_draft_dec_02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Backdraft\eff_backdraft_dec_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_back_draft_finish
unittype			decal
size				3.500000
texturefile			Effect\Skill\Backdraft\eff_backdraft_finish_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				dc_back_module_blue
unittype			decal
size				1.500000
texturefile			Effect\monster\circle02_blue.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_barad_jin01
unittype			decal
size				2.000000
texturefile			Effect\monster\eff_barad_jin01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_barad_jin02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_barad_jin02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bash_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_guardian_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_beares_att01_dec01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_Beares_att01_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_beares_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Beares_dec01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_beares_die_dec01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_Beares_die_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_beares_first_black
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_Beares_first_black01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_beares_first_dec01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_Beares_first_motion_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_beares_first_dec02
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_serpens_caude_dec_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_beares_first_dec03
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Beares_first_sp02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_behemoth_att03_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_behemoth_att03_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_behemoth_att05_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_behemoth_att05_ring01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_behemoth_att05_ring02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_zielogan_warrior-02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_behemoth_die_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_die_circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_behemoth_stand_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_behemoth_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_berserker1_bodyglow01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_att02_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_berserker1_bodyglow02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_blest_wield03_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_berserker1_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Berserker\eff_berserker_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_berserker1_dec02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Berserker\eff_berserker_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_berserker1_symbol_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Berserker\eff_berserker_symbol01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_berserker_dec
unittype			decal
size				2.000000
texturefile			Effect\monster\cetus_berserker_decal.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_berserker_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_squeen_lighting_boltpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_berserker_dec_att02
unittype			decal
size				2.000000
texturefile			Effect\monster\cetus_berserker_decal_att02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_berserker_stand_dec01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_meredeo_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			10
</effectdata>

<effectdata>		0
name				dc_bifrons_att03_blackjean01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_cherubim_att02_dec01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bifrons_att03_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_bifrons_att03_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bifrons_att03_dec02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_elifea_break#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bifrons_att05_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_bifrons_att05_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bifrons_att05_remote_crack01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_bifrons_att05_remote_crack01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bifrons_att05_remote_jean01
unittype			decal
size				1.000000
texturefile			Effect\monster\fisthrom_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bifrons_att05_remote_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_bifrons_att02_finish_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bifrons_stand_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_meredeo_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_black_cow_glow02
unittype			decal
size				3.000000
texturefile			Effect\monster\06_black#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_blackhand_blueglow
unittype			decal
size				1.000000
texturefile			Effect\monster\circle02_blue.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_blackhand_dark01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_kamat_att03_remote_black01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bladerain_remote_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Bladerain\eff_bladerain_remote_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bladestorm_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_kadirune_att06_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bladestorm_dec02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_kadirune_att04_finish_ring02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bladestorm_dec03
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_guardian_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bladestorm_dec04
unittype			decal
size				1.000000
texturefile			Effect\skill\bladestorm\eff_bladestorm_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bladestorm_dec05
unittype			decal
size				1.000000
texturefile			Effect\skill\bladestorm\eff_bladestorm_finish_ring#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bladestorm_dec06
unittype			decal
size				1.000000
texturefile			Effect\skill\bladestorm\eff_bladestorm_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bladestorm_dec07
unittype			decal
size				1.500000
texturefile			Effect\Skill\bladestorm\eff_bladestorm_decal#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bladestorm_dec_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_kadirune_att04_finish_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bladestorm_dec_ring02
unittype			decal
size				1.000000
texturefile			Effect\skill\bladestorm\eff_bladestorm_finish_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bladestorm_finish
unittype			decal
size				1.000000
texturefile			Effect\skill\bladestorm\eff_bladestorm_decal.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bladestorm_ring01
unittype			decal
size				1.000000
texturefile			Effect\skill\bladestorm\eff_bladedance_fire01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bladestorm_scracth
unittype			decal
size				1.000000
texturefile			Effect\skill\bladestorm\eff_bladestorm_scratch#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_blast_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_lizard_02_att02_handglow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_blest_wield01_dec_01
unittype			decal
size				2.000000
texturefile			Effect\monster\eff_blest_wield01_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_blest_wield02_dec_01
unittype			decal
size				2.000000
texturefile			Effect\monster\eff_blest_wield02_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_blest_wield03_dec_01
unittype			decal
size				2.000000
texturefile			Effect\monster\eff_blest_wield03_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_blindjab_action
unittype			decal
size				5.000000
texturefile			Effect\Skill\Blindjab\eff_blindjab_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_blitz_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Twinblade\eff_twinblade_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bloodbackup_con_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_rantea_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bloodbackup_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Bloodbackup\eff_bloodbackup_glow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_blooddefense_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Blooddefense\eff_blooddefense_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_blooddefense_dec02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_savnock_att01_finishlight03.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_blowfish_die
unittype			decal
size				2.000000
texturefile			Effect\monster\eff_blest_wield03_dec01_P#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				dc_blowoffury_con_fire01
unittype			decal
size				1.000000
texturefile			Effect\monster\lighting_bom_crack02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_blowoffury_con_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\lighting_red_decal#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_blowoffury_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_blowoffury_dec02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Blowoffury\eff_blowoffury_light02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_blowofstrom_dec01
unittype			decal
size				2.000000
texturefile			Effect\Skill\Blowofstrom\eff_blowofstrom_weaponglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_blowofstrom_dec02
unittype			decal
size				2.000000
texturefile			Effect\Skill\Blowofstrom\eff_blowofstrom_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_blowofstrom_dec03
unittype			decal
size				2.000000
texturefile			Effect\Skill\Blowofstrom\eff_blowofstrom_dec02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_blowofstrom_dec04
unittype			decal
size				2.000000
texturefile			Effect\monster\eff_squeen_ring#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_blue
unittype			decal
size				1.000000
texturefile			Effect\Monster\pet05_floorglow#_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_blue_tiger
unittype			decal
size				1.200000
texturefile			Effect\monster\blue_glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bonecrush_dec_glow01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_jewel_ground_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bonecrush_dec_tg01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Beares_first_sp01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bonecrush_dec_tg02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Beares_att01_finishring02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bonecrush_dec_tg03
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_bifrons_att02_finish_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bonecrush_dec_tg04
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_elias_att01_tg02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bonheur_att02_blood01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_bonheur_att02_blood01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bonheur_att04_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_bonheur_att04_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bonheur_att06_bomring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_reiden_att03_dec_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bonheur_die_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_squeen_ring#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bonheur_stand_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_boss_sand_bg02
unittype			decal
size				1.000000
texturefile			Effect\monster\Devillipit_att2_decal.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_boss_sandr_ring01
unittype			decal
size				2.000000
texturefile			Effect\monster\eff_cherubim_att02_dec01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_boss_water_bg01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ancient_warrior_stand_glow01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_boss_water_bg02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ancient_warrior_stand_glow02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_boss_water_bg02_coral
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_alo_awk_glow01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_boss_water_bg02_coral2
unittype			decal
size				1.000000
texturefile			Effect\monster\04_red#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_boss_water_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_boss_water_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_boss_water_ring01_coral
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_boss_water_ring02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_boss_water_ring01_mint
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_boss_water_ring03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bouncedefender_01
unittype			decal
size				3.000000
texturefile			Effect\Skill\BounceDefender\eff_bouncedefender_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bouncedefender_02
unittype			decal
size				3.000000
texturefile			Effect\Skill\BounceDefender\eff_bouncedefender_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bouncedefender_03
unittype			decal
size				3.000000
texturefile			Effect\Skill\BounceDefender\eff_bouncedefender_dec03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_brandish_01
unittype			decal
size				3.000000
texturefile			Effect\Skill\Wristchop\eff_weistchop_08#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_brandish_action_01
unittype			decal
size				2.500000
texturefile			Effect\Skill\Brandish\eff_brandish_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_breathadjust_black_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_black_sprite01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_breathadjust_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ice_kamat_stand_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_breathadjust_remote_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_bonheur_att04_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_breathadjust_remote_lightring01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Breathadjust\eff_breathadjust_remote_lightring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_brigand_att02_dec01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_brigand_att02_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_brigand_att04_decbom01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_talos_att04_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_brigand_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_yellow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bshock_attack_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_elifea_break#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bshock_black01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Bshock\eff_bshock_black01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bshock_bodyglow01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_guardian_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bshock_finish_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_bonheur_att06_shout01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bullscry_dec
unittype			decal
size				2.000000
texturefile			Effect\Skill\Bullscry\eff_bullscry_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_burnknuckle_dec01
unittype			decal
size				3.000000
texturefile			Effect\Skill\Burnknuckle\eff_burnknuckle_glow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_burstslash_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_fisthrom_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_burstslash_ring_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_guardian_line03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_burstslash_ring_dec02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_melias_att01_tg02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_burstslash_ring_dec03
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_guardian_att03_decring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bwzblack
unittype			decal
size				1.000000
texturefile			Effect\Monster\06#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_cake_01_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\serpens_caude_handglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_calina_jin01
unittype			decal
size				2.000000
texturefile			Effect\monster\eff_calina01_jin01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_calina_jin02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_calina01_jin02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_canine_remote_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Canine\eff_canine_remote_dec01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_canine_remote_dec02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Canine\eff_blackhand_remote_dec02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_carnage_bg_01
unittype			decal
size				2.500000
texturefile			Effect\Skill\Genocide\eff_genocide_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_carnage_ring_01
unittype			decal
size				2.500000
texturefile			Effect\Skill\Energeticblade\eff_energeticblade_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_chainburst_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Chainburst\eff_chainburst_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_chainburst_dec01_sht
unittype			decal
size				1.000000
texturefile			Effect\monster\circle02_magenta.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_chainburst_dec02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Chainburst\eff_chainburst_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_chargespin_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_chargestrike_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_earth_hatchling_eye_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_chargestrike_dec_ring01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Chargestrike\eff_chargestrike_dec_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_charmingdance_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ducemable_glow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_cherubim_att02_dec01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_cherubim_att02_dec01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_cherubim_att03_dec01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_imago_ring#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_cherubim_att04_dec01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_lizard_04_att01_stonering_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_cherubim_att04_dec02
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_cherubim_att04_dec01_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_cherubim_att04_dec03
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_cherubim_att04_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_cherubim_att04_light01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_elifea_break#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_cherubim_att05_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_cherubim_att02_dec01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_cherubim_dec01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_cherubim_dec01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_cherubim_dec02
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_cherubim_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_cherubim_stand01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_cherubim_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_clovenhoof_dec_glow01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_fogery_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_coarl_y_decal
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ancient_warrior_stand_glow01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_con_gigantes_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ice_drako_att02_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_con_livieenrose_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_att02_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_coral_att_y
unittype			decal
size				8.000000
texturefile			Effect\monster\crack_white#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_coralshark_y_att2
unittype			decal
size				5.000000
texturefile			Effect\monster\cetus_berserker_att02_sp02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_coralshark_y_decal
unittype			decal
size				1.000000
texturefile			Effect\monster\Yellow_glow#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_darak_jin01
unittype			decal
size				2.000000
texturefile			Effect\monster\eff_darak_jin01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_darak_jin02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_darak_jin02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_dazzling_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_att02_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_dazzling_symbol01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Dazzlingweapons\eff_dazzling_symbol01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_dazzling_tg_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_talos_att05_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_dazzling_tg_ring02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_talos_att04_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_deadlyblow_body_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_jewel_ground_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_deadlyblow_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ice_kamat_stand_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_deadspark_bg_01
unittype			decal
size				2.500000
texturefile			Effect\Skill\Deadspark\deadspark_bg_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_deadspark_bg_02
unittype			decal
size				2.500000
texturefile			Effect\monster\eff_fogery_08#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_deadspark_bg_02_R
unittype			decal
size				2.500000
texturefile			Effect\monster\eff_fogery_08_R#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_deadspark_symbol_01
unittype			decal
size				2.000000
texturefile			Effect\Skill\Deadspark\deadspark_symbol_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_deadspark_symbol_02
unittype			decal
size				2.000000
texturefile			Effect\Skill\Deadspark\deadspark_symbol_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_deadspark_symbol_03
unittype			decal
size				2.000000
texturefile			Effect\Skill\Deadspark\deadspark_symbol_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_debuff_ground_01
unittype			decal
size				1.000000
texturefile			Effect\eff_win_arca_up_jin_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_debuff_ground_01_black
unittype			decal
size				1.000000
texturefile			Effect\eff_win_arca_up_jin_1_black#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_debuff_ground_01_green
unittype			decal
size				1.000000
texturefile			Effect\eff_win_arca_up_jin_1_green#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_debuff_ground_01_red
unittype			decal
size				1.000000
texturefile			Effect\eff_win_arca_up_jin_1_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_debuff_ground_01_yellow
unittype			decal
size				1.000000
texturefile			Effect\eff_win_arca_up_jin_1_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_debuff_ground_02
unittype			decal
size				1.000000
texturefile			Effect\monster\dc_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_deer_black
unittype			decal
size				3.200000
texturefile			Effect\monster\eff_deer_black_glow#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_deer_yellow
unittype			decal
size				1.000000
texturefile			Effect\Skill\Blastro\Blastro_Crack.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_deer_yellow03#
unittype			decal
size				3.200000
texturefile			Effect\monster\ARC_AWK_02_Yellow_Glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_defensive_dec_01
unittype			decal
size				1.500000
texturefile			Effect\Skill\Defensive\eff_defensive_dec_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_demolisharmor_jean01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Demolisharmor\eff_demolisharmor_jean01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_demolisharmor_jean02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Demolisharmor\eff_demolisharmor_jean02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_deochandoris_blackring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Beares_first_black01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_deochandoris_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Deochandoris\eff_deochandoris_dec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_deochandoris_dec02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Deochandoris\eff_deochandoris_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_desair
unittype			decal
size				4.000000
texturefile			Effect\monster\eff_GoldDragon_att3_crack_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_destroyblow_dec_01
unittype			decal
size				2.000000
texturefile			Effect\Skill\Destroyblow\eff_destroyblow_decal01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				dc_destroyblow_dec_02
unittype			decal
size				2.000000
texturefile			Effect\Skill\Destroyblow\eff_destroyblow_dodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				dc_destroystorm_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Destroystorm\eff_destroystorm_dec01#.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_destroystorm_dec02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Destroystorm\eff_destroystorm_weaponglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_devastatingslash_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ducemable_glow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_devastatingslash_dec02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_kadirune_att06_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_devastatingslash_dec03
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_kadirune_att04_finish_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_devastatingslash_dec04
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_kadirune_att04_finish_ring02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_devastatingslash_dec05
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_blest_wield_att03_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_devastatingslash_lightdec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Devastatingslash\eff_davastatingslash_dec_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_direction_01
unittype			decal
size				1.000000
texturefile			Effect\UI\direction_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_direction_02
unittype			decal
size				1.000000
texturefile			Effect\UI\direction_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_dividesphere_01
unittype			decal
size				2.000000
texturefile			Effect\Skill\DivideSphere\eff_dividesphere_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_dividesphere_02
unittype			decal
size				2.000000
texturefile			Effect\Skill\DivideSphere\eff_dividesphere_dec02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_dividesphere_03
unittype			decal
size				2.000000
texturefile			Effect\Skill\DivideSphere\eff_dividesphere_dec03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_dividesphere_04
unittype			decal
size				2.000000
texturefile			Effect\Skill\DivideSphere\eff_dividesphere_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_double02_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Flashblow\eff_flashblow_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_double_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Doublespear\eff_double_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_drabiss_volk_att02_dec01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_drabiss_volk_att02_pt03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_drag_finish_green_ground_01
unittype			decal
size				1.000000
texturefile			Effect\skill\Aquapurge\eff_aquapurge_dec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_drag_finish_ground_01
unittype			decal
size				1.000000
texturefile			Effect\skill\dekaitem_powder_of_fairy\dekaitem_powder_of_fairy_decal#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_drag_finish_ground_02
unittype			decal
size				1.000000
texturefile			Effect\skill\decrease_attack\decrease_attack_glow#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_drag_finish_ground_black_01
unittype			decal
size				1.000000
texturefile			Effect\skill\Violentgale\eff_violentgale_dec_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_drag_finish_ground_green_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_lava_dec02_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_drag_finish_smoke_01
unittype			decal
size				1.000000
texturefile			Effect\monster\D_Knight_Solder_att1_Smoke_Wave_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_drag_finish_smoke_black_01
unittype			decal
size				1.000000
texturefile			Effect\respon\respon_circle_smoke_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_dragon_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_att02_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_drako_att02_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_drako_att02_ring01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_dualblade_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_guardian_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_earth_bellum_run_left
unittype			decal
size				1.000000
texturefile			Effect\FootPrint\vehicle\earth_bellum_run_left.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_earth_deer_run_left
unittype			decal
size				1.000000
texturefile			Effect\FootPrint\vehicle\earth_deer_run_left.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_earth_horse_run_left
unittype			decal
size				1.000000
texturefile			Effect\FootPrint\vehicle\earth_horse_run_left.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_earth_sylphid_run_left
unittype			decal
size				1.000000
texturefile			Effect\FootPrint\vehicle\earth_sylphid_run_left.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_earthdivider_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_guardian_line03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_earthdivider_dec_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_squeen_lighting_bome_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_earthdivider_dec_ring02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Earthdivider\eff_earthdivider_ring01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_earthquake_basic_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Earthquake\eff_earthquake_sp_bom02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				dc_earthquake_dec_01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Earthquake\eff_earthquake_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			2200
</effectdata>

<effectdata>		0
name				dc_earthquake_dec_02
unittype			decal
size				2.200000
texturefile			Effect\Skill\Earthquake\eff_earthquake_dec03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			2200
</effectdata>

<effectdata>		0
name				dc_earthquake_dec_03
unittype			decal
size				2.000000
texturefile			Effect\Skill\Earthquake\eff_earthquake_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			2200
</effectdata>

<effectdata>		0
name				dc_earthquake_dec_04
unittype			decal
size				1.000000
texturefile			Effect\Skill\Earthquake\eff_earthquake_ringwave01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			2200
</effectdata>

<effectdata>		0
name				dc_earthquake_tg01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Resistdecline\eff_registdecline_finish_light02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				dc_earthquake_tg02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Evilspear\eff_evilspear_light_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				dc_effroi_att01_remote_dec01
unittype			decal
size				1.500000
texturefile			Effect\monster\eff_effroi_att01_remote_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_effroi_att02_lightdec01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_fogery_09#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_effroi_att02_lightdec01_R
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_fogery_09_R#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_effroi_att02_tgglow01
unittype			decal
size				2.000000
texturefile			Effect\monster\eff_effroi_att02_tgglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_effroi_att02_tgglow01_R
unittype			decal
size				2.000000
texturefile			Effect\monster\eff_effroi_att02_tgglow01_R#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_effroi_att03_remote_dec01
unittype			decal
size				4.000000
texturefile			Effect\monster\eff_effroi_att03_remote_dec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_effroi_att03_remote_dec01_R
unittype			decal
size				4.000000
texturefile			Effect\monster\eff_effroi_att03_remote_dec01_R#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_effroi_att03_remote_dec02
unittype			decal
size				4.000000
texturefile			Effect\monster\eff_effroi_att03_remote_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_effroi_att03_remote_dec02_R
unittype			decal
size				4.000000
texturefile			Effect\monster\eff_effroi_att03_remote_dec02_R#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_effroi_att05_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_effroi_att03_magic03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_effroi_att06_bg01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_effroi_att02_handglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_effroi_die_dec01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_effroi_die_dec01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_effroi_die_dec01_R
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_effroi_die_dec01_R.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_effroi_die_dec02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_effroi_die_dec03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_effroi_die_dec02_R
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_effroi_die_dec03_R.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_effroi_standglow01
unittype			decal
size				5.000000
texturefile			Effect\Cond\Lightningknuckle\eff_lightning_glow_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_effroi_standglow01_R
unittype			decal
size				5.000000
texturefile			Effect\monster\red_glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_eigendash
unittype			decal
size				2.000000
texturefile			Effect\Skill\Eigendash\eigendash_dc.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_elias_att01_tg_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_elias_att01_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_elias_att02_dec01
unittype			decal
size				6.000000
texturefile			Effect\monster\eff_elias_att02_crack01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_elias_att02_ring01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_elias_att02_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_elias_att03_jean01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_elias_att03_ice_dec01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_elias_att03_light_ring01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_elias_att03_light_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_elias_die_blood_dec
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_elias_die_blood.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_elias_special_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_elias_special_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_elias_stand_dec01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_elias_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_energeticblade_action_01
unittype			decal
size				2.800000
texturefile			Effect\Skill\Energeticblade\eff_energeticblade_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1200
</effectdata>

<effectdata>		0
name				dc_energeticblade_action_02
unittype			decal
size				3.500000
texturefile			Effect\Skill\Energeticblade\eff_energeticblade_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1200
</effectdata>

<effectdata>		0
name				dc_esimed04_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\shurani_stand_bg.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_etherealshock_dec01
unittype			decal
size				2.000000
texturefile			Effect\Skill\Etherealshock\eff_etherealshock_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_etherealshock_dec02
unittype			decal
size				2.000000
texturefile			Effect\Skill\BounceDefender\eff_bouncedefender_cylinder01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_etherealshock_dec03
unittype			decal
size				2.000000
texturefile			Effect\monster\eff_achmagi_die_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_etherealshock_dec03_red
unittype			decal
size				2.000000
texturefile			Effect\Monster\eff_achmagi_die_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_etherealshock_dec04
unittype			decal
size				2.000000
texturefile			Effect\Skill\Etherealshock\eff_etherealshock_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_etherealshock_dec05
unittype			decal
size				2.000000
texturefile			Effect\Skill\BounceDefender\eff_bouncedefender_cylinder02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_exture_finish
unittype			decal
size				10.000000
texturefile			Effect\monster\eg_mainstone_small\eg_mainstone_green_JIN_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_exture_finish02
unittype			decal
size				8.000000
texturefile			Effect\monster\eff_Drabiss_Warriorboss_att4_jin01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_fa_goldragon_buff_att01_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_fa_goldragon_buff_att01_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_fa_goldragon_buff_att01_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_fast_healing_dec_01
unittype			decal
size				6.000000
texturefile			Effect\Skill\Fasthealing\eff_fast_healing_dec_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_fast_healing_dec_02
unittype			decal
size				2.000000
texturefile			Effect\Skill\Fasthealing\eff_fast_healing_dec_03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_field_taget_01
unittype			decal
size				0.500000
texturefile			Effect\common\field_taget_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			500
</effectdata>

<effectdata>		0
name				dc_field_taget_02
unittype			decal
size				0.500000
texturefile			Effect\common\field_taget_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_fieldboss_dc_red
unittype			decal
size				2.000000
texturefile			Effect\monster\brick_Rosea_Mzone_spell_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_fieldboss_dc_red_02
unittype			decal
size				2.000000
texturefile			Effect\monster\06_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_fieldboss_water_bg01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_achmagi_die_dec02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_fieldboss_whale_att03
unittype			decal
size				5.000000
texturefile			Effect\monster\eff_fogery_08_R#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_fieldboss_whale_att_01
unittype			decal
size				8.000000
texturefile			Effect\monster\eff_fogery_09_R#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_fieldboss_whale_ground_01
unittype			decal
size				1.000000
texturefile			Effect\Monster\dc_Q_spider_att02_web_bottom.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_fieldboss_whale_ground_02
unittype			decal
size				2.000000
texturefile			Effect\monster\eff_wolffire_firecircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_fieldboss_whale_ground_03
unittype			decal
size				2.000000
texturefile			Effect\monster\eff_wolffire_firecircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_fire_boom1
unittype			decal
size				1.000000
texturefile			effect/skill/fireball/eff_fireballbom_floor_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_firefury_boom_burns
unittype			decal
size				1.000000
texturefile			Effect\Skill\FireFury\eff_firefury_floor_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_fisthrom_att_01
unittype			decal
size				6.000000
texturefile			Effect\monster\fisthrom_light#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
</effectdata>

<effectdata>		0
name				dc_fisthrom_att_02
unittype			decal
size				6.000000
texturefile			Effect\monster\fisthrom_light_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
</effectdata>

<effectdata>		0
name				dc_fisthrom_att_03
unittype			decal
size				4.000000
texturefile			Effect\monster\fisthrom_light_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
</effectdata>

<effectdata>		0
name				dc_fisthrom_die
unittype			decal
size				12.000000
texturefile			Effect\monster\fisthrom_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_flag_03_bg
unittype			decal
size				1.500000
texturefile			Effect\Skill\Theme\eff_flag_03_bg.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_flag_03_symbol
unittype			decal
size				1.000000
texturefile			Effect\Skill\Theme\eff_flag_03_symbol02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_flyingblade_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_midus_att01_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_focusing_ground_01
unittype			decal
size				1.000000
texturefile			Effect\Monster\06#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_fogery_att03
unittype			decal
size				5.000000
texturefile			Effect\monster\eff_fogery_08#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_fogery_att_01
unittype			decal
size				8.000000
texturefile			Effect\monster\eff_fogery_09#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_fogery_stand_01
unittype			decal
size				7.000000
texturefile			Effect\monster\eff_fogery_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_freezingknuckle_dec
unittype			decal
size				3.000000
texturefile			Effect\Skill\Freezingknuckle\eff_freezingknuckle_handglow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_freinture_att02_dec
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Freinture_eyeglow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_freinture_att03_dec
unittype			decal
size				4.000000
texturefile			Effect\monster\eff_freinture_decal.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_freinture_att03_dec02
unittype			decal
size				2.000000
texturefile			Effect\monster\eff_freinture_deca02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_freinture_die_blood_dec
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_freinture_die_blood.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_frenzydance_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_rantea_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_furiousbrandish_crack01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_bifrons_att05_remote_crack01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_furiousbrandish_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_guardian_weaponglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_furiousbrandish_ringdec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_behemoth_att05_ring01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_furyblast_dec_glow01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_guardian_weaponglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_furyblast_dec_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_guardian_att03_decring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_furycontrol_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_squeen_lighting_boltpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_furyshield_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Furyshield\eff_furyshield_symbol_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_furyshield_dec02
unittype			decal
size				1.000000
texturefile			Effect\monster\freezkhan_lord_eye.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_furyshield_dec03
unittype			decal
size				1.000000
texturefile			Effect\monster\freezkhan_lord_eye.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_gavian_cohort_01
unittype			decal
size				6.000000
texturefile			Effect\monster\eff_gavian_cohort_stand_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_gavian_cohort_02
unittype			decal
size				2.000000
texturefile			Effect\monster\eff_gavian_cohort_att02_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_gavian_decurion_01
unittype			decal
size				6.000000
texturefile			Effect\monster\eff_gavian_decurion_stand_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_gavian_tribune_01
unittype			decal
size				6.000000
texturefile			Effect\monster\eff_gavian_tribune_att02_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_genocide_dec_01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Genocide\eff_genocide_dec_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_genocide_dec_02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Genocide\eff_genocide_dec_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_genocide_dec_03
unittype			decal
size				1.000000
texturefile			Effect\Skill\Genocide\eff_genocide_dec_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_genocide_dec_04
unittype			decal
size				3.000000
texturefile			Effect\Skill\Genocide\eff_genocide_dec_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ghost
unittype			decal
size				1.000000
texturefile			Effect\Skill\Crowwings\crowwings_decal#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ghostdancing_bodydec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Ghostdancing\eff_ghostdancing_bodydec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ghostdancing_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Ghostdancing\eff_ghostdancing_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_giant_hub_blackdec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Beares_first_black01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_giant_hub_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\serpens_caude_handglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_giant_hub_die_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_gigan_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_nasus_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_gigantes_att03_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\ice_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_gigantes_att03_dec02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ungoliant_die_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_gigantes_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ice_kamat_stand_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_glawar_jin01
unittype			decal
size				2.000000
texturefile			Effect\monster\eff_glawar_jin01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_glawar_jin02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_glawar_jin02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_gravityRuin_Crack_01
unittype			decal
size				1.000000
texturefile			Effect\Skill\GravityRuin\eff_GravityRuin_crack_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_greatbless_bg01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_att02_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_greatbless_jean01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Greatblessofqune\eff_greatblessofqune_jean01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_greatbless_jean02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Greatblessofqune\eff_greatblessofqune_jean02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_greatbless_jean03
unittype			decal
size				1.000000
texturefile			Effect\Skill\Greatblessofqune\eff_greatblessofqune_jean03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_greatbless_jean04
unittype			decal
size				1.000000
texturefile			Effect\Skill\Greatblessofqune\eff_greatblessofqune_jean04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_guardian_att02_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_elipse_crack01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_guardian_att02_decring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_bonheur_att06_shout01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_guardian_att02_dectg01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_meldun_att01_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_guardian_att03_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_guardian_weaponglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_guardian_att03_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_bonheur_att06_bodyring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_guardian_att03_ring02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_guardian_att03_decring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_guardian_att04_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_guardian_weaponglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_guardian_att04_remote_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_guardian_att04_remote_decring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_guardian_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_guardian_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_guardian_dec01_blue
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_guardian_bodyglow01#_blue.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_guardian_die_glow01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_lava_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_guardian_die_lightglow01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_lizard_04_att01_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_guardian_die_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_lava_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_guardian_hider02_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_elifea_break#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_guardian_hider02_ring02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_olean_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_gustspear_dec01
unittype			decal
size				3.000000
texturefile			Effect\Skill\Gustspear\eff_gustspear_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_gustspear_dec02
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_drako_att02_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_gustspear_dec03
unittype			decal
size				3.000000
texturefile			Effect\Skill\Gustspear\eff_gustspear_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_gustspear_dec04
unittype			decal
size				3.000000
texturefile			Effect\Skill\Gustspear\eff_gustspear_dec03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_halloween_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Bladerain\eff_bladerain_remote_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_hallucination_crack01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_kadirune_att06_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_hallucination_dec_glow01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_guardian_weaponglow01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_hallucination_dec_ring01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Hallucination\eff_hallucination_dec_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_hallucination_dec_ring02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_saiph_lighting_bome_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_hatchling_att02
unittype			decal
size				4.000000
texturefile			Effect\monster\eff_hatchling_decal.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_hatchling_att02_dec02
unittype			decal
size				2.000000
texturefile			Effect\monster\eff_freinture_deca02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_healthstreng_ready_01
unittype			decal
size				2.000000
texturefile			Effect\Skill\Healthstreng\eff_healthstrengthen_04#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_heavyblow_action_01
unittype			decal
size				5.000000
texturefile			Effect\Skill\Heavyblow\eff_heavyblow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_heavyblow_action_02
unittype			decal
size				2.000000
texturefile			Effect\Skill\Heavyblow\eff_heavyblow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_heavyblow_glow01
unittype			decal
size				3.000000
texturefile			Effect\Skill\Heavyblow\eff_heavyblow_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_house_chef_att2
unittype			decal
size				8.000000
texturefile			Effect\monster\eff_fogery_09_R#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_house_chef_att2_2
unittype			decal
size				8.000000
texturefile			Effect\monster\eff_freinture_deca02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_house_man_att04_glow
unittype			decal
size				3.000000
texturefile			Effect\monster\navy_glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_house_man_att04_jin
unittype			decal
size				1.500000
texturefile			Effect\monster\house_man_jin.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_hubmonster_att01_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_hubmonster_bg_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_hubmonster_att01_dec02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_hubmonster_jean03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_hubmonster_att01_dec03
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_blest_wield02_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_hubmonster_att01_dec04
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_meredeo_att01_cylinder01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_hubmonster_att01_dec05
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_athron_lighting_bong_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_hwa_crack
unittype			decal
size				1.000000
texturefile			Effect\Skill\GravityRuin\eff_GravityRuin_crack_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_hwa_dark
unittype			decal
size				6.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att03_dec_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_hyper_heal_dec_01
unittype			decal
size				20.000000
texturefile			Effect\Skill\Hyperheal\dc_hyperheal_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_hyper_heal_dec_02
unittype			decal
size				7.000000
texturefile			Effect\Skill\Hyperheal\eff_hyperheal_dec_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_hyper_heal_dec_03
unittype			decal
size				6.000000
texturefile			Effect\Skill\Hyperheal\eff_hyperheal_dec_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_hyper_heal_dec_04
unittype			decal
size				4.000000
texturefile			Effect\Skill\Hyperheal\eff_hyperheal_dec_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_hyperheal_01
unittype			decal
size				5.000000
texturefile			Effect\Skill\Hyperheal\dc_hyperheal_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_hyperheal_02
unittype			decal
size				5.000000
texturefile			Effect\Skill\Hyperheal\dc_hyperheal_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_hyperheal_03
unittype			decal
size				7.000000
texturefile			Effect\Skill\Hyperheal\dc_hyperheal_04.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_hyperheal_04
unittype			decal
size				2.500000
texturefile			Effect\Skill\Hyperheal\dc_hyperheal_07#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_hyperheal_05
unittype			decal
size				2.500000
texturefile			Effect\Skill\Hyperheal\dc_hyperheal_08#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ice_bullscry_dec
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ice_tyrant_ludni_att02_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ice_drako_att02_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ice_drako_att02_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ice_drako_ring01
unittype			decal
size				2.500000
texturefile			Effect\monster\eff_ice_drako_att01_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ice_earthdivider_black_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_black_sprite01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			2200
</effectdata>

<effectdata>		0
name				dc_ice_earthquake_dec_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ice_earthquake_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			2200
</effectdata>

<effectdata>		0
name				dc_ice_fisthrom_att_01
unittype			decal
size				6.000000
texturefile			Effect\monster\eff_ice_poseidon_shot_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
</effectdata>

<effectdata>		0
name				dc_ice_kamat_att02_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_fogery_09#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ice_kamat_att03_black01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ice_kamat_att03_remote_black01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ice_kamat_att03_remote01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ice_kamat_att03_remote_dec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ice_kamat_att03_remote03
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ice_kamat_att03_remote_dec03#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ice_kamat_die_dec01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_ice_kamat_body_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ice_kamat_stand_dec01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_ice_kamat_stand_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ice_resistance_ring02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ice_resistance_sb_ring02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ice_tyrant_ludni_att02_remote01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_ice_tyrant_ludni_att02_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ice_weistchop_bg_01
unittype			decal
size				2.000000
texturefile			Effect\monster\eff_ice_drako_stand_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_igpin
unittype			decal
size				3.000000
texturefile			Effect\monster\cetus_berserker_decal_att02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ilias_att01_tg_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ilias_att01_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ilias_att02_ring01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_bonheur_att04_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ilias_att03_jean01
unittype			decal
size				1.000000
texturefile			Effect\monster\ice_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ilias_special_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_savnock_glow03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ilias_stand_dec01
unittype			decal
size				3.000000
texturefile			Effect\monster\mon_lizardS_att1pat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_imago_att02_ice
unittype			decal
size				0.500000
texturefile			Effect\monster\eff_imago_att02_dec_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_imbibe_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_blest_wield02_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_inbun_helper_dec_01
unittype			decal
size				1.300000
texturefile			Effect\NPC\indun_helper\NPC_indun_helper_dec_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_insensibility_action_01
unittype			decal
size				3.000000
texturefile			Effect\Skill\Insensibility\eff_insensibility_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1660
</effectdata>

<effectdata>		0
name				dc_insensibility_action_02
unittype			decal
size				3.000000
texturefile			Effect\Skill\Insensibility\eff_insensibility_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1660
</effectdata>

<effectdata>		0
name				dc_insensibility_action_03
unittype			decal
size				1.700000
texturefile			Effect\Skill\Insensibility\eff_insensibility_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1660
</effectdata>

<effectdata>		0
name				dc_ironflesh_basicglow01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Ironflesh\eff_ironflesh_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ironflesh_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Ironflesh\eff_ironflesh_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ironflesh_dec02
unittype			decal
size				1.700000
texturefile			Effect\Skill\Ironflesh\eff_ironflesh_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ironflesh_dec03
unittype			decal
size				1.700000
texturefile			Effect\Skill\Ironflesh\eff_ironflesh_dec03.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ironflesh_whitering01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Ironflesh\eff_ironflesh_whitering01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_istel_jin01
unittype			decal
size				2.000000
texturefile			Effect\monster\eff_istel_jin01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_istel_jin02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_istel_jin02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_jugementstep_body_dec01
unittype			decal
size				2.000000
texturefile			Effect\monster\eff_effroi_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_jugementstep_dec01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_effroi_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_jugementstep_dec02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Jugementstep\eff_jugementstep_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_jumpingcrash_boom_crak1
unittype			decal
size				1.000000
texturefile			Effect\Skill\JumpingCrash\eff_jumping_crack_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_jumpingcrash_boom_crak2
unittype			decal
size				1.000000
texturefile			Effect\Skill\JumpingCrash\eff_jumping_crack_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_jumpingcrash_boom_floor
unittype			decal
size				1.000000
texturefile			Effect\Skill\JumpingCrash\eff_jumping_floor_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_jumpingsmash_remote_crack01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_wolffire_crack02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_jumpingsmash_remote_crack02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_wolffire_crack01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_jumpingsmash_remote_tg01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_meldun_att01_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_jumpingsmash_remote_tg02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_zielogan_warrior-02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_kadirune_att02_dec01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_kadirune_att02_dec01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_kadirune_att02_dec02
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_kadirune_att02_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_kadirune_att03_dec01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_kadirune_att03_dec01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_kadirune_att06_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_kadirune_att06_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_kadirune_sohwan_jean01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_Kadirune01_sohwan_jean01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_kamat_att02_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_elifea_break#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_kamat_att03_black01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_kamat_att03_remote_black01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_kamat_att03_remote01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_kamat_att03_remote_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_kamat_att03_remote02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_kamat_att03_remote_dec02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_kamat_att03_remote03
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_kamat_att03_remote_dec05#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_kamat_att03_remote04
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_kamat_att03_remote_dec04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_kamat_die_dec01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_kamat_body_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_karvis_att02_remote_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ungoliant_att02_redec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_karvis_att02_remote_dec02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ungoliant_att02_redec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_karvis_att02_remote_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\mon_orphina_dieboompat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_karvis_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_bifrons_stand_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_karvis_die_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_spider_eggball_boom#_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_kastiotica_boss_att04
unittype			decal
size				10.000000
texturefile			Effect\monster\eff_effroi_glow03#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_kastiotica_ver3_decal
unittype			decal
size				1.000000
texturefile			Effect\monster\Infector_Lav_att3_Shadow.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_khagacell_att01_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\fisthrom_light_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_khagacell_att03_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\dp_snake_door_01_Plane01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_khagacell_power_dec01
unittype			decal
size				5.000000
texturefile			Effect\monster\eff_khagacell_power_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_khagacell_power_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_khagacell_power_ring01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_khagacell_power_ring02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_serpens_caude_dec_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_khagacell_power_ring03
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_khagacell_power_ring03#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_khagacell_power_ring04
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_serpens_caude_dec_03#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_khagacell_stand_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_poseidon_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ladefense_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\fisthrom_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_lalopalooza_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Lalopalooza\eff_lalopalooza_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_lalopalooza_dec02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_lizard_02_att02_handglow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_lalopalooza_dec03
unittype			decal
size				1.000000
texturefile			Effect\Skill\Lalopalooza\eff_lalopalooza_dec03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_lalopalooza_dec04
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_wolffire_crack02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_lalopalooza_ring01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_ringwave_yellow_64.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_lava_dec01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_lava_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_lava_dec02
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_lava_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_lavie_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Lavieenrose\eff_lavie_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_leapattack_remote_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_guardian_att03_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_lemon_dragon
unittype			decal
size				1.000000
texturefile			Effect\monster\lemon_dragon_BodyGlow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_lesailes_dec01
unittype			decal
size				4.000000
texturefile			Effect\Skill\Lesailesdechirees\eff_bifrons_dec01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_lethalcutter_dec_tg01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Lethalcutter\eff_lethalcutter_dec_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_lethalcutter_dec_tg02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_kadirune_att04_finish_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_lethalcutter_dec_tg03
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_meredeo_att01_cylinder01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_lethalcutter_glow01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_glow01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_lethalcutter_glow02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_poseidon_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_lightningknuckle_dec_01
unittype			decal
size				3.000000
texturefile			Effect\Skill\Lightningknuckle\eff_lightning_eyeglow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_limitpatience_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Limitpatience\eff_limitpatience_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_limitpatience_dec02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Limitpatience\eff_limitpatience_light02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_limitpatience_dec03
unittype			decal
size				1.000000
texturefile			Effect\Skill\Limitpatience\eff_limitpatience_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_lv_230
unittype			decal
size				1.500000
texturefile			Effect\monster\eff_ice_drako_stand_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_lv_230_glow
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_red2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_lv_230_ringwave
unittype			decal
size				1.000000
texturefile			Effect\monster\mon_echidna_att01_ringwave_2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_madcry_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Madcry\eff_madcry_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_magicalresist_dec_01
unittype			decal
size				4.000000
texturefile			Effect\Cond\Magicalresist\eff_magicalresist_dec_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_magicalresist_dec_02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Magicalresist\eff_magicalresist_dec_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mana_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Manashock02\eff_mana_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_manacreep_finish
unittype			decal
size				4.000000
texturefile			Effect\monster\decal_red_crack.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_manacreep_jin
unittype			decal
size				3.000000
texturefile			Effect\monster\house_man_jin.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_manacreep_start
unittype			decal
size				3.000000
texturefile			Effect\monster\dc_violet.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_manacreep_start_jin
unittype			decal
size				3.000000
texturefile			Effect\Skill\manacreep\Manacreep#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_maneuver_att02_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_maneuver_att01_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_maneuver_att02_jean01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_maneuver_att02_jean01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_maneuver_att03_remote_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_imago_att01_tg#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_maneuver_att03_remote_dec02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_imago_att01_tg#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_maneuver_att03_remote_dec03
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ice_kamat_remote_wing01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_maneuver_att03_remote_dec04
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ice_drako_att02_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_maneuver_body_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_nasus_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_marto_jin01
unittype			decal
size				2.000000
texturefile			Effect\monster\eff_marto_jin01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_marto_jin02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_marto_jin02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_marvis_att03_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_elias_die_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_marvis_att03_ring02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_elias_att01_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_marvis_att03_tg_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_elias_att03_light_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_marvis_att03_tg_ring02
unittype			decal
size				1.000000
texturefile			Effect\monster\furcas_att2_shot.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_marvis_stand_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\furcas_att2_glow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_meldun_att02_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_meldun_eye01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_meldun_att03_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Beares_first_black01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_melias_att01_tg_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_melias_att01_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_melias_att02_dec01
unittype			decal
size				6.000000
texturefile			Effect\monster\eff_melias_att02_crack01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_melias_att02_ring01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_melias_att02_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_melias_att03_jean01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_melias_att03_ice_dec01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_melias_att03_light_ring01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_melias_att03_light_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_melias_die_blood_dec
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_melias_die_blood.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_melias_special_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_melias_special_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_melias_stand_dec01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_melias_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_meredeo_att02_dec01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_meredeo_att02_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			10
</effectdata>

<effectdata>		0
name				dc_meredeo_att02_dec02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_meredeo_att02_ringwave01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			10
</effectdata>

<effectdata>		0
name				dc_meredeo_die_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_meredeo_die_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			10
</effectdata>

<effectdata>		0
name				dc_meredeo_lightglow01
unittype			decal
size				3.000000
texturefile			
texturepack			Effect\monster\eff_meredeo_dec01.tpack
blendtype			add
textureloop			increase
texanimtime			5
</effectdata>

<effectdata>		0
name				dc_meredeo_lightglow02
unittype			decal
size				3.000000
texturefile			
texturepack			Effect\monster\eff_meredeo_dec01.tpack
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mimic_att03_Wave
unittype			decal
size				1.000000
texturefile			Effect\Monster\eff_wolffire_firecircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mimic_att03_ground
unittype			decal
size				1.000000
texturefile			Effect\Monster\dc_Q_spider_att02_web_bottom.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mordresh_att02_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_wolffire_crack02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mordresh_att02_dec02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_zielogan_warrior-02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mordresh_att02_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_mordresh_att02_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mordresh_att04_decal01
unittype			decal
size				1.000000
texturefile			Effect\monster\gaap_att02_decal#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mordresh_att05_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Beares_att05_fire01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mordresh_stand_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_mordresh_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mornie_jin01
unittype			decal
size				2.000000
texturefile			Effect\monster\eff_mornie_jin01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mornie_jin02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_mornie_jin02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mossheal_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Mossheal\eff_mossheal_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_motalblow_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Motalblow\eff_motalblow_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_motobike2021_stand
unittype			decal
size				3.200000
texturefile			Effect\monster\pupple_glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_motobike2021_stand_R
unittype			decal
size				3.200000
texturefile			Effect\monster\red_glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mse
unittype			decal
size				1.000000
texturefile			Effect\Monster\Seleana_darkfield.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_multiblaze_black
unittype			decal
size				1.500000
texturefile			Effect\monster\06_black#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_muspell_att02_boom
unittype			decal
size				4.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att02_boom.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_muspell_att02_boom_02
unittype			decal
size				4.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att02_boom_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_muspell_att03_dec01
unittype			decal
size				4.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att03_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_muspell_att03_dec02
unittype			decal
size				4.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att03_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_muspell_att03_dec_black
unittype			decal
size				10.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att03_dec_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_muspell_att03_dec_black999
unittype			decal
size				10.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att03_dec_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_muspell_att04_dec01
unittype			decal
size				4.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att04_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_muspell_att04_dec02
unittype			decal
size				4.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att04_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_muspell_att04_dec03
unittype			decal
size				5.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att04_dec03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_muspell_att04_dec04
unittype			decal
size				5.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att04_dec04.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_muspell_att05_dec_black
unittype			decal
size				5.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att03_dec_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_neerkick_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Beares_att05_fire01_dark#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_neerkick_dec_black
unittype			decal
size				10.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att03_dec_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_numbpain_bodydec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_bifrons_stand_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_numbpain_con_bodydec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_bifrons_stand_light01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_numbpain_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Numbpain\eff_numbpain_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_numbpain_jean03
unittype			decal
size				1.000000
texturefile			Effect\Skill\Numbpain\eff_numbpain_jean03#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_observer_01
unittype			decal
size				0.700000
texturefile			Effect\observer_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_observer_02
unittype			decal
size				0.700000
texturefile			Effect\observer_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_octopus
unittype			decal
size				1.000000
texturefile			Effect\monster\elifea_sirenDC.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_octopus_red
unittype			decal
size				1.000000
texturefile			Effect\monster\06_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_olean_att01_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_olean_att01_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_olean_att03_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_olean_att03_ring02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_olean_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_olean_eye01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_passionatedance_dec_glow01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_olean_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_passionatedance_dec_ring01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Passionatedance\eff_passionatedance_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_passionatedance_dec_ring02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Passionatedance\eff_passionatedance_ring02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_passionatedance_dec_ring03
unittype			decal
size				1.000000
texturefile			Effect\Skill\Passionatedance\eff_passionatedance_tg_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_passionatedance_dec_tg01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_selias_att01_tg02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_passionatedance_dec_tg02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_meredeo_att01_cylinder01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_passionatedance_dec_tg03
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_att01_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_pet_DRG
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_pet_alo_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_pet_TempleBoss_B_jin
unittype			decal
size				0.300000
texturefile			Effect\monster\pet_TempleBOSS01_jin.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_pet_TempleBoss_B_jin02
unittype			decal
size				0.500000
texturefile			Effect\monster\blackhole.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_pet_TempleBoss_jin
unittype			decal
size				0.300000
texturefile			Effect\monster\eff_Fallen_Angel_TempleBOSS01_jin.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_pet_alo_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_pet_alo_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_pet_ilias_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ice_kamat_stand_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_pet_kardirune_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_guardian_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_pet_khagacell_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_pet_khagacell_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_pet_mordresh_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_nasus_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_pet_regulus_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_savnock_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_pet_selaim_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ducemable_eyelight.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_pet_sht_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\pupple_glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_pet_tyrant_ludni_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_guardian_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_pet_venomous_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_achmagi_die_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_pet_verdia_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_hwa_awk_02_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_pet_vulagon_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_guardian_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_pet_war_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_guardian_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_pet_wsu_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_pet_wsu_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_phenix
unittype			decal
size				1.000000
texturefile			Effect\monster\ARC_AWK_02_Yellow_Glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_phenix#
unittype			decal
size				1.000000
texturefile			Effect\monster\ARC_AWK_02_Yellow_Glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_physicalresist_con_dec
unittype			decal
size				1.500000
texturefile			Effect\Cond\Physicalresist\eff_physicalresist_con_bg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_physicalresist_dec_01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Physicalresist\eff_physicalresist_dec01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_physicalresist_dec_02
unittype			decal
size				5.000000
texturefile			Effect\Skill\Physicalresist\eff_symbol_mh_sphere#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_pibistep_start_jin
unittype			decal
size				2.500000
texturefile			Effect\Skill\Pibstab\pibistep#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_poisonblade_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_marto_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_poisonblade_dec02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ungoliant_att02_redec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_poisonblade_dec03
unittype			decal
size				1.000000
texturefile			Effect\Skill\Poisonblade\eff_poisonblade_decring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_poisonblade_dec04
unittype			decal
size				1.000000
texturefile			Effect\monster\mon_orphina_dieboompat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_poisonshock_remote_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Poisonshock\eff_poisonshock_glow01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_poisonshock_remote_dec02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Poisonshock\eff_poisonshock_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_poisonshock_remote_ring01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Poisonshock\eff_poisonshock_remote_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_poisonshock_remote_tg01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Poisonshock\eff_poisonshock_remote_tg_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_poisonshock_tg_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_athron_lighting_floorbome_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_powerspin_dec_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_talos_att05_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_powerspin_dec_ring02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_att03_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_pricspy_start_jin
unittype			decal
size				5.000000
texturefile			Effect\Skill\Pricspy\Pricspy2#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_prisoner01_att02
unittype			decal
size				2.000000
texturefile			Effect\monster\cetus_berserker_decal_att02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_prisoner03_att02
unittype			decal
size				2.000000
texturefile			Effect\monster\brick_Rosea_Mzone_spell_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_prisoner_dec
unittype			decal
size				3.000000
texturefile			Effect\monster\cetus_barbarian_decal.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_prisoner_dec02
unittype			decal
size				3.000000
texturefile			Effect\monster\cetus_barbarian_decal.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_prisoner_die_glow
unittype			decal
size				1.500000
texturefile			Effect\monster\circle02_yellow.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_prisoner_die_glow_02
unittype			decal
size				1.500000
texturefile			Effect\monster\circle02_red.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_punish_body_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_wolfire_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_punish_body_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_saiph_lighting_bome_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_punish_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_meredeo_dec01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_punish_dec02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_meredeo_dec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_punish_dec_ring01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Punish\eff_punish_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_punish_dec_ring01#
unittype			decal
size				1.000000
texturefile			Effect\Skill\Punish\eff_punish_dec01_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_punish_dec_ring02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_olean_att01_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_punish_dec_ring03
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_kadirune_att04_finish_ring02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_punish_dec_ring04
unittype			decal
size				1.000000
texturefile			Effect\Skill\Punish\eff_punish_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_radiushit_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_gavian_tribune_stand_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_radiushit_masterwing01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Radiushit\eff_radiushit_masterdec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_radiushit_masterwing02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Radiushit\eff_radiushit_masterline02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_radiushit_wing01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Radiushit\eff_radiushit_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_radiushit_wing02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Radiushit\eff_radiushit_lint02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_rashmenace_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Rashmenace\eff_rashmenace_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_rashmenace_dec02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Manashock02\eff_mana_con_tg02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ray2_att02_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ungoliant_att02_bom05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ray_att02_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ungoliant_att02_bom04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ray_stand_01
unittype			decal
size				2.000000
texturefile			Effect\monster\eff_fogery_011#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_raymon_crack
unittype			decal
size				1.000000
texturefile			Effect\monster\crack_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_rebellionsspear_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Rebellionsspear\eff_rebellionsspear_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_rebellionsspear_jean01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Rebellionsspear\eff_rebellionsspear_jean01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_rebellionsspear_jean02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Rebellionsspear\eff_rebellionsspear_jean02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_rebellionsspear_jean03
unittype			decal
size				1.000000
texturefile			Effect\Skill\Rebellionsspear\eff_rebellionsspear_jean03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_rebellionsspear_jean04
unittype			decal
size				1.000000
texturefile			Effect\Skill\Rebellionsspear\eff_rebellionsspear_jean04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_recover_dec_01
unittype			decal
size				3.000000
texturefile			Effect\Skill\Recover\eff_recover_dec_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_recover_dec_01_blue
unittype			decal
size				3.000000
texturefile			Effect\Skill\Recover\eff_recover_dec_01_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_recover_dec_01_yellow
unittype			decal
size				3.000000
texturefile			Effect\Skill\Recover\eff_recover_dec_01_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_recover_dec_02
unittype			decal
size				1.500000
texturefile			Effect\Skill\Recover\eff_recover_dec_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_recover_dec_03
unittype			decal
size				5.000000
texturefile			Effect\Skill\Recover\eff_recover_dec_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_recover_dec_03_blue
unittype			decal
size				5.000000
texturefile			Effect\Skill\Recover\eff_recover_bak_01_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_recover_dec_03_yellow
unittype			decal
size				5.000000
texturefile			Effect\Skill\Recover\eff_recover_bak_01_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_recover_dec_04
unittype			decal
size				5.000000
texturefile			Effect\Skill\Recover\eff_recover_dec_04#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_red_scracth
unittype			decal
size				1.000000
texturefile			Effect\monster\red_scratch#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_regression_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_brigand_att03_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_regressionboom_dec_02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ice_drako_eyeglow01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_regressionboom_dec_03
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_marvis_stand_ring01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_regressionboom_remote_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Regressionboom\eff_regressionboom_remote_dec01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_regressionboom_remote_dec02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Regressionboom\eff_regressionboom_remote_beam01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_regressionboom_remote_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_elias_die_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_reiden_att03_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_drako_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_reiden_att03_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_reiden_att03_dec_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_renek_att02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_kadirune_att02_pt01_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_renekcrone_crack_01
unittype			decal
size				1.000000
texturefile			Effect\monster\cetus_berserker_decal.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_renekcrone_spread_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_bifrons_att03_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_resca_glow
unittype			decal
size				10.000000
texturefile			Effect\monster\Yellow_glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_resistance_ring01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Resistance\eff_resistance_sb_ring#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_resistance_ring02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Resistance\eff_resistance_sb_ring02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_resistance_symbol_01
unittype			decal
size				3.000000
texturefile			Effect\Skill\Resistance\eff_resistance_sb_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_resistance_symbol_02
unittype			decal
size				3.000000
texturefile			Effect\Skill\Resistance\eff_resistance_sb_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_resistance_symbol_03
unittype			decal
size				3.000000
texturefile			Effect\Skill\Resistance\eff_resistance_sb_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_resistance_symbol_04
unittype			decal
size				3.000000
texturefile			Effect\Skill\Resistance\eff_resistance_sb_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_resistance_symbol_05
unittype			decal
size				3.000000
texturefile			Effect\Skill\Resistance\eff_resistance_sb_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_resistance_symbol_06
unittype			decal
size				3.000000
texturefile			Effect\Skill\Resistance\eff_resistance_sb_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_resistance_symbol_07
unittype			decal
size				3.000000
texturefile			Effect\Skill\Resistance\eff_resistance_sb_07#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_resistance_symbol_08
unittype			decal
size				3.000000
texturefile			Effect\Skill\Resistance\eff_resistance_sb_08#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_resistance_symbol_09
unittype			decal
size				3.000000
texturefile			Effect\Skill\Resistance\eff_resistance_sb_09#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_resistance_symbol_bg
unittype			decal
size				3.000000
texturefile			Effect\Skill\Resistance\eff_resistance_sb_bg#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_rhinomorph_att03_dec01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_elipse_crack02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_rhinomorph_att03_dec02
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_rhinomorph_att03_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_rhinomorph_att03_dec03
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_elifea_break#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_rhinomorph_att03_dec04
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_squeen_ring#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_rhinomorph_stand_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_rhinomorph_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ringwave_blue03#
unittype			decal
size				1.500000
texturefile			Effect\monster\ringwave_blue03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_rudolpooh_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_sand_C_Crack_01
unittype			decal
size				2.200000
texturefile			Effect\monster\eff_GoldDragon_att3_crack_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_sand_bodyglow02
unittype			decal
size				1.000000
texturefile			Effect\monster\06_black#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_savnock_att02_dec01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_savnock_att02_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			10
</effectdata>

<effectdata>		0
name				dc_savnock_att02_dec02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_savnock_att02_ringwave01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			10
</effectdata>

<effectdata>		0
name				dc_savnock_att02_dec02#
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_savnock_att02_ringwave02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			10
</effectdata>

<effectdata>		0
name				dc_savnock_die_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_savnock_die_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			10
</effectdata>

<effectdata>		0
name				dc_savnock_lightglow01
unittype			decal
size				3.000000
texturefile			
texturepack			Effect\monster\eff_savnock_att01_dec.tpack
blendtype			add
textureloop			increase
texanimtime			10
</effectdata>

<effectdata>		0
name				dc_savnock_lightglow01#
unittype			decal
size				3.000000
texturefile			
texturepack			Effect\monster\eff_savnock_att01_dec_01.tpack
blendtype			add
textureloop			increase
texanimtime			10
</effectdata>

<effectdata>		0
name				dc_seiren_sea
unittype			decal
size				1.000000
texturefile			Effect\Cond\Con_steal\con_steal_keep#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_seiren_sea_2
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_achmagi_die_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_selfinjury_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Selfinjury\eff_selfinjury_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_selias_att01_tg_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_selias_att01_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_selias_att02_dec01
unittype			decal
size				6.000000
texturefile			Effect\monster\eff_selias_att02_crack01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_selias_att02_ring01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_selias_att02_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_selias_att03_jean01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_selias_att03_ice_dec01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_selias_att03_light_ring01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_selias_att03_light_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_selias_die_blood_dec
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_selias_die_blood.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_selias_special_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_selias_special_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_selias_stand_dec01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_selias_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_separate_blackring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Beares_first_black01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_separate_bom_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_kadirune_att04_finish_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_separate_bom_ring02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_att02_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_separate_bom_ring03
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_att01_tg03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_separate_bom_ring04
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_fa_goldragon_buff_att01_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_separate_crack01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Separate\eff_separate_crack01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_separate_crack02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Separate\eff_separate_crack02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_separate_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_serpens_caude_att03
unittype			decal
size				2.000000
texturefile			Effect\monster\serpens_caude_handglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_serpens_caude_curse
unittype			decal
size				5.000000
texturefile			Effect\monster\eff_serpens_caude_att03_curse.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_serpens_caude_curse_ring
unittype			decal
size				5.000000
texturefile			Effect\monster\eff_serpens_caude_dec_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_shadowattack_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_rhinomorph_att03_line02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_shadowcatch_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Shadowcatch\eff_shadowcatch_light02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_shadowcatch_ring01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Shadowcatch\eff_shadowcatch_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_shark_crack
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_elipse_crack02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_shark_crack_2
unittype			decal
size				1.000000
texturefile			Effect\monster\crack_violet#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_shark_crack_3
unittype			decal
size				1.000000
texturefile			Effect\monster\crack_white#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_shellblast_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Shellblast\eff_shellblast_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_shikuer_arrow_poison
unittype			decal
size				1.500000
texturefile			Effect\monster\Ophiuchus_decal.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_shildshove
unittype			decal
size				3.000000
texturefile			Effect\Skill\Shieldshove\eff_shildshive_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				dc_shockspear_dec_tg01
unittype			decal
size				4.000000
texturefile			Effect\Skill\Shockspear\eff_shockspear_dec_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_shockspear_dec_tg02
unittype			decal
size				4.000000
texturefile			Effect\Skill\Shockspear\eff_shockspear_dec_tg01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_shockspear_remote_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_cascade_meshboom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_shockwave_dec_01
unittype			decal
size				2.000000
texturefile			Effect\Skill\Shockwave\eff_shockwave_dec_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_shockwave_dec_02
unittype			decal
size				2.500000
texturefile			Effect\Skill\Shockwave\eff_shockwave_dec_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_sht_alopalooza_dec03
unittype			decal
size				1.000000
texturefile			Effect\Skill\Lalopalooza\eff_lalopalooza_dec03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_sht_beares_first_dec03
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Beares_att05_fire01_ice#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_sht_chainrange01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Deixel_att4jin_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_sht_lalopalooza_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Lalopalooza\eff_lalopalooza_dec01_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_sht_lalopalooza_dec02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Arill_momglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_sht_lalopalooza_dec03
unittype			decal
size				1.000000
texturefile			Effect\Skill\Lalopalooza\eff_lalopalooza_dec03_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_sht_lalopalooza_dec04
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_wolfice_crack01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_silpede_finish
unittype			decal
size				3.000000
texturefile			Effect\Cond\Silpede\eff_silpede_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_silpede_finish_02
unittype			decal
size				3.000000
texturefile			Effect\Cond\Silpede\eff_silpede_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_skullcrusher_dec_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_brigand_att03_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_skullcrusher_dec_tg01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Beares_att01_finishring02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_skullcrusher_dec_tg02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Beares_att05_fire01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_skullcrusher_dec_tg03
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Beares_first_sp01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_small_hub_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\Ophiuchus_att02_eff15_explode.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_small_hub_dec02
unittype			decal
size				1.000000
texturefile			Effect\monster\furcas_att2_shot.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_sn_bellum_run_left
unittype			decal
size				1.000000
texturefile			Effect\FootPrint\vehicle\sn_bellum_run_left.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_sn_deer_run_left
unittype			decal
size				1.000000
texturefile			Effect\FootPrint\vehicle\sn_deer_run_left.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_sn_horse_run_left
unittype			decal
size				1.000000
texturefile			Effect\FootPrint\vehicle\sn_horse_run_left.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_sn_sylphid_run_left
unittype			decal
size				1.000000
texturefile			Effect\FootPrint\vehicle\sn_sylphid_run_left.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_sneakattack_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Sneakattack\eff_sneakattack_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_sneakattack_dec02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Sneakattack\eff_sneakattack_glow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_snowfox_decal
unittype			decal
size				1.000000
texturefile			Effect\monster\white_glow#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_snowfox_decal_b
unittype			decal
size				1.000000
texturefile			Effect\monster\navy_glow#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_snowman_att01_dec
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_freinture_decal.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_snowman_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Chainburst\eff_chainburst_dec03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_snowman_ready_01
unittype			decal
size				2.000000
texturefile			Effect\Skill\Attackaccel\eff_attack_acceleration_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_snowmobile_stand
unittype			decal
size				3.500000
texturefile			Effect\monster\white_glow#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_solarevil_bom01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Solarevil\solarevil_decal01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_solarevil_bom02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Solarevil\solarevil_decal02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_solarevil_bom03
unittype			decal
size				3.000000
texturefile			Effect\Skill\Solarevil\solarevil_decal03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_solarevil_bom04
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_saiph_lighting_bome_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_sonicmassacre_bom02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Sonicmassacre\sonicmassacre_glow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_sonicmassacre_dec01
unittype			decal
size				3.000000
texturefile			Effect\Skill\Sonicmassacre\sonicmassacre_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_spinblade_glow01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Spinblade\eff_spinblade_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_spiritsshout_dec_01
unittype			decal
size				3.000000
texturefile			Effect\Skill\Spiritsshout\eff_spiritsshout_dec_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_spiritsshout_dec_02
unittype			decal
size				3.000000
texturefile			Effect\Skill\Spiritsshout\eff_spiritsshout_dec_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_spiritsshout_dec_bg
unittype			decal
size				3.000000
texturefile			Effect\Skill\Spiritsshout\eff_spiritsshout_dec_bg#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_spiritsshout_ring_01
unittype			decal
size				3.000000
texturefile			Effect\Skill\Spiritsshout\eff_spiritsshout_ring_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_spiritsshout_ring_02
unittype			decal
size				3.000000
texturefile			Effect\Skill\Spiritsshout\eff_spiritsshout_ring_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_spiritsshout_ring_03
unittype			decal
size				3.000000
texturefile			Effect\Skill\Spiritsshout\eff_spiritsshout_ring_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_splinter_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_att02_dec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_spoutanger_01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Spoutanger\eff_spoutanger_ring_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_spoutanger_01#
unittype			decal
size				1.000000
texturefile			Effect\Skill\Spoutanger\eff_spoutanger_ring_02_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_spoutanger_02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Spoutanger\eff_spoutanger_decal_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_spoutanger_02#
unittype			decal
size				1.000000
texturefile			Effect\Skill\Spoutanger\eff_spoutanger_decal_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_spoutanger_03
unittype			decal
size				1.000000
texturefile			Effect\Skill\Spiritsshout\eff_spiritsshout_ring_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_spoutanger_03#
unittype			decal
size				1.000000
texturefile			Effect\Skill\Spiritsshout\eff_spiritsshout_ring_03_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_spoutanger_04
unittype			decal
size				4.000000
texturefile			Effect\Skill\Spoutanger\eff_spoutanger_bg_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_succubus_att01_bom01
unittype			decal
size				5.000000
texturefile			Effect\monster\eff_squeen_light#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_succubus_att01_bom02
unittype			decal
size				2.000000
texturefile			Effect\monster\eff_squeen_lighting_bome_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_succubus_att01_bom03
unittype			decal
size				1.500000
texturefile			Effect\monster\eff_squeen_ring#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_succubus_att01_bom04
unittype			decal
size				2.000000
texturefile			Effect\monster\eff_squeen_lighting_bome_01#_1.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_succubus_att01_bom05
unittype			decal
size				5.000000
texturefile			Effect\monster\eff_ResistSacra_conlight.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_succubus_att01_bom06
unittype			decal
size				1.500000
texturefile			Effect\monster\eff_ice_drako_att01_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_suffing
unittype			decal
size				2.000000
texturefile			Effect\monster\bom_mesh_blue_2_3#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_suffing_ring
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ml_waterwheel_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_swifttan_dec
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_blue4_1.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_talos_att03_dec01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_lizard_04_att01_stonering_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_talos_dec01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_talos_att02_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_target_ch_01
unittype			decal
size				0.850000
texturefile			Effect\UI\target_ch_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_target_ch_02
unittype			decal
size				0.830000
texturefile			Effect\UI\target_ch_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_target_ch_03
unittype			decal
size				0.830000
texturefile			Effect\UI\target_ch_03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_target_ch_04
unittype			decal
size				0.830000
texturefile			Effect\UI\target_ch_04.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_target_ch_05
unittype			decal
size				0.830000
texturefile			Effect\UI\target_ch_05.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tempestwing_dec01
unittype			decal
size				5.000000
texturefile			Effect\Skill\Tempestwing\eff_tempestwing_dec_wing01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tempestwing_dec01_red
unittype			decal
size				5.000000
texturefile			Effect\Skill\Tempestwing\eff_tempestwing_dec_wing02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tempestwing_dec02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Tempestwing\eff_tempestwing_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tempestwing_dec03
unittype			decal
size				1.000000
texturefile			Effect\Skill\Tempestwing\eff_tempestwing_ring02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tempestwing_wing01
unittype			decal
size				3.000000
texturefile			Effect\Skill\Tempestwing\eff_tempestwing_wing01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tiger_black
unittype			decal
size				0.700000
texturefile			Effect\monster\blackhole.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tiger_red
unittype			decal
size				1.200000
texturefile			Effect\monster\eff_Tyrant_Ludni_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tiger_tal
unittype			decal
size				0.800000
texturefile			Effect\tiger_tal#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tiger_tal#
unittype			decal
size				0.800000
texturefile			Effect\tiger_tal#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tiger_tal#_01
unittype			decal
size				0.800000
texturefile			Effect\tiger_tal01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tiger_tal#_02
unittype			decal
size				0.800000
texturefile			Effect\tiger_tal02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tiger_tal#_04
unittype			decal
size				0.800000
texturefile			Effect\tiger_tal04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tiger_tal_01
unittype			decal
size				0.800000
texturefile			Effect\tiger_tal01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tiger_tal_02
unittype			decal
size				0.800000
texturefile			Effect\tiger_tal02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tiger_tal_04
unittype			decal
size				0.800000
texturefile			Effect\tiger_tal04#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tiger_yell
unittype			decal
size				1.200000
texturefile			Effect\monster\eff_Tyrant_Ludni_att03_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tolerance_glow01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Effroi_att03_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tolerance_jean01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Tolerancedecline\eff_tolerancedecline_jean01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tornado_01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Tornado\eff_tornado_dec_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tornado_02
unittype			decal
size				5.000000
texturefile			Effect\Skill\Tornado\eff_tornado_dec_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tripleattack_action_01
unittype			decal
size				3.500000
texturefile			Effect\Skill\Tripleattack\eff_tripleattack_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tripleattack_action_02
unittype			decal
size				3.000000
texturefile			Effect\Skill\Tripleattack\eff_tripleattack_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tripleattack_action_03
unittype			decal
size				2.000000
texturefile			Effect\Skill\Tripleattack\eff_tripleattack_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tripleravage_dec_01
unittype			decal
size				2.000000
texturefile			Effect\Skill\Tripleravage\eff_triple_dec_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tripleravage_dec_02
unittype			decal
size				1.500000
texturefile			Effect\Skill\Tripleravage\eff_triple_dec_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tumer_black
unittype			decal
size				1.000000
texturefile			Effect\monster\06_black#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_twinblade_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Twinblade\eff_twinblade_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tyrant_att03_dec01
unittype			decal
size				5.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_att03_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tyrant_att03_dec02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_att03_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tyrant_ludni_att02_remote01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_tyrant_ludni_att02_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tyrant_ludni_dec01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_stand_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tyrant_ludni_die_dec01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_dec01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tyrant_ludni_die_dec02
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_dec02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ungoliant_att01_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ungoliant_att01_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ungoliant_att02_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ungoliant_att02_bom03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ungoliant_att02_redec01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_ungoliant_att02_redec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ungoliant_att03_dec01
unittype			decal
size				6.000000
texturefile			Effect\monster\eff_ungoliant_att03_dec01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ungoliant_att03_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\mon_lizardS_att1boom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ungoliant_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_marto_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ungoliant_die_dec01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_ungoliant_die_dec01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ungoliant_die_dec02
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_ungoliant_die_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_uppercut_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Uppercut\eff_uppercut_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_vampire_blood
unittype			decal
size				2.000000
texturefile			Effect\Skill\Vampire\eff_vampire_blood_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_vampiredance_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_squeen_lighting_boltpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_vassago_att01
unittype			decal
size				2.000000
texturefile			Effect\monster\vassago_att01_sp_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_verdia_att03_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_verdia_att03_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_verdia_att03_dec02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Savnock_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_verdia_con_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_verdia_att03_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_verdia_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\furcas_att2_glow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_verdia_die_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\mon_lizardmanC_attcircle_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_verdia_die_ring02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_verdia_att03_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_vigocry_01
unittype			decal
size				3.000000
texturefile			Effect\Skill\Vigorcry\eff_vigocry_dec_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_vigocry_02
unittype			decal
size				4.000000
texturefile			Effect\Skill\Vigorcry\eff_vigocry_dec_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_vigocry_03
unittype			decal
size				2.000000
texturefile			Effect\Skill\Vigorcry\eff_vigocry_dec_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_vigocry_04
unittype			decal
size				2.000000
texturefile			Effect\Skill\Vigorcry\eff_vigocry_dec_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_vigocry_05
unittype			decal
size				3.000000
texturefile			Effect\Skill\Vigorcry\eff_vigocry_dec_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_vigocry_wing_01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Vigorcry\eff_vigocry_wing_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_violentgale_bg_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Violentgale\eff_violentgale_horn_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_violentgale_dec_01
unittype			decal
size				2.000000
texturefile			Effect\Skill\Violentgale\eff_violentgale_dec_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_violentgale_dec_02
unittype			decal
size				3.000000
texturefile			Effect\Skill\Violentgale\eff_violentgale_dec_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_violentgale_dec_ring
unittype			decal
size				2.500000
texturefile			Effect\Skill\Violentgale\eff_violentgale_dec_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_visionblade_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Visionblade\eff_visionblade_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_visionblade_dec02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_bouncedefender_cylinder01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_vitaldrain_light01
unittype			decal
size				1.000000
texturefile			Effect\Cond\con_muspell_att04_finish\eff_muspell_att04_con02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_weirnom_color
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Warriorboss_att2_floorglow_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_weistchop_action_01
unittype			decal
size				2.500000
texturefile			Effect\Skill\Wristchop\eff_weistchop_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_weistchop_action_02
unittype			decal
size				2.000000
texturefile			Effect\Skill\Wristchop\eff_weistchop_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_weistchop_bg_01
unittype			decal
size				2.000000
texturefile			Effect\Skill\Wristchop\eff_weistchop_08#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_white_cow_glow02
unittype			decal
size				3.000000
texturefile			Effect\monster\Jeradu_decal03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_wildslash_blackdec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Beares_first_black01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_wildslash_crack_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_kadirune_att02_dec01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_wildslash_crack_light01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_olean_att01_line01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_wildslash_crack_light02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_elifea_break#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_wildslash_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ducemable_eyelight.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_wildslash_light_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_bonheur_die_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_wildslash_light_dec02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_bonheur_att06_bodyring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_wildslash_light_dec03
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_guardian_weaponglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_windstrike_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_imago_att01_tg#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_windstrike_dec02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_imago_att01_tg#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_witch_tree_dec
unittype			decal
size				2.500000
texturefile			Effect\monster\eff_yellow2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_wound_healing_01
unittype			decal
size				4.000000
texturefile			Effect\Skill\Wounfhealing\eff_woundhealing_dec_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_wound_healing_02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Wounfhealing\eff_woundhealing_dec_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_wound_healing_03
unittype			decal
size				2.000000
texturefile			Effect\Skill\Wounfhealing\eff_woundhealing_dec_03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_xmas
unittype			decal
size				5.000000
texturefile			Effect\monster\white_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_zieologan_warrior_bom
unittype			decal
size				3.000000
texturefile			Effect\monster\mon_g_horace_att01_crack02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

</cate>

<cate> 3
# -------------------------- MESH -------------------------- #
<effectdata>		0
name				mh_
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			
mesh				
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_10th_festival
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\brick\beam_dark_yellow#.tpack
mesh				Effect\brick\dv_dragon_altar_02_light.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 90.000000 0.300000 ""
</effectdata>

<effectdata>		0
name				mh_15th_festival
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\brick\beam_dark_pink#.tpack
mesh				Effect\brick\dv_dragon_altar_02_light.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 90.000000 0.300000 ""
</effectdata>

<effectdata>		0
name				mh_18th_Apple02_DIE
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\18th_Applemon02.tpack
mesh				Monster\18th_Applemon01.mesh
animation			effect\monster\eff_18th_Applemon01_DIE.anim
skeleton			Monster\18th_Applemon01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_18th_Apple_DIE
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\18th_Applemon01.tpack
mesh				Monster\18th_Applemon01.mesh
animation			effect\monster\eff_18th_Applemon01_DIE.anim
skeleton			Monster\18th_Applemon01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_18th_Apple_Tree_Die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\18th_Apple_Tree_01.tpack
mesh				Monster\18th_Apple_Tree_01.mesh
animation			Monster\18th_Apple_Tree_01\18th_Apple_Tree_01_die.anim
skeleton			Monster\18th_Apple_Tree_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_18th_Banana02_DIE
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\18th_Banana02.tpack
mesh				Monster\18th_Banana01.mesh
animation			effect\monster\eff_18th_Banana01_DIE.anim
skeleton			Monster\18th_Banana01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_18th_Banana_DIE
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\18th_Banana01.tpack
mesh				Monster\18th_Banana01.mesh
animation			effect\monster\eff_18th_Banana01_DIE.anim
skeleton			Monster\18th_Banana01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_18th_Banana_Tree_Die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\18th_Banana_Tree_01.tpack
mesh				Monster\18th_Banana_Tree_01.mesh
animation			Monster\18th_Banana_Tree_01\18th_Banana_Tree_01_die.anim
skeleton			Monster\18th_Banana_Tree_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_18th_Broccoli02_DIE
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\18th_Broccoli02.tpack
mesh				Monster\18th_Broccoli01.mesh
animation			effect\monster\eff_18th_Broccoli01_DIE.anim
skeleton			Monster\18th_Broccoli01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_18th_Broccoli_DIE
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\18th_Broccoli01.tpack
mesh				Monster\18th_Broccoli01.mesh
animation			effect\monster\eff_18th_Broccoli01_DIE.anim
skeleton			Monster\18th_Broccoli01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_18th_Broccoli_Tree_Die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\18th_Broccoli_Tree_01.tpack
mesh				Monster\18th_Broccoli_Tree_01.mesh
animation			Monster\18th_Broccoli_Tree_01\18th_Broccoli_Tree_01_die.anim
skeleton			Monster\18th_Broccoli_Tree_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_18th_Fruits_CRUN
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\18th_Broccoli01.tpack
mesh				Monster\18th_Broccoli01.mesh
animation			Monster\18th_Broccoli01\18th_Broccoli01_RUN.anim
skeleton			Monster\18th_Broccoli01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_18th_Fruits_Water
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.300000
texturepack			effect\monster\eff_House_MainChef_Water_01.tpack
mesh				effect\monster\eff_House_MainChef_Water_01.mesh
animation			effect\monster\eff_House_MainChef_Water_01.anim
skeleton			effect\monster\eff_House_MainChef_Water_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_18th_TEST
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\18th_Applemon01.tpack
mesh				Monster\18th_Applemon01.mesh
animation			Monster\18th_Applemon01\18th_Applemon01_ATT.anim
skeleton			Monster\18th_Applemon01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_18th_TEST02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\18th_Banana01.tpack
mesh				Monster\18th_Banana01.mesh
animation			Monster\18th_Banana01\18th_Banana01_ATT.anim
skeleton			Monster\18th_Banana01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_18th_TEST03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\18th_Broccoli01.tpack
mesh				Monster\18th_Broccoli01.mesh
animation			Monster\18th_Broccoli01\18th_Broccoli01_ATT.anim
skeleton			Monster\18th_Broccoli01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ALO_MoneyGun
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\costume\EFF_SWD_SuitMOMNEY_GUN.tpack
mesh				Effect\costume\EFF_ALO_SuitMOMNEY_GUN.mesh
animation			Effect\costume\EFF_ALO_SuitMOMNEY_GUN.anim
skeleton			Effect\costume\EFF_ALO_SuitMOMNEY_GUN.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ALO_Test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\ALO_EQU_C_SUIT2023.tpack
mesh				Item\Costume\ALO_EQU_C_SUIT2023.mesh
animation			Item\Costume\ALO_EQU_C_SUIT2023_motion.anim
skeleton			Character\ALO.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ARC_MoneyGun
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\costume\EFF_SWD_SuitMOMNEY_GUN.tpack
mesh				Effect\costume\EFF_ARC_SuitMOMNEY_GUN.mesh
animation			Effect\costume\EFF_ARC_SuitMOMNEY_GUN.anim
skeleton			Effect\costume\EFF_ARC_SuitMOMNEY_GUN.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ARC_skill4
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Skill4\eff_arc_skill4#.tpack
mesh				Effect\Skill\Skill4\eff_arc_skill4.mesh
animation			effect\Skill\Skill4\eff_arc_skill4.anim
skeleton			effect\Skill\Skill4\eff_arc_skill4.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_AWK_SOR_glowmap_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Cond\AWK\eff_AWK_SOR_glowmap_01.tpack
mesh				Effect\Skill\SharpernBlade\eff_shapenblade_glow_01.mesh
animation			effect\Skill\SharpernBlade\eff_shapenblade_glow_01.anim
skeleton			effect\Skill\SharpernBlade\eff_shapenblade_glow_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Abid_jin_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Musicnote_Jin_02.tpack
mesh				Effect\Musicnote_Jin_02.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Abid_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_03.tpack
mesh				Item\Armor\AWK\BAR_AWK_03.mesh
animation			Character\Bard\Skill\BAR_SKL_HAF_ABID.anim
skeleton			Character\BAR.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_AeralWind_floorcrash
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Darkwide\dw_finish_04.tpack
mesh				Effect\Skill\Darkwide\dw_finish_04.mesh
animation			effect\Skill\Darkwide\dw_finish_04.anim
skeleton			effect\Skill\Darkwide\dw_finish_04.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_AeralWind_floorcrash02
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\Darkwide\dw_finish_04.tpack
mesh				Effect\Skill\Darkwide\dw_finish_06.mesh
animation			effect\Skill\Darkwide\dw_finish_06.anim
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animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Darkwide\dw_finish_04.tpack
mesh				Effect\Skill\Darkwide\dw_finish_8-9.mesh
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animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_AeralWind_floorcrash04
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\Darkwide\dw_finish_04.tpack
mesh				Effect\Skill\Darkwide\dw_finish_12.mesh
animation			effect\Skill\Darkwide\dw_finish_12.anim
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animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_AeralWind_hammer
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\AeralWind\AeralWind_hammer.tpack
mesh				Effect\Skill\AeralWind\AeralWind_hammer.mesh
animation			effect\Skill\AeralWind\AeralWind_hammer.anim
skeleton			effect\Skill\AeralWind\AeralWind_hammer.skel
animlength			1266
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_AeralWind_test
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Item\Costume\DRG_C_2021_SUMMER.tpack
mesh				Item\Costume\DRG_C_2021_SUMMER.mesh
animation			Character\DragonKnight\skill\DRG_SKL_HAM_AeralWind.anim
skeleton			Character\DRG.skel
animlength			1266
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Aid_Rush\Aid_Rush_Skrew_line.tpack
mesh				Effect\Skill\Aid_Rush\Aid_Rush_Skrew_line.mesh
animation			
skeleton			
animlength			0
twoside				true
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mesh_status			0 5.000000 5.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Doublespear\eff_double_wing01.tpack
mesh				Effect\Skill\Doublespear\eff_double_wing01.mesh
animation			effect\Skill\Doublespear\eff_double_wing01.anim
skeleton			effect\Skill\Doublespear\eff_double_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Arena_China_Flag
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			Item\Weapon\Ssword\Arena_China_flag.tpack
mesh				Effect\monster\EMBLEM_TAEGEUKGI.mesh
animation			effect\monster\EMBLEM_TAEGEUKGI.anim
skeleton			effect\monster\EMBLEM_TAEGEUKGI.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Arena_Korea_Flag
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			Item\Weapon\Ssword\Arena_Korea_flag.tpack
mesh				Effect\monster\EMBLEM_TAEGEUKGI.mesh
animation			effect\monster\EMBLEM_TAEGEUKGI.anim
skeleton			effect\monster\EMBLEM_TAEGEUKGI.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Ariehin_2_Dragon
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Ariehin_2\Ariehin_2_Dragon.tpack
mesh				Effect\Skill\Ariehin_2\Ariehin_2_Dragon.mesh
animation			effect\Skill\Ariehin_2\Ariehin_2_Dragon.anim
skeleton			effect\Skill\Ariehin_2\Ariehin_2_Dragon.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Ariehin_2_Dragon#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.700000
texturepack			Effect\skill\Ariehin_2\Ariehin_2_Dragon.tpack
mesh				Effect\Skill\Ariehin_2\Ariehin_2_Dragon.mesh
animation			effect\Skill\Ariehin_2\Ariehin_2_Dragon.anim
skeleton			effect\Skill\Ariehin_2\Ariehin_2_Dragon.skel
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Ariehin_2_Dragon_Ghost
unittype			mesh
billboardtype		camera
tailstep			5 60 0 300 false
size				1.000000
texturepack			Effect\skill\Ariehin_2\Ariehin_2_Dragon_Ghost.tpack
mesh				Effect\Skill\Ariehin_2\Ariehin_2_Dragon.mesh
animation			effect\Skill\Ariehin_2\Ariehin_2_Dragon.anim
skeleton			effect\Skill\Ariehin_2\Ariehin_2_Dragon.skel
animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Ariehin_2_Dragon_Ghost#
unittype			mesh
billboardtype		camera
tailstep			5 60 0 300 false
size				1.700000
texturepack			Effect\skill\Ariehin_2\Ariehin_2_Dragon_Ghost.tpack
mesh				Effect\Skill\Ariehin_2\Ariehin_2_Dragon.mesh
animation			effect\Skill\Ariehin_2\Ariehin_2_Dragon.anim
skeleton			effect\Skill\Ariehin_2\Ariehin_2_Dragon.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Ariehin_2_Fire_beam
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Ariehin_2\Ariehin_2_Fire_beam.tpack
mesh				Effect\Skill\Ariehin_2\Ariehin_2_Fire_beam.mesh
animation			effect\Skill\Ariehin_2\Ariehin_2_Fire_beam.anim
skeleton			effect\Skill\Ariehin_2\Ariehin_2_Fire_beam.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 5.000000 ""
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<effectdata>		0
name				mh_Ariehin_2_Mzone_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Ariehin_2\Ariehin_2_Mzone_1.tpack
mesh				Effect\Skill\Ariehin_2\Ariehin_2_Mzone_1.mesh
animation			effect\Skill\Ariehin_2\Ariehin_2_Mzone_1.anim
skeleton			effect\Skill\Ariehin_2\Ariehin_2_Mzone_1.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Ariehin_Slash_1
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Power_Seal\Power_Seal_Slash.tpack
mesh				Effect\Skill\Ariehin\Ariehin_Slash_1.mesh
animation			effect\Skill\Ariehin\Ariehin_Slash_1.anim
skeleton			effect\Skill\Ariehin\Ariehin_Slash_1.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Ariehin_Slash_2
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Power_Seal\Power_Seal_Slash.tpack
mesh				Effect\Skill\Ariehin\Ariehin_Slash_2.mesh
animation			effect\Skill\Ariehin\Ariehin_Slash_2.anim
skeleton			effect\Skill\Ariehin\Ariehin_Slash_2.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Ariehin_Slash_3
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Power_Seal\Power_Seal_Slash.tpack
mesh				Effect\Skill\Ariehin\Ariehin_Slash_3.mesh
animation			effect\Skill\Ariehin\Ariehin_Slash_3.anim
skeleton			effect\Skill\Ariehin\Ariehin_Slash_3.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Ariehin_Slash_4
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Power_Seal\Power_Seal_Slash.tpack
mesh				Effect\Skill\Ariehin\Ariehin_Slash_4.mesh
animation			effect\Skill\Ariehin\Ariehin_Slash_4.anim
skeleton			effect\Skill\Ariehin\Ariehin_Slash_4.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Aruare_2_Dragon
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Ariehin_2\Ariehin_2_Dragon.tpack
mesh				Effect\Skill\Aruare_2\Aruare_2_Dragon.mesh
animation			effect\Skill\Aruare_2\Aruare_2_Dragon.anim
skeleton			effect\Skill\Aruare_2\Aruare_2_Dragon.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Aruare_2_Dragon_Ghost
unittype			mesh
billboardtype		camera
tailstep			5 40 0 200 false
size				1.000000
texturepack			Effect\skill\Ariehin_2\Ariehin_2_Dragon_Ghost.tpack
mesh				Effect\Skill\Aruare_2\Aruare_2_Dragon.mesh
animation			effect\Skill\Aruare_2\Aruare_2_Dragon.anim
skeleton			effect\Skill\Aruare_2\Aruare_2_Dragon.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Aruare_2_Fireball_01
unittype			mesh
billboardtype		camera
tailstep			15 0 .3 300 false
size				1.000000
texturepack			Effect\skill\Aruare_2\Aruare_2_Fireball.tpack
mesh				Effect\Skill\Aruare_2\Aruare_2_Fireball_01.mesh
animation			effect\Skill\Aruare_2\Aruare_2_Fireball_01.anim
skeleton			effect\Skill\Aruare_2\Aruare_2_Fireball_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Aruare_2_Fireball_02
unittype			mesh
billboardtype		camera
tailstep			15 0 .3 300 false
size				1.000000
texturepack			Effect\skill\Aruare_2\Aruare_2_Fireball.tpack
mesh				Effect\Skill\Aruare_2\Aruare_2_Fireball_02.mesh
animation			effect\Skill\Aruare_2\Aruare_2_Fireball_02.anim
skeleton			effect\Skill\Aruare_2\Aruare_2_Fireball_02.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Aruare_2_Fireball_03
unittype			mesh
billboardtype		camera
tailstep			15 0 .3 300 false
size				1.000000
texturepack			Effect\skill\Aruare_2\Aruare_2_Fireball.tpack
mesh				Effect\Skill\Aruare_2\Aruare_2_Fireball_03.mesh
animation			effect\Skill\Aruare_2\Aruare_2_Fireball_03.anim
skeleton			effect\Skill\Aruare_2\Aruare_2_Fireball_03.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Aruare_2_Fireball_04
unittype			mesh
billboardtype		camera
tailstep			15 0 .3 300 false
size				1.000000
texturepack			Effect\skill\Aruare_2\Aruare_2_Fireball.tpack
mesh				Effect\Skill\Aruare_2\Aruare_2_Fireball_04.mesh
animation			effect\Skill\Aruare_2\Aruare_2_Fireball_04.anim
skeleton			effect\Skill\Aruare_2\Aruare_2_Fireball_04.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Aruare_2_Fireball_05
unittype			mesh
billboardtype		camera
tailstep			15 0 .3 300 false
size				1.000000
texturepack			Effect\skill\Aruare_2\Aruare_2_Fireball.tpack
mesh				Effect\Skill\Aruare_2\Aruare_2_Fireball_05.mesh
animation			effect\Skill\Aruare_2\Aruare_2_Fireball_05.anim
skeleton			effect\Skill\Aruare_2\Aruare_2_Fireball_05.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Aruare_2_Spell
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Aruare_2\Aruare_2_Spell.tpack
mesh				Effect\Skill\Sporjar\Sporjar_Spell_01.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Aruare_2_dom
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Aruare_2\Aruare_2_Fireball.tpack
mesh				Effect\Skill\Bisar\Bisar_dom.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Aruare_2_dom_blue
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Aruare_2\Aruare_2_Fireball_blue.tpack
mesh				Effect\Skill\Bisar\Bisar_dom.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Aruare_Slash_1
unittype			mesh
billboardtype		camera
tailstep			6 20 0 120 false
size				1.000000
texturepack			Effect\skill\Heavy_Crash\Heavy_Crash_Slash.tpack
mesh				Effect\Skill\Aruare\Aruare_Slash_1.mesh
animation			effect\Skill\Aruare\Aruare_Slash_1.anim
skeleton			effect\Skill\Aruare\Aruare_Slash_1.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Aruare_Slash_2
unittype			mesh
billboardtype		camera
tailstep			6 20 0 120 false
size				1.000000
texturepack			Effect\skill\Heavy_Crash\Heavy_Crash_Slash.tpack
mesh				Effect\Skill\Aruare\Aruare_Slash_2.mesh
animation			effect\Skill\Aruare\Aruare_Slash_2.anim
skeleton			effect\Skill\Aruare\Aruare_Slash_2.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Aruare_Slash_3
unittype			mesh
billboardtype		camera
tailstep			9 20 0 180 false
size				1.000000
texturepack			Effect\skill\Heavy_Crash\Heavy_Crash_Slash.tpack
mesh				Effect\Skill\Aruare\Aruare_Slash_3.mesh
animation			effect\Skill\Aruare\Aruare_Slash_3.anim
skeleton			effect\Skill\Aruare\Aruare_Slash_3.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Atolloge_Slash_1
unittype			mesh
billboardtype		camera
tailstep			3 30 0 90 false
size				1.000000
texturepack			Effect\skill\Atolloge\Atolloge_Slash.tpack
mesh				Effect\Skill\Atolloge\Atolloge_Slash_1.mesh
animation			effect\Skill\Atolloge\Atolloge_Slash_1.anim
skeleton			effect\Skill\Atolloge\Atolloge_Slash_1.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Atolloge_Slash_2
unittype			mesh
billboardtype		camera
tailstep			3 30 0 90 false
size				1.000000
texturepack			Effect\skill\Atolloge\Atolloge_Slash.tpack
mesh				Effect\Skill\Atolloge\Atolloge_Slash_2.mesh
animation			effect\Skill\Atolloge\Atolloge_Slash_2.anim
skeleton			effect\Skill\Atolloge\Atolloge_Slash_2.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Atolloge_Slash_3
unittype			mesh
billboardtype		camera
tailstep			3 30 0 90 false
size				1.000000
texturepack			Effect\skill\Atolloge\Atolloge_Slash.tpack
mesh				Effect\Skill\Atolloge\Atolloge_Slash_3.mesh
animation			effect\Skill\Atolloge\Atolloge_Slash_3.anim
skeleton			effect\Skill\Atolloge\Atolloge_Slash_3.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Atolloge_Slash_4
unittype			mesh
billboardtype		camera
tailstep			3 30 0 90 false
size				1.000000
texturepack			Effect\skill\Atolloge\Atolloge_Slash.tpack
mesh				Effect\Skill\Atolloge\Atolloge_Slash_4.mesh
animation			effect\Skill\Atolloge\Atolloge_Slash_4.anim
skeleton			effect\Skill\Atolloge\Atolloge_Slash_4.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Atolloge_Slash_5
unittype			mesh
billboardtype		camera
tailstep			3 30 0 90 false
size				1.000000
texturepack			Effect\skill\Atolloge\Atolloge_Slash.tpack
mesh				Effect\Skill\Atolloge\Atolloge_Slash_5.mesh
animation			effect\Skill\Atolloge\Atolloge_Slash_5.anim
skeleton			effect\Skill\Atolloge\Atolloge_Slash_5.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Atolloge_Slash_6
unittype			mesh
billboardtype		camera
tailstep			3 30 0 90 false
size				1.000000
texturepack			Effect\skill\Atolloge\Atolloge_Slash.tpack
mesh				Effect\Skill\Atolloge\Atolloge_Slash_6.mesh
animation			effect\Skill\Atolloge\Atolloge_Slash_6.anim
skeleton			effect\Skill\Atolloge\Atolloge_Slash_6.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_BAR_MoneyGun
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\costume\EFF_SWD_SuitMOMNEY_GUN.tpack
mesh				Effect\costume\EFF_BAR_SuitMOMNEY_GUN.mesh
animation			Effect\costume\EFF_BAR_SuitMOMNEY_GUN.anim
skeleton			Effect\costume\EFF_BAR_SuitMOMNEY_GUN.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BWZ_MoneyGun
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\costume\EFF_SWD_SuitMOMNEY_GUN.tpack
mesh				Effect\costume\EFF_BWZ_SuitMOMNEY_GUN.mesh
animation			Effect\costume\EFF_BWZ_SuitMOMNEY_GUN.anim
skeleton			Effect\costume\EFF_BWZ_SuitMOMNEY_GUN.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Baron_WP_Glow
unittype			mesh
billboardtype		camera
tailstep			5 20 0 100 false
size				1.000000
texturepack			Effect\monster\eff_Baron_WP_Glow.tpack
mesh				Effect\monster\eff_Baron_WP_Glow.mesh
animation			effect\monster\eff_Baron_WP_Glow.anim
skeleton			effect\monster\eff_Baron_WP_Glow.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Baron_att1_Edge
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\Baron_att1_Edge.tpack
mesh				Effect\monster\Baron_att1_Edge.mesh
animation			effect\monster\Baron_att1_Edge.anim
skeleton			effect\monster\Baron_att1_Edge.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Baron_att1_Edge_Ghost
unittype			mesh
billboardtype		camera
tailstep			5 10 0 50 false
size				1.000000
texturepack			Effect\monster\Baron_att1_Edge.tpack
mesh				Effect\monster\Baron_att1_Edge.mesh
animation			effect\monster\Baron_att1_Edge.anim
skeleton			effect\monster\Baron_att1_Edge.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Baron_att1_Edge_Glow
unittype			mesh
billboardtype		camera
tailstep			10 10 0 100 false
size				1.000000
texturepack			Effect\monster\Baron_att1_Edge_glow.tpack
mesh				Effect\monster\Baron_att1_Edge.mesh
animation			effect\monster\Baron_att1_Edge.anim
skeleton			effect\monster\Baron_att1_Edge.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Baron_att1_Edge_Wind
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\Baron_att1_Edge_Wind.tpack
mesh				Effect\monster\Baron_att1_Edge_Wind.mesh
animation			effect\monster\Baron_att1_Edge_Wind.anim
skeleton			effect\monster\Baron_att1_Edge_Wind.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Baron_att1_Slash
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\Baron_att1_Slash.tpack
mesh				Effect\monster\Baron_att1_Slash.mesh
animation			effect\monster\Baron_att1_Slash.anim
skeleton			effect\monster\Baron_att1_Slash.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Baron_die_eff
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Baron.tpack
mesh				Monster\Baron.mesh
animation			effect\monster\eff_Baron_die.anim
skeleton			Monster\Baron.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Beristo_Remote_Spin_Slash
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Beristo\Beristo_Remote_Spin_Slash.tpack
mesh				Effect\Skill\Beristo\Beristo_Remote_Spin_Slash.mesh
animation			effect\Skill\Beristo\Beristo_Remote_Spin_Slash.anim
skeleton			effect\Skill\Beristo\Beristo_Remote_Spin_Slash.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Beristo_Slash_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Beristo\Beristo_Slash.tpack
mesh				Effect\Skill\Beristo\Beristo_Slash_1.mesh
animation			effect\Skill\Beristo\Beristo_Slash_1.anim
skeleton			effect\Skill\Beristo\Beristo_Slash_1.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Beristo_Slash_1_LV2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Beristo\Beristo_Slash.tpack
mesh				Effect\Skill\Beristo\Beristo_Slash_1.mesh
animation			effect\Skill\Beristo\Beristo_Slash_1_LV2.anim
skeleton			effect\Skill\Beristo\Beristo_Slash_1.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Beristo_Slash_2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Beristo\Beristo_Slash.tpack
mesh				Effect\Skill\Beristo\Beristo_Slash_2.mesh
animation			effect\Skill\Beristo\Beristo_Slash_2.anim
skeleton			effect\Skill\Beristo\Beristo_Slash_2.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Betula_Ent_Boom_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Umbar_att3boomflash_01.tpack
mesh				Effect\Monster\eff_Umbar_att3boomflash_01.mesh
animation			effect\Monster\eff_Umbar_att3boomflash_01.anim
skeleton			effect\Monster\eff_Umbar_att3boomflash_01.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Betula_Ent_Lv1_Wave_Cyl
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Betula\eff_Betula_Ent_Wave_Cyl.tpack
mesh				Effect\Skill\Cancimo\Cancimo_Wave_Cyl.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Betula_Ent_Thorn_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\DarkThorn\eff_DarkThorn_windmesh_01.tpack
mesh				Effect\Skill\DarkThorn\eff_DarkThorn_windmesh_01.mesh
animation			effect\Skill\DarkThorn\eff_DarkThorn_windmesh_01.anim
skeleton			effect\Skill\DarkThorn\eff_DarkThorn_windmesh_01.skel
animlength			1000
twoside				true
transparent			true
mesh_status			0 0.000000 0.600000 ""
</effectdata>

<effectdata>		0
name				mh_Betula_Ent_crack01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_bifrons_att03_crack01.tpack
mesh				Effect\monster\eff_bifrons_att03_crack01.mesh
animation			
skeleton			effect\monster\eff_bifrons_att03_crack01.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Betula_Ent_finish01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Betula\eff_Betula_ent_tornado_01.tpack
mesh				Effect\Skill\Aquaremover\eff_aquaremover_finish01.mesh
animation			effect\Skill\Aquaremover\eff_aquaremover_finish01.anim
skeleton			effect\Skill\Aquaremover\eff_aquaremover_finish01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Betula_Ent_stone01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturepack			Effect\skill\Muspell\eff_muspell_att04_stone.tpack
mesh				Effect\Skill\Muspell\eff_muspell_att04_stone.mesh
animation			effect\Skill\Muspell\eff_muspell_att04_stone.anim
skeleton			effect\Skill\Muspell\eff_muspell_att04_stone.skel
animlength			1000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Betula_Lv1_mon_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Tron_Froud\BAR_Summon03_TRON_FROUD.tpack
mesh				Effect\skill\Betula\BAR_Summon03_BETULA_ENT_LV01.mesh
animation			Effect\skill\Betula\BAR_Summon03_BETULA_ENT_LV01.anim
skeleton			Effect\skill\Betula\BAR_Summon03_BETULA_ENT_LV01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Betula_Lv1_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Betula\eff_Betula_slash_red_01.tpack
mesh				Effect\Monster\eff_Mag_Creeper_conmesh_01.mesh
animation			effect\Monster\eff_Mag_Creeper_conmesh_01.anim
skeleton			effect\Monster\eff_Mag_Creeper_conmesh_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Betula_Lv1_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_03.tpack
mesh				Item\Armor\AWK\BAR_AWK_03.mesh
animation			Character\Bard\Imsi\BAR_HAF_BETULA_ENT_1Lv.anim
skeleton			Character\BAR.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Betula_Lv2_mon_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Tron_Froud\BAR_Summon03_TRON_FROUD.tpack
mesh				Effect\skill\Betula\BAR_Summon03_BETULA_ENT_LV01.mesh
animation			Effect\skill\Betula\BAR_Summon03_BETULA_ENT_LV02.anim
skeleton			Effect\skill\Betula\BAR_Summon03_BETULA_ENT_LV01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Betula_Lv2_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_03.tpack
mesh				Item\Armor\AWK\BAR_AWK_03.mesh
animation			Character\Bard\Imsi\BAR_HAF_BETULA_ENT_2Lv.anim
skeleton			Character\BAR.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Betula_Lv3_mon_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Tron_Froud\BAR_Summon03_TRON_FROUD.tpack
mesh				Effect\skill\Betula\BAR_Summon03_BETULA_ENT_LV01.mesh
animation			Effect\skill\Betula\BAR_Summon03_BETULA_ENT_LV03.anim
skeleton			Effect\skill\Betula\BAR_Summon03_BETULA_ENT_LV01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Betula_Lv3_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_03.tpack
mesh				Item\Armor\AWK\BAR_AWK_03.mesh
animation			Character\Bard\Imsi\BAR_HAF_CLUSTIA_3Lv.anim
skeleton			Character\BAR.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Bisar_Fin_Skrew
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Bisar\Bisar_Skrew_Line.tpack
mesh				Effect\Skill\Bisar\Bisar_Fin_Skrew.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Bisar_Skrew_Line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Bisar\Bisar_Skrew_Line.tpack
mesh				Effect\Skill\Bisar\Bisar_Skrew_Line.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 90.000000 -2.000000 ""
</effectdata>

<effectdata>		0
name				mh_Bisar_Skrew_Line_2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Bisar\Bisar_Skrew_Line.tpack
mesh				Effect\Skill\Bisar\Bisar_Skrew_Line.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 90.000000 -1.000000 ""
</effectdata>

<effectdata>		0
name				mh_Bisar_Slash
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Bisar\Bisar_Slash.tpack
mesh				Effect\Skill\Bisar\Bisar_Slash.mesh
animation			effect\Skill\Bisar\Bisar_Slash.anim
skeleton			effect\Skill\Bisar\Bisar_Slash.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Bisar_dom
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Bisar\Bisar_Skrew_Line.tpack
mesh				Effect\Skill\Bisar\Bisar_dom.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Bisar_dom_sht01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Bisar\Bisar_Skrew_Line_sht01.tpack
mesh				Effect\Skill\Bisar\Bisar_dom.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Bisar_dom_sht02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Bisar\Bisar_Skrew_Line_sht02.tpack
mesh				Effect\Skill\Bisar\Bisar_dom.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Blicade_Blooming_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Blicade\eff_BAR_Summon04_blooming.tpack
mesh				Effect\skill\Blicade\eff_BAR_Summon04_blooming.mesh
animation			Effect\skill\Blicade\eff_BAR_Summon04_blooming.anim
skeleton			Effect\skill\Blicade\eff_BAR_Summon04_blooming.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Blicade_Blooming_01_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Clustia\eff_BAR_Summon04_blooming_2.tpack
mesh				Effect\skill\Blicade\eff_BAR_Summon04_blooming.mesh
animation			Effect\skill\Blicade\eff_BAR_Summon04_blooming.anim
skeleton			Effect\skill\Blicade\eff_BAR_Summon04_blooming.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Blicade_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_03.tpack
mesh				Item\Armor\AWK\BAR_AWK_03.mesh
animation			Character\Bard\Skill\BAR_SKL_HAF_BILCADE.anim
skeleton			Character\BAR.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Blicade_tornado_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ServantDefend\eff_servantdefend_wind_01.tpack
mesh				Effect\Skill\DarkTornado\eff_DarkTornado_windmesh_01.mesh
animation			effect\Skill\DarkTornado\eff_DarkTornado_windmesh_01.anim
skeleton			effect\Skill\DarkTornado\eff_DarkTornado_windmesh_01.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 -90.000000 0.300000 ""
</effectdata>

<effectdata>		0
name				mh_Blicade_tornado_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_ducemable_wind.tpack
mesh				Effect\Skill\DarkTornado\eff_DarkTornado_windmesh_02.mesh
animation			effect\Skill\DarkTornado\eff_DarkTornado_windmesh_02.anim
skeleton			effect\Skill\DarkTornado\eff_DarkTornado_windmesh_02.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 -0.800000 ""
</effectdata>

<effectdata>		0
name				mh_Blicade_upfont_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Blicade\eff_Blicade_upfont_01.tpack
mesh				Effect\Monster\eff_Drabiss_Magicboss_att6_upfont_01.mesh
animation			effect\Monster\eff_Drabiss_Magicboss_att6_upfont_01.anim
skeleton			effect\Monster\eff_Drabiss_Magicboss_att6_upfont_01.skel
animlength			1000
twoside				true
transparent			true
mesh_status			0 90.000000 0.150000 ""
</effectdata>

<effectdata>		0
name				mh_Blind_Bat
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_BAR_bat.tpack
mesh				Effect\monster\eff_BAR_bat.mesh
animation			effect\monster\eff_BAR_bat.anim
skeleton			effect\monster\eff_BAR_bat.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Blind_chain_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_Blind_chain_01.tpack
mesh				Effect\Skill\antiauto\eff_antiauto_mesh.mesh
animation			effect\Skill\antiauto\eff_antiauto_mesh.anim
skeleton			effect\Skill\antiauto\eff_antiauto_mesh.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Blind_explosion_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_NeoDeuxMarble_expulsion_01.tpack
mesh				Effect\Monster\eff_Umbar_expulsion_01.mesh
animation			effect\Monster\eff_Umbar_expulsion_01.anim
skeleton			effect\Monster\eff_Umbar_expulsion_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 180.000000 0.100000 ""
</effectdata>

<effectdata>		0
name				mh_Blind_explosion_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_NeoDeuxMarble_expulsion_01.tpack
mesh				Effect\Monster\eff_Umbar_expulsion_01.mesh
animation			effect\Monster\eff_Umbar_expulsion_01.anim
skeleton			effect\Monster\eff_Umbar_expulsion_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 120.000000 0.200000 ""
</effectdata>

<effectdata>		0
name				mh_Blind_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_03.tpack
mesh				Item\Armor\AWK\BAR_AWK_03.mesh
animation			Character\Bard\Imsi\BAR_SKL_ALL_BLIND.anim
skeleton			Character\BAR.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Blrist_HAF
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			Effect\skill\Blrist\eff_BAR_HAF_Brist.tpack
mesh				Effect\Skill\Blrist\eff_BAR_HAF_Brist.mesh
animation			effect\Skill\Blrist\eff_BAR_HAF_Brist.anim
skeleton			effect\Skill\Blrist\eff_BAR_HAF_Brist.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Blrist_HAF_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			Effect\skill\Blrist\eff_BAR_HAF_Brist#.tpack
mesh				Effect\Skill\Blrist\eff_BAR_HAF_Brist.mesh
animation			effect\Skill\Blrist\eff_BAR_HAF_Brist.anim
skeleton			effect\Skill\Blrist\eff_BAR_HAF_Brist.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Blrist_Screw_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Blrist\eff_Blrist_screw_01.tpack
mesh				Effect\Skill\CrazyArrow\eff_CrazyArrow_Skrew.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Blrist_Wave
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturepack			Effect\skill\Blrist\Blrist_Wave.tpack
mesh				Effect\Skill\Neerkick\Neerkick_Wave.mesh
animation			effect\Skill\Neerkick\Neerkick_Wave.anim
skeleton			effect\Skill\Neerkick\Neerkick_Wave.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Blrist_musicnote_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			Effect\skill\Blrist\eff_Blrist_musicnote_01.tpack
mesh				Effect\Skill\Eolein\eff_BAR_Eighth_Note_02.mesh
animation			
skeleton			Effect\Skill\Eolein\eff_BAR_Eighth_Note_02.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Blrist_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_03.tpack
mesh				Item\Armor\AWK\BAR_AWK_03.mesh
animation			Character\Bard\Skill\BAR_SKL_HAF_BLRIST.anim
skeleton			Character\BAR.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BoneShard_Planet
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.800000
texturepack			Effect\skill\BoneShard\eff_BAR_BondeShard_Planet.tpack
mesh				Effect\skill\BoneShard\eff_BAR_BondeShard_Planet.mesh
animation			Effect\skill\BoneShard\eff_BAR_BondeShard_Planet.anim
skeleton			Effect\skill\BoneShard\eff_BAR_BondeShard_Planet.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BoneShard_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_03.tpack
mesh				Item\Armor\AWK\BAR_AWK_03.mesh
animation			Character\Bard\Imsi\BAR_HAF_BONE_SHARD_1Lv.anim
skeleton			Character\BAR.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BoneShard_wind
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BoneShard\eff_BoneShard_wind_01.tpack
mesh				Effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_conwind_01.mesh
animation			effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_conwind_01.anim
skeleton			effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_conwind_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Brake_run_Slash_1
unittype			mesh
billboardtype		camera
tailstep			3 30 0 90 false
size				1.000000
texturepack			Effect\skill\Power_Seal\Power_Seal_Slash.tpack
mesh				Effect\Skill\Brake_run\Brake_run_Slash_1.mesh
animation			effect\Skill\Brake_run\Brake_run_Slash_1.anim
skeleton			effect\Skill\Brake_run\Brake_run_Slash_1.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brake_run_Slash_2
unittype			mesh
billboardtype		camera
tailstep			3 30 0 90 false
size				1.000000
texturepack			Effect\skill\Power_Seal\Power_Seal_Slash.tpack
mesh				Effect\Skill\Brake_run\Brake_run_Slash_2.mesh
animation			effect\Skill\Brake_run\Brake_run_Slash_2.anim
skeleton			effect\Skill\Brake_run\Brake_run_Slash_2.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brake_run_Slash_3
unittype			mesh
billboardtype		camera
tailstep			3 30 0 90 false
size				1.000000
texturepack			Effect\skill\Power_Seal\Power_Seal_Slash.tpack
mesh				Effect\Skill\Brake_run\Brake_run_Slash_3.mesh
animation			effect\Skill\Brake_run\Brake_run_Slash_3.anim
skeleton			effect\Skill\Brake_run\Brake_run_Slash_3.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brake_run_Stone_action
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Brake_run\Brake_run_Stone.tpack
mesh				Effect\Skill\Brake_run\Brake_run_Stone.mesh
animation			effect\Skill\Brake_run\Brake_run_Stone_action.anim
skeleton			effect\Skill\Brake_run\Brake_run_Stone.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brake_run_Stone_finish
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Brake_run\Brake_run_Stone.tpack
mesh				Effect\Skill\Brake_run\Brake_run_Stone.mesh
animation			effect\Skill\Brake_run\Brake_run_Stone_finish.anim
skeleton			effect\Skill\Brake_run\Brake_run_Stone.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brake_run_Stone_keep
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Brake_run\Brake_run_Stone.tpack
mesh				Effect\Skill\Brake_run\Brake_run_Stone.mesh
animation			effect\Skill\Brake_run\Brake_run_Stone_keep.anim
skeleton			effect\Skill\Brake_run\Brake_run_Stone.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brigand_att01_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_brigand_att01_line01.tpack
mesh				Effect\monster\eff_brigand_att01_line01.mesh
animation			effect\monster\eff_brigand_att01_line01.anim
skeleton			effect\monster\eff_brigand_att01_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brigand_att02_line02
unittype			mesh
billboardtype		camera
tailstep			5 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_brigand_att02_line01.tpack
mesh				Effect\monster\eff_brigand_att02_line01.mesh
animation			effect\monster\eff_brigand_att02_line01.anim
skeleton			effect\monster\eff_brigand_att02_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brigand_att04_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_brigand_att02_line01.tpack
mesh				Effect\monster\eff_brigand_att04_line01.mesh
animation			effect\monster\eff_brigand_att04_line01.anim
skeleton			effect\monster\eff_brigand_att04_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brigand_att04_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_brigand_att04_wing01.tpack
mesh				Effect\monster\eff_brigand_att04_wing01.mesh
animation			effect\monster\eff_brigand_att04_wing01.anim
skeleton			effect\monster\eff_brigand_att04_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brigand_die_effect
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\Brigand.tpack
mesh				Monster\Brigand.mesh
animation			effect\monster\Brigand_die_effect.anim
skeleton			Monster\Brigand.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brigand_die_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_brigand_die_line01.tpack
mesh				Effect\monster\eff_brigand_die_line01.mesh
animation			
skeleton			effect\monster\eff_brigand_die_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 180.000000 1.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brigand_weapon01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_brigand_weapon01.tpack
mesh				Effect\monster\eff_brigand_weapon01.mesh
animation			
skeleton			effect\monster\eff_brigand_weapon01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brigand_weapon02
unittype			mesh
billboardtype		camera
tailstep			5 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_brigand_weapon02.tpack
mesh				Effect\monster\eff_brigand_weapon02.mesh
animation			
skeleton			effect\monster\eff_brigand_weapon02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Broccoli_Tree_Die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\18th_Apple_Tree_01.tpack
mesh				Monster\18th_Apple_Tree_01.mesh
animation			Monster\18th_Apple_Tree_01\18th_Apple_Tree_01_die.anim
skeleton			Monster\18th_Apple_Tree_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_CAS_BLACK_WING_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			Effect\item\CAS_WIN_blue01.tpack
mesh				Effect\CAS_WIN_Sword.mesh
animation			effect\CAS_WIN_Sword.anim
skeleton			effect\CAS_WIN_Sword.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_CAS_BLACK_WING_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			Effect\item\CAS_WIN_blue02.tpack
mesh				Effect\CAS_WIN_Sword.mesh
animation			effect\CAS_WIN_Sword.anim
skeleton			effect\CAS_WIN_Sword.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_CAS_BLACK_WING_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.400000
texturepack			Effect\item\CAS_WIN_blue03.tpack
mesh				Effect\CAS_WIN_Sword.mesh
animation			effect\CAS_WIN_Sword.anim
skeleton			effect\CAS_WIN_Sword.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_CAS_WING_black
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.400000
texturepack			Effect\item\CAS_WIN_Sword_Black.tpack
mesh				Effect\CAS_WIN_Sword.mesh
animation			effect\CAS_WIN_Sword.anim
skeleton			effect\CAS_WIN_Sword.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_CAS_WING_red
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			Effect\item\CAS_WIN_Sword_Red.tpack
mesh				Effect\CAS_WIN_Sword.mesh
animation			effect\CAS_WIN_Sword.anim
skeleton			effect\CAS_WIN_Sword.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_CAS_WING_yellow
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			Effect\item\CAS_WIN_Sword_yellow.tpack
mesh				Effect\CAS_WIN_Sword.mesh
animation			effect\CAS_WIN_Sword.anim
skeleton			effect\CAS_WIN_Sword.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_C_Infector_att1_Slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\C_Infector_att1_Slash.tpack
mesh				Effect\monster\C_Infector_att1_Slash_01.mesh
animation			effect\monster\C_Infector_att1_Slash_01.anim
skeleton			effect\monster\C_Infector_att1_Slash_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_C_Infector_att1_Slash_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\C_Infector_att1_Slash.tpack
mesh				Effect\monster\C_Infector_att1_Slash_02.mesh
animation			effect\monster\C_Infector_att1_Slash_02.anim
skeleton			effect\monster\C_Infector_att1_Slash_02.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_C_Infector_att2_BomWave
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\C_Infector_att2_BomWave.tpack
mesh				Effect\monster\C_Infector_att2_BomWave.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Cancimo_Up_Box
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Cancimo\Cancimo_Up_Box.tpack
mesh				Effect\Skill\Cancimo\Cancimo_Up_Box.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Cancimo_Up_Cyl
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Cancimo\Cancimo_Up_Cyl.tpack
mesh				Effect\Skill\Cancimo\Cancimo_Up_Cyl.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Cancimo_Wave_Cyl
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Cancimo\Cancimo_Wave_Cyl.tpack
mesh				Effect\Skill\Cancimo\Cancimo_Wave_Cyl.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Carna_glow_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Cond\AWK\eff_AWK_SOR_glowmap_01.tpack
mesh				Effect\Skill\SharpernBlade\eff_shapenblade_glow_01.mesh
animation			effect\Skill\SharpernBlade\eff_shapenblade_glow_01.anim
skeleton			effect\Skill\SharpernBlade\eff_shapenblade_glow_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Carna_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_01.tpack
mesh				Item\Armor\AWK\BAR_AWK_01.mesh
animation			Character\Bard\Skill\BAR_SKL_HAF_CARNA.anim
skeleton			Character\BAR.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Charge_Diss_Dash_Body
unittype			mesh
billboardtype		camera
tailstep			2 80 0 160 false
size				1.000000
texturepack			Effect\skill\Charge_Diss\Charge_Diss_Dash_Body.tpack
mesh				Effect\Skill\Charge_Diss\Charge_Diss_Dash_Body.mesh
animation			effect\Skill\Charge_Diss\Charge_Diss_Dash_Body.anim
skeleton			effect\Skill\Charge_Diss\Charge_Diss_Dash_Body.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Charge_Diss_Dash_Head
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Charge_Diss\Charge_Diss_Dash_Head.tpack
mesh				Effect\Skill\Charge_Diss\Charge_Diss_Dash_Head.mesh
animation			effect\Skill\Charge_Diss\Charge_Diss_Dash_Head.anim
skeleton			effect\Skill\Charge_Diss\Charge_Diss_Dash_Head.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Charge_Diss_Dash_Line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Charge_Diss\Charge_Diss_Dash_Line.tpack
mesh				Effect\Skill\Charge_Diss\Charge_Diss_Dash_Line.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Charge_Diss_Slash_1
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Heavy_Crash\Heavy_Crash_Slash.tpack
mesh				Effect\Skill\Charge_Diss\Charge_Diss_Slash_1.mesh
animation			effect\Skill\Charge_Diss\Charge_Diss_Slash_1.anim
skeleton			effect\Skill\Charge_Diss\Charge_Diss_Slash_1.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Charge_Diss_Slash_2
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Heavy_Crash\Heavy_Crash_Slash.tpack
mesh				Effect\Skill\Charge_Diss\Charge_Diss_Slash_2.mesh
animation			effect\Skill\Charge_Diss\Charge_Diss_Slash_2.anim
skeleton			effect\Skill\Charge_Diss\Charge_Diss_Slash_2.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Charge_Diss_Slash_3
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Heavy_Crash\Heavy_Crash_Slash.tpack
mesh				Effect\Skill\Charge_Diss\Charge_Diss_Slash_3.mesh
animation			effect\Skill\Charge_Diss\Charge_Diss_Slash_3.anim
skeleton			effect\Skill\Charge_Diss\Charge_Diss_Slash_3.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Charge_Diss_Spin_Slash
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Charge_Diss\Charge_Diss_Spin_Slash.tpack
mesh				Effect\Skill\Charge_Diss\Charge_Diss_Spin_Slash.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Chepesyu_Remote_Head
unittype			mesh
billboardtype		camera
tailstep			5 20 0 100 false
size				1.000000
texturepack			Effect\monster\Chepesyu_Remote_Head.tpack
mesh				Effect\monster\Chepesyu_Remote_Head.mesh
animation			effect\monster\Chepesyu_Remote_Head.anim
skeleton			effect\monster\Chepesyu_Remote_Head.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Chepesyu_Skrew
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\Chepesyu_Skrew.tpack
mesh				Effect\monster\Chepesyu_Skrew.mesh
animation			
skeleton			
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Chepesyu_Skrew_2
unittype			mesh
billboardtype		camera
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texturepack			Effect\monster\Chepesyu_Skrew_2.tpack
mesh				Effect\monster\Chepesyu_Skrew.mesh
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skeleton			
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Chepesyu_att1_Slash
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\Chepesyu_att1_Slash.tpack
mesh				Effect\monster\Chepesyu_att1_Slash.mesh
animation			effect\monster\Chepesyu_att1_Slash.anim
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animlength			0
twoside				true
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<effectdata>		0
name				mh_Chircon_Fin_Cyl
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\Chircon\Chircon_Fin_Cyl.tpack
mesh				Effect\Skill\Chircon\Chircon_Fin_Cyl.mesh
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skeleton			
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Chircon_Slash
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Heavy_Crash\Heavy_Crash_Slash.tpack
mesh				Effect\Skill\Chircon\Chircon_Slash.mesh
animation			effect\Skill\Chircon\Chircon_Slash.anim
skeleton			effect\Skill\Chircon\Chircon_Slash.skel
animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Cilcarot_Cyl
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\Cilcarot\Cilcarot_Cyl.tpack
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skeleton			
animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
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size				1.000000
texturepack			Effect\skill\Cilcarot\Cilcarot_Fin_Side_Slash.tpack
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animlength			0
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<effectdata>		0
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texturepack			Effect\skill\Cilcarot\Cilcarot_Fin_Side_Slash_sht.tpack
mesh				Effect\Skill\Cilcarot\Cilcarot_Fin_Side_Slash.mesh
animation			effect\Skill\Cilcarot\Cilcarot_Fin_Side_Slash.anim
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animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
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texturepack			Effect\skill\Heavy_Crash\Heavy_Crash_Slash.tpack
mesh				Effect\Skill\Cilcarot\Cilcarot_Slash_1.mesh
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skeleton			effect\Skill\Cilcarot\Cilcarot_Slash_1.skel
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Cilcarot_Slash_1_mx
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Heavy_Crash\Heavy_Crash_Slash.tpack
mesh				Effect\Skill\Cilcarot\Cilcarot_Slash_1_mx.mesh
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animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Cilcarot_Slash_2
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Heavy_Crash\Heavy_Crash_Slash.tpack
mesh				Effect\Skill\Cilcarot\Cilcarot_Slash_2.mesh
animation			effect\Skill\Cilcarot\Cilcarot_Slash_2.anim
skeleton			effect\Skill\Cilcarot\Cilcarot_Slash_2.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Cilcarot_Spin_Slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Cilcarot\Cilcarot_Spin_Slash.tpack
mesh				Effect\Skill\Cilcarot\Cilcarot_Spin_Slash_01.mesh
animation			effect\Skill\Cilcarot\Cilcarot_Spin_Slash_01.anim
skeleton			effect\Skill\Cilcarot\Cilcarot_Spin_Slash_01.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Cilcarot_Spin_Slash_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Cilcarot\Cilcarot_Spin_Slash.tpack
mesh				Effect\Skill\Cilcarot\Cilcarot_Spin_Slash_02.mesh
animation			effect\Skill\Cilcarot\Cilcarot_Spin_Slash_02.anim
skeleton			effect\Skill\Cilcarot\Cilcarot_Spin_Slash_02.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Clustia_Blooming_mini_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.400000
texturepack			Effect\skill\Clustia\eff_BAR_Summon04_blooming_2.tpack
mesh				effect\Skill\Clustia\eff_BAR_CLUSTIA_summon04.mesh
animation			effect\Skill\Clustia\eff_BAR_CLUSTIA_summon04.anim
skeleton			effect\Skill\Clustia\eff_BAR_CLUSTIA_summon04.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Clustia_Lv1_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_03.tpack
mesh				Item\Armor\AWK\BAR_AWK_03.mesh
animation			Character\Bard\Imsi\BAR_HAF_CLUSTIA_1Lv.anim
skeleton			Character\BAR.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Clustia_Lv2_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_03.tpack
mesh				Item\Armor\AWK\BAR_AWK_03.mesh
animation			Character\Bard\Imsi\BAR_HAF_CLUSTIA_2Lv.anim
skeleton			Character\BAR.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Clustia_Lv3_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_03.tpack
mesh				Item\Armor\AWK\BAR_AWK_03.mesh
animation			Character\Bard\Imsi\BAR_HAF_CLUSTIA_3Lv.anim
skeleton			Character\BAR.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Clustia_grass_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
texturepack			Effect\skill\Clustia\eff_a_grass_04.tpack
mesh				Object\plant\a_grass_04.mesh
animation			Object\plant\a_grass_04.anim
skeleton			Object\plant\a_grass_04.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Clustia_grass_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
texturepack			Effect\skill\Clustia\eff_a_grass_04.tpack
mesh				Object\plant\a_grass_01.mesh
animation			Object\plant\a_grass_01.anim
skeleton			Object\plant\a_grass_01.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Clustia_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Clustia\eff_Clustia_slash_01.tpack
mesh				Effect\Skill\InstinctSpeed\eff_instinctspeed_con.mesh
animation			effect\Skill\InstinctSpeed\eff_instinctspeed_con.anim
skeleton			effect\Skill\InstinctSpeed\eff_instinctspeed_con.skel
animlength			500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Clustia_upfont_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Clustia\eff_BAR_Clustia_wind_01.tpack
mesh				Effect\Monster\eff_Drabiss_Magicboss_att6_upfont_01.mesh
animation			effect\Monster\eff_Drabiss_Magicboss_att6_upfont_01.anim
skeleton			effect\Monster\eff_Drabiss_Magicboss_att6_upfont_01.skel
animlength			1000
twoside				true
transparent			true
mesh_status			0 90.000000 0.150000 ""
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<effectdata>		0
name				mh_Clustia_wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturepack			Effect\skill\InstinctSpeed\eff_instinctspeed_wind_01.tpack
mesh				Effect\Skill\InstinctSpeed\eff_instinctspeed_wind_01.mesh
animation			effect\Skill\InstinctSpeed\eff_instinctspeed_wind_01.anim
skeleton			effect\Skill\InstinctSpeed\eff_instinctspeed_wind_01.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Clustia_wind_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturepack			Effect\skill\InstinctSpeed\eff_instinctspeed_wind_01.tpack
mesh				Effect\Skill\InstinctSpeed\eff_instinctspeed_wind_02.mesh
animation			effect\Skill\InstinctSpeed\eff_instinctspeed_wind_02.anim
skeleton			effect\Skill\InstinctSpeed\eff_instinctspeed_wind_02.skel
animlength			1200
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Conciant_Bolt_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Conciant\Conciant_Bolt.tpack
mesh				Effect\Skill\Conciant\Conciant_Bolt_1.mesh
animation			effect\Skill\Conciant\Conciant_Bolt_1.anim
skeleton			effect\Skill\Conciant\Conciant_Bolt_1.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Conciant_Bolt_1_LV3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Conciant\Conciant_Bolt.tpack
mesh				Effect\Skill\Conciant\Conciant_Bolt_1.mesh
animation			effect\Skill\Conciant\Conciant_Bolt_1_LV3.anim
skeleton			effect\Skill\Conciant\Conciant_Bolt_1.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Conciant_Bolt_1_LV3_sht
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Conciant\Conciant_Bolt_sht.tpack
mesh				Effect\Skill\Conciant\Conciant_Bolt_1.mesh
animation			effect\Skill\Conciant\Conciant_Bolt_1_LV3.anim
skeleton			effect\Skill\Conciant\Conciant_Bolt_1.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Conciant_Bolt_2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Conciant\Conciant_Bolt.tpack
mesh				Effect\Skill\Conciant\Conciant_Bolt_2.mesh
animation			effect\Skill\Conciant\Conciant_Bolt_2.anim
skeleton			effect\Skill\Conciant\Conciant_Bolt_2.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Conciant_Bolt_2_LV3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Conciant\Conciant_Bolt.tpack
mesh				Effect\Skill\Conciant\Conciant_Bolt_2.mesh
animation			effect\Skill\Conciant\Conciant_Bolt_2_LV3.anim
skeleton			effect\Skill\Conciant\Conciant_Bolt_2.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Conciant_Bolt_2_LV3_sht
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Conciant\Conciant_Bolt_sht.tpack
mesh				Effect\Skill\Conciant\Conciant_Bolt_2.mesh
animation			effect\Skill\Conciant\Conciant_Bolt_2_LV3.anim
skeleton			effect\Skill\Conciant\Conciant_Bolt_2.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Conciant_Bolt_3
unittype			mesh
billboardtype		camera
tailstep			5 20 0 100 false
size				1.000000
texturepack			Effect\skill\Conciant\Conciant_Bolt_3.tpack
mesh				Effect\Skill\Conciant\Conciant_Bolt_3.mesh
animation			effect\Skill\Conciant\Conciant_Bolt_3.anim
skeleton			effect\Skill\Conciant\Conciant_Bolt_3.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Conciant_Bolt_3_sht
unittype			mesh
billboardtype		camera
tailstep			5 20 0 100 false
size				1.000000
texturepack			Effect\skill\Conciant\Conciant_Bolt_3_sht.tpack
mesh				Effect\Skill\Conciant\Conciant_Bolt_3.mesh
animation			effect\Skill\Conciant\Conciant_Bolt_3.anim
skeleton			effect\Skill\Conciant\Conciant_Bolt_3.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Cond_Curse_C_Sword_A
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Cond\con_Curse_Circle\Curse_Circle_Condition_Sword.tpack
mesh				Effect\Cond\con_Curse_Circle\Curse_Circle_Condition_Sword.mesh
animation			effect\Cond\con_Curse_Circle\Curse_Circle_Condition_Sword_A.anim
skeleton			effect\Cond\con_Curse_Circle\Curse_Circle_Condition_Sword.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Cond_Curse_C_Sword_K
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Cond\con_Curse_Circle\Curse_Circle_Condition_Sword.tpack
mesh				Effect\Cond\con_Curse_Circle\Curse_Circle_Condition_Sword.mesh
animation			effect\Cond\con_Curse_Circle\Curse_Circle_Condition_Sword_K.anim
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animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Crash_Attact_explode_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.700000
texturepack			Effect\skill\Forward_twist\Forward_twist_Hit_Jul.tpack
mesh				Effect\Skill\Forward_twist\Forward_twist_Hit_Jul.mesh
animation			effect\Skill\Forward_twist\Forward_twist_Hit_Jul.anim
skeleton			effect\Skill\Forward_twist\Forward_twist_Hit_Jul.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Crash_Attact_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_03.tpack
mesh				Item\Armor\AWK\BAR_AWK_03.mesh
animation			Character\Bard\Imsi\BAR_SKL_ALL_CRASHATTACK.anim
skeleton			Character\BAR.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Crash_Attact_wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Skill\Crash_Attact\eff_Crash_Attact_wind_01.tpack
mesh				Effect\Skill\FlameGushing\eff_FlameGushing_wind_01.mesh
animation			effect\Skill\FlameGushing\eff_FlameGushing_wind_01.anim
skeleton			effect\Skill\FlameGushing\eff_FlameGushing_wind_01.skel
animlength			1500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Crash_Defense_cylinder_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Macebash\eff_macebash_ready_01.tpack
mesh				Effect\Skill\Macebash\eff_macebash_ready_01.mesh
animation			effect\Skill\Macebash\eff_macebash_ready_01.anim
skeleton			effect\Skill\Macebash\eff_macebash_ready_01.skel
animlength			5000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Crash_Defense_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_03.tpack
mesh				Item\Armor\AWK\BAR_AWK_03.mesh
animation			Character\Bard\Imsi\BAR_SKL_ALL_CRASHDEFENSE.anim
skeleton			Character\BAR.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Crash_Defense_twist
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Crash_Defense\eff_Crash_Defense_twist.tpack
mesh				Effect\Skill\Eigendash\eigendash_twist.mesh
animation			effect\Skill\Eigendash\eigendash_twist.anim
skeleton			effect\Skill\Eigendash\eigendash_twist.skel
animlength			5000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Crash_Defense_wind_01
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\Crash_Defense\eff_Crash_Defense_wind_01.tpack
mesh				Effect\Skill\GreatDesword\eff_GreatDesword_windmesh_01.mesh
animation			effect\Skill\GreatDesword\eff_GreatDesword_windmesh_01.anim
skeleton			effect\Skill\GreatDesword\eff_GreatDesword_windmesh_01.skel
animlength			0
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\Skill\Crash_Defense\eff_Crash_Defense_Storm_01.tpack
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skeleton			
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skeleton			
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skeleton			
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<effectdata>		0
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texturepack			Effect\monster\Dr_Knight_Spear_Glow.tpack
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unittype			mesh
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size				1.300000
texturepack			Effect\monster\Dr_Knight_att1_Slash_wave_01.tpack
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texturepack			Effect\monster\Dr_Knight_att1_Slash.tpack
mesh				Effect\monster\Dr_Knight_att1_Slash.mesh
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size				1.300000
texturepack			Effect\monster\Dr_Knight_att2_Slash.tpack
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unittype			mesh
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size				1.300000
texturepack			Effect\monster\Dr_Knight_att3_Bottom_Wave.tpack
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skeleton			
animlength			0
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texturepack			Effect\monster\Dr_Knight_att3_Slash.tpack
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texturepack			Effect\monster\Dr_Knight_att3_Up_Line.tpack
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\monster\eff_Drabiss_Acher_att02_chck01.tpack
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<effectdata>		0
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texturepack			Effect\monster\eff_Drabiss_Acher_att02_wing01.tpack
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texturepack			Effect\monster\eff_Drabiss_Acher_att03_chok01.tpack
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unittype			mesh
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texturepack			Effect\monster\eff_Drabiss_Acher_att03_fire01.tpack
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\monster\eff_Drabiss_Acher_att03_chok01.tpack
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<effectdata>		0
name				mh_Drabiss_Acher_die01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\Drabiss_Acher.tpack
mesh				Monster\Drabiss_Acher.mesh
animation			effect\monster\Drabiss_Acher_die_effect.anim
skeleton			Monster\Drabiss_Acher.skel
animlength			1000
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<effectdata>		0
name				mh_Drabiss_Acher_handwea01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_Drabiss_Acher_handweapon01.tpack
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skeleton			effect\monster\eff_Drabiss_Acher_handweapon01.skel
animlength			1000
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unittype			mesh
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texturepack			Effect\monster\eff_Drabiss_Acher_line01.tpack
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animlength			1000
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mesh_status			0 180.000000 5.000000 ""
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name				mh_Drabiss_Acher_line02
unittype			mesh
billboardtype		camera
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texturepack			Effect\monster\eff_Drabiss_Acher_line01.tpack
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animlength			1000
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<effectdata>		0
name				mh_Drabiss_Acher_midus_att01_chok01
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\monster\eff_Drabiss_Acher_midus_att01_chok01.tpack
mesh				Effect\monster\eff_Drabiss_Acher_midus_att01_chok01.mesh
animation			effect\monster\eff_Drabiss_Acher_midus_att01_chok01.anim
skeleton			effect\monster\eff_Drabiss_Acher_midus_att01_chok01.skel
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name				mh_Drabiss_Acher_midus_att01_ring01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_Drabiss_Acher_midus_att01_ring01.tpack
mesh				Effect\monster\eff_Drabiss_Acher_midus_att01_ring01.mesh
animation			effect\monster\eff_Drabiss_Acher_midus_att01_ring01.anim
skeleton			effect\monster\eff_Drabiss_Acher_midus_att01_ring01.skel
animlength			1000
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<effectdata>		0
name				mh_Drabiss_Acher_midus_att02_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_Drabiss_Acher_midus_att02_line01.tpack
mesh				Effect\monster\eff_Drabiss_Acher_midus_att02_light01.mesh
animation			effect\monster\eff_Drabiss_Acher_midus_att02_light01.anim
skeleton			effect\monster\eff_Drabiss_Acher_midus_att02_light01.skel
animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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name				mh_Drabiss_Acher_midus_att02_line01
unittype			mesh
billboardtype		camera
tailstep			5 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_Drabiss_Acher_midus_att02_line01.tpack
mesh				Effect\monster\eff_Drabiss_Acher_midus_att02_line01.mesh
animation			effect\monster\eff_Drabiss_Acher_midus_att02_line01.anim
skeleton			effect\monster\eff_Drabiss_Acher_midus_att02_line01.skel
animlength			1000
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			5 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_Drabiss_Acher_midus_att03_dragon01.tpack
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animation			effect\monster\eff_Drabiss_Acher_midus_att03_dragon01.anim
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animlength			1000
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unittype			mesh
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mesh				Effect\monster\eff_Drabiss_Acher_att02_remote_line01.mesh
animation			effect\monster\eff_Drabiss_Acher_att02_remote_line01.anim
skeleton			effect\monster\eff_Drabiss_Acher_att02_remote_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Drabiss_Acher_supero_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_Drabiss_Acher_supero_att03_light01.tpack
mesh				Effect\monster\eff_Drabiss_Acher_supero_att03_light01.mesh
animation			effect\monster\eff_Drabiss_Acher_supero_att03_light01.anim
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animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Drabiss_Acher_supero_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_Drabiss_Acher_supero_att03_line01.tpack
mesh				Effect\monster\eff_Drabiss_Acher_supero_att03_line01.mesh
animation			effect\monster\eff_Drabiss_Acher_supero_att03_line01.anim
skeleton			effect\monster\eff_Drabiss_Acher_supero_att03_line01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Drabiss_Acher_supero_remote_chok01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_Drabiss_Acher_supero_att03_line01.tpack
mesh				Effect\monster\eff_Drabiss_Acher_supero_remote_chok01.mesh
animation			effect\monster\eff_Drabiss_Acher_supero_remote_chok01.anim
skeleton			effect\monster\eff_Drabiss_Acher_supero_remote_chok01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Drabiss_Acher_supero_remote_jean01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_Drabiss_Acher_supero_remote_jean01.tpack
mesh				Effect\monster\eff_Drabiss_Acher_supero_remote_jean01.mesh
animation			effect\monster\eff_Drabiss_Acher_supero_remote_jean01.anim
skeleton			effect\monster\eff_Drabiss_Acher_supero_remote_jean01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Drabiss_Acher_supero_remote_jean03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_Drabiss_Acher_supero_remote_jean03.tpack
mesh				Effect\monster\eff_Drabiss_Acher_supero_remote_jean03.mesh
animation			effect\monster\eff_Drabiss_Acher_supero_remote_jean03.anim
skeleton			effect\monster\eff_Drabiss_Acher_supero_remote_jean03.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Drabiss_Acher_supero_remote_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_Drabiss_Acher_supero_remote_line01.tpack
mesh				Effect\monster\eff_Drabiss_Acher_supero_remote_line01.mesh
animation			effect\monster\eff_Drabiss_Acher_supero_remote_line01.anim
skeleton			effect\monster\eff_Drabiss_Acher_supero_remote_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Drabiss_Acher_supero_remote_main01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_Drabiss_Acher_supero_att03_light01.tpack
mesh				Effect\monster\eff_Drabiss_Acher_supero_remote_main01.mesh
animation			effect\monster\eff_Drabiss_Acher_supero_remote_main01.anim
skeleton			effect\monster\eff_Drabiss_Acher_supero_remote_main01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Drabiss_Acher_supero_remote_rign01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_Drabiss_Acher_supero_remote_ring01.tpack
mesh				Effect\monster\eff_Drabiss_Acher_supero_remote_ring01.mesh
animation			effect\monster\eff_Drabiss_Acher_supero_remote_ring01.anim
skeleton			effect\monster\eff_Drabiss_Acher_supero_remote_ring01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Drabiss_Acher_weapon01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_Drabiss_Acher_weapon01.tpack
mesh				Effect\monster\eff_Drabiss_Acher_weapon01.mesh
animation			effect\monster\eff_Drabiss_Acher_weapon01.anim
skeleton			effect\monster\eff_Drabiss_Acher_weapon01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Drabiss_Acher_weapon02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_Drabiss_Acher_weapon02.tpack
mesh				Effect\monster\eff_Drabiss_Acher_weapon01.mesh
animation			effect\monster\eff_Drabiss_Acher_weapon01.anim
skeleton			effect\monster\eff_Drabiss_Acher_weapon01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Drabiss_Acher_weapon03
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_Drabiss_Acher_weapon03.tpack
mesh				Effect\monster\eff_Drabiss_Acher_weapon01.mesh
animation			effect\monster\eff_Drabiss_Acher_weapon01.anim
skeleton			effect\monster\eff_Drabiss_Acher_weapon01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Drabiss_Dialysis_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\Drabiss_Dialysis.tpack
mesh				Monster\Drabiss_Dialysis.mesh
animation			effect\monster\Drabiss_Dialysis_die_eff.anim
skeleton			Monster\Drabiss_Dialysis.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Drabiss_Guard_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\Drabiss_Guard.tpack
mesh				Monster\Drabiss_Guard.mesh
animation			effect\monster\Drabiss_Guard_die_eff.anim
skeleton			Monster\Drabiss_Guard.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Drabiss_Warrior_att01_crack01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Drabiss_Warrior_att01_crack01.tpack
mesh				Effect\monster\eff_Drabiss_Warrior_att01_crack01.mesh
animation			effect\monster\eff_Drabiss_Warrior_att01_crack01.anim
skeleton			effect\monster\eff_Drabiss_Warrior_att01_crack01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Drabiss_Warrior_att01_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_Drabiss_Warrior_att01_line01.tpack
mesh				Effect\monster\eff_Drabiss_Warrior_att01_line01.mesh
animation			effect\monster\eff_Drabiss_Warrior_att01_line01.anim
skeleton			effect\monster\eff_Drabiss_Warrior_att01_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Drabiss_Warrior_att02_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_Drabiss_Warrior_att01_line01.tpack
mesh				Effect\monster\eff_Drabiss_Warrior_att02_line01.mesh
animation			effect\monster\eff_Drabiss_Warrior_att02_line01.anim
skeleton			effect\monster\eff_Drabiss_Warrior_att02_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Drabiss_Warrior_att02_line02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_Drabiss_Warrior_att01_line01.tpack
mesh				Effect\monster\eff_Drabiss_Warrior_att02_line02.mesh
animation			effect\monster\eff_Drabiss_Warrior_att02_line02.anim
skeleton			effect\monster\eff_Drabiss_Warrior_att02_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Drabiss_Warrior_att02_line03
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_Drabiss_Warrior_att02_line03.tpack
mesh				Effect\monster\eff_Drabiss_Warrior_att02_line03.mesh
animation			effect\monster\eff_Drabiss_Warrior_att02_line03.anim
skeleton			effect\monster\eff_Drabiss_Warrior_att02_line03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Drabiss_Warrior_att03_sphere01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Drabiss_Warrior_att03_sphere01.tpack
mesh				Effect\monster\eff_Drabiss_Warrior_att03_sphere01.mesh
animation			effect\monster\eff_Drabiss_Warrior_att03_sphere01.anim
skeleton			effect\monster\eff_Drabiss_Warrior_att03_sphere01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 180.000000 0.300000 ""
</effectdata>

<effectdata>		0
name				mh_Drabiss_Warrior_att03_sphere02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Drabiss_Warrior_att03_sphere01.tpack
mesh				Effect\monster\eff_Drabiss_Warrior_att03_sphere01.mesh
animation			effect\monster\eff_Drabiss_Warrior_att03_sphere01.anim
skeleton			effect\monster\eff_Drabiss_Warrior_att03_sphere01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.300000 ""
</effectdata>

<effectdata>		0
name				mh_Drabiss_Warrior_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\Drabiss_Warrior.tpack
mesh				Monster\Drabiss_Warrior.mesh
animation			effect\monster\Drabiss_Warrior_die_effect.anim
skeleton			Monster\Drabiss_Warrior.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Drabiss_Warrior_die_bim01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Drabiss_Warrior_die_bim01.tpack
mesh				Effect\monster\eff_Drabiss_Warrior_die_bim01.mesh
animation			effect\monster\eff_Drabiss_Warrior_die_bim01.anim
skeleton			effect\monster\eff_Drabiss_Warrior_die_bim01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Drabiss_Warrior_die_cyl01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Drabiss_Warrior_die_cylinder01.tpack
mesh				Effect\monster\eff_Drabiss_Warrior_die_cylinder01.mesh
animation			effect\monster\eff_Drabiss_Warrior_die_cylinder01.anim
skeleton			effect\monster\eff_Drabiss_Warrior_die_cylinder01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Drabiss_Warrior_weapon01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_Drabiss_Warrior_weapon01.tpack
mesh				Effect\monster\eff_Drabiss_Warrior_weapon01.mesh
animation			effect\monster\eff_Drabiss_Warrior_weapon01.anim
skeleton			effect\monster\eff_Drabiss_Warrior_weapon01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Drabiss_healer_die01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\Drabiss_healer.tpack
mesh				Monster\Drabiss_healer.mesh
animation			effect\monster\Drabiss_healer_die_eff.anim
skeleton			Monster\Drabiss_healer.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Drabiss_volk02_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_drabiss_volk_att02_light01.tpack
mesh				Effect\monster\eff_drabiss_volk_att02_light01.mesh
animation			effect\monster\eff_drabiss_volk_att02_light01.anim
skeleton			effect\monster\eff_drabiss_volk_att02_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Drag_CEL_Throw_Note_01
unittype			mesh
billboardtype		camera
tailstep			100 10 0 300 false
size				1.000000
texturepack			Effect\eff_BAR_musicpaper_yellow_01.tpack
mesh				Effect\Skill\Drag\eff_CEL_Drag_dummy_01.mesh
animation			effect\Skill\Drag\eff_CEL_Drag_dummy_01.anim
skeleton			effect\Skill\Drag\eff_CEL_Drag_dummy_01.skel
animlength			3666
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Drag_CEL_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_03.tpack
mesh				Item\Armor\AWK\BAR_AWK_03.mesh
animation			Character\Bard\Imsi\BAR_SKL_CEL_DRAG.anim
skeleton			Character\BAR.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Drag_Gargoyle_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Area_Fear\BAR_Summon06_AREA_FEAR.tpack
mesh				effect\Skill\Drag\BAR_Summon06_DRAG.mesh
animation			effect\Skill\Drag\BAR_Summon06_DRAG.anim
skeleton			effect\Skill\Drag\BAR_Summon06_DRAG.skel
animlength			1000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Drag_HAF_Throw_Note_01
unittype			mesh
billboardtype		camera
tailstep			100 10 0 300 false
size				1.000000
texturepack			Effect\eff_BAR_musicpaper_yellow_01.tpack
mesh				Effect\Skill\Drag\eff_HAF_Drag_dummy_01.mesh
animation			effect\Skill\Drag\eff_HAF_Drag_dummy_01.anim
skeleton			effect\Skill\Drag\eff_HAF_Drag_dummy_01.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Drag_Throw_Note_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_BAR_musicpaper_yellow_01.tpack
mesh				Effect\Skill\Eolein\eff_BAR_8comma.mesh
animation			
skeleton			Effect\Skill\Eolein\eff_BAR_8comma.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Drag_bat_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
texturepack			Effect\skill\Batsum\eff_batsummon_bat_01.tpack
mesh				Effect\Skill\Batsum\eff_batsummon_bat_01.mesh
animation			effect\Skill\Batsum\eff_batsummon_bat_01.anim
skeleton			effect\Skill\Batsum\eff_batsummon_bat_01.skel
animlength			1500
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Drag_glowmap_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Cond\AWK\eff_AWK_SOR_glowmap_01.tpack
mesh				Effect\Skill\SharpernBlade\eff_shapenblade_glow_01.mesh
animation			effect\Skill\SharpernBlade\eff_shapenblade_glow_01.anim
skeleton			effect\Skill\SharpernBlade\eff_shapenblade_glow_01.skel
animlength			1500
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Drag_musicnote_01
unittype			mesh
billboardtype		camera
tailstep			20 10 0 300 false
size				1.000000
texturepack			Effect\eff_BAR_musicpaper_yellow_01.tpack
mesh				Effect\skill\Eolein\eff_BAR_Sixteenth_Note_01.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Drag_musicnote_02
unittype			mesh
billboardtype		camera
tailstep			20 10 0 300 false
size				1.000000
texturepack			Effect\eff_BAR_musicpaper_yellow_01.tpack
mesh				Effect\Skill\Eolein\eff_BAR_Eighth_Note_02.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Drag_screw_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Drag\eff_BAR_Drag_wind_01.tpack
mesh				Effect\Skill\Strikeshot\eff_strikeshot_scru_01.mesh
animation			
skeleton			effect\Skill\StrikeShot\eff_strikeshot_scru_01.skel
animlength			500
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Drag_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_03.tpack
mesh				Item\Armor\AWK\BAR_AWK_03.mesh
animation			Character\Bard\Imsi\BAR_HAF_DRAG.anim
skeleton			Character\BAR.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Drag_wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
texturepack			Effect\skill\Drag\BAR_Drag_wind_01.tpack
mesh				Effect\Skill\Dash\COM_SKL_DASH_wind2.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Drag_wind_black_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
texturepack			Effect\skill\Drag\BAR_Drag_wind_black_01.tpack
mesh				Effect\Skill\Dash\COM_SKL_DASH_wind2.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Dragon_Knight_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Dragon_Knight.tpack
mesh				Monster\Dragon_Knight.mesh
animation			Monster\Dragon_Knight\Dragon_Knight_die.anim
skeleton			Monster\Dragon_Knight.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Dryad_att1_ball
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\Dryad_att1_ball.tpack
mesh				Effect\monster\Dryad_att1_ball.mesh
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<effectdata>		0
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<effectdata>		0
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<effectdata>		0
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<effectdata>		0
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unittype			mesh
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<effectdata>		0
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<effectdata>		0
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unittype			mesh
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<effectdata>		0
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<effectdata>		0
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<effectdata>		0
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<effectdata>		0
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texturepack			Effect\monster\Elf_Assulter_Groy_att3_Fin_Sword.tpack
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texturepack			Effect\monster\Elf_Assulter_Groy_att3_Sword#.tpack
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<effectdata>		0
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texturepack			Effect\monster\Elf_Assulter_Groy_WP_Glow.tpack
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<effectdata>		0
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texturepack			Effect\monster\Elf_Assulter_Groy_WP_Glow.tpack
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<effectdata>		0
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<effectdata>		0
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<effectdata>		0
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texturepack			Monster\Elf_W_Defender.tpack
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\monster\Elf_assulter_att1_Slash.tpack
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texturepack			Effect\monster\Elf_assulter_att2_Skrew.tpack
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texturepack			Effect\monster\Elf_assulter_att2_Slash_1.tpack
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texturepack			Effect\monster\Elf_assulter_att2_Slash_2.tpack
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texturepack			Effect\monster\Elf_assulter_spear_glow.tpack
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unittype			mesh
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tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Large_Flakes_Snow_Spin01.tpack
mesh				Effect\monster\eff_Large_Flakes_Snow_Spin.mesh
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skeleton			effect\monster\eff_Large_Flakes_Snow_Spin.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Emblem_L_Flakes_Snow_Spin1_1
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\monster\eff_Large_Flakes_Snow_Spin01_1.tpack
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animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Emblem_L_Flakes_Snow_Spin1_2
unittype			mesh
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texturepack			Effect\monster\eff_Large_Flakes_Snow_Spin01_2.tpack
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animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Emblem_carnival
unittype			mesh
billboardtype		camera
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texturepack			Effect\emblem_carnival_3.tpack
mesh				Item\General\Etc\emblem_carnival_3.mesh
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animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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billboardtype		camera
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size				1.000000
texturepack			Effect\monster\bom_mesh_green_02#.tpack
mesh				Effect\monster\eff_EMBLEM_02.mesh
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twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\Empress_Schiff\mh_1_Empress_Schiff_Hitwave_UP.tpack
mesh				Effect\Skill\Empress_Schiff\mh_1_Empress_Schiff_Hitwave_UP.mesh
animation			effect\Skill\Empress_Schiff\mh_1_Empress_Schiff_Hitwave_UP_01.anim
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unittype			mesh
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texturepack			Effect\skill\Empress_Schiff\mh_1_Empress_Schiff_Hitwave_UP.tpack
mesh				Effect\Skill\Empress_Schiff\mh_1_Empress_Schiff_Hitwave_UP.mesh
animation			effect\Skill\Empress_Schiff\mh_1_Empress_Schiff_Hitwave_UP_02.anim
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Empress_Schiff\mh_1_Empress_Schiff_Hitwave_UP.tpack
mesh				Effect\Skill\Empress_Schiff\mh_1_Empress_Schiff_Hitwave_UP.mesh
animation			effect\Skill\Empress_Schiff\mh_1_Empress_Schiff_Hitwave_UP_03.anim
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animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Empress_S_Remote_BomJUL_1
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\Empress_Schiff\mh_1_Empress_Schiff_Remote_BomJUL.tpack
mesh				Effect\Skill\Empress_Schiff\mh_1_Empress_Schiff_Remote_BomJUL.mesh
animation			effect\Skill\Empress_Schiff\mh_1_Empress_Schiff_Remote_BomJUL.anim
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animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Empress_S_Remote_Bottom
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\Empress_Schiff\mh_1_Empress_Schiff_Remote_Bottom.tpack
mesh				Effect\Skill\Empress_Schiff\mh_1_Empress_Schiff_Remote_Bottom.mesh
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skeleton			
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Empress_S_Rmt_Bom_Cyl
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Empress_Schiff\mh_1_Empress_Schiff_Remote_Bom_Cylinder.tpack
mesh				Effect\Skill\Empress_Schiff\mh_1_Empress_Schiff_Remote_Bom_Cylinder.mesh
animation			
skeleton			
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Empress_S_Rmt_Skrew
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Empress_Schiff\mh_1_Empress_Schiff_Remote_Skrew.tpack
mesh				Effect\Skill\Empress_Schiff\mh_1_Empress_Schiff_Remote_Skrew.mesh
animation			
skeleton			
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Empress_S_Slash_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Empress_Schiff\mh_1_Empress_Schiff_Slash.tpack
mesh				Effect\Skill\Empress_Schiff\mh_1_Empress_Schiff_Slash_1.mesh
animation			
skeleton			
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Empress_S_Slash_2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Empress_Schiff\mh_1_Empress_Schiff_Slash.tpack
mesh				Effect\Skill\Empress_Schiff\mh_1_Empress_Schiff_Slash_2.mesh
animation			
skeleton			
animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Empress_S_Slash_3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Empress_Schiff\mh_1_Empress_Schiff_Slash.tpack
mesh				Effect\Skill\Empress_Schiff\mh_1_Empress_Schiff_Slash_3.mesh
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skeleton			
animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Empress_Schiff_WIP_01
unittype			mesh
billboardtype		camera
tailstep			15 5 0 75 false
size				1.000000
texturepack			Effect\skill\Empress_Schiff\mh_1_ES_WIP.tpack
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animation			effect\Skill\Empress_Schiff\mh_1_ES_WIP_01.anim
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animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Empress_Schiff_WIP_02
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\Empress_Schiff\mh_1_ES_WIP.tpack
mesh				Effect\Skill\Empress_Schiff\mh_1_ES_WIP.mesh
animation			effect\Skill\Empress_Schiff\mh_1_ES_WIP_02.anim
skeleton			effect\Skill\Empress_Schiff\mh_1_ES_WIP.skel
animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Empress_Schiff_WIP_03
unittype			mesh
billboardtype		camera
tailstep			15 5 0 75 false
size				1.000000
texturepack			Effect\skill\Empress_Schiff\mh_1_ES_WIP.tpack
mesh				Effect\Skill\Empress_Schiff\mh_1_ES_WIP.mesh
animation			effect\Skill\Empress_Schiff\mh_1_ES_WIP_03.anim
skeleton			effect\Skill\Empress_Schiff\mh_1_ES_WIP.skel
animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Energy_shock_Slash
unittype			mesh
billboardtype		camera
tailstep			3 30 0 90 false
size				1.000000
texturepack			Effect\skill\Power_Seal\Power_Seal_Slash.tpack
mesh				Effect\Skill\Energy_shock\Energy_shock_Slash.mesh
animation			effect\Skill\Energy_shock\Energy_shock_Slash.anim
skeleton			effect\Skill\Energy_shock\Energy_shock_Slash.skel
animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Energy_shock_Spinwave
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Energy_shock\Energy_shock_Spinwave.tpack
mesh				Effect\Skill\Energy_shock\Energy_shock_Spinwave.mesh
animation			
skeleton			
animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Energy_shock_cond_skrew
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Energy_shock\Energy_shock_cond_skrew.tpack
mesh				Effect\Skill\Energy_shock\Energy_shock_cond_skrew.mesh
animation			
skeleton			
animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Environs_C_Bom_Wave_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Environs_Chu\mh_1_Environs_Chu_Bom_Wave_01.tpack
mesh				Effect\Skill\Environs_Chu\mh_1_Environs_Chu_Bom_Wave_01.mesh
animation			
skeleton			
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Environs_C_Dust_Slash
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Environs_Chu\mh_1_Environs_Chu_Dust_Slash.tpack
mesh				Effect\Skill\Environs_Chu\mh_1_Environs_Chu_Dust_Slash.mesh
animation			
skeleton			
animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Environs_C_Fin_Circle_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Environs_Chu\mh_1_Environs_Chu_Fin_Circle_01.tpack
mesh				Effect\Skill\Environs_Chu\mh_1_Environs_Chu_Fin_Circle_01.mesh
animation			effect\Skill\Environs_Chu\mh_1_Environs_Chu_Fin_Circle_01.anim
skeleton			effect\Skill\Environs_Chu\mh_1_Environs_Chu_Fin_Circle_01.skel
animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Environs_C_Hit_JUL_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Environs_Chu\mh_1_Environs_Chu_Hit_JUL_01.tpack
mesh				Effect\Skill\Environs_Chu\mh_1_Environs_Chu_Hit_JUL_01.mesh
animation			effect\Skill\Environs_Chu\mh_1_Environs_Chu_Hit_JUL_01.anim
skeleton			effect\Skill\Environs_Chu\mh_1_Environs_Chu_Hit_JUL_01.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Environs_C_Skrew_01
unittype			mesh
billboardtype		camera
tailstep			5 30 0 150 false
size				1.000000
texturepack			Effect\skill\Environs_Chu\mh_1_Environs_Chu_Skrew_01.tpack
mesh				Effect\Skill\Environs_Chu\mh_1_Environs_Chu_Skrew_01.mesh
animation			effect\Skill\Environs_Chu\mh_1_Environs_Chu_Skrew_01.anim
skeleton			effect\Skill\Environs_Chu\mh_1_Environs_Chu_Skrew_01.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Environs_C_Slash_01
unittype			mesh
billboardtype		camera
tailstep			5 20 0 100 false
size				1.000000
texturepack			Effect\skill\Environs_Chu\mh_1_Environs_Chu_Slash.tpack
mesh				Effect\Skill\Environs_Chu\mh_1_Environs_Chu_Slash_01.mesh
animation			effect\Skill\Environs_Chu\mh_1_Environs_Chu_Slash_01.anim
skeleton			effect\Skill\Environs_Chu\mh_1_Environs_Chu_Slash_01.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Environs_C_Slash_01_2
unittype			mesh
billboardtype		camera
tailstep			5 20 0 100 false
size				1.000000
texturepack			Effect\skill\Environs_Chu\mh_1_Environs_Chu_Slash.tpack
mesh				Effect\Skill\Environs_Chu\mh_1_Environs_Chu_Slash_01.mesh
animation			effect\Skill\Environs_Chu\mh_1_Environs_Chu_Slash_01_2.anim
skeleton			effect\Skill\Environs_Chu\mh_1_Environs_Chu_Slash_01.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Environs_C_Slash_02
unittype			mesh
billboardtype		camera
tailstep			5 20 0 100 false
size				1.000000
texturepack			Effect\skill\Environs_Chu\mh_1_Environs_Chu_Slash.tpack
mesh				Effect\Skill\Environs_Chu\mh_1_Environs_Chu_Slash_02.mesh
animation			effect\Skill\Environs_Chu\mh_1_Environs_Chu_Slash_02.anim
skeleton			effect\Skill\Environs_Chu\mh_1_Environs_Chu_Slash_02.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Environs_C_Slash_02_2
unittype			mesh
billboardtype		camera
tailstep			5 20 0 100 false
size				1.000000
texturepack			Effect\skill\Environs_Chu\mh_1_Environs_Chu_Slash.tpack
mesh				Effect\Skill\Environs_Chu\mh_1_Environs_Chu_Slash_02.mesh
animation			effect\Skill\Environs_Chu\mh_1_Environs_Chu_Slash_02_2.anim
skeleton			effect\Skill\Environs_Chu\mh_1_Environs_Chu_Slash_02.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Environs_C_Slash_Front
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Environs_Chu\mh_1_Environs_Chu_Slash_Front.tpack
mesh				Effect\Skill\Environs_Chu\mh_1_Environs_Chu_Slash_Front.mesh
animation			effect\Skill\Environs_Chu\mh_1_Environs_Chu_Slash_Front.anim
skeleton			effect\Skill\Environs_Chu\mh_1_Environs_Chu_Slash_Front.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Environs_C_Spin_Sl_01_2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Environs_Chu\mh_1_Environs_Chu_Spin_Slash_01.tpack
mesh				Effect\Skill\Environs_Chu\mh_1_Environs_Chu_Spin_Slash_01.mesh
animation			effect\Skill\Environs_Chu\mh_1_Environs_Chu_Spin_Slash_01_2.anim
skeleton			effect\Skill\Environs_Chu\mh_1_Environs_Chu_Spin_Slash_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Environs_C_Spin_Sl_02_2
unittype			mesh
billboardtype		camera
tailstep			10 18 0 180 false
size				1.000000
texturepack			Effect\skill\Environs_Chu\mh_1_Environs_Chu_Spin_Slash_02.tpack
mesh				Effect\Skill\Environs_Chu\mh_1_Environs_Chu_Spin_Slash_02.mesh
animation			effect\Skill\Environs_Chu\mh_1_Environs_Chu_Spin_Slash_02_2.anim
skeleton			effect\Skill\Environs_Chu\mh_1_Environs_Chu_Spin_Slash_02.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Environs_C_Spin_Slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Environs_Chu\mh_1_Environs_Chu_Spin_Slash_01.tpack
mesh				Effect\Skill\Environs_Chu\mh_1_Environs_Chu_Spin_Slash_01.mesh
animation			effect\Skill\Environs_Chu\mh_1_Environs_Chu_Spin_Slash_01.anim
skeleton			effect\Skill\Environs_Chu\mh_1_Environs_Chu_Spin_Slash_01.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Environs_C_Spin_Slash_02
unittype			mesh
billboardtype		camera
tailstep			10 18 0 180 false
size				1.000000
texturepack			Effect\skill\Environs_Chu\mh_1_Environs_Chu_Spin_Slash_02.tpack
mesh				Effect\Skill\Environs_Chu\mh_1_Environs_Chu_Spin_Slash_02.mesh
animation			effect\Skill\Environs_Chu\mh_1_Environs_Chu_Spin_Slash_02.anim
skeleton			effect\Skill\Environs_Chu\mh_1_Environs_Chu_Spin_Slash_02.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Eolly_death
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Eolly\Eolly_death.tpack
mesh				Effect\Skill\Eolly\Eolly_death.mesh
animation			effect\Skill\Eolly\Eolly_death.anim
skeleton			effect\Skill\Eolly\Eolly_death.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Eolly_death_slash
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Eolly\Eolly_death_slash.tpack
mesh				Effect\Skill\Eolly\Eolly_death_slash.mesh
animation			effect\Skill\Eolly\Eolly_death_slash.anim
skeleton			effect\Skill\Eolly\Eolly_death_slash.skel
animlength			2000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Eolly_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\MSE_C_2021_SUMMER.tpack
mesh				Item\Costume\MSE_C_2021_SUMMER.mesh
animation			Character\Segeuriper\Skill\MSE_SKL_SIC_Eolly.anim
skeleton			Character\MSE.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Erido_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_03.tpack
mesh				Item\Armor\AWK\BAR_AWK_03.mesh
animation			Character\Bard\Skill\BAR_SKL_HAF_ERIDO.anim
skeleton			Character\BAR.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Eridol_hand_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Hyperheal\eff_hyperheal_hand_01.tpack
mesh				Effect\Skill\Hyperheal\eff_hyperheal_hand_01.mesh
animation			effect\Skill\Hyperheal\eff_hyperheal_hand_01.anim
skeleton			effect\Skill\Hyperheal\eff_hyperheal_hand_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Eridol_treble_clef_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Erido\eff_Eridol_Treble_clef_01.tpack
mesh				Effect\Skill\Eolein\eff_BAR_Treble_clef_01.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Eris_monkey_Boss_att_01_finish
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Eris_Monkey_Boss_shield.tpack
mesh				Effect\monster\eff_Eris_Monkey_Boss_shield_broken.mesh
animation			effect\monster\eff_Eris_Monkey_Boss_shield_broken.anim
skeleton			effect\eff_Eris_Monkey_Boss_shield_broken.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Escana_CEL_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Weapon\CEL\ATT_EQU_CEL_180.tpack
mesh				Item\Weapon\CEL\ATT_EQU_CEL_180.mesh
animation			Item\Weapon\CEL\ATT_EQU_CEL_180.anim
skeleton			Item\Weapon\CEL\ATT_EQU_CEL_180.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Escana_Sixteenth_note_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
texturepack			Effect\skill\Escana\eff_Escana_sixteenth_note_01.tpack
mesh				Effect\skill\Eolein\eff_BAR_Sixteenth_Note_01.mesh
animation			
skeleton			Effect\skill\Eolein\eff_BAR_Sixteenth_Note_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Escana_around_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			Effect\skill\Escana\eff_Escana_sixteenth_note_01.tpack
mesh				Effect\Skill\Escana\eff_BAR_escana_01.mesh
animation			effect\Skill\Escana\eff_BAR_escana_01.anim
skeleton			effect\Skill\Escana\eff_BAR_escana_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Escana_falling_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Escana\eff_Escana_falling_01.tpack
mesh				Effect\Skill\Lightingcircle\eff_lightingcircle_lighting_01.mesh
animation			effect\Skill\Lightingcircle\eff_lightingcircle_lighting_01.anim
skeleton			effect\Skill\Lightingcircle\eff_lightingcircle_lighting_01.skel
animlength			350
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Escana_tail_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
texturepack			Effect\skill\Escana\eff_Escana_tail_01.tpack
mesh				Effect\Skill\Remove\Remove_target_tail.mesh
animation			effect\Skill\Remove\Remove_target_tail.anim
skeleton			effect\Skill\Remove\Remove_target_tail.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Escana_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_03.tpack
mesh				Item\Armor\AWK\BAR_AWK_03.mesh
animation			Character\Bard\Imsi\BAR_HAF_ESCANA.anim
skeleton			Character\BAR.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Escana_wind_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Escana\eff_Escana_wind_02.tpack
mesh				Effect\Skill\HealthSpirit\eff_HealthSpirit_windmesh_02.mesh
animation			effect\Skill\HealthSpirit\eff_HealthSpirit_windmesh_02.anim
skeleton			effect\Skill\HealthSpirit\eff_HealthSpirit_windmesh_02.skel
animlength			1100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Excranose_Bottom_Hit
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Excranose\Excranose_Bottom_Hit.tpack
mesh				Effect\Skill\Excranose\Excranose_Bottom_Hit.mesh
animation			effect\Skill\Excranose\Excranose_Bottom_Hit.anim
skeleton			effect\Skill\Excranose\Excranose_Bottom_Hit.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Excranose_Skrew_up
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Excranose\Excranose_Skrew_up.tpack
mesh				Effect\Skill\Excranose\Excranose_Skrew_up.mesh
animation			effect\Skill\Excranose\Excranose_Skrew_up.anim
skeleton			effect\Skill\Excranose\Excranose_Skrew_up.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Excranose_Skrew_up_add
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Excranose\Excranose_Skrew_up_add.tpack
mesh				Effect\Skill\Excranose\Excranose_Skrew_up.mesh
animation			effect\Skill\Excranose\Excranose_Skrew_up.anim
skeleton			effect\Skill\Excranose\Excranose_Skrew_up.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Excranose_Slash
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Excranose\Excranose_Slash.tpack
mesh				Effect\Skill\Excranose\Excranose_Slash.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Excranose_WIP_eff
unittype			mesh
billboardtype		camera
tailstep			5 30 0 150 false
size				1.000000
texturepack			Effect\skill\Excranose\Excranose_WIP_eff.tpack
mesh				Effect\Skill\Excranose\Excranose_WIP_eff.mesh
animation			effect\Skill\Excranose\Excranose_WIP_eff.anim
skeleton			effect\Skill\Excranose\Excranose_WIP_eff.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Explode_Fin_Bom_Cyl
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Explode\mh_1_Explode_Fin_Bom_Cyl.tpack
mesh				Effect\Skill\Explode\mh_1_Explode_Fin_Bom_Cyl.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Explode_Hit_Jul
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Explode\mh_1_Explode_Hit_Jul.tpack
mesh				Effect\Skill\Explode\mh_1_Explode_Hit_Jul.mesh
animation			effect\Skill\Explode\mh_1_Explode_Hit_Jul.anim
skeleton			effect\Skill\Explode\mh_1_Explode_Hit_Jul.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Explode_Outline_Circle
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Explode\mh_1_Explode_Outline_Circle.tpack
mesh				Effect\Skill\Explode\mh_1_Explode_Outline_Circle.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Explode_Rmt_Rock_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Explode\mh_1_Explode_Rmt_Rock_1.tpack
mesh				Effect\Skill\Explode\mh_1_Explode_Rmt_Rock_1.mesh
animation			effect\Skill\Explode\mh_1_Explode_Rmt_Rock_1.anim
skeleton			effect\Skill\Explode\mh_1_Explode_Rmt_Rock_1.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Explode_Slash_Up
unittype			mesh
billboardtype		camera
tailstep			3 50 0 150 false
size				1.000000
texturepack			Effect\skill\Explode\mh_1_Explode_Slash_Up.tpack
mesh				Effect\Skill\Explode\mh_1_Explode_Slash_Up.mesh
animation			effect\Skill\Explode\mh_1_Explode_Slash_Up.anim
skeleton			effect\Skill\Explode\mh_1_Explode_Slash_Up.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Explode_Spin_Slash
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Explode\mh_1_Explode_Spin_Slash.tpack
mesh				Effect\Skill\Explode\mh_1_Explode_Spin_Slash.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Exture
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Exture\eff_WSU_SKL_BLD_Exture.tpack
mesh				Effect\Skill\Exture\eff_WSU_SKL_BLD_Exture.mesh
animation			effect\Skill\Exture\eff_WSU_SKL_BLD_Exture.anim
skeleton			effect\Skill\Exture\eff_WSU_SKL_BLD_Exture.skel
animlength			2040
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Exture_1
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Exture\eff_WSU_SKL_BLD_Exture.tpack
mesh				Effect\Skill\Exture\eff_WSU_SKL_BLD_Exture.mesh
animation			effect\Skill\Exture\eff_WSU_SKL_BLD_Exture_lv1.anim
skeleton			effect\Skill\Exture\eff_WSU_SKL_BLD_Exture.skel
animlength			2040
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Exture_10
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Exture\eff_WSU_SKL_BLD_Exture.tpack
mesh				Effect\Skill\Exture\eff_WSU_SKL_BLD_Exture.mesh
animation			effect\Skill\Exture\eff_WSU_SKL_BLD_Exture_10.anim
skeleton			effect\Skill\Exture\eff_WSU_SKL_BLD_Exture.skel
animlength			2040
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Exture_2
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Exture\eff_WSU_SKL_BLD_Exture.tpack
mesh				Effect\Skill\Exture\eff_WSU_SKL_BLD_Exture.mesh
animation			effect\Skill\Exture\eff_WSU_SKL_BLD_Exture.anim
skeleton			effect\Skill\Exture\eff_WSU_SKL_BLD_Exture.skel
animlength			2040
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Exture_4
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Exture\eff_WSU_SKL_BLD_Exture.tpack
mesh				Effect\Skill\Exture\eff_WSU_SKL_BLD_Exture.mesh
animation			effect\Skill\Exture\eff_WSU_SKL_BLD_Exture_lv10.anim
skeleton			effect\Skill\Exture\eff_WSU_SKL_BLD_Exture.skel
animlength			2040
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Exture_att01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Exture\eff_WSU_SKL_BLD_Exture.tpack
mesh				Effect\Skill\Exture\eff_WSU_SKL_BLD_Exture.mesh
animation			effect\Skill\Exture\eff_WSU_SKL_BLD_Exture_start.anim
skeleton			effect\Skill\Exture\eff_WSU_SKL_BLD_Exture.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Exture_slash
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Exture\Exture_stab.tpack
mesh				Effect\Skill\Pibstab\eff_Pibistab.mesh
animation			effect\Skill\Pibstab\eff_Pibistab.anim
skeleton			effect\Skill\Pibstab\eff_Pibistab.skel
animlength			2333
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Exture_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\WSU_C_2021_SUMMER.tpack
mesh				Item\Costume\WSU_C_2021_SUMMER.mesh
animation			Character\Conserra\Skill\WSU_SKL_BLD_Exture.anim
skeleton			Character\WSU.skel
animlength			1350
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_FB_portal
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.250000
texturepack			Effect\FB_portal.tpack
mesh				Effect\FB_portal.mesh
animation			effect\FB_portal.anim
skeleton			effect\FB_portal.skel
animlength			8000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Fallen_Angel_Prisoner_slash01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\Elf_Assulter_Groy_att1_Slash_01.tpack
mesh				Effect\monster\eff_Fallen_Angel_Prisoner01_slash.mesh
animation			effect\monster\eff_Fallen_Angel_Prisoner01_slash.anim
skeleton			effect\monster\eff_Fallen_Angel_Prisoner01_slash.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Fast_Esten_Skrew
unittype			mesh
billboardtype		camera
tailstep			5 20 0 100 false
size				1.000000
texturepack			Effect\skill\Fast_Esten\Fast_Esten_Skrew.tpack
mesh				Effect\Skill\Fast_Esten\Fast_Esten_Skrew.mesh
animation			effect\Skill\Fast_Esten\Fast_Esten_Skrew.anim
skeleton			effect\Skill\Fast_Esten\Fast_Esten_Skrew.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Fast_Esten_Up_Cyl
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Fast_Esten\Fast_Esten_Up_Cyl.tpack
mesh				Effect\Skill\Fast_Esten\Fast_Esten_Up_Cyl.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Force_Eil_2_Slash_1
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Force_Eil_2\Force_Eil_2_Slash.tpack
mesh				Effect\Skill\Force_Eil_2\Force_Eil_2_Slash_1.mesh
animation			effect\Skill\Force_Eil_2\Force_Eil_2_Slash_1.anim
skeleton			effect\Skill\Force_Eil_2\Force_Eil_2_Slash_1.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Force_Eil_2_Slash_2
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Force_Eil_2\Force_Eil_2_Slash.tpack
mesh				Effect\Skill\Force_Eil_2\Force_Eil_2_Slash_2.mesh
animation			effect\Skill\Force_Eil_2\Force_Eil_2_Slash_2.anim
skeleton			effect\Skill\Force_Eil_2\Force_Eil_2_Slash_2.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Force_Eil_2_Slash_3
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Force_Eil_2\Force_Eil_2_Slash.tpack
mesh				Effect\Skill\Force_Eil_2\Force_Eil_2_Slash_3.mesh
animation			effect\Skill\Force_Eil_2\Force_Eil_2_Slash_3.anim
skeleton			effect\Skill\Force_Eil_2\Force_Eil_2_Slash_3.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Force_Eil_2_Spin_Slash
unittype			mesh
billboardtype		camera
tailstep			3 30 0 90 false
size				1.000000
texturepack			Effect\skill\Force_Eil_2\Force_Eil_2_Spin_Slash.tpack
mesh				Effect\Skill\Force_Eil_2\Force_Eil_2_Spin_Slash.mesh
animation			effect\Skill\Force_Eil_2\Force_Eil_2_Spin_Slash.anim
skeleton			effect\Skill\Force_Eil_2\Force_Eil_2_Spin_Slash.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Force_Eil_2_stone_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.650000
texturepack			Effect\skill\Muspell\eff_muspell_att04_stone.tpack
mesh				Effect\Skill\Muspell\eff_muspell_att04_stone.mesh
animation			effect\Skill\Muspell\eff_muspell_att04_stone.anim
skeleton			effect\Skill\Muspell\eff_muspell_att04_stone.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Force_Eil_2_stone_2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.700000
texturepack			Effect\skill\Muspell\eff_muspell_att04_stone.tpack
mesh				Effect\Skill\Muspell\eff_muspell_att04_stone.mesh
animation			effect\Skill\Muspell\eff_muspell_att04_stone.anim
skeleton			effect\Skill\Muspell\eff_muspell_att04_stone.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Force_Eil_Gather_Cyl
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Force_Eil\Force_Eil_Gather_Cyl.tpack
mesh				Effect\Skill\Force_Eil\Force_Eil_Gather_Cyl.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Force_Eil_Slash
unittype			mesh
billboardtype		camera
tailstep			5 30 0 150 false
size				1.000000
texturepack			Effect\skill\Power_Seal\Power_Seal_Slash.tpack
mesh				Effect\Skill\Force_Eil\Force_Eil_Slash.mesh
animation			effect\Skill\Force_Eil\Force_Eil_Slash.anim
skeleton			effect\Skill\Force_Eil\Force_Eil_Slash.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Forward_twist_B_Wave_Cyl
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Forward_twist\Forward_twist_B_Wave_Cyl.tpack
mesh				Effect\Skill\Forward_twist\Forward_twist_B_Wave_Cyl.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Forward_twist_Hit_Jul
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.700000
texturepack			Effect\skill\Forward_twist\Forward_twist_Hit_Jul.tpack
mesh				Effect\Skill\Forward_twist\Forward_twist_Hit_Jul.mesh
animation			effect\Skill\Forward_twist\Forward_twist_Hit_Jul.anim
skeleton			effect\Skill\Forward_twist\Forward_twist_Hit_Jul.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Forward_twist_Slash
unittype			mesh
billboardtype		camera
tailstep			2 20 0 40 false
size				1.000000
texturepack			Effect\skill\Forward_twist\Forward_twist_Slash.tpack
mesh				Effect\Skill\Forward_twist\Forward_twist_Slash.mesh
animation			effect\Skill\Forward_twist\Forward_twist_Slash.anim
skeleton			effect\Skill\Forward_twist\Forward_twist_Slash.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Gablang_att3_Slash
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Heavy_Crash\Heavy_Crash_Slash.tpack
mesh				Effect\monster\Gablang_att3_Slash.mesh
animation			effect\monster\Gablang_att3_Slash.anim
skeleton			effect\monster\Gablang_att3_Slash.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Gach_Blade_Line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Gach_Blade\Gach_Blade_Line.tpack
mesh				Effect\Skill\Gach_Blade\Gach_Blade_Line.mesh
animation			effect\Skill\Gach_Blade\Gach_Blade_Line.anim
skeleton			effect\Skill\Gach_Blade\Gach_Blade_Line.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Gach_Blade_Slash_1
unittype			mesh
billboardtype		camera
tailstep			30 20 0 60 false
size				1.000000
texturepack			Effect\skill\Heavy_Crash\Heavy_Crash_Slash.tpack
mesh				Effect\Skill\Gach_Blade\Gach_Blade_Slash_1.mesh
animation			effect\Skill\Gach_Blade\Gach_Blade_Slash_1.anim
skeleton			effect\Skill\Gach_Blade\Gach_Blade_Slash_1.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Gach_Blade_Slash_2
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Heavy_Crash\Heavy_Crash_Slash.tpack
mesh				Effect\Skill\Gach_Blade\Gach_Blade_Slash_2.mesh
animation			effect\Skill\Gach_Blade\Gach_Blade_Slash_2.anim
skeleton			effect\Skill\Gach_Blade\Gach_Blade_Slash_2.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Gach_Blade_Stone
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.400000
texturepack			Effect\skill\Defense_crash\Defense_crash_Stone.tpack
mesh				Effect\Skill\Defense_crash\Defense_crash_Stone.mesh
animation			effect\Skill\Defense_crash\Defense_crash_Stone.anim
skeleton			effect\Skill\Defense_crash\Defense_crash_Stone.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Gach_Blade_Stone_ex
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.100000
texturepack			Effect\skill\Muspell\eff_muspell_att04_stone.tpack
mesh				Effect\Skill\Blowofstrom\eff_blowofstrom_stron01.mesh
animation			effect\Skill\Blowofstrom\eff_blowofstrom_stron01.anim
skeleton			effect\Skill\Blowofstrom\eff_blowofstrom_stron01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Giant_Eris_slash_curse
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\Giant_Eris_slash_curse.tpack
mesh				Effect\monster\fisthrom_slash.mesh
animation			effect\monster\fisthrom_slash.anim
skeleton			effect\monster\fisthrom_slash.skel
animlength			1330
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Giant_Eris_slash_dark
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\Giant_Eris_slash_dark.tpack
mesh				Effect\monster\fisthrom_slash.mesh
animation			effect\monster\fisthrom_slash.anim
skeleton			effect\monster\fisthrom_slash.skel
animlength			1330
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Giant_Eris_slash_ice
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\Giant_Eris_slash_ice.tpack
mesh				Effect\monster\fisthrom_slash.mesh
animation			effect\monster\fisthrom_slash.anim
skeleton			effect\monster\fisthrom_slash.skel
animlength			1330
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Gigantes_att01_line01
unittype			mesh
billboardtype		camera
tailstep			5 30 0 300 false
size				1.000000
texturepack			Effect\skill\Gigantes\eff_gigantes_att01_line01.tpack
mesh				Effect\Skill\Gigantes\eff_gigantes_att01_line01.mesh
animation			effect\Skill\Gigantes\eff_gigantes_att01_line01.anim
skeleton			effect\Skill\Gigantes\eff_gigantes_att01_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Gigantes_att02_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Gigantes\eff_gigantes_att02_line01.tpack
mesh				Effect\Skill\Gigantes\eff_gigantes_att02_line01.mesh
animation			
skeleton			effect\Skill\Gigantes\eff_gigantes_att02_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Gigantes_att02_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Gigantes\eff_gigantes_att02_line02.tpack
mesh				Effect\Skill\Gigantes\eff_gigantes_att02_line02.mesh
animation			effect\Skill\Gigantes\eff_gigantes_att02_line02.anim
skeleton			effect\Skill\Gigantes\eff_gigantes_att02_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Gigantes_att03_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Gigantes\eff_gigantes_att03_line01.tpack
mesh				Effect\Skill\Gigantes\eff_gigantes_att03_line01.mesh
animation			effect\Skill\Gigantes\eff_gigantes_att03_line01.anim
skeleton			effect\Skill\Gigantes\eff_gigantes_att03_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Gigantes_att04_line01
unittype			mesh
billboardtype		camera
tailstep			5 30 0 300 false
size				1.000000
texturepack			Effect\skill\Gigantes\eff_gigantes_att04_line01.tpack
mesh				Effect\Skill\Gigantes\eff_gigantes_att04_line01.mesh
animation			effect\Skill\Gigantes\eff_gigantes_att04_line01.anim
skeleton			effect\Skill\Gigantes\eff_gigantes_att04_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Gira_Spit_Fin_Skrew
unittype			mesh
billboardtype		camera
tailstep			3 50 0 150 false
size				1.000000
texturepack			Effect\skill\Gira_Spit\Gira_Spit_Fin_Skrew.tpack
mesh				Effect\Skill\Gira_Spit\Gira_Spit_Fin_Skrew.mesh
animation			effect\Skill\Gira_Spit\Gira_Spit_Fin_Skrew.anim
skeleton			effect\Skill\Gira_Spit\Gira_Spit_Fin_Skrew.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Gira_Spit_Slash_1
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Heavy_Crash\Heavy_Crash_Slash.tpack
mesh				Effect\Skill\Gira_Spit\Gira_Spit_Slash_1.mesh
animation			effect\Skill\Gira_Spit\Gira_Spit_Slash_1.anim
skeleton			effect\Skill\Gira_Spit\Gira_Spit_Slash_1.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Gira_Spit_Slash_2
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Heavy_Crash\Heavy_Crash_Slash.tpack
mesh				Effect\Skill\Gira_Spit\Gira_Spit_Slash_2.mesh
animation			effect\Skill\Gira_Spit\Gira_Spit_Slash_2.anim
skeleton			effect\Skill\Gira_Spit\Gira_Spit_Slash_2.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Gramen_att2_Bottomdust
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Gramen_att2_bottomdust.tpack
mesh				Effect\Monster\Gramen_att2_bottomdust.mesh
animation			
skeleton			Effect\Monster\Gramen_att2_bottomdust.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Grangd_Tena_Lv1_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_03.tpack
mesh				Item\Armor\AWK\BAR_AWK_03.mesh
animation			Character\Bard\Imsi\BAR_HAF_GRANGD_TENA_1Lv.anim
skeleton			Character\BAR.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Grangd_Tena_Lv2_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_03.tpack
mesh				Item\Armor\AWK\BAR_AWK_03.mesh
animation			Character\Bard\Imsi\BAR_HAF_GRANGD_TENA_2Lv.anim
skeleton			Character\BAR.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Grangd_Tena_Lv3_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_03.tpack
mesh				Item\Armor\AWK\BAR_AWK_03.mesh
animation			Character\Bard\Imsi\BAR_HAF_GRANGD_TENA_3Lv.anim
skeleton			Character\BAR.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Grangd_Tena_boomflash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
texturepack			Effect\Monster\eff_Umbar_att3boomflash_01.tpack
mesh				Effect\Monster\eff_Umbar_att3boomflash_01.mesh
animation			effect\Monster\eff_Umbar_att3boomflash_01.anim
skeleton			effect\Monster\eff_Umbar_att3boomflash_01.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Grangd_Tena_cylinder_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
texturepack			Effect\Skill\Grangd_Tena\eff_BAR_Grangd_Tena_Slash_01.tpack
mesh				Effect\Skill\Slimbit\SWD_SBLV3_remote_Web.mesh
animation			effect\Skill\Slimbit\SWD_SBLV3_remote_Web.anim
skeleton			effect\Skill\Slimbit\SWD_SBLV3_remote_Web.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Grangd_Tena_debuff_wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Vehicle\eff_rid_light_01.tpack
mesh				Effect\Vehicle\eff_rid_light_01.mesh
animation			effect\Vehicle\eff_rid_light_01.anim
skeleton			effect\Vehicle\eff_rid_light_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Grangd_Tena_icewave_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Icewave\eff_icewave_bommesh_01.tpack
mesh				Effect\Skill\Icewave\eff_icewave_bommesh_01.mesh
animation			effect\Skill\Icewave\eff_icewave_bommesh_01.anim
skeleton			effect\Skill\Icewave\eff_icewave_bommesh_01.skel
animlength			1100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Grangd_Tena_icewave_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Icewave\eff_icewave_icemesh_01.tpack
mesh				Effect\Skill\Icewave\eff_icewave_icemesh_01.mesh
animation			effect\Skill\Icewave\eff_icewave_icemesh_01.anim
skeleton			effect\Skill\Icewave\eff_icewave_icemesh_01.skel
animlength			500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Grangd_Tena_musicnote_01
unittype			mesh
billboardtype		camera
tailstep			20 10 0 300 false
size				1.700000
texturepack			Effect\skill\Grangd_Tena\eff_BAR_musicpaper_purple_01.tpack
mesh				Effect\skill\Eolein\eff_BAR_Sixteenth_Note_01.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Grangd_Tena_musicnote_02
unittype			mesh
billboardtype		camera
tailstep			20 10 0 300 false
size				1.700000
texturepack			Effect\skill\Grangd_Tena\eff_BAR_musicpaper_purple_01.tpack
mesh				Effect\Skill\Eolein\eff_BAR_Eighth_Note_02.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Grangd_Tena_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Drabiss_Magicboss_att5_slash_01.tpack
mesh				Effect\Monster\eff_Drabiss_Magicboss_att5_slash_01.mesh
animation			effect\Monster\eff_Drabiss_Magicboss_att5_slash_01.anim
skeleton			effect\Monster\eff_Drabiss_Magicboss_att5_slash_01.skel
animlength			500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Grangd_Tena_sphere01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.700000
texturepack			Effect\Skill\Grangd_Tena\eff_Grangd_Tena_sphere01.tpack
mesh				Effect\Skill\Breathadjust\eff_breathadjust_remote_sphere01.mesh
animation			effect\Skill\Breathadjust\eff_breathadjust_remote_sphere01.anim
skeleton			effect\Skill\Breathadjust\eff_breathadjust_remote_sphere01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Guardian_Hider02_die02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\Guardian_Hider02.tpack
mesh				Monster\Guardian_Hider02.mesh
animation			effect\monster\Guardian_Hider02_die_effect.anim
skeleton			Monster\Guardian_Hider02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Guardian_Hider02_die03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\Guardian_Hider03.tpack
mesh				Monster\Guardian_Hider02.mesh
animation			effect\monster\Guardian_Hider02_die_effect.anim
skeleton			Monster\Guardian_Hider02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Guardian_Hider02_die04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\Guardian_Hider.tpack
mesh				Monster\Guardian_Hider02.mesh
animation			effect\monster\Guardian_Hider02_die_effect.anim
skeleton			Monster\Guardian_Hider02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Guardian_Hider02_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\Guardian_Hider02.tpack
mesh				Monster\Guardian_Hider02.mesh
animation			effect\monster\Guardian_Hider02_stand.anim
skeleton			Monster\Guardian_Hider02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Guardian_att01_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_guardian_att01_line01.tpack
mesh				Effect\monster\eff_guardian_att01_line01.mesh
animation			effect\monster\eff_guardian_att01_line01.anim
skeleton			effect\monster\eff_guardian_att01_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Guardian_att01_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_guardian_att01_line02.tpack
mesh				Effect\monster\eff_guardian_att01_line02.mesh
animation			effect\monster\eff_guardian_att01_line02.anim
skeleton			effect\monster\eff_guardian_att01_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Guardian_att02_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_guardian_att01_line01.tpack
mesh				Effect\monster\eff_guardian_att02_line01.mesh
animation			effect\monster\eff_guardian_att02_line01.anim
skeleton			effect\monster\eff_guardian_att02_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Guardian_att02_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_guardian_att02_line02.tpack
mesh				Effect\monster\eff_guardian_att02_line02.mesh
animation			effect\monster\eff_guardian_att02_line02.anim
skeleton			effect\monster\eff_guardian_att02_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Guardian_att03_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_guardian_att01_line01.tpack
mesh				Effect\monster\eff_guardian_att03_line01.mesh
animation			effect\monster\eff_guardian_att03_line01.anim
skeleton			effect\monster\eff_guardian_att03_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Guardian_att03_remote01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_guardian_att03_remote01.tpack
mesh				Effect\monster\eff_guardian_att03_remote01.mesh
animation			effect\monster\eff_guardian_att03_remote01.anim
skeleton			effect\monster\eff_guardian_att03_remote01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Guardian_att04_con_ring01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_guardian_att04_line01.tpack
mesh				Effect\monster\eff_guardian_att04_con_light01.mesh
animation			effect\monster\eff_guardian_att04_con_light01.anim
skeleton			effect\monster\eff_guardian_att04_con_light01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Guardian_att04_con_ring02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_guardian_att04_line01.tpack
mesh				Effect\monster\eff_guardian_att04_con_light02.mesh
animation			effect\monster\eff_guardian_att04_con_light02.anim
skeleton			effect\monster\eff_guardian_att04_con_light02.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
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texturepack			Effect\monster\eff_guardian_att04_line01.tpack
mesh				Effect\monster\eff_guardian_att04_con_light03.mesh
animation			effect\monster\eff_guardian_att04_con_light03.anim
skeleton			effect\monster\eff_guardian_att04_con_light03.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Guardian_att04_lightring01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_guardian_att04_line01.tpack
mesh				Effect\monster\eff_guardian_att04_remote_lightring01.mesh
animation			effect\monster\eff_guardian_att04_remote_lightring01.anim
skeleton			effect\monster\eff_guardian_att04_remote_lightring01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\monster\eff_guardian_att04_line01.tpack
mesh				Effect\monster\eff_guardian_att04_line01.mesh
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animlength			1000
twoside				true
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<effectdata>		0
name				mh_Guardian_att05_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_guardian_att01_line01.tpack
mesh				Effect\monster\eff_guardian_att05_line01.mesh
animation			effect\monster\eff_guardian_att05_line01.anim
skeleton			effect\monster\eff_guardian_att05_line01.skel
animlength			1000
twoside				true
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<effectdata>		0
name				mh_Guardian_att05_wing01
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\monster\eff_guardian_att05_wing01.tpack
mesh				Effect\monster\eff_guardian_att05_wing01.mesh
animation			effect\monster\eff_guardian_att05_wing01.anim
skeleton			effect\monster\eff_guardian_att05_wing01.skel
animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Guardian_att05_wing02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_guardian_att05_wing01.tpack
mesh				Effect\monster\eff_guardian_att05_wing02.mesh
animation			effect\monster\eff_guardian_att05_wing02.anim
skeleton			effect\monster\eff_guardian_att05_wing02.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Guardian_att05_wing03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_guardian_att05_wing01.tpack
mesh				Effect\monster\eff_guardian_att05_wing03.mesh
animation			effect\monster\eff_guardian_att05_wing03.anim
skeleton			effect\monster\eff_guardian_att05_wing03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Guardian_die_effect
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\Guardian_Hider.tpack
mesh				Monster\Guardian_Hider.mesh
animation			effect\monster\Guardian_die_effect.anim
skeleton			Monster\Guardian_Hider.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_HG_Powder_Ring_1
unittype			mesh
billboardtype		camera
tailstep			3 100 0 300 false
size				1.000000
texturepack			Effect\monster\eff_HG_Powder_Ring_1.tpack
mesh				Effect\monster\eff_HG_Powder_Ring.mesh
animation			effect\monster\eff_HG_Powder_Ring.anim
skeleton			effect\monster\eff_HG_Powder_Ring.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_HG_Powder_Ring_2
unittype			mesh
billboardtype		camera
tailstep			3 100 0 300 false
size				1.000000
texturepack			Effect\monster\eff_HG_Powder_Ring_2.tpack
mesh				Effect\monster\eff_HG_Powder_Ring.mesh
animation			effect\monster\eff_HG_Powder_Ring.anim
skeleton			effect\monster\eff_HG_Powder_Ring.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_HG_Powder_Ring_3
unittype			mesh
billboardtype		camera
tailstep			3 100 0 300 false
size				1.000000
texturepack			Effect\monster\eff_HG_Powder_Ring_3.tpack
mesh				Effect\monster\eff_HG_Powder_Ring.mesh
animation			effect\monster\eff_HG_Powder_Ring.anim
skeleton			effect\monster\eff_HG_Powder_Ring.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_HIL_MoneyGun
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\costume\EFF_SWD_SuitMOMNEY_GUN.tpack
mesh				Effect\costume\EFF_HIL_SuitMOMNEY_GUN.mesh
animation			Effect\costume\EFF_HIL_SuitMOMNEY_GUN.anim
skeleton			Effect\costume\EFF_HIL_SuitMOMNEY_GUN.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_HWA_MoneyGun
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\costume\EFF_SWD_SuitMOMNEY_GUN.tpack
mesh				Effect\costume\EFF_HWA_SuitMOMNEY_GUN.mesh
animation			Effect\costume\EFF_HWA_SuitMOMNEY_GUN.anim
skeleton			Effect\costume\EFF_HWA_SuitMOMNEY_GUN.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Haechi_Lure_Sphere
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Resistance\eff_resistance_pt02.tpack
mesh				Effect\Skill\Resistance\eff_resistance_pt02.mesh
animation			effect\Skill\Resistance\eff_resistance_pt02.anim
skeleton			effect\Skill\Resistance\eff_resistance_pt02.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Haechi_Lure_dome_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Haechi_Lure\eff_Haechi_Lure_dome_01.tpack
mesh				Effect\Skill\ShadowRevenge\eff_shadowrevenge_con_02.mesh
animation			effect\Skill\ShadowRevenge\eff_shadowrevenge_con_02.anim
skeleton			effect\Skill\ShadowRevenge\eff_shadowrevenge_con_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Haechi_Lure_light_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Cond\Con_feel\eff_feel_light_01.tpack
mesh				Effect\Pvpflag\eff_pvpflag_light_01.mesh
animation			effect\Pvpflag\eff_pvpflag_light_01.anim
skeleton			effect\Pvpflag\eff_pvpflag_light_01.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Haechi_Lure_musicpaper_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_BAR_musicpaper_01.tpack
mesh				Effect\eff_BAR_musicpaper_01.mesh
animation			effect\eff_BAR_musicpaper_01.anim
skeleton			effect\eff_BAR_musicpaper_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Haechi_Lure_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_03.tpack
mesh				Item\Armor\AWK\BAR_AWK_03.mesh
animation			Character\Bard\Imsi\BAR_HAF_HAECHI_LURE.anim
skeleton			Character\BAR.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Haechi_Lure_warm_note_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.900000
texturepack			Effect\skill\Haechi_Lure\eff_HaechiLure_note_01.tpack
mesh				Effect\Skill\Haechi_Lure\eff_Warm_Phonetic_table_01.mesh
animation			
skeleton			Effect\skill\Haechi_Lure\eff_Warm_Phonetic_table_01.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Haechi_Lure_warm_note_falling_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.900000
texturepack			Effect\skill\Haechi_Lure\eff_Warm_Phonetic_table_01.tpack
mesh				Effect\Skill\Haechi_Lure\eff_BAR_Warm_Phonetic_table_01_1.mesh
animation			effect\Skill\Haechi_Lure\eff_BAR_Warm_Phonetic_table_01_1.anim
skeleton			effect\Skill\Haechi_Lure\eff_BAR_Warm_Phonetic_table_01_1.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Haechi_Lure_wave_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Icewave\eff_icewave_ready_01.tpack
mesh				Effect\Skill\Icewave\eff_icewave_ready_01.mesh
animation			effect\Skill\Icewave\eff_icewave_ready_01.anim
skeleton			effect\Skill\Icewave\eff_icewave_ready_01.skel
animlength			900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Haechi_Lure_wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Haechi_Lure\eff_Haechi_Lure_wind_01.tpack
mesh				Effect\Skill\MindBless\eff_MindBless_wind_01.mesh
animation			effect\Skill\MindBless\eff_MindBless_wind_01.anim
skeleton			effect\Skill\MindBless\eff_MindBless_wind_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Heavy_Attack_Slash
unittype			mesh
billboardtype		camera
tailstep			3 30 0 90 false
size				1.000000
texturepack			Effect\skill\Power_Seal\Power_Seal_Slash.tpack
mesh				Effect\Skill\Heavy_Attack\Heavy_Attack_Slash.mesh
animation			effect\Skill\Heavy_Attack\Heavy_Attack_Slash.anim
skeleton			effect\Skill\Heavy_Attack\Heavy_Attack_Slash.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Heavy_Crash_Slash_1
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Heavy_Crash\Heavy_Crash_Slash.tpack
mesh				Effect\Skill\Heavy_Crash\Heavy_Crash_Slash_1.mesh
animation			effect\Skill\Heavy_Crash\Heavy_Crash_Slash_1.anim
skeleton			effect\Skill\Heavy_Crash\Heavy_Crash_Slash_1.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Heavy_Crash_Slash_2
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Heavy_Crash\Heavy_Crash_Slash.tpack
mesh				Effect\Skill\Heavy_Crash\Heavy_Crash_Slash_2.mesh
animation			effect\Skill\Heavy_Crash\Heavy_Crash_Slash_2.anim
skeleton			effect\Skill\Heavy_Crash\Heavy_Crash_Slash_2.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Heavy_Crash_Slash_3
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Heavy_Crash\Heavy_Crash_Slash.tpack
mesh				Effect\Skill\Heavy_Crash\Heavy_Crash_Slash_3.mesh
animation			effect\Skill\Heavy_Crash\Heavy_Crash_Slash_3.anim
skeleton			effect\Skill\Heavy_Crash\Heavy_Crash_Slash_3.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Heavy_Crash_Slash_4
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Heavy_Crash\Heavy_Crash_Slash.tpack
mesh				Effect\Skill\Heavy_Crash\Heavy_Crash_Slash_4.mesh
animation			effect\Skill\Heavy_Crash\Heavy_Crash_Slash_4.anim
skeleton			effect\Skill\Heavy_Crash\Heavy_Crash_Slash_4.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Heavy_Crash_Slash_5
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Heavy_Crash\Heavy_Crash_Slash.tpack
mesh				Effect\Skill\Heavy_Crash\Heavy_Crash_Slash_5.mesh
animation			effect\Skill\Heavy_Crash\Heavy_Crash_Slash_5.anim
skeleton			effect\Skill\Heavy_Crash\Heavy_Crash_Slash_5.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Heavy_Crash_Slash_6
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Heavy_Crash\Heavy_Crash_Slash.tpack
mesh				Effect\Skill\Heavy_Crash\Heavy_Crash_Slash_6.mesh
animation			effect\Skill\Heavy_Crash\Heavy_Crash_Slash_6.anim
skeleton			effect\Skill\Heavy_Crash\Heavy_Crash_Slash_6.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Hell_Pyron_Glow_Blue
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Hell_Pyron_Glow_Blue.tpack
mesh				Effect\monster\eff_Hell_Pyron_Glow.mesh
animation			Monster\Hell_Pyron\Hell_Pyron_att3.anim
skeleton			Monster\Hell_Pyron.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Hell_Pyron_Glow_Red
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Hell_Pyron_Glow_Red.tpack
mesh				Effect\monster\eff_Hell_Pyron_Glow.mesh
animation			Monster\Hell_Pyron\Hell_Pyron_att1.anim
skeleton			Monster\Hell_Pyron.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Hell_Pyron_Glow_Violet
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Hell_Pyron_Glow_Violet.tpack
mesh				Effect\monster\eff_Hell_Pyron_Glow.mesh
animation			Monster\Hell_Pyron\Hell_Pyron_att4.anim
skeleton			Monster\Hell_Pyron.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Hell_Pyron_Glow_Yellow
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Hell_Pyron_Glow_Yellow.tpack
mesh				Effect\monster\eff_Hell_Pyron_Glow.mesh
animation			Monster\Hell_Pyron\Hell_Pyron_att2.anim
skeleton			Monster\Hell_Pyron.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Hell_Pyron_Glow_att1_blue
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Hell_Pyron_Glow_Blue.tpack
mesh				Effect\monster\eff_Hell_Pyron_Glow.mesh
animation			Monster\Hell_Pyron\Hell_Pyron_att1.anim
skeleton			Monster\Hell_Pyron.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Hell_Pyron_S_Zone_Wall_Glow
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Hell_Pyron_S_Zone_Wall_Glow.tpack
mesh				Effect\monster\eff_Hell_Pyron_S_Zone_Wall_Glow.mesh
animation			
skeleton			
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Hell_Pyron_S_zone_Shield_S
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_Hell_Pyron_Safezone_Shield.tpack
mesh				Effect\monster\eff_Hell_Pyron_Safezone_Shield_S.mesh
animation			
skeleton			
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Hell_Pyron_att1_Hand_G
unittype			mesh
billboardtype		camera
tailstep			2 30 0 60 false
size				1.000000
texturepack			Effect\monster\eff_Hell_Pyron_Hand_G_Red.tpack
mesh				Effect\monster\eff_Hell_Pyron_Hand_L.mesh
animation			Monster\Hell_Pyron\Hell_Pyron_att1.anim
skeleton			Monster\Hell_Pyron.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Hell_Pyron_att1_Hand_G_blue
unittype			mesh
billboardtype		camera
tailstep			2 30 0 60 false
size				1.000000
texturepack			Effect\Monster\eff_Hell_Pyron_Hand_G_Blue.tpack
mesh				Effect\monster\eff_Hell_Pyron_Hand_L.mesh
animation			Monster\Hell_Pyron\Hell_Pyron_att1.anim
skeleton			Monster\Hell_Pyron.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Hell_Pyron_att3_Hand_G_L
unittype			mesh
billboardtype		camera
tailstep			2 20 0 40 false
size				1.000000
texturepack			Effect\monster\eff_Hell_Pyron_Hand_G_Blue.tpack
mesh				Effect\monster\eff_Hell_Pyron_Hand_L.mesh
animation			Monster\Hell_Pyron\Hell_Pyron_att3.anim
skeleton			Monster\Hell_Pyron.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Hell_Pyron_att3_Hand_G_R
unittype			mesh
billboardtype		camera
tailstep			2 20 0 40 false
size				1.000000
texturepack			Effect\monster\eff_Hell_Pyron_Hand_G_Blue.tpack
mesh				Effect\monster\eff_Hell_Pyron_Hand_R.mesh
animation			Monster\Hell_Pyron\Hell_Pyron_att3.anim
skeleton			Monster\Hell_Pyron.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Hell_Pyron_att4_Hand_G_L
unittype			mesh
billboardtype		camera
tailstep			2 20 0 40 false
size				1.000000
texturepack			Effect\monster\eff_Hell_Pyron_Hand_G_Blue.tpack
mesh				Effect\monster\eff_Hell_Pyron_Hand_L.mesh
animation			Monster\Hell_Pyron\Hell_Pyron_att4.anim
skeleton			Monster\Hell_Pyron.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Hell_Pyron_att4_Hand_G_R
unittype			mesh
billboardtype		camera
tailstep			2 20 0 40 false
size				1.000000
texturepack			Effect\monster\eff_Hell_Pyron_Hand_G_Blue.tpack
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animation			Monster\Hell_Pyron\Hell_Pyron_att4.anim
skeleton			Monster\Hell_Pyron.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Hell_Pyron_att4_Skrew_01
unittype			mesh
billboardtype		camera
tailstep			3 50 0 150 false
size				1.000000
texturepack			Effect\monster\eff_Hell_Pyron_att4_Skrew_01.tpack
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animation			
skeleton			
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Hell_Pyron_att4_Skrew_02
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\monster\eff_Hell_Pyron_att4_Skrew_02.tpack
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animation			
skeleton			
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Hell_Pyron_att4_Skrew_03
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\monster\eff_Hell_Pyron_att4_Skrew_03.tpack
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skeleton			
animlength			0
twoside				true
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mesh_status			0 0.000000 2.500000 ""
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<effectdata>		0
name				mh_Hell_Pyron_att4_Stone
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Hell_Pyron_att4_Stone.tpack
mesh				Effect\monster\eff_Hell_Pyron_att4_Stone.mesh
animation			effect\monster\eff_Hell_Pyron_att4_Stone.anim
skeleton			effect\monster\eff_Hell_Pyron_att4_Stone.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Hell_Pyron_att4_Stone_Small
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Hell_Pyron_att4_Stone.tpack
mesh				Effect\monster\eff_Hell_Pyron_att4_Stone_Small.mesh
animation			effect\monster\eff_Hell_Pyron_att4_Stone_Small.anim
skeleton			effect\monster\eff_Hell_Pyron_att4_Stone_Small.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Hell_Pyron_die_Cut
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Hell_Pyron_die_Cut.tpack
mesh				Effect\monster\eff_Hell_Pyron_die_Cut.mesh
animation			effect\monster\eff_Hell_Pyron_die_Cut.anim
skeleton			effect\monster\eff_Hell_Pyron_die_Cut.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Hell_Pyron_die_eff
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Hell_Pyron.tpack
mesh				Monster\Hell_Pyron.mesh
animation			effect\monster\eff_Hell_Pyron_die.anim
skeleton			Monster\Hell_Pyron.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Hell_Pyron_ice_die_eff
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Hell_Pyron_ice.tpack
mesh				Monster\Hell_Pyron.mesh
animation			effect\monster\eff_Hell_Pyron_die.anim
skeleton			Monster\Hell_Pyron.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Hirsch_WP_Glow
unittype			mesh
billboardtype		camera
tailstep			5 30 0 150 false
size				1.000000
texturepack			Effect\monster\Hirsch_WP_Glow.tpack
mesh				Effect\monster\Hirsch_WP_Glow.mesh
animation			effect\monster\Hirsch_WP_Glow.anim
skeleton			effect\monster\Hirsch_WP_Glow.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Hirsch_att1_Slash
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\Hirsch_att1_Slash.tpack
mesh				Effect\monster\Hirsch_att1_Slash.mesh
animation			effect\monster\Hirsch_att1_Slash.anim
skeleton			effect\monster\Hirsch_att1_Slash.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Hirsch_att2_Slash
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\Hirsch_att2_Slash.tpack
mesh				Effect\monster\Hirsch_att2_Slash.mesh
animation			effect\monster\Hirsch_att2_Slash.anim
skeleton			effect\monster\Hirsch_att2_Slash.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Hirsch_att3_Remote
unittype			mesh
billboardtype		camera
tailstep			50 60 0 300 false
size				1.000000
texturepack			Effect\monster\Hirsch_att3_Remote.tpack
mesh				Effect\monster\Hirsch_att3_Remote.mesh
animation			effect\monster\Hirsch_att3_Remote.anim
skeleton			effect\monster\Hirsch_att3_Remote.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Hirsch_att4_Fin_arrow
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\Hirsch_att4_Fin_arrow.tpack
mesh				Effect\monster\Hirsch_att4_Fin_arrow.mesh
animation			effect\monster\Hirsch_att4_Fin_arrow.anim
skeleton			effect\monster\Hirsch_att4_Fin_arrow.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Hoverboard_Glow
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Hoverboard_Glow.tpack
mesh				Effect\monster\eff_Hoverboard_Glow.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 3.500000 ""
</effectdata>

<effectdata>		0
name				mh_Igpin_Rage
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Igpin\Igpin_Rage.tpack
mesh				Effect\Skill\Igpin\Igpin_Rage.mesh
animation			effect\Skill\Igpin\Igpin_Rage.anim
skeleton			effect\Skill\Igpin\Igpin_Rage.skel
animlength			1666
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Igpin_wave
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.400000
texturepack			Effect\skill\Power_Seal\Power_Seal_Circle_Wave.tpack
mesh				Effect\Skill\Power_Seal\Power_Seal_Circle_Wave.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Inart_Probe_action01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Inart_Probe\eff_windrush_action_01.tpack
mesh				Effect\Skill\Windrush\eff_windrush_action_01.mesh
animation			effect\Skill\Windrush\eff_windrush_action_01.anim
skeleton			effect\Skill\Windrush\eff_windrush_action_01.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Inart_Probe_action02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Inart_Probe\eff_windrush_action_02.tpack
mesh				Effect\Skill\Windrush\eff_windrush_action_02.mesh
animation			effect\Skill\Windrush\eff_windrush_action_02.anim
skeleton			effect\Skill\Windrush\eff_windrush_action_02.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Inart_Probe_action03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Inart_Probe\eff_windrush_action_03.tpack
mesh				Effect\Skill\Windrush\eff_windrush_action_03.mesh
animation			effect\Skill\Windrush\eff_windrush_action_03.anim
skeleton			effect\Skill\Windrush\eff_windrush_action_03.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Inart_Probe_action04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Inart_Probe\eff_windrush_action_04.tpack
mesh				Effect\Skill\Windrush\eff_windrush_action_04.mesh
animation			effect\Skill\Windrush\eff_windrush_action_04.anim
skeleton			effect\Skill\Windrush\eff_windrush_action_04.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Infector_Lav_att1_B_Dust
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
texturepack			Effect\monster\Infector_Lav_att1_Bottom_Dust.tpack
mesh				Effect\monster\Infector_Lav_att1_Bottom_Dust.mesh
animation			effect\monster\Infector_Lav_att1_Bottom_Dust.anim
skeleton			effect\monster\Infector_Lav_att1_Bottom_Dust.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Infector_Lav_att1_Slash
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
texturepack			Effect\monster\Infector_Lav_att1_Slash.tpack
mesh				Effect\monster\Infector_Lav_att1_Slash.mesh
animation			effect\monster\Infector_Lav_att1_Slash.anim
skeleton			effect\monster\Infector_Lav_att1_Slash.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Infector_Lav_att2_Slash
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
texturepack			Effect\monster\Infector_Lav_att2_Slash.tpack
mesh				Effect\monster\Infector_Lav_att2_Slash.mesh
animation			effect\monster\Infector_Lav_att2_Slash.anim
skeleton			effect\monster\Infector_Lav_att2_Slash.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Infector_Lav_die_eff
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Infector_Lav.tpack
mesh				Monster\Infector_Lav.mesh
animation			effect\monster\Infector_Lav_die_eff.anim
skeleton			Monster\Infector_Lav.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Inital_ball_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\NUTE_att3_Water_Ball.tpack
mesh				Effect\monster\NUTE_att3_Water_Ball.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 -180.000000 1.000000 ""
</effectdata>

<effectdata>		0
name				mh_Inital_black_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			Effect\Skill\Inital\BAR_Inital_slash_01.tpack
mesh				Effect\Skill\Terna_Lan\Bwz_TL_remote_black2.mesh
animation			effect\Skill\Terna_Lan\Bwz_TL_remote_black2.anim
skeleton			effect\Skill\Terna_Lan\Bwz_TL_remote_black2.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Inital_glowmap_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Cond\AWK\eff_AWK_SOR_glowmap_01.tpack
mesh				Effect\Skill\SharpernBlade\eff_shapenblade_glow_01.mesh
animation			effect\Skill\SharpernBlade\eff_shapenblade_glow_01.anim
skeleton			effect\Skill\SharpernBlade\eff_shapenblade_glow_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 -180.000000 1.000000 ""
</effectdata>

<effectdata>		0
name				mh_Inital_remote_ring01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_Inital_remote_ring01.tpack
mesh				Effect\Skill\Breathadjust\eff_breathadjust_remote_ring01.mesh
animation			effect\Skill\Breathadjust\eff_breathadjust_remote_ring01.anim
skeleton			effect\Skill\Breathadjust\eff_breathadjust_remote_ring01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Inital_screw_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\EnergyShot\eff_EnergyShot_scrumesh_01.tpack
mesh				Effect\Skill\Strikeshot\eff_strikeshot_scru_01.mesh
animation			effect\Skill\StrikeShot\eff_strikeshot_scru_01.anim
skeleton			effect\Skill\StrikeShot\eff_strikeshot_scru_01.skel
animlength			500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Inital_shpere_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_Inital_sphere01.tpack
mesh				Effect\Skill\Breathadjust\eff_breathadjust_remote_sphere01.mesh
animation			effect\Skill\Breathadjust\eff_breathadjust_remote_sphere01.anim
skeleton			effect\Skill\Breathadjust\eff_breathadjust_remote_sphere01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Inital_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_03.tpack
mesh				Item\Armor\AWK\BAR_AWK_03.mesh
animation			Character\Bard\Skill\BAR_SKL_HAF_INITIAL.anim
skeleton			Character\BAR.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Inital_tornado_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.600000
texturepack			Effect\skill\VampireTouch\eff_VampireTouch_Touchmesh_02.tpack
mesh				Effect\Skill\VampireTouch\eff_VampireTouch_Touchmesh_01.mesh
animation			effect\Skill\VampireTouch\eff_VampireTouch_Touchmesh_01.anim
skeleton			effect\Skill\VampireTouch\eff_VampireTouch_Touchmesh_01.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 90.000000 0.300000 ""
</effectdata>

<effectdata>		0
name				mh_Inspace_big_slash
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\inspace\Inspace_Cyl.tpack
mesh				Effect\Skill\Retrea\Retrea_Cyl.mesh
animation			effect\Skill\Retrea\Retrea_Cyl.anim
skeleton			effect\Skill\Retrea\Retrea_Cyl.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Inspace_big_wave
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\inspace\Inspace_Circle_Wave.tpack
mesh				Effect\Skill\Power_Seal\Power_Seal_Circle_Wave.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Inspace_cylin
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\inspace\Inspace_Rs_hand_cylinder_EFF.tpack
mesh				Effect\Skill\Riraskin\War_Rs_hand_cylinder_EFF.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Inspace_dash
unittype			mesh
billboardtype		camera
tailstep			10 10 0 100 false
size				1.200000
texturepack			Effect\skill\inspace\Inspace_SKL_DASH_wind.tpack
mesh				Effect\Skill\Dash\COM_SKL_DASH_wind2.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Inspace_pillar01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Muspell\eff_muspell_boom_01.tpack
mesh				Effect\Skill\Agares\eff_agares_boom_01.mesh
animation			effect\Skill\Agares\eff_agares_boom_01.anim
skeleton			effect\Skill\Agares\eff_agares_boom_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Inspace_pillar02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Muspell\eff_muspell_boom_01.tpack
mesh				Effect\Skill\Agares\eff_agares_boom_02.mesh
animation			effect\Skill\Agares\eff_agares_boom_02.anim
skeleton			effect\Skill\Agares\eff_agares_boom_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Inspace_small_slash
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SealPinia\SPinia_Wind_Cylinder.tpack
mesh				Effect\Skill\SealPinia\SPinia_Wind_Cylinder.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Inspace_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Item\Costume\WAR_C_2021_SUMMER.tpack
mesh				Item\Costume\WAR_C_2021_SUMMER.mesh
animation			Character\Warrior\Skill\BGW_SKL_NCL_Inspace.anim
skeleton			Character\BGW.skel
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<effectdata>		0
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<effectdata>		0
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<effectdata>		0
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animation			effect\Skill\Ancientforce\eff_ancientforce_light02.anim
skeleton			effect\Skill\Ancientforce\eff_ancientforce_light02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Lillish_light04#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lillish\Lillish_light04_01.tpack
mesh				Effect\Skill\Ancientforce\eff_ancientforce_light04.mesh
animation			effect\Skill\Ancientforce\eff_ancientforce_light04.anim
skeleton			effect\Skill\Ancientforce\eff_ancientforce_light04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Lillish_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lillish\Lillish_line.tpack
mesh				Effect\Skill\Lillish\Lillish_line.mesh
animation			effect\Skill\Lillish\Lillish_line.anim
skeleton			effect\Skill\Lillish\Lillish_line.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Lillish_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Item\Costume\BWZ_C_2021_SUMMER.tpack
mesh				Item\Costume\BWZ_C_2021_SUMMER.mesh
animation			Character\BlackWizard\skill\BWZ_SKL_BAL_Lillish.anim
skeleton			Character\BWZ.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Lillish_wave01#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lillish\Lillish_light01_01.tpack
mesh				Effect\Skill\Ancientforce\eff_ancientforce_light01.mesh
animation			effect\Skill\Ancientforce\eff_ancientforce_light01.anim
skeleton			effect\Skill\Ancientforce\eff_ancientforce_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Arcteryl_Beam_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Arcteryl\MAL_Arcteryl_Beam_01.tpack
mesh				Effect\skill\Arcteryl\MAL_Arcteryl_Beam_01.mesh
animation			Effect\skill\Arcteryl\MAL_Arcteryl_Beam_01.anim
skeleton			Effect\skill\Arcteryl\MAL_Arcteryl_Beam_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Arcteryl_Big_Sword_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			\Effect\Skill\Arcteryl\MAL_Arcteryl_Big_Sword_01.tpack
mesh				\Effect\Skill\Arcteryl\MAL_Arcteryl_Big_Sword_01.mesh
animation			\Effect\Skill\Arcteryl\MAL_Arcteryl_Big_Sword_01.anim
skeleton			\Effect\Skill\Arcteryl\MAL_Arcteryl_Big_Sword_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Arcteryl_Down_Explode_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.700000
texturepack			Effect\skill\Ancientforce\eff_ancientforce_remote_light02.tpack
mesh				Effect\Skill\Ancientforce\eff_ancientforce_remote_light02.mesh
animation			effect\Skill\Ancientforce\eff_ancientforce_remote_light02.anim
skeleton			effect\Skill\Ancientforce\eff_ancientforce_remote_light02.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Arcteryl_Explode_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Ancientforce\eff_ancientforce_remote_light04.tpack
mesh				Effect\Skill\Ancientforce\eff_ancientforce_remote_light04.mesh
animation			effect\Skill\Ancientforce\eff_ancientforce_remote_light04.anim
skeleton			effect\Skill\Ancientforce\eff_ancientforce_remote_light04.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Arcteryl_Screw_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Arcteryl\MAL_Arcteryl_Screw_01.tpack
mesh				Effect\skill\Arcteryl\MAL_Arcteryl_Screw_01.mesh
animation			Effect\skill\Arcteryl\MAL_Arcteryl_Screw_01.anim
skeleton			Effect\skill\Arcteryl\MAL_Arcteryl_Screw_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Arcteryl_Sword_Attack_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Skill\Arcteryl\MAL_Arcteryl_Big_Sword_01.tpack
mesh				Effect\Skill\Arcteryl\eff_MAL_ARCTERYL_Sword_attack_Lv01.mesh
animation			Effect\Skill\Arcteryl\eff_MAL_ARCTERYL_Sword_attack_Lv01.anim
skeleton			Effect\Skill\Arcteryl\eff_MAL_ARCTERYL_Sword_attack_Lv01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Arcteryl_Sword_Attack_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Skill\Arcteryl\MAL_Arcteryl_Big_Sword_01.tpack
mesh				Effect\Skill\Arcteryl\eff_MAL_ARCTERYL_Sword_attack_Lv02.mesh
animation			Effect\Skill\Arcteryl\eff_MAL_ARCTERYL_Sword_attack_Lv02.anim
skeleton			Effect\Skill\Arcteryl\eff_MAL_ARCTERYL_Sword_attack_Lv02.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Arcteryl_Sword_Attack_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Skill\Arcteryl\MAL_Arcteryl_Big_Sword_01.tpack
mesh				Effect\Skill\Arcteryl\eff_MAL_ARCTERYL_Sword_attack_Lv03.mesh
animation			Effect\Skill\Arcteryl\eff_MAL_ARCTERYL_Sword_attack_Lv03.anim
skeleton			Effect\Skill\Arcteryl\eff_MAL_ARCTERYL_Sword_attack_Lv03.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Arcteryl_Sword_light_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Skill\Arcteryl\MAL_Arcteryl_Sword_light_01.tpack
mesh				Effect\Skill\Arcteryl\MAL_Arcteryl_Sword_light_01.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Arcteryl_ground_Explode_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Ancientforce\eff_ancientforce_remote_light01.tpack
mesh				Effect\Skill\Ancientforce\eff_ancientforce_remote_light01.mesh
animation			effect\Skill\Ancientforce\eff_ancientforce_remote_light01.anim
skeleton			effect\Skill\Ancientforce\eff_ancientforce_remote_light01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Enboyzer_Explode_sphere_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Enboyzer\MAL_Enboyzer_Explode_sphere_01.tpack
mesh				Effect\Skill\Magicalresist\eff_magical_sphere_01.mesh
animation			effect\Skill\Magicalresist\eff_magical_sphere_01.anim
skeleton			effect\Skill\Magicalresist\eff_magical_sphere_01.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Enboyzer_Line_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
texturepack			Effect\skill\Visionblade\eff_visionblade_wing03.tpack
mesh				Effect\Skill\Visionblade\eff_visionblade_wing01.mesh
animation			effect\Skill\Visionblade\eff_visionblade_wing01.anim
skeleton			Effect\Skill\Visionblade\eff_visionblade_wing01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Enboyzer_Line_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
texturepack			Effect\skill\Visionblade\eff_visionblade_wing03.tpack
mesh				Effect\Skill\Visionblade\eff_visionblade_wing02.mesh
animation			effect\Skill\Visionblade\eff_visionblade_wing02.anim
skeleton			Effect\Skill\Visionblade\eff_visionblade_wing02.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Enboyzer_Scratch_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			Effect\skill\Enboyzer\MAL_Enboyzer_Scratch_01.tpack
mesh				Effect\Skill\Enboyzer\MAL_Enboyzer_Scratch_01.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Enboyzer_Scratch_01_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			Effect\skill\Enboyzer\MAL_Enboyzer_Scratch_01.tpack
mesh				Effect\Skill\Enboyzer\MAL_Enboyzer_Scratch_01_1.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Enboyzer_Scratch_01_2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			Effect\skill\Enboyzer\MAL_Enboyzer_Scratch_01.tpack
mesh				Effect\Skill\Enboyzer\MAL_Enboyzer_Scratch_01_2.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Enboyzer_Screw_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Enboyzer\MAL_Enboyzer_Screw_01.tpack
mesh				Effect\skill\Enboyzer\MAL_Enboyzer_Screw_01.mesh
animation			Effect\skill\Enboyzer\MAL_Enboyzer_Screw_01.anim
skeleton			Effect\skill\Enboyzer\MAL_Enboyzer_Screw_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Enboyzer_Slash_01
unittype			mesh
billboardtype		camera
tailstep			10 10 0 100 false
size				1.000000
texturepack			Effect\skill\Slimbit\SWD_SB_sword_Web_01.tpack
mesh				Effect\Skill\Slimbit\SWD_SB_sword_Web_01.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Enboyzer_Sphere_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			Effect\skill\Slimbit\Swd_Sb_remoteLV1_1.tpack
mesh				Effect\Skill\Slimbit\Swd_Sb_remoteLV2_1.mesh
animation			effect\Skill\Slimbit\Swd_Sb_remoteLV2_1.anim
skeleton			effect\Skill\Slimbit\Swd_Sb_remoteLV2_1.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Enboyzer_Sphere_01_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			Effect\skill\Slimbit\Swd_Sb_remoteLV1_1.tpack
mesh				Effect\Skill\Slimbit\Swd_Sb_remoteLV2_2.mesh
animation			effect\Skill\Slimbit\Swd_Sb_remoteLV2_2.anim
skeleton			effect\Skill\Slimbit\Swd_Sb_remoteLV2_2.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Enboyzer_con_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			effect\skill\Enboyzer\MAL_Enboyzer_con_01.tpack
mesh				Effect\Cond\Physicalresist\con_physical_effect_01.mesh
animation			effect\Cond\Physicalresist\con_physical_effect_01.anim
skeleton			effect\Cond\Physicalresist\con_physical_effect_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Enboyzer_ground_SWD_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Vigorcry\eff_vigorcry_line_01.tpack
mesh				Effect\Skill\Vigorcry\eff_vigorcry_line_02.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Enboyzer_roundlight_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Vigorcry\eff_vigorcry_light_02.tpack
mesh				Effect\Skill\Vigorcry\eff_vigorcry_light_02.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Ensiz_Slash_01
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				1.000000
texturepack			Effect\skill\Ensiz\eff_MAL_ENSIZ_Slash01.tpack
mesh				Effect\skill\Ensiz\eff_MAL_ENSIZ_Slash01.mesh
animation			Effect\skill\Ensiz\eff_MAL_ENSIZ_Slash01.anim
skeleton			Effect\skill\Ensiz\eff_MAL_ENSIZ_Slash01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Ensiz_Slash_02
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				1.000000
texturepack			Effect\skill\Ensiz\eff_MAL_ENSIZ_Slash01.tpack
mesh				Effect\skill\Ensiz\eff_MAL_ENSIZ_Slash02.mesh
animation			Effect\skill\Ensiz\eff_MAL_ENSIZ_Slash02.anim
skeleton			Effect\skill\Ensiz\eff_MAL_ENSIZ_Slash02.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Ensiz_Slash_03
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				1.000000
texturepack			Effect\skill\Ensiz\eff_MAL_ENSIZ_Slash01.tpack
mesh				Effect\skill\Ensiz\eff_MAL_ENSIZ_Slash03.mesh
animation			Effect\skill\Ensiz\eff_MAL_ENSIZ_Slash03.anim
skeleton			Effect\skill\Ensiz\eff_MAL_ENSIZ_Slash03.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Erabel_Explode_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Shellblast\eff_shellblast_lignt01.tpack
mesh				Effect\Skill\Shellblast\eff_shellblast_lignt01.mesh
animation			effect\Skill\Shellblast\eff_shellblast_lignt01.anim
skeleton			effect\Skill\Shellblast\eff_shellblast_lignt01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Graminous_Beam_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Resistance\eff_resistance_bom_02.tpack
mesh				Effect\Skill\Resistance\eff_resistance_bom_02.mesh
animation			effect\Skill\Resistance\eff_resistance_bom_02.anim
skeleton			effect\Skill\Resistance\eff_resistance_bom_02.skel
animlength			1400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Graminous_Beam_01_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Graminous\MAL_Graminous_Beam_01.tpack
mesh				Effect\skill\Resistance\eff_resistance_bom_03.mesh
animation			effect\Skill\Resistance\eff_resistance_bom_03.anim
skeleton			Effect\skill\Resistance\eff_resistance_bom_03.skel
animlength			1400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Graminous_Boom_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Graminous\MAL_Graminous_Boom_01.tpack
mesh				effect\Skill\Heavyblow\eff_heavyblow_action_01.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Graminous_Slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Graminous\MAL_Graminous_Slash_01.tpack
mesh				Effect\skill\Graminous\MAL_Graminous_Slash_01.mesh
animation			Effect\skill\Graminous\MAL_Graminous_Slash_01.anim
skeleton			Effect\skill\Graminous\MAL_Graminous_Slash_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Graminous_Tornado_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Heavyblow\eff_heavyblow_action_01.tpack
mesh				effect\Skill\Heavyblow\eff_heavyblow_action_01.mesh
animation			effect\Skill\Heavyblow\eff_heavyblow_action_01.anim
skeleton			effect\Skill\Heavyblow\eff_heavyblow_action_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Guilade_Cyl_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Slimbit\SWD_SB_cylinder_EFF.tpack
mesh				Effect\Skill\Slimbit\SWD_SB_cylinder_EFF.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Guilade_Ring_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Guilade\MAL_Guilade_Ring_01.tpack
mesh				Effect\Cond\lizard_04\eff_lizard_04_att02_con_ring_action.mesh
animation			effect\Cond\lizard_04\eff_lizard_04_att02_con_ring_action.anim
skeleton			effect\Cond\lizard_04\eff_lizard_04_att02_con_ring_action.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Guilade_Wing_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Violentgale\eff_violentgale_finish_wnig.tpack
mesh				Effect\Skill\Violentgale\eff_violentgale_finish_wnig.mesh
animation			effect\Skill\Violentgale\eff_violentgale_finish_wnig.anim
skeleton			effect\Skill\Violentgale\eff_violentgale_finish_wnig.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Hella_Cyl_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			Effect\skill\Hella\eff_MAL_HELLA_cyl_01.tpack
mesh				Effect\skill\Hella\eff_MAL_HELLA_cyl_01.mesh
animation			Effect\skill\Hella\eff_MAL_HELLA_cyl_01.anim
skeleton			Effect\skill\Hella\eff_MAL_HELLA_cyl_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 90.000000 3.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Hella_Stone_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			effect\Skill\Hella\eff_MAL_HELLA_Stone_01.tpack
mesh				effect\Skill\Hella\eff_MAL_HELLA_Stone_01.mesh
animation			effect\Skill\Hella\eff_MAL_HELLA_Stone_01.anim
skeleton			effect\Skill\Hella\eff_MAL_HELLA_Stone_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Hella_Stone_Crack
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Muspell\eff_muspell_att04_stone.tpack
mesh				Effect\Skill\Muspell\eff_muspell_att04_stone.mesh
animation			effect\Skill\Muspell\eff_muspell_att04_stone.anim
skeleton			effect\Skill\Muspell\eff_muspell_att04_stone.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Heround_IceWave_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Heround\eff_MAL_Heround_wind_01.tpack
mesh				Effect\Skill\icewave\eff_icewave_ready_01.mesh
animation			effect\Skill\icewave\eff_icewave_ready_01.anim
skeleton			effect\Skill\icewave\eff_icewave_ready_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Heround_Smoke_wave
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Heround\MAL_Heround_smoke_01.tpack
mesh				Effect\Skill\Menta\Menta_Smoke_wave.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 90.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Heround_WaveCircle
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Heround\MAL_Heround_WaveCircle_01.tpack
mesh				Effect\Skill\Menta\Menta_WaveCircle.mesh
animation			effect\Skill\Menta\Menta_WaveCircle.anim
skeleton			effect\Skill\Menta\Menta_WaveCircle.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_MAL_Heround_WaveCircle_add
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Heround\MAL_Heround_WaveCircle_01#.tpack
mesh				Effect\Skill\Menta\Menta_WaveCircle.mesh
animation			effect\Skill\Menta\Menta_WaveCircle.anim
skeleton			effect\Skill\Menta\Menta_WaveCircle.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_MAL_Hind_wing_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Hind\MAL_Hind_wing_01.tpack
mesh				Effect\Skill\Heavyblow\eff_heavyblow_wing_01.mesh
animation			effect\Skill\Heavyblow\eff_heavyblow_wing_01.anim
skeleton			effect\Skill\Heavyblow\eff_heavyblow_wing_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_MAL_Karpers_Light_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Skill\Karpers\MAL_Karpers_Light_01.tpack
mesh				Effect\Skill\Bloodsafe\eff_bloodsafe_light01.mesh
animation			effect\Skill\Bloodsafe\eff_bloodsafe_light01.anim
skeleton			effect\Skill\Bloodsafe\eff_bloodsafe_light01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Karpers_Line_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Karpers\MAL_Karpers_Line_01.tpack
mesh				Effect\Skill\Imbibe\eff_imbibe_light01.mesh
animation			effect\Skill\Imbibe\eff_imbibe_light01.anim
skeleton			effect\Skill\Imbibe\eff_imbibe_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Karpers_SWD_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			effect\Skill\Karpers\eff_MAL_SKL_RAP_KARPERS_SWD.tpack
mesh				effect\Skill\Karpers\eff_MAL_SKL_RAP_KARPERS_SWD.mesh
animation			effect\Skill\Karpers\eff_MAL_SKL_RAP_KARPERS_SWD.anim
skeleton			effect\Skill\Karpers\eff_MAL_SKL_RAP_KARPERS_SWD.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Karpers_Slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			effect\Skill\Karpers\eff_MAL_SKL_RAP_KARPERS_Slash.tpack
mesh				effect\Skill\Karpers\eff_MAL_SKL_RAP_KARPERS_Slash.mesh
animation			effect\Skill\Karpers\eff_MAL_SKL_RAP_KARPERS_Slash.anim
skeleton			effect\Skill\Karpers\eff_MAL_SKL_RAP_KARPERS_Slash.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Karpers_Wave_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Diskalo\Diskalo_Bottom_Wave.tpack
mesh				Effect\Skill\Diskalo\Diskalo_Bottom_Wave.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Karpers_symbol_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Imbibe\eff_imbibe_symbol01.tpack
mesh				Effect\Skill\Imbibe\eff_imbibe_symbol01.mesh
animation			effect\Skill\Imbibe\eff_imbibe_symbol01.anim
skeleton			effect\Skill\Imbibe\eff_imbibe_symbol01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_MoneyGun
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\costume\EFF_SWD_SuitMOMNEY_GUN.tpack
mesh				Effect\costume\EFF_MAL_SuitMOMNEY_GUN.mesh
animation			Effect\costume\EFF_MAL_SuitMOMNEY_GUN.anim
skeleton			Effect\costume\EFF_MAL_SuitMOMNEY_GUN.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_PC_Guilade_Lv1_Portal
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			effect\Skill\Guilade\eff_MAL_PC_SIS_GUILADE_Lv3_Portal.tpack
mesh				effect\Skill\Guilade\eff_MAL_PC_SIS_GUILADE_Lv1_Portal.mesh
animation			effect\Skill\Guilade\eff_MAL_PC_SIS_GUILADE_Lv1_Portal.anim
skeleton			effect\Skill\Guilade\eff_MAL_PC_SIS_GUILADE_Lv1_Portal.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_PC_Guilade_Lv1_Sword
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				1.000000
texturepack			effect\Skill\Guilade\eff_MAL_PC_SIS_GUILADE_Lv3_Sword.tpack
mesh				effect\Skill\Guilade\eff_MAL_PC_SIS_GUILADE_Lv1_Sword.mesh
animation			effect\Skill\Guilade\eff_MAL_PC_SIS_GUILADE_Lv1_Sword.anim
skeleton			effect\Skill\Guilade\eff_MAL_PC_SIS_GUILADE_Lv1_Sword.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_PC_Guilade_Lv2_Portal
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			effect\Skill\Guilade\eff_MAL_PC_SIS_GUILADE_Lv3_Portal.tpack
mesh				effect\Skill\Guilade\eff_MAL_PC_SIS_GUILADE_Lv2_Portal.mesh
animation			effect\Skill\Guilade\eff_MAL_PC_SIS_GUILADE_Lv2_Portal.anim
skeleton			effect\Skill\Guilade\eff_MAL_PC_SIS_GUILADE_Lv2_Portal.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_PC_Guilade_Lv2_Sword
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				1.000000
texturepack			effect\Skill\Guilade\eff_MAL_PC_SIS_GUILADE_Lv3_Sword.tpack
mesh				effect\Skill\Guilade\eff_MAL_PC_SIS_GUILADE_Lv2_Sword.mesh
animation			effect\Skill\Guilade\eff_MAL_PC_SIS_GUILADE_Lv2_Sword.anim
skeleton			effect\Skill\Guilade\eff_MAL_PC_SIS_GUILADE_Lv2_Sword.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_PC_Guilade_Lv3_Portal
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			effect\Skill\Guilade\eff_MAL_PC_SIS_GUILADE_Lv3_Portal.tpack
mesh				effect\Skill\Guilade\eff_MAL_PC_SIS_GUILADE_Lv3_Portal.mesh
animation			effect\Skill\Guilade\eff_MAL_PC_SIS_GUILADE_Lv3_Portal.anim
skeleton			effect\Skill\Guilade\eff_MAL_PC_SIS_GUILADE_Lv3_Portal.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_PC_Guilade_Lv3_Sword
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				1.000000
texturepack			effect\Skill\Guilade\eff_MAL_PC_SIS_GUILADE_Lv3_Sword.tpack
mesh				effect\Skill\Guilade\eff_MAL_PC_SIS_GUILADE_Lv3_Sword.mesh
animation			effect\Skill\Guilade\eff_MAL_PC_SIS_GUILADE_Lv3_Sword.anim
skeleton			effect\Skill\Guilade\eff_MAL_PC_SIS_GUILADE_Lv3_Sword.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_PC_Heround_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			effect\Skill\Heround\eff_MAL_PC_SIS_HEROUND_LV03.tpack
mesh				effect\Skill\Heround\eff_MAL_PC_SIS_HEROUND_LV01.mesh
animation			effect\Skill\Heround\eff_MAL_PC_SIS_HEROUND_LV01.anim
skeleton			effect\Skill\Heround\eff_MAL_PC_SIS_HEROUND_LV01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_PC_Rimdrow_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Skill\Rimdrow\eff_PC_MAL_SKL_SIS_RIMDROW.tpack
mesh				Effect\Skill\Rimdrow\eff_PC_MAL_SKL_SIS_RIMDROW.mesh
animation			Effect\Skill\Rimdrow\eff_PC_MAL_SKL_SIS_RIMDROW.anim
skeleton			Effect\Skill\Rimdrow\eff_PC_MAL_SKL_SIS_RIMDROW.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Pytron_Body_01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Violentgale\eff_violentgale_light_wing01.tpack
mesh				Effect\Skill\Violentgale\eff_violentgale_light_wing01.mesh
animation			effect\Skill\Violentgale\eff_violentgale_light_wing01.anim
skeleton			effect\Skill\Violentgale\eff_violentgale_light_wing01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Pytron_finish_Line_01
unittype			mesh
billboardtype		camera
tailstep			5 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_bifrons_att02_finish_tglight01.tpack
mesh				Effect\monster\eff_bifrons_att02_finish_tglight01.mesh
animation			effect\monster\eff_bifrons_att02_finish_tglight01.anim
skeleton			effect\monster\eff_bifrons_att02_finish_tglight01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Pytron_ground_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Macebash\eff_macebash_ready_01.tpack
mesh				Effect\Skill\Macebash\eff_macebash_ready_01.mesh
animation			effect\Skill\Macebash\eff_macebash_ready_01.anim
skeleton			effect\Skill\Macebash\eff_macebash_ready_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Pytron_tornado_01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				0.800000
texturepack			effect\Skill\Pytron\MAL_Pytron_Tornado_01.tpack
mesh				effect\Skill\Pytron\MAL_Pytron_Tornado_01.mesh
animation			effect\Skill\Pytron\MAL_Pytron_Tornado_01.anim
skeleton			effect\Skill\Pytron\MAL_Pytron_Tornado_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Pytron_tornado_01_1
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			effect\Skill\Pytron\MAL_Pytron_Tornado_01.tpack
mesh				effect\Skill\Pytron\MAL_Pytron_Tornado_01_1.mesh
animation			effect\Skill\Pytron\MAL_Pytron_Tornado_01_1.anim
skeleton			effect\Skill\Pytron\MAL_Pytron_Tornado_01_1.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Pytron_tornado_01_2
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			effect\Skill\Pytron\MAL_Pytron_Tornado_01.tpack
mesh				effect\Skill\Pytron\MAL_Pytron_Tornado_01_2.mesh
animation			effect\Skill\Pytron\MAL_Pytron_Tornado_01_2.anim
skeleton			effect\Skill\Pytron\MAL_Pytron_Tornado_01_2.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Pytron_tornado_01_3
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			effect\Skill\Pytron\MAL_Pytron_Tornado_01.tpack
mesh				effect\Skill\Pytron\MAL_Pytron_Tornado_01_3.mesh
animation			effect\Skill\Pytron\MAL_Pytron_Tornado_01_3.anim
skeleton			effect\Skill\Pytron\MAL_Pytron_Tornado_01_3.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Pytron_tornado_01_4
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			effect\Skill\Pytron\MAL_Pytron_Tornado_01.tpack
mesh				effect\Skill\Pytron\MAL_Pytron_Tornado_01_4.mesh
animation			effect\Skill\Pytron\MAL_Pytron_Tornado_01_4.anim
skeleton			effect\Skill\Pytron\MAL_Pytron_Tornado_01_4.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Pytron_tornado_01_5
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			effect\Skill\Pytron\MAL_Pytron_Tornado_01.tpack
mesh				effect\Skill\Pytron\MAL_Pytron_Tornado_01_5.mesh
animation			effect\Skill\Pytron\MAL_Pytron_Tornado_01_5.anim
skeleton			effect\Skill\Pytron\MAL_Pytron_Tornado_01_5.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_R_Heround_Lv1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			effect\Skill\Heround\eff_MAL_R_SIS_HEROUND_LV03.tpack
mesh				effect\Skill\Heround\eff_MAL_R_SIS_HEROUND_LV01.mesh
animation			effect\Skill\Heround\eff_MAL_R_SIS_HEROUND_LV01.anim
skeleton			effect\Skill\Heround\eff_MAL_R_SIS_HEROUND_LV01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_R_Heround_Lv2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			effect\Skill\Heround\eff_MAL_R_SIS_HEROUND_LV03.tpack
mesh				effect\Skill\Heround\eff_MAL_R_SIS_HEROUND_LV02.mesh
animation			effect\Skill\Heround\eff_MAL_R_SIS_HEROUND_LV02.anim
skeleton			effect\Skill\Heround\eff_MAL_R_SIS_HEROUND_LV02.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_R_Heround_Lv3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			effect\Skill\Heround\eff_MAL_R_SIS_HEROUND_LV03.tpack
mesh				effect\Skill\Heround\eff_MAL_R_SIS_HEROUND_LV03.mesh
animation			effect\Skill\Heround\eff_MAL_R_SIS_HEROUND_LV03.anim
skeleton			effect\Skill\Heround\eff_MAL_R_SIS_HEROUND_LV03.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_R_Rimdrow_Lv1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			effect\Skill\Rimdrow\eff_R_MAL_SKL_SIS_RIMDROW_LV03.tpack
mesh				effect\Skill\Rimdrow\eff_R_MAL_SKL_SIS_RIMDROW_LV01.mesh
animation			effect\Skill\Rimdrow\eff_R_MAL_SKL_SIS_RIMDROW_LV01.anim
skeleton			effect\Skill\Rimdrow\eff_R_MAL_SKL_SIS_RIMDROW_LV01.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_R_Rimdrow_Lv1_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			effect\Skill\Rimdrow\eff_R_MAL_SKL_SIS_RIMDROW_LV03_magma.tpack
mesh				effect\Skill\Rimdrow\eff_R_MAL_SKL_SIS_RIMDROW_LV01_magma.mesh
animation			effect\Skill\Rimdrow\eff_R_MAL_SKL_SIS_RIMDROW_LV01_magma.anim
skeleton			effect\Skill\Rimdrow\eff_R_MAL_SKL_SIS_RIMDROW_LV01_magma.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_R_Rimdrow_Lv2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			effect\Skill\Rimdrow\eff_R_MAL_SKL_SIS_RIMDROW_LV03.tpack
mesh				effect\Skill\Rimdrow\eff_R_MAL_SKL_SIS_RIMDROW_LV02.mesh
animation			effect\Skill\Rimdrow\eff_R_MAL_SKL_SIS_RIMDROW_LV02.anim
skeleton			effect\Skill\Rimdrow\eff_R_MAL_SKL_SIS_RIMDROW_LV02.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_R_Rimdrow_Lv2_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			effect\Skill\Rimdrow\eff_R_MAL_SKL_SIS_RIMDROW_LV03_magma.tpack
mesh				effect\Skill\Rimdrow\eff_R_MAL_SKL_SIS_RIMDROW_LV02_magma.mesh
animation			effect\Skill\Rimdrow\eff_R_MAL_SKL_SIS_RIMDROW_LV02_magma.anim
skeleton			effect\Skill\Rimdrow\eff_R_MAL_SKL_SIS_RIMDROW_LV02_magma.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_R_Rimdrow_Lv3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			effect\Skill\Rimdrow\eff_R_MAL_SKL_SIS_RIMDROW_LV03.tpack
mesh				effect\Skill\Rimdrow\eff_R_MAL_SKL_SIS_RIMDROW_LV03.mesh
animation			effect\Skill\Rimdrow\eff_R_MAL_SKL_SIS_RIMDROW_LV03.anim
skeleton			effect\Skill\Rimdrow\eff_R_MAL_SKL_SIS_RIMDROW_LV03.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_R_Rimdrow_Lv3_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			effect\Skill\Rimdrow\eff_R_MAL_SKL_SIS_RIMDROW_LV03_magma.tpack
mesh				effect\Skill\Rimdrow\eff_R_MAL_SKL_SIS_RIMDROW_LV03_magma.mesh
animation			effect\Skill\Rimdrow\eff_R_MAL_SKL_SIS_RIMDROW_LV03_magma.anim
skeleton			effect\Skill\Rimdrow\eff_R_MAL_SKL_SIS_RIMDROW_LV03_magma.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Rauta_dec_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Rashmenace\eff_rashmenace_dec01.tpack
mesh				Effect\Skill\Rashmenace\eff_rashmenace_dec01.mesh
animation			effect\Skill\Rashmenace\eff_rashmenace_dec01.anim
skeleton			effect\Skill\Rashmenace\eff_rashmenace_dec01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Rauta_handele_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Rashmenace\eff_rashmenace_ele01#.tpack
mesh				Effect\Skill\Rashmenace\eff_rashmenace_handele01.mesh
animation			effect\Skill\Rashmenace\eff_rashmenace_handele01.anim
skeleton			effect\Skill\Rashmenace\eff_rashmenace_handele01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Rauta_lighting_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Rashmenace\eff_rashmenace_ele01#.tpack
mesh				Effect\Skill\Rashmenace\eff_rashmenace_lighting01.mesh
animation			effect\Skill\Rashmenace\eff_rashmenace_lighting01.anim
skeleton			effect\Skill\Rashmenace\eff_rashmenace_lighting01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Rimdrow_Up_Cyl
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Rimdrow\MAL_Rimdrow_Up_Cyl.tpack
mesh				Effect\Skill\Fast_Esten\Fast_Esten_Up_Cyl.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Rimdrow_Wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Aquashackle\eff_Aquashackle_wind_01.tpack
mesh				Effect\Skill\Aquashackle\eff_Aquashackle_wind_01.mesh
animation			effect\Skill\Aquashackle\eff_Aquashackle_wind_01.anim
skeleton			effect\Skill\Aquashackle\eff_Aquashackle_wind_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Rimdrow_pierce_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Rimdrow\MAL_Rimdrow_Pierce_01.tpack
mesh				Effect\Skill\Doublespear\eff_double02_line01.mesh
animation			effect\Skill\Doublespear\eff_double02_line01.anim
skeleton			effect\Skill\Doublespear\eff_double_line01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Ruatie_Jin_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.360000
texturepack			effect\Skill\Ruatie\eff_R_MAL_SKL_SIS_RUATIE_jin.tpack
mesh				effect\Skill\Ruatie\eff_R_MAL_SKL_SIS_RUATIE_jin.mesh
animation			effect\Skill\Ruatie\eff_R_MAL_SKL_SIS_RUATIE_jin.anim
skeleton			effect\Skill\Ruatie\eff_R_MAL_SKL_SIS_RUATIE_jin.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Ruatie_Jin_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.420000
texturepack			effect\Skill\Ruatie\eff_R_MAL_SKL_SIS_RUATIE_jin.tpack
mesh				effect\Skill\Ruatie\eff_R_MAL_SKL_SIS_RUATIE_jin.mesh
animation			effect\Skill\Ruatie\eff_R_MAL_SKL_SIS_RUATIE_jin.anim
skeleton			effect\Skill\Ruatie\eff_R_MAL_SKL_SIS_RUATIE_jin.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Ruatie_Jin_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.460000
texturepack			effect\Skill\Ruatie\eff_R_MAL_SKL_SIS_RUATIE_jin.tpack
mesh				effect\Skill\Ruatie\eff_R_MAL_SKL_SIS_RUATIE_jin.mesh
animation			effect\Skill\Ruatie\eff_R_MAL_SKL_SIS_RUATIE_jin.anim
skeleton			effect\Skill\Ruatie\eff_R_MAL_SKL_SIS_RUATIE_jin.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Ruatie_Orb_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Ruatie\MAL_Ruatie_Orb_01.tpack
mesh				Effect\Skill\Destroystorm\eff_destroystorm_cylinder01.mesh
animation			effect\Skill\Destroystorm\eff_destroystorm_cylinder01.anim
skeleton			effect\Skill\Destroystorm\eff_destroystorm_cylinder01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Ruatie_Slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Ruatie\eff_PC_MAL_SKL_SIS_RUATIE_Slash.tpack
mesh				Effect\skill\Ruatie\eff_PC_MAL_SKL_SIS_RUATIE_Slash.mesh
animation			Effect\skill\Ruatie\eff_PC_MAL_SKL_SIS_RUATIE_Slash.anim
skeleton			Effect\skill\Ruatie\eff_PC_MAL_SKL_SIS_RUATIE_Slash.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Ruatie_Sword_down_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			effect\Skill\Ruatie\eff_R_MAL_SKL_SIS_RUATIE_LV03.tpack
mesh				effect\Skill\Ruatie\eff_R_MAL_SKL_SIS_RUATIE_LV01.mesh
animation			effect\Skill\Ruatie\eff_R_MAL_SKL_SIS_RUATIE_LV01.anim
skeleton			effect\Skill\Ruatie\eff_R_MAL_SKL_SIS_RUATIE_LV01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Ruatie_Sword_down_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			effect\Skill\Ruatie\eff_R_MAL_SKL_SIS_RUATIE_LV03.tpack
mesh				effect\Skill\Ruatie\eff_R_MAL_SKL_SIS_RUATIE_LV02.mesh
animation			effect\Skill\Ruatie\eff_R_MAL_SKL_SIS_RUATIE_LV02.anim
skeleton			effect\Skill\Ruatie\eff_R_MAL_SKL_SIS_RUATIE_LV02.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Ruatie_Sword_down_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			effect\Skill\Ruatie\eff_R_MAL_SKL_SIS_RUATIE_LV03.tpack
mesh				effect\Skill\Ruatie\eff_R_MAL_SKL_SIS_RUATIE_LV03.mesh
animation			effect\Skill\Ruatie\eff_R_MAL_SKL_SIS_RUATIE_LV03.anim
skeleton			effect\Skill\Ruatie\eff_R_MAL_SKL_SIS_RUATIE_LV03.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Ruatie_finishline01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Destroystorm\eff_destroystorm_finishline01.tpack
mesh				Effect\Skill\Destroystorm\eff_destroystorm_finishline01.mesh
animation			effect\Skill\Destroystorm\eff_destroystorm_finishline01.anim
skeleton			effect\Skill\Destroystorm\eff_destroystorm_finishline01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Ruatie_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Destroystorm\eff_destroystorm_line01.tpack
mesh				Effect\Skill\Destroystorm\eff_destroystorm_line01.mesh
animation			effect\Skill\Destroystorm\eff_destroystorm_line01.anim
skeleton			effect\Skill\Destroystorm\eff_destroystorm_line01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Ruatie_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Destroystorm\eff_destroystorm_line02.tpack
mesh				Effect\Skill\Destroystorm\eff_destroystorm_line02.mesh
animation			effect\Skill\Destroystorm\eff_destroystorm_line02.anim
skeleton			effect\Skill\Destroystorm\eff_destroystorm_line02.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Ruatie_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Ruatie\MAL_Ruatie_Tornado_01.tpack
mesh				Effect\Skill\Destroystorm\eff_destroystorm_wing01.mesh
animation			effect\Skill\Destroystorm\eff_destroystorm_wing01.anim
skeleton			effect\Skill\Destroystorm\eff_destroystorm_wing01.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Ruatie_wing02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Destroystorm\eff_destroystorm_wing03.tpack
mesh				Effect\Skill\Destroystorm\eff_destroystorm_wing03.mesh
animation			effect\Skill\Destroystorm\eff_destroystorm_wing03.anim
skeleton			effect\Skill\Destroystorm\eff_destroystorm_wing03.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Statie_Body_afterimage_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Statie\MAL_Statie_body_afterimage_01.tpack
mesh				Effect\Skill\Vigorcry\eff_vigorcry_wing_03.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Statie_Cylinder_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Skill\Statie\MAL_Statie_Cylinder_01.tpack
mesh				Effect\Skill\Statie\MAL_Statie_Cylinder_01.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Statie_Finish_eff_mesh
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			effect\Skill\Statie\eff_MAL_STATIE_MESH_01.tpack
mesh				effect\Skill\Statie\eff_MAL_STATIE_MESH_01.mesh
animation			effect\Skill\Statie\eff_MAL_STATIE_MESH_01.anim
skeleton			effect\Skill\Statie\eff_MAL_STATIE_MESH_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Statie_eff_light_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Statie\MAL_Statie_eff_light_01.tpack
mesh				Effect\monster\eff_effroi_att03_finish01.mesh
animation			effect\monster\eff_effroi_att03_finish01.anim
skeleton			effect\monster\eff_effroi_att03_finish01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Twinus_Jin_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Twinus\eff_MAL_TWINUS_JIN_LV01.tpack
mesh				Effect\skill\Twinus\eff_MAL_TWINUS_JIN_LV01.mesh
animation			Effect\skill\Twinus\eff_MAL_TWINUS_JIN_LV01.anim
skeleton			Effect\skill\Twinus\eff_MAL_TWINUS_JIN_LV01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Twinus_Line_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Tempestwing\eff_tempestwing_line01.tpack
mesh				Effect\Skill\Tempestwing\eff_tempestwing_line01.mesh
animation			effect\Skill\Tempestwing\eff_tempestwing_line01.anim
skeleton			effect\Skill\Tempestwing\eff_tempestwing_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Twinus_Line_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Tempestwing\eff_tempestwing_line01.tpack
mesh				Effect\Skill\Tempestwing\eff_tempestwing_line02.mesh
animation			effect\Skill\Tempestwing\eff_tempestwing_line02.anim
skeleton			effect\Skill\Tempestwing\eff_tempestwing_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Twinus_Line_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Tempestwing\eff_tempestwing_line01.tpack
mesh				Effect\Skill\Tempestwing\eff_tempestwing_line03.mesh
animation			effect\Skill\Tempestwing\eff_tempestwing_line03.anim
skeleton			effect\Skill\Tempestwing\eff_tempestwing_line03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Twinus_Line_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Tempestwing\eff_tempestwing_line01.tpack
mesh				Effect\Skill\Tempestwing\eff_tempestwing_line04.mesh
animation			effect\Skill\Tempestwing\eff_tempestwing_line04.anim
skeleton			effect\Skill\Tempestwing\eff_tempestwing_line04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Twinus_Line_05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Tempestwing\eff_tempestwing_line01.tpack
mesh				Effect\Skill\Tempestwing\eff_tempestwing_line05.mesh
animation			effect\Skill\Tempestwing\eff_tempestwing_line05.anim
skeleton			effect\Skill\Tempestwing\eff_tempestwing_line05.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Twinus_Storm_01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Twinus\MAL_Twinus_Storm_01.tpack
mesh				Effect\Cond\lavieenrose\eff_con_lavieenrose_light02.mesh
animation			effect\Cond\lavieenrose\eff_con_lavieenrose_light02.anim
skeleton			effect\Cond\lavieenrose\eff_con_lavieenrose_light02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Twinus_electric_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.100000
texturepack			Effect\skill\Twinus\eff_MAL_Twinus_light_01.tpack
mesh				Effect\monster\eff_savnock_att02_light03.mesh
animation			effect\monster\eff_savnock_att02_light03.anim
skeleton			effect\monster\eff_savnock_att02_light03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 90.000000 10.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Twinus_ground_tornado_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Twinus\MAL_eff_madcry_mesh01.tpack
mesh				Effect\Skill\Madcry\eff_madcry_mesh01.mesh
animation			effect\Skill\Madcry\eff_madcry_mesh01.anim
skeleton			effect\Skill\Madcry\eff_madcry_mesh01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Twinus_spinglow_Lv1_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Twinus\MAL_eff_swd_rondar_finish02.tpack
mesh				Effect\Skill\Sesta_Byjud\Sesta_Byjud_finish_lodus.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Twinus_spinglow_Lv1_02
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				1.000000
texturepack			Effect\skill\Twinus\MAL_Twinus_spinglow_01.tpack
mesh				Effect\Skill\Sesta_Byjud\Sesta_Byjud_finish_lodus.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Twinus_spinwave_Lv1_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
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texturepack			Effect\skill\Aquapurge\eff_aquapurge_light01.tpack
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mesh				NPC\NPC_MAGICIAN.mesh
animation			NPC\NPC_MAGICIAN.anim
skeleton			NPC\NPC_MAGICIAN.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_NUTE_Claw_LB
unittype			mesh
billboardtype		camera
tailstep			15 10 0 100 true
size				1.000000
texturepack			Effect\monster\NUTE_Claw_LB.tpack
mesh				Effect\monster\NUTE_Claw_LB.mesh
animation			effect\monster\NUTE_Claw_LB.anim
skeleton			effect\monster\NUTE_Claw_LB.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_NUTE_Claw_LT
unittype			mesh
billboardtype		camera
tailstep			15 10 0 100 true
size				1.000000
texturepack			Effect\monster\NUTE_claw_LT.tpack
mesh				Effect\monster\NUTE_claw_LT.mesh
animation			effect\monster\NUTE_claw_LT.anim
skeleton			effect\monster\NUTE_claw_LT.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_NUTE_Claw_RB
unittype			mesh
billboardtype		camera
tailstep			15 10 0 100 true
size				1.000000
texturepack			Effect\monster\NUTE_Claw_RB.tpack
mesh				Effect\monster\NUTE_Claw_RB.mesh
animation			effect\monster\NUTE_Claw_RB.anim
skeleton			effect\monster\NUTE_Claw_RB.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_NUTE_Claw_RT
unittype			mesh
billboardtype		camera
tailstep			15 10 0 100 true
size				1.000000
texturepack			Effect\monster\NUTE_Claw_RT.tpack
mesh				Effect\monster\NUTE_Claw_RT.mesh
animation			effect\monster\NUTE_Claw_RT.anim
skeleton			effect\monster\NUTE_Claw_RT.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_NUTE_Finish_Bom_Wave
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\NUTE_Finish_Bom_Wave.tpack
mesh				Effect\monster\NUTE_Finish_Bom_Wave.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_NUTE_att1_Claw
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\NUTE_claw_LT.tpack
mesh				Effect\monster\NUTE_claw_LT.mesh
animation			effect\monster\NUTE_claw_LT.anim
skeleton			effect\monster\NUTE_claw_LT.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_NUTE_att1_Slash
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\NUTE_att1_Slash.tpack
mesh				Effect\monster\NUTE_att1_Slash.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_NUTE_att2_Slash
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\NUTE_att2_Slash.tpack
mesh				Effect\monster\NUTE_att2_Slash.mesh
animation			effect\monster\NUTE_att2_Slash.anim
skeleton			effect\monster\NUTE_att2_Slash.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_NUTE_att2_illusion
unittype			mesh
billboardtype		camera
tailstep			5 60 0 300 false
size				1.000000
texturepack			Effect\monster\NUTE_att2_illusion.tpack
mesh				Effect\monster\NUTE_att2_illusion.mesh
animation			effect\monster\NUTE_att2_illusion.anim
skeleton			effect\monster\NUTE_att2_illusion.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_NUTE_att3_Water_Ball
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\NUTE_att3_Water_Ball.tpack
mesh				Effect\monster\NUTE_att3_Water_Ball.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 -180.000000 1.000000 ""
</effectdata>

<effectdata>		0
name				mh_NUTE_die_eff
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\NUTE.tpack
mesh				Monster\NUTE.mesh
animation			effect\monster\NUTE_die_eff.anim
skeleton			Monster\NUTE.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Neerkick_Wave
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturepack			Effect\skill\Neerkick\Neerkick_Wave.tpack
mesh				Effect\Skill\Neerkick\Neerkick_Wave.mesh
animation			effect\Skill\Neerkick\Neerkick_Wave.anim
skeleton			effect\Skill\Neerkick\Neerkick_Wave.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Neerkick_beam
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BlackHoleCannon\eff_BlackHoleCannon_razor_01_red.tpack
mesh				Effect\Skill\BlackHoleCannon\eff_BlackHoleCannon_razor_01.mesh
animation			effect\Skill\BlackHoleCannon\eff_BlackHoleCannon_razor_01.anim
skeleton			effect\Skill\BlackHoleCannon\eff_BlackHoleCannon_razor_01.skel
animlength			2000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Neerkick_beam02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			Effect\skill\BlackHoleCannon\eff_BlackHoleCannon_razor_01_red.tpack
mesh				Effect\Skill\BlackHoleCannon\eff_BlackHoleCannon_razor_01.mesh
animation			effect\Skill\BlackHoleCannon\eff_BlackHoleCannon_razor_01.anim
skeleton			effect\Skill\BlackHoleCannon\eff_BlackHoleCannon_razor_01.skel
animlength			2000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Neerkick_beam_wave
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.600000
texturepack			Effect\skill\Neerkick\Neerkick_beam_wave.tpack
mesh				Effect\Skill\Neerkick\Neerkick_beam_wave.mesh
animation			effect\Skill\Neerkick\Neerkick_beam_wave.anim
skeleton			effect\Skill\Neerkick\Neerkick_beam_wave.skel
animlength			2000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Neerkick_beam_wave02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
texturepack			Effect\skill\Neerkick\Neerkick_beam_wave.tpack
mesh				Effect\Skill\Neerkick\Neerkick_beam_wave.mesh
animation			effect\Skill\Neerkick\Neerkick_beam_wave.anim
skeleton			effect\Skill\Neerkick\Neerkick_beam_wave.skel
animlength			2000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Neerkick_gather
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_talos_att06_wing01.tpack
mesh				Effect\Skill\Neerkick\Neerkick_gather.mesh
animation			effect\Skill\Neerkick\Neerkick_gather.anim
skeleton			effect\Skill\Neerkick\Neerkick_gather.skel
animlength			2000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Neerkick_sphere
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturepack			Effect\skill\Neerkick\Neerkick_sphere01.tpack
mesh				Effect\Skill\Breathadjust\eff_breathadjust_remote_sphere01.mesh
animation			effect\Skill\Breathadjust\eff_breathadjust_remote_sphere01.anim
skeleton			effect\Skill\Breathadjust\eff_breathadjust_remote_sphere01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Neerkick_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\WAR_C_2021_SUMMER.tpack
mesh				Item\Costume\WAR_C_2021_SUMMER.mesh
animation			Character\Warrior\Skill\BGW_AWK_NeerKick.anim
skeleton			Character\BGW.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Obortan_2_SWD
unittype			mesh
billboardtype		camera
tailstep			5 30 0 150 false
size				1.000000
texturepack			Effect\skill\Obortan\Obortan_sword.tpack
mesh				Effect\Skill\Obortan_2\Obortan_2_SWD.mesh
animation			effect\Skill\Obortan_2\Obortan_2_SWD.anim
skeleton			effect\Skill\Obortan_2\Obortan_2_SWD.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Obortan_sword
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Obortan\Obortan_sword.tpack
mesh				Effect\Skill\Obortan\Obortan_sword.mesh
animation			effect\Skill\Obortan\Obortan_sword.anim
skeleton			effect\Skill\Obortan\Obortan_sword.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Opunrazy_Blackgow
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\DarkBall\eff_DarkBall_glow_01.tpack
mesh				Effect\Skill\Strikeshot\eff_strikeshot_glow_01.mesh
animation			effect\Skill\StrikeShot\eff_strikeshot_glow_01.anim
skeleton			effect\Skill\StrikeShot\eff_strikeshot_glow_01.skel
animlength			2400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Opunrazy_Dragon
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.800000
texturepack			Effect\skill\Opunrazy\Opunrazy_dragon_light.tpack
mesh				Effect\Skill\Opunrazy\Opunrazy_dragon.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Opunrazy_Dragon_flying
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.800000
texturepack			Effect\skill\Opunrazy\Opunrazy_dragon.tpack
mesh				Effect\Skill\Opunrazy\eff_MSE_SKL_Opunrazy_start_dragon.mesh
animation			effect\Skill\Opunrazy\eff_MSE_SKL_Opunrazy_start_dragon.anim
skeleton			effect\Skill\Opunrazy\eff_MSE_SKL_Opunrazy_start_dragon.skel
animlength			2166
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Opunrazy_Dragon_flying_lt
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				0.800000
texturepack			Effect\skill\Opunrazy\Opunrazy_dragon_light.tpack
mesh				Effect\Skill\Opunrazy\eff_MSE_SKL_Opunrazy_start_dragon.mesh
animation			effect\Skill\Opunrazy\eff_MSE_SKL_Opunrazy_start_dragon.anim
skeleton			effect\Skill\Opunrazy\eff_MSE_SKL_Opunrazy_start_dragon.skel
animlength			2166
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Opunrazy_Dragon_in
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.800000
texturepack			Effect\skill\Opunrazy\Opunrazy_dragon.tpack
mesh				Effect\Skill\Opunrazy\Opunrazy_dragon.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Opunrazy_bat
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturepack			Effect\skill\Opunrazy\eff_opunrazy_bat_01.tpack
mesh				Effect\Skill\Batsum\eff_batsummon_bat_01.mesh
animation			effect\Skill\Batsum\eff_batsummon_bat_01.anim
skeleton			effect\Skill\Batsum\eff_batsummon_bat_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Opunrazy_rock
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Opunrazy\Opunrazy_rock.tpack
mesh				Effect\Skill\Opunrazy\Opunrazy_rock.mesh
animation			effect\Skill\Opunrazy\Opunrazy_rock.anim
skeleton			effect\Skill\Opunrazy\Opunrazy_rock.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Opunrazy_screw
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			Effect\Monster\eff_Drabiss_volk_att3_wind.tpack
mesh				Effect\Monster\eff_Moonzat_diewind_01.mesh
animation			effect\Monster\eff_Moonzat_diewind_01.anim
skeleton			effect\Monster\eff_Moonzat_diewind_01.skel
animlength			2400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Opunrazy_start
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
texturepack			Effect\skill\Opunrazy\eff_MSE_SKL_Opunrazy_start.tpack
mesh				Effect\Skill\Opunrazy\eff_MSE_SKL_Opunrazy_start.mesh
animation			effect\Skill\Opunrazy\eff_MSE_SKL_Opunrazy_start.anim
skeleton			effect\Skill\Opunrazy\eff_MSE_SKL_Opunrazy_start.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Opunrazy_start_shot
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			Effect\skill\Eolly\Eolly_death.tpack
mesh				Effect\Skill\Opunrazy\eff_MSE_SKL_Opunrazy_start.mesh
animation			effect\Skill\Opunrazy\eff_MSE_SKL_Opunrazy_start_shot.anim
skeleton			effect\Skill\Opunrazy\eff_MSE_SKL_Opunrazy_start.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Opunrazy_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\MSE_C_2021_SUMMER.tpack
mesh				Item\Costume\MSE_C_2021_SUMMER.mesh
animation			Character\Segeuriper\Skill\MSE_SKL_Opunrazy.anim
skeleton			Character\MSE.skel
animlength			2166
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_PIS_POTAP_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Object\Etc\PIS_POTAP.tpack
mesh				Object\Etc\PIS_POTAP.mesh
animation			Object\Etc\PIS_POTAP_01.anim
skeleton			Object\Etc\PIS_POTAP.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_PIS_POTAP_01_Red
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Object\Etc\PIS_POTAP_Red.tpack
mesh				Object\Etc\PIS_POTAP.mesh
animation			Object\Etc\PIS_POTAP_01.anim
skeleton			Object\Etc\PIS_POTAP.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_PIS_POTAP_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Object\Etc\PIS_POTAP_Yellow.tpack
mesh				Object\Etc\PIS_POTAP.mesh
animation			Object\Etc\PIS_POTAP_02.anim
skeleton			Object\Etc\PIS_POTAP.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Pibistab
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.500000
texturepack			Effect\skill\Pibstab\Pibstab_spear.tpack
mesh				Effect\Skill\Pibstab\Pibstab_spear.mesh
animation			effect\Skill\Pibstab\Pibstab_spear.anim
skeleton			effect\Skill\Pibstab\Pibstab_spear.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Pibistab_slash
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Pibstab\Pibi_throw_wave.tpack
mesh				Effect\Skill\Pibstab\eff_Pibistab.mesh
animation			effect\Skill\Pibstab\eff_Pibistab.anim
skeleton			effect\Skill\Pibstab\eff_Pibistab.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Piross_Summon_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Piross\eff_BAR_Summon02_piross_01.tpack
mesh				Effect\Skill\Piross\eff_BAR_Summon02_piross_01.mesh
animation			effect\Skill\Piross\eff_BAR_Summon02_piross_01.anim
skeleton			effect\Skill\Piross\eff_BAR_Summon02_piross_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Piross_Summon_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
texturepack			Effect\skill\Piross\eff_BAR_Summon02_piross_01.tpack
mesh				Effect\Skill\Piross\eff_BAR_Summon02_piross_02.mesh
animation			effect\Skill\Piross\eff_BAR_Summon02_piross_02.anim
skeleton			effect\Skill\Piross\eff_BAR_Summon02_piross_02.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Piross_Summon_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Piross\eff_BAR_Summon02_piross_01.tpack
mesh				Effect\Skill\Piross\eff_BAR_Summon02_piross_02.mesh
animation			effect\Skill\Piross\eff_BAR_Summon02_piross_02.anim
skeleton			effect\Skill\Piross\eff_BAR_Summon02_piross_02.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Piross_Summon_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			Effect\skill\Piross\eff_BAR_Summon02_piross_01.tpack
mesh				Effect\Skill\Piross\eff_BAR_Summon02_piross.mesh
animation			effect\Skill\Piross\eff_BAR_Summon02_piross.anim
skeleton			effect\Skill\Piross\eff_BAR_Summon02_piross.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Piross_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_03.tpack
mesh				Item\Armor\AWK\BAR_AWK_03.mesh
animation			Character\Bard\Skill\BAR_SKL_HAF_PIROSS.anim
skeleton			Character\BAR.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Piu_Velos_Whip_LV1
unittype			mesh
billboardtype		camera
tailstep			3 50 0 150 false
size				1.000000
texturepack			Effect\skill\Piu_Velos\Piu_Velos_Whip_Add.tpack
mesh				Effect\Skill\Piu_Velos\Piu_Velos_Whip_LV1.mesh
animation			effect\Skill\Piu_Velos\Piu_Velos_Whip_LV1.anim
skeleton			effect\Skill\Piu_Velos\Piu_Velos_Whip_LV1.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Piu_Velos_Whip_LV1_B01
unittype			mesh
billboardtype		camera
tailstep			4 50 0 200 false
size				1.000000
texturepack			Effect\skill\Piu_Velos\Piu_Velos_Whip_Mix.tpack
mesh				Effect\Skill\Piu_Velos\Piu_Velos_Whip_LV1_B01.mesh
animation			effect\Skill\Piu_Velos\Piu_Velos_Whip_LV1.anim
skeleton			effect\Skill\Piu_Velos\Piu_Velos_Whip_LV1.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Piu_Velos_Whip_LV1_B02
unittype			mesh
billboardtype		camera
tailstep			8 8 0 64 false
size				1.000000
texturepack			Effect\skill\Piu_Velos\Piu_Velos_Whip_Modul.tpack
mesh				Effect\Skill\Piu_Velos\Piu_Velos_Whip_LV1_B02.mesh
animation			effect\Skill\Piu_Velos\Piu_Velos_Whip_LV1.anim
skeleton			effect\Skill\Piu_Velos\Piu_Velos_Whip_LV1.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Piu_Velos_Whip_LV2
unittype			mesh
billboardtype		camera
tailstep			3 50 0 150 false
size				1.000000
texturepack			Effect\skill\Piu_Velos\Piu_Velos_Whip_Add.tpack
mesh				Effect\Skill\Piu_Velos\Piu_Velos_Whip_LV2.mesh
animation			effect\Skill\Piu_Velos\Piu_Velos_Whip_LV2.anim
skeleton			effect\Skill\Piu_Velos\Piu_Velos_Whip_LV2.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Piu_Velos_Whip_LV2_B01
unittype			mesh
billboardtype		camera
tailstep			4 50 0 200 false
size				1.000000
texturepack			Effect\skill\Piu_Velos\Piu_Velos_Whip_Mix.tpack
mesh				Effect\Skill\Piu_Velos\Piu_Velos_Whip_LV2_B01.mesh
animation			effect\Skill\Piu_Velos\Piu_Velos_Whip_LV2_B01.anim
skeleton			effect\Skill\Piu_Velos\Piu_Velos_Whip_LV2_B01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Piu_Velos_Whip_LV2_B02
unittype			mesh
billboardtype		camera
tailstep			5 10 0 50 false
size				1.000000
texturepack			Effect\skill\Piu_Velos\Piu_Velos_Whip_Modul.tpack
mesh				Effect\Skill\Piu_Velos\Piu_Velos_Whip_LV2_B02.mesh
animation			effect\Skill\Piu_Velos\Piu_Velos_Whip_LV2_B02.anim
skeleton			effect\Skill\Piu_Velos\Piu_Velos_Whip_LV2_B02.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Piu_Velos_Whip_LV3
unittype			mesh
billboardtype		camera
tailstep			3 50 0 150 false
size				1.000000
texturepack			Effect\skill\Piu_Velos\Piu_Velos_Whip_Add.tpack
mesh				Effect\Skill\Piu_Velos\Piu_Velos_Whip_LV3.mesh
animation			effect\Skill\Piu_Velos\Piu_Velos_Whip_LV3.anim
skeleton			effect\Skill\Piu_Velos\Piu_Velos_Whip_LV3.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Piu_Velos_Whip_LV3_B01
unittype			mesh
billboardtype		camera
tailstep			4 50 0 200 false
size				1.000000
texturepack			Effect\skill\Piu_Velos\Piu_Velos_Whip_Mix.tpack
mesh				Effect\Skill\Piu_Velos\Piu_Velos_Whip_LV3_B01.mesh
animation			effect\Skill\Piu_Velos\Piu_Velos_Whip_LV3_B01.anim
skeleton			effect\Skill\Piu_Velos\Piu_Velos_Whip_LV3_B01.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Piu_Velos_Whip_LV3_B02
unittype			mesh
billboardtype		camera
tailstep			5 20 0 100 false
size				1.000000
texturepack			Effect\skill\Piu_Velos\Piu_Velos_Whip_Modul.tpack
mesh				Effect\Skill\Piu_Velos\Piu_Velos_Whip_LV3_B02.mesh
animation			effect\Skill\Piu_Velos\Piu_Velos_Whip_LV3_B02.anim
skeleton			effect\Skill\Piu_Velos\Piu_Velos_Whip_LV3_B02.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Popyrus_Cannon
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Popyrus\Popyrus_Cannon.tpack
mesh				Effect\Skill\Popyrus\Popyrus_Cannon.mesh
animation			effect\Skill\Popyrus\Popyrus_Cannon.anim
skeleton			effect\Skill\Popyrus\Popyrus_Cannon.skel
animlength			2400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Popyrus_Cannon_light
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Popyrus\Popyrus_Cannon_light.tpack
mesh				Effect\Skill\Popyrus\Popyrus_Cannon.mesh
animation			effect\Skill\Popyrus\Popyrus_Cannon.anim
skeleton			effect\Skill\Popyrus\Popyrus_Cannon.skel
animlength			2400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Popyrus_Razor
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Popyrus\Popyrus_Razor.tpack
mesh				Effect\Skill\Popyrus\Popyrus_Razor.mesh
animation			effect\Skill\Popyrus\Popyrus_Razor.anim
skeleton			effect\Skill\Popyrus\Popyrus_Razor.skel
animlength			2400
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Popyrus_Razor2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Popyrus\Popyrus_Razor02.tpack
mesh				Effect\Skill\Popyrus\Popyrus_Razor.mesh
animation			effect\Skill\Popyrus\Popyrus_Razor.anim
skeleton			effect\Skill\Popyrus\Popyrus_Razor.skel
animlength			2400
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Popyrus_Razor_Screw
unittype			mesh
billboardtype		camera
tailstep			3 30 0 200 false
size				1.000000
texturepack			Effect\skill\Popyrus\Popyrus_Razor_Screw.tpack
mesh				Effect\Skill\Popyrus\Popyrus_Razor_Screw.mesh
animation			effect\Skill\Popyrus\Popyrus_Razor_Screw.anim
skeleton			effect\Skill\Popyrus\Popyrus_Razor_Screw.skel
animlength			2400
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Popyrus_Razor_Wave
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Popyrus\Popyrus_Razor_wave.tpack
mesh				Effect\Skill\Popyrus\Popyrus_Razor_wave.mesh
animation			effect\Skill\Popyrus\Popyrus_Razor_wave.anim
skeleton			effect\Skill\Popyrus\Popyrus_Razor_wave.skel
animlength			2400
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Popyrus_Razor_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Popyrus\Popyrus_Razor_line.tpack
mesh				Effect\Skill\Popyrus\Popyrus_Razor_line.mesh
animation			effect\Skill\Popyrus\Popyrus_Razor_line.anim
skeleton			effect\Skill\Popyrus\Popyrus_Razor_line.skel
animlength			2400
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Popyrus_Razor_seam
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Popyrus\Popyrus_Razor_seam.tpack
mesh				Effect\Skill\Popyrus\Popyrus_Razor_seam.mesh
animation			effect\Skill\Popyrus\Popyrus_Razor_seam.anim
skeleton			effect\Skill\Popyrus\Popyrus_Razor_seam.skel
animlength			2400
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Popyrus_sphere
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.200000
texturepack			Effect\skill\Neerkick\Neerkick_sphere01.tpack
mesh				Effect\Skill\Breathadjust\eff_breathadjust_remote_sphere01.mesh
animation			effect\Skill\Breathadjust\eff_breathadjust_remote_sphere01.anim
skeleton			effect\Skill\Breathadjust\eff_breathadjust_remote_sphere01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Popyrus_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Item\Costume\SHT_C_2021_SUMMER_M.tpack
mesh				Item\Costume\SHT_C_2021_SUMMER_M.mesh
animation			Character\SHooter\Skill\SHT_RIF_Popyrus.anim
skeleton			Character\SHT.skel
animlength			2400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Poterbar_Slash
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Heavy_Crash\Heavy_Crash_Slash.tpack
mesh				Effect\Skill\Poterbar\Poterbar_Slash.mesh
animation			effect\Skill\Poterbar\Poterbar_Slash.anim
skeleton			effect\Skill\Poterbar\Poterbar_Slash.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Power_Seal_Circle_Wave
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Power_Seal\Power_Seal_Circle_Wave.tpack
mesh				Effect\Skill\Power_Seal\Power_Seal_Circle_Wave.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Power_Seal_Circle_Wave_sht
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Power_Seal\Power_Seal_Circle_Wave_sht.tpack
mesh				Effect\Skill\Power_Seal\Power_Seal_Circle_Wave.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Power_Seal_Slash
unittype			mesh
billboardtype		camera
tailstep			3 10 0 30 false
size				1.000000
texturepack			Effect\skill\Power_Seal\Power_Seal_Slash.tpack
mesh				Effect\Skill\Power_Seal\Power_Seal_Slash.mesh
animation			effect\Skill\Power_Seal\Power_Seal_Slash.anim
skeleton			effect\Skill\Power_Seal\Power_Seal_Slash.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Power_Seal_Slash_1
unittype			mesh
billboardtype		camera
tailstep			3 10 0 30 false
size				1.000000
texturepack			Effect\skill\Power_Seal\Power_Seal_Slash.tpack
mesh				Effect\Skill\Power_Seal\Power_Seal_Slash_1.mesh
animation			effect\Skill\Power_Seal\Power_Seal_Slash_1.anim
skeleton			effect\Skill\Power_Seal\Power_Seal_Slash_1.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Power_Seal_Slash_2
unittype			mesh
billboardtype		camera
tailstep			3 10 0 30 false
size				1.000000
texturepack			Effect\skill\Power_Seal\Power_Seal_Slash.tpack
mesh				Effect\Skill\Power_Seal\Power_Seal_Slash_2.mesh
animation			effect\Skill\Power_Seal\Power_Seal_Slash_2.anim
skeleton			effect\Skill\Power_Seal\Power_Seal_Slash_2.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Pricspy_bubble
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Pricspy\Pricspy_bubble.tpack
mesh				Effect\Skill\Pricspy\Pricspy_bubble.mesh
animation			effect\Skill\Pricspy\Pricspy_bubble.anim
skeleton			effect\Skill\Pricspy\Pricspy_bubble.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Pricspy_bubble_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.900000
texturepack			Effect\skill\Pricspy\Pricspy_bubble.tpack
mesh				Effect\Skill\Pricspy\Pricspy_bubble.mesh
animation			effect\Skill\Pricspy\Pricspy_bubble.anim
skeleton			effect\Skill\Pricspy\Pricspy_bubble.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Pricspy_bubble_2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
texturepack			Effect\skill\Pricspy\Pricspy_bubble.tpack
mesh				Effect\Skill\Pricspy\Pricspy_bubble.mesh
animation			effect\Skill\Pricspy\Pricspy_bubble.anim
skeleton			effect\Skill\Pricspy\Pricspy_bubble.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Pricspy_bubble_3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			Effect\skill\Pricspy\Pricspy_bubble.tpack
mesh				Effect\Skill\Pricspy\Pricspy_bubble.mesh
animation			effect\Skill\Pricspy\Pricspy_bubble.anim
skeleton			effect\Skill\Pricspy\Pricspy_bubble.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Pricspy_needle
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.650000
texturepack			Effect\skill\Pricspy\Pricspy_needle.tpack
mesh				Effect\Skill\Pricspy\Pricspy_needle.mesh
animation			effect\Skill\Pricspy\Pricspy_needle.anim
skeleton			effect\Skill\Pricspy\Pricspy_needle.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Pricspy_needle_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturepack			Effect\skill\Pricspy\Pricspy_needle.tpack
mesh				Effect\Skill\Pricspy\Pricspy_needle.mesh
animation			effect\Skill\Pricspy\Pricspy_needle.anim
skeleton			effect\Skill\Pricspy\Pricspy_needle.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Pricspy_needle_2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.550000
texturepack			Effect\skill\Pricspy\Pricspy_needle.tpack
mesh				Effect\Skill\Pricspy\Pricspy_needle.mesh
animation			effect\Skill\Pricspy\Pricspy_needle.anim
skeleton			effect\Skill\Pricspy\Pricspy_needle.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Pricspy_needle_3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.600000
texturepack			Effect\skill\Pricspy\Pricspy_needle.tpack
mesh				Effect\Skill\Pricspy\Pricspy_needle.mesh
animation			effect\Skill\Pricspy\Pricspy_needle.anim
skeleton			effect\Skill\Pricspy\Pricspy_needle.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Pronteim_Slash_LV1_01
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Pronteim\Pronteim_Slash.tpack
mesh				Effect\Skill\Pronteim\Pronteim_Slash_LV1_01.mesh
animation			effect\Skill\Pronteim\Pronteim_Slash_LV1_01.anim
skeleton			effect\Skill\Pronteim\Pronteim_Slash_LV1_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Pronteim_Slash_LV1_02
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Pronteim\Pronteim_Slash.tpack
mesh				Effect\Skill\Pronteim\Pronteim_Slash_LV1_02.mesh
animation			effect\Skill\Pronteim\Pronteim_Slash_LV1_02.anim
skeleton			effect\Skill\Pronteim\Pronteim_Slash_LV1_02.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Pronteim_Slash_LV1_03
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Pronteim\Pronteim_Slash.tpack
mesh				Effect\Skill\Pronteim\Pronteim_Slash_LV1_03.mesh
animation			effect\Skill\Pronteim\Pronteim_Slash_LV1_03.anim
skeleton			effect\Skill\Pronteim\Pronteim_Slash_LV1_03.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Pronteim_Slash_LV2_01
unittype			mesh
billboardtype		camera
tailstep			3 30 0 90 false
size				1.000000
texturepack			Effect\skill\Pronteim\Pronteim_Slash.tpack
mesh				Effect\Skill\Pronteim\Pronteim_Slash_LV2_01.mesh
animation			effect\Skill\Pronteim\Pronteim_Slash_LV2_01.anim
skeleton			effect\Skill\Pronteim\Pronteim_Slash_LV2_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Pronteim_Slash_LV2_02
unittype			mesh
billboardtype		camera
tailstep			3 30 0 90 false
size				1.000000
texturepack			Effect\skill\Pronteim\Pronteim_Slash.tpack
mesh				Effect\Skill\Pronteim\Pronteim_Slash_LV2_02.mesh
animation			effect\Skill\Pronteim\Pronteim_Slash_LV2_02.anim
skeleton			effect\Skill\Pronteim\Pronteim_Slash_LV2_02.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Pronteim_Slash_LV2_03
unittype			mesh
billboardtype		camera
tailstep			3 30 0 90 false
size				1.000000
texturepack			Effect\skill\Pronteim\Pronteim_Slash.tpack
mesh				Effect\Skill\Pronteim\Pronteim_Slash_LV2_03.mesh
animation			effect\Skill\Pronteim\Pronteim_Slash_LV2_03.anim
skeleton			effect\Skill\Pronteim\Pronteim_Slash_LV2_03.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Pronteim_Slash_LV2_04
unittype			mesh
billboardtype		camera
tailstep			3 30 0 90 false
size				1.000000
texturepack			Effect\skill\Pronteim\Pronteim_Slash.tpack
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<effectdata>		0
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<effectdata>		0
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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<effectdata>		0
name				mh_Pytron_action_01
unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Fatallunge\eff_fatallunge_action_01.tpack
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Fatallunge\eff_fatallunge_action_02.tpack
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Fatallunge\eff_fatallunge_action_03.tpack
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<effectdata>		0
name				mh_QUE_GOLDBOX
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
texturepack			Effect\Quest\QUE_GOLDBOX.tpack
mesh				Effect\Quest\QUE_GOLDBOX.mesh
animation			effect\Quest\QUE_GOLDBOX.anim
skeleton			effect\Quest\QUE_GOLDBOX.skel
animlength			3000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_QUE_GOLDSCROLL
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
texturepack			Effect\Quest\QUE_GOLDSCROLL.tpack
mesh				Effect\Quest\QUE_GOLDSCROLL.mesh
animation			effect\Quest\QUE_GOLDSCROLL.anim
skeleton			effect\Quest\QUE_GOLDSCROLL.skel
animlength			3000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_QUE_GRAYBOX
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
texturepack			Effect\Quest\QUE_GRAYBOX.tpack
mesh				Effect\Quest\QUE_GRAYBOX.mesh
animation			effect\Quest\QUE_GRAYBOX.anim
skeleton			effect\Quest\QUE_GRAYBOX.skel
animlength			3000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Quetzalcoatl_Spark_Stand
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\monster\Quetzalcoatl_Spark_Stand.tpack
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animation			effect\monster\Quetzalcoatl_Spark_Stand.anim
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animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Quetzalcoatl_WP_Glow
unittype			mesh
billboardtype		camera
tailstep			5 30 0 150 false
size				1.600000
texturepack			Effect\monster\Quetzalcoatl_WP_Glow.tpack
mesh				Effect\monster\Quetzalcoatl_WP_Glow.mesh
animation			effect\monster\Quetzalcoatl_WP_Glow.anim
skeleton			effect\monster\Quetzalcoatl_WP_Glow.skel
animlength			0
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<effectdata>		0
name				mh_Quetzalcoatl_WP_Glow#
unittype			mesh
billboardtype		camera
tailstep			5 30 0 150 false
size				1.600000
texturepack			Effect\skill\StripeShot\eff_stripeshot_bom_03.tpack
mesh				Effect\Skill\StripeShot\eff_stripeshot_bom_03.mesh
animation			effect\monster\Quetzalcoatl_WP_Glow.anim
skeleton			effect\Skill\StripeShot\eff_stripeshot_bom_03.skel
animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\monster\Quetzalcoatl_att1_Razer_01.tpack
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			10 20 0 200 false
size				1.100000
texturepack			Effect\monster\Quetzalcoatl_att1_Razer_02.tpack
mesh				Effect\monster\Quetzalcoatl_att1_Razer_02.mesh
animation			effect\monster\Quetzalcoatl_att1_Razer_02.anim
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Quetzalcoatl_att2_Slash
unittype			mesh
billboardtype		camera
tailstep			3 30 0 90 false
size				1.000000
texturepack			Effect\monster\Quetzalcoatl_att2_Slash.tpack
mesh				Effect\monster\Quetzalcoatl_att2_Slash.mesh
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skeleton			effect\monster\Quetzalcoatl_att2_Slash.skel
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_RID_BlackRabbit_BIG_Spin
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
texturepack			Effect\monster\bom_mesh_green_02#.tpack
mesh				Effect\monster\eff_EMBLEM_02.mesh
animation			effect\monster\eff_EMBLEM_02.anim
skeleton			effect\monster\eff_EMBLEM_02.skel
animlength			1500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_RID_BlackRabbit_MID_Spin
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			Effect\monster\bom_mesh_green_02#.tpack
mesh				Effect\monster\eff_EMBLEM_02.mesh
animation			effect\monster\eff_EMBLEM_02.anim
skeleton			effect\monster\eff_EMBLEM_02.skel
animlength			1500
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_RID_BlackRabbit_SMA_Spin
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\bom_mesh_green_02#.tpack
mesh				Effect\monster\eff_EMBLEM_02.mesh
animation			effect\monster\eff_EMBLEM_02.anim
skeleton			effect\monster\eff_EMBLEM_02.skel
animlength			1500
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_RID_BlackRabbit_XL_Spin
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				2.500000
texturepack			Effect\monster\bom_mesh_green_02#.tpack
mesh				Effect\monster\eff_EMBLEM_02.mesh
animation			effect\monster\eff_EMBLEM_02.anim
skeleton			effect\monster\eff_EMBLEM_02.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_RIF_POTAP_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Object\Etc\RIF_POTAP.tpack
mesh				Object\Etc\RIF_POTAP.mesh
animation			Object\Etc\RIF_POTAP.anim
skeleton			Object\Etc\RIF_POTAP.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_RIF_POTAP_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Object\Etc\RIF_POTAP02.tpack
mesh				Object\Etc\RIF_POTAP02.mesh
animation			Object\Etc\RIF_POTAP_02.anim
skeleton			Object\Etc\RIF_POTAP02.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Rabat_Julrin_2_Skrew_Line
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Rabat_Julrin_2\Rabat_Julrin_2_Skrew_Line.tpack
mesh				Effect\Skill\Rabat_Julrin_2\Rabat_Julrin_2_Skrew_Line.mesh
animation			effect\Skill\Rabat_Julrin_2\Rabat_Julrin_2_Skrew_Line.anim
skeleton			effect\Skill\Rabat_Julrin_2\Rabat_Julrin_2_Skrew_Line.skel
animlength			0
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<effectdata>		0
name				mh_Rabat_Julrin_2_Slash_1
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Heavy_Crash\Heavy_Crash_Slash.tpack
mesh				Effect\Skill\Rabat_Julrin_2\Rabat_Julrin_2_Slash_1.mesh
animation			effect\Skill\Rabat_Julrin_2\Rabat_Julrin_2_Slash_1.anim
skeleton			effect\Skill\Rabat_Julrin_2\Rabat_Julrin_2_Slash_1.skel
animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Rabat_Julrin_2_Slash_2
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Heavy_Crash\Heavy_Crash_Slash.tpack
mesh				Effect\Skill\Rabat_Julrin_2\Rabat_Julrin_2_Slash_2.mesh
animation			effect\Skill\Rabat_Julrin_2\Rabat_Julrin_2_Slash_2.anim
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Rabat_Julrin_2_Slash_3
unittype			mesh
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tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Heavy_Crash\Heavy_Crash_Slash.tpack
mesh				Effect\Skill\Rabat_Julrin_2\Rabat_Julrin_2_Slash_3.mesh
animation			effect\Skill\Rabat_Julrin_2\Rabat_Julrin_2_Slash_3.anim
skeleton			effect\Skill\Rabat_Julrin_2\Rabat_Julrin_2_Slash_3.skel
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Rabat_Julrin_2_Slash_4
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\Heavy_Crash\Heavy_Crash_Slash.tpack
mesh				Effect\Skill\Rabat_Julrin_2\Rabat_Julrin_2_Slash_4.mesh
animation			effect\Skill\Rabat_Julrin_2\Rabat_Julrin_2_Slash_4.anim
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.700000
texturepack			Effect\skill\Muspell\eff_muspell_att04_stone.tpack
mesh				Effect\Skill\Muspell\eff_muspell_att04_stone.mesh
animation			effect\Skill\Muspell\eff_muspell_att04_stone.anim
skeleton			effect\Skill\Muspell\eff_muspell_att04_stone.skel
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Rabat_Julrin_2_stone_2
unittype			mesh
billboardtype		camera
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size				0.900000
texturepack			Effect\skill\Muspell\eff_muspell_att04_stone.tpack
mesh				Effect\Skill\Muspell\eff_muspell_att04_stone.mesh
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skeleton			effect\Skill\Muspell\eff_muspell_att04_stone.skel
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<effectdata>		0
name				mh_Rabat_Julrin_2_stone_3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.200000
texturepack			Effect\skill\Muspell\eff_muspell_att04_stone.tpack
mesh				Effect\Skill\Muspell\eff_muspell_att04_stone.mesh
animation			effect\Skill\Muspell\eff_muspell_att04_stone.anim
skeleton			effect\Skill\Muspell\eff_muspell_att04_stone.skel
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Power_Seal\Power_Seal_Slash.tpack
mesh				Effect\Skill\Rabat_Julrin\Rabat_Julrin_Slash_1.mesh
animation			effect\Skill\Rabat_Julrin\Rabat_Julrin_Slash_1.anim
skeleton			effect\Skill\Rabat_Julrin\Rabat_Julrin_Slash_1.skel
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<effectdata>		0
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unittype			mesh
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size				1.000000
texturepack			Effect\skill\Power_Seal\Power_Seal_Slash.tpack
mesh				Effect\Skill\Rabat_Julrin\Rabat_Julrin_Slash_2.mesh
animation			effect\Skill\Rabat_Julrin\Rabat_Julrin_Slash_2.anim
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animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Rabat_Julrin_Slash_3
unittype			mesh
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size				1.000000
texturepack			Effect\skill\Power_Seal\Power_Seal_Slash.tpack
mesh				Effect\Skill\Rabat_Julrin\Rabat_Julrin_Slash_3.mesh
animation			effect\Skill\Rabat_Julrin\Rabat_Julrin_Slash_3.anim
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<effectdata>		0
name				mh_Rabat_Julrin_Slash_4
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Power_Seal\Power_Seal_Slash.tpack
mesh				Effect\Skill\Rabat_Julrin\Rabat_Julrin_Slash_4.mesh
animation			effect\Skill\Rabat_Julrin\Rabat_Julrin_Slash_4.anim
skeleton			effect\Skill\Rabat_Julrin\Rabat_Julrin_Slash_4.skel
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_RageSplit_Slash
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\RageSplit\Rage_Split.tpack
mesh				Effect\Skill\RageSplit\Rage_Split.mesh
animation			effect\Skill\RageSplit\Rage_Split.anim
skeleton			effect\Skill\RageSplit\Rage_Split.skel
animlength			2010
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_RageSplit_Slash_sma
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\RageSplit\Rage_Split.tpack
mesh				Effect\Skill\RageSplit\eff_Rage_split_slash_sma.mesh
animation			effect\Skill\RageSplit\eff_Rage_split_slash_sma.anim
skeleton			effect\Skill\RageSplit\eff_Rage_split_slash_sma.skel
animlength			2010
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_RageSplit_Slash_yellow
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\RageSplit\Rage_Split_yellow.tpack
mesh				Effect\Skill\RageSplit\Rage_Split.mesh
animation			effect\Skill\RageSplit\Rage_Split.anim
skeleton			effect\Skill\RageSplit\Rage_Split.skel
animlength			2010
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_RageSplit_Stonewall
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\RageSplit\eff_Rage_split_stone_L.tpack
mesh				Effect\Skill\RageSplit\eff_Rage_split_stone_L.mesh
animation			effect\Skill\RageSplit\eff_Rage_split_stone_L.anim
skeleton			effect\Skill\RageSplit\eff_Rage_split_stone_L.skel
animlength			2010
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_RageSplit_Stonewall_sma
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\RageSplit\eff_Rage_split_stone_L.tpack
mesh				Effect\Skill\RageSplit\eff_Rage_split_stone_sma.mesh
animation			effect\Skill\RageSplit\eff_Rage_split_stone_sma.anim
skeleton			effect\Skill\RageSplit\eff_Rage_split_stone_sma.skel
animlength			2010
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_RageSplit_crack
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\RageSplit\Rage_Split_crack.tpack
mesh				Effect\Skill\RageSplit\Rage_Split_crack.mesh
animation			effect\Skill\RageSplit\Rage_Split_crack.anim
skeleton			effect\Skill\RageSplit\Rage_Split_crack.skel
animlength			2010
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_RageSplit_crack_sma
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\RageSplit\Rage_Split_crack.tpack
mesh				Effect\Skill\RageSplit\Rage_Split_crack.mesh
animation			effect\Skill\RageSplit\Rage_Split_crack.anim
skeleton			effect\Skill\RageSplit\Rage_Split_crack.skel
animlength			2010
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_RageSplit_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\HWA_C_2021_SUMMER.tpack
mesh				Item\Costume\HWA_C_2021_SUMMER.mesh
animation			Character\HalfWarrior\skill\HWA_SKL_FAL_RageSplit.anim
skeleton			Character\HWA.skel
animlength			2010
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Rainier_C_Fin_Ball_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Rainier\Rainier_Curse_Circle_Fin_Ball_01.tpack
mesh				Effect\Skill\Curse_Circle\mh_1_Curse_Circle_Fin_Ball_01.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Rainier_C_Fin_Ball_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Curse_Circle\mh_1_Curse_Circle_Fin_Ball_02.tpack
mesh				Effect\Skill\Curse_Circle\mh_1_Curse_Circle_Fin_Ball_01.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Rainier_C_Finish_Wave_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Rainier\Rainier_Curse_Circle_Finish_Wave.tpack
mesh				Effect\Skill\Curse_Circle\mh_1_Curse_Circle_Finish_Wave.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Rainier_TL_remote_black
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Terna_Lan\Bwz_TL_remote_black.tpack
mesh				Effect\Skill\Terna_Lan\Bwz_TL_remote_black2.mesh
animation			effect\Skill\Terna_Lan\Bwz_TL_remote_black2.anim
skeleton			effect\Skill\Terna_Lan\Bwz_TL_remote_black2.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Rainier_bomb
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Rainier\Rainier__N_keepcircle_01.tpack
mesh				Effect\Skill\Rainier\Rainier_bom_mesh.mesh
animation			effect\Skill\Rainier\Rainier_bom_mesh.anim
skeleton			effect\Skill\Rainier\Rainier_bom_mesh.skel
animlength			1470
twoside				true
transparent			false
mesh_status			0 45.000000 50.000000 ""
</effectdata>

<effectdata>		0
name				mh_Rainier_bomb_s
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Rainier\Rainier_bom_mesh_s.tpack
mesh				Effect\Skill\Rainier\Rainier_bom_mesh_s.mesh
animation			effect\Skill\Rainier\Rainier_bom_mesh_s.anim
skeleton			effect\Skill\Rainier\Rainier_bom_mesh_s.skel
animlength			1470
twoside				true
transparent			false
mesh_status			0 45.000000 50.000000 ""
</effectdata>

<effectdata>		0
name				mh_Rainier_finish_bomb
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				6.000000
texturepack			Effect\skill\Rainier\Rainier__N_keepcircle_01.tpack
mesh				Effect\Skill\Rainier\Rainier_finish_bom.mesh
animation			0
skeleton			0
animlength			0
twoside				true
transparent			false
mesh_status			0 45.000000 50.000000 ""
</effectdata>

<effectdata>		0
name				mh_Rainier_finish_bomb_s
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturepack			Effect\skill\Rainier\Rainier_bom_mesh_s.tpack
mesh				Effect\Skill\Rainier\Rainier_finish_bom.mesh
animation			0
skeleton			0
animlength			0
twoside				true
transparent			false
mesh_status			0 45.000000 50.000000 ""
</effectdata>

<effectdata>		0
name				mh_Rainier_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\BWZ_C_2021_SUMMER.tpack
mesh				Item\Costume\BWZ_C_2021_SUMMER.mesh
animation			Character\BlackWizard\skill\BWZ_SKL_BAL_Rainier_01.anim
skeleton			Character\BWZ.skel
animlength			1470
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Recall_staff
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_BAR_musicpaper_01.tpack
mesh				Effect\eff_BAR_musicpaper_01.mesh
animation			effect\eff_BAR_musicpaper_04.anim
skeleton			effect\eff_BAR_musicpaper_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Recall_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_01.tpack
mesh				Item\Armor\AWK\BAR_AWK_01.mesh
animation			Character\Bard\Skill\BAR_SKL_HAF_RECALL.anim
skeleton			Character\BAR.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Recicyon_Remote_Head
unittype			mesh
billboardtype		camera
tailstep			5 30 0 150 true
size				1.000000
texturepack			Effect\skill\Recicyon\Recicyon_Remote_Head.tpack
mesh				Effect\Skill\Recicyon\Recicyon_Remote_Head.mesh
animation			effect\Skill\Recicyon\Recicyon_Remote_Head.anim
skeleton			effect\Skill\Recicyon\Recicyon_Remote_Head.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Recicyon_WP_Glow
unittype			mesh
billboardtype		camera
tailstep			10 15 0 150 false
size				1.000000
texturepack			Effect\skill\Recicyon\Recicyon_WP_Glow.tpack
mesh				Effect\Skill\Recicyon\Recicyon_WP_Glow.mesh
animation			effect\Skill\Recicyon\Recicyon_WP_Glow.anim
skeleton			effect\Skill\Recicyon\Recicyon_WP_Glow.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Recovery_light_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Vehicle\eff_rid_light_01.tpack
mesh				Effect\Vehicle\eff_rid_light_01.mesh
animation			effect\Vehicle\eff_rid_light_01.anim
skeleton			effect\Vehicle\eff_rid_light_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Recovery_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_03.tpack
mesh				Item\Armor\AWK\BAR_AWK_03.mesh
animation			Character\Bard\Imsi\BAR_SKL_HAF_FOCUSING_01.anim
skeleton			Character\BAR.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Recovery_wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Recovery\eff_Recovery_wind_01.tpack
mesh				Effect\Skill\Sacritection\eff_Sacritection_windmesh_01.mesh
animation			effect\Skill\Sacritection\eff_Sacritection_windmesh_01.anim
skeleton			effect\Skill\Sacritection\eff_Sacritection_windmesh_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Recovery_wind_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Recovery\eff_Recovery_wind_02.tpack
mesh				Effect\Skill\MindBless\eff_MindBless_wind_01.mesh
animation			effect\Skill\MindBless\eff_MindBless_wind_01.anim
skeleton			effect\Skill\MindBless\eff_MindBless_wind_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Regris_Wave_Cyl
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Regris\Regris_Wave_Cyl.tpack
mesh				Effect\Skill\Regris\Regris_Wave_Cyl.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Rescar_Finish
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Resca\Resca_spear_Finish.tpack
mesh				Effect\Skill\Resca\Resca_spear_Finish.mesh
animation			effect\Skill\Resca\Resca_spear_Finish.anim
skeleton			effect\Skill\Resca\Resca_spear_Finish.skel
animlength			2333
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Rescar_Finish_2
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Resca\Resca_spear_Finish.tpack
mesh				Effect\Skill\Resca\Resca_spear_Finish_1.mesh
animation			effect\Skill\Resca\Resca_spear_Finish_1.anim
skeleton			effect\Skill\Resca\Resca_spear_Finish_1.skel
animlength			2333
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Rescar_Finish_3
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Resca\Resca_spear_Finish.tpack
mesh				Effect\Skill\Resca\Resca_spear_Finish_2.mesh
animation			effect\Skill\Resca\Resca_spear_Finish_2.anim
skeleton			effect\Skill\Resca\Resca_spear_Finish_2.skel
animlength			2333
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Rescar_Finish_4
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				0.800000
texturepack			Effect\skill\Resca\Resca_spear_Finish.tpack
mesh				Effect\Skill\Resca\Resca_spear_Finish.mesh
animation			effect\Skill\Resca\Resca_spear_Finish.anim
skeleton			effect\Skill\Resca\Resca_spear_Finish.skel
animlength			2333
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Rescar_Spear_throw
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Resca\Resca_spear_throw.tpack
mesh				Effect\Skill\Resca\Resca_spear_throw.mesh
animation			effect\Skill\Resca\Resca_spear_throw.anim
skeleton			effect\Skill\Resca\Resca_spear_throw.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Rescar_finishwave
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturepack			Effect\skill\Resca\Resca_Up_Line_02#.tpack
mesh				Effect\Skill\PinRising\PRising_Fin_Up_Line_01.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Rescar_hack
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
texturepack			Effect\skill\Resca\Resca_hack_01.tpack
mesh				Effect\Skill\InfectedEarth\eff_infectedearth_hack_01.mesh
animation			effect\Skill\InfectedEarth\eff_infectedearth_hack_01.anim
skeleton			effect\Skill\InfectedEarth\eff_infectedearth_hack_01.skel
animlength			1100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Rescar_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\ALO_C_2021_SUMMER.tpack
mesh				Item\Costume\ALO_C_2021_SUMMER.mesh
animation			Character\Aloken\Skill\ALO_SKL_SPR_Pibistab.anim
skeleton			Character\ALO.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Rescar_wave
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Resca\Resca_throw_wave.tpack
mesh				Effect\Skill\Resca\Resca_throw_wave.mesh
animation			effect\Skill\Resca\Resca_throw_wave.anim
skeleton			effect\Skill\Resca\Resca_throw_wave.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Rescar_wind
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Resca\Resca_wind.tpack
mesh				Effect\monster\Ekatl_wind_body.mesh
animation			effect\monster\Ekatl_wind_body.anim
skeleton			effect\monster\Ekatl_wind_body.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Retrea_Cyl
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Retrea\Retrea_Cyl.tpack
mesh				Effect\Skill\Retrea\Retrea_Cyl.mesh
animation			effect\Skill\Retrea\Retrea_Cyl.anim
skeleton			effect\Skill\Retrea\Retrea_Cyl.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Retrea_Slash
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Power_Seal\Power_Seal_Slash.tpack
mesh				Effect\Skill\Retrea\Retrea_Slash.mesh
animation			effect\Skill\Retrea\Retrea_Slash.anim
skeleton			effect\Skill\Retrea\Retrea_Slash.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Rintsor_Guardarm
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Spirit_of_Harsh\S_of_Harsh_Ring_St.tpack
mesh				Effect\Skill\Rintsor\Rintsor_Guardarm.mesh
animation			effect\Skill\Rintsor\Rintsor_Guardarm.anim
skeleton			effect\Skill\Rintsor\Rintsor_Guardarm.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Rintsor_Guardarm_add
unittype			mesh
billboardtype		camera
tailstep			10 15 0 150 false
size				1.000000
texturepack			Effect\skill\Spirit_of_Harsh\S_of_Harsh_Ring_St_add.tpack
mesh				Effect\Skill\Rintsor\Rintsor_Guardarm.mesh
animation			effect\Skill\Rintsor\Rintsor_Guardarm.anim
skeleton			effect\Skill\Rintsor\Rintsor_Guardarm.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Rintsor_Ring
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Rintsor\Rintsor_Ring.tpack
mesh				Effect\Skill\Rintsor\Rintsor_Ring.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Rintsor_Skrew_Line
unittype			mesh
billboardtype		camera
tailstep			3 50 0 150 false
size				1.000000
texturepack			Effect\skill\Rintsor\Rintsor_Skrew_Line.tpack
mesh				Effect\Skill\Rintsor\Rintsor_Skrew_Line.mesh
animation			effect\Skill\Rintsor\Rintsor_Skrew_Line.anim
skeleton			effect\Skill\Rintsor\Rintsor_Skrew_Line.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_RiraCume_Ball
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\RiraCume\RiraCume_Ball.tpack
mesh				Effect\Skill\RiraCume\RiraCume_Ball.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_RiraCume_Skrew_Line
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\RiraCume\RiraCume_Skrew_Line.tpack
mesh				Effect\Skill\RiraCume\RiraCume_Skrew_Line.mesh
animation			effect\Skill\RiraCume\RiraCume_Skrew_Line.anim
skeleton			effect\Skill\RiraCume\RiraCume_Skrew_Line.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_RiraCume_Slash
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
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texturepack			Effect\skill\Heavy_Crash\Heavy_Crash_Slash.tpack
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billboardtype		camera
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texturepack			Effect\skill\Rotanas\Rotanas_blade.tpack
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animlength			5000
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<effectdata>		0
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texturepack			Effect\skill\Rotanas\Rotnas_jin.tpack
mesh				Effect\Skill\Rotanas\Rotnas_jin.mesh
animation			effect\Skill\Rotanas\Rotnas_jin.anim
skeleton			effect\Skill\Rotanas\Rotnas_jin.skel
animlength			3000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Rotanas\Rotnas_jin.tpack
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animation			effect\Skill\Rotanas\Rotnas_jin_1.anim
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animlength			3000
twoside				true
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billboardtype		camera
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texturepack			Effect\skill\Rotanas\Rotnas_jin.tpack
mesh				Effect\Skill\Rotanas\Rotnas_jin_2.mesh
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animlength			3000
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Rotanas\Rotanas_finish_lodus.tpack
mesh				Effect\Skill\Sesta_Byjud\Sesta_Byjud_finish_lodus.mesh
animation			
skeleton			
animlength			0
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<effectdata>		0
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skeleton			
animlength			0
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<effectdata>		0
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<effectdata>		0
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texturepack			Effect\skill\Rotanas\Rotanas_action_04.tpack
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<effectdata>		0
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billboardtype		camera
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texturepack			Effect\skill\Rotona\Rotona_Spin_Slash.tpack
mesh				Effect\Skill\Rotona\Rotona_Spin_Slash.mesh
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Rotona\Rotona_Spin_Slash.tpack
mesh				Effect\Skill\Rotona\Rotona_Spin_Slash.mesh
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Rotona_Spin_Slash_LV3
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\Rotona\Rotona_Spin_Slash.tpack
mesh				Effect\Skill\Rotona\Rotona_Spin_Slash.mesh
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Runesneo_Swordmesh_01
unittype			mesh
billboardtype		camera
tailstep			5 50 0 200 false
size				1.000000
texturepack			Effect\Monster\eff_Runesneo_swordmesh_01.tpack
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animlength			4000
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<effectdata>		0
name				mh_Runesneo_att3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Runesneo.tpack
mesh				Monster\Runesneo.mesh
animation			Monster\Runesneo\Runesneo_att3.anim
skeleton			Monster\Runesneo.skel
animlength			3500
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			4 50 0 300 false
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texturepack			Effect\Monster\eff_Runesneo_att3slash_01.tpack
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<effectdata>		0
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unittype			mesh
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<effectdata>		0
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<effectdata>		0
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unittype			mesh
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size				1.000000
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animlength			3500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Runesneo_att3wind_01
unittype			mesh
billboardtype		camera
tailstep			3 50 0 300 false
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texturepack			Effect\Monster\eff_Runesneo_att3wind_01.tpack
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animation			effect\Monster\eff_Runesneo_att3wind_01.anim
skeleton			effect\Monster\eff_Runesneo_att3wind_01.skel
animlength			3500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\Monster\eff_Runesneo_att3wind_02.tpack
mesh				Effect\Monster\eff_Runesneo_att3wind_02.mesh
animation			effect\Monster\eff_Runesneo_att3wind_02.anim
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animlength			3500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\GleamBoom\SOR_GB_Sphere02_Boom.tpack
mesh				Effect\Skill\GleamBoom\SOR_GB_Sphere02_Boom.mesh
animation			
skeleton			
animlength			2000
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mesh_status			0 0.000000 1.000000 ""
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<effectdata>		0
name				mh_SHT_MoneyGun
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\costume\EFF_SWD_SuitMOMNEY_GUN.tpack
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animation			Effect\costume\EFF_SHT_SuitMOMNEY_GUN.anim
skeleton			Effect\costume\EFF_SHT_SuitMOMNEY_GUN.skel
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<effectdata>		0
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billboardtype		camera
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texturepack			Effect\costume\EFF_SWD_SuitMOMNEY_GUN.tpack
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animation			Effect\costume\EFF_SOR_SuitMOMNEY_GUN.anim
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<effectdata>		0
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texturepack			Effect\costume\EFF_SWD_SuitMOMNEY_GUN.tpack
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texturepack			Effect\costume\EFF_SWD_SuitMOMNEY_GUN.tpack
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Item\Costume\SWD_EQU_C_SUIT2023.tpack
mesh				Item\Costume\SWD_EQU_C_SUIT2023.mesh
animation			Item\Costume\SWD_EQU_C_SUIT2023_motion.anim
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Cond\con_Sting_Judgment\con_Sting_Judgment_Down_Arrow.tpack
mesh				Effect\Cond\con_Sting_Judgment\con_Sting_Judgment_Down_Arrow.mesh
animation			effect\Cond\con_Sting_Judgment\con_Sting_Judgment_Down_Arrow_keep.anim
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animlength			0
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<effectdata>		0
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unittype			mesh
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size				1.000000
texturepack			Effect\Cond\con_Sting_Judgment\con_Sting_Judgment_Down_Arrow.tpack
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animation			effect\Cond\con_Sting_Judgment\con_Sting_Judgment_Down_Arrow.anim
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animlength			0
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<effectdata>		0
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billboardtype		camera
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texturepack			Effect\skill\Sting_Judgment\mh_1_S_Judgment_F_Bom_01.tpack
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skeleton			
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\skill\Sting_Judgment\mh_1_S_Judgment_F_Skrew.tpack
mesh				Effect\Skill\Sting_Judgment\mh_1_S_Judgment_F_Skrew.mesh
animation			effect\Skill\Sting_Judgment\mh_1_S_Judgment_F_Skrew.anim
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texturepack			Effect\skill\Sting_Judgment\mh_1_S_Judgment_F_Slash_01.tpack
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animation			effect\Skill\Sting_Judgment\mh_1_S_Judgment_F_Slash_01.anim
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texturepack			Effect\skill\Sting_Judgment\mh_1_S_Judgment_F_Slash_02.tpack
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animation			effect\Skill\Sting_Judgment\mh_1_S_Judgment_F_Slash_02.anim
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animation			effect\Skill\Sting_Judgment\mh_1_S_Judgment_F_Slash_03.anim
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texturepack			Effect\skill\Sting_Judgment\mh_1_S_Judgment_Slash_01.tpack
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animation			effect\Skill\Sting_Judgment\mh_1_S_Judgment_Slash_02.anim
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billboardtype		camera
tailstep			5 30 0 150 false
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texturepack			Effect\skill\Sting_Judgment\mh_1_S_Judgment_Slash_01.tpack
mesh				Effect\Skill\Sting_Judgment\mh_1_S_Judgment_Slash_01.mesh
animation			effect\Skill\Sting_Judgment\mh_1_S_Judgment_Slash_03.anim
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twoside				true
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Spirit_of_Harsh\SOH_Fin_Bom.tpack
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animlength			0
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\skill\Spirit_of_Harsh\SOH_Fin_Bom_add.tpack
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skeleton			effect\Skill\Spirit_of_Harsh\SOH_Fin_Bom.skel
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twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				2.200000
texturepack			Effect\skill\Spirit_of_Harsh\S_of_Harsh_Ring_St.tpack
mesh				Effect\Skill\Spirit_of_Harsh\S_of_Harsh_Ring_Fin.mesh
animation			effect\Skill\Spirit_of_Harsh\S_of_Harsh_Ring_Fin.anim
skeleton			effect\Skill\Spirit_of_Harsh\S_of_Harsh_Ring_Fin.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\Spirit_of_Harsh\S_of_Harsh_Ring_St.tpack
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skeleton			effect\Skill\Spirit_of_Harsh\S_of_Harsh_Ring_St.skel
animlength			0
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<effectdata>		0
name				mh_S_of_Harsh_Ring_St_Tail
unittype			mesh
billboardtype		camera
tailstep			5 30 0 150 false
size				1.000000
texturepack			Effect\skill\Spirit_of_Harsh\S_of_Harsh_Ring_St_add.tpack
mesh				Effect\Skill\Spirit_of_Harsh\S_of_Harsh_Ring_St.mesh
animation			effect\Skill\Spirit_of_Harsh\S_of_Harsh_Ring_St.anim
skeleton			effect\Skill\Spirit_of_Harsh\S_of_Harsh_Ring_St.skel
animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ShardPiece_cylinder
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\bom_mesh_red_2_2#.tpack
mesh				Effect\Skill\Agares\Agares_att03_curse_beam.mesh
animation			
skeleton			
animlength			2000
twoside				true
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mesh_status			0 90.000000 0.100000 ""
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<effectdata>		0
name				mh_ShardPiece_staff
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_BAR_musicpaper_03.tpack
mesh				Effect\eff_BAR_musicpaper_01.mesh
animation			Effect\eff_BAR_musicpaper_02.anim
skeleton			Effect\eff_BAR_musicpaper_01.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ShardPiece_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_03.tpack
mesh				Item\Armor\AWK\BAR_AWK_03.mesh
animation			Character\Bard\Imsi\BAR_SKL_HAF_SHARDPIECE.anim
skeleton			Character\BAR.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Sibillim_Fin_Spin_Wave
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Aquapurge\eff_aquapurge_light01.tpack
mesh				Effect\Skill\Aquaremover\eff_aquaremover_finish01.mesh
animation			
skeleton			
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			5 60 0 300 false
size				1.000000
texturepack			Effect\skill\Sibillim\Sibillim_Slash_1.tpack
mesh				Effect\Skill\Sibillim\Sibillim_Slash_1.mesh
animation			effect\Skill\Sibillim\Sibillim_Slash_1.anim
skeleton			effect\Skill\Sibillim\Sibillim_Slash_1.skel
animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Sibillim_Slash_Down
unittype			mesh
billboardtype		camera
tailstep			5 30 0 150 false
size				1.000000
texturepack			Effect\skill\Sibillim\Sibillim_Slash_Down.tpack
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animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Silverype02.tpack
mesh				Monster\Silverype.mesh
animation			Monster\Silverype\Silverype_die.anim
skeleton			Monster\Silverype.skel
animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Solarevil_finish
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Solarevil\solarevil_finish.tpack
mesh				Effect\Skill\Eigendash\eigendash_finish.mesh
animation			effect\Skill\Eigendash\eigendash_finish.anim
skeleton			effect\Skill\Eigendash\eigendash_finish.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Solarevil_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Heavyblow\eff_heavyblow_line01.tpack
mesh				Effect\Skill\solarevil\eff_solarevil_line01.mesh
animation			effect\Skill\solarevil\eff_solarevil_line01.anim
skeleton			effect\Skill\Solarevil\eff_solarevil_line01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Solarevil_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Heavyblow\eff_heavyblow_line01.tpack
mesh				Effect\Skill\solarevil\eff_solarevil_line02.mesh
animation			effect\Skill\solarevil\eff_solarevil_line02.anim
skeleton			effect\Skill\Solarevil\eff_solarevil_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Solarevil_line03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Heavyblow\eff_heavyblow_line01.tpack
mesh				Effect\Skill\solarevil\eff_solarevil_line03.mesh
animation			effect\Skill\solarevil\eff_solarevil_line03.anim
skeleton			effect\Skill\Solarevil\eff_solarevil_line03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Solarevil_line04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Heavyblow\eff_heavyblow_line01.tpack
mesh				Effect\Skill\solarevil\eff_solarevil_line04.mesh
animation			effect\Skill\solarevil\eff_solarevil_line04.anim
skeleton			effect\Skill\Solarevil\eff_solarevil_line04.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Sorber_Rage_Rmt_Stone
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Sorber_Rage\Sorber_Rage_Remote_Stone.tpack
mesh				Effect\Skill\Sorber_Rage\Sorber_Rage_Remote_Stone.mesh
animation			
skeleton			
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Sorber_Rage_Slash_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Sorber_Rage\Sorber_Rage_Slash.tpack
mesh				Effect\Skill\Sorber_Rage\Sorber_Rage_Slash_1.mesh
animation			effect\Skill\Sorber_Rage\Sorber_Rage_Slash_1.anim
skeleton			effect\Skill\Sorber_Rage\Sorber_Rage_Slash_1.skel
animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Sorber_Rage\Sorber_Rage_Slash.tpack
mesh				Effect\Skill\Sorber_Rage\Sorber_Rage_Slash_1.mesh
animation			effect\Skill\Sorber_Rage\Sorber_Rage_Slash_1_Max.anim
skeleton			effect\Skill\Sorber_Rage\Sorber_Rage_Slash_1.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Sorber_Rage_Slash_2
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Sorber_Rage\Sorber_Rage_Slash.tpack
mesh				Effect\Skill\Sorber_Rage\Sorber_Rage_Slash_2.mesh
animation			effect\Skill\Sorber_Rage\Sorber_Rage_Slash_2.anim
skeleton			effect\Skill\Sorber_Rage\Sorber_Rage_Slash_2.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Sorber_Rage_Slash_2_Max
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Sorber_Rage\Sorber_Rage_Slash.tpack
mesh				Effect\Skill\Sorber_Rage\Sorber_Rage_Slash_2.mesh
animation			effect\Skill\Sorber_Rage\Sorber_Rage_Slash_2_Max.anim
skeleton			effect\Skill\Sorber_Rage\Sorber_Rage_Slash_2.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Sorber_Rage_Slash_3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Sorber_Rage\Sorber_Rage_Slash_3.tpack
mesh				Effect\Skill\Sorber_Rage\Sorber_Rage_Slash_3.mesh
animation			effect\Skill\Sorber_Rage\Sorber_Rage_Slash_3.anim
skeleton			effect\Skill\Sorber_Rage\Sorber_Rage_Slash_3.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Sorber_Rage_Slash_3_Max
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Sorber_Rage\Sorber_Rage_Slash_3.tpack
mesh				Effect\Skill\Sorber_Rage\Sorber_Rage_Slash_3.mesh
animation			effect\Skill\Sorber_Rage\Sorber_Rage_Slash_3_Max.anim
skeleton			effect\Skill\Sorber_Rage\Sorber_Rage_Slash_3.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Sorber_Rage_Slash_4
unittype			mesh
billboardtype		camera
tailstep			5 30 0 150 false
size				1.000000
texturepack			Effect\skill\Sorber_Rage\Sorber_Rage_Slash.tpack
mesh				Effect\Skill\Sorber_Rage\Sorber_Rage_Slash_4.mesh
animation			effect\Skill\Sorber_Rage\Sorber_Rage_Slash_4.anim
skeleton			effect\Skill\Sorber_Rage\Sorber_Rage_Slash_4.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Sorber_Rage_Slash_5
unittype			mesh
billboardtype		camera
tailstep			5 30 0 150 false
size				1.000000
texturepack			Effect\skill\Sorber_Rage\Sorber_Rage_Slash.tpack
mesh				Effect\Skill\Sorber_Rage\Sorber_Rage_Slash_5.mesh
animation			effect\Skill\Sorber_Rage\Sorber_Rage_Slash_5.anim
skeleton			effect\Skill\Sorber_Rage\Sorber_Rage_Slash_5.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Spin_Force_Slash_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Spin_Force\Spin_Force_Slash_1.tpack
mesh				Effect\Skill\Spin_Force\Spin_Force_Slash_1.mesh
animation			effect\Skill\Spin_Force\Spin_Force_Slash_1.anim
skeleton			effect\Skill\Spin_Force\Spin_Force_Slash_1.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Spin_Force_Slash_2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Spin_Force\Spin_Force_Slash_2.tpack
mesh				Effect\Skill\Spin_Force\Spin_Force_Slash_2.mesh
animation			effect\Skill\Spin_Force\Spin_Force_Slash_2.anim
skeleton			effect\Skill\Spin_Force\Spin_Force_Slash_2.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Spin_Force_Slash_3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Spin_Force\Spin_Force_Slash_3.tpack
mesh				Effect\Skill\Spin_Force\Spin_Force_Slash_3.mesh
animation			effect\Skill\Spin_Force\Spin_Force_Slash_3.anim
skeleton			effect\Skill\Spin_Force\Spin_Force_Slash_3.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Sporjar_Ring_Top
unittype			mesh
billboardtype		camera
tailstep			3 50 0 150 false
size				1.000000
texturepack			Effect\skill\Sporjar\Sporjar_Ring_Top.tpack
mesh				Effect\Skill\Sporjar\Sporjar_Ring_Top.mesh
animation			effect\Skill\Sporjar\Sporjar_Ring_Top.anim
skeleton			effect\Skill\Sporjar\Sporjar_Ring_Top.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Sporjar_Ring_Wavedown
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Sporjar\Sporjar_Ring_Wavedown.tpack
mesh				Effect\Skill\Sporjar\Sporjar_Ring_Wavedown.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 4.000000 ""
</effectdata>

<effectdata>		0
name				mh_Sporjar_Skrew_Wind_01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Sporjar\Sporjar_Skrew_Wind_01.tpack
mesh				Effect\Skill\Sporjar\Sporjar_Skrew_Wind_01.mesh
animation			effect\Skill\Sporjar\Sporjar_Skrew_Wind_01.anim
skeleton			effect\Skill\Sporjar\Sporjar_Skrew_Wind_01.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Sporjar_Skrew_Wind_St
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Sporjar\Sporjar_Skrew_Wind_Stand.tpack
mesh				Effect\Skill\Sporjar\Sporjar_Skrew_Wind_Stand.mesh
animation			effect\Skill\Sporjar\Sporjar_Skrew_Wind_Stand.anim
skeleton			effect\Skill\Sporjar\Sporjar_Skrew_Wind_Stand.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Sporjar_Spell_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Sporjar\Sporjar_Spell_01.tpack
mesh				Effect\Skill\Sporjar\Sporjar_Spell_01.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Sporjar_Spin
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Aquapurge\eff_aquapurge_light01.tpack
mesh				Effect\Skill\Aquaremover\eff_aquaremover_finish01.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Sporjar_Spring
unittype			mesh
billboardtype		camera
tailstep			5 60 0 300 false
size				1.000000
texturepack			Effect\skill\Sporjar\Sporjar_Spring.tpack
mesh				Effect\Skill\Sporjar\Sporjar_Spring.mesh
animation			
skeleton			
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Stalemate_att01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Fallen_Angel_Temple_Stalemate_att01.tpack
mesh				Effect\monster\eff_Fallen_Angel_Temple_Stalemate_att01.mesh
animation			effect\monster\eff_Fallen_Angel_Temple_Stalemate_att01.anim
skeleton			effect\monster\eff_Fallen_Angel_Temple_Stalemate_att01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Stream_Flare_Ball
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Stream_Flare\Stream_Flare_Ball.tpack
mesh				Effect\Skill\Stream_Flare\Stream_Flare_Ball.mesh
animation			effect\Skill\Stream_Flare\Stream_Flare_Ball.anim
skeleton			effect\Skill\Stream_Flare\Stream_Flare_Ball.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 2.000000 ""
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<effectdata>		0
name				mh_Stream_Flare_Ball_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.600000
texturepack			Effect\skill\Stream_Flare\Stream_Flare_Ball.tpack
mesh				Effect\Skill\Stream_Flare\Stream_Flare_Ball.mesh
animation			effect\Skill\Stream_Flare\Stream_Flare_Ball.anim
skeleton			effect\Skill\Stream_Flare\Stream_Flare_Ball.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 2.000000 ""
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<effectdata>		0
name				mh_Stream_Flare_Ball_Tail
unittype			mesh
billboardtype		camera
tailstep			5 0 .3 150 false
size				1.000000
texturepack			Effect\skill\Stream_Flare\Stream_Flare_Ball.tpack
mesh				Effect\Skill\Stream_Flare\Stream_Flare_Ball.mesh
animation			effect\Skill\Stream_Flare\Stream_Flare_Ball.anim
skeleton			effect\Skill\Stream_Flare\Stream_Flare_Ball.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Suit_Falling_Money_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\costume\EFF_SWD_SuitMOMNEY_GUN.tpack
mesh				Effect\costume\eff_falling_MONEY.mesh
animation			Effect\costume\eff_falling_MONEY.anim
skeleton			Effect\costume\eff_falling_MONEY.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Suit_Money_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\costume\eff_Suit_Money_01.tpack
mesh				Effect\costume\eff_Suit_Money_01.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Suit_Money_01_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\costume\eff_Suit_Money_01_1.tpack
mesh				Effect\costume\eff_Suit_Money_01.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Suit_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\DRG_EQU_C_SUIT2023.tpack
mesh				Item\Costume\DRG_EQU_C_SUIT2023.mesh
animation			Item\Costume\DRG_EQU_C_SUIT2023_motion.anim
skeleton			Character\DRG.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SwiftTan_remote
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SwiftTan\Swift_tan_remote.tpack
mesh				Effect\Skill\SHT\SHT_DoubleShot_remote.mesh
animation			effect\Skill\SHT\SHT_DoubleShot_remote.anim
skeleton			effect\Skill\SHT\SHT_DoubleShot_remote.skel
animlength			1000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SwiftTan_remote02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SwiftTan\Swift_tan_remote.tpack
mesh				Effect\Skill\SHT\SHT_DoubleShot_remote2.mesh
animation			effect\Skill\SHT\SHT_DoubleShot_remote2.anim
skeleton			effect\Skill\SHT\SHT_DoubleShot_remote2.skel
animlength			1000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SwiftTan_smoke
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SwiftTan\Swift_tan_smoke.tpack
mesh				Effect\Skill\SwiftTan\Swift_tan_smoke.mesh
animation			effect\Skill\SwiftTan\Swift_tan_smoke.anim
skeleton			effect\Skill\SwiftTan\Swift_tan_smoke.skel
animlength			1000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SwiftTan_test_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\SHT_C_2021_SUMMER_M.tpack
mesh				Item\Costume\SHT_C_2021_SUMMER_M.mesh
animation			Character\SHooter\Skill\SHT_PIS_SwiftTan_lv1.anim
skeleton			Character\SHT.skel
animlength			1050
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SwiftTan_test_10
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\SHT_C_2021_SUMMER_M.tpack
mesh				Item\Costume\SHT_C_2021_SUMMER_M.mesh
animation			Character\SHooter\Skill\SHT_PIS_SwiftTan_lv10.anim
skeleton			Character\SHT.skel
animlength			1800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SwiftTan_test_4
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\SHT_C_2021_SUMMER_M.tpack
mesh				Item\Costume\SHT_C_2021_SUMMER_M.mesh
animation			T_PIS_SwiftTan_lv4.anim
skeleton			Character\SHT.skel
animlength			1290
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Item\Armor\AWK\DRG_AWK.tpack
mesh				Item\Armor\AWK\DRG_AWK.mesh
animation			Character\DragonKnight\DRG_SKL_HAM_Ariehin_effect.anim
skeleton			Character\DRG.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Item\Armor\Wing\CAS_WING_Rabbit_CarrotBag01.tpack
mesh				Item\Armor\Wing\CAS_WING_Rabbit_CarrotBag01_MID.mesh
animation			Item\Armor\Wing\CAS_WING_Rabbit_CarrotBag01_MID_stand.anim
skeleton			Wing\CAS_WING_Rabbit_CarrotBag01_MID.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Object\Building_extra\Temple_Statue_01.tpack
mesh				Object\Building_extra\Temple_Statue_01.mesh
animation			Object\Building_extra\Temple_Statue_Close_01.anim
skeleton			Object\Building_extra\Temple_Statue_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST4
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Object\Building_extra\Temple_Stalemate_BRICK_Sleep.tpack
mesh				Object\Building_extra\Temple_Stalemate_BRICK_Sleep.mesh
animation			Object\Building_extra\Temple_Stalemate_BRICK_Sleep.anim
skeleton			Object\Building_extra\Temple_Stalemate_BRICK_Sleep.Skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST42
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\18th_RatserPanda01_Father.tpack
mesh				Monster\18th_RatserPanda01_Father.mesh
animation			Monster\18th_RatserPanda01_Father\18th_RatserPanda01_Father_att01.anim
skeleton			Monster\18th_RatserPanda01_Father.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST5
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\18th_RatserPanda01_Father_Cut.tpack
mesh				Effect\monster\18th_RatserPanda01_Father_Cut.mesh
animation			effect\monster\18th_RatserPanda01_Father_Cut.anim
skeleton			effect\monster\18th_RatserPanda01_Father_Cut.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST6
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Item\Armor\Wing\CAS_WING_Rabbit_CarrotBag02_02.tpack
mesh				Item\Armor\Wing\CAS_WING_Rabbit_CarrotBag02_02_MID.mesh
animation			Item\Armor\Wing\CAS_WING_Rabbit_CarrotBag02_02_MID_RUN.anim
skeleton			Wing\CAS_WING_Rabbit_CarrotBag02_02_MID.skel
animlength			5400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST7
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Item\Armor\Wing\CAS_WING_Rabbit_CarrotBag02_03.tpack
mesh				Item\Armor\Wing\CAS_WING_Rabbit_CarrotBag02_03_BIG.mesh
animation			Item\Armor\Wing\CAS_WING_Rabbit_CarrotBag02_03_BIG_RUN.anim
skeleton			Wing\CAS_WING_Rabbit_CarrotBag02_03_BIG.skel
animlength			5400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST8
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Item\Armor\Wing\CAS_WING_Rabbit_CarrotBag02_04.tpack
mesh				Item\Armor\Wing\CAS_WING_Rabbit_CarrotBag02_04_BIG.mesh
animation			Item\Armor\Wing\CAS_WING_Rabbit_CarrotBag02_04_BIG_RUN.anim
skeleton			Wing\CAS_WING_Rabbit_CarrotBag02_04_BIG.skel
animlength			5400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_BOT
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Item\Armor\Boots\BAR_EQU_BOT_13.tpack
mesh				Item\Armor\Boots\BAR_EQU_BOT_13.mesh
animation			Character\Bard\900_frame_skill_test.anim
skeleton			Character\BAR.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_BOT_LOD
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\eff_high_rank_spher#.tpack
mesh				Effect\eff_high_rank_jin.mesh
animation			effect\eff_high_rank_jin.anim
skeleton			effect\eff_high_rank_jin.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_COT
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\Coat\BAR_EQU_COT_13.tpack
mesh				Item\Armor\Coat\BAR_EQU_COT_13.mesh
animation			Character\Bard\900_frame_skill_test.anim
skeleton			Character\BAR.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_COT_LOD
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			lodItem\Armor\Coat\WAR_EQU_COT_00.tpack
mesh				lodItem\Armor\Coat\WAR_EQU_COT_00.mesh
animation			Character\Warrior\Motion\NON\BGW_NON_RUN_01.anim
skeleton			Character\BGW.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_GLV
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\Glove\BAR_EQU_GLV_13.tpack
mesh				Item\Armor\Glove\BAR_EQU_GLV_13.mesh
animation			Character\Bard\900_frame_skill_test.anim
skeleton			Character\BAR.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_GLV_LOD
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			lodItem\Armor\Glove\drg_EQU_GLV_00.tpack
mesh				lodItem\Armor\Glove\drg_EQU_GLV_00.mesh
animation			Character\DragonKnight\motion\non\DRG_NON_STAND.anim
skeleton			Character\DRG.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_HEL
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\Helmet\BAR_EQU_HEL_13.tpack
mesh				Item\Armor\Helmet\BAR_EQU_HEL_13.mesh
animation			Character\Bard\900_frame_skill_test.anim
skeleton			Character\BAR.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_HEL_LOD
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			LODItem\Costume\WAR_EQU_COS_BLUE_SHEEP.tpack
mesh				LODItem\Costume\WAR_EQU_COS_BLUE_SHEEP.mesh
animation			Character\Warrior\Motion\NON\BGW_NON_RUN_01.anim
skeleton			Character\BGW.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_Mesh
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Ego.tpack
mesh				Monster\Ego.mesh
animation			Monster\Ego\Ego_stand.anim
skeleton			Monster\Ego.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_Mesh_LOD
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			lodItem\Costume\DRG_EQU_COS_MONKEY_W.tpack
mesh				lodItem\Costume\DRG_EQU_COS_MONKEY_W.mesh
animation			Character\DragonKnight\motion\emoti\DRG_EMT_CHEER_FULL.anim
skeleton			Character\DRG.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_PAT
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\Pants\BAR_EQU_PAT_13.tpack
mesh				Item\Armor\Pants\BAR_EQU_PAT_13.mesh
animation			Character\Bard\900_frame_skill_test.anim
skeleton			Character\BAR.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_PAT_LOD
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			lodItem\Armor\Pants\sor_EQU_pat_12.tpack
mesh				lodItem\Armor\Pants\sor_EQU_pat_12.mesh
animation			Character\Sorceress\Motion\Emoti\SOR_EMT_SITDOWN.anim
skeleton			Character\SOR.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_Wing
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\Wing\GEN_EQU_CAS_WING_MECHANIC.tpack
mesh				Item\Armor\Wing\GEN_EQU_CAS_WING_MECHANIC_SMA.mesh
animation			Item\Armor\Wing\GEN_EQU_CAS_WING_MECHANIC_SMA_Run.anim
skeleton			Item\Armor\Wing\GEN_EQU_CAS_WING_MECHANIC_SMA.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_vehicle
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			vehicle\Cloud_White.tpack
mesh				vehicle\Cloud.mesh
animation			vehicle\Cloud\Cloud_Stand.anim
skeleton			vehicle\Cloud.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TUHO
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_TUHO.tpack
mesh				Effect\monster\eff_TUHO.mesh
animation			effect\monster\eff_TUHO.anim
skeleton			effect\monster\eff_TUHO.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TUHO_add
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_TUHO#.tpack
mesh				Effect\monster\eff_TUHO.mesh
animation			effect\monster\eff_TUHO.anim
skeleton			effect\monster\eff_TUHO.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 -90.000000 3.000000 ""
</effectdata>

<effectdata>		0
name				mh_T_BlackRabbit_BIG
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			vehicle\BlackRabbit2023.tpack
mesh				vehicle\BlackRabbit2023_BIG.mesh
animation			vehicle\BlackRabbit2023\BlackRabbit2023_BIG_stand.anim
skeleton			vehicle\BlackRabbit2023_BIG.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_T_BlackRabbit_BIG_run
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			vehicle\BlackRabbit2023.tpack
mesh				vehicle\BlackRabbit2023_BIG.mesh
animation			vehicle\BlackRabbit2023\BlackRabbit2023_BIG_crun.anim
skeleton			vehicle\BlackRabbit2023_BIG.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_T_BlackRabbit_MID
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			vehicle\BlackRabbit2023.tpack
mesh				vehicle\BlackRabbit2023_MID.mesh
animation			vehicle\BlackRabbit2023\BlackRabbit2023_MID_stand.anim
skeleton			vehicle\BlackRabbit2023_MID.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_T_BlackRabbit_MID_run
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			vehicle\BlackRabbit2023.tpack
mesh				vehicle\BlackRabbit2023_MID.mesh
animation			vehicle\BlackRabbit2023\BlackRabbit2023_MID_crun.anim
skeleton			vehicle\BlackRabbit2023_MID.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_T_BlackRabbit_SMA
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			vehicle\BlackRabbit2023.tpack
mesh				vehicle\BlackRabbit2023_SMA.mesh
animation			vehicle\BlackRabbit2023\BlackRabbit2023_SMA_stand.anim
skeleton			vehicle\BlackRabbit2023_SMA.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_T_BlackRabbit_SMA_run
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			vehicle\BlackRabbit2023.tpack
mesh				vehicle\BlackRabbit2023_SMA.mesh
animation			vehicle\BlackRabbit2023\BlackRabbit2023_SMA_crun.anim
skeleton			vehicle\BlackRabbit2023_SMA.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_T_BlackRabbit_XL
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			vehicle\BlackRabbit2023.tpack
mesh				vehicle\BlackRabbit2023_XL.mesh
animation			vehicle\BlackRabbit2023\BlackRabbit2023_XL_stand.anim
skeleton			vehicle\BlackRabbit2023_XL.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_T_BlackRabbit_XL_run
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			vehicle\BlackRabbit2023.tpack
mesh				vehicle\BlackRabbit2023_XL.mesh
animation			vehicle\BlackRabbit2023\BlackRabbit2023_XL_crun.anim
skeleton			vehicle\BlackRabbit2023_XL.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_T_MAL_AWK
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\MAL_AWK_03.tpack
mesh				Item\Armor\AWK\MAL_AWK_03.mesh
animation			MAL_A_POSE.anim
skeleton			Character\MAL.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_T_MAL_Arcteryl
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			MAL_RON_RAP_TEST.tpack
mesh				MAL_RON_RAP_TEST.mesh
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billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Tunreis\Tunreis_Shield.tpack
mesh				Effect\Skill\Tunreis\Tunreis_Shield.mesh
animation			effect\Skill\Tunreis\Tunreis_Shield.anim
skeleton			effect\Skill\Tunreis\Tunreis_Shield.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TurretCall_Arrow
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\TurretCall\Turret_Arrow.tpack
mesh				Effect\Skill\TurretCall\Turret_Arrow.mesh
animation			effect\Skill\TurretCall\Turret_Arrow.anim
skeleton			effect\Skill\TurretCall\Turret_Arrow.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TurretCall_arrowlight
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\TurretCall\Turret_Call_arowlight.tpack
mesh				Effect\Skill\Shield_field\shield_field_arowlight.mesh
animation			effect\Skill\Shield_field\shield_field_arowlight.anim
skeleton			effect\Skill\Shield_field\shield_field_arowlight.skel
animlength			100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TurretCall_body
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\TurretCall\Turret_call_body.tpack
mesh				Effect\Skill\TurretCall\Turret_call_body.mesh
animation			effect\Skill\TurretCall\Turret_call_body.anim
skeleton			effect\Skill\TurretCall\Turret_call_body.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TurretCall_bodybeam
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
texturepack			Effect\skill\TurretCall\Turret_Call_beam01.tpack
mesh				Effect\Skill\Shield_field\shield_field_beam04.mesh
animation			effect\Skill\Shield_field\shield_field_beam04.anim
skeleton			effect\Skill\Shield_field\shield_field_beam04.skel
animlength			100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TurretCall_bodybeam02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\TurretCall\Turret_Call_beam01.tpack
mesh				Effect\Skill\Shield_field\shield_field_beam01.mesh
animation			effect\Skill\Shield_field\shield_field_beam01.anim
skeleton			effect\Skill\Shield_field\shield_field_beam01.skel
animlength			100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TurretCall_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Item\Costume\ARC_C_2021_SUMMER.tpack
mesh				Item\Costume\ARC_C_2021_SUMMER.mesh
animation			Character\Archeress\Skill\ARC_SKL_CRS_TurretCall.anim
skeleton			Character\ARC.skel
animlength			1333
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Ve_Cloud_Rainbow
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.010000
texturepack			Effect\monster\eff_Cloud_Rainbow.tpack
mesh				Effect\monster\eff_Cloud_Wave.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.300000 ""
</effectdata>

<effectdata>		0
name				mh_Ve_Cloud_Wave_Glow
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.030000
texturepack			Effect\monster\eff_Cloud_Wave.tpack
mesh				Effect\monster\eff_Cloud_Wave.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 60.000000 0.050000 ""
</effectdata>

<effectdata>		0
name				mh_Ve_Cloud_Wave_add
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.010000
texturepack			Effect\Monster\eff_Cloud_Wave.tpack
mesh				Effect\monster\eff_Cloud_Wave.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.050000 ""
</effectdata>

<effectdata>		0
name				mh_Ve_Cloud_Wave_add_2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Cloud_Wave.tpack
mesh				Effect\monster\eff_Cloud_Wave.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 60.000000 0.100000 ""
</effectdata>

<effectdata>		0
name				mh_Ve_Cloud_Wave_mod
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Cloud_Wave_mod.tpack
mesh				Effect\monster\eff_Cloud_Wave.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 60.000000 0.100000 ""
</effectdata>

<effectdata>		0
name				mh_Ve_Cloud_heart_Rainbow
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.010000
texturepack			Effect\monster\eff_Cloud_Rainbow.tpack
mesh				Effect\Monster\eff_Cloud_heart.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.300000 ""
</effectdata>

<effectdata>		0
name				mh_Ve_Cloud_heart_Wave_add
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.010000
texturepack			Effect\Monster\eff_Cloud_Wave.tpack
mesh				Effect\Monster\eff_Cloud_heart.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.050000 ""
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<effectdata>		0
name				mh_Ve_Cloud_heart_Wave_mod
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Cloud_Wave_mod.tpack
mesh				Effect\Monster\eff_Cloud_heart.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 60.000000 0.100000 ""
</effectdata>

<effectdata>		0
name				mh_Velikas_Stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Velikas.tpack
mesh				Monster\Velikas.mesh
animation			Monster\Velikas\Velikas_stand.anim
skeleton			Monster\Velikas.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Velikas_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Velikas.tpack
mesh				Monster\Velikas.mesh
animation			Monster\Velikas\Velikas_att1.anim
skeleton			Monster\Velikas.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Velikas_att1_Hand_L
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\Velikas_att1_Hand.tpack
mesh				Effect\monster\Velikas_att1_Hand_L.mesh
animation			effect\monster\Velikas_att1_Hand_L.anim
skeleton			effect\monster\Velikas_att1_Hand_L.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Velikas_att1_Hand_R
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\Velikas_att1_Hand.tpack
mesh				Effect\monster\Velikas_att1_Hand_R.mesh
animation			effect\monster\Velikas_att1_Hand_R.anim
skeleton			effect\monster\Velikas_att1_Hand_R.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Velikas_att1_Slash_L
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\Velikas_att1_Slash.tpack
mesh				Effect\monster\Velikas_att1_Slash_L.mesh
animation			effect\monster\Velikas_att1_Slash_L.anim
skeleton			effect\monster\Velikas_att1_Slash_L.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Velikas_att1_Slash_R
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\Velikas_att1_Slash.tpack
mesh				Effect\monster\Velikas_att1_Slash_R.mesh
animation			effect\monster\Velikas_att1_Slash_R.anim
skeleton			effect\monster\Velikas_att1_Slash_R.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Velikas_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Velikas.tpack
mesh				Monster\Velikas.mesh
animation			Monster\Velikas\Velikas_att2.anim
skeleton			Monster\Velikas.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Velikas_att2_Laser
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Velikas_att2_Laser.tpack
mesh				Effect\monster\eff_Velikas_att2_Laser.mesh
animation			effect\monster\eff_Velikas_att2_Laser.anim
skeleton			effect\monster\eff_Velikas_att2_Laser.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Velikas_att3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Velikas.tpack
mesh				Monster\Velikas.mesh
animation			Monster\Velikas\Velikas_att3.anim
skeleton			Monster\Velikas.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Velikas_att3_Tear
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Velikas_att3_Tear.tpack
mesh				Effect\monster\eff_Velikas_att3_Tear.mesh
animation			effect\monster\eff_Velikas_att3_Tear.anim
skeleton			effect\monster\eff_Velikas_att3_Tear.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Velikas_att3_gathermesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.700000
texturepack			Effect\Monster\mon_Niniell_att2_gathermesh_01.tpack
mesh				Effect\Monster\mon_Niniell_att2_gathermesh_01.mesh
animation			effect\Monster\mon_Niniell_att2_gathermesh_01.anim
skeleton			effect\Monster\mon_Niniell_att2_gathermesh_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Velikas_att4
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Velikas.tpack
mesh				Monster\Velikas.mesh
animation			Monster\Velikas\Velikas_att4.anim
skeleton			Monster\Velikas.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Velikas_att4_Deux
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Velikas_att4_Deux.tpack
mesh				Effect\monster\eff_Velikas_att4_Deux.mesh
animation			effect\monster\eff_Velikas_att4_Deux.anim
skeleton			effect\monster\eff_Velikas_att4_Deux.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Velikas_att4_Spark_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturepack			Effect\Monster\mon_NeoDeuxMarble_att1finishspark_01.tpack
mesh				Effect\Monster\mon_NeoDeuxMarble_att1finishspark_01.mesh
animation			effect\Monster\mon_NeoDeuxMarble_att1finishspark_01.anim
skeleton			effect\Monster\mon_NeoDeuxMarble_att1finishspark_01.skel
animlength			500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Velikas_att4_Spark_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturepack			Effect\Monster\mon_NeoDeuxmarble_spark_01.tpack
mesh				Effect\Monster\mon_NeoDeuxmarble_spark_01.mesh
animation			effect\Monster\mon_NeoDeuxmarble_spark_01.anim
skeleton			effect\Monster\mon_NeoDeuxmarble_spark_01.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Velikas_att4_fin_spark_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturepack			Effect\Monster\mon_NeoDeuxMarble_att1finishspark_01.tpack
mesh				Effect\Monster\mon_NeoDeuxMarble_att1finishspark_01.mesh
animation			effect\Monster\mon_NeoDeuxMarble_att1finishspark_01.anim
skeleton			effect\Monster\mon_NeoDeuxMarble_att1finishspark_01.skel
animlength			500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Velikas_att4_jinmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.400000
texturepack			Effect\Monster\mon_NeoDeuxmarbel_jinmesh_01.tpack
mesh				Effect\Monster\mon_NeoDeuxmarbel_jinmesh_01.mesh
animation			effect\Monster\mon_NeoDeuxmarbel_jinmesh_01.anim
skeleton			effect\Monster\mon_NeoDeuxmarbel_jinmesh_01.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Velikas_att5
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Velikas.tpack
mesh				Monster\Velikas.mesh
animation			Monster\Velikas\Velikas_att5.anim
skeleton			Monster\Velikas.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Velikas_att5_Wing
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Velikas_att5_Wing.tpack
mesh				Effect\monster\eff_Velikas_att5_Wing.mesh
animation			effect\monster\eff_Velikas_att5_Wing.anim
skeleton			effect\monster\eff_Velikas_att5_Wing.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Velikas_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Velikas.tpack
mesh				Monster\Velikas.mesh
animation			Monster\Velikas\Velikas_die.anim
skeleton			Monster\Velikas.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Velikas_die_eff
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Velikas_die.tpack
mesh				Effect\monster\eff_Velikas_die.mesh
animation			effect\monster\eff_Velikas_die.anim
skeleton			effect\monster\eff_Velikas_die.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Velochiup_Slash_F
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Velochiup\Velochiup_Slash_Front.tpack
mesh				Effect\Skill\Velochiup\Velochiup_Slash_Front.mesh
animation			effect\Skill\Velochiup\Velochiup_Slash_Front.anim
skeleton			effect\Skill\Velochiup\Velochiup_Slash_Front.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Velochiup_Slash_F_LV2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Velochiup\Velochiup_Slash_Front.tpack
mesh				Effect\Skill\Velochiup\Velochiup_Slash_Front_LV2.mesh
animation			effect\Skill\Velochiup\Velochiup_Slash_Front_LV2.anim
skeleton			effect\Skill\Velochiup\Velochiup_Slash_Front_LV2.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Velochiup_Slash_F_LV3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Velochiup\Velochiup_Slash_Front.tpack
mesh				Effect\Skill\Velochiup\Velochiup_Slash_Front_LV3.mesh
animation			effect\Skill\Velochiup\Velochiup_Slash_Front_LV3.anim
skeleton			effect\Skill\Velochiup\Velochiup_Slash_Front_LV3.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Velochiup_Slash_Lv1_1
unittype			mesh
billboardtype		camera
tailstep			10 10 0 100 false
size				1.000000
texturepack			Effect\skill\Velochiup\Velochiup_Slash.tpack
mesh				Effect\Skill\Velochiup\Velochiup_Slash_LV1_1.mesh
animation			effect\Skill\Velochiup\Velochiup_Slash_LV1_1.anim
skeleton			effect\Skill\Velochiup\Velochiup_Slash_LV1_1.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Velochiup_Slash_Lv1_2
unittype			mesh
billboardtype		camera
tailstep			10 10 0 100 false
size				1.000000
texturepack			Effect\skill\Velochiup\Velochiup_Slash.tpack
mesh				Effect\Skill\Velochiup\Velochiup_Slash_LV1_2.mesh
animation			effect\Skill\Velochiup\Velochiup_Slash_LV1_2.anim
skeleton			effect\Skill\Velochiup\Velochiup_Slash_LV1_2.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Velochiup_Slash_Lv2_1
unittype			mesh
billboardtype		camera
tailstep			10 10 0 100 false
size				1.000000
texturepack			Effect\skill\Velochiup\Velochiup_Slash.tpack
mesh				Effect\Skill\Velochiup\Velochiup_Slash_LV2_1.mesh
animation			effect\Skill\Velochiup\Velochiup_Slash_LV2_1.anim
skeleton			effect\Skill\Velochiup\Velochiup_Slash_LV2_1.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Velochiup_Slash_Lv2_2
unittype			mesh
billboardtype		camera
tailstep			10 10 0 100 false
size				1.000000
texturepack			Effect\skill\Velochiup\Velochiup_Slash.tpack
mesh				Effect\Skill\Velochiup\Velochiup_Slash_LV2_2.mesh
animation			effect\Skill\Velochiup\Velochiup_Slash_LV2_2.anim
skeleton			effect\Skill\Velochiup\Velochiup_Slash_LV2_2.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Velochiup_Slash_Lv2_3
unittype			mesh
billboardtype		camera
tailstep			10 10 0 100 false
size				1.000000
texturepack			Effect\skill\Velochiup\Velochiup_Slash.tpack
mesh				Effect\Skill\Velochiup\Velochiup_Slash_LV2_3.mesh
animation			effect\Skill\Velochiup\Velochiup_Slash_LV2_3.anim
skeleton			effect\Skill\Velochiup\Velochiup_Slash_LV2_3.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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<effectdata>		0
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texturepack			Effect\Cond\AWK\eff_AWK_SOR_glowmap_01.tpack
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<effectdata>		0
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texturepack			Effect\skill\Vine_Splinter\eff_BAR_Laser_01.tpack
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skeleton			
animlength			0
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<effectdata>		0
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size				2.000000
texturepack			Effect\skill\Nependeo\eff_SKL_BAR_Summon01_Nependeo_01.tpack
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\skill\Nependeo\eff_SKL_BAR_Summon01_Nependeo_01.tpack
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animation			effect\Skill\Vine_Splinter\BAR_Summon_VINE_SPLINTER_LV01.anim
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<effectdata>		0
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billboardtype		camera
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texturepack			Item\Armor\AWK\BAR_AWK_03.tpack
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animation			Character\Bard\Imsi\BAR_HAF_VINE_SPLINTER_1Lv.anim
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
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texturepack			Effect\costume\EFF_SWD_SuitMOMNEY_GUN.tpack
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\monster\eff_WING_ARKADIA_Mzone_01.tpack
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skeleton			
animlength			0
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<effectdata>		0
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texturepack			Effect\monster\eff_WING_ARKADIA_Mzone_01_GREEN.tpack
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skeleton			
animlength			0
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\monster\eff_WING_ARKADIA_Mzone_01_Glow.tpack
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skeleton			
animlength			0
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<effectdata>		0
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texturepack			Effect\monster\eff_WING_ARKADIA_Mzone_01_Glow_GREEN.tpack
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skeleton			
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\monster\eff_WING_ARKADIA_Mzone_02.tpack
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<effectdata>		0
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\monster\eff_WING_ARKADIA_Mzone_01.tpack
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skeleton			
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<effectdata>		0
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skeleton			
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skeleton			
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texturepack			Effect\monster\eff_WING_ARKADIA_Mzone_01_Glow_GREEN.tpack
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skeleton			
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unittype			mesh
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texturepack			Effect\monster\eff_WING_ARKADIA_Mzone_02.tpack
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texturepack			Effect\monster\eff_WING_ARKADIA_Mzone_02_GREEN.tpack
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<effectdata>		0
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texturepack			Effect\monster\eff_WING_ARKADIA_Mzone_01.tpack
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skeleton			
animlength			0
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skeleton			
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skeleton			
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skeleton			
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\monster\eff_WING_ARKADIA_Mzone_02.tpack
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skeleton			
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skeleton			
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<effectdata>		0
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unittype			mesh
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size				1.000000
texturepack			Item\Armor\Wing\gen_equ_high_rank_wing_chain.tpack
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mesh_status			0 0.000000 0.000000 ""
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unittype			mesh
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texturepack			Item\Armor\Wing\gen_equ_high_rank_wing_chain_white.tpack
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texturepack			Effect\monster\eff_High_Rank_WING_WING.tpack
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skeleton			
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texturepack			Effect\monster\eff_WING_MECHANIC_Glow_B.tpack
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skeleton			
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texturepack			Effect\monster\eff_WING_MECHANIC_Glow_B.tpack
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skeleton			
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texturepack			Effect\monster\eff_WING_MECHANIC_Glow_B.tpack
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skeleton			
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<effectdata>		0
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texturepack			Effect\monster\eff_WING_MECHANIC_Glow_B.tpack
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skeleton			
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mesh				Effect\eff_high_rank_wing_plus01_big.mesh
animation			
skeleton			
animlength			5400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Wing_highrank_wigh_plus01_big_BLUE
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_high_rank_wing_plus01_BLUE.tpack
mesh				Effect\eff_high_rank_wing_plus01_big.mesh
animation			
skeleton			
animlength			5400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Wing_highrank_wigh_plus01_sma
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_high_rank_wing_plus01.tpack
mesh				Effect\eff_high_rank_wing_plus01_sma.mesh
animation			
skeleton			
animlength			5400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Wing_highrank_wigh_plus01_sma_BLUE
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_high_rank_wing_plus01_BLUE.tpack
mesh				Effect\eff_high_rank_wing_plus01_sma.mesh
animation			
skeleton			
animlength			5400
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Wing_highrank_wigh_plus03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_high_rank_wing_plus03.tpack
mesh				Effect\eff_high_rank_wing_plus03.mesh
animation			
skeleton			
animlength			5400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Wing_highrank_wigh_plus03_BLUE
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_high_rank_wing_plus03_BLUE.tpack
mesh				Effect\eff_high_rank_wing_plus03.mesh
animation			
skeleton			
animlength			5400
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Wing_highrank_wigh_plus03_big
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_high_rank_wing_plus03.tpack
mesh				Effect\eff_high_rank_wing_plus03_big.mesh
animation			
skeleton			
animlength			5400
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Wing_highrank_wigh_plus03_big_BLUE
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_high_rank_wing_plus03_BLUE.tpack
mesh				Effect\eff_high_rank_wing_plus03_big.mesh
animation			
skeleton			
animlength			5400
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Wing_highrank_wigh_plus03_sma
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_high_rank_wing_plus03.tpack
mesh				Effect\eff_high_rank_wing_plus03_sma.mesh
animation			
skeleton			
animlength			5400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Wing_highrank_wigh_plus03_sma_BLUE
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_high_rank_wing_plus03_BLUE.tpack
mesh				Effect\eff_high_rank_wing_plus03_sma.mesh
animation			
skeleton			
animlength			5400
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Wisegon_att3_Wind
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\Monster\Wisegon_att3_wind.tpack
mesh				Effect\Monster\Wisegon_att3_wind.mesh
animation			
skeleton			effect\Monster\Wisegon_att3_wind.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Wisegon_att3_Wind01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\Wisegon_att3_wind.tpack
mesh				Effect\Skill\Bladestorm\eff_bladestorm_line01.mesh
animation			effect\Skill\Bladestorm\eff_bladestorm_line01.anim
skeleton			effect\Skill\Bladestorm\eff_bladestorm_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Wisegon_att3_Wing_add
unittype			mesh
billboardtype		camera
tailstep			5 300 0 120 false
size				1.250000
texturepack			Effect\Monster\Wisegon_wing_add.tpack
mesh				Effect\Monster\Wisegon_wing_add.mesh
animation			Monster\Wisegon\Wisegon_att3.anim
skeleton			Effect\Monster\Wisegon_wing_add.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Wisegon_att3_Wing_modul
unittype			mesh
billboardtype		camera
tailstep			5 250 0 120 false
size				1.250000
texturepack			Monster\Wisegon.tpack
mesh				Effect\Monster\Wisegon_wing_ori.mesh
animation			Monster\Wisegon\Wisegon_att3.anim
skeleton			Effect\Monster\Wisegon_wing_ori.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Wisegon_att3_Wing_ori
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Wisegon.tpack
mesh				Effect\Monster\Wisegon_wing_ori.mesh
animation			Monster\Wisegon\Wisegon_att3.anim
skeleton			Effect\Monster\Wisegon_wing_ori.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh__Eris_Monkey_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Eris_Monkey.tpack
mesh				Monster\Eris_Monkey.mesh
animation			Monster\Eris_Monkey\eff_Eris_Monkey_die.anim
skeleton			Monster\Eris_Monkey.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh__blue
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Object\Wall\pp_stair_jewel_01.tpack
mesh				Object\Wall\pp_stair_jewel_01.mesh
animation			Object\Wall\pp_stair_jewel_01.anim
skeleton			Object\Wall\pp_stair_jewel_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh__wing_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.800000
texturepack			Effect\Cond\con_Dust\Dust_ring.tpack
mesh				Effect\Cond\con_Dust\Dust_ring01.mesh
animation			effect\Cond\con_Dust\Dust_ring01.anim
skeleton			effect\Cond\con_Dust\Dust_ring01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh__wing_line2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.800000
texturepack			Effect\Cond\con_Dust\Dust_ring.tpack
mesh				Effect\Cond\con_Dust\Dust_ring02.mesh
animation			effect\Cond\con_Dust\Dust_ring02.anim
skeleton			effect\Cond\con_Dust\Dust_ring02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_abyss_ungoliant_die_effect
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\abyss_boss_ungoliant.tpack
mesh				Monster\abyss_boss_ungoliant.mesh
animation			effect\monster\ungoliant_die_effect.anim
skeleton			Monster\ungoliant.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_achilles_action_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Achilles\eff_achilles_action_01.tpack
mesh				Effect\Skill\Achilles\eff_achilles_action_01.mesh
animation			effect\Skill\Achilles\eff_achilles_action_01.anim
skeleton			effect\Skill\Achilles\eff_achilles_action_01.skel
animlength			650
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_achilles_action_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Achilles\eff_achilles_action_02.tpack
mesh				Effect\Skill\Achilles\eff_achilles_action_02.mesh
animation			effect\Skill\Achilles\eff_achilles_action_02.anim
skeleton			effect\Skill\Achilles\eff_achilles_action_02.skel
animlength			650
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_achilles_action_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Achilles\eff_achilles_action_03.tpack
mesh				Effect\Skill\Achilles\eff_achilles_action_03.mesh
animation			effect\Skill\Achilles\eff_achilles_action_03.anim
skeleton			effect\Skill\Achilles\eff_achilles_action_03.skel
animlength			650
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_achilles_action_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Achilles\eff_achilles_action_04.tpack
mesh				Effect\Skill\Achilles\eff_achilles_action_04.mesh
animation			effect\Skill\Achilles\eff_achilles_action_04.anim
skeleton			effect\Skill\Achilles\eff_achilles_action_04.skel
animlength			650
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_achilles_ready_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
texturepack			Effect\skill\Achilles\eff_achilles_ready_01.tpack
mesh				Effect\Skill\Achilles\eff_achilles_ready_01.mesh
animation			effect\Skill\Achilles\eff_achilles_ready_01.anim
skeleton			effect\Skill\Achilles\eff_achilles_ready_01.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_achilles_ready_01_blue
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
texturepack			Effect\skill\Achilles\eff_achilles_ready_01_blue.tpack
mesh				Effect\Skill\Achilles\eff_achilles_ready_01.mesh
animation			effect\Skill\Achilles\eff_achilles_ready_01.anim
skeleton			effect\Skill\Achilles\eff_achilles_ready_01.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_achilles_ready_01_green
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
texturepack			Effect\skill\Achilles\eff_achilles_ready_01_green.tpack
mesh				Effect\Skill\Achilles\eff_achilles_ready_01.mesh
animation			effect\Skill\Achilles\eff_achilles_ready_01.anim
skeleton			effect\Skill\Achilles\eff_achilles_ready_01.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_achillesbursting_remoteline01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Achillesbursting\eff_achillesbursting_remote_line01.tpack
mesh				Effect\Skill\Achillesbursting\eff_achillesbursting_remote_line01.mesh
animation			effect\Skill\Achillesbursting\eff_achillesbursting_remote_line01.anim
skeleton			effect\Skill\Achillesbursting\eff_achillesbursting_remote_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_achillesbursting_wavering01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Achillesbursting\eff_achillesbursting_wavering01.tpack
mesh				Effect\Skill\Achillesbursting\eff_achillesbursting_wavering01.mesh
animation			effect\Skill\Achillesbursting\eff_achillesbursting_wavering01.anim
skeleton			effect\Skill\Achillesbursting\eff_achillesbursting_wavering01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_achmagi_att02_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_achmagi_att02_line01.tpack
mesh				Effect\monster\eff_achmagi_att02_line01.mesh
animation			effect\monster\eff_achmagi_att02_line01.anim
skeleton			effect\monster\eff_achmagi_att02_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_achmagi_att02_stone01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_achmagi_att02_remote.tpack
mesh				Effect\monster\eff_achmagi_att02_remote.mesh
animation			effect\monster\eff_achmagi_att02_remote.anim
skeleton			effect\monster\eff_achmagi_att02_remote.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_achmagi_att02_stone01_sht
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_achmagi_att02_remote_sht.tpack
mesh				Effect\monster\eff_achmagi_att02_remote.mesh
animation			effect\monster\eff_achmagi_att02_remote.anim
skeleton			effect\monster\eff_achmagi_att02_remote.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_achmagi_diebody
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_achmagi_die.tpack
mesh				Effect\monster\eff_achmagi_die.mesh
animation			effect\monster\eff_achmagi_die.anim
skeleton			effect\monster\eff_achmagi_die.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_achmagi_ready_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_achmagi_att02_ready01.tpack
mesh				Effect\Skill\Achilles\eff_achilles_ready_01.mesh
animation			effect\Skill\Achilles\eff_achilles_ready_01.anim
skeleton			effect\Skill\Achilles\eff_achilles_ready_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_achmagi_ring01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_achmagi_ring01.tpack
mesh				Effect\monster\eff_achmagi_ring01.mesh
animation			effect\monster\eff_achmagi_ring01.anim
skeleton			effect\monster\eff_achmagi_ring01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_achmagi_stone01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_achmagi_stone01.tpack
mesh				Effect\monster\eff_achmagi_stone01.mesh
animation			effect\monster\eff_achmagi_stone01.anim
skeleton			effect\monster\eff_achmagi_stone01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 5.000000 5.000000 ""
</effectdata>

<effectdata>		0
name				mh_achmagi_stone02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_achmagi_stone01.tpack
mesh				Effect\monster\eff_achmagi_stone03.mesh
animation			effect\monster\eff_achmagi_stone02.anim
skeleton			effect\monster\eff_achmagi_stone02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_achmagi_stone03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_achmagi_stone01.tpack
mesh				Effect\monster\eff_achmagi_stone03.mesh
animation			effect\monster\eff_achmagi_stone03.anim
skeleton			effect\monster\eff_achmagi_stone03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_agulysholder_stone01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Agulyshoulder\eff_agulysholder_stone01.tpack
mesh				Effect\Skill\Agulyshoulder\eff_agulysholder_stone01.mesh
animation			effect\Skill\Agulyshoulder\eff_agulysholder_stone01.anim
skeleton			effect\Skill\Agulyshoulder\eff_agulysholder_stone01.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_agulysholder_stone02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Agulyshoulder\eff_agulysholder_stone02.tpack
mesh				Effect\Skill\Agulyshoulder\eff_agulysholder_stone01.mesh
animation			effect\Skill\Agulyshoulder\eff_agulysholder_stone01.anim
skeleton			effect\Skill\Agulyshoulder\eff_agulysholder_stone01.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_aimshot_Fin_Bom_Wave
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\aimshot\aimshot_Fin_Bom_Wave.tpack
mesh				Effect\Skill\Sting_Judgment\mh_1_S_Judgment_F_Bom_01.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_aimshot_arrow
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\aimshot\eff_arc_aimshot_arrow.tpack
mesh				Effect\Skill\aimshot\eff_arc_aimshot_arrow.mesh
animation			effect\Skill\aimshot\eff_arc_aimshot_arrow.anim
skeleton			effect\Skill\aimshot\eff_arc_aimshot_arrow.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_aimshot_bow
unittype			mesh
billboardtype		camera
tailstep			20 80 0 300 false
size				1.000000
texturepack			Effect\skill\aimshot\eff_arc_aimshot_bow.tpack
mesh				Effect\Skill\aimshot\eff_arc_aimshot_bow.mesh
animation			effect\Skill\aimshot\eff_arc_aimshot_bow.anim
skeleton			effect\Skill\aimshot\eff_arc_aimshot_bow.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_aimshot_bow02
unittype			mesh
billboardtype		camera
tailstep			20 80 0 300 false
size				1.000000
texturepack			Effect\skill\aimshot\eff_arc_aimshot_bow02.tpack
mesh				Effect\Skill\aimshot\eff_arc_aimshot_bow.mesh
animation			effect\Skill\aimshot\eff_arc_aimshot_bow.anim
skeleton			effect\Skill\aimshot\eff_arc_aimshot_bow.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_aimshot_jin
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\aimshot\eff_arc_aimshot_jin.tpack
mesh				Effect\Skill\aimshot\eff_arc_aimshot_jin.mesh
animation			effect\Skill\aimshot\eff_arc_aimshot_jin.anim
skeleton			effect\Skill\aimshot\eff_arc_aimshot_jin.skel
animlength			1000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_aimshot_jin_back
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\aimshot\eff_arc_aimshot_jin_back.tpack
mesh				Effect\Skill\aimshot\eff_arc_aimshot_jin_back.mesh
animation			effect\Skill\aimshot\eff_arc_aimshot_jin_back.anim
skeleton			effect\Skill\aimshot\eff_arc_aimshot_jin_back.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Crosspearcing\eff_crosspearcing_action_01.tpack
mesh				Effect\Skill\Airsmashing\airsmashing_hit05.mesh
animation			effect\Skill\Airsmashing\airsmashing_hit05.anim
skeleton			effect\Skill\Airsmashing\airsmashing_hit05.skel
animlength			3700
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\eff_akiles_bust_symbol01.tpack
mesh				Effect\Skill\Imbibe\eff_imbibe_symbol01.mesh
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skeleton			effect\Skill\Imbibe\eff_imbibe_symbol01.skel
animlength			1000
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\monster\Vadira_lighting01.tpack
mesh				Effect\monster\Emperor_Vaj_att01_finish_lighting.mesh
animation			effect\monster\Emperor_Vaj_att01_finish_lighting.anim
skeleton			effect\monster\Emperor_Vaj_att01_finish_lighting.skel
animlength			2000
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\monster\eff_alkatorium_att01_light.tpack
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\monster\eff_alkatorium_att01_ring.tpack
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skeleton			effect\monster\eff_succubus_queen_att01_ring.skel
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<effectdata>		0
name				mh_alkatorium_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
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texturepack			Monster\alkatorium.tpack
mesh				Monster\alkatorium.mesh
animation			Monster\alkatorium\eff_alkatorium_die.anim
skeleton			Monster\alkatorium.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Monster\alkatorium_red.tpack
mesh				Monster\alkatorium.mesh
animation			Monster\alkatorium\eff_alkatorium_die.anim
skeleton			Monster\alkatorium.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_alkatorium_red
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\Vadira_lighting02.tpack
mesh				Effect\monster\Emperor_Vaj_att01_finish_lighting.mesh
animation			effect\monster\Emperor_Vaj_att01_finish_lighting.anim
skeleton			effect\monster\Emperor_Vaj_att01_finish_lighting.skel
animlength			2000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_alo_awk_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
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texturepack			Effect\skill\eff_alo_awk_light01.tpack
mesh				Effect\Skill\eff_alo_awk_light01.mesh
animation			
skeleton			effect\Skill\eff_alo_awk_light01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_anathema_att_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
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texturepack			Effect\skill\Anathema\eff_anathema_att_01.tpack
mesh				Effect\Skill\Anathema\eff_anathema_att_01.mesh
animation			effect\Skill\Anathema\eff_anathema_att_01.anim
skeleton			effect\Skill\Anathema\eff_anathema_att_01.skel
animlength			1330
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Anathema\eff_anathema_att_02.tpack
mesh				Effect\Skill\Anathema\eff_anathema_att_02.mesh
animation			effect\Skill\Anathema\eff_anathema_att_02.anim
skeleton			effect\Skill\Anathema\eff_anathema_att_02.skel
animlength			1330
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_anathema_remote
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Anathema\eff_anathema_remote.tpack
mesh				Effect\Skill\Anathema\eff_anathema_remote.mesh
animation			effect\Skill\Anathema\eff_anathema_remote.anim
skeleton			effect\Skill\Anathema\eff_anathema_remote.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ancient_soul_att01_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\ancient_knight_soul_att01_line01.tpack
mesh				Effect\monster\ancient_knight_soul_att01_line01.mesh
animation			effect\monster\ancient_knight_soul_att01_line01.anim
skeleton			effect\monster\ancient_knight_soul_att01_line01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ancient_soulb_att01_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ancient_knight_soulb_att01_line.tpack
mesh				Effect\monster\eff_ancient_knight_soulb_att01_line.mesh
animation			effect\monster\eff_ancient_knight_soulb_att01_line.anim
skeleton			effect\monster\eff_ancient_knight_soulb_att01_line.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ancient_soulb_att02_ready
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturepack			Effect\monster\eff_ancient_knight_soulb_att02_ready.tpack
mesh				Effect\Skill\Heavyblow\eff_heavyblow_ready_01.mesh
animation			effect\Skill\Heavyblow\eff_heavyblow_ready_01.anim
skeleton			effect\Skill\Heavyblow\eff_heavyblow_ready_01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ancient_soulb_die_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ancient_soul_die_wing01.tpack
mesh				Effect\monster\eff_ancient_soul_die_wing01.mesh
animation			effect\monster\eff_ancient_soul_die_wing01.anim
skeleton			effect\monster\eff_ancient_soul_die_wing01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ancient_warrior_cylinder
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ancient_warrior_cylinder01.tpack
mesh				Effect\Skill\Muspell\eff_muspell_att02_cylinder01.mesh
animation			effect\Skill\Muspell\eff_muspell_att02_cylinder01.anim
skeleton			effect\Skill\Muspell\eff_muspell_att02_cylinder01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ancient_warrior_die_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ancient_warrior_die_wing01.tpack
mesh				Effect\monster\eff_ancient_soul_die_wing01.mesh
animation			effect\monster\eff_ancient_soul_die_wing01.anim
skeleton			effect\monster\eff_ancient_soul_die_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ancient_warrior_die_wing01_sht
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ancient_warrior_die_wing01_sht.tpack
mesh				Effect\monster\eff_ancient_soul_die_wing01.mesh
animation			effect\monster\eff_ancient_soul_die_wing01.anim
skeleton			effect\monster\eff_ancient_soul_die_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ancient_warrior_weapon
unittype			mesh
billboardtype		camera
tailstep			15 0 .01 200 false
size				1.000000
texturepack			Effect\monster\eff_ancient_warrior_att01_weapon_line.tpack
mesh				Effect\monster\eff_ancient_warrior_att01_weapon_line.mesh
animation			effect\monster\eff_ancient_warrior_att01_weapon_line.anim
skeleton			effect\monster\eff_ancient_warrior_att01_weapon_line.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ancientforce_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Ancientforce\eff_ancientforce_light01.tpack
mesh				Effect\Skill\Ancientforce\eff_ancientforce_light01.mesh
animation			effect\Skill\Ancientforce\eff_ancientforce_light01.anim
skeleton			effect\Skill\Ancientforce\eff_ancientforce_light01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ancientforce_light01#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Ancientforce\eff_ancientforce_light01_01.tpack
mesh				Effect\Skill\Ancientforce\eff_ancientforce_light01.mesh
animation			effect\Skill\Ancientforce\eff_ancientforce_light01.anim
skeleton			effect\Skill\Ancientforce\eff_ancientforce_light01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ancientforce_light02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Ancientforce\eff_ancientforce_light02.tpack
mesh				Effect\Skill\Ancientforce\eff_ancientforce_light02.mesh
animation			effect\Skill\Ancientforce\eff_ancientforce_light02.anim
skeleton			effect\Skill\Ancientforce\eff_ancientforce_light02.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ancientforce_light02#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Ancientforce\eff_ancientforce_light02_01.tpack
mesh				Effect\Skill\Ancientforce\eff_ancientforce_light02.mesh
animation			effect\Skill\Ancientforce\eff_ancientforce_light02.anim
skeleton			effect\Skill\Ancientforce\eff_ancientforce_light02.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ancientforce_light03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Ancientforce\eff_ancientforce_light03.tpack
mesh				Effect\Skill\Ancientforce\eff_ancientforce_light03.mesh
animation			effect\Skill\Ancientforce\eff_ancientforce_light03.anim
skeleton			effect\Skill\Ancientforce\eff_ancientforce_light03.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ancientforce_light04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Ancientforce\eff_ancientforce_light04.tpack
mesh				Effect\Skill\Ancientforce\eff_ancientforce_light04.mesh
animation			effect\Skill\Ancientforce\eff_ancientforce_light04.anim
skeleton			effect\Skill\Ancientforce\eff_ancientforce_light04.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ancientforce_light04#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Ancientforce\eff_ancientforce_light04_01.tpack
mesh				Effect\Skill\Ancientforce\eff_ancientforce_light04.mesh
animation			effect\Skill\Ancientforce\eff_ancientforce_light04.anim
skeleton			effect\Skill\Ancientforce\eff_ancientforce_light04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ancientforce_light05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Ancientforce\eff_ancientforce_light05.tpack
mesh				Effect\Skill\Ancientforce\eff_ancientforce_light05.mesh
animation			effect\Skill\Ancientforce\eff_ancientforce_light05.anim
skeleton			effect\Skill\Ancientforce\eff_ancientforce_light05.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ancientforce_light05#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Ancientforce\eff_ancientforce_light05_01.tpack
mesh				Effect\Skill\Ancientforce\eff_ancientforce_light05.mesh
animation			effect\Skill\Ancientforce\eff_ancientforce_light05.anim
skeleton			effect\Skill\Ancientforce\eff_ancientforce_light05.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ancientforce_light06
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Ancientforce\eff_ancientforce_light06.tpack
mesh				Effect\Skill\Ancientforce\eff_ancientforce_light06.mesh
animation			effect\Skill\Ancientforce\eff_ancientforce_light06.anim
skeleton			effect\Skill\Ancientforce\eff_ancientforce_light06.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ancientforce_remote01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Ancientforce\eff_ancientforce_remote_light01.tpack
mesh				Effect\Skill\Ancientforce\eff_ancientforce_remote_light01.mesh
animation			effect\Skill\Ancientforce\eff_ancientforce_remote_light01.anim
skeleton			effect\Skill\Ancientforce\eff_ancientforce_remote_light01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ancientforce_remote02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Ancientforce\eff_ancientforce_remote_light02.tpack
mesh				Effect\Skill\Ancientforce\eff_ancientforce_remote_light02.mesh
animation			effect\Skill\Ancientforce\eff_ancientforce_remote_light02.anim
skeleton			effect\Skill\Ancientforce\eff_ancientforce_remote_light02.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ancientforce_remote03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Ancientforce\eff_ancientforce_remote_light04.tpack
mesh				Effect\Skill\Ancientforce\eff_ancientforce_remote_light04.mesh
animation			effect\Skill\Ancientforce\eff_ancientforce_remote_light04.anim
skeleton			effect\Skill\Ancientforce\eff_ancientforce_remote_light04.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_apostle_att01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\apostle.tpack
mesh				Monster\apostle_basic1.mesh
animation			Monster\apostle\apostle_att01.anim
skeleton			Monster\apostle_basic1.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_apostle_att02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\apostle.tpack
mesh				Monster\apostle_basic1.mesh
animation			Monster\apostle\apostle_att02.anim
skeleton			Monster\apostle_basic1.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_apostle_att03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\apostle.tpack
mesh				Monster\apostle_basic1.mesh
animation			Monster\apostle\apostle_att03.anim
skeleton			Monster\apostle_basic1.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_apostle_cstand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\apostle.tpack
mesh				Monster\apostle_basic1.mesh
animation			Monster\apostle\apostle_cstand.anim
skeleton			Monster\apostle_basic1.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_apostle_cwalk
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\apostle.tpack
mesh				Monster\apostle_basic1.mesh
animation			Monster\apostle\apostle_cwalk.anim
skeleton			Monster\apostle_basic1.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_apostle_cylinder_hand
unittype			mesh
billboardtype		camera
tailstep			3 50 0 150 false
size				1.000000
texturepack			Effect\skill\Deuplace\Sor_DP_cylinder_hand02.tpack
mesh				Effect\Skill\Deuplace\Sor_DP_cylinder_hand.mesh
animation			effect\Skill\Deuplace\Sor_DP_cylinder_hand.anim
skeleton			effect\Skill\Deuplace\Sor_DP_cylinder_hand.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_apostle_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\apostle.tpack
mesh				Monster\apostle_basic1.mesh
animation			Monster\apostle\apostle_die.anim
skeleton			Monster\apostle_basic1.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_apostle_jin_dummy01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			
mesh				
animation			effect\Skill\Deuplace\Sor_DP_JIN_LV2_Dummy01.anim
skeleton			effect\Skill\Deuplace\Sor_DP_JIN_LV2_Dummy01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_apostle_light
unittype			mesh
billboardtype		camera
tailstep			4 50 0 300 false
size				1.000000
texturepack			Effect\Monster\eff_Lignhert_att2ele_02.tpack
mesh				Effect\Monster\eff_Lignhert_att2ele_01.mesh
animation			effect\Monster\eff_Lignhert_att2ele_01.anim
skeleton			effect\Monster\eff_Lignhert_att2ele_01.skel
animlength			4500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_apostle_light02
unittype			mesh
billboardtype		camera
tailstep			4 50 0 300 false
size				1.000000
texturepack			Effect\monster\eff_Lignhert_att2ele_02.tpack
mesh				Effect\Monster\eff_Lignhert_att2ele_02.mesh
animation			effect\Monster\eff_Lignhert_att2ele_02.anim
skeleton			effect\Monster\eff_Lignhert_att2ele_02.skel
animlength			4500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_apostle_lightplane
unittype			mesh
billboardtype		camera
tailstep			3 50 0 150 false
size				1.000000
texturepack			Effect\skill\Deuplace\Sor_DP_Lighting_Plane_03.tpack
mesh				Effect\Skill\Deuplace\Sor_DP_Lighting_Plane_01.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_apostle_lightplane02
unittype			mesh
billboardtype		camera
tailstep			3 50 0 150 false
size				1.000000
texturepack			Effect\skill\Deuplace\Sor_DP_Lighting_Plane_03.tpack
mesh				Effect\Skill\Deuplace\Sor_DP_Lighting_Plane_02.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_apostle_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\apostle.tpack
mesh				Monster\apostle_basic1.mesh
animation			Monster\apostle\apostle_stand.anim
skeleton			Monster\apostle_basic1.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_apostle_walk
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\apostle.tpack
mesh				Monster\apostle_basic1.mesh
animation			Monster\apostle\apostle_walk.anim
skeleton			Monster\apostle_basic1.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_aquapurge_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Aquapurge\eff_aquapurge_light01.tpack
mesh				Effect\Skill\Aquapurge\eff_aquapurge_light01.mesh
animation			effect\Skill\Aquapurge\eff_aquapurge_light01.anim
skeleton			effect\Skill\Aquapurge\eff_aquapurge_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_aquapurge_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Aquapurge\eff_aquapurge_line01.tpack
mesh				Effect\Skill\Aquapurge\eff_aquapurge_line01.mesh
animation			effect\Skill\Aquapurge\eff_aquapurge_line01.anim
skeleton			effect\Skill\Aquapurge\eff_aquapurge_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_aquaremover_finish01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Aquapurge\eff_aquapurge_light01.tpack
mesh				Effect\Skill\Aquaremover\eff_aquaremover_finish01.mesh
animation			effect\Skill\Aquaremover\eff_aquaremover_finish01.anim
skeleton			effect\Skill\Aquaremover\eff_aquaremover_finish01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_arc_buff_swd_round
unittype			mesh
billboardtype		camera
tailstep			10 100 0 200 false
size				0.800000
texturepack			Effect\skill\BindSword\eff_BindSword_conslash_00.tpack
mesh				Effect\Skill\BindSword\eff_BindSword_conslash_00.mesh
animation			effect\Skill\BindSword\eff_BindSword_conslash_00.anim
skeleton			effect\Skill\BindSword\eff_BindSword_conslash_00.skel
animlength			7000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_arkadia_baseline_big
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_Win_Arcadia_up_line.tpack
mesh				Effect\eff_Win_Arcadia_up_baseline_big.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_arkadia_baseline_mid
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_Win_Arcadia_up_line.tpack
mesh				Effect\eff_Win_Arcadia_up_baseline_mid.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_arkadia_baseline_sma
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_Win_Arcadia_up_line.tpack
mesh				Effect\eff_Win_Arcadia_up_baseline_sma.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_arkadia_line_2_big
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_Win_Arcadia_up_line.tpack
mesh				Effect\eff_Win_Arcadia_up_2_line_big.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			true
mesh_status			0 90.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_arkadia_line_2_mid
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_Win_Arcadia_up_line.tpack
mesh				Effect\eff_Win_Arcadia_up_2_line_mid.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			true
mesh_status			0 90.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_arkadia_line_2_sma
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_Win_Arcadia_up_line.tpack
mesh				Effect\eff_Win_Arcadia_up_2_line_sma.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			true
mesh_status			0 90.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_arkadia_line_3_big
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_Win_Arcadia_up_line.tpack
mesh				Effect\eff_Win_Arcadia_up_3_line_big.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			true
mesh_status			0 90.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_arkadia_line_3_mid
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_Win_Arcadia_up_line.tpack
mesh				Effect\eff_Win_Arcadia_up_3_line_mid.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			true
mesh_status			0 90.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_arkadia_line_3_sma
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_Win_Arcadia_up_line.tpack
mesh				Effect\eff_Win_Arcadia_up_3_line_sma.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			true
mesh_status			0 90.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_arkadia_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\Wing\GEN_EQU_CAS_WING_ARKADIA.tpack
mesh				Item\Armor\Wing\GEN_EQU_CAS_WING_ARKADIA_SMA.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_arkadia_up1_big
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_Win_Arcadia_up_1.tpack
mesh				Effect\eff_Win_Arcadia_up_1_big.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_arkadia_up1_mid
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_Win_Arcadia_up_1.tpack
mesh				Effect\eff_Win_Arcadia_up_1_mid.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_arkadia_up1_sma
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_Win_Arcadia_up_1.tpack
mesh				Effect\eff_Win_Arcadia_up_1_sma.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_arkadia_up2_big
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_Win_Arcadia_up_1.tpack
mesh				Effect\eff_Win_Arcadia_up_2_big.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_arkadia_up2_mid
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_Win_Arcadia_up_2.tpack
mesh				Effect\eff_Win_Arcadia_up_2_mid.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_arkadia_up2_sma
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_Win_Arcadia_up_1.tpack
mesh				Effect\eff_Win_Arcadia_up_2_sma.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_arkadia_up3_big
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_Win_Arcadia_up_3.tpack
mesh				Effect\eff_Win_Arcadia_up_3_big.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_arkadia_up3_mid
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_Win_Arcadia_up_3.tpack
mesh				Effect\eff_Win_Arcadia_up_3_mid.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_arkadia_up3_sma
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_Win_Arcadia_up_3.tpack
mesh				Effect\eff_Win_Arcadia_up_3_sma.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_armerbreaker_ready_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Armerbreaker\eff_armerbreaker_ready_01.tpack
mesh				Effect\Skill\Armerbreaker\eff_armerbreaker_ready_01.mesh
animation			effect\Skill\Armerbreaker\eff_armerbreaker_ready_01.anim
skeleton			effect\Skill\Armerbreaker\eff_armerbreaker_ready_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_armerbreaker_ready_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.000000
texturepack			
mesh				Effect\Skill\Armerbreaker\eff_armerbreaker_ready_02.mesh
animation			effect\Skill\Armerbreaker\eff_armerbreaker_ready_02.anim
skeleton			effect\Skill\Armerbreaker\eff_armerbreaker_ready_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_armorsmash_con_weapon01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Armorsmash\eff_armorsmash_weapon01.tpack
mesh				Effect\Skill\Armorsmash\eff_armorsmash_con_weapon01.mesh
animation			effect\Skill\Armorsmash\eff_armorsmash_con_weapon01.anim
skeleton			effect\Skill\Armorsmash\eff_armorsmash_con_weapon01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_armorsmash_weapon01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Armorsmash\eff_armorsmash_weapon01.tpack
mesh				Effect\Skill\Armorsmash\eff_armorsmash_weapon01.mesh
animation			
skeleton			effect\Skill\Armorsmash\eff_armorsmash_weapon01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_attackaccel_ready_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Attackaccel\eff_attackaccel_ready_01.tpack
mesh				Effect\Skill\Attackaccel\eff_attackaccel_ready_01.mesh
animation			effect\Skill\Attackaccel\eff_attackaccel_ready_01.anim
skeleton			effect\Skill\Attackaccel\eff_attackaccel_ready_01.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_attackaccel_ready_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.600000
texturepack			Effect\skill\Attackaccel\eff_attackaccel_ready_03.tpack
mesh				Effect\Skill\Attackaccel\eff_attackaccel_ready_03.mesh
animation			effect\Skill\Attackaccel\eff_attackaccel_ready_03.anim
skeleton			effect\Skill\Attackaccel\eff_attackaccel_ready_03.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_attackaccel_ready_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.800000
texturepack			Effect\skill\Attackaccel\eff_attackaccel_ready_04.tpack
mesh				Effect\Skill\Attackaccel\eff_attackaccel_ready_04.mesh
animation			
skeleton			
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_aurora_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Aurora_test.tpack
mesh				Effect\Aurora_test.mesh
animation			effect\Aurora_test.anim
skeleton			effect\Aurora_test.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_babarian_att01_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\cetus_barbarian_att01_swing.tpack
mesh				Effect\monster\cetus_barbarian_att01_swing.mesh
animation			effect\monster\cetus_barbarian_att01_swing.anim
skeleton			effect\monster\cetus_barbarian_att01_swing.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_babarian_att01_pupple
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\cetus_barbarian_att02_swing.tpack
mesh				Effect\monster\cetus_barbarian_att01_swing.mesh
animation			effect\monster\cetus_barbarian_att01_swing.anim
skeleton			effect\monster\cetus_barbarian_att01_swing.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_babarian_att01green
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\cetus_barbarian_att03_swing.tpack
mesh				Effect\monster\cetus_barbarian_att01_swing.mesh
animation			effect\monster\cetus_barbarian_att01_swing.anim
skeleton			effect\monster\cetus_barbarian_att01_swing.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_back_draft_wave
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Backdraft\eff_back_draft_wave_01.tpack
mesh				Effect\Skill\Backdraft\eff_back_draft_wave_01.mesh
animation			effect\Skill\Backdraft\eff_back_draft_wave_01.anim
skeleton			effect\Skill\Backdraft\eff_back_draft_wave_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_back_draft_wave2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Backdraft\eff_back_draft_wave_02.tpack
mesh				Effect\Skill\Backdraft\eff_back_draft_wave_01.mesh
animation			effect\Skill\Backdraft\eff_back_draft_wave_01.anim
skeleton			effect\Skill\Backdraft\eff_back_draft_wave_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_barad_weapon01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_barad_weapon01.tpack
mesh				Effect\monster\eff_barad_weapon01.mesh
animation			
skeleton			effect\monster\eff_barad_weapon01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_barragehit_light_05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Barragehit\barragehit_action_05.tpack
mesh				Effect\Skill\Barragehit\barragehit_action_05.mesh
animation			effect\Skill\Barragehit\barragehit_action_05.anim
skeleton			effect\Skill\Barragehit\barragehit_action_05.skel
animlength			700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_barragehit_wip_action_01
unittype			mesh
billboardtype		camera
tailstep			4 0 .005 100 false
size				1.000000
texturepack			Effect\skill\Barragehit\WIP_BARRAGEHIT_01.tpack
mesh				Effect\Skill\Barragehit\WIP_BARRAGEHIT_01.mesh
animation			effect\Skill\Barragehit\WIP_BARRAGEHIT_01.anim
skeleton			effect\Skill\Barragehit\WIP_BARRAGEHIT_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_barragehit_wip_action_02
unittype			mesh
billboardtype		camera
tailstep			4 0 .005 100 false
size				1.000000
texturepack			Effect\skill\Barragehit\WIP_BARRAGEHIT_01.tpack
mesh				Effect\Skill\Barragehit\WIP_BARRAGEHIT_01.mesh
animation			effect\Skill\Barragehit\WIP_BARRAGEHIT_02.anim
skeleton			effect\Skill\Barragehit\WIP_BARRAGEHIT_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_barragehit_wip_action_03
unittype			mesh
billboardtype		camera
tailstep			4 0 .005 100 false
size				1.000000
texturepack			Effect\skill\Barragehit\WIP_BARRAGEHIT_01.tpack
mesh				Effect\Skill\Barragehit\WIP_BARRAGEHIT_01.mesh
animation			effect\Skill\Barragehit\WIP_BARRAGEHIT_03.anim
skeleton			effect\Skill\Barragehit\WIP_BARRAGEHIT_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_barragehit_wip_light_action_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Barragehit\barragehit_wip_action_01.tpack
mesh				Effect\Skill\Barragehit\barragehit_wip_action_01.mesh
animation			effect\Skill\Barragehit\barragehit_wip_action_01.anim
skeleton			effect\Skill\Barragehit\barragehit_wip_action_01.skel
animlength			800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_barragehit_wip_light_action_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Barragehit\barragehit_wip_action_02.tpack
mesh				Effect\Skill\Barragehit\barragehit_wip_action_02.mesh
animation			effect\Skill\Barragehit\barragehit_wip_action_02.anim
skeleton			effect\Skill\Barragehit\barragehit_wip_action_02.skel
animlength			700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_barragehit_wip_light_action_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Barragehit\barragehit_wip_action_03.tpack
mesh				Effect\Skill\Barragehit\barragehit_wip_action_03.mesh
animation			effect\Skill\Barragehit\barragehit_wip_action_03.anim
skeleton			effect\Skill\Barragehit\barragehit_wip_action_03.skel
animlength			700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_barragehit_wip_light_action_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Barragehit\barragehit_wip_action_04.tpack
mesh				Effect\Skill\Barragehit\barragehit_wip_action_04.mesh
animation			effect\Skill\Barragehit\barragehit_wip_action_04.anim
skeleton			effect\Skill\Barragehit\barragehit_wip_action_04.skel
animlength			700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bash_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Bash\eff_bash_line01.tpack
mesh				Effect\Skill\Bash\eff_bash_line01.mesh
animation			effect\Skill\Bash\eff_bash_line01.anim
skeleton			effect\Skill\Bash\eff_bash_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bath_tong01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\sc_laboratory_bossroom_bath_01_tong01.tpack
mesh				Effect\monster\sc_laboratory_bossroom_bath_01_tong01.mesh
animation			effect\monster\sc_laboratory_bossroom_bath_01_tong01.anim
skeleton			effect\monster\sc_laboratory_bossroom_bath_01_tong01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bath_tong02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\sc_laboratory_bossroom_bath_01_tong01.tpack
mesh				Effect\monster\sc_laboratory_bossroom_bath_02_tong02.mesh
animation			effect\monster\sc_laboratory_bossroom_bath_02_tong02.anim
skeleton			effect\monster\sc_laboratory_bossroom_bath_02_tong02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bath_verdia_action01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\Director_Verdia.tpack
mesh				Monster\Director_Verdia.mesh
animation			effect\monster\sc_laboratory_bossroom_bath_01.anim
skeleton			Monster\Director_Verdia.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bath_verdia_action02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\Director_Verdia.tpack
mesh				Monster\Director_Verdia.mesh
animation			effect\monster\sc_laboratory_bossroom_bath_02.anim
skeleton			Monster\Director_Verdia.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bath_water01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\sc_laboratory_bossroom_bath_01_water01.tpack
mesh				Effect\monster\sc_laboratory_bossroom_bath_01_water01.mesh
animation			effect\monster\sc_laboratory_bossroom_bath_01_water01.anim
skeleton			effect\monster\sc_laboratory_bossroom_bath_01_water01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 180.000000 -0.100000 ""
</effectdata>

<effectdata>		0
name				mh_bath_water02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\sc_laboratory_bossroom_bath_01_water01.tpack
mesh				Effect\monster\sc_laboratory_bossroom_bath_02_water02.mesh
animation			effect\monster\sc_laboratory_bossroom_bath_02_water02.anim
skeleton			effect\monster\sc_laboratory_bossroom_bath_02_water02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 180.000000 -0.100000 ""
</effectdata>

<effectdata>		0
name				mh_beam02_blue
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\team_line_blue.tpack
mesh				Effect\monster\team_line.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 90.000000 0.200000 ""
</effectdata>

<effectdata>		0
name				mh_beam02_blue_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_red_backline_0001#.tpack
mesh				Effect\monster\eff_beam_0001.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_beares_att01_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_beares_att01_line01.tpack
mesh				Effect\monster\eff_beares_att01_line01.mesh
animation			effect\monster\eff_beares_att01_line01.anim
skeleton			effect\monster\eff_beares_att01_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_beares_att03_backline01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_beares_att03_backline01.tpack
mesh				Effect\monster\eff_beares_att03_backline01.mesh
animation			effect\monster\eff_beares_att03_backline01.anim
skeleton			effect\monster\eff_beares_att03_backline01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 5.000000 ""
</effectdata>

<effectdata>		0
name				mh_beares_att03_backsphere
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_beares_att03_backsphere01.tpack
mesh				Effect\monster\eff_beares_att03_backsphere01.mesh
animation			effect\monster\eff_beares_att03_backsphere01.anim
skeleton			effect\monster\eff_beares_att03_backsphere01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 5.000000 ""
</effectdata>

<effectdata>		0
name				mh_beares_att05_fire01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_beares_att05_fire01.tpack
mesh				Effect\monster\eff_beares_att05_fire01.mesh
animation			effect\monster\eff_beares_att05_fire01.anim
skeleton			effect\monster\eff_beares_att05_fire01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_beares_att05_fire02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.900000
texturepack			Effect\monster\eff_beares_att05_fire02.tpack
mesh				Effect\monster\eff_beares_att05_fire01.mesh
animation			effect\monster\eff_beares_att05_fire01.anim
skeleton			effect\monster\eff_beares_att05_fire01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_beares_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Beares.tpack
mesh				Monster\Beares.mesh
animation			effect\monster\eff_beares_die.anim
skeleton			Monster\Beares.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_beares_die_fire
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_beares_die_fire.tpack
mesh				Monster\Beares.mesh
animation			effect\monster\eff_beares_die.anim
skeleton			Monster\Beares.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_beares_first_stone01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_beares_first_stone01.tpack
mesh				Effect\monster\eff_beares_first_stone01.mesh
animation			effect\monster\eff_beares_first_stone01.anim
skeleton			effect\monster\eff_beares_first_stone01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_beares_headweapon
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_beares_head_weapon01.tpack
mesh				Effect\monster\eff_beares_head_weapon01.mesh
animation			Monster\Beares\Beares_att01.anim
skeleton			Monster\Beares.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_beares_headweapon02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_beares_head_weapon01.tpack
mesh				Effect\monster\eff_beares_head_weapon01.mesh
animation			Monster\Beares\Beares_att03.anim
skeleton			Monster\Beares.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_beares_headweapon03
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_beares_head_weapon01.tpack
mesh				Effect\monster\eff_beares_head_weapon01.mesh
animation			Monster\Beares\Beares_first_motion.anim
skeleton			Monster\Beares.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_beares_headweapon04
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_beares_head_weapon01.tpack
mesh				Effect\monster\eff_beares_head_weapon01.mesh
animation			Monster\Beares\beares_att05.anim
skeleton			Monster\Beares.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_beares_stone01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_beares_stone01.tpack
mesh				Effect\monster\eff_beares_stone01.mesh
animation			effect\monster\eff_beares_stone01.anim
skeleton			effect\monster\eff_beares_stone01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_beares_stone01_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.600000
texturepack			Effect\monster\eff_beares_stone01.tpack
mesh				Effect\monster\eff_beares_stone01.mesh
animation			effect\monster\eff_beares_stone01.anim
skeleton			effect\monster\eff_beares_stone01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_beares_stone02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_beares_stone01.tpack
mesh				Effect\monster\eff_beares_stone02.mesh
animation			effect\monster\eff_beares_stone02.anim
skeleton			effect\monster\eff_beares_stone02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_beares_stone02_2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.600000
texturepack			Effect\monster\eff_beares_stone01.tpack
mesh				Effect\monster\eff_beares_stone02.mesh
animation			effect\monster\eff_beares_stone02.anim
skeleton			effect\monster\eff_beares_stone02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_beares_stone03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_beares_stone01.tpack
mesh				Effect\monster\eff_beares_stone03.mesh
animation			effect\monster\eff_beares_stone03.anim
skeleton			effect\monster\eff_beares_stone03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_beares_stone03_3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.600000
texturepack			Effect\monster\eff_beares_stone01.tpack
mesh				Effect\monster\eff_beares_stone03.mesh
animation			effect\monster\eff_beares_stone03.anim
skeleton			effect\monster\eff_beares_stone03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_behemoth_att01_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_behemoth_att01_line01.tpack
mesh				Effect\monster\eff_behemoth_att01_line01.mesh
animation			effect\monster\eff_behemoth_att01_line01.anim
skeleton			effect\monster\eff_behemoth_att01_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_behemoth_att03_ele01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_behemoth_att03_ele01.tpack
mesh				Effect\Skill\Rashmenace\eff_rashmenace_handele01.mesh
animation			effect\Skill\Rashmenace\eff_rashmenace_handele01.anim
skeleton			effect\Skill\Rashmenace\eff_rashmenace_handele01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_behemoth_att03_ele01_blue
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\Cond\Con_electric\con_electric_mesh_01.tpack
mesh				Effect\Skill\Rashmenace\eff_rashmenace_handele01.mesh
animation			effect\Skill\Rashmenace\eff_rashmenace_handele01.anim
skeleton			effect\Skill\Rashmenace\eff_rashmenace_handele01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_behemoth_att03_lightning01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_behemoth_att03_lightning01.tpack
mesh				Effect\monster\eff_behemoth_att03_lightning01.mesh
animation			effect\monster\eff_behemoth_att03_lightning01.anim
skeleton			effect\monster\eff_behemoth_att03_lightning01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_behemoth_att05_lightning01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_behemoth_att05_lighting01.tpack
mesh				Effect\monster\eff_behemoth_att05_lighting01.mesh
animation			effect\monster\eff_behemoth_att05_lighting01.anim
skeleton			effect\monster\eff_behemoth_att05_lighting01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 5.000000 ""
</effectdata>

<effectdata>		0
name				mh_behemoth_die_effect
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\behemoth.tpack
mesh				Monster\behemoth.mesh
animation			effect\monster\behemoth_die_effect.anim
skeleton			Monster\behemoth.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bellum_run
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			vehicle\Bellum2_black.tpack
mesh				vehicle\Bellum2.mesh
animation			vehicle\Bellum\Bellum_crun.anim
skeleton			vehicle\Bellum.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bellum_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			vehicle\Bellum2_black.tpack
mesh				vehicle\Bellum2.mesh
animation			vehicle\Bellum\Bellum_stand.anim
skeleton			vehicle\Bellum.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_berserk_action_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Berserk\eff_berserk_01.tpack
mesh				Effect\Skill\Berserk\eff_berserk_01.mesh
animation			effect\Skill\Berserk\eff_berserk_01.anim
skeleton			effect\Skill\Berserk\eff_berserk_01.skel
animlength			2800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_berserk_action_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Berserk\eff_berserk_02.tpack
mesh				Effect\Skill\Berserk\eff_berserk_02.mesh
animation			effect\Skill\Berserk\eff_berserk_02.anim
skeleton			effect\Skill\Berserk\eff_berserk_02.skel
animlength			2800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_berserk_action_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Berserk\eff_berserk_03.tpack
mesh				Effect\Skill\Berserk\eff_berserk_03.mesh
animation			effect\Skill\Berserk\eff_berserk_03.anim
skeleton			effect\Skill\Berserk\eff_berserk_03.skel
animlength			2800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_berserker1_con_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Berserker\eff_berserker1_con_line01.tpack
mesh				Effect\Skill\Berserker\eff_berserker1_con_line01.mesh
animation			effect\Skill\Berserker\eff_berserker1_con_line01.anim
skeleton			effect\Skill\Berserker\eff_berserker1_con_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_berserker1_con_line02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Berserker\eff_berserker1_con_line02.tpack
mesh				Effect\Skill\Berserker\eff_berserker1_con_line02.mesh
animation			effect\Skill\Berserker\eff_berserker1_con_line02.anim
skeleton			effect\Skill\Berserker\eff_berserker1_con_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_berserker1_con_line03
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Berserker\eff_berserker1_con_line03.tpack
mesh				Effect\Skill\Berserker\eff_berserker1_con_line03.mesh
animation			effect\Skill\Berserker\eff_berserker1_con_line03.anim
skeleton			effect\Skill\Berserker\eff_berserker1_con_line03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_berserker_att01_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\cetus_barbarian_att01_swing.tpack
mesh				Effect\monster\cetus_berserker_att01_line.mesh
animation			effect\monster\cetus_berserker_att01_line.anim
skeleton			effect\monster\cetus_berserker_att01_line.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_berserker_att02_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\cetus_barbarian_att01_swing.tpack
mesh				Effect\monster\cetus_berserker_att02_line.mesh
animation			effect\monster\cetus_berserker_att02_line.anim
skeleton			effect\monster\cetus_berserker_att02_line.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bifrons_att01_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_bifrons_att01_line01.tpack
mesh				Effect\monster\eff_bifrons_att01_line01.mesh
animation			effect\monster\eff_bifrons_att01_line01.anim
skeleton			effect\monster\eff_bifrons_att01_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bifrons_att01_weapon01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_bifrons_att01_weapon01.tpack
mesh				Effect\monster\eff_bifrons_att01_weapon01.mesh
animation			effect\monster\eff_bifrons_att01_weapon01.anim
skeleton			effect\monster\eff_bifrons_att01_weapon01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 180.000000 1.000000 ""
</effectdata>

<effectdata>		0
name				mh_bifrons_att01_weapon02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_bifrons_att01_weapon01.tpack
mesh				Effect\monster\eff_bifrons_att01_weapon02.mesh
animation			effect\monster\eff_bifrons_att01_weapon02.anim
skeleton			effect\monster\eff_bifrons_att01_weapon02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 180.000000 1.000000 ""
</effectdata>

<effectdata>		0
name				mh_bifrons_att02_finish_tglight01
unittype			mesh
billboardtype		camera
tailstep			5 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_bifrons_att02_finish_tglight01.tpack
mesh				Effect\monster\eff_bifrons_att02_finish_tglight01.mesh
animation			effect\monster\eff_bifrons_att02_finish_tglight01.anim
skeleton			effect\monster\eff_bifrons_att02_finish_tglight01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bifrons_att02_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_bifrons_att01_line01.tpack
mesh				Effect\monster\eff_bifrons_att02_line01.mesh
animation			effect\monster\eff_bifrons_att02_line01.anim
skeleton			effect\monster\eff_bifrons_att02_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bifrons_att03_crack01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_bifrons_att03_crack01.tpack
mesh				Effect\monster\eff_bifrons_att03_crack01.mesh
animation			effect\monster\eff_bifrons_att03_crack01.anim
skeleton			effect\monster\eff_bifrons_att03_crack01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bifrons_att03_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_bifrons_att03_light01.tpack
mesh				Effect\monster\eff_bifrons_att03_light01.mesh
animation			effect\monster\eff_bifrons_att03_light01.anim
skeleton			effect\monster\eff_bifrons_att03_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bifrons_att03_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_bifrons_att03_line01.tpack
mesh				Effect\monster\eff_bifrons_att03_line01.mesh
animation			effect\monster\eff_bifrons_att03_line01.anim
skeleton			effect\monster\eff_bifrons_att03_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bifrons_att04_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_bifrons_att04_line01.tpack
mesh				Effect\monster\eff_bifrons_att04_line01.mesh
animation			effect\monster\eff_bifrons_att04_line01.anim
skeleton			effect\monster\eff_bifrons_att04_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bifrons_att04_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_bifrons_att04_wing01.tpack
mesh				Effect\monster\eff_bifrons_att04_wing01.mesh
animation			effect\monster\eff_bifrons_att04_wing01.anim
skeleton			effect\monster\eff_bifrons_att04_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bifrons_att04_wing02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_bifrons_att04_wing02.tpack
mesh				Effect\monster\eff_bifrons_att04_wing02.mesh
animation			effect\monster\eff_bifrons_att04_wing02.anim
skeleton			effect\monster\eff_bifrons_att04_wing02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bifrons_att05_crack01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_bifrons_att03_crack01.tpack
mesh				Effect\monster\eff_bifrons_att05_crack01.mesh
animation			effect\monster\eff_bifrons_att05_crack01.anim
skeleton			effect\monster\eff_bifrons_att05_crack01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bifrons_att05_light_sphere01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_bifrons_att05_light_sphere01.tpack
mesh				Effect\monster\eff_bifrons_att05_light_sphere01.mesh
animation			effect\monster\eff_bifrons_att05_light_sphere01.anim
skeleton			effect\monster\eff_bifrons_att05_light_sphere01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 -180.000000 0.200000 ""
</effectdata>

<effectdata>		0
name				mh_bifrons_att05_light_sphere02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_bifrons_att05_light_sphere02.tpack
mesh				Effect\monster\eff_bifrons_att05_light_sphere02.mesh
animation			effect\monster\eff_bifrons_att05_light_sphere02.anim
skeleton			effect\monster\eff_bifrons_att05_light_sphere02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 -180.000000 1.000000 ""
</effectdata>

<effectdata>		0
name				mh_bifrons_die_effect
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\Bifrons.tpack
mesh				Monster\Bifrons.mesh
animation			effect\monster\Bifrons_die_effect.anim
skeleton			Monster\Bifrons.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_black_cow_horn
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_black_cow_horn.tpack
mesh				Effect\monster\eff_black_cow_horn.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_blackhand_attack01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_blackhand_mesh01.tpack
mesh				Effect\monster\eff_blackhand_mesh01.mesh
animation			effect\monster\eff_blackhand_mesh01.anim
skeleton			effect\monster\eff_blackhand_mesh01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_blackhand_attack01_blue
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_blackhand_mesh01_blue.tpack
mesh				Effect\monster\eff_blackhand_mesh01.mesh
animation			effect\monster\eff_blackhand_mesh01.anim
skeleton			effect\monster\eff_blackhand_mesh01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladerain_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Bladerain\eff_bladerain_line01.tpack
mesh				Effect\Skill\Bladerain\eff_bladerain_line01.mesh
animation			effect\Skill\Bladerain\eff_bladerain_line01.anim
skeleton			effect\Skill\Bladerain\eff_bladerain_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladerain_line02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Bladerain\eff_bladerain_line01.tpack
mesh				Effect\Skill\Bladerain\eff_bladerain_line02.mesh
animation			effect\Skill\Bladerain\eff_bladerain_line02.anim
skeleton			effect\Skill\Bladerain\eff_bladerain_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladerain_remote_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 200 false
size				1.000000
texturepack			Effect\skill\Bladerain\eff_bladerain_line01.tpack
mesh				Effect\Skill\Bladerain\eff_bladerain_remote_line01.mesh
animation			effect\Skill\Bladerain\eff_bladerain_remote_line01.anim
skeleton			effect\Skill\Bladerain\eff_bladerain_remote_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladestorm_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Bladestorm\eff_bladestorm_line01.tpack
mesh				Effect\Skill\Bladestorm\eff_bladestorm_line01.mesh
animation			effect\Skill\Bladestorm\eff_bladestorm_line01.anim
skeleton			effect\Skill\Bladestorm\eff_bladestorm_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladestorm_line02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Bladestorm\eff_bladestorm_line01.tpack
mesh				Effect\Skill\Bladestorm\eff_bladestorm_line02.mesh
animation			effect\Skill\Bladestorm\eff_bladestorm_line02.anim
skeleton			effect\Skill\Bladestorm\eff_bladestorm_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladestorm_line03
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Bladestorm\eff_bladestorm_line01.tpack
mesh				Effect\Skill\Bladestorm\eff_bladestorm_line03.mesh
animation			effect\Skill\Bladestorm\eff_bladestorm_line03.anim
skeleton			effect\Skill\Bladestorm\eff_bladestorm_line03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladestorm_line04
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Bladestorm\eff_bladestorm_line01.tpack
mesh				Effect\Skill\Bladestorm\eff_bladestorm_line04.mesh
animation			effect\Skill\Bladestorm\eff_bladestorm_line04.anim
skeleton			effect\Skill\Bladestorm\eff_bladestorm_line04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladestorm_line05
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Bladestorm\eff_bladestorm_line02.tpack
mesh				Effect\Skill\Bladestorm\eff_bladestorm_line04.mesh
animation			effect\Skill\Bladestorm\eff_bladestorm_line04.anim
skeleton			effect\Skill\Bladestorm\eff_bladestorm_line04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladestorm_line06
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Bladestorm\eff_bladestorm_line03.tpack
mesh				Effect\Skill\Bladestorm\eff_bladestorm_line04.mesh
animation			effect\Skill\Bladestorm\eff_bladestorm_line04.anim
skeleton			effect\Skill\Bladestorm\eff_bladestorm_line04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladestorm_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\bladestorm\eff_bladestorm_wing01.tpack
mesh				Effect\monster\eff_guardian_att05_wing01.mesh
animation			effect\monster\eff_guardian_att05_wing01.anim
skeleton			effect\monster\eff_guardian_att05_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladestorm_wing02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\bladestorm\eff_bladestorm_wing01.tpack
mesh				Effect\monster\eff_guardian_att05_wing02.mesh
animation			effect\monster\eff_guardian_att05_wing02.anim
skeleton			effect\monster\eff_guardian_att05_wing02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_blast_razer01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Blast\eff_blast_razer01.tpack
mesh				Effect\Skill\Blast\eff_blast_razer01.mesh
animation			effect\Skill\Blast\eff_blast_razer01.anim
skeleton			effect\Skill\Blast\eff_blast_razer01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_blast_razer01_sht
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturepack			Effect\skill\Blast\eff_blast_razer01.tpack
mesh				Effect\Skill\Blast\eff_blast_razer01.mesh
animation			effect\Skill\Blast\eff_blast_razer01.anim
skeleton			effect\Skill\Blast\eff_blast_razer01.skel
animlength			1366
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_blast_razer02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Blast\eff_blast_razer01.tpack
mesh				Effect\Skill\Blast\eff_blast_razer02.mesh
animation			effect\Skill\Blast\eff_blast_razer02.anim
skeleton			effect\Skill\Blast\eff_blast_razer02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_blast_razer02_sht
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturepack			Effect\skill\Blast\eff_blast_razer01.tpack
mesh				Effect\Skill\Blast\eff_blast_razer02.mesh
animation			effect\Skill\Blast\eff_blast_razer02.anim
skeleton			effect\Skill\Blast\eff_blast_razer02.skel
animlength			1366
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_blast_razerwing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Blast\eff_blast_razerwing01.tpack
mesh				Effect\Skill\Blast\eff_blast_razerwing01.mesh
animation			effect\Skill\Blast\eff_blast_razerwing01.anim
skeleton			effect\Skill\Blast\eff_blast_razerwing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_blast_razerwing02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Blast\eff_blast_razerwing01.tpack
mesh				Effect\Skill\Blast\eff_blast_razerwing02.mesh
animation			effect\Skill\Blast\eff_blast_razerwing02.anim
skeleton			effect\Skill\Blast\eff_blast_razerwing02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_blast_symbol01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Blast\eff_blast_symbol01.tpack
mesh				Effect\Skill\Blast\eff_blast_symbol01.mesh
animation			effect\Skill\Blast\eff_blast_symbol01.anim
skeleton			effect\Skill\Blast\eff_blast_symbol01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bleadslash_finish_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Bleadslash\eff_bleadslash_finish_01.tpack
mesh				Effect\Skill\Bleadslash\eff_bleadslash_finish_01.mesh
animation			effect\Skill\Bleadslash\eff_bleadslash_finish_01.anim
skeleton			effect\Skill\Bleadslash\eff_bleadslash_finish_01.skel
animlength			700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bleadslash_finish_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturepack			Effect\skill\Bleadslash\eff_bleadslash_finish_02.tpack
mesh				Effect\Skill\Bleadslash\eff_bleadslash_finish_02.mesh
animation			effect\Skill\Bleadslash\eff_bleadslash_finish_02.anim
skeleton			effect\Skill\Bleadslash\eff_bleadslash_finish_02.skel
animlength			700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bleadslash_finish_02_red
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturepack			Effect\skill\Bleadslash\eff_bleadslash_finish_02_red.tpack
mesh				Effect\Skill\Bleadslash\eff_bleadslash_finish_02.mesh
animation			effect\Skill\Bleadslash\eff_bleadslash_finish_02.anim
skeleton			effect\Skill\Bleadslash\eff_bleadslash_finish_02.skel
animlength			700
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bleadslash_finish_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturepack			Effect\skill\Bleadslash\eff_bleadslash_finish_03.tpack
mesh				Effect\Skill\Bleadslash\eff_bleadslash_finish_03.mesh
animation			effect\Skill\Bleadslash\eff_bleadslash_finish_03.anim
skeleton			effect\Skill\Bleadslash\eff_bleadslash_finish_03.skel
animlength			700
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bleadslash_finish_04
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\Bleadslash\eff_bleadslash_finish_04.tpack
mesh				Effect\Skill\Bleadslash\eff_bleadslash_finish_04.mesh
animation			effect\Skill\Bleadslash\eff_bleadslash_finish_04.anim
skeleton			effect\Skill\Bleadslash\eff_bleadslash_finish_04.skel
animlength			600
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bleadslash_ready_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Bleadslash\eff_bleadslash_ready_01.tpack
mesh				Effect\Skill\Bleadslash\eff_bleadslash_ready_01.mesh
animation			effect\Skill\Bleadslash\eff_bleadslash_ready_01.anim
skeleton			effect\Skill\Bleadslash\eff_bleadslash_ready_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bleadslash_ready_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Bleadslash\eff_bleadslash_ready_03.tpack
mesh				Effect\Skill\Bleadslash\eff_bleadslash_ready_03.mesh
animation			effect\Skill\Bleadslash\eff_bleadslash_ready_03.anim
skeleton			effect\Skill\Bleadslash\eff_bleadslash_ready_03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_blessofqune_bom01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Greatblessofqune\eff_greatbless_line01.tpack
mesh				Effect\Skill\Blessofqune\eff_blessofqune_bom01.mesh
animation			effect\Skill\Blessofqune\eff_blessofqune_bom01.anim
skeleton			effect\Skill\Blessofqune\eff_blessofqune_bom01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_blessofqune_finish01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Greatblessofqune\eff_greatbless_line01.tpack
mesh				Effect\Skill\Blessofqune\eff_blessofqune_finish_light01.mesh
animation			effect\Skill\Blessofqune\eff_blessofqune_finish_light01.anim
skeleton			effect\Skill\Blessofqune\eff_blessofqune_finish_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_blessofqune_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Greatblessofqune\eff_greatbless_line01.tpack
mesh				Effect\Skill\Blessofqune\eff_blessofqune_light01.mesh
animation			effect\Skill\Blessofqune\eff_blessofqune_light01.anim
skeleton			effect\Skill\Blessofqune\eff_blessofqune_light01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_blessofqune_light02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Greatblessofqune\eff_greatbless_line01.tpack
mesh				Effect\Skill\Blessofqune\eff_blessofqune_light02.mesh
animation			effect\Skill\Blessofqune\eff_blessofqune_light02.anim
skeleton			effect\Skill\Blessofqune\eff_blessofqune_light02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_blest_remain_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_blest_remain_att01_line01.tpack
mesh				Effect\monster\eff_blest_remain_att01_line01.mesh
animation			effect\monster\eff_blest_remain_att01_line01.anim
skeleton			effect\monster\eff_blest_remain_att01_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_blest_wield_att02_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_blest_wield_att02_line02.tpack
mesh				Effect\monster\eff_blest_wield_att02_line02.mesh
animation			effect\monster\eff_blest_wield_att02_line02.anim
skeleton			effect\monster\eff_blest_wield_att02_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_blest_wield_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_blest_remain_att01_line01.tpack
mesh				Effect\monster\eff_blest_remain_att01_line01.mesh
animation			effect\monster\eff_blest_remain_att01_line01.anim
skeleton			effect\monster\eff_blest_remain_att01_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_blest_wield_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_blest_remain_att01_line01.tpack
mesh				Effect\monster\eff_blest_wield_att02_line01.mesh
animation			effect\monster\eff_blest_wield_att02_line01.anim
skeleton			effect\monster\eff_blest_wield_att02_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_blest_wield_ring01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_blest_wield_att03_ring.tpack
mesh				Effect\monster\eff_blest_wield_att03_ring.mesh
animation			effect\monster\eff_blest_wield_att03_ring.anim
skeleton			effect\monster\eff_blest_wield_att03_ring.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_blest_wield_shild01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_blest_wield_att03_shild.tpack
mesh				Effect\monster\eff_blest_wield_att03_shild.mesh
animation			effect\monster\eff_blest_wield_att03_shild.anim
skeleton			effect\monster\eff_blest_wield_att03_shild.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_blindjab_action_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Blindjab\eff_blindjab_01.tpack
mesh				Effect\Skill\Blindjab\eff_blindjab_01.mesh
animation			effect\Skill\Blindjab\eff_blindjab_01.anim
skeleton			effect\Skill\Blindjab\eff_blindjab_01.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_blindjab_action_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Blindjab\eff_blindjab_02.tpack
mesh				Effect\Skill\Blindjab\eff_blindjab_02.mesh
animation			effect\Skill\Blindjab\eff_blindjab_02.anim
skeleton			effect\Skill\Blindjab\eff_blindjab_02.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_blindjab_action_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Blindjab\eff_blindjab_03.tpack
mesh				Effect\Skill\Blindjab\eff_blindjab_03.mesh
animation			effect\Skill\Blindjab\eff_blindjab_03.anim
skeleton			effect\Skill\Blindjab\eff_blindjab_03.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_blindjab_action_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Blindjab\eff_blindjab_04.tpack
mesh				Effect\Skill\Blindjab\eff_blindjab_04.mesh
animation			effect\Skill\Blindjab\eff_blindjab_04.anim
skeleton			effect\Skill\Blindjab\eff_blindjab_04.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_blindjab_action_05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Blindjab\eff_blindjab_05.tpack
mesh				Effect\Skill\Blindjab\eff_blindjab_05.mesh
animation			effect\Skill\Blindjab\eff_blindjab_05.anim
skeleton			effect\Skill\Blindjab\eff_blindjab_05.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_blindjab_action_06
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Blindjab\eff_blindjab_06.tpack
mesh				Effect\Skill\Blindjab\eff_blindjab_06.mesh
animation			effect\Skill\Blindjab\eff_blindjab_06.anim
skeleton			effect\Skill\Blindjab\eff_blindjab_06.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_blindjab_action_07
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Blindjab\eff_blindjab_07.tpack
mesh				Effect\Skill\Blindjab\eff_blindjab_07.mesh
animation			effect\Skill\Blindjab\eff_blindjab_07.anim
skeleton			effect\Skill\Blindjab\eff_blindjab_07.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_blindjab_action_08
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Blindjab\eff_blindjab_08.tpack
mesh				Effect\Skill\Blindjab\eff_blindjab_08.mesh
animation			effect\Skill\Blindjab\eff_blindjab_08.anim
skeleton			effect\Skill\Blindjab\eff_blindjab_08.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_blindjab_action_09
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Blindjab\eff_blindjab_09.tpack
mesh				Effect\Skill\Blindjab\eff_blindjab_09.mesh
animation			effect\Skill\Blindjab\eff_blindjab_09.anim
skeleton			effect\Skill\Blindjab\eff_blindjab_09.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_blindjab_action_10
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Blindjab\eff_blindjab_10.tpack
mesh				Effect\Skill\Blindjab\eff_blindjab_10.mesh
animation			effect\Skill\Blindjab\eff_blindjab_10.anim
skeleton			effect\Skill\Blindjab\eff_blindjab_10.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_blitz_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Blitz\eff_blitz_line01.tpack
mesh				Effect\Skill\Blitz\eff_blitz_line01.mesh
animation			effect\Skill\Blitz\eff_blitz_line01.anim
skeleton			effect\Skill\Blitz\eff_blitz_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_blitz_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Blitz\eff_blitz_line02.tpack
mesh				Effect\Skill\Blitz\eff_blitz_line02.mesh
animation			effect\Skill\Blitz\eff_blitz_line02.anim
skeleton			effect\Skill\Blitz\eff_blitz_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bloodbackup_con_symbol01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Bloodbackup\eff_bloodbackup_symbol01.tpack
mesh				Effect\Skill\Bloodbackup\eff_bloodbackup_symbol01.mesh
animation			effect\Skill\Bloodbackup\eff_bloodbackup_symbol01.anim
skeleton			effect\Skill\Bloodbackup\eff_bloodbackup_symbol01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bloodbackup_con_symbol02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Bloodbackup\eff_bloodbackup_symbol02.tpack
mesh				Effect\Skill\Bloodbackup\eff_bloodbackup_symbol02.mesh
animation			effect\Skill\Bloodbackup\eff_bloodbackup_symbol02.anim
skeleton			effect\Skill\Bloodbackup\eff_bloodbackup_symbol02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bloodbackup_con_symbol03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Bloodbackup\eff_bloodbackup_symbol03.tpack
mesh				Effect\Skill\Bloodbackup\eff_bloodbackup_symbol01.mesh
animation			effect\Skill\Bloodbackup\eff_bloodbackup_symbol01.anim
skeleton			effect\Skill\Bloodbackup\eff_bloodbackup_symbol01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bloodbackup_con_symbol04
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Bloodbackup\eff_bloodbackup_symbol04.tpack
mesh				Effect\Skill\Bloodbackup\eff_bloodbackup_symbol02.mesh
animation			effect\Skill\Bloodbackup\eff_bloodbackup_symbol02.anim
skeleton			effect\Skill\Bloodbackup\eff_bloodbackup_symbol02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_blooddeadman_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\captain_desair.tpack
mesh				Monster\captain_desair.mesh
animation			Monster\captain_desair\captain_desair_die.anim
skeleton			Monster\captain_desair.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_blooddefence_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Blooddefense\eff_blooddefense_line01.tpack
mesh				Effect\Skill\Blooddefense\eff_blooddefense_line01.mesh
animation			effect\Skill\Blooddefense\eff_blooddefense_line01.anim
skeleton			effect\Skill\Blooddefense\eff_blooddefense_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bloodsafe_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Bloodsafe\eff_bloodsafe_light01.tpack
mesh				Effect\Skill\Bloodsafe\eff_bloodsafe_light01.mesh
animation			effect\Skill\Bloodsafe\eff_bloodsafe_light01.anim
skeleton			effect\Skill\Bloodsafe\eff_bloodsafe_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_blowfish_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\blow_fish.tpack
mesh				Monster\blow_fish.mesh
animation			Monster\blow_fish\eff_blow_fish_die.anim
skeleton			Monster\blow_fish.skel
animlength			500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_blowfish_warning
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\blow_fish.tpack
mesh				Monster\blow_fish.mesh
animation			Monster\blow_fish\blow_fish_warning.anim
skeleton			Monster\blow_fish.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_blowoffury_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Blowoffury\eff_blowoffury_light01.tpack
mesh				Effect\Skill\Blowoffury\eff_blowoffury_light01.mesh
animation			effect\Skill\Blowoffury\eff_blowoffury_light01.anim
skeleton			effect\Skill\Blowoffury\eff_blowoffury_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_blowoffury_light02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Blowoffury\eff_blowoffury_light01.tpack
mesh				Effect\Skill\Blowoffury\eff_blowoffury_light02.mesh
animation			effect\Skill\Blowoffury\eff_blowoffury_light02.anim
skeleton			effect\Skill\Blowoffury\eff_blowoffury_light02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_blowofstrom02_cylinder01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Blowofstrom\eff_blowofstrom_cylinder01.tpack
mesh				Effect\Skill\Blowofstrom\eff_blowofstrom02_cylinder01.mesh
animation			effect\Skill\Blowofstrom\eff_blowofstrom02_cylinder01.anim
skeleton			effect\Skill\Blowofstrom\eff_blowofstrom02_cylinder01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_blowofstrom02_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Blowofstrom\eff_blowofstrom_line01.tpack
mesh				Effect\Skill\Blowofstrom\eff_blowofstrom02_line01.mesh
animation			effect\Skill\Blowofstrom\eff_blowofstrom02_line01.anim
skeleton			effect\Skill\Blowofstrom\eff_blowofstrom02_line01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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name				mh_blowofstrom02_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
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texturepack			Effect\skill\Blowofstrom\eff_blowofstrom_line01.tpack
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animation			effect\Skill\Blowofstrom\eff_blowofstrom02_line02.anim
skeleton			effect\Skill\Blowofstrom\eff_blowofstrom02_line02.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Blowofstrom\eff_blowofstrom_line01.tpack
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animation			effect\Skill\Blowofstrom\eff_blowofstrom02_line03.anim
skeleton			effect\Skill\Blowofstrom\eff_blowofstrom02_line03.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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skeleton			effect\Skill\Blowofstrom\eff_blowofstrom02_line04.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_blowofstrom02_line05
unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Blowofstrom\eff_blowofstrom_line01.tpack
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skeleton			effect\Skill\Blowofstrom\eff_blowofstrom02_line05.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
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texturepack			Effect\skill\Blowofstrom\eff_blowofstrom_wing01.tpack
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animation			effect\Skill\Blowofstrom\eff_blowofstrom_wing01.anim
skeleton			effect\Skill\Blowofstrom\eff_blowofstrom_wing01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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animation			effect\Skill\Blowofstrom\eff_blowofstrom03_cylinder01.anim
skeleton			effect\Skill\Blowofstrom\eff_blowofstrom03_cylinder01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_blowofstrom03_line01
unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Blowofstrom\eff_blowofstrom03_line01.tpack
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skeleton			effect\Skill\Blowofstrom\eff_blowofstrom03_line01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Blowofstrom\eff_blowofstrom03_line01.tpack
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skeleton			effect\Skill\Blowofstrom\eff_blowofstrom03_line02.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Blowofstrom\eff_blowofstrom03_line01.tpack
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skeleton			effect\Skill\Blowofstrom\eff_blowofstrom03_line03.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_blowofstrom03_line04
unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Blowofstrom\eff_blowofstrom03_line01.tpack
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animation			effect\Skill\Blowofstrom\eff_blowofstrom03_line04.anim
skeleton			effect\Skill\Blowofstrom\eff_blowofstrom03_line04.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
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texturepack			Effect\skill\Blowofstrom\eff_blowofstrom03_line01.tpack
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animation			effect\Skill\Blowofstrom\eff_blowofstrom03_line05.anim
skeleton			effect\Skill\Blowofstrom\eff_blowofstrom03_line05.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
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texturepack			Effect\skill\Blowofstrom\eff_blowofstrom03_line01.tpack
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skeleton			effect\Skill\Blowofstrom\eff_blowofstrom03_line06.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\Blowofstrom\eff_blowofstrom_wing01.tpack
mesh				Effect\Skill\Blowofstrom\eff_blowofstrom03_wing01.mesh
animation			effect\Skill\Blowofstrom\eff_blowofstrom03_wing01.anim
skeleton			effect\Skill\Blowofstrom\eff_blowofstrom03_wing01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_blowofstrom_cylinder01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Blowofstrom\eff_blowofstrom_cylinder01.tpack
mesh				Effect\Skill\Blowofstrom\eff_blowofstrom_cylinder01.mesh
animation			effect\Skill\Blowofstrom\eff_blowofstrom_cylinder01.anim
skeleton			effect\Skill\Blowofstrom\eff_blowofstrom_cylinder01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_blowofstrom_fire01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Blowofstrom\eff_blowofstrom_fire01.tpack
mesh				Effect\Skill\Blowofstrom\eff_blowofstrom_fire01.mesh
animation			effect\Skill\Blowofstrom\eff_blowofstrom_fire01.anim
skeleton			effect\Skill\Blowofstrom\eff_blowofstrom_fire01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_blowofstrom_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Blowofstrom\eff_blowofstrom_line01.tpack
mesh				Effect\Skill\Blowofstrom\eff_blowofstrom_line01.mesh
animation			effect\Skill\Blowofstrom\eff_blowofstrom_line01.anim
skeleton			effect\Skill\Blowofstrom\eff_blowofstrom_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_blowofstrom_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Blowofstrom\eff_blowofstrom_line01.tpack
mesh				Effect\Skill\Blowofstrom\eff_blowofstrom_line02.mesh
animation			effect\Skill\Blowofstrom\eff_blowofstrom_line02.anim
skeleton			effect\Skill\Blowofstrom\eff_blowofstrom_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_blowofstrom_line03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Blowofstrom\eff_blowofstrom_line01.tpack
mesh				Effect\Skill\Blowofstrom\eff_blowofstrom_line03.mesh
animation			effect\Skill\Blowofstrom\eff_blowofstrom_line03.anim
skeleton			effect\Skill\Blowofstrom\eff_blowofstrom_line03.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_blowofstrom_line04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Blowofstrom\eff_blowofstrom_line01.tpack
mesh				Effect\Skill\Blowofstrom\eff_blowofstrom_line04.mesh
animation			effect\Skill\Blowofstrom\eff_blowofstrom_line04.anim
skeleton			effect\Skill\Blowofstrom\eff_blowofstrom_line04.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_blowofstrom_secon_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Blowofstrom\eff_blowofstrom_secon_line01.tpack
mesh				Effect\Skill\Blowofstrom\eff_blowofstrom_secon_line01.mesh
animation			effect\Skill\Blowofstrom\eff_blowofstrom_secon_line01.anim
skeleton			effect\Skill\Blowofstrom\eff_blowofstrom_secon_line01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_blowofstrom_stone01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.800000
texturepack			Effect\skill\Muspell\eff_muspell_att04_stone.tpack
mesh				Effect\Skill\Blowofstrom\eff_blowofstrom_stron01.mesh
animation			effect\Skill\Blowofstrom\eff_blowofstrom_stron01.anim
skeleton			effect\Skill\Blowofstrom\eff_blowofstrom_stron01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_blowofstrom_stone02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturepack			Effect\skill\Muspell\eff_muspell_att04_stone.tpack
mesh				Effect\Skill\Muspell\eff_muspell_att04_stone.mesh
animation			effect\Skill\Muspell\eff_muspell_att04_stone.anim
skeleton			effect\Skill\Muspell\eff_muspell_att04_stone.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bodyguard_action01_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_bodyguard_action01_light01.tpack
mesh				Effect\monster\eff_bodyguard_action01_light01.mesh
animation			effect\monster\eff_bodyguard_action01_light01.anim
skeleton			effect\monster\eff_bodyguard_action01_light01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bodyguard_action02_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_bodyguard_action01_light01.tpack
mesh				Effect\monster\eff_bodyguard_action02_light01.mesh
animation			effect\monster\eff_bodyguard_action02_light01.anim
skeleton			effect\monster\eff_bodyguard_action02_light01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bodyguard_action02_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_bodyguard_action02_line01.tpack
mesh				Effect\monster\eff_bodyguard_action02_line01.mesh
animation			effect\monster\eff_bodyguard_action02_line01.anim
skeleton			effect\monster\eff_bodyguard_action02_line01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bodyguard_meneuver_action01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\bodyguard_maneuver_action03.tpack
mesh				Effect\monster\bodyguard_maneuver_action03.mesh
animation			effect\monster\bodyguard_maneuver_action01.anim
skeleton			effect\monster\bodyguard_maneuver_action03.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bodyguard_meneuver_action02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\bodyguard_maneuver_action04.tpack
mesh				Effect\monster\bodyguard_maneuver_action04.mesh
animation			effect\monster\bodyguard_maneuver_action02.anim
skeleton			effect\monster\bodyguard_maneuver_action04.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bodyguard_meneuver_action03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\bodyguard_maneuver_action03.tpack
mesh				Effect\monster\bodyguard_maneuver_action03.mesh
animation			effect\monster\bodyguard_maneuver_action03.anim
skeleton			effect\monster\bodyguard_maneuver_action03.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bodyguard_meneuver_action04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\bodyguard_maneuver_action04.tpack
mesh				Effect\monster\bodyguard_maneuver_action04.mesh
animation			effect\monster\bodyguard_maneuver_action04.anim
skeleton			effect\monster\bodyguard_maneuver_action04.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bodyguard_meneuver_first01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\bodyguard_maneuver_action03.tpack
mesh				Effect\monster\bodyguard_maneuver_action03.mesh
animation			effect\monster\bodyguard_maneuver_first01.anim
skeleton			effect\monster\bodyguard_maneuver_action03.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bodyguard_meneuver_first02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\bodyguard_maneuver_action04.tpack
mesh				Effect\monster\bodyguard_maneuver_action04.mesh
animation			effect\monster\bodyguard_maneuver_first02.anim
skeleton			effect\monster\bodyguard_maneuver_action04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bodyguard_meneuver_pendent01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\bodyguard_maneuver_pendent01.tpack
mesh				Effect\monster\bodyguard_maneuver_pendent01.mesh
animation			effect\monster\bodyguard_maneuver_pendent01.anim
skeleton			effect\monster\bodyguard_maneuver_pendent01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bodyguard_meneuver_pendent02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\bodyguard_maneuver_pendent01.tpack
mesh				Effect\monster\bodyguard_maneuver_pendent01.mesh
animation			effect\monster\bodyguard_maneuver_pendent02.anim
skeleton			effect\monster\bodyguard_maneuver_pendent01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bone_sao_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\bone_seo.tpack
mesh				Monster\bone_seo.mesh
animation			Monster\sao\sao_die.anim
skeleton			Monster\bone_seo.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bonecrush_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Bonecrush\eff_bonecrush_line01.tpack
mesh				Effect\Skill\Bonecrush\eff_bonecrush_line01.mesh
animation			effect\Skill\Bonecrush\eff_bonecrush_line01.anim
skeleton			effect\Skill\Bonecrush\eff_bonecrush_line01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bonecrush_line02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Bonecrush\eff_bonecrush_line01.tpack
mesh				Effect\Skill\Bonecrush\eff_bonecrush_line02.mesh
animation			effect\Skill\Bonecrush\eff_bonecrush_line02.anim
skeleton			effect\Skill\Bonecrush\eff_bonecrush_line02.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bonefish_att02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\Vadira_lighting03.tpack
mesh				Effect\monster\Emperor_Vaj_att01_finish_lighting.mesh
animation			effect\monster\Emperor_Vaj_att01_finish_lighting.anim
skeleton			effect\monster\Emperor_Vaj_att01_finish_lighting.skel
animlength			2000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\bonefish.tpack
mesh				Monster\bonefish.mesh
animation			Monster\bonefish\eff_bonefish_die.anim
skeleton			Monster\bonefish.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bonheur_att01_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_bonheur_att01_line01.tpack
mesh				Effect\monster\eff_bonheur_att01_line01.mesh
animation			effect\monster\eff_bonheur_att01_line01.anim
skeleton			effect\monster\eff_bonheur_att01_line01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bonheur_att03_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
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texturepack			Effect\monster\eff_bonheur_att03_light01.tpack
mesh				Effect\monster\eff_bonheur_att03_light01.mesh
animation			effect\monster\eff_bonheur_att03_light01.anim
skeleton			effect\monster\eff_bonheur_att03_light01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bonheur_att03_weapon01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_bonheur_att03_weapon01.tpack
mesh				Effect\monster\eff_bonheur_att03_weapon01.mesh
animation			effect\monster\eff_bonheur_att03_weapon01.anim
skeleton			effect\monster\eff_bonheur_att03_weapon01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bonheur_att03_weapon02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_bonheur_att03_weapon02.tpack
mesh				Effect\monster\eff_bonheur_att03_weapon02.mesh
animation			effect\monster\eff_bonheur_att03_weapon02.anim
skeleton			effect\monster\eff_bonheur_att03_weapon02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 -1.000000 ""
</effectdata>

<effectdata>		0
name				mh_bonheur_att03_weapon_wing01
unittype			mesh
billboardtype		camera
tailstep			20 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_bonheur_att03_weapon_wing01.tpack
mesh				Effect\monster\eff_bonheur_att03_weapon_wing01.mesh
animation			effect\monster\eff_bonheur_att03_weapon_wing01.anim
skeleton			effect\monster\eff_bonheur_att03_weapon_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bonheur_att03_weapon_wing02
unittype			mesh
billboardtype		camera
tailstep			20 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_bonheur_att03_weapon_wing01.tpack
mesh				Effect\monster\eff_bonheur_att03_weapon_wing02.mesh
animation			effect\monster\eff_bonheur_att03_weapon_wing02.anim
skeleton			effect\monster\eff_bonheur_att03_weapon_wing02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bonheur_att05_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_fisthrom_att03_line01.tpack
mesh				Effect\monster\eff_bonheur_att05_line01.mesh
animation			effect\monster\eff_bonheur_att05_line01.anim
skeleton			effect\monster\eff_bonheur_att05_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bonheur_att05_winglight01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_bonheur_att05_winglight01.tpack
mesh				Effect\monster\eff_bonheur_att05_winglight01.mesh
animation			effect\monster\eff_bonheur_att05_winglight01.anim
skeleton			effect\monster\eff_bonheur_att05_winglight01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bonheur_att06_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_bonheur_att06_light01.tpack
mesh				Effect\monster\eff_bonheur_att06_light01.mesh
animation			effect\monster\eff_bonheur_att06_light01.anim
skeleton			effect\monster\eff_bonheur_att06_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bonheur_die_effect
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\bonheur.tpack
mesh				Monster\bonheur.mesh
animation			effect\monster\bonheur_die_effect.anim
skeleton			Monster\bonheur.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_boss_water_cylinder01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_boss_water_cylinder01.tpack
mesh				Effect\monster\eff_boss_water_cylinder01.mesh
animation			effect\monster\eff_boss_water_cylinder01.anim
skeleton			effect\monster\eff_boss_water_cylinder01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 180.000000 1.000000 ""
</effectdata>

<effectdata>		0
name				mh_bounce_cylinder01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BounceDefender\eff_bouncedefender_cylinder01.tpack
mesh				Effect\Skill\BounceDefender\eff_bouncedefender_cylinder01.mesh
animation			effect\Skill\BounceDefender\eff_bouncedefender_cylinder01.anim
skeleton			effect\Skill\BounceDefender\eff_bouncedefender_cylinder01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bounce_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BounceDefender\eff_bouncedefender_light01.tpack
mesh				Effect\Skill\BounceDefender\eff_bouncedefender_light01.mesh
animation			effect\Skill\BounceDefender\eff_bouncedefender_light01.anim
skeleton			effect\Skill\BounceDefender\eff_bouncedefender_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bounce_light02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BounceDefender\eff_bouncedefender_light01.tpack
mesh				Effect\Skill\BounceDefender\eff_bouncedefender_light02.mesh
animation			effect\Skill\BounceDefender\eff_bouncedefender_light02.anim
skeleton			effect\Skill\BounceDefender\eff_bouncedefender_light02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bounce_sphere01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BounceDefender\eff_bouncedefender_sphere_01.tpack
mesh				Effect\Skill\BounceDefender\eff_bouncedefender_sphere_01.mesh
animation			effect\Skill\BounceDefender\eff_bouncedefender_sphere_01.anim
skeleton			effect\Skill\BounceDefender\eff_bouncedefender_sphere_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bouncedefender_con01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Cond\con_bouncedefender\con_bouncedefender_symbol01.tpack
mesh				Effect\Cond\con_bouncedefender\con_bouncedefender_symbol01.mesh
animation			effect\Cond\con_bouncedefender\con_bouncedefender_symbol01.anim
skeleton			effect\Cond\con_bouncedefender\con_bouncedefender_symbol01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bouncedefender_con02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Cond\con_bouncedefender\con_bouncedefender_light01.tpack
mesh				Effect\Cond\con_bouncedefender\con_bouncedefender_light01.mesh
animation			effect\Cond\con_bouncedefender\con_bouncedefender_light01.anim
skeleton			effect\Cond\con_bouncedefender\con_bouncedefender_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bouncedefender_con03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Cond\con_bouncedefender\con_bouncedefender_symbol01.tpack
mesh				Effect\Cond\con_bouncedefender\con_bouncedefender_symbol02.mesh
animation			effect\Cond\con_bouncedefender\con_bouncedefender_symbol02.anim
skeleton			effect\Cond\con_bouncedefender\con_bouncedefender_symbol02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bouncedefender_shild
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BounceDefender\eff_bouncedefender_shield01.tpack
mesh				Effect\Skill\BounceDefender\eff_bouncedefender_shield01.mesh
animation			
skeleton			effect\Skill\BounceDefender\eff_bouncedefender_shield01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bouncedefender_shild02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BounceDefender\eff_bouncedefender_shield02.tpack
mesh				Effect\Skill\BounceDefender\eff_bouncedefender_shield02.mesh
animation			effect\Skill\BounceDefender\eff_bouncedefender_shield02.anim
skeleton			effect\Skill\BounceDefender\eff_bouncedefender_shield02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bouncedefender_shild03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BounceDefender\eff_bouncedefender_shield02.tpack
mesh				Effect\Skill\BounceDefender\eff_bouncedefender_shield03.mesh
animation			effect\Skill\BounceDefender\eff_bouncedefender_shield03.anim
skeleton			effect\Skill\BounceDefender\eff_bouncedefender_shield03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_boxing_rudolph_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\boxing_rudolph.tpack
mesh				Monster\boxing_rudolph.mesh
animation			Monster\boxing_rudolph\eff_boxing_rudolph_die.anim
skeleton			Monster\boxing_rudolph.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_brandish_line01
unittype			mesh
billboardtype		camera
tailstep			15 0 .05 200 false
size				1.000000
texturepack			Effect\skill\Brandish\eff_brandish_line01.tpack
mesh				Effect\Skill\Brandish\eff_brandish_line01.mesh
animation			effect\Skill\Brandish\eff_brandish_line01.anim
skeleton			effect\Skill\Brandish\eff_brandish_line01.skel
animlength			3700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_brandish_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Brandish\eff_brandish_line02.tpack
mesh				Effect\Skill\Brandish\eff_brandish_line02.mesh
animation			effect\Skill\Brandish\eff_brandish_line02.anim
skeleton			effect\Skill\Brandish\eff_brandish_line02.skel
animlength			3700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_brandish_line03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Brandish\eff_brandish_line02.tpack
mesh				Effect\Skill\Brandish\eff_brandish_line03.mesh
animation			effect\Skill\Brandish\eff_brandish_line03.anim
skeleton			effect\Skill\Brandish\eff_brandish_line03.skel
animlength			3700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_brandish_line04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Brandish\eff_brandish_line02.tpack
mesh				Effect\Skill\Brandish\eff_brandish_line04.mesh
animation			effect\Skill\Brandish\eff_brandish_line04.anim
skeleton			effect\Skill\Brandish\eff_brandish_line04.skel
animlength			3700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_brandish_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Brandish\eff_brandish_wing01.tpack
mesh				Effect\Skill\Brandish\eff_brandish_wing01.mesh
animation			effect\Skill\Brandish\eff_brandish_wing01.anim
skeleton			effect\Skill\Brandish\eff_brandish_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_breathadjust_lightline01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Breathadjust\eff_breathadjust_lightline01.tpack
mesh				Effect\Skill\Breathadjust\eff_breathadjust_lightline01.mesh
animation			effect\Skill\Breathadjust\eff_breathadjust_lightline01.anim
skeleton			effect\Skill\Breathadjust\eff_breathadjust_lightline01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_breathadjust_remote_ring01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Breathadjust\eff_breathadjust_remote_ring01.tpack
mesh				Effect\Skill\Breathadjust\eff_breathadjust_remote_ring01.mesh
animation			effect\Skill\Breathadjust\eff_breathadjust_remote_ring01.anim
skeleton			effect\Skill\Breathadjust\eff_breathadjust_remote_ring01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_breathadjust_remote_sphere01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Breathadjust\eff_breathadjust_remote_sphere01.tpack
mesh				Effect\Skill\Breathadjust\eff_breathadjust_remote_sphere01.mesh
animation			effect\Skill\Breathadjust\eff_breathadjust_remote_sphere01.anim
skeleton			effect\Skill\Breathadjust\eff_breathadjust_remote_sphere01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_breathadjust_ringglow01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Breathadjust\eff_breathadjust_ringglow01.tpack
mesh				Effect\Skill\Breathadjust\eff_breathadjust_ringglow01.mesh
animation			effect\Skill\Breathadjust\eff_breathadjust_ringglow01.anim
skeleton			effect\Skill\Breathadjust\eff_breathadjust_ringglow01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bshock_blackwing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Bshock\eff_bshock_blackwing01.tpack
mesh				Effect\Skill\Bshock\eff_bshock_blackwing01.mesh
animation			effect\Skill\Bshock\eff_bshock_blackwing01.anim
skeleton			effect\Skill\Bshock\eff_bshock_blackwing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 -180.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_bshock_goldline01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Bshock\eff_bshock_goldline01.tpack
mesh				Effect\Skill\Bshock\eff_bshock_goldline01.mesh
animation			effect\Skill\Bshock\eff_bshock_goldline01.anim
skeleton			effect\Skill\Bshock\eff_bshock_goldline01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 180.000000 1.000000 ""
</effectdata>

<effectdata>		0
name				mh_bshock_sohwan01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Bshock\eff_wsu_sohwan_01.tpack
mesh				Effect\Skill\Bshock\eff_wsu_sohwan_01.mesh
animation			effect\Skill\Bshock\eff_wsu_sohwan_01.anim
skeleton			effect\Skill\Bshock\eff_wsu_sohwan_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bshock_sohwan02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Bshock\eff_wsu_sohwan_02.tpack
mesh				Effect\Skill\Bshock\eff_wsu_sohwan_01.mesh
animation			effect\Skill\Bshock\eff_wsu_sohwan_01.anim
skeleton			effect\Skill\Bshock\eff_wsu_sohwan_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bshock_sohwan03
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Bshock\eff_wsu_sohwan_01.tpack
mesh				Effect\Skill\Bshock\eff_wsu_sohwan_01.mesh
animation			effect\Skill\Bshock\eff_wsu_sohwan_02.anim
skeleton			effect\Skill\Bshock\eff_wsu_sohwan_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bshock_sohwan04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Bshock\eff_wsu_sohwan_02.tpack
mesh				Effect\Skill\Bshock\eff_wsu_sohwan_01.mesh
animation			effect\Skill\Bshock\eff_wsu_sohwan_02.anim
skeleton			effect\Skill\Bshock\eff_wsu_sohwan_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bshock_weaponline01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Bshock\eff_bshock_weaponline01.tpack
mesh				Effect\Skill\Bshock\eff_bshock_weaponline01.mesh
animation			effect\Skill\Bshock\eff_bshock_weaponline01.anim
skeleton			effect\Skill\Bshock\eff_bshock_weaponline01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bshock_weaponline02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Bshock\eff_bshock_weaponline01.tpack
mesh				Effect\Skill\Bshock\eff_bshock_weaponline02.mesh
animation			effect\Skill\Bshock\eff_bshock_weaponline02.anim
skeleton			effect\Skill\Bshock\eff_bshock_weaponline02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bshock_weaponline03
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Bshock\eff_bshock_weaponline01.tpack
mesh				Effect\Skill\Bshock\eff_bshock_weaponline03.mesh
animation			effect\Skill\Bshock\eff_bshock_weaponline03.anim
skeleton			effect\Skill\Bshock\eff_bshock_weaponline03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bshock_weaponline04
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Bshock\eff_bshock_weaponline01.tpack
mesh				Effect\Skill\Bshock\eff_bshock_weaponline04.mesh
animation			effect\Skill\Bshock\eff_bshock_weaponline04.anim
skeleton			effect\Skill\Bshock\eff_bshock_weaponline04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bshock_weaponline05
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Bshock\eff_bshock_weaponline01.tpack
mesh				Effect\Skill\Bshock\eff_bshock_weaponline05.mesh
animation			effect\Skill\Bshock\eff_bshock_weaponline05.anim
skeleton			effect\Skill\Bshock\eff_bshock_weaponline05.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bshock_weaponline06
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Bshock\eff_bshock_weaponline01.tpack
mesh				Effect\Skill\Bshock\eff_bshock_weaponline06.mesh
animation			effect\Skill\Bshock\eff_bshock_weaponline06.anim
skeleton			effect\Skill\Bshock\eff_bshock_weaponline06.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bshock_wingline01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Bshock\eff_bshock_wingline01.tpack
mesh				Effect\Skill\Bshock\eff_bshock_wingline01.mesh
animation			effect\Skill\Bshock\eff_bshock_wingline01.anim
skeleton			effect\Skill\Bshock\eff_bshock_wingline01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 90.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_bshock_wingline02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Bshock\eff_bshock_wingline01.tpack
mesh				Effect\Skill\Bshock\eff_bshock_wingline01.mesh
animation			effect\Skill\Bshock\eff_bshock_wingline01.anim
skeleton			effect\Skill\Bshock\eff_bshock_wingline01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 90.000000 0.800000 ""
</effectdata>

<effectdata>		0
name				mh_bullscry_cylinder
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Bullscry\eff_bullscry_cylinder.tpack
mesh				Effect\Skill\Bullscry\eff_bullscry_cylinder.mesh
animation			effect\Skill\Bullscry\eff_bullscry_cylinder.anim
skeleton			effect\Skill\Bullscry\eff_bullscry_cylinder.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bullscry_symbol
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Bullscry\eff_bullscry_symbol.tpack
mesh				Effect\Skill\Bullscry\eff_bullscry_symbol.mesh
animation			effect\Skill\Bullscry\eff_bullscry_symbol.anim
skeleton			effect\Skill\Bullscry\eff_bullscry_symbol.skel
animlength			1700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_burnknuckle_con_symbol
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Cond\Burnknuckle\con_burnknuckle_symbol.tpack
mesh				Effect\Cond\Freezingknuckle\con_freezing_symbol.mesh
animation			effect\Cond\Freezingknuckle\con_freezing_symbol.anim
skeleton			effect\Cond\Freezingknuckle\con_freezing_symbol.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_burnknuckle_symbol
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Burnknuckle\eff_burnkunckle_symbol.tpack
mesh				Effect\Skill\Burnknuckle\eff_burnkunckle_symbol.mesh
animation			effect\Skill\Burnknuckle\eff_burnkunckle_symbol.anim
skeleton			effect\Skill\Burnknuckle\eff_burnkunckle_symbol.skel
animlength			1400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_burstslash_sphere_01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Burstslash\eff_burstslash_sphere01.tpack
mesh				Effect\Skill\Burstslash\eff_burstslash_sphere01.mesh
animation			effect\Skill\Burstslash\eff_burstslash_sphere01.anim
skeleton			effect\Skill\Burstslash\eff_burstslash_sphere01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bwz_chain_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Filatus_N_keepcircle_01.tpack
mesh				Effect\Monster\eff_Umbar_expulsion_01.mesh
animation			effect\Monster\eff_Umbar_expulsion_01.anim
skeleton			effect\Monster\eff_Umbar_expulsion_01.skel
animlength			500
twoside				true
transparent			false
mesh_status			0 120.000000 1.000000 ""
</effectdata>

<effectdata>		0
name				mh_cake_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\cake_01.tpack
mesh				Effect\monster\cake_01.mesh
animation			effect\monster\cake_01.anim
skeleton			effect\monster\cake_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_cake_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\cake_02.tpack
mesh				Effect\monster\cake_02.mesh
animation			effect\monster\cake_02.anim
skeleton			effect\monster\cake_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_cake_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\cake_03.tpack
mesh				Effect\monster\cake_03.mesh
animation			effect\monster\cake_03.anim
skeleton			effect\monster\cake_03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_cake_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\cake_04.tpack
mesh				Effect\monster\cake_04.mesh
animation			effect\monster\cake_04.anim
skeleton			effect\monster\cake_04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_canine_hand01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Canine\eff_canine_hand01.tpack
mesh				Effect\Skill\Canine\eff_canine_hand01.mesh
animation			effect\Skill\Canine\eff_canine_hand01.anim
skeleton			effect\Skill\Canine\eff_canine_hand01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_canine_hand02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 500 false
size				1.000000
texturepack			Effect\skill\Canine\eff_canine_hand02.tpack
mesh				Effect\Skill\Canine\eff_canine_hand01.mesh
animation			effect\Skill\Canine\eff_canine_hand01.anim
skeleton			effect\Skill\Canine\eff_canine_hand01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_canine_remote_hand01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Canine\eff_canine_hand01.tpack
mesh				Effect\Skill\Canine\eff_canine_remote_hand01.mesh
animation			effect\Skill\Canine\eff_canine_remote_hand01.anim
skeleton			effect\Skill\Canine\eff_canine_remote_hand01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_canine_remote_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Canine\eff_canine_remote_line01.tpack
mesh				Effect\Skill\Canine\eff_canine_remote_line01.mesh
animation			effect\Skill\Canine\eff_canine_remote_line01.anim
skeleton			effect\Skill\Canine\eff_canine_remote_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_canine_remote_line02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Canine\eff_canine_remote_line01.tpack
mesh				Effect\Skill\Canine\eff_canine_remote_line02.mesh
animation			effect\Skill\Canine\eff_canine_remote_line02.anim
skeleton			effect\Skill\Canine\eff_canine_remote_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_canine_remote_line03
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Canine\eff_canine_remote_line01.tpack
mesh				Effect\Skill\Canine\eff_canine_remote_line03.mesh
animation			effect\Skill\Canine\eff_canine_remote_line03.anim
skeleton			effect\Skill\Canine\eff_canine_remote_line03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_carcer_remote
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturepack			Effect\monster\eff_carcer_remote.tpack
mesh				Effect\monster\eff_carcer_remote.mesh
animation			effect\monster\eff_carcer_remote.anim
skeleton			effect\monster\eff_carcer_remote.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_carnage_cylinder_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Carnage\carnage_cylinder_01.tpack
mesh				Effect\Skill\Carnage\carnage_cylinder_01.mesh
animation			effect\Skill\Carnage\carnage_cylinder_01.anim
skeleton			effect\Skill\Carnage\carnage_cylinder_01.skel
animlength			3700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_carnage_line_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Genocide\eff_genocide_line_01.tpack
mesh				Effect\Skill\Carnage\carnage_line_01.mesh
animation			effect\Skill\Carnage\carnage_line_01.anim
skeleton			effect\Skill\Carnage\carnage_line_01.skel
animlength			2800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_carnage_wing_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Carnage\carnage_wing_01.tpack
mesh				Effect\Skill\Carnage\carnage_wing_01.mesh
animation			effect\Skill\Carnage\carnage_wing_01.anim
skeleton			effect\Skill\Carnage\carnage_wing_01.skel
animlength			3700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_cestlavie_test01
unittype			mesh
billboardtype		camera
tailstep			20 40 0 800 false
size				1.000000
texturepack			Effect\skill\Demolisharmor\eff_demolisharmor_mashjean01.tpack
mesh				Effect\Skill\Cestlavie\eff_cestlavie_text01.mesh
animation			effect\Skill\Cestlavie\eff_cestlavie_text01.anim
skeleton			effect\Skill\Cestlavie\eff_cestlavie_text01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_chainburst_bom02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Chainburst\eff_chainburst_bom02.tpack
mesh				Effect\Skill\Sonicmassacre\sonicmassacre_bom02.mesh
animation			effect\Skill\Sonicmassacre\sonicmassacre_bom02.anim
skeleton			effect\Skill\Sonicmassacre\sonicmassacre_bom02.skel
animlength			300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_chainburst_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Chainburst\eff_chainburst_line.tpack
mesh				Effect\Skill\Chainburst\eff_chainburst_line.mesh
animation			effect\Skill\Chainburst\eff_chainburst_line.anim
skeleton			effect\Skill\Chainburst\eff_chainburst_line.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_chainburst_symbol
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Chainburst\eff_chainburst_symbol.tpack
mesh				Effect\Skill\Chainburst\eff_chainburst_symbol.mesh
animation			effect\Skill\Chainburst\eff_chainburst_symbol.anim
skeleton			effect\Skill\Chainburst\eff_chainburst_symbol.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_chainburst_tg01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Chainburst\eff_chainburst_tg01.tpack
mesh				Effect\Skill\Chainburst\eff_chainburst_tg01.mesh
animation			effect\Skill\Chainburst\eff_chainburst_tg01.anim
skeleton			effect\Skill\Chainburst\eff_chainburst_tg01.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_chainburst_tg02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Chainburst\eff_chainburst_tg02.tpack
mesh				Effect\Skill\Chainburst\eff_chainburst_tg01.mesh
animation			effect\Skill\Chainburst\eff_chainburst_tg01.anim
skeleton			effect\Skill\Chainburst\eff_chainburst_tg01.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_chargespin_wingline01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Chargespin\eff_chargespin_wingline01.tpack
mesh				Effect\Skill\Chargespin\eff_chargespin_wingline01.mesh
animation			effect\Skill\Chargespin\eff_chargespin_wingline01.anim
skeleton			effect\Skill\Chargespin\eff_chargespin_wingline01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_chargespin_wingline02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Chargespin\eff_chargespin_wingline02.tpack
mesh				Effect\Skill\Chargespin\eff_chargespin_wingline02.mesh
animation			effect\Skill\Chargespin\eff_chargespin_wingline02.anim
skeleton			effect\Skill\Chargespin\eff_chargespin_wingline02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_chargestrike_bom01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Chargestrike\eff_chargestrike_bom01.tpack
mesh				Effect\Skill\Chargestrike\eff_chargestrike_bom01.mesh
animation			effect\Skill\Chargestrike\eff_chargestrike_bom01.anim
skeleton			effect\Skill\Chargestrike\eff_chargestrike_bom01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_chargestrike_bom02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Chargestrike\eff_chargestrike_bom01.tpack
mesh				Effect\Skill\Chargestrike\eff_chargestrike_bom02.mesh
animation			effect\Skill\Chargestrike\eff_chargestrike_bom02.anim
skeleton			effect\Skill\Chargestrike\eff_chargestrike_bom02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_chargestrike_bom03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Chargestrike\eff_chargestrike_bom01.tpack
mesh				Effect\Skill\Chargestrike\eff_chargestrike_bom03.mesh
animation			effect\Skill\Chargestrike\eff_chargestrike_bom03.anim
skeleton			effect\Skill\Chargestrike\eff_chargestrike_bom03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_chargestrike_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Chargestrike\eff_chargestrike_line01.tpack
mesh				Effect\Skill\Chargestrike\eff_chargestrike_line01.mesh
animation			effect\Skill\Chargestrike\eff_chargestrike_line01.anim
skeleton			effect\Skill\Chargestrike\eff_chargestrike_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_chargestrike_line02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Chargestrike\eff_chargestrike_line01.tpack
mesh				Effect\Skill\Chargestrike\eff_chargestrike_line02.mesh
animation			effect\Skill\Chargestrike\eff_chargestrike_line02.anim
skeleton			effect\Skill\Chargestrike\eff_chargestrike_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_chargestrike_line03
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Chargestrike\eff_chargestrike_line01.tpack
mesh				Effect\Skill\Chargestrike\eff_chargestrike_line03.mesh
animation			effect\Skill\Chargestrike\eff_chargestrike_line03.anim
skeleton			effect\Skill\Chargestrike\eff_chargestrike_line03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_charmingdance_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Charmingdance\eff_charmingdance_line01.tpack
mesh				Effect\Skill\Charmingdance\eff_charmingdance_line01.mesh
animation			effect\Skill\Charmingdance\eff_charmingdance_line01.anim
skeleton			effect\Skill\Charmingdance\eff_charmingdance_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_charmingdance_line02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Charmingdance\eff_charmingdance_line02.tpack
mesh				Effect\Skill\Charmingdance\eff_charmingdance_line02.mesh
animation			effect\Skill\Charmingdance\eff_charmingdance_line02.anim
skeleton			effect\Skill\Charmingdance\eff_charmingdance_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_charmingdance_line03
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Charmingdance\eff_charmingdance_line02.tpack
mesh				Effect\Skill\Charmingdance\eff_charmingdance_line03.mesh
animation			effect\Skill\Charmingdance\eff_charmingdance_line03.anim
skeleton			effect\Skill\Charmingdance\eff_charmingdance_line03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_cherubim_att01_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_cherubim_att01_line01.tpack
mesh				Effect\monster\eff_cherubim_att01_line01.mesh
animation			effect\monster\eff_cherubim_att01_line01.anim
skeleton			effect\monster\eff_cherubim_att01_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_cherubim_att02_light
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_cherubim_att02_light01.tpack
mesh				Effect\monster\eff_cherubim_att02_light01.mesh
animation			effect\monster\eff_cherubim_att02_light01.anim
skeleton			effect\monster\eff_cherubim_att02_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_cherubim_att03_cylinder01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_cherubim_att03_cylinder01.tpack
mesh				Effect\monster\eff_cherubim_att03_cylinder01.mesh
animation			effect\monster\eff_cherubim_att03_cylinder01.anim
skeleton			effect\monster\eff_cherubim_att03_cylinder01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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<effectdata>		0
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<effectdata>		0
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texturepack			Effect\monster\lust_green#.tpack
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texturepack			Effect\monster\eff_choco_die.tpack
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animlength			1000
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\monster\choco_att01_locus.tpack
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animation			effect\chococookie_att02_eff.anim
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animlength			3000
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<effectdata>		0
name				mh_christma_back
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Item\Armor\Wing\GEN_EQU_CAS_WIN_MID_CSM1_1.tpack
mesh				Item\Armor\Wing\GEN_EQU_CAS_WIN_BIG_CSM1.mesh
animation			Item\Armor\Wing\GEN_EQU_CAS_WIN_BIG_CSM1_stand.anim
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Item\Armor\Wing\GEN_EQU_CAS_WIN_MID_CSM1_2.tpack
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skeleton			
animlength			0
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<effectdata>		0
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unittype			mesh
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texturepack			Item\Armor\Wing\GEN_EQU_CAS_WIN_MID_CSM1_2.tpack
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skeleton			
animlength			0
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Monster\abyss_boss_ungoliant.tpack
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animation			effect\monster\ungoliant_die_effect.anim
skeleton			Monster\ungoliant.skel
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<effectdata>		0
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unittype			mesh
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texturepack			Item\Armor\Wing\GEN_EQU_CAS_WIN_MID_CSM1_2.tpack
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skeleton			
animlength			0
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texturepack			Item\Armor\Wing\GEN_EQU_CAS_WIN_MID_CSM1_2.tpack
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skeleton			
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texturepack			Item\Armor\Wing\GEN_EQU_CAS_WIN_MID_CSM1_1_up.tpack
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skeleton			
animlength			2000
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unittype			mesh
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texturepack			Item\Armor\Wing\GEN_EQU_CAS_WIN_MID_CSM1_1_up_inner.tpack
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skeleton			
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skeleton			
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skeleton			
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skeleton			
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unittype			mesh
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skeleton			
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skeleton			
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skeleton			
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skeleton			
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texturepack			Item\Armor\Wing\GEN_EQU_CAS_WIN_MID_CSM1_1.tpack
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<effectdata>		0
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texturepack			Item\Armor\Wing\GEN_EQU_CAS_WIN_MID_CSM1_1_up.tpack
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texturepack			Item\Armor\Wing\GEN_EQU_CAS_WIN_MID_CSM1_1_up2.tpack
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texturepack			Item\Armor\Wing\GEN_EQU_CAS_WIN_MID_CSM1_1_up_inner.tpack
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animation			Item\Armor\Wing\GEN_EQU_CAS_WIN_BIG_CSM1_stand.anim
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unittype			mesh
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texturepack			Item\Armor\Wing\GEN_EQU_CAS_WIN_MID_CSM1_2.tpack
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texturepack			Item\Armor\Wing\GEN_EQU_CAS_WIN_MID_CSM2_1.tpack
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texturepack			Item\Armor\Wing\GEN_EQU_WIN_CHRISTMAS_02_1_up.tpack
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texturepack			Item\Armor\Wing\GEN_EQU_CAS_WIN_MID_CSM2_1_up2_in.tpack
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texturepack			Item\Armor\Wing\GEN_EQU_CAS_WIN_MID_CSM2_1_up2.tpack
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animlength			2000
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mesh_status			0 0.000000 0.000000 ""
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unittype			mesh
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texturepack			Effect\Cond\Con_electric\con_electric_mesh_01.tpack
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animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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unittype			mesh
billboardtype		camera
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animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
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texturepack			Effect\Cond\lavieenrose\eff_con_lavieenrose_light01.tpack
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animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\Cond\lavieenrose\eff_con_lavieenrose_light01.tpack
mesh				Effect\Cond\lavieenrose\eff_con_lavieenrose_light02.mesh
animation			effect\Cond\lavieenrose\eff_con_lavieenrose_light02.anim
skeleton			effect\Cond\lavieenrose\eff_con_lavieenrose_light02.skel
animlength			1000
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\Cond\lavieenrose\eff_con_lavieenrose_light03.tpack
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animation			effect\Cond\lavieenrose\eff_con_lavieenrose_light03.anim
skeleton			effect\Cond\lavieenrose\eff_con_lavieenrose_light03.skel
animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\Cond\Con_regulus\eff_sumregulus_electricmesh_01.tpack
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animlength			1500
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.060000
texturepack			Effect\monster\eff_coral_shark#.tpack
mesh				Monster\coral_shark.mesh
animation			Monster\coral_shark\coral_shark_att01.anim
skeleton			Monster\coral_shark.skel
animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.060000
texturepack			Effect\monster\eff_coral_shark_G#.tpack
mesh				Monster\coral_shark.mesh
animation			Monster\coral_shark\coral_shark_att01.anim
skeleton			Monster\coral_shark.skel
animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\monster\eff_coral_shark_att01.tpack
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skeleton			effect\eff_coral_shark_att01.skel
animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\monster\eff_coral_shark_att01.tpack
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skeleton			effect\eff_coral_shark_att01_02.skel
animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_coralshark_att02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_coral_shark#.tpack
mesh				Effect\monster\eff_coral_shark.mesh
animation			effect\monster\eff_coral_shark.anim
skeleton			effect\eff_coral_shark.skel
animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_coralshark_att02_Y
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_coral_shark_G#.tpack
mesh				Effect\monster\eff_coral_shark.mesh
animation			effect\monster\eff_coral_shark.anim
skeleton			effect\eff_coral_shark.skel
animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_coralshark_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\coral_shark.tpack
mesh				Monster\coral_shark.mesh
animation			Monster\coral_shark\eff_coral_shark_die.anim
skeleton			Monster\coral_shark.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_coralshark_die_Y
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\coral_shark_G.tpack
mesh				Monster\coral_shark.mesh
animation			Monster\coral_shark\eff_coral_shark_die.anim
skeleton			Monster\coral_shark.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_cow_flower_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.250000
texturepack			Object\Plant\pp_tree_flower_03.tpack
mesh				Object\Plant\pp_tree_flower_02.mesh
animation			
skeleton			
animlength			20100
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_cow_flower_01_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.250000
texturepack			Object\Plant\pp_tree_flower_02.tpack
mesh				Object\Plant\pp_tree_flower_02.mesh
animation			
skeleton			
animlength			20100
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_cow_grass_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
texturepack			Object\Plant\a_grasstotal_02-3.tpack
mesh				Object\Plant\a_grasstotal_02-2.mesh
animation			Object\Plant\a_grasstotal_02-2.anim
skeleton			Object\Plant\a_grasstotal_02-2.skel
animlength			20100
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
texturepack			Object\Plant\a_grasstotal_02-2.tpack
mesh				Object\Plant\a_grasstotal_02-2.mesh
animation			Object\Plant\a_grasstotal_02-2.anim
skeleton			Object\Plant\a_grasstotal_02-2.skel
animlength			20100
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_cow_horn
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
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texturepack			Effect\monster\eff_cow_horn.tpack
mesh				Effect\monster\eff_cow_horn.mesh
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skeleton			
animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_cow_horn_crun
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\monster\eff_cow_horn.tpack
mesh				Effect\monster\eff_cow_horn.mesh
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skeleton			
animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Monster\crayfish.tpack
mesh				Monster\crayfish.mesh
animation			Monster\crayfish\eff_crayfish_die.anim
skeleton			Monster\crayfish.skel
animlength			2000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_crosspearcing_action_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Crosspearcing\eff_crosspearcing_action_01.tpack
mesh				Effect\Skill\Crosspearcing\eff_crosspearcing_action_01.mesh
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skeleton			effect\Skill\Crosspearcing\eff_crosspearcing_action_01.skel
animlength			400
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\Crosspearcing\eff_crosspearcing_action_02.tpack
mesh				Effect\Skill\Crosspearcing\eff_crosspearcing_action_02.mesh
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skeleton			
animlength			400
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Crosspearcing\eff_crosspearcing_action_03.tpack
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animlength			300
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<effectdata>		0
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billboardtype		camera
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texturepack			Effect\skill\Crosspearcing\eff_crosspearcing_action_04.tpack
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animlength			300
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
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texturepack			Effect\skill\Sycloneslash\eff_cycloneslash_action_01.tpack
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animation			effect\Skill\Sycloneslash\eff_cycloneslash_action_01.anim
skeleton			effect\Skill\Sycloneslash\eff_cycloneslash_action_01.skel
animlength			1600
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
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texturepack			Effect\skill\Sycloneslash\eff_cycloneslash_action_02.tpack
mesh				Effect\Skill\Sycloneslash\eff_cycloneslash_action_02.mesh
animation			effect\Skill\Sycloneslash\eff_cycloneslash_action_02.anim
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animlength			1600
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Sycloneslash\eff_cycloneslash_action_03.tpack
mesh				Effect\Skill\Sycloneslash\eff_cycloneslash_action_03.mesh
animation			effect\Skill\Sycloneslash\eff_cycloneslash_action_03.anim
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animlength			1600
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
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texturepack			Effect\skill\Sycloneslash\eff_cycloneslash_action_04.tpack
mesh				Effect\Skill\Sycloneslash\eff_cycloneslash_action_04.mesh
animation			effect\Skill\Sycloneslash\eff_cycloneslash_action_04.anim
skeleton			effect\Skill\Sycloneslash\eff_cycloneslash_action_04.skel
animlength			1600
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<effectdata>		0
name				mh_cycloneslash_action_05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Sycloneslash\eff_cycloneslash_action_05.tpack
mesh				Effect\Skill\Sycloneslash\eff_cycloneslash_action_05.mesh
animation			effect\Skill\Sycloneslash\eff_cycloneslash_action_05.anim
skeleton			effect\Skill\Sycloneslash\eff_cycloneslash_action_05.skel
animlength			1600
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_cycloneslash_action_06
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Sycloneslash\eff_cycloneslash_action_06.tpack
mesh				Effect\Skill\Sycloneslash\eff_cycloneslash_action_06.mesh
animation			effect\Skill\Sycloneslash\eff_cycloneslash_action_06.anim
skeleton			effect\Skill\Sycloneslash\eff_cycloneslash_action_06.skel
animlength			1600
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_cycloneslash_action_07
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Sycloneslash\eff_cycloneslash_action_07.tpack
mesh				Effect\Skill\Sycloneslash\eff_cycloneslash_action_07.mesh
animation			effect\Skill\Sycloneslash\eff_cycloneslash_action_07.anim
skeleton			effect\Skill\Sycloneslash\eff_cycloneslash_action_07.skel
animlength			1600
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_cyclonesweep_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Cyclonesweep\eff_cyclonesweep_line01.tpack
mesh				Effect\Skill\Cyclonesweep\eff_cyclonesweep_line01.mesh
animation			effect\Skill\Cyclonesweep\eff_cyclonesweep_line01.anim
skeleton			effect\Skill\Cyclonesweep\eff_cyclonesweep_line01.skel
animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_cyclonesweep_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Cyclonesweep\eff_cyclonesweep_wing01.tpack
mesh				Effect\Skill\Cyclonesweep\eff_cyclonesweep_wing01.mesh
animation			effect\Skill\Cyclonesweep\eff_cyclonesweep_wing01.anim
skeleton			effect\Skill\Cyclonesweep\eff_cyclonesweep_wing01.skel
animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_cyclonesweep_wing02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Cyclonesweep\eff_cyclonesweep_wing02.tpack
mesh				Effect\Skill\Cyclonesweep\eff_cyclonesweep_wing02.mesh
animation			effect\Skill\Cyclonesweep\eff_cyclonesweep_wing02.anim
skeleton			effect\Skill\Cyclonesweep\eff_cyclonesweep_wing02.skel
animlength			1000
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\Darak.tpack
mesh				Monster\Darak.mesh
animation			effect\monster\eff_darak_die.anim
skeleton			Monster\Darak.skel
animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Monster\athron_dark.tpack
mesh				Monster\athron.mesh
animation			Monster\Athron\athron_die.anim
skeleton			Monster\athron.skel
animlength			1000
twoside				true
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Dazzlingweapons\eff_dazzling_line01.tpack
mesh				Effect\Skill\Dazzlingweapons\eff_dazzling02_line01.mesh
animation			effect\Skill\Dazzlingweapons\eff_dazzling02_line01.anim
skeleton			effect\Skill\Dazzlingweapons\eff_dazzling02_line01.skel
animlength			1000
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
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texturepack			Effect\skill\Dazzlingweapons\eff_dazzling_line01.tpack
mesh				Effect\Skill\Dazzlingweapons\eff_dazzling02_line02.mesh
animation			effect\Skill\Dazzlingweapons\eff_dazzling02_line02.anim
skeleton			effect\Skill\Dazzlingweapons\eff_dazzling02_line02.skel
animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Dazzlingweapons\eff_dazzling_line01.tpack
mesh				Effect\Skill\Dazzlingweapons\eff_dazzling02_line03.mesh
animation			effect\Skill\Dazzlingweapons\eff_dazzling02_line03.anim
skeleton			effect\Skill\Dazzlingweapons\eff_dazzling02_line03.skel
animlength			1000
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			5 30 0 300 false
size				1.000000
texturepack			Effect\skill\Dazzlingweapons\eff_dazzling_line01.tpack
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animation			effect\Skill\Dazzlingweapons\eff_dazzling02_line04.anim
skeleton			effect\Skill\Dazzlingweapons\eff_dazzling02_line04.skel
animlength			1000
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Dazzlingweapons\eff_dazzling_line01.tpack
mesh				Effect\Skill\Dazzlingweapons\eff_dazzling02_line05.mesh
animation			effect\Skill\Dazzlingweapons\eff_dazzling02_line05.anim
skeleton			effect\Skill\Dazzlingweapons\eff_dazzling02_line05.skel
animlength			1000
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<effectdata>		0
name				mh_dazzling_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Dazzlingweapons\eff_dazzling_line06.tpack
mesh				Effect\Skill\Dazzlingweapons\eff_dazzling_light01.mesh
animation			effect\Skill\Dazzlingweapons\eff_dazzling_light01.anim
skeleton			effect\Skill\Dazzlingweapons\eff_dazzling_light01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_dazzling_line0
unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Dazzlingweapons\eff_dazzling_line06.tpack
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skeleton			effect\Skill\Dazzlingweapons\eff_dazzling_line06.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_dazzling_line01
unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Dazzlingweapons\eff_dazzling_line01.tpack
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skeleton			effect\Skill\Dazzlingweapons\eff_dazzling_line01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_dazzling_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
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texturepack			Effect\skill\Dazzlingweapons\eff_dazzling_line01.tpack
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animation			effect\Skill\Dazzlingweapons\eff_dazzling_line02.anim
skeleton			effect\Skill\Dazzlingweapons\eff_dazzling_line02.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_dazzling_line03
unittype			mesh
billboardtype		camera
tailstep			5 30 0 300 false
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texturepack			Effect\skill\Dazzlingweapons\eff_dazzling_line01.tpack
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animation			effect\Skill\Dazzlingweapons\eff_dazzling_line03.anim
skeleton			effect\Skill\Dazzlingweapons\eff_dazzling_line03.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_dazzling_line04
unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Dazzlingweapons\eff_dazzling_line01.tpack
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skeleton			effect\Skill\Dazzlingweapons\eff_dazzling_line04.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_dazzling_line05
unittype			mesh
billboardtype		camera
tailstep			5 30 0 300 false
size				1.000000
texturepack			Effect\skill\Dazzlingweapons\eff_dazzling_line01.tpack
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animation			effect\Skill\Dazzlingweapons\eff_dazzling_line05.anim
skeleton			effect\Skill\Dazzlingweapons\eff_dazzling_line05.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_dazzling_line06
unittype			mesh
billboardtype		camera
tailstep			5 30 0 300 false
size				1.000000
texturepack			Effect\skill\Dazzlingweapons\eff_dazzling_line06.tpack
mesh				Effect\Skill\Dazzlingweapons\eff_dazzling_line06.mesh
animation			effect\Skill\Dazzlingweapons\eff_dazzling_line06.anim
skeleton			effect\Skill\Dazzlingweapons\eff_dazzling_line06.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_deadlyblow_line01
unittype			mesh
billboardtype		camera
tailstep			20 30 0 300 false
size				1.000000
texturepack			Effect\skill\Chargestrike\eff_chargestrike_line01.tpack
mesh				Effect\Skill\Deadlyblow\eff_deadlyblow_line01.mesh
animation			effect\Skill\Deadlyblow\eff_deadlyblow_line01.anim
skeleton			effect\Skill\Deadlyblow\eff_deadlyblow_line01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_deadlyblow_line02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Deadlyblow\eff_deadlyblow_line02.tpack
mesh				Effect\Skill\Deadlyblow\eff_deadlyblow_line02.mesh
animation			effect\Skill\Deadlyblow\eff_deadlyblow_line02.anim
skeleton			effect\Skill\Deadlyblow\eff_deadlyblow_line02.skel
animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_deadlyblow_stone01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Deadlyblow\eff_deadlyblow_stone01.tpack
mesh				Effect\Skill\Deadlyblow\eff_deadlyblow_stone01.mesh
animation			effect\Skill\Deadlyblow\eff_deadlyblow_stone01.anim
skeleton			effect\Skill\Deadlyblow\eff_deadlyblow_stone01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_deadlyblow_stone02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Deadlyblow\eff_deadlyblow_stone02.tpack
mesh				Effect\Skill\Deadlyblow\eff_deadlyblow_stone01.mesh
animation			effect\Skill\Deadlyblow\eff_deadlyblow_stone01.anim
skeleton			effect\Skill\Deadlyblow\eff_deadlyblow_stone01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_deadman_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\pupple_desair.tpack
mesh				Monster\pupple_desair.mesh
animation			Monster\pupple_desair\pupple_desair_die.anim
skeleton			Monster\pupple_desair.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_deathscythe_action
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Deathscythe\eff_deathscythe_weapon.tpack
mesh				Effect\Skill\Deathscythe\eff_deathscythe_weapon.mesh
animation			effect\Skill\Deathscythe\eff_deathscythe_weapon.anim
skeleton			effect\Skill\Deathscythe\eff_deathscythe_weapon.skel
animlength			1800
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_deathscythe_bom
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Deathscythe\eff_deathscythe_bom.tpack
mesh				Effect\Skill\Deathscythe\eff_deathscythe_bom.mesh
animation			effect\Skill\Deathscythe\eff_deathscythe_bom.anim
skeleton			effect\Skill\Deathscythe\eff_deathscythe_bom.skel
animlength			1800
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_debizon_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\sorcerer_lord.tpack
mesh				Monster\sorcerer_lord.mesh
animation			Monster\sorcerer_lord\sorcerer_lord_die.anim
skeleton			Monster\sorcerer_lord.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_deer_flower
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_deer_flower.tpack
mesh				Effect\monster\eff_deer_flower.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_deer_ora
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_ora.tpack
mesh				Effect\eff_ora.mesh
animation			effect\eff_ora.anim
skeleton			effect\eff_ora.skel
animlength			6500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_defensive_action
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.200000
texturepack			Effect\skill\Sworddiffence\eff_sworddiffence_action_04.tpack
mesh				Effect\Skill\Sworddiffence\eff_sworddiffence_action_04.mesh
animation			effect\Skill\Sworddiffence\eff_sworddiffence_action_04.anim
skeleton			effect\Skill\Sworddiffence\eff_sworddiffence_action_04.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_defensive_bom_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Defensive\eff_defensive_cone_01.tpack
mesh				Effect\Skill\Defensive\eff_defensive_cone_01.mesh
animation			effect\Skill\Defensive\eff_defensive_cone_01.anim
skeleton			effect\Skill\Defensive\eff_defensive_cone_01.skel
animlength			1500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_defensive_bom_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Defensive\eff_defensive_cone_02.tpack
mesh				Effect\Skill\Defensive\eff_defensive_cone_02.mesh
animation			effect\Skill\Defensive\eff_defensive_cone_02.anim
skeleton			effect\Skill\Defensive\eff_defensive_cone_02.skel
animlength			1500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_defensive_human
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Defensive\eff_defensive_human.tpack
mesh				Effect\Skill\Defensive\eff_defensive_human.mesh
animation			effect\Skill\Defensive\eff_defensive_human.anim
skeleton			effect\Skill\Defensive\eff_defensive_human.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_defensive_sphere
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Defensive\eff_defensive_sphere.tpack
mesh				Effect\Skill\Defensive\eff_defensive_sphere.mesh
animation			effect\Skill\Defensive\eff_defensive_sphere.anim
skeleton			effect\Skill\Defensive\eff_defensive_sphere.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_defensive_symbol
unittype			mesh
billboardtype		camera
tailstep			10 30 0 500 false
size				1.000000
texturepack			Effect\skill\Defensive\eff_defensive_symbol.tpack
mesh				Effect\Skill\Defensive\eff_defensive_symbol.mesh
animation			effect\Skill\Defensive\eff_defensive_symbol.anim
skeleton			effect\Skill\Defensive\eff_defensive_symbol.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_demolisharmor_mashjean01
unittype			mesh
billboardtype		camera
tailstep			20 40 0 800 false
size				1.000000
texturepack			Effect\skill\Demolisharmor\eff_demolisharmor_mashjean01.tpack
mesh				Effect\Skill\Demolisharmor\eff_demolisharmor_mashjean01.mesh
animation			effect\Skill\Demolisharmor\eff_demolisharmor_mashjean01.anim
skeleton			effect\Skill\Demolisharmor\eff_demolisharmor_mashjean01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_deochandoris_tg01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Deochandoris\eff_deochandoris_tg01.tpack
mesh				Effect\Skill\Deochandoris\eff_deochandoris_tg01.mesh
animation			effect\Skill\Deochandoris\eff_deochandoris_tg01.anim
skeleton			effect\Skill\Deochandoris\eff_deochandoris_tg01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_deochandoris_weaponline01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Deochandoris\eff_deochandoris_weaponline01.tpack
mesh				Effect\Skill\Deochandoris\eff_deochandoris_weaponline01.mesh
animation			effect\Skill\Deochandoris\eff_deochandoris_weaponline01.anim
skeleton			effect\Skill\Deochandoris\eff_deochandoris_weaponline01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 90.000000 1.000000 ""
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<effectdata>		0
name				mh_deochandoris_wing01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Deochandoris\eff_deochandoris_weaponline01.tpack
mesh				Effect\Skill\Deochandoris\eff_deochandoris_wing01.mesh
animation			effect\Skill\Deochandoris\eff_deochandoris_wing01.anim
skeleton			effect\Skill\Deochandoris\eff_deochandoris_wing01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_desair_att01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\desair_att01.tpack
mesh				Effect\monster\desair_att01.mesh
animation			effect\monster\desair_att01.anim
skeleton			effect\monster\desair_att01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_desair_att02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\desair_att02.tpack
mesh				Effect\monster\desair_att02.mesh
animation			effect\monster\desair_att02.anim
skeleton			effect\monster\desair_att02.skel
animlength			1500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_desair_att03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\desair_att03.tpack
mesh				Effect\monster\desair_att03.mesh
animation			effect\monster\desair_att03.anim
skeleton			effect\monster\desair_att03.skel
animlength			1500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_desair_att04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\desair_att04.tpack
mesh				Effect\monster\desair_att04.mesh
animation			effect\monster\desair_att04.anim
skeleton			effect\monster\desair_att04.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_desair_att05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\desair_att05.tpack
mesh				Effect\monster\desair_att05.mesh
animation			effect\monster\desair_att05.anim
skeleton			effect\monster\desair_att05.skel
animlength			1500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_destroyblow_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Destroyblow\eff_destroyblow_line01.tpack
mesh				Effect\Skill\Destroyblow\eff_destroyblow_line01.mesh
animation			effect\Skill\Destroyblow\eff_destroyblow_line01.anim
skeleton			effect\Skill\Destroyblow\eff_destroyblow_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_destroyblow_line02
unittype			mesh
billboardtype		camera
tailstep			10 25 0 200 false
size				1.000000
texturepack			Effect\skill\Destroyblow\eff_destroyblow_line02.tpack
mesh				Effect\Skill\Destroyblow\eff_destroyblow_line02.mesh
animation			effect\Skill\Destroyblow\eff_destroyblow_line02.anim
skeleton			effect\Skill\Destroyblow\eff_destroyblow_line02.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_destroyblow_line03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Destroyblow\eff_destroyblow_line02.tpack
mesh				Effect\Skill\Destroyblow\eff_destroyblow_line03.mesh
animation			effect\Skill\Destroyblow\eff_destroyblow_line03.anim
skeleton			effect\Skill\Destroyblow\eff_destroyblow_line03.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_destroystorm_beam01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Destroystorm\eff_destroystorm_beam01.tpack
mesh				Effect\Skill\Destroystorm\eff_destroystorm_beam01.mesh
animation			effect\Skill\Destroystorm\eff_destroystorm_beam01.anim
skeleton			effect\Skill\Destroystorm\eff_destroystorm_beam01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_destroystorm_cylinder01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Destroystorm\eff_destroystorm_cylinder01.tpack
mesh				Effect\Skill\Destroystorm\eff_destroystorm_cylinder01.mesh
animation			effect\Skill\Destroystorm\eff_destroystorm_cylinder01.anim
skeleton			effect\Skill\Destroystorm\eff_destroystorm_cylinder01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_destroystorm_finishline01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Destroystorm\eff_destroystorm_finishline01.tpack
mesh				Effect\Skill\Destroystorm\eff_destroystorm_finishline01.mesh
animation			effect\Skill\Destroystorm\eff_destroystorm_finishline01.anim
skeleton			effect\Skill\Destroystorm\eff_destroystorm_finishline01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_destroystorm_finishwing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Destroystorm\eff_destroystorm_finishwing01.tpack
mesh				Effect\Skill\Destroystorm\eff_destroystorm_finishwing01.mesh
animation			effect\Skill\Destroystorm\eff_destroystorm_finishwing01.anim
skeleton			effect\Skill\Destroystorm\eff_destroystorm_finishwing01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_destroystorm_finishwing02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Destroystorm\eff_destroystorm_finishwing01.tpack
mesh				Effect\Skill\Destroystorm\eff_destroystorm_finishwing02.mesh
animation			effect\Skill\Destroystorm\eff_destroystorm_finishwing02.anim
skeleton			effect\Skill\Destroystorm\eff_destroystorm_finishwing02.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_destroystorm_finishwing03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Destroystorm\eff_destroystorm_finishwing03.tpack
mesh				Effect\Skill\Destroystorm\eff_destroystorm_finishwing03.mesh
animation			effect\Skill\Destroystorm\eff_destroystorm_finishwing03.anim
skeleton			effect\Skill\Destroystorm\eff_destroystorm_finishwing03.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Destroystorm\eff_destroystorm_line01.tpack
mesh				Effect\Skill\Destroystorm\eff_destroystorm_line01.mesh
animation			effect\Skill\Destroystorm\eff_destroystorm_line01.anim
skeleton			effect\Skill\Destroystorm\eff_destroystorm_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_destroystorm_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Destroystorm\eff_destroystorm_line02.tpack
mesh				Effect\Skill\Destroystorm\eff_destroystorm_line02.mesh
animation			effect\Skill\Destroystorm\eff_destroystorm_line02.anim
skeleton			effect\Skill\Destroystorm\eff_destroystorm_line02.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_destroystorm_smokeline01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Destroystorm\eff_destroystorm_smokeline01.tpack
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animation			effect\Skill\Destroystorm\eff_destroystorm_smokeline01.anim
skeleton			effect\Skill\Destroystorm\eff_destroystorm_smokeline01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_destroystorm_smokeline02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Destroystorm\eff_destroystorm_smokeline01.tpack
mesh				Effect\Skill\Destroystorm\eff_destroystorm_smokeline02.mesh
animation			effect\Skill\Destroystorm\eff_destroystorm_smokeline02.anim
skeleton			effect\Skill\Destroystorm\eff_destroystorm_smokeline02.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_destroystorm_smokeline03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Destroystorm\eff_destroystorm_smokeline01.tpack
mesh				Effect\Skill\Destroystorm\eff_destroystorm_smokeline03.mesh
animation			effect\Skill\Destroystorm\eff_destroystorm_smokeline03.anim
skeleton			effect\Skill\Destroystorm\eff_destroystorm_smokeline03.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_destroystorm_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Destroystorm\eff_destroystorm_wing01.tpack
mesh				Effect\Skill\Destroystorm\eff_destroystorm_wing01.mesh
animation			effect\Skill\Destroystorm\eff_destroystorm_wing01.anim
skeleton			effect\Skill\Destroystorm\eff_destroystorm_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_destroystorm_wing02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Destroystorm\eff_destroystorm_wing03.tpack
mesh				Effect\Skill\Destroystorm\eff_destroystorm_wing03.mesh
animation			effect\Skill\Destroystorm\eff_destroystorm_wing03.anim
skeleton			effect\Skill\Destroystorm\eff_destroystorm_wing03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_destroystorm_wing02_blue
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Destroystorm\eff_destroystorm_wing03_sht.tpack
mesh				Effect\Skill\Destroystorm\eff_destroystorm_wing03.mesh
animation			effect\Skill\Destroystorm\eff_destroystorm_wing03.anim
skeleton			effect\Skill\Destroystorm\eff_destroystorm_wing03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_destroystorm_wing04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Destroystorm\eff_destroystorm_wing04.tpack
mesh				Effect\Skill\Destroystorm\eff_destroystorm_wing04.mesh
animation			effect\Skill\Destroystorm\eff_destroystorm_wing04.anim
skeleton			effect\Skill\Destroystorm\eff_destroystorm_wing04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_devastatingslash_light01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Devastatingslash\eff_devastatingslash_light01.tpack
mesh				Effect\Skill\Devastatingslash\eff_devastatingslash_light01.mesh
animation			effect\Skill\Devastatingslash\eff_devastatingslash_light01.anim
skeleton			effect\Skill\Devastatingslash\eff_devastatingslash_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_devastatingslash_light02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Devastatingslash\eff_devastatingslash_light01.tpack
mesh				Effect\Skill\Devastatingslash\eff_devastatingslash_light02.mesh
animation			effect\Skill\Devastatingslash\eff_devastatingslash_light02.anim
skeleton			effect\Skill\Devastatingslash\eff_devastatingslash_light02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_devastatingslash_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Jumpingsmash\eff_jumpingsmash_line01.tpack
mesh				Effect\Skill\Devastatingslash\eff_devastatingslash_line01.mesh
animation			effect\Skill\Devastatingslash\eff_devastatingslash_line01.anim
skeleton			effect\Skill\Devastatingslash\eff_devastatingslash_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_devastatingslash_line02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Jumpingsmash\eff_jumpingsmash_line01.tpack
mesh				Effect\Skill\Devastatingslash\eff_devastatingslash_line02.mesh
animation			effect\Skill\Devastatingslash\eff_devastatingslash_line02.anim
skeleton			effect\Skill\Devastatingslash\eff_devastatingslash_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_di_pyramid_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Object\Building_extra\di_pyramid_01.tpack
mesh				Object\Building_extra\di_pyramid_01.mesh
animation			Object\Building_extra\di_pyramid_01.anim
skeleton			Object\Building_extra\di_pyramid_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_dice_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\dice\dice_01.tpack
mesh				Effect\Skill\dice\dice_01.mesh
animation			effect\Skill\dice\dice_01.anim
skeleton			effect\Skill\dice\dice_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_dice_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\dice\dice_01.tpack
mesh				Effect\Skill\dice\dice_02.mesh
animation			effect\Skill\dice\dice_01.anim
skeleton			effect\Skill\dice\dice_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dice_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\dice\dice_01.tpack
mesh				Effect\Skill\dice\dice_03.mesh
animation			effect\Skill\dice\dice_01.anim
skeleton			effect\Skill\dice\dice_03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_dice_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\dice\dice_01.tpack
mesh				Effect\Skill\dice\dice_04.mesh
animation			effect\Skill\dice\dice_01.anim
skeleton			effect\Skill\dice\dice_04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_dice_05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\dice\dice_01.tpack
mesh				Effect\Skill\dice\dice_05.mesh
animation			effect\Skill\dice\dice_01.anim
skeleton			effect\Skill\dice\dice_05.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dice_06
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\dice\dice_01.tpack
mesh				Effect\Skill\dice\dice_06.mesh
animation			effect\Skill\dice\dice_01.anim
skeleton			effect\Skill\dice\dice_06.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_dividesphere_cylinder01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\DivideSphere\eff_dividesphere_cylinder01.tpack
mesh				Effect\Skill\DivideSphere\eff_dividesphere_cylinder01.mesh
animation			effect\Skill\DivideSphere\eff_dividesphere_cylinder01.anim
skeleton			effect\Skill\DivideSphere\eff_dividesphere_cylinder01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dividesphere_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\DivideSphere\eff_dividesphere_line01.tpack
mesh				Effect\Skill\DivideSphere\eff_dividesphere_line01.mesh
animation			effect\Skill\DivideSphere\eff_dividesphere_line01.anim
skeleton			effect\Skill\DivideSphere\eff_dividesphere_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dividesphere_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\DivideSphere\eff_dividesphere_line01.tpack
mesh				Effect\Skill\DivideSphere\eff_dividesphere_line02.mesh
animation			effect\Skill\DivideSphere\eff_dividesphere_line02.anim
skeleton			effect\Skill\DivideSphere\eff_dividesphere_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dividesphere_ready_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				2.500000
texturepack			Effect\skill\DivideSphere\eff_dividesphere_ready01.tpack
mesh				Effect\Skill\Heavyblow\eff_heavyblow_ready_01.mesh
animation			effect\Skill\Heavyblow\eff_heavyblow_ready_01.anim
skeleton			effect\Skill\Heavyblow\eff_heavyblow_ready_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dividesphere_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\DivideSphere\eff_dividesphere_wing01.tpack
mesh				Effect\Skill\DivideSphere\eff_dividesphere_wing01.mesh
animation			effect\Skill\DivideSphere\eff_dividesphere_wing01.anim
skeleton			effect\Skill\DivideSphere\eff_dividesphere_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_dobby_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\dobby.tpack
mesh				Monster\dobby.mesh
animation			Monster\dobby\eff_dobby_die.anim
skeleton			Monster\dobby.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dopple_warrior_att01_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_dopple_warrior_att01_line01.tpack
mesh				Effect\monster\eff_dopple_warrior_att01_line01.mesh
animation			effect\monster\eff_dopple_warrior_att01_line01.anim
skeleton			effect\monster\eff_dopple_warrior_att01_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dopple_warrior_att03_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_dopple_warrior_att03_light01.tpack
mesh				Effect\monster\eff_dopple_warrior_att03_light01.mesh
animation			effect\monster\eff_dopple_warrior_att03_light01.anim
skeleton			effect\monster\eff_dopple_warrior_att03_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dopple_warrior_att03_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_dopple_warrior_att03_line01.tpack
mesh				Effect\monster\eff_dopple_warrior_att03_line01.mesh
animation			effect\monster\eff_dopple_warrior_att03_line01.anim
skeleton			effect\monster\eff_dopple_warrior_att03_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dopple_warrior_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\dopple_warrior_thout.tpack
mesh				Monster\dopple_warrior_thout.mesh
animation			effect\monster\eff_dopple_warrior_thout_die.anim
skeleton			Monster\dopple_warrior_thout.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_double02_finishline01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Doublespear\eff_double02_finishline01.tpack
mesh				Effect\Skill\Doublespear\eff_double02_finishline01.mesh
animation			effect\Skill\Doublespear\eff_double02_finishline01.anim
skeleton			effect\Skill\Doublespear\eff_double02_finishline01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_double02_finishline02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Doublespear\eff_double02_finishline01.tpack
mesh				Effect\Skill\Doublespear\eff_double02_finishline02.mesh
animation			effect\Skill\Doublespear\eff_double02_finishline02.anim
skeleton			effect\Skill\Doublespear\eff_double02_finishline02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_double02_finishline03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Doublespear\eff_double02_finishline01.tpack
mesh				Effect\Skill\Doublespear\eff_double02_finishline03.mesh
animation			effect\Skill\Doublespear\eff_double02_finishline03.anim
skeleton			effect\Skill\Doublespear\eff_double02_finishline03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_double02_finishline04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Doublespear\eff_double02_finishline01.tpack
mesh				Effect\Skill\Doublespear\eff_double02_finishline04.mesh
animation			effect\Skill\Doublespear\eff_double02_finishline04.anim
skeleton			effect\Skill\Doublespear\eff_double02_finishline04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_double02_finishline05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Doublespear\eff_double02_finishline01.tpack
mesh				Effect\Skill\Doublespear\eff_double02_finishline05.mesh
animation			effect\Skill\Doublespear\eff_double02_finishline05.anim
skeleton			effect\Skill\Doublespear\eff_double02_finishline05.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_double02_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Doublespear\eff_double_light01.tpack
mesh				Effect\Skill\Doublespear\eff_double02_light01.mesh
animation			effect\Skill\Doublespear\eff_double02_light01.anim
skeleton			effect\Skill\Doublespear\eff_double02_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_double02_light02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Doublespear\eff_double_light01.tpack
mesh				Effect\Skill\Doublespear\eff_double02_light02.mesh
animation			effect\Skill\Doublespear\eff_double02_light02.anim
skeleton			effect\Skill\Doublespear\eff_double02_light02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_double02_light03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Doublespear\eff_double02_light03.tpack
mesh				Effect\Skill\Doublespear\eff_double02_light03.mesh
animation			effect\Skill\Doublespear\eff_double02_light03.anim
skeleton			effect\Skill\Doublespear\eff_double02_light03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_double02_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Doublespear\eff_double_line01.tpack
mesh				Effect\Skill\Doublespear\eff_double02_line01.mesh
animation			effect\Skill\Doublespear\eff_double02_line01.anim
skeleton			effect\Skill\Doublespear\eff_double_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_double02_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Doublespear\eff_double_line01.tpack
mesh				Effect\Skill\Doublespear\eff_double02_line02.mesh
animation			effect\Skill\Doublespear\eff_double02_line02.anim
skeleton			effect\Skill\Doublespear\eff_double02_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_double02_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Doublespear\eff_double_wing01.tpack
mesh				Effect\Skill\Doublespear\eff_double02_wing01.mesh
animation			effect\Skill\Doublespear\eff_double02_wing01.anim
skeleton			effect\Skill\Doublespear\eff_double02_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_double03_finishline01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Doublespear\eff_double02_finishline01.tpack
mesh				Effect\Skill\Doublespear\eff_double03_finishline01.mesh
animation			effect\Skill\Doublespear\eff_double03_finishline01.anim
skeleton			effect\Skill\Doublespear\eff_double03_finishline01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_double03_finishline02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Doublespear\eff_double02_finishline01.tpack
mesh				Effect\Skill\Doublespear\eff_double03_finishline02.mesh
animation			effect\Skill\Doublespear\eff_double03_finishline02.anim
skeleton			effect\Skill\Doublespear\eff_double03_finishline02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_double03_finishline03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Doublespear\eff_double02_finishline01.tpack
mesh				Effect\Skill\Doublespear\eff_double03_finishline03.mesh
animation			effect\Skill\Doublespear\eff_double03_finishline03.anim
skeleton			effect\Skill\Doublespear\eff_double03_finishline03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_double03_finishline04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Doublespear\eff_double02_finishline01.tpack
mesh				Effect\Skill\Doublespear\eff_double03_finishline04.mesh
animation			effect\Skill\Doublespear\eff_double03_finishline04.anim
skeleton			effect\Skill\Doublespear\eff_double03_finishline04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_double03_finishline05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Doublespear\eff_double02_finishline01.tpack
mesh				Effect\Skill\Doublespear\eff_double03_finishline05.mesh
animation			effect\Skill\Doublespear\eff_double03_finishline05.anim
skeleton			effect\Skill\Doublespear\eff_double03_finishline05.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_double_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Doublespear\eff_double_light01.tpack
mesh				Effect\Skill\Doublespear\eff_double_light01.mesh
animation			effect\Skill\Doublespear\eff_double_light01.anim
skeleton			effect\Skill\Doublespear\eff_double_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_double_light02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Doublespear\eff_double_light01.tpack
mesh				Effect\Skill\Doublespear\eff_double_light02.mesh
animation			effect\Skill\Doublespear\eff_double_light02.anim
skeleton			effect\Skill\Doublespear\eff_double_light02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_double_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Doublespear\eff_double_line01.tpack
mesh				Effect\Skill\Doublespear\eff_double_line01.mesh
animation			effect\Skill\Doublespear\eff_double_line01.anim
skeleton			effect\Skill\Doublespear\eff_double_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_double_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Doublespear\eff_double_line01.tpack
mesh				Effect\Skill\Doublespear\eff_double_line02.mesh
animation			effect\Skill\Doublespear\eff_double_line02.anim
skeleton			effect\Skill\Doublespear\eff_double_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_double_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Doublespear\eff_double_wing01.tpack
mesh				Effect\Skill\Doublespear\eff_double_wing01.mesh
animation			effect\Skill\Doublespear\eff_double_wing01.anim
skeleton			effect\Skill\Doublespear\eff_double_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_doublesmash_line_01_eff
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Doublesmash\eff_doublesmash_line_01.tpack
mesh				Effect\Skill\Doublesmash\eff_doublesmash_line_01.mesh
animation			effect\Skill\Doublesmash\eff_doublesmash_line_01.anim
skeleton			effect\Skill\Doublesmash\eff_doublesmash_line_01.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_doublesmash_line_02_eff
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Doublesmash\eff_doublesmash_line_01.tpack
mesh				Effect\Skill\Doublesmash\eff_doublesmash_line_02.mesh
animation			effect\Skill\Doublesmash\eff_doublesmash_line_02.anim
skeleton			effect\Skill\Doublesmash\eff_doublesmash_line_02.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dragon_door1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
texturepack			Effect\monster\dp_dragon_door_01_Plane01.tpack
mesh				Effect\monster\dp_snake_door_01_Plane01.mesh
animation			effect\monster\dp_snake_door_01_Plane01.anim
skeleton			effect\monster\dp_snake_door_01_Plane01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dragon_door2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
texturepack			Effect\monster\dp_dragon_door_01_Plane02.tpack
mesh				Effect\monster\dp_snake_door_01_Plane02.mesh
animation			effect\monster\dp_snake_door_01_Plane02.anim
skeleton			effect\monster\dp_snake_door_01_Plane02.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dragon_door3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
texturepack			Effect\monster\dp_dragon_door_01_Plane03.tpack
mesh				Effect\monster\dp_snake_door_01_Plane03.mesh
animation			effect\monster\dp_snake_door_01_Plane03.anim
skeleton			effect\monster\dp_snake_door_01_Plane03.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dragon_door4
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
texturepack			Effect\monster\dp_dragon_door_01_Plane04.tpack
mesh				Effect\monster\dp_snake_door_01_Plane04.mesh
animation			effect\monster\dp_snake_door_01_Plane04.anim
skeleton			effect\monster\dp_snake_door_01_Plane04.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dragon_eff
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_waterdragon_appear.tpack
mesh				Effect\eff_waterdragon_appear.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dragon_eff_2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_waterdragon_appear.tpack
mesh				Effect\eff_waterdragon_appear_2.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_drako_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_drako_die.tpack
mesh				Effect\monster\eff_drako_die.mesh
animation			effect\monster\eff_drako_die.anim
skeleton			effect\monster\eff_drako_die.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_drako_stand_glow
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturepack			Effect\monster\eff_drako_stand_glow.tpack
mesh				Effect\monster\eff_drako_stand_glow.mesh
animation			effect\monster\eff_drako_stand_glow.anim
skeleton			effect\monster\eff_drako_stand_glow.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_drg
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\dk_drg_miseria_deserter.tpack
mesh				Monster\dk_drg_miseria_deserter.mesh
animation			Character\DragonKnight\skill\DRG_SKL_HAM_Defeat_Reject_01.anim
skeleton			Character\DRG.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_drg1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Trans03\eff_DRG_AWK_03.tpack
mesh				Effect\Skill\Trans03\eff_DRG_AWK_03.mesh
animation			effect\Skill\Trans03\eff_DRG_AWK_03.anim
skeleton			effect\Skill\Trans03\eff_DRG_AWK_03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_drg2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Trans03\eff_DRG_AWK_03_1.tpack
mesh				Effect\Skill\Trans03\eff_DRG_AWK_03.mesh
animation			effect\Skill\Trans03\eff_DRG_AWK_03.anim
skeleton			effect\Skill\Trans03\eff_DRG_AWK_03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dualblade_finish_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Dualblade\eff_dualblade_toneido_01.tpack
mesh				Effect\Skill\Dualblade\eff_dualblade_finish_wing01.mesh
animation			effect\Skill\Dualblade\eff_dualblade_finish_wing01.anim
skeleton			effect\Skill\Dualblade\eff_dualblade_finish_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dualblade_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Dualblade\eff_dualblade_line01.tpack
mesh				Effect\Skill\Dualblade\eff_dualblade_line01.mesh
animation			effect\Skill\Dualblade\eff_dualblade_line01.anim
skeleton			effect\Skill\Dualblade\eff_dualblade_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dualblade_master_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Dualblade\eff_dualblade_master_line01.tpack
mesh				Effect\Skill\Dualblade\eff_dualblade_master_line01.mesh
animation			effect\Skill\Dualblade\eff_dualblade_master_line01.anim
skeleton			effect\Skill\Dualblade\eff_dualblade_master_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dualblade_master_line02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Dualblade\eff_dualblade_master_line02.tpack
mesh				Effect\Skill\Dualblade\eff_dualblade_master_line02.mesh
animation			effect\Skill\Dualblade\eff_dualblade_master_line02.anim
skeleton			effect\Skill\Dualblade\eff_dualblade_master_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dualblade_master_line03
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Dualblade\eff_dualblade_master_line01.tpack
mesh				Effect\Skill\Dualblade\eff_dualblade_master_line03.mesh
animation			effect\Skill\Dualblade\eff_dualblade_master_line03.anim
skeleton			effect\Skill\Dualblade\eff_dualblade_master_line03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dualblade_master_toneido01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Dualblade\eff_dualblade_wing01.tpack
mesh				Effect\Skill\Dualblade\eff_dualblade_master_toneido01.mesh
animation			effect\Skill\Dualblade\eff_dualblade_master_toneido01.anim
skeleton			effect\Skill\Dualblade\eff_dualblade_master_toneido01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dualblade_master_toneido02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Dualblade\eff_dualblade_toneido_01.tpack
mesh				Effect\Skill\Dualblade\eff_dualblade_master_toneido02.mesh
animation			effect\Skill\Dualblade\eff_dualblade_master_toneido02.anim
skeleton			effect\Skill\Dualblade\eff_dualblade_master_toneido02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dualblade_master_toneido03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Dualblade\eff_dualblade_toneido_02.tpack
mesh				Effect\Skill\Dualblade\eff_dualblade_master_toneido03.mesh
animation			effect\Skill\Dualblade\eff_dualblade_master_toneido03.anim
skeleton			effect\Skill\Dualblade\eff_dualblade_master_toneido03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dualblade_master_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Dualblade\eff_dualblade_master_wing01.tpack
mesh				Effect\Skill\Dualblade\eff_dualblade_master_wing01.mesh
animation			effect\Skill\Dualblade\eff_dualblade_master_wing01.anim
skeleton			effect\Skill\Dualblade\eff_dualblade_master_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dualblade_toneido01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Dualblade\eff_dualblade_toneido_01.tpack
mesh				Effect\Skill\Dualblade\eff_dualblade_toneido_01.mesh
animation			effect\Skill\Dualblade\eff_dualblade_toneido_01.anim
skeleton			effect\Skill\Dualblade\eff_dualblade_toneido_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dualblade_toneido02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Dualblade\eff_dualblade_toneido_02.tpack
mesh				Effect\Skill\Dualblade\eff_dualblade_toneido_02.mesh
animation			effect\Skill\Dualblade\eff_dualblade_toneido_02.anim
skeleton			effect\Skill\Dualblade\eff_dualblade_toneido_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dualblade_wing01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Dualblade\eff_dualblade_wing01.tpack
mesh				Effect\Skill\Dualblade\eff_dualblade_wing01.mesh
animation			effect\Skill\Dualblade\eff_dualblade_wing01.anim
skeleton			effect\Skill\Dualblade\eff_dualblade_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_earthdivider_line01
unittype			mesh
billboardtype		camera
tailstep			15 0 .01 200 false
size				1.000000
texturepack			Effect\skill\Earthdivider\eff_earthdivider_fire_line01.tpack
mesh				Effect\Skill\Earthdivider\eff_earthdivider_fire_line01.mesh
animation			effect\Skill\Earthdivider\eff_earthdivider_fire_line01.anim
skeleton			effect\Skill\Earthdivider\eff_earthdivider_fire_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_earthdivider_line02
unittype			mesh
billboardtype		camera
tailstep			15 0 .01 200 false
size				1.000000
texturepack			Effect\skill\Earthdivider\eff_earthdivider_fire_line01.tpack
mesh				Effect\Skill\Earthdivider\eff_earthdivider_fire_line02.mesh
animation			effect\Skill\Earthdivider\eff_earthdivider_fire_line02.anim
skeleton			effect\Skill\Earthdivider\eff_earthdivider_fire_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_earthdivider_line03
unittype			mesh
billboardtype		camera
tailstep			15 0 .01 200 false
size				1.000000
texturepack			Effect\skill\Earthdivider\eff_earthdivider_fire_line01.tpack
mesh				Effect\Skill\Earthdivider\eff_earthdivider_fire_line03.mesh
animation			effect\Skill\Earthdivider\eff_earthdivider_fire_line03.anim
skeleton			effect\Skill\Earthdivider\eff_earthdivider_fire_line03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_earthquake_bom01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Earthquake\eff_earthquake_bom01.tpack
mesh				Effect\Skill\Earthquake\eff_earthquake_bom01.mesh
animation			effect\Skill\Earthquake\eff_earthquake_bom01.anim
skeleton			effect\Skill\Earthquake\eff_earthquake_bom01.skel
animlength			2200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_earthquake_bom_ring01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Earthquake\eff_earthquake_bom_ring01.tpack
mesh				Effect\Skill\Earthquake\eff_earthquake_bom_ring01.mesh
animation			effect\Skill\Earthquake\eff_earthquake_bom_ring01.anim
skeleton			effect\Skill\Earthquake\eff_earthquake_bom_ring01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_earthquake_hand_eff
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Earthquake\eff_earthquake_hand.tpack
mesh				Effect\Skill\Earthquake\eff_earthquake_hand.mesh
animation			effect\Skill\Earthquake\eff_earthquake_hand.anim
skeleton			effect\Skill\Earthquake\eff_earthquake_hand.skel
animlength			2200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_earthquake_sphere
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Earthquake\eff_earthquake_sphere_01.tpack
mesh				Effect\Skill\Earthquake\eff_earthquake_sphere_01.mesh
animation			effect\Skill\Earthquake\eff_earthquake_sphere_01.anim
skeleton			effect\Skill\Earthquake\eff_earthquake_sphere_01.skel
animlength			2200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_earthquake_symbol
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Earthquake\eff_earthquake_symbol.tpack
mesh				Effect\Skill\Earthquake\eff_earthquake_symbol.mesh
animation			effect\Skill\Earthquake\eff_earthquake_symbol.anim
skeleton			effect\Skill\Earthquake\eff_earthquake_symbol.skel
animlength			2200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_earthquake_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Earthquake\eff_earthquake_bom_wing01.tpack
mesh				Effect\Skill\Earthquake\eff_earthquake_bom_wing01.mesh
animation			effect\Skill\Earthquake\eff_earthquake_bom_wing01.anim
skeleton			effect\Skill\Earthquake\eff_earthquake_bom_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eel_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\Eel.tpack
mesh				Monster\Eel.mesh
animation			Monster\Eel\eff_eel_die.anim
skeleton			Monster\Eel.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_BlackRabbit_BIG_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Object\Building_extra\Armillary_Sphere_02.tpack
mesh				Effect\Vehicle\eff_RID_BlackRabbit_stand.mesh
animation			effect\Vehicle\eff_RID_BlackRabbit_stand.anim
skeleton			effect\Vehicle\eff_RID_BlackRabbit_stand.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_Christmas_SMan01_Die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\ml_christmas_snowman01.tpack
mesh				Effect\monster\eff_ml_christmas_snowman01_Die.mesh
animation			effect\monster\eff_ml_christmas_snowman01_Die.anim
skeleton			effect\monster\eff_ml_christmas_snowman01_Die.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_Christmas_SMan02_Die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\ml_christmas_snowman02.tpack
mesh				Effect\monster\eff_ml_christmas_snowman02_Die.mesh
animation			effect\monster\eff_ml_christmas_snowman02_Die.anim
skeleton			effect\monster\eff_ml_christmas_snowman02_Die.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_Lady_Kwira_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Lady_Kwira.tpack
mesh				Monster\Lady_Kwira.mesh
animation			effect\monster\eff_Lady_Kwira_die.anim
skeleton			Monster\Lady_Kwira.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_MAL_Pytron_Jin_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.100000
texturepack			Effect\skill\Pytron\MAL_Pytron_Jin_01.tpack
mesh				Effect\skill\Pytron\MAL_Pytron_Jin_01.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_MAL_Pytron_Lv01
unittype			mesh
billboardtype		camera
tailstep			10 10 0 150 false
size				1.000000
texturepack			Effect\skill\Pytron\eff_MAL_SKL_RAP_PYTRON.tpack
mesh				effect\Skill\Pytron\eff_MAL_SKL_RAP_PYTRON_LV01.mesh
animation			effect\Skill\Pytron\eff_MAL_SKL_RAP_PYTRON_LV01.anim
skeleton			effect\Skill\Pytron\eff_MAL_SKL_RAP_PYTRON_LV01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_MAL_Pytron_Lv02
unittype			mesh
billboardtype		camera
tailstep			10 10 0 150 false
size				1.000000
texturepack			Effect\skill\Pytron\eff_MAL_SKL_RAP_PYTRON.tpack
mesh				effect\Skill\Pytron\eff_MAL_SKL_RAP_PYTRON_LV02.mesh
animation			effect\Skill\Pytron\eff_MAL_SKL_RAP_PYTRON_LV02.anim
skeleton			effect\Skill\Pytron\eff_MAL_SKL_RAP_PYTRON_LV02.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_MAL_Pytron_Lv03
unittype			mesh
billboardtype		camera
tailstep			10 10 0 150 false
size				1.000000
texturepack			Effect\skill\Pytron\eff_MAL_SKL_RAP_PYTRON.tpack
mesh				effect\Skill\Pytron\eff_MAL_SKL_RAP_PYTRON_LV03.mesh
animation			effect\Skill\Pytron\eff_MAL_SKL_RAP_PYTRON_LV03.anim
skeleton			effect\Skill\Pytron\eff_MAL_SKL_RAP_PYTRON_LV03.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_MAL_SIS_BLUE_01
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				1.000000
texturepack			Effect\monster\eff_ATT_EQU_SIS_Guilade.tpack
mesh				Effect\monster\eff_ATT_EQU_SIS_Guilade.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_MAL_SIS_RED#_01
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				2.000000
texturepack			Effect\Skill\Cevenrila\eff_MAL_R_SIS_CEVENRILA_Sword_RED.tpack
mesh				Effect\monster\eff_ATT_EQU_SIS_Guilade.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_MAL_SIS_RED_01
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				1.000000
texturepack			Effect\skill\Oblica\eff_MAL_R_SIS_Oblica_Sword.tpack
mesh				Effect\monster\eff_ATT_EQU_SIS_Guilade.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_MAL_SKL_RAP_GRAMINOUS_LV01
unittype			mesh
billboardtype		camera
tailstep			7 10 0 200 false
size				1.000000
texturepack			Effect\skill\Graminous\eff_MAL_SKL_RAP_GRAMINOUS.tpack
mesh				Effect\skill\Graminous\eff_MAL_SKL_RAP_GRAMINOUS_LV01.mesh
animation			Effect\skill\Graminous\eff_MAL_SKL_RAP_GRAMINOUS_LV01.anim
skeleton			Effect\skill\Graminous\eff_MAL_SKL_RAP_GRAMINOUS_LV01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_MAL_SKL_RAP_GRAMINOUS_LV02
unittype			mesh
billboardtype		camera
tailstep			7 10 0 200 false
size				1.000000
texturepack			Effect\skill\Graminous\eff_MAL_SKL_RAP_GRAMINOUS.tpack
mesh				Effect\skill\Graminous\eff_MAL_SKL_RAP_GRAMINOUS_LV02.mesh
animation			Effect\skill\Graminous\eff_MAL_SKL_RAP_GRAMINOUS_LV02.anim
skeleton			Effect\skill\Graminous\eff_MAL_SKL_RAP_GRAMINOUS_LV02.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_MAL_SKL_RAP_GRAMINOUS_LV03
unittype			mesh
billboardtype		camera
tailstep			7 10 0 200 false
size				1.000000
texturepack			Effect\skill\Graminous\eff_MAL_SKL_RAP_GRAMINOUS.tpack
mesh				Effect\skill\Graminous\eff_MAL_SKL_RAP_GRAMINOUS_LV03.mesh
animation			Effect\skill\Graminous\eff_MAL_SKL_RAP_GRAMINOUS_LV03.anim
skeleton			Effect\skill\Graminous\eff_MAL_SKL_RAP_GRAMINOUS_LV03.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_Mapinguari_att3
unittype			mesh
billboardtype		camera
tailstep			5 30 0 150 false
size				1.000000
texturepack			Monster\Mapinguari.tpack
mesh				Monster\Mapinguari.mesh
animation			effect\monster\eff_Mapinguari_att3.anim
skeleton			Monster\Mapinguari.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_Mapinguari_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Mapinguari.tpack
mesh				Monster\Mapinguari.mesh
animation			effect\monster\eff_Mapinguari_die.anim
skeleton			Monster\Mapinguari.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_PC_MAL_Twinus_Lv1
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				1.000000
texturepack			Effect\Skill\Cevenrila\eff_MAL_R_SIS_CEVENRILA_Sword_RED.tpack
mesh				effect\Skill\Twinus\eff_PC_MAL_SIS_TWINUS.mesh
animation			effect\Skill\Twinus\eff_PC_MAL_SIS_TWINUS.anim
skeleton			effect\Skill\Twinus\eff_PC_MAL_SIS_TWINUS.skel
animlength			4500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_Quetzalcoatl_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Quetzalcoatl.tpack
mesh				Monster\Quetzalcoatl.mesh
animation			effect\monster\eff_Quetzalcoatl_die.anim
skeleton			Monster\Quetzalcoatl.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_RH_Meteo2_Stone_Bom
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_RH_Meteo_2.tpack
mesh				Effect\eff_RH_Meteo_2.mesh
animation			effect\eff_RH_Meteo_2_boom.anim
skeleton			effect\eff_RH_Meteo_2.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_RH_Meteo_Stone
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_RH_Meteo_Stone.tpack
mesh				Effect\monster\eff_RH_Meteo_Stone.mesh
animation			effect\monster\eff_RH_Meteo_Stone.anim
skeleton			effect\monster\eff_RH_Meteo_Stone.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_RH_Meteo_Stone2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_RH_Meteo_2.tpack
mesh				Effect\eff_RH_Meteo_2.mesh
animation			effect\eff_RH_Meteo_2.anim
skeleton			effect\eff_RH_Meteo_2.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_RH_Meteo_Stone_Bom
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_RH_Meteo_Stone.tpack
mesh				Effect\monster\eff_RH_Meteo_Stone.mesh
animation			effect\monster\eff_RH_Meteo_Stone_Bom.anim
skeleton			effect\monster\eff_RH_Meteo_Stone.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_RH_Meteo_Wave
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_RH_Meteo_Wave.tpack
mesh				Effect\monster\eff_RH_Meteo_Wave.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_Sword_MAL_Twinus_Lv1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Skill\Cevenrila\eff_MAL_R_SIS_CEVENRILA_Sword.tpack
mesh				Effect\Skill\Twinus\eff_R_MAL_SIS_TWINUS_LV01.mesh
animation			Effect\Skill\Twinus\eff_R_MAL_SIS_TWINUS_LV01.anim
skeleton			Effect\Skill\Twinus\eff_R_MAL_SIS_TWINUS_LV01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_Sword_MAL_Twinus_Lv1_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Skill\Cevenrila\eff_MAL_R_SIS_CEVENRILA_Sword_RED_mod.tpack
mesh				Effect\Skill\Twinus\eff_R_MAL_SIS_TWINUS_LV01.mesh
animation			Effect\Skill\Twinus\eff_R_MAL_SIS_TWINUS_LV01.anim
skeleton			Effect\Skill\Twinus\eff_R_MAL_SIS_TWINUS_LV01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_Sword_MAL_Twinus_Lv2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Skill\Cevenrila\eff_MAL_R_SIS_CEVENRILA_Sword.tpack
mesh				Effect\Skill\Twinus\eff_R_MAL_SIS_TWINUS_LV02.mesh
animation			Effect\Skill\Twinus\eff_R_MAL_SIS_TWINUS_LV02.anim
skeleton			Effect\Skill\Twinus\eff_R_MAL_SIS_TWINUS_LV02.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_Sword_MAL_Twinus_Lv2_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Skill\Cevenrila\eff_MAL_R_SIS_CEVENRILA_Sword_RED_mod.tpack
mesh				Effect\Skill\Twinus\eff_R_MAL_SIS_TWINUS_LV02.mesh
animation			Effect\Skill\Twinus\eff_R_MAL_SIS_TWINUS_LV02.anim
skeleton			Effect\Skill\Twinus\eff_R_MAL_SIS_TWINUS_LV02.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_Sword_MAL_Twinus_Lv3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Skill\Cevenrila\eff_MAL_R_SIS_CEVENRILA_Sword.tpack
mesh				Effect\Skill\Twinus\eff_R_MAL_SIS_TWINUS_LV03.mesh
animation			Effect\Skill\Twinus\eff_R_MAL_SIS_TWINUS_LV03.anim
skeleton			Effect\Skill\Twinus\eff_R_MAL_SIS_TWINUS_LV03.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_Sword_MAL_Twinus_Lv3_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Skill\Cevenrila\eff_MAL_R_SIS_CEVENRILA_Sword_RED_mod.tpack
mesh				Effect\Skill\Twinus\eff_R_MAL_SIS_TWINUS_LV03.mesh
animation			Effect\Skill\Twinus\eff_R_MAL_SIS_TWINUS_LV03.anim
skeleton			Effect\Skill\Twinus\eff_R_MAL_SIS_TWINUS_LV03.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_Terracotta_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Terracotta.tpack
mesh				Monster\Terracotta.mesh
animation			effect\monster\eff_Terracotta_die.anim
skeleton			Monster\Terracotta.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_di_pyramid_Glass
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_di_pyramid_Glass.tpack
mesh				Effect\monster\eff_di_pyramid_Glass.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_maze_cat_att01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.800000
texturepack			Effect\monster\eff_maze_att01_slash.tpack
mesh				Effect\monster\eff_maze_att01_slash.mesh
animation			Monster\maze_cat\eff_maze_att01_slash.anim
skeleton			effect\monster\eff_maze_att01_slash.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_maze_cat_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\maze_cat.tpack
mesh				Monster\maze_cat.mesh
animation			Monster\maze_cat\eff_maze_cat_die.anim
skeleton			Monster\maze_cat.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_effroi_att02_fire01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_effroi_att02_fire01.tpack
mesh				Effect\monster\eff_effroi_att02_fire01.mesh
animation			effect\monster\eff_effroi_att02_fire01.anim
skeleton			effect\monster\eff_effroi_att02_fire01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_effroi_att02_fire01_R
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_effroi_att02_fire_R.tpack
mesh				Effect\monster\eff_effroi_att02_fire01.mesh
animation			effect\monster\eff_effroi_att02_fire01.anim
skeleton			effect\monster\eff_effroi_att02_fire01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_effroi_att02_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_effroi_att02_wing01.tpack
mesh				Effect\monster\eff_effroi_att02_wing01.mesh
animation			effect\monster\eff_effroi_att02_wing01.anim
skeleton			effect\monster\eff_effroi_att02_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_effroi_att02_wing01_R
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_effroi_att02_wing01_R.tpack
mesh				Effect\monster\eff_effroi_att02_wing01.mesh
animation			effect\monster\eff_effroi_att02_wing01.anim
skeleton			effect\monster\eff_effroi_att02_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_effroi_att03_finish01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_effroi_att02_fire01.tpack
mesh				Effect\monster\eff_effroi_att03_finish01.mesh
animation			effect\monster\eff_effroi_att03_finish01.anim
skeleton			effect\monster\eff_effroi_att03_finish01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_effroi_att03_finish01_R
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_effroi_att02_fire01_R.tpack
mesh				Effect\monster\eff_effroi_att03_finish01.mesh
animation			effect\monster\eff_effroi_att03_finish01.anim
skeleton			effect\monster\eff_effroi_att03_finish01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_effroi_att03_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_effroi_att03_line01.tpack
mesh				Effect\monster\eff_effroi_att03_line01.mesh
animation			effect\monster\eff_effroi_att03_line01.anim
skeleton			effect\monster\eff_effroi_att03_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_effroi_att03_line_R
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_effroi_att03_line01_R.tpack
mesh				Effect\monster\eff_effroi_att03_line01.mesh
animation			effect\monster\eff_effroi_att03_line01.anim
skeleton			effect\monster\eff_effroi_att03_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_effroi_att03_remote01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_effroi_att03_remote_light01.tpack
mesh				Effect\monster\eff_effroi_att03_remote_light01.mesh
animation			effect\monster\eff_effroi_att03_remote_light01.anim
skeleton			effect\monster\eff_effroi_att03_remote_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_effroi_att03_remote01_R
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_effroi_att03_remote_light01_R.tpack
mesh				Effect\monster\eff_effroi_att03_remote_light01.mesh
animation			effect\monster\eff_effroi_att03_remote_light01.anim
skeleton			effect\monster\eff_effroi_att03_remote_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_effroi_att03_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_effroi_att02_wing01.tpack
mesh				Effect\monster\eff_effroi_att03_wing01.mesh
animation			effect\monster\eff_effroi_att03_wing01.anim
skeleton			effect\monster\eff_effroi_att03_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_effroi_att03_wing01_R
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_effroi_att02_wing01_R.tpack
mesh				Effect\monster\eff_effroi_att03_wing01.mesh
animation			effect\monster\eff_effroi_att03_wing01.anim
skeleton			effect\monster\eff_effroi_att03_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_effroi_att03_wing02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_effroi_att02_wing01.tpack
mesh				Effect\monster\eff_effroi_att03_wing02.mesh
animation			effect\monster\eff_effroi_att03_wing02.anim
skeleton			effect\monster\eff_effroi_att03_wing02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_effroi_att03_wing02_R
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_effroi_att02_wing01_R.tpack
mesh				Effect\monster\eff_effroi_att03_wing02.mesh
animation			effect\monster\eff_effroi_att03_wing02.anim
skeleton			effect\monster\eff_effroi_att03_wing02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_effroi_att04_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_effroi_att04_line01.tpack
mesh				Effect\monster\eff_effroi_att04_line01.mesh
animation			effect\monster\eff_effroi_att04_line01.anim
skeleton			effect\monster\eff_effroi_att04_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 5.000000 5.000000 ""
</effectdata>

<effectdata>		0
name				mh_effroi_att04_line01_R
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_effroi_att04_line01_R.tpack
mesh				Effect\monster\eff_effroi_att04_line01.mesh
animation			effect\monster\eff_effroi_att04_line01.anim
skeleton			effect\monster\eff_effroi_att04_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 5.000000 5.000000 ""
</effectdata>

<effectdata>		0
name				mh_effroi_att05_remote_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_effroi_att05_remote_light01.tpack
mesh				Effect\monster\eff_effroi_att05_remote_light01.mesh
animation			effect\monster\eff_effroi_att05_remote_light01.anim
skeleton			effect\monster\eff_effroi_att05_remote_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_effroi_att05_symbol01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_effroi_att05_symbol01.tpack
mesh				Effect\monster\eff_effroi_att05_symbol01.mesh
animation			effect\monster\eff_effroi_att05_symbol01.anim
skeleton			effect\monster\eff_effroi_att05_symbol01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_effroi_att06_sphere01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_effroi_att06_sphere01.tpack
mesh				Effect\monster\eff_effroi_att06_sphere01.mesh
animation			effect\monster\eff_effroi_att06_sphere01.anim
skeleton			effect\monster\eff_effroi_att06_sphere01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_effroi_att06_sphere01_R
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_effroi_att06_sphere01_R.tpack
mesh				Effect\monster\eff_effroi_att06_sphere01.mesh
animation			effect\monster\eff_effroi_att06_sphere01.anim
skeleton			effect\monster\eff_effroi_att06_sphere01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_effroi_att06_symbol01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_effroi_att05_symbol01.tpack
mesh				Effect\monster\eff_effroi_att06_symbol01.mesh
animation			effect\monster\eff_effroi_att06_symbol01.anim
skeleton			effect\monster\eff_effroi_att06_symbol01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_effroi_att06_symbol01_R
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_effroi_att05_symbol01_R.tpack
mesh				Effect\monster\eff_effroi_att06_symbol01.mesh
animation			effect\monster\eff_effroi_att06_symbol01.anim
skeleton			effect\monster\eff_effroi_att06_symbol01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_effroi_die_motion
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_effroi_basic_test.tpack
mesh				Effect\monster\eff_effroi_basic_test.mesh
animation			effect\monster\eff_effroi_die.anim
skeleton			effect\monster\eff_effroi_basic_test.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_effroi_die_motion_R
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_effroi_basic_test_R.tpack
mesh				Effect\monster\eff_effroi_basic_test.mesh
animation			effect\monster\eff_effroi_die.anim
skeleton			effect\monster\eff_effroi_basic_test.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_effroi_die_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_effroi_die_wing.tpack
mesh				Effect\monster\eff_effroi_die_wing.mesh
animation			effect\monster\eff_effroi_die_wing.anim
skeleton			effect\monster\eff_effroi_die_wing.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_effroi_die_wing01_R
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_effroi_die_wing_R.tpack
mesh				Effect\monster\eff_effroi_die_wing.mesh
animation			effect\monster\eff_effroi_die_wing.anim
skeleton			effect\monster\eff_effroi_die_wing.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_effroi_symbol_bg01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_effroi_symbol_bg01.tpack
mesh				Effect\monster\eff_effroi_symbol_bg01.mesh
animation			
skeleton			effect\Skill\Eigendash\eigendash_down.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_effroi_symbol_bg01_R
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_effroi_symbol_bg01_R.tpack
mesh				Effect\monster\eff_effroi_symbol_bg01.mesh
animation			
skeleton			effect\Skill\Eigendash\eigendash_down.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_effroi_symbol_bg_R
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_effroi_symbol_bg_R.tpack
mesh				Effect\monster\eff_effroi_symbol_bg01.mesh
animation			
skeleton			effect\Skill\Eigendash\eigendash_down.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eigendash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Macebash\eff_macebash_ready_01.tpack
mesh				Effect\Skill\Macebash\eff_macebash_ready_01.mesh
animation			effect\Skill\Macebash\eff_macebash_ready_01.anim
skeleton			effect\Skill\Macebash\eff_macebash_ready_01.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_el_waterdragon_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\waterdragon.tpack
mesh				Monster\waterdragon.mesh
animation			Monster\el_waterdragon\eff_el_waterdragon_die.anim
skeleton			Monster\waterdragon.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_elder_filatus_creep
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\elderFilatusCreep.tpack
mesh				Monster\elderFilatusCreep.mesh
animation			Monster\elderFilatusCreep\eff_elderFilatusCreep_die.anim
skeleton			Monster\elderFilatusCreep.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_electric_lighting_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_lighting_red01_2#.tpack
mesh				Effect\monster\electric_lighting_01.mesh
animation			effect\monster\electric_lighting_01.anim
skeleton			effect\monster\electric_lighting_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 5.000000 5.000000 ""
</effectdata>

<effectdata>		0
name				mh_electric_lighting_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_lighting_red01_2#.tpack
mesh				Effect\monster\electric_lighting_02.mesh
animation			effect\monster\electric_lighting_02.anim
skeleton			effect\monster\electric_lighting_02.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_electric_lighting_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_lighting_red02_2#.tpack
mesh				Effect\monster\electric_lighting_03.mesh
animation			effect\monster\electric_lighting_03.anim
skeleton			effect\monster\electric_lighting_03.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 5.000000 5.000000 ""
</effectdata>

<effectdata>		0
name				mh_electric_lighting_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_lighting_red02_2#.tpack
mesh				Effect\monster\electric_lighting_04.mesh
animation			effect\monster\electric_lighting_04.anim
skeleton			effect\monster\electric_lighting_04.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_elias_att01_ice01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_elias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_att01_ice.mesh
animation			effect\monster\eff_ilias_att01_ice.anim
skeleton			effect\monster\eff_ilias_att01_ice.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_elias_att01_ice02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_elias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_att01_ice02.mesh
animation			effect\monster\eff_ilias_att01_ice02.anim
skeleton			effect\monster\eff_ilias_att01_ice02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_elias_att01_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_elias_att01_wing01.tpack
mesh				Effect\monster\eff_ilias_att01_wing01.mesh
animation			effect\monster\eff_ilias_att01_wing01.anim
skeleton			effect\monster\eff_ilias_att01_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_elias_att02_ice01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_elias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice01.mesh
animation			effect\monster\eff_ilias_att02_ice01.anim
skeleton			effect\monster\eff_ilias_att02_ice01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_elias_att02_ice02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_elias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice02.mesh
animation			effect\monster\eff_ilias_att02_ice02.anim
skeleton			effect\monster\eff_ilias_att02_ice02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_elias_att02_ice03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_elias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice03.mesh
animation			effect\monster\eff_ilias_att02_ice03.anim
skeleton			effect\monster\eff_ilias_att02_ice03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_elias_att02_ice04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_elias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice04.mesh
animation			effect\monster\eff_ilias_att02_ice04.anim
skeleton			effect\monster\eff_ilias_att02_ice04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_elias_att02_ice05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_elias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice05.mesh
animation			effect\monster\eff_ilias_att02_ice05.anim
skeleton			effect\monster\eff_ilias_att02_ice05.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_elias_att02_ice06
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_elias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice06.mesh
animation			effect\monster\eff_ilias_att02_ice06.anim
skeleton			effect\monster\eff_ilias_att02_ice06.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_elias_att02_ice07
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_elias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice07.mesh
animation			effect\monster\eff_ilias_att02_ice07.anim
skeleton			effect\monster\eff_ilias_att02_ice07.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_elias_att02_ice08
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_elias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice08.mesh
animation			effect\monster\eff_ilias_att02_ice08.anim
skeleton			effect\monster\eff_ilias_att02_ice08.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_elias_att02_ice09
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_elias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice09.mesh
animation			effect\monster\eff_ilias_att02_ice09.anim
skeleton			effect\monster\eff_ilias_att02_ice09.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_elias_att02_ice10
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_elias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice10.mesh
animation			effect\monster\eff_ilias_att02_ice10.anim
skeleton			effect\monster\eff_ilias_att02_ice10.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_elias_att02_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_elias_att02_light01.tpack
mesh				Effect\monster\eff_ilias_att02_light01.mesh
animation			effect\monster\eff_ilias_att02_light01.anim
skeleton			effect\monster\eff_ilias_att02_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_elias_att03_ice01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_elias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_att03_ice01.mesh
animation			effect\monster\eff_ilias_att03_ice01.anim
skeleton			effect\monster\eff_ilias_att03_ice01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_elias_att03_iceremote01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_elias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_att03_ice_remote01.mesh
animation			effect\monster\eff_ilias_att03_ice_remote01.anim
skeleton			effect\monster\eff_ilias_att03_ice_remote01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_elias_die_effect_bom01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_elias_die_effect_bom01.tpack
mesh				Effect\monster\eff_ilias_die_effect_bom01.mesh
animation			effect\monster\eff_ilias_die_effect_bom01.anim
skeleton			effect\monster\eff_ilias_die_effect_bom01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_elias_die_effect_ice01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_elias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_die_effect_ice01.mesh
animation			effect\monster\eff_ilias_die_effect_ice01.anim
skeleton			effect\monster\eff_ilias_die_effect_ice01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_elias_die_effect_ice02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_elias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_die_effect_ice02.mesh
animation			effect\monster\eff_ilias_die_effect_ice02.anim
skeleton			effect\monster\eff_ilias_die_effect_ice02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_elias_die_effect_ice03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_elias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_die_effect_ice03.mesh
animation			effect\monster\eff_ilias_die_effect_ice03.anim
skeleton			effect\monster\eff_ilias_die_effect_ice03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_elias_die_effect_ice04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_elias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_die_effect_ice04.mesh
animation			effect\monster\eff_ilias_die_effect_ice04.anim
skeleton			effect\monster\eff_ilias_die_effect_ice04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_elias_die_effect_ice05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_elias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_die_effect_ice05.mesh
animation			effect\monster\eff_ilias_die_effect_ice05.anim
skeleton			effect\monster\eff_ilias_die_effect_ice05.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_elias_special_ice01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_elias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_special_ice01.mesh
animation			effect\monster\eff_ilias_special_ice01.anim
skeleton			effect\monster\eff_ilias_special_ice01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_elias_special_ice02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_elias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_special_ice02.mesh
animation			effect\monster\eff_ilias_special_ice02.anim
skeleton			effect\monster\eff_ilias_special_ice02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_elias_special_ice02_blue
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_melias_att01_ice_blue.tpack
mesh				Effect\monster\eff_ilias_special_ice02.mesh
animation			effect\monster\eff_ilias_special_ice02.anim
skeleton			effect\monster\eff_ilias_special_ice02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_elitelizard_att01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_elitelizardman_att01.tpack
mesh				Effect\monster\eff_elitelizardman_att01.mesh
animation			effect\monster\eff_elitelizardman_att01.anim
skeleton			effect\monster\eff_elitelizardman_att01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 90.000000 0.300000 ""
</effectdata>

<effectdata>		0
name				mh_elizard_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\elitelizardman.tpack
mesh				Monster\elitelizardman.mesh
animation			Monster\elitelizardman\eff_elitelizardman_die.anim
skeleton			Monster\elitelizardman.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_emblem_carnival_chain
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
texturepack			Effect\emblem_carnival_gold_2.tpack
mesh				Effect\emblem_carnival_gold_2.mesh
animation			effect\emblem_carnival_gold_2.anim
skeleton			effect\emblem_carnival_gold_2.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_energeticblade_action_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Energeticblade\eff_energeticblade_01.tpack
mesh				Effect\Skill\Energeticblade\eff_energeticblade_01.mesh
animation			effect\Skill\Energeticblade\eff_energeticblade_01.anim
skeleton			effect\Skill\Energeticblade\eff_energeticblade_01.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_energeticblade_action_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Energeticblade\eff_energeticblade_02.tpack
mesh				Effect\Skill\Energeticblade\eff_energeticblade_02.mesh
animation			effect\Skill\Energeticblade\eff_energeticblade_02.anim
skeleton			effect\Skill\Energeticblade\eff_energeticblade_02.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_energeticblade_action_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Energeticblade\eff_energeticblade_03.tpack
mesh				Effect\Skill\Energeticblade\eff_energeticblade_03.mesh
animation			effect\Skill\Energeticblade\eff_energeticblade_03.anim
skeleton			effect\Skill\Energeticblade\eff_energeticblade_03.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_energeticblade_finish
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.800000
texturepack			Effect\skill\Energeticblade\eff_energeticblade_finish.tpack
mesh				Effect\Skill\Energeticblade\eff_energeticblade_finish.mesh
animation			effect\Skill\Energeticblade\eff_energeticblade_finish.anim
skeleton			effect\Skill\Energeticblade\eff_energeticblade_finish.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_energeticblade_finish_sht
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.800000
texturepack			Effect\skill\Energeticblade\eff_energeticblade_finish_sht.tpack
mesh				Effect\Skill\Energeticblade\eff_energeticblade_finish.mesh
animation			effect\Skill\Energeticblade\eff_energeticblade_finish.anim
skeleton			effect\Skill\Energeticblade\eff_energeticblade_finish.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_energeticblade_remote
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Energeticblade\eff_energeticblade_remote.tpack
mesh				Effect\Skill\Energeticblade\eff_energeticblade_remote.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_esimed04_light01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_esimed_att04_light01.tpack
mesh				Effect\Skill\Rashmenace\eff_rashmenace_handele01.mesh
animation			effect\Skill\Rashmenace\eff_rashmenace_handele01.anim
skeleton			effect\Skill\Rashmenace\eff_rashmenace_handele01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_esimed04_light02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_eaimed_att04_light02.tpack
mesh				Effect\monster\eff_eaimed_att04_light02.mesh
animation			effect\monster\eff_eaimed_att04_light02.anim
skeleton			effect\monster\eff_eaimed_att04_light02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_esimed04_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_eaimed_att04_line01.tpack
mesh				Effect\monster\eff_eaimed_att04_line01.mesh
animation			effect\monster\eff_eaimed_att04_line01.anim
skeleton			effect\monster\eff_eaimed_att04_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_etherealshock_bom01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Etherealshock\eff_etherealshock_bom01.tpack
mesh				Effect\Skill\Etherealshock\eff_etherealshock_bom01.mesh
animation			effect\Skill\Etherealshock\eff_etherealshock_bom01.anim
skeleton			effect\Skill\Etherealshock\eff_etherealshock_bom01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_etherealshock_bom02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Etherealshock\eff_etherealshock_bom02.tpack
mesh				Effect\Skill\Etherealshock\eff_etherealshock_bom01.mesh
animation			effect\Skill\Etherealshock\eff_etherealshock_bom01.anim
skeleton			effect\Skill\Etherealshock\eff_etherealshock_bom01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_etherealshock_finish01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Etherealshock\eff_etherealshock_finish01.tpack
mesh				Effect\Skill\Etherealshock\eff_etherealshock_finish01.mesh
animation			effect\Skill\Etherealshock\eff_etherealshock_finish01.anim
skeleton			effect\Skill\Etherealshock\eff_etherealshock_finish01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_etherealshock_finish02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Etherealshock\eff_etherealshock_finish02.tpack
mesh				Effect\Skill\Etherealshock\eff_etherealshock_finish01.mesh
animation			effect\Skill\Etherealshock\eff_etherealshock_finish01.anim
skeleton			effect\Skill\Etherealshock\eff_etherealshock_finish01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_etherealshock_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Etherealshock\eff_etherealshock_light01.tpack
mesh				Effect\Skill\Etherealshock\eff_etherealshock_light01.mesh
animation			effect\Skill\Etherealshock\eff_etherealshock_light01.anim
skeleton			effect\Skill\Etherealshock\eff_etherealshock_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_etherealshock_light02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Etherealshock\eff_etherealshock_light01_red.tpack
mesh				Effect\Skill\Etherealshock\eff_etherealshock_light01.mesh
animation			effect\Skill\Etherealshock\eff_etherealshock_light01.anim
skeleton			effect\Skill\Etherealshock\eff_etherealshock_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_etherealshock_remote02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Etherealshock\eff_etherealshock_remoteline02.tpack
mesh				Effect\Skill\Etherealshock\eff_etherealshock_remoteline02.mesh
animation			effect\Skill\Etherealshock\eff_etherealshock_remoteline02.anim
skeleton			effect\Skill\Etherealshock\eff_etherealshock_remoteline02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_etherealshock_remote03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Etherealshock\eff_etherealshock_remoteline04.tpack
mesh				Effect\Skill\Etherealshock\eff_etherealshock_remoteline02.mesh
animation			effect\Skill\Etherealshock\eff_etherealshock_remoteline02.anim
skeleton			effect\Skill\Etherealshock\eff_etherealshock_remoteline02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_etherealshock_remoteline01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Etherealshock\eff_etherealshock_remoteline01.tpack
mesh				Effect\Skill\Etherealshock\eff_etherealshock_remoteline01.mesh
animation			effect\Skill\Etherealshock\eff_etherealshock_remoteline01.anim
skeleton			effect\Skill\Etherealshock\eff_etherealshock_remoteline01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_etherealshock_remoteline02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Etherealshock\eff_etherealshock_remoteline03.tpack
mesh				Effect\Skill\Etherealshock\eff_etherealshock_remoteline01.mesh
animation			effect\Skill\Etherealshock\eff_etherealshock_remoteline01.anim
skeleton			effect\Skill\Etherealshock\eff_etherealshock_remoteline01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_etherealshock_weapon01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Etherealshock\eff_etherealshock_weapon01.tpack
mesh				Effect\Skill\Etherealshock\eff_etherealshock_weapon01.mesh
animation			effect\Skill\Etherealshock\eff_etherealshock_weapon01.anim
skeleton			effect\Skill\Etherealshock\eff_etherealshock_weapon01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_etherealshock_weapon02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Etherealshock\eff_etherealshock_weapon02.tpack
mesh				Effect\Skill\Etherealshock\eff_etherealshock_weapon01.mesh
animation			effect\Skill\Etherealshock\eff_etherealshock_weapon01.anim
skeleton			effect\Skill\Etherealshock\eff_etherealshock_weapon01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_etherealshock_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Etherealshock\eff_etherealshock_wing01.tpack
mesh				Effect\Skill\Etherealshock\eff_etherealshock_wing01.mesh
animation			effect\Skill\Etherealshock\eff_etherealshock_wing01.anim
skeleton			effect\Skill\Etherealshock\eff_etherealshock_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_etherealshock_wing02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Etherealshock\eff_etherealshock_wing02.tpack
mesh				Effect\Skill\Etherealshock\eff_etherealshock_wing01.mesh
animation			effect\Skill\Etherealshock\eff_etherealshock_wing01.anim
skeleton			effect\Skill\Etherealshock\eff_etherealshock_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_evilspear02_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Evilspear\eff_evilspear02_light01.tpack
mesh				Effect\Skill\Evilspear\eff_evilspear02_light01.mesh
animation			effect\Skill\Evilspear\eff_evilspear02_light01.anim
skeleton			effect\Skill\Evilspear\eff_evilspear02_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_evilspear02_light02
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\Evilspear\eff_evilspear02_light02.tpack
mesh				Effect\Skill\Evilspear\eff_evilspear02_light02.mesh
animation			effect\Skill\Evilspear\eff_evilspear02_light02.anim
skeleton			effect\Skill\Evilspear\eff_evilspear02_light02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_evilspear03_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Evilspear\eff_evilspear02_light01.tpack
mesh				Effect\Skill\Evilspear\eff_evilspear03_light01.mesh
animation			effect\Skill\Evilspear\eff_evilspear03_light01.anim
skeleton			effect\Skill\Evilspear\eff_evilspear03_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_evilspear03_light02
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\Evilspear\eff_evilspear02_light02.tpack
mesh				Effect\Skill\Evilspear\eff_evilspear03_light02.mesh
animation			effect\Skill\Evilspear\eff_evilspear03_light02.anim
skeleton			effect\Skill\Evilspear\eff_evilspear03_light02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_evilspear_action_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Evilspear\eff_evilspear_light_01.tpack
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animation			effect\Skill\Evilspear\eff_evilspear_light_01.anim
skeleton			effect\Skill\Evilspear\eff_evilspear_light_01.skel
animlength			1500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_evilspear_action_light02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Evilspear\eff_evilspear_light_02.tpack
mesh				Effect\Skill\Evilspear\eff_evilspear_light_02.mesh
animation			effect\Skill\Evilspear\eff_evilspear_light_02.anim
skeleton			effect\Skill\Evilspear\eff_evilspear_light_02.skel
animlength			1500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_evilspear_action_spear
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Evilspear\eff_evilspear_spear.tpack
mesh				Effect\Skill\Evilspear\eff_evilspear_spear.mesh
animation			effect\Skill\Evilspear\eff_evilspear_spear.anim
skeleton			effect\Skill\Evilspear\eff_evilspear_spear.skel
animlength			1500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_evilspera_finish_neal
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Evilspear\eff_evilspear_neal.tpack
mesh				Effect\Skill\Evilspear\eff_evilspear_neal.mesh
animation			effect\Skill\Evilspear\eff_evilspear_neal.anim
skeleton			effect\Skill\Evilspear\eff_evilspear_neal.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_fa_goldragon_buff_die_effect01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\fa_goldragon_buff_die_effect01.tpack
mesh				Effect\monster\fa_goldragon_buff_die_effect01.mesh
animation			effect\monster\fa_goldragon_buff_die_effect01.anim
skeleton			effect\monster\fa_goldragon_buff_die_effect01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_fa_indun_wall_09_stone
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\fa_indun_wall_09_stone01.tpack
mesh				Effect\monster\fa_indun_wall_09_stone01.mesh
animation			effect\monster\fa_indun_wall_09_stone01.anim
skeleton			effect\monster\fa_indun_wall_09_stone01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_fabricator
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\fabricator.tpack
mesh				Monster\fabricator_basic.mesh
animation			Monster\fabricator\fabricator_stand.anim
skeleton			Monster\fabricator_basic.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_fabricator_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\fabricator.tpack
mesh				Monster\fabricator_basic.mesh
animation			Monster\fabricator\fabricator_die.anim
skeleton			Monster\fabricator_basic.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fabricator_att01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\fabricator_blue.tpack
mesh				Monster\fabricator_basic.mesh
animation			Monster\fabricator\fabricator_att001.anim
skeleton			Monster\fabricator_basic.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_fabricator_att03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\fabricator.tpack
mesh				Monster\fabricator_basic.mesh
animation			Monster\fabricator\fabricator_att03.anim
skeleton			Monster\fabricator_basic.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fabricator_die_blue
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\fabricator_blue.tpack
mesh				Monster\fabricator_basic.mesh
animation			Monster\fabricator\fabricator_die.anim
skeleton			Monster\fabricator_basic.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_fast_healing_wave
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Fasthealing\eff_fast_healinf_wave_01.tpack
mesh				Effect\Skill\Fasthealing\eff_fast_healinf_wave_01.mesh
animation			effect\Skill\Fasthealing\eff_fast_healinf_wave_01.anim
skeleton			effect\Skill\Fasthealing\eff_fast_healinf_wave_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_fatalhash_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Sonicmassacre\eff_sonicmassacre_line02.tpack
mesh				Effect\Skill\Fatalhash\eff_fatalhash_line01.mesh
animation			effect\Skill\Fatalhash\eff_fatalhash_line01.anim
skeleton			effect\Skill\Fatalhash\eff_fatalhash_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_fatalhash_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Sonicmassacre\eff_sonicmassacre_line02.tpack
mesh				Effect\Skill\Fatalhash\eff_fatalhash_line02.mesh
animation			effect\Skill\Fatalhash\eff_fatalhash_line02.anim
skeleton			effect\Skill\Fatalhash\eff_fatalhash_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fatalhash_line03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Fatalhash\eff_fatalhash_line03.tpack
mesh				Effect\Skill\Fatalhash\eff_fatalhash_line03.mesh
animation			effect\Skill\Fatalhash\eff_fatalhash_line03.anim
skeleton			effect\Skill\Fatalhash\eff_fatalhash_line03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_fatallunge_action_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Fatallunge\eff_fatallunge_action_01.tpack
mesh				Effect\Skill\Fatallunge\eff_fatallunge_action_01.mesh
animation			effect\Skill\Fatallunge\eff_fatallunge_action_01.anim
skeleton			effect\Skill\Fatallunge\eff_fatallunge_action_01.skel
animlength			900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_fatallunge_action_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Fatallunge\eff_fatallunge_action_02.tpack
mesh				Effect\Skill\Fatallunge\eff_fatallunge_action_02.mesh
animation			effect\Skill\Fatallunge\eff_fatallunge_action_02.anim
skeleton			effect\Skill\Fatallunge\eff_fatallunge_action_02.skel
animlength			900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_fatallunge_action_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Fatallunge\eff_fatallunge_action_03.tpack
mesh				Effect\Skill\Fatallunge\eff_fatallunge_action_03.mesh
animation			effect\Skill\Fatallunge\eff_fatallunge_action_03.anim
skeleton			effect\Skill\Fatallunge\eff_fatallunge_action_03.skel
animlength			900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fatallunge_action_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Fatallunge\eff_fatallunge_action_02.tpack
mesh				Effect\Skill\Fatallunge\eff_fatallunge_action_02.mesh
animation			effect\Skill\Fatallunge\eff_fatallunge_action_02.anim
skeleton			effect\Skill\Fatallunge\eff_fatallunge_action_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_fatallunge_action_05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Fatallunge\eff_fatallunge_action_04.tpack.txt
mesh				Effect\Skill\Fatallunge\eff_fatallunge_action_03.mesh
animation			effect\Skill\Fatallunge\eff_fatallunge_action_03.anim
skeleton			effect\Skill\Fatallunge\eff_fatallunge_action_03.skel
animlength			900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_fatallunge_action_06
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Fatallunge\eff_fatallunge_action_05.tpack.txt
mesh				Effect\Skill\Fatallunge\eff_fatallunge_action_03.mesh
animation			effect\Skill\Fatallunge\eff_fatallunge_action_03.anim
skeleton			effect\Skill\Fatallunge\eff_fatallunge_action_03.skel
animlength			900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_fatallunge_action_7
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturepack			Effect\skill\Fatallunge\eff_fatallunge_action_04.tpack.txt
mesh				Effect\Skill\Fatallunge\eff_fatallunge_action_03.mesh
animation			effect\Skill\Fatallunge\eff_fatallunge_action_03.anim
skeleton			effect\Skill\Fatallunge\eff_fatallunge_action_03.skel
animlength			900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_fatallunge_action_8
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturepack			Effect\skill\Fatallunge\eff_fatallunge_action_05.tpack.txt
mesh				Effect\Skill\Fatallunge\eff_fatallunge_action_03.mesh
animation			effect\Skill\Fatallunge\eff_fatallunge_action_03.anim
skeleton			effect\Skill\Fatallunge\eff_fatallunge_action_03.skel
animlength			900
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_fatallunge_finish_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Fatallunge\eff_fatallunge_finish_01.tpack
mesh				Effect\Skill\Fatallunge\eff_fatallunge_finish_01.mesh
animation			effect\Skill\Fatallunge\eff_fatallunge_finish_01.anim
skeleton			effect\Skill\Fatallunge\eff_fatallunge_finish_01.skel
animlength			500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_fieldboss_skywhale_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				2.700000
texturepack			Effect\monster\fieldboss_whale_att01_ringwave_2.tpack
mesh				Effect\monster\echidna_att01_ringwave.mesh
animation			effect\monster\echidna_att01_ringwave.anim
skeleton			effect\monster\echidna_att01_ringwave.skel
animlength			333
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_fieldboss_skywhale_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				2.700000
texturepack			Effect\monster\fieldboss_whale_att01_ringwave_3.tpack
mesh				Effect\monster\echidna_att01_ringwave.mesh
animation			effect\monster\echidna_att01_ringwave.anim
skeleton			effect\monster\echidna_att01_ringwave.skel
animlength			333
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_fieldboss_whale_att02_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_fieldboss_whale_att02_01.tpack
mesh				Effect\monster\eff_fogery_att02_01.mesh
animation			effect\monster\eff_fogery_att02_01.anim
skeleton			effect\monster\eff_fogery_att02_01.skel
animlength			2000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_fieldboss_whale_att02_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_fieldboss_whale_att02_01.tpack
mesh				Effect\monster\eff_fogery_att02_02.mesh
animation			effect\monster\eff_fogery_att02_02.anim
skeleton			effect\monster\eff_fogery_att02_02.skel
animlength			2000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_fieldboss_whale_att02_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_fieldboss_whale_att02_03.tpack
mesh				Effect\monster\eff_fogery_att02_03.mesh
animation			effect\monster\eff_fogery_att02_03.anim
skeleton			effect\monster\eff_fogery_att02_03.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_fieldboss_whale_att02_03.tpack
mesh				Effect\monster\eff_fogery_att02_04.mesh
animation			effect\monster\eff_fogery_att02_04.anim
skeleton			effect\monster\eff_fogery_att02_04.skel
animlength			2000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_fieldboss_whale_att02_01.tpack
mesh				Effect\monster\eff_fogery_att02_01.mesh
animation			effect\monster\eff_fogery_att02_01.anim
skeleton			effect\monster\eff_fogery_att02_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_fieldboss_whale_att02_06
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_fieldboss_whale_att02_01.tpack
mesh				Effect\monster\eff_fogery_att02_02.mesh
animation			effect\monster\eff_fogery_att02_02.anim
skeleton			effect\monster\eff_fogery_att02_02.skel
animlength			2000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_fieldboss_whale_att02_03.tpack
mesh				Effect\monster\eff_fogery_att02_03.mesh
animation			effect\monster\eff_fogery_att02_03.anim
skeleton			effect\monster\eff_fogery_att02_03.skel
animlength			2000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_fieldboss_whale_att02_08
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_fieldboss_whale_att02_03.tpack
mesh				Effect\monster\eff_fogery_att02_04.mesh
animation			effect\monster\eff_fogery_att02_04.anim
skeleton			effect\monster\eff_fogery_att02_04.skel
animlength			2000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_fieldboss_whale_att03_01
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\monster\eff_fieldboss_whale_att03_01.tpack
mesh				Effect\monster\eff_fogery_att03_01.mesh
animation			effect\monster\eff_fogery_att03_01.anim
skeleton			effect\monster\eff_fogery_att03_01.skel
animlength			1300
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\monster\eff_fogery_att03_02.tpack
mesh				Effect\monster\eff_fogery_att03_02.mesh
animation			effect\monster\eff_fogery_att03_02.anim
skeleton			effect\monster\eff_fogery_att03_02.skel
animlength			1300
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\bom_mesh_red_2_2#.tpack
mesh				Effect\Skill\Agares\Agares_att03_curse_beam.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			false
mesh_status			0 90.000000 0.100000 ""
</effectdata>

<effectdata>		0
name				mh_fieldboss_whale_range
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\brick\eff_fieldboss_whale_range.tpack
mesh				Effect\brick\eff_fieldboss_whale_range.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 360.000000 0.300000 ""
</effectdata>

<effectdata>		0
name				mh_fieldboss_whale_water_wave1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.600000
texturepack			Effect\monster\fieldboss_whale_water_wave.tpack
mesh				Effect\monster\water_wave.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.200000 ""
</effectdata>

<effectdata>		0
name				mh_fighter_att01_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\cetus_barbarian_att01_swing.tpack
mesh				Effect\monster\cetus_fighter_att01_line.mesh
animation			effect\monster\cetus_fighter_att01_line.anim
skeleton			effect\monster\cetus_fighter_att01_line.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fighter_att02_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\cetus_barbarian_att01_swing.tpack
mesh				Effect\monster\cetus_fighter_att02_line.mesh
animation			effect\monster\cetus_fighter_att02_line.anim
skeleton			effect\monster\cetus_fighter_att02_line.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fighter_att03_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.300000
texturepack			Effect\monster\cetus_barbarian_att02_swing.tpack
mesh				Effect\monster\cetus_fighter_att01_line.mesh
animation			effect\monster\cetus_fighter_att01_line.anim
skeleton			effect\monster\cetus_fighter_att01_line.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fire_boom
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			effect/skill/fireball/eff_fireballbom_mesh_01.tpack
mesh				effect/skill/fireball/eff_fireballbom_mesh_01.mesh
animation			effect/skill/fireball/eff_fireballbom_mesh_01.anim
skeleton			effect/skill/fireball/eff_fireballbom_mesh_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fishes_att01_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.600000
texturepack			Effect\monster\eff_Rhinomorph_att01_line01.tpack
mesh				Effect\monster\eff_Rhinomorph_att01_line01.mesh
animation			effect\monster\eff_Rhinomorph_att01_line01.anim
skeleton			effect\monster\eff_Rhinomorph_att01_line01.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fishes_att01_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.600000
texturepack			Effect\monster\eff_Rhinomorph_att01_line02.tpack
mesh				Effect\monster\eff_Rhinomorph_att01_line02.mesh
animation			effect\monster\eff_Rhinomorph_att01_line02.anim
skeleton			effect\monster\eff_Rhinomorph_att01_line02.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fishes_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\fishes.tpack
mesh				Monster\fishes.mesh
animation			Monster\fishes\eff_fishes_die.anim
skeleton			Monster\fishes.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fisthrom_att01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\fisthrom_slash.tpack
mesh				Effect\monster\fisthrom_slash.mesh
animation			effect\monster\fisthrom_slash.anim
skeleton			effect\monster\fisthrom_slash.skel
animlength			1330
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fisthrom_att03_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_fisthrom_att03_line01.tpack
mesh				Effect\monster\eff_fisthrom_att03_light01.mesh
animation			effect\monster\eff_fisthrom_att03_light01.anim
skeleton			effect\monster\eff_fisthrom_att03_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fisthrom_att03_light02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_fisthrom_att03_line01.tpack
mesh				Effect\monster\eff_fisthrom_att03_light02.mesh
animation			effect\monster\eff_fisthrom_att03_light02.anim
skeleton			effect\monster\eff_fisthrom_att03_light02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fisthrom_att03_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_fisthrom_att03_line01.tpack
mesh				Effect\monster\eff_fisthrom_att03_line01.mesh
animation			effect\monster\eff_fisthrom_att03_line01.anim
skeleton			effect\monster\eff_fisthrom_att03_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_flag_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Theme\flag_01.tpack
mesh				Effect\Skill\Theme\flag_01.mesh
animation			effect\Skill\Theme\flag_01.anim
skeleton			effect\Skill\Theme\flag_01.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_flag_01#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Theme\flag_01#.tpack
mesh				Effect\Skill\Theme\flag_01.mesh
animation			effect\Skill\Theme\flag_01.anim
skeleton			effect\Skill\Theme\flag_01.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_flag_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Theme\flag_02.tpack
mesh				Effect\Skill\Theme\flag_02.mesh
animation			effect\Skill\Theme\flag_02.anim
skeleton			effect\Skill\Theme\flag_02.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_flag_02#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Theme\flag_02#.tpack
mesh				Effect\Skill\Theme\flag_02.mesh
animation			effect\Skill\Theme\flag_02.anim
skeleton			effect\Skill\Theme\flag_02.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_flag_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Theme\flag_03.tpack
mesh				Effect\Skill\Theme\flag_03.mesh
animation			effect\Skill\Theme\flag_03.anim
skeleton			effect\Skill\Theme\flag_03.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_flag_03#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Theme\flag_03#.tpack
mesh				Effect\Skill\Theme\flag_03.mesh
animation			effect\Skill\Theme\flag_03.anim
skeleton			effect\Skill\Theme\flag_03.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_flag_03_symbol
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Theme\eff_flag_03_symbol.tpack
mesh				Effect\Skill\Theme\eff_flag_03_symbol.mesh
animation			effect\Skill\Theme\eff_flag_03_symbol.anim
skeleton			effect\Skill\Theme\eff_flag_03_symbol.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_flag_eff_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Theme\eff_flag_01.tpack
mesh				Effect\Skill\Theme\eff_flag_01.mesh
animation			effect\Skill\Theme\eff_flag_01.anim
skeleton			effect\Skill\Theme\eff_flag_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_flashblow_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Flashblow\eff_flashblow_light01.tpack
mesh				Effect\Skill\Flashblow\eff_flashblow_light01.mesh
animation			effect\Skill\Flashblow\eff_flashblow_light01.anim
skeleton			effect\Skill\Flashblow\eff_flashblow_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_flashblow_light02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Flashblow\eff_flashblow_light01.tpack
mesh				Effect\Skill\Flashblow\eff_flashblow_light02.mesh
animation			effect\Skill\Flashblow\eff_flashblow_light02.anim
skeleton			effect\Skill\Flashblow\eff_flashblow_light02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_flashblow_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Flashblow\eff_flashblow_line02.tpack
mesh				Effect\Skill\Flashblow\eff_flashblow_line01.mesh
animation			effect\Skill\Flashblow\eff_flashblow_line01.anim
skeleton			effect\Skill\Flashblow\eff_flashblow_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_flashblow_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Flashblow\eff_flashblow_line02.tpack
mesh				Effect\Skill\Flashblow\eff_flashblow_line02.mesh
animation			effect\Skill\Flashblow\eff_flashblow_line02.anim
skeleton			effect\Skill\Flashblow\eff_flashblow_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_flashblow_ring01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Flashblow\eff_flashblow_ring01.tpack
mesh				Effect\Skill\Flashblow\eff_flashblow_ring01.mesh
animation			effect\Skill\Flashblow\eff_flashblow_ring01.anim
skeleton			effect\Skill\Flashblow\eff_flashblow_ring01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_flashblow_ring02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Flashblow\eff_flashblow_ring01.tpack
mesh				Effect\Skill\Flashblow\eff_flashblow_ring02.mesh
animation			effect\Skill\Flashblow\eff_flashblow_ring02.anim
skeleton			effect\Skill\Flashblow\eff_flashblow_ring02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_flashblow_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Flashblow\eff_flashblow_wing01.tpack
mesh				Effect\Skill\Flashblow\eff_flashblow_wing01.mesh
animation			effect\Skill\Flashblow\eff_flashblow_wing01.anim
skeleton			effect\Skill\Flashblow\eff_flashblow_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_flyingblade_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Flyingblade\eff_flyingblade_line01.tpack
mesh				Effect\Skill\Flyingblade\eff_flyingblade_line01.mesh
animation			effect\Skill\Flyingblade\eff_flyingblade_line01.anim
skeleton			effect\Skill\Flyingblade\eff_flyingblade_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_flyingblade_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Flyingblade\eff_flyingblade_line01.tpack
mesh				Effect\Skill\Flyingblade\eff_flyingblade_line02.mesh
animation			effect\Skill\Flyingblade\eff_flyingblade_line02.anim
skeleton			effect\Skill\Flyingblade\eff_flyingblade_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_flyingblade_line03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Flyingblade\eff_flyingblade_line01.tpack
mesh				Effect\Skill\Flyingblade\eff_flyingblade_line03.mesh
animation			effect\Skill\Flyingblade\eff_flyingblade_line03.anim
skeleton			effect\Skill\Flyingblade\eff_flyingblade_line03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_flyingblade_line04
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Flyingblade\eff_flyingblade_line01.tpack
mesh				Effect\Skill\Flyingblade\eff_flyingblade_line04.mesh
animation			effect\Skill\Flyingblade\eff_flyingblade_line04.anim
skeleton			effect\Skill\Flyingblade\eff_flyingblade_line04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_flyingblade_line04_dec01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Flyingblade\eff_flyingblade_line04_dec01.tpack
mesh				Effect\Skill\Flyingblade\eff_flyingblade_line04_dec01.mesh
animation			effect\Skill\Flyingblade\eff_flyingblade_line04_dec01.anim
skeleton			effect\Skill\Flyingblade\eff_flyingblade_line04_dec01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_focusing_cylinder
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_gavian_quaestor_att2mesh1.tpack
mesh				Effect\Pvpvictory\eff_victory_mesh_01.mesh
animation			effect\Pvpvictory\eff_victory_mesh_01.anim
skeleton			effect\Pvpvictory\eff_victory_mesh_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_focusing_drill_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Piross\eff_BAR_Summon02_piross_01.tpack
mesh				Effect\Monster\eff_King_Digger_con_Drill_01.mesh
animation			effect\Monster\eff_King_Digger_con_Drill_01.anim
skeleton			effect\Monster\eff_King_Digger_con_Drill_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_focusing_spring_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Bio_Ruji\bwz_bioRuji_Spring_01.tpack
mesh				Effect\Skill\Bio_Ruji\bwz_bioRuji_Spring_01.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_focusing_spring_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Bio_Ruji\bwz_bioRuji_Spring_01.tpack
mesh				Effect\Skill\Bio_Ruji\bwz_bioRuji_Spring_02.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_focusing_windmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ServantDefend\eff_servantdefend_wind_01.tpack
mesh				Effect\Skill\DarkTornado\eff_DarkTornado_windmesh_01.mesh
animation			effect\Skill\DarkTornado\eff_DarkTornado_windmesh_01.anim
skeleton			effect\Skill\DarkTornado\eff_DarkTornado_windmesh_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 -90.000000 -1.000000 ""
</effectdata>

<effectdata>		0
name				mh_fogery_att02_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_fogery_att02_01.tpack
mesh				Effect\monster\eff_fogery_att02_01.mesh
animation			effect\monster\eff_fogery_att02_01.anim
skeleton			effect\monster\eff_fogery_att02_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fogery_att02_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_fogery_att02_02.tpack
mesh				Effect\monster\eff_fogery_att02_02.mesh
animation			effect\monster\eff_fogery_att02_02.anim
skeleton			effect\monster\eff_fogery_att02_02.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fogery_att02_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_fogery_att02_03.tpack
mesh				Effect\monster\eff_fogery_att02_03.mesh
animation			effect\monster\eff_fogery_att02_03.anim
skeleton			effect\monster\eff_fogery_att02_03.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fogery_att02_031
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_fogery_att02_031.tpack
mesh				Effect\monster\eff_fogery_att02_03.mesh
animation			effect\monster\eff_fogery_att02_03.anim
skeleton			effect\monster\eff_fogery_att02_03.skel
animlength			900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fogery_att02_032
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_fogery_att02_032.tpack
mesh				Effect\monster\eff_fogery_att02_03.mesh
animation			effect\monster\eff_fogery_att02_03.anim
skeleton			effect\monster\eff_fogery_att02_03.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fogery_att02_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_fogery_att02_04.tpack
mesh				Effect\monster\eff_fogery_att02_04.mesh
animation			effect\monster\eff_fogery_att02_04.anim
skeleton			effect\monster\eff_fogery_att02_04.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fogery_att02_05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_skywhale_att02_02.tpack
mesh				Effect\monster\eff_fogery_att02_01.mesh
animation			effect\monster\eff_fogery_att02_01.anim
skeleton			effect\monster\eff_fogery_att02_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fogery_att02_06
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_skywhale_att02_02.tpack
mesh				Effect\monster\eff_fogery_att02_02.mesh
animation			effect\monster\eff_fogery_att02_02.anim
skeleton			effect\monster\eff_fogery_att02_02.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fogery_att02_07
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_skywhale_att02_04.tpack
mesh				Effect\monster\eff_fogery_att02_03.mesh
animation			effect\monster\eff_fogery_att02_03.anim
skeleton			effect\monster\eff_fogery_att02_03.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fogery_att02_08
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_skywhale_att02_04.tpack
mesh				Effect\monster\eff_fogery_att02_04.mesh
animation			effect\monster\eff_fogery_att02_04.anim
skeleton			effect\monster\eff_fogery_att02_04.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fogery_att03_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_fogery_att03_01.tpack
mesh				Effect\monster\eff_fogery_att03_01.mesh
animation			effect\monster\eff_fogery_att03_01.anim
skeleton			effect\monster\eff_fogery_att03_01.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fogery_att03_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_fogery_att03_02.tpack
mesh				Effect\monster\eff_fogery_att03_02.mesh
animation			effect\monster\eff_fogery_att03_02.anim
skeleton			effect\monster\eff_fogery_att03_02.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fogery_att_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_fogery_att.tpack
mesh				Effect\monster\eff_fogery_att.mesh
animation			effect\monster\eff_fogery_att.anim
skeleton			effect\monster\eff_fogery_att.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fogery_spark
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_fogery_spark.tpack
mesh				Effect\monster\eff_fogery_spark.mesh
animation			effect\monster\eff_fogery_spark.anim
skeleton			effect\monster\eff_fogery_spark.skel
animlength			5300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fogery_spark1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_fogery_spark.tpack
mesh				Effect\monster\eff_fogery_spark.mesh
animation			effect\monster\eff_fogery_spark.anim
skeleton			effect\monster\eff_fogery_spark.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fogery_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_fogery_stand.tpack
mesh				Effect\monster\eff_fogery_stand.mesh
animation			effect\monster\eff_fogery_stand.anim
skeleton			effect\monster\eff_fogery_stand.skel
animlength			5300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_franken
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Halloween_Franken.tpack
mesh				Monster\Halloween_Franken.mesh
animation			Monster\rockpressure\rockpressure_att01.anim
skeleton			Monster\rockpressure.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_freezing_con_symbol
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Cond\Freezingknuckle\con_freezing_symbol.tpack
mesh				Effect\Cond\Freezingknuckle\con_freezing_symbol.mesh
animation			effect\Cond\Freezingknuckle\con_freezing_symbol.anim
skeleton			effect\Cond\Freezingknuckle\con_freezing_symbol.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_freezingknuckle_symbol
unittype			mesh
billboardtype		camera
tailstep			10 10 0 500 false
size				1.000000
texturepack			Effect\skill\Freezingknuckle\eff_freezing_symbol.tpack
mesh				Effect\Skill\Freezingknuckle\eff_freezing_symbol.mesh
animation			effect\Skill\Freezingknuckle\eff_freezing_symbol.anim
skeleton			effect\Skill\Freezingknuckle\eff_freezing_symbol.skel
animlength			1400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_freinture_att01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\freinture_att01.tpack
mesh				Effect\monster\freinture_att01.mesh
animation			effect\monster\freinture_att01.anim
skeleton			effect\monster\freinture_att01.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_freinture_att01_eff
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\freinture_att01_eff.tpack
mesh				Effect\monster\freinture_att01_eff.mesh
animation			effect\monster\freinture_att01_eff.anim
skeleton			effect\monster\freinture_att01_eff.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_freinture_att02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\freinture_att02.tpack
mesh				Effect\monster\freinture_att02.mesh
animation			effect\monster\freinture_att02.anim
skeleton			effect\monster\freinture_att02.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_freinture_att02_ice
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			
mesh				
animation			effect\monster\freinture_att02_ice.anim
skeleton			effect\monster\freinture_att02_ice.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_freinture_att03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\freinture_att03.tpack
mesh				Effect\monster\freinture_att03.mesh
animation			effect\monster\freinture_att03.anim
skeleton			effect\monster\freinture_att03.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_freinture_att03_ice
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\freinture_att03_ice.tpack
mesh				Effect\monster\freinture_att03_ice.mesh
animation			effect\monster\freinture_att03_ice.anim
skeleton			effect\monster\freinture_att03_ice.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_freinture_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\freinture_die.tpack
mesh				Effect\monster\freinture_die.mesh
animation			effect\monster\freinture_die.anim
skeleton			effect\monster\freinture_die.skel
animlength			3300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_freinture_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\freinture_stand.tpack
mesh				Effect\monster\freinture_stand.mesh
animation			effect\monster\freinture_stand.anim
skeleton			effect\monster\freinture_stand.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_frenzydance_bom01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Frenzydance\eff_frenzydance_bom01.tpack
mesh				Effect\Skill\Frenzydance\eff_frenzydance_bom01.mesh
animation			effect\Skill\Frenzydance\eff_frenzydance_bom01.anim
skeleton			effect\Skill\Frenzydance\eff_frenzydance_bom01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_frenzydance_bom02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Frenzydance\eff_frenzydance_bom02.tpack
mesh				Effect\Skill\Frenzydance\eff_frenzydance_bom02.mesh
animation			effect\Skill\Frenzydance\eff_frenzydance_bom02.anim
skeleton			effect\Skill\Frenzydance\eff_frenzydance_bom02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_frenzydance_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Frenzydance\eff_frenzydance_line01.tpack
mesh				Effect\Skill\Frenzydance\eff_frenzydance_line01.mesh
animation			effect\Skill\Frenzydance\eff_frenzydance_line01.anim
skeleton			effect\Skill\Frenzydance\eff_frenzydance_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_frenzydance_line02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Frenzydance\eff_frenzydance_line01.tpack
mesh				Effect\Skill\Frenzydance\eff_frenzydance_line02.mesh
animation			effect\Skill\Frenzydance\eff_frenzydance_line02.anim
skeleton			effect\Skill\Frenzydance\eff_frenzydance_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_frenzydance_line03
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Frenzydance\eff_frenzydance_line01.tpack
mesh				Effect\Skill\Frenzydance\eff_frenzydance_line03.mesh
animation			effect\Skill\Frenzydance\eff_frenzydance_line03.anim
skeleton			effect\Skill\Frenzydance\eff_frenzydance_line03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_frenzydance_line04
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Frenzydance\eff_frenzydance_line01.tpack
mesh				Effect\Skill\Frenzydance\eff_frenzydance_line04.mesh
animation			effect\Skill\Frenzydance\eff_frenzydance_line04.anim
skeleton			effect\Skill\Frenzydance\eff_frenzydance_line04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_frenzydance_line05
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Frenzydance\eff_frenzydance_line01.tpack
mesh				Effect\Skill\Frenzydance\eff_frenzydance_line05.mesh
animation			effect\Skill\Frenzydance\eff_frenzydance_line05.anim
skeleton			effect\Skill\Frenzydance\eff_frenzydance_line05.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_frenzydance_line06
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Frenzydance\eff_frenzydance_line01.tpack
mesh				Effect\Skill\Frenzydance\eff_frenzydance_line06.mesh
animation			effect\Skill\Frenzydance\eff_frenzydance_line06.anim
skeleton			effect\Skill\Frenzydance\eff_frenzydance_line06.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_frenzydance_wing01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Frenzydance\eff_frenzydance_line01.tpack
mesh				Effect\Skill\Frenzydance\eff_frenzydance_wing01.mesh
animation			effect\Skill\Frenzydance\eff_frenzydance_wing01.anim
skeleton			effect\Skill\Frenzydance\eff_frenzydance_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_furiousbrandish_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Wildslash\eff_wildslash_line02.tpack
mesh				Effect\Skill\Furiousbrandish\eff_furiousbrandish_line01.mesh
animation			effect\Skill\Furiousbrandish\eff_furiousbrandish_line01.anim
skeleton			effect\Skill\Furiousbrandish\eff_furiousbrandish_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_furiousbrandish_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Wildslash\eff_wildslash_line01.tpack
mesh				Effect\Skill\Furiousbrandish\eff_furiousbrandish_line01.mesh
animation			effect\Skill\Furiousbrandish\eff_furiousbrandish_line01.anim
skeleton			effect\Skill\Furiousbrandish\eff_furiousbrandish_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_furiousbrandish_line03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Wildslash\eff_wildslash_line02.tpack
mesh				Effect\Skill\Furiousbrandish\eff_furiousbrandish_line02.mesh
animation			effect\Skill\Furiousbrandish\eff_furiousbrandish_line02.anim
skeleton			effect\Skill\Furiousbrandish\eff_furiousbrandish_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_furiousbrandish_line04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Wildslash\eff_wildslash_line01.tpack
mesh				Effect\Skill\Furiousbrandish\eff_furiousbrandish_line02.mesh
animation			effect\Skill\Furiousbrandish\eff_furiousbrandish_line02.anim
skeleton			effect\Skill\Furiousbrandish\eff_furiousbrandish_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_furiousbrandish_line05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Wildslash\eff_wildslash_line02.tpack
mesh				Effect\Skill\Furiousbrandish\eff_furiousbrandish_line03.mesh
animation			effect\Skill\Furiousbrandish\eff_furiousbrandish_line03.anim
skeleton			effect\Skill\Furiousbrandish\eff_furiousbrandish_line03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_furiousbrandish_line06
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Wildslash\eff_wildslash_line01.tpack
mesh				Effect\Skill\Furiousbrandish\eff_furiousbrandish_line03.mesh
animation			effect\Skill\Furiousbrandish\eff_furiousbrandish_line03.anim
skeleton			effect\Skill\Furiousbrandish\eff_furiousbrandish_line03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_furiousbrandish_sphere01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Furiousbrandish\eff_furiousbrandish_sphere01.tpack
mesh				Effect\Skill\Furiousbrandish\eff_furiousbrandish_sphere01.mesh
animation			effect\Skill\Furiousbrandish\eff_furiousbrandish_sphere01.anim
skeleton			effect\Skill\Furiousbrandish\eff_furiousbrandish_sphere01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_furiousbrandish_wing01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Furiousbrandish\eff_furiousbrandish_wing01.tpack
mesh				Effect\Skill\Furiousbrandish\eff_furiousbrandish_wing01.mesh
animation			effect\Skill\Furiousbrandish\eff_furiousbrandish_wing01.anim
skeleton			effect\Skill\Furiousbrandish\eff_furiousbrandish_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_furiousbrandish_wing02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Furiousbrandish\eff_furiousbrandish_wing02.tpack
mesh				Effect\Skill\Furiousbrandish\eff_furiousbrandish_wing02.mesh
animation			effect\Skill\Furiousbrandish\eff_furiousbrandish_wing02.anim
skeleton			effect\Skill\Furiousbrandish\eff_furiousbrandish_wing02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_furyblast_con_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Furyblast\eff_furyblast_con_line01.tpack
mesh				Effect\Skill\Furyblast\eff_furyblast_con_line01.mesh
animation			effect\Skill\Furyblast\eff_furyblast_con_line01.anim
skeleton			effect\Skill\Furyblast\eff_furyblast_con_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_furyblast_con_line02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Furyblast\eff_furyblast_con_line01.tpack
mesh				Effect\Skill\Furyblast\eff_furyblast_con_line02.mesh
animation			effect\Skill\Furyblast\eff_furyblast_con_line02.anim
skeleton			effect\Skill\Furyblast\eff_furyblast_con_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_furyblast_con_line03
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Furyblast\eff_furyblast_con_line01.tpack
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animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_furyblast_line01
unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Furyblast\eff_furyblast_line01.tpack
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animlength			1000
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mesh_status			0 1.000000 1.000000 ""
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unittype			mesh
billboardtype		camera
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skeleton			effect\Skill\Furyblast\eff_furyblast_line01.skel
animlength			1000
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mesh_status			0 1.000000 1.200000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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billboardtype		camera
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<effectdata>		0
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texturepack			Effect\skill\Furyshield\eff_furyshield_con_sphere01.tpack
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mesh_status			0 -90.000000 0.800000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Furyshield\eff_furyshield_symbol01.tpack
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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<effectdata>		0
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animlength			1200
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<effectdata>		0
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unittype			mesh
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<effectdata>		0
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<effectdata>		0
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animlength			2000
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<effectdata>		0
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billboardtype		camera
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texturepack			Effect\monster\eff_gavian_cohort_wing.tpack
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<effectdata>		0
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<effectdata>		0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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animlength			2000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\monster\eff_gavian_decurion_line02_wing.tpack
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animation			effect\monster\eff_gavian_decurion_line02_wing.anim
skeleton			effect\monster\eff_gavian_decurion_line02_wing.skel
animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\monster\eff_gavian_tribune_att01_line.tpack
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skeleton			effect\monster\eff_gavian_tribune_att02_line.skel
animlength			2000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\monster\eff_gavian_tribune_att02_wing01.tpack
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skeleton			effect\monster\eff_gavian_tribune_att02_wing01.skel
animlength			2000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\monster\eff_gavian_tribune_att01_line.tpack
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skeleton			effect\monster\eff_gavian_tribune_att01_line.skel
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_gavian_tribune_wapon
unittype			mesh
billboardtype		camera
tailstep			15 0 .01 200 false
size				1.000000
texturepack			Effect\monster\eff_gavian_tribune_att01_wapon.tpack
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_genocide_finish_01
unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Genocide\eff_genocide_finish_01.tpack
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animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Genocide\eff_genocide_line_01.tpack
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skeleton			effect\Skill\Genocide\eff_genocide_line_01.skel
animlength			1000
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Genocide\eff_genocide_line_01.tpack
mesh				Effect\Skill\Genocide\eff_genocide_line_02.mesh
animation			effect\Skill\Genocide\eff_genocide_line_02.anim
skeleton			effect\Skill\Genocide\eff_genocide_line_02.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_genocide_line_03
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\Genocide\eff_genocide_line_01.tpack
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animation			effect\Skill\Genocide\eff_genocide_line_03.anim
skeleton			effect\Skill\Genocide\eff_genocide_line_03.skel
animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_genocide_sphere_01
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\Genocide\eff_genocide_sphere_01.tpack
mesh				Effect\Skill\Genocide\eff_genocide_sphere_01.mesh
animation			effect\Skill\Genocide\eff_genocide_sphere_01.anim
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animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_genocide_tg_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
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texturepack			Effect\skill\Genocide\eff_genocide_tg_01.tpack
mesh				Effect\Skill\Genocide\eff_genocide_tg_01.mesh
animation			effect\Skill\Genocide\eff_genocide_tg_01.anim
skeleton			effect\Skill\Genocide\eff_genocide_tg_01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_genocide_tg_02
unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Genocide\eff_genocide_tg_01.tpack
mesh				Effect\Skill\Genocide\eff_genocide_tg_02.mesh
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skeleton			effect\Skill\Genocide\eff_genocide_tg_02.skel
animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_genocide_tg_03
unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Genocide\eff_genocide_tg_01.tpack
mesh				Effect\Skill\Genocide\eff_genocide_tg_03.mesh
animation			effect\Skill\Genocide\eff_genocide_tg_03.anim
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animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ghostdancing_line01
unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Ghostdancing\eff_ghostdancing_line01.tpack
mesh				Effect\Skill\Ghostdancing\eff_ghostdancing_line01.mesh
animation			effect\Skill\Ghostdancing\eff_ghostdancing_line01.anim
skeleton			effect\Skill\Ghostdancing\eff_ghostdancing_line01.skel
animlength			1000
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<effectdata>		0
name				mh_ghostdancing_line02
unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Ghostdancing\eff_ghostdancing_line01.tpack
mesh				Effect\Skill\Ghostdancing\eff_ghostdancing_line02.mesh
animation			effect\Skill\Ghostdancing\eff_ghostdancing_line02.anim
skeleton			effect\Skill\Ghostdancing\eff_ghostdancing_line02.skel
animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
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texturepack			Effect\skill\Ghostdancing\eff_ghostdancing_line01.tpack
mesh				Effect\Skill\Ghostdancing\eff_ghostdancing_line03.mesh
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skeleton			effect\Skill\Ghostdancing\eff_ghostdancing_line03.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ghostdancing_line04
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Ghostdancing\eff_ghostdancing_line01.tpack
mesh				Effect\Skill\Ghostdancing\eff_ghostdancing_line04.mesh
animation			effect\Skill\Ghostdancing\eff_ghostdancing_line04.anim
skeleton			effect\Skill\Ghostdancing\eff_ghostdancing_line04.skel
animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ghostdancing_line05
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
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texturepack			Effect\skill\Ghostdancing\eff_ghostdancing_line01.tpack
mesh				Effect\Skill\Ghostdancing\eff_ghostdancing_line05.mesh
animation			effect\Skill\Ghostdancing\eff_ghostdancing_line05.anim
skeleton			effect\Skill\Ghostdancing\eff_ghostdancing_line05.skel
animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ghostdancing_line06
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Ghostdancing\eff_ghostdancing_line01.tpack
mesh				Effect\Skill\Ghostdancing\eff_ghostdancing_line06.mesh
animation			effect\Skill\Ghostdancing\eff_ghostdancing_line06.anim
skeleton			effect\Skill\Ghostdancing\eff_ghostdancing_line06.skel
animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ghostdancing_line07
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Ghostdancing\eff_ghostdancing_line01.tpack
mesh				Effect\Skill\Ghostdancing\eff_ghostdancing_line07.mesh
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skeleton			effect\Skill\Ghostdancing\eff_ghostdancing_line07.skel
animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ghostdancing_sohwan01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Ghostdancing\eff_ghostdancing_sohwan_01.tpack
mesh				Effect\Skill\Bshock\eff_wsu_sohwan_01.mesh
animation			effect\Skill\Ghostdancing\eff_ghostdancing_sohwan01.anim
skeleton			effect\Skill\Bshock\eff_wsu_sohwan_01.skel
animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ghostdancing_sohwan02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Ghostdancing\eff_ghostdancing_sohwan_02.tpack
mesh				Effect\Skill\Bshock\eff_wsu_sohwan_01.mesh
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skeleton			effect\Skill\Bshock\eff_wsu_sohwan_01.skel
animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ghosto_dead
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\ghosto.tpack
mesh				Monster\ghosto.mesh
animation			Monster\fallenbishop\fallenbishop_die.anim
skeleton			Monster\ghosto.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ghosto_dead2
unittype			mesh
billboardtype		camera
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texturepack			Monster\ghosto_02.tpack
mesh				Monster\ghosto.mesh
animation			Monster\fallenbishop\fallenbishop_die.anim
skeleton			Monster\ghosto.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_giant_Eris_Monkey_die
unittype			mesh
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size				1.000000
texturepack			Monster\Giant_Eris.tpack
mesh				Monster\Giant_Eris.mesh
animation			Monster\grim_Eris\eff_grim_eris_die.anim
skeleton			Monster\Gient_Eris.skel
animlength			1800
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\fa_giant_hurb_01.tpack
mesh				Monster\fa_giant_hurb_01.mesh
animation			effect\monster\fa_giant_hurb_01_die_effect.anim
skeleton			Monster\fa_giant_hurb_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ginger_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ginger_die.tpack
mesh				Effect\monster\eff_ginger_die.mesh
animation			Monster\coookiemonster\eff_ginger_die.anim
skeleton			effect\monster\eff_ginger_die.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_gingercookie_att02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
texturepack			Effect\monster\freinture_att02_eff.tpack
mesh				Effect\eff_gingercookie_att02.mesh
animation			effect\eff_gingercookie_att02.anim
skeleton			effect\eff_gingercookie_att02.skel
animlength			1360
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_gl_bossdoor_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Brick\gl_bossdoor_stand.tpack
mesh				Brick\gl_bossdoor_stand.mesh
animation			Brick\gl_bossdoor\gl_bossdoor_die.anim
skeleton			Brick\gl_bossdoor_die.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_gl_bossdoor_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Brick\eff_gl_bossdoor_light01.tpack
mesh				Brick\eff_gl_bossdoor_light01.mesh
animation			
skeleton			Brick\eff_gl_bossdoor_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_gl_bossdoor_light02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Brick\eff_gl_bossdoor_light01.tpack
mesh				Brick\eff_gl_bossdoor_light02.mesh
animation			
skeleton			Brick\eff_gl_bossdoor_light02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_gl_bossdoor_light03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Brick\eff_gl_bossdoor_light01.tpack
mesh				Brick\eff_gl_bossdoor_light03.mesh
animation			
skeleton			Brick\eff_gl_bossdoor_light03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_gl_bossdoor_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Brick\gl_bossdoor_stand.tpack
mesh				Brick\gl_bossdoor_stand.mesh
animation			Brick\gl_bossdoor\gl_bossdoor_stand.anim
skeleton			Brick\gl_bossdoor_stand.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_gods_watchman_action
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\Gods_Watchman.tpack
mesh				Effect\monster\gods_watchman_action1.mesh
animation			effect\monster\gods_watchman_action1.anim
skeleton			effect\monster\gods_watchman_action1.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_gods_watchman_action_light1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Drabiss_Warrior_die_cylinder02.tpack
mesh				Effect\monster\gods_watchman_action_light1.mesh
animation			effect\monster\gods_watchman_action_light1.anim
skeleton			effect\monster\gods_watchman_action_light1.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_gods_watchman_action_light1_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Drabiss_Warrior_die_cylinder02.tpack
mesh				Effect\monster\gods_watchman_action_light1_1.mesh
animation			effect\monster\gods_watchman_action_light1_1.anim
skeleton			effect\monster\gods_watchman_action_light1_1.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_gods_watchman_action_light2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Drabiss_Warrior_die_cylinder02.tpack
mesh				Effect\monster\gods_watchman_action_light2.mesh
animation			effect\monster\gods_watchman_action_light2.anim
skeleton			effect\monster\gods_watchman_action_light2.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_gods_watchman_action_light2_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Drabiss_Warrior_die_cylinder02.tpack
mesh				Effect\monster\gods_watchman_action_light2_1.mesh
animation			effect\monster\gods_watchman_action_light2_1.anim
skeleton			effect\monster\gods_watchman_action_light2_1.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_gold_turtle_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\gold_turtle.tpack
mesh				Monster\gold_turtle.mesh
animation			Monster\turtle_gold\eff_gold_turtle_die.anim
skeleton			Monster\gold_turtle.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_grass_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.400000
texturepack			Object\Plant\a_grasstotal_02-3.tpack
mesh				Object\Plant\a_grasstotal_02-2.mesh
animation			Object\Plant\a_grasstotal_02-2.anim
skeleton			Object\Plant\a_grasstotal_02-2.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_grass_01_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.400000
texturepack			Object\Plant\a_grasstotal_02-2.tpack
mesh				Object\Plant\a_grasstotal_02-2.mesh
animation			Object\Plant\a_grasstotal_02-2.anim
skeleton			Object\Plant\a_grasstotal_02-2.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_grass_01_1_black
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.400000
texturepack			Object\Plant\a_flower_black_deer.tpack
mesh				Object\Plant\a_grasstotal_02-2.mesh
animation			Object\Plant\a_grasstotal_02-2.anim
skeleton			Object\Plant\a_grasstotal_02-2.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_grass_01_black
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.400000
texturepack			Object\Plant\a_flower_black_deer#.tpack
mesh				Object\Plant\a_flower_blue.mesh
animation			
skeleton			
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_grass_flower_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.450000
texturepack			Object\Plant\pp_tree_flower_03.tpack
mesh				Object\Plant\pp_tree_flower_02.mesh
animation			
skeleton			
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_grass_flower_01_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.450000
texturepack			Object\Plant\pp_tree_flower_02.tpack
mesh				Object\Plant\pp_tree_flower_02.mesh
animation			
skeleton			
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_grass_flower_01_1_black
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.450000
texturepack			Object\Plant\pp_crystalflower_deer_01.tpack
mesh				Object\Plant\pp_tree_flower_02.mesh
animation			
skeleton			
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_grass_flower_01_black
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.450000
texturepack			Object\Plant\pp_crystalflower_deer_02.tpack
mesh				Object\Plant\pp_tree_flower_02.mesh
animation			
skeleton			
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_greatbless_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Greatblessofqune\eff_greatbless_line01.tpack
mesh				Effect\Skill\Greatblessofqune\eff_greatbless_line01.mesh
animation			effect\Skill\Greatblessofqune\eff_greatbless_line01.anim
skeleton			effect\Skill\Greatblessofqune\eff_greatbless_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_greatbless_star01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Greatblessofqune\eff_greatbless_star01.tpack
mesh				Effect\Skill\Greatblessofqune\eff_greatbless_star01.mesh
animation			effect\Skill\Greatblessofqune\eff_greatbless_star01.anim
skeleton			effect\Skill\Greatblessofqune\eff_greatbless_star01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_guardian_att01_weapon01
unittype			mesh
billboardtype		camera
tailstep			5 50 0 300 false
size				1.000000
texturepack			Effect\monster\eff_guardian_att01_weaponlight01.tpack
mesh				Effect\monster\eff_guardian_att01_weaponlight01.mesh
animation			
skeleton			effect\monster\eff_guardian_att01_weaponlight01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_gustspear_elect01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Gustspear\eff_gustspear_elect_mesh01.tpack
mesh				Effect\Skill\Gustspear\eff_gustspear_elect_mesh01.mesh
animation			effect\Skill\Gustspear\eff_gustspear_elect_mesh01.anim
skeleton			effect\Skill\Gustspear\eff_gustspear_elect_mesh01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_gustspear_elect02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Gustspear\eff_gustspear_elect_mesh01.tpack
mesh				Effect\Skill\Gustspear\eff_gustspear_elect_mesh02.mesh
animation			effect\Skill\Gustspear\eff_gustspear_elect_mesh02.anim
skeleton			effect\Skill\Gustspear\eff_gustspear_elect_mesh02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_gustspear_lightglow01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Gustspear\eff_gustspear_lightglow01.tpack
mesh				Effect\Skill\Gustspear\eff_gustspear_lightglow01.mesh
animation			effect\Skill\Gustspear\eff_gustspear_lightglow01.anim
skeleton			effect\Skill\Gustspear\eff_gustspear_lightglow01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_gustspear_lightglow02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Gustspear\eff_gustspear_lightglow02.tpack
mesh				Effect\Skill\Gustspear\eff_gustspear_lightglow01.mesh
animation			effect\Skill\Gustspear\eff_gustspear_lightglow01.anim
skeleton			effect\Skill\Gustspear\eff_gustspear_lightglow01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_gustspear_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Gustspear\eff_gustspear_line01.tpack
mesh				Effect\Skill\Gustspear\eff_gustspear_line01.mesh
animation			effect\Skill\Gustspear\eff_gustspear_line01.anim
skeleton			effect\Skill\Gustspear\eff_gustspear_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_gustspear_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Gustspear\eff_gustspear_line01.tpack
mesh				Effect\Skill\Gustspear\eff_gustspear_line02.mesh
animation			effect\Skill\Gustspear\eff_gustspear_line02.anim
skeleton			effect\Skill\Gustspear\eff_gustspear_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_gustspear_line03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Gustspear\eff_gustspear_line01.tpack
mesh				Effect\Skill\Gustspear\eff_gustspear_line03.mesh
animation			effect\Skill\Gustspear\eff_gustspear_line03.anim
skeleton			effect\Skill\Gustspear\eff_gustspear_line03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_gustspear_line04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Gustspear\eff_gustspear_line01.tpack
mesh				Effect\Skill\Gustspear\eff_gustspear_line04.mesh
animation			effect\Skill\Gustspear\eff_gustspear_line04.anim
skeleton			effect\Skill\Gustspear\eff_gustspear_line04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_gustspear_line05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Gustspear\eff_gustspear_line05.tpack
mesh				Effect\Skill\Gustspear\eff_gustspear_line05.mesh
animation			effect\Skill\Gustspear\eff_gustspear_line05.anim
skeleton			effect\Skill\Gustspear\eff_gustspear_line05.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_gustspear_weaponglow
unittype			mesh
billboardtype		camera
tailstep			20 0 .01 200 false
size				1.000000
texturepack			Effect\skill\Gustspear\eff_gustspear_weaponline01.tpack
mesh				Effect\Skill\Gustspear\eff_gustspear_weaponline01.mesh
animation			effect\Skill\Gustspear\eff_gustspear_weaponline01.anim
skeleton			effect\Skill\Gustspear\eff_gustspear_weaponline01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_gustspear_weaponglow01
unittype			mesh
billboardtype		camera
tailstep			20 0 .01 200 false
size				1.000000
texturepack			Effect\skill\Gustspear\eff_gustspear_weaponline02.tpack
mesh				Effect\Skill\Gustspear\eff_gustspear_weaponline01.mesh
animation			effect\Skill\Gustspear\eff_gustspear_weaponline01.anim
skeleton			effect\Skill\Gustspear\eff_gustspear_weaponline01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_halloween_att01_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_halloween_att01_line01.tpack
mesh				Effect\monster\eff_halloween_att01_line01.mesh
animation			effect\monster\eff_halloween_att01_line01.anim
skeleton			effect\monster\eff_halloween_att01_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_halloween_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\Halloween.tpack
mesh				Monster\Halloween.mesh
animation			effect\monster\Halloween_die_effect.anim
skeleton			Monster\Halloween.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_hallucination_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Hallucination\eff_hallucination_line01.tpack
mesh				Effect\Skill\Hallucination\eff_hallucination_line01.mesh
animation			effect\Skill\Hallucination\eff_hallucination_line01.anim
skeleton			effect\Skill\Hallucination\eff_hallucination_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_hallucination_line02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Hallucination\eff_hallucination_line02.tpack
mesh				Effect\Skill\Hallucination\eff_hallucination_line02.mesh
animation			effect\Skill\Hallucination\eff_hallucination_line02.anim
skeleton			effect\Skill\Hallucination\eff_hallucination_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_hallucination_line03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Hallucination\eff_hallucination_line01.tpack
mesh				Effect\Skill\Hallucination\eff_hallucination_line03.mesh
animation			effect\Skill\Hallucination\eff_hallucination_line03.anim
skeleton			effect\Skill\Hallucination\eff_hallucination_line03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_hallucination_line04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Hallucination\eff_hallucination_line01.tpack
mesh				Effect\Skill\Hallucination\eff_hallucination_line04.mesh
animation			effect\Skill\Hallucination\eff_hallucination_line04.anim
skeleton			effect\Skill\Hallucination\eff_hallucination_line04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_hardblow_line_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Hardblow\eff_hardblow_line_01.tpack
mesh				Effect\Skill\Hardblow\eff_hardblow_line_01.mesh
animation			effect\Skill\Hardblow\eff_hardblow_line_01.anim
skeleton			effect\Skill\Hardblow\eff_hardblow_line_01.skel
animlength			2800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_hardblow_line_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Hardblow\eff_hardblow_line_01.tpack
mesh				Effect\Skill\Hardblow\eff_hardblow_line_02.mesh
animation			effect\Skill\Hardblow\eff_hardblow_line_02.anim
skeleton			effect\Skill\Hardblow\eff_hardblow_line_02.skel
animlength			2800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_hardblow_line_03
unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Hardblow\eff_hardblow_line_01.tpack
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animation			effect\Skill\Hardblow\eff_hardblow_line_03.anim
skeleton			effect\Skill\Hardblow\eff_hardblow_line_03.skel
animlength			2800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_hatchling_ice
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			Effect\monster\ice_hatchling_ice.tpack
mesh				Effect\monster\ice_hatchling_ice.mesh
animation			effect\monster\ice_hatchling_ice.anim
skeleton			effect\monster\ice_hatchling_ice.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_healthstreng_ready_01
unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Healthstreng\eff_healthstreng_ready_01.tpack
mesh				Effect\Skill\Healthstreng\eff_healthstreng_ready_01.mesh
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skeleton			effect\Skill\Healthstreng\eff_healthstreng_ready_01.skel
animlength			1700
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.700000
texturepack			Effect\skill\Healthstreng\eff_healthstreng_ready_03.tpack
mesh				Effect\Skill\Healthstreng\eff_healthstreng_ready_03.mesh
animation			effect\Skill\Healthstreng\eff_healthstreng_ready_03.anim
skeleton			effect\Skill\Healthstreng\eff_healthstreng_ready_03.skel
animlength			1700
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_healthstreng_ready_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.700000
texturepack			Effect\skill\Healthstreng\eff_healthstreng_ready_04.tpack
mesh				Effect\Skill\Healthstreng\eff_healthstreng_ready_04.mesh
animation			effect\Skill\Healthstreng\eff_healthstreng_ready_04.anim
skeleton			effect\Skill\Healthstreng\eff_healthstreng_ready_04.skel
animlength			1600
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_heavyblow_action_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Heavyblow\eff_heavyblow_action_01.tpack
mesh				Effect\Skill\Heavyblow\eff_heavyblow_action_01.mesh
animation			effect\Skill\Heavyblow\eff_heavyblow_action_01.anim
skeleton			effect\Skill\Heavyblow\eff_heavyblow_action_01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_heavyblow_action_02
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\Heavyblow\eff_heavyblow_action_02.tpack
mesh				Effect\Skill\Heavyblow\eff_heavyblow_action_02.mesh
animation			effect\Skill\Heavyblow\eff_heavyblow_action_02.anim
skeleton			effect\Skill\Heavyblow\eff_heavyblow_action_02.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_heavyblow_action_electric
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Heavyblow\eff_heavyblow_electric_01.tpack
mesh				Effect\Skill\Heavyblow\eff_heavyblow_electric_01.mesh
animation			effect\Skill\Heavyblow\eff_heavyblow_electric_01.anim
skeleton			effect\Skill\Heavyblow\eff_heavyblow_electric_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_heavyblow_action_electric#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Heavyblow\eff_heavyblow_electric_02.tpack
mesh				Effect\Skill\Heavyblow\eff_heavyblow_electric_01.mesh
animation			effect\Skill\Heavyblow\eff_heavyblow_electric_01.anim
skeleton			effect\Skill\Heavyblow\eff_heavyblow_electric_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_heavyblow_line_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Heavyblow\eff_heavyblow_line01.tpack
mesh				Effect\Skill\Heavyblow\eff_heavyblow_line01.mesh
animation			effect\Skill\Heavyblow\eff_heavyblow_line01.anim
skeleton			effect\Skill\Heavyblow\eff_heavyblow_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_heavyblow_line_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Heavyblow\eff_heavyblow_line01.tpack
mesh				Effect\Skill\Heavyblow\eff_heavyblow_line02.mesh
animation			effect\Skill\Heavyblow\eff_heavyblow_line02.anim
skeleton			effect\Skill\Heavyblow\eff_heavyblow_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_heavyblow_ready_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturepack			Effect\skill\Heavyblow\eff_heavyblow_ready_01.tpack
mesh				Effect\Skill\Heavyblow\eff_heavyblow_ready_01.mesh
animation			effect\Skill\Heavyblow\eff_heavyblow_ready_01.anim
skeleton			effect\Skill\Heavyblow\eff_heavyblow_ready_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_heavyblow_wing_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Heavyblow\eff_heavyblow_wing_01.tpack
mesh				Effect\Skill\Heavyblow\eff_heavyblow_wing_01.mesh
animation			effect\Skill\Heavyblow\eff_heavyblow_wing_01.anim
skeleton			effect\Skill\Heavyblow\eff_heavyblow_wing_01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_heavyblow_wing_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Heavyblow\eff_heavyblow_wing_02.tpack
mesh				Effect\Skill\Heavyblow\eff_heavyblow_wing_02.mesh
animation			effect\Skill\Heavyblow\eff_heavyblow_wing_02.anim
skeleton			effect\Skill\Heavyblow\eff_heavyblow_wing_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_hil_1
unittype			mesh
billboardtype		camera
tailstep			4 50 0 300 false
size				0.500000
texturepack			Effect\Monster\eff_Lignhert_att2ele_05.tpack
mesh				Effect\Monster\eff_Lignhert_att2ele_01.mesh
animation			effect\Monster\eff_Lignhert_att2ele_01.anim
skeleton			effect\Monster\eff_Lignhert_att2ele_01.skel
animlength			4500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_hil_2
unittype			mesh
billboardtype		camera
tailstep			4 50 0 300 false
size				0.500000
texturepack			Effect\Monster\eff_Lignhert_att2ele_05.tpack
mesh				Effect\Monster\eff_Lignhert_att2ele_02.mesh
animation			effect\Monster\eff_Lignhert_att2ele_02.anim
skeleton			effect\Monster\eff_Lignhert_att2ele_02.skel
animlength			4500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_holybolt_light_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\SHT\eff_sht_holybolt_light_01.tpack
mesh				Effect\Skill\SHT\eff_sht_holybolt_light_01.mesh
animation			effect\Skill\SHT\eff_sht_holybolt_light_01.anim
skeleton			effect\Skill\SHT\eff_sht_holybolt_light_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_house_chef_att2_knifeline
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_Telperion_att01_swordline02.tpack
mesh				Effect\monster\eff_Telperion_att01_swordline.mesh
animation			effect\monster\eff_Telperion_att01_swordline.anim
skeleton			effect\monster\eff_Telperion_att01_swordline.skel
animlength			150
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_house_chef_att2_knifeline2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_Telperion_att01_swordline03.tpack
mesh				Effect\monster\eff_Telperion_att01_swordline.mesh
animation			effect\monster\eff_Telperion_att01_swordline.anim
skeleton			effect\monster\eff_Telperion_att01_swordline.skel
animlength			150
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_house_chef_att3_bom
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\bom_mesh_yellow.tpack
mesh				Effect\Skill\Mebsuta\eff_mebusta_bom01.mesh
animation			effect\Skill\Mebsuta\eff_mebusta_bom01.anim
skeleton			effect\Skill\Mebsuta\eff_mebusta_bom01.skel
animlength			1350
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_house_chef_att3_knife
unittype			mesh
billboardtype		camera
tailstep			7 1 0 .1 true
size				1.000000
texturepack			Effect\monster\efF_house_chef_att3_knife.tpack
mesh				Effect\monster\efF_house_chef_att3_knife.mesh
animation			effect\monster\efF_house_chef_att3_knife.anim
skeleton			effect\monster\efF_house_chef_att3_knife.skel
animlength			1350
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_house_chef_att_slash1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\efF_house_chef_att1_1.tpack
mesh				Effect\monster\efF_house_chef_att1_1.mesh
animation			effect\monster\efF_house_chef_att1_1.anim
skeleton			effect\monster\efF_house_chef_att1_1.skel
animlength			1800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_house_chef_att_slash2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\efF_house_chef_att1_1.tpack
mesh				Effect\monster\efF_house_chef_att1_2.mesh
animation			effect\monster\efF_house_chef_att1_2.anim
skeleton			effect\monster\efF_house_chef_att1_2.skel
animlength			1800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_house_chef_att_slash_knife1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\house_chef_knife.tpack
mesh				Effect\monster\efF_house_chef_att1_1_c.mesh
animation			effect\monster\efF_house_chef_att1_1_c.anim
skeleton			effect\monster\efF_house_chef_att1_1_c.skel
animlength			1800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_house_chef_att_slash_knife2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\house_chef_knife.tpack
mesh				Effect\monster\efF_house_chef_att1_2_c.mesh
animation			effect\monster\efF_house_chef_att1_2_c.anim
skeleton			effect\monster\efF_house_chef_att1_2_c.skel
animlength			1800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_house_chef_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\house_chef.tpack
mesh				Monster\house_chef.mesh
animation			Monster\house_chef\efF_house_chef_die.anim
skeleton			Monster\house_chef.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_house_gold_att_slash1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_house_gold_att01.tpack
mesh				Effect\monster\eff_house_gold_att01.mesh
animation			effect\monster\eff_house_gold_att01.anim
skeleton			effect\monster\eff_house_gold_att01.skel
animlength			1000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_house_gold_att_slash1_2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Wildslash\eff_wildslash_line02.tpack
mesh				Effect\monster\eff_house_gold_att01.mesh
animation			effect\monster\eff_house_gold_att01.anim
skeleton			effect\monster\eff_house_gold_att01.skel
animlength			1000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_house_gold_att_slash2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_house_gold_att01.tpack
mesh				Effect\monster\eff_house_gold_att01_02.mesh
animation			effect\monster\eff_house_gold_att01_02.anim
skeleton			effect\monster\eff_house_gold_att01_02.skel
animlength			1000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_house_gold_att_slash2_2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Wildslash\eff_wildslash_line02.tpack
mesh				Effect\monster\eff_house_gold_att01_02.mesh
animation			effect\monster\eff_house_gold_att01_02.anim
skeleton			effect\monster\eff_house_gold_att01_02.skel
animlength			1000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_house_gold_att_slash3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_house_gold_att01.tpack
mesh				Effect\monster\eff_house_gold_att01_03.mesh
animation			effect\monster\eff_house_gold_att01_03.anim
skeleton			effect\monster\eff_house_gold_att01_03.skel
animlength			1000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_house_gold_att_slash3_2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Wildslash\eff_wildslash_line02.tpack
mesh				Effect\monster\eff_house_gold_att01_03.mesh
animation			effect\monster\eff_house_gold_att01_03.anim
skeleton			effect\monster\eff_house_gold_att01_03.skel
animlength			1000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_house_gold_king_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\House_gold_king.tpack
mesh				Monster\House_gold_king.mesh
animation			Monster\house_gold_king\efF_House_gold_king_die.anim
skeleton			Monster\House_gold_king.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_house_maid_blinders
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_House_maid_blinders.tpack
mesh				Effect\monster\eff_House_maid_blinders.mesh
animation			
skeleton			effect\monster\eff_House_maid_blinders.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_house_maid_die_dish
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_House_maid_dish.tpack
mesh				Effect\monster\eff_House_maid_die_dish.mesh
animation			Monster\house_maid\eff_House_maid_die_dish.anim
skeleton			effect\monster\eff_House_maid_die_dish.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_house_maid_dish
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_House_maid_dish.tpack
mesh				Effect\monster\eff_House_maid_dish.mesh
animation			
skeleton			effect\monster\eff_House_maid_dish.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_house_maid_weapon
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_House_maid_weapon.tpack
mesh				Effect\monster\eff_House_maid_weapon.mesh
animation			Monster\house_maid\eff_House_maid_weapon.anim
skeleton			effect\monster\eff_House_maid_weapon.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_house_man_appear
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\house_man_appear.tpack
mesh				Monster\house_man_appear.mesh
animation			Monster\house_man\house_man_appear.anim
skeleton			Monster\house_man_appear.skel
animlength			8100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_house_man_att01_2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Culpierd\Culpierd_Slash.tpack
mesh				Effect\Skill\Culpierd\Culpierd_Slash_2.mesh
animation			effect\Skill\Culpierd\Culpierd_Slash_2.anim
skeleton			effect\Skill\Culpierd\Culpierd_Slash_2.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_house_man_att2_dash_body
unittype			mesh
billboardtype		camera
tailstep			3 80 0 200 false
size				1.000000
texturepack			Effect\monster\eff_house_man.tpack
mesh				Monster\House_man.mesh
animation			Monster\house_man\eff_House_man_att02.anim
skeleton			Monster\House_man.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_house_man_att2_dashline
unittype			mesh
billboardtype		camera
tailstep			2 80 0 160 false
size				1.000000
texturepack			Effect\skill\EnvoyOtherSelf\EnvoyOtherSelf_Dashline.tpack
mesh				Effect\Skill\EnvoyOtherSelf\EnvoyOtherSelf_Dashline.mesh
animation			effect\Skill\EnvoyOtherSelf\EnvoyOtherSelf_Dashline.anim
skeleton			effect\Skill\EnvoyOtherSelf\EnvoyOtherSelf_Dashline.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_house_man_att3_body
unittype			mesh
billboardtype		camera
tailstep			2 80 0 160 false
size				1.200000
texturepack			Effect\monster\eff_house_man.tpack
mesh				Monster\House_man.mesh
animation			Monster\house_man\House_man_att03.anim
skeleton			Monster\House_man.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_house_man_att4
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Furyblast\eff_furyblast_line02.tpack
mesh				Effect\monster\eff_House_man_att4.mesh
animation			effect\monster\eff_House_man_att4.anim
skeleton			effect\monster\eff_House_man_att4.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_house_man_att_1_1
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\skill\Culpierd\Culpierd_Slash.tpack
mesh				Effect\Skill\Culpierd\Culpierd_Slash_1.mesh
animation			effect\Skill\Culpierd\Culpierd_Slash_1.anim
skeleton			effect\Skill\Culpierd\Culpierd_Slash_1.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_house_man_att_2_01
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\PRising_Dash_Wind_02.tpack
mesh				Effect\Skill\PinRising\PRising_Dash_Wind_01.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_house_man_att_2_slash
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\EnvoyOtherSelf\EnvoyOtherSelf_Slash.tpack
mesh				Effect\Skill\EnvoyOtherSelf\EnvoyOtherSelf_Slash_01.mesh
animation			effect\Skill\EnvoyOtherSelf\EnvoyOtherSelf_Slash_01.anim
skeleton			effect\Skill\EnvoyOtherSelf\EnvoyOtherSelf_Slash_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_house_man_att_2_slash2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\EnvoyOtherSelf\EnvoyOtherSelf_Slash.tpack
mesh				Effect\Skill\EnvoyOtherSelf\EnvoyOtherSelf_Slash_02.mesh
animation			effect\Skill\EnvoyOtherSelf\EnvoyOtherSelf_Slash_02.anim
skeleton			effect\Skill\EnvoyOtherSelf\EnvoyOtherSelf_Slash_02.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_house_man_att_2_slash3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\EnvoyOtherSelf\EnvoyOtherSelf_Slash.tpack
mesh				Effect\Skill\EnvoyOtherSelf\EnvoyOtherSelf_Slash_03.mesh
animation			effect\Skill\EnvoyOtherSelf\EnvoyOtherSelf_Slash_03.anim
skeleton			effect\Skill\EnvoyOtherSelf\EnvoyOtherSelf_Slash_03.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_house_man_att_2_slash_add
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\EnvoyOtherSelf\EnvoyOtherSelf_Slash_add.tpack
mesh				Effect\Skill\EnvoyOtherSelf\EnvoyOtherSelf_Slash_01.mesh
animation			effect\Skill\EnvoyOtherSelf\EnvoyOtherSelf_Slash_01.anim
skeleton			effect\Skill\EnvoyOtherSelf\EnvoyOtherSelf_Slash_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_house_man_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_hallucination_line02.tpack
mesh				Effect\Skill\Hallucination\eff_hallucination_line01.mesh
animation			effect\Skill\Hallucination\eff_hallucination_line01.anim
skeleton			effect\Skill\Hallucination\eff_hallucination_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_house_man_line03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_hallucination_line02.tpack
mesh				Effect\Skill\Furyblast\eff_furyblast_line02.mesh
animation			effect\Skill\Furyblast\eff_furyblast_line02.anim
skeleton			effect\Skill\Furyblast\eff_furyblast_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_house_statue_armor_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\House_statue_armor.tpack
mesh				Monster\House_statue_armor.mesh
animation			Monster\house_statue\eff_House_statue_armor_die.anim
skeleton			Monster\House_statue_armor.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_house_statue_boss_2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\House_statue_boss.tpack
mesh				Effect\monster\eff_house_statue_boss_att02.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_house_statue_boss_att01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_house_statue_boss_att01.tpack
mesh				Effect\monster\eff_house_statue_boss_att01.mesh
animation			effect\monster\eff_house_statue_boss_att01.anim
skeleton			effect\monster\eff_house_statue_boss_att01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_house_statue_boss_att2_s1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_house_statue_boss_att02_slash01#.tpack
mesh				Effect\monster\eff_house_statue_boss_att02_slash01.mesh
animation			effect\monster\eff_house_statue_boss_att02_slash01.anim
skeleton			effect\monster\eff_house_statue_boss_att02_slash01.skel
animlength			1000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_house_statue_boss_att2_s2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_house_statue_boss_att02_slash01#.tpack
mesh				Effect\monster\eff_house_statue_boss_att02_slash02.mesh
animation			effect\monster\eff_house_statue_boss_att02_slash02.anim
skeleton			effect\monster\eff_house_statue_boss_att02_slash02.skel
animlength			1000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_house_statue_boss_att2_s3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_house_statue_boss_att02_slash01#.tpack
mesh				Effect\monster\eff_house_statue_boss_att02_slash03.mesh
animation			effect\monster\eff_house_statue_boss_att02_slash03.anim
skeleton			effect\monster\eff_house_statue_boss_att02_slash03.skel
animlength			1000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_house_statue_bossr_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\House_statue_boss.tpack
mesh				Monster\House_statue_boss.mesh
animation			Monster\house_statue_boss\efF_House_statue_boss_die.anim
skeleton			Monster\House_statue_boss.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_house_statue_magi_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\House_statue_magi.tpack
mesh				Monster\House_statue_magi.mesh
animation			Monster\house_statue\eff_House_statue_magi_die.anim
skeleton			Monster\House_statue_magi.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_house_statue_spaer_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\House_statue_spear.tpack
mesh				Monster\House_statue_spear.mesh
animation			Monster\house_statue\eff_House_statue_03_die.anim
skeleton			Monster\House_statue_spear.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_hubmonster_jean01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_hubmonster_jean01.tpack
mesh				Effect\monster\eff_hubmonster_jean01.mesh
animation			effect\monster\eff_hubmonster_jean01.anim
skeleton			effect\monster\eff_hubmonster_jean01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_hubmonster_jean02
unittype			mesh
billboardtype		camera
tailstep			10 60 0 300 false
size				1.000000
texturepack			Effect\monster\eff_hubmonster_jean02.tpack
mesh				Effect\monster\eff_hubmonster_jean02.mesh
animation			effect\monster\eff_hubmonster_jean02.anim
skeleton			effect\monster\eff_hubmonster_jean02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_hwa_stone
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Trans03\eff_HWA_AWAKE_03.tpack
mesh				Effect\Skill\Trans03\eff_HWA_AWAKE_03.mesh
animation			effect\Skill\Trans03\eff_HWA_AWAKE_03.anim
skeleton			effect\Skill\Trans03\eff_HWA_AWAKE_03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 4.000000 4.000000 ""
</effectdata>

<effectdata>		0
name				mh_hwa_stone2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Trans03\eff_HWA_AWAKE_03.tpack
mesh				Effect\Skill\Trans03\eff_HWA_AWAKE_03.mesh
animation			effect\Skill\Trans03\eff_HWA_AWAKE_03.anim
skeleton			effect\Skill\Trans03\eff_HWA_AWAKE_03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_hwa_stone_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Trans03\eff_HWA_AWAKE_03.tpack
mesh				Effect\Skill\DarkAvatar\eff_darkavatar_cristal_01.mesh
animation			effect\Skill\DarkAvatar\eff_darkavatar_cristal_01.anim
skeleton			effect\Skill\DarkAvatar\eff_darkavatar_cristal_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_hyper_heal
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Muspell\eff_muspell_boom_01.tpack
mesh				Effect\Skill\Agares\eff_agares_boom_01.mesh
animation			effect\Skill\Agares\eff_agares_boom_01.anim
skeleton			effect\Skill\Agares\eff_agares_boom_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_hyper_heal_finish
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			Effect\skill\Hyperheal\eff_hyper_heal_finish.tpack
mesh				Effect\Skill\Hyperheal\eff_hyper_heal_finish.mesh
animation			effect\Skill\Hyperheal\eff_hyper_heal_finish.anim
skeleton			effect\Skill\Hyperheal\eff_hyper_heal_finish.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_hyper_heal_hand_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Hyperheal\eff_hyperheal_hand_01.tpack
mesh				Effect\Skill\Hyperheal\eff_hyperheal_hand_01.mesh
animation			effect\Skill\Hyperheal\eff_hyperheal_hand_01.anim
skeleton			effect\Skill\Hyperheal\eff_hyperheal_hand_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_hyper_heal_sys_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Hyperheal\eff_hyperheal_cyc_01.tpack
mesh				Effect\Skill\Hyperheal\eff_hyperheal_cyc_01.mesh
animation			effect\Skill\Hyperheal\eff_hyperheal_cyc_01.anim
skeleton			effect\Skill\Hyperheal\eff_hyperheal_cyc_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_hyperheal_cyl_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Hyperheal\eff_hyperheal_cylinder_01.tpack
mesh				Effect\Skill\Hyperheal\eff_hyperheal_cylinder_01.mesh
animation			effect\Skill\Hyperheal\eff_hyperheal_cylinder_01.anim
skeleton			effect\Skill\Hyperheal\eff_hyperheal_cylinder_01.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_hyperheal_cyl_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Hyperheal\eff_hyperheal_cylinder_02.tpack
mesh				Effect\Skill\Hyperheal\eff_hyperheal_cylinder_02.mesh
animation			effect\Skill\Hyperheal\eff_hyperheal_cylinder_02.anim
skeleton			effect\Skill\Hyperheal\eff_hyperheal_cylinder_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ice_drako_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\ice_drako.tpack
mesh				Effect\monster\eff_drako_die.mesh
animation			effect\monster\eff_drako_die.anim
skeleton			effect\monster\eff_drako_die.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ice_drako_stand_glow
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturepack			Effect\monster\eff_ice_drako_stand_glow.tpack
mesh				Effect\monster\eff_drako_stand_glow.mesh
animation			effect\monster\eff_drako_stand_glow.anim
skeleton			effect\monster\eff_drako_stand_glow.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ice_kamat_att01_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ice_kamat_att01_line01.tpack
mesh				Effect\monster\eff_kamat_att01_line01.mesh
animation			effect\monster\eff_kamat_att01_line01.anim
skeleton			effect\monster\eff_kamat_att01_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ice_kamat_att02_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ice_kamat_att01_line01.tpack
mesh				Effect\monster\eff_kamat_att02_line01.mesh
animation			effect\monster\eff_kamat_att02_line01.anim
skeleton			effect\monster\eff_kamat_att02_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ice_kamat_att02_stone01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ice_kamat_att02_stone01.tpack
mesh				Effect\monster\eff_kamat_att02_stone01.mesh
animation			effect\monster\eff_kamat_att02_stone01.anim
skeleton			effect\monster\eff_kamat_att02_stone01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ice_kamat_att03_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_ice_kamat_att03_line01.tpack
mesh				Effect\monster\eff_kamat_att03_line01.mesh
animation			effect\monster\eff_kamat_att03_line01.anim
skeleton			effect\monster\eff_kamat_att03_line01.skel
animlength			1330
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ice_kamat_att03_stone01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ice_kamat_att02_stone01.tpack
mesh				Effect\monster\eff_kamat_att03_stone01.mesh
animation			effect\monster\eff_kamat_att03_stone01.anim
skeleton			effect\monster\eff_kamat_att03_stone01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ice_kamat_die01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\ice_kamat.tpack
mesh				Monster\kamat.mesh
animation			effect\monster\eff_kamat_die01.anim
skeleton			Monster\kamat.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ice_kamat_die02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_ice_kamat_die_body01.tpack
mesh				Monster\kamat.mesh
animation			effect\monster\eff_kamat_die01.anim
skeleton			Monster\kamat.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ice_kamat_die_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ice_kamat_die_wing01.tpack
mesh				Effect\monster\eff_kamat_die_wing01.mesh
animation			effect\monster\eff_kamat_die_wing01.anim
skeleton			effect\monster\eff_kamat_die_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ice_kamat_die_wing02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ice_kamat_die_wing01.tpack
mesh				Effect\monster\eff_kamat_die_wing02.mesh
animation			effect\monster\eff_kamat_die_wing02.anim
skeleton			effect\monster\eff_kamat_die_wing02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ice_kamat_remote_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ice_kamat_remote_wing01.tpack
mesh				Effect\monster\eff_talos_att06_wing01.mesh
animation			effect\monster\eff_talos_att06_wing01.anim
skeleton			effect\monster\eff_talos_att06_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 270.000000 0.100000 ""
</effectdata>

<effectdata>		0
name				mh_ice_kamat_weapon01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_ice_kamat_weapon01.tpack
mesh				Effect\monster\eff_kamat_weapon_fire01.mesh
animation			
skeleton			effect\monster\eff_kamat_weapon_fire01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ice_muspell_att02_cylinder
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ice_muspell_att02_cylinder01.tpack
mesh				Effect\Skill\Muspell\eff_muspell_att02_cylinder01.mesh
animation			effect\Skill\Muspell\eff_muspell_att02_cylinder01.anim
skeleton			effect\Skill\Muspell\eff_muspell_att02_cylinder01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ice_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\ice
mesh				Effect\monster\ice
animation			effect\monster\ice
skeleton			effect\monster\ice
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ilias_att01_ice01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ilias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_att01_ice.mesh
animation			effect\monster\eff_ilias_att01_ice.anim
skeleton			effect\monster\eff_ilias_att01_ice.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ilias_att01_ice02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ilias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_att01_ice02.mesh
animation			effect\monster\eff_ilias_att01_ice02.anim
skeleton			effect\monster\eff_ilias_att01_ice02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ilias_att01_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ilias_att01_wing01.tpack
mesh				Effect\monster\eff_ilias_att01_wing01.mesh
animation			effect\monster\eff_ilias_att01_wing01.anim
skeleton			effect\monster\eff_ilias_att01_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ilias_att02_ice01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ilias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice01.mesh
animation			effect\monster\eff_ilias_att02_ice01.anim
skeleton			effect\monster\eff_ilias_att02_ice01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ilias_att02_ice02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ilias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice02.mesh
animation			effect\monster\eff_ilias_att02_ice02.anim
skeleton			effect\monster\eff_ilias_att02_ice02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ilias_att02_ice03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ilias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice03.mesh
animation			effect\monster\eff_ilias_att02_ice03.anim
skeleton			effect\monster\eff_ilias_att02_ice03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ilias_att02_ice04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ilias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice04.mesh
animation			effect\monster\eff_ilias_att02_ice04.anim
skeleton			effect\monster\eff_ilias_att02_ice04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ilias_att02_ice05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ilias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice05.mesh
animation			effect\monster\eff_ilias_att02_ice05.anim
skeleton			effect\monster\eff_ilias_att02_ice05.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ilias_att02_ice06
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ilias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice06.mesh
animation			effect\monster\eff_ilias_att02_ice06.anim
skeleton			effect\monster\eff_ilias_att02_ice06.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ilias_att02_ice07
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ilias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice07.mesh
animation			effect\monster\eff_ilias_att02_ice07.anim
skeleton			effect\monster\eff_ilias_att02_ice07.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ilias_att02_ice08
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ilias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice08.mesh
animation			effect\monster\eff_ilias_att02_ice08.anim
skeleton			effect\monster\eff_ilias_att02_ice08.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ilias_att02_ice09
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ilias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice09.mesh
animation			effect\monster\eff_ilias_att02_ice09.anim
skeleton			effect\monster\eff_ilias_att02_ice09.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ilias_att02_ice10
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ilias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice10.mesh
animation			effect\monster\eff_ilias_att02_ice10.anim
skeleton			effect\monster\eff_ilias_att02_ice10.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ilias_att02_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ilias_att02_light01.tpack
mesh				Effect\monster\eff_ilias_att02_light01.mesh
animation			effect\monster\eff_ilias_att02_light01.anim
skeleton			effect\monster\eff_ilias_att02_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ilias_att03_ice01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ilias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_att03_ice01.mesh
animation			effect\monster\eff_ilias_att03_ice01.anim
skeleton			effect\monster\eff_ilias_att03_ice01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ilias_att03_ice02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ilias_att03_ice_modul.tpack
mesh				Effect\monster\eff_ilias_att03_ice01.mesh
animation			effect\monster\eff_ilias_att03_ice01.anim
skeleton			effect\monster\eff_ilias_att03_ice01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ilias_att03_iceremote01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ilias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att03_ice_remote01.mesh
animation			effect\monster\eff_ilias_att03_ice_remote01.anim
skeleton			effect\monster\eff_ilias_att03_ice_remote01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ilias_die_effect01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\ilias.tpack
mesh				Monster\ilias.mesh
animation			effect\monster\ilias_die_effect.anim
skeleton			Monster\ilias.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ilias_die_effect_bom01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ilias_die_effect_bom01.tpack
mesh				Effect\monster\eff_ilias_die_effect_bom01.mesh
animation			effect\monster\eff_ilias_die_effect_bom01.anim
skeleton			effect\monster\eff_ilias_die_effect_bom01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ilias_die_effect_ice01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ilias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_die_effect_ice01.mesh
animation			effect\monster\eff_ilias_die_effect_ice01.anim
skeleton			effect\monster\eff_ilias_die_effect_ice01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ilias_die_effect_ice02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ilias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_die_effect_ice02.mesh
animation			effect\monster\eff_ilias_die_effect_ice02.anim
skeleton			effect\monster\eff_ilias_die_effect_ice02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ilias_die_effect_ice03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ilias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_die_effect_ice03.mesh
animation			effect\monster\eff_ilias_die_effect_ice03.anim
skeleton			effect\monster\eff_ilias_die_effect_ice03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ilias_die_effect_ice04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ilias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_die_effect_ice04.mesh
animation			effect\monster\eff_ilias_die_effect_ice04.anim
skeleton			effect\monster\eff_ilias_die_effect_ice04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ilias_die_effect_ice05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ilias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_die_effect_ice05.mesh
animation			effect\monster\eff_ilias_die_effect_ice05.anim
skeleton			effect\monster\eff_ilias_die_effect_ice05.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ilias_special_ice01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ilias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_special_ice01.mesh
animation			effect\monster\eff_ilias_special_ice01.anim
skeleton			effect\monster\eff_ilias_special_ice01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ilias_special_ice02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_ilias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_special_ice02.mesh
animation			effect\monster\eff_ilias_special_ice02.anim
skeleton			effect\monster\eff_ilias_special_ice02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_imago_att01_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_imago_att01_line.tpack
mesh				Effect\monster\eff_imago_att01_line.mesh
animation			effect\monster\eff_imago_att01_line.anim
skeleton			effect\monster\eff_imago_att01_line.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_imago_att01_remote
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_imago_ice_romte.tpack
mesh				Effect\monster\eff_imago_ice_romte.mesh
animation			effect\monster\eff_imago_ice_romte.anim
skeleton			effect\monster\eff_imago_ice_romte.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_imago_att02_ice
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_imago_att02_ice.tpack
mesh				Effect\monster\eff_imago_att02_ice.mesh
animation			effect\monster\eff_imago_att02_ice.anim
skeleton			effect\monster\eff_imago_att02_ice.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_imago_att02_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_imago_att01_line.tpack
mesh				Effect\monster\eff_imago_att02_line.mesh
animation			effect\monster\eff_imago_att02_line.anim
skeleton			effect\monster\eff_imago_att02_line.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_imago_die_effect01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\imago.tpack
mesh				Monster\imago.mesh
animation			effect\monster\imago_die_effect01.anim
skeleton			Monster\imago.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_imago_die_effect02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\imago_02.tpack
mesh				Monster\imago.mesh
animation			effect\monster\imago_die_effect01.anim
skeleton			Monster\imago.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_imago_die_toneido
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_imago_die_toneido.tpack
mesh				Effect\monster\eff_imago_die_toneido.mesh
animation			effect\monster\eff_imago_die_toneido.anim
skeleton			effect\monster\eff_imago_die_toneido.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_imago_hand_sphere
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_imago_hand_sphere.tpack
mesh				Effect\monster\eff_imago_hand_sphere.mesh
animation			effect\monster\eff_imago_hand_sphere.anim
skeleton			effect\monster\eff_imago_hand_sphere.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_imago_ice
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_imago_ice.tpack
mesh				Effect\monster\eff_imago_ice.mesh
animation			effect\monster\eff_imago_ice.anim
skeleton			effect\monster\eff_imago_ice.skel
animlength			1800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_imbibe_con_symbol01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Imbibe\eff_imbibe_con_keepring01.tpack
mesh				Effect\Skill\Imbibe\eff_imbibe_con_keepring01.mesh
animation			effect\Skill\Imbibe\eff_imbibe_con_keepring01.anim
skeleton			effect\Skill\Imbibe\eff_imbibe_con_keepring01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_imbibe_con_symbol02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Imbibe\eff_imbibe_con_keepring02.tpack
mesh				Effect\Skill\Imbibe\eff_imbibe_con_keepring02.mesh
animation			effect\Skill\Imbibe\eff_imbibe_con_keepring02.anim
skeleton			effect\Skill\Imbibe\eff_imbibe_con_keepring02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_imbibe_con_symbolfinish01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Imbibe\eff_imbibe_con_keepring01.tpack
mesh				Effect\Skill\Imbibe\eff_imbibe_con_finishring01.mesh
animation			effect\Skill\Imbibe\eff_imbibe_con_finishring01.anim
skeleton			effect\Skill\Imbibe\eff_imbibe_con_finishring01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_imbibe_con_symbolfinish02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Imbibe\eff_imbibe_con_keepring02.tpack
mesh				Effect\Skill\Imbibe\eff_imbibe_con_finishring02.mesh
animation			effect\Skill\Imbibe\eff_imbibe_con_finishring02.anim
skeleton			effect\Skill\Imbibe\eff_imbibe_con_finishring02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_imbibe_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Imbibe\eff_imbibe_light01.tpack
mesh				Effect\Skill\Imbibe\eff_imbibe_light01.mesh
animation			effect\Skill\Imbibe\eff_imbibe_light01.anim
skeleton			effect\Skill\Imbibe\eff_imbibe_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_imbibe_light02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Imbibe\eff_imbibe_light02.tpack
mesh				Effect\Skill\Imbibe\eff_imbibe_light02.mesh
animation			effect\Skill\Imbibe\eff_imbibe_light02.anim
skeleton			effect\Skill\Imbibe\eff_imbibe_light02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_imbibe_symbol01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Imbibe\eff_imbibe_symbol01.tpack
mesh				Effect\Skill\Imbibe\eff_imbibe_symbol01.mesh
animation			effect\Skill\Imbibe\eff_imbibe_symbol01.anim
skeleton			effect\Skill\Imbibe\eff_imbibe_symbol01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_inbun_helper_light
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\NPC\indun_helper\eff_inbun_helper_light.tpack
mesh				Effect\NPC\indun_helper\eff_inbun_helper_light.mesh
animation			
skeleton			
animlength			8000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_insensibility_action_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Insensibility\eff_insensibility_01.tpack
mesh				Effect\Skill\Insensibility\eff_insensibility_01.mesh
animation			effect\Skill\Insensibility\eff_insensibility_01.anim
skeleton			effect\Skill\Insensibility\eff_insensibility_01.skel
animlength			1660
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ironflesh_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Ironflesh\eff_ironflesh_light01.tpack
mesh				Effect\Skill\Ironflesh\eff_ironflesh_light01.mesh
animation			effect\Skill\Ironflesh\eff_ironflesh_light01.anim
skeleton			effect\Skill\Ironflesh\eff_ironflesh_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_istel_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\Istel.tpack
mesh				Monster\Istel.mesh
animation			effect\monster\eff_Istel_die.anim
skeleton			Monster\Istel.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_istel_weapn_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_istel_weapon_light01.tpack
mesh				Effect\monster\eff_istel_weapon_light01.mesh
animation			
skeleton			effect\monster\eff_istel_weapon_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_jugementstep_finishlight01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Jugementstep\eff_jugementstep_finishlight01.tpack
mesh				Effect\Skill\Jugementstep\eff_jugementstep_finishlight01.mesh
animation			effect\Skill\Jugementstep\eff_jugementstep_finishlight01.anim
skeleton			effect\Skill\Jugementstep\eff_jugementstep_finishlight01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_jugementstep_finishline01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Jugementstep\eff_jugementstep_finishline02.tpack
mesh				Effect\Skill\Jugementstep\eff_jugementstep_finishline01.mesh
animation			effect\Skill\Jugementstep\eff_jugementstep_finishline01.anim
skeleton			effect\Skill\Jugementstep\eff_jugementstep_finishline01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_jugementstep_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Jugementstep\eff_jugementstep_finishline01.tpack
mesh				Effect\Skill\Jugementstep\eff_jugementstep_line01.mesh
animation			effect\Skill\Jugementstep\eff_jugementstep_line01.anim
skeleton			effect\Skill\Jugementstep\eff_jugementstep_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_jugementstep_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Jugementstep\eff_jugementstep_finishline01.tpack
mesh				Effect\Skill\Jugementstep\eff_jugementstep_line02.mesh
animation			effect\Skill\Jugementstep\eff_jugementstep_line02.anim
skeleton			effect\Skill\Jugementstep\eff_jugementstep_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_jugementstep_line03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Jugementstep\eff_jugementstep_finishline01.tpack
mesh				Effect\Skill\Jugementstep\eff_jugementstep_line03.mesh
animation			effect\Skill\Jugementstep\eff_jugementstep_line03.anim
skeleton			effect\Skill\Jugementstep\eff_jugementstep_line03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_jugementstep_line04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Jugementstep\eff_jugementstep_finishline01.tpack
mesh				Effect\Skill\Jugementstep\eff_jugementstep_line04.mesh
animation			effect\Skill\Jugementstep\eff_jugementstep_line04.anim
skeleton			effect\Skill\Jugementstep\eff_jugementstep_line04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_jugementstep_line05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Jugementstep\eff_jugementstep_finishline01.tpack
mesh				Effect\Skill\Jugementstep\eff_jugementstep_line05.mesh
animation			effect\Skill\Jugementstep\eff_jugementstep_line05.anim
skeleton			effect\Skill\Jugementstep\eff_jugementstep_line05.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_jugementstep_line06
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Jugementstep\eff_jugementstep_finishline01.tpack
mesh				Effect\Skill\Jugementstep\eff_jugementstep_line06.mesh
animation			effect\Skill\Jugementstep\eff_jugementstep_line06.anim
skeleton			effect\Skill\Jugementstep\eff_jugementstep_line06.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_jugementstep_line07
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Jugementstep\eff_jugementstep_finishline01.tpack
mesh				Effect\Skill\Jugementstep\eff_jugementstep_line07.mesh
animation			effect\Skill\Jugementstep\eff_jugementstep_line07.anim
skeleton			effect\Skill\Jugementstep\eff_jugementstep_line07.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_jugementstep_line08
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Jugementstep\eff_jugementstep_finishline01.tpack
mesh				Effect\Skill\Jugementstep\eff_jugementstep_line08.mesh
animation			effect\Skill\Jugementstep\eff_jugementstep_line08.anim
skeleton			effect\Skill\Jugementstep\eff_jugementstep_line08.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_jugementstep_line09
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Jugementstep\eff_jugementstep_finishline01.tpack
mesh				Effect\Skill\Jugementstep\eff_jugementstep_line09.mesh
animation			effect\Skill\Jugementstep\eff_jugementstep_line09.anim
skeleton			effect\Skill\Jugementstep\eff_jugementstep_line09.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_jugementstep_ringlight01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Jugementstep\eff_jugementstep_ringlight01.tpack
mesh				Effect\Skill\Jugementstep\eff_jugementstep_ringlight01.mesh
animation			effect\Skill\Jugementstep\eff_jugementstep_ringlight01.anim
skeleton			effect\Skill\Jugementstep\eff_jugementstep_ringlight01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_jugementstep_shild01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Jugementstep\eff_jugementstep_shild01.tpack
mesh				Effect\Skill\Jugementstep\eff_jugementstep_shild01.mesh
animation			effect\Skill\Jugementstep\eff_jugementstep_shild01.anim
skeleton			effect\Skill\Jugementstep\eff_jugementstep_shild01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_jugementstep_wing02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Jugementstep\eff_jugementstep_wing02.tpack
mesh				Effect\Skill\Jugementstep\eff_jugementstep_wing02.mesh
animation			effect\Skill\Jugementstep\eff_jugementstep_wing02.anim
skeleton			effect\Skill\Jugementstep\eff_jugementstep_wing02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_jugementstep_wing03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Jugementstep\eff_jugementstep_wing03.tpack
mesh				Effect\Skill\Jugementstep\eff_jugementstep_wing03.mesh
animation			effect\Skill\Jugementstep\eff_jugementstep_wing03.anim
skeleton			effect\Skill\Jugementstep\eff_jugementstep_wing03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_jumpingsmash_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Jumpingsmash\eff_jumpingsmash_line01.tpack
mesh				Effect\Skill\Jumpingsmash\eff_jumpingsmash_line01.mesh
animation			effect\Skill\Jumpingsmash\eff_jumpingsmash_line01.anim
skeleton			effect\Skill\Jumpingsmash\eff_jumpingsmash_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_jumpingsmash_remote_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Jumpingsmash\eff_jumpingsmash_line01.tpack
mesh				Effect\Skill\Jumpingsmash\eff_jumpingsmash_remote_light01.mesh
animation			effect\Skill\Jumpingsmash\eff_jumpingsmash_remote_light01.anim
skeleton			effect\Skill\Jumpingsmash\eff_jumpingsmash_remote_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kadirune_att01_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_gavian_tribune_att01_line.tpack
mesh				Effect\monster\eff_kadirune_att01_line01.mesh
animation			effect\monster\eff_kadirune_att01_line01.anim
skeleton			effect\monster\eff_kadirune_att01_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kadirune_att02_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_gavian_tribune_att01_line.tpack
mesh				Effect\monster\eff_kadirune_att02_line01.mesh
animation			effect\monster\eff_kadirune_att02_line01.anim
skeleton			effect\monster\eff_kadirune_att02_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kadirune_att03_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_gavian_tribune_att01_line.tpack
mesh				Effect\monster\eff_kadirune_att03_line01.mesh
animation			effect\monster\eff_kadirune_att03_line01.anim
skeleton			effect\monster\eff_kadirune_att03_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kadirune_att03_star
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_kadirune_att03_star01.tpack
mesh				Effect\monster\eff_kadirune_att03_star01.mesh
animation			effect\monster\eff_kadirune_att03_star01.anim
skeleton			effect\monster\eff_kadirune_att03_star01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kadirune_att03_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_kadirune_att03_wing01.tpack
mesh				Effect\monster\eff_kadirune_att03_wing01.mesh
animation			effect\monster\eff_kadirune_att03_wing01.anim
skeleton			effect\monster\eff_kadirune_att03_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kadirune_att05_weapon
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				1.000000
texturepack			Effect\monster\eff_kadirune_att05_weapon01.tpack
mesh				Effect\monster\eff_kadirune_att05_weapon01.mesh
animation			effect\monster\eff_kadirune_att05_weapon01.anim
skeleton			effect\monster\eff_kadirune_att05_weapon01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kadirune_att06_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_kadirune_att06_light01.tpack
mesh				Effect\monster\eff_kadirune_att06_light01.mesh
animation			effect\monster\eff_kadirune_att06_light01.anim
skeleton			effect\monster\eff_kadirune_att06_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kadirune_die_motion
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_kadirune_basic_test.tpack
mesh				Effect\monster\eff_kadirune_basic_test.mesh
animation			effect\monster\eff_kadirune_die_test.anim
skeleton			effect\monster\eff_kadirune_basic_test.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kadirune_die_motion_Black
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_kadirune_basic_die_B.tpack
mesh				Effect\monster\eff_kadirune_basic_test.mesh
animation			effect\monster\eff_kadirune_die_test.anim
skeleton			effect\monster\eff_kadirune_basic_test.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kadirune_sohwan_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_kadirune_sohwan_mesh01.tpack
mesh				Effect\monster\eff_kadirune_sohwan_mesh01.mesh
animation			effect\monster\eff_kadirune_sohwan_mesh01.anim
skeleton			effect\monster\eff_kadirune_sohwan_mesh01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kadirune_weapon01
unittype			mesh
billboardtype		camera
tailstep			15 0 .01 200 false
size				1.000000
texturepack			Effect\monster\eff_kadirune_weapon01.tpack
mesh				Effect\monster\eff_kadirune_weapon01.mesh
animation			effect\monster\eff_kadirune_weapon01.anim
skeleton			effect\monster\eff_kadirune_weapon01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kamat_att01_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_kamat_att01_line01.tpack
mesh				Effect\monster\eff_kamat_att01_line01.mesh
animation			effect\monster\eff_kamat_att01_line01.anim
skeleton			effect\monster\eff_kamat_att01_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kamat_att02_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_kamat_att01_line01.tpack
mesh				Effect\monster\eff_kamat_att02_line01.mesh
animation			effect\monster\eff_kamat_att02_line01.anim
skeleton			effect\monster\eff_kamat_att02_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kamat_att02i_stone01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_kamat_att02_stone01.tpack
mesh				Effect\monster\eff_kamat_att02_stone01.mesh
animation			effect\monster\eff_kamat_att02_stone01.anim
skeleton			effect\monster\eff_kamat_att02_stone01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kamat_att03_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_kamat_att03_line01.tpack
mesh				Effect\monster\eff_kamat_att03_line01.mesh
animation			effect\monster\eff_kamat_att03_line01.anim
skeleton			effect\monster\eff_kamat_att03_line01.skel
animlength			1330
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kamat_att03_stone01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_kamat_att02_stone01.tpack
mesh				Effect\monster\eff_kamat_att03_stone01.mesh
animation			effect\monster\eff_kamat_att03_stone01.anim
skeleton			effect\monster\eff_kamat_att03_stone01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kamat_die01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\kamat.tpack
mesh				Monster\kamat.mesh
animation			effect\monster\eff_kamat_die01.anim
skeleton			Monster\kamat.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kamat_die02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_kamat_die_body01.tpack
mesh				Monster\kamat.mesh
animation			effect\monster\eff_kamat_die01.anim
skeleton			Monster\kamat.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kamat_die_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_kamat_die_wing01.tpack
mesh				Effect\monster\eff_kamat_die_wing01.mesh
animation			effect\monster\eff_kamat_die_wing01.anim
skeleton			effect\monster\eff_kamat_die_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kamat_die_wing02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_kamat_die_wing01.tpack
mesh				Effect\monster\eff_kamat_die_wing02.mesh
animation			effect\monster\eff_kamat_die_wing02.anim
skeleton			effect\monster\eff_kamat_die_wing02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kamat_weapon_fire01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_kamat_weapon_fire01.tpack
mesh				Effect\monster\eff_kamat_weapon_fire01.mesh
animation			
skeleton			effect\monster\eff_kamat_weapon_fire01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_karvis_die_effect
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\Failed_Corrupted_Karvis.tpack
mesh				Monster\Failed_Corrupted_Karvis.mesh
animation			effect\monster\Failed_Corrupted_Karvis_die_effect.anim
skeleton			Monster\Failed_Corrupted_Karvis.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_karvis_remote_stone01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_karvis_stone01.tpack
mesh				Effect\monster\eff_karvis_stone01.mesh
animation			effect\monster\eff_karvis_stone01.anim
skeleton			effect\monster\eff_karvis_stone01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_karvis_remote_stone02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_karvis_stone02.tpack
mesh				Effect\monster\eff_karvis_stone01.mesh
animation			effect\monster\eff_karvis_stone01.anim
skeleton			effect\monster\eff_karvis_stone01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kas_scene_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\KASTIOTICA_BOSS_05.tpack
mesh				Monster\KASTIOTICA_BOSS_05.mesh
animation			Monster\kastiotica\KASTIOTICA_BOSS_05.anim
skeleton			Monster\KASTIOTICA_BOSS_05.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kas_scene_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\KASTIOTICA_BOSS_05.tpack
mesh				Monster\KASTIOTICA_BOSS_05.mesh
animation			Monster\kastiotica\KASTIOTICA_BOSS_05_02.anim
skeleton			Monster\KASTIOTICA_BOSS_05.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kastio_att04_finish
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturepack			Effect\skill\ElquiTreim\ETreim_Fin_Up_Line_02#.tpack
mesh				Effect\Skill\PinRising\PRising_Fin_Up_Line_01.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kastio_att04_hack
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
texturepack			Effect\skill\InfectedEarth\eff_infectedearth_hack_01.tpack
mesh				Effect\Skill\InfectedEarth\eff_infectedearth_hack_01.mesh
animation			effect\Skill\InfectedEarth\eff_infectedearth_hack_01.anim
skeleton			effect\Skill\InfectedEarth\eff_infectedearth_hack_01.skel
animlength			1100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kastio_att04_jin
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_KASTIOTICA_att04_jin.tpack
mesh				Effect\monster\eff_KASTIOTICA_att04_jin.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kastio_att04_sword
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_KASTIOTICA_att04.tpack
mesh				Effect\monster\eff_KASTIOTICA_att04.mesh
animation			effect\monster\eff_KASTIOTICA_att04.anim
skeleton			effect\monster\eff_KASTIOTICA_att04.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kastio_att04_sword_red
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_KASTIOTICA_att04_red.tpack
mesh				Effect\monster\eff_KASTIOTICA_att04.mesh
animation			effect\monster\eff_KASTIOTICA_att04.anim
skeleton			effect\monster\eff_KASTIOTICA_att04.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kastiotiaca_boss_att04_web
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\WideSlow\eff_WideSlow_web_02.tpack
mesh				Effect\Monster\mon_Atypidae_att4_slowweb_01.mesh
animation			effect\Monster\mon_Atypidae_att4_slowweb_01.anim
skeleton			effect\Monster\mon_Atypidae_att4_slowweb_01.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kastiotiaca_boss_att04_web2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Forward_twist\Forward_twist_B_Wave_Cyl_01.tpack
mesh				Effect\Skill\Forward_twist\Forward_twist_B_Wave_Cyl.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kastiotica_ver3_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\KASTIOTICA_ver3.tpack
mesh				Monster\KASTIOTICA_ver3.mesh
animation			Monster\kastiotica\eff_KASTIOTICA_ver3_die.anim
skeleton			Monster\KASTIOTICA_ver3.skel
animlength			1100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kastiotica_ver3_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\DarkExplosion\eff_DarkExplosion_keepcircle_01.tpack
mesh				Effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_keepcircle_01.mesh
animation			effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_keepcircle_01.anim
skeleton			effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_keepcircle_01.skel
animlength			1100
twoside				true
transparent			false
mesh_status			0 0.000000 -1.500000 ""
</effectdata>

<effectdata>		0
name				mh_kastiotica_ver3_stand_glow
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Cond\AWK\eff_AWK_SOR_glowmap_01.tpack
mesh				Effect\Skill\SharpernBlade\eff_shapenblade_glow_01.mesh
animation			effect\Skill\SharpernBlade\eff_shapenblade_glow_01.anim
skeleton			effect\Skill\SharpernBlade\eff_shapenblade_glow_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kastiotika_ver3_att04_boom
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			Effect\skill\Muspell\eff_muspell_boom_01.tpack
mesh				Effect\Skill\Agares\eff_agares_boom_01.mesh
animation			effect\Skill\Agares\eff_agares_boom_01.anim
skeleton			effect\Skill\Agares\eff_agares_boom_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_khagacell_att01_crack01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_khagacell_att01_crack01.tpack
mesh				Effect\monster\eff_khagacell_att01_crack01.mesh
animation			effect\monster\eff_khagacell_att01_crack01.anim
skeleton			effect\monster\eff_khagacell_att01_crack01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_khagacell_att01_ring01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_khagacell_att01_ring01.tpack
mesh				Effect\monster\eff_khagacell_att01_ring01.mesh
animation			effect\monster\eff_khagacell_att01_ring01.anim
skeleton			effect\monster\eff_khagacell_att01_ring01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_khagacell_att01_ring02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_khagacell_att01_ring01.tpack
mesh				Effect\monster\eff_khagacell_att01_ring02.mesh
animation			effect\monster\eff_khagacell_att01_ring02.anim
skeleton			effect\monster\eff_khagacell_att01_ring02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_khagacell_att01_weapon01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 500 false
size				1.000000
texturepack			Effect\monster\eff_khagacell_att01_weapon01.tpack
mesh				Effect\monster\eff_khagacell_att01_weapon01.mesh
animation			effect\monster\eff_khagacell_att01_weapon01.anim
skeleton			effect\monster\eff_khagacell_att01_weapon01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_khagacell_att02_remote01
unittype			mesh
billboardtype		camera
tailstep			20 0 .01 100 true
size				1.000000
texturepack			Effect\monster\eff_khagacell_magicsphere02.tpack
mesh				Effect\monster\eff_khagacell_magicsphere01.mesh
animation			effect\monster\eff_khagacell_magicsphere01.anim
skeleton			effect\monster\eff_khagacell_magicsphere01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_khagacell_att02_remote01_02
unittype			mesh
billboardtype		camera
tailstep			20 0 .01 100 true
size				1.000000
texturepack			Effect\monster\eff_khagacell_magicsphere02_sht.tpack
mesh				Effect\monster\eff_khagacell_magicsphere01.mesh
animation			effect\monster\eff_khagacell_magicsphere01.anim
skeleton			effect\monster\eff_khagacell_magicsphere01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_khagacell_att03_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_khagacell_att03_light01.tpack
mesh				Effect\monster\eff_khagacell_att03_light01.mesh
animation			effect\monster\eff_khagacell_att03_light01.anim
skeleton			effect\monster\eff_khagacell_att03_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_khagacell_att03_light02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_khagacell_att03_light01.tpack
mesh				Effect\monster\eff_khagacell_att03_light02.mesh
animation			effect\monster\eff_khagacell_att03_light02.anim
skeleton			effect\monster\eff_khagacell_att03_light02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_khagacell_att03_star01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_khagacell_att03_star01.tpack
mesh				Effect\monster\eff_khagacell_att03_star01.mesh
animation			effect\monster\eff_khagacell_att03_star01.anim
skeleton			effect\monster\eff_khagacell_att03_star01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_khagacell_big_die_effect
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\Khagacell.tpack
mesh				Monster\Khagacell_big.mesh
animation			effect\monster\Khagacell_big_die_effect.anim
skeleton			Monster\Khagacell_big.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_khagacell_die_effect
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\Khagacell.tpack
mesh				Monster\Khagacell.mesh
animation			effect\monster\Khagacell_die_effect.anim
skeleton			Monster\Khagacell.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_khagacell_magicspher_ring01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_khagacell_magicsphere01_ring01.tpack
mesh				Effect\monster\eff_khagacell_magicsphere01_ring01.mesh
animation			effect\monster\eff_khagacell_magicsphere01_ring01.anim
skeleton			effect\monster\eff_khagacell_magicsphere01_ring01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 90.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_khagacell_magicspher_ring02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_khagacell_magicsphere01_ring01.tpack
mesh				Effect\monster\eff_khagacell_magicsphere01_ring02.mesh
animation			effect\monster\eff_khagacell_magicsphere01_ring02.anim
skeleton			effect\monster\eff_khagacell_magicsphere01_ring02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 -90.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_khagacell_magicsphere01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_khagacell_magicsphere01.tpack
mesh				Effect\monster\eff_khagacell_magicsphere01.mesh
animation			effect\monster\eff_khagacell_magicsphere01.anim
skeleton			effect\monster\eff_khagacell_magicsphere01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_khagacell_magicsphere01_sht
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_khagacell_magicsphere01_sht.tpack
mesh				Effect\monster\eff_khagacell_magicsphere01.mesh
animation			effect\monster\eff_khagacell_magicsphere01.anim
skeleton			effect\monster\eff_khagacell_magicsphere01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_khagacell_magicsphere02
unittype			mesh
billboardtype		camera
tailstep			15 0 .01 200 false
size				1.000000
texturepack			Effect\monster\eff_khagacell_magicsphere02.tpack
mesh				Effect\monster\eff_khagacell_magicsphere01.mesh
animation			effect\monster\eff_khagacell_magicsphere01.anim
skeleton			effect\monster\eff_khagacell_magicsphere01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_khagacell_power_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_khagacell_power_line01.tpack
mesh				Effect\monster\eff_khagacell_power_line01.mesh
animation			effect\monster\eff_khagacell_power_line01.anim
skeleton			effect\monster\eff_khagacell_power_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ladefense_con_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Ladefense\eff_ladefense_light01.tpack
mesh				Effect\Skill\Ladefense\eff_ladefense_con_keep01.mesh
animation			effect\Skill\Ladefense\eff_ladefense_con_keep01.anim
skeleton			effect\Skill\Ladefense\eff_ladefense_con_keep01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ladefense_con_light02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Ladefense\eff_ladefense_light01.tpack
mesh				Effect\Skill\Ladefense\eff_ladefense_con_keep02.mesh
animation			effect\Skill\Ladefense\eff_ladefense_con_keep02.anim
skeleton			effect\Skill\Ladefense\eff_ladefense_con_keep02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ladefense_con_multy01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Ladefense\eff_ladefense_con_multy01.tpack
mesh				Effect\Skill\Ladefense\eff_ladefense_con_multy01.mesh
animation			effect\Skill\Ladefense\eff_ladefense_con_multy01.anim
skeleton			effect\Skill\Ladefense\eff_ladefense_con_multy01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ladefense_con_ring01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Ladefense\eff_ladefense_ring01.tpack
mesh				Effect\Skill\Ladefense\eff_ladefense_con_keep03.mesh
animation			effect\Skill\Ladefense\eff_ladefense_con_keep03.anim
skeleton			effect\Skill\Ladefense\eff_ladefense_con_keep03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ladefense_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Ladefense\eff_ladefense_light01.tpack
mesh				Effect\Skill\Ladefense\eff_ladefense_light01.mesh
animation			effect\Skill\Ladefense\eff_ladefense_light01.anim
skeleton			effect\Skill\Ladefense\eff_ladefense_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ladefense_light02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Ladefense\eff_ladefense_light01.tpack
mesh				Effect\Skill\Ladefense\eff_ladefense_light02.mesh
animation			effect\Skill\Ladefense\eff_ladefense_light02.anim
skeleton			effect\Skill\Ladefense\eff_ladefense_light02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ladefense_light03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Ladefense\eff_ladefense_light01.tpack
mesh				Effect\Skill\Ladefense\eff_ladefense_light03.mesh
animation			effect\Skill\Ladefense\eff_ladefense_light03.anim
skeleton			effect\Skill\Ladefense\eff_ladefense_light03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ladefense_light04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Ladefense\eff_ladefense_light03.tpack
mesh				Effect\Skill\Ladefense\eff_ladefense_light04.mesh
animation			effect\Skill\Ladefense\eff_ladefense_light04.anim
skeleton			effect\Skill\Ladefense\eff_ladefense_light04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ladefense_ring01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Ladefense\eff_ladefense_ring01.tpack
mesh				Effect\Skill\Ladefense\eff_ladefense_ring01.mesh
animation			effect\Skill\Ladefense\eff_ladefense_ring01.anim
skeleton			effect\Skill\Ladefense\eff_ladefense_ring01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lalopalooza_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lalopalooza\eff_lalopalooza_light01.tpack
mesh				Effect\Skill\Lalopalooza\eff_lalopalooza_light01.mesh
animation			effect\Skill\Lalopalooza\eff_lalopalooza_light01.anim
skeleton			effect\Skill\Lalopalooza\eff_lalopalooza_light01.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lalopalooza_light02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lalopalooza\eff_lalopalooza_light02.tpack
mesh				Effect\Skill\Lalopalooza\eff_lalopalooza_light02.mesh
animation			effect\Skill\Lalopalooza\eff_lalopalooza_light02.anim
skeleton			effect\Skill\Lalopalooza\eff_lalopalooza_light02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lalopalooza_light03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lalopalooza\eff_lalopalooza_light03.tpack
mesh				Effect\Skill\Lalopalooza\eff_lalopalooza_light03.mesh
animation			effect\Skill\Lalopalooza\eff_lalopalooza_light03.anim
skeleton			effect\Skill\Lalopalooza\eff_lalopalooza_light03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lalopalooza_punchi01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lalopalooza\eff_lalopalooza_punchi01.tpack
mesh				Effect\Skill\Lalopalooza\eff_lalopalooza_punchi01.mesh
animation			effect\Skill\Lalopalooza\eff_lalopalooza_punchi01.anim
skeleton			effect\Skill\Lalopalooza\eff_lalopalooza_punchi01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lalopalooza_punchi02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lalopalooza\eff_lalopalooza_punchi01.tpack
mesh				Effect\Skill\Lalopalooza\eff_lalopalooza_punchi02.mesh
animation			effect\Skill\Lalopalooza\eff_lalopalooza_punchi02.anim
skeleton			effect\Skill\Lalopalooza\eff_lalopalooza_punchi02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lalopalooza_punchi03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lalopalooza\eff_lalopalooza_punchi01.tpack
mesh				Effect\Skill\Lalopalooza\eff_lalopalooza_punchi03.mesh
animation			effect\Skill\Lalopalooza\eff_lalopalooza_punchi03.anim
skeleton			effect\Skill\Lalopalooza\eff_lalopalooza_punchi03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lamina_weapon01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_lamina_weapon_effect01.tpack
mesh				Effect\monster\eff_lamina_weapon_effect01.mesh
animation			
skeleton			effect\monster\eff_lamina_weapon_effect01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 180.000000 0.250000 ""
</effectdata>

<effectdata>		0
name				mh_lamina_weapon02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_lamina_weapon_effect01.tpack
mesh				Effect\monster\eff_lamina_weapon_effect02.mesh
animation			
skeleton			effect\monster\eff_lamina_weapon_effect02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 180.000000 0.250000 ""
</effectdata>

<effectdata>		0
name				mh_last_defiance_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\beam_blue.tpack
mesh				Effect\monster\floor_pattern_shield.mesh
animation			
skeleton			
animlength			500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_last_defiance_01_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\beam_blue_1.tpack
mesh				Effect\monster\floor_pattern_shield.mesh
animation			
skeleton			
animlength			500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_last_defiance_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.100000
texturepack			Effect\monster\Harold_att05_twist02.tpack
mesh				Effect\monster\Harold_att05_twist02.mesh
animation			effect\monster\Harold_att05_twist02.anim
skeleton			effect\monster\Harold_att05_twist02.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lava_fire01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_lava_fire02.tpack
mesh				Effect\monster\eff_lava_fire01.mesh
animation			effect\monster\eff_lava_fire01.anim
skeleton			effect\monster\eff_lava_fire01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 180.000000 -0.100000 ""
</effectdata>

<effectdata>		0
name				mh_lava_fire02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_lava_fire02.tpack
mesh				Effect\monster\eff_lava_fire01.mesh
animation			effect\monster\eff_lava_fire01.anim
skeleton			effect\monster\eff_lava_fire01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 180.000000 -0.200000 ""
</effectdata>

<effectdata>		0
name				mh_lavie_con_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lavieenrose\eff_lavie_con_light01.tpack
mesh				Effect\Skill\Lavieenrose\eff_lavie_con_light01.mesh
animation			effect\Skill\Lavieenrose\eff_lavie_con_light01.anim
skeleton			effect\Skill\Lavieenrose\eff_lavie_con_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lavie_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lavieenrose\eff_lavie_light01.tpack
mesh				Effect\Skill\Lavieenrose\eff_lavie_light01.mesh
animation			effect\Skill\Lavieenrose\eff_lavie_light01.anim
skeleton			effect\Skill\Lavieenrose\eff_lavie_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lavie_light02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lavieenrose\eff_lavie_light01.tpack
mesh				Effect\Skill\Lavieenrose\eff_lavie_light02.mesh
animation			effect\Skill\Lavieenrose\eff_lavie_light02.anim
skeleton			effect\Skill\Lavieenrose\eff_lavie_light02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lavie_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lavieenrose\eff_lavie_line01.tpack
mesh				Effect\Skill\Lavieenrose\eff_lavie_line01.mesh
animation			effect\Skill\Lavieenrose\eff_lavie_line01.anim
skeleton			effect\Skill\Lavieenrose\eff_lavie_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lavie_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lavieenrose\eff_lavie_line01.tpack
mesh				Effect\Skill\Lavieenrose\eff_lavie_line02.mesh
animation			effect\Skill\Lavieenrose\eff_lavie_line02.anim
skeleton			effect\Skill\Lavieenrose\eff_lavie_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lavie_line03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lavieenrose\eff_lavie_line02.tpack
mesh				Effect\Skill\Lavieenrose\eff_lavie_line03.mesh
animation			effect\Skill\Lavieenrose\eff_lavie_line03.anim
skeleton			effect\Skill\Lavieenrose\eff_lavie_line03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lavie_line04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lavieenrose\eff_lavie_line02.tpack
mesh				Effect\Skill\Lavieenrose\eff_lavie_line04.mesh
animation			effect\Skill\Lavieenrose\eff_lavie_line04.anim
skeleton			effect\Skill\Lavieenrose\eff_lavie_line04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lavie_line05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lavieenrose\eff_lavie_line03.tpack
mesh				Effect\Skill\Lavieenrose\eff_lavie_line05.mesh
animation			effect\Skill\Lavieenrose\eff_lavie_line05.anim
skeleton			effect\Skill\Lavieenrose\eff_lavie_line05.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_leapattack_line01
unittype			mesh
billboardtype		camera
tailstep			30 20 0 400 false
size				1.000000
texturepack			Effect\skill\Bash\eff_bash_line01.tpack
mesh				Effect\Skill\Powerswing\eff_powerswing_line01.mesh
animation			
skeleton			effect\Skill\Powerswing\eff_powerswing_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_leapattack_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Bash\eff_bash_line01.tpack
mesh				Effect\Skill\Leapattack\eff_leapattack_line02.mesh
animation			effect\Skill\Leapattack\eff_leapattack_line02.anim
skeleton			effect\Skill\Leapattack\eff_leapattack_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lesailes_crack01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lesailesdechirees\eff_lesailes_crack01.tpack
mesh				Effect\Skill\Lesailesdechirees\eff_lesailes_crack01.mesh
animation			effect\Skill\Lesailesdechirees\eff_lesailes_crack01.anim
skeleton			effect\Skill\Lesailesdechirees\eff_lesailes_crack01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lesailes_lighting01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lesailesdechirees\eff_lesailes_lighting01.tpack
mesh				Effect\Skill\Lesailesdechirees\eff_lesailes_lighting01.mesh
animation			effect\Skill\Lesailesdechirees\eff_lesailes_lighting01.anim
skeleton			effect\Skill\Lesailesdechirees\eff_lesailes_lighting01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lesailes_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lesailesdechirees\eff_lesailes_line01.tpack
mesh				Effect\Skill\Lesailesdechirees\eff_lesailes_line01.mesh
animation			effect\Skill\Lesailesdechirees\eff_lesailes_line01.anim
skeleton			effect\Skill\Lesailesdechirees\eff_lesailes_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lesailes_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lesailesdechirees\eff_lesailes_line02.tpack
mesh				Effect\Skill\Lesailesdechirees\eff_lesailes_line02.mesh
animation			effect\Skill\Lesailesdechirees\eff_lesailes_line02.anim
skeleton			effect\Skill\Lesailesdechirees\eff_lesailes_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lesailes_line03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lesailesdechirees\eff_lesailes_line03.tpack
mesh				Effect\Skill\Lesailesdechirees\eff_lesailes_line03.mesh
animation			effect\Skill\Lesailesdechirees\eff_lesailes_line03.anim
skeleton			effect\Skill\Lesailesdechirees\eff_lesailes_line03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lesailes_line04
unittype			mesh
billboardtype		camera
tailstep			15 10 0 200 false
size				1.000000
texturepack			Effect\skill\Lesailesdechirees\eff_lesailes_line04.tpack
mesh				Effect\Skill\Lesailesdechirees\eff_lesailes_line04.mesh
animation			effect\Skill\Lesailesdechirees\eff_lesailes_line04.anim
skeleton			effect\Skill\Lesailesdechirees\eff_lesailes_line04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lethalcutter_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Lethalcutter\eff_lethalcutter_line01.tpack
mesh				Effect\Skill\Lethalcutter\eff_lethalcutter_line01.mesh
animation			effect\Skill\Lethalcutter\eff_lethalcutter_line01.anim
skeleton			effect\Skill\Lethalcutter\eff_lethalcutter_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lethalcutter_line01_black01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lethalcutter\eff_lethalcutter_line02.tpack
mesh				Effect\Skill\Lethalcutter\eff_lethalcutter_line01.mesh
animation			effect\Skill\Lethalcutter\eff_lethalcutter_line01.anim
skeleton			effect\Skill\Lethalcutter\eff_lethalcutter_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lethalcutter_line02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Lethalcutter\eff_lethalcutter_line01.tpack
mesh				Effect\Skill\Lethalcutter\eff_lethalcutter_line02.mesh
animation			effect\Skill\Lethalcutter\eff_lethalcutter_line02.anim
skeleton			effect\Skill\Lethalcutter\eff_lethalcutter_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lethalcutter_line02_black02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lethalcutter\eff_lethalcutter_line02.tpack
mesh				Effect\Skill\Lethalcutter\eff_lethalcutter_line02.mesh
animation			effect\Skill\Lethalcutter\eff_lethalcutter_line02.anim
skeleton			effect\Skill\Lethalcutter\eff_lethalcutter_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lethalcutter_line03
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Lethalcutter\eff_lethalcutter_line01.tpack
mesh				Effect\Skill\Lethalcutter\eff_lethalcutter_line03.mesh
animation			effect\Skill\Lethalcutter\eff_lethalcutter_line03.anim
skeleton			effect\Skill\Lethalcutter\eff_lethalcutter_line03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lethalcutter_line03_black03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lethalcutter\eff_lethalcutter_line02.tpack
mesh				Effect\Skill\Lethalcutter\eff_lethalcutter_line03.mesh
animation			effect\Skill\Lethalcutter\eff_lethalcutter_line03.anim
skeleton			effect\Skill\Lethalcutter\eff_lethalcutter_line03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_levita_att02_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Levita\Levita_fogery_att02_031.tpack
mesh				Effect\monster\eff_fogery_att02_03.mesh
animation			effect\monster\eff_fogery_att02_03.anim
skeleton			effect\monster\eff_fogery_att02_03.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_levita_att02_031
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Levita\Levita_fogery_att02_031.tpack
mesh				Effect\monster\eff_fogery_att02_03.mesh
animation			effect\monster\eff_fogery_att02_03.anim
skeleton			effect\monster\eff_fogery_att02_03.skel
animlength			900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_levita_tornado_in
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\water_tornado_in.tpack
mesh				Effect\monster\water_tornado_in.mesh
animation			
skeleton			
animlength			900
twoside				true
transparent			false
mesh_status			0 180.000000 1.000000 ""
</effectdata>

<effectdata>		0
name				mh_levita_tornado_out
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\water_tornado_out.tpack
mesh				Effect\monster\water_tornado_out.mesh
animation			
skeleton			
animlength			900
twoside				true
transparent			false
mesh_status			0 180.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lightningchase_spark
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lightingchase\eff_lightingchase_spark_01.tpack
mesh				Effect\Skill\Lightingchase\eff_lightingchase_spark_01.mesh
animation			effect\Skill\Lightingchase\eff_lightingchase_spark_01.anim
skeleton			effect\Skill\Lightingchase\eff_lightingchase_spark_01.skel
animlength			700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lightningknuckle_con_electric
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.100000
texturepack			Effect\Cond\Lightningknuckle\eff_lightning_electric_01.tpack
mesh				Effect\Cond\Lightningknuckle\eff_lightning_electric_01.mesh
animation			effect\Cond\Lightningknuckle\eff_lightning_electric_01.anim
skeleton			effect\Cond\Lightningknuckle\eff_lightning_electric_01.skel
animlength			1400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lightningknuckle_electric
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
texturepack			Effect\skill\Lightningknuckle\eff_lightning_electric_01.tpack
mesh				Effect\Skill\Lightningknuckle\eff_lightning_electric_01.mesh
animation			effect\Skill\Lightningknuckle\eff_lightning_electric_01.anim
skeleton			effect\Skill\Lightningknuckle\eff_lightning_electric_01.skel
animlength			1400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lightningknuckle_sphere
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lightningknuckle\eff_lightning_sphere.tpack
mesh				Effect\Skill\Lightningknuckle\eff_lightning_sphere.mesh
animation			effect\Skill\Lightningknuckle\eff_lightning_sphere.anim
skeleton			effect\Skill\Lightningknuckle\eff_lightning_sphere.skel
animlength			1400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lightningknuckle_symbol
unittype			mesh
billboardtype		camera
tailstep			10 10 0 500 false
size				1.000000
texturepack			Effect\skill\Lightningknuckle\eff_lightning_symbol.tpack
mesh				Effect\Skill\Lightningknuckle\eff_lightning_symbol.mesh
animation			effect\Skill\Lightningknuckle\eff_lightning_symbol.anim
skeleton			effect\Skill\Lightningknuckle\eff_lightning_symbol.skel
animlength			1400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lightningknuckle_tg
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lightningknuckle\eff_lightning_tg01.tpack
mesh				Effect\Skill\Lightningknuckle\eff_lightning_tg01.mesh
animation			effect\Skill\Lightningknuckle\eff_lightning_tg01.anim
skeleton			effect\Skill\Lightningknuckle\eff_lightning_tg01.skel
animlength			1400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_limitpatience_con01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Limitpatience\eff_limitpatience_jean01.tpack
mesh				Effect\Skill\Limitpatience\eff_limitpatience_con01.mesh
animation			effect\Skill\Limitpatience\eff_limitpatience_con01.anim
skeleton			effect\Skill\Limitpatience\eff_limitpatience_con01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_limitpatience_con02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Limitpatience\eff_limitpatience_jean01.tpack
mesh				Effect\Skill\Limitpatience\eff_limitpatience_con02.mesh
animation			effect\Skill\Limitpatience\eff_limitpatience_con02.anim
skeleton			effect\Skill\Limitpatience\eff_limitpatience_con02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_limitpatience_con03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Limitpatience\eff_limitpatience_jean01.tpack
mesh				Effect\Skill\Limitpatience\eff_limitpatience_con03.mesh
animation			effect\Skill\Limitpatience\eff_limitpatience_con03.anim
skeleton			effect\Skill\Limitpatience\eff_limitpatience_con03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_limitpatience_swing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Limitpatience\eff_limitpatience_swing01.tpack
mesh				Effect\Skill\Limitpatience\eff_limitpatience_swing01.mesh
animation			effect\Skill\Limitpatience\eff_limitpatience_swing01.anim
skeleton			effect\Skill\Limitpatience\eff_limitpatience_swing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lizard_04_att01_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_lizard_04_att01_line.tpack
mesh				Effect\monster\eff_lizard_04_att01_line.mesh
animation			effect\monster\eff_lizard_04_att01_line.anim
skeleton			effect\monster\eff_lizard_04_att01_line.skel
animlength			1700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lizard_04_att01_stone
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_lizard_04_att01_stone.tpack
mesh				Effect\monster\eff_lizard_04_att01_stone.mesh
animation			effect\monster\eff_lizard_04_att01_stone.anim
skeleton			effect\monster\eff_lizard_04_att01_stone.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lizard_04_att02_con
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Cond\lizard_04\eff_lizard_04_att02_con_ring.tpack
mesh				Effect\Cond\lizard_04\eff_lizard_04_att02_con_ring.mesh
animation			effect\Cond\lizard_04\eff_lizard_04_att02_con_ring.anim
skeleton			effect\Cond\lizard_04\eff_lizard_04_att02_con_ring.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lizard_04_att02_con_action
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Cond\lizard_04\eff_lizard_04_att02_con_ring.tpack
mesh				Effect\Cond\lizard_04\eff_lizard_04_att02_con_ring_action.mesh
animation			effect\Cond\lizard_04\eff_lizard_04_att02_con_ring_action.anim
skeleton			effect\Cond\lizard_04\eff_lizard_04_att02_con_ring_action.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lizard_04_att02_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_lizard_04_att01_line.tpack
mesh				Effect\monster\eff_lizard_04_att02_line.mesh
animation			effect\monster\eff_lizard_04_att02_line.anim
skeleton			effect\monster\eff_lizard_04_att02_line.skel
animlength			1700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lizard_04_att02_remote
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_lizard_04_att02_remote.tpack
mesh				Effect\monster\eff_lizard_04_att02_remote.mesh
animation			effect\monster\eff_lizard_04_att02_remote.anim
skeleton			effect\monster\eff_lizard_04_att02_remote.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lizard_att01_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_lizard_01_att01_line.tpack
mesh				Effect\monster\eff_lizard_01_att01_line.mesh
animation			effect\monster\eff_lizard_01_att01_line.anim
skeleton			effect\monster\eff_lizard_01_att01_line.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lizard_att02_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_lizard_01_att01_line.tpack
mesh				Effect\monster\eff_lizard_01_att02_line.mesh
animation			effect\monster\eff_lizard_01_att02_line.anim
skeleton			effect\monster\eff_lizard_01_att02_line.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lotus_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\eff_lotus_01.tpack
mesh				Effect\eff_lotus_01.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lotus_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\eff_lotus_01.tpack
mesh				Effect\eff_lotus_02.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lotus_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\eff_lotus_01.tpack
mesh				Effect\eff_lotus_03.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lotus_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\eff_lotus_01.tpack
mesh				Effect\eff_lotus_04.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_m_tower_cloud02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_m_tower_cloud02.tpack
mesh				Effect\monster\eff_m_tower_cloud02.mesh
animation			effect\monster\eff_m_tower_cloud02.anim
skeleton			effect\monster\eff_m_tower_cloud02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_m_tower_cloud03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_m_tower_cloud02.tpack
mesh				Effect\monster\eff_m_tower_cloud03.mesh
animation			effect\monster\eff_m_tower_cloud03.anim
skeleton			effect\monster\eff_m_tower_cloud03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_m_tower_lighting01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_m_tower_lighting01.tpack
mesh				Effect\monster\eff_m_tower_lighting01.mesh
animation			effect\monster\eff_m_tower_lighting01.anim
skeleton			effect\monster\eff_m_tower_lighting01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_macebash_ready_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Macebash\eff_macebash_ready_01.tpack
mesh				Effect\Skill\Macebash\eff_macebash_ready_01.mesh
animation			effect\Skill\Macebash\eff_macebash_ready_01.anim
skeleton			effect\Skill\Macebash\eff_macebash_ready_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_macebash_ready_01#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Macebash\eff_macebash_ready_01_01.tpack
mesh				Effect\Skill\Macebash\eff_macebash_ready_01.mesh
animation			effect\Skill\Macebash\eff_macebash_ready_01.anim
skeleton			effect\Skill\Macebash\eff_macebash_ready_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_macebash_ready_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Macebash\eff_macebash_ready_02.tpack
mesh				Effect\Skill\Macebash\eff_macebash_ready_02.mesh
animation			effect\Skill\Macebash\eff_macebash_ready_02.anim
skeleton			effect\Skill\Macebash\eff_macebash_ready_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_macebash_ready_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Macebash\eff_macebash_ready_03.tpack
mesh				Effect\Skill\Macebash\eff_macebash_ready_03.mesh
animation			effect\Skill\Macebash\eff_macebash_ready_03.anim
skeleton			effect\Skill\Macebash\eff_macebash_ready_03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_madbarrage_finish01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			Effect\skill\Madbarrage\eff_madbarrage_cone_01.tpack
mesh				Effect\Skill\Madbarrage\eff_madbarrage_cone_01.mesh
animation			effect\Skill\Madbarrage\eff_madbarrage_cone_01.anim
skeleton			effect\Skill\Madbarrage\eff_madbarrage_cone_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_madbarrage_line_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Madbarrage\eff_madbarrage_line_01.tpack
mesh				Effect\Skill\Madbarrage\eff_madbarrage_line_01.mesh
animation			effect\Skill\Madbarrage\eff_madbarrage_line_01.anim
skeleton			effect\Skill\Madbarrage\eff_madbarrage_line_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_madbarrage_line_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Madbarrage\eff_madbarrage_line_01.tpack
mesh				Effect\Skill\Madbarrage\eff_madbarrage_line_02.mesh
animation			effect\Skill\Madbarrage\eff_madbarrage_line_02.anim
skeleton			effect\Skill\Madbarrage\eff_madbarrage_line_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_madbarrage_line_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Madbarrage\eff_madbarrage_line_01.tpack
mesh				Effect\Skill\Madbarrage\eff_madbarrage_line_03.mesh
animation			effect\Skill\Madbarrage\eff_madbarrage_line_03.anim
skeleton			effect\Skill\Madbarrage\eff_madbarrage_line_03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_madbarrage_line_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Madbarrage\eff_madbarrage_line_01.tpack
mesh				Effect\Skill\Madbarrage\eff_madbarrage_line_04.mesh
animation			effect\Skill\Madbarrage\eff_madbarrage_line_04.anim
skeleton			effect\Skill\Madbarrage\eff_madbarrage_line_04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_madbarrage_line_05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Madbarrage\eff_madbarrage_line_01.tpack
mesh				Effect\Skill\Madbarrage\eff_madbarrage_line_05.mesh
animation			effect\Skill\Madbarrage\eff_madbarrage_line_05.anim
skeleton			effect\Skill\Madbarrage\eff_madbarrage_line_05.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_madbarrage_line_06
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Madbarrage\eff_madbarrage_line_01.tpack
mesh				Effect\Skill\Madbarrage\eff_madbarrage_line_06.mesh
animation			effect\Skill\Madbarrage\eff_madbarrage_line_06.anim
skeleton			effect\Skill\Madbarrage\eff_madbarrage_line_06.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_madbarrage_line_07
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Madbarrage\eff_madbarrage_line_01.tpack
mesh				Effect\Skill\Madbarrage\eff_madbarrage_line_07.mesh
animation			effect\Skill\Madbarrage\eff_madbarrage_line_07.anim
skeleton			effect\Skill\Madbarrage\eff_madbarrage_line_07.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_madbarrage_tg_line_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Madbarrage\eff_madbarrage_tg_line01.tpack
mesh				Effect\Skill\Madbarrage\eff_madbarrage_tg_line01.mesh
animation			effect\Skill\Madbarrage\eff_madbarrage_tg_line01.anim
skeleton			effect\Skill\Madbarrage\eff_madbarrage_tg_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_madcry_mesh01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Madcry\eff_madcry_mesh01.tpack
mesh				Effect\Skill\Madcry\eff_madcry_mesh01.mesh
animation			effect\Skill\Madcry\eff_madcry_mesh01.anim
skeleton			effect\Skill\Madcry\eff_madcry_mesh01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_magicalresist_con_sphere
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Magicalresist\con_magical_sphere.tpack
mesh				Effect\Skill\Magicalresist\con_magical_sphere.mesh
animation			effect\Skill\Magicalresist\con_magical_sphere.anim
skeleton			effect\Skill\Magicalresist\con_magical_sphere.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_magicalresist_light_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Magicalresist\eff_magical_light_01.tpack
mesh				Effect\Skill\Magicalresist\eff_magical_light_01.mesh
animation			effect\Skill\Magicalresist\eff_magical_light_01.anim
skeleton			effect\Skill\Magicalresist\eff_magical_light_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_magicalresist_mark_01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 170 false
size				1.000000
texturepack			Effect\skill\Magicalresist\eff_magical_mark_01.tpack
mesh				Effect\Skill\Magicalresist\eff_magical_mark_01.mesh
animation			effect\Skill\Magicalresist\eff_magical_mark_01.anim
skeleton			effect\Skill\Magicalresist\eff_magical_mark_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_magicalresist_ring_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Magicalresist\eff_magical_ring_01.tpack
mesh				Effect\Skill\Magicalresist\eff_magical_ring_01.mesh
animation			effect\Skill\Magicalresist\eff_magical_ring_01.anim
skeleton			effect\Skill\Magicalresist\eff_magical_ring_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_magicalresist_sphere_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Magicalresist\eff_magical_sphere_01.tpack
mesh				Effect\Skill\Magicalresist\eff_magical_sphere_01.mesh
animation			effect\Skill\Magicalresist\eff_magical_sphere_01.anim
skeleton			effect\Skill\Magicalresist\eff_magical_sphere_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_magicalresist_symbol
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Magicalresist\eff_magical_symbol.tpack
mesh				Effect\Skill\Magicalresist\eff_magical_symbol.mesh
animation			effect\Skill\Magicalresist\eff_magical_symbol.anim
skeleton			effect\Skill\Magicalresist\eff_magical_symbol.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_magicalresist_tg_01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 170 false
size				1.000000
texturepack			Effect\skill\Magicalresist\eff_magical_tg_01.tpack
mesh				Effect\Skill\Magicalresist\eff_magical_tg_01.mesh
animation			effect\Skill\Magicalresist\eff_magical_tg_01.anim
skeleton			effect\Skill\Magicalresist\eff_magical_tg_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_magicianskul_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\skeleton_bishop_dark.tpack
mesh				Monster\skeleton_bishop_dark.mesh
animation			Monster\skeleton_bishop\skeleton_bishop_die.anim
skeleton			Monster\skeleton_bishop_dark.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_maid_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\House_maid.tpack
mesh				Monster\House_maid.mesh
animation			Monster\house_maid\eff_House_maid_die.anim
skeleton			Monster\House_maid.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_maid_man_att01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_House_man_att01_1.tpack
mesh				Effect\monster\eff_House_man_att01_1.mesh
animation			effect\monster\eff_House_man_att01_1.anim
skeleton			effect\monster\eff_House_man_att01_1.skel
animlength			650
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_maid_man_att01_2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_House_man_att01_1.tpack
mesh				Effect\monster\eff_House_man_att01_2.mesh
animation			effect\monster\eff_House_man_att01_2.anim
skeleton			effect\monster\eff_House_man_att01_2.skel
animlength			650
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_maid_man_att02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_house_man_att02.tpack
mesh				Effect\monster\eff_house_man_att02.mesh
animation			effect\monster\eff_house_man_att02.anim
skeleton			effect\monster\eff_house_man_att02.skel
animlength			650
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_maid_man_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\House_man.tpack
mesh				Monster\House_man.mesh
animation			Monster\house_man\eff_house_man_die.anim
skeleton			Monster\House_man.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mana_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Manashock02\eff_mana_light01.tpack
mesh				Effect\Skill\Manashock02\eff_mana_light01.mesh
animation			effect\Skill\Manashock02\eff_mana_light01.anim
skeleton			effect\Skill\Manashock02\eff_mana_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_manacreep_attack_wave
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\manacreep\Manacreep_Magicboss_att5_slash_01.tpack
mesh				Effect\Monster\eff_Drabiss_Magicboss_att5_slash_01.mesh
animation			effect\Monster\eff_Drabiss_Magicboss_att5_slash_01.anim
skeleton			effect\Monster\eff_Drabiss_Magicboss_att5_slash_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_manacreep_end_cylin
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\manacreep\manacreep_end_cylinder.tpack
mesh				Effect\Skill\manacreep\manacreep_end_cylinder.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 90.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_manacreep_end_text
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\manacreep\manacreep_end_text.tpack
mesh				Effect\Skill\manacreep\manacreep_end_text.mesh
animation			effect\Skill\manacreep\manacreep_end_text.anim
skeleton			effect\Skill\manacreep\manacreep_end_text.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_manacreep_end_text02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\manacreep\manacreep_end_text.tpack
mesh				Effect\Skill\manacreep\manacreep_end_text_02.mesh
animation			effect\Skill\manacreep\manacreep_end_text_02.anim
skeleton			effect\Skill\manacreep\manacreep_end_text_02.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_manacreep_lightpillar
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\manacreep\manacreep_lightpillar.tpack
mesh				Effect\Skill\manacreep\manacreep_lightpillar.mesh
animation			effect\Skill\manacreep\manacreep_lightpillar.anim
skeleton			effect\Skill\manacreep\manacreep_lightpillar.skel
animlength			2666
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_manacreep_throw_line
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\manacreep\manacreep_throw_line.tpack
mesh				Effect\Skill\manacreep\manacreep_throw_line.mesh
animation			effect\Skill\manacreep\manacreep_throw_line.anim
skeleton			effect\Skill\manacreep\manacreep_throw_line.skel
animlength			2666
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_manacreep_whip
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\manacreep\manacreep_whip.tpack
mesh				Effect\Skill\manacreep\manacreep_whip.mesh
animation			effect\Skill\manacreep\manacreep_whip.anim
skeleton			effect\Skill\manacreep\manacreep_whip.skel
animlength			2666
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_maneuver_att02_jean02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_maneuver_att02_jean02.tpack
mesh				Effect\monster\eff_maneuver_att02_jean02.mesh
animation			effect\monster\eff_maneuver_att02_jean02.anim
skeleton			effect\monster\eff_maneuver_att02_jean02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_maneuver_att02_remote_tg01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_maneuver_att02_remote_tg01.tpack
mesh				Effect\monster\eff_maneuver_att02_remote_tg01.mesh
animation			effect\monster\eff_maneuver_att02_remote_tg01.anim
skeleton			effect\monster\eff_maneuver_att02_remote_tg01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_maneuver_att03_wing01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_maneuver_att03_wing01.tpack
mesh				Effect\monster\eff_maneuver_att03_wing01.mesh
animation			effect\monster\eff_maneuver_att03_wing01.anim
skeleton			effect\monster\eff_maneuver_att03_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_maneuver_att04_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_maneuver_att04_line01.tpack
mesh				Effect\monster\eff_maneuver_att04_line01.mesh
animation			effect\monster\eff_maneuver_att04_line01.anim
skeleton			effect\monster\eff_maneuver_att04_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_maneuver_att04_line02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_maneuver_att04_line01.tpack
mesh				Effect\monster\eff_maneuver_att04_line02.mesh
animation			effect\monster\eff_maneuver_att04_line02.anim
skeleton			effect\monster\eff_maneuver_att04_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_maneuver_die01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\Maneuver.tpack
mesh				Effect\monster\eff_Maneuver_die01.mesh
animation			effect\monster\eff_Maneuver_die01.anim
skeleton			effect\monster\eff_Maneuver_die01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_maneuver_die02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_Maneuver_die_body.tpack
mesh				Effect\monster\eff_Maneuver_die01.mesh
animation			effect\monster\eff_Maneuver_die02.anim
skeleton			effect\monster\eff_Maneuver_die01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_maneuver_die_weapon01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_maneuver_die_weapon01.tpack
mesh				Effect\monster\eff_maneuver_die_weapon01.mesh
animation			effect\monster\eff_maneuver_die_weapon01.anim
skeleton			effect\monster\eff_maneuver_die_weapon01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_maneuver_stand_cyl01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_maneuver_stand_cyl01.tpack
mesh				Effect\monster\eff_maneuver_stand_cyl01.mesh
animation			effect\monster\eff_maneuver_stand_cyl01.anim
skeleton			effect\monster\eff_maneuver_stand_cyl01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_maneuver_stand_cyl02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_maneuver_stand_cyl01.tpack
mesh				Effect\monster\eff_maneuver_stand_cyl02.mesh
animation			effect\monster\eff_maneuver_stand_cyl02.anim
skeleton			effect\monster\eff_maneuver_stand_cyl02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_maneuver_stand_cyl03
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_maneuver_stand_cyl05.tpack
mesh				Effect\monster\eff_maneuver_stand_cyl01.mesh
animation			effect\monster\eff_maneuver_stand_cyl01.anim
skeleton			effect\monster\eff_maneuver_stand_cyl01.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_maneuver_weapon01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 true
size				1.000000
texturepack			Effect\monster\eff_Maneuver_weapon01.tpack
mesh				Effect\monster\eff_Maneuver_weapon01.mesh
animation			
skeleton			effect\monster\eff_Maneuver_weapon01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_marvis_att01_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_marvis_att01_line01.tpack
mesh				Effect\monster\eff_marvis_att01_line01.mesh
animation			effect\monster\eff_marvis_att01_line01.anim
skeleton			effect\monster\eff_marvis_att01_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_marvis_att02_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_marvis_att02_line01.tpack
mesh				Effect\monster\eff_marvis_att02_line01.mesh
animation			effect\monster\eff_marvis_att02_line01.anim
skeleton			effect\monster\eff_marvis_att02_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_marvis_att02_remote_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_marvis_att02_line01.tpack
mesh				Effect\monster\eff_marvis_att02_remote_line01.mesh
animation			effect\monster\eff_marvis_att02_remote_line01.anim
skeleton			effect\monster\eff_marvis_att02_remote_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_marvis_die_effect
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\currupted_marvis.tpack
mesh				Monster\currupted_marvis.mesh
animation			effect\monster\currupted_marvis_die_effect.anim
skeleton			Monster\currupted_marvis.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mech_line_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Object\Wall\pp_stair_jewel_01.tpack
mesh				Object\Wall\pp_stair_jewel_01.mesh
animation			Object\Wall\pp_stair_jewel_01.anim
skeleton			Object\Wall\pp_stair_jewel_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mechanic_upgrade_black_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_Wing_upgrade_mechanig_1_black.tpack
mesh				Effect\eff_Wing_upgrade_mechanig_1_blue.mesh
animation			effect\eff_Wing_upgrade_mechanig_1_blue.anim
skeleton			effect\eff_Wing_upgrade_mechanig_1_blue.skel
animlength			3000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mechanic_upgrade_black_1_BIG
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
texturepack			Effect\eff_Wing_upgrade_mechanig_1_black.tpack
mesh				Effect\eff_Wing_upgrade_mechanig_1_blue.mesh
animation			effect\eff_Wing_upgrade_mechanig_1_blue.anim
skeleton			effect\eff_Wing_upgrade_mechanig_1_blue.skel
animlength			3000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mechanic_upgrade_black_1_R
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_Wing_upgrade_mechanig_1_black.tpack
mesh				Effect\eff_Wing_upgrade_mechanig_1_blue_R.mesh
animation			effect\eff_Wing_upgrade_mechanig_1_blue_R.anim
skeleton			effect\eff_Wing_upgrade_mechanig_1_blue_R.skel
animlength			3000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mechanic_upgrade_black_1_R_BIG
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
texturepack			Effect\eff_Wing_upgrade_mechanig_1_black.tpack
mesh				Effect\eff_Wing_upgrade_mechanig_1_blue_R.mesh
animation			effect\eff_Wing_upgrade_mechanig_1_blue_R.anim
skeleton			effect\eff_Wing_upgrade_mechanig_1_blue_R.skel
animlength			3000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mechanic_upgrade_black_1_R_SMA
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.800000
texturepack			Effect\eff_Wing_upgrade_mechanig_1_black.tpack
mesh				Effect\eff_Wing_upgrade_mechanig_1_blue_R.mesh
animation			effect\eff_Wing_upgrade_mechanig_1_blue_R.anim
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animlength			3000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mechanic_upgrade_yellow_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_Wing_upgrade_mechanig_1_yellow.tpack
mesh				Effect\eff_Wing_upgrade_mechanig_1_blue.mesh
animation			effect\eff_Wing_upgrade_mechanig_1_blue.anim
skeleton			effect\eff_Wing_upgrade_mechanig_1_blue.skel
animlength			3000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mechanic_upgrade_yellow_1_BIG
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
texturepack			Effect\eff_Wing_upgrade_mechanig_1_yellow.tpack
mesh				Effect\eff_Wing_upgrade_mechanig_1_blue.mesh
animation			effect\eff_Wing_upgrade_mechanig_1_blue.anim
skeleton			effect\eff_Wing_upgrade_mechanig_1_blue.skel
animlength			3000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_mechanic_upgrade_yellow_1_R
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_Wing_upgrade_mechanig_1_yellow.tpack
mesh				Effect\eff_Wing_upgrade_mechanig_1_blue_R.mesh
animation			effect\eff_Wing_upgrade_mechanig_1_blue_R.anim
skeleton			effect\eff_Wing_upgrade_mechanig_1_blue_R.skel
animlength			3000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_mechanic_upgrade_yellow_1_R_BIG
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
texturepack			Effect\eff_Wing_upgrade_mechanig_1_yellow.tpack
mesh				Effect\eff_Wing_upgrade_mechanig_1_blue_R.mesh
animation			effect\eff_Wing_upgrade_mechanig_1_blue_R.anim
skeleton			effect\eff_Wing_upgrade_mechanig_1_blue_R.skel
animlength			3000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_mechanic_upgrade_yellow_1_R_SMA
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.800000
texturepack			Effect\eff_Wing_upgrade_mechanig_1_yellow.tpack
mesh				Effect\eff_Wing_upgrade_mechanig_1_blue_R.mesh
animation			effect\eff_Wing_upgrade_mechanig_1_blue_R.anim
skeleton			effect\eff_Wing_upgrade_mechanig_1_blue_R.skel
animlength			3000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_mechanic_upgrade_yellow_1_SMA
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.800000
texturepack			Effect\eff_Wing_upgrade_mechanig_1_yellow.tpack
mesh				Effect\eff_Wing_upgrade_mechanig_1_blue.mesh
animation			effect\eff_Wing_upgrade_mechanig_1_blue.anim
skeleton			effect\eff_Wing_upgrade_mechanig_1_blue.skel
animlength			3000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_mechanic_upgrade_yellow_2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_Wing_upgrade_mechanig_2_yellow.tpack
mesh				Effect\eff_Wing_upgrade_mechanig_2_blue.mesh
animation			effect\eff_Wing_upgrade_mechanig_2_blue.anim
skeleton			effect\eff_Wing_upgrade_mechanig_2_blue.skel
animlength			5000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
texturepack			Effect\eff_Wing_upgrade_mechanig_2_yellow.tpack
mesh				Effect\eff_Wing_upgrade_mechanig_2_blue.mesh
animation			effect\eff_Wing_upgrade_mechanig_2_blue.anim
skeleton			effect\eff_Wing_upgrade_mechanig_2_blue.skel
animlength			5000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mechanic_upgrade_yellow_2_R
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_Wing_upgrade_mechanig_2_yellow.tpack
mesh				Effect\eff_Wing_upgrade_mechanig_2_blue_R.mesh
animation			effect\eff_Wing_upgrade_mechanig_2_blue_R.anim
skeleton			effect\eff_Wing_upgrade_mechanig_2_blue_R.skel
animlength			5000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_mechanic_upgrade_yellow_2_R_BIG
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
texturepack			Effect\eff_Wing_upgrade_mechanig_2_yellow.tpack
mesh				Effect\eff_Wing_upgrade_mechanig_2_blue_R.mesh
animation			effect\eff_Wing_upgrade_mechanig_2_blue_R.anim
skeleton			effect\eff_Wing_upgrade_mechanig_2_blue_R.skel
animlength			5000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_mechanic_upgrade_yellow_2_R_SMA
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.800000
texturepack			Effect\eff_Wing_upgrade_mechanig_2_yellow.tpack
mesh				Effect\eff_Wing_upgrade_mechanig_2_blue_R.mesh
animation			effect\eff_Wing_upgrade_mechanig_2_blue_R.anim
skeleton			effect\eff_Wing_upgrade_mechanig_2_blue_R.skel
animlength			5000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.800000
texturepack			Effect\eff_Wing_upgrade_mechanig_2_yellow.tpack
mesh				Effect\eff_Wing_upgrade_mechanig_2_blue.mesh
animation			effect\eff_Wing_upgrade_mechanig_2_blue.anim
skeleton			effect\eff_Wing_upgrade_mechanig_2_blue.skel
animlength			5000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_mechanic_upgrade_yellow_3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_Wing_upgrade_mechanig_3_yellow.tpack
mesh				Effect\eff_Wing_upgrade_mechanig_3_blue.mesh
animation			effect\eff_Wing_upgrade_mechanig_3_blue.anim
skeleton			effect\eff_Wing_upgrade_mechanig_3_blue.skel
animlength			3000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_mechanic_upgrade_yellow_3_BIG
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
texturepack			Effect\eff_Wing_upgrade_mechanig_3_yellow.tpack
mesh				Effect\eff_Wing_upgrade_mechanig_3_blue.mesh
animation			effect\eff_Wing_upgrade_mechanig_3_blue.anim
skeleton			effect\eff_Wing_upgrade_mechanig_3_blue.skel
animlength			3000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mechanic_upgrade_yellow_3_SMA
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.800000
texturepack			Effect\eff_Wing_upgrade_mechanig_3_yellow.tpack
mesh				Effect\eff_Wing_upgrade_mechanig_3_blue.mesh
animation			effect\eff_Wing_upgrade_mechanig_3_blue.anim
skeleton			effect\eff_Wing_upgrade_mechanig_3_blue.skel
animlength			3000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_meldun_att01_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_meldun_att01_line01.tpack
mesh				Effect\monster\eff_meldun_att01_line01.mesh
animation			effect\monster\eff_meldun_att01_line01.anim
skeleton			effect\monster\eff_meldun_att01_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_meldun_att02_remote_stone01
unittype			mesh
billboardtype		camera
tailstep			15 50 0 600 false
size				1.000000
texturepack			Effect\monster\eff_meldun_att02_stone01.tpack
mesh				Effect\monster\eff_meldun_att02_remote_stone01.mesh
animation			effect\monster\eff_meldun_att02_remote_stone01.anim
skeleton			effect\monster\eff_meldun_att02_remote_stone01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_meldun_att02_stone01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_meldun_att02_stone01.tpack
mesh				Effect\monster\eff_meldun_att02_stone01.mesh
animation			effect\monster\eff_meldun_att02_stone01.anim
skeleton			effect\monster\eff_meldun_att02_stone01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_meldun_att03_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_meldun_att03_light01.tpack
mesh				Effect\monster\eff_meldun_att03_light01.mesh
animation			effect\monster\eff_meldun_att03_light01.anim
skeleton			effect\monster\eff_meldun_att03_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_meldun_att03_stone01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_meldun_att02_stone01.tpack
mesh				Effect\monster\eff_meldun_att03_stone01.mesh
animation			effect\monster\eff_meldun_att03_stone01.anim
skeleton			effect\monster\eff_meldun_att03_stone01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_meldun_die_effect01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\meldun.tpack
mesh				Monster\meldun.mesh
animation			effect\monster\eff_meldun_die_effect02.anim
skeleton			Monster\meldun.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_meldun_die_effect02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\meldun.tpack
mesh				Effect\monster\eff_meldun_die_effect01.mesh
animation			effect\monster\eff_meldun_die_effect01.anim
skeleton			effect\monster\eff_meldun_die_effect01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_meldun_stone01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_meldun_stone01.tpack
mesh				Effect\monster\eff_meldun_stone01.mesh
animation			effect\monster\eff_meldun_stone01.anim
skeleton			effect\monster\eff_meldun_stone01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_meldun_symbol01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_meldun_symbol01.tpack
mesh				Effect\monster\eff_meldun_symbol01.mesh
animation			
skeleton			effect\monster\eff_meldun_symbol01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_meldun_symbol02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_meldun_symbol01.tpack
mesh				Effect\monster\eff_meldun_symbol02.mesh
animation			
skeleton			effect\monster\eff_meldun_symbol02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_melias_att01_ice01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_melias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_att01_ice.mesh
animation			effect\monster\eff_ilias_att01_ice.anim
skeleton			effect\monster\eff_ilias_att01_ice.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_melias_att01_ice01_blue
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_melias_att01_ice_blue.tpack
mesh				Effect\monster\eff_ilias_att01_ice.mesh
animation			effect\monster\eff_ilias_att01_ice.anim
skeleton			effect\monster\eff_ilias_att01_ice.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_melias_att01_ice02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_melias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_att01_ice02.mesh
animation			effect\monster\eff_ilias_att01_ice02.anim
skeleton			effect\monster\eff_ilias_att01_ice02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_melias_att01_ice02_blue
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_melias_att01_ice_blue.tpack
mesh				Effect\monster\eff_ilias_att01_ice02.mesh
animation			effect\monster\eff_ilias_att01_ice02.anim
skeleton			effect\monster\eff_ilias_att01_ice02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_melias_att01_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_melias_att01_wing01.tpack
mesh				Effect\monster\eff_ilias_att01_wing01.mesh
animation			effect\monster\eff_ilias_att01_wing01.anim
skeleton			effect\monster\eff_ilias_att01_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_melias_att02_ice01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_melias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice01.mesh
animation			effect\monster\eff_ilias_att02_ice01.anim
skeleton			effect\monster\eff_ilias_att02_ice01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_melias_att02_ice02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_melias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice02.mesh
animation			effect\monster\eff_ilias_att02_ice02.anim
skeleton			effect\monster\eff_ilias_att02_ice02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_melias_att02_ice03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_melias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice03.mesh
animation			effect\monster\eff_ilias_att02_ice03.anim
skeleton			effect\monster\eff_ilias_att02_ice03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_melias_att02_ice04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_melias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice04.mesh
animation			effect\monster\eff_ilias_att02_ice04.anim
skeleton			effect\monster\eff_ilias_att02_ice04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_melias_att02_ice05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_melias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice05.mesh
animation			effect\monster\eff_ilias_att02_ice05.anim
skeleton			effect\monster\eff_ilias_att02_ice05.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_melias_att02_ice06
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_melias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice06.mesh
animation			effect\monster\eff_ilias_att02_ice06.anim
skeleton			effect\monster\eff_ilias_att02_ice06.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_melias_att02_ice07
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_melias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice07.mesh
animation			effect\monster\eff_ilias_att02_ice07.anim
skeleton			effect\monster\eff_ilias_att02_ice07.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_melias_att02_ice08
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_melias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice08.mesh
animation			effect\monster\eff_ilias_att02_ice08.anim
skeleton			effect\monster\eff_ilias_att02_ice08.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_melias_att02_ice09
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_melias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice09.mesh
animation			effect\monster\eff_ilias_att02_ice09.anim
skeleton			effect\monster\eff_ilias_att02_ice09.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_melias_att02_ice10
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_melias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice10.mesh
animation			effect\monster\eff_ilias_att02_ice10.anim
skeleton			effect\monster\eff_ilias_att02_ice10.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_melias_att02_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_melias_att02_light01.tpack
mesh				Effect\monster\eff_ilias_att02_light01.mesh
animation			effect\monster\eff_ilias_att02_light01.anim
skeleton			effect\monster\eff_ilias_att02_light01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_melias_att03_ice01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_melias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_att03_ice01.mesh
animation			effect\monster\eff_ilias_att03_ice01.anim
skeleton			effect\monster\eff_ilias_att03_ice01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_melias_att03_iceremote01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_melias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_att03_ice_remote01.mesh
animation			effect\monster\eff_ilias_att03_ice_remote01.anim
skeleton			effect\monster\eff_ilias_att03_ice_remote01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_melias_die_effect_bom01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_melias_die_effect_bom01.tpack
mesh				Effect\monster\eff_ilias_die_effect_bom01.mesh
animation			effect\monster\eff_ilias_die_effect_bom01.anim
skeleton			effect\monster\eff_ilias_die_effect_bom01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_melias_die_effect_ice01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_melias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_die_effect_ice01.mesh
animation			effect\monster\eff_ilias_die_effect_ice01.anim
skeleton			effect\monster\eff_ilias_die_effect_ice01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_melias_die_effect_ice02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_melias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_die_effect_ice02.mesh
animation			effect\monster\eff_ilias_die_effect_ice02.anim
skeleton			effect\monster\eff_ilias_die_effect_ice02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_melias_die_effect_ice03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_melias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_die_effect_ice03.mesh
animation			effect\monster\eff_ilias_die_effect_ice03.anim
skeleton			effect\monster\eff_ilias_die_effect_ice03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_melias_die_effect_ice04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_melias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_die_effect_ice04.mesh
animation			effect\monster\eff_ilias_die_effect_ice04.anim
skeleton			effect\monster\eff_ilias_die_effect_ice04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_melias_die_effect_ice05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_melias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_die_effect_ice05.mesh
animation			effect\monster\eff_ilias_die_effect_ice05.anim
skeleton			effect\monster\eff_ilias_die_effect_ice05.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_melias_special_ice01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_melias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_special_ice01.mesh
animation			effect\monster\eff_ilias_special_ice01.anim
skeleton			effect\monster\eff_ilias_special_ice01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_melias_special_ice02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_melias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_special_ice02.mesh
animation			effect\monster\eff_ilias_special_ice02.anim
skeleton			effect\monster\eff_ilias_special_ice02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_meredeo_action_electric
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_meredeo_electric_01.tpack
mesh				Effect\Skill\Heavyblow\eff_heavyblow_electric_01.mesh
animation			effect\Skill\Heavyblow\eff_heavyblow_electric_01.anim
skeleton			effect\Skill\Heavyblow\eff_heavyblow_electric_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_meredeo_att01_cylinder01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_meredeo_att01_cylinder01.tpack
mesh				Effect\monster\eff_savnock_att01_cylinder01.mesh
animation			effect\monster\eff_savnock_att01_cylinder01.anim
skeleton			effect\monster\eff_savnock_att01_cylinder01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_meredeo_att01_finish01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_meredeo_die_lighting01.tpack
mesh				Effect\monster\eff_savnock_att01_finish01.mesh
animation			effect\monster\eff_savnock_att01_finish01.anim
skeleton			effect\monster\eff_savnock_att01_finish01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_meredeo_att02_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_meredeo_att02_light01.tpack
mesh				Effect\monster\eff_savnock_att02_light01.mesh
animation			effect\monster\eff_savnock_att02_light01.anim
skeleton			effect\monster\eff_savnock_att02_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_meredeo_att02_light02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_meredeo_att02_light02.tpack
mesh				Effect\monster\eff_savnock_att02_light02.mesh
animation			effect\monster\eff_savnock_att02_light02.anim
skeleton			effect\monster\eff_savnock_att02_light02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_meredeo_att02_light03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_meredeo_att02_light01.tpack
mesh				Effect\monster\eff_savnock_att02_light03.mesh
animation			effect\monster\eff_savnock_att02_light03.anim
skeleton			effect\monster\eff_savnock_att02_light03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 90.000000 10.000000 ""
</effectdata>

<effectdata>		0
name				mh_meredeo_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\Meredeo.tpack
mesh				Monster\Meredeo.mesh
animation			effect\monster\eff_Meredeo_die.anim
skeleton			Monster\Meredeo.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_meredeo_die_lighting01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_meredeo_die_lighting01.tpack
mesh				Effect\monster\eff_savnock_die_lighting01.mesh
animation			effect\monster\eff_savnock_die_lighting01.anim
skeleton			effect\monster\eff_savnock_die_lighting01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_meteo
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				2.500000
texturepack			Effect\meteo.tpack
mesh				Effect\meteo.mesh
animation			effect\meteo.anim
skeleton			effect\meteo.skel
animlength			10000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_meteo_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			Effect\meteo.tpack
mesh				Effect\meteo_02.mesh
animation			effect\meteo.anim
skeleton			effect\meteo.skel
animlength			10000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_micmicoct
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\micmicoctopus.tpack
mesh				Monster\micmicoctopus.mesh
animation			Monster\micmicoctopus\eff_micmicoctopus_die.anim
skeleton			Monster\micmicoctopus.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_micmicoct_att03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\micmicoctopus_ron.tpack
mesh				Monster\micmicoctopus_ron.mesh
animation			Monster\micmicoctopus\micmicoctopus_Ron_att03.anim
skeleton			Monster\micmicoctopus.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_micmicoct_die_red
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\micmicoctopus_ron.tpack
mesh				Monster\micmicoctopus_ron.mesh
animation			Monster\micmicoctopus\eff_micmicoctopus_die.anim
skeleton			Monster\micmicoctopus.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_micmicoct_stand_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\micmicoctopus_ron.tpack
mesh				Monster\micmicoctopus_ron.mesh
animation			Monster\micmicoctopus\micmicoctopus_stand.anim
skeleton			Monster\micmicoctopus.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ml_christmas_tree_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Object\Tree\ml_christmas_tree_01.tpack
mesh				Object\Tree\ml_christmas_tree_01.mesh
animation			Object\Tree\ml_christmas_tree_01.anim
skeleton			Object\Tree\ml_christmas_tree_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Hellion_shadow_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Hellion_shadow_01.tpack
mesh				Effect\Monster\mon_Hellion_shadow_01.mesh
animation			effect\Monster\mon_Hellion_shadow_01.anim
skeleton			effect\Monster\mon_Hellion_shadow_01.skel
animlength			7500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Hellion_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Hellion_slash_01.tpack
mesh				Effect\Monster\mon_Hellion_slash_01.mesh
animation			effect\Monster\mon_Hellion_slash_01.anim
skeleton			effect\Monster\mon_Hellion_slash_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Hellion_wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Hellion_wind_01.tpack
mesh				Effect\Monster\mon_Hellion_wind_01.mesh
animation			effect\Monster\mon_Hellion_wind_01.anim
skeleton			effect\Monster\mon_Hellion_wind_01.skel
animlength			100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_NeoDeuxMarble_Spark_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_NeoDeuxmarble_spark_01.tpack
mesh				Effect\Monster\mon_NeoDeuxmarble_spark_01.mesh
animation			effect\Monster\mon_NeoDeuxmarble_spark_01.anim
skeleton			effect\Monster\mon_NeoDeuxmarble_spark_01.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_NeoDeuxMarble_att1finishspark_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_NeoDeuxMarble_att1finishspark_01.tpack
mesh				Effect\Monster\mon_NeoDeuxMarble_att1finishspark_01.mesh
animation			effect\Monster\mon_NeoDeuxMarble_att1finishspark_01.anim
skeleton			effect\Monster\mon_NeoDeuxMarble_att1finishspark_01.skel
animlength			500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_NeoDeuxMarble_jinmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_NeoDeuxmarbel_jinmesh_01.tpack
mesh				Effect\Monster\mon_NeoDeuxmarbel_jinmesh_01.mesh
animation			effect\Monster\mon_NeoDeuxmarbel_jinmesh_01.anim
skeleton			effect\Monster\mon_NeoDeuxmarbel_jinmesh_01.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_NeoDeuxMarble_jinmesh_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_NeoDeuxmarbel_jinmesh_02.tpack
mesh				Effect\Monster\mon_NeoDeuxmarbel_jinmesh_02.mesh
animation			effect\Monster\mon_NeoDeuxmarbel_jinmesh_02.anim
skeleton			effect\Monster\mon_NeoDeuxmarbel_jinmesh_02.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_NeoDeuxMarble_jinmesh_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_NeoDeuxmarbel_jinmesh_03.tpack
mesh				Effect\Monster\mon_NeoDeuxmarbel_jinmesh_03.mesh
animation			effect\Monster\mon_NeoDeuxmarbel_jinmesh_03.anim
skeleton			effect\Monster\mon_NeoDeuxmarbel_jinmesh_03.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Niniell_att2_gathermesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Niniell_att2_gathermesh_01.tpack
mesh				Effect\Monster\mon_Niniell_att2_gathermesh_01.mesh
animation			effect\Monster\mon_Niniell_att2_gathermesh_01.anim
skeleton			effect\Monster\mon_Niniell_att2_gathermesh_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Umbar_att2laser_boommesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Umbar_laser_meshboom_01.tpack
mesh				Effect\Monster\eff_Umbar_laser_meshboom_01.mesh
animation			effect\Monster\eff_Umbar_laser_meshboom_01.anim
skeleton			effect\Monster\eff_Umbar_laser_meshboom_01.skel
animlength			4300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Umbar_att2laser_mesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Umbar_laser_mesh.tpack
mesh				Effect\Monster\eff_Umbar_laser_mesh.mesh
animation			effect\Monster\eff_Umbar_laser_mesh.anim
skeleton			effect\Monster\eff_Umbar_laser_mesh.skel
animlength			4300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Umbar_att3_boomfilash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Umbar_att3boomflash_01.tpack
mesh				Effect\Monster\eff_Umbar_att3boomflash_01.mesh
animation			effect\Monster\eff_Umbar_att3boomflash_01.anim
skeleton			effect\Monster\eff_Umbar_att3boomflash_01.skel
animlength			4300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Vadira_lighting
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\Vadira_lighting01.tpack
mesh				Effect\monster\Vadira_lighting01.mesh
animation			effect\monster\Vadira_lighting01.anim
skeleton			effect\monster\Vadira_lighting01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Vadira_lighting_red
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_lighting_red02_2#.tpack
mesh				Effect\monster\Vadira_lighting01.mesh
animation			effect\monster\Vadira_lighting01.anim
skeleton			effect\monster\Vadira_lighting01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_capdesair_sword_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_capdesair_sword_01.tpack
mesh				Effect\Monster\mon_capdesair_sword_01.mesh
animation			effect\Monster\mon_capdesair_sword_01.anim
skeleton			effect\Monster\mon_capdesair_sword_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_fraus_att01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\tider_att01.tpack
mesh				Effect\monster\mon_fraus_att01.mesh
animation			effect\monster\mon_fraus_att01.anim
skeleton			effect\monster\mon_fraus_att01.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_monster_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\renekcrone.tpack
mesh				Monster\renekcrone.mesh
animation			Monster\renekcrone\renekcrone_att02.anim
skeleton			Monster\renekcrone.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_monster_test2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\water_elemental.tpack
mesh				Monster\water_elemental.mesh
animation			Monster\water_elemental\water_elemental_att02.anim
skeleton			Monster\water_elemental.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mordresh_att01_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_mordresh_att01_line01.tpack
mesh				Effect\monster\eff_mordresh_att01_line01.mesh
animation			effect\monster\eff_mordresh_att01_line01.anim
skeleton			effect\monster\eff_mordresh_att01_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mordresh_att03_roket01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_mordresh_att03_roket01.tpack
mesh				Effect\monster\eff_mordresh_att03_roket01.mesh
animation			effect\monster\eff_mordresh_att03_roket01.anim
skeleton			effect\monster\eff_mordresh_att03_roket01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mordresh_att03_roket02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_mordresh_att03_roket01.tpack
mesh				Effect\monster\eff_mordresh_att03_roket02.mesh
animation			effect\monster\eff_mordresh_att03_roket02.anim
skeleton			effect\monster\eff_mordresh_att03_roket02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mordresh_att03_roket03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_mordresh_att03_roket01.tpack
mesh				Effect\monster\eff_mordresh_att03_roket03.mesh
animation			effect\monster\eff_mordresh_att03_roket03.anim
skeleton			effect\monster\eff_mordresh_att03_roket03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mordresh_att04_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_mordresh_att04_line01.tpack
mesh				Effect\monster\eff_mordresh_att04_line01.mesh
animation			effect\monster\eff_mordresh_att04_line01.anim
skeleton			effect\monster\eff_mordresh_att04_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 -5.000000 ""
</effectdata>

<effectdata>		0
name				mh_mordresh_att04_remote_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_mordresh_att04_remote_line01.tpack
mesh				Effect\monster\eff_mordresh_att04_remote_line01.mesh
animation			effect\monster\eff_mordresh_att04_remote_line01.anim
skeleton			effect\monster\eff_mordresh_att04_remote_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mordresh_att04_remote_line01_S
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.600000
texturepack			Effect\monster\eff_mordresh_att04_remote_line01.tpack
mesh				Effect\monster\eff_mordresh_att04_remote_line01.mesh
animation			effect\monster\eff_mordresh_att04_remote_line01.anim
skeleton			effect\monster\eff_mordresh_att04_remote_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mordresh_att04_remote_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_mordresh_att04_remote_line01.tpack
mesh				Effect\monster\eff_mordresh_att04_remote_line02.mesh
animation			effect\monster\eff_mordresh_att04_remote_line02.anim
skeleton			effect\monster\eff_mordresh_att04_remote_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mordresh_att04_remote_line02_S
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.600000
texturepack			Effect\monster\eff_mordresh_att04_remote_line01.tpack
mesh				Effect\monster\eff_mordresh_att04_remote_line02.mesh
animation			effect\monster\eff_mordresh_att04_remote_line02.anim
skeleton			effect\monster\eff_mordresh_att04_remote_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mordresh_att05_fire01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_mordresh_att05_fire01.tpack
mesh				Effect\monster\eff_mordresh_att05_fire01.mesh
animation			effect\monster\eff_mordresh_att05_fire01.anim
skeleton			effect\monster\eff_mordresh_att05_fire01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 10.000000 ""
</effectdata>

<effectdata>		0
name				mh_mordresh_die_effect
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\mordresh.tpack
mesh				Monster\mordresh.mesh
animation			effect\monster\mordresh_die_effect.anim
skeleton			Monster\mordresh.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mordresh_die_light01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_mordresh_die_light01.tpack
mesh				Effect\Skill\Rashmenace\eff_rashmenace_handele01.mesh
animation			effect\Skill\Rashmenace\eff_rashmenace_handele01.anim
skeleton			effect\Skill\Rashmenace\eff_rashmenace_handele01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mordresh_hand_effect
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_mordresh_hand_effct01.tpack
mesh				Effect\monster\eff_mordresh_hand_effct01.mesh
animation			
skeleton			effect\monster\eff_mordresh_hand_effct01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 1.000000 ""
</effectdata>

<effectdata>		0
name				mh_mordresh_symbol01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_mordresh_symbol01.tpack
mesh				Effect\monster\eff_mordresh_symbol01.mesh
animation			effect\monster\eff_mordresh_symbol01.anim
skeleton			effect\monster\eff_mordresh_symbol01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mordresh_symbol02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_mordresh_symbol01.tpack
mesh				Effect\monster\eff_mordresh_symbol02.mesh
animation			
skeleton			effect\monster\eff_mordresh_symbol02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mossheal_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Mossheal\eff_mossheal_light01.tpack
mesh				Effect\Skill\Mossheal\eff_mossheal_light01.mesh
animation			effect\Skill\Mossheal\eff_mossheal_light01.anim
skeleton			effect\Skill\Mossheal\eff_mossheal_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_motalblow_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Motalblow\eff_motalblow_line01.tpack
mesh				Effect\Skill\Motalblow\eff_motalblow_line01.mesh
animation			effect\Skill\Motalblow\eff_motalblow_line01.anim
skeleton			effect\Skill\Motalblow\eff_motalblow_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mse
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\EnvoyPrison\eff_EnvoyPrison_Death.tpack
mesh				Effect\Skill\Trans03\eff_MSE_AWAKE_03_1.mesh
animation			effect\Skill\Trans03\eff_MSE_AWAKE_03_1.anim
skeleton			effect\Skill\Trans03\eff_MSE_AWAKE_03_1.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mse2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.900000
texturepack			Effect\skill\Trans03\eff_MSE_AWAKE_03_2.tpack
mesh				Effect\Skill\Trans03\eff_MSE_AWAKE_03_2.mesh
animation			effect\Skill\Trans03\eff_MSE_AWAKE_03_2.anim
skeleton			effect\Skill\Trans03\eff_MSE_AWAKE_03_2.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mse3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Trans03\eff_MSE_AWAKE_03.tpack
mesh				Effect\Skill\Trans03\eff_MSE_AWAKE_03.mesh
animation			effect\Skill\Trans03\eff_MSE_AWAKE_03.anim
skeleton			effect\Skill\Trans03\eff_MSE_AWAKE_03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_musicnote_falling_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_musicnote_01.tpack
mesh				Effect\eff_musicnote_01.mesh
animation			effect\eff_musicnote_01.anim
skeleton			effect\eff_musicnote_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_musicnote_falling_01_purple
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_musicnote_01_purple.tpack
mesh				Effect\eff_musicnote_01.mesh
animation			effect\eff_musicnote_01.anim
skeleton			effect\eff_musicnote_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_musicstaff_wave_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\musicstaff_wave_01.tpack
mesh				Effect\musicstaff_wave_01.mesh
animation			effect\musicstaff_wave_01.anim
skeleton			effect\musicstaff_wave_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_muspell_02_hammer
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Muspell\eff_muspell_basic_02.tpack
mesh				Effect\Skill\Muspell\eff_muspell_basic_02.mesh
animation			
skeleton			effect\Skill\Muspell\eff_muspell_basic_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_muspell_03_hammer
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Muspell\eff_muspell_basic_01.tpack
mesh				Effect\Skill\Muspell\eff_muspell_basic_01.mesh
animation			
skeleton			effect\Skill\Muspell\eff_muspell_basic_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_muspell_att01_light
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Muspell\eff_muspell_att01_light.tpack
mesh				Effect\Skill\Muspell\eff_muspell_att01_light.mesh
animation			effect\Skill\Muspell\eff_muspell_att01_light.anim
skeleton			effect\Skill\Muspell\eff_muspell_att01_light.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_muspell_att01_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Spiritsshout\eff_spititsshout_line01.tpack
mesh				Effect\Skill\Muspell\eff_muspell_att01_line.mesh
animation			effect\Skill\Muspell\eff_muspell_att01_line.anim
skeleton			effect\Skill\Muspell\eff_muspell_att01_line.skel
animlength			1400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_muspell_att01_line_ver3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturepack			Effect\skill\Spiritsshout\eff_spititsshout_line01.tpack
mesh				Effect\Skill\Muspell\eff_muspell_att01_line.mesh
animation			effect\Skill\Muspell\eff_muspell_att01_line.anim
skeleton			effect\Skill\Muspell\eff_muspell_att01_line.skel
animlength			1400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_muspell_att02_cylinder
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Muspell\eff_muspell_att02_cylinder01.tpack
mesh				Effect\Skill\Muspell\eff_muspell_att02_cylinder01.mesh
animation			effect\Skill\Muspell\eff_muspell_att02_cylinder01.anim
skeleton			effect\Skill\Muspell\eff_muspell_att02_cylinder01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_muspell_att02_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Spiritsshout\eff_spititsshout_line01.tpack
mesh				Effect\Skill\Muspell\eff_muspell_att02_line.mesh
animation			effect\Skill\Muspell\eff_muspell_att02_line.anim
skeleton			effect\Skill\Muspell\eff_muspell_att02_line.skel
animlength			1900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_muspell_att03_con01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Cond\con_muspell_att03_finish\con_muspell_att03_cylinder01.tpack
mesh				Effect\Cond\con_muspell_att03_finish\con_muspell_att03_cylinder01.mesh
animation			effect\Cond\con_muspell_att03_finish\con_muspell_att03_cylinder01.anim
skeleton			effect\Cond\con_muspell_att03_finish\con_muspell_att03_cylinder01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_muspell_att04_con01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.200000
texturepack			Effect\Cond\con_muspell_att04_finish\con_muspell_att04_01.tpack
mesh				Effect\Cond\con_muspell_att04_finish\con_muspell_att04_01.mesh
animation			effect\Cond\con_muspell_att04_finish\con_muspell_att04_01.anim
skeleton			effect\Cond\con_muspell_att04_finish\con_muspell_att04_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_muspell_att04_con02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Cond\con_muspell_att04_finish\con_muspell_att04_02.tpack
mesh				Effect\Cond\con_muspell_att04_finish\con_muspell_att04_02.mesh
animation			effect\Cond\con_muspell_att04_finish\con_muspell_att04_02.anim
skeleton			effect\Cond\con_muspell_att04_finish\con_muspell_att04_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_muspell_att04_cylinder01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Muspell\eff_muspell_att04_cylinder.tpack
mesh				Effect\Skill\Muspell\eff_muspell_att04_cylinder.mesh
animation			effect\Skill\Muspell\eff_muspell_att04_cylinder.anim
skeleton			effect\Skill\Muspell\eff_muspell_att04_cylinder.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_muspell_att04_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Spiritsshout\eff_spititsshout_line01.tpack
mesh				Effect\Skill\Muspell\eff_muspell_att04_line.mesh
animation			effect\Skill\Muspell\eff_muspell_att04_line.anim
skeleton			effect\Skill\Muspell\eff_muspell_att04_line.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_muspell_att04_stone
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Muspell\eff_muspell_att04_stone.tpack
mesh				Effect\Skill\Muspell\eff_muspell_att04_stone.mesh
animation			effect\Skill\Muspell\eff_muspell_att04_stone.anim
skeleton			effect\Skill\Muspell\eff_muspell_att04_stone.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_muspell_att04_stone_R
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Muspell\eff_muspell_att04_stone.tpack
mesh				Effect\Skill\Muspell\eff_muspell_att04_stone.mesh
animation			effect\Skill\Muspell\eff_muspell_att04_stone.anim
skeleton			effect\Skill\Muspell\eff_muspell_att04_stone.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_muspell_att05_stone
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.300000
texturepack			Effect\skill\Muspell\eff_muspell_att04_stone.tpack
mesh				Effect\Skill\Muspell\eff_muspell_att04_stone.mesh
animation			effect\Skill\Muspell\eff_muspell_att04_stone.anim
skeleton			effect\Skill\Muspell\eff_muspell_att04_stone.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_muspell_boom
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Muspell\eff_muspell_boom_01.tpack
mesh				Effect\Skill\Agares\eff_agares_boom_01.mesh
animation			effect\Skill\Agares\eff_agares_boom_01.anim
skeleton			effect\Skill\Agares\eff_agares_boom_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_muspell_boom_2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Muspell\eff_muspell_boom_01.tpack
mesh				Effect\Skill\Agares\eff_agares_boom_02.mesh
animation			effect\Skill\Agares\eff_agares_boom_02.anim
skeleton			effect\Skill\Agares\eff_agares_boom_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mutil_potion_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\mutil_potion\eff_mutil_potion_01.tpack
mesh				Effect\Skill\mutil_potion\eff_mutil_potion_01.mesh
animation			effect\Skill\mutil_potion\eff_mutil_potion_01.anim
skeleton			effect\Skill\mutil_potion\eff_mutil_potion_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mutil_potion_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\mutil_potion\eff_mutil_potion_02.tpack
mesh				Effect\Skill\mutil_potion\eff_mutil_potion_01.mesh
animation			effect\Skill\mutil_potion\eff_mutil_potion_01.anim
skeleton			effect\Skill\mutil_potion\eff_mutil_potion_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mutil_potion_line03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\mutil_potion\eff_mutil_potion_03.tpack
mesh				Effect\Skill\mutil_potion\eff_mutil_potion_01.mesh
animation			effect\Skill\mutil_potion\eff_mutil_potion_01.anim
skeleton			effect\Skill\mutil_potion\eff_mutil_potion_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_nasus_att01_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_fisthrom_att03_line01.tpack
mesh				Effect\monster\eff_nasus_att01_line01.mesh
animation			effect\monster\eff_nasus_att01_line01.anim
skeleton			effect\monster\eff_nasus_att01_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_nasus_att02_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_fisthrom_att03_line01.tpack
mesh				Effect\monster\eff_nasus_att02_line01.mesh
animation			effect\monster\eff_nasus_att02_line01.anim
skeleton			effect\monster\eff_nasus_att02_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_nasus_att02_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_fisthrom_att03_line01.tpack
mesh				Effect\monster\eff_nasus_att02_line02.mesh
animation			effect\monster\eff_nasus_att02_line02.anim
skeleton			effect\monster\eff_nasus_att02_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_nasus_att03_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_fisthrom_att03_line01.tpack
mesh				Effect\monster\eff_nasus_att03_line01.mesh
animation			effect\monster\eff_nasus_att03_line01.anim
skeleton			effect\monster\eff_nasus_att03_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_nasus_die_effect
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\Nasus.tpack
mesh				Monster\Nasus.mesh
animation			effect\monster\Nasus_die_effect.anim
skeleton			Monster\Nasus.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_nike_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\valkyrie.tpack
mesh				Monster\valkyrie.mesh
animation			Monster\valkyrie\valkyrie_die.anim
skeleton			Monster\valkyrie.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_npc09181
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			NPC\NPC_Drabiss_Acher.tpack
mesh				NPC\NPC_Drabiss_Acher.mesh
animation			NPC\NPC_Drabiss_Acher_0918.anim
skeleton			NPC\NPC_Drabiss_Acher.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_npc09182
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			NPC\NPC_Drabiss_healer.tpack
mesh				NPC\NPC_Drabiss_healer.mesh
animation			NPC\NPC_Drabiss_healer_0918.anim
skeleton			NPC\NPC_Drabiss_healer.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_numbpain_ring01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Numbpain\eff_numbpain_ring01.tpack
mesh				Effect\Skill\Numbpain\eff_numbpain_ring01.mesh
animation			effect\Skill\Numbpain\eff_numbpain_ring01.anim
skeleton			effect\Skill\Numbpain\eff_numbpain_ring01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_numbpain_ring02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Numbpain\eff_numbpain_ring01.tpack
mesh				Effect\Skill\Numbpain\eff_numbpain_ring02.mesh
animation			effect\Skill\Numbpain\eff_numbpain_ring02.anim
skeleton			effect\Skill\Numbpain\eff_numbpain_ring02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_obscura_sleep
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Object\Animal\Obscura_2.tpack
mesh				Object\Animal\Obscura_2.mesh
animation			NPC\obscura_stand_02.anim
skeleton			Object\Animal\Obscura_2.skel
animlength			3600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_observer_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\observer_01.tpack
mesh				Effect\observer_01.mesh
animation			effect\observer_01.anim
skeleton			effect\observer_01.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_olean_att01_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_olean_att01_line01.tpack
mesh				Effect\monster\eff_olean_att01_line01.mesh
animation			effect\monster\eff_olean_att01_line01.anim
skeleton			effect\monster\eff_olean_att01_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_olean_att01_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_olean_att01_wing01.tpack
mesh				Effect\monster\eff_olean_att01_wing01.mesh
animation			effect\monster\eff_olean_att01_wing01.anim
skeleton			effect\monster\eff_olean_att01_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_olean_att03_con_ring01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_olean_att03_con_ring01.tpack
mesh				Effect\monster\eff_olean_att03_con_ring01.mesh
animation			effect\monster\eff_olean_att03_con_ring01.anim
skeleton			effect\monster\eff_olean_att03_con_ring01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_olean_att03_con_ring02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_olean_att03_con_ring01.tpack
mesh				Effect\monster\eff_olean_att03_con_ring02.mesh
animation			effect\monster\eff_olean_att03_con_ring02.anim
skeleton			effect\monster\eff_olean_att03_con_ring02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_passionatedance_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Passionatedance\eff_passionatedance_line01.tpack
mesh				Effect\Skill\Passionatedance\eff_passionatedance_line01.mesh
animation			effect\Skill\Passionatedance\eff_passionatedance_line01.anim
skeleton			effect\Skill\Passionatedance\eff_passionatedance_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_passionatedance_line02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Passionatedance\eff_passionatedance_line01.tpack
mesh				Effect\Skill\Passionatedance\eff_passionatedance_line02.mesh
animation			effect\Skill\Passionatedance\eff_passionatedance_line02.anim
skeleton			effect\Skill\Passionatedance\eff_passionatedance_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_passionatedance_line03
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Passionatedance\eff_passionatedance_line01.tpack
mesh				Effect\Skill\Passionatedance\eff_passionatedance_line03.mesh
animation			effect\Skill\Passionatedance\eff_passionatedance_line03.anim
skeleton			effect\Skill\Passionatedance\eff_passionatedance_line03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_passionatedance_line04
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Passionatedance\eff_passionatedance_line01.tpack
mesh				Effect\Skill\Passionatedance\eff_passionatedance_line04.mesh
animation			effect\Skill\Passionatedance\eff_passionatedance_line04.anim
skeleton			effect\Skill\Passionatedance\eff_passionatedance_line04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_passionatedance_tg_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Passionatedance\eff_passionatedance_line01.tpack
mesh				Effect\Skill\Passionatedance\eff_passionatedance_tg_line01.mesh
animation			effect\Skill\Passionatedance\eff_passionatedance_tg_line01.anim
skeleton			effect\Skill\Passionatedance\eff_passionatedance_tg_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pet_TempleBoss_B_light
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_pet_TempleBose_light_B.tpack
mesh				Effect\monster\eff_pet_TempleBosee_light01.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pet_TempleBoss_light
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_pet_TempleBose_light.tpack
mesh				Effect\monster\eff_pet_TempleBosee_light01.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pet_alo
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\0_export\pet_alo.tpack
mesh				Effect\monster\0_export\pet_alo.mesh
animation			effect\monster\0_export\pet_alo_stand.anim
skeleton			effect\monster\0_export\pet_alo.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pet_cow
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\pet_cow.tpack
mesh				Monster\pet_cow.mesh
animation			Monster\pet_cow\pet_cow_stand.anim
skeleton			Monster\pet_cow.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pet_cow_eff
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_butterfly.tpack
mesh				Effect\monster\eff_butterfly.mesh
animation			effect\monster\eff_butterfly.anim
skeleton			effect\monster\eff_butterfly.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pet_eyestone
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\pet_fireeye.tpack
mesh				Monster\pet_fireeye.mesh
animation			Monster\pet_fireeye\eff_pet_fireeye_stand.anim
skeleton			Monster\pet_fireeye.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pet_hwa
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\0_export\pet_hwa.tpack
mesh				Effect\monster\0_export\pet_hwa.mesh
animation			effect\monster\0_export\pet_hwa_stand.anim
skeleton			effect\monster\0_export\pet_hwa.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pet_silenus
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\pet_silenus.tpack
mesh				Monster\pet_silenus.mesh
animation			Monster\pet_silenus\pet_silenus_stand.anim
skeleton			Monster\pet_silenus.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pet_tyrant_ludni_wing01
unittype			mesh
billboardtype		camera
tailstep			5 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_tyrant_ludni_wing01.tpack
mesh				Effect\monster\eff_tyrant_ludni_wing01.mesh
animation			effect\monster\eff_tyrant_ludni_wing01.anim
skeleton			effect\monster\eff_tyrant_ludni_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pet_war
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\0_export\pet_war.tpack
mesh				Effect\monster\0_export\pet_war.mesh
animation			effect\monster\0_export\pet_war_stand.anim
skeleton			effect\monster\0_export\pet_war.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pet_wsu
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\0_export\pet_wsu.tpack
mesh				Effect\monster\0_export\pet_wsu.mesh
animation			effect\monster\0_export\pet_wsu_stand.anim
skeleton			effect\monster\0_export\pet_wsu.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_physicalresist_con_effect
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Cond\Physicalresist\con_physical_effect_01.tpack
mesh				Effect\Cond\Physicalresist\con_physical_effect_01.mesh
animation			effect\Cond\Physicalresist\con_physical_effect_01.anim
skeleton			effect\Cond\Physicalresist\con_physical_effect_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_physicalresist_human
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.100000
texturepack			Effect\skill\Physicalresist\eff_physicalresist_human01.tpack
mesh				Effect\Skill\Physicalresist\eff_physicalresist_human01.mesh
animation			effect\Skill\Physicalresist\eff_physicalresist_human01.anim
skeleton			effect\Skill\Physicalresist\eff_physicalresist_human01.skel
animlength			1700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_physicalresist_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Physicalresist\eff_physicalresist_02.tpack
mesh				Effect\Skill\Physicalresist\eff_physicalresist_02.mesh
animation			effect\Skill\Physicalresist\eff_physicalresist_02.anim
skeleton			effect\Skill\Physicalresist\eff_physicalresist_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_physicalresist_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Physicalresist\eff_physicalresist_line02.tpack
mesh				Effect\Skill\Physicalresist\eff_physicalresist_line02.mesh
animation			effect\Skill\Physicalresist\eff_physicalresist_line02.anim
skeleton			effect\Skill\Physicalresist\eff_physicalresist_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_physicalresist_symbol
unittype			mesh
billboardtype		camera
tailstep			10 10 0 500 false
size				1.000000
texturepack			Effect\skill\Physicalresist\eff_physicalresist_symbol_01.tpack
mesh				Effect\Skill\Physicalresist\eff_physicalresist_symbol_01.mesh
animation			effect\Skill\Physicalresist\eff_physicalresist_symbol_01.anim
skeleton			effect\Skill\Physicalresist\eff_physicalresist_symbol_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_physicalresist_symbol_01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Physicalresist\eff_physicalresist_symbol.tpack
mesh				Effect\Skill\Physicalresist\eff_physicalresist_symbol.mesh
animation			effect\Skill\Physicalresist\eff_physicalresist_symbol.anim
skeleton			effect\Skill\Physicalresist\eff_physicalresist_symbol.skel
animlength			1700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pienique_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\pienique.tpack
mesh				Monster\pienique.mesh
animation			Monster\pienique\eff_pienique_die.anim
skeleton			Monster\pienique.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pituana_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\pituana.tpack
mesh				Monster\pituana.mesh
animation			Monster\pituana\eff_pituana_die.anim
skeleton			Monster\pituana.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pointtarget_finishtarget01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\PointTarget\eff_pointtarget_finishtarget01.tpack
mesh				Effect\Skill\PointTarget\eff_pointtarget_finishtarget01.mesh
animation			effect\Skill\PointTarget\eff_pointtarget_finishtarget01.anim
skeleton			effect\Skill\PointTarget\eff_pointtarget_finishtarget01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pointtarget_mesh01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\PointTarget\eff_pointtarget_mesh01.tpack
mesh				Effect\Skill\PointTarget\eff_pointtarget_mesh01.mesh
animation			effect\Skill\PointTarget\eff_pointtarget_mesh01.anim
skeleton			effect\Skill\PointTarget\eff_pointtarget_mesh01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pointtarget_ring01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\PointTarget\eff_pointtarget_ring01.tpack
mesh				Effect\Skill\PointTarget\eff_pointtarget_ring01.mesh
animation			effect\Skill\PointTarget\eff_pointtarget_ring01.anim
skeleton			effect\Skill\PointTarget\eff_pointtarget_ring01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pointtarget_ring02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\PointTarget\eff_pointtarget_ring02.tpack
mesh				Effect\Skill\PointTarget\eff_pointtarget_ring02.mesh
animation			effect\Skill\PointTarget\eff_pointtarget_ring02.anim
skeleton			effect\Skill\PointTarget\eff_pointtarget_ring02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_poisonshock_gun01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Poisonshock\eff_poisonshock_gun01.tpack
mesh				Effect\Skill\Poisonshock\eff_poisonshock_gun01.mesh
animation			effect\Skill\Poisonshock\eff_poisonshock_gun01.anim
skeleton			effect\Skill\Poisonshock\eff_poisonshock_gun01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_poisonshock_gun02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Poisonshock\eff_poisonshock_gun02.tpack
mesh				Effect\Skill\Poisonshock\eff_poisonshock_gun01.mesh
animation			effect\Skill\Poisonshock\eff_poisonshock_gun01.anim
skeleton			effect\Skill\Poisonshock\eff_poisonshock_gun01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_poisonshock_jean01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Poisonshock\eff_poisonshock_jean01.tpack
mesh				Effect\Skill\Poisonshock\eff_poisonshock_jean01.mesh
animation			effect\Skill\Poisonshock\eff_poisonshock_jean01.anim
skeleton			effect\Skill\Poisonshock\eff_poisonshock_jean01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_poisonshock_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Poisonshock\eff_poisonshock_line01.tpack
mesh				Effect\Skill\Poisonshock\eff_poisonshock_line01.mesh
animation			effect\Skill\Poisonshock\eff_poisonshock_line01.anim
skeleton			effect\Skill\Poisonshock\eff_poisonshock_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_poisonshock_line02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Poisonshock\eff_poisonshock_line01.tpack
mesh				Effect\Skill\Poisonshock\eff_poisonshock_line02.mesh
animation			effect\Skill\Poisonshock\eff_poisonshock_line02.anim
skeleton			effect\Skill\Poisonshock\eff_poisonshock_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_poisonshock_line03
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Poisonshock\eff_poisonshock_line01.tpack
mesh				Effect\Skill\Poisonshock\eff_poisonshock_line03.mesh
animation			effect\Skill\Poisonshock\eff_poisonshock_line03.anim
skeleton			effect\Skill\Poisonshock\eff_poisonshock_line03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_poisonshock_remote_gun01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Poisonshock\eff_poisonshock_gun01.tpack
mesh				Effect\Skill\Poisonshock\eff_poisonshock_remote_gun01.mesh
animation			effect\Skill\Poisonshock\eff_poisonshock_remote_gun01.anim
skeleton			effect\Skill\Poisonshock\eff_poisonshock_remote_gun01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_poisonshock_remote_gun02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Poisonshock\eff_poisonshock_gun02.tpack
mesh				Effect\Skill\Poisonshock\eff_poisonshock_remote_gun01.mesh
animation			effect\Skill\Poisonshock\eff_poisonshock_remote_gun01.anim
skeleton			effect\Skill\Poisonshock\eff_poisonshock_remote_gun01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_poisonshock_remote_stone01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Poisonshock\eff_poisonshock_remote_stone01.tpack
mesh				Effect\Skill\Poisonshock\eff_poisonshock_remote_stone01.mesh
animation			effect\Skill\Poisonshock\eff_poisonshock_remote_stone01.anim
skeleton			effect\Skill\Poisonshock\eff_poisonshock_remote_stone01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_powerspin_line01
unittype			mesh
billboardtype		camera
tailstep			20 30 0 300 false
size				1.000000
texturepack			Effect\skill\Chargestrike\eff_chargestrike_line01.tpack
mesh				Effect\Skill\Powerspin\eff_powerspin_line01.mesh
animation			effect\Skill\Powerspin\eff_powerspin_line01.anim
skeleton			effect\Skill\Powerspin\eff_powerspin_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_powerspin_wing01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Powerspin\eff_powerspin_wing01.tpack
mesh				Effect\Skill\Powerspin\eff_powerspin_wing01.mesh
animation			effect\Skill\Powerspin\eff_powerspin_wing01.anim
skeleton			effect\Skill\Powerspin\eff_powerspin_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_powerstrike_eff_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\PowerStrike\powerstrike_eff_line.tpack
mesh				Effect\Skill\PowerStrike\powerstrike_eff_line.mesh
animation			effect\Skill\PowerStrike\powerstrike_eff_line.anim
skeleton			effect\Skill\PowerStrike\powerstrike_eff_line.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_powerstrike_eff_tg_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\PowerStrike\powerstrike_tg.tpack
mesh				Effect\Skill\PowerStrike\powerstrike_tg.mesh
animation			effect\Skill\PowerStrike\powerstrike_tg.anim
skeleton			effect\Skill\PowerStrike\powerstrike_tg.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_powerswing_line01
unittype			mesh
billboardtype		camera
tailstep			30 30 0 200 false
size				1.000000
texturepack			Effect\skill\Bash\eff_bash_line01.tpack
mesh				Effect\Skill\Powerswing\eff_powerswing_line01.mesh
animation			
skeleton			effect\Skill\Powerswing\eff_powerswing_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_powerswing_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Powerswing\eff_powerswing_line02.tpack
mesh				Effect\Skill\Powerswing\eff_powerswing_line02.mesh
animation			effect\Skill\Powerswing\eff_powerswing_line02.anim
skeleton			effect\Skill\Powerswing\eff_powerswing_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_prison_rock
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Object\Rock\sm_darkroom_stone05.tpack
mesh				Object\Rock\prison_stone.mesh
animation			Object\Rock\prison_stone.anim
skeleton			Object\Rock\prison_stone.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_prison_rock02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Object\Rock\sm_darkroom_stone05.tpack
mesh				Object\Rock\prison_stone_02.mesh
animation			Object\Rock\prison_stone_02.anim
skeleton			Object\Rock\prison_stone_02.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_prison_rock03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Object\Rock\sm_darkroom_stone05.tpack
mesh				Object\Rock\prison_stone_02.mesh
animation			Object\Rock\prison_stone_03.anim
skeleton			Object\Rock\prison_stone_02.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_prisoner02_att02_sheild
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_Fallen_Angel_Prisoner02_att02.tpack
mesh				Effect\monster\eff_Fallen_Angel_Prisoner02_att02.mesh
animation			effect\monster\eff_Fallen_Angel_Prisoner02_att02.anim
skeleton			effect\monster\eff_Fallen_Angel_Prisoner02_att02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_prisoner02_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\Fallen_Angel_Prisoner02.tpack
mesh				Monster\Fallen_Angel_Prisoner02.mesh
animation			Monster\Fallen_Angel_Prisoner02\eff_Fallen_Angel_Prisoner02_die.anim
skeleton			Monster\Fallen_Angel_Prisoner02.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_prisoner03_att01_remote01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturepack			Effect\monster\eff_guardian_att03_remote01.tpack
mesh				Effect\monster\eff_guardian_att03_remote01.mesh
animation			
skeleton			effect\monster\eff_guardian_att03_remote01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_prisoner03_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\Fallen_Angel_Prisoner03.tpack
mesh				Monster\Fallen_Angel_Prisoner03.mesh
animation			Monster\Fallen_Angel_Prisoner03\eff_Fallen_Angel_Prisoner03_die.anim
skeleton			Monster\Fallen_Angel_Prisoner03.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_prisoner_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\Fallen_Angel_Prisoner01.tpack
mesh				Monster\Fallen_Angel_Prisoner01.mesh
animation			Monster\Fallen_Angel_Prisoner01\eff__Fallen_Angel_Prisoner01_die.anim
skeleton			Monster\Fallen_Angel_Prisoner01.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ptolomais_att01_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Ptolemais\ptolemais_att01_line_01.tpack
mesh				Effect\Skill\Ptolemais\ptolemais_att01_line_01.mesh
animation			effect\Skill\Ptolemais\ptolemais_att01_line_01.anim
skeleton			effect\Skill\Ptolemais\ptolemais_att01_line_01.skel
animlength			1100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ptolomais_att02_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Ptolemais\ptolemais_att01_line_02.tpack
mesh				Effect\Skill\Ptolemais\ptolemais_att01_line_02.mesh
animation			effect\Skill\Ptolemais\ptolemais_att01_line_02.anim
skeleton			effect\Skill\Ptolemais\ptolemais_att01_line_02.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_punish_action_ring01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Punish\eff_punish_action_ring01.tpack
mesh				Effect\Skill\Punish\eff_punish_action_ring01.mesh
animation			effect\Skill\Punish\eff_punish_action_ring01.anim
skeleton			effect\Skill\Punish\eff_punish_action_ring01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_punish_action_ring02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Punish\eff_punish_action_ring02.tpack
mesh				Effect\Skill\Punish\eff_punish_action_ring01.mesh
animation			effect\Skill\Punish\eff_punish_action_ring01.anim
skeleton			effect\Skill\Punish\eff_punish_action_ring01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_punish_action_tg01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Punish\eff_punish_action_tg01.tpack
mesh				Effect\Skill\Punish\eff_punish_action_tg01.mesh
animation			effect\Skill\Punish\eff_punish_action_tg01.anim
skeleton			effect\Skill\Punish\eff_punish_action_tg01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_punish_glow01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Punish\eff_punish_glow01.tpack
mesh				Effect\Skill\Punish\eff_punish_glow01.mesh
animation			effect\Skill\Punish\eff_punish_glow01.anim
skeleton			effect\Skill\Punish\eff_punish_glow01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_punish_glow02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Punish\eff_punish_glow02.tpack
mesh				Effect\Skill\Punish\eff_punish_glow01.mesh
animation			effect\Skill\Punish\eff_punish_glow01.anim
skeleton			effect\Skill\Punish\eff_punish_glow01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_punish_weapon01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Punish\eff_punish_weapon01.tpack
mesh				Effect\Skill\Punish\eff_punish_weapon01.mesh
animation			effect\Skill\Punish\eff_punish_weapon01.anim
skeleton			effect\Skill\Punish\eff_punish_weapon01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_punish_weapon01#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Punish\eff_punish_weapon01#.tpack
mesh				Effect\Skill\Punish\eff_punish_weapon01.mesh
animation			effect\Skill\Punish\eff_punish_weapon01.anim
skeleton			effect\Skill\Punish\eff_punish_weapon01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_punish_weapon02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Punish\eff_punish_weapon02.tpack
mesh				Effect\Skill\Punish\eff_punish_weapon01.mesh
animation			effect\Skill\Punish\eff_punish_weapon01.anim
skeleton			effect\Skill\Punish\eff_punish_weapon01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_punish_weapon02#
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Punish\eff_punish_weapon02#.tpack
mesh				Effect\Skill\Punish\eff_punish_weapon01.mesh
animation			effect\Skill\Punish\eff_punish_weapon01.anim
skeleton			effect\Skill\Punish\eff_punish_weapon01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_radiushit_att02_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Radiushit\eff_radiushit_att02_line01.tpack
mesh				Effect\Skill\Radiushit\eff_radiushit_att02_line01.mesh
animation			effect\Skill\Radiushit\eff_radiushit_att02_line01.anim
skeleton			effect\Skill\Radiushit\eff_radiushit_att02_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_radiushit_att02_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Radiushit\eff_radiushit_att02_line01.tpack
mesh				Effect\Skill\Radiushit\eff_radiushit_att02_line02.mesh
animation			effect\Skill\Radiushit\eff_radiushit_att02_line02.anim
skeleton			effect\Skill\Radiushit\eff_radiushit_att02_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_radiushit_att02_line03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Radiushit\eff_radiushit_att02_line01.tpack
mesh				Effect\Skill\Radiushit\eff_radiushit_att02_line03.mesh
animation			effect\Skill\Radiushit\eff_radiushit_att02_line03.anim
skeleton			effect\Skill\Radiushit\eff_radiushit_att02_line03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_radiushit_att02_line04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Radiushit\eff_radiushit_att02_line01.tpack
mesh				Effect\Skill\Radiushit\eff_radiushit_att02_line04.mesh
animation			effect\Skill\Radiushit\eff_radiushit_att02_line04.anim
skeleton			effect\Skill\Radiushit\eff_radiushit_att02_line04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_radiushit_att02_line05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Radiushit\eff_radiushit_att02_line05.tpack
mesh				Effect\Skill\Radiushit\eff_radiushit_att02_line05.mesh
animation			effect\Skill\Radiushit\eff_radiushit_att02_line05.anim
skeleton			effect\Skill\Radiushit\eff_radiushit_att02_line05.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Radiushit\eff_radiushit_att02_line01.tpack
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skeleton			effect\Skill\Radiushit\eff_radiushit_att03_line01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Radiushit\eff_radiushit_att02_line01.tpack
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animation			effect\Skill\Radiushit\eff_radiushit_att03_line02.anim
skeleton			effect\Skill\Radiushit\eff_radiushit_att03_line02.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Radiushit\eff_radiushit_att02_line01.tpack
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skeleton			effect\Skill\Radiushit\eff_radiushit_att03_line03.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Radiushit\eff_radiushit_att02_line01.tpack
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skeleton			effect\Skill\Radiushit\eff_radiushit_att03_line04.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Radiushit\eff_radiushit_line02.tpack
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animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Radiushit\eff_radiushit_line02.tpack
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animation			effect\Skill\Radiushit\eff_radiushit_line02.anim
skeleton			effect\Skill\Radiushit\eff_radiushit_line02.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_radiushit_line03
unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Radiushit\eff_radiushit_line02.tpack
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skeleton			effect\Skill\Radiushit\eff_radiushit_line03.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_radiushit_line04
unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Radiushit\eff_radiushit_line02.tpack
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animation			effect\Skill\Radiushit\eff_radiushit_line04.anim
skeleton			effect\Skill\Radiushit\eff_radiushit_line04.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_radiushit_line05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
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texturepack			Effect\skill\Radiushit\eff_radiushit_line05.tpack
mesh				Effect\Skill\Radiushit\eff_radiushit_line05.mesh
animation			effect\Skill\Radiushit\eff_radiushit_line05.anim
skeleton			effect\Skill\Radiushit\eff_radiushit_line05.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_radiushit_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Radiushit\eff_radiushit_wing01.tpack
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animation			effect\Skill\Radiushit\eff_radiushit_wing01.anim
skeleton			effect\Skill\Radiushit\eff_radiushit_wing01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_railtest
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\House_maid.tpack
mesh				Monster\House_maid.mesh
animation			Monster\house_maid\House_maid_blocking.anim
skeleton			Monster\House_maid.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_rashmenace_dec01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Rashmenace\eff_rashmenace_dec01.tpack
mesh				Effect\Skill\Rashmenace\eff_rashmenace_dec01.mesh
animation			effect\Skill\Rashmenace\eff_rashmenace_dec01.anim
skeleton			effect\Skill\Rashmenace\eff_rashmenace_dec01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_rashmenace_ele01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Rashmenace\eff_rashmenace_ele01#.tpack
mesh				Effect\Skill\Rashmenace\eff_rashmenace_ele01#.mesh
animation			effect\Skill\Rashmenace\eff_rashmenace_ele01#.anim
skeleton			effect\Skill\Rashmenace\eff_rashmenace_ele01#.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_rashmenace_handele01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Rashmenace\eff_rashmenace_ele01#.tpack
mesh				Effect\Skill\Rashmenace\eff_rashmenace_handele01.mesh
animation			effect\Skill\Rashmenace\eff_rashmenace_handele01.anim
skeleton			effect\Skill\Rashmenace\eff_rashmenace_handele01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_rashmenace_lighting01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Rashmenace\eff_rashmenace_ele01#.tpack
mesh				Effect\Skill\Rashmenace\eff_rashmenace_lighting01.mesh
animation			effect\Skill\Rashmenace\eff_rashmenace_lighting01.anim
skeleton			effect\Skill\Rashmenace\eff_rashmenace_lighting01.skel
animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\ray2.tpack
mesh				Monster\ray.mesh
animation			Monster\ray\ray_die_eff.anim
skeleton			Monster\ray.skel
animlength			2000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ray_att02_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturepack			Effect\monster\eff_ray_att02_01.tpack
mesh				Effect\monster\eff_fogery_att02_01.mesh
animation			effect\monster\eff_fogery_att02_01.anim
skeleton			effect\monster\eff_fogery_att02_01.skel
animlength			2000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ray_att02_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturepack			Effect\monster\eff_ray_att02_02.tpack
mesh				Effect\monster\eff_fogery_att02_02.mesh
animation			effect\monster\eff_fogery_att02_02.anim
skeleton			effect\monster\eff_fogery_att02_02.skel
animlength			2000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ray_att02_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturepack			Effect\monster\eff_ray_att02_03.tpack
mesh				Effect\monster\eff_fogery_att02_03.mesh
animation			effect\monster\eff_fogery_att02_03.anim
skeleton			effect\monster\eff_fogery_att02_03.skel
animlength			2000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ray_att02_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturepack			Effect\monster\eff_ray_att02_04.tpack
mesh				Effect\monster\eff_fogery_att02_04.mesh
animation			effect\monster\eff_fogery_att02_04.anim
skeleton			effect\monster\eff_fogery_att02_04.skel
animlength			2000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ray_att_flash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			Effect\Cond\Silpede\eff_Silpede_att_flash_01.tpack
mesh				Effect\Cond\Silpede\eff_silpede_att_flash_01.mesh
animation			effect\Cond\Silpede\eff_silpede_att_flash_01.anim
skeleton			effect\Cond\Silpede\eff_silpede_att_flash_01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ray_att_flash_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			Effect\Cond\Silpede\eff_Silpede_att_flash_02.tpack
mesh				Effect\Cond\Silpede\eff_silpede_att_flash_02.mesh
animation			effect\Cond\Silpede\eff_silpede_att_flash_02.anim
skeleton			effect\Cond\Silpede\eff_silpede_att_flash_02.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ray_att_flash_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			Effect\Cond\Silpede\eff_ray_att_flash_01.tpack
mesh				Effect\Cond\Silpede\eff_silpede_att_flash_01.mesh
animation			effect\Cond\Silpede\eff_silpede_att_flash_01.anim
skeleton			effect\Cond\Silpede\eff_silpede_att_flash_01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ray_att_flash_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			Effect\Cond\Silpede\eff_ray_att_flash_01.tpack
mesh				Effect\Cond\Silpede\eff_silpede_att_flash_01.mesh
animation			effect\Cond\Silpede\eff_silpede_att_flash_01.anim
skeleton			effect\Cond\Silpede\eff_silpede_att_flash_01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ray_att_flash_05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Cond\Silpede\eff_ray_att_flash_01.tpack
mesh				Effect\Cond\Silpede\eff_silpede_att_flash_01.mesh
animation			effect\Cond\Silpede\eff_silpede_att_flash_01.anim
skeleton			effect\Cond\Silpede\eff_silpede_att_flash_01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ray_att_flash_06
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Cond\Silpede\eff_ray_att_flash_01.tpack
mesh				Effect\Cond\Silpede\eff_silpede_att_flash_01.mesh
animation			effect\Cond\Silpede\eff_silpede_att_flash_01.anim
skeleton			effect\Cond\Silpede\eff_silpede_att_flash_01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ray_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\ray.tpack
mesh				Monster\ray.mesh
animation			Monster\ray\ray_die_eff.anim
skeleton			Monster\ray.skel
animlength			2000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_raymon_att_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\raymon_att01#.tpack
mesh				Effect\Monster\D_Guard_att2_Front_Jul#.mesh
animation			effect\Monster\D_Guard_att2_Front_Jul#.anim
skeleton			effect\Monster\D_Guard_att2_Front_Jul#.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_raymon_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\raymon.tpack
mesh				Monster\raymon.mesh
animation			Monster\raymon\eff_raymon_die.anim
skeleton			Monster\raymon.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_rebellionsspear_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Rebellionsspear\eff_rebellionsspear_light01.tpack
mesh				Effect\Skill\Rebellionsspear\eff_rebellionsspear_light01.mesh
animation			effect\Skill\Rebellionsspear\eff_rebellionsspear_light01.anim
skeleton			effect\Skill\Rebellionsspear\eff_rebellionsspear_light01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_rebellionsspear_light02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Rebellionsspear\eff_rebellionsspear_light01.tpack
mesh				Effect\Skill\Rebellionsspear\eff_rebellionsspear_light02.mesh
animation			effect\Skill\Rebellionsspear\eff_rebellionsspear_light02.anim
skeleton			effect\Skill\Rebellionsspear\eff_rebellionsspear_light02.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_rebellionsspear_light03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Rebellionsspear\eff_rebellionsspear_light03.tpack
mesh				Effect\Skill\Rebellionsspear\eff_rebellionsspear_light03.mesh
animation			effect\Skill\Rebellionsspear\eff_rebellionsspear_light03.anim
skeleton			effect\Skill\Rebellionsspear\eff_rebellionsspear_light03.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_rebellionsspear_symbol01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Rebellionsspear\eff_rebellionsspear_symbol01.tpack
mesh				Effect\Skill\Rebellionsspear\eff_rebellionsspear_symbol01.mesh
animation			effect\Skill\Rebellionsspear\eff_rebellionsspear_symbol01.anim
skeleton			effect\Skill\Rebellionsspear\eff_rebellionsspear_symbol01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_rebellionsspear_symbol02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Rebellionsspear\eff_rebellionsspear_symbol01.tpack
mesh				Effect\Skill\Rebellionsspear\eff_rebellionsspear_symbol02.mesh
animation			effect\Skill\Rebellionsspear\eff_rebellionsspear_symbol02.anim
skeleton			effect\Skill\Rebellionsspear\eff_rebellionsspear_symbol02.skel
animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_rebellionsspear_symbol03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Rebellionsspear\eff_rebellionsspear_symbol01.tpack
mesh				Effect\Skill\Rebellionsspear\eff_rebellionsspear_symbol03.mesh
animation			effect\Skill\Rebellionsspear\eff_rebellionsspear_symbol03.anim
skeleton			effect\Skill\Rebellionsspear\eff_rebellionsspear_symbol03.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Rebellionsspear\eff_rebellionsspear_symbol01.tpack
mesh				Effect\Skill\Rebellionsspear\eff_rebellionsspear_symbol04.mesh
animation			effect\Skill\Rebellionsspear\eff_rebellionsspear_symbol04.anim
skeleton			effect\Skill\Rebellionsspear\eff_rebellionsspear_symbol04.skel
animlength			1000
twoside				true
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Rebellionsspear\eff_rebellionsspear_light03.tpack
mesh				Effect\Skill\Rebellionssword\eff_rebellionssword_finish01.mesh
animation			effect\Skill\Rebellionssword\eff_rebellionssword_finish01.anim
skeleton			effect\Skill\Rebellionssword\eff_rebellionssword_finish01.skel
animlength			1000
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
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texturepack			Effect\skill\Rebellionsspear\eff_rebellionsspear_light03.tpack
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animation			effect\Skill\Rebellionssword\eff_rebellionssword_finish02.anim
skeleton			effect\Skill\Rebellionssword\eff_rebellionssword_finish02.skel
animlength			1000
twoside				true
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Rebellionsspear\eff_rebellionsspear_light03.tpack
mesh				Effect\Skill\Rebellionssword\eff_rebellionssword_light01.mesh
animation			effect\Skill\Rebellionssword\eff_rebellionssword_light01.anim
skeleton			effect\Skill\Rebellionssword\eff_rebellionssword_light01.skel
animlength			1000
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\regio_healer.tpack
mesh				Monster\regio_healer.mesh
animation			effect\monster\Drabiss_healer_die_eff.anim
skeleton			Monster\Drabiss_healer.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_regio_warrior_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\regio_warrior.tpack
mesh				Monster\Drabiss_Guard.mesh
animation			effect\monster\Drabiss_Guard_die_eff.anim
skeleton			Monster\Drabiss_Guard.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_registdecline_bom01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Resistdecline\eff_registdecline_bom01.tpack
mesh				Effect\Skill\Resistdecline\eff_registdecline_bom01.mesh
animation			effect\Skill\Resistdecline\eff_registdecline_bom01.anim
skeleton			effect\Skill\Resistdecline\eff_registdecline_bom01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_registdecline_finish_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Resistdecline\eff_registdecline_finish_light01.tpack
mesh				Effect\Skill\Resistdecline\eff_registdecline_finish_light01.mesh
animation			effect\Skill\Resistdecline\eff_registdecline_finish_light01.anim
skeleton			effect\Skill\Resistdecline\eff_registdecline_finish_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_registdecline_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Tolerancedecline\eff_tolerancedecline_light01.tpack
mesh				Effect\Skill\Resistdecline\eff_registdecline_light01.mesh
animation			effect\Skill\Resistdecline\eff_registdecline_light01.anim
skeleton			effect\Skill\Resistdecline\eff_registdecline_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_regression_finish_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Regression\eff_regression_line01.tpack
mesh				Effect\Skill\Regression\eff_regression_finish01.mesh
animation			effect\Skill\Regression\eff_regression_finish01.anim
skeleton			effect\Skill\Regression\eff_regression_finish01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_regression_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Regression\eff_regression_line01.tpack
mesh				Effect\Skill\Regression\eff_regression_line01.mesh
animation			effect\Skill\Regression\eff_regression_line01.anim
skeleton			effect\Skill\Regression\eff_regression_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_regression_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Regression\eff_regression_line01.tpack
mesh				Effect\Skill\Regression\eff_regression_line02.mesh
animation			effect\Skill\Regression\eff_regression_line02.anim
skeleton			effect\Skill\Regression\eff_regression_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_regression_line03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Regression\eff_regression_line01.tpack
mesh				Effect\Skill\Regression\eff_regression_line03.mesh
animation			effect\Skill\Regression\eff_regression_line03.anim
skeleton			effect\Skill\Regression\eff_regression_line03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_regressionboom_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Regressionboom\eff_regressionboom_line01.tpack
mesh				Effect\Skill\Regressionboom\eff_regressionboom_line01.mesh
animation			effect\Skill\Regressionboom\eff_regressionboom_line01.anim
skeleton			effect\Skill\Regressionboom\eff_regressionboom_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_regressionboom_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Regressionboom\eff_regressionboom_line01.tpack
mesh				Effect\Skill\Regressionboom\eff_regressionboom_line02.mesh
animation			effect\Skill\Regressionboom\eff_regressionboom_line02.anim
skeleton			effect\Skill\Regressionboom\eff_regressionboom_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_regressionboom_remote_beam01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Regressionboom\eff_regressionboom_remote_beam_01.tpack
mesh				Effect\Skill\Regressionboom\eff_regressionboom_remote_beam_01.mesh
animation			effect\Skill\Regressionboom\eff_regressionboom_remote_beam_01.anim
skeleton			effect\Skill\Regressionboom\eff_regressionboom_remote_beam_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 90.000000 10.000000 ""
</effectdata>

<effectdata>		0
name				mh_regressionboom_sohwan01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Regressionboom\eff_regressionboom_remote_sohwan01.tpack
mesh				Effect\Skill\Regressionboom\eff_regressionboom_remote_sohwan01.mesh
animation			effect\Skill\Regressionboom\eff_regressionboom_remote_sohwan01.anim
skeleton			effect\Skill\Regressionboom\eff_regressionboom_remote_sohwan01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_regressionboom_sohwan02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Regressionboom\eff_regressionboom_remote_sohwan01.tpack
mesh				Effect\Skill\Regressionboom\eff_regressionboom_remote_sohwan02.mesh
animation			effect\Skill\Regressionboom\eff_regressionboom_remote_sohwan02.anim
skeleton			effect\Skill\Regressionboom\eff_regressionboom_remote_sohwan02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_regressionboom_sohwan03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Regressionboom\eff_regressionboom_remote_sohwan01.tpack
mesh				Effect\Skill\Regressionboom\eff_regressionboom_remote_sohwan03.mesh
animation			effect\Skill\Regressionboom\eff_regressionboom_remote_sohwan03.anim
skeleton			effect\Skill\Regressionboom\eff_regressionboom_remote_sohwan03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_regressionboom_sohwan04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Regressionboom\eff_regressionboom_remote_sohwan01.tpack
mesh				Effect\Skill\Regressionboom\eff_regressionboom_remote_sohwan04.mesh
animation			effect\Skill\Regressionboom\eff_regressionboom_remote_sohwan04.anim
skeleton			effect\Skill\Regressionboom\eff_regressionboom_remote_sohwan04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_regressionboom_sohwan05
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Regressionboom\eff_regressionboom_remote_sohwan02.tpack
mesh				Effect\Skill\Regressionboom\eff_regressionboom_remote_sohwan01.mesh
animation			effect\Skill\Regressionboom\eff_regressionboom_remote_sohwan01.anim
skeleton			effect\Skill\Regressionboom\eff_regressionboom_remote_sohwan01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_regressionboom_sohwan06
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Regressionboom\eff_regressionboom_remote_sohwan02.tpack
mesh				Effect\Skill\Regressionboom\eff_regressionboom_remote_sohwan02.mesh
animation			effect\Skill\Regressionboom\eff_regressionboom_remote_sohwan02.anim
skeleton			effect\Skill\Regressionboom\eff_regressionboom_remote_sohwan02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_regressionboom_sohwan07
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Regressionboom\eff_regressionboom_remote_sohwan02.tpack
mesh				Effect\Skill\Regressionboom\eff_regressionboom_remote_sohwan03.mesh
animation			effect\Skill\Regressionboom\eff_regressionboom_remote_sohwan03.anim
skeleton			effect\Skill\Regressionboom\eff_regressionboom_remote_sohwan03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_regressionboom_sohwan08
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Regressionboom\eff_regressionboom_remote_sohwan02.tpack
mesh				Effect\Skill\Regressionboom\eff_regressionboom_remote_sohwan04.mesh
animation			effect\Skill\Regressionboom\eff_regressionboom_remote_sohwan04.anim
skeleton			effect\Skill\Regressionboom\eff_regressionboom_remote_sohwan04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_regressionboom_sphere01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Regressionboom\eff_regressionboom_sphere01.tpack
mesh				Effect\Skill\Regressionboom\eff_regressionboom_sphere01.mesh
animation			effect\Skill\Regressionboom\eff_regressionboom_sphere01.anim
skeleton			effect\Skill\Regressionboom\eff_regressionboom_sphere01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.200000 ""
</effectdata>

<effectdata>		0
name				mh_reiden_att03_beam01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Reiden_att03_beam01.tpack
mesh				Effect\monster\eff_Reiden_att03_beam01.mesh
animation			effect\monster\eff_Reiden_att03_beam01.anim
skeleton			effect\monster\eff_Reiden_att03_beam01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_reiden_att04_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_reiden_att04_light01.tpack
mesh				Effect\monster\eff_reiden_att04_light01.mesh
animation			effect\monster\eff_reiden_att04_light01.anim
skeleton			effect\monster\eff_reiden_att04_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_reiden_att04_light02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.600000
texturepack			Effect\monster\eff_reiden_att04_light01.tpack
mesh				Effect\monster\eff_reiden_att04_light01.mesh
animation			effect\monster\eff_reiden_att04_light01.anim
skeleton			effect\monster\eff_reiden_att04_light01.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_renec_att01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\Electron_att01_lighting.tpack
mesh				Effect\monster\electric_lighting_01.mesh
animation			effect\monster\Electron_att01_lighting.anim
skeleton			effect\monster\electric_lighting_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 5.000000 5.000000 ""
</effectdata>

<effectdata>		0
name				mh_reneckcrone
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\Electron_att01_lighting02.tpack
mesh				Effect\monster\Electron_att01_lighting.mesh
animation			effect\monster\Electron_att01_lighting.anim
skeleton			effect\monster\Electron_att01_lighting.skel
animlength			500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_reneclone_WP_Glow
unittype			mesh
billboardtype		camera
tailstep			5 30 0 150 false
size				1.600000
texturepack			Effect\monster\Quetzalcoatl_WP_Glow.tpack
mesh				Effect\monster\Quetzalcoatl_WP_Glow.mesh
animation			effect\monster\Quetzalcoatl_WP_Glow.anim
skeleton			effect\monster\Quetzalcoatl_WP_Glow.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_reneclone_att1_Razer_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\Quetzalcoatl_att1_Razer_01.tpack
mesh				Monster\eff_renekcrone_att01.mesh
animation			Monster\renekcrone\eff_renekcrone_att01.anim
skeleton			Monster\eff_renekcrone_att01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_reneclrone_att1_Razer_02
unittype			mesh
billboardtype		camera
tailstep			10 20 0 200 false
size				1.100000
texturepack			Effect\monster\Quetzalcoatl_att1_Razer_02.tpack
mesh				Monster\eff_renekcrone_att02.mesh
animation			Monster\renekcrone\eff_renekcrone_att02.anim
skeleton			Monster\eff_renekcrone_att02.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_renekcrone_Screw
unittype			mesh
billboardtype		camera
tailstep			3 30 0 200 false
size				1.000000
texturepack			Effect\skill\Popyrus\Popyrus_Razor_Screw.tpack
mesh				Effect\Skill\Popyrus\Popyrus_Razor_Screw.mesh
animation			effect\Skill\Popyrus\Popyrus_Razor_Screw.anim
skeleton			effect\Skill\Popyrus\Popyrus_Razor_Screw.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_renekcrone_att03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\renekcrone_ron.tpack
mesh				Monster\renekcrone_ron.mesh
animation			Monster\renekcrone\renekcrone_att03.anim
skeleton			Monster\renekcrone.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_renekcrone_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\renekcrone.tpack
mesh				Monster\renekcrone.mesh
animation			Monster\renekcrone\eff_renekcrone_die.anim
skeleton			Monster\renekcrone.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_renekcrone_die_purple
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\renekcrone_ron.tpack
mesh				Monster\renekcrone_ron.mesh
animation			Monster\renekcrone\eff_renekcrone_die.anim
skeleton			Monster\renekcrone.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_renekcrone_spark
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturepack			Effect\monster\Electron_lighting.tpack
mesh				Effect\monster\Electron_lighting.mesh
animation			effect\monster\Electron_lighting.anim
skeleton			effect\monster\Electron_lighting.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_renekcrone_stand_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\renekcrone_ron.tpack
mesh				Monster\renekcrone_ron.mesh
animation			Monster\renekcrone\renekcrone_stand.anim
skeleton			Monster\renekcrone.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_resistance_bom_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Resistance\eff_resistance_bom_01.tpack
mesh				Effect\Skill\Resistance\eff_resistance_bom_01.mesh
animation			effect\Skill\Resistance\eff_resistance_bom_01.anim
skeleton			effect\Skill\Resistance\eff_resistance_bom_01.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_resistance_bom_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Resistance\eff_resistance_bom_02.tpack
mesh				Effect\Skill\Resistance\eff_resistance_bom_02.mesh
animation			effect\Skill\Resistance\eff_resistance_bom_02.anim
skeleton			effect\Skill\Resistance\eff_resistance_bom_02.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_resistance_bom_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Resistance\eff_resistance_bom_03.tpack
mesh				Effect\Skill\Resistance\eff_resistance_bom_03.mesh
animation			effect\Skill\Resistance\eff_resistance_bom_03.anim
skeleton			effect\Skill\Resistance\eff_resistance_bom_03.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_resistance_con_sphere
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Cond\Resistance\con_resistance_sphere.tpack
mesh				Effect\Cond\Resistance\con_resistance_sphere.mesh
animation			effect\Cond\Resistance\con_resistance_sphere.anim
skeleton			effect\Cond\Resistance\con_resistance_sphere.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_resistance_finish01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Resistance\eff_resistance_finish_01.tpack
mesh				Effect\Skill\Resistance\eff_resistance_finish_01.mesh
animation			effect\Skill\Resistance\eff_resistance_finish_01.anim
skeleton			effect\Skill\Resistance\eff_resistance_finish_01.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_resistance_pt_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Resistance\eff_resistance_pt02.tpack
mesh				Effect\Skill\Resistance\eff_resistance_pt02.mesh
animation			effect\Skill\Resistance\eff_resistance_pt02.anim
skeleton			effect\Skill\Resistance\eff_resistance_pt02.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_resistance_symbol
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Resistance\eff_resistance_symbol.tpack
mesh				Effect\Skill\Resistance\eff_resistance_symbol.mesh
animation			effect\Skill\Resistance\eff_resistance_symbol.anim
skeleton			effect\Skill\Resistance\eff_resistance_symbol.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_rhinomorph_att01_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_Rhinomorph_att01_line01.tpack
mesh				Effect\monster\eff_Rhinomorph_att01_line01.mesh
animation			effect\monster\eff_Rhinomorph_att01_line01.anim
skeleton			effect\monster\eff_Rhinomorph_att01_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_rhinomorph_att01_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_Rhinomorph_att01_line02.tpack
mesh				Effect\monster\eff_Rhinomorph_att01_line02.mesh
animation			effect\monster\eff_Rhinomorph_att01_line02.anim
skeleton			effect\monster\eff_Rhinomorph_att01_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_rhinomorph_att02_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_Rhinomorph_att02_line01.tpack
mesh				Effect\monster\eff_Rhinomorph_att02_line01.mesh
animation			effect\monster\eff_Rhinomorph_att02_line01.anim
skeleton			effect\monster\eff_Rhinomorph_att02_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_rhinomorph_att02_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_Rhinomorph_att02_wing01.tpack
mesh				Effect\monster\eff_Rhinomorph_att02_wing01.mesh
animation			effect\monster\eff_Rhinomorph_att02_wing01.anim
skeleton			effect\monster\eff_Rhinomorph_att02_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_rhinomorph_att02_wing02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_Rhinomorph_att02_wing01.tpack
mesh				Effect\monster\eff_Rhinomorph_att02_wing02.mesh
animation			effect\monster\eff_Rhinomorph_att02_wing02.anim
skeleton			effect\monster\eff_Rhinomorph_att02_wing02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_rhinomorph_att03_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_Rhinomorph_att03_line01.tpack
mesh				Effect\monster\eff_Rhinomorph_att03_line01.mesh
animation			effect\monster\eff_Rhinomorph_att03_line01.anim
skeleton			effect\monster\eff_Rhinomorph_att03_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_rhinomorph_att03_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_Rhinomorph_att03_line02.tpack
mesh				Effect\monster\eff_Rhinomorph_att03_line02.mesh
animation			effect\monster\eff_Rhinomorph_att03_line02.anim
skeleton			effect\monster\eff_Rhinomorph_att03_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_rhinomorph_die_effect
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\Rhinomorph.tpack
mesh				Monster\Rhinomorph.mesh
animation			effect\monster\Rhinomorph_die_effect.anim
skeleton			Monster\Rhinomorph.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_roar_action
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				5.000000
texturepack			Effect\monster\eff_roar_glow_01.tpack
mesh				Effect\Skill\JumpingCrash\eff_jumping_glow_01.mesh
animation			effect\Skill\JumpingCrash\eff_jumping_glow_01.anim
skeleton			effect\Skill\JumpingCrash\eff_jumping_glow_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_roar_remote
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturepack			Effect\monster\eff_roar_glow_01.tpack
mesh				Effect\monster\eff_carcer_remote.mesh
animation			effect\monster\eff_carcer_remote.anim
skeleton			effect\monster\eff_carcer_remote.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_roar_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\SharpernBlade\eff_shapenblade_readymesh_01.tpack
mesh				Effect\Skill\SharpernBlade\eff_shapenblade_readymesh_01.mesh
animation			effect\Skill\SharpernBlade\eff_shapenblade_readymesh_01.anim
skeleton			effect\Skill\SharpernBlade\eff_shapenblade_readymesh_01.skel
animlength			400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_roar_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_03.tpack
mesh				Item\Armor\AWK\BAR_AWK_03.mesh
animation			Character\Bard\Skill\BAR_SKL_HAF_PING.anim
skeleton			Character\BAR.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_rudolph_att1
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\eff_boxing_rudolph_att01.tpack
mesh				Effect\monster\eff_boxing_rudolph_att01.mesh
animation			effect\monster\eff_boxing_rudolph_att01.anim
skeleton			effect\monster\eff_boxing_rudolph_att01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_rudolph_att1_Slash_L
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\eff_boxing_Slash_L.tpack
mesh				Effect\monster\eff_boxing_Slash_L.mesh
animation			effect\monster\eff_boxing_Slash_L.anim
skeleton			effect\monster\eff_boxing_Slash_L.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_rudolph_att1_Slash_L1
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\eff_boxing_Slash_L1.tpack
mesh				Effect\monster\eff_boxing_Slash_L1.mesh
animation			effect\monster\eff_boxing_Slash_L1.anim
skeleton			effect\monster\eff_boxing_Slash_L1.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_rudolph_att1_Slash_R
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\eff_boxing_Slash_R.tpack
mesh				Effect\monster\eff_boxing_Slash_R.mesh
animation			effect\monster\eff_boxing_Slash_R.anim
skeleton			effect\monster\eff_boxing_Slash_R.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_rudolph_att1_Slash_R1
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\eff_boxing_Slash_R1.tpack
mesh				Effect\monster\eff_boxing_Slash_R.mesh
animation			effect\monster\eff_boxing_Slash_R.anim
skeleton			effect\monster\eff_boxing_Slash_R.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_rudolph_att2_HAND
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\eff_boxing_rudolph_att02.tpack
mesh				Effect\monster\eff_boxing_rudolph_att02.mesh
animation			effect\monster\eff_boxing_rudolph_att02.anim
skeleton			effect\monster\eff_boxing_rudolph_att02.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_rudolph_att3
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\eff_boxing_rudolph_att03.tpack
mesh				Effect\monster\eff_boxing_rudolph_att03.mesh
animation			
skeleton			effect\monster\eff_boxing_rudolph_att03.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_rudolpooh_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\rudolpooh.tpack
mesh				Monster\rudolpooh.mesh
animation			effect\monster\rudolpooh_die_effect.anim
skeleton			Monster\rudolpooh.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_rudolpooh_remote01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_rudolpooh_remote01.tpack
mesh				Effect\monster\eff_rudolpooh_remote01.mesh
animation			effect\monster\eff_rudolpooh_remote01.anim
skeleton			effect\monster\eff_rudolpooh_remote01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_santa_att02_L
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				1.000000
texturepack			Effect\monster\bom_mesh_red_2_2#.tpack
mesh				Effect\monster\eff_santa_att02_L.mesh
animation			effect\monster\eff_santa_att02_L.anim
skeleton			effect\monster\eff_santa_att02_L.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_santa_att02_L1
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				1.000000
texturepack			Effect\monster\bom_mesh_red_2_2#.tpack
mesh				Effect\monster\eff_santa_att02_L1.mesh
animation			effect\monster\eff_santa_att02_L1.anim
skeleton			effect\monster\eff_santa_att02_L1.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_santa_att02_L2
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				1.000000
texturepack			Effect\monster\bom_mesh_red_2_2#.tpack
mesh				Effect\monster\eff_santa_att02_L2.mesh
animation			effect\monster\eff_santa_att02_L2.anim
skeleton			effect\monster\eff_santa_att02_L2.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_santa_att02_R
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				1.000000
texturepack			Effect\monster\bom_mesh_red_2_2#.tpack
mesh				Effect\monster\eff_santa_att02_R.mesh
animation			effect\monster\eff_santa_att02_R.anim
skeleton			effect\monster\eff_santa_att02_R.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_santa_att02_R1
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				1.000000
texturepack			Effect\monster\bom_mesh_red_2_2#.tpack
mesh				Effect\monster\eff_santa_att02_R1.mesh
animation			effect\monster\eff_santa_att02_R1.anim
skeleton			effect\monster\eff_santa_att02_R1.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_santa_att02_R2
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				1.000000
texturepack			Effect\monster\bom_mesh_red_2_2#.tpack
mesh				Effect\monster\eff_santa_att02_R2.mesh
animation			effect\monster\eff_santa_att02_R2.anim
skeleton			effect\monster\eff_santa_att02_R2.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_santa_att03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.800000
texturepack			Effect\skill\Spin_Force\Spin_Force_Slash_4.tpack
mesh				Effect\Skill\Spin_Force\Spin_Force_Slash_3.mesh
animation			effect\Skill\Spin_Force\Spin_Force_Slash_3.anim
skeleton			effect\Skill\Spin_Force\Spin_Force_Slash_3.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_santa_att04_01
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				1.000000
texturepack			Effect\eff_santa_att04_01.tpack
mesh				Effect\monster\eff_santa_att04_01.mesh
animation			effect\monster\eff_santa_att04_01.anim
skeleton			effect\monster\eff_santa_att04_01.skel
animlength			3600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_santa_att04_02
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				1.000000
texturepack			Effect\eff_santa_att04_02.tpack
mesh				Effect\monster\eff_santa_att04_02.mesh
animation			effect\monster\eff_santa_att04_02.anim
skeleton			effect\monster\eff_santa_att04_02.skel
animlength			5500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_santa_att04_03
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				1.000000
texturepack			Effect\eff_santa_att04_03.tpack
mesh				Effect\monster\eff_santa_att04_03.mesh
animation			effect\monster\eff_santa_att04_03.anim
skeleton			effect\monster\eff_santa_att04_03.skel
animlength			5500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_santa_att04_04
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				1.000000
texturepack			Effect\eff_santa_att04_04.tpack
mesh				Effect\monster\eff_santa_att04_04.mesh
animation			effect\monster\eff_santa_att04_04.anim
skeleton			effect\monster\eff_santa_att04_04.skel
animlength			5500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_santa_att04_05
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				1.000000
texturepack			Effect\eff_santa_att04_05.tpack
mesh				Effect\monster\eff_santa_att04_05.mesh
animation			effect\monster\eff_santa_att04_05.anim
skeleton			effect\monster\eff_santa_att04_05.skel
animlength			5500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_santa_att04_06
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				1.000000
texturepack			Effect\eff_santa_att04_06.tpack
mesh				Effect\monster\eff_santa_att04_06.mesh
animation			effect\monster\eff_santa_att04_06.anim
skeleton			effect\monster\eff_santa_att04_06.skel
animlength			5500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_santa_att04_07
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				1.000000
texturepack			Effect\eff_santa_att04_07.tpack
mesh				Effect\monster\eff_santa_att04_07.mesh
animation			effect\monster\eff_santa_att04_07.anim
skeleton			effect\monster\eff_santa_att04_07.skel
animlength			5500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_santa_att04_08
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				1.000000
texturepack			Effect\eff_santa_att04_08.tpack
mesh				Effect\monster\eff_santa_att04_08.mesh
animation			effect\monster\eff_santa_att04_08.anim
skeleton			effect\monster\eff_santa_att04_08.skel
animlength			5500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_santa_att04_09
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				1.000000
texturepack			Effect\eff_santa_att04_09.tpack
mesh				Effect\monster\eff_santa_att04_09.mesh
animation			effect\monster\eff_santa_att04_09.anim
skeleton			effect\monster\eff_santa_att04_09.skel
animlength			5500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_santa_att04_1
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				1.000000
texturepack			Effect\eff_santa_att04_11.tpack
mesh				Effect\monster\eff_santa_att04_11.mesh
animation			effect\monster\eff_santa_att04_11.anim
skeleton			effect\monster\eff_santa_att04_11.skel
animlength			3600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_santa_att04_10
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				1.000000
texturepack			Effect\eff_santa_att04_10.tpack
mesh				Effect\monster\eff_santa_att04_10.mesh
animation			effect\monster\eff_santa_att04_10.anim
skeleton			effect\monster\eff_santa_att04_10.skel
animlength			5500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_santa_att04_11
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				1.000000
texturepack			Effect\eff_santa_att04_12.tpack
mesh				Effect\monster\eff_santa_att04_12.mesh
animation			effect\monster\eff_santa_att04_12.anim
skeleton			effect\monster\eff_santa_att04_12.skel
animlength			5500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_santa_att04_12
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				1.000000
texturepack			Effect\eff_santa_att04_13.tpack
mesh				Effect\monster\eff_santa_att04_13.mesh
animation			effect\monster\eff_santa_att04_13.anim
skeleton			effect\monster\eff_santa_att04_13.skel
animlength			5500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_santa_att04_13
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				1.000000
texturepack			Effect\eff_santa_att04_14.tpack
mesh				Effect\monster\eff_santa_att04_14.mesh
animation			effect\monster\eff_santa_att04_14.anim
skeleton			effect\monster\eff_santa_att04_14.skel
animlength			5500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_santa_att04_14
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				1.000000
texturepack			Effect\eff_santa_att04_15.tpack
mesh				Effect\monster\eff_santa_att04_15.mesh
animation			effect\monster\eff_santa_att04_15.anim
skeleton			effect\monster\eff_santa_att04_15.skel
animlength			5500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_santa_att04_15
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				1.000000
texturepack			Effect\eff_santa_att04_16.tpack
mesh				Effect\monster\eff_santa_att04_16.mesh
animation			effect\monster\eff_santa_att04_16.anim
skeleton			effect\monster\eff_santa_att04_16.skel
animlength			3600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_santa_att_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\Elf_Assulter_Groy_att1_Slash_01.tpack
mesh				Effect\monster\eff_santa_att01.mesh
animation			effect\monster\eff_santa_att01.anim
skeleton			effect\monster\eff_santa_att01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_santa_boss_chair
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\eff_santa_chair.tpack
mesh				Effect\monster\eff_santa_chair.mesh
animation			
skeleton			
animlength			4260
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_santa_box
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\santa_boss.tpack
mesh				Effect\monster\eff_santa.mesh
animation			Monster\santa\eff_santa_die.anim
skeleton			effect\monster\eff_santa.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_santa_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_santa_box.tpack
mesh				Effect\monster\eff_santa_box.mesh
animation			
skeleton			
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_savnock_att01_cylinder01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_savnock_att01_cylinder01.tpack
mesh				Effect\monster\eff_savnock_att01_cylinder01.mesh
animation			effect\monster\eff_savnock_att01_cylinder01.anim
skeleton			effect\monster\eff_savnock_att01_cylinder01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_savnock_att01_finish01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_savnock_die_lighting01.tpack
mesh				Effect\monster\eff_savnock_att01_finish01.mesh
animation			effect\monster\eff_savnock_att01_finish01.anim
skeleton			effect\monster\eff_savnock_att01_finish01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_savnock_att01_finish02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\Vadira_lighting01.tpack
mesh				Effect\monster\Vadira_lighting01.mesh
animation			effect\monster\Vadira_lighting01.anim
skeleton			effect\monster\Vadira_lighting01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_savnock_att02_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_savnock_att02_light01.tpack
mesh				Effect\monster\eff_savnock_att02_light01.mesh
animation			effect\monster\eff_savnock_att02_light01.anim
skeleton			effect\monster\eff_savnock_att02_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_savnock_att02_light02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_savnock_att02_light02.tpack
mesh				Effect\monster\eff_savnock_att02_light02.mesh
animation			effect\monster\eff_savnock_att02_light02.anim
skeleton			effect\monster\eff_savnock_att02_light02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_savnock_att02_light03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_savnock_att02_light01.tpack
mesh				Effect\monster\eff_savnock_att02_light03.mesh
animation			effect\monster\eff_savnock_att02_light03.anim
skeleton			effect\monster\eff_savnock_att02_light03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 90.000000 10.000000 ""
</effectdata>

<effectdata>		0
name				mh_savnock_att02_light03#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_savnock_att02_light01#.tpack
mesh				Effect\monster\eff_savnock_att02_light03.mesh
animation			effect\monster\eff_savnock_att02_light03.anim
skeleton			effect\monster\eff_savnock_att02_light03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 90.000000 10.000000 ""
</effectdata>

<effectdata>		0
name				mh_savnock_att02_light04#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_savnock_att02_light02#.tpack
mesh				Effect\monster\eff_savnock_att02_light03.mesh
animation			effect\monster\eff_savnock_att02_light03.anim
skeleton			effect\monster\eff_savnock_att02_light03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 90.000000 10.000000 ""
</effectdata>

<effectdata>		0
name				mh_savnock_att02_light_big03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_savnock_att02_light03_big.tpack
mesh				Effect\monster\eff_savnock_att02_light03.mesh
animation			effect\monster\eff_savnock_att02_light03.anim
skeleton			effect\monster\eff_savnock_att02_light03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 90.000000 10.000000 ""
</effectdata>

<effectdata>		0
name				mh_savnock_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\Savnock.tpack
mesh				Monster\Savnock.mesh
animation			effect\monster\eff_savnock_die.anim
skeleton			Monster\Savnock.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_savnock_die_lighting01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_savnock_die_lighting01.tpack
mesh				Effect\monster\eff_savnock_die_lighting01.mesh
animation			effect\monster\eff_savnock_die_lighting01.anim
skeleton			effect\monster\eff_savnock_die_lighting01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_seige_mineral
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\seige_mineral_eff_blue.tpack
mesh				Monster\seige_mineral_eff.mesh
animation			Monster\seige_mineral_stone\eff_seige_mineral_die.anim
skeleton			Monster\seige_mineral.skel
animlength			1700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_seige_mineral_idle
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\seige_mineral_eff_yellow.tpack
mesh				Monster\seige_mineral_eff2.mesh
animation			Monster\seige_mineral_stone\eff_seige_mineral_idle.anim
skeleton			Monster\seige_mineral.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_seige_mineral_idle_b
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\seige_mineral_eff_blue.tpack
mesh				Monster\seige_mineral_eff2.mesh
animation			Monster\seige_mineral_stone\eff_seige_mineral_idle.anim
skeleton			Monster\seige_mineral.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_seige_mineral_idle_r
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\seige_mineral_eff_red.tpack
mesh				Monster\seige_mineral_eff2.mesh
animation			Monster\seige_mineral_stone\eff_seige_mineral_idle.anim
skeleton			Monster\seige_mineral.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_seige_mineral_r
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\seige_mineral_eff_red.tpack
mesh				Monster\seige_mineral_eff.mesh
animation			Monster\seige_mineral_stone\eff_seige_mineral_die.anim
skeleton			Monster\seige_mineral.skel
animlength			1700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_seige_mineral_y
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\seige_mineral_eff_yellow.tpack
mesh				Monster\seige_mineral_eff.mesh
animation			Monster\seige_mineral_stone\eff_seige_mineral_die.anim
skeleton			Monster\seige_mineral.skel
animlength			1700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_seiren_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\seiren.tpack
mesh				Monster\seiren.mesh
animation			Monster\Echidna\echidna_die.anim
skeleton			Monster\seiren.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_seiren_sea_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\seiren_sea.tpack
mesh				Monster\seiren_sea.mesh
animation			Monster\seiren_sea\eff_seiren_sea_die.anim
skeleton			Monster\seiren_sea.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_seiren_sea_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_seiren_sea_line01#.tpack
mesh				Effect\monster\eff_gavian_tribune_att01_line.mesh
animation			effect\monster\eff_gavian_tribune_att01_line.anim
skeleton			effect\monster\eff_gavian_tribune_att01_line.skel
animlength			1350
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_selfinjury_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Selfinjury\eff_selfinjury_line01.tpack
mesh				Effect\Skill\Selfinjury\eff_selfinjury_line01.mesh
animation			effect\Skill\Selfinjury\eff_selfinjury_line01.anim
skeleton			effect\Skill\Selfinjury\eff_selfinjury_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_selfinjury_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Selfinjury\eff_selfinjury_line02.tpack
mesh				Effect\Skill\Selfinjury\eff_selfinjury_line02.mesh
animation			effect\Skill\Selfinjury\eff_selfinjury_line02.anim
skeleton			effect\Skill\Selfinjury\eff_selfinjury_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_selias_att01_ice01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_selias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_att01_ice.mesh
animation			effect\monster\eff_ilias_att01_ice.anim
skeleton			effect\monster\eff_ilias_att01_ice.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_selias_att01_ice02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_selias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_att01_ice02.mesh
animation			effect\monster\eff_ilias_att01_ice02.anim
skeleton			effect\monster\eff_ilias_att01_ice02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_selias_att01_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_selias_att01_wing01.tpack
mesh				Effect\monster\eff_ilias_att01_wing01.mesh
animation			effect\monster\eff_ilias_att01_wing01.anim
skeleton			effect\monster\eff_ilias_att01_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_selias_att02_ice01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_selias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice01.mesh
animation			effect\monster\eff_ilias_att02_ice01.anim
skeleton			effect\monster\eff_ilias_att02_ice01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_selias_att02_ice02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_selias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice02.mesh
animation			effect\monster\eff_ilias_att02_ice02.anim
skeleton			effect\monster\eff_ilias_att02_ice02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_selias_att02_ice03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_selias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice03.mesh
animation			effect\monster\eff_ilias_att02_ice03.anim
skeleton			effect\monster\eff_ilias_att02_ice03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_selias_att02_ice04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_selias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice04.mesh
animation			effect\monster\eff_ilias_att02_ice04.anim
skeleton			effect\monster\eff_ilias_att02_ice04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_selias_att02_ice05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_selias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice05.mesh
animation			effect\monster\eff_ilias_att02_ice05.anim
skeleton			effect\monster\eff_ilias_att02_ice05.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_selias_att02_ice06
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_selias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice06.mesh
animation			effect\monster\eff_ilias_att02_ice06.anim
skeleton			effect\monster\eff_ilias_att02_ice06.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_selias_att02_ice07
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_selias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice07.mesh
animation			effect\monster\eff_ilias_att02_ice07.anim
skeleton			effect\monster\eff_ilias_att02_ice07.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_selias_att02_ice08
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_selias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice08.mesh
animation			effect\monster\eff_ilias_att02_ice08.anim
skeleton			effect\monster\eff_ilias_att02_ice08.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_selias_att02_ice09
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_selias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice09.mesh
animation			effect\monster\eff_ilias_att02_ice09.anim
skeleton			effect\monster\eff_ilias_att02_ice09.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_selias_att02_ice10
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_selias_att02_ice01.tpack
mesh				Effect\monster\eff_ilias_att02_ice10.mesh
animation			effect\monster\eff_ilias_att02_ice10.anim
skeleton			effect\monster\eff_ilias_att02_ice10.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_selias_att02_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_selias_att02_light01.tpack
mesh				Effect\monster\eff_ilias_att02_light01.mesh
animation			effect\monster\eff_ilias_att02_light01.anim
skeleton			effect\monster\eff_ilias_att02_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_selias_att03_ice01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_selias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_att03_ice01.mesh
animation			effect\monster\eff_ilias_att03_ice01.anim
skeleton			effect\monster\eff_ilias_att03_ice01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_selias_att03_iceremote01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_selias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_att03_ice_remote01.mesh
animation			effect\monster\eff_ilias_att03_ice_remote01.anim
skeleton			effect\monster\eff_ilias_att03_ice_remote01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_selias_die_effect_bom01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_selias_die_effect_bom01.tpack
mesh				Effect\monster\eff_ilias_die_effect_bom01.mesh
animation			effect\monster\eff_ilias_die_effect_bom01.anim
skeleton			effect\monster\eff_ilias_die_effect_bom01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_selias_die_effect_ice01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_selias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_die_effect_ice01.mesh
animation			effect\monster\eff_ilias_die_effect_ice01.anim
skeleton			effect\monster\eff_ilias_die_effect_ice01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_selias_die_effect_ice02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_selias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_die_effect_ice02.mesh
animation			effect\monster\eff_ilias_die_effect_ice02.anim
skeleton			effect\monster\eff_ilias_die_effect_ice02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_selias_die_effect_ice03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_selias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_die_effect_ice03.mesh
animation			effect\monster\eff_ilias_die_effect_ice03.anim
skeleton			effect\monster\eff_ilias_die_effect_ice03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_selias_die_effect_ice04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_selias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_die_effect_ice04.mesh
animation			effect\monster\eff_ilias_die_effect_ice04.anim
skeleton			effect\monster\eff_ilias_die_effect_ice04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_selias_die_effect_ice05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_selias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_die_effect_ice05.mesh
animation			effect\monster\eff_ilias_die_effect_ice05.anim
skeleton			effect\monster\eff_ilias_die_effect_ice05.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_selias_special_ice01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_selias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_special_ice01.mesh
animation			effect\monster\eff_ilias_special_ice01.anim
skeleton			effect\monster\eff_ilias_special_ice01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_selias_special_ice02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_selias_att01_ice.tpack
mesh				Effect\monster\eff_ilias_special_ice02.mesh
animation			effect\monster\eff_ilias_special_ice02.anim
skeleton			effect\monster\eff_ilias_special_ice02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_separate_bom_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Separate\eff_separate_white_line01.tpack
mesh				Effect\Skill\Separate\eff_separate_bom_wing01.mesh
animation			effect\Skill\Separate\eff_separate_bom_wing01.anim
skeleton			effect\Skill\Separate\eff_separate_bom_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_separate_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Separate\eff_separate_light01.tpack
mesh				Effect\Skill\Separate\eff_separate_light01.mesh
animation			effect\Skill\Separate\eff_separate_light01.anim
skeleton			effect\Skill\Separate\eff_separate_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_separate_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Separate\eff_separate_line01.tpack
mesh				Effect\Skill\Separate\eff_separate_line01.mesh
animation			effect\Skill\Separate\eff_separate_line01.anim
skeleton			effect\Skill\Separate\eff_separate_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_separate_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Separate\eff_separate_line02.tpack
mesh				Effect\Skill\Separate\eff_separate_line02.mesh
animation			effect\Skill\Separate\eff_separate_line02.anim
skeleton			effect\Skill\Separate\eff_separate_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_separate_line03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Separate\eff_separate_line03.tpack
mesh				Effect\Skill\Separate\eff_separate_line03.mesh
animation			effect\Skill\Separate\eff_separate_line03.anim
skeleton			effect\Skill\Separate\eff_separate_line03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_separate_white_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Separate\eff_separate_white_line01.tpack
mesh				Effect\Skill\Separate\eff_separate_white_line01.mesh
animation			effect\Skill\Separate\eff_separate_white_line01.anim
skeleton			effect\Skill\Separate\eff_separate_white_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_separate_white_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Separate\eff_separate_white_line01.tpack
mesh				Effect\Skill\Separate\eff_separate_white_line02.mesh
animation			effect\Skill\Separate\eff_separate_white_line02.anim
skeleton			effect\Skill\Separate\eff_separate_white_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_serienquuen_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\seiren_queen.tpack
mesh				Monster\seiren.mesh
animation			Monster\Echidna\echidna_die.anim
skeleton			Monster\seiren.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_serpens_caput_att01_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\serpens_caput_att01_line.tpack
mesh				Effect\monster\serpens_caput_att01_line.mesh
animation			effect\monster\serpens_caput_att01_line.anim
skeleton			effect\monster\serpens_caput_att01_line.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_serpens_caput_att02_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\serpens_caput_att02_line.tpack
mesh				Effect\monster\serpens_caput_att02_line.mesh
animation			effect\monster\serpens_caput_att02_line.anim
skeleton			effect\monster\serpens_caput_att02_line.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_serpens_caput_att03_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\serpens_caput_att01_line.tpack
mesh				Effect\monster\serpens_caput_att03_line.mesh
animation			effect\monster\serpens_caput_att03_line.anim
skeleton			effect\monster\serpens_caput_att03_line.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_serpens_caput_att03_remote
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\serpens_caput_att03_remote.tpack
mesh				Effect\monster\serpens_caput_att03_remote.mesh
animation			effect\monster\serpens_caput_att03_remote.anim
skeleton			effect\monster\serpens_caput_att03_remote.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_serpens_caude_att01_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_serpens_caude_att01_line.tpack
mesh				Effect\monster\eff_serpens_caude_att01_line.mesh
animation			effect\monster\eff_serpens_caude_att01_line.anim
skeleton			effect\monster\eff_serpens_caude_att01_line.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_serpens_caude_att02_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_serpens_caude_att02_line.tpack
mesh				Effect\monster\eff_serpens_caude_att02_line.mesh
animation			effect\monster\eff_serpens_caude_att02_line.anim
skeleton			effect\monster\eff_serpens_caude_att02_line.skel
animlength			1800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_serpens_caude_att03_remote
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_serpens_caude_att03_sphere.tpack
mesh				Effect\monster\eff_serpens_caude_att03_remote.mesh
animation			effect\monster\eff_serpens_caude_att03_remote.anim
skeleton			effect\monster\eff_serpens_caude_att03_remote.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_serpens_caude_att03_sphere
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_serpens_caude_att03_sphere.tpack
mesh				Effect\monster\eff_serpens_caude_att03_sphere.mesh
animation			effect\monster\eff_serpens_caude_att03_sphere.anim
skeleton			effect\monster\eff_serpens_caude_att03_sphere.skel
animlength			2200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_serpens_caude_finish_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
texturepack			Effect\monster\eff_serpens_caude_att01_finish_line.tpack
mesh				Effect\monster\eff_serpens_caude_att01_finish_line.mesh
animation			effect\monster\eff_serpens_caude_att01_finish_line.anim
skeleton			effect\monster\eff_serpens_caude_att01_finish_line.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sg_tree_face
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Object\Tree\sg_tree_face.tpack
mesh				Object\Tree\sg_tree_face.mesh
animation			Object\Tree\ss_tree_03.anim
skeleton			Object\Tree\sg_tree_face.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shadowattack_backline01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Shadowattack\eff_shadowattack_backline01.tpack
mesh				Effect\Skill\Shadowattack\eff_shadowattack_backline01.mesh
animation			effect\Skill\Shadowattack\eff_shadowattack_backline01.anim
skeleton			effect\Skill\Shadowattack\eff_shadowattack_backline01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shadowattack_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Twinblade\eff_twinblade_line01.tpack
mesh				Effect\Skill\Shadowattack\eff_shadowattack_line01.mesh
animation			effect\Skill\Shadowattack\eff_shadowattack_line01.anim
skeleton			effect\Skill\Shadowattack\eff_shadowattack_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shadowcatch_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Shadowcatch\eff_shadowcatch_light01.tpack
mesh				Effect\Skill\Shadowcatch\eff_shadowcatch_light01.mesh
animation			effect\Skill\Shadowcatch\eff_shadowcatch_light01.anim
skeleton			effect\Skill\Shadowcatch\eff_shadowcatch_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sharpernblade_action01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			effect/skill/sharpernblade/eff_shapenblade_actionmesh_01.tpack
mesh				effect/skill/sharpernblade/eff_shapenblade_actionmesh_01.mesh
animation			effect/skill/sharpernblade/eff_shapenblade_actionmesh_01.anim
skeleton			effect/skill/sharpernblade/eff_shapenblade_actionmesh_01.skel
animlength			400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sharpernblade_action02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			effect/skill/sharpernblade/eff_shapenblade_bommesh_01.tpack
mesh				effect/skill/sharpernblade/eff_shapenblade_bommesh_01.mesh
animation			effect/skill/sharpernblade/eff_shapenblade_bommesh_01.anim
skeleton			effect/skill/sharpernblade/eff_shapenblade_bommesh_01.skel
animlength			350
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sharpernblade_ready01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\SharpernBlade\eff_shapenblade_readymesh_01.tpack
mesh				Effect\Skill\SharpernBlade\eff_shapenblade_readymesh_01.mesh
animation			effect\Skill\SharpernBlade\eff_shapenblade_readymesh_01.anim
skeleton			effect\Skill\SharpernBlade\eff_shapenblade_readymesh_01.skel
animlength			400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sharpernblade_ready02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\SharpernBlade\eff_shapenblade_glow_01.tpack
mesh				Effect\Skill\SharpernBlade\eff_shapenblade_glow_01.mesh
animation			effect\Skill\SharpernBlade\eff_shapenblade_glow_01.anim
skeleton			effect\Skill\SharpernBlade\eff_shapenblade_glow_01.skel
animlength			600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sharpnail_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\sharpnail.tpack
mesh				Monster\sharpnail.mesh
animation			Monster\sharpnail\eff_sharpnail_die.anim
skeleton			Monster\sharpnail.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sharpnail_die2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\sharpnail2.tpack
mesh				Monster\sharpnail.mesh
animation			Monster\sharpnail\eff_sharpnail_die.anim
skeleton			Monster\sharpnail.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shellbear_att01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_shellbear.tpack
mesh				Effect\eff_shellbear.mesh
animation			effect\eff_shellbear.anim
skeleton			effect\eff_shellbear.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shellbear_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\shellbear.tpack
mesh				Monster\shellbear.mesh
animation			Monster\pienique\eff_shellbear_die.anim
skeleton			Monster\pienique.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shellblast_con_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Shellblast\eff_shellblast_con_light01.tpack
mesh				Effect\Skill\Shellblast\eff_shellblast_con_light01.mesh
animation			effect\Skill\Shellblast\eff_shellblast_con_light01.anim
skeleton			effect\Skill\Shellblast\eff_shellblast_con_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shellblast_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Shellblast\eff_shellblast_lignt01.tpack
mesh				Effect\Skill\Shellblast\eff_shellblast_lignt01.mesh
animation			effect\Skill\Shellblast\eff_shellblast_lignt01.anim
skeleton			effect\Skill\Shellblast\eff_shellblast_lignt01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shellblast_light02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Shellblast\eff_shellblast_lignt02.tpack
mesh				Effect\Skill\Shellblast\eff_shellblast_lignt02.mesh
animation			effect\Skill\Shellblast\eff_shellblast_lignt02.anim
skeleton			effect\Skill\Shellblast\eff_shellblast_lignt02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shikuer_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\Shikuer.tpack
mesh				Monster\Shikuer.mesh
animation			Monster\shikues\eff_shikues_die.anim
skeleton			Monster\Shikuer.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shikuer_poison_arrow
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturepack			Effect\monster\Shikuer_poisonarrow_tail.tpack
mesh				Effect\Skill\Poisonarrow\eff_poisonarrow_tail.mesh
animation			effect\Skill\Poisonarrow\eff_poisonarrow_tail.anim
skeleton			effect\Skill\Poisonarrow\eff_poisonarrow_tail.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shikues_att
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
texturepack			Effect\monster\Vadira_lighting01.tpack
mesh				Effect\monster\Vadira_att01_action.mesh
animation			effect\monster\Vadira_att01_action.anim
skeleton			effect\monster\Vadira_att01_action.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shikues_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\shikues.tpack
mesh				Monster\shikues.mesh
animation			Monster\shikues\eff_shikues_die.anim
skeleton			Monster\shikues.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shikues_green_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\shikues_green.tpack
mesh				Monster\shikues.mesh
animation			Monster\shikues\eff_shikues_die.anim
skeleton			Monster\shikues.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shildshive_action_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Shieldshove\eff_shildshove_action_01.tpack
mesh				Effect\Skill\Shieldshove\eff_shildshove_action_01.mesh
animation			effect\Skill\Shieldshove\eff_shildshove_action_01.anim
skeleton			effect\Skill\Shieldshove\eff_shildshove_action_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shildshive_action_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Shieldshove\eff_shildshove_action_02.tpack
mesh				Effect\Skill\Shieldshove\eff_shildshove_action_02.mesh
animation			effect\Skill\Shieldshove\eff_shildshove_action_02.anim
skeleton			effect\Skill\Shieldshove\eff_shildshove_action_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shildshive_action_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Shieldshove\eff_shildshove_action_03.tpack
mesh				Effect\Skill\Shieldshove\eff_shildshove_action_03.mesh
animation			effect\Skill\Shieldshove\eff_shildshove_action_03.anim
skeleton			effect\Skill\Shieldshove\eff_shildshove_action_03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shockspear_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Shockspear\eff_shockspear_line01.tpack
mesh				Effect\Skill\Shockspear\eff_shockspear_line01.mesh
animation			effect\Skill\Shockspear\eff_shockspear_line01.anim
skeleton			effect\Skill\Shockspear\eff_shockspear_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shockspear_line02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Shockspear\eff_shockspear_line02.tpack
mesh				Effect\Skill\Shockspear\eff_shockspear_line02.mesh
animation			effect\Skill\Shockspear\eff_shockspear_line02.anim
skeleton			effect\Skill\Shockspear\eff_shockspear_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shockspear_weapon01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Shockspear\eff_shockspear_weapon_01.tpack
mesh				Effect\Skill\Shockspear\eff_shockspear_weapon_01.mesh
animation			effect\Skill\Shockspear\eff_shockspear_weapon_01.anim
skeleton			effect\Skill\Shockspear\eff_shockspear_weapon_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shockspear_weapon02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Shockspear\eff_shockspear_weapon_02.tpack
mesh				Effect\Skill\Shockspear\eff_shockspear_weapon_01.mesh
animation			effect\Skill\Shockspear\eff_shockspear_weapon_01.anim
skeleton			effect\Skill\Shockspear\eff_shockspear_weapon_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shockspear_weapon02#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Shockspear\eff_shockspear_weapon_02.tpack
mesh				Effect\Skill\Shockspear\eff_shockspear_weapon_01.mesh
animation			effect\Skill\Shockspear\eff_shockspear_weapon_01.anim
skeleton			effect\Skill\Shockspear\eff_shockspear_weapon_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shockwave_fireball_finish
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Shockwave\eff_shokewave_finish_fireball.tpack
mesh				Effect\Skill\Shockwave\eff_shokewave_finish_fireball.mesh
animation			effect\Skill\Shockwave\eff_shokewave_finish_fireball.anim
skeleton			effect\Skill\Shockwave\eff_shokewave_finish_fireball.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shockwave_fireball_finish_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Shockwave\eff_shokewave_finish_fireball.tpack
mesh				Effect\Skill\Shockwave\eff_shokewave_finish_fireball_02.mesh
animation			effect\Skill\Shockwave\eff_shokewave_finish_fireball_02.anim
skeleton			effect\Skill\Shockwave\eff_shokewave_finish_fireball_02.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shockwave_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Shockwave\eff_shockwave_line.tpack
mesh				Effect\Skill\Shockwave\eff_shockwave_line.mesh
animation			effect\Skill\Shockwave\eff_shockwave_line.anim
skeleton			effect\Skill\Shockwave\eff_shockwave_line.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shockwave_ring02_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Shockwave\eff_shockwave_ring_01.tpack
mesh				Effect\Skill\Shockwave\eff_shockwave_ring02_01.mesh
animation			effect\Skill\Shockwave\eff_shockwave_ring02_01.anim
skeleton			effect\Skill\Shockwave\eff_shockwave_ring02_01.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shockwave_ring02_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Shockwave\eff_shockwave_ring_01.tpack
mesh				Effect\Skill\Shockwave\eff_shockwave_ring02_02.mesh
animation			effect\Skill\Shockwave\eff_shockwave_ring02_02.anim
skeleton			effect\Skill\Shockwave\eff_shockwave_ring02_02.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shockwave_ring02_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Shockwave\eff_shockwave_ring_01.tpack
mesh				Effect\Skill\Shockwave\eff_shockwave_ring02_03.mesh
animation			effect\Skill\Shockwave\eff_shockwave_ring02_03.anim
skeleton			effect\Skill\Shockwave\eff_shockwave_ring02_03.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shockwave_ring_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Shockwave\eff_shockwave_ring_01.tpack
mesh				Effect\Skill\Shockwave\eff_shockwave_ring_01.mesh
animation			effect\Skill\Shockwave\eff_shockwave_ring_01.anim
skeleton			effect\Skill\Shockwave\eff_shockwave_ring_01.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shockwave_ring_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Shockwave\eff_shockwave_ring_02.tpack
mesh				Effect\Skill\Shockwave\eff_shockwave_ring_02.mesh
animation			effect\Skill\Shockwave\eff_shockwave_ring_02.anim
skeleton			effect\Skill\Shockwave\eff_shockwave_ring_02.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shockwave_ring_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Shockwave\eff_shockwave_ring_03.tpack
mesh				Effect\Skill\Shockwave\eff_shockwave_ring_03.mesh
animation			effect\Skill\Shockwave\eff_shockwave_ring_03.anim
skeleton			effect\Skill\Shockwave\eff_shockwave_ring_03.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shockwave_sphere_finish
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Shockwave\eff_shokewave_finish_sphere.tpack
mesh				Effect\Skill\Shockwave\eff_shokewave_finish_sphere.mesh
animation			effect\Skill\Shockwave\eff_shokewave_finish_sphere.anim
skeleton			effect\Skill\Shockwave\eff_shokewave_finish_sphere.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shockwave_tg_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Shockwave\eff_shockwave_tg_02.tpack
mesh				Effect\Skill\Shockwave\eff_shockwave_tg_02.mesh
animation			effect\Skill\Shockwave\eff_shockwave_tg_02.anim
skeleton			effect\Skill\Shockwave\eff_shockwave_tg_02.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_BoltEmission
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Item\Costume\sht_test_2.tpack
mesh				Item\Costume\sht_test_2.mesh
animation			Character\SHooter\Skill\SHT_RIF_Boltemission.anim
skeleton			Character\sht_test_2.skel
animlength			1230
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Eff_holybolt
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\SHT\EFF_SHT_PIS_HolyBolt.tpack
mesh				Effect\Skill\SHT\EFF_SHT_PIS_HolyBolt.mesh
animation			effect\Skill\SHT\EFF_SHT_PIS_HolyBolt.anim
skeleton			effect\Skill\SHT\EFF_SHT_PIS_HolyBolt.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_GrandCros
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Item\Costume\ARC_EQU_C_EPIC_RED.tpack
mesh				Item\Armor\Helmet\SHT_HEL_00.mesh
animation			Character\SHooter\Skill\SHT_PIS_grandcross.anim
skeleton			effect\Skill\SHT\SHT_HEL_00.skel
animlength			2250
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Holy_bolt
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Item\Costume\sht_test_1.tpack
mesh				Item\Costume\sht_test_1.mesh
animation			Character\SHooter\Skill\SHT_PIS_HolyBolt01.anim
skeleton			Character\SHT.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Holy_bolt_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Item\Costume\ARC_EQU_C_EPIC_RED.tpack
mesh				Item\Armor\Helmet\SHT_HEL_00.mesh
animation			effect\Skill\SHT\SHT_Holy_bolt_02.anim
skeleton			effect\Skill\SHT\SHT_HEL_00.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Last_defiance_remote
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.200000
texturepack			Effect\skill\SHT\SHT_Last_Defiance.tpack
mesh				Effect\Skill\SHT\SHT_Last_Defiance_remote.mesh
animation			effect\Skill\SHT\SHT_Last_Defiance_remote.anim
skeleton			effect\Skill\SHT\SHT_Last_Defiance_remote.skel
animlength			900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_RIF_Shoot
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\SHT\SHT_RIF_Shoot.tpack
mesh				Effect\Skill\SHT\sht_RIF_Shoot.mesh
animation			
skeleton			
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_alopalooza_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lalopalooza\eff_lalopalooza_light01.tpack
mesh				Effect\Skill\Lalopalooza\eff_lalopalooza_light01.mesh
animation			effect\Skill\Lalopalooza\eff_lalopalooza_light01.anim
skeleton			effect\Skill\Lalopalooza\eff_lalopalooza_light01.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_chain_range
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Item\Costume\sht_test_2.tpack
mesh				Item\Costume\sht_test_2.mesh
animation			effect\Skill\SHT\SHT_ChainRange.anim
skeleton			Character\sht_test_2.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_cure
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Item\Costume\sht_test.tpack
mesh				Item\Costume\sht_test.mesh
animation			effect\Skill\SHT\SHT_cure.anim
skeleton			Character\sht_test.skel
animlength			1800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_explosion_trap
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Item\Costume\sht_test.tpack
mesh				Item\Costume\sht_test.mesh
animation			effect\Skill\SHT\sht_Explosion_Trap_all.anim
skeleton			Character\sht_test.skel
animlength			1800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_furybless_buff
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.800000
texturepack			Effect\skill\SHT\sht_furybless_buff.tpack
mesh				Effect\Skill\SHT\sht_furybless_buff.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_ground_explosion
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Item\Costume\sht_test_2.tpack
mesh				Item\Costume\sht_test_2.mesh
animation			Character\SHooter\Skill\SHT_RIF_GroundPlosion.anim
skeleton			Character\sht_test_2.skel
animlength			960
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_lalopalooza_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lalopalooza\eff_sht_lalopalooza_light01.tpack
mesh				Effect\Skill\Lalopalooza\eff_lalopalooza_light01.mesh
animation			effect\Skill\Lalopalooza\eff_lalopalooza_light01.anim
skeleton			effect\Skill\Lalopalooza\eff_lalopalooza_light01.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_lalopalooza_light02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lalopalooza\eff_sht_lalopalooza_light02.tpack
mesh				Effect\Skill\Lalopalooza\eff_lalopalooza_light02.mesh
animation			effect\Skill\Lalopalooza\eff_lalopalooza_light02.anim
skeleton			effect\Skill\Lalopalooza\eff_lalopalooza_light02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_multiblaze
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Item\Costume\sht_test_2.tpack
mesh				Item\Costume\sht_test_2.mesh
animation			effect\Skill\SHT\SHT_Multi_Blaze.anim
skeleton			Character\sht_test_2.skel
animlength			2666
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_nuclear_finish
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\SHT\SHT_busterCall_01.tpack
mesh				Effect\Skill\SHT\SHT_busterCall_01.mesh
animation			effect\Skill\SHT\SHT_busterCall_01.anim
skeleton			effect\Skill\SHT\SHT_busterCall_01.skel
animlength			800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_shoot
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				4.000000
texturepack			Effect\skill\SHT\SHT_shoot.tpack
mesh				Effect\Skill\SHT\SHT_shoot.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_spell_shot
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Item\Costume\sht_test_2.tpack
mesh				Item\Costume\sht_test_2.mesh
animation			effect\Skill\SHT\SHT_Spell_SHot.anim
skeleton			Character\sht_test_2.skel
animlength			1633
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_triple
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Item\Costume\ARC_EQU_C_EPIC_RED.tpack
mesh				Item\Armor\Helmet\SHT_HEL_00.mesh
animation			effect\Skill\SHT\SHT_triple_shock.anim
skeleton			effect\Skill\SHT\SHT_HEL_00.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_triple_shock
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Item\Costume\ARC_EQU_C_EPIC_RED.tpack
mesh				Item\Armor\Helmet\SHT_HEL_00.mesh
animation			effect\Skill\SHT\SHT_triple_shock.anim
skeleton			effect\Skill\SHT\SHT_HEL_00.skel
animlength			960
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shurani_att01_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\shurani_att01_line.tpack
mesh				Effect\monster\shurani_att01_line.mesh
animation			effect\monster\shurani_att01_line.anim
skeleton			effect\monster\shurani_att01_line.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_silenus_att01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\silenus_red.tpack
mesh				Monster\silenus.mesh
animation			Monster\Silenus\silenus_att01.anim
skeleton			Monster\silenus.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_silenus_att03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\silenus_red.tpack
mesh				Monster\silenus.mesh
animation			Monster\Silenus\silenus_att03.anim
skeleton			Monster\silenus.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_silenus_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\silenus_red.tpack
mesh				Monster\silenus.mesh
animation			Monster\Silenus\silenus_die.anim
skeleton			Monster\silenus.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_silenus_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\silenus_red.tpack
mesh				Monster\silenus.mesh
animation			Monster\Silenus\silenus_walk.anim
skeleton			Monster\silenus.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_silpede
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Cond\Silpede\eff_silpede_spark_01.tpack
mesh				Effect\Cond\Silpede\eff_silpede_spark_01.mesh
animation			effect\Cond\Silpede\eff_silpede_spark_01.anim
skeleton			effect\Cond\Silpede\eff_silpede_spark_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_silpede_att_flash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Cond\Silpede\eff_silpede_att_flash_01.tpack
mesh				Effect\Cond\Silpede\eff_silpede_att_flash_01.mesh
animation			effect\Cond\Silpede\eff_silpede_att_flash_01.anim
skeleton			effect\Cond\Silpede\eff_silpede_att_flash_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_silpede_att_flash_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Cond\Silpede\eff_silpede_att_flash_02.tpack
mesh				Effect\Cond\Silpede\eff_silpede_att_flash_02.mesh
animation			effect\Cond\Silpede\eff_silpede_att_flash_02.anim
skeleton			effect\Cond\Silpede\eff_silpede_att_flash_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_skullcrusher_fire_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Skullcrusher\eff_skullcrusher_fire_line01.tpack
mesh				Effect\Skill\Skullcrusher\eff_skullcrusher_fire_line01.mesh
animation			effect\Skill\Skullcrusher\eff_skullcrusher_fire_line01.anim
skeleton			effect\Skill\Skullcrusher\eff_skullcrusher_fire_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_skywhale_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.700000
texturepack			Effect\monster\echidna_att01_ringwave_2.tpack
mesh				Effect\monster\echidna_att01_ringwave.mesh
animation			effect\monster\echidna_att01_ringwave.anim
skeleton			effect\monster\echidna_att01_ringwave.skel
animlength			333
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_skywhale_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.700000
texturepack			Effect\monster\echidna_att01_ringwave_3.tpack
mesh				Effect\monster\echidna_att01_ringwave.mesh
animation			effect\monster\echidna_att01_ringwave.anim
skeleton			effect\monster\echidna_att01_ringwave.skel
animlength			333
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_skywhale_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.700000
texturepack			Effect\monster\echidna_att01_ringwave_4.tpack
mesh				Effect\monster\echidna_att01_ringwave.mesh
animation			effect\monster\echidna_att01_ringwave.anim
skeleton			effect\monster\echidna_att01_ringwave.skel
animlength			333
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_skywhale_att01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\skywhale_mini.tpack
mesh				Monster\skywhale_mini.mesh
animation			Monster\skywhale_mini\skywhale_mini_att01.anim
skeleton			Monster\skywhale_mini.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_skywhale_att01_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_skywhale_att01.tpack
mesh				Effect\monster\eff_skywhale_att01.mesh
animation			effect\monster\eff_skywhale_att01.anim
skeleton			effect\monster\eff_skywhale_att01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_skywhale_att02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\skywhale_mini.tpack
mesh				Monster\skywhale_mini.mesh
animation			Monster\skywhale_mini\skywhale_mini_att02.anim
skeleton			Monster\skywhale_mini.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_skywhale_att03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\skywhale.tpack
mesh				Monster\skywhale.mesh
animation			Monster\skywhale\skywhale_att03.anim
skeleton			Monster\skywhale.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_skywhale_att03_wave
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_skywhale_att03.tpack
mesh				Effect\monster\eff_skywhale_att03_01.mesh
animation			
skeleton			effect\monster\eff_skywhale_att03_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 -90.000000 0.300000 ""
</effectdata>

<effectdata>		0
name				mh_skywhale_att03_wave2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_skywhale_att03.tpack
mesh				Effect\monster\eff_skywhale_att03_02.mesh
animation			
skeleton			effect\monster\eff_skywhale_att03_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 -90.000000 0.300000 ""
</effectdata>

<effectdata>		0
name				mh_skywhale_att03_wave3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_skywhale_att03.tpack
mesh				Effect\monster\eff_skywhale_att03_03.mesh
animation			
skeleton			effect\monster\eff_skywhale_att03_03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 -90.000000 0.300000 ""
</effectdata>

<effectdata>		0
name				mh_skywhale_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\skywhale.tpack
mesh				Monster\skywhale.mesh
animation			Monster\skywhale\skywhale_die.anim
skeleton			Monster\skywhale.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_skywhale_fieldboss_att01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\skywhale_fieldboss.tpack
mesh				Monster\skywhale_fieldboss.mesh
animation			Monster\skywhale_fieldboss\skywhale_fieldboss_att01.anim
skeleton			Monster\skywhale_fieldboss.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_skywhale_fieldboss_att02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\skywhale_fieldboss.tpack
mesh				Monster\skywhale_fieldboss.mesh
animation			Monster\skywhale_fieldboss\skywhale_fieldboss_att02.anim
skeleton			Monster\skywhale_fieldboss.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_skywhale_fieldboss_att03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\skywhale_fieldboss.tpack
mesh				Monster\skywhale_fieldboss.mesh
animation			Monster\skywhale_fieldboss\skywhale_fieldboss_att03.anim
skeleton			Monster\skywhale_fieldboss.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_skywhale_fieldboss_att04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.800000
texturepack			Effect\monster\eff_skywhale_filedboss_att04.tpack
mesh				Effect\monster\eff_skywhale_filedboss_att04.mesh
animation			effect\monster\eff_skywhale_filedboss_att04.anim
skeleton			effect\monster\eff_skywhale_filedboss_att04.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_skywhale_fieldboss_att04_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.800000
texturepack			Monster\skywhale_fieldboss.tpack
mesh				Monster\skywhale_fieldboss.mesh
animation			Monster\skywhale_fieldboss\skywhale_fieldboss_att04.anim
skeleton			Monster\skywhale_fieldboss.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_skywhale_fieldboss_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\skywhale_fieldboss.tpack
mesh				Monster\skywhale_fieldboss.mesh
animation			Monster\skywhale_fieldboss\eff_skywhale_fieldboss_die.anim
skeleton			Monster\skywhale_fieldboss.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_skywhale_fieldboss_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\skywhale_fieldboss.tpack
mesh				Monster\skywhale_fieldboss.mesh
animation			Monster\skywhale_fieldboss\skywhale_fieldboss_stand.anim
skeleton			Monster\skywhale_fieldboss.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_skywhale_mini_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\skywhale_mini.tpack
mesh				Monster\skywhale_mini.mesh
animation			Monster\skywhale_mini\eff_skywhale_mini_die.anim
skeleton			Monster\skywhale_mini.skel
animlength			650
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_skywhale_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\skywhale_mini.tpack
mesh				Monster\skywhale_mini.mesh
animation			Monster\skywhale_mini\skywhale_mini_stand.anim
skeleton			Monster\skywhale_mini.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sneakattack_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Sneakattack\eff_sneakattack_line01.tpack
mesh				Effect\Skill\Sneakattack\eff_sneakattack_line01.mesh
animation			effect\Skill\Sneakattack\eff_sneakattack_line01.anim
skeleton			effect\Skill\Sneakattack\eff_sneakattack_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sneakattack_line02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Sneakattack\eff_sneakattack_line02.tpack
mesh				Effect\Skill\Sneakattack\eff_sneakattack_line02.mesh
animation			effect\Skill\Sneakattack\eff_sneakattack_line02.anim
skeleton			effect\Skill\Sneakattack\eff_sneakattack_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sneakattack_line03
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Sneakattack\eff_sneakattack_line03.tpack
mesh				Effect\Skill\Sneakattack\eff_sneakattack_line03.mesh
animation			effect\Skill\Sneakattack\eff_sneakattack_line03.anim
skeleton			effect\Skill\Sneakattack\eff_sneakattack_line03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_snow_wing_ise
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\item\eff_snow_jin02.tpack
mesh				Effect\item\eff_snow_jin.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_snow_wing_zera
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\item\eff_snow_jin.tpack
mesh				Effect\item\eff_snow_jin.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_snowman_att02_01
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\eff_snowman_att02_01.tpack
mesh				Effect\monster\eff_snowman_att02_01.mesh
animation			effect\monster\eff_snowman_att02_01.anim
skeleton			effect\monster\eff_snowman_att02_01.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_snowman_att02_02
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\eff_snowman_att02_02.tpack
mesh				Effect\monster\eff_snowman_att02_02.mesh
animation			effect\monster\eff_snowman_att02_02.anim
skeleton			effect\monster\eff_snowman_att02_02.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_snowman_att02_03
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\eff_snowman_att02_03.tpack
mesh				Effect\monster\eff_snowman_att02_03.mesh
animation			effect\monster\eff_snowman_att02_03.anim
skeleton			effect\monster\eff_snowman_att02_03.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_snowman_att02_04
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\eff_snowman_att02_04.tpack
mesh				Effect\monster\eff_snowman_att02_04.mesh
animation			effect\monster\eff_snowman_att02_04.anim
skeleton			effect\monster\eff_snowman_att02_04.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_snowman_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_snowman_die.tpack
mesh				Effect\monster\eff_snowman_die.mesh
animation			effect\monster\eff_snowman_die.anim
skeleton			effect\monster\eff_snowman_die.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_snowmobile_chain_crun
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			vehicle\snowmobile.tpack
mesh				Effect\Vehicle\eff_snowmobile_wheel.mesh
animation			vehicle\snowmobile\snowmobile_crun.anim
skeleton			effect\Vehicle\eff_snowmobile_wheel.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_snowmobile_chain_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			vehicle\snowmobile.tpack
mesh				Effect\Vehicle\eff_snowmobile_wheel.mesh
animation			vehicle\snowmobile\snowmobile_stand.anim
skeleton			effect\Vehicle\eff_snowmobile_wheel.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_snowmobile_run
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Vehicle\eff_snowmobile_light.tpack
mesh				Effect\Vehicle\eff_snowmobile_light.mesh
animation			vehicle\snowmobile\snowmobile_crun.anim
skeleton			effect\Vehicle\eff_snowmobile_light.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_snowmobile_run_big
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Vehicle\eff_snowmobile_light.tpack
mesh				Effect\Vehicle\efF_WAR_SnowMobile.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_snowmobile_run_big_chain
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			vehicle\snowmobile.tpack
mesh				Effect\Vehicle\eff_snowmobile_wheel_big.mesh
animation			vehicle\snowmobile\SnowMobile_big_crun.anim
skeleton			effect\Vehicle\eff_snowmobile_wheel_big.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_snowmobile_run_light
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Vehicle\eff_snowmobile_light.tpack
mesh				Effect\Vehicle\eff_snowmobile_light.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_snowmobile_run_sma
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Vehicle\eff_snowmobile_light.tpack
mesh				Effect\Vehicle\eff_SnowMobile_sma.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_snowmobile_run_sma_chain
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			vehicle\snowmobile.tpack
mesh				Effect\Vehicle\eff_snowmobile_wheel_sma.mesh
animation			vehicle\snowmobile\SnowMobile_crun_sma.anim
skeleton			effect\Vehicle\eff_snowmobile_wheel_sma.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_snowmobile_snow
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Vehicle\eff_snow.tpack
mesh				Effect\Vehicle\eff_snow.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_snowmobile_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Vehicle\eff_snowmobile_light.tpack
mesh				Effect\Vehicle\eff_snowmobile_light.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_snowmobile_stand_big
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Vehicle\eff_snowmobile_light.tpack
mesh				Effect\Vehicle\efF_WAR_SnowMobile.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_snowmobile_stand_big_chain
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			vehicle\snowmobile.tpack
mesh				Effect\Vehicle\eff_snowmobile_wheel_big.mesh
animation			vehicle\snowmobile\SnowMobile_big_stand.anim
skeleton			effect\Vehicle\eff_snowmobile_wheel_big.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_snowmobile_stand_sma
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Vehicle\eff_snowmobile_light.tpack
mesh				Effect\Vehicle\eff_SnowMobile_sma.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_snowmobile_stand_sma_chain
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			vehicle\snowmobile.tpack
mesh				Effect\Vehicle\eff_snowmobile_wheel_sma.mesh
animation			vehicle\snowmobile\SnowMobile_stand_sma.anim
skeleton			effect\Vehicle\eff_snowmobile_wheel_sma.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sonicmassacre_bom02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Sonicmassacre\sonicmassacre_bom02.tpack
mesh				Effect\Skill\Sonicmassacre\sonicmassacre_bom02.mesh
animation			effect\Skill\Sonicmassacre\sonicmassacre_bom02.anim
skeleton			effect\Skill\Sonicmassacre\sonicmassacre_bom02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sonicmassacre_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Sonicmassacre\eff_sonicmassacre_line02.tpack
mesh				Effect\Skill\Sonicmassacre\eff_sonicmassacre_line01.mesh
animation			effect\Skill\Sonicmassacre\eff_sonicmassacre_line01.anim
skeleton			effect\Skill\Sonicmassacre\eff_sonicmassacre_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sonicmassacre_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Sonicmassacre\eff_sonicmassacre_line02.tpack
mesh				Effect\Skill\Sonicmassacre\eff_sonicmassacre_line02.mesh
animation			effect\Skill\Sonicmassacre\eff_sonicmassacre_line02.anim
skeleton			effect\Skill\Sonicmassacre\eff_sonicmassacre_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sonicmassacre_line03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Sonicmassacre\eff_sonicmassacre_line01.tpack
mesh				Effect\Skill\Sonicmassacre\eff_sonicmassacre_line03.mesh
animation			effect\Skill\Sonicmassacre\eff_sonicmassacre_line03.anim
skeleton			effect\Skill\Sonicmassacre\eff_sonicmassacre_line03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sonicmassacre_line04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Sonicmassacre\eff_sonicmassacre_line01.tpack
mesh				Effect\Skill\Sonicmassacre\eff_sonicmassacre_line04.mesh
animation			effect\Skill\Sonicmassacre\eff_sonicmassacre_line04.anim
skeleton			effect\Skill\Sonicmassacre\eff_sonicmassacre_line04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sonicmassacre_remote
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Sonicmassacre\sonicmassacre_remote.tpack
mesh				Effect\Skill\Sonicmassacre\sonicmassacre_remote.mesh
animation			effect\Skill\Sonicmassacre\sonicmassacre_remote.anim
skeleton			effect\Skill\Sonicmassacre\sonicmassacre_remote.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sor_trance_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\trans03\eff_SOR_AWAKE_03_3.tpack
mesh				Effect\Skill\Trans03\eff_SOR_AWAKE_03_3.mesh
animation			effect\Skill\Trans03\eff_SOR_AWAKE_03_3.anim
skeleton			effect\Skill\Trans03\eff_SOR_AWAKE_03_3.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sor_trance_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\trans03\eff_SOR_AWAKE_03_4.tpack
mesh				Effect\Skill\Trans03\eff_SOR_AWAKE_03_4.mesh
animation			effect\Skill\Trans03\eff_SOR_AWAKE_03_4.anim
skeleton			effect\Skill\Trans03\eff_SOR_AWAKE_03_4.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sor_trance_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\trans03\eff_SOR_AWAKE_03_5.tpack
mesh				Effect\Skill\Trans03\eff_SOR_AWAKE_03_5.mesh
animation			effect\Skill\Trans03\eff_SOR_AWAKE_03_5.anim
skeleton			effect\Skill\Trans03\eff_SOR_AWAKE_03_5.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sor_trance_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\trans03\eff_SOR_AWAKE_03_6.tpack
mesh				Effect\Skill\Trans03\eff_SOR_AWAKE_03_6.mesh
animation			effect\Skill\Trans03\eff_SOR_AWAKE_03_6.anim
skeleton			effect\Skill\Trans03\eff_SOR_AWAKE_03_6.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_spector2_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\ghosto_02.tpack
mesh				Monster\ghosto.mesh
animation			Monster\hell_fallenbishop\hell_fallenbishop_die.anim
skeleton			Monster\ghosto.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_spector_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\ghosto.tpack
mesh				Monster\ghosto.mesh
animation			Monster\hell_fallenbishop\hell_fallenbishop_die.anim
skeleton			Monster\ghosto.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_spinblade_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Spinblade\eff_spinblade_line01.tpack
mesh				Effect\Skill\Spinblade\eff_spinblade_line01.mesh
animation			effect\Skill\Spinblade\eff_spinblade_line01.anim
skeleton			effect\Skill\Spinblade\eff_spinblade_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_spiritsshout_bom_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
texturepack			Effect\skill\Anathema\eff_anathema_att_02.tpack
mesh				Effect\Skill\Anathema\eff_anathema_att_02.mesh
animation			effect\Skill\Anathema\eff_anathema_att_02.anim
skeleton			effect\Skill\Anathema\eff_anathema_att_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_spiritsshout_line_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Spiritsshout\eff_spititsshout_line01.tpack
mesh				Effect\Skill\Spiritsshout\eff_spititsshout_line01.mesh
animation			effect\Skill\Spiritsshout\eff_spititsshout_line01.anim
skeleton			effect\Skill\Spiritsshout\eff_spititsshout_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_spiritsshout_line_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Spiritsshout\eff_spititsshout_line01.tpack
mesh				Effect\Skill\Spiritsshout\eff_spititsshout_line02.mesh
animation			effect\Skill\Spiritsshout\eff_spititsshout_line02.anim
skeleton			effect\Skill\Spiritsshout\eff_spititsshout_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_spiritsshout_line_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Spiritsshout\eff_spititsshout_line01.tpack
mesh				Effect\Skill\Spiritsshout\eff_spititsshout_line03.mesh
animation			effect\Skill\Spiritsshout\eff_spititsshout_line03.anim
skeleton			effect\Skill\Spiritsshout\eff_spititsshout_line03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_spiritsshout_line_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Spiritsshout\eff_spiritsshout_line_04.tpack
mesh				Effect\Skill\Spiritsshout\eff_spiritsshout_line_04.mesh
animation			effect\Skill\Spiritsshout\eff_spiritsshout_line_04.anim
skeleton			effect\Skill\Spiritsshout\eff_spiritsshout_line_04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_splinter_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Splinter\eff_splinter_line01.tpack
mesh				Effect\Skill\Splinter\eff_splinter_line01.mesh
animation			effect\Skill\Splinter\eff_splinter_line01.anim
skeleton			effect\Skill\Splinter\eff_splinter_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_spoutanger_electric
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.100000
texturepack			Effect\skill\spoutanger\eff_spoutanger_light.tpack
mesh				Effect\monster\eff_savnock_att02_light03.mesh
animation			effect\monster\eff_savnock_att02_light03.anim
skeleton			effect\monster\eff_savnock_att02_light03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 90.000000 10.000000 ""
</effectdata>

<effectdata>		0
name				mh_spoutanger_sphere_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Spoutanger\eff_spoutanger_sphere_01.tpack
mesh				Effect\Skill\Spoutanger\eff_spoutanger_sphere_01.mesh
animation			effect\Skill\Spoutanger\eff_spoutanger_sphere_01.anim
skeleton			effect\Skill\Spoutanger\eff_spoutanger_sphere_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_spoutanger_sword_line_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Spoutanger\eff_spoutanger_line_01.tpack
mesh				Effect\Skill\Spoutanger\eff_spoutanger_line_01.mesh
animation			effect\Skill\Spoutanger\eff_spoutanger_line_01.anim
skeleton			effect\Skill\Spoutanger\eff_spoutanger_line_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_spoutanger_sword_line_01#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Spoutanger\eff_spoutanger_line_02.tpack
mesh				Effect\Skill\Spoutanger\eff_spoutanger_line_01.mesh
animation			effect\Skill\Spoutanger\eff_spoutanger_line_01.anim
skeleton			effect\Skill\Spoutanger\eff_spoutanger_line_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_spoutanger_sword_line_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Spoutanger\eff_spoutanger_line_01.tpack
mesh				Effect\Skill\Spoutanger\eff_spoutanger_line_02.mesh
animation			effect\Skill\Spoutanger\eff_spoutanger_line_02.anim
skeleton			effect\Skill\Spoutanger\eff_spoutanger_line_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_spoutanger_sword_line_02#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Spoutanger\eff_spoutanger_line_02.tpack
mesh				Effect\Skill\Spoutanger\eff_spoutanger_line_02.mesh
animation			effect\Skill\Spoutanger\eff_spoutanger_line_02.anim
skeleton			effect\Skill\Spoutanger\eff_spoutanger_line_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_spoutanger_sword_line_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Spoutanger\eff_spoutanger_line_01.tpack
mesh				Effect\Skill\Spoutanger\eff_spoutanger_line_03.mesh
animation			effect\Skill\Spoutanger\eff_spoutanger_line_03.anim
skeleton			effect\Skill\Spoutanger\eff_spoutanger_line_03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_spoutanger_sword_line_03#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Spoutanger\eff_spoutanger_line_02.tpack
mesh				Effect\Skill\Spoutanger\eff_spoutanger_line_03.mesh
animation			effect\Skill\Spoutanger\eff_spoutanger_line_03.anim
skeleton			effect\Skill\Spoutanger\eff_spoutanger_line_03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_spoutanger_sword_line_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Spoutanger\eff_spoutanger_line_01.tpack
mesh				Effect\Skill\Spoutanger\eff_spoutanger_line_04.mesh
animation			effect\Skill\Spoutanger\eff_spoutanger_line_04.anim
skeleton			effect\Skill\Spoutanger\eff_spoutanger_line_04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_spoutanger_sword_line_04#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Spoutanger\eff_spoutanger_line_02.tpack
mesh				Effect\Skill\Spoutanger\eff_spoutanger_line_04.mesh
animation			effect\Skill\Spoutanger\eff_spoutanger_line_04.anim
skeleton			effect\Skill\Spoutanger\eff_spoutanger_line_04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_spoutanger_tg_07
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Spoutanger\eff_spoutanger_tg_01.tpack
mesh				Effect\Skill\Spoutanger\eff_spoutanger_tg_07.mesh
animation			effect\Skill\Spoutanger\eff_spoutanger_tg_07.anim
skeleton			effect\Skill\Spoutanger\eff_spoutanger_tg_07.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_spoutanger_tg_07#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Spoutanger\eff_spoutanger_tg_02.tpack
mesh				Effect\Skill\Spoutanger\eff_spoutanger_tg_07.mesh
animation			effect\Skill\Spoutanger\eff_spoutanger_tg_07.anim
skeleton			effect\Skill\Spoutanger\eff_spoutanger_tg_07.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_spoutanger_tg_08
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Spoutanger\eff_spoutanger_tg_08.tpack
mesh				Effect\Skill\Spoutanger\eff_spoutanger_tg_08.mesh
animation			effect\Skill\Spoutanger\eff_spoutanger_tg_08.anim
skeleton			effect\Skill\Spoutanger\eff_spoutanger_tg_08.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_spoutanger_tg_08#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Spoutanger\eff_spoutanger_tg_08_01.tpack
mesh				Effect\Skill\Spoutanger\eff_spoutanger_tg_08.mesh
animation			effect\Skill\Spoutanger\eff_spoutanger_tg_08.anim
skeleton			effect\Skill\Spoutanger\eff_spoutanger_tg_08.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_staff_wave_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.200000
texturepack			Effect\back\water_current_red_01.tpack
mesh				Effect\back\water_current_01.mesh
animation			effect\back\water_current_01.anim
skeleton			effect\back\water_current_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_statue_armor_att01_line
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_House_statue_att01.tpack
mesh				Effect\monster\eff_House_statue_att01.mesh
animation			effect\monster\eff_House_statue_att01.anim
skeleton			effect\monster\eff_House_statue_att01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_statue_armor_att01_slash
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_House_statue_att01.tpack
mesh				Effect\monster\eff_House_statue_att01.mesh
animation			effect\monster\eff_House_statue_att01.anim
skeleton			effect\monster\eff_House_statue_att01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_statue_spaer_att01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_House_statue_spear.tpack
mesh				Effect\monster\eff_House_statue_spear.mesh
animation			effect\monster\eff_House_statue_spear.anim
skeleton			effect\monster\eff_House_statue_spear.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_statue_spaer_att01_slash
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_House_statue_03_att01.tpack
mesh				Effect\monster\eff_House_statue_03_att01.mesh
animation			effect\monster\eff_House_statue_03_att01.anim
skeleton			effect\monster\eff_House_statue_03_att01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_stripeshot_arrowmesh_sht
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.700000
texturepack			Effect\skill\StripeShot\eff_stripeshot_arrowmesh_01.tpack
mesh				Effect\Skill\StripeShot\eff_stripeshot_arrowmesh_01.mesh
animation			effect\Skill\StripeShot\eff_stripeshot_arrowmesh_01.anim
skeleton			effect\Skill\StripeShot\eff_stripeshot_arrowmesh_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_succubus_queen_att01_light
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_succubus_queen_att01_light.tpack
mesh				Effect\monster\eff_succubus_queen_att01_light.mesh
animation			effect\monster\eff_succubus_queen_att01_light.anim
skeleton			effect\monster\eff_succubus_queen_att01_light.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_succubus_queen_att01_ring
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_succubus_queen_att01_ring.tpack
mesh				Effect\monster\eff_succubus_queen_att01_ring.mesh
animation			effect\monster\eff_succubus_queen_att01_ring.anim
skeleton			effect\monster\eff_succubus_queen_att01_ring.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_succubus_queen_att02_light
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_succubus_queen_att02_light.tpack
mesh				Effect\monster\eff_succubus_queen_att02_light.mesh
animation			effect\monster\eff_succubus_queen_att02_light.anim
skeleton			effect\monster\eff_succubus_queen_att02_light.skel
animlength			2400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_succubus_queen_att03_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_succubus_queen_att03_light01.tpack
mesh				Effect\monster\eff_succubus_queen_att03_light01.mesh
animation			effect\monster\eff_succubus_queen_att03_light01.anim
skeleton			effect\monster\eff_succubus_queen_att03_light01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_succubus_queen_att03_light02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_succubus_queen_att03_light02.tpack
mesh				Effect\monster\eff_succubus_queen_att03_light02.mesh
animation			effect\monster\eff_succubus_queen_att03_light02.anim
skeleton			effect\monster\eff_succubus_queen_att03_light02.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_succubus_queen_att03_light03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_succubus_queen_att03_light03.tpack
mesh				Effect\monster\eff_succubus_queen_att03_light03.mesh
animation			effect\monster\eff_succubus_queen_att03_light03.anim
skeleton			effect\monster\eff_succubus_queen_att03_light03.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_succubus_queen_att03_light04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_succubus_queen_att03_light04.tpack
mesh				Effect\monster\eff_succubus_queen_att03_light04.mesh
animation			effect\monster\eff_succubus_queen_att03_light04.anim
skeleton			effect\monster\eff_succubus_queen_att03_light04.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_succubus_queen_att03_light05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_succubus_queen_att03_light05.tpack
mesh				Effect\monster\eff_succubus_queen_att03_light05.mesh
animation			effect\monster\eff_succubus_queen_att03_light05.anim
skeleton			effect\monster\eff_succubus_queen_att03_light05.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_suffing
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\eff_wave.tpack
mesh				Effect\eff_wave.mesh
animation			effect\eff_wave.anim
skeleton			effect\eff_wave.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sum_lightTT
unittype			mesh
billboardtype		camera
tailstep			4 50 0 300 false
size				1.000000
texturepack			Effect\Monster\eff_Lignhert_att2ele_03.tpack
mesh				Effect\Monster\eff_Lignhert_att2ele_01.mesh
animation			effect\Monster\eff_Lignhert_att2ele_01.anim
skeleton			effect\Monster\eff_Lignhert_att2ele_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sum_monster_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturepack			Effect\skill\trans03\eff_SUM_AWAKE_03.tpack
mesh				Effect\Skill\Trans03\eff_SUM_AWAKE_03.mesh
animation			effect\Skill\Trans03\eff_SUM_AWAKE_03.anim
skeleton			effect\Skill\Trans03\eff_SUM_AWAKE_03.skel
animlength			650
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sum_monster_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\trans03\eff_SUM_AWAKE_03_2.tpack
mesh				Effect\Skill\Trans03\eff_SUM_AWAKE_03_2.mesh
animation			effect\Skill\Trans03\eff_SUM_AWAKE_03_2.anim
skeleton			effect\Skill\Trans03\eff_SUM_AWAKE_03_2.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sum_trans_light
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_savnock_att02_light02#.tpack
mesh				Effect\monster\eff_savnock_att02_light03.mesh
animation			effect\monster\eff_savnock_att02_light03.anim
skeleton			effect\monster\eff_savnock_att02_light03.skel
animlength			10000
twoside				true
transparent			false
mesh_status			0 90.000000 10.000000 ""
</effectdata>

<effectdata>		0
name				mh_sum_trans_spark
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lightingchase\eff_lightingchase_spark_02.tpack
mesh				Effect\Skill\Lightingchase\eff_lightingchase_spark_01.mesh
animation			effect\Skill\Lightingchase\eff_lightingchase_spark_01.anim
skeleton			effect\Skill\Lightingchase\eff_lightingchase_spark_01.skel
animlength			700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_susung_eff_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Susung_eff\eff_susung_01.tpack
mesh				Effect\Skill\Susung_eff\eff_susung_01.mesh
animation			effect\Skill\Susung_eff\eff_susung_01.anim
skeleton			effect\Skill\Susung_eff\eff_susung_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_susung_eff_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Susung_eff\eff_susung_02.tpack
mesh				Effect\Skill\Susung_eff\eff_susung_02.mesh
animation			effect\Skill\Susung_eff\eff_susung_02.anim
skeleton			effect\Skill\Susung_eff\eff_susung_02.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_susung_eff_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Susung_eff\eff_susung_02.tpack
mesh				Effect\Skill\Susung_eff\eff_susung_03.mesh
animation			effect\Skill\Susung_eff\eff_susung_03.anim
skeleton			effect\Skill\Susung_eff\eff_susung_03.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_swd
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\Dr_Knight_SWD_att1_Slash.tpack
mesh				Effect\Skill\Trans03\eff_SWD_AWAKE_03.mesh
animation			effect\Skill\Trans03\eff_SWD_AWAKE_03.anim
skeleton			effect\Skill\Trans03\eff_SWD_AWAKE_03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_swd_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Dash\COM_SKL_DASH_wind.tpack
mesh				Effect\Skill\Dash\COM_SKL_DASH_wind.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_swd_line_2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
texturepack			Effect\skill\Dash\COM_SKL_DASH_wind.tpack
mesh				Effect\Skill\Dash\COM_SKL_DASH_wind2.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sworddiffence_action_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Sworddiffence\eff_sworddiffence_action_01.tpack
mesh				Effect\Skill\Sworddiffence\eff_sworddiffence_action_01.mesh
animation			effect\Skill\Sworddiffence\eff_sworddiffence_action_01.anim
skeleton			effect\Skill\Sworddiffence\eff_sworddiffence_action_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sworddiffence_action_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Sworddiffence\eff_sworddiffence_action_02.tpack
mesh				Effect\Skill\Sworddiffence\eff_sworddiffence_action_02.mesh
animation			effect\Skill\Sworddiffence\eff_sworddiffence_action_02.anim
skeleton			effect\Skill\Sworddiffence\eff_sworddiffence_action_02.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sworddiffence_action_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Sworddiffence\eff_sworddiffence_action_03.tpack
mesh				Effect\Skill\Sworddiffence\eff_sworddiffence_action_03.mesh
animation			effect\Skill\Sworddiffence\eff_sworddiffence_action_03.anim
skeleton			effect\Skill\Sworddiffence\eff_sworddiffence_action_03.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sworddiffence_action_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Sworddiffence\eff_sworddiffence_action_04.tpack
mesh				Effect\Skill\Sworddiffence\eff_sworddiffence_action_04.mesh
animation			effect\Skill\Sworddiffence\eff_sworddiffence_action_04.anim
skeleton			effect\Skill\Sworddiffence\eff_sworddiffence_action_04.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_talos_att02_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_talos_att02_line01.tpack
mesh				Effect\monster\eff_talos_att02_line01.mesh
animation			effect\monster\eff_talos_att02_line01.anim
skeleton			effect\monster\eff_talos_att02_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_talos_att02_pt01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_talos_att02_pt01.tpack
mesh				Effect\monster\eff_talos_att02_pt01.mesh
animation			effect\monster\eff_talos_att02_pt01.anim
skeleton			effect\monster\eff_talos_att02_pt01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_talos_att03_cylinder
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_talos_att03_cylinder01.tpack
mesh				Effect\monster\eff_talos_att03_cylinder01.mesh
animation			effect\monster\eff_talos_att03_cylinder01.anim
skeleton			effect\monster\eff_talos_att03_cylinder01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_talos_att03_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_talos_att03_light01.tpack
mesh				Effect\monster\eff_talos_att03_light01.mesh
animation			effect\monster\eff_talos_att03_light01.anim
skeleton			effect\monster\eff_talos_att03_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_talos_att03_light02
unittype			mesh
billboardtype		camera
tailstep			5 10 0 300 false
size				1.000000
texturepack			Effect\monster\eff_talos_att03_light02.tpack
mesh				Effect\monster\eff_talos_att03_light02.mesh
animation			effect\monster\eff_talos_att03_light02.anim
skeleton			effect\monster\eff_talos_att03_light02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_talos_att03_light03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_talos_att03_light01.tpack
mesh				Effect\monster\eff_talos_att03_light04.mesh
animation			effect\monster\eff_talos_att03_light04.anim
skeleton			effect\monster\eff_talos_att03_light04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_talos_att03_tg01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_talos_att03_tg01.tpack
mesh				Effect\monster\eff_talos_att03_tg01.mesh
animation			effect\monster\eff_talos_att03_tg01.anim
skeleton			effect\monster\eff_talos_att03_tg01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_talos_att03_tg02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_talos_att03_tg01.tpack
mesh				Effect\monster\eff_talos_att03_light03.mesh
animation			effect\monster\eff_talos_att03_light03.anim
skeleton			effect\monster\eff_talos_att03_light03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_talos_att04_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_talos_att04_line01.tpack
mesh				Effect\monster\eff_talos_att04_line01.mesh
animation			effect\monster\eff_talos_att04_line01.anim
skeleton			effect\monster\eff_talos_att04_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_talos_att05_tg01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_talos_att05_tg01.tpack
mesh				Effect\monster\eff_talos_att05_tg01.mesh
animation			effect\monster\eff_talos_att05_tg01.anim
skeleton			effect\monster\eff_talos_att05_tg01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_talos_att05_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_talos_att05_wing01.tpack
mesh				Effect\monster\eff_talos_att05_wing01.mesh
animation			effect\monster\eff_talos_att05_wing01.anim
skeleton			effect\monster\eff_talos_att05_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_talos_att05_wing02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_talos_att05_wing01.tpack
mesh				Effect\monster\eff_talos_att05_wing02.mesh
animation			effect\monster\eff_talos_att05_wing02.anim
skeleton			effect\monster\eff_talos_att05_wing02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_talos_att06_sphere01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_talos_att06_sphere01.tpack
mesh				Effect\monster\eff_talos_att06_sphere01.mesh
animation			effect\monster\eff_talos_att06_sphere01.anim
skeleton			effect\monster\eff_talos_att06_sphere01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 -180.000000 0.300000 ""
</effectdata>

<effectdata>		0
name				mh_talos_att06_sphere02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_talos_att06_sphere02.tpack
mesh				Effect\monster\eff_talos_att06_sphere02.mesh
animation			effect\monster\eff_talos_att06_sphere02.anim
skeleton			effect\monster\eff_talos_att06_sphere02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 270.000000 0.100000 ""
</effectdata>

<effectdata>		0
name				mh_talos_att06_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_talos_att06_wing01.tpack
mesh				Effect\monster\eff_talos_att06_wing01.mesh
animation			effect\monster\eff_talos_att06_wing01.anim
skeleton			effect\monster\eff_talos_att06_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 270.000000 0.100000 ""
</effectdata>

<effectdata>		0
name				mh_talos_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\Talos.tpack
mesh				Monster\Talos.mesh
animation			effect\monster\Talos_die_eff.anim
skeleton			Monster\Talos.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_talos_weapon01
unittype			mesh
billboardtype		camera
tailstep			10 0 1 100 false
size				1.000000
texturepack			Effect\monster\eff_talos_weapon01.tpack
mesh				Effect\monster\eff_talos_weapon01.mesh
animation			
skeleton			effect\monster\eff_talos_weapon01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tempestwing_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Tempestwing\eff_tempestwing_line01.tpack
mesh				Effect\Skill\Tempestwing\eff_tempestwing_line01.mesh
animation			effect\Skill\Tempestwing\eff_tempestwing_line01.anim
skeleton			effect\Skill\Tempestwing\eff_tempestwing_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tempestwing_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Tempestwing\eff_tempestwing_line01.tpack
mesh				Effect\Skill\Tempestwing\eff_tempestwing_line02.mesh
animation			effect\Skill\Tempestwing\eff_tempestwing_line02.anim
skeleton			effect\Skill\Tempestwing\eff_tempestwing_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tempestwing_line03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Tempestwing\eff_tempestwing_line01.tpack
mesh				Effect\Skill\Tempestwing\eff_tempestwing_line03.mesh
animation			effect\Skill\Tempestwing\eff_tempestwing_line03.anim
skeleton			effect\Skill\Tempestwing\eff_tempestwing_line03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tempestwing_line04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Tempestwing\eff_tempestwing_line01.tpack
mesh				Effect\Skill\Tempestwing\eff_tempestwing_line04.mesh
animation			effect\Skill\Tempestwing\eff_tempestwing_line04.anim
skeleton			effect\Skill\Tempestwing\eff_tempestwing_line04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tempestwing_line05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Tempestwing\eff_tempestwing_line01.tpack
mesh				Effect\Skill\Tempestwing\eff_tempestwing_line05.mesh
animation			effect\Skill\Tempestwing\eff_tempestwing_line05.anim
skeleton			effect\Skill\Tempestwing\eff_tempestwing_line05.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tempestwing_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Tempestwing\eff_tempestwing_wing01.tpack
mesh				Effect\Skill\Tempestwing\eff_tempestwing_wing01.mesh
animation			effect\Skill\Tempestwing\eff_tempestwing_wing01.anim
skeleton			effect\Skill\Tempestwing\eff_tempestwing_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tolerance_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Tolerancedecline\eff_tolerancedecline_light01.tpack
mesh				Effect\Skill\Tolerancedecline\eff_tolerancedecline_light01.mesh
animation			effect\Skill\Tolerancedecline\eff_tolerancedecline_light01.anim
skeleton			effect\Skill\Tolerancedecline\eff_tolerancedecline_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tolerance_light02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Tolerancedecline\eff_tolerancedecline_light02.tpack
mesh				Effect\Skill\Tolerancedecline\eff_tolerancedecline_light02.mesh
animation			effect\Skill\Tolerancedecline\eff_tolerancedecline_light02.anim
skeleton			effect\Skill\Tolerancedecline\eff_tolerancedecline_light02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_top_golem_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\top_golem.tpack
mesh				Monster\top_golem.mesh
animation			Monster\top_golem\eff_top_golem_die.anim
skeleton			Monster\top_golem.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tores_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Tores\eff_tores_line01.tpack
mesh				Effect\Skill\Tores\eff_tores_line01.mesh
animation			effect\Skill\Tores\eff_tores_line01.anim
skeleton			effect\Skill\Tores\eff_tores_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tores_line02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Tores\eff_tores_line02.tpack
mesh				Effect\Skill\Tores\eff_tores_line02.mesh
animation			effect\Skill\Tores\eff_tores_line02.anim
skeleton			effect\Skill\Tores\eff_tores_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tores_tg01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Tores\eff_tores_tg01.tpack
mesh				Effect\Skill\Tores\eff_tores_tg01.mesh
animation			effect\Skill\Tores\eff_tores_tg01.anim
skeleton			effect\Skill\Tores\eff_tores_tg01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tores_tg_ring01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Tores\eff_tores_tg_ring01.tpack
mesh				Effect\Skill\Tores\eff_tores_tg_ring01.mesh
animation			effect\Skill\Tores\eff_tores_tg_ring01.anim
skeleton			effect\Skill\Tores\eff_tores_tg_ring01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tornado_sphere
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Tornado\sphere_01.tpack
mesh				Effect\Skill\Tornado\sphere_01.mesh
animation			effect\Skill\Tornado\sphere_01.anim
skeleton			effect\Skill\Tornado\sphere_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tornado_wing_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Tornado\wing_01.tpack
mesh				Effect\Skill\Tornado\wing_01.mesh
animation			effect\Skill\Tornado\wing_01.anim
skeleton			effect\Skill\Tornado\wing_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tornado_wing_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Tornado\wing_02.tpack
mesh				Effect\Skill\Tornado\wing_02.mesh
animation			effect\Skill\Tornado\wing_02.anim
skeleton			effect\Skill\Tornado\wing_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_trans03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_guardian_att01_line01.tpack
mesh				Effect\monster\eff_guardian_att02_line01.mesh
animation			effect\monster\eff_guardian_att02_line01.anim
skeleton			effect\monster\eff_guardian_att02_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_trans03_jean01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\trans03\eff_poisonshock_jean01.tpack.txt
mesh				Effect\Skill\Poisonshock\eff_poisonshock_jean01.mesh
animation			Effect\Skill\Poisonshock\eff_poisonshock_jean01.anim
skeleton			effect\Skill\Poisonshock\eff_poisonshock_jean01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tripleattack_action_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Tripleattack\eff_tripleattack_action_01.tpack
mesh				Effect\Skill\Tripleattack\eff_tripleattack_action_01.mesh
animation			effect\Skill\Tripleattack\eff_tripleattack_action_01.anim
skeleton			effect\Skill\Tripleattack\eff_tripleattack_action_01.skel
animlength			2600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tripleattack_action_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Tripleattack\eff_tripleattack_action_02.tpack
mesh				Effect\Skill\Tripleattack\eff_tripleattack_action_02.mesh
animation			effect\Skill\Tripleattack\eff_tripleattack_action_02.anim
skeleton			effect\Skill\Tripleattack\eff_tripleattack_action_02.skel
animlength			2600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tripleattack_action_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Tripleattack\eff_tripleattack_action_03.tpack
mesh				Effect\Skill\Tripleattack\eff_tripleattack_action_03.mesh
animation			effect\Skill\Tripleattack\eff_tripleattack_action_03.anim
skeleton			effect\Skill\Tripleattack\eff_tripleattack_action_03.skel
animlength			2600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tripleattack_action_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.800000
texturepack			Effect\skill\Tripleattack\eff_tripleattack_action_04.tpack
mesh				Effect\Skill\Tripleattack\eff_tripleattack_action_04.mesh
animation			effect\Skill\Tripleattack\eff_tripleattack_action_04.anim
skeleton			effect\Skill\Tripleattack\eff_tripleattack_action_04.skel
animlength			2600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tripleravage_bom
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Tripleravage\eff_tripleravage_bom_01.tpack
mesh				Effect\Skill\Tripleravage\eff_tripleravage_bom_01.mesh
animation			effect\Skill\Tripleravage\eff_tripleravage_bom_01.anim
skeleton			effect\Skill\Tripleravage\eff_tripleravage_bom_01.skel
animlength			2400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tripleravage_bom_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Tripleravage\eff_tripleravage_bom_02.tpack
mesh				Effect\Skill\Tripleravage\eff_tripleravage_bom_02.mesh
animation			effect\Skill\Tripleravage\eff_tripleravage_bom_02.anim
skeleton			effect\Skill\Tripleravage\eff_tripleravage_bom_02.skel
animlength			2400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tripleravage_light_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Tripleravage\eff_tripleravage_light_01.tpack
mesh				Effect\Skill\Tripleravage\eff_tripleravage_light_01.mesh
animation			effect\Skill\Tripleravage\eff_tripleravage_light_01.anim
skeleton			effect\Skill\Tripleravage\eff_tripleravage_light_01.skel
animlength			2400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tripleravage_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Tripleravage\eff_tripleravage_line_01.tpack
mesh				Effect\Skill\Tripleravage\eff_tripleravage_line_01.mesh
animation			effect\Skill\Tripleravage\eff_tripleravage_line_01.anim
skeleton			effect\Skill\Tripleravage\eff_tripleravage_line_01.skel
animlength			2400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tumer_buff01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Tumer\eff_tumer_buff01.tpack
mesh				Effect\Skill\Healthstreng\eff_healthstreng_ready_01.mesh
animation			effect\Skill\Healthstreng\eff_healthstreng_ready_01.anim
skeleton			effect\Skill\Healthstreng\eff_healthstreng_ready_01.skel
animlength			1700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tumer_buff02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.700000
texturepack			Effect\skill\Tumer\eff_tumer_buff02.tpack
mesh				Effect\Skill\Healthstreng\eff_healthstreng_ready_03.mesh
animation			effect\Skill\Healthstreng\eff_healthstreng_ready_03.anim
skeleton			effect\Skill\Healthstreng\eff_healthstreng_ready_03.skel
animlength			1700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tumer_buff03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.700000
texturepack			Effect\skill\Tumer\eff_tumer_buff03.tpack
mesh				Effect\Skill\Healthstreng\eff_healthstreng_ready_04.mesh
animation			effect\Skill\Healthstreng\eff_healthstreng_ready_04.anim
skeleton			effect\Skill\Healthstreng\eff_healthstreng_ready_04.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tunder
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
texturepack			Effect\Cond\Con_electric\con_electric_mesh_01.tpack
mesh				Effect\monster\Electron_lighting.mesh
animation			effect\monster\Electron_lighting.anim
skeleton			effect\monster\Electron_lighting.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tunder_box_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Object\Field_extra\sm_lightroom_rectangle04.tpack
mesh				Object\Field_extra\sm_lightroom_rectangle06.mesh
animation			
skeleton			
animlength			650
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_twinblade_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Twinblade\eff_twinblade_line01.tpack
mesh				Effect\Skill\Twinblade\eff_twinblade_line01.mesh
animation			effect\Skill\Twinblade\eff_twinblade_line01.anim
skeleton			effect\Skill\Twinblade\eff_twinblade_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_twinblade_line02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Twinblade\eff_twinblade_line01.tpack
mesh				Effect\Skill\Twinblade\eff_twinblade_line02.mesh
animation			effect\Skill\Twinblade\eff_twinblade_line02.anim
skeleton			effect\Skill\Twinblade\eff_twinblade_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tyrant_att02_finish
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_tyrant_ludni_att02_finish.tpack
mesh				Effect\monster\eff_tyrant_ludni_att02_finish.mesh
animation			effect\monster\eff_tyrant_ludni_att02_finish.anim
skeleton			effect\monster\eff_tyrant_ludni_att02_finish.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tyrant_att02_handwing
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_tyrant_ludni_att02_handwing.tpack
mesh				Effect\monster\eff_tyrant_ludni_att02_handwing.mesh
animation			effect\monster\eff_tyrant_ludni_att02_handwing.anim
skeleton			effect\monster\eff_tyrant_ludni_att02_handwing.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tyrant_att02_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_tyrant_ludni_att02_remote_wing03.tpack
mesh				Effect\monster\eff_tyrant_ludni_att02_remote_wing03.mesh
animation			effect\monster\eff_tyrant_ludni_att02_remote_wing03.anim
skeleton			effect\monster\eff_tyrant_ludni_att02_remote_wing03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tyrant_att02_remote_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_tyrant_ludni_att02_remote_wing02.tpack
mesh				Effect\monster\eff_tyrant_ludni_att02_remote_wing02.mesh
animation			effect\monster\eff_tyrant_ludni_att02_remote_wing02.anim
skeleton			effect\monster\eff_tyrant_ludni_att02_remote_wing02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tyrant_att02_remotewing
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_tyrant_ludni_att02_remote_wing01.tpack
mesh				Effect\monster\eff_tyrant_ludni_att02_remote_wing01.mesh
animation			effect\monster\eff_tyrant_ludni_att02_remote_wing01.anim
skeleton			effect\monster\eff_tyrant_ludni_att02_remote_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tyrant_att03_sphere01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_tyrant_ludni_att03_sphere01.tpack
mesh				Effect\monster\eff_tyrant_ludni_att03_sphere01.mesh
animation			effect\monster\eff_tyrant_ludni_att03_sphere01.anim
skeleton			effect\monster\eff_tyrant_ludni_att03_sphere01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tyrant_att03_sphere02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_tyrant_ludni_att03_sphere02.tpack
mesh				Effect\monster\eff_tyrant_ludni_att03_sphere02.mesh
animation			effect\monster\eff_tyrant_ludni_att03_sphere02.anim
skeleton			effect\monster\eff_tyrant_ludni_att03_sphere02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tyrant_att03_sphere03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_tyrant_ludni_att03_sphere03.tpack
mesh				Effect\monster\eff_tyrant_ludni_att03_sphere03.mesh
animation			effect\monster\eff_tyrant_ludni_att03_sphere03.anim
skeleton			effect\monster\eff_tyrant_ludni_att03_sphere03.skel
animlength			3300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tyrant_ludni_body
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_tyrant_ludni_body.tpack
mesh				Effect\monster\eff_tyrant_ludni_body.mesh
animation			effect\monster\eff_tyrant_ludni_body.anim
skeleton			effect\monster\eff_tyrant_ludni_body.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tyrant_ludni_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_tyrant_ludni_die.tpack
mesh				Effect\monster\eff_tyrant_ludni_die.mesh
animation			effect\monster\eff_tyrant_ludni_die.anim
skeleton			effect\monster\eff_tyrant_ludni_die.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tyrant_ludni_die02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_tyrant_ludni_die.tpack
mesh				Effect\monster\eff_tyrant_ludni_die02.mesh
animation			effect\monster\eff_tyrant_ludni_die02.anim
skeleton			effect\monster\eff_tyrant_ludni_die02.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tyrant_ludni_die03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_tyrant_ludni_die03.tpack
mesh				Effect\monster\eff_tyrant_ludni_die03.mesh
animation			effect\monster\eff_tyrant_ludni_die03.anim
skeleton			effect\monster\eff_tyrant_ludni_die03.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tyrant_ludni_weapon
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_tyrant_ludni_weapon_01.tpack
mesh				Effect\monster\eff_tyrant_ludni_weapon_01.mesh
animation			effect\monster\eff_tyrant_ludni_weapon_01.anim
skeleton			effect\monster\eff_tyrant_ludni_weapon_01.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tyrant_ludni_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_tyrant_ludni_stand_wing01.tpack
mesh				Effect\monster\eff_tyrant_ludni_stand_wing01.mesh
animation			effect\monster\eff_tyrant_ludni_stand_wing01.anim
skeleton			effect\monster\eff_tyrant_ludni_stand_wing01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tyrant_ludni_wing02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_tyrant_ludni_stand_wing02.tpack
mesh				Effect\monster\eff_tyrant_ludni_stand_wing02.mesh
animation			effect\monster\eff_tyrant_ludni_stand_wing02.anim
skeleton			effect\monster\eff_tyrant_ludni_stand_wing02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tyrant_ludni_wing03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_tyrant_ludni_stand_wing02.tpack
mesh				Effect\monster\eff_tyrant_ludni_stand_wing03.mesh
animation			effect\monster\eff_tyrant_ludni_stand_wing03.anim
skeleton			effect\monster\eff_tyrant_ludni_stand_wing03.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ungoliant_die_effect
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\ungoliant.tpack
mesh				Monster\ungoliant.mesh
animation			effect\monster\ungoliant_die_effect.anim
skeleton			Monster\ungoliant.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ungoliant_weapon01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_ungoliant_weapon01.tpack
mesh				Effect\monster\eff_ungoliant_weapon01.mesh
animation			
skeleton			effect\monster\eff_ungoliant_weapon01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ungoliant_weapon02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_ungoliant_weapon01.tpack
mesh				Effect\monster\eff_ungoliant_weapon02.mesh
animation			
skeleton			effect\monster\eff_ungoliant_weapon02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_unicorn_black_crun
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			vehicle\unicorn_black.tpack
mesh				vehicle\unicorn.mesh
animation			vehicle\unicorn\unicorn_crun.anim
skeleton			vehicle\unicorn.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_unicorn_black_stnad
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			vehicle\unicorn_black.tpack
mesh				vehicle\unicorn.mesh
animation			vehicle\unicorn\unicorn_stand.anim
skeleton			vehicle\unicorn.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_unicorn_circle
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.700000
texturepack			Effect\monster\eff_maneuver_stand_cyl02.tpack
mesh				Effect\monster\eff_maneuver_stand_cyl01.mesh
animation			effect\monster\eff_maneuver_stand_cyl01.anim
skeleton			effect\monster\eff_maneuver_stand_cyl01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_unicorn_circle2
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				0.800000
texturepack			Effect\monster\eff_maneuver_stand_cyl03.tpack
mesh				Effect\monster\eff_maneuver_stand_cyl02.mesh
animation			effect\monster\eff_maneuver_stand_cyl02.anim
skeleton			effect\monster\eff_maneuver_stand_cyl02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_unicorn_crun
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			vehicle\unicorn.tpack
mesh				vehicle\unicorn.mesh
animation			vehicle\unicorn\unicorn_crun.anim
skeleton			vehicle\unicorn.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_unicorn_stnad
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			vehicle\verdure_deer.tpack
mesh				vehicle\verdure_deer.mesh
animation			vehicle\verdure_deer\verdure_deer_stand.anim
skeleton			vehicle\verdure_deer.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_unicorn_stnad1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Pet23_slime.tpack
mesh				Effect\Monster\Pet23_slime.mesh
animation			effect\Monster\Pet23_slime_stand.anim
skeleton			effect\Monster\Pet23_slime.skel
animlength			7500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_unicorn_stnad2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\dekaitem\dekaitem_cong_welcome_beam.tpack
mesh				Effect\dekaitem\dekaitem_cong_welcome_beam.mesh
animation			effect\dekaitem\dekaitem_cong_welcome_beam.anim
skeleton			effect\dekaitem\dekaitem_cong_welcome_beam.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_unicorn_wind
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\WheelWind\eff_wheelwind_windmesh_02.tpack
mesh				Effect\Skill\WheelWind\eff_wheelwind_windmesh_01.mesh
animation			effect\Skill\WheelWind\eff_wheelwind_windmesh_01.anim
skeleton			effect\Skill\WheelWind\eff_wheelwind_windmesh_01.skel
animlength			366
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_uppercut_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Uppercut\eff_uppercut_line01.tpack
mesh				Effect\Skill\Uppercut\eff_uppercut_line01.mesh
animation			effect\Skill\Uppercut\eff_uppercut_line01.anim
skeleton			effect\Skill\Uppercut\eff_uppercut_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ut_g_room_m_bottom_Glow
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_ut_greatroom_magicbottom_Glow.tpack
mesh				Effect\monster\eff_ut_greatroom_magicbottom_Glow.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ut_greatroom_magicbottom
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Object\Field_extra\ut_greatroom_magicbottom.tpack
mesh				Object\Field_extra\ut_greatroom_magicbottom.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_vampire_sys_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Vampire\eff_vampire_sys_01.tpack
mesh				Effect\Skill\Vampire\eff_vampire_sys_01.mesh
animation			effect\Skill\Vampire\eff_vampire_sys_01.anim
skeleton			effect\Skill\Vampire\eff_vampire_sys_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_vampire_wip_01
unittype			mesh
billboardtype		camera
tailstep			3 0 0 200 false
size				1.000000
texturepack			Effect\skill\Vampire\eff_vampire_wip_01.tpack
mesh				Effect\skill\Vampire\eff_vampire_wip_01.mesh
animation			Effect\skill\Vampire\eff_vampire_wip_01.anim
skeleton			Effect\skill\Vampire\eff_vampire_wip_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_vampiredance_foot_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Vampiredance\eff_vampiredance_foot_line01.tpack
mesh				Effect\Skill\Vampiredance\eff_vampiredance_foot_line01.mesh
animation			effect\Skill\Vampiredance\eff_vampiredance_foot_line01.anim
skeleton			effect\Skill\Vampiredance\eff_vampiredance_foot_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_vampiredance_foot_line02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Vampiredance\eff_vampiredance_foot_line01.tpack
mesh				Effect\Skill\Vampiredance\eff_vampiredance_foot_line02.mesh
animation			effect\Skill\Vampiredance\eff_vampiredance_foot_line02.anim
skeleton			effect\Skill\Vampiredance\eff_vampiredance_foot_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_vampiredance_foot_line03
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Vampiredance\eff_vampiredance_foot_line03.tpack
mesh				Effect\Skill\Vampiredance\eff_vampiredance_foot_line03.mesh
animation			effect\Skill\Vampiredance\eff_vampiredance_foot_line03.anim
skeleton			effect\Skill\Vampiredance\eff_vampiredance_foot_line03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_vampiredance_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Vampiredance\eff_vampiredance_line01.tpack
mesh				Effect\Skill\Vampiredance\eff_vampiredance_line01.mesh
animation			effect\Skill\Vampiredance\eff_vampiredance_line01.anim
skeleton			effect\Skill\Vampiredance\eff_vampiredance_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_vampiredance_line02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Vampiredance\eff_vampiredance_line01.tpack
mesh				Effect\Skill\Vampiredance\eff_vampiredance_line02.mesh
animation			effect\Skill\Vampiredance\eff_vampiredance_line02.anim
skeleton			effect\Skill\Vampiredance\eff_vampiredance_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_vansie_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\succubus_black.tpack
mesh				Monster\succubus_black.mesh
animation			Monster\sucuubus_black\succubus_black_die.anim
skeleton			Monster\succubus_black.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_vassago_att01_remote
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\vassago_att01_sphere.tpack
mesh				Effect\monster\vassago_att01_sphere.mesh
animation			effect\monster\vassago_att01_sphere.anim
skeleton			effect\monster\vassago_att01_sphere.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_vassago_att02_remote
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\vassago_att02_remote_01.tpack
mesh				Effect\monster\vassago_att02_remote_01.mesh
animation			effect\monster\vassago_att02_remote_01.anim
skeleton			effect\monster\vassago_att02_remote_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_verdia_att01_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_verdia_att01_line01.tpack
mesh				Effect\monster\eff_verdia_att01_line01.mesh
animation			effect\monster\eff_verdia_att01_line01.anim
skeleton			effect\monster\eff_verdia_att01_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_verdia_att02_line01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_verdia_att02_line01.tpack
mesh				Effect\monster\eff_verdia_att02_line01.mesh
animation			effect\monster\eff_verdia_att02_line01.anim
skeleton			effect\monster\eff_verdia_att02_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_verdia_att03_beem01
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_verdia_att03_light_beem01.tpack
mesh				Effect\monster\eff_verdia_att03_light_beem01.mesh
animation			effect\monster\eff_verdia_att03_light_beem01.anim
skeleton			effect\monster\eff_verdia_att03_light_beem01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 90.000000 10.000000 ""
</effectdata>

<effectdata>		0
name				mh_verdia_att03_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_verdia_att03_lightglow01.tpack
mesh				Effect\monster\eff_verdia_att03_lightglow01.mesh
animation			effect\monster\eff_verdia_att03_lightglow01.anim
skeleton			effect\monster\eff_verdia_att03_lightglow01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_verdia_die_effect
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\Director_Verdia.tpack
mesh				Monster\Director_Verdia.mesh
animation			effect\monster\Director_Verdia_die_effect.anim
skeleton			Monster\Director_Verdia.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_vergin_att1_Slash
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\succubus_queen_att04_trail#.tpack
mesh				Effect\monster\Wombit_att01_locus.mesh
animation			effect\monster\Wombit_att01_locus.anim
skeleton			effect\monster\Wombit_att01_locus.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_vergin_ghost_att01#
unittype			mesh
billboardtype		camera
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size				1.200000
texturepack			Monster\virgin_ghost#.tpack
mesh				Monster\virgin_ghost.mesh
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animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Monster\virgin_ghost.tpack
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animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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unittype			mesh
billboardtype		camera
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texturepack			Monster\virgin_ghost.tpack
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skeleton			Monster\virgin_ghost.skel
animlength			1000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_vigorcry_legen
unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Vigorcry\eff_000_legen_test.tpack
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animlength			3500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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unittype			mesh
billboardtype		camera
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mesh_status			0 0.000000 0.000000 ""
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unittype			mesh
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twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
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animlength			3500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Vigorcry\eff_vigorcry_sword_line_01.tpack
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animlength			3500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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animlength			3500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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animlength			3500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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<effectdata>		0
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twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\Violentgale\eff_violentgale_light_wing02.tpack
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skeleton			effect\Skill\Violentgale\eff_violentgale_attack_wing01.skel
animlength			1000
twoside				true
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<effectdata>		0
name				mh_violentgale_attack_wing01_sht
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\Violentgale\eff_violentgale_light_wing02_sht.tpack
mesh				Effect\Skill\Violentgale\eff_violentgale_attack_wing01.mesh
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skeleton			effect\Skill\Violentgale\eff_violentgale_attack_wing01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Violentgale\eff_violentgale_cone_01.tpack
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skeleton			effect\Skill\Violentgale\eff_violentgale_cone_01.skel
animlength			1900
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Violentgale\eff_violentgale_finish_wnig.tpack
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skeleton			effect\Skill\Violentgale\eff_violentgale_finish_wnig.skel
animlength			1900
twoside				true
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\Violentgale\eff_violentgale_horn_mark_01.tpack
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animlength			1900
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Violentgale\eff_violentgale_light_wing01.tpack
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animlength			1000
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<effectdata>		0
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texturepack			Effect\skill\Violentgale\eff_violentgale_light_wing02_sht.tpack
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animlength			1000
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<effectdata>		0
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billboardtype		camera
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texturepack			Effect\skill\Violentgale\eff_violentgale_light_wing02.tpack
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skeleton			effect\Skill\Violentgale\eff_violentgale_light_wing02.skel
animlength			1000
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<effectdata>		0
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size				1.000000
texturepack			Effect\skill\Violentgale\eff_violentgale_light_wing02_sht.tpack
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animlength			1000
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<effectdata>		0
name				mh_violentgale_symbol
unittype			mesh
billboardtype		camera
tailstep			5 10 0 500 false
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texturepack			Effect\skill\Violentgale\eff_violentgale_symbol.tpack
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animlength			1900
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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billboardtype		camera
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texturepack			Effect\skill\Violentgale\eff_violentgale_toneido.tpack
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<effectdata>		0
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texturepack			Effect\skill\Violentgale\eff_violentgale_wing_01.tpack
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animlength			1900
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texturepack			Effect\skill\Violentgale\eff_violentgale_wing_02.tpack
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Violentgale\eff_violentgale_wing_hand_01.tpack
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animation			effect\Skill\Violentgale\eff_violentgale_wing_hand.anim
skeleton			effect\Skill\Violentgale\eff_violentgale_wing_hand.skel
animlength			1900
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Visionblade\eff_visionblade_blackline.tpack
mesh				Effect\Skill\Visionblade\eff_visionblade_blackline.mesh
animation			effect\Skill\Visionblade\eff_visionblade_blackline.anim
skeleton			effect\Skill\Visionblade\eff_visionblade_blackline.skel
animlength			1000
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<effectdata>		0
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unittype			mesh
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size				1.000000
texturepack			Effect\skill\Visionblade\eff_visionblade_finish_line01.tpack
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animation			effect\Skill\Visionblade\eff_visionblade_finish_line01.anim
skeleton			effect\Skill\Visionblade\eff_visionblade_finish_line01.skel
animlength			1000
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<effectdata>		0
name				mh_visionblade_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Visionblade\eff_visionblade_light01.tpack
mesh				Effect\Skill\Visionblade\eff_visionblade_light01.mesh
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skeleton			effect\Skill\Visionblade\eff_visionblade_light01.skel
animlength			1000
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Visionblade\eff_visionblade_line01.tpack
mesh				Effect\Skill\Visionblade\eff_visionblade_line01.mesh
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skeleton			effect\Skill\Visionblade\eff_visionblade_line01.skel
animlength			1000
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\Visionblade\eff_visionblade_line01.tpack
mesh				Effect\Skill\Visionblade\eff_visionblade_line02.mesh
animation			effect\Skill\Visionblade\eff_visionblade_line02.anim
skeleton			effect\Skill\Visionblade\eff_visionblade_line02.skel
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Visionblade\eff_visionblade_line03.tpack
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animation			effect\Skill\Visionblade\eff_visionblade_line03.anim
skeleton			effect\Skill\Visionblade\eff_visionblade_line03.skel
animlength			1000
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Visionblade\eff_visionblade_line01.tpack
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animation			effect\Skill\Visionblade\eff_visionblade_line04.anim
skeleton			effect\Skill\Visionblade\eff_visionblade_line04.skel
animlength			1000
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Visionblade\eff_visionblade_line01.tpack
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animation			effect\Skill\Visionblade\eff_visionblade_line05.anim
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animlength			1000
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<effectdata>		0
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billboardtype		camera
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texturepack			Effect\skill\Visionblade\eff_visionblade_weapon01.tpack
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\skill\Visionblade\eff_visionblade_wing03.tpack
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animation			effect\Skill\Visionblade\eff_visionblade_wing01.anim
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unittype			mesh
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texturepack			Effect\skill\Visionblade\eff_visionblade_wing02.tpack
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animlength			1000
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tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Visionblade\eff_visionblade_wing03.tpack
mesh				Effect\Skill\Visionblade\eff_visionblade_wing03.mesh
animation			effect\Skill\Visionblade\eff_visionblade_wing03.anim
skeleton			effect\Skill\Visionblade\eff_visionblade_wing03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_visionblade_wing04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Visionblade\eff_visionblade_wing02.tpack
mesh				Effect\Skill\Visionblade\eff_visionblade_wing04.mesh
animation			effect\Skill\Visionblade\eff_visionblade_wing04.anim
skeleton			effect\Skill\Visionblade\eff_visionblade_wing04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_visionblade_wing05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Visionblade\eff_visionblade_wing02.tpack
mesh				Effect\Skill\Visionblade\eff_visionblade_wing05.mesh
animation			effect\Skill\Visionblade\eff_visionblade_wing05.anim
skeleton			effect\Skill\Visionblade\eff_visionblade_wing05.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_visionblade_wing06
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Visionblade\eff_visionblade_wing02.tpack
mesh				Effect\Skill\Visionblade\eff_visionblade_wing06.mesh
animation			effect\Skill\Visionblade\eff_visionblade_wing06.anim
skeleton			effect\Skill\Visionblade\eff_visionblade_wing06.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_visionblade_wing07
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Visionblade\eff_visionblade_wing03.tpack
mesh				Effect\Skill\Visionblade\eff_visionblade_wing07.mesh
animation			effect\Skill\Visionblade\eff_visionblade_wing07.anim
skeleton			effect\Skill\Visionblade\eff_visionblade_wing07.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_visionblade_wing08
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Visionblade\eff_visionblade_wing03.tpack
mesh				Effect\Skill\Visionblade\eff_visionblade_wing08.mesh
animation			effect\Skill\Visionblade\eff_visionblade_wing08.anim
skeleton			effect\Skill\Visionblade\eff_visionblade_wing08.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_vitaldrain_symbol01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Vitaldrain\eff_vital_symbol01.tpack
mesh				Effect\Skill\Vitaldrain\eff_vital_symbol01.mesh
animation			
skeleton			effect\Skill\Vitaldrain\eff_vital_symbol01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_vitaldrain_symbol02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Vitaldrain\eff_vital_symbol01.tpack
mesh				Effect\Skill\Vitaldrain\eff_vital_symbol02.mesh
animation			
skeleton			effect\Skill\Vitaldrain\eff_vital_symbol02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_vitaldrain_symbol03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Vitaldrain\eff_vital_symbol01.tpack
mesh				Effect\Skill\Vitaldrain\eff_vital_symbol03.mesh
animation			
skeleton			effect\Skill\Vitaldrain\eff_vital_symbol03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_vitaldrain_symbol04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Vitaldrain\eff_vital_symbol01.tpack
mesh				Effect\Skill\Vitaldrain\eff_vital_symbol04.mesh
animation			
skeleton			effect\Skill\Vitaldrain\eff_vital_symbol04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_war_stone
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Muspell\eff_muspell_att04_stone.tpack
mesh				Effect\Skill\Trans03\eff_WAR_AWAKE_03.mesh
animation			effect\Skill\Trans03\eff_WAR_AWAKE_03.anim
skeleton			effect\Skill\Trans03\eff_WAR_AWAKE_03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_warriorskul_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\skeleton_warrior_dark.tpack
mesh				Monster\skeleton_warrior_dark.mesh
animation			Monster\skeletonwarrior\skeleton_warrior_die.anim
skeleton			Monster\skeleton_warrior_dark.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_water_att01_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\water_elemental_att01_swing.tpack
mesh				Effect\monster\cetus_fighter_att01_line.mesh
animation			effect\monster\cetus_fighter_att01_line.anim
skeleton			effect\monster\cetus_fighter_att01_line.skel
animlength			900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_water_elemental_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\eff_water_elemental_die.tpack
mesh				Monster\eff_water_elemental_die.mesh
animation			Monster\water_elemental\eff_water_elemental_die.anim
skeleton			Monster\eff_water_elemental_die.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_water_wave1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.600000
texturepack			Effect\monster\water_wave.tpack
mesh				Effect\monster\water_wave.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.200000 ""
</effectdata>

<effectdata>		0
name				mh_waterdragon_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\waterdragon.tpack
mesh				Monster\waterdragon.mesh
animation			Monster\waterdragon\waterdragon_die.anim
skeleton			Monster\waterdragon.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_waterdragon_mini_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\waterdragon_mini.tpack
mesh				Monster\waterdragon_mini.mesh
animation			Monster\waterdragon_mini\eff_waterdragon_mni_die.anim
skeleton			Monster\waterdragon_mini.skel
animlength			650
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_waterflow
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.300000
texturepack			Object\Etc\water_test.tpack
mesh				Object\Etc\water_test.mesh
animation			
skeleton			
animlength			6000
twoside				true
transparent			false
mesh_status			0 90.000000 0.050000 ""
</effectdata>

<effectdata>		0
name				mh_weistchop_action_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Wristchop\eff_weistchop_action_01.tpack
mesh				Effect\Skill\Wristchop\eff_weistchop_action_01.mesh
animation			effect\Skill\Wristchop\eff_weistchop_action_01.anim
skeleton			effect\Skill\Wristchop\eff_weistchop_action_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_weistchop_action_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Wristchop\eff_weistchop_action_02.tpack
mesh				Effect\Skill\Wristchop\eff_weistchop_action_02.mesh
animation			effect\Skill\Wristchop\eff_weistchop_action_02.anim
skeleton			effect\Skill\Wristchop\eff_weistchop_action_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_weistchop_action_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Wristchop\eff_weistchop_action_03.tpack
mesh				Effect\Skill\Wristchop\eff_weistchop_action_03.mesh
animation			effect\Skill\Wristchop\eff_weistchop_action_03.anim
skeleton			effect\Skill\Wristchop\eff_weistchop_action_03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_weistchop_finish_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Wristchop\eff_weistchop_finish_01.tpack
mesh				Effect\Skill\Wristchop\eff_weistchop_finish_01.mesh
animation			effect\Skill\Wristchop\eff_weistchop_finish_01.anim
skeleton			effect\Skill\Wristchop\eff_weistchop_finish_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_weistchop_line_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Wristchop\eff_weistchop_line_01.tpack
mesh				Effect\Skill\Wristchop\eff_weistchop_line_01.mesh
animation			effect\Skill\Wristchop\eff_weistchop_line_01.anim
skeleton			effect\Skill\Wristchop\eff_weistchop_line_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_weistchop_line_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Wristchop\eff_weistchop_line_01.tpack
mesh				Effect\Skill\Wristchop\eff_weistchop_line_02.mesh
animation			effect\Skill\Wristchop\eff_weistchop_line_02.anim
skeleton			effect\Skill\Wristchop\eff_weistchop_line_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_weistchop_wing_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Wristchop\eff_weistchop_wing_01.tpack
mesh				Effect\Skill\Wristchop\eff_weistchop_wing_01.mesh
animation			effect\Skill\Wristchop\eff_weistchop_wing_01.anim
skeleton			effect\Skill\Wristchop\eff_weistchop_wing_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_whiteday
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\brick\beam_dark_pink#.tpack
mesh				Effect\brick\dv_dragon_altar_02_light.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 90.000000 0.300000 ""
</effectdata>

<effectdata>		0
name				mh_whiteday_box
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Monster\whiteday_box.tpack
mesh				Monster\whiteday_box.mesh
animation			Monster\whiteday_box\whiteday_box_die.anim
skeleton			Monster\whiteday_box.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_wildbash_finish
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.200000
texturepack			Effect\skill\Wildbash\wildbash_electric.tpack
mesh				Effect\Skill\Wildbash\wildbash_electric.mesh
animation			effect\Skill\Wildbash\wildbash_electric.anim
skeleton			effect\Skill\Wildbash\wildbash_electric.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_wildbash_line_eff
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Wildbash\eff_wildbash_line_01.tpack
mesh				Effect\Skill\Wildbash\eff_wildbash_line_01.mesh
animation			effect\Skill\Wildbash\eff_wildbash_line_01.anim
skeleton			effect\Skill\Wildbash\eff_wildbash_line_01.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_wildslash_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Wildslash\eff_wildslash_line01.tpack
mesh				Effect\Skill\Wildslash\eff_wildslash_line01.mesh
animation			effect\Skill\Wildslash\eff_wildslash_line01.anim
skeleton			effect\Skill\Wildslash\eff_wildslash_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_wildslash_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Wildslash\eff_wildslash_line01.tpack
mesh				Effect\Skill\Wildslash\eff_wildslash_line02.mesh
animation			effect\Skill\Wildslash\eff_wildslash_line02.anim
skeleton			effect\Skill\Wildslash\eff_wildslash_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_wildslash_line03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Wildslash\eff_wildslash_line01.tpack
mesh				Effect\Skill\Wildslash\eff_wildslash_line03.mesh
animation			effect\Skill\Wildslash\eff_wildslash_line03.anim
skeleton			effect\Skill\Wildslash\eff_wildslash_line03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_wildslash_line04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Wildslash\eff_wildslash_line02.tpack
mesh				Effect\Skill\Wildslash\eff_wildslash_line01.mesh
animation			effect\Skill\Wildslash\eff_wildslash_line01.anim
skeleton			effect\Skill\Wildslash\eff_wildslash_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_wildslash_line05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Wildslash\eff_wildslash_line02.tpack
mesh				Effect\Skill\Wildslash\eff_wildslash_line02.mesh
animation			effect\Skill\Wildslash\eff_wildslash_line02.anim
skeleton			effect\Skill\Wildslash\eff_wildslash_line02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_wildslash_line06
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Wildslash\eff_wildslash_line02.tpack
mesh				Effect\Skill\Wildslash\eff_wildslash_line03.mesh
animation			effect\Skill\Wildslash\eff_wildslash_line03.anim
skeleton			effect\Skill\Wildslash\eff_wildslash_line03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_windrush_action_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Windrush\eff_windrush_action_01.tpack
mesh				Effect\Skill\Windrush\eff_windrush_action_01.mesh
animation			effect\Skill\Windrush\eff_windrush_action_01.anim
skeleton			effect\Skill\Windrush\eff_windrush_action_01.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_windrush_action_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Windrush\eff_windrush_action_02.tpack
mesh				Effect\Skill\Windrush\eff_windrush_action_02.mesh
animation			effect\Skill\Windrush\eff_windrush_action_02.anim
skeleton			effect\Skill\Windrush\eff_windrush_action_02.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_windrush_action_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Windrush\eff_windrush_action_03.tpack
mesh				Effect\Skill\Windrush\eff_windrush_action_03.mesh
animation			effect\Skill\Windrush\eff_windrush_action_03.anim
skeleton			effect\Skill\Windrush\eff_windrush_action_03.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_windrush_action_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Windrush\eff_windrush_action_04.tpack
mesh				Effect\Skill\Windrush\eff_windrush_action_04.mesh
animation			effect\Skill\Windrush\eff_windrush_action_04.anim
skeleton			effect\Skill\Windrush\eff_windrush_action_04.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_windstike_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Windstrike\eff_windstrike_wing01.tpack
mesh				Effect\Skill\Windstrike\eff_windstrike_wing01.mesh
animation			effect\Skill\Windstrike\eff_windstrike_wing01.anim
skeleton			effect\Skill\Windstrike\eff_windstrike_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_windstike_wing01_sht
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Windstrike\eff_windstrike_wing01_sht.tpack
mesh				Effect\Skill\Windstrike\eff_windstrike_wing01.mesh
animation			effect\Skill\Windstrike\eff_windstrike_wing01.anim
skeleton			effect\Skill\Windstrike\eff_windstrike_wing01.skel
animlength			700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_windstike_wing01_sht#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
texturepack			Effect\skill\Windstrike\eff_windstrike_wing01_sht#.tpack
mesh				Effect\Skill\Windstrike\eff_windstrike_wing01.mesh
animation			effect\Skill\Windstrike\eff_windstrike_wing01.anim
skeleton			effect\Skill\Windstrike\eff_windstrike_wing01.skel
animlength			700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_windstike_wing02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Windstrike\eff_windstrike_wing02.tpack
mesh				Effect\Skill\Windstrike\eff_windstrike_wing02.mesh
animation			effect\Skill\Windstrike\eff_windstrike_wing02.anim
skeleton			effect\Skill\Windstrike\eff_windstrike_wing02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_windstike_wing02_sht
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Windstrike\eff_windstrike_wing02.tpack
mesh				Effect\Skill\Windstrike\eff_windstrike_wing02.mesh
animation			effect\Skill\Windstrike\eff_windstrike_wing02.anim
skeleton			effect\Skill\Windstrike\eff_windstrike_wing02.skel
animlength			700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_witch_tree_01
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\eff_witch_01.tpack
mesh				Effect\monster\eff_witch_01.mesh
animation			effect\monster\eff_witch_01.anim
skeleton			effect\monster\eff_witch_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_witch_tree_02
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\eff_witch_02.tpack
mesh				Effect\monster\eff_witch_02.mesh
animation			effect\monster\eff_witch_02.anim
skeleton			effect\monster\eff_witch_02.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_witch_tree_03
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\eff_witch_03.tpack
mesh				Effect\monster\eff_witch_03.mesh
animation			effect\monster\eff_witch_03.anim
skeleton			effect\monster\eff_witch_03.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_witch_tree_04
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\eff_witch_04.tpack
mesh				Effect\monster\eff_witch_04.mesh
animation			effect\monster\eff_witch_04.anim
skeleton			effect\monster\eff_witch_04.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_witch_tree_05
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\eff_witch_05.tpack
mesh				Effect\monster\eff_witch_05.mesh
animation			effect\monster\eff_witch_05.anim
skeleton			effect\monster\eff_witch_05.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_witch_tree_06
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\eff_witch_06.tpack
mesh				Effect\monster\eff_witch_06.mesh
animation			effect\monster\eff_witch_06.anim
skeleton			effect\monster\eff_witch_06.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_witch_tree_07
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\eff_witch_07.tpack
mesh				Effect\monster\eff_witch_07.mesh
animation			effect\monster\eff_witch_07.anim
skeleton			effect\monster\eff_witch_07.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_witch_tree_08
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\eff_witch_08.tpack
mesh				Effect\monster\eff_witch_08.mesh
animation			effect\monster\eff_witch_08.anim
skeleton			effect\monster\eff_witch_08.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_witch_tree_09
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\eff_witch_09.tpack
mesh				Effect\monster\eff_witch_09.mesh
animation			effect\monster\eff_witch_09.anim
skeleton			effect\monster\eff_witch_09.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_witch_tree_10
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\eff_witch_10.tpack
mesh				Effect\monster\eff_witch_10.mesh
animation			effect\monster\eff_witch_10.anim
skeleton			effect\monster\eff_witch_10.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_witch_tree_11
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\eff_witch_11.tpack
mesh				Effect\monster\eff_witch_11.mesh
animation			effect\monster\eff_witch_11.anim
skeleton			effect\monster\eff_witch_11.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_witch_tree_12
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\eff_witch_12.tpack
mesh				Effect\monster\eff_witch_12.mesh
animation			effect\monster\eff_witch_12.anim
skeleton			effect\monster\eff_witch_12.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_witch_tree_13
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\eff_witch_13.tpack
mesh				Effect\monster\eff_witch_13.mesh
animation			effect\monster\eff_witch_13.anim
skeleton			effect\monster\eff_witch_13.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_witch_tree_14
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\eff_witch_14.tpack
mesh				Effect\monster\eff_witch_14.mesh
animation			effect\monster\eff_witch_14.anim
skeleton			effect\monster\eff_witch_14.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_witch_tree_15
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\eff_witch_15.tpack
mesh				Effect\monster\eff_witch_15.mesh
animation			effect\monster\eff_witch_15.anim
skeleton			effect\monster\eff_witch_15.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_witch_tree_16
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\eff_witch_16.tpack
mesh				Effect\monster\eff_witch_16.mesh
animation			effect\monster\eff_witch_16.anim
skeleton			effect\monster\eff_witch_16.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_witch_tree_17
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\eff_witch_17.tpack
mesh				Effect\monster\eff_witch_17.mesh
animation			effect\monster\eff_witch_17.anim
skeleton			effect\monster\eff_witch_17.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_witch_tree_18
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\eff_witch_18.tpack
mesh				Effect\monster\eff_witch_18.mesh
animation			effect\monster\eff_witch_18.anim
skeleton			effect\monster\eff_witch_18.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_witch_tree_19
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\eff_witch_19.tpack
mesh				Effect\monster\eff_witch_19.mesh
animation			effect\monster\eff_witch_19.anim
skeleton			effect\monster\eff_witch_19.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_witch_tree_20
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\eff_witch_20.tpack
mesh				Effect\monster\eff_witch_20.mesh
animation			effect\monster\eff_witch_20.anim
skeleton			effect\monster\eff_witch_20.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_witch_tree_21
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\eff_witch_21.tpack
mesh				Effect\monster\eff_witch_21.mesh
animation			effect\monster\eff_witch_21.anim
skeleton			effect\monster\eff_witch_21.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_witch_tree_22
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\eff_witch_22.tpack
mesh				Effect\monster\eff_witch_22.mesh
animation			effect\monster\eff_witch_22.anim
skeleton			effect\monster\eff_witch_22.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_witch_tree_23
unittype			mesh
billboardtype		camera
tailstep			3 20 0 60 false
size				1.000000
texturepack			Effect\monster\eff_witch_23.tpack
mesh				Effect\monster\eff_witch_23.mesh
animation			effect\monster\eff_witch_23.anim
skeleton			effect\monster\eff_witch_23.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_witch_tree_branch
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_witch_tree_branch.tpack
mesh				Effect\monster\eff_witch_tree_branch.mesh
animation			effect\monster\eff_witch_tree_branch.anim
skeleton			effect\monster\eff_witch_tree_branch.skel
animlength			3900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_witch_tree_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_witch_tree_die.tpack
mesh				Effect\monster\eff_witch_tree_die.mesh
animation			effect\monster\eff_witch_tree_die.anim
skeleton			effect\monster\eff_witch_tree_die.skel
animlength			3900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_witch_tree_wind
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_witch_tree_wind.tpack
mesh				Effect\monster\eff_witch_tree_wind.mesh
animation			effect\monster\eff_witch_tree_wind.anim
skeleton			effect\monster\eff_witch_tree_wind.skel
animlength			3900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_wsu_win01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\WSU_EQU_WIN02\eff_wsu_win01.tpack
mesh				Effect\Skill\WSU_EQU_WIN02\eff_wsu_win01.mesh
animation			effect\Skill\WSU_EQU_WIN02\eff_wsu_win01.anim
skeleton			effect\Skill\WSU_EQU_WIN02\eff_wsu_win01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ze_torture
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\ze_torture.tpack
mesh				Effect\monster\ze_torture.mesh
animation			effect\monster\ze_torture.anim
skeleton			effect\monster\ze_torture.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

</cate>

<cate> 4
# -------------------------- LIGHT ------------------------- #
</cate>

<cate> 5
# -------------------------- QUAKE ------------------------- #
<effectdata>		0
name				qa_09
unittype			quake
camera				8 0.050000 8.000000
</effectdata>

<effectdata>		0
name				qa_10
unittype			quake
camera				1 0.200000 10.000000
</effectdata>

<effectdata>		0
name				qa_11
unittype			quake
camera				2 0.300000 12.000000
</effectdata>

<effectdata>		0
name				qa_12
unittype			quake
camera				3 0.100000 12.000000
</effectdata>

<effectdata>		0
name				qa_20
unittype			quake
camera				1 0.150000 7.000000
</effectdata>

<effectdata>		0
name				qa_Abid_01
unittype			quake
camera				8 0.100000 8.000000
</effectdata>

<effectdata>		0
name				qa_Aimshot
unittype			quake
camera				5 0.200000 15.000000
</effectdata>

<effectdata>		0
name				qa_Betula_ent_lv3
unittype			quake
camera				5 0.500000 15.000000
</effectdata>

<effectdata>		0
name				qa_Eris_monkey_boss_att01
unittype			quake
camera				2 0.150000 12.000000
</effectdata>

<effectdata>		0
name				qa_Escana
unittype			quake
camera				8 1.000000 12.000000
</effectdata>

<effectdata>		0
name				qa_Giant_Eris_boom_01
unittype			quake
camera				5 0.070000 17.000000
</effectdata>

<effectdata>		0
name				qa_Giant_Eris_boom_02
unittype			quake
camera				10 0.150000 12.000000
</effectdata>

<effectdata>		0
name				qa_Grangd_Tena_Lv2_boom
unittype			quake
camera				6 0.300000 13.000000
</effectdata>

<effectdata>		0
name				qa_Grangd_Tena_Lv3_boom
unittype			quake
camera				8 0.300000 15.000000
</effectdata>

<effectdata>		0
name				qa_Infector_hit_01
unittype			quake
camera				1 0.010000 5.000000
</effectdata>

<effectdata>		0
name				qa_Infector_hit_02
unittype			quake
camera				1 0.030000 5.000000
</effectdata>

<effectdata>		0
name				qa_MAL_Ensiz
unittype			quake
camera				8 0.150000 20.000000
</effectdata>

<effectdata>		0
name				qa_MAL_Guilade
unittype			quake
camera				8 0.080000 20.000000
</effectdata>

<effectdata>		0
name				qa_MAL_Hella
unittype			quake
camera				4 0.200000 20.000000
</effectdata>

<effectdata>		0
name				qa_MAL_Heround_01
unittype			quake
camera				5 0.050000 15.000000
</effectdata>

<effectdata>		0
name				qa_MAL_Hind
unittype			quake
camera				4 0.070000 20.000000
</effectdata>

<effectdata>		0
name				qa_MAL_Pytron_Lv01
unittype			quake
camera				1 0.100000 30.000000
</effectdata>

<effectdata>		0
name				qa_MAL_Ruatie
unittype			quake
camera				5 0.200000 20.000000
</effectdata>

<effectdata>		0
name				qa_MAL_Twinus
unittype			quake
camera				8 0.200000 20.000000
</effectdata>

<effectdata>		0
name				qa_Mitera_Fieldboss01_Appear01
unittype			quake
camera				1 0.180000 45.000000
</effectdata>

<effectdata>		0
name				qa_Mitera_Fieldboss01_Appear02
unittype			quake
camera				6 0.200000 45.000000
</effectdata>

<effectdata>		0
name				qa_Mitera_Fieldboss01_Die
unittype			quake
camera				8 0.140000 45.000000
</effectdata>

<effectdata>		0
name				qa_Mitera_Fieldboss01_Recall
unittype			quake
camera				8 0.200000 45.000000
</effectdata>

<effectdata>		0
name				qa_Mortal_finish_01
unittype			quake
camera				2 0.100000 12.000000
</effectdata>

<effectdata>		0
name				qa_Spiritsshout_finish_hit
unittype			quake
camera				2 0.150000 6.000000
</effectdata>

<effectdata>		0
name				qa_agathion_boom
unittype			quake
camera				5 0.100000 17.000000
</effectdata>

<effectdata>		0
name				qa_agathion_boom3
unittype			quake
camera				5 0.080000 17.000000
</effectdata>

<effectdata>		0
name				qa_babarian_att02
unittype			quake
camera				1 0.150000 7.000000
</effectdata>

<effectdata>		0
name				qa_berserk_01
unittype			quake
camera				3 0.100000 7.000000
</effectdata>

<effectdata>		0
name				qa_berserk_02
unittype			quake
camera				3 0.200000 10.000000
</effectdata>

<effectdata>		0
name				qa_blow_hit
unittype			quake
camera				1 0.200000 3.000000
</effectdata>

<effectdata>		0
name				qa_bullscry_hit
unittype			quake
camera				2 0.120000 10.000000
</effectdata>

<effectdata>		0
name				qa_burnknuckle_hit
unittype			quake
camera				1 0.050000 6.000000
</effectdata>

<effectdata>		0
name				qa_carnage_01
unittype			quake
camera				2 0.200000 6.000000
</effectdata>

<effectdata>		0
name				qa_carnage_02
unittype			quake
camera				2 0.250000 8.000000
</effectdata>

<effectdata>		0
name				qa_carnage_03
unittype			quake
camera				3 0.300000 10.000000
</effectdata>

<effectdata>		0
name				qa_chainburst_hit
unittype			quake
camera				2 0.300000 8.000000
</effectdata>

<effectdata>		0
name				qa_chainburst_hit02
unittype			quake
camera				1 0.150000 6.000000
</effectdata>

<effectdata>		0
name				qa_deadspack_01
unittype			quake
camera				2 0.200000 8.000000
</effectdata>

<effectdata>		0
name				qa_deadspack_02
unittype			quake
camera				3 0.400000 10.000000
</effectdata>

<effectdata>		0
name				qa_doublesmash_finish
unittype			quake
camera				1 0.080000 4.000000
</effectdata>

<effectdata>		0
name				qa_doublesmash_hit
unittype			quake
camera				1 0.120000 6.000000
</effectdata>

<effectdata>		0
name				qa_earthquake_hit
unittype			quake
camera				2 0.200000 8.000000
</effectdata>

<effectdata>		0
name				qa_effroi_tg01
unittype			quake
camera				3 0.080000 15.000000
</effectdata>

<effectdata>		0
name				qa_fieldboss_whale_01
unittype			quake
camera				1 0.800000 12.000000
</effectdata>

<effectdata>		0
name				qa_fieldboss_whale_02
unittype			quake
camera				1 0.500000 13.000000
</effectdata>

<effectdata>		0
name				qa_fieldboss_whale_03
unittype			quake
camera				8 0.300000 15.000000
</effectdata>

<effectdata>		0
name				qa_fire_boom01
unittype			quake
camera				3 0.030000 12.000000
</effectdata>

<effectdata>		0
name				qa_firefury_boom01
unittype			quake
camera				3 0.050000 12.000000
</effectdata>

<effectdata>		0
name				qa_fisthrom_att02
unittype			quake
camera				3 0.150000 10.000000
</effectdata>

<effectdata>		0
name				qa_focusing_quake_01
unittype			quake
camera				8 0.100000 10.000000
</effectdata>

<effectdata>		0
name				qa_freezing_hit
unittype			quake
camera				1 0.080000 6.000000
</effectdata>

<effectdata>		0
name				qa_freinture_att02
unittype			quake
camera				1 0.050000 10.000000
</effectdata>

<effectdata>		0
name				qa_freinture_att03
unittype			quake
camera				3 0.300000 10.000000
</effectdata>

<effectdata>		0
name				qa_freinture_die
unittype			quake
camera				3 0.400000 15.000000
</effectdata>

<effectdata>		0
name				qa_freinture_die02
unittype			quake
camera				3 0.150000 10.000000
</effectdata>

<effectdata>		0
name				qa_genocide_action_01
unittype			quake
camera				3 0.300000 8.000000
</effectdata>

<effectdata>		0
name				qa_genocide_action_02
unittype			quake
camera				2 0.200000 7.000000
</effectdata>

<effectdata>		0
name				qa_hardblow_hit
unittype			quake
camera				1 0.200000 10.000000
</effectdata>

<effectdata>		0
name				qa_hardblow_hit_02
unittype			quake
camera				1 0.100000 6.000000
</effectdata>

<effectdata>		0
name				qa_hatchling_att02
unittype			quake
camera				2 0.100000 10.000000
</effectdata>

<effectdata>		0
name				qa_hit
unittype			quake
camera				4 0.200000 10.000000
</effectdata>

<effectdata>		0
name				qa_house_man
unittype			quake
camera				1 0.100000 5.000000
</effectdata>

<effectdata>		0
name				qa_kast_att04
unittype			quake
camera				4 0.400000 12.000000
</effectdata>

<effectdata>		0
name				qa_lightning_hit
unittype			quake
camera				1 0.080000 6.000000
</effectdata>

<effectdata>		0
name				qa_madbarrage_01
unittype			quake
camera				1 0.120000 6.000000
</effectdata>

<effectdata>		0
name				qa_madbarrage_02
unittype			quake
camera				1 0.150000 8.000000
</effectdata>

<effectdata>		0
name				qa_madbarrage_03
unittype			quake
camera				1 0.100000 6.000000
</effectdata>

<effectdata>		0
name				qa_magicalresist_hit
unittype			quake
camera				1 0.200000 8.000000
</effectdata>

<effectdata>		0
name				qa_magicalresist_hit_02
unittype			quake
camera				1 0.030000 6.000000
</effectdata>

<effectdata>		0
name				qa_mon_Umbar_att2
unittype			quake
camera				5 0.150000 17.000000
</effectdata>

<effectdata>		0
name				qa_monster_die
unittype			quake
camera				1 0.050000 6.000000
</effectdata>

<effectdata>		0
name				qa_powerstrike_hit
unittype			quake
camera				1 0.080000 6.000000
</effectdata>

<effectdata>		0
name				qa_prison_rock
unittype			quake
camera				3 0.040000 4.000000
</effectdata>

<effectdata>		0
name				qa_quake_1
unittype			quake
camera				1 0.100000 5.000000
</effectdata>

<effectdata>		0
name				qa_renekcrone_att03_01
unittype			quake
camera				1 0.300000 10.000000
</effectdata>

<effectdata>		0
name				qa_resistance_hit
unittype			quake
camera				2 0.200000 8.000000
</effectdata>

<effectdata>		0
name				qa_resistance_hit02
unittype			quake
camera				1 0.080000 7.000000
</effectdata>

<effectdata>		0
name				qa_shockwave_hit_01
unittype			quake
camera				1 0.120000 6.000000
</effectdata>

<effectdata>		0
name				qa_shockwave_hit_02
unittype			quake
camera				1 0.170000 8.000000
</effectdata>

<effectdata>		0
name				qa_shurani_att02
unittype			quake
camera				1 0.080000 4.000000
</effectdata>

<effectdata>		0
name				qa_snowman_att01
unittype			quake
camera				4 0.300000 1.000000
</effectdata>

<effectdata>		0
name				qa_spiritsshout_hit_01
unittype			quake
camera				2 0.200000 8.000000
</effectdata>

<effectdata>		0
name				qa_spiritsshout_hit_02
unittype			quake
camera				2 0.250000 8.000000
</effectdata>

<effectdata>		0
name				qa_spiritsshout_hit_03
unittype			quake
camera				1 0.200000 6.000000
</effectdata>

<effectdata>		0
name				qa_spoutanger_action
unittype			quake
camera				3 0.250000 8.000000
</effectdata>

<effectdata>		0
name				qa_spoutanger_hit
unittype			quake
camera				2 0.200000 6.000000
</effectdata>

<effectdata>		0
name				qa_tornado_01
unittype			quake
camera				1 0.080000 8.000000
</effectdata>

<effectdata>		0
name				qa_tornado_02
unittype			quake
camera				3 0.400000 10.000000
</effectdata>

<effectdata>		0
name				qa_tripleravage_hit_01
unittype			quake
camera				1 0.100000 4.000000
</effectdata>

<effectdata>		0
name				qa_tripleravage_hit_02
unittype			quake
camera				1 0.120000 6.000000
</effectdata>

<effectdata>		0
name				qa_tyrant_hit01
unittype			quake
camera				3 0.500000 15.000000
</effectdata>

<effectdata>		0
name				qa_vine_splinter_lv2
unittype			quake
camera				6 0.200000 13.000000
</effectdata>

<effectdata>		0
name				qa_vine_splinter_lv3
unittype			quake
camera				8 0.200000 15.000000
</effectdata>

<effectdata>		0
name				qa_violentgale_hit
unittype			quake
camera				2 0.170000 8.000000
</effectdata>

<effectdata>		0
name				qa_violentgale_hit_02
unittype			quake
camera				1 0.040000 6.000000
</effectdata>

<effectdata>		0
name				qa_wildbash_hit
unittype			quake
camera				1 0.120000 6.000000
</effectdata>

</cate>

<cate> 6
# -------------------------- SOUND ------------------------- #
<effectdata>		0
name				sn_
unittype			sound
subtype				none
sound				Elf_Assulter_att1.wav 1 100 15.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_18th_Apple_ATT
unittype			sound
subtype				none
sound				18th_Applemon_skill01.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_18th_Banana_ATT
unittype			sound
subtype				none
sound				18th_Banana_skill01.wav 1 100 15.000000 1670 false
</effectdata>

<effectdata>		0
name				sn_18th_Broccoli_ATT
unittype			sound
subtype				none
sound				18th_Broccoli_skill01.wav 1 100 15.000000 1340 false
</effectdata>

<effectdata>		0
name				sn_18th_Fruit_CRUN
unittype			sound
subtype				none
sound				18th_move_mon01.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_18th_Water_die
unittype			sound
subtype				none
sound				House_Mainchef_POWER_2.wav 1 100 20.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_18th_mon_die
unittype			sound
subtype				none
sound				18th_die_mon01.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Abid_Finish
unittype			sound
subtype				none
sound				BAR_Abid_finish_CEL.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Abid_Ready
unittype			sound
subtype				none
sound				BAR_Abid_ready.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Abid_Ready_CEL
unittype			sound
subtype				none
sound				BAR_Abid_ready_CEL.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_BAR_Basic_Skill_CEL
unittype			sound
subtype				none
sound				Skill\BAR_CEL_Basic_Skill.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_BAR_Basic_Skill_Hand
unittype			sound
subtype				none
sound				Skill\BAR_Basic_Skill_hand.wav 1 70 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_BAR_Basic_Skill_LIL
unittype			sound
subtype				none
sound				Skill\BAR_LIL_Basic_Skill.wav 1 100 15.000000 3500 false
</effectdata>

<effectdata>		0
name				sn_Basic_Atk1_Mon_Effroi
unittype			sound
subtype				none
sound				Basic_Atk1_Mon_Effroi.wav 1 100 20.000000 3705 false
</effectdata>

<effectdata>		0
name				sn_Basic_Atk2_Mon_Effroi
unittype			sound
subtype				none
sound				Basic_Atk2_Mon_Effroi.wav 1 100 20.000000 6470 false
</effectdata>

<effectdata>		0
name				sn_Basic_Atk3_Mon_Effroi
unittype			sound
subtype				none
sound				Basic_Atk3_Mon_Effroi.wav 1 100 20.000000 4990 false
</effectdata>

<effectdata>		0
name				sn_Betula_Ent_finish
unittype			sound
subtype				none
sound				BAR_Betula_ent_finish.wav 1 100 30.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Betula_Ent_ready
unittype			sound
subtype				none
sound				BAR_Betula_ent_ready.wav 1 100 30.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Betula_Ent_ready_LIL
unittype			sound
subtype				none
sound				BAR_Betula_ent_ready_LIL.wav 1 100 30.000000 5000 false
</effectdata>

<effectdata>		0
name				sn_Blicade_finish
unittype			sound
subtype				none
sound				Skill\BAR_Blicade_finish.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Blicade_ready
unittype			sound
subtype				none
sound				Skill\BAR_Blicade_ready.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Blicade_ready_LIL
unittype			sound
subtype				none
sound				Skill\BAR_Blicade_reday_LIL.wav 1 100 15.000000 5000 false
</effectdata>

<effectdata>		0
name				sn_Blicade_target
unittype			sound
subtype				none
sound				Skill\BAR_Blicade_target.wav 1 100 15.000000 500 false
</effectdata>

<effectdata>		0
name				sn_Blind_finish
unittype			sound
subtype				none
sound				Skill\BAR_Blind_finish.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Blind_ready
unittype			sound
subtype				none
sound				Skill\BAR_Blind_ready.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Blind_ready_LIL
unittype			sound
subtype				none
sound				Skill\BAR_Eyesight_ready_LIL.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Blrist_finish
unittype			sound
subtype				none
sound				Skill\BAR_Blrist_finish.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Blrist_ready
unittype			sound
subtype				none
sound				Skill\BAR_Blrist_ready.wav 1 100 15.000000 2600 false
</effectdata>

<effectdata>		0
name				sn_Blrist_ready_LIL
unittype			sound
subtype				none
sound				Skill\BAR_Blrist_ready_LIL.wav 1 100 15.000000 2600 false
</effectdata>

<effectdata>		0
name				sn_Boneshard_finish
unittype			sound
subtype				none
sound				BAR_Boneshard_finish.wav 1 100 30.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Boneshard_ready
unittype			sound
subtype				none
sound				BAR_Boneshard_ready.wav 1 100 30.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_Boneshard_ready_LIL
unittype			sound
subtype				none
sound				BAR_Boneshard_ready_LIL.wav 1 100 30.000000 2366 false
</effectdata>

<effectdata>		0
name				sn_Boneshard_target
unittype			sound
subtype				none
sound				BAR_Boneshard_target.wav 1 100 30.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Carna_Finish
unittype			sound
subtype				none
sound				BAR_Carna_finish.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Carna_Finish_CEL
unittype			sound
subtype				none
sound				BAR_Carna_finish_CEL.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Carna_Ready
unittype			sound
subtype				none
sound				BAR_Carna_ready.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Carna_Ready_CEL
unittype			sound
subtype				none
sound				BAR_Carna_ready_CEL.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Clustia_Finish
unittype			sound
subtype				none
sound				BAR_Clustia_finish.wav 1 100 30.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Clustia_Ready
unittype			sound
subtype				none
sound				BAR_Clustia_ready.wav 1 100 30.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Clustia_Ready_LIL
unittype			sound
subtype				none
sound				BAR_Clustia_ready_LIL.wav 1 100 30.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Crash_Attack_finish
unittype			sound
subtype				none
sound				Skill\BAR_Crash_Attack_finish.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Crash_Attack_finish_LIL
unittype			sound
subtype				none
sound				Skill\BAR_Crash_Attack_finish_LIL.wav 1 100 30.000000 12000 false
</effectdata>

<effectdata>		0
name				sn_Crash_Attack_ready
unittype			sound
subtype				none
sound				Skill\BAR_Crash_Attack_ready.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Crash_Attack_ready_LIL
unittype			sound
subtype				none
sound				Skill\BAR_Crash_Attack_ready_LIL.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Crash_Defense_finish
unittype			sound
subtype				none
sound				Skill\BAR_Crash_Defense_finish.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Crash_Defense_finish_LIL
unittype			sound
subtype				none
sound				Skill\BAR_Crash_Defense_finish_LIL.wav 1 100 30.000000 10000 false
</effectdata>

<effectdata>		0
name				sn_Crash_Defense_ready
unittype			sound
subtype				none
sound				Skill\BAR_Crash_Defense_ready.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Crash_Defense_ready_LIL
unittype			sound
subtype				none
sound				Skill\BAR_Crash_Defence_ready_LIL.wav 1 100 15.000000 1800 false
</effectdata>

<effectdata>		0
name				sn_Creed_finish
unittype			sound
subtype				none
sound				Skill\BAR_Creed_finish.wav 1 100 15.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_Creed_ready
unittype			sound
subtype				none
sound				Skill\BAR_Creed_ready.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Creed_ready_LIL
unittype			sound
subtype				none
sound				Skill\BAR_Creed_ready_LIL.wav 1 100 15.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_Creed_target
unittype			sound
subtype				none
sound				Skill\BAR_Creed_target.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Detecting_finish
unittype			sound
subtype				none
sound				Skill\BAR_Detecting_finish.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Detecting_ready
unittype			sound
subtype				none
sound				Skill\BAR_Detecting_ready.wav 1 100 15.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_Detecting_ready_LIL
unittype			sound
subtype				none
sound				Skill\BAR_DevilEye_ready_LIL.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Drag_finish
unittype			sound
subtype				none
sound				Skill\BAR_Drag_finish.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Drag_finish_Explode
unittype			sound
subtype				none
sound				Skill\BAR_Music_Explode.wav 1 100 30.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Drag_ready
unittype			sound
subtype				none
sound				Skill\BAR_Drag_ready.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Drag_target
unittype			sound
subtype				none
sound				Skill\BAR_Drag_target.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Dragon_Knight_Sword
unittype			sound
subtype				none
sound				Dragon_Knight_Sword.wav 1 100 15.000000 4000 false
</effectdata>

<effectdata>		0
name				sn_Dragon_Knight_Sword_att1
unittype			sound
subtype				none
sound				Dragon_Knight_Sword_att1.wav 1 100 15.000000 1400 false
</effectdata>

<effectdata>		0
name				sn_Dragon_Knight_Sword_att2
unittype			sound
subtype				none
sound				Dragon_Knight_Sword_att2.wav 1 100 15.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_Dragon_Knight_Sword_att3
unittype			sound
subtype				none
sound				Dragon_Knight_Sword_att3.wav 1 100 15.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_Dragon_Knight_Sword_die
unittype			sound
subtype				none
sound				Dragon_Knight_Sword_die.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Elder_filatus_creep_die
unittype			sound
subtype				none
sound				Basic_Die_Mon_filatus.wav 1 100 15.000000 2700 false
</effectdata>

<effectdata>		0
name				sn_Elf_Assulter_Groy_Defeat
unittype			sound
subtype				none
sound				Elf_Assulter_Groy_Defeat.wav 1 100 15.000000 500 false
</effectdata>

<effectdata>		0
name				sn_Elf_Assulter_Groy_att1
unittype			sound
subtype				none
sound				Elf_Assulter_Groy_att1.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Elf_Assulter_Groy_att2
unittype			sound
subtype				none
sound				Elf_Assulter_Groy_att2.wav 1 100 15.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_Elf_Assulter_Groy_att2_remote
unittype			sound
subtype				none
sound				Elf_Assulter_Groy_att2_remote.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Elf_Assulter_Groy_att3
unittype			sound
subtype				none
sound				Elf_Assulter_Groy_att3.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Elf_Assulter_Groy_att3_Finish
unittype			sound
subtype				none
sound				Elf_Assulter_Groy_att3_finish.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Elf_Assulter_Groy_die
unittype			sound
subtype				none
sound				Elf_Assulter_Groy_die.wav 1 100 15.000000 4000 false
</effectdata>

<effectdata>		0
name				sn_Elf_Assulter_Groy_stand
unittype			sound
subtype				none
sound				Elf_Assulter_Groy_stand.wav 1 100 15.000000 5000 false
</effectdata>

<effectdata>		0
name				sn_Elf_Assulter_Stand
unittype			sound
subtype				none
sound				Elf_Assulter_Stand.wav 1 100 15.000000 4000 false
</effectdata>

<effectdata>		0
name				sn_Elf_Assulter_att1
unittype			sound
subtype				none
sound				Elf_Assulter_att1.wav 1 100 15.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_Elf_Assulter_att2
unittype			sound
subtype				none
sound				Elf_Assulter_att2.wav 1 100 15.000000 2700 false
</effectdata>

<effectdata>		0
name				sn_Elf_Assulter_die
unittype			sound
subtype				none
sound				Elf_Assulter_die.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Erido_finish
unittype			sound
subtype				none
sound				Skill\BAR_Erido_finish.wav 1 100 15.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_Erido_ready
unittype			sound
subtype				none
sound				Skill\BAR_Erido_ready.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Erido_ready_LIL
unittype			sound
subtype				none
sound				Skill\BAR_Erido_ready_LIL.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Erido_target
unittype			sound
subtype				none
sound				Skill\BAR_Erido_target.wav 1 100 15.000000 500 false
</effectdata>

<effectdata>		0
name				sn_Eris_monkey_die
unittype			sound
subtype				none
sound				mon_Rudolph_die.wav 1 100 15.000000 4000 false
</effectdata>

<effectdata>		0
name				sn_Escana_finish
unittype			sound
subtype				none
sound				Skill\BAR_Escana_finish.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Escana_finish_CEL
unittype			sound
subtype				none
sound				Skill\BAR_Escana_finish_CEL.wav 1 100 30.000000 3200 false
</effectdata>

<effectdata>		0
name				sn_Escana_ready
unittype			sound
subtype				none
sound				Skill\BAR_Escana_ready.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Escana_ready_CEL
unittype			sound
subtype				none
sound				Skill\BAR_Escana_ready_CEL.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Escana_ready_LIL
unittype			sound
subtype				none
sound				Skill\BAR_Escana_ready_LIL.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Escana_target
unittype			sound
subtype				none
sound				Skill\BAR_Escana_target.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Focusing_finish
unittype			sound
subtype				none
sound				Skill\BAR_Focusing_finish.wav 1 100 15.000000 4000 false
</effectdata>

<effectdata>		0
name				sn_Focusing_ready
unittype			sound
subtype				none
sound				Skill\BAR_Focusing_ready.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Focusing_ready_LIL
unittype			sound
subtype				none
sound				Skill\BAR_Focusing_ready_LIL.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Focusing_target
unittype			sound
subtype				none
sound				Skill\BAR_Focusing_target.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Giant_Eris_att01
unittype			sound
subtype				none
sound				mon_Rudolph_att03.wav 1 100 15.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_Giant_Eris_monkey_die
unittype			sound
subtype				none
sound				mon_Rudolph_die.wav 1 100 15.000000 4000 false
</effectdata>

<effectdata>		0
name				sn_Grangd_Tena_Finish
unittype			sound
subtype				none
sound				BAR_Grangd_tena_finish.wav 1 100 30.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Grangd_Tena_Ready
unittype			sound
subtype				none
sound				BAR_Grangd_tena_ready.wav 1 100 30.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Guardian_att05
unittype			sound
subtype				none
sound				Basic_Atk5_Mon_Guardian.wav 1 500 25.000000 15000 true
</effectdata>

<effectdata>		0
name				sn_Haechi_Lure_finish
unittype			sound
subtype				none
sound				Skill\BAR_Haechi_Lure_finish.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Haechi_Lure_finish_CEL
unittype			sound
subtype				none
sound				Skill\BAR_HaechiLure_finish_CEL.wav 1 100 30.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Haechi_Lure_ready
unittype			sound
subtype				none
sound				Skill\BAR_Haechi_Lure_ready.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Haechi_Lure_target
unittype			sound
subtype				none
sound				Skill\BAR_Haechi_Lure_target.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Halloween_Franken_att01
unittype			sound
subtype				none
sound				Atk_Gtl_NorM_00.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Hell_Pyron_att01
unittype			sound
subtype				none
sound				Hell_Pyron_att1.wav 1 200 15.000000 5981 false
</effectdata>

<effectdata>		0
name				sn_Hell_Pyron_att02
unittype			sound
subtype				none
sound				Hell_Pyron_att2.wav 1 200 15.000000 6000 false
</effectdata>

<effectdata>		0
name				sn_Hell_Pyron_att03
unittype			sound
subtype				none
sound				Hell_Pyron_att3.wav 1 200 15.000000 5000 false
</effectdata>

<effectdata>		0
name				sn_Hell_Pyron_att04
unittype			sound
subtype				none
sound				Hell_Pyron_att4.wav 1 200 15.000000 5000 false
</effectdata>

<effectdata>		0
name				sn_Hell_Pyron_att04_finish
unittype			sound
subtype				none
sound				Hell_Pyron_att4_finish.wav 1 200 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Hell_Pyron_die
unittype			sound
subtype				none
sound				Hell_Pyron_die.wav 1 200 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Hell_Pyron_stand
unittype			sound
subtype				none
sound				Hell_Pyron_stand.wav 1 150 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_House_boss_att04
unittype			sound
subtype				none
sound				House_boss_att04.wav 1 120 15.000000 4650 true
</effectdata>

<effectdata>		0
name				sn_House_boss_att04_1
unittype			sound
subtype				none
sound				House_boss_att04_1.wav 1 120 15.000000 4650 true
</effectdata>

<effectdata>		0
name				sn_House_chef_att01
unittype			sound
subtype				none
sound				House_chef_att01.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_House_chef_att01_1
unittype			sound
subtype				none
sound				House_chef_att01_1.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_House_chef_att02
unittype			sound
subtype				none
sound				House_chef_att02.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_House_chef_att02_1
unittype			sound
subtype				none
sound				House_chef_att02_2.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_House_chef_att03
unittype			sound
subtype				none
sound				House_chef_att03.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_House_chef_att03_1
unittype			sound
subtype				none
sound				House_chef_att03_1.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_House_chef_att03_2
unittype			sound
subtype				none
sound				House_chef_att03_2.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_House_chef_die
unittype			sound
subtype				none
sound				House_chef_die.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_House_dog_crun
unittype			sound
subtype				none
sound				House_dog_crun.wav 1 200 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_House_gold_king_att01
unittype			sound
subtype				none
sound				House_gold_att01.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_House_gold_king_att01_1
unittype			sound
subtype				none
sound				House_gold_att01_2.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_House_gold_king_att02
unittype			sound
subtype				none
sound				House_gold_att02.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_House_gold_king_att02_1
unittype			sound
subtype				none
sound				House_gold_att02_2.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_House_gold_king_die
unittype			sound
subtype				none
sound				House_gold_die.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_House_maid_att01_1
unittype			sound
subtype				none
sound				House_Maid_att01_1.wav 1 100 15.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_House_maid_att01_2
unittype			sound
subtype				none
sound				House_Maid_att01_2.wav 1 100 15.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_House_maid_die_1
unittype			sound
subtype				none
sound				House_Maid_die.wav 1 70 15.000000 1740 true
</effectdata>

<effectdata>		0
name				sn_House_man_att01
unittype			sound
subtype				none
sound				House_man_att01.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_House_man_att01_1
unittype			sound
subtype				none
sound				House_man_att01_2.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_House_man_att02
unittype			sound
subtype				none
sound				House_man_att02.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_House_man_att02_2
unittype			sound
subtype				none
sound				House_man_att02_2.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_House_man_att02_3
unittype			sound
subtype				none
sound				House_man_att02_3.wav 1 160 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_House_man_att03
unittype			sound
subtype				none
sound				House_man_att03.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_House_man_att03_2
unittype			sound
subtype				none
sound				House_man_att03_2.wav 1 160 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_House_man_att04
unittype			sound
subtype				none
sound				House_man_att04.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_House_man_att04_1
unittype			sound
subtype				none
sound				House_man_att04_2.wav 1 180 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_House_man_die
unittype			sound
subtype				none
sound				House_man_die.wav 1 200 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_House_man_die_1
unittype			sound
subtype				none
sound				House_man_die_2.wav 1 150 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_House_statue_boss_att01
unittype			sound
subtype				none
sound				House_knight_king_att01.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_House_statue_boss_att01_1
unittype			sound
subtype				none
sound				House_knight_king_att01_1.wav 1 200 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_House_statue_boss_att02
unittype			sound
subtype				none
sound				House_knight_king_att02.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_House_statue_boss_att02_1
unittype			sound
subtype				none
sound				House_knight_king_att02_1.wav 1 200 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_House_statue_boss_die
unittype			sound
subtype				none
sound				House_knight_king_die.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_House_statue_mag_att01
unittype			sound
subtype				none
sound				House_knight_magi_att01.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_House_statue_mag_att01_1
unittype			sound
subtype				none
sound				House_knight_magi_att01_2.wav 1 200 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_House_statue_spr_att01
unittype			sound
subtype				none
sound				House_knight_spr_att01.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_House_statue_spr_att01_1
unittype			sound
subtype				none
sound				House_knight_spr_att01_2.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_House_statue_swd_att01
unittype			sound
subtype				none
sound				House_knight_sword_att01.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_House_statue_swd_att01_1
unittype			sound
subtype				none
sound				House_knight_sword_att01_2.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_House_statue_swd_die
unittype			sound
subtype				none
sound				House_knight_die.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_Inital_finish
unittype			sound
subtype				none
sound				Skill\BAR_Inital_finish.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Inital_ready
unittype			sound
subtype				none
sound				Skill\BAR_Initial_ready.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Inital_ready_LIL
unittype			sound
subtype				none
sound				Skill\BAR_Initial_ready_LIL.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_MAL_Aquapurge
unittype			sound
subtype				skill
sound				Skill\MAL_Aquapurge.wav 1 100 20.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_MAL_Aquaremover
unittype			sound
subtype				skill
sound				Skill\MAL_Aquaremover.wav 1 80 20.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_MAL_Arcteryl_Lv1_Finish
unittype			sound
subtype				skill
sound				Skill\MAL_Arcteryl_Lv1_Finish.wav 1 100 20.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_MAL_Arcteryl_Lv1_Start_01
unittype			sound
subtype				skill
sound				Skill\MAL_Arcteryl_Lv1_Start_01.wav 1 100 20.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Arcteryl_Lv1_Start_02
unittype			sound
subtype				skill
sound				Skill\MAL_Arcteryl_Lv1_Start_02.wav 1 100 20.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Arcteryl_Lv2_Finish
unittype			sound
subtype				skill
sound				Skill\MAL_Arcteryl_Lv2_Finish.wav 1 100 20.000000 1200 false
</effectdata>

<effectdata>		0
name				sn_MAL_Arcteryl_Lv2_Start_02
unittype			sound
subtype				skill
sound				Skill\MAL_Arcteryl_Lv2_Start_02.wav 1 100 20.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Arcteryl_Lv3_Finish
unittype			sound
subtype				skill
sound				Skill\MAL_Arcteryl_Lv3_Finish.wav 1 100 20.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Arcteryl_Lv3_Start_02
unittype			sound
subtype				skill
sound				Skill\MAL_Arcteryl_Lv3_Start_02.wav 1 100 20.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Basic_Skill_RAP
unittype			sound
subtype				skill
sound				Skill\MAL_Basic_Skill_RAP.wav 1 100 20.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_MAL_Basic_Skill_RAP_02
unittype			sound
subtype				skill
sound				Skill\MAL_Basic_Skill_RAP_02.wav 1 100 20.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_MAL_Basic_Skill_RAP_03
unittype			sound
subtype				skill
sound				Skill\MAL_Basic_Skill_RAP_03.wav 1 100 20.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_MAL_Basic_Skill_RAP_04
unittype			sound
subtype				skill
sound				Skill\MAL_Basic_Skill_RAP_04.wav 1 100 20.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_MAL_Basic_Skill_RAP_05
unittype			sound
subtype				skill
sound				Skill\MAL_Basic_Skill_RAP_05.wav 1 100 20.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_MAL_Enboyzer_Lv1_Finish
unittype			sound
subtype				skill
sound				Skill\MAL_Enboyzer_Lv1_Start_02.wav 1 100 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Enboyzer_Lv1_Start_01
unittype			sound
subtype				skill
sound				Skill\MAL_Enboyzer_Lv1_Start_01.wav 1 85 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Enboyzer_Lv1_Start_02
unittype			sound
subtype				skill
sound				Skill\MAL_Enboyzer_Lv1_Start_02.wav 1 85 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Enboyzer_Lv2_Finish
unittype			sound
subtype				skill
sound				Skill\MAL_Enboyzer_Lv2_Finish.wav 1 100 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Enboyzer_Lv2_Start_02
unittype			sound
subtype				skill
sound				Skill\MAL_Enboyzer_Lv2_Start_02.wav 1 85 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Enboyzer_Lv3_Finish
unittype			sound
subtype				skill
sound				Skill\MAL_Enboyzer_Lv3_Finish.wav 1 100 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Enboyzer_Lv3_Start_02
unittype			sound
subtype				skill
sound				Skill\MAL_Enboyzer_Lv3_Start_02.wav 1 85 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Erabel
unittype			sound
subtype				skill
sound				Skill\MAL_Erabel.wav 1 100 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Graminous_Lv1_Finish
unittype			sound
subtype				skill
sound				Skill\MAL_Graminous_Lv1_Finish.wav 1 85 20.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Graminous_Lv1_Start_01
unittype			sound
subtype				skill
sound				Skill\MAL_Graminous_Lv1_Start_01.wav 1 85 20.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Graminous_Lv1_Start_02
unittype			sound
subtype				skill
sound				Skill\MAL_Graminous_Lv1_Start_02.wav 1 85 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Graminous_Lv2_Finish
unittype			sound
subtype				skill
sound				Skill\MAL_Graminous_Lv2_Finish.wav 1 85 20.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Graminous_Lv3_Finish
unittype			sound
subtype				skill
sound				Skill\MAL_Graminous_Lv3_Finish.wav 1 85 20.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Guilade_Lv1_Finish
unittype			sound
subtype				skill
sound				Skill\MAL_Guilade_Lv1_Finish.wav 1 100 20.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Guilade_Lv1_Start_01
unittype			sound
subtype				skill
sound				Skill\MAL_Guilade_Lv1_Start_01.wav 1 90 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Guilade_Lv1_Start_02
unittype			sound
subtype				skill
sound				Skill\MAL_Guilade_Lv1_Start_02.wav 1 90 20.000000 2333 false
</effectdata>

<effectdata>		0
name				sn_MAL_Guilade_Lv2_Finish
unittype			sound
subtype				skill
sound				Skill\MAL_Guilade_Lv2_Finish.wav 1 100 20.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Guilade_Lv2_Start_02
unittype			sound
subtype				skill
sound				Skill\MAL_Guilade_Lv2_Start_02.wav 1 90 20.000000 2333 false
</effectdata>

<effectdata>		0
name				sn_MAL_Guilade_Lv3_Finish
unittype			sound
subtype				skill
sound				Skill\MAL_Guilade_Lv3_Finish.wav 1 100 20.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Guilade_Lv3_Start_02
unittype			sound
subtype				skill
sound				Skill\MAL_Guilade_Lv3_Start_02.wav 1 90 20.000000 2333 false
</effectdata>

<effectdata>		0
name				sn_MAL_Hella_Finish
unittype			sound
subtype				skill
sound				Skill\MAL_Hella_Finish.wav 1 100 20.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Hella_Start_01
unittype			sound
subtype				skill
sound				Skill\MAL_Hella_Start_01.wav 1 85 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Hella_Start_02
unittype			sound
subtype				skill
sound				Skill\MAL_Hella_Start_02.wav 1 85 20.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Hemor
unittype			sound
subtype				skill
sound				Skill\MAL_Hemor.wav 1 100 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Hind
unittype			sound
subtype				skill
sound				Skill\MAL_Hind.wav 1 100 20.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Karpers_Finish
unittype			sound
subtype				skill
sound				Skill\MAL_Karpers_SIS_Finish.wav 1 100 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Karpers_RAP_Start_01
unittype			sound
subtype				skill
sound				Skill\MAL_Karpers_RAP_Start_01.wav 1 85 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Karpers_RAP_Start_02
unittype			sound
subtype				skill
sound				Skill\MAL_Karpers_RAP_Start_02.wav 1 85 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Karpers_SIS_Start_01
unittype			sound
subtype				skill
sound				Skill\MAL_Karpers_SIS_Start_01.wav 1 85 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Karpers_SIS_Start_02
unittype			sound
subtype				skill
sound				Skill\MAL_Karpers_SIS_Start_01.wav 1 85 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Pytron_Lv1_Finish
unittype			sound
subtype				skill
sound				Skill\MAL_Pytron_Lv1_Finish.wav 1 100 20.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Pytron_Lv1_Start_01
unittype			sound
subtype				skill
sound				Skill\MAL_Pytron_Lv1_Start_01.wav 1 85 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Pytron_Lv1_Start_02
unittype			sound
subtype				skill
sound				Skill\MAL_Pytron_Lv1_Start_02.wav 1 85 20.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Pytron_Lv2_Finish
unittype			sound
subtype				skill
sound				Skill\MAL_Pytron_Lv2_Finish.wav 1 100 20.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Pytron_Lv2_Start_02
unittype			sound
subtype				skill
sound				Skill\MAL_Pytron_Lv2_Start_02.wav 1 85 20.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Pytron_Lv3_Finish
unittype			sound
subtype				skill
sound				Skill\MAL_Pytron_Lv3_Finish.wav 1 100 20.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Pytron_Lv3_Start_02
unittype			sound
subtype				skill
sound				Skill\MAL_Pytron_Lv3_Start_02.wav 1 85 20.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Rauta
unittype			sound
subtype				skill
sound				Skill\MAL_Rauta.wav 1 100 20.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Rebellionsspear
unittype			sound
subtype				skill
sound				Skill\MAL_Rebellionsspear.wav 1 90 20.000000 3500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Rebellionssword
unittype			sound
subtype				skill
sound				Skill\MAL_Rebellionssword.wav 1 100 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Rimdrow_Lv1_Finish
unittype			sound
subtype				skill
sound				Skill\MAL_Rimdrow_Lv1_Finish.wav 1 100 20.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Rimdrow_Lv1_Start_01
unittype			sound
subtype				skill
sound				Skill\MAL_Rimdrow_Lv1_Start_01.wav 1 100 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Rimdrow_Lv1_Start_02
unittype			sound
subtype				skill
sound				Skill\MAL_Rimdrow_Lv1_Start_02.wav 1 100 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Rimdrow_Lv2_Finish
unittype			sound
subtype				skill
sound				Skill\MAL_Rimdrow_Lv2_Finish.wav 1 100 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Rimdrow_Lv2_Start_02
unittype			sound
subtype				skill
sound				Skill\MAL_Rimdrow_Lv2_Start_02.wav 1 100 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Rimdrow_Lv3_Finish
unittype			sound
subtype				skill
sound				Skill\MAL_Rimdrow_Lv3_Finish.wav 1 100 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Rimdrow_Lv3_Start_02
unittype			sound
subtype				skill
sound				Skill\MAL_Rimdrow_Lv3_Start_02.wav 1 100 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Ruatie_Lv1_Finish
unittype			sound
subtype				skill
sound				Skill\MAL_Ruatie_Lv1_Finish.wav 1 100 20.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Ruatie_Lv1_Start_01
unittype			sound
subtype				skill
sound				Skill\MAL_Ruatie_Lv1_Start_01.wav 1 100 20.000000 2666 false
</effectdata>

<effectdata>		0
name				sn_MAL_Ruatie_Lv1_Start_02
unittype			sound
subtype				skill
sound				Skill\MAL_Ruatie_Lv1_Start_02.wav 1 100 20.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Ruatie_Lv2_Finish
unittype			sound
subtype				skill
sound				Skill\MAL_Ruatie_Lv2_Finish.wav 1 100 20.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Ruatie_Lv2_Start_02
unittype			sound
subtype				skill
sound				Skill\MAL_Ruatie_Lv1_Start_02.wav 1 100 20.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Ruatie_Lv3_Finish
unittype			sound
subtype				skill
sound				Skill\MAL_Ruatie_Lv3_Finish.wav 1 100 20.000000 3500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Ruatie_Lv3_Start_02
unittype			sound
subtype				skill
sound				Skill\MAL_Ruatie_Lv3_Start_02.wav 1 100 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Statie_Lv1_Finish
unittype			sound
subtype				skill
sound				Skill\MAL_Statie_Lv1_Finish.wav 1 90 20.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Statie_Lv1_Start_01
unittype			sound
subtype				skill
sound				Skill\MAL_Statie_Lv1_Start_01.wav 1 85 20.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Statie_Lv1_Start_02
unittype			sound
subtype				skill
sound				Skill\MAL_Statie_Lv1_Start_02.wav 1 85 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Statie_Lv2_Start_02
unittype			sound
subtype				skill
sound				Skill\MAL_Statie_Lv2_Start_02.wav 1 85 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Statie_Lv3_Start_02
unittype			sound
subtype				skill
sound				Skill\MAL_Statie_Lv3_Start_02.wav 1 85 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Twinus_Lv1_Finish
unittype			sound
subtype				skill
sound				Skill\MAL_Twinus_Lv1_Finish.wav 1 100 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Twinus_Lv1_Start_01
unittype			sound
subtype				skill
sound				Skill\MAL_Twinus_Lv1_Start_01.wav 1 100 20.000000 3500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Twinus_Lv1_Start_02
unittype			sound
subtype				skill
sound				Skill\MAL_Twinus_Lv1_Start_02.wav 1 100 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Twinus_Lv2_Finish
unittype			sound
subtype				skill
sound				Skill\MAL_Twinus_Lv2_Finish.wav 1 100 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Twinus_Lv2_Start_02
unittype			sound
subtype				skill
sound				Skill\MAL_Twinus_Lv2_Start_02.wav 1 100 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Twinus_Lv3_Finish
unittype			sound
subtype				skill
sound				Skill\MAL_Twinus_Lv3_Finish.wav 1 100 20.000000 3500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Twinus_Lv3_Start_02
unittype			sound
subtype				skill
sound				Skill\MAL_Twinus_Lv3_Start_02.wav 1 100 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Aquapurge
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Aquapurge.wav 1 100 15.000000 3000 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Aquaremover
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Aquaremover.wav 1 100 15.000000 2000 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Arcteryl
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Arcteryl.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Basic_Skill_Hand
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Basic_Skill_Hand.wav 1 100 15.000000 500 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Basic_Skill_RAP
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Basic_Skill_RAP.wav 1 100 15.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Basic_Skill_RAP_02
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Basic_Skill_RAP_02.wav 1 100 15.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Basic_Skill_RAP_03
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Basic_Skill_RAP_03.wav 1 100 15.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Basic_Skill_RAP_04
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Basic_Skill_RAP_04.wav 1 100 15.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Enboyzer
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Enboyzer.wav 1 100 15.000000 1866 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Ensiz
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Ensiz.wav 1 85 15.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Erabel
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Erabel.wav 1 100 15.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Graminous
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Graminous.wav 1 100 15.000000 2933 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Guilade
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Guilade.wav 1 100 15.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Hella
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Hella.wav 1 100 15.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Hemor
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Hemor.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Heround
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Heround.wav 1 100 15.000000 2333 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Hind
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Hind.wav 1 100 15.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Karpers_RAP
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Karpers_RAP.wav 1 100 15.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Karpers_SIS
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Karpers_SIS.wav 1 100 15.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Pytron
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Pytron.wav 1 85 15.000000 2000 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Rauta
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Rauta.wav 1 100 15.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Rebellionsspear
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Rebellionsspear.wav 1 100 15.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Rebellionssword
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Rebellionssword.wav 1 100 15.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Rimdrow
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Rimdrow.wav 1 100 15.000000 2166 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Ruatie
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Ruatie.wav 1 100 15.000000 2666 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Statie
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Statie.wav 1 100 15.000000 2000 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Twinus
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Twinus.wav 1 100 15.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_MAl_Ensiz_Finish
unittype			sound
subtype				skill
sound				Skill\MAl_Ensiz_Finish.wav 1 100 20.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_MAl_Ensiz_Start_01
unittype			sound
subtype				skill
sound				Skill\MAl_Ensiz_Start_01.wav 1 85 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAl_Ensiz_Start_02
unittype			sound
subtype				skill
sound				Skill\MAl_Ensiz_Start_02.wav 1 85 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAl_Heround_Lv1_Finish
unittype			sound
subtype				skill
sound				Skill\MAl_Heround_Lv1_Finish.wav 1 100 20.000000 4500 false
</effectdata>

<effectdata>		0
name				sn_MAl_Heround_Lv1_Start_01
unittype			sound
subtype				skill
sound				Skill\MAl_Heround_Lv1_Start_01.wav 1 100 20.000000 2333 false
</effectdata>

<effectdata>		0
name				sn_MAl_Heround_Lv1_Start_02
unittype			sound
subtype				skill
sound				Skill\MAl_Heround_Lv1_Start_02.wav 1 100 20.000000 4500 false
</effectdata>

<effectdata>		0
name				sn_MAl_Heround_Lv2_Finish
unittype			sound
subtype				skill
sound				Skill\MAl_Heround_Lv2_Finish.wav 1 100 20.000000 4500 false
</effectdata>

<effectdata>		0
name				sn_MAl_Heround_Lv2_Start_02
unittype			sound
subtype				skill
sound				Skill\MAl_Heround_Lv2_Start_02.wav 1 100 20.000000 4500 false
</effectdata>

<effectdata>		0
name				sn_MAl_Heround_Lv3_Finish
unittype			sound
subtype				skill
sound				Skill\MAl_Heround_Lv3_Finish.wav 1 100 20.000000 4500 false
</effectdata>

<effectdata>		0
name				sn_MAl_Heround_Lv3_Start_02
unittype			sound
subtype				skill
sound				Skill\MAl_Heround_Lv3_Start_02.wav 1 100 20.000000 4500 false
</effectdata>

<effectdata>		0
name				sn_Mitera_Ghost
unittype			sound
subtype				none
sound				Basic_Mitera_Ghost.wav 1 100 15.000000 4000 false
</effectdata>

<effectdata>		0
name				sn_Mitera_Ghost_Die
unittype			sound
subtype				none
sound				Basic_Die_Mitera_Ghost.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Mitera_fieldboss01_APPEAR
unittype			sound
subtype				none
sound				Mitera_Fieldboss01_APPEAR.wav 1 100 70.000000 10000 false
</effectdata>

<effectdata>		0
name				sn_Mitera_fieldboss01_CSTAND
unittype			sound
subtype				none
sound				Mitera_Fieldboss01_STAND.wav 1 100 70.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Mitera_fieldboss01_DIE
unittype			sound
subtype				none
sound				Mitera_Fieldboss01_DIE.wav 1 100 70.000000 5000 false
</effectdata>

<effectdata>		0
name				sn_Mitera_fieldboss01_DISAPPEAR
unittype			sound
subtype				none
sound				Mitera_Fieldboss01_DISAPPEAR.wav 1 100 70.000000 6000 false
</effectdata>

<effectdata>		0
name				sn_Mitera_fieldboss01_RECALL
unittype			sound
subtype				none
sound				Mitera_Fieldboss01_RECALL.wav 1 100 70.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Mortal_finish
unittype			sound
subtype				none
sound				Skill\BAR_Mortal_finish.wav 1 100 15.000000 500 false
</effectdata>

<effectdata>		0
name				sn_Mortal_ready
unittype			sound
subtype				none
sound				Skill\BAR_Mortal_ready.wav 1 100 15.000000 500 false
</effectdata>

<effectdata>		0
name				sn_NUTE
unittype			sound
subtype				none
sound				Infector_Lav_stand.wav 1 100 15.000000 4000 false
</effectdata>

<effectdata>		0
name				sn_NUTE_Die
unittype			sound
subtype				none
sound				Basic_Die_Mon_NUTE.wav 1 100 15.000000 4500 false
</effectdata>

<effectdata>		0
name				sn_NUTE_att1_Slash
unittype			sound
subtype				none
sound				Item_Set_Pol_00.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_NUTE_att2_Slash
unittype			sound
subtype				none
sound				Basic_Att2_Mon_NUTE.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_NUTE_att3_Finish
unittype			sound
subtype				none
sound				Basic_Att3_Finish_Mon_NUTE.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_NUTE_att3_Water
unittype			sound
subtype				none
sound				Basic_Att3_Mon_NUTE.wav 1 100 15.000000 4500 false
</effectdata>

<effectdata>		0
name				sn_Ping_Finish
unittype			sound
subtype				none
sound				BAR_Ping_finish.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Ping_Ready
unittype			sound
subtype				none
sound				BAR_Ping_ready.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Ping_Ready_CEL
unittype			sound
subtype				none
sound				BAR_Ping_ready_CEL.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Ping_Target
unittype			sound
subtype				none
sound				BAR_Ping_target.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Ping_Target_CEL
unittype			sound
subtype				none
sound				BAR_Ping_target_CEL.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Piross_finish
unittype			sound
subtype				none
sound				Skill\BAR_Piross_finish.wav 1 100 15.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_Piross_ready
unittype			sound
subtype				none
sound				Skill\BAR_Piross_ready.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Piross_ready_LIL
unittype			sound
subtype				none
sound				Skill\BAR_Piross_ready_LIL.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Piross_target
unittype			sound
subtype				none
sound				Skill\BAR_Piross_target.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Recall
unittype			sound
subtype				none
sound				BAR_recall_ready.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Recall_CEL
unittype			sound
subtype				none
sound				BAR_recall_ready_CEL.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Recovery_finish
unittype			sound
subtype				none
sound				Skill\BAR_Recovery_finish.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Recovery_ready
unittype			sound
subtype				none
sound				Skill\BAR_Recovery_ready.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Recovery_ready_LIL
unittype			sound
subtype				none
sound				Skill\BAR_Recovery_ready_LIL.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_ShardPiece_finish
unittype			sound
subtype				none
sound				Skill\BAR_Shardpiece_finish.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_ShardPiece_ready
unittype			sound
subtype				none
sound				Skill\BAR_Shardpiece_ready.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_ShardPiece_ready_LIL
unittype			sound
subtype				none
sound				Skill\BAR_ShardPiece_ready_LIL.wav 1 100 15.000000 5000 false
</effectdata>

<effectdata>		0
name				sn_ShardPiece_target
unittype			sound
subtype				none
sound				Skill\BAR_Shardpiece_target.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Vine_Splinter_Finish
unittype			sound
subtype				none
sound				BAR_Vine_Splinter_finish.wav 1 100 30.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Vine_Splinter_Ready
unittype			sound
subtype				none
sound				BAR_Vine_Splinter_ready.wav 1 100 30.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Vine_Splinter_Ready_LIL
unittype			sound
subtype				none
sound				BAR_Vine_Splinter_ready_LIL.wav 1 100 30.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_Vine_Splinter_Target
unittype			sound
subtype				none
sound				BAR_Vine_Splinter_target.wav 1 100 30.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Voice_Abid
unittype			sound
subtype				none
sound				Skill\BAR_Voice_Abid.wav 1 70 15.000000 1100 false
</effectdata>

<effectdata>		0
name				sn_Voice_Basic_Skill
unittype			sound
subtype				none
sound				Skill\BAR_Voice_LIL_Basic_Skill.wav 1 70 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Voice_Basic_Skill_CEL
unittype			sound
subtype				none
sound				Skill\BAR_Voice_CEL_Basic_Skill.wav 1 70 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Voice_Basic_Skill_Hand
unittype			sound
subtype				none
sound				Skill\BAR_Voice_Basic_Skill.wav 1 70 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Voice_Betula_Mainu
unittype			sound
subtype				none
sound				Skill\BAR_Voice_Betula_Mainu.wav 1 70 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Voice_Blicade
unittype			sound
subtype				none
sound				Skill\BAR_Voice_Blicade.wav 1 70 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Voice_Blind
unittype			sound
subtype				none
sound				Skill\BAR_Voice_Blind.wav 1 70 15.000000 1100 false
</effectdata>

<effectdata>		0
name				sn_Voice_Blrist
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subtype				skill
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subtype				skill
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unittype			sound
subtype				none
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subtype				none
sound				mon_dobi_die.wav 1 100 15.000000 1000 false
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unittype			sound
subtype				none
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subtype				skill
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<effectdata>		0
name				sn_santa_att01
unittype			sound
subtype				none
sound				mon_santa_att01.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_santa_att02
unittype			sound
subtype				none
sound				mon_santa_att02.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_santa_att03
unittype			sound
subtype				none
sound				mon_santa_att03.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_santa_att04
unittype			sound
subtype				none
sound				mon_santa_att04.wav 1 100 15.000000 6000 true
</effectdata>

<effectdata>		0
name				sn_santa_die
unittype			sound
subtype				none
sound				mon_santa_die.wav 1 100 15.000000 2000 true
</effectdata>

<effectdata>		0
name				sn_seiren_att
unittype			sound
subtype				none
sound				Basic_Atk1_Mon_Echidna_00.wav 1 100 15.000000 2368 true
</effectdata>

<effectdata>		0
name				sn_shark_att01
unittype			sound
subtype				none
sound				bubble_bim.wav 1 200 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_shark_att01_2
unittype			sound
subtype				none
sound				shark_att01_voice.wav 1 200 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_shark_att02
unittype			sound
subtype				none
sound				Basic_Atk1_2_Mon_Cetus_Warrior.wav 1 200 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_shark_att02_2
unittype			sound
subtype				none
sound				Basic_Atk1_Fin_Mon_Debereno.wav 1 200 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_shark_die
unittype			sound
subtype				none
sound				Basic_Die_Sum_Regulus_00.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_sharpnail_att01
unittype			sound
subtype				none
sound				Basic_Atk1_Mon_Shurani_00.wav 1 100 15.000000 2359 false
</effectdata>

<effectdata>		0
name				sn_sharpnail_att02
unittype			sound
subtype				none
sound				Basic_Atk2_Mon_Shurani_00.wav 1 100 15.000000 3515 false
</effectdata>

<effectdata>		0
name				sn_sharpnail_die
unittype			sound
subtype				none
sound				Basic_Die_Mon_Shurani_00.wav 1 100 15.000000 4407 false
</effectdata>

<effectdata>		0
name				sn_shellbear_att01
unittype			sound
subtype				none
sound				bup2.wav 1 250 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_shellbear_att01-2
unittype			sound
subtype				none
sound				sellbear_att01_02.wav 1 550 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_shellbear_die
unittype			sound
subtype				none
sound				mon_cookie1_die.wav 1 200 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_shikuer_att
unittype			sound
subtype				none
sound				shikuer_att01.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_shikues_att
unittype			sound
subtype				none
sound				shikues_att01.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_shikues_die
unittype			sound
subtype				none
sound				shikues_die.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_sht_basic_blast
unittype			sound
subtype				skill
sound				Skill\sht_basic_blast.wav 1 100 15.000000 500 true
</effectdata>

<effectdata>		0
name				sn_sht_bolt_emi_finish02
unittype			sound
subtype				skill
sound				Skill\sht_skill_bolt_emition_finish.wav 1 100 15.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_sht_bolt_emission
unittype			sound
subtype				skill
sound				Skill\sht_skill_bolt_amition.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_bolt_emission_ready
unittype			sound
subtype				skill
sound				Skill\sht_skill_bolt_amition.wav 1 100 15.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_sht_bolt_emition_ready02
unittype			sound
subtype				skill
sound				Skill\sht_skill_bolt_emition_ready_02.wav 1 100 15.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_sht_boltemission_finish
unittype			sound
subtype				skill
sound				Skill\sht_skill_bolt_emition_finish.wav 1 100 30.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_sht_bustercall_finish
unittype			sound
subtype				skill
sound				Skill\sht_bustercall_finish.wav 1 100 30.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_chain_range
unittype			sound
subtype				skill
sound				Skill\sht_skill_chain_range.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_chainrange
unittype			sound
subtype				skill
sound				Skill\sht_skill_chanrange_remote.wav 1 100 15.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_sht_confirement_finish
unittype			sound
subtype				skill
sound				Skill\sht_skill_confire_pals_finish.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_confirement_trap
unittype			sound
subtype				skill
sound				Skill\sht_skill_confiment_palse.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_confirement_trap02
unittype			sound
subtype				skill
sound				Skill\sht_skill_confire_pals_ready01.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_cure
unittype			sound
subtype				skill
sound				Skill\sht_skill_qure.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_cure02
unittype			sound
subtype				skill
sound				Skill\sht_skill_qure_ready01.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_explosion_fals_finish
unittype			sound
subtype				skill
sound				Skill\sht_skill_explo_pals_finish.wav 1 100 30.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_explosion_fals_ready
unittype			sound
subtype				skill
sound				Skill\sht_skill_expolpals.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_explosion_fals_ready02
unittype			sound
subtype				skill
sound				Skill\sht_skill_explo_pals_ready01.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_fire_blindly_finish_02
unittype			sound
subtype				skill
sound				Skill\sht_fire_blindly_finish02.wav 1 100 30.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_sht_furybless_target
unittype			sound
subtype				skill
sound				Skill\sht_skill_furybless_finish.wav 1 100 30.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_sht_get_bubbly
unittype			sound
subtype				skill
sound				Skill\sht_skill_get_buble.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_get_bubbly02
unittype			sound
subtype				skill
sound				Skill\sht_skill_get_buble_ready01.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_grand_cross_ready02
unittype			sound
subtype				skill
sound				Skill\sht_skill_grand_cross_ready02.wav 1 100 15.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_sht_grandcross_ready
unittype			sound
subtype				skill
sound				Skill\sht_grandcross_ready.wav 1 100 15.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_sht_ground_plosion
unittype			sound
subtype				skill
sound				Skill\sht_ground_plosion.wav 1 100 15.000000 500 true
</effectdata>

<effectdata>		0
name				sn_sht_ground_plosion_finish
unittype			sound
subtype				skill
sound				Skill\sht_skill_ground_plosion_finish.wav 1 100 30.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_sht_holybolt_ready
unittype			sound
subtype				skill
sound				Skill\sht_holybolt_ready.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_sht_holybolt_ready02
unittype			sound
subtype				skill
sound				Skill\sht_skill_holy_bolt_ready02.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_sht_impactcheating
unittype			sound
subtype				skill
sound				Skill\sht_skill_impact_ready01.wav 1 100 15.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_sht_impactcheating_02
unittype			sound
subtype				skill
sound				Skill\sht_skill_impact_ready02.wav 1 100 15.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_sht_last_defi_finish02
unittype			sound
subtype				skill
sound				Skill\sht_skill_last_difience_finish02.wav 1 100 15.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_sht_last_defiance_finish
unittype			sound
subtype				skill
sound				Skill\sht_last_defiance_finish.wav 1 100 30.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_multi_blaze
unittype			sound
subtype				skill
sound				Skill\sht_skill_multi_blaze.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_multi_blaze_ready02
unittype			sound
subtype				skill
sound				Skill\sht_skill_multi_blaze_finish01.wav 1 100 30.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_sht_multiblaze_ready
unittype			sound
subtype				skill
sound				Skill\sht_skill_multi_blaze.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_requiem_finish
unittype			sound
subtype				skill
sound				Skill\sht_skill_requiem_finish.wav 1 100 30.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_sht_round_kick
unittype			sound
subtype				skill
sound				Skill\sht_round_kick.wav 1 100 15.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_sht_round_kick_finish
unittype			sound
subtype				skill
sound				Skill\sht_skill_round_kick_finish.wav 1 100 15.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_sht_round_kick_ready
unittype			sound
subtype				skill
sound				Skill\sht_skill_round_kick_ready.wav 1 100 15.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_sht_shockstep
unittype			sound
subtype				skill
sound				Skill\sht_shockstep.wav 1 100 15.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_sht_shockstep_fnish
unittype			sound
subtype				skill
sound				Skill\sht_skill_sockstep_finish.wav 1 100 15.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_sht_shockstep_ready
unittype			sound
subtype				skill
sound				Skill\sht_skill_sock_step_ready.wav 1 100 15.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_sht_shot_focus
unittype			sound
subtype				skill
sound				Skill\sht_skill_short_focus.wav 1 100 15.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_sht_shot_focus02
unittype			sound
subtype				skill
sound				Skill\sht_skill_short_focus_ready01.wav 1 100 15.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_sht_slow_finish
unittype			sound
subtype				skill
sound				Skill\sht_skill_slow_pals_finish.wav 1 100 30.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_slow_ready
unittype			sound
subtype				skill
sound				Skill\sht_skill_slow_palse.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_slow_ready02
unittype			sound
subtype				skill
sound				Skill\sht_skill_slow_pals_ready01.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_spellshot_finish
unittype			sound
subtype				skill
sound				Skill\sht_spellshot_finish.wav 1 100 30.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_sht_spellshot_ready
unittype			sound
subtype				skill
sound				Skill\sht_spellshot_ready.wav 1 100 15.000000 500 true
</effectdata>

<effectdata>		0
name				sn_sht_tripleshock
unittype			sound
subtype				skill
sound				Skill\sht_skill_triple_soke.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_triumph_finish
unittype			sound
subtype				skill
sound				Skill\sht_skill_triump_finish.wav 1 100 30.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_skill_berserk_2022
unittype			sound
subtype				skill
sound				Skill\berserk_2022.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_skywhale_mini_att01
unittype			sound
subtype				none
sound				skywhale_mini_att01.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_skywhale_mini_att01_v
unittype			sound
subtype				none
sound				skywhale_mini_att01_v.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_skywhale_mini_att02
unittype			sound
subtype				none
sound				skywhale_mini_att02.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_skywhale_mini_att02_v
unittype			sound
subtype				none
sound				skywhale_mini_att02_v.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_skywhale_mini_att03
unittype			sound
subtype				none
sound				skywhale_mini_att03.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_skywhale_mini_att03_v
unittype			sound
subtype				none
sound				skywhale_mini_att03_v.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_skywhale_mini_die
unittype			sound
subtype				none
sound				skywhale_mini_die.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_skywhale_mini_die_v
unittype			sound
subtype				none
sound				skywhale_mini_die_v.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_snowman_att01
unittype			sound
subtype				none
sound				mon_snowman_att01.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_snowman_att02
unittype			sound
subtype				none
sound				mon_snowman_att02.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_snowman_die
unittype			sound
subtype				none
sound				mon_snowman_die.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_swift_tan
unittype			sound
subtype				skill
sound				Skill\sht_quadshot_ready_voice.wav 1 100 20.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_swift_tan_finish
unittype			sound
subtype				skill
sound				Skill\sht_skill_slow_pals_finish.wav 1 100 20.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_top_golem_att
unittype			sound
subtype				none
sound				top_golem_att.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_top_golem_die
unittype			sound
subtype				none
sound				top_golem_die.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_tumer
unittype			sound
subtype				skill
sound				Skill\SWD_SKL_TWO_Amamy_02_finish.wav 1 100 20.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_tumer_start
unittype			sound
subtype				skill
sound				Skill\attack_acceleration.wav 1 100 20.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_vergin_ghost_att01
unittype			sound
subtype				none
sound				Ghost_Attack.wav 1 150 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_vergin_ghost_cstand
unittype			sound
subtype				none
sound				Ghost_stay_nosee.wav 1 100 15.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_vergin_ghost_die
unittype			sound
subtype				none
sound				Ghost_Dead.wav 1 150 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_vergin_ghost_stand
unittype			sound
subtype				none
sound				Ghost_stay_see.wav 1 250 30.000000 3000 true
</effectdata>

<effectdata>		0
name				sn_water_element_att01
unittype			sound
subtype				none
sound				Basic_Atk1_Mon_Ekatl.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_water_element_att02
unittype			sound
subtype				none
sound				Basic_Atk2_Mon_Ekatl.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_water_element_die
unittype			sound
subtype				none
sound				Basic_Die_Mon_Ekatl.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_waterdragon_die
unittype			sound
subtype				none
sound				Mon_waterdragon_Die.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_waterdragon_mini_die
unittype			sound
subtype				none
sound				waterdragon_mini_die.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_waterdragon_mini_die_v
unittype			sound
subtype				none
sound				waterdragon_mini_die_v.wav 1 100 15.000000 1500 true
</effectdata>

<effectdata>		0
name				sn_witch_tree_att01
unittype			sound
subtype				none
sound				mon_witch_tree_att1.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_witch_tree_att02
unittype			sound
subtype				none
sound				mon_witch_tree_att2.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_witch_tree_die
unittype			sound
subtype				none
sound				mon_witch_tree_die.wav 1 100 15.000000 2000 false
</effectdata>

</cate>

<cate> 7
# -------------------------- PARTICLE ---------------------- #
<effectdata>		0
name				pt_
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
maxelementcount		5
addrotate			0
velocity			0 0.1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_10th_Anniv_Bubble_Bom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_wolfire_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			0 .2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_10th_Anniv_Flag_Blue
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\pt_10th_Anniv_Flag_Blue.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			-100
maxelementcount		15
addrotate			-190
velocity			.5 1
acceleration		8.000000
spawndirection		0 1.2 0
gravity				0 -5 0
colorrange			0.000000
startrange			2 5
endposition			0 0 0
particlesize		.3 .4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_10th_Anniv_Flag_Blue1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.400000
texturefile			Effect\monster\pt_10th_Anniv_Flag_Blue.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			-100
maxelementcount		2
addrotate			-190
velocity			.5 1
acceleration		8.000000
spawndirection		0 1.2 0
gravity				0 -5 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.3 .4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_10th_Anniv_Flag_Green
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\pt_10th_Anniv_Flag_Green.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1500
emitrate			1
maxelementcount		15
addrotate			-360
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -2 0
colorrange			0.000000
startrange			4 5
endposition			0 0 0
particlesize		.3 .4
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_10th_Anniv_Flag_Green2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.400000
texturefile			Effect\monster\pt_10th_Anniv_Flag_Green.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1500
emitrate			1
maxelementcount		2
addrotate			-360
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -2 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.3 .4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_10th_Anniv_Flag_Purple
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\pt_10th_Anniv_Flag_Purple.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1500
emitrate			1
maxelementcount		15
addrotate			270
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 -3 0
colorrange			0.000000
startrange			5 5
endposition			0 0 0
particlesize		.3 .4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_10th_Anniv_Flag_Purple3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.400000
texturefile			Effect\monster\pt_10th_Anniv_Flag_Purple.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1500
emitrate			1
maxelementcount		2
addrotate			270
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 -3 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.3 .4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_10th_Anniv_Flag_Red
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\pt_10th_Anniv_Flag_Red.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1500
emitrate			-15
maxelementcount		15
addrotate			300
velocity			.5 1
acceleration		0.000000
spawndirection		0 2 0
gravity				0 -4 0
colorrange			0.000000
startrange			5 5
endposition			0 0 0
particlesize		.3 .4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_10th_Anniv_Flag_Red4
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.400000
texturefile			Effect\monster\pt_10th_Anniv_Flag_Red.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1500
emitrate			-15
maxelementcount		2
addrotate			300
velocity			.5 1
acceleration		0.000000
spawndirection		0 2 0
gravity				0 -4 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.3 .4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_10th_Anniv_Flag_Yellow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\pt_10th_Anniv_Flag_Yellow.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1500
emitrate			1
maxelementcount		15
addrotate			270
velocity			.5 1
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 -1 0
colorrange			0.000000
startrange			5 5
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_10th_Anniv_Flag_Yellow5
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.400000
texturefile			Effect\monster\pt_10th_Anniv_Flag_Yellow.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1500
emitrate			1
maxelementcount		2
addrotate			270
velocity			.5 1
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 -1 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_10th_Anniv_Line_Glow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_guardian_att04_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		6
addrotate			45
velocity			5 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_10th_Anniv_Star_Around
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWK_Istel_dieglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			720
velocity			0 .3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 6
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_10th_Anniv_Star_Around1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.400000
texturefile			Effect\Monster\eff_AWK_Istel_dieglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
emitrate			1
maxelementcount		5
addrotate			720
velocity			0 .3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_10th_Anniv_Star_Bom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\Lucky_Win_Star#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			600 600
emitrate			1
maxelementcount		15
addrotate			720
velocity			10 12
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_1101_1111
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\guilditem\eff_1111_light#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 301
emitrate			100
maxelementcount		3
addrotate			0
velocity			0.5 1.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0.1 0.3
endposition			0 0 0
particlesize		.5 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_1101_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\guilditem\mark_eff_38#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			900 1000
emitrate			150
maxelementcount		6
addrotate			30
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0.1 0.2
endposition			0 0 0
particlesize		0.5 1.2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_1108_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\guilditem\mark_eff_41#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			900 1000
emitrate			150
maxelementcount		6
addrotate			30
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0.1 0.2
endposition			0 0 0
particlesize		0.5 1.2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_1108_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\guilditem\mark_eff_41#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			900 1000
emitrate			150
maxelementcount		4
addrotate			30
velocity			0 0
acceleration		9.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 .5
endposition			0 0 0
particlesize		0.5 1.2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_1109_fire
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
texturefile			Effect\guilditem\eff_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			80
maxelementcount		6
addrotate			0
velocity			0.5 1.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.5 1.2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_1109_fire02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\guilditem\e_fire_03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			80
maxelementcount		6
addrotate			0
velocity			0.5 1.5
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1.3 1.8
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_1114_star
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\guilditem\eff_star_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1000 1400
emitrate			50
maxelementcount		7
addrotate			360
velocity			.5 .7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -1 0
colorrange			0.000000
startrange			.5 .5
endposition			0 0 0
particlesize		.1 .25
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_1115_eff
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Recover\eff_recover_light_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 900
emitrate			50
maxelementcount		6
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		0.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_1115_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\guilditem\mark_eff_42#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			900 1000
emitrate			150
maxelementcount		6
addrotate			30
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0.1 0.2
endposition			0 0 0
particlesize		0.5 1.2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_1119_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\guilditem\mark_eff_60#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1200
emitrate			-100
maxelementcount		8
addrotate			0
velocity			.6 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_1119_tg_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Fatallunge\eff_fatallunge_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			900
leaftype			sprite
activestate			exploderange
lifetime			500 600
emitrate			-150
maxelementcount		4
addrotate			0
velocity			.5 1
acceleration		0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_16th_Anniv_wing
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\feather_pink#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			directplane
lifetime			600 1500
emitrate			-50
maxelementcount		5
addrotate			0
velocity			.5 1.2
acceleration		-0.800000
spawndirection		0 0 0
gravity				0 -.5 0
colorrange			0.000000
startrange			.4 .8
endposition			0 0 0
particlesize		0.4 .0.4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_18th_Fruits_Star
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_halloween_lightpt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 900
emitrate			3
maxelementcount		18
addrotate			0
velocity			.1 .2
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 0 0
colorrange			60.000000
startrange			0 1
endposition			0 0 0
particlesize		.1 .15
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_18th_tal_light
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\sp_shine.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 900
emitrate			3
maxelementcount		18
addrotate			0
velocity			.1 .2
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 0 0
colorrange			60.000000
startrange			0 1
endposition			0 0 0
particlesize		.1 .15
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_2021_motobike_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\monster\eff_smoke_soft_white.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 900
emitrate			80
maxelementcount		10
addrotate			60
velocity			0.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			100.000000
startrange			0 0
endposition			0 0 0
particlesize		0.8 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_2021_motobike_stand_pat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Fireworks_pupplepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			4000 4000
emitrate			10
maxelementcount		8
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_2021_short_light_01#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\monster\light01_white#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 400
emitrate			30
maxelementcount		10
addrotate			60
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.8 1.8
endposition			0 0 0
particlesize		0.4 .9
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_2021_short_light_02#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\monster\light01_orange#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 400
emitrate			30
maxelementcount		10
addrotate			60
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.8 1.8
endposition			0 0 0
particlesize		0.4 .9
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_2022_high_rank_wing_glow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_achmagi_att03_finish01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		8
addrotate			90
velocity			.5 1
acceleration		0.000000
spawndirection		0 1.1 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .6
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ALO_AWAKE_02_uppat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\monster\eff_alo_AWAKE_02_burnpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		8
addrotate			0
velocity			.2 .5
acceleration		0.000000
spawndirection		0 2.2 0
gravity				0 0 0
colorrange			0.000000
startrange			.4 .4
endposition			0 0 0
particlesize		.6 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_AWK_SWD_boompat_finish
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\ALO_AWAKE\eff_AWK_SWD_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_AWK_SWD_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.500000
texturefile			Effect\Cond\ALO_AWAKE\eff_AWK_SWD_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1500 1500
emitrate			10
maxelementcount		9
addrotate			0
velocity			11 11
acceleration		10.000000
spawndirection		0 .3 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Abid_black_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\skill\dabih\eff_dabih_die_electric.tpack
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			200 300
emitrate			2
maxelementcount		6
addrotate			0
velocity			-.5 .5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 .7
endposition			0 0 0
particlesize		0.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Abid_black_red_smoke_02_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\smoke_black_red_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 500
emitrate			100
maxelementcount		5
addrotate			60
velocity			1 1
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Abid_black_smoke_05_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			900 900
emitrate			300
maxelementcount		3
addrotate			0
velocity			0.5 0.5
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Abid_flame_explode
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\flames_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 600
emitrate			3
maxelementcount		5
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0.2 0.4
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Abid_glare_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.300000
texturefile			Effect\monster\eff_orange.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		-1 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .4
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Abid_glow_up_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.300000
texturefile			Effect\monster\eff_calina_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			700 1200
emitrate			10
maxelementcount		15
addrotate			0
velocity			4 7
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		.3 .7
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Abid_red_slow_fly_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_red03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1000 1100
emitrate			100
maxelementcount		10
addrotate			0
velocity			1.3 1.3
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Abid_red_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\lighting_red_decal#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			700 700
emitrate			200
maxelementcount		6
addrotate			0
velocity			0 0.1
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Abid_red_smoke_05_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			900 900
emitrate			300
maxelementcount		3
addrotate			0
velocity			0.5 0.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Abid_round_explode
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\Hit\hit-general_smoke_white.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 500
emitrate			-50
maxelementcount		3
addrotate			15
velocity			5 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 10 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		2 4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Abid_smoke_black
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Sacra\eff_AntiResistSacra_pat_02_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			200
maxelementcount		8
addrotate			30
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_AeralWind_Fin_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_effroi_att01_bom04#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			5 5
acceleration		-3.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_AeralWind_Fin_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_die_Smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		7
addrotate			0
velocity			7 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_AeralWind_Finishboom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Yellowfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			200 300
emitrate			1
maxelementcount		6
addrotate			0
velocity			5 6
acceleration		10.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			2 8
endposition			0 0 0
particlesize		1.5 3
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_AeralWind_finishpat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_die_lightpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			400 800
emitrate			5
maxelementcount		9
addrotate			60
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		5 9
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_AeralWind_finishpat02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_die_lightpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			400 800
emitrate			5
maxelementcount		9
addrotate			60
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		5 9
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_AeralWind_fireball_boom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\fireball\eff_fireball_ready_03.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 900
emitrate			-13
maxelementcount		19
addrotate			0
velocity			5 7
acceleration		5.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_AeralWind_floor_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_war_Reachlion_1_9_smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1200 1300
emitrate			1
maxelementcount		13
addrotate			100
velocity			6 7
acceleration		2.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_AeralWind_magmapat01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Tempus_att4_magmapat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 800
emitrate			1
maxelementcount		15
addrotate			80
velocity			4 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4.5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Aid_Rush_Glow_Jul
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_blue02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			5 10
acceleration		0.000000
spawndirection		0 0 -.5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Aid_Rush_Glow_around
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_blue02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			-30
maxelementcount		6
addrotate			0
velocity			.5 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Aid_Rush_Glow_exp
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_blue02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			-30
maxelementcount		10
addrotate			0
velocity			.5 3
acceleration		0.000000
spawndirection		0 .3 -1
gravity				0 -5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Aid_Rush_Spin
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_freinture_die_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			270
velocity			.2 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 10 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Ariehin_2_Burn_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_fire_01_1.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		10
addrotate			15
velocity			1 10
acceleration		0.000000
spawndirection		0 1 0
gravity				0 10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Ariehin_2_Burn_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_mordresh_att05_fire01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-50
maxelementcount		6
addrotate			270
velocity			1 5
acceleration		0.000000
spawndirection		0 3 0
gravity				0 10 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Ariehin_2_Burn_Field_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Umbar_standfirepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 9
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 -10 0
colorrange			0.000000
startrange			4 4
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Ariehin_2_Burn_Field_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_lava_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			1
maxelementcount		10
addrotate			0
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 2 0
gravity				0 5 0
colorrange			0.000000
startrange			5 5
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Ariehin_2_Burnsmoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_CRS_Fin_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 600
emitrate			-100
maxelementcount		6
addrotate			0
velocity			1 6
acceleration		0.000000
spawndirection		0 3 0
gravity				0 5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Ariehin_2_Dot
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\fisthrom_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 1000
emitrate			-100
maxelementcount		15
addrotate			0
velocity			1 15
acceleration		0.000000
spawndirection		0 2 0
gravity				0 -15 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_lizardman_captain_handfire_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-30
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spawndirection		0 0 0
gravity				0 3 0
colorrange			0.000000
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particlesize		.5 1.5
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spawndirabs			false
trianglerender		false
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Harold_att3glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-30
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addrotate			0
velocity			10 15
acceleration		-10.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Ariehin_2_Smoke_EXP
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\Force_Eil_2\Force_Eil_2_Smoke_EXP#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-30
maxelementcount		10
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velocity			10 15
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Ariehin_2_Smoke_Front
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_die_Smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-30
maxelementcount		6
addrotate			270
velocity			1 3
acceleration		0.000000
spawndirection		0 0 -7
gravity				0 1 -5
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.4 .6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Ariehin_2_Smoke_Front_mod
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_carcer_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-30
maxelementcount		6
addrotate			270
velocity			1 3
acceleration		0.000000
spawndirection		0 0 -7
gravity				0 1 -5
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.4 .6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Ariehin_2_Spell_around_1
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Seleana_spellup02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 600
emitrate			-30
maxelementcount		5
addrotate			0
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 8 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Ariehin_2_Spell_tail_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_warriorboss_att6_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 1000
emitrate			-30
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addrotate			15
velocity			.2 .6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -.5 0
colorrange			0.000000
startrange			.3 .5
endposition			0 0 0
particlesize		.2 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Ariehin_2_Spell_tail_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_pet_font_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 1000
emitrate			-30
maxelementcount		6
addrotate			15
velocity			.2 .6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -.5 0
colorrange			0.000000
startrange			.3 .5
endposition			0 0 0
particlesize		.2 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Ariehin_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_imago_die_pt#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 450
emitrate			1
maxelementcount		7
addrotate			0
velocity			1 5
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 5 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Ariehin_WP_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_die_Smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 1.5 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Aruare_2_Burn_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_mordresh_att05_fire01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1500
emitrate			1
maxelementcount		3
addrotate			0
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 5 0
colorrange			0.000000
startrange			.2 .4
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Aruare_2_Burn_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_mordresh_att05_fire01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			120 480
emitrate			1
maxelementcount		12
addrotate			270
velocity			1 10
acceleration		0.000000
spawndirection		0 1 0
gravity				0 5 0
colorrange			0.000000
startrange			.5 .5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Aruare_2_Burn_Field
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\brick_V_Faray_Dark_up#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 1200
emitrate			1
maxelementcount		20
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 5 0
colorrange			0.000000
startrange			5 5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Aruare_2_Burn_Field_Mod
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_supero_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 2 0
gravity				0 5 0
colorrange			0.000000
startrange			5 5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Aruare_2_Burn_around
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_fire_01_1.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		12
addrotate			15
velocity			1 10
acceleration		0.000000
spawndirection		0 1 0
gravity				0 5 0
colorrange			0.000000
startrange			5 5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Aruare_2_Glow_Jul
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_rantea_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 450
emitrate			-30
maxelementcount		15
addrotate			-270
velocity			1 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Aruare_2_Glow_exp
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_rantea_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			-30
maxelementcount		15
addrotate			-270
velocity			1 6
acceleration		0.000000
spawndirection		0 -.5 0
gravity				0 -2 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Aruare_2_Smoke_EXP
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\Force_Eil_2\Force_Eil_2_Smoke_EXP#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			10 15
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Aruare_2_Smoke_Line
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_mordresh_att05_fire01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			0 150
emitrate			1
maxelementcount		15
addrotate			270
velocity			0 .5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .4
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Aruare_2_WP_Smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_behemoth_bodyblack_pt02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-50
maxelementcount		6
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 1.5 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Aruare_WP_Smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_bonheur_die_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-50
maxelementcount		6
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 1.5 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Atolloge_Stone_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\pt_Elf_assulter_att2_Stone.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 1000
emitrate			1
maxelementcount		3
addrotate			700
velocity			4 5
acceleration		1.000000
spawndirection		0 1.3 0
gravity				0 -12 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.3 .5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Atolloge_Stone_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\pt_Elf_assulter_att2_Stone.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 1000
emitrate			1
maxelementcount		3
addrotate			-700
velocity			4 5
acceleration		1.000000
spawndirection		0 1.3 0
gravity				0 -12 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.3 .5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Atolloge_WP_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Jeradu_att1_finish_expol#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .1
endposition			0 1.5 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Atolloge_WP_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_supero_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 1.5 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Baron_Die_JuL
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Harold_att3glow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1000
emitrate			-10
maxelementcount		15
addrotate			0
velocity			1 15
acceleration		-10.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Baron_Die_JuL_add
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_lizardmanC_attglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1000
emitrate			-30
maxelementcount		15
addrotate			0
velocity			1 15
acceleration		-10.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Baron_Die_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_elifea_icewave_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
emitrate			-100
maxelementcount		6
addrotate			0
velocity			5 10
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		2 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Baron_Die_Smoke_2
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_dabih_die_electric01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 1500
emitrate			1
maxelementcount		15
addrotate			0
velocity			6 12
acceleration		0.000000
spawndirection		0 5 0
gravity				0 12 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Baron_Die_Smoke_3
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_dabih_die_electric03.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 600
emitrate			-100
maxelementcount		6
addrotate			0
velocity			10 15
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		2 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Baron_Die_Smoke_add
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Warriorboss_att1_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
emitrate			-100
maxelementcount		6
addrotate			0
velocity			5 10
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		2 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Baron_Dust_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 800
emitrate			1
maxelementcount		10
addrotate			95
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			7 8
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Baron_Finish_Bubble
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_spider_egg_waterdrop_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 3
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 -1 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Baron_Finish_Smoke_add
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_meldun_att01_smoke01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			-100
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 2 0
gravity				0 -15 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Baron_Finish_Smoke_mod
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_imago_die_pt#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			-100
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Baron_Jul_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Velochiup\Velochiup_JUL_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		15
addrotate			0
velocity			10 20
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Baron_Poison_Drop
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_spider_egg_waterdrop_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		6
addrotate			0
velocity			1 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Baron_Poison_Explode
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_spider_egg_waterdrop_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1000
emitrate			1
maxelementcount		20
addrotate			0
velocity			1 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Baron_att2_Hand_smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_imago_die_pt#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			-30
maxelementcount		10
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Baron_att2_Skel_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_Fanatic_att2_skel_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
emitrate			-10
maxelementcount		3
addrotate			0
velocity			0 .2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Baron_att2_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_khagacell_att02_pt01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 300
emitrate			1
maxelementcount		20
addrotate			0
velocity			15 20
acceleration		-5.000000
spawndirection		0 1 0
gravity				0 15 0
colorrange			0.000000
startrange			3 6
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Baron_att2_smoke_add
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Mag_Creeper_att2_boomsmoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 300
emitrate			1
maxelementcount		20
addrotate			0
velocity			15 20
acceleration		-5.000000
spawndirection		0 .5 0
gravity				0 15 0
colorrange			0.000000
startrange			6 6
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Baron_att3_WP_smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_imago_die_pt#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			-10
maxelementcount		6
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Baron_body_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_elifea_icewave_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			600 800
emitrate			100
maxelementcount		6
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		2 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Beristo_Rmt_Line_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Elf_Assulter_Groy_att2_Hit_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			10 10
acceleration		3.000000
spawndirection		0 .5 -.5
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Beristo_Rmt_Line_Max
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Elf_Assulter_Groy_att2_Hit_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			10 20
acceleration		0.000000
spawndirection		0 .5 -.5
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Beristo_Rmt_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_lizardman_captain_handfire_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		10
addrotate			45
velocity			0 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Beristo_Rmt_Smoke_1_Max
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_lizardman_captain_handfire_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		15
addrotate			45
velocity			0 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Beristo_Rmt_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_olean_att02_bom02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		5
addrotate			-15
velocity			0 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Beristo_Rmt_Smoke_2_Max
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_olean_att02_bom02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		10
addrotate			-15
velocity			0 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Beristo_Spark_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			1
maxelementcount		15
addrotate			0
velocity			6 6
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Beristo_Spark_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			1
maxelementcount		15
addrotate			0
velocity			6 6
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Beristo_Stone_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\pt_Elf_assulter_att2_Stone.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 500
emitrate			1
maxelementcount		5
addrotate			600
velocity			2 3
acceleration		0.000000
spawndirection		0 3 -1.5
gravity				0 -20 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Beristo_Upper_Jul_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			1
maxelementcount		10
addrotate			0
velocity			5 10
acceleration		0.000000
spawndirection		0 1 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Beristo_dust_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Sebiant_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			1
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		-1.000000
spawndirection		0 2 -1
gravity				0 -7 0
colorrange			0.000000
startrange			.5 .5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Betula_Ent_Lv1_black
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_mebusta_die_black_decal#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 1500
emitrate			30
maxelementcount		10
addrotate			0
velocity			.3 .5
acceleration		5.000000
spawndirection		0 8 -3
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Betula_Ent_Lv1_fire_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_talos_fire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			200 500
emitrate			1
maxelementcount		10
addrotate			20
velocity			2 3
acceleration		5.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Betula_Ent_Lv2_fire_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_talos_fire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			200 500
emitrate			1
maxelementcount		10
addrotate			20
velocity			2 3
acceleration		5.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2.5 3.5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Betula_Ent_Lv3_fire_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_talos_fire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			200 500
emitrate			1
maxelementcount		10
addrotate			20
velocity			2 3
acceleration		5.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Betula_Ent_explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\dc_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 700
emitrate			1
maxelementcount		30
addrotate			0
velocity			10 11
acceleration		5.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .7
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Betula_Ent_explode_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			700 800
emitrate			-10
maxelementcount		7
addrotate			0
velocity			10 11
acceleration		5.000000
spawndirection		0 1 0
gravity				0 -1 0
colorrange			0.000000
startrange			.5 .7
endposition			0 0 0
particlesize		.5 .7
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Betula_Ent_glow_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Drabiss_Acher_midus_att01_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 3
acceleration		5.000000
spawndirection		0 0 0
gravity				0 10 0
colorrange			0.000000
startrange			0 1
endposition			0 1.5 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Betula_Ent_glow_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Drabiss_Acher_midus_att01_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 5
acceleration		5.000000
spawndirection		0 1 0
gravity				0 10 0
colorrange			0.000000
startrange			3 4
endposition			0 1.5 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Betula_Ent_mon_Scream_01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\back\parca_fireroom_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1000 1500
emitrate			30
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		5.000000
spawndirection		0 1 -5
gravity				0 0 0
colorrange			0.000000
startrange			0.05 0.15
endposition			0 0 0
particlesize		1.2 1.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Betula_Ent_pt_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.800000
texturefile			Effect\Monster\eff_drako_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			700 900
emitrate			1
maxelementcount		35
addrotate			0
velocity			4 5
acceleration		5.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		.2 .8
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Betula_Ent_pt_01_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.800000
texturefile			Effect\Monster\eff_drako_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			700 900
emitrate			1
maxelementcount		40
addrotate			0
velocity			4 5
acceleration		5.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			4 5
endposition			0 0 0
particlesize		.2 .8
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Betula_Ent_pt_01_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.800000
texturefile			Effect\Monster\eff_drako_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			700 900
emitrate			1
maxelementcount		45
addrotate			0
velocity			4 5
acceleration		5.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			5 6
endposition			0 0 0
particlesize		.2 .8
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Betula_Ent_smoke_up
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\Ophiuchus_att03_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			1
maxelementcount		20
addrotate			20
velocity			0 2
acceleration		3.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			4 4
endposition			0 0 0
particlesize		.5 1.2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Betula_Ent_smoke_up_green
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\Ophiuchus_att03_smoke_green.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			1
maxelementcount		10
addrotate			20
velocity			0 2
acceleration		3.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			4 4
endposition			0 0 0
particlesize		.5 1.2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Betula_Gather_glow_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Drabiss_Acher_midus_att01_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			150 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			20 20
acceleration		20.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			7 7
endposition			0 1.5 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Bisar_Fin_Smoke_Lv1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Nether_Hydra_att3_finish_icesmoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 600
emitrate			1
maxelementcount		6
addrotate			0
velocity			5 7
acceleration		-1.000000
spawndirection		0 1.5 0
gravity				0 -15 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Bisar_Fin_Smoke_Lv2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Nether_Hydra_att3_finish_icesmoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 600
emitrate			1
maxelementcount		8
addrotate			0
velocity			5 7
acceleration		-1.000000
spawndirection		0 1.5 0
gravity				0 -15 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Bisar_Fin_Smoke_Lv3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Nether_Hydra_att3_finish_icesmoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 600
emitrate			1
maxelementcount		10
addrotate			0
velocity			5 7
acceleration		-1.000000
spawndirection		0 1.5 0
gravity				0 -15 0
colorrange			0.000000
startrange			4 4
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Bisar_Fin_Up
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_blue2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-15
maxelementcount		10
addrotate			0
velocity			15 15
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Bisar_Fin_around_Lv1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Cetus_Hunter_ice03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			270
velocity			.2 .4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 5 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Bisar_Fin_around_Lv2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Cetus_Hunter_ice03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			270
velocity			.2 .4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 5 0
colorrange			0.000000
startrange			4 4
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Bisar_Fin_around_Lv3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Cetus_Hunter_ice03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			270
velocity			.2 .4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 5 0
colorrange			0.000000
startrange			5 5
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Bisar_Fin_glow_up
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_alo_awk_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 15
acceleration		0.000000
spawndirection		0 2 0
gravity				0 -15 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Bisar_Gather_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Drabiss_Warrior_handfire01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			150 600
emitrate			1
maxelementcount		10
addrotate			0
velocity			10 20
acceleration		20.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Bisar_Glow_Range
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_a_immotal_feather_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			50 150
emitrate			-15
maxelementcount		10
addrotate			0
velocity			0 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 .5
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Bisar_Shot_JUL
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\P_Rosea_Blue_glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 250
emitrate			-20
maxelementcount		15
addrotate			0
velocity			7 7
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Bisar_WP_glow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_a_immotal_feather_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
emitrate			-30
maxelementcount		15
addrotate			-270
velocity			1 5
acceleration		0.000000
spawndirection		0 .2 0
gravity				0 -10 0
colorrange			0.000000
startrange			.3 .5
endposition			0 0 0
particlesize		.7 .9
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Blackhole_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.100000
texturefile			Effect\Portal\eff_Blackhole_pat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 2000
emitrate			1
maxelementcount		15
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .4
endposition			0 0 0
particlesize		.05 .15
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Blastro_Fin_Jul_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\P_Rosea_lighting_small_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		10
addrotate			0
velocity			5 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Blastro_Fin_Jul_Max
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\P_Rosea_lighting_small_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 450
emitrate			1
maxelementcount		15
addrotate			0
velocity			20 25
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Blastro_Fin_Jul_sht
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\lighting_spark_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 450
emitrate			1
maxelementcount		15
addrotate			0
velocity			20 25
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Blastro_Fin_Jul_sht1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\cs12_thunder000_001_m.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-20
maxelementcount		15
addrotate			0
velocity			20 25
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Blastro_Shot_Jul
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\P_Rosea_lighting_small_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			10 15
acceleration		0.000000
spawndirection		0 0 -.5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Blastro_Spark_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Blastro\Blastro_Spark_Max#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			-100
maxelementcount		15
addrotate			90
velocity			1 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Blastro_Spark_Max
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Blastro\Blastro_Spark_Max#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			-100
maxelementcount		15
addrotate			90
velocity			15 20
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 4
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Blastro_Spin_Spark
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\P_Rosea_lighting_Screw_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			1
maxelementcount		5
addrotate			360
velocity			1 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Blastro_WP_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_kamat_att03_remote_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		5
addrotate			0
velocity			0 .5
acceleration		-3.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Blastro_WP_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_kamat_att03_remote_pt01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		5
addrotate			0
velocity			0 .5
acceleration		-3.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Blicade_explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Arill_att2_Slashpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			1
maxelementcount		20
addrotate			0
velocity			6 7
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Blicade_flower_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			
texturepack			Effect\Skill\Piross\eff_flower_leaf.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 800
emitrate			30
maxelementcount		30
addrotate			-180
velocity			3 4
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			4 6
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Blicade_ground_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_mebusta_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1000 5000
emitrate			50
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -1 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Blicade_tornado_bug_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\WeaknessMana\eff_WeaknessMana_Handpat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			350 700
emitrate			1
maxelementcount		15
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.5 .1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Blicade_tornado_upsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_dp2_catlegate_door_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			50
maxelementcount		12
addrotate			45
velocity			4 5
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Blicade_tornado_upsmoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\GuildMark_Ice_pat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			30
maxelementcount		12
addrotate			45
velocity			4 6
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Blind_explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_blue02_2#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			1
maxelementcount		20
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.3 .7
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Blind_eye_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\eff_Blind_eye_01.tpack
blendtype			add
textureloop			increase
texanimtime			1200
leaftype			sprite
activestate			direct
lifetime			1000 1000
emitrate			1
maxelementcount		35
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.2 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Blrist_Boom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_roar_musicnote_01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 800
emitrate			1
maxelementcount		15
addrotate			80
velocity			4 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4.5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Blrist_Boom_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
texturefile			Effect\monster\eff_bonheur_body_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 800
emitrate			1
maxelementcount		15
addrotate			80
velocity			4 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4.5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Blrist_Dash_Line_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\orange_glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 400
emitrate			1
maxelementcount		20
addrotate			0
velocity			.5 3
acceleration		2.000000
spawndirection		0 0 5
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Blrist_explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_AWK_SOR_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			1
maxelementcount		30
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 .7
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Blrist_gather_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_AWK_SOR_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			1000 1500
emitrate			30
maxelementcount		30
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 1 0
particlesize		.5 .7
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Blrist_pt_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_AWK_SOR_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1500 2000
emitrate			20
maxelementcount		30
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BoneShard_Gather_glow_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_garvian_equites_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			900 1000
emitrate			1
maxelementcount		15
addrotate			0
velocity			20 20
acceleration		20.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			7 7
endposition			0 4.7 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_BoneShard_Planet_boom_smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Clustia_flame_01_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			2000 3000
emitrate			1
maxelementcount		3
addrotate			45
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2.5 3.5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BoneShard_Planet_boom_smoke_02_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Choke_att2spark_red_02_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			2000 3000
emitrate			1
maxelementcount		3
addrotate			-45
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2.5 3.5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BoneShard_Planet_glow_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\blue_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			700 800
emitrate			1
maxelementcount		20
addrotate			40
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.7 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BoneShard_Planet_glow_01_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\blue_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			700 800
emitrate			20
maxelementcount		50
addrotate			40
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 5.5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BoneShard_Planet_glow_01_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\blue_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			700 800
emitrate			30
maxelementcount		20
addrotate			40
velocity			.5 1.2
acceleration		0.000000
spawndirection		0 -2.5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		.3 .7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BoneShard_Planet_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_04#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			2000 3000
emitrate			30
maxelementcount		7
addrotate			45
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BoneShard_Planet_smoke_01_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_04#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			2000 3000
emitrate			30
maxelementcount		7
addrotate			45
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BoneShard_explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_mornie_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 800
emitrate			1
maxelementcount		20
addrotate			0
velocity			12.5 13.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BoneShard_explode_up_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Eating_sin_Basicpat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			700 800
emitrate			30
maxelementcount		20
addrotate			0
velocity			9 10
acceleration		0.000000
spawndirection		0 .1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		.7 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Brake_run_dust
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Sebiant_die_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			1
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 2 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Brake_run_dust_Mod
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Sebiant_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 3 0
gravity				0 -15 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Brick_FireDoor_01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\back\parca_fireroom_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			3000 3700
emitrate			550
maxelementcount		6
addrotate			0
velocity			0.7 1.8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0.5 0
colorrange			0.000000
startrange			0.05 0.15
endposition			0 0 0
particlesize		1.2 1.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_CAS_WING_gather_black
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.300000
texturefile			Effect\monster\eff_Arill_momglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			gather
lifetime			200 400
emitrate			2
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 3
colorrange			0.000000
startrange			.1 2
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_CAS_WING_gather_black02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.300000
texturefile			Effect\monster\eff_Arill_momglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			gather
lifetime			200 400
emitrate			2
maxelementcount		15
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 3
colorrange			0.000000
startrange			.1 2
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_CAS_WING_gather_yellow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.300000
texturefile			Effect\monster\06_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			gather
lifetime			200 400
emitrate			2
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 3
colorrange			0.000000
startrange			.1 2
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_C_Infector_att1_fin_Line
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_C_Infector_att1_Slash_Hit#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			7 7
acceleration		3.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.8 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_C_Infector_att2_Smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\C_Infector_Dust_Smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			-60
maxelementcount		5
addrotate			0
velocity			1 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 2 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cancimo_Gather_glow_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_wolfire_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			150 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			20 20
acceleration		20.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			7 7
endposition			0 1.5 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Carna_Explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_ancient_warrior_bom03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			1
maxelementcount		15
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_CarrotWing_Sun
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				0.300000
texturefile			Effect\monster\ringwave03_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 1000
emitrate			-50
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addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_CarrotWing_Sun_02
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				0.300000
texturefile			Effect\monster\light01_orange#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 1000
emitrate			-50
maxelementcount		3
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_CarrotWing_light
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.100000
texturefile			Effect\monster\sp_shine.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 1000
emitrate			-50
maxelementcount		10
addrotate			0
velocity			0.5 1.5
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0.1 0.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_CarrotWing_light_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.100000
texturefile			Effect\monster\fisthrom_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			-50
maxelementcount		10
addrotate			0
velocity			0.5 1.5
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0.1 0.3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_CarrotWing_snow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\snow_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1000 2000
emitrate			30
maxelementcount		4
addrotate			20
velocity			.3 .6
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 .6
endposition			0 0 0
particlesize		.05 .22
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Charge_Diss_Dash_Line_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Charge_Diss\Charge_Diss_Dash_Jul#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			12 20
acceleration		0.000000
spawndirection		0 0 2
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Charge_Diss_Dash_Line_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Charge_Diss\Charge_Diss_Dash_Jul#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 300
emitrate			-15
maxelementcount		5
addrotate			0
velocity			15 20
acceleration		0.000000
spawndirection		0 0 1.5
gravity				0 0 0
colorrange			0.000000
startrange			.5 .5
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Charge_Diss_Gather_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_a_immotal_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			150 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			20 20
acceleration		20.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5 5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Charge_Diss_Gather_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Choke_sideglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			150 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			10 20
acceleration		20.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5 5
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Charge_Diss_Start_Jul
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_earth_hatchling_eye_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-15
maxelementcount		15
addrotate			0
velocity			15 30
acceleration		0.000000
spawndirection		0 0 3
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .7
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Charge_Diss_WP_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_die_Smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 1.5 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Charge_Diss_dust_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Sebiant_die_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 300
emitrate			1
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		-1.000000
spawndirection		0 2 7
gravity				0 -7 0
colorrange			0.000000
startrange			.5 .5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Charge_Diss_dust_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_saiph_lighting_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 300
emitrate			1
maxelementcount		5
addrotate			0
velocity			1 5
acceleration		-1.000000
spawndirection		0 0 7
gravity				0 1 0
colorrange			0.000000
startrange			.5 .5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Chepesyu_Fin_Hit_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Elf_Assulter_Groy_att2_Hit_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 150
emitrate			-30
maxelementcount		10
addrotate			0
velocity			10 10
acceleration		-3.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.8 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Chepesyu_Fin_dot
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_imago_eyeglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			-30
maxelementcount		5
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 1.5 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Chepesyu_Fin_smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_imago_die_pt#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		6
addrotate			0
velocity			5 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.7 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Chepesyu_Remote_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Freinture_smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 600
emitrate			1
maxelementcount		10
addrotate			270
velocity			.2 .6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.7 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Chepesyu_WP_dot_glow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_imago_eyeglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			-30
maxelementcount		5
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .1
endposition			0 1.5 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Chepesyu_att2_Hit_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Elf_Assulter_Groy_att2_Hit_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			10 10
acceleration		-3.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.8 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Chepesyu_die_smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drabiss_volk_att02_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 900
emitrate			-100
maxelementcount		6
addrotate			15
velocity			1 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 10 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Chircon_Fin_JuL
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Choke_sideglow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 10
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 -5 0
colorrange			0.000000
startrange			3.5 3.5
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Chircon_Fin_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Chircon\Chircon_Fin_Smoke_1.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -5 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Chircon_Fin_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Chircon\Chircon_Fin_Smoke_1.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			150 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			3 6
acceleration		0.000000
spawndirection		0 -.2 0
gravity				0 -5 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Chircon_Fin_around
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Choke_sideglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			.2 .4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -5 0
colorrange			0.000000
startrange			4.5 4.5
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Chircon_Glow_around
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Choke_sideglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			.2 .4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 5 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Chircon_Glow_around_Lv2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Choke_sideglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			.2 .4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 5 0
colorrange			0.000000
startrange			4 4
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Chircon_Glow_around_Lv3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Choke_sideglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			.2 .4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 5 0
colorrange			0.000000
startrange			6 6
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Chircon_Up_Line
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_bow_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			8 12
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Chircon_Up_Line_Lv2
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_bow_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			8 12
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			4 4
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Chircon_Up_Line_Lv3
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_bow_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			8 12
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			6 6
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Chircon_WP_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Chircon\Chircon_WP_Smoke_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-30
maxelementcount		10
addrotate			10
velocity			1 5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cilcarot_2nd_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			-60
maxelementcount		15
addrotate			0
velocity			2 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			4 4
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cilcarot_2nd_Up
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_yellow2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-15
maxelementcount		10
addrotate			0
velocity			15 15
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Cilcarot_Bom_around
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Choke_sideglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			.2 .4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cilcarot_Fin_Glow_Up
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_rantea_att2patjul_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			270
velocity			.2 6
acceleration		0.000000
spawndirection		0 4 0
gravity				0 5 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		.5 .5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cilcarot_Fin_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_tentacle_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			-10
maxelementcount		15
addrotate			0
velocity			.5 2
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 3 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cilcarot_Fin_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_tentacle_smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
emitrate			-10
maxelementcount		15
addrotate			0
velocity			.5 2
acceleration		0.000000
spawndirection		0 5 0
gravity				0 10 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cilcarot_Gather_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Choke_sideglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			150 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			15 25
acceleration		20.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5 5
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cilcarot_Glow_Up
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_rantea_att2patjul_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			270
velocity			.2 6
acceleration		0.000000
spawndirection		0 4 0
gravity				0 5 0
colorrange			0.000000
startrange			.5 .5
endposition			0 0 0
particlesize		.5 .5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cilcarot_Glow_around
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_figura_diepat_03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			270
velocity			.2 .4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 5 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cilcarot_Shot_Jul_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			10 20
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cilcarot_Shot_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_tentacle_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 600
emitrate			-60
maxelementcount		5
addrotate			0
velocity			.5 2
acceleration		-5.000000
spawndirection		0 .5 -2
gravity				0 3 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cilcarot_Shot_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_tentacle_smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 600
emitrate			-60
maxelementcount		5
addrotate			0
velocity			.5 2
acceleration		-5.000000
spawndirection		0 .5 -.5
gravity				0 3 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cilcarot_Spark
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Karon_Santa_spark#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			50 150
emitrate			-100
maxelementcount		15
addrotate			0
velocity			10 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 4
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_CarrotWing
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_m_tower_cloud01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 1500
emitrate			1
maxelementcount		5
addrotate			0
velocity			.1 .3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.5
endposition			0 0 0
particlesize		0.5 2.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_CarrotWing_white
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Cloud_W#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 1500
emitrate			1
maxelementcount		2
addrotate			0
velocity			.05 0.2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.5
endposition			0 0 0
particlesize		0.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_CarrotWing_white02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Cloud_W#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 1500
emitrate			1
maxelementcount		5
addrotate			0
velocity			.05 0.2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.5
endposition			0 0 0
particlesize		0.5 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_G_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_m_tower_cloud01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 1500
emitrate			1
maxelementcount		15
addrotate			0
velocity			.1 .3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.2
endposition			0 0 0
particlesize		1.5 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_G_Smoke_Dash_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_effroi_fire02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		6
addrotate			0
velocity			.1 .3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_G_lighting_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Savnock_lighting01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			1
maxelementcount		5
addrotate			5
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_G_lighting_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\eff_Cloud_lighting#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			1
maxelementcount		5
addrotate			5
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_G_rain_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_EleSpiderBlue_boompat_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 600
emitrate			1
maxelementcount		30
addrotate			5
velocity			.1 .3
acceleration		3.000000
spawndirection		0 0 0
gravity				0 -5 0
colorrange			0.000000
startrange			.5 1.2
endposition			0 0 0
particlesize		.2 .2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Cloud_G_rain_2
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\eff_Cloud_Water_Ring#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			120
velocity			.2 .3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_G_rain_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_boss_water_pt03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			.2 .3
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 -1 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		.1 .1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_G_rain_4
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_EleSpiderBlue_boompat_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			100 500
emitrate			1
maxelementcount		18
addrotate			5
velocity			.1 .5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -5 0
colorrange			0.000000
startrange			.6 .6
endposition			0 0 0
particlesize		.1 .15
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_G_rain_5
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_boss_water_pt05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			.2 .3
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 -1 0
colorrange			0.000000
startrange			.5 .5
endposition			0 0 0
particlesize		.1 .1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_Gray_Dash_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_behemoth_bodyblack_pt02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 400
emitrate			1
maxelementcount		8
addrotate			0
velocity			.5 3
acceleration		2.000000
spawndirection		0 0 5
gravity				0 0 0
colorrange			0.000000
startrange			.3 .5
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_Gray_Dash_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\P_Rosea_lighting_Screw_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 300
emitrate			1
maxelementcount		10
addrotate			270
velocity			.5 3
acceleration		2.000000
spawndirection		0 0 5
gravity				0 0 0
colorrange			0.000000
startrange			.3 .5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_RB_Smoke_Dash_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Cloud_Rainbow_Smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		6
addrotate			0
velocity			.1 .3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_RB_Smoke_Dash_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Cloud_Rainbow_Smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		6
addrotate			0
velocity			.1 .3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_Rainbow_Dash_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Cloud_Rainbow_tail#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 400
emitrate			1
maxelementcount		10
addrotate			0
velocity			.5 3
acceleration		2.000000
spawndirection		0 0 5
gravity				0 0 0
colorrange			0.000000
startrange			.3 .5
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_Rainbow_Dash_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Cloud_Rainbow_Smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 300
emitrate			1
maxelementcount		10
addrotate			270
velocity			.5 3
acceleration		2.000000
spawndirection		0 0 5
gravity				0 0 0
colorrange			0.000000
startrange			.3 .5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_Rainbow_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Cloud_Rainbow_Smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 1500
emitrate			1
maxelementcount		10
addrotate			0
velocity			.1 .3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1.2 1.4
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_Rainbow_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Cloud_Rainbow_Smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 1500
emitrate			1
maxelementcount		15
addrotate			0
velocity			.1 .3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_Rainbow_Smoke_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Cloud_Rainbow_Smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 1500
emitrate			1
maxelementcount		15
addrotate			0
velocity			.1 .3
acceleration		8.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1.4 1.6
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_Red_Dash_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_poseidon_lightpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 400
emitrate			1
maxelementcount		10
addrotate			0
velocity			.5 3
acceleration		2.000000
spawndirection		0 0 5
gravity				0 0 0
colorrange			0.000000
startrange			.3 .5
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_Red_Dash_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_m_tower_cloud04#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 300
emitrate			1
maxelementcount		10
addrotate			270
velocity			.5 3
acceleration		2.000000
spawndirection		0 0 5
gravity				0 0 0
colorrange			0.000000
startrange			.3 .5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_W_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Cloud_W#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 1500
emitrate			1
maxelementcount		10
addrotate			0
velocity			.1 .3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1.2 1.4
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_W_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Cloud_W#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 1500
emitrate			1
maxelementcount		15
addrotate			0
velocity			.1 .3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_W_Smoke_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Cloud_W#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1500 2000
emitrate			5
maxelementcount		5
addrotate			0
velocity			.1 .3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1.2 1.4
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_W_Smoke_Dash_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Cloud_W#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		6
addrotate			0
velocity			.1 .3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_W_Smoke_Dash_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Cloud_W#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		6
addrotate			0
velocity			.1 .3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_W_Smoke_black
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\smoke_black_pupple_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1500 2000
emitrate			5
maxelementcount		5
addrotate			0
velocity			.1 .3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1.2 1.4
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_W_Smoke_dash3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Cloud_W#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			100 400
emitrate			1
maxelementcount		6
addrotate			0
velocity			.1 .3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_W_Smoke_dash4
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\light01_white#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			100 600
emitrate			1
maxelementcount		10
addrotate			0
velocity			.1 .3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_W_Smoke_dash_black
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Cloud_W#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			100 400
emitrate			1
maxelementcount		6
addrotate			0
velocity			.1 .3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_White_Dash_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_NeoDeuxmarbel_standpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 400
emitrate			1
maxelementcount		20
addrotate			0
velocity			.5 3
acceleration		2.000000
spawndirection		0 0 5
gravity				0 0 0
colorrange			0.000000
startrange			.3 .5
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Cloud_White_Dash_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Cloud_W#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 300
emitrate			1
maxelementcount		10
addrotate			270
velocity			.5 3
acceleration		2.000000
spawndirection		0 0 5
gravity				0 0 0
colorrange			0.000000
startrange			.3 .5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_Yellow_Dash_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_poseidon_lightpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 400
emitrate			1
maxelementcount		20
addrotate			0
velocity			.5 3
acceleration		2.000000
spawndirection		0 0 5
gravity				0 0 0
colorrange			0.000000
startrange			.3 .5
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Cloud_heart_Dash_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\beam_blue02_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 400
emitrate			1
maxelementcount		10
addrotate			0
velocity			.5 3
acceleration		2.000000
spawndirection		0 0 5
gravity				0 0 0
colorrange			0.000000
startrange			.3 .5
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_heart_Dash_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_heart_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 300
emitrate			1
maxelementcount		10
addrotate			270
velocity			.5 3
acceleration		2.000000
spawndirection		0 0 5
gravity				0 0 0
colorrange			0.000000
startrange			.3 .5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_heart_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_heart_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 1500
emitrate			1
maxelementcount		10
addrotate			0
velocity			0.5 0.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 1.5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_heart_Smoke_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_heart_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 1500
emitrate			1
maxelementcount		15
addrotate			0
velocity			.1 .3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_heart_Smoke_Dash_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_heart_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		6
addrotate			0
velocity			.1 .3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Cloud_heart_Smoke_Dash_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_heart_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		6
addrotate			0
velocity			.1 .3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Clustia_bug_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Clustia_red_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			350 700
emitrate			1
maxelementcount		30
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		1 1.2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Clustia_bug_01_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Clustia_red_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			350 700
emitrate			1
maxelementcount		40
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		1 1.2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Clustia_bug_01_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Clustia_red_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			350 700
emitrate			1
maxelementcount		50
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			4 5
endposition			0 0 0
particlesize		1 1.2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Clustia_flower_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			
texturepack			Effect\skill\Clustia\eff_Clustia_flower_01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1200
emitrate			30
maxelementcount		15
addrotate			-180
velocity			3 4
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Clustia_gather_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_AWK_SOR_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			1000 1500
emitrate			20
maxelementcount		50
addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3.5 4.5
endposition			0 6 0
particlesize		.5 .7
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Clustia_gather_01_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_AWK_SOR_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			1000 1500
emitrate			20
maxelementcount		50
addrotate			0
velocity			6 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5 6
endposition			0 6 0
particlesize		.5 .7
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Clustia_gather_01_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
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blendtype			add
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<effectdata>		0
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billboardtype		camera
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blendtype			add
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<effectdata>		0
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billboardtype		camera
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blendtype			add
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<effectdata>		0
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texturepack			
blendtype			add
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<effectdata>		0
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billboardtype		camera
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size				1.000000
texturefile			Effect\monster\decal_violet#.dds
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blendtype			add
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Skill\Diskalo\Diskalo_Bom_Smoke_1#.dds
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blendtype			add
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particlesize		1 1.5
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\monster\GuildMark_Curse_pat_01#.dds
texturepack			
blendtype			add
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leaftype			sprite
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particlesize		.5 1.5
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
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particlesize		.5 1.5
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_CRS_Fin_JUL#.dds
texturepack			
blendtype			add
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leaftype			sprite
activestate			explode
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particlesize		.5 1
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trianglerender		false
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_tentacle_smoke_01.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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colorrange			0.000000
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particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Conciant_Fin_Smoke_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_lizardman_captain_handfire_02#.dds
texturepack			
blendtype			add
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leaftype			sprite
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particlesize		.5 1
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spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Conciant_Fin_Smoke_4
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_lizardman_captain_handfire_02#.dds
texturepack			
blendtype			modulate
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texanimtime			0
leaftype			sprite
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colorrange			0.000000
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particlesize		.5 1
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spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Conciant_Fin_smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Harold_att3glow_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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gravity				0 0 0
colorrange			0.000000
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particlesize		.5 1
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spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Conciant_Shot_Jul_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
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emitrate			-30
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velocity			10 20
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spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
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particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Conciant_Shot_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_tentacle_smoke_01.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			-60
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velocity			.5 2
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spawndirection		0 0 3
gravity				0 3 0
colorrange			0.000000
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particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Conciant_Shot_smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Harold_att3glow_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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lifetime			300 600
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colorrange			0.000000
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particlesize		.5 1
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spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Crash_Attact_black_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\brick_V_Faray_Dark_up_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			1
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gravity				0 0 0
colorrange			0.000000
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particlesize		0.2 0.9
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Crash_Attact_black_smoke_01_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\brick_V_Faray_Dark_up_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
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velocity			.5 1
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spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
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particlesize		0.2 0.9
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Crash_Attact_boom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\eff_Rider_Manenuver_att4_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 800
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gravity				0 0 0
colorrange			0.000000
startrange			0 1
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particlesize		0.2 0.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Crash_Attact_boom_01_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\eff_Rider_Manenuver_att4_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 800
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startrange			.5 1.5
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particlesize		0.2 0.5
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Crash_Attact_boom_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\eff_Rider_Manenuver_att4_boom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 800
emitrate			20
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spawndirection		0 1 0
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colorrange			0.000000
startrange			1 2
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particlesize		0.2 0.5
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Crash_Attact_boom_02_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\eff_Rider_Manenuver_att4_boom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 800
emitrate			20
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spawndirection		0 1 0
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colorrange			0.000000
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particlesize		0.2 0.5
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Crash_Attact_finish_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
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spawndirection		0 0 0
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particlesize		.8 1.1
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spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Crash_Attact_finish_smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
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velocity			2 3
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spawndirection		0 1 0
gravity				0 0 0
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particlesize		0.2 0.5
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Crash_Attact_pt_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\AWK\eff_AWK_SWD_gatherpat_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			explode
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velocity			4 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
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particlesize		.7 1.3
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Crash_Defense_Circle_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_garvian_equites_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
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velocity			8 10
acceleration		5.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
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endposition			0 0 0
particlesize		.2 .4
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Crash_Defense_hit
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Crash_Defense_hit#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1000
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velocity			1 2
acceleration		0.000000
spawndirection		0 0.6 -1
gravity				0 0 -1
colorrange			0.000000
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particlesize		0.5 0.8
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Crash_Defense_hit2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Crash_Defense_hit#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1000
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addrotate			180
velocity			1 2
acceleration		0.000000
spawndirection		0 0.6 1
gravity				0 0 1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.5 0.8
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Crash_Defense_hit3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_lizardman_captain_att2circle_01_red#.dds
texturepack			
blendtype			add
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leaftype			sprite
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velocity			1.5 3
acceleration		0.000000
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colorrange			0.000000
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particlesize		0.5 1
followdirection		true
spawndirabs			true
trianglerender		true
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<effectdata>		0
name				pt_Crash_Defense_pt_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_Hellion_swordglow_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			explode
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velocity			3 4
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colorrange			0.000000
startrange			0 0
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particlesize		.5 .8
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Creed_finishpat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\monster\eff_roar_musicnote_01.tpack
blendtype			add
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texanimtime			0
leaftype			sprite
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emitrate			1
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velocity			3 4
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
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particlesize		.2 .6
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Creed_glow_01
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<effectdata>		0
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<effectdata>		0
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<effectdata>		0
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unittype			particle
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texturefile			Effect\monster\Dr_Knight_die_Smoke.dds
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blendtype			add
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unittype			particle
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texturefile			Effect\monster\Dr_Knight_die_Smoke.dds
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<effectdata>		0
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unittype			particle
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texturefile			Effect\monster\Dr_Knight_die_Smoke.dds
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<effectdata>		0
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texturefile			Effect\Skill\Culpierd\Culpierd_Edge_1#.dds
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<effectdata>		0
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<effectdata>		0
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<effectdata>		0
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texturefile			Effect\monster\Dr_Knight_die_Smoke.dds
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texturefile			Effect\monster\Dr_Knight_die_Smoke.dds
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<effectdata>		0
name				pt_Culpierd_WP_Smoke
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<effectdata>		0
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texturefile			Effect\monster\mon_lizardman_captain_handfire_02#.dds
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<effectdata>		0
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unittype			particle
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texturefile			Effect\Skill\Curse_Circle\pt_1_Curse_Circle_Ball_Spark_01#.dds
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<effectdata>		0
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unittype			particle
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<effectdata>		0
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texturefile			Effect\Monster\Dr_Knight_CRS_Fin_smoke_01#.dds
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<effectdata>		0
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<effectdata>		0
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unittype			particle
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texturefile			Effect\monster\eff_Drabiss_Acher_supero_smoke01#.dds
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<effectdata>		0
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texturefile			Effect\monster\Ophiuchus_att03_decal.dds
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texturefile			Effect\monster\Ophiuchus_att03_decal.dds
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particlesize		.5 1
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				0.600000
texturefile			Effect\monster\eff_boss_water_pt06#.dds
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blendtype			modulate
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texanimtime			0
leaftype			sprite
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particlesize		.3 .8
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\Dr_Knight_CRS_Fin_smoke_01#.dds
texturepack			
blendtype			modulate
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texanimtime			0
leaftype			sprite
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spawndirection		0 0 0
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colorrange			0.000000
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particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Curse_C_Gather_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Karon_Santa_spark#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
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emitrate			1
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velocity			10 20
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spawndirection		0 0 0
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colorrange			0.000000
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particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Curse_C_Shot_Front_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_boss_water_pt03#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			250 500
emitrate			-5
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gravity				0 -10 0
colorrange			0.000000
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particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Curse_C_cond_Brake
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ungoliant_att01_stone01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			-100
maxelementcount		15
addrotate			270
velocity			5 10
acceleration		3.000000
spawndirection		0 -.5 0
gravity				0 -1 0
colorrange			0.000000
startrange			0 0
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particlesize		.5 .5
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Curse_C_cond_Brakedown
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ungoliant_att01_stone01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			-100
maxelementcount		3
addrotate			270
velocity			1 2
acceleration		3.000000
spawndirection		0 -2 0
gravity				0 -5 0
colorrange			0.000000
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particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Curse_C_cond_Smoke_Bom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_verdia_att02_tg01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			-100
maxelementcount		5
addrotate			45
velocity			5 10
acceleration		3.000000
spawndirection		0 -.5 0
gravity				0 -3 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Curse_C_cond_Smoke_Down
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_verdia_att02_tg01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			-100
maxelementcount		3
addrotate			45
velocity			1 2
acceleration		3.000000
spawndirection		0 -2 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_DRG_AWK_02_uppat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_DRG_AWK_02_burnpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		8
addrotate			0
velocity			.2 .5
acceleration		0.000000
spawndirection		0 2.2 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 .3
endposition			0 0 0
particlesize		.5 .8
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_D_Knight_Def_Die_Smk_mod
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\brick_V_Faray_Dark_up#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 1000
emitrate			1
maxelementcount		5
addrotate			0
velocity			.1 .3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 .5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_D_Knight_Def_Die_Smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\D_Knight_Defender_Die_Smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 1000
emitrate			1
maxelementcount		5
addrotate			0
velocity			0 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_D_Knight_Def_att1_fin_Line
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
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addrotate			0
velocity			7 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.8 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_D_Knight_Def_att2_U_Smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Defender_Die_Smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 300
emitrate			-5
maxelementcount		3
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 3 0
gravity				0 2 0
colorrange			0.000000
startrange			.1 .2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_D_Knight_Def_die_B_Dust
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\C_Infector_Dust_Smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1000
emitrate			-5
maxelementcount		5
addrotate			0
velocity			0 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 2 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_D_Knight_Solder_Die_Smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\D_Knight_Solder_att3_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 1000
emitrate			1
maxelementcount		10
addrotate			0
velocity			0 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_D_Knight_Solder_att3_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\monster\D_Knight_Solder_att3_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-50
maxelementcount		5
addrotate			0
velocity			0 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			0 .1
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_D_Knight_Solder_fin_Edge
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_earth_hatchling_slash_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-20
maxelementcount		10
addrotate			0
velocity			7 7
acceleration		-5.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
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particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_D_Knight_Solder_fin_Line
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_C_Infector_att1_Slash_Hit#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			7 7
acceleration		-5.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.8 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_D_Knight_Solder_fin_smk_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Solder_att3_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-50
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addrotate			0
velocity			0 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_DarkExplosion_finishjul_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\DarkExplosion\eff_DarkExplosion_finishjul_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 800
emitrate			1
maxelementcount		15
addrotate			0
velocity			1.2 1.2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Debuff_black_modulate_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.800000
texturefile			Effect\monster\Nubian_att2_Rmt_Smoke_black#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 2
acceleration		-2.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Debuff_black_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_marto_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1000
emitrate			60
maxelementcount		10
addrotate			0
velocity			5 5
acceleration		1.000000
spawndirection		.2 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Debuff_green_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.800000
texturefile			Effect\monster\Nubian_att2_Rmt_Smoke_green#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 2
acceleration		-2.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Debuff_red_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.800000
texturefile			Effect\monster\Nubian_att2_Rmt_Smoke_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 2
acceleration		-2.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Debuff_yellow_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.800000
texturefile			Effect\monster\Nubian_att2_Rmt_Smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 2
acceleration		-2.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Defeat_Reject_Smoke_EXP
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\Defeat_Reject\Defeat_Reject_Smoke_EXP#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			-30
maxelementcount		10
addrotate			-270
velocity			10 15
acceleration		0.000000
spawndirection		0 1 0
gravity				0 10 0
colorrange			0.000000
startrange			0 .2
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Defense_crash_Gather_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_yellow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			150 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			10 20
acceleration		20.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5 5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Defense_crash_Stone_Up
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meldun_stone02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			1
maxelementcount		10
addrotate			270
velocity			1 10
acceleration		0.000000
spawndirection		0 3 0
gravity				0 -15 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Defense_crash_Stone_Up_Mx
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meldun_stone02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			1
maxelementcount		10
addrotate			270
velocity			1 10
acceleration		0.000000
spawndirection		0 3 0
gravity				0 -15 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Defense_crash_smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Defense_crash\Defense_crash_smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 300
emitrate			1
maxelementcount		6
addrotate			0
velocity			1 20
acceleration		-5.000000
spawndirection		0 1 0
gravity				0 15 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Dellamo_Gather_glow_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Bluepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			150 300
emitrate			1
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velocity			20 20
acceleration		20.000000
spawndirection		0 0 0
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colorrange			0.000000
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particlesize		1 1.5
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trianglerender		false
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<effectdata>		0
name				pt_Dellamo_glow_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Bluepat_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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lifetime			150 300
emitrate			1
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spawndirection		0 0 0
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colorrange			0.000000
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particlesize		1 1.5
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Dellamo_glow_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Bluepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 300
emitrate			1
maxelementcount		15
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spawndirection		0 1 0
gravity				0 10 0
colorrange			0.000000
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endposition			0 1.5 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Demolition_immob_Glow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Choke_sideglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 600
emitrate			-100
maxelementcount		15
addrotate			90
velocity			1 10
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Demolition_immob_Glow_fin
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Choke_sideglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-10
maxelementcount		15
addrotate			0
velocity			25 25
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
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particlesize		.8 1
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Demolition_immob_Glow_sht
unittype			particle
billboardtype		camera
tailstep			15 40 0 600 true
size				0.700000
texturefile			Effect\monster\eff_Choke_sideglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 600
emitrate			-100
maxelementcount		15
addrotate			90
velocity			1 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Demolition_immob_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_midus_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			-50
maxelementcount		10
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velocity			1 5
acceleration		0.000000
spawndirection		0 -2 0
gravity				0 2 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Demolition_immob_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Freinture_smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			-50
maxelementcount		10
addrotate			15
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Demolition_immob_Smoke_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Freinture_smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			-50
maxelementcount		10
addrotate			15
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 2
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Demolition_immob_Spark
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Demolition_immob\Demolition_immob_Spark#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			-100
maxelementcount		15
addrotate			0
velocity			1 10
acceleration		8.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			.8 1
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Demolition_immob_Spark_Fin
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Demolition_immob\Demolition_immob_Spark#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			-100
maxelementcount		15
addrotate			0
velocity			5 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 3.5
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Demolition_immob_Spark_ST
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Demolition_immob\Demolition_immob_Spark#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			-100
maxelementcount		15
addrotate			0
velocity			1 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.8 1
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Demolition_immob_Spark_sht
unittype			particle
billboardtype		camera
tailstep			15 40 0 600 true
size				1.000000
texturefile			Effect\Skill\Demolition_immob\Demolition_immob_Spark#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			-100
maxelementcount		15
addrotate			0
velocity			1 10
acceleration		8.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			.8 1
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Detecting_Circle_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_achmagi_att02_ready01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1000
emitrate			30
maxelementcount		30
addrotate			0
velocity			5 7
acceleration		5.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		.3 .8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Detecting_Circle_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_achmagi_att02_ready01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1000
emitrate			30
maxelementcount		30
addrotate			0
velocity			5 7
acceleration		5.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		.3 .8
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Diffuse_Boom_Dust_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_CRS_Fin_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			.5 1
acceleration		-1.000000
spawndirection		0 .5 0
gravity				0 1 0
colorrange			0.000000
startrange			5 5
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Diffuse_Boom_WP_Smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_verdia_att02_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			-30
maxelementcount		5
addrotate			45
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .1
endposition			0 1.5 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Diffuse_Boom_WP_Smoke_M
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_verdia_att02_tg01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			-30
maxelementcount		5
addrotate			-45
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .1
endposition			0 1.5 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Diskalo_Bom_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Diskalo\Diskalo_Bom_Smoke_1#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			10 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Diskalo_Bom_Smoke_1_LV3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Diskalo\Diskalo_Bom_Smoke_1#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			25 25
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Diskalo_Bom_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Diskalo\Diskalo_Bom_Smoke_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			10 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Diskalo_Bom_Smoke_2_LV3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Diskalo\Diskalo_Bom_Smoke_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			20 20
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Diskalo_Gather_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			300 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			10 20
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5 5
endposition			0 1.5 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Diskalo_Gather_Path_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_lizardman_captain_handfire_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 1.5 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Dopios_Edge_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_a_immotal_hfire_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		5
addrotate			270
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Dopios_Edge_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_verdia_light01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		5
addrotate			15
velocity			1 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Dopios_Spin_Edge
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Dopios\Dopios_Spin_Edge#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			1
maxelementcount		5
addrotate			360
velocity			1 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Dopios_Spin_Edge_Modul
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Dopios\Dopios_Spin_Edge_Modul.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			1
maxelementcount		5
addrotate			360
velocity			1 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Dr_Knight_CRS_Fin_JUL
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_CRS_Fin_JUL#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			-30
maxelementcount		10
addrotate			0
velocity			15 20
acceleration		0.000000
spawndirection		0 0 0
gravity				0 3 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Dr_Knight_CRS_Fin_Line
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		7
addrotate			0
velocity			8 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Dr_Knight_CRS_Fin_bom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_lizardman_captain_handfire_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			3 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Dr_Knight_CRS_Fin_bom_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_lizardman_captain_handfire_02#.dds
texturepack			
blendtype			add
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<effectdata>		0
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texanimtime			0
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<effectdata>		0
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texturefile			Effect\monster\eff_tentacle_smoke_01.dds
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blendtype			add
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\monster\eff_calina_smoke01#.dds
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blendtype			add
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Monster\Dr_Knight_die_Smoke.dds
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blendtype			add
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Monster\Dr_Knight_die_Smoke.dds
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blendtype			modulate
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particlesize		.5 1
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\D_Knight_Def_att1_fin_Line#.dds
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blendtype			add
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particlesize		.5 1
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_talos_att03_smoke02#.dds
texturepack			
blendtype			modulate
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texanimtime			0
leaftype			sprite
activestate			explodeplane
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particlesize		.7 1
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Dr_Knight_Fin_dust
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Sebiant_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
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colorrange			0.000000
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particlesize		1 1.5
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Dr_Knight_SWD_die_Smk_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_midus_smoke01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			direct
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particlesize		.7 1
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trianglerender		false
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Warrior_eyeglow01#.dds
texturepack			
blendtype			add
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leaftype			sprite
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particlesize		1 1.5
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trianglerender		false
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<effectdata>		0
name				pt_Drabiss_Acher_att02_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_att02_pt01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Drabiss_Acher_midus_att01_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			Effect\monster\eff_jewel_pat_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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particlesize		1 1.5
followdirection		true
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trianglerender		true
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<effectdata>		0
name				pt_Drabiss_Acher_midus_att01_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_jewel_pat_01#.dds
texturepack			
blendtype			add
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leaftype			sprite
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particlesize		1 1.5
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Drabiss_Acher_midus_att02_expand01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_jewel_pat_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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colorrange			0.000000
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particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Drabiss_Acher_midus_att02_gather01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_jewel_pat_01#.dds
texturepack			
blendtype			add
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leaftype			sprite
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endposition			0 4 1
particlesize		1 1.5
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spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Drabiss_Acher_midus_att03_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_midus_att01_pt01#.dds
texturepack			
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leaftype			sprite
activestate			exploderange
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trianglerender		false
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<effectdata>		0
name				pt_Drabiss_Acher_midus_att03_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_midus_att01_pt01#.dds
texturepack			
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texanimtime			0
leaftype			sprite
activestate			direct
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particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Drabiss_Acher_midus_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_midus_smoke01#.dds
texturepack			
blendtype			modulate
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texanimtime			0
leaftype			sprite
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particlesize		1 1.5
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Drabiss_Acher_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_smoke01#.dds
texturepack			
blendtype			modulate
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texanimtime			0
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particlesize		1 1.5
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<effectdata>		0
name				pt_Drabiss_Acher_supero_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_supero_pt01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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particlesize		1 1.5
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<effectdata>		0
name				pt_Drabiss_Acher_supero_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Warrior_eyeglow01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			direct
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particlesize		1 1.5
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trianglerender		false
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<effectdata>		0
name				pt_Drabiss_Acher_supero_remote_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Warrior_eyeglow01#.dds
texturepack			
blendtype			add
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particlesize		1 1.5
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trianglerender		false
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<effectdata>		0
name				pt_Drabiss_Acher_supero_remote_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_supero_smoke01#.dds
texturepack			
blendtype			modulate
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leaftype			sprite
activestate			directplane
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particlesize		1 1.5
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<effectdata>		0
name				pt_Drabiss_Acher_supero_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_supero_smoke01#.dds
texturepack			
blendtype			modulate
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texanimtime			0
leaftype			sprite
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colorrange			0.000000
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particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Drabiss_HIL_att2_gather_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_lizardmanC_att2pat_02#.dds
texturepack			
blendtype			add
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particlesize		.3 1
followdirection		true
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trianglerender		false
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<effectdata>		0
name				pt_Drabiss_Warrior_att03_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Warrior_eyeglow01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			gather
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velocity			7 7
acceleration		0.500000
spawndirection		0 0 0
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colorrange			0.000000
startrange			5 7
endposition			0 3 -1
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Drabiss_Warrior_att03_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Warrior_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
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emitrate			-50
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velocity			12 12
acceleration		0.500000
spawndirection		0 0 0
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colorrange			0.000000
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particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Drabiss_Warrior_die_light01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\mon_vulcan_glow.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			direct
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colorrange			0.000000
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particlesize		.1 .2
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Drabiss_Warrior_handfire01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_Drabiss_Warrior_handfire01.tpack
blendtype			add
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texanimtime			0
leaftype			sprite
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gravity				0 5 0
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particlesize		.5 1
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trianglerender		false
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<effectdata>		0
name				pt_Drabiss_acher_att03_finish
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_Drabiss_Warrior_handfire01.tpack
blendtype			add
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leaftype			sprite
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<effectdata>		0
name				pt_Drabiss_acher_att03_finish02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_Drabiss_Warrior_handfire01.tpack
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
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spawndirection		0 3 0
gravity				0 1 0
colorrange			0.000000
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endposition			0 0 0
particlesize		.8 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Drabiss_acher_att03_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_Drabiss_Warrior_handfire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 600
emitrate			70
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velocity			1 2
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spawndirection		0 0 0
gravity				0 5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Drabiss_acher_att03_remote_fire01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_Drabiss_Warrior_handfire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 800
emitrate			50
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velocity			1 2
acceleration		0.000000
spawndirection		5 0 0
gravity				0 1 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Drabiss_volk_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_drabiss_volk_att02_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 800
emitrate			120
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Drabiss_volk_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\mon_lizardS_att1pat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 900
emitrate			120
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .4
followdirection		false
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_Drabiss_volk_pt04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\mon_lizardS_att1pat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
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addrotate			0
velocity			8 8
acceleration		0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .4
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Drag_direct_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Fireworks_Yellowpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 700
emitrate			1
maxelementcount		30
addrotate			0
velocity			5 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		.8 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Drag_explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Arill_die_smoke_01_black#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 700
emitrate			30
maxelementcount		30
addrotate			0
velocity			7 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.8 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Drag_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\monster\eff_BAR_Green_pat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		8
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 2
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.7 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Drag_pat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\skill\Divinity_rage\Divinity_rage_smoke2.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		8
addrotate			60
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Drag_pat_gather_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
texturefile			Effect\skill\Poisonarrow\eff_poisonarrow_04_green#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			1500 2000
emitrate			30
maxelementcount		15
addrotate			0
velocity			7 8
acceleration		0.000000
spawndirection		0 0 2
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 1 0
particlesize		.7 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Drag_pat_gather_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
texturefile			Effect\monster\eff_Choke_sideglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			1500 2000
emitrate			30
maxelementcount		15
addrotate			0
velocity			7 8
acceleration		0.000000
spawndirection		0 0 2
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 1 0
particlesize		.7 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Dryad_Body_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_imago_die_pt#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			1
maxelementcount		5
addrotate			0
velocity			1 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 3 0
colorrange			0.000000
startrange			.3 .3
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Dryad_Die_Jul
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\dark_green_light#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			20 25
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Dryad_Die_Jul_Mod
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\dark_green_light#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			15 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Dryad_Die_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_marto_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		5
addrotate			0
velocity			1 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 3 0
colorrange			0.000000
startrange			.3 .3
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Dryad_Die_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		5
addrotate			0
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 3 0
gravity				0 3 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Dryad_Die_glow_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_marto_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 900
emitrate			1
maxelementcount		5
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 3 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.7 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Dryad_Fin_Dot
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_marto_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 1.5
endposition			0 1.5 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Dryad_att1_ball_Dot
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_marto_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			-30
maxelementcount		5
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .1
endposition			0 1.5 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Dryad_die_Drop_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Nether_Hydra_att4_poison_saliva#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1000
emitrate			1
maxelementcount		20
addrotate			0
velocity			1 7
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -15 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Duporun_B_Rmt_Dot
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_wolfire_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 900
emitrate			1
maxelementcount		10
addrotate			120
velocity			1 5
acceleration		0.000000
spawndirection		0 0 1
gravity				0 5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Duporun_B_Rmt_smk_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_effroi_fire02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 300
emitrate			1
maxelementcount		10
addrotate			270
velocity			1 3
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Duporun_B_Rmt_smk_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		7
addrotate			0
velocity			3 6
acceleration		-3.000000
spawndirection		0 0 5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Duporun_B_Rmt_smk_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_die_Smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		7
addrotate			360
velocity			3 6
acceleration		-3.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1.5 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Duporun_Con_Jul_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-20
maxelementcount		15
addrotate			0
velocity			10 20
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Duporun_Con_Jul_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-20
maxelementcount		15
addrotate			0
velocity			10 20
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Duporun_Rmt_smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_die_Smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			1
maxelementcount		10
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 -5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Duporun_Rmt_smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			1
maxelementcount		7
addrotate			0
velocity			1 3
acceleration		0.000000
spawndirection		0 -3 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Duporun_Shot_Jul
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			10 10
acceleration		0.000000
spawndirection		0 0 2
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Duporun_Shot_dot
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_wolfire_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			0 10
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 -5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Duporun_Shot_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_tentacle_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-15
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particlesize		1 1
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spawndirabs			false
trianglerender		false
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_CRS_Fin_smoke_01#.dds
texturepack			
blendtype			modulate
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leaftype			sprite
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particlesize		.5 1.5
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trianglerender		false
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_wolfire_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			1
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particlesize		.5 1.5
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_wolfire_glow_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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particlesize		.5 1.5
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spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Duporun_con_Bom_1_Lv2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_wolfire_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			1
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particlesize		.5 1.5
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trianglerender		false
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<effectdata>		0
name				pt_Duporun_con_Bom_1_Lv3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_wolfire_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			1
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spawndirection		0 1 0
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colorrange			0.000000
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particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Duporun_con_Bom_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_lizardman_captain_handfire_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 600
emitrate			1
maxelementcount		10
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acceleration		0.000000
spawndirection		0 0 0
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colorrange			0.000000
startrange			2 3
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particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Duporun_con_Bom_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\to_underboss_fire_01_1.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 450
emitrate			1
maxelementcount		10
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spawndirection		0 0 0
gravity				0 3 0
colorrange			0.000000
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particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Duporun_con_smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_die_Smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		5
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Duporun_con_smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_wolfire_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
emitrate			1
maxelementcount		10
addrotate			120
velocity			1 5
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Elf_As_Groy_Die_Smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\D_Knight_Defender_Die_Smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Elf_As_Groy_Die_Smoke_02
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\dark_green_light#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			-100
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 3 0
colorrange			0.000000
startrange			1.5 2
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Elf_As_Groy_Die_UpLight
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_Harold_glowanipat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			-30
maxelementcount		15
addrotate			0
velocity			3 6
acceleration		0.000000
spawndirection		0 -.1 0
gravity				0 5 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Elf_As_Groy_Fin_Gather
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\Elf_Assulter_Groy_Fin_Gather#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			300 600
emitrate			1
maxelementcount		8
addrotate			0
velocity			10 20
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			5 5
endposition			0 1.4 0
particlesize		1 1.5
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Elf_As_Groy_Smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\D_Knight_Defender_Die_Smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 1000
emitrate			1
maxelementcount		5
addrotate			0
velocity			0 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .3
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Elf_As_Groy_att3_Hand_exp
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\Elf_Assulter_Groy_Fin_Gather#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			300 600
emitrate			1
maxelementcount		8
addrotate			0
velocity			10 20
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Elf_As_Groy_att3_Smoke_01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_verdia_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			-60
maxelementcount		10
addrotate			5
velocity			1 5
acceleration		3.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Elf_As_Groy_att3_Smoke_02
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_verdia_light01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			-60
maxelementcount		10
addrotate			-5
velocity			1 5
acceleration		3.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Elf_as_Groy_att2_Hit_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Elf_Assulter_Groy_att2_Hit_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			10 10
acceleration		-3.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.8 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Elf_assulter_att2_Stone_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\pt_Elf_assulter_att2_Stone.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 1000
emitrate			1
maxelementcount		3
addrotate			700
velocity			4 5
acceleration		1.000000
spawndirection		0 1.3 0
gravity				0 -12 0
colorrange			0.000000
startrange			0 1
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particlesize		.3 .5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Elf_assulter_att2_Stone_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\pt_Elf_assulter_att2_Stone.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 1000
emitrate			1
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addrotate			-600
velocity			3 4
acceleration		1.200000
spawndirection		0 1.2 0
gravity				0 -12 0
colorrange			0.000000
startrange			0 1
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particlesize		.3 .5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Elf_assulter_att2_dust
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Sebiant_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			1
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		-1.000000
spawndirection		0 2 0
gravity				0 -7 0
colorrange			0.000000
startrange			.5 .5
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particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Elf_assulter_die_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_elias_die_smoke01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			250 600
emitrate			1
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addrotate			0
velocity			.5 1
acceleration		-1.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .2
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particlesize		.7 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Elf_assulter_fin_Line
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\pt_Elf_assulter_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-20
maxelementcount		6
addrotate			0
velocity			10 10
acceleration		-3.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
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particlesize		.8 1
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Emblem_10th_An_Star_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_AWK_Istel_dieglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 1200
emitrate			1
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addrotate			270
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .3
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particlesize		.1 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Emblem_10th_An_Star_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_Harold_glowanipat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
emitrate			1
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acceleration		0.000000
spawndirection		0 -1 0
gravity				0 -2 0
colorrange			0.000000
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particlesize		.3 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Emblem_10th_An_Star_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_Harold_glowanipat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
emitrate			1
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velocity			0 .3
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spawndirection		0 -1 0
gravity				0 -2 0
colorrange			0.000000
startrange			.5 .5
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particlesize		.3 .3
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Emblem_10th_An_feather_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_aquira_kubasz_feather.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 1200
emitrate			1
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addrotate			170
velocity			0 .2
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 -1 0
colorrange			0.000000
startrange			.3 .5
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particlesize		.3 .3
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Emblem_10th_An_feather_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_aquira_kubasz_feather.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 1200
emitrate			1
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addrotate			-120
velocity			.1 .5
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spawndirection		0 .3 0
gravity				0 -1 0
colorrange			0.000000
startrange			.1 .5
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particlesize		.3 .3
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Emblem_15th_An_water_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_bath_action02_waterpt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 1000
emitrate			1
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acceleration		0.000000
spawndirection		0 .3 0
gravity				0 -1 0
colorrange			0.000000
startrange			.3 .5
endposition			0 0 0
particlesize		.3 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Emblem_16th_An_Star_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\light01_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 1200
emitrate			1
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addrotate			270
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .3
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particlesize		.1 .3
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<effectdata>		0
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<effectdata>		0
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<effectdata>		0
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<effectdata>		0
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emitrate			-10
maxelementcount		5
addrotate			0
velocity			5 10
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Empress_S_Rmt_Smoke_3_1
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Empress_Schiff\pt_1_Empress_Schiff_Remote_Smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			-10
maxelementcount		10
addrotate			0
velocity			5 10
acceleration		10.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Empress_S_Rmt_skrew_smk
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Obscura_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-10
maxelementcount		10
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Energy_shock_Gather_JUL
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Magicboss_att6_actionpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			300 300
emitrate			-20
maxelementcount		15
addrotate			0
velocity			7 7
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Energy_shock_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_carcer_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 450
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 5
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 5 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Energy_shock_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_carcer_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 450
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 5
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 5 0
colorrange			0.000000
startrange			5 5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Energy_shock_cond_Smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_carcer_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 450
emitrate			1
maxelementcount		5
addrotate			-90
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Ensiz_Boom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Wisegon_att1_boom#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		15
addrotate			10
velocity			0 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3.5 4.5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Ensiz_Boom_01_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Wisegon_att1_boom#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		7
addrotate			10
velocity			0 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Ensiz_Boom_Smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Diskalo\Diskalo_Bom_Smoke_1#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		30
addrotate			0
velocity			7 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Environs_C_Bom_Jul_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_meredeo_att01_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			-50
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -.5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Environs_C_Bom_Jul_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-30
maxelementcount		10
addrotate			0
velocity			15 20
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Environs_C_Bom_Jul_Mx
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-30
maxelementcount		10
addrotate			0
velocity			20 30
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Environs_C_Dust_Smoke_M
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			1
maxelementcount		10
addrotate			95
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 6
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Environs_C_Hit_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Elf_Assulter_Groy_att2_Hit_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			15 15
acceleration		-3.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Environs_C_JuL_Smoke
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Nubian_att2_Rmt_Smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			0 12
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			5 6
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Eolly_Finish_JUL01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\brick_V_Faray_Dark_up#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-40
maxelementcount		10
addrotate			0
velocity			10 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Eolly_Finish_JUL02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\brick_V_Faray_Dark_up#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 350
emitrate			-40
maxelementcount		10
addrotate			0
velocity			15 15
acceleration		3.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Eolly_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.800000
texturefile			Effect\monster\eff_telperion_att3_expol01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
maxelementcount		15
addrotate			270
velocity			1 2
acceleration		2.000000
spawndirection		0 7 0
gravity				0 0 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Eolly_smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.800000
texturefile			Effect\monster\Nubian_att2_Rmt_Smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			1
maxelementcount		15
addrotate			270
velocity			1 2
acceleration		-2.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Eolly_smoke_up
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\brick_V_Faray_Dark_up#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			1
maxelementcount		20
addrotate			5
velocity			0 2
acceleration		3.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			4 4
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Erido_finishpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\blue_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			1
maxelementcount		25
addrotate			0
velocity			9 10
acceleration		10.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Erido_finishpat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			
texturepack			Effect\monster\eff_roar_musicnote_01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			1
maxelementcount		15
addrotate			90
velocity			9 10
acceleration		10.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		.4 .8
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Erido_finishpat_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			
texturepack			Effect\monster\eff_roar_musicnote_01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			1
maxelementcount		15
addrotate			-90
velocity			9 10
acceleration		10.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		.4 .8
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Erido_glow_around_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
texturefile			Effect\monster\eff_achmagi_att02_ready01#.dds
texturepack			
blendtype			add
textureloop			cycle
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			300 500
emitrate			40
maxelementcount		10
addrotate			180
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -.3 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		0.4 0.7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Erido_glow_explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_carcer_smoke02.dds
texturepack			
blendtype			add
textureloop			cycle
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			800 1000
emitrate			-100
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0.4 0.7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Erido_glow_explode_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\eff_achmagi_die_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			1
maxelementcount		30
addrotate			0
velocity			4 7
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		.3 .5
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Erido_glow_explode_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\eff_achmagi_die_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			1
maxelementcount		30
addrotate			0
velocity			9 12
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		.3 .5
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Erigol_att4_Finishpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_lizardmanC_att2pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 400
emitrate			1
maxelementcount		8
addrotate			0
velocity			0 0.1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		1 3
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Erigol_att4_Finishpat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_lizardmanC_att2pat_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 400
emitrate			1
maxelementcount		8
addrotate			0
velocity			0 0.1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		1 3
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Escana_explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_blue02_2#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			1
maxelementcount		30
addrotate			0
velocity			7 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 1.2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Escana_gather_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\monster\eff_roar_musicnote_01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			1000 1500
emitrate			30
maxelementcount		30
addrotate			0
velocity			10 12
acceleration		2.000000
spawndirection		0 0 0
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colorrange			0.000000
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endposition			0 6.5 0
particlesize		1 1.2
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trianglerender		false
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\monster\eff_blue02_2#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			1000 1500
emitrate			30
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acceleration		2.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
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particlesize		1 1.2
followdirection		true
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trianglerender		false
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<effectdata>		0
name				pt_Escana_glow_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Arill_att2_Slashpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 145
emitrate			-50
maxelementcount		25
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velocity			7 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -2 0
colorrange			0.000000
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endposition			0 0 0
particlesize		.7 1
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Escana_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturefile			Effect\Monster\eff_carcer_smoke02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 700
emitrate			90
maxelementcount		10
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velocity			1.2 2.2
acceleration		1.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		3 4
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Escana_smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Ophiuchus_att03_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1000
emitrate			-10
maxelementcount		20
addrotate			45
velocity			1 2
acceleration		1.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			5 6
endposition			0 0 0
particlesize		3 4
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Escana_smoke_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturefile			Effect\Monster\eff_carcer_smoke02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 700
emitrate			90
maxelementcount		10
addrotate			0
velocity			1.2 2.2
acceleration		1.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		3 4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Escana_smoke_04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Bentwhip\Bentwhip_strike_line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1000
emitrate			-10
maxelementcount		15
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velocity			3 4
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		3 4
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Excranose_Bottom_Hit_Add
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Excranose\pt_1_Excranose_Bottom_Hit_Modul.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-100
maxelementcount		3
addrotate			0
velocity			1 6
acceleration		-2.000000
spawndirection		0 3 0
gravity				0 -15 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Excranose_Bottom_Hit_Mod
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Excranose\pt_1_Excranose_Bottom_Hit_Modul.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-100
maxelementcount		3
addrotate			0
velocity			1 6
acceleration		-2.000000
spawndirection		0 3 0
gravity				0 -15 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Excranose_Fin_Smoke_LV2_A
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_meldun_att01_smoke01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			-100
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 2 0
gravity				0 -15 0
colorrange			0.000000
startrange			5 7
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Excranose_Fin_Smoke_Lv2_M
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_poison_01_1.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			-100
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 2 0
gravity				0 -15 0
colorrange			0.000000
startrange			5 7
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Excranose_Fin_Smoke_Mod
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_poison_01_1.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			-100
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 2 0
gravity				0 -15 0
colorrange			0.000000
startrange			3 5
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Excranose_Fin_Smoke_add
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_meldun_att01_smoke01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			-100
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 2 0
gravity				0 -15 0
colorrange			0.000000
startrange			3 5
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Excranose_Fin_UPJUL
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\V_Faray_att2_Fin_Darkline.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1000
emitrate			-100
maxelementcount		15
addrotate			0
velocity			0 .2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 3 0
colorrange			0.000000
startrange			5 7
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Explode_Dust_Circle_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_GoldDragon_die_lightpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 300
emitrate			1
maxelementcount		7
addrotate			0
velocity			5 7
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Explode_Dust_Circle_1_Mx
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_GoldDragon_die_lightpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			1
maxelementcount		15
addrotate			15
velocity			5 7
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			7 7
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Explode_Dust_Circle_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_CRS_Fin_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 500
emitrate			1
maxelementcount		15
addrotate			0
velocity			.5 1
acceleration		-1.000000
spawndirection		0 .5 0
gravity				0 1 0
colorrange			0.000000
startrange			4 4
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Explode_Dust_Circle_2_Mx
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_CRS_Fin_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			.5 1
acceleration		-1.000000
spawndirection		0 .5 0
gravity				0 1 0
colorrange			0.000000
startrange			6 7
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Explode_Gather_Jul_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Yoshima_Hellburst_boomjul_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			600 600
emitrate			-40
maxelementcount		15
addrotate			0
velocity			20 20
acceleration		10.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5 5
endposition			0 1.5 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Explode_Rmt_Bom_Jul_1
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Nubian_UP_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			-10
maxelementcount		15
addrotate			0
velocity			10 15
acceleration		-5.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Explode_Rmt_Brake
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ungoliant_att01_stone01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			-100
maxelementcount		15
addrotate			270
velocity			10 20
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Explode_Rmt_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_die_Smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 800
emitrate			1
maxelementcount		15
addrotate			0
velocity			8 12
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Explode_Rmt_Smoke_1_Mx
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_tsih_keep_particle.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			1
maxelementcount		5
addrotate			0
velocity			5 7
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Explode_Rmt_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Explode\pt_1_Explode_Glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 800
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 5
acceleration		-5.000000
spawndirection		0 3 0
gravity				0 -20 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Explode_Rmt_Smoke_2_Mx
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Explode\pt_1_Explode_Glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 800
emitrate			1
maxelementcount		15
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			4 4
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Explode_Shot_Jul_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Elf_Assulter_Groy_att2_Hit_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			15 20
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Explode_Shot_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_GoldDragon_die_lightpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 500
emitrate			1
maxelementcount		10
addrotate			0
velocity			7 10
acceleration		-3.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Explode_Shot_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_CRS_Fin_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 500
emitrate			1
maxelementcount		5
addrotate			0
velocity			7 10
acceleration		-3.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Explode_WP_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_kamat_att03_remote_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		5
addrotate			0
velocity			0 .5
acceleration		-3.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Explode_WP_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Explode\pt_1_Explode_WP_Smoke_2#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		5
addrotate			0
velocity			.5 1
acceleration		5.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Fast_Esten_Fin_Glow_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_halloween_lightpt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		15
addrotate			-270
velocity			0 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Fast_Esten_Fin_Smoke_Lv1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_die_Smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			200 300
emitrate			1
maxelementcount		15
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colorrange			0.000000
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particlesize		.5 1.5
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spawndirabs			true
trianglerender		false
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_die_Smoke.dds
texturepack			
blendtype			modulate
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texanimtime			0
leaftype			sprite
activestate			directplane
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particlesize		.5 1.5
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Fast_Esten_Fin_Smoke_Lv3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_die_Smoke.dds
texturepack			
blendtype			modulate
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texanimtime			0
leaftype			sprite
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endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Fast_Esten_Fin_blood
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\blood.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
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spawndirection		0 2 0
gravity				0 8 0
colorrange			0.000000
startrange			0 1
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particlesize		.6 .6
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\blood.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
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velocity			4 4
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spawndirection		0 .5 0
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colorrange			0.000000
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particlesize		.3 .6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Fast_Esten_Gather_glow_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_wolfire_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
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lifetime			300 600
emitrate			1
maxelementcount		8
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 1.5 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Fast_Esten_Glow_Up
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_wolfire_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			1
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addrotate			0
velocity			1 3
acceleration		0.000000
spawndirection		0 2 0
gravity				0 10 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Fast_Esten_Star_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_halloween_lightpt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			1
maxelementcount		15
addrotate			-270
velocity			4 4
acceleration		0.000000
spawndirection		0 .5 -.5
gravity				0 -3 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Fast_Esten_UpJul_Lv1
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\parca_light_01_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			-10
maxelementcount		15
addrotate			0
velocity			5 10
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Fast_Esten_UpJul_Lv2
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\parca_light_01_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			-10
maxelementcount		15
addrotate			0
velocity			5 10
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Fast_Esten_UpJul_Lv3
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\parca_light_01_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			-10
maxelementcount		18
addrotate			0
velocity			5 10
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			4 4
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Force_Eil_2_Jump
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_C_Infector_att1_Slash_Hit#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 150
emitrate			-30
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addrotate			270
velocity			.5 1
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Force_Eil_2_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_supero_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 300
emitrate			1
maxelementcount		12
addrotate			270
velocity			1 5
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.7 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Force_Eil_2_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			-50
maxelementcount		20
addrotate			0
velocity			15 20
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -50 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Force_Eil_2_Smoke_EXP
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\Force_Eil_2\Force_Eil_2_Smoke_EXP#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			15 15
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Force_Eil_2_WP_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_die_Smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 1.5 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Force_Eil_Dust_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Sebiant_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			1
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		-1.000000
spawndirection		0 2 -1
gravity				0 -7 0
colorrange			0.000000
startrange			.5 .5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Force_Eil_Gather_JUL
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Magicboss_att6_actionpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			200 200
emitrate			1
maxelementcount		12
addrotate			0
velocity			7 7
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Force_Eil_Spark_Up
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			1
maxelementcount		15
addrotate			0
velocity			8 8
acceleration		0.000000
spawndirection		-.5 1 -3
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Force_Eil_Spark_Up_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			1
maxelementcount		15
addrotate			0
velocity			6 6
acceleration		0.000000
spawndirection		-.2 1 1
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Forward_twist_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_imago_die_pt#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 450
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 5
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 5 0
colorrange			0.000000
startrange			4 4
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Forward_twist_UpJul_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			-15
maxelementcount		10
addrotate			0
velocity			15 15
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Gablang_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_imago_die_pt#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1000
emitrate			-50
maxelementcount		8
addrotate			0
velocity			1 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 3 0
colorrange			0.000000
startrange			.3 .3
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Gablang_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\P_Rosea_lighting_small_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		6
addrotate			0
velocity			1 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 .3
endposition			0 0 0
particlesize		.5 .7
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Gach_Blade_Bom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_selias_att01_ice_pt01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
emitrate			-30
maxelementcount		15
addrotate			-270
velocity			1 5
acceleration		0.000000
spawndirection		0 3 0
gravity				0 -10 0
colorrange			0.000000
startrange			.5 .5
endposition			0 0 0
particlesize		.5 .8
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Gach_Blade_Fin_JuL
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Choke_sideglow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Gach_Blade_Fin_side
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_imago_eyeglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		10
addrotate			500
velocity			.5 6
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Gach_Blade_Gather_Jul
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			150 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			15 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 1 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Gach_Blade_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Gach_Blade\Gach_Blade_Smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			-30
maxelementcount		15
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 5 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Gach_Blade_WP_glow_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_selias_att01_ice_pt01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
emitrate			-30
maxelementcount		15
addrotate			-270
velocity			1 5
acceleration		0.000000
spawndirection		0 .2 0
gravity				0 -10 0
colorrange			0.000000
startrange			.3 .5
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Giant_Eris_att_ruin
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_giant_eris_att_ruin.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1100 1300
emitrate			-100
maxelementcount		7
addrotate			-90
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -4 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.1 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Giant_Eris_bom_curse
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				6.000000
texturefile			Effect\monster\giant_eris_curse.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			direct
lifetime			800 1000
emitrate			-100
maxelementcount		20
addrotate			0
velocity			3 4
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spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 4
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particlesize		0 0
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<effectdata>		0
name				pt_Giant_Eris_bom_dark
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				6.000000
texturefile			Effect\monster\giant_eris_curse.dds
texturepack			
blendtype			modulate
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texanimtime			1500
leaftype			sprite
activestate			direct
lifetime			800 1000
emitrate			-100
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spawndirection		0 2 0
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colorrange			0.000000
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particlesize		0 0
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trianglerender		false
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<effectdata>		0
name				pt_Giant_Eris_bom_ice
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				6.000000
texturefile			Effect\monster\giant_eris_ice.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			direct
lifetime			800 1000
emitrate			-100
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velocity			3 4
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spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 4
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Giant_Eris_bom_thunder
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				6.000000
texturefile			Effect\monster\giant_eris_thunder.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			direct
lifetime			800 1000
emitrate			-100
maxelementcount		20
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velocity			3 4
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 4
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
texturefile			Effect\monster\giant_eris_curse.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			explode
lifetime			900 900
emitrate			-50
maxelementcount		20
addrotate			0
velocity			9 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Giant_Eris_pt_dark
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
texturefile			Effect\monster\giant_eris_curse.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			explode
lifetime			900 900
emitrate			-50
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addrotate			0
velocity			9 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Giant_Eris_pt_ice
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
texturefile			Effect\monster\giant_eris_ice.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			explode
lifetime			900 900
emitrate			-50
maxelementcount		20
addrotate			0
velocity			9 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Gira_Spit_Fin_Spark_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\fisthrom_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			1
maxelementcount		15
addrotate			0
velocity			15 15
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Gira_Spit_Fin_Spark_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\fisthrom_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			.5 10
acceleration		0.000000
spawndirection		0 3 0
gravity				0 -15 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Gira_Spit_Fin_Spark_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_garvian_equites_ready_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			.5 10
acceleration		8.000000
spawndirection		0 3 0
gravity				0 -15 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Gira_Spit_Glow_Up_Mx
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_poseidon_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 1500
emitrate			1
maxelementcount		15
addrotate			270
velocity			5 10
acceleration		0.000000
spawndirection		0 3 0
gravity				0 -15 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Gira_Spit_Smoke_Add
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_m_tower_cloud03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 600
emitrate			-10
maxelementcount		6
addrotate			0
velocity			1 5
acceleration		-5.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Gira_Spit_Smoke_Add_Mx
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_m_tower_cloud03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 600
emitrate			-10
maxelementcount		10
addrotate			0
velocity			1 5
acceleration		-5.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Gira_Spit_Smoke_Mod
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_supero_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			1
maxelementcount		6
addrotate			45
velocity			1 10
acceleration		0.000000
spawndirection		0 3 0
gravity				0 -15 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Gira_Spit_Smoke_Mod_Mx
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_supero_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			1
maxelementcount		10
addrotate			45
velocity			1 10
acceleration		0.000000
spawndirection		0 3 0
gravity				0 -15 0
colorrange			0.000000
startrange			4 4
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Gira_Spit_Spark_Up
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			1
maxelementcount		15
addrotate			0
velocity			15 15
acceleration		0.000000
spawndirection		0 1 -.5
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Gira_Spit_WP_Smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_supero_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			-30
maxelementcount		5
addrotate			45
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .1
endposition			0 1.5 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Gira_Spit_WP_glow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_poseidon_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			-30
maxelementcount		10
addrotate			270
velocity			3 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .1
endposition			0 1.5 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_GoldDragon_flyingSmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Cond\SWD_AWAKE\eff_AWK_SWD_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			1200 1200
emitrate			1
maxelementcount		12
addrotate			80
velocity			20 20
acceleration		10.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_GoldDragon_flyingSmoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
texturefile			Effect\Cond\SWD_AWAKE\eff_AWK_SWD_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			1200 1200
emitrate			1
maxelementcount		15
addrotate			100
velocity			20 20
acceleration		10.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Grangd_Tena_pt_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\WeaknessMana\eff_WeaknessMana_Handpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			250 600
emitrate			1
maxelementcount		9
addrotate			0
velocity			1 2
acceleration		1.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Grangd_Tena_pt_01_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\WeaknessMana\eff_WeaknessMana_Handpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			250 600
emitrate			1
maxelementcount		9
addrotate			40
velocity			1 2
acceleration		1.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Grangd_Tena_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\monster\eff_roar_musicnote_01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 700
emitrate			90
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		1.000000
spawndirection		0 1 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.7 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Grangd_Tena_smoke_01_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\monster\eff_roar_musicnote_01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 700
emitrate			30
maxelementcount		20
addrotate			0
velocity			3 4
acceleration		1.000000
spawndirection		0 0 0
gravity				0 1 1
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.7 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Grangd_Tena_smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 800
emitrate			90
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		1.000000
spawndirection		-1 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Grangd_Tena_smoke_02_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 800
emitrate			90
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Grangd_Tena_smoke_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_Filatus_att3_waterwave_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		15
addrotate			30
velocity			1.5 3
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Grangd_Tena_smoke_03_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_Filatus_att3_waterwave_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		15
addrotate			30
velocity			1.5 3
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		2 3
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_GreatDesword_SwordPat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWK_Istel_dieglow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			1
maxelementcount		10
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_HG_Plus_HP_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_earth_hatchling_eye_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 900
emitrate			1
maxelementcount		12
addrotate			0
velocity			1 3
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 3 0
colorrange			0.000000
startrange			.7 .7
endposition			0 0 0
particlesize		.1 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_HG_Plus_MP_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_EleSpiderBlue_floowglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 1500
emitrate			1
maxelementcount		6
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 1 0
colorrange			0.000000
startrange			.1 .1
endposition			0 0 0
particlesize		.1 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_HG_Vigor_Powder_1
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\HG_Powder_JUL_3#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 900
emitrate			1
maxelementcount		6
addrotate			0
velocity			.5 2
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 2 0
colorrange			0.000000
startrange			.7 .7
endposition			0 0 0
particlesize		.3 .3
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trianglerender		true
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.500000
texturefile			Effect\monster\eff_AWAKE_02_burnpat_01#.dds
texturepack			
blendtype			add
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texanimtime			0
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particlesize		.6 1
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\monster\eff_blue02_2.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
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emitrate			30
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colorrange			0.000000
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particlesize		.5 1.5
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trianglerender		true
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\eff_Tyrant_Ludni_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
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particlesize		1 1.5
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_pt01_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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particlesize		1 1.5
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\eff_melias_special_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			400 400
emitrate			-50
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 .7 .5
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Haechi_Lure_gather_purple
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
texturefile			Effect\Skill\Insensibility\eff_insensibility_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			200 300
emitrate			30
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gravity				0 0 0
colorrange			0.000000
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particlesize		2 4
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Haechi_Lure_ground_explode_01
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_blest_wield03_dec03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			200 300
emitrate			20
maxelementcount		20
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velocity			1 2
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
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particlesize		.5 .7
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Haechi_Lure_ground_explode_02
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Solder_att1_Smoke_Wave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			200 300
emitrate			30
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velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Haechi_Lure_light_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\eff_Tyrant_Ludni_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 500
emitrate			100
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velocity			5.5 5.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 1 0
colorrange			0.000000
startrange			0 0
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particlesize		.2 .4
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Haechie_Lure_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\smoke_black_red_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			700 800
emitrate			30
maxelementcount		20
addrotate			60
velocity			1 1
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 5
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particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Health_Regain_Glow_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Healthstreng\eff_healthstrengthen_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			-270
velocity			4 4
acceleration		0.000000
spawndirection		0 .2 0
gravity				0 -3 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Health_Regain_Glow_Exp
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Healthstreng\eff_healthstrengthen_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			1
maxelementcount		15
addrotate			-270
velocity			4 4
acceleration		0.000000
spawndirection		0 .5 -.5
gravity				0 -3 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Heavy_Attack_Spark_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Karon_Santa_spark#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			100 200
emitrate			1
maxelementcount		15
addrotate			0
velocity			8 8
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			5 5
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_Heavy_Attack_Stone_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\pt_Elf_assulter_att2_Stone.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 1000
emitrate			1
maxelementcount		3
addrotate			700
velocity			4 5
acceleration		1.000000
spawndirection		0 1.3 0
gravity				0 -12 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.3 .5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Heavy_Attack_Stone_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\pt_Elf_assulter_att2_Stone.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 1000
emitrate			1
maxelementcount		3
addrotate			-700
velocity			4 5
acceleration		1.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.3 .5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Heavy_Attack_Stone_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\pt_Elf_assulter_att2_Stone.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 1000
emitrate			1
maxelementcount		3
addrotate			700
velocity			4 5
acceleration		1.000000
spawndirection		0 1.3 0
gravity				0 -12 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		.3 .5
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Heavy_Attack_Stone_4
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\pt_Elf_assulter_att2_Stone.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 1000
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addrotate			-700
velocity			4 5
acceleration		1.000000
spawndirection		0 1.5 0
gravity				0 -10 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		.3 .5
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Heavy_Attack_dust
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Sebiant_die_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 300
emitrate			1
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		-1.000000
spawndirection		0 2 7
gravity				0 -7 0
colorrange			0.000000
startrange			.5 .5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Heavy_Crash_Fin_Exp
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Jeradu_att1_finish_expol#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			12 17
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Heavy_Crash_Fin_JUL
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Magicboss_att6_actionpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 250
emitrate			-20
maxelementcount		15
addrotate			0
velocity			10 10
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_Heavy_Crash_WP_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Jeradu_att1_finish_expol#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			-30
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velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .1
endposition			0 1.5 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Hell_Pyron_Body_Glow_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Yoshima_Hellbust_handglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 1500
emitrate			1
maxelementcount		10
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 5 0
gravity				0 0 0
colorrange			0.000000
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endposition			0 0 0
particlesize		.2 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_Body_Glow_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_a_immotal_armpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1500
emitrate			1
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addrotate			0
velocity			.3 .9
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			3 6
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Hell_Pyron_Body_Smoke_1
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1000
emitrate			1
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addrotate			15
velocity			.3 .9
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
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particlesize		.2 .6
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Hell_Pyron_Body_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1500
emitrate			1
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velocity			.3 1
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spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
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particlesize		.2 .6
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Hell_Pyron_Body_Smoke_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_m_tower_cloud04#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1500
emitrate			1
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velocity			.2 .6
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		.4 .6
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Hell_Pyron_Die_JUL_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_Venomous_insect_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1500 3000
emitrate			1
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addrotate			15
velocity			0 1
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Hell_Pyron_Die_JUL_1_blue
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Arill_die_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1500 3000
emitrate			1
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addrotate			15
velocity			0 1
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
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particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Hell_Pyron_Die_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_mebusta_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
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lifetime			150 1500
emitrate			1
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velocity			1 3
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
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endposition			0 0 0
particlesize		1 2
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Hell_Pyron_Die_explode_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_Harold_glowanipat_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			exploderange
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emitrate			1
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spawndirection		0 3 0
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colorrange			0.000000
startrange			5 8
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Hell_Pyron_Die_explode_1_blue
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Lignhert_att3_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 1500
emitrate			1
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spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			5 8
endposition			0 0 0
particlesize		1 2
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trianglerender		false
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\brick_V_Faray_Dark_up#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
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emitrate			1
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gravity				0 10 0
colorrange			0.000000
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endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\brick_V_Faray_Dark_up_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 1500
emitrate			1
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colorrange			0.000000
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endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Hell_Pyron_Finish_Bubble
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_lava_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
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acceleration		-3.000000
spawndirection		0 3 0
gravity				0 -10 0
colorrange			0.000000
startrange			4 5
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_Finish_Bubble_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_lava_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		15
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velocity			0 1
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spawndirection		0 3 0
gravity				0 -10 0
colorrange			0.000000
startrange			7 7
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_Finish_Bubble_2_blue
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_boss_water_pt03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
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spawndirection		0 3 0
gravity				0 -10 0
colorrange			0.000000
startrange			7 7
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Hell_Pyron_Finish_Bubble_blue
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_boss_water_pt03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			0 1
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spawndirection		0 3 0
gravity				0 -10 0
colorrange			0.000000
startrange			4 5
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_Finish_Bubble_ice
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_lava_pt01_ice#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			0 1
acceleration		-3.000000
spawndirection		0 3 0
gravity				0 -10 0
colorrange			0.000000
startrange			4 5
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_Finish_magma
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_lava_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1500
emitrate			1
maxelementcount		8
addrotate			0
velocity			1 5
acceleration		-3.000000
spawndirection		0 1.5 0
gravity				0 -10 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_Finish_magma_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_phenix_fire#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 800
emitrate			1
maxelementcount		15
addrotate			15
velocity			3 6
acceleration		-3.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			.3 1.2
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_Finish_magma_2_ice
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_phenix_fire_ice#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 800
emitrate			1
maxelementcount		15
addrotate			15
velocity			3 6
acceleration		-3.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			.3 1.2
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_Finish_magma_ice
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_lava_pt02_ice#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1500
emitrate			1
maxelementcount		8
addrotate			0
velocity			1 5
acceleration		-3.000000
spawndirection		0 1.5 0
gravity				0 -10 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_S_Zone_Glow_1
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\dark_green_light#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1500
emitrate			1
maxelementcount		15
addrotate			0
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.2 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_S_Zone_Glow_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_figura_diepat_03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 1500
emitrate			-30
maxelementcount		15
addrotate			270
velocity			.5 1
acceleration		0.000000
spawndirection		0 5 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_S_Zone_Glow_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_AWK_Istel_dieglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-30
maxelementcount		15
addrotate			270
velocity			1 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_Stone_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\pt_Elf_assulter_att2_Stone.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 1500
emitrate			1
maxelementcount		15
addrotate			700
velocity			4 8
acceleration		8.000000
spawndirection		0 2 0
gravity				0 -12 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.5 .5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_att1_Burn_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_fire_01_1.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		10
addrotate			15
velocity			1 10
acceleration		8.000000
spawndirection		0 1 0
gravity				0 10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_att1_Burn_1_blue
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_fire_blue_1.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		10
addrotate			15
velocity			1 10
acceleration		0.000000
spawndirection		0 1 0
gravity				0 10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_att1_Dust_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 800
emitrate			1
maxelementcount		10
addrotate			95
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			7 8
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_att1_Shot_Jul
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		15
addrotate			0
velocity			20 30
acceleration		-5.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_att1_Shot_Jul_blue
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\D_Knight_Def_att1_fin_Line_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		15
addrotate			0
velocity			20 30
acceleration		-5.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_att1_fin_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_lava_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 1500
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 15
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_att1_fin_Smoke_1_ice
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_lava_smoke02_ice#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 1500
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 15
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_att1_fin_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_lava_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			100 1000
emitrate			1
maxelementcount		20
addrotate			0
velocity			15 20
acceleration		-5.000000
spawndirection		0 .5 0
gravity				0 15 0
colorrange			0.000000
startrange			5 7
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_att1_fin_Smoke_2_ice
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_lava_smoke01_ice#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			100 1000
emitrate			1
maxelementcount		20
addrotate			0
velocity			15 20
acceleration		-5.000000
spawndirection		0 .5 0
gravity				0 15 0
colorrange			0.000000
startrange			5 7
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_att2_Breath_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_brigand_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 300
emitrate			1
maxelementcount		20
addrotate			270
velocity			1 5
acceleration		0.000000
spawndirection		5 0 -10
gravity				0 -1 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_att2_Breath_1_blue
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Mag_Creeper_att2_floorpat_01_blue.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 300
emitrate			1
maxelementcount		20
addrotate			270
velocity			1 5
acceleration		0.000000
spawndirection		5 0 -10
gravity				0 -1 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_att2_Breath_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_brigand_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 300
emitrate			1
maxelementcount		15
addrotate			15
velocity			0 2
acceleration		0.000000
spawndirection		0 5 0
gravity				0 5 0
colorrange			0.000000
startrange			7 7
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_att2_Breath_2_blue
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Mag_Creeper_att2_floorpat_01_blue.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 300
emitrate			1
maxelementcount		15
addrotate			15
velocity			0 2
acceleration		0.000000
spawndirection		0 5 0
gravity				0 5 0
colorrange			0.000000
startrange			7 7
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_att2_Breath_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_brigand_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			45
velocity			0 2
acceleration		0.000000
spawndirection		0 5 0
gravity				0 10 0
colorrange			0.000000
startrange			7 7
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_att2_Breath_3_blue
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Mag_Creeper_att2_floorpat_01_blue.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			45
velocity			0 2
acceleration		0.000000
spawndirection		0 5 0
gravity				0 10 0
colorrange			0.000000
startrange			7 7
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_att2_Burn_Jaw
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_brigand_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		10
addrotate			15
velocity			1 10
acceleration		0.000000
spawndirection		0 1 0
gravity				0 10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_att2_Burn_Jaw_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		10
addrotate			15
velocity			1 10
acceleration		0.000000
spawndirection		0 1 0
gravity				0 10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_att2_Burn_Jaw_2_blue
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_blest_wield03_dec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		10
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velocity			1 10
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spawndirection		0 1 0
gravity				0 10 0
colorrange			0.000000
startrange			0 0
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particlesize		1 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_att2_Burn_Jaw_blue
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Mag_Creeper_att2_floorpat_01_blue.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		10
addrotate			15
velocity			1 10
acceleration		0.000000
spawndirection		0 1 0
gravity				0 10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_att3_Dust_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			1
maxelementcount		10
addrotate			95
velocity			2 3
acceleration		8.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			20 20
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_att3_Dust_1_blue
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_cherubim_die_bom01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			1
maxelementcount		10
addrotate			95
velocity			2 3
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			20 20
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_att3_Dust_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			1
maxelementcount		10
addrotate			95
velocity			2 3
acceleration		8.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			5 5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_att3_Shot_Jul
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		15
addrotate			0
velocity			50 50
acceleration		-5.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_att3_Shot_Jul_blue
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\D_Knight_Def_att1_fin_Line_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		15
addrotate			0
velocity			50 50
acceleration		-5.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_att4_Bodysmoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_supero_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 1500
emitrate			1
maxelementcount		10
addrotate			15
velocity			1 5
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			5 8
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_att4_Dust_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			1
maxelementcount		20
addrotate			95
velocity			2 3
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_att4_Dust_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 600
emitrate			1
maxelementcount		50
addrotate			15
velocity			2 3
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			20 30
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_att4_Dust_fin
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			700 1000
emitrate			1
maxelementcount		10
addrotate			15
velocity			2 3
acceleration		0.000000
spawndirection		0 3 0
gravity				0 -20 0
colorrange			0.000000
startrange			5 8
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_att4_Gather
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_Venomous_insect_glow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			600 1200
emitrate			1
maxelementcount		15
addrotate			0
velocity			100 200
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			30 30
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_ice_Body_Glow_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Drabiss_HIL_att6_glow_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 1500
emitrate			1
maxelementcount		10
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 5 0
gravity				0 0 0
colorrange			0.000000
startrange			5 7
endposition			0 0 0
particlesize		.2 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hell_Pyron_ice_Body_Smoke_1
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01_blue.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1000
emitrate			1
maxelementcount		15
addrotate			15
velocity			.3 .9
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			5 6
endposition			0 0 0
particlesize		.2 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hirsch_Rmt_Glow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Debereno_att2_pat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			-10
maxelementcount		10
addrotate			0
velocity			5 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hirsch_Rmt_Mod
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_effroi_die_dec02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			-10
maxelementcount		10
addrotate			270
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hirsch_WP_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_behemoth_bodyblack_pt02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-50
maxelementcount		6
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 1.5 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hirsch_att2_Fin_JUL
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\P_Rosea_Blue_glow#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-20
maxelementcount		15
addrotate			0
velocity			7 7
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hirsch_att4_Fin_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_behemoth_bodyblack_pt02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 300
emitrate			-50
maxelementcount		15
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 5 0
colorrange			0.000000
startrange			2 2
endposition			0 1.5 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hirsch_att4_JUL_1
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_C_Infector_att1_Slash_Hit#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 600
emitrate			-15
maxelementcount		15
addrotate			0
velocity			5 25
acceleration		0.000000
spawndirection		0 -2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hirsch_att4_JUL_1_UP
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_C_Infector_att1_Slash_Hit#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 600
emitrate			-15
maxelementcount		10
addrotate			0
velocity			10 25
acceleration		0.000000
spawndirection		0 2 0
gravity				0 1 0
colorrange			0.000000
startrange			.2 .6
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hirsch_att4_JUL_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_fire_01_2.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-15
maxelementcount		15
addrotate			0
velocity			5 10
acceleration		0.000000
spawndirection		0 2 0
gravity				0 10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hirsch_att4_JUL_2_DN
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_fire_01_2.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 300
emitrate			-15
maxelementcount		15
addrotate			0
velocity			5 10
acceleration		0.000000
spawndirection		0 -2 0
gravity				0 -10 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hirsch_att4_JUL_2_UP
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_fire_01_2.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 300
emitrate			-15
maxelementcount		15
addrotate			0
velocity			5 10
acceleration		0.000000
spawndirection		0 2 0
gravity				0 10 0
colorrange			0.000000
startrange			.5 .5
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_House_Maid_fire
unittype			particle
billboardtype		camera
tailstep			50 0 1 300 true
size				0.050000
texturefile			
texturepack			Effect\eff_fire2.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			700 1600
emitrate			1
maxelementcount		12
addrotate			90
velocity			0.05 0.1
acceleration		0.000000
spawndirection		1.2 7 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.05 0.1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_House_Maid_fire02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.050000
texturefile			Effect\back\brazier_fire_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			700 1200
emitrate			40
maxelementcount		5
addrotate			0
velocity			0.5 0.8
acceleration		0.000000
spawndirection		0.1 1 0.1
gravity				0.1 0 0.1
colorrange			0.000000
startrange			0.1 0.3
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_House_Maid_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\eff_smoke3.tpack
blendtype			modulate
textureloop			increase
texanimtime			400
leaftype			sprite
activestate			direct
lifetime			800 1300
emitrate			40
maxelementcount		12
addrotate			90
velocity			0.5 1.2
acceleration		0.000000
spawndirection		0 1 0
gravity				0.3 0.3 0.3
colorrange			0.200000
startrange			0 0.2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Hoverboard_Dash_Line_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_NeoDeuxmarbel_standpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 400
emitrate			1
maxelementcount		20
addrotate			0
velocity			.5 3
acceleration		2.000000
spawndirection		0 0 5
gravity				0 0 0
colorrange			0.000000
startrange			.1 .3
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Hoverboard_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_elifea_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
maxelementcount		5
addrotate			0
velocity			1 3
acceleration		2.000000
spawndirection		0 0 0
gravity				0 -1 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hoverboard_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_elifea_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		12
addrotate			45
velocity			1 3
acceleration		-2.000000
spawndirection		0 0 3
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hoverboard_Smoke_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\smoke_black_pupple_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
maxelementcount		5
addrotate			0
velocity			1 3
acceleration		2.000000
spawndirection		0 0 0
gravity				0 -1 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Hoverboard_Smoke_4
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Arill_die_smoke_01_green#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
maxelementcount		5
addrotate			0
velocity			1 3
acceleration		2.000000
spawndirection		0 0 0
gravity				0 -1 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Inart_probe_action_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Inart_Probe\eff_Inart_probe_04#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			300 700
emitrate			1
maxelementcount		40
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0.8 0
particlesize		0.3 0.4
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Infector_Lav_Body_Smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\brick_V_Faray_Dark_up#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		10
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Infector_Lav_Die_Smk_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\Nubian_att2_Rmt_Smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 800
emitrate			1
maxelementcount		5
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Infector_Lav_Die_Smk_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_verdia_light01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
maxelementcount		10
addrotate			0
velocity			.5 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Infector_Lav_Poison_Smk_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_spider_egg_waterdrop_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 750
emitrate			1
maxelementcount		7
addrotate			0
velocity			.5 3
acceleration		0.000000
spawndirection		0 -1 -1.5
gravity				0 5 0
colorrange			0.000000
startrange			.1 1
endposition			0 0 0
particlesize		.3 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Infector_Lav_Poison_Smk_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Nether_Hydra_att4_poison_saliva#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1000
emitrate			1
maxelementcount		15
addrotate			0
velocity			6 8
acceleration		0.000000
spawndirection		0 -.5 -1.2
gravity				0 -15 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Infector_Lav_Poison_Smk_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Nether_Hydra_att4_poison_saliva#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
maxelementcount		15
addrotate			0
velocity			3 7
acceleration		0.000000
spawndirection		0 -.5 -1.2
gravity				0 -15 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Infector_Lav_att1_Smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\C_Infector_Dust_Smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 2 0
gravity				0 -1 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Infector_Lav_att1_fin_Line
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_C_Infector_att1_Slash_Hit#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			7 7
acceleration		-5.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.8 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Infector_Lav_att2_fin_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_spider_egg_waterdrop_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 350
emitrate			1
maxelementcount		7
addrotate			0
velocity			4 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Infector_Lav_att3_Line_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_poseidon_shot_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
maxelementcount		15
addrotate			0
velocity			8 8
acceleration		3.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .8
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Infector_Lav_att4_Smk_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Nubian_smoke_bottom.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			-60
maxelementcount		7
addrotate			0
velocity			2 6
acceleration		-3.000000
spawndirection		0 1 0
gravity				0 -2 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Inital_glow_explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\eff_achmagi_die_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			1
maxelementcount		30
addrotate			0
velocity			4 7
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		.3 .5
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Inital_glow_up_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.100000
texturefile			Effect\monster\dp_snake_door_01_Plane03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			700 1200
emitrate			30
maxelementcount		30
addrotate			0
velocity			2 3
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		.1 .2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Inital_readypat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_attglow_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			30
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Inital_remote_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_reiden_swordglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		15
addrotate			0
velocity			4 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.4 .7
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Inspace_Gd_Boom_smoke_m
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_war_Reachlion_1_9_smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			1000 1000
emitrate			1
maxelementcount		13
addrotate			45
velocity			3 4
acceleration		2.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Inspace_Gd_Foot_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 250
emitrate			25
maxelementcount		8
addrotate			15
velocity			2 4
acceleration		0.000000
spawndirection		0 -3 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Inspace_attBoom_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Skill_dash_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			800 800
emitrate			-15
maxelementcount		12
addrotate			45
velocity			5 7
acceleration		2.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.8 1.3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Inspace_att_planeboom
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 250
emitrate			25
maxelementcount		8
addrotate			15
velocity			2 4
acceleration		0.000000
spawndirection		0 -3 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Inspace_dust
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_GoldDragon_die_lightpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			1
maxelementcount		6
addrotate			25
velocity			5 7
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			6 6
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Inspace_dust02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_GoldDragon_die_lightpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			1
maxelementcount		6
addrotate			-25
velocity			5 7
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			6 6
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Inspace_smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_telperion_att3_expol01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			.5 1
acceleration		-1.000000
spawndirection		0 .5 0
gravity				0 1 0
colorrange			0.000000
startrange			7 7
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Jercita_Fin_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_meldun_att01_smoke01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			-100
maxelementcount		5
addrotate			0
velocity			2 3
acceleration		8.000000
spawndirection		0 2 0
gravity				0 -15 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Jercita_Fin_Smoke_1_Lv2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_meldun_att01_smoke01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			-100
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 2 0
gravity				0 -15 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Jercita_Fin_Smoke_1_Lv3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_meldun_att01_smoke01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			-100
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 2 0
gravity				0 -15 0
colorrange			0.000000
startrange			3 6
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Jercita_Fin_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_poison_01_1.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			1
maxelementcount		5
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 2 0
gravity				0 -15 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Jercita_Fin_Smoke_2_LV2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_poison_01_1.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			1
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 2 0
gravity				0 -15 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Jercita_Fin_Smoke_2_LV3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_poison_01_1.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			1
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		0.000000
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<effectdata>		0
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<effectdata>		0
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<effectdata>		0
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\monster\Elf_Assulter_Groy_att2_Hit_02#.dds
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\monster\eff_tentacle_smoke_01.dds
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blendtype			modulate
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\Monster\eff_poison_01_1.dds
texturepack			
blendtype			modulate
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particlesize		.5 1.5
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\Dr_Knight_die_Smoke.dds
texturepack			
blendtype			add
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leaftype			sprite
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particlesize		.5 1.5
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<effectdata>		0
name				pt_Jiquve_Glow_1
unittype			particle
billboardtype		yaxis
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size				1.000000
texturefile			Effect\monster\eff_calina_light01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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particlesize		.5 .7
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\monster\eff_halloween_lightpt01#.dds
texturepack			
blendtype			add
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leaftype			sprite
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particlesize		.5 .7
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\monster\eff_halloween_lightpt01#.dds
texturepack			
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particlesize		.5 .7
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<effectdata>		0
name				pt_Jiquve_WP_glow_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\eff_halloween_lightpt01#.dds
texturepack			
blendtype			add
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leaftype			sprite
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particlesize		.3 .6
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<effectdata>		0
name				pt_K_Uray_att2_Smoke_01
unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\monster\to_underboss_fire_01_1.dds
texturepack			
blendtype			add
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particlesize		1 1.5
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trianglerender		false
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<effectdata>		0
name				pt_K_Uray_att2_Smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\to_underboss_fire_01_2.dds
texturepack			
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texanimtime			0
leaftype			sprite
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particlesize		1 1
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trianglerender		false
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<effectdata>		0
name				pt_Lady_Kwira_Body_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_imago_die_pt#.dds
texturepack			
blendtype			modulate
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texanimtime			0
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<effectdata>		0
name				pt_Lady_Kwira_Body_Smoke_2
unittype			particle
billboardtype		camera
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texturefile			Effect\monster\eff_m_tower_cloud04#.dds
texturepack			
blendtype			modulate
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particlesize		.5 1.5
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spawndirabs			true
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<effectdata>		0
name				pt_Lady_Kwira_Die_Dot
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\fisthrom_fire.dds
texturepack			
blendtype			add
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leaftype			sprite
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particlesize		.5 .5
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Lady_Kwira_Die_JuL
unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Monster\eff_Harold_att3glow_01#.dds
texturepack			
blendtype			modulate
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leaftype			sprite
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particlesize		.5 1.5
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trianglerender		false
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<effectdata>		0
name				pt_Lady_Kwira_Die_JuL_add
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Harold_att3glow_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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particlesize		.5 1
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trianglerender		false
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<effectdata>		0
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unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_m_tower_cloud04#.dds
texturepack			
blendtype			modulate
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leaftype			sprite
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colorrange			0.000000
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particlesize		1 1.5
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trianglerender		false
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<effectdata>		0
name				pt_Lady_Kwira_Exp_Jul
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			modulate
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leaftype			sprite
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particlesize		1 1.5
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trianglerender		false
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<effectdata>		0
name				pt_Lady_Kwira_Gather_Jul
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			modulate
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leaftype			sprite
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particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Lady_Kwira_Rmt_Dot
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_wolfire_glow_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			exploderange
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velocity			1 5
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gravity				0 5 0
colorrange			0.000000
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particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Lady_Kwira_WP_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_supero_smoke01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 600
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spawndirection		0 1 0
gravity				0 3 0
colorrange			0.000000
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particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Lady_Kwira_att1_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_supero_smoke01#.dds
texturepack			
blendtype			modulate
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texanimtime			0
leaftype			sprite
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colorrange			0.000000
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particlesize		.5 1.5
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Lady_Kwira_att3_Smoke_1
unittype			particle
billboardtype		yaxis
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size				1.000000
texturefile			Effect\monster\eff_verdia_light01#.dds
texturepack			
blendtype			modulate
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colorrange			0.000000
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particlesize		.5 1.5
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\monster\eff_m_tower_cloud04#.dds
texturepack			
blendtype			modulate
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leaftype			sprite
activestate			directplane
lifetime			500 1000
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particlesize		1 1.5
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trianglerender		false
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<effectdata>		0
name				pt_Lillish_Finishpat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_die_lightpat_01#.dds
texturepack			
blendtype			add
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texanimtime			100
leaftype			sprite
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particlesize		5 9
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spawndirabs			true
trianglerender		true
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<effectdata>		0
name				pt_Lillish_Finishpat02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_die_lightpat_01#.dds
texturepack			
blendtype			modulate
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texanimtime			100
leaftype			sprite
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colorrange			0.000000
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particlesize		5 9
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spawndirabs			true
trianglerender		true
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<effectdata>		0
name				pt_Lillish_bom01#
unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att03_pt01#.dds
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blendtype			add
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velocity			7.7 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 6
endposition			-.2 2 .2
particlesize		.6 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Lillish_bom02#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att03_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-50
maxelementcount		40
addrotate			0
velocity			8 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 5
endposition			0 0 0
particlesize		.6 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Lillish_uppat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_kadirune_att02_pt01_blue_purple#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			direct
lifetime			500 800
emitrate			10
maxelementcount		12
addrotate			0
velocity			2 3.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Luminous_Smoke_1
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_calina_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			8 12
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 .7
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Luminous_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_calina_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			.5 1
acceleration		8.000000
spawndirection		0 .5 0
gravity				0 5 0
colorrange			0.000000
startrange			.5 .5
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Arcteryl_Explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\decal_violet#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .8
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Arcteryl_Sword_light_01
unittype			particle
billboardtype		stand
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\MAL_Arcteryl_Sword_light_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 300
emitrate			30
maxelementcount		20
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Arcteryl_Sword_light_01_1
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\MAL_Arcteryl_Sword_light_01_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 300
emitrate			30
maxelementcount		20
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Arcteryl_Sword_pt_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_achmagi_att02_ready01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 500
emitrate			30
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 2.5
endposition			0 0 0
particlesize		.2 .7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Arcteryl_gather_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_achmagi_eyeglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			250 250
emitrate			1
maxelementcount		20
addrotate			0
velocity			10 11
acceleration		0.000000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			4 4
endposition			0 0 0
particlesize		.5 .8
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Arcteryl_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
texturefile			Effect\monster\eff_Arill_die_smoke_01_red#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			700 900
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			1.2 2.2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Arcteryl_smoke_up_01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				2.000000
texturefile			Effect\monster\MAL_Arcteryl_Smoke_up_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 600
emitrate			30
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 3 0
gravity				0 -1 0
colorrange			0.000000
startrange			.7 1.4
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_MAL_Basic_Explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\decal_violet#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 600
emitrate			1
maxelementcount		5
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .8
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Enboyzer_Explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_pet03_glow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 800
emitrate			1
maxelementcount		35
addrotate			0
velocity			7 9
acceleration		0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Enboyzer_Explode_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\decal_green#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 300
emitrate			1
maxelementcount		30
addrotate			0
velocity			7 8
acceleration		0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Enboyzer_Line_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ice_drako_wound01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 500
emitrate			1
maxelementcount		15
addrotate			0
velocity			.5 3
acceleration		2.000000
spawndirection		0 0 4
gravity				0 0 0
colorrange			0.000000
startrange			.4 .9
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Enboyzer_down_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
texturefile			Effect\monster\Ancient_Magician_Soul_glow.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 500
emitrate			30
maxelementcount		7
addrotate			0
velocity			2 3
acceleration		1.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			.7 1
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Enboyzer_glow_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_effroi_att02_tgglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 400
emitrate			10
maxelementcount		30
addrotate			60
velocity			2 3
acceleration		0.500000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.1 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Enboyzer_up_01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				0.700000
texturefile			Effect\monster\EM_18th_background.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 500
emitrate			30
maxelementcount		7
addrotate			0
velocity			2 3
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.7 1
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Ensiz_Boom_Smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Arill_die_smoke_02_BLACK#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			700 900
emitrate			30
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Ensiz_Explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_garvian_equites_pat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Ensiz_Fire_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\MAL_Ensiz_Smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			1
maxelementcount		5
addrotate			0
velocity			1 10
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 3 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Erabel_Explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\EM_18th_background.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 500
emitrate			1
maxelementcount		18
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .8
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Erabel_down_01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\EM_18th_background.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 500
emitrate			30
maxelementcount		10
addrotate			0
velocity			4 5
acceleration		1.000000
spawndirection		0 -1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1.2
endposition			0 0 0
particlesize		.2 .8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Erabel_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Cetus_Hunter_poison02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			700 900
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.7 1.3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Erabel_smoke_01_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Cetus_Hunter_poison02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			700 900
emitrate			-100
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 1
endposition			0 0 0
particlesize		.7 1.3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Erabel_up_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\EM_18th_background.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 500
emitrate			30
maxelementcount		13
addrotate			0
velocity			4 5
acceleration		1.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.2 .8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Graminous_Body_Boom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ice_drako_stand_body01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 300
emitrate			30
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Graminous_Lv1_Boom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			effect\monster\MAL_Graminous_Boom_Smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 700
emitrate			30
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Graminous_Lv1_Boom_01_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			effect\monster\MAL_Graminous_Boom_Smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 700
emitrate			30
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.5 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Graminous_Lv1_Explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Fireworks_Pink_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		-1 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.7 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Guilade_Explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_elias_att01_tg02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 400
emitrate			1
maxelementcount		7
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		.3 1.3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Guilade_Explode_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\decal_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 500
emitrate			1
maxelementcount		18
addrotate			0
velocity			6 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .7
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Guilade_Sword_glow_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\DivideSphere\eff_dividesphere_bom01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 800
emitrate			10
maxelementcount		30
addrotate			0
velocity			1 1.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		0.4 .9
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Guilade_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
texturefile			Effect\Skill\PoisonSword\eff_poisonsword_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 900
emitrate			30
maxelementcount		10
addrotate			35
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2.5 3.5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Guilade_smoke_Black_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
texturefile			Effect\monster\Nubian_att2_Rmt_Smoke_black#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 900
emitrate			30
maxelementcount		15
addrotate			0
velocity			1 3
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			2.5 3.5
endposition			0 0 0
particlesize		.3 1.3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Hella_Explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Warrior_eyeglow01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 600
emitrate			1
maxelementcount		25
addrotate			0
velocity			3.5 4.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Hella_down_01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Warrior_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 400
emitrate			1
maxelementcount		15
addrotate			0
velocity			3.5 4.5
acceleration		0.000000
spawndirection		0 -3 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Hella_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Nubian_att2_Rmt_Smoke_black#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			800 1000
emitrate			70
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_MAL_Hella_up_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Warrior_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 400
emitrate			30
maxelementcount		20
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			1.3 3
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Hemor_Blood_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Con_fatal\eff_fatal_blood_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 600
emitrate			1
maxelementcount		12
addrotate			0
velocity			3 5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Hemor_Down
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_kadirune_att03_dec01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		6
addrotate			270
velocity			1 2
acceleration		3.000000
spawndirection		0 -1 0
gravity				0 -2 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Hemor_Down_Mod
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_die_Smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		6
addrotate			15
velocity			1 2
acceleration		3.000000
spawndirection		0 -1 0
gravity				0 -2 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Hemor_Explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Ancient_Magician_Soul_glow.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1000
emitrate			1
maxelementcount		12
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Hemor_Explode_01_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Ancient_Magician_Soul_glow.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 700
emitrate			1
maxelementcount		12
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .8
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Hemor_Line
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_bonheur_die_wing01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			1
maxelementcount		6
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Heround_Explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_alo_awk_02_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 400
emitrate			1
maxelementcount		30
addrotate			0
velocity			9 11
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .9
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Heround_Up_glow_01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_wolfire_glow_01_P#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 600
emitrate			30
maxelementcount		15
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 2.5
endposition			0 0 0
particlesize		.3 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Heround_gather_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_blue4_1.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			300 400
emitrate			1
maxelementcount		30
addrotate			0
velocity			8 11
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3.5 4.5
endposition			0 0 0
particlesize		.3 .9
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Hind_Explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ungoliant_att01_stone01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		15
addrotate			270
velocity			5 10
acceleration		3.000000
spawndirection		0 -.5 0
gravity				0 -1 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Hind_Smoke_bom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_verdia_att02_tg01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			-100
maxelementcount		5
addrotate			45
velocity			5 10
acceleration		3.000000
spawndirection		0 -.5 0
gravity				0 -3 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Hind_gather_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_poseidon_sparkbom_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			700 1000
emitrate			1
maxelementcount		20
addrotate			20
velocity			4 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 3
endposition			.1 4 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Hind_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\C_Infector_Dust_Smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			700 1000
emitrate			30
maxelementcount		13
addrotate			20
velocity			1 2
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			1.2 2.2
endposition			0 0 0
particlesize		.5 1.3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Hind_smoke_01_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\C_Infector_Dust_Smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			700 1000
emitrate			30
maxelementcount		7
addrotate			20
velocity			1 2
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 1
endposition			0 0 0
particlesize		.5 1.3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Hind_smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_verdia_att02_tg01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			-100
maxelementcount		3
addrotate			45
velocity			1 2
acceleration		3.000000
spawndirection		0 -2 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Karpers_Explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\decal_violet#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .8
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Karpers_Explode_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_bonheur_att04_light03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .8
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Pytron_Explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Clustia_red_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 500
emitrate			30
maxelementcount		30
addrotate			-45
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 3
endposition			0 0 0
particlesize		.5 1.2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Pytron_Explode_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Artichoke_att2_remoteglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			10
maxelementcount		6
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.7 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Pytron_Explode_02_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\dc_Dr_Knight_fin_Wave_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			10
maxelementcount		6
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.7 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Pytron_pt_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_att02_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 400
emitrate			1
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 1
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Pytron_pt_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_att02_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Pytron_pt_02_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_att02_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 300
emitrate			1
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 2.5
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_att02_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 300
emitrate			1
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velocity			1 2
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2.2 3.2
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Pytron_pt_up_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Nubian_att2_Rmt_Smoke_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 700
emitrate			60
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velocity			1 2
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spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.7 1.7
endposition			0 0 0
particlesize		.7 1.3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Pytron_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Arill_die_smoke_02_BLACK#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1200 1500
emitrate			30
maxelementcount		10
addrotate			40
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Pytron_smoke_01_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Arill_die_smoke_02_BLACK#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1200 1500
emitrate			30
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velocity			.5 1
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spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2.5 3.5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Rauta_Electric_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\monster\eff_savnock_lighting.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			50 150
emitrate			1
maxelementcount		12
addrotate			-5
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.2 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Rauta_pt_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\monster\eff_savnock_att01_finishlight.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			50 100
emitrate			5
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.7 2
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Rimdrow_Smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Defender_Die_Smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 800
emitrate			15
maxelementcount		13
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 .8 0
gravity				0 0 0
colorrange			0.000000
startrange			1.8 2.8
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Rimdrow_Smoke_01_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Defender_Die_Smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 800
emitrate			15
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 .8 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Rimdrow_glow_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_calina_light01_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 300
emitrate			10
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Rimdrow_glow_01_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_calina_light01_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 600
emitrate			10
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Rimdrow_up_glow_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_calina_light01_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 300
emitrate			10
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 1 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Rimdrow_up_glow_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_calina_light01_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 300
emitrate			10
maxelementcount		25
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 1 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Ruatie_Explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Deixel_att5_finish_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 800
emitrate			-40
maxelementcount		13
addrotate			0
velocity			5 10
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.15 .35
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Ruatie_Explode_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\dc_Dr_Knight_fin_Wave_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			200 300
emitrate			30
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Ruatie_Explode_02_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\dc_Dr_Knight_fin_Wave_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			200 300
emitrate			30
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4.5 5.5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Ruatie_Lv1_ground_01
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Artichoke_att2_remoteglow_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 400
emitrate			40
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		1.5 2.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Ruatie_Lv1_ground_01_2
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_kamat_att03_remote_dec05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			200 300
emitrate			40
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		1.5 2.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Ruatie_Lv1_ground_02
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Artichoke_att2_remoteglow_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 400
emitrate			40
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 5
endposition			0 0 0
particlesize		1.5 2.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Ruatie_Lv1_ground_02_2
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_kamat_att03_remote_dec05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			200 300
emitrate			40
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 5
endposition			0 0 0
particlesize		1.5 2.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Ruatie_Lv1_ground_03
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Artichoke_att2_remoteglow_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 400
emitrate			40
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5 6
endposition			0 0 0
particlesize		1.5 2.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Ruatie_Lv1_ground_03_2
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_kamat_att03_remote_dec05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			200 300
emitrate			40
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5 6
endposition			0 0 0
particlesize		1.5 2.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Ruatie_Slash_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\dc_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			200 300
emitrate			30
maxelementcount		25
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 5
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Ruatie_Slash_01_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_att02_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			200 300
emitrate			30
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 5
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Ruatie_Slash_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\dc_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			200 300
emitrate			30
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Ruatie_Slash_02_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_att02_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			200 300
emitrate			30
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 5
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Ruatie_Smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Arill_die_smoke_02_BLACK#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 500
emitrate			30
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 2 0
gravity				0 1 0
colorrange			0.000000
startrange			3.5 4.5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Ruatie_Smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Arill_die_smoke_02_BLACK#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 500
emitrate			30
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 2 0
gravity				0 1 0
colorrange			0.000000
startrange			5 6
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Statie_Explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_pet03_glow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 900
emitrate			1
maxelementcount		30
addrotate			0
velocity			7 8
acceleration		2.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Statie_Gather_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_pet03_glow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			800 1100
emitrate			30
maxelementcount		30
addrotate			0
velocity			4 10
acceleration		2.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 1.5 0
particlesize		.2 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Statie_Smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Arill_die_smoke_01_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			700 900
emitrate			1
maxelementcount		15
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.7 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Statie_up_01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_pet03_glow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			800 1100
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velocity			2 3
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spawndirection		0 3 0
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colorrange			0.000000
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particlesize		.2 1
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trianglerender		false
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
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spawndirection		0 0 0
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colorrange			0.000000
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particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_M_Rage_Fin_smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Harold_att3glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
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endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_M_Rage_Hitup_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Solder_att3_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 500
emitrate			1
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spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_M_Rage_Hitup_Smoke_1_sht
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Solder_att3_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 500
emitrate			1
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spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_M_Rage_Hitup_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Solder_att3_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 500
emitrate			1
maxelementcount		10
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velocity			0 15
acceleration		-5.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_M_Rage_Stone_Up_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meldun_stone02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			550 600
emitrate			-50
maxelementcount		15
addrotate			270
velocity			1 10
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -15 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_M_Rage_Stone_Up_1_Mx
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meldun_stone02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			550 600
emitrate			-50
maxelementcount		15
addrotate			270
velocity			1 10
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -15 0
colorrange			0.000000
startrange			1 7
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_M_Rage_Stone_Up_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meldun_stone02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			550 600
emitrate			-50
maxelementcount		10
addrotate			270
velocity			1 10
acceleration		2.000000
spawndirection		0 2 0
gravity				0 10 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_M_Rage_Stone_Up_2_Mx
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meldun_stone02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			550 600
emitrate			-50
maxelementcount		10
addrotate			270
velocity			1 10
acceleration		2.000000
spawndirection		0 2 0
gravity				0 10 0
colorrange			0.000000
startrange			5 7
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_M_Rage_WP_Smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_lizardman_captain_handfire_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-30
maxelementcount		5
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 2 0
gravity				0 2 0
colorrange			0.000000
startrange			0 0
endposition			0 1.5 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_M_Rage_WP_Smoke_add
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_lizardman_captain_handfire_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-30
maxelementcount		5
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 2 0
gravity				0 2 0
colorrange			0.000000
startrange			0 0
endposition			0 1.5 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Mag_Creeper_att2_finishsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			1
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			7 7
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Magunorin_Dust_Smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		10
addrotate			95
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 5 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Magunorin_Dust_Smoke_add
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Artichoke_diepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 300
emitrate			1
maxelementcount		10
addrotate			-45
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 5 0
colorrange			0.000000
startrange			2.5 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Magunorin_Fin_Dot
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_smoke_yellow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 450
emitrate			-30
maxelementcount		10
addrotate			360
velocity			10 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Magunorin_Fin_Dot_Mx
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_smoke_yellow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 450
emitrate			-30
maxelementcount		10
addrotate			360
velocity			20 25
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Magunorin_Fin_Jul
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_CRS_Fin_JUL#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			10 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Magunorin_Fin_Jul_Mx
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_CRS_Fin_JUL#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			25 30
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Magunorin_Fin_Smoke_Lv1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_die_Smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			45
velocity			5 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Magunorin_Fin_Smoke_Lv2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_die_Smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			45
velocity			10 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Magunorin_Fin_Smoke_Lv3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_die_Smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			45
velocity			15 20
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Magunorin_Gather
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_verdia_att02_tg01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			200 300
emitrate			-20
maxelementcount		10
addrotate			0
velocity			10 12
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Magunorin_Gather_add
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_poseidon_lightpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			150 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			12 14
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Magunorin_WP_Smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Artichoke_diepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			140 300
emitrate			-20
maxelementcount		7
addrotate			270
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Magunorin_WP_Smoke_Mod
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_die_Smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-30
maxelementcount		10
addrotate			45
velocity			0 5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 3 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Mapinguari_Body_Smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_behemoth_bodypt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			1
maxelementcount		5
addrotate			0
velocity			1 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 3 0
colorrange			0.000000
startrange			.3 .3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Mapinguari_Dash_Line_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\g_horace_die01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			30 40
acceleration		0.000000
spawndirection		0 .2 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Mapinguari_Dash_Line_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_poseidon_shot_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 300
emitrate			-15
maxelementcount		10
addrotate			0
velocity			20 40
acceleration		0.000000
spawndirection		0 0 3
gravity				0 0 0
colorrange			0.000000
startrange			4 4
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Mapinguari_Die_Jul_UP
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_NeoDeuxMarble_att5_skypat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			5 10
acceleration		0.000000
spawndirection		0 2 0
gravity				0 10 0
colorrange			0.000000
startrange			4.5 4.5
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Mapinguari_Die_Smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_esimed_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			120
velocity			.5 5
acceleration		8.000000
spawndirection		0 2 0
gravity				0 10 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Mapinguari_Dust_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_melias_die_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			-100
maxelementcount		10
addrotate			0
velocity			3 6
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spawndirection		0 3 0
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<effectdata>		0
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billboardtype		camera
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\monster\GuildMark_Ice_pat_01#.dds
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blendtype			add
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\monster\eff_yellow2.dds
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blendtype			add
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			modulate
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texanimtime			0
leaftype			sprite
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particlesize		1 2
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spawndirabs			true
trianglerender		false
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_GoldDragon_die_lightpat_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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particlesize		.5 1.5
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spawndirabs			true
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<effectdata>		0
name				pt_Mapinguari_die_Line_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Artichoke_att1_remotepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
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particlesize		.5 1.5
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trianglerender		false
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<effectdata>		0
name				pt_MenacingSpear_FinishJul_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\MenacingSpear\eff_MenacingSpear_Finishjul_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 450
emitrate			1
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spawndirection		0 -2 -.6
gravity				0 0 0
colorrange			0.000000
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particlesize		.8 1.2
followdirection		true
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_MenacingSpear_FinishJul_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\MenacingSpear\eff_MenacingSpear_Finishjul_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 450
emitrate			1
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spawndirection		0 -2 -.6
gravity				0 0 0
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particlesize		.8 1.2
followdirection		true
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_Menta_Body_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_imago_die_pt#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
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emitrate			1
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spawndirection		0 1 0
gravity				0 3 0
colorrange			0.000000
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particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Menta_HandSmoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_khagacell_att02_pt01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
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emitrate			1
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velocity			1 5
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spawndirection		0 .3 0
gravity				0 0 0
colorrange			0.000000
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particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Menta_Sleep_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Menta\Menta_Sleep_Smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1000
emitrate			1
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velocity			.1 1
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 1 0
colorrange			0.000000
startrange			1 1.2
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particlesize		.8 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Menta_Sleep_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Menta\Menta_Sleep_Smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1000
emitrate			1
maxelementcount		15
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velocity			.1 1
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spawndirection		0 .5 0
gravity				0 1 0
colorrange			0.000000
startrange			4 4
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particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Menta_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_m_tower_cloud04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 500
emitrate			-30
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velocity			1 3
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spawndirection		0 0 0
gravity				0 3 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Menta_Smoke_1_Cast
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_m_tower_cloud04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 500
emitrate			-30
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addrotate			0
velocity			1 3
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spawndirection		0 0 0
gravity				0 3 0
colorrange			0.000000
startrange			1 1
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particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Menta_Smoke_1_Max
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_m_tower_cloud04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 500
emitrate			1
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velocity			1 3
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spawndirection		0 0 0
gravity				0 3 0
colorrange			0.000000
startrange			2 6
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Menta_Smoke_1_Mid
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_m_tower_cloud04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 500
emitrate			-30
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velocity			1 3
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spawndirection		0 0 0
gravity				0 3 0
colorrange			0.000000
startrange			3 3
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particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Menta_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_behemoth_bodyblack_pt02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			-30
maxelementcount		15
addrotate			0
velocity			1 3
acceleration		0.000000
spawndirection		0 1 0
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colorrange			0.000000
startrange			2.5 2.5
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Menta_Smoke_2_Cast
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_behemoth_bodyblack_pt02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			-30
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addrotate			0
velocity			1 3
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spawndirection		0 1 0
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colorrange			0.000000
startrange			1 1
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particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Menta_Smoke_2_Max
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_behemoth_bodyblack_pt02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			1
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velocity			1 3
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spawndirection		0 1 0
gravity				0 3 0
colorrange			0.000000
startrange			5 5.5
endposition			0 0 0
particlesize		1 1.5
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Menta_Smoke_2_Mid
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_behemoth_bodyblack_pt02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			-30
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velocity			1 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 3 0
colorrange			0.000000
startrange			3.5 3.5
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Menta_Smoke_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_behemoth_bodyblack_pt02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			-30
maxelementcount		15
addrotate			0
velocity			1 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 3 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Meteo_Force_Glow_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_melias_special_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 600
emitrate			1
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addrotate			270
velocity			1 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 0
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particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Meteo_Force_Stone_Up
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_ras_alhague_att3stone_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			1
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addrotate			-270
velocity			1 10
acceleration		0.000000
spawndirection		0 3 0
gravity				0 -15 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Meteo_Force_smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_die_Smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 600
emitrate			1
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addrotate			180
velocity			5 10
acceleration		0.000000
spawndirection		0 3 0
gravity				0 10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		2 2
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Meteo_Force_smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_midus_smoke01#.dds
texturepack			
blendtype			modulate
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texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1000
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velocity			.2 .4
acceleration		8.000000
spawndirection		0 2 0
gravity				0 10 0
colorrange			0.000000
startrange			7 7
endposition			0 0 0
particlesize		2 2
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Mitera_Fieldboss01_Appear_Explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Nubian_att2_Rmt_Smoke_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			1
maxelementcount		30
addrotate			270
velocity			6 7
acceleration		-2.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			4 5
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Mitera_Fieldboss01_Appear_Explode_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\monster\eff_lizard_04_finish_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 700
emitrate			1
maxelementcount		10
addrotate			30
velocity			2 3
acceleration		5.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .6
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Mitera_Fieldboss01_Appear_Gather_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Nubian_att2_Rmt_Smoke_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
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emitrate			30
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addrotate			30
velocity			15 17
acceleration		5.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			10 12
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Mitera_Fieldboss01_Explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Arill_momglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 700
emitrate			1
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velocity			13 15
acceleration		5.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
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particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Mitera_Fieldboss01_Explode_BL
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\dc_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 800
emitrate			1
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addrotate			0
velocity			10 11
acceleration		5.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Mitera_Fieldboss01_Gather_BL_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\dc_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
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emitrate			30
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velocity			20 25
acceleration		2.000000
spawndirection		0 0 0
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<effectdata>		0
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<effectdata>		0
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blendtype			modulate
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\Skill\WeaknessMana\eff_WeaknessMana_Handpat_01#.dds
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				2.000000
texturefile			Effect\Skill\WeaknessMana\eff_WeaknessMana_Handpat_01#.dds
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<effectdata>		0
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unittype			particle
billboardtype		yaxis
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size				1.000000
texturefile			Effect\monster\eff_ancient_knight_soul_stand_glow01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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<effectdata>		0
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unittype			particle
billboardtype		yaxis
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size				1.000000
texturefile			Effect\monster\eff_deer_head_glow#.dds
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blendtype			add
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<effectdata>		0
name				pt_Mitera_Fieldboss01_Recall_Explode01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Arill_die_smoke_01_yellow#.dds
texturepack			
blendtype			add
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particlesize		2 3.5
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Mitera_Fieldboss01_Smoke_BL
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Arill_die_smoke_02_BLACK#.dds
texturepack			
blendtype			modulate
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texanimtime			0
leaftype			sprite
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particlesize		1 3
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spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Mitera_Fieldboss01_Smoke_UP
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\brick_V_Faray_Dark_up_01#.dds
texturepack			
blendtype			modulate
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texanimtime			0
leaftype			sprite
activestate			directplane
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particlesize		1 3
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trianglerender		false
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<effectdata>		0
name				pt_Mitera_Fieldboss01_Smoke_UP_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_fire_purple_4.dds
texturepack			
blendtype			add
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leaftype			sprite
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particlesize		1 2
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spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Mitera_Ghost_cloud_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_m_tower_cloud01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
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velocity			1 1
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colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		3 4
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Mitera_Ghost_explode
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Elf_Assulter_Groy_att2_Hit_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
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velocity			5 15
acceleration		0.000000
spawndirection		0 -.5 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 0
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particlesize		.5 1
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spawndirabs			true
trianglerender		true
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<effectdata>		0
name				pt_Mitera_Ghost_explode_O
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\fisthrom_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1000
emitrate			1
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velocity			5 10
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spawndirection		0 -.5 0
gravity				0 -7 0
colorrange			0.000000
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particlesize		.5 1
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Mitera_Ghost_lighting_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meredeo_lighting01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 300
emitrate			-50
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gravity				0 0 0
colorrange			0.000000
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particlesize		1 2
followdirection		true
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trianglerender		false
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<effectdata>		0
name				pt_Mitera_Ghost_lighting_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meredeo_lighting02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			250 500
emitrate			1
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velocity			.2 .4
acceleration		-1.000000
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colorrange			0.000000
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particlesize		1 2.5
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Mitera_Ghost_lighting_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meredeo_lighting01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
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gravity				0 0 0
colorrange			0.000000
startrange			2 3
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particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Mitera_Ghost_lighting_04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_m_tower_lighting01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 300
emitrate			1
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spawndirection		0 -2 0
gravity				0 -1 0
colorrange			0.000000
startrange			1 1.5
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particlesize		1 1.5
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spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Mitera_Ghost_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\fisthrom_light_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1000
emitrate			1
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addrotate			0
velocity			.2 .4
acceleration		8.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
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particlesize		2 2
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Mitera_Ghost_smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_lizardman_captain_handfire_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			1
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velocity			.2 .4
acceleration		0.000000
spawndirection		0 -2 0
gravity				0 -5 0
colorrange			0.000000
startrange			.5 1.5
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particlesize		1 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Mitera_Ghost_smoke_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_lizardman_captain_handfire_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 800
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addrotate			0
velocity			.2 .6
acceleration		8.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
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particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Mitera_Ghost_smoke_04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_lizardman_captain_handfire_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 1000
emitrate			1
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velocity			.2 .4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
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particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Mitera_Ghost_smoke_die_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_lizardman_captain_handfire_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-30
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velocity			0 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
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particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Mitera_Ghost_smoke_up
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\fisthrom_light_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1000
emitrate			1
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velocity			.2 .4
acceleration		0.000000
spawndirection		0 2 0
gravity				0 10 0
colorrange			0.000000
startrange			1 1
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particlesize		1 1
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Mitera_Ghost_smoke_up_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_lizardman_captain_handfire_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1000
emitrate			1
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addrotate			0
velocity			.2 .4
acceleration		0.000000
spawndirection		0 2 0
gravity				0 10 0
colorrange			0.000000
startrange			1 1
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particlesize		2 2
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Mortal_Foot_Spark_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Debereno_att2_pat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 500
emitrate			1
maxelementcount		12
addrotate			0
velocity			2.5 3.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Mortal_musicnote_slow_fly_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_roar_musicnote_01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1000 1100
emitrate			65
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addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Mortal_orange_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\sp_line_orange#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1000
emitrate			250
maxelementcount		4
addrotate			90
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.3
endposition			0 0 0
particlesize		1 1.4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Mortal_orange_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\sp_line_orange#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1000 1000
emitrate			100
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addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.1
endposition			0 0 0
particlesize		1 1.4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Mortal_yellow_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\parca_light_01_yellow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
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emitrate			50
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addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.4
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Mortal_yellow_explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_smoke_yellow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 600
emitrate			-10
maxelementcount		5
addrotate			0
velocity			4 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 1
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particlesize		0.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Mortal_yellow_slow_fly_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\light01_orange#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1000 1100
emitrate			65
maxelementcount		15
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velocity			1 2
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 2
endposition			0 0 0
particlesize		.5 .9
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Murcia_Fin_Dark_Smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Sporjar\Sporjar_Fin_Back_Smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 1000
emitrate			1
maxelementcount		15
addrotate			0
velocity			3 15
acceleration		0.000000
spawndirection		0 1 0
gravity				0 10 0
colorrange			0.000000
startrange			1.5 1.5
endposition			0 0 0
particlesize		1.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Murcia_Fin_Dark_Smoke_Lv2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Sporjar\Sporjar_Fin_Back_Smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 1000
emitrate			1
maxelementcount		15
addrotate			0
velocity			3 15
acceleration		0.000000
spawndirection		0 1 0
gravity				0 10 0
colorrange			0.000000
startrange			2.5 2.5
endposition			0 0 0
particlesize		1.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Murcia_Fin_Dark_Smoke_Mx
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Sporjar\Sporjar_Fin_Back_Smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 1000
emitrate			1
maxelementcount		15
addrotate			0
velocity			3 15
acceleration		0.000000
spawndirection		0 1 0
gravity				0 10 0
colorrange			0.000000
startrange			4 4
endposition			0 0 0
particlesize		1.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Murcia_Front_Smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_verdia_light01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 450
emitrate			-15
maxelementcount		10
addrotate			0
velocity			0 10
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 1 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Murcia_Front_Smoke_add
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_behemoth_att05_ptlight01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			-5
maxelementcount		6
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 1 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Murcia_Hand_Smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_verdia_light01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 600
emitrate			-15
maxelementcount		10
addrotate			0
velocity			.1 6
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Murcia_Hand_Smoke_add
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_verdia_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 600
emitrate			-15
maxelementcount		10
addrotate			0
velocity			.1 6
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Murcia_Shot_Jul
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			-30
maxelementcount		10
addrotate			0
velocity			10 20
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .7
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Murcia_Spell_around_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_pet_font_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			-30
maxelementcount		3
addrotate			15
velocity			.2 .6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -.5 0
colorrange			0.000000
startrange			.3 .5
endposition			0 0 0
particlesize		.2 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Murcia_Spell_around_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_pet_font_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			-30
maxelementcount		3
addrotate			-15
velocity			.2 .6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -.5 0
colorrange			0.000000
startrange			.4 .7
endposition			0 0 0
particlesize		.2 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Murcia_Spell_around_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_pet_font_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			-30
maxelementcount		3
addrotate			0
velocity			.2 .6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -.5 0
colorrange			0.000000
startrange			.5 .8
endposition			0 0 0
particlesize		.2 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_NPC_DOLA_Dark_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Ophiuchus_att01_eff14_explode.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1500
emitrate			1
maxelementcount		3
addrotate			0
velocity			.1 .2
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .15
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_NPC_DOLA_Dark_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Arill_die_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 1200
emitrate			1
maxelementcount		3
addrotate			-25
velocity			.1 .2
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .15
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_NPC_DOLA_Dark_Smoke_ex
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drabiss_volk_att02_pt02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 1200
emitrate			1
maxelementcount		6
addrotate			0
velocity			.5 1
acceleration		8.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_NPC_DOLA_G_Glow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_blue02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1200
emitrate			1
maxelementcount		6
addrotate			0
velocity			.1 .5
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 2
endposition			0 0 0
particlesize		.8 .8
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_NPC_DOLA_G_Smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\NPC_DOLA_G_Smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			2500 5000
emitrate			1
maxelementcount		10
addrotate			0
velocity			0 .2
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			100.000000
startrange			1 1.5
endposition			0 0 0
particlesize		.8 1.4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_NPC_DOLA_Spark_Smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\NPC_DOLA_Spark_Smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1500
emitrate			1
maxelementcount		5
addrotate			15
velocity			.1 .2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_NUTE_Body_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_elifea_icewave_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			600 800
emitrate			-100
maxelementcount		6
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		2 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_NUTE_Die_Smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\D_Knight_Defender_Die_Smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_NUTE_Die_Smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\D_Knight_Defender_Die_Smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_NUTE_Die_Smoke_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_elifea_icewave_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			600 800
emitrate			-100
maxelementcount		6
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		2 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_NUTE_Finish_Bubble
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_spider_egg_waterdrop_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 3
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 -1 0
colorrange			0.000000
startrange			5 10
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_NUTE_Finish_Hit_Smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_ungoliant_att02_bom03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		6
addrotate			0
velocity			1 6
acceleration		-2.000000
spawndirection		0 3 0
gravity				0 -15 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_NUTE_Finish_Smoke_add
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_meldun_att01_smoke01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			-100
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 2 0
gravity				0 -15 0
colorrange			0.000000
startrange			5 8
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_NUTE_Finish_Smoke_mod
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_poison_01_1.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			-100
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 2 0
gravity				0 -15 0
colorrange			0.000000
startrange			5 8
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_NUTE_Gather_Line
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_green02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			300 600
emitrate			1
maxelementcount		8
addrotate			270
velocity			10 20
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			5 5
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_NUTE_Poison_Drop
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Nether_Hydra_att4_poison_saliva#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1000
emitrate			1
maxelementcount		20
addrotate			0
velocity			1 7
acceleration		0.000000
spawndirection		0 0 -3
gravity				0 -15 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_NUTE_Shoot_Bubble
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_spider_egg_waterdrop_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			-50
maxelementcount		10
addrotate			0
velocity			1 3
acceleration		0.000000
spawndirection		0 -1.5 -3.5
gravity				0 5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.4 .8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Nubian_Bubble_Bom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_a_immotal_armpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			350 350
emitrate			-50
maxelementcount		7
addrotate			0
velocity			10 12
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Nubian_Die_Smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\Nubian_smoke_bottom.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			350 550
emitrate			-50
maxelementcount		10
addrotate			0
velocity			.5 2.5
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Nubian_Die_Smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Aquira_Warlord_pt.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 1000
emitrate			-20
maxelementcount		4
addrotate			0
velocity			1 2
acceleration		2.000000
spawndirection		0 4.5 0
gravity				0 3.5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.4
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Obortan_2_Smoke_EXP
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\Force_Eil_2\Force_Eil_2_Smoke_EXP#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			15 15
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Obortan_2_glow_long
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_AWK_Istel_dieglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		10
addrotate			-270
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Obortan_glow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_AWK_Istel_dieglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		3
addrotate			-270
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Opunrazy_att03_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\Opunrazy\Opunrazy_pat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			1
maxelementcount		7
addrotate			50
velocity			1 1.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.8 1.2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Opunrazy_att03_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\Opunrazy\Opunrazy_pat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			1
maxelementcount		7
addrotate			50
velocity			1 1.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.8 1.2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Opunrazy_att03_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\monster\eff_tyrant_ludni_die_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 1000
emitrate			120
maxelementcount		7
addrotate			50
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Opunrazy_att05
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Tempus_att4_magmapat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 800
emitrate			1
maxelementcount		15
addrotate			80
velocity			4 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4.5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Opunrazy_bat_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\monster\Kastotika_smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			240 340
emitrate			40
maxelementcount		6
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Opunrazy_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Opunrazy\Opunrazy_die_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-50
maxelementcount		30
addrotate			0
velocity			10 15
acceleration		2.000000
spawndirection		0 1 0
gravity				0 -30 0
colorrange			0.000000
startrange			5 6
endposition			0 0 0
particlesize		.6 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Opunrazy_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Opunrazy\Opunrazy_portal_red_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-50
maxelementcount		30
addrotate			0
velocity			10 15
acceleration		2.000000
spawndirection		0 1 0
gravity				0 -30 0
colorrange			0.000000
startrange			5 6
endposition			0 0 0
particlesize		.6 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Opunrazy_booompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\Opunrazy\Opunrazy_pat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			1
maxelementcount		7
addrotate			50
velocity			3 4
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.8 1.2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Opunrazy_booompat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\Opunrazy\Opunrazy_pat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			1
maxelementcount		7
addrotate			50
velocity			1 1.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.8 1.2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Opunrazy_bungpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1000
emitrate			30
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Opunrazy_die_electric
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\skill\dabih\eff_dabih_die_electric.tpack
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 300
emitrate			15
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 2.5
endposition			0 0 0
particlesize		0.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Opunrazy_fog01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Opunrazy\Opunrazy_att03_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1200 1300
emitrate			40
maxelementcount		20
addrotate			100
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 2
endposition			0 0 0
particlesize		1 2.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Opunrazy_fog02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Opunrazy\Opunrazy_att03_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1200 1300
emitrate			40
maxelementcount		20
addrotate			300
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Opunrazy_fog03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Opunrazy\Opunrazy_att03_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1200 1300
emitrate			40
maxelementcount		20
addrotate			100
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 2
endposition			0 0 0
particlesize		1 2.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Opunrazy_stand04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Opunrazy\Opunrazy_fire_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 200
emitrate			25
maxelementcount		4
addrotate			0
velocity			.3 .5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.8 1.3
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_P_Rosea_att3_remote_bubble
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_achmagi_att02_dec02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 200
emitrate			30
maxelementcount		5
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 .2
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_P_Rosea_att4_Light_up
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_calina_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 350
emitrate			15
maxelementcount		14
addrotate			270
velocity			6 7
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_P_Rosea_att4_Light_up_s
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_calina_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 350
emitrate			5
maxelementcount		6
addrotate			270
velocity			0 .5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 2 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Pet19_mini_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_esimed_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			750 1500
emitrate			1
maxelementcount		7
addrotate			0
velocity			.1 .3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Pibistab_CannonFlow_finish01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\Skill\Curse_blizzard\Curse_blizzard_att03_eff16_explode.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-20
maxelementcount		10
addrotate			8
velocity			2 3
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Pibistab_Jul01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Pibstab\Pibistab_fin_line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-40
maxelementcount		10
addrotate			0
velocity			10 10
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Pibistab_Jul02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Pibstab\Pibistab_fin_hit#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-40
maxelementcount		10
addrotate			0
velocity			10 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Pibistab_Recicyon_Fin_Bom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_behemoth_bodyblack_pt02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			5 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 1.5 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Pibistab_action_glow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Pibstab\Pibistab_fin_line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-40
maxelementcount		10
addrotate			0
velocity			10 10
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Pibistab_att02_explode
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Pibstab\Pibistab_fin_line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-40
maxelementcount		10
addrotate			0
velocity			10 10
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Pibistab_explode_00_blue
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\monster\pt_explode_blue.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-20
maxelementcount		6
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Pibistab_finish_bom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
texturefile			Effect\monster\blue_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Pibistab_finish_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\Skill\Pibstab\crack_violet#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Pibistab_multiblink_finish_explode
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Pibstab\Pibistab_fin_line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-40
maxelementcount		10
addrotate			0
velocity			10 10
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Pibistab_rapidfire_bomb_arrow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Pibstab\Pibistab_fin_line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-40
maxelementcount		10
addrotate			0
velocity			10 10
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Piross_booompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Opunrazy\Opunrazy_pat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			30
maxelementcount		10
addrotate			50
velocity			3 4
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.5 .9
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Piross_booompat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Opunrazy\Opunrazy_pat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			30
maxelementcount		10
addrotate			50
velocity			1 1.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.5 .9
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Piross_explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			
texturepack			Effect\Skill\Piross\eff_flower_leaf.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			1
maxelementcount		10
addrotate			80
velocity			4 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Piross_explode_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			
texturepack			Effect\Skill\Piross\eff_flower_leaf.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			1
maxelementcount		10
addrotate			-80
velocity			4 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Piross_finish_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			350 700
emitrate			1
maxelementcount		30
addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			6 7
endposition			0 0 0
particlesize		.8 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Piross_finish_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\decal_violet#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			350 700
emitrate			1
maxelementcount		13
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 5
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Piross_gather_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_cascade_handglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			1000 1500
emitrate			30
maxelementcount		30
addrotate			0
velocity			5 6
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 2 0
particlesize		1 1.5
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Piu_Velos_Con_Dot
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_small_hub_con_water01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
emitrate			1
maxelementcount		10
addrotate			270
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Piu_Velos_Con_smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_imago_die_pt#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			-30
maxelementcount		10
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Piu_Velos_Dust_Smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			1
maxelementcount		10
addrotate			45
velocity			.5 3
acceleration		0.000000
spawndirection		0 1 -.5
gravity				0 5 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Piu_Velos_Fin_Dot
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_small_hub_con_water01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			270
velocity			.5 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Piu_Velos_Fin_Jul
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			10 20
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Piu_Velos_Fin_smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Karon_Santa_spark#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Piu_Velos_Fin_smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_imago_die_pt#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Piu_Velos_Gather_JUL
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Elf_Assulter_Groy_att2_Hit_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			150 200
emitrate			-20
maxelementcount		15
addrotate			0
velocity			10 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 4
endposition			0 1.5 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Piu_Velos_WP_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_maneuver_att04_line01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		5
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Piu_Velos_WP_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_verdia_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		5
addrotate			45
velocity			0 .5
acceleration		-3.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Piu_Velos_WP_Smoke_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_bonheur_die_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		5
addrotate			270
velocity			0 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Poterbar_Up_Line
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_bow_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 450
emitrate			1
maxelementcount		10
addrotate			0
velocity			10 15
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Poterbar_WP_Smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Poterbar\Poterbar_WP_Smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			1
maxelementcount		3
addrotate			0
velocity			.2 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .1
endposition			0 1.5 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Poterbar_WP_Smoke_mod
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Poterbar\Poterbar_WP_Smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			1
maxelementcount		3
addrotate			0
velocity			.2 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .1
endposition			0 1.5 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Poterbar_WP_glow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Choke_sideglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			-30
maxelementcount		10
addrotate			270
velocity			3 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .1
endposition			0 1.5 0
particlesize		.5 .7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Power_Seal_Dark_Smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			-60
maxelementcount		6
addrotate			0
velocity			2 6
acceleration		2.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Preventer_Glow_around
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_achmagi_die_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			-30
maxelementcount		6
addrotate			0
velocity			.2 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.8 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Preventer_Ring_range
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Preventer\Preventer_Ring_range#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			-100
maxelementcount		6
addrotate			180
velocity			.2 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 .5
endposition			0 0 0
particlesize		.6 .8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Pricspy_Smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.400000
texturefile			Effect\monster\pt_10th_Anniv_Flag_Green.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1500
emitrate			1
maxelementcount		2
addrotate			-360
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -2 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.3 .4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Pricspy_bubble
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\Ophiuchus_att03_eff16_explode.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1200 1300
emitrate			40
maxelementcount		20
addrotate			300
velocity			5 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 4.5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Pricspy_bubble01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Ophiuchus_att03_eff16_explode.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1200 1300
emitrate			40
maxelementcount		40
addrotate			300
velocity			5 6
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 4.5
endposition			0 0 0
particlesize		.2 .6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Pricspy_bungpat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			30
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			4 6
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Pricspy_cloud
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_m_tower_cloud01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1200
emitrate			1
maxelementcount		20
addrotate			0
velocity			1 1
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		3 4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Pricspy_field_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Pricspy\Pricspy_smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			1
maxelementcount		12
addrotate			0
velocity			.2 .4
acceleration		0.000000
spawndirection		0 -2 0
gravity				0 -5 0
colorrange			0.000000
startrange			2 5
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Pricspy_field_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Pricspy\Pricspy_smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 800
emitrate			1
maxelementcount		4
addrotate			0
velocity			.2 .6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Pricspy_field_smoke03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Pricspy\Pricspy_smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 1000
emitrate			1
maxelementcount		20
addrotate			0
velocity			.2 .4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Pricspy_field_smoke04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			50
maxelementcount		20
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Pricspy_finish_floor
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			1
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			5 5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Pricspy_floorpat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1000
emitrate			30
maxelementcount		5
addrotate			0
velocity			0 0.1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4.5 4.5
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Pronteim_Con_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_behemoth_bodyblack_pt02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			120
velocity			0 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Pronteim_Con_smoke_add
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_rantea_att2patjul_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			100 200
emitrate			1
maxelementcount		15
addrotate			120
velocity			2 8
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 10 0
colorrange			0.000000
startrange			.5 .5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Pronteim_Fin_Jul
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-20
maxelementcount		15
addrotate			0
velocity			10 20
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Pronteim_Smoke_Back
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_behemoth_bodypt01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
emitrate			1
maxelementcount		10
addrotate			95
velocity			.2 3
acceleration		0.000000
spawndirection		0 .3 3
gravity				0 5 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Pronteim_WP_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_behemoth_bodyblack_pt02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			1
maxelementcount		10
addrotate			120
velocity			0 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Pronteim_WP_smoke_add
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_rantea_att2patjul_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			1
maxelementcount		5
addrotate			120
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Pronteim_Wind_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 300
emitrate			-20
maxelementcount		15
addrotate			0
velocity			10 20
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Quetzalcoatl_DarkSmoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		10
addrotate			95
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Quetzalcoatl_Die_JuL_add
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Harold_att3glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1000
emitrate			-30
maxelementcount		15
addrotate			0
velocity			10 15
acceleration		-10.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Quetzalcoatl_Die_Smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\D_Knight_Defender_Die_Smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 10
acceleration		0.000000
spawndirection		0 1 0
gravity				0 5 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Quetzalcoatl_Die_Smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Drabiss_Acher_supero_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 10
acceleration		0.000000
spawndirection		0 1 0
gravity				0 5 0
colorrange			0.000000
startrange			4 4
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Quetzalcoatl_Die_UPLine
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_dabih_die_electric03.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 600
emitrate			1
maxelementcount		10
addrotate			0
velocity			5 25
acceleration		0.000000
spawndirection		0 2 0
gravity				0 1 0
colorrange			0.000000
startrange			4 4
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Quetzalcoatl_Die_UP_Glow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Deixel_att5_finish_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
emitrate			1
maxelementcount		10
addrotate			0
velocity			5 25
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			4 4
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Quetzalcoatl_Fin_Jul
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-30
maxelementcount		15
addrotate			0
velocity			20 30
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Quetzalcoatl_Fin_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_imago_die_pt#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			.5 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Quetzalcoatl_Fin_smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Harold_att3glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-30
maxelementcount		15
addrotate			0
velocity			1 30
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Quetzalcoatl_Razer_Jul
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_C_Infector_att1_Slash_Hit#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-20
maxelementcount		20
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0 -10
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Quetzalcoatl_Smoke_around
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_CRS_Fin_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			45
velocity			.5 5
acceleration		0.000000
spawndirection		0 5 0
gravity				0 10 0
colorrange			0.000000
startrange			12 14
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Quetzalcoatl_Smoke_around#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_CRS_Fin_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			45
velocity			.5 2
acceleration		0.000000
spawndirection		0 5 0
gravity				0 3 0
colorrange			0.000000
startrange			4 7
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Quetzalcoatl_Spark_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\P_Rosea_lighting_Screw_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			1
maxelementcount		15
addrotate			0
velocity			6 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Quetzalcoatl_Spark_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\P_Rosea_lighting_Screw_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			10 25
acceleration		8.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Quetzalcoatl_Spark_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\P_Rosea_lighting_Screw_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 25
acceleration		0.000000
spawndirection		0 1 -3
gravity				0 3 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Quetzalcoatl_Spark_3#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\P_Rosea_lighting_Screw_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 20
acceleration		8.000000
spawndirection		0 1 -1
gravity				0 3 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Quetzalcoatl_Spark_4
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\lighting_spark_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			1
maxelementcount		15
addrotate			0
velocity			6 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Quetzalcoatl_Spark_around
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\P_Rosea_lighting_small_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
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emitrate			-100
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spawndirection		0 0 0
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colorrange			0.000000
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particlesize		.5 .7
followdirection		true
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trianglerender		true
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<effectdata>		0
name				pt_Quetzalcoatl_Spark_around#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\P_Rosea_lighting_small_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
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emitrate			-100
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spawndirection		0 0 0
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colorrange			0.000000
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endposition			0 0 0
particlesize		.5 .7
followdirection		true
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_Quetzalcoatl_Spin_Spark
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\P_Rosea_lighting_Screw_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			1
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addrotate			360
velocity			1 3
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
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particlesize		1 1.5
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trianglerender		false
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<effectdata>		0
name				pt_Quetzalcoatl_WP_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_lizardman_captain_handfire_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-30
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
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particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Quetzalcoatl_WP_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_midus_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-30
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
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particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Quetzalcoatl_WP_Smoke_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drabiss_volk_att02_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-30
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velocity			.5 1.5
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
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particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Quetzalcoatl_att1_Shot_Jul
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meredeo_att01_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-10
maxelementcount		15
addrotate			0
velocity			15 20
acceleration		0.000000
spawndirection		0 0 -1.5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_RCurse_Bubble_Bom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Ophiuchus_att03_decal.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-60
maxelementcount		7
addrotate			0
velocity			3 5
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .3
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_RID_Rabbit_Star
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_halloween_lightpt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 900
emitrate			3
maxelementcount		8
addrotate			0
velocity			.1 .2
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 0 0
colorrange			60.000000
startrange			0 0.2
endposition			0 0 0
particlesize		.1 .15
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_RID_Rabbit_Star02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_halloween_lightpt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 1500
emitrate			3
maxelementcount		30
addrotate			0
velocity			0 0.5
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 0 0
colorrange			60.000000
startrange			0 2
endposition			0 0 0
particlesize		.1 0.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_RID_Rabbit_Star02_SMA
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_halloween_lightpt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 1500
emitrate			3
maxelementcount		30
addrotate			0
velocity			0 0.5
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 0 0
colorrange			60.000000
startrange			0 1.5
endposition			0 0 0
particlesize		.1 0.25
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_RID_Rabbit_Star02_XL
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_halloween_lightpt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 1500
emitrate			3
maxelementcount		30
addrotate			0
velocity			0 0.5
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 0 0
colorrange			60.000000
startrange			0 2.5
endposition			0 0 0
particlesize		.1 0.7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_RID_Rabbit_Star02_foot
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_halloween_lightpt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 1500
emitrate			3
maxelementcount		5
addrotate			0
velocity			0 0.5
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 0 0
colorrange			60.000000
startrange			0 0.8
endposition			0 0 0
particlesize		.1 0.25
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Rabat_Julrin_2_Hit_Jul
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Harold_att3glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			8 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Rabat_Julrin_2_Hit_Jul_up
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Harold_att3glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 200
emitrate			1
maxelementcount		15
addrotate			0
velocity			5 10
acceleration		0.000000
spawndirection		0 3 -.2
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Rabat_Julrin_2_Line
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Harold_att3glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-20
maxelementcount		15
addrotate			0
velocity			5 10
acceleration		0.000000
spawndirection		0 3 0
gravity				0 5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Rabat_Julrin_2_Smoke_1
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_lava_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 300
emitrate			-15
maxelementcount		10
addrotate			0
velocity			10 15
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Rabat_Julrin_2_Smoke_2
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_midus_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			-100
maxelementcount		6
addrotate			0
velocity			.5 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Rabat_Julrin_WP_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_die_Smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-50
maxelementcount		6
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Rabbit_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_pet_alo_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 800
emitrate			60
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 0 0
colorrange			0.000000
startrange			.4 .6
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Rabbit_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_pet03_glow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 800
emitrate			60
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 .5
endposition			0 0 0
particlesize		.07 .09
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Ragesplit_att_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\monster\blue_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			100
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Rainier_TL_Smoke_RL_B
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Artichoke_att1_remotepat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 600
emitrate			1
maxelementcount		8
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Rainier_TL_Smoke_RL_B2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_boomsmoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			400 600
emitrate			25
maxelementcount		8
addrotate			0
velocity			2.5 3.5
acceleration		2.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Rainier_TL_Smoke_spin_B
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_dp2_catlegate_door_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 250
emitrate			15
maxelementcount		10
addrotate			-15
velocity			1.5 2.5
acceleration		5.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			1.1 2.2
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Rainier_TL_Smoke_up_B
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 600
emitrate			1
maxelementcount		10
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Rainier_TL_start_planeboom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			600 800
emitrate			-15
maxelementcount		12
addrotate			0
velocity			.8 1.2
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Rainier_ch_WM_Handpat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\WeaknessMana\eff_WeaknessMana_Handpat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			250 600
emitrate			1
maxelementcount		9
addrotate			0
velocity			1 2
acceleration		1.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Recall_clef_glow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\cetus_barbarian_eyeglow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 1000
emitrate			1
maxelementcount		5
addrotate			0
velocity			0 0.1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Recicyon_Fin_Bom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_behemoth_bodyblack_pt02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			5 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 1.5 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Recicyon_Fin_Jul_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		15
addrotate			0
velocity			10 20
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_behemoth_bodyblack_pt02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
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gravity				0 0 0
colorrange			0.000000
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particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Recicyon_Remote_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ze_torture_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
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colorrange			0.000000
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particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Recicyon_Shot_Jul_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
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velocity			10 20
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
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endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Recicyon_WP_Shot_Bom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_behemoth_bodyblack_pt02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		15
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velocity			5 10
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 1.5 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Recicyon_WP_Smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_behemoth_bodyblack_pt02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		5
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 1.5 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Recovery_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_athron_wormglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1300
emitrate			20
maxelementcount		50
addrotate			0
velocity			.2 .5
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			5 6
endposition			0 0 0
particlesize		.5 .8
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Recovery_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_athron_wormglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			700 800
emitrate			20
maxelementcount		30
addrotate			0
velocity			.2 .5
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 .8
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Regris_Glow_around
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Choke_sideglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			.2 .4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 5 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Regris_Up_Line
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_bow_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			10 15
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Resca_fin_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_mon_floe_att02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-40
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 1 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Resca_fin_smoke_black
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\smoke_black_blue_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 600
emitrate			25
maxelementcount		20
addrotate			60
velocity			2 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 1 0
colorrange			0.000000
startrange			0 2
endposition			0 0 0
particlesize		1.5 2.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Retrea_Dust_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_GoldDragon_die_lightpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			1
maxelementcount		6
addrotate			25
velocity			5 7
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			6 6
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Retrea_Dust_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_GoldDragon_die_lightpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			1
maxelementcount		6
addrotate			-25
velocity			5 7
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			6 6
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Retrea_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_telperion_att3_expol01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			.5 1
acceleration		-1.000000
spawndirection		0 .5 0
gravity				0 1 0
colorrange			0.000000
startrange			7 7
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Retrea_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_telperion_att3_expol01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			1
maxelementcount		10
addrotate			0
velocity			.5 1
acceleration		-1.000000
spawndirection		0 1.5 0
gravity				0 3 0
colorrange			0.000000
startrange			6 6
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Retrea_Stone_Up
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meldun_stone02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			1
maxelementcount		10
addrotate			270
velocity			1 10
acceleration		0.000000
spawndirection		0 3 0
gravity				0 -15 0
colorrange			0.000000
startrange			6 6
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Retrea_WP_dot_glow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Yoshima_Hellburst_boomjul_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			-30
maxelementcount		5
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .1
endposition			0 1.5 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Rintsor_Glow_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_kamat_att02_pt01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
emitrate			1
maxelementcount		6
addrotate			270
velocity			1 15
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 -10 0
colorrange			0.000000
startrange			.1 .3
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_RiraCume_Air_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\RiraCume\RiraCume_Air#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
emitrate			1
maxelementcount		3
addrotate			5
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_RiraCume_Air_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\RiraCume\RiraCume_Air#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		3
addrotate			-30
velocity			.5 .7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_RiraCume_Bom_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_behemoth_bodypt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		6
addrotate			0
velocity			8 10
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -15 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_RiraCume_Bom_Smoke_Mx
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_behemoth_bodypt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			12 14
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -15 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_RiraCume_Exp_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_mordresh_att02_stone01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			-20
maxelementcount		15
addrotate			270
velocity			5 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -15 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_RiraCume_Exp_1_Mx
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_mordresh_att02_stone01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			-30
maxelementcount		20
addrotate			270
velocity			5 20
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -15 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_RiraCume_Exp_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\cetus_barbarian_eyeglow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-50
maxelementcount		20
addrotate			0
velocity			12 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -20 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_RiraCume_Exp_2_Mx
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\cetus_barbarian_eyeglow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-50
maxelementcount		20
addrotate			0
velocity			15 20
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -20 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_RiraCume_Jul_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			12 20
acceleration		0.000000
spawndirection		0 -.3 1.5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_RiraCume_Jul_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Magicboss_att6_actionpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 250
emitrate			-20
maxelementcount		15
addrotate			0
velocity			7 7
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_RiraCume_Tornado_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Defeat_Reject\Defeat_Reject_Smoke_EXP#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			120 320
emitrate			-40
maxelementcount		8
addrotate			-360
velocity			15 20
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_RiraCume_Tornado_1_Mx
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Defeat_Reject\Defeat_Reject_Smoke_EXP#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			-20
maxelementcount		15
addrotate			-360
velocity			15 20
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_RiraCume_Tornado_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Defeat_Reject\Defeat_Reject_Smoke_EXP#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			-50
maxelementcount		6
addrotate			-270
velocity			.5 .7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_RiraCume_Tornado_2_Mx
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Defeat_Reject\Defeat_Reject_Smoke_EXP#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			-20
maxelementcount		15
addrotate			-270
velocity			.5 .7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Rotanas_finish_boom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Rotanas\Rotanas_att4_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 300
emitrate			25
maxelementcount		5
addrotate			0
velocity			.5 1
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Rotanas_finish_boom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Rotanas\Rotanas_handfire_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			200 300
emitrate			1
maxelementcount		6
addrotate			0
velocity			1 2
acceleration		1.000000
spawndirection		0 0 0
gravity				0 -1 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Rotanas_finish_boom03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Rotanas\Rotanas_att3_boompat_01_LEE#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 600
emitrate			-15
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 -.5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Rotanas_finish_smokespin
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Rotanas\Rotanas_smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-15
maxelementcount		10
addrotate			-20
velocity			2 3
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Rotanas_finish_spark
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Rotanas\Rotanas_spark_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 150
emitrate			1
maxelementcount		5
addrotate			0
velocity			5 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 5
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Rotanas_fire_gather
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_fire_green.tpack
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			200 200
emitrate			40
maxelementcount		5
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		0.3 1.2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Rotanas_fire_green
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_fire_green.tpack
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 900
emitrate			40
maxelementcount		20
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0.2 0.4
endposition			0 0 0
particlesize		0.3 1.2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Rotona_Explode_Edge
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\Rotona\Rotona_Explode_Edge#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			10 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Rotona_Explode_Edge_LV2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\Rotona\Rotona_Explode_Edge#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			15 20
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Rotona_Explode_Edge_LV3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\Rotona\Rotona_Explode_Edge#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			20 25
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Rotona_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_CRS_Fin_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			.5 1
acceleration		-1.000000
spawndirection		0 .5 0
gravity				0 1 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Rotona_Smoke_1_LV2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_CRS_Fin_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			.5 1
acceleration		-1.000000
spawndirection		0 .5 0
gravity				0 1 0
colorrange			0.000000
startrange			3.5 3.5
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Rotona_Smoke_1_LV3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_CRS_Fin_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			.5 1
acceleration		-1.000000
spawndirection		0 .5 0
gravity				0 1 0
colorrange			0.000000
startrange			4.5 4.5
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Rotona_WP_Smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_lizardman_captain_handfire_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-30
maxelementcount		5
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 2 0
colorrange			0.000000
startrange			0 0
endposition			0 1.5 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Rotona_WP_Smoke_add
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_lizardman_captain_handfire_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-30
maxelementcount		5
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 2 0
colorrange			0.000000
startrange			0 0
endposition			0 1.5 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Runesmeo_swordsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.300000
texturefile			Effect\Monster\eff_Runesneo_swordglowpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			1
maxelementcount		4
addrotate			0
velocity			.1 .5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .3
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_SUMMER_WATER
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\STARFISH_G.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			directplane
lifetime			600 1500
emitrate			-50
maxelementcount		2
addrotate			0
velocity			.5 1.2
acceleration		-0.800000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		0.4 .0.4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_SUMMER_WATER_B
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\STARFISH_B.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			directplane
lifetime			600 1500
emitrate			-50
maxelementcount		3
addrotate			0
velocity			.5 1.2
acceleration		-0.800000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		0.4 .0.4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_SUMMER_WATER_R
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\STARFISH_R.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			directplane
lifetime			600 1500
emitrate			-50
maxelementcount		2
addrotate			0
velocity			.5 1.2
acceleration		-0.800000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		0.4 .0.4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_SWD_AWAKE_02_uppat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		8
addrotate			0
velocity			.2 .5
acceleration		0.000000
spawndirection		0 2.2 0
gravity				0 0 0
colorrange			0.000000
startrange			.4 .4
endposition			0 0 0
particlesize		.6 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_S_Judgment_Con_smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_verdia_light01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			-30
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 .2
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_S_Judgment_Fin_Jul_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			10 20
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_S_Judgment_Fin_Jul_Mx
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-30
maxelementcount		15
addrotate			0
velocity			20 30
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_S_Judgment_Fin_smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Harold_att3glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-30
maxelementcount		10
addrotate			0
velocity			.5 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_S_Judgment_Fin_smoke_Mx
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Harold_att3glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-30
maxelementcount		15
addrotate			0
velocity			1 30
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_S_Judgment_Shot_Jul_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			10 20
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_S_Judgment_Shot_Jul_01_dn
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			10 20
acceleration		0.000000
spawndirection		0 -.3 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_S_Judgment_Shot_Jul_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			10 20
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_S_Judgment_Shot_Jul_Mx
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			12 20
acceleration		0.000000
spawndirection		0 -.3 1.5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_S_Judgment_Shot_smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Harold_att3glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-30
maxelementcount		10
addrotate			0
velocity			.5 10
acceleration		0.000000
spawndirection		0 0 -.8
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_S_of_Harsh_Glow_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_halloween_lightpt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
emitrate			1
maxelementcount		6
addrotate			270
velocity			1 15
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 -10 0
colorrange			0.000000
startrange			.1 .3
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_S_of_Harsh_Glow_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_halloween_lightpt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		20
addrotate			270
velocity			5 25
acceleration		-1.000000
spawndirection		0 .3 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.8 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_S_of_Harsh_Hit_Jul
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Harold_att3glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			15 25
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ShardPiece_circlept_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Arill_att2_Slashpat_01_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			1
maxelementcount		20
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .1
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ShardPiece_explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_ShardPiece_gather_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 700
emitrate			1
maxelementcount		15
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ShardPiece_firefly_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_die_lightpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 800
emitrate			5
maxelementcount		9
addrotate			60
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		5 9
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_ShardPiece_gather_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_ShardPiece_gather_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			3000 3000
emitrate			15
maxelementcount		20
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 1.38 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ShardPiece_linered_01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\sp_line_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1000 1000
emitrate			250
maxelementcount		4
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0.1 0
colorrange			0.000000
startrange			0 0.1
endposition			0 0 0
particlesize		.7 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ShardPiece_powerup_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Monster\eff_ChargedShock_finishpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			100 200
emitrate			1
maxelementcount		7
addrotate			0
velocity			2 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_ShardPiece_red_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\parca_light_01_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1000
emitrate			1
maxelementcount		20
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.4
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sibillim_Dark_Smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			1
maxelementcount		10
addrotate			95
velocity			2 3
acceleration		2.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sibillim_Dark_Smoke_Max
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			1
maxelementcount		5
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sibillim_Fin_Blood
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\blood_dust_03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			8 12
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sibillim_Fin_Blood_Max
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\blood_dust_03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			10 14
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sibillim_Fin_Bom_JUL_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		15
addrotate			0
velocity			10 15
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sibillim_Fin_Dot
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\cetus_berserker_att02_sp.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			8 12
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sibillim_Fin_Dot_Max
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\cetus_berserker_att02_sp.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-20
maxelementcount		15
addrotate			0
velocity			12 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sibillim_Fin_JUL
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			10 20
acceleration		-2.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sibillim_Fin_JUL_Max
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			15 25
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sibillim_Fin_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_behemoth_bodypt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-30
maxelementcount		15
addrotate			90
velocity			1 5
acceleration		0.000000
spawndirection		0 5 0
gravity				0 10 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sibillim_Fin_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 3
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 -15 0
colorrange			0.000000
startrange			4 4
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sibillim_Gather
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_poseidon_lightpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			200 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			12 14
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 1.2 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sibillim_Slash_JUL_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			10 20
acceleration		0.000000
spawndirection		0 1 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sibillim_Slash_JUL_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			5 10
acceleration		0.000000
spawndirection		0 .7 .5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sibillim_Slash_JUL_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			10 15
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sibillim_Stone_Dust_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_GoldDragon_die_lightpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 300
emitrate			1
maxelementcount		7
addrotate			0
velocity			5 7
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sibillim_Stone_Dust_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_GoldDragon_die_lightpat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 300
emitrate			1
maxelementcount		7
addrotate			0
velocity			5 7
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			5 5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sibillim_WP_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_behemoth_bodypt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-30
maxelementcount		5
addrotate			90
velocity			1 5
acceleration		0.000000
spawndirection		0 2 0
gravity				0 2 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Snowman_Exp_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_savnock_att01_finishlight02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-50
maxelementcount		20
addrotate			0
velocity			15 20
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -20 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Snowman_Snow_Down
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_pet_ilias_snow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 600
emitrate			-60
maxelementcount		10
addrotate			-360
velocity			1 6
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 -7 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Snowman_Snow_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ml_waterwheel_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			-50
maxelementcount		10
addrotate			-15
velocity			.5 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.7 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Snowman_Snow_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ml_waterwheel_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 1000
emitrate			1
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spawndirection		0 0 0
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colorrange			0.000000
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endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Snowman_Snow_bom03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_savnock_att01_finishlight02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
emitrate			1
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spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
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particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_VL_Finish_smoke1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_poseidon_shot_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			180 250
emitrate			20
maxelementcount		8
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velocity			5 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
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endposition			0 1.5 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_VL_Finish_smokespin
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			450 600
emitrate			5
maxelementcount		8
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velocity			2 3
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
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endposition			0 1.5 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sorber_Rage_Fin_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_lizardman_captain_handfire_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
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velocity			15 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
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particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sorber_Rage_Fin_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_lizardman_captain_handfire_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-60
maxelementcount		5
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velocity			15 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 1.5 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sorber_Rage_Smoke_M_s
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Nubian_smoke_bottom.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 300
emitrate			1
maxelementcount		5
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 2 0
gravity				0 2 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sorber_Rage_Smoke_Mod
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Nubian_smoke_bottom.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 300
emitrate			1
maxelementcount		9
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 2.5 0
gravity				0 2 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sorber_Rage_Smoke_up
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_midus_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 300
emitrate			1
maxelementcount		5
addrotate			0
velocity			5 5
acceleration		0.000000
spawndirection		0 5 0
gravity				0 2 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sorber_Rage_Smoke_up_Mx
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_midus_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 300
emitrate			1
maxelementcount		8
addrotate			0
velocity			3 7
acceleration		0.000000
spawndirection		0 5 0
gravity				0 2 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sorber_Rage_Spark_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			1
maxelementcount		15
addrotate			0
velocity			8 8
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sorber_Rage_Spark_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			1
maxelementcount		15
addrotate			0
velocity			8 8
acceleration		0.000000
spawndirection		0 1 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sorber_Rage_Spark_Side
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Karon_Santa_spark#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			100 200
emitrate			1
maxelementcount		15
addrotate			0
velocity			8 8
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Sorber_Rage_Spark_Side_Mx
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Karon_Santa_spark#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			100 200
emitrate			1
maxelementcount		15
addrotate			0
velocity			8 8
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Sorber_Rage_Spark_Up
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			1
maxelementcount		15
addrotate			0
velocity			8 8
acceleration		0.000000
spawndirection		0 8 -1
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Sorber_Rage_Spark_Up_Max
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			1
maxelementcount		15
addrotate			0
velocity			8 8
acceleration		0.000000
spawndirection		0 8 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Sorber_Rage_Stone_Up
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meldun_stone02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			550 600
emitrate			-50
maxelementcount		10
addrotate			270
velocity			1 10
acceleration		0.000000
spawndirection		0 2 0
gravity				0 -15 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sorber_Rage_Stone_Up_Max
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meldun_stone02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 600
emitrate			1
maxelementcount		10
addrotate			270
velocity			1 10
acceleration		0.000000
spawndirection		0 3 0
gravity				0 -15 0
colorrange			0.000000
startrange			4 6
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sorber_Rage_WP_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_lizardman_captain_handfire_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-30
maxelementcount		5
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 2 0
gravity				0 2 0
colorrange			0.000000
startrange			0 0
endposition			0 1.5 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sorber_Rage_dust_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Sebiant_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			-60
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		-1.000000
spawndirection		0 2 -1
gravity				0 -7 0
colorrange			0.000000
startrange			.5 .5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_SoulBlade_createpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Con_feel\eff_feel_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			1
maxelementcount		7
addrotate			0
velocity			.1 .5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.7 1.2
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_SoulBlade_stone1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\skill\JumpingCrash\eff_jumping_stone1.tpack
blendtype			modulate
textureloop			increase
texanimtime			400
leaftype			sprite
activestate			explodeplane
lifetime			800 800
emitrate			-10
maxelementcount		15
addrotate			360
velocity			3 5
acceleration		5.000000
spawndirection		0 1 0
gravity				0 -3 0
colorrange			0.000000
startrange			1.5 2.5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sporjar_Cond_Hit
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_marvis_stand_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			10 10
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sporjar_Cond_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Sporjar\Sporjar_Poison_Smoke_3#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 600
emitrate			1
maxelementcount		6
addrotate			0
velocity			.5 3
acceleration		0.000000
spawndirection		0 -.5 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sporjar_Cond_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_marvis_stand_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		6
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sporjar_Fin_Back_Smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Sporjar\Sporjar_Fin_Back_Smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			1
maxelementcount		6
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 15 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sporjar_Fin_Bubble
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_spider_egg_waterdrop_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 300
emitrate			1
maxelementcount		7
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 2 0
gravity				0 10 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sporjar_Fin_smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Sporjar\Sporjar_Poison_Smoke_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			1
maxelementcount		6
addrotate			0
velocity			1 1
acceleration		1.000000
spawndirection		0 2 0
gravity				0 10 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sporjar_Fin_smoke_1_Mx
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Sporjar\Sporjar_Poison_Smoke_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			1
maxelementcount		6
addrotate			0
velocity			1 1
acceleration		1.000000
spawndirection		0 2 0
gravity				0 10 0
colorrange			0.000000
startrange			5 5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sporjar_Fin_smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Sporjar\Sporjar_Poison_Smoke_2#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1000
emitrate			1
maxelementcount		6
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 2 0
gravity				0 10 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sporjar_Fin_smoke_2_Mx
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Sporjar\Sporjar_Poison_Smoke_2#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1000
emitrate			1
maxelementcount		6
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 2 0
gravity				0 10 0
colorrange			0.000000
startrange			5 6
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sporjar_Fin_smoke_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Sporjar\Sporjar_Poison_Smoke_3#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 300
emitrate			1
maxelementcount		6
addrotate			0
velocity			15 20
acceleration		-5.000000
spawndirection		0 1 0
gravity				0 15 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sporjar_Fin_smoke_3_Mx
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Sporjar\Sporjar_Poison_Smoke_3#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 300
emitrate			1
maxelementcount		6
addrotate			0
velocity			15 20
acceleration		-5.000000
spawndirection		0 1 0
gravity				0 15 0
colorrange			0.000000
startrange			4 5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sporjar_Handsmoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_marvis_stand_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 400
emitrate			1
maxelementcount		6
addrotate			0
velocity			1 3
acceleration		1.000000
spawndirection		0 1 0
gravity				0 3 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sporjar_Shotsmoke_mod
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_marvis_stand_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 15
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sporjar_Spark_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Sporjar\Sporjar_Poison_Smoke_3#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			-100
maxelementcount		15
addrotate			90
velocity			1 10
acceleration		8.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sporjar_cloud_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Sporjar\Sporjar_Fin_Back_Smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1200
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		3 4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sporjar_smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_marvis_stand_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 400
emitrate			1
maxelementcount		6
addrotate			0
velocity			1 1
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sporjar_smoke_Exp
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Sporjar\Sporjar_Poison_Smoke_2#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		6
addrotate			0
velocity			1 1
acceleration		1.000000
spawndirection		0 2 0
gravity				0 10 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sporjar_smoke_Exp_Mod
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Sporjar\Sporjar_Fin_Back_Smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		6
addrotate			0
velocity			1 1
acceleration		1.000000
spawndirection		0 2 0
gravity				0 10 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sporjar_smoke_Up_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Sporjar\Sporjar_Poison_Smoke_3#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 300
emitrate			1
maxelementcount		6
addrotate			0
velocity			1 20
acceleration		-5.000000
spawndirection		0 1 0
gravity				0 15 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sporjar_smoke_Up_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Warriorboss_att4_floorboom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 300
emitrate			1
maxelementcount		6
addrotate			0
velocity			15 20
acceleration		-5.000000
spawndirection		0 1 0
gravity				0 15 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Stream_Flare_Ball_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_effroi_att01_bom02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			50 600
emitrate			1
maxelementcount		10
addrotate			0
velocity			.1 .6
acceleration		-3.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Stream_Flare_Ball_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_die_Smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			140 280
emitrate			1
maxelementcount		7
addrotate			0
velocity			1 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 3 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Stream_Flare_Exp_JUL
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Magicboss_att6_actionpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 250
emitrate			-20
maxelementcount		15
addrotate			0
velocity			7 7
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Stream_Flare_Fin_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_effroi_att01_bom02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			5 5
acceleration		-3.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Stream_Flare_Fin_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_die_Smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		7
addrotate			0
velocity			7 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 3 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Stream_Flare_Gather_JUL
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Magicboss_att6_actionpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			300 300
emitrate			-20
maxelementcount		15
addrotate			0
velocity			7 7
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Suit_Money_Body_explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			effect\monster\eff_Fireworks_Bluepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 800
emitrate			1
maxelementcount		20
addrotate			0
velocity			2.5 3.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.1 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Suit_Money_dollar_explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			effect\monster\eff_Suit_Money_dollar_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 800
emitrate			1
maxelementcount		20
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Suit_Money_explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			effect\monster\eff_Suit_Money_dollar_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 600
emitrate			30
maxelementcount		20
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1.7 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Suit_Money_pt_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			effect\monster\green_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 400
emitrate			1
maxelementcount		10
addrotate			45
velocity			0 0.1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -1 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.2 .7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Suit_Money_pt_01_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			effect\monster\eff_melias_special_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 400
emitrate			1
maxelementcount		10
addrotate			-45
velocity			0 0.1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -1 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.2 .7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Suit_Money_pt_green_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			effect\monster\eff_Fireworks_Greenpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 500
emitrate			30
maxelementcount		10
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.1 .5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Suit_Money_pt_yellow_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			effect\monster\eff_yellow02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 500
emitrate			30
maxelementcount		10
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.1 .5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_TUHO_Glow_Down
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_AWK_Istel_dieglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			-30
maxelementcount		5
addrotate			-270
velocity			.5 5
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 -3 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		.2 .3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_TUHO_Paper_Down_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_cake_01_paper04#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			-30
maxelementcount		5
addrotate			-270
velocity			.5 5
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 -3 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		.2 .2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_TUHO_Paper_Down_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_cake_01_paper02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			-30
maxelementcount		5
addrotate			270
velocity			.5 3
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 -2 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		.2 .2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_TUHO_Paper_Down_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\UI\particle_yellow.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			-30
maxelementcount		5
addrotate			120
velocity			.5 3
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 -2 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		.2 .2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Terracotta_Die_Jul
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_Harold_glowanipat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			20 25
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Terracotta_Die_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_olean_att02_bom01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		5
addrotate			0
velocity			1 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 3 0
colorrange			0.000000
startrange			.3 .3
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Terracotta_Die_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		5
addrotate			0
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 3 0
gravity				0 3 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Terracotta_Fin_Dot
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_marto_light01#.dds
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\monster\eff_drako_smoke02#.dds
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blendtype			modulate
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
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blendtype			add
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particlesize		.5 1.5
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_poseidon_lightpat_01#.dds
texturepack			
blendtype			add
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particlesize		.5 1
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spawndirabs			true
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\to_underboss_fire_01_1.dds
texturepack			
blendtype			add
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leaftype			sprite
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particlesize		1 2
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spawndirabs			true
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\to_underboss_fire_01_1.dds
texturepack			
blendtype			add
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leaftype			sprite
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particlesize		.5 1.5
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spawndirabs			true
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<effectdata>		0
name				pt_Toris_W_WP_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Karon_Santa_spark#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
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spawndirection		0 0 0
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colorrange			0.000000
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particlesize		.5 1.5
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Tumer_action_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Arill_die_smoke_01_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
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emitrate			30
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velocity			0 0
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colorrange			0.000000
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particlesize		1 2
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spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_Tunreis_2_Smoke_EXP
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\monster\eff_AWAKE_02_burnpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-30
maxelementcount		10
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velocity			15 15
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
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particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Tunreis_2_Star_glow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Tunreis\Tunreis_Star_glow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
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velocity			.5 1.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -5 0
colorrange			0.000000
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particlesize		.5 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Tunreis_Star_glow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Tunreis\Tunreis_Star_glow.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
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spawndirection		0 0 0
gravity				0 -5 0
colorrange			0.000000
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particlesize		.3 .5
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Twinus_Spark_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\skill\spoutanger\eff_spoutanger_spark#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			100 200
emitrate			1
maxelementcount		15
addrotate			40
velocity			8 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
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particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_Velikas_Body_Dot_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_elifea_eye.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
emitrate			1
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addrotate			0
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
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particlesize		.5 .8
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Velikas_Body_Dot_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_elifea_eye.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
emitrate			1
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velocity			.5 1.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
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particlesize		.5 .8
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Velikas_Body_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_fire_blue_1.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
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emitrate			1
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velocity			.5 1.5
acceleration		0.000000
spawndirection		0 1 0
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colorrange			0.000000
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particlesize		.5 .8
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Velikas_Body_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\g_horace_die03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
emitrate			1
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addrotate			0
velocity			.5 3
acceleration		0.000000
spawndirection		0 1 0
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colorrange			0.000000
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endposition			0 0 0
particlesize		.5 .8
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Velikas_Die_Explode_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_elifea_eye.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1200
emitrate			1
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addrotate			0
velocity			1 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
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particlesize		.5 .8
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Velikas_Die_Explode_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_elifea_eye.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1200
emitrate			1
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velocity			1 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
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particlesize		.5 .8
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Velikas_Die_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 900
emitrate			1
maxelementcount		10
addrotate			15
velocity			2 3
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			4 4
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Velikas_Die_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\g_horace_die01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 900
emitrate			1
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addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
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endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Velikas_Die_Smoke_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Yogmonde_standfirepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 900
emitrate			1
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velocity			2 3
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
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particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Velikas_Hand_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_drabiss_volk_att02_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
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addrotate			45
velocity			.5 1
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
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particlesize		.5 .8
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Velikas_att3_Shot_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_icefloorboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			-15
maxelementcount		15
addrotate			0
velocity			8 10
acceleration		7.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
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particlesize		1.5 2.5
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Velikas_att4_font_01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_NeoDeuxMarble_att5_font_01#.dds
texturepack			
blendtype			add
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texanimtime			100
leaftype			sprite
activestate			directplane
lifetime			700 1200
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velocity			1 2
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gravity				0 0 0
colorrange			0.000000
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particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		true
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<effectdata>		0
name				pt_Velikas_att4_font_02
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_NeoDeuxMarble_att5_font_02#.dds
texturepack			
blendtype			add
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texanimtime			100
leaftype			sprite
activestate			directplane
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emitrate			1
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spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
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particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		true
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<effectdata>		0
name				pt_Velikas_att4_ready_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_NeoDeuxMarble_att4_startpat_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			gather
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emitrate			1
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velocity			10 11
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
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endposition			0 6 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_Velikas_att4_skypat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_icepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			1
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addrotate			0
velocity			15 17
acceleration		0.000000
spawndirection		0 -2 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 -13 0
particlesize		1.5 3
followdirection		true
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_Velikas_att4_skypat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_icepat_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
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velocity			20 20
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spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 -15 0
particlesize		1.5 3
followdirection		true
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_Velochiup_Cond_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_karvis_att01_pt01#.dds
texturepack			
blendtype			modulate
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texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
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velocity			4 8
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spawndirection		0 0 0
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colorrange			0.000000
startrange			0 0
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particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Velochiup_Cond_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Velochiup\Velochiup_Edge_explode#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			explode
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velocity			1 3
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spawndirection		0 1 0
gravity				0 2 0
colorrange			0.000000
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particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Velochiup_Cond_Smoke_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Velochiup\Velochiup_Edge_explode#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			explode
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spawndirection		0 1 0
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colorrange			0.000000
startrange			0 0
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particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Velochiup_Fin_Jul_1
unittype			particle
billboardtype		camera
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texturefile			Effect\Skill\Velochiup\Velochiup_JUL_1#.dds
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<effectdata>		0
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unittype			particle
billboardtype		camera
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blendtype			add
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particlesize		.5 1.5
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Skill\Velochiup\Velochiup_JUL_1#.dds
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blendtype			add
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particlesize		.5 1.5
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Velochiup\Velochiup_Edge_explode#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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particlesize		.5 1.5
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Velochiup\Velochiup_Edge_explode#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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particlesize		.5 1.5
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_blue02_2.dds
texturepack			
blendtype			modulate
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texanimtime			0
leaftype			sprite
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colorrange			0.000000
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particlesize		.5 1.5
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trianglerender		false
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\DarkExplosion\eff_DarkExplosion_finishjul_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 800
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spawndirection		0 0 0
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colorrange			0.000000
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particlesize		.5 1.5
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spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_Vine_Splinter_Lv1_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\dc_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
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emitrate			30
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spawndirection		0 0 0
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colorrange			0.000000
startrange			5 6
endposition			0 7 -4.1
particlesize		.7 1.2
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Vine_Splinter_Lv1_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\WeaknessMana\eff_WeaknessMana_Handpat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			350 700
emitrate			1
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velocity			1.5 2
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spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
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endposition			0 7 -4.1
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_Vine_Splinter_Lv1_pt03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_ancient_knight_soulb_att02_ready01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			exploderange
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addrotate			90
velocity			9 10
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
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particlesize		.5 2
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Vine_Splinter_Lv1_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Drabiss_Warriorboss_att4_boomsmoke_01#.dds
texturepack			
blendtype			modulate
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texanimtime			0
leaftype			sprite
activestate			exploderange
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colorrange			0.000000
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particlesize		3 4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Vine_Splinter_Lv1_swordpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWK_Istel_dieglow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			1
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velocity			9 10
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		5 6
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Vine_Splinter_Lv1_yellow_swordpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWK_Istel_dieglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
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velocity			9 10
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gravity				0 0 0
colorrange			0.000000
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particlesize		5 6
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Vine_Splinter_Lv2_down
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_blue02_2.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 400
emitrate			30
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velocity			10 11
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spawndirection		0 -2 0
gravity				0 0 0
colorrange			0.000000
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endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Vine_Splinter_Lv2_explode
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\DarkExplosion\eff_DarkExplosion_finishjul_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 800
emitrate			1
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addrotate			0
velocity			7 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
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particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Vine_Splinter_Lv2_pt03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_ancient_knight_soulb_att02_ready01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 300
emitrate			1
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addrotate			90
velocity			9 10
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
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endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Vine_Splinter_Lv2_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Drabiss_Warriorboss_att4_boomsmoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 1200
emitrate			30
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velocity			1 1.2
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spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
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particlesize		3 4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Vine_Splinter_Lv3_down
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_blue02_2.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 400
emitrate			30
maxelementcount		20
addrotate			0
velocity			10 11
acceleration		0.000000
spawndirection		0 -2 0
gravity				0 0 0
colorrange			0.000000
startrange			6 6
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Vine_Splinter_Lv3_explode
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\DarkExplosion\eff_DarkExplosion_finishjul_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 800
emitrate			1
maxelementcount		20
addrotate			0
velocity			8 9
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
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particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Vine_Splinter_Lv3_pt03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_ancient_knight_soulb_att02_ready01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 300
emitrate			1
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addrotate			90
velocity			9 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			9 10
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Vine_Splinter_Lv3_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Drabiss_Warriorboss_att4_boomsmoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 1200
emitrate			30
maxelementcount		7
addrotate			45
velocity			1 1.2
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
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endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ViolencFrick_finishsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Outrage\eff_outrage_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			800 800
emitrate			1
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addrotate			80
velocity			6 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
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particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_WAR_AWAKE_02_uppat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\monster\eff_AWAKE_02_burnpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
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spawndirection		0 2.2 0
gravity				0 0 0
colorrange			0.000000
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endposition			0 0 0
particlesize		.6 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_WING_ARKADIA_Dot_L
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_elifea_eye.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
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velocity			.1 .3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
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particlesize		.1 .3
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_WING_ARKADIA_Dot_S
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_elifea_eye.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
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velocity			.1 .3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .1
endposition			0 1.5 0
particlesize		.1 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_WING_MECHANIC_Dot_S
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\eff_Debereno_boompat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 600
emitrate			-30
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velocity			0 .2
acceleration		0.030000
spawndirection		1 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .01
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particlesize		.1 .1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_WSU_AWAKE_02_uppat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\monster\eff_wsu_AWAKE_02_burnpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
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addrotate			0
velocity			.2 .5
acceleration		0.000000
spawndirection		0 2.2 0
gravity				0 0 0
colorrange			0.000000
startrange			.4 .4
endposition			0 0 0
particlesize		.6 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_WeaknessArms_finishsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 1200
emitrate			30
maxelementcount		10
addrotate			45
velocity			2 2
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_WeaknessMana_Handpat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\WeaknessMana\eff_WeaknessMana_Handpat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			350 700
emitrate			1
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addrotate			0
velocity			1.5 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_White_Dash_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\monster\light01_orange#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 200
emitrate			30
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addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.5
endposition			0 0 0
particlesize		0.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Whole_strike_Gather_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Magicboss_att6_actionpat_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			300 300
emitrate			-20
maxelementcount		15
addrotate			0
velocity			7 7
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_Whole_strike_Gather_1#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Magicboss_att6_actionpat_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
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emitrate			-20
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velocity			7 7
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_Whole_strike_Gather_1_add
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Magicboss_att6_actionpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			300 300
emitrate			-20
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velocity			7 7
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Whole_strike_Gather_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_mornie_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			150 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			20 25
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5 5
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Whole_strike_Rmt_Jul
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			100 200
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 8
acceleration		0.000000
spawndirection		0 0 4
gravity				0 0 0
colorrange			0.000000
startrange			6 6
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Whole_strike_Rmt_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_effroi_att01_bom02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 600
emitrate			1
maxelementcount		6
addrotate			0
velocity			.1 .6
acceleration		-3.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Whole_strike_Rmt_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_olean_att02_bom02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 600
emitrate			1
maxelementcount		6
addrotate			0
velocity			.1 .6
acceleration		-3.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Whole_strike_Shot_Spark
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Karon_Santa_spark#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			100 200
emitrate			1
maxelementcount		15
addrotate			0
velocity			8 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			8 8
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Whole_strike_Shot_Spark#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Karon_Santa_spark#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			100 200
emitrate			1
maxelementcount		15
addrotate			0
velocity			8 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			4 6
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Whole_strike_Shot_Spark_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\Karon_Santa_spark#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			100 200
emitrate			1
maxelementcount		15
addrotate			0
velocity			8 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Whole_strike_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_effroi_att01_bom02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 600
emitrate			1
maxelementcount		10
addrotate			0
velocity			.1 .6
acceleration		-3.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Whole_strike_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_olean_att02_bom02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 600
emitrate			1
maxelementcount		10
addrotate			45
velocity			.1 .6
acceleration		-3.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Wing_Mech_Gold_Dot_S
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\eff_Nether_Hydra_att1_fireglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 600
emitrate			-30
maxelementcount		3
addrotate			0
velocity			0 .2
acceleration		0.030000
spawndirection		1 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .01
endposition			0 0 0
particlesize		.1 .1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Wing_Mech_Gold_Star
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_AWK_Istel_dieglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 300
emitrate			1
maxelementcount		3
addrotate			-15
velocity			0 1
acceleration		9.000000
spawndirection		.5 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .3
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Wing_Mech_Red_Dot_S
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Monster\eff_red02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 600
emitrate			-30
maxelementcount		3
addrotate			0
velocity			0 .2
acceleration		0.030000
spawndirection		1 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .01
endposition			0 0 0
particlesize		.1 .1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Wing_Mech_blue_Star
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_att2_Slashpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 300
emitrate			1
maxelementcount		3
addrotate			-15
velocity			0 1
acceleration		9.000000
spawndirection		.5 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .3
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Wing_Mech_blue_Star2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_att2_Slashpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 300
emitrate			1
maxelementcount		4
addrotate			-15
velocity			0 1
acceleration		9.000000
spawndirection		.5 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .4
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Wing_Mech_red_Star
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_att2_Slashpat_01_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 300
emitrate			1
maxelementcount		3
addrotate			-15
velocity			0 1
acceleration		9.000000
spawndirection		.5 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .3
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Wing_Mech_red_Star2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_att2_Slashpat_01_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 300
emitrate			1
maxelementcount		4
addrotate			-15
velocity			0 1
acceleration		9.000000
spawndirection		.5 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .4
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Wisegon_att3_gather
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eg_mainstone_small\pt_eg_mainstone_absorb01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 450
emitrate			2
maxelementcount		50
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5 6
endposition			0 3.5 3.5
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Wisegon_att3_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				4.000000
texturefile			Effect\Monster\eff_freinture_att03_dark.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 700
emitrate			1
maxelementcount		10
addrotate			125
velocity			1 2
acceleration		1.000000
spawndirection		0 1 0
gravity				0 5 0
colorrange			0.000000
startrange			3 5
endposition			0 0 0
particlesize		2 4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Wisegon_att3_smoke#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				4.000000
texturefile			Effect\monster\eff_freinture_att03_dark#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 700
emitrate			1
maxelementcount		10
addrotate			125
velocity			1 2
acceleration		1.000000
spawndirection		0 1 0
gravity				0 5 0
colorrange			0.000000
startrange			3 5
endposition			0 0 0
particlesize		2 4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Wisegon_att3_upstone
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\Cond\con_defensefall\con_defensefall_part.tpack
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			1
maxelementcount		10
addrotate			360
velocity			1 2
acceleration		0.000000
spawndirection		0 5 0
gravity				0 -1 0
colorrange			0.000000
startrange			3 5
endposition			0 0 0
particlesize		.5 1.2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_achilles_ready_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.800000
texturefile			Effect\Skill\Achilles\eff_achilles_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 500
emitrate			50
maxelementcount		40
addrotate			0
velocity			1 2.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2.5
endposition			0 0 0
particlesize		0.7 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_achillesbursting_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Achillesbursting\eff_achillesbursting_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 300
emitrate			-50
maxelementcount		10
addrotate			0
velocity			2 2
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_achillesbursting_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Achillesbursting\eff_achillesbursting_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		5
addrotate			0
velocity			1 1
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .6
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_achmagi_att01_paticle02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_achmagi_att01_paticle01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			-50
maxelementcount		10
addrotate			0
velocity			4 5
acceleration		2.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.7 1.2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_achmagi_att02_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Backdraft\eff_backdraft_dec_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 800
emitrate			-50
maxelementcount		6
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_achmagi_att02_bom01_sht
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Backdraft\eff_backdraft_dec_01_sht#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 800
emitrate			-50
maxelementcount		6
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_achmagi_att02_tg02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Evilspear\eff_evilspear_bom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		15
addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_achmagi_att03_finish01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_achmagi_stand_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 800
emitrate			50
maxelementcount		10
addrotate			0
velocity			.3 .7
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_achmagi_att03_finish_boom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Chainburst\eff_chainburst_finish_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			50
maxelementcount		6
addrotate			60
velocity			4 5
acceleration		1.000000
spawndirection		0 1 0
gravity				0 -3 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.7 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_achmagi_die01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\monster\eff_achmagi_stand_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 1000
emitrate			100
maxelementcount		6
addrotate			0
velocity			.3 .7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_achmagi_die_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 800
emitrate			75
maxelementcount		7
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_achmagi_stand01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\monster\eff_achmagi_stand_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			70
maxelementcount		6
addrotate			0
velocity			.3 .7
acceleration		0.000000
spawndirection		0 8 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_achmagi_stoneboom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_achmagi_stoneboom01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-50
maxelementcount		10
addrotate			-90
velocity			3 4
acceleration		0.000000
spawndirection		0 1.8 0
gravity				0 -12 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_agulyshoulder_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meredeo_remote_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		30
addrotate			0
velocity			22 22
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .6
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_agulyshoulder_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Agulyshoulder\eff_agulysholder_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 800
emitrate			60
maxelementcount		10
addrotate			0
velocity			3 3
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_agulyshoulder_stone01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Agulyshoulder\eff_agulysholder_stone_pt01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			1200 1200
emitrate			-50
maxelementcount		20
addrotate			60
velocity			12 12
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 10
endposition			0 2 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_agulyshoulder_stone02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Agulyshoulder\eff_agulysholder_stone_pt01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		30
addrotate			270
velocity			17 17
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_agulyshoulder_stone03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Agulyshoulder\eff_agulysholder_stone_pt02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		30
addrotate			0
velocity			20 20
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_agulyshoulder_stone04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Agulyshoulder\eff_agulysholder_stone_pt02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			1200 1200
emitrate			-50
maxelementcount		20
addrotate			0
velocity			12 12
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 10
endposition			0 2 0
particlesize		.5 .6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_agulyshoulder_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_guardian_att04_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			8 8
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_agulyshoulder_tg02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ice_bouncedefender_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		10
addrotate			0
velocity			10 10
acceleration		-1.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_agulyshoulder_tg03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_bifrons_att05_hand_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		10
addrotate			0
velocity			10 10
acceleration		-1.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_aimshot_Fin_Dot_Mx
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_santa_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 450
emitrate			-30
maxelementcount		10
addrotate			360
velocity			20 25
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_aimshot_Fin_Jul_Mx
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\brick_Rosea_Mzone_spell_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			25 30
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_aimshot_Fin_Smoke_Lv3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_shellbear_smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			45
velocity			15 20
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_aimshot_arrowp_01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\StrikeShot\eff_strikeshot_arrowp_01.tpack
blendtype			add
textureloop			increase
texanimtime			0
mesh				Effect\Skill\Strikeshot\eff_strikeshot_arrowp_01.mesh
animation			effect\Skill\StrikeShot\eff_strikeshot_arrowp_01.anim
skeleton			effect\Skill\StrikeShot\eff_strikeshot_arrowp_01.skel
animlength			1000
twoside				true
transparent			false
leaftype			mesh
activestate			direct
lifetime			500 600
emitrate			45
maxelementcount		12
addrotate			0
velocity			2.5 2.5
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_aimshot_bom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.070000
texturefile			Effect\Skill\StrikeShot\eff_strikeshot_bompaticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 700
emitrate			-10
maxelementcount		10
addrotate			0
velocity			5 7
acceleration		5.000000
spawndirection		0 0 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 .2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_aimshot_light
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\StrikeShot\eff_strikeshot_paticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 500
emitrate			50
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		5.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_airsmashing_finish_explode
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
texturefile			Effect\Skill\Airsmashing\airsmashing_finish_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 600
emitrate			1
maxelementcount		5
addrotate			120
velocity			1 2
acceleration		-10.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_airsmashing_hit
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Airsmashing\airsmashing_hit.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1000
emitrate			1
maxelementcount		2
addrotate			180
velocity			1 2
acceleration		0.000000
spawndirection		0 0.6 -1
gravity				0 0 -1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.3
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_airsmashing_hit06_explode
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
texturefile			Effect\Skill\Eigendash\eigendash_finish_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 600
emitrate			1
maxelementcount		6
addrotate			120
velocity			1 2
acceleration		-10.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_airsmashing_hit2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Airsmashing\airsmashing_hit02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 600
emitrate			20
maxelementcount		3
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0.5 1
endposition			0 0 0
particlesize		1 1.3
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_airsmashing_hit3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Airsmashing\airsmashing_hit.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			2
maxelementcount		6
addrotate			180
velocity			1 2
acceleration		0.000000
spawndirection		0 0.6 -1
gravity				0 0 -1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.3
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_airsmashing_hit_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
texturefile			Effect\Skill\Airsmashing\airsmashing_hit03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 600
emitrate			1
maxelementcount		5
addrotate			120
velocity			1 2
acceleration		-10.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_akiles_bust_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\eff_akiles_bust_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			direct
lifetime			600 800
emitrate			60
maxelementcount		6
addrotate			0
velocity			5 6
acceleration		1.000000
spawndirection		0 0.5 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .6
endposition			0 0 0
particlesize		.3 .4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_alo1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\tsih\mon_tsih_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 800
emitrate			3
maxelementcount		8
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 0.7 0
gravity				0 -1 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_alo_fire
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_Venomous_insect_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1600
emitrate			1
maxelementcount		10
addrotate			15
velocity			0 1
acceleration		0.000000
spawndirection		0 . 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.7 1.4
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_anathema
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Anathema\eff_anathema_body_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			900 1000
emitrate			50
maxelementcount		20
addrotate			0
velocity			0.5 1.5
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 1
colorrange			0.000000
startrange			0 0.2
endposition			0 0 0
particlesize		0.5 1.2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_anathema_finish
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturefile			Effect\monster\fisthrom_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			direct
lifetime			800 1000
emitrate			-100
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 2
endposition			0 0 0
particlesize		3 4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_anathema_remote
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Anathema\eff_anathema_body_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			900 1000
emitrate			50
maxelementcount		20
addrotate			30
velocity			0.5 1.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 2
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particlesize		0.6 1.2
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trianglerender		true
</effectdata>

<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\Skill\Wounfhealing\eff_woundhealing_pat_01#.dds
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leaftype			sprite
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particlesize		0.4 .9
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trianglerender		false
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<effectdata>		0
name				pt_ancient_soul_die_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ancient_soul_die_smoke01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 700
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colorrange			0.000000
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particlesize		0 0
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spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ancient_soul_die_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ancient_soul_die_smoke02#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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particlesize		0 0
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trianglerender		false
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ancient_soul_stand_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			700 800
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gravity				0 0 0
colorrange			0.000000
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particlesize		1 2
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spawndirabs			false
trianglerender		true
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ancient_warrior_bom01#.dds
texturepack			
blendtype			add
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texanimtime			1000
leaftype			sprite
activestate			exploderange
lifetime			1000 1500
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spawndirection		0 0 0
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colorrange			0.000000
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particlesize		0.4 .9
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_ancient_warrior_die_bom2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ancient_warrior_bom03#.dds
texturepack			
blendtype			add
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texanimtime			1000
leaftype			sprite
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lifetime			1000 1500
emitrate			-50
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velocity			1 1.5
acceleration		-0.500000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0.4 .9
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ancient_warrior_die_bom3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Effect\monster\eff_blue2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			exploderange
lifetime			1000 1500
emitrate			-50
maxelementcount		15
addrotate			0
velocity			1 1.5
acceleration		-0.500000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0.4 .9
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ancient_warrior_die_bom4
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ancient_warrior_bom01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			exploderange
lifetime			800 1000
emitrate			10
maxelementcount		30
addrotate			0
velocity			1 1.5
acceleration		1.000000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
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endposition			0 0 0
particlesize		0.4 .9
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ancient_warrior_die_feather
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\feather_white#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			exploderange
lifetime			1000 1500
emitrate			-50
maxelementcount		10
addrotate			170
velocity			.7 1.2
acceleration		-0.500000
spawndirection		0 0 0
gravity				0 -1 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0.4 .9
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ancient_warrior_die_feather_black
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_Hellion_feather_balck#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			exploderange
lifetime			1000 1500
emitrate			-50
maxelementcount		10
addrotate			170
velocity			.7 1.2
acceleration		-0.500000
spawndirection		0 0 0
gravity				0 -1 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0.4 .9
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ancient_warrior_die_flower
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.600000
texturefile			Effect\monster\Drabiss_flower2_#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			directplane
lifetime			1000 1500
emitrate			-20
maxelementcount		6
addrotate			170
velocity			.1 .5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -1 0
colorrange			0.000000
startrange			.5 .5
endposition			0 0 0
particlesize		0.4 .2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ancient_warrior_die_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ancient_warrior_die_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 700
emitrate			50
maxelementcount		5
addrotate			30
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1.2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ancient_warrior_die_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ancient_warrior_die_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 600
emitrate			75
maxelementcount		7
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 .8
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ancient_warrior_die_smoke03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\monster\eff_ancient_warrior_die_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 800
emitrate			50
maxelementcount		10
addrotate			30
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 7
endposition			0 0 0
particlesize		1 2.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ancient_warrior_finish01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Madbarrage\eff_Madbarrage_finsh_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			explode
lifetime			300 400
emitrate			-60
maxelementcount		5
addrotate			-180
velocity			3 4
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ancient_warrior_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ancient_warrior_stand_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			700 800
emitrate			180
maxelementcount		4
addrotate			0
velocity			.5 .8
acceleration		0.000000
spawndirection		2.5 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0.01 0.03
endposition			0 0 0
particlesize		1.5 2.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_ancientforce_bodysmoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Ancientforce\eff_ancientforce_bodysmoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 600
emitrate			40
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addrotate			0
velocity			.3 .7
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ancientforce_bodysmoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Ancientforce\eff_ancientforce_bodysmoke02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 600
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addrotate			0
velocity			.3 .7
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ancientforce_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att03_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			800 800
emitrate			-50
maxelementcount		30
addrotate			0
velocity			10 12
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 6
endposition			-.2 2 .2
particlesize		.6 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ancientforce_bom01#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att03_pt03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			800 800
emitrate			-50
maxelementcount		30
addrotate			0
velocity			7.7 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 6
endposition			-.2 2 .2
particlesize		.6 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ancientforce_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att03_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-50
maxelementcount		40
addrotate			0
velocity			8 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 5
endposition			0 0 0
particlesize		.6 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ancientforce_bom02#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att03_pt03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-50
maxelementcount		40
addrotate			0
velocity			8 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 5
endposition			0 0 0
particlesize		.6 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ancientforce_handsmoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_talos_fire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 300
emitrate			20
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ancientforce_handsmoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_talos_fire02.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 300
emitrate			20
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ancientforce_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Beares_fire04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			20
maxelementcount		15
addrotate			0
velocity			.5 .8
acceleration		-1.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 2.5
endposition			0 0 0
particlesize		.1 .25
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ancientforce_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Beares_fire04_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			20
maxelementcount		15
addrotate			0
velocity			.5 .8
acceleration		-1.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 2.5
endposition			0 0 0
particlesize		.1 .25
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ancientforce_re_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meredeo_att01_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		20
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 -1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ancientforce_re_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meredeo_att01_light02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		20
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 -1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ancientforce_re_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att03_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			800 800
emitrate			-50
maxelementcount		20
addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.6 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ancientforce_re_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att03_pt03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			800 800
emitrate			-50
maxelementcount		20
addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.6 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ancientforce_re_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meredeo_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			600 600
emitrate			-50
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 -15 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ancientforce_re_smoke01#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meredeo_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			600 600
emitrate			-50
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 -15 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ancientforce_re_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturefile			Effect\Cond\Anathema\eff_anathema_body_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			600 600
emitrate			-50
maxelementcount		20
addrotate			0
velocity			.5 1
acceleration		5.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		.2 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ancientforce_re_smoke02#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturefile			Effect\Cond\Anathema\eff_anathema_body_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			600 600
emitrate			-50
maxelementcount		20
addrotate			0
velocity			.5 1
acceleration		5.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		.2 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ancientforce_re_smoke03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-50
maxelementcount		30
addrotate			0
velocity			10 12
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		.1 .5
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ancientforce_re_smoke03#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_pt01_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-50
maxelementcount		30
addrotate			0
velocity			10 12
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		.1 .5
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_apostle_light_floor_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		1 1.8
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_apostle_light_plane01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 350
emitrate			1
maxelementcount		10
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		1 1.8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_apostle_lighting_floor_sky
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_figura_dieboom_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			100 250
emitrate			1
maxelementcount		10
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4.5
endposition			0 0 0
particlesize		1 1.8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_apostle_lighting_lv2_floor
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 300
emitrate			1
maxelementcount		12
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_apostle_lighting_lv2_floor1
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			200 350
emitrate			1
maxelementcount		10
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4.5
endposition			0 0 0
particlesize		1 1.8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_apostle_lighting_lv2_floor3
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_figura_dieboom_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			100 250
emitrate			1
maxelementcount		12
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4.5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_apostle_smokespin_lv2_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01_green#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 300
emitrate			1
maxelementcount		12
addrotate			-45
velocity			2 3
acceleration		5.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_apostle_smokespin_sky
unittype			particle
billboardtype		camera
tailstep			10 20 0 200 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01_green#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			600 900
emitrate			50
maxelementcount		12
addrotate			-45
velocity			3 4
acceleration		5.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_apostle_smokespin_sky2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01_green#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			600 900
emitrate			1
maxelementcount		10
addrotate			-45
velocity			1 2
acceleration		1.000000
spawndirection		0 -2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_apostle_smokespin_sky_blue
unittype			particle
billboardtype		camera
tailstep			10 20 0 200 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01_green#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 300
emitrate			1
maxelementcount		12
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 -.5 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4.5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_apostle_start_spark01
unittype			particle
billboardtype		camera
tailstep			10 20 0 200 false
size				1.000000
texturefile			Effect\Monster\cs_nt_effect_spark_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			60 120
emitrate			1
maxelementcount		6
addrotate			0
velocity			3 4
acceleration		5.000000
spawndirection		0 -2 0
gravity				0 -2 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_apostle_start_spark_floor
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_poseidon_shot_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 300
emitrate			-15
maxelementcount		8
addrotate			0
velocity			3 5
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_apostle_start_spark_sky
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_poseidon_shot_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 200
emitrate			1
maxelementcount		8
addrotate			0
velocity			3 5
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4.5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_aquapurge_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Aquapurge\eff_aquapurge_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		20
addrotate			0
velocity			7 7
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .8
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_aquaremover_finish_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Aquapurge\eff_aquapurge_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		15
addrotate			0
velocity			4 4
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .8
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_arc_buff_gather
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.300000
texturefile			Effect\monster\black_light03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			200 1000
emitrate			15
maxelementcount		15
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.3 .7
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_arc_buff_keep
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Artichoke_att1bung_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			-100
maxelementcount		3
addrotate			270
velocity			1 2
acceleration		3.000000
spawndirection		0 -2 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_arc_buff_light
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ancient_warrior_bom03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			100 500
emitrate			15
maxelementcount		10
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_arc_buff_pt_keep
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
texturefile			Effect\monster\blue_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			80
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_armerbreaker_finish_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Armerbreaker\eff_armerbreaker_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			500 600
emitrate			-20
maxelementcount		30
addrotate			0
velocity			4.5 5.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_armerbreaker_finish_01_sht
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Armerbreaker\eff_armerbreaker_05_sht#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			500 600
emitrate			-20
maxelementcount		30
addrotate			0
velocity			4.5 5.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_armerbreaker_ready_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			Effect\Skill\Armerbreaker\eff_armerbreaker_01#.dds
texturepack			
blendtype			add
textureloop			decrease
texanimtime			1
leaftype			sprite
activestate			gather
lifetime			100 200
emitrate			-20
maxelementcount		30
addrotate			0
velocity			6 7
acceleration		-6.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0.8 0
particlesize		0.8 1.2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_armorsmash_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\pt_hyperheal_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
maxelementcount		10
addrotate			0
velocity			5 6
acceleration		1.000000
spawndirection		0 1 0
gravity				0 -7 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_armorsmash_con_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Armorsmash\eff_armorsmash_handglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		10
addrotate			0
velocity			4 5
acceleration		1.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_armorsmash_light01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\pt_hyperheal_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			20
maxelementcount		15
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .7
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_arrow_fire
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.400000
texturefile			
texturepack			Effect\skill\Firearrow\eff_firearrow.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			800 900
emitrate			40
maxelementcount		20
addrotate			0
velocity			0.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 2 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_arrow_fire1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.400000
texturefile			
texturepack			Effect\skill\Firearrow\eff_firearrow.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 900
emitrate			-10
maxelementcount		20
addrotate			0
velocity			0.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_arrow_fire2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.400000
texturefile			
texturepack			Effect\skill\Triangleshot\eff_triangleshot_ready.tpack
blendtype			add
textureloop			increase
texanimtime			0
mesh				Effect\Skill\Triangleshot\eff_triangleshot_ready.mesh
animation			effect\Skill\Triangleshot\eff_triangleshot_ready.anim
skeleton			effect\Skill\Triangleshot\eff_triangleshot_ready.skel
animlength			1000
twoside				true
transparent			false
leaftype			mesh
activestate			explode
lifetime			1000 1000
emitrate			-10
maxelementcount		1
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_attackaccel_ready_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Attackaccel\eff_attack_acceleration_02#.dds
texturepack			
blendtype			add
textureloop			cycle
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			50 150
emitrate			-10
maxelementcount		30
addrotate			0
velocity			2 3
acceleration		3.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 1 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_attackaccel_ready_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Attackaccel\eff_attack_acceleration_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			200 300
emitrate			30
maxelementcount		30
addrotate			0
velocity			3 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 1 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_babarian_handfire
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\zzz-monster\cetus_barbarian_handfire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			900 1100
emitrate			50
maxelementcount		7
addrotate			0
velocity			0.5 1
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 .5 0
colorrange			0.000000
startrange			0 0.2
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_baby_fishes
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\shell#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 900
emitrate			-50
maxelementcount		5
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_back_draft_finish_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturefile			Effect\Skill\Backdraft\eff_backdraft_finish_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 900
emitrate			50
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -4 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_back_draft_kight_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
texturefile			Effect\Skill\Backdraft\eff_backdraft_light_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			gather
lifetime			800 1000
emitrate			50
maxelementcount		20
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1.7 2.3
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_bath_action01_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_behemoth_att06_somke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1200 1600
emitrate			120
maxelementcount		10
addrotate			20
velocity			1 1
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bath_action02_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_bath_action02_waterpt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
maxelementcount		10
addrotate			20
velocity			6 6
acceleration		1.000000
spawndirection		0 1 0
gravity				0 -3 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bath_action02_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_bath_action02_waterpt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-50
maxelementcount		30
addrotate			20
velocity			6 8
acceleration		1.000000
spawndirection		0 1 0
gravity				0 -3 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bath_action02_pt03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_bath_action02_waterpt03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 600
emitrate			-50
maxelementcount		10
addrotate			40
velocity			6 8
acceleration		1.000000
spawndirection		0 1 0
gravity				0 -3 0
colorrange			0.000000
startrange			0 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bath_action02_pt04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_bath_action02_waterpt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
maxelementcount		4
addrotate			0
velocity			1 1
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_beares_att01_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Beares_att01_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			-50
maxelementcount		7
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 -1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_beares_att02_stone01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Earthquake\eff_earthquake_stone01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 600
emitrate			-50
maxelementcount		30
addrotate			0
velocity			5 6
acceleration		2.000000
spawndirection		0 2 0
gravity				0 -30 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		.1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_beares_att02_stone01_s
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			Effect\Skill\Earthquake\eff_earthquake_stone01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 600
emitrate			-50
maxelementcount		30
addrotate			0
velocity			5 6
acceleration		2.000000
spawndirection		0 2 0
gravity				0 -30 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		.1 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_beares_att03_blacksmoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_wolf_die_smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 600
emitrate			90
maxelementcount		6
addrotate			0
velocity			5 7
acceleration		8.000000
spawndirection		0 3 0
gravity				0 -20 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_beares_att03_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Earthquake\eff_earthquake_stone01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 300
emitrate			-50
maxelementcount		20
addrotate			0
velocity			7 8
acceleration		2.000000
spawndirection		0 2 2
gravity				0 -30 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.1 .6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_beares_att03_light01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_vulcan_glow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 500
emitrate			20
maxelementcount		15
addrotate			0
velocity			6 8
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 10
colorrange			0.000000
startrange			2 8
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_beares_att03_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Beares_att03_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 700
emitrate			50
maxelementcount		6
addrotate			90
velocity			2 3
acceleration		0.000000
spawndirection		0 1 5
gravity				0 -5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_beares_att04_blood01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Spoutanger\DREADNAIL_blood_pt02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 400
emitrate			-60
maxelementcount		5
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .2
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_beares_att04_blood02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Spoutanger\DREADNAIL_blood_pt01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 400
emitrate			-60
maxelementcount		5
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_beares_att04_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		15
addrotate			0
velocity			7 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 1.7 0
particlesize		.6 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_beares_att04_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		20
addrotate			0
velocity			7 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -25 0
colorrange			0.000000
startrange			0 0
endposition			0 1.7 0
particlesize		.6 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_beares_att05_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\Cetus_Hunter_explode01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			300 400
emitrate			60
maxelementcount		5
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_beares_att05_finish_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Beares_att05_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 400
emitrate			60
maxelementcount		5
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_beares_att05_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Beares_att05_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 600
emitrate			40
maxelementcount		10
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_beares_die_bom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 1200
emitrate			30
maxelementcount		30
addrotate			0
velocity			10 15
acceleration		2.000000
spawndirection		0 1 0
gravity				0 -30 0
colorrange			0.000000
startrange			1 3
endposition			0 1.7 0
particlesize		.6 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_beares_die_bom_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 1000
emitrate			10
maxelementcount		50
addrotate			0
velocity			10 15
acceleration		2.000000
spawndirection		0 1 0
gravity				0 -30 0
colorrange			0.000000
startrange			10 10
endposition			0 0 0
particlesize		.6 1.2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_beares_die_fire01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\monster\mon_ras_alhague_burn_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 800
emitrate			70
maxelementcount		6
addrotate			0
velocity			.3 .7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_beares_die_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\monster\mon_ras_alhague_burn_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			600 1200
emitrate			60
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_beares_die_smoke01_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\monster\mon_ras_alhague_burn_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 1000
emitrate			60
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_beares_die_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\monster\eff_mebusta_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1000 1500
emitrate			200
maxelementcount		5
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_beares_die_smoke02_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\monster\eff_mebusta_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 1200
emitrate			60
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 5.5
endposition			0 0 0
particlesize		3 5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_beares_die_smoke02_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				4.000000
texturefile			
texturepack			Effect\back\de_smoke_01.tpack
blendtype			modulate
textureloop			cycle
texanimtime			700
leaftype			sprite
activestate			exploderange
lifetime			800 1200
emitrate			200
maxelementcount		20
addrotate			0
velocity			1.7 2.7
acceleration		0.000000
spawndirection		0 1 0.3
gravity				0 0 0
colorrange			0.000000
startrange			3 5.5
endposition			0 0 0
particlesize		2 4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_beares_finish_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Beares_att01_finishring03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		20
addrotate			0
velocity			6 7
acceleration		2.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		.1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_beares_finish_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Flashblow\eff_flashblow_tg_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		30
addrotate			0
velocity			8 12
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 -1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_beares_fire01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_talos_fire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 300
emitrate			20
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_beares_fire02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 800
emitrate			20
maxelementcount		20
addrotate			0
velocity			.5 .8
acceleration		-1.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		.1 .25
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_beares_fire03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_talos_fire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 800
emitrate			40
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_beares_fire04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Beares_fire04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 600
emitrate			10
maxelementcount		30
addrotate			0
velocity			.5 .8
acceleration		-1.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 7
endposition			0 0 0
particlesize		.1 .25
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_beares_fire05
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 800
emitrate			20
maxelementcount		4
addrotate			0
velocity			.5 .8
acceleration		-1.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		.1 .25
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_beares_first_firebom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_att03_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			40
maxelementcount		10
addrotate			0
velocity			.5 1
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 5
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_beares_first_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\monster\mon_ras_alhague_burn_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 800
emitrate			30
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			3 5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_beares_first_stone01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Beares_first_stone01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			700 700
emitrate			-50
maxelementcount		20
addrotate			30
velocity			5 6
acceleration		2.000000
spawndirection		0 2 0
gravity				0 -30 0
colorrange			0.000000
startrange			1 5
endposition			0 0 0
particlesize		.1 .7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_behemoth_att04_fire01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_talos_fire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 400
emitrate			1
maxelementcount		10
addrotate			20
velocity			20 25
acceleration		0.000000
spawndirection		0 0 -.2
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_behemoth_att04_fire01_sht
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_talos_fire01_sht.tpack
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 400
emitrate			1
maxelementcount		10
addrotate			20
velocity			20 25
acceleration		0.000000
spawndirection		0 0 -.2
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_behemoth_att04_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_mordresh_att03_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 600
emitrate			1
maxelementcount		10
addrotate			-20
velocity			10 12
acceleration		5.000000
spawndirection		0 .2 -.2
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_behemoth_att05_ptlight01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_behemoth_att05_ptlight01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			100 400
emitrate			1
maxelementcount		10
addrotate			20
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_behemoth_body_black01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_behemoth_bodyblack_pt02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 800
emitrate			1
maxelementcount		5
addrotate			30
velocity			1 2
acceleration		0.500000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_behemoth_bodypt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_behemoth_bodypt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			1
maxelementcount		8
addrotate			30
velocity			1 2
acceleration		0.500000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_behemoth_bodypt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_behemoth_bodypt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			1
maxelementcount		8
addrotate			-40
velocity			1 2
acceleration		0.500000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_behemoth_die_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_wolf_die_smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1200
emitrate			1
maxelementcount		15
addrotate			30
velocity			1 2
acceleration		0.500000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 6
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_behemoth_die_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_att03_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1200
emitrate			1
maxelementcount		10
addrotate			30
velocity			1 2
acceleration		0.500000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 6
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_bellum_Dash_Line_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_NeoDeuxmarbel_standpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 400
emitrate			1
maxelementcount		20
addrotate			0
velocity			.5 3
acceleration		2.000000
spawndirection		0 0 5
gravity				0 0 0
colorrange			0.000000
startrange			.1 .3
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_bellum_Dash_Line_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_NeoDeuxmarbel_standpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 400
emitrate			1
maxelementcount		20
addrotate			0
velocity			.5 3
acceleration		2.000000
spawndirection		0 0 5
gravity				0 0 0
colorrange			0.000000
startrange			.1 .3
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_bellum_Dash_Line_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_NeoDeuxmarbel_standpat_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 400
emitrate			1
maxelementcount		20
addrotate			0
velocity			.5 3
acceleration		2.000000
spawndirection		0 0 5
gravity				0 0 0
colorrange			0.000000
startrange			.1 .3
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_bellum_Dash_Line_4
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\light01_white#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 600
emitrate			1
maxelementcount		20
addrotate			0
velocity			.5 3
acceleration		2.000000
spawndirection		0 0 5
gravity				0 0 0
colorrange			0.000000
startrange			.1 .3
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_bellum_Dash_Line_5
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Drabiss_flower2_#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 400
emitrate			1
maxelementcount		20
addrotate			0
velocity			.5 3
acceleration		2.000000
spawndirection		0 0 5
gravity				0 0 0
colorrange			0.000000
startrange			.1 .3
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_bellum_Dash_Line_6
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_NeoDeuxmarbel_standpat_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 400
emitrate			1
maxelementcount		20
addrotate			0
velocity			.5 3
acceleration		2.000000
spawndirection		0 0 5
gravity				0 0 0
colorrange			0.000000
startrange			.1 .3
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_bellum_Dash_Line_8
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_NeoDeuxmarbel_standpat_07#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 400
emitrate			1
maxelementcount		20
addrotate			0
velocity			.5 3
acceleration		2.000000
spawndirection		0 0 5
gravity				0 0 0
colorrange			0.000000
startrange			.1 .3
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_bellum_Dash_Line_black
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_NeoDeuxmarbel_standpat_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 400
emitrate			1
maxelementcount		20
addrotate			0
velocity			.5 3
acceleration		2.000000
spawndirection		0 0 5
gravity				0 0 0
colorrange			0.000000
startrange			.1 .3
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_bellum_Dash_Line_black2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\light01_black#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 600
emitrate			1
maxelementcount		20
addrotate			0
velocity			.5 3
acceleration		2.000000
spawndirection		0 0 5
gravity				0 0 0
colorrange			0.000000
startrange			.1 .3
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_bellum_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_elifea_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
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velocity			1 3
acceleration		2.000000
spawndirection		0 0 0
gravity				0 -1 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bellum_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_elifea_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		12
addrotate			45
velocity			1 3
acceleration		-2.000000
spawndirection		0 0 3
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_berserk_action_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
texturefile			Effect\monster\eff_squeen_lighting_boltpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			800 1000
emitrate			-10
maxelementcount		10
addrotate			0
velocity			2 5
acceleration		0.000000
spawndirection		0 0.6 0
gravity				0 0 0
colorrange			0.000000
startrange			0.5 1.5
endposition			0 0 0
particlesize		4 6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_berserk_action_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
texturefile			Effect\Skill\Backdraft\eff_backdraft_finish_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			50
maxelementcount		10
addrotate			90
velocity			1 2
acceleration		0.000000
spawndirection		0 0.7 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_berserker1_con_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_marto_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 400
emitrate			-50
maxelementcount		5
addrotate			30
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_berserker1_con_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Berserker\eff_berserker_con_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 400
emitrate			-50
maxelementcount		5
addrotate			30
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_berserker1_con_smoke03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Berserker\eff_berserker_con_smoke03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 400
emitrate			-50
maxelementcount		5
addrotate			30
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_berserker1_pt_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Berserker\eff_berserker_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_berserker1_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_bifrons_att05_hand_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 400
emitrate			-50
maxelementcount		7
addrotate			0
velocity			4 4
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.8 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_berserker1_smoke03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_bifrons_att05_hand_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			12 12
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_berserker_att02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
texturefile			Effect\monster\cetus_berserker_att02_sp.dds
texturepack			
blendtype			add
textureloop			cycle
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			900 900
emitrate			-20
maxelementcount		8
addrotate			0
velocity			3 5
acceleration		10.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		0.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_berserker_stand_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_talos_fire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 800
emitrate			1
maxelementcount		8
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_berserker_stand_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_rantea_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 1200
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bgw_AWK_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.500000
texturefile			Effect\Cond\BGW_AWAKE\eff_AWK_bgw_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1500 1500
emitrate			10
maxelementcount		9
addrotate			30
velocity			11 11
acceleration		10.000000
spawndirection		0 .3 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_bgw_boompat_finish
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\BGW_AWAKE\eff_bgw_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_bifrons_att01_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\BGW_AWAKE\eff_bgw_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 4
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_bifrons_att01_smoketg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.500000
texturefile			Effect\Cond\BGW_AWAKE\eff_AWK_bgw_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1500 1500
emitrate			10
maxelementcount		9
addrotate			0
velocity			11 11
acceleration		10.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_bifrons_att05_hand_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_bifrons_att05_hand_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 500
emitrate			1
maxelementcount		10
addrotate			30
velocity			2 3
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bifrons_att05_remote_black
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Blast\eff_blast_blacksmoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1600 1600
emitrate			10
maxelementcount		20
addrotate			60
velocity			8 8
acceleration		1.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bifrons_att05_remote_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_bifrons_att05_remote_bom01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1000
emitrate			10
maxelementcount		10
addrotate			60
velocity			12 12
acceleration		10.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bifrons_att05_remote_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_bifrons_att05_hand_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1000
emitrate			10
maxelementcount		20
addrotate			60
velocity			12 12
acceleration		10.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bifrons_att05_stone01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Earthquake\eff_earthquake_stone01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 600
emitrate			-50
maxelementcount		20
addrotate			0
velocity			5 6
acceleration		2.000000
spawndirection		0 2 0
gravity				0 -30 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bifrons_die_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1200 1200
emitrate			10
maxelementcount		20
addrotate			0
velocity			10 15
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -40 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bifrons_die_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 2000
emitrate			10
maxelementcount		20
addrotate			0
velocity			10 15
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -50 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bifrons_die_somke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\BGW_AWAKE\eff_AWK_bgw_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1200
emitrate			1
maxelementcount		10
addrotate			30
velocity			1 2
acceleration		0.500000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 6
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bifrons_stand_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Blast\eff_blast_blacksmoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 900
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bigcrystalwood_light01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\particle\haihaff_bluefire_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			2000 3000
emitrate			160
maxelementcount		15
addrotate			90
velocity			0 0
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_black_blue_requiem_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_blue02_2.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 200
emitrate			-20
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			0 2
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_black_red_smoke_01_11
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\monster\smoke_black_red_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 1000
emitrate			100
maxelementcount		10
addrotate			60
velocity			0.3 0.3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.2
endposition			0 0 0
particlesize		1.5 2.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_black_unicorn
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.300000
texturefile			Effect\monster\eff_blue2.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1000 1100
emitrate			40
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 3
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_black_unicorn_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			
texturepack			Effect\skill\dabih\eff_dabih_die_electric.tpack
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			100 1000
emitrate			2
maxelementcount		8
addrotate			0
velocity			0 .5
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1.8
endposition			0 0 0
particlesize		0.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_black_unicorn_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_ChargedShock_finishpat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 3500
emitrate			1
maxelementcount		15
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.3 1.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_black_unicorn_head
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Bluepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			1
maxelementcount		6
addrotate			0
velocity			.3 .3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			60.000000
startrange			.3 .3
endposition			0 0 0
particlesize		.3 .5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_blackhand_blood01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_khagacell_stand_blacksmoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			800 1000
emitrate			50
maxelementcount		20
addrotate			0
velocity			2 2
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 4
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_blackhand_blood01_blue
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_khagacell_stand_blacksmoke01_blue.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			800 1000
emitrate			50
maxelementcount		20
addrotate			0
velocity			2 2
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 4
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bladerain_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_jewel_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
maxelementcount		15
addrotate			0
velocity			4 4
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.1 .2
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_bladerain_remote_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_drako_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 800
emitrate			60
maxelementcount		10
addrotate			30
velocity			1 2
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		.8 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bladestorm_Fin_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Sporjar\Sporjar_Poison_Smoke_1#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			1
maxelementcount		12
addrotate			0
velocity			1 1
acceleration		1.000000
spawndirection		0 2 0
gravity				0 10 0
colorrange			0.000000
startrange			6 6
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bladestorm_Fin_smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Sporjar\Sporjar_Poison_Smoke_2#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1000
emitrate			1
maxelementcount		12
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 2 0
gravity				0 10 0
colorrange			0.000000
startrange			6 8
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bladestorm_Fin_smoke_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Sporjar\Sporjar_Poison_Smoke_3#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 300
emitrate			1
maxelementcount		12
addrotate			0
velocity			15 20
acceleration		-5.000000
spawndirection		0 1 0
gravity				0 15 0
colorrange			0.000000
startrange			5 7
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bladestorm_Fin_smoke_04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Sporjar\Sporjar_Fin_Back_Smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			1
maxelementcount		12
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 15 0
colorrange			0.000000
startrange			5 7
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bladestorm_boom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\skill\bladestorm\eff_bladedance_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 600
emitrate			1
maxelementcount		30
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 15
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_bladestorm_finish_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturefile			Effect\skill\bladestorm\eff_bladestorm_finish_explode.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 600
emitrate			1
maxelementcount		25
addrotate			300
velocity			10 12
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			2 6
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bladestorm_finish_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_midus_att01_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			-50
maxelementcount		6
addrotate			0
velocity			5 5
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .6
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bladestorm_finish_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\skill\bladestorm\eff_bladestorm_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			-50
maxelementcount		6
addrotate			0
velocity			5 5
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.6 .12
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bladestorm_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				4.000000
texturefile			Effect\Skill\Agares\Agares_att04_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			500 600
emitrate			-20
maxelementcount		25
addrotate			60
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5 9
endposition			0 0 0
particlesize		0.5 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_blast_blacksmoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Blast\eff_blast_blacksmoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 600
emitrate			40
maxelementcount		10
addrotate			0
velocity			.3 .7
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_blast_light_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meredeo_att01_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			10
maxelementcount		20
addrotate			0
velocity			15 20
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_blast_razerlight01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_vulcan_glow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 500
emitrate			20
maxelementcount		15
addrotate			0
velocity			6 8
acceleration		0.000000
spawndirection		0 0 -10
gravity				0 0 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_blast_razerlight01_sht
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_vulcan_glow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 500
emitrate			20
maxelementcount		15
addrotate			0
velocity			5 7
acceleration		0.000000
spawndirection		0 0 -10
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_blast_somke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Blast\eff_blast_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 600
emitrate			40
maxelementcount		10
addrotate			0
velocity			.3 .7
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bleadslash_finish_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Bleadslash\eff_bleadslash_07#.dds
texturepack			
blendtype			add
textureloop			decrease
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			-10
maxelementcount		40
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bleadslash_finish_01_red
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Bleadslash\eff_bleadslash_07_red#.dds
texturepack			
blendtype			add
textureloop			decrease
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			-10
maxelementcount		40
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bleadslash_ready_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			Effect\Skill\Bleadslash\eff_bleadslash_06#.dds
texturepack			
blendtype			add
textureloop			decrease
texanimtime			1000
leaftype			sprite
activestate			gather
lifetime			100 200
emitrate			-10
maxelementcount		20
addrotate			0
velocity			4 5
acceleration		-3.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0.8 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_blessofqune_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Wounfhealing\eff_woundhealing_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			-50
maxelementcount		15
addrotate			0
velocity			5 5
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .8
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_blest_wield_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Sworddiffence\eff_sworddifence_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 500
emitrate			-50
maxelementcount		15
addrotate			0
velocity			7 10
acceleration		0.000000
spawndirection		0 0 -.5
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0.8 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_blest_wield_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\FootPrint\vehicle\eff_movesmoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 800
emitrate			-50
maxelementcount		4
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_blitz_finish_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_midus_att01_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			4 4
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .4
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_blood
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\Skill\DREADNAIL\DREADNAIL_blood_pt02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 500
emitrate			1
maxelementcount		10
addrotate			60
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.1
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_bloodbackup_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Bloodbackup\eff_bloodbackup_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		15
addrotate			0
velocity			4 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.4 .6
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_blooddefense_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Blooddefense\eff_blooddefense_bom_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		10
addrotate			0
velocity			7 7
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_blooddefense_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Blooddefense\eff_blooddefense_bom_pt01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		6
addrotate			0
velocity			7 7
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_blooddefense_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_reiden_swordglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
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velocity			7 7
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bloodsafe_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Bloodbackup\eff_bloodbackup_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
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addrotate			0
velocity			8 9
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.4 .6
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_blowfish_bom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.700000
texturefile			Effect\monster\eg_mainstone_small\eg_mainstone_small_die_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
maxelementcount		10
addrotate			0
velocity			3 5
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_blowoffury_bom_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\lighting_bom_crack02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		10
addrotate			30
velocity			3 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.8 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_blowoffury_bom_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\fisthrom_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		10
addrotate			0
velocity			6 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.8 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_blowoffury_bom_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_reiden_att03_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
maxelementcount		15
addrotate			0
velocity			10 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.8 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_blowoffury_bom_tg02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_reiden_att03_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
maxelementcount		15
addrotate			0
velocity			6 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .6
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_blowoffury_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\lighting_bom_crack02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			directplane
lifetime			300 300
emitrate			-50
maxelementcount		6
addrotate			0
velocity			6 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_blowofstorm03_light_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-500
maxelementcount		3
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			.1 .2
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_blowofstorm03_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_lizard_04_finish_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			30
maxelementcount		10
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 3
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_blowofstorm_bom_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		20
addrotate			0
velocity			8 9
acceleration		2.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_blowofstrom_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_kadirune_att02_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			1
maxelementcount		10
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 -1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_blowofstrom_fire01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Chainburst\eff_chainburst_bom01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			directplane
lifetime			300 300
emitrate			-50
maxelementcount		5
addrotate			90
velocity			.5 1
acceleration		1.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_blue_3_4_vertical
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_blue.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 500
emitrate			100
maxelementcount		5
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 1 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_blue_smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\sp_line_blue_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1000
emitrate			100
maxelementcount		10
addrotate			0
velocity			0.2 0.4
acceleration		9.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_blue_water_ringwave_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\water_ringwave_blue.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			50
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bodyguard_action02_blacksmoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_die_smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 800
emitrate			20
maxelementcount		30
addrotate			0
velocity			3 3
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 12
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bodyguard_action02_blacksmoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_die_smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 800
emitrate			20
maxelementcount		30
addrotate			0
velocity			3 3
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 16
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bodyguard_action02_blacksmoke03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_behemoth_bodyblack_pt02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			40
maxelementcount		10
addrotate			30
velocity			4 4
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 4
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bodyguard_action02_blacksmoke04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_midus_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			60
maxelementcount		7
addrotate			30
velocity			4 4
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 4
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bodyguard_action02_blacpt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_athron_worm_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1200 1600
emitrate			30
maxelementcount		40
addrotate			0
velocity			2 2
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 16
endposition			0 0 0
particlesize		.2 .4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bodyguard_action02_blacpt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_athron_worm_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			800 1200
emitrate			40
maxelementcount		20
addrotate			0
velocity			3 3
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 10
endposition			0 0 0
particlesize		.2 .4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bodyguard_action02_blood01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meredeo_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
maxelementcount		5
addrotate			0
velocity			2 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bodyguard_action02_blood02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_elifea_bloodp2.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
maxelementcount		5
addrotate			0
velocity			2 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bodyguard_action02_fire01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\lighting_bom_crack.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1000
emitrate			30
maxelementcount		20
addrotate			0
velocity			2 3
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 6
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bodyguard_action02_fire02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\lighting_bom_crack.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			40
maxelementcount		10
addrotate			0
velocity			6 6
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bodyguard_action02_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_guardian_att04_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		6
addrotate			0
velocity			6 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bodyguard_action02_tg02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_ras_alhague_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
maxelementcount		10
addrotate			0
velocity			6 6
acceleration		0.000000
spawndirection		0 1 1
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bok_box
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.400000
texturefile			Effect\monster\pet_cow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 1200
emitrate			1
maxelementcount		4
addrotate			270
velocity			0 .2
acceleration		5.000000
spawndirection		0 .3 0
gravity				0 -1 0
colorrange			0.000000
startrange			.2 .6
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bomb_water07
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\water_bom#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 1000
emitrate			-20
maxelementcount		20
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -1 0
colorrange			0.000000
startrange			5 11
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bonecrush_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Beares_att01_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		10
addrotate			0
velocity			5 5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bonecrush_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Bonecrush\eff_bonecrush_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			200 400
emitrate			20
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .2
endposition			0 0 0
particlesize		.5 1
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
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texturefile			Effect\monster\shell#.dds
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blendtype			add
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particlesize		0.2 0.5
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\monster\shell2#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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particlesize		0.2 0.5
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<effectdata>		0
name				pt_bonefish_att02_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\starfish2#.dds
texturepack			
blendtype			add
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leaftype			sprite
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particlesize		0.2 0.5
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trianglerender		false
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Spoutanger\DREADNAIL_blood_pt02.dds
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blendtype			modulate
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leaftype			sprite
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particlesize		0 0
followdirection		true
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trianglerender		true
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<effectdata>		0
name				pt_bonheur_att02_blood02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Spoutanger\DREADNAIL_blood_pt01.dds
texturepack			
blendtype			modulate
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leaftype			sprite
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colorrange			0.000000
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particlesize		0 0
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trianglerender		false
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<effectdata>		0
name				pt_bonheur_att04_lightring01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_bonheur_att04_light02#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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lifetime			600 1200
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colorrange			0.000000
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trianglerender		false
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<effectdata>		0
name				pt_bonheur_att04_lightring02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_bonheur_att04_light01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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lifetime			500 1000
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colorrange			0.000000
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particlesize		0 0
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spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_bonheur_att04_ring01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_bonheur_att04_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 800
emitrate			90
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velocity			.2 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
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particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_bonheur_att04_ring02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_blest_wield_att03_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			600 800
emitrate			120
maxelementcount		5
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velocity			.2 1
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
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particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_bonheur_att04_ring03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_blest_wield_att03_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			600 800
emitrate			120
maxelementcount		5
addrotate			-45
velocity			.2 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
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particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_bonheur_att04_ring04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_reiden_att04_ring01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			600 1200
emitrate			120
maxelementcount		5
addrotate			0
velocity			.2 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bonheur_att06_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_meredeo_att01_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -.5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bonheur_att06_con_fire01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_talos_fire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			1
maxelementcount		5
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bonheur_att06_ring01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_bonheur_att06_shout01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 800
emitrate			90
maxelementcount		5
addrotate			0
velocity			.2 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bonheur_att06_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			700 700
emitrate			-50
maxelementcount		20
addrotate			30
velocity			9 10
acceleration		0.500000
spawndirection		0 -1 0
gravity				0 20 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bonheur_body_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_bonheur_body_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 800
emitrate			30
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bonheur_die_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_meredeo_att01_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			20
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -.5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bonheur_die_light01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_bonheur_die_light01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 800
emitrate			40
maxelementcount		8
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
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particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bonheur_die_wing01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_bonheur_die_wing01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 800
emitrate			150
maxelementcount		3
addrotate			360
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
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particlesize		2 4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bonheur_die_wing02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_bonheur_die_wing01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 800
emitrate			150
maxelementcount		3
addrotate			-360
velocity			.5 1
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		2 4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bonheur_eye_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_talos_fire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 300
emitrate			20
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bonheur_stand_pt01
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meredeo_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 700
emitrate			40
maxelementcount		6
addrotate			0
velocity			.2 .5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_boss_sand08
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meldun_att01_stone01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 1000
emitrate			1
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addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			1 1.2
endposition			0 0 0
particlesize		.1 .3
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_boss_sand_smoke03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\tsih\mon_tsih_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 1200
emitrate			100
maxelementcount		2
addrotate			60
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_boss_water01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_boss_water_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 1200
emitrate			1
maxelementcount		10
addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_boss_water02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_boss_water_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 1000
emitrate			1
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addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 3 0
gravity				0 -30 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			true
trianglerender		true
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<effectdata>		0
name				pt_boss_water03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ml_waterwheel_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 800
emitrate			60
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addrotate			0
velocity			8 9
acceleration		0.500000
spawndirection		0 1.5 0
gravity				0 -30 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_boss_water04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_boss_water_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 1000
emitrate			1
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addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 2 0
gravity				0 -20 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_boss_water05
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_boss_water_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 1000
emitrate			1
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addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		.1 .3
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_boss_water06
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_boss_water_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			50
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addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 3 0
gravity				0 -20 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_boss_water07
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_boss_water_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 500
emitrate			50
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addrotate			0
velocity			8 9
acceleration		0.000000
spawndirection		0 4 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_boss_water08
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_boss_water_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 1000
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gravity				0 -20 0
colorrange			0.000000
startrange			1 2
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particlesize		.1 .3
followdirection		false
spawndirabs			true
trianglerender		true
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<effectdata>		0
name				pt_boss_water09
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_boss_water_pt02#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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spawndirection		0 .2 0
gravity				0 -2 0
colorrange			0.000000
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endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			true
trianglerender		true
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<effectdata>		0
name				pt_boss_water_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_elifea_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 1200
emitrate			100
maxelementcount		8
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velocity			3 4
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spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
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endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_boss_water_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_elifea_03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 1200
emitrate			100
maxelementcount		8
addrotate			60
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
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endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_boss_water_smoke03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_elifea_03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 1200
emitrate			100
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addrotate			60
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
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colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_boss_water_smoke04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_elifea_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 1200
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velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_boss_water_smoke05
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_brigand_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 1200
emitrate			100
maxelementcount		8
addrotate			60
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bounce_boom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-50
maxelementcount		30
addrotate			0
velocity			10 15
acceleration		2.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			2 3
endposition			0 1.7 0
particlesize		.1 .3
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bounce_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\BounceDefender\eff_bouncedefender_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			1
maxelementcount		10
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 -1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bouncedefender_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\BounceDefender\eff_bouncedefender_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			300 300
emitrate			-50
maxelementcount		20
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velocity			5 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 1.4 -1
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bouncedefender_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\BounceDefender\eff_bouncedefender_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			300 300
emitrate			-50
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addrotate			0
velocity			7 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 1.5 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_breathadjust_remote_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\mon_echidna_eye.dds
texturepack			
blendtype			add
textureloop			decrease
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
maxelementcount		15
addrotate			0
velocity			7 7
acceleration		-6.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .4
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_brigand_att02_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			-50
maxelementcount		10
addrotate			0
velocity			7 7
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 -20 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_brigand_att03_blacksmoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_mordresh_att03_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1000
emitrate			150
maxelementcount		5
addrotate			-30
velocity			2 3
acceleration		0.000000
spawndirection		-1 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_brigand_att03_blacksmoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_mordresh_att03_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			800 1200
emitrate			80
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		8.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 8
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_brigand_att03_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_ungoliant_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			20
maxelementcount		10
addrotate			0
velocity			10 10
acceleration		0.000000
spawndirection		-1 0 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .3
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_brigand_att03_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_ungoliant_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			800 1200
emitrate			40
maxelementcount		20
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 8
endposition			0 0 0
particlesize		.1 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_brigand_att03_fire01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_talos_fire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 400
emitrate			40
maxelementcount		5
addrotate			90
velocity			5 6
acceleration		0.000000
spawndirection		-1 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_brigand_att03_fire02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_talos_fire03.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 400
emitrate			40
maxelementcount		5
addrotate			90
velocity			5 6
acceleration		0.000000
spawndirection		-1 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_brigand_att03_light01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_brigand_att03_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			40
maxelementcount		5
addrotate			-20
velocity			1 1
acceleration		0.000000
spawndirection		-1 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_brigand_att04_blacksmoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_mordresh_att03_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			800 1200
emitrate			150
maxelementcount		6
addrotate			-30
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_brigand_att04_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_talos_fire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			700 700
emitrate			-50
maxelementcount		8
addrotate			0
velocity			7 7
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_brigand_att04_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_talos_fire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			-50
maxelementcount		10
addrotate			0
velocity			10 10
acceleration		1.000000
spawndirection		0 -1 0
gravity				0 5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_brigand_att04_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			-50
maxelementcount		10
addrotate			0
velocity			10 10
acceleration		1.000000
spawndirection		0 -1.5 0
gravity				0 25 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_brigand_die_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_mordresh_att03_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1000
emitrate			60
maxelementcount		10
addrotate			0
velocity			10 12
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_brigand_die_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_calina_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			30
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_brigand_die_smokebom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			-50
maxelementcount		10
addrotate			0
velocity			10 10
acceleration		1.000000
spawndirection		0 1 0
gravity				0 -25 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_brigand_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_brigand_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			600 1000
emitrate			1
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_brigand_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_brigand_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			600 1000
emitrate			120
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_brigand_smoke03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_brigand_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			600 1000
emitrate			1
maxelementcount		5
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_brigand_weapon_fire01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_talos_fire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 500
emitrate			1
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bshock_blacksmoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Bshock\eff_bshock_black_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 800
emitrate			70
maxelementcount		6
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bshock_blacksmoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Bshock\eff_bshock_black_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 500
emitrate			30
maxelementcount		10
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bshock_bodypt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_kamat_att01_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 800
emitrate			70
maxelementcount		6
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bshock_finish_blackpt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Bshock\eff_bshock_finish_pt01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			-50
maxelementcount		6
addrotate			0
velocity			5 5
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .6
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bshock_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_bonheur_att04_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			600 600
emitrate			-50
maxelementcount		6
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bshock_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Bshock\eff_bshock_black_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 800
emitrate			60
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 4
endposition			0 0 0
particlesize		3 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bubble_Dash_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\eff_boss_water_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		6
addrotate			0
velocity			.1 .3
acceleration		0.000000
spawndirection		0 0 6
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.5 1.0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bubble_Dash_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\eff_boss_water_pt02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		6
addrotate			0
velocity			.1 .3
acceleration		0.000000
spawndirection		0 0 6
gravity				0 0 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		.5 1.0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bubble_Dash_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.300000
texturefile			Effect\monster\eff_boss_water_pt02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		3
addrotate			0
velocity			.1 .3
acceleration		0.000000
spawndirection		0 0 2
gravity				0 0 0
colorrange			0.000000
startrange			.2 .8
endposition			0 0 0
particlesize		.5 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bubble_blue
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_boss_water_pt06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			20
leaftype			sprite
activestate			direct
lifetime			400 400
emitrate			40
maxelementcount		10
addrotate			120
velocity			0 0
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.4
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bubble_blue_die
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			Effect\monster\eff_boss_water_pt06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			20
leaftype			sprite
activestate			direct
lifetime			400 1000
emitrate			20
maxelementcount		10
addrotate			120
velocity			0 0
acceleration		0.000000
spawndirection		0 2 0
gravity				0 1 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bubble_fishes
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			Effect\monster\eff_boss_water_pt06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			20
leaftype			sprite
activestate			direct
lifetime			200 2000
emitrate			10
maxelementcount		15
addrotate			120
velocity			0 0
acceleration		0.000000
spawndirection		0 1.2 0
gravity				0 1.2 0
colorrange			0.000000
startrange			1 1.2
endposition			0 0 0
particlesize		.5 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bubble_red
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\water_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			20
leaftype			sprite
activestate			direct
lifetime			400 400
emitrate			40
maxelementcount		10
addrotate			120
velocity			0 0
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.4
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bullscry_action_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Bullscry\eff_bullscry_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			300 700
emitrate			1
maxelementcount		20
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0.8 0
particlesize		0.3 0.4
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bullscry_con_bom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\fisthrom_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			direct
lifetime			400 600
emitrate			-70
maxelementcount		6
addrotate			0
velocity			.5 .7
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			.4 .8
endposition			0 0 0
particlesize		.5 .9
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bullscry_con_bom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\fisthrom_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			direct
lifetime			300 400
emitrate			-10
maxelementcount		6
addrotate			0
velocity			.2 .4
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			.35 .5
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bullscry_con_fire
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Skill\Burnknuckle\eff_burnknuckle_fire_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 700
emitrate			130
maxelementcount		4
addrotate			0
velocity			.3 .5
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			0.005 0.008
endposition			0 0 0
particlesize		.5 .8
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_bullscry_finish_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Recover\eff_recover_light_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 1000
emitrate			50
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 3
endposition			0 0 0
particlesize		0.5 1.5
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bullscry_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturefile			Effect\Cond\Anathema\eff_anathema_body_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			900 1000
emitrate			50
maxelementcount		20
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 2
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_burnknuckle_con_fire
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Burnknuckle\eff_anathema_body_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			600 900
emitrate			120
maxelementcount		5
addrotate			90
velocity			.3 .5
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			.005 .009
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_burnknuckle_fire
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Burnknuckle\eff_burnknuckle_fire_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 700
emitrate			50
maxelementcount		10
addrotate			0
velocity			.3 .5
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			0.005 0.008
endposition			0 0 0
particlesize		.8 1.3
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_burstslash_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Burstslash\eff_burstslash_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			100
maxelementcount		3
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_burstslash_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Burstslash\eff_burstslash_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		15
addrotate			0
velocity			10 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_burstslash_smoke03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Burstslash\eff_burstslash_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 400
emitrate			-50
maxelementcount		4
addrotate			0
velocity			2 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_burstslash_smoke04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Burstslash\eff_burstslash_smoke03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 500
emitrate			100
maxelementcount		4
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_burstslash_smoke05
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Burstslash\eff_burstslash_smoke04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 400
emitrate			100
maxelementcount		4
addrotate			0
velocity			2 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_burstslash_smoke06
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Burstslash\eff_burstslash_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		15
addrotate			0
velocity			16 16
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bwz_smoke
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Artichoke_att1_remotepat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			400 600
emitrate			1
maxelementcount		8
addrotate			0
velocity			2 3
acceleration		2.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_c_fac_yellow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\vassago_att02_tg_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1000
emitrate			-50
maxelementcount		5
addrotate			60
velocity			1 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_cake_01_bubble01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\eff_cake_01_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1200
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_cake_01_bubble02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\eff_cake_01_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 1200
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_cake_01_paper01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\eff_cake_01_paper01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 1200
emitrate			1
maxelementcount		10
addrotate			60
velocity			1 2
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 6
endposition			0 0 0
particlesize		.1 .1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_cake_01_paper02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\eff_cake_01_paper03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 1200
emitrate			1
maxelementcount		7
addrotate			-90
velocity			1 2
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 6
endposition			0 0 0
particlesize		.1 .1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_cake_01_paper03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\eff_cake_01_paper04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 1200
emitrate			1
maxelementcount		7
addrotate			120
velocity			1 2
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 6
endposition			0 0 0
particlesize		.1 .1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_cake_01_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\mon_lizardmanC_att2pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
maxelementcount		15
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .4
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_cake_01_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\eff_meredeo_remote_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 1200
emitrate			1
maxelementcount		30
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		.2 .4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_calina_light01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				0.300000
texturefile			Effect\monster\eff_calina_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1000 1500
emitrate			100
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_calina_somke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_calina_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 600
emitrate			40
maxelementcount		10
addrotate			0
velocity			.3 .7
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_canine_remote_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\monster\eff_Beares_att03_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			-50
maxelementcount		6
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_canine_remote_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\monster\eff_behemoth_bodyblack_pt02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			-50
maxelementcount		8
addrotate			0
velocity			2 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_canine_remote_tg02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\monster\eff_bifrons_att05_hand_pt01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			-50
maxelementcount		8
addrotate			0
velocity			2 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_canine_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\monster\eff_behemoth_bodyblack_pt02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			-50
maxelementcount		6
addrotate			0
velocity			2 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_carcer_att_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturefile			Effect\monster\eff_carcer_smoke01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			400 600
emitrate			50
maxelementcount		8
addrotate			90
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 2.2 -0.5
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_carcer_bom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				3.500000
texturefile			Effect\monster\eff_carcer_smoke01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 800
emitrate			1
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_carcer_bom_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				3.500000
texturefile			Effect\monster\eff_carcer_smoke02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 800
emitrate			1
maxelementcount		5
addrotate			0
velocity			0 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_carcer_remote_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
texturefile			Effect\monster\eff_carcer_smoke02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 1000
emitrate			40
maxelementcount		20
addrotate			0
velocity			0 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_carnage_finish_bom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Resistance\eff_resistance_pt_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			4 5
acceleration		1.000000
spawndirection		0 .7 0
gravity				0 -5 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_carnage_smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
texturefile			Effect\Skill\Tornado\eff_tornado_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 800
emitrate			70
maxelementcount		8
addrotate			-90
velocity			1 2
acceleration		0.000000
spawndirection		0 1 1
gravity				0 0 0
colorrange			0.000000
startrange			.4 .8
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_carnage_tg_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Spiritsshout\eff_spiritsshout_finish_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			40
maxelementcount		8
addrotate			90
velocity			1 2
acceleration		0.200000
spawndirection		0 0 -1.5
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		.8 1.7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_carnage_tg_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Carnage\carnage_pt_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			40
maxelementcount		8
addrotate			90
velocity			1 2
acceleration		0.200000
spawndirection		0 0 -1.5
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		.8 1.7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_carnage_tg_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Carnage\carnage_pt_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			40
maxelementcount		8
addrotate			180
velocity			1 2
acceleration		0.200000
spawndirection		0 0 -2
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		.8 1.7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_carnage_tg_04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.100000
texturefile			Effect\monster\eff_lizard_04_att01_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			15
maxelementcount		20
addrotate			0
velocity			5 7
acceleration		0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		.2 .4
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_carnage_tg_05
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Armerbreaker\eff_armerbreaker_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		40
addrotate			0
velocity			7 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_carnage_tg_06
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Spiritsshout\eff_spiritsshout_finish_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-50
maxelementcount		5
addrotate			90
velocity			2 3
acceleration		0.200000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		.8 1.7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_carnage_tg_07
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Carnage\carnage_pt_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			explode
lifetime			1000 1000
emitrate			-50
maxelementcount		5
addrotate			90
velocity			2 3
acceleration		0.200000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		.8 1.7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_chainburst_blacksmoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Carnage\carnage_pt_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
maxelementcount		3
addrotate			60
velocity			1 2
acceleration		0.200000
spawndirection		0 0 -2
gravity				0 .5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_chainburst_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Chainburst\eff_chainburst_bom03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		2
addrotate			60
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -2.5
gravity				0 1 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_chainburst_bom01_blue
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Chainburst\eff_chainburst_bom03_sht#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		2
addrotate			60
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -2.5
gravity				0 1 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_chainburst_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Chainburst\eff_chainburst_bom03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		3
addrotate			60
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -3
gravity				0 1 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_chainburst_finish
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Chainburst\eff_chainburst_finish_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			exploderange
lifetime			300 500
emitrate			50
maxelementcount		6
addrotate			180
velocity			1 2
acceleration		1.000000
spawndirection		0 0 1.5
gravity				0 0 0
colorrange			0.000000
startrange			.1 .7
endposition			0 0 0
particlesize		.7 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_chainburst_finishtg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Tempestwing\eff_tempestwing_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		9
addrotate			0
velocity			4 8
acceleration		5.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_chainburst_finishtg01_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Tempestwing\eff_tempestwing_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		9
addrotate			0
velocity			4 8
acceleration		5.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_chainburst_finishtg01_sht
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
texturefile			Effect\Skill\Tempestwing\eff_tempestwing_tg02_sht#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		9
addrotate			0
velocity			4 8
acceleration		5.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_chainburst_pt_eff01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Chainburst\eff_chainburst_bom01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			exploderange
lifetime			300 500
emitrate			-10
maxelementcount		5
addrotate			120
velocity			.5 1
acceleration		1.000000
spawndirection		0 0 -2
gravity				0 .5 0
colorrange			0.000000
startrange			.1 .7
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_chainburst_pt_eff02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_effroi_att02_firebom01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			exploderange
lifetime			300 500
emitrate			-10
maxelementcount		5
addrotate			120
velocity			.5 1
acceleration		1.000000
spawndirection		0 0 -2
gravity				0 .5 0
colorrange			0.000000
startrange			.1 .7
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_chargespin_finish_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_midus_att01_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		10
addrotate			0
velocity			4 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_chargespin_finish_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Chargespin\eff_chargespin_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		6
addrotate			0
velocity			2 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_chargespin_finish_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Chargespin\eff_chargespin_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		4
addrotate			30
velocity			2 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_chargespin_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Chargespin\eff_chargespin_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 400
emitrate			60
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_chargespin_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Chargespin\eff_chargespin_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 400
emitrate			50
maxelementcount		6
addrotate			30
velocity			1 2
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_chargespin_smoke03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Chargespin\eff_chargespin_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 300
emitrate			20
maxelementcount		10
addrotate			0
velocity			10 10
acceleration		0.000000
spawndirection		0 .2 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_chargestrike_finish_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Beares_att01_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		5
addrotate			0
velocity			4 4
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .8
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_chargestrike_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Beares_att01_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		6
addrotate			0
velocity			5 5
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_chargestrike_tg02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Beares_att01_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			6 6
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.8 1.2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_charmingdance_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_brigand_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			100
maxelementcount		5
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_cherubim_att02_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Deadspark\deadspark_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			direct
lifetime			400 600
emitrate			15
maxelementcount		30
addrotate			0
velocity			5 8
acceleration		0.000000
spawndirection		0 4 0
gravity				0 1 0
colorrange			0.000000
startrange			4 6
endposition			0 0 0
particlesize		0.4 .9
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_cherubim_att02_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1200 2000
emitrate			60
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -3 0
colorrange			0.000000
startrange			5 8
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_cherubim_att02_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Deadspark\deadspark_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 600
emitrate			20
maxelementcount		30
addrotate			0
velocity			6 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5 8
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_cherubim_att02_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Vigorcry\eff_vigocry_finish_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		30
addrotate			0
velocity			18 25
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_cherubim_att03_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Deadspark\deadspark_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			exploderange
lifetime			1000 1500
emitrate			20
maxelementcount		30
addrotate			0
velocity			2 3
acceleration		-0.500000
spawndirection		0 1.5 0
gravity				0 1 0
colorrange			0.000000
startrange			4 8
endposition			0 0 0
particlesize		0.4 .9
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_cherubim_att03_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1200 2000
emitrate			60
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -3 0
colorrange			0.000000
startrange			5 8
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_cherubim_att03_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Vigorcry\eff_vigocry_finish_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		60
addrotate			0
velocity			18 25
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_cherubim_att04_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Vigorcry\eff_vigocry_finish_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		30
addrotate			0
velocity			18 25
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_cherubim_att05_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\crack_violet#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			direct
lifetime			400 600
emitrate			15
maxelementcount		30
addrotate			0
velocity			5 8
acceleration		0.000000
spawndirection		0 4 0
gravity				0 1 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		0.4 .9
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_cherubim_att05_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_imago_die_smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1200 2000
emitrate			60
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -3 0
colorrange			0.000000
startrange			1.2 4
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_cherubim_att05_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Deadspark\deadspark_finish_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 600
emitrate			20
maxelementcount		30
addrotate			0
velocity			6 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_cherubim_att05_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\light01_violet#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		30
addrotate			0
velocity			18 25
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_cherubim_die_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_cherubim_die_bom01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1200 1800
emitrate			120
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			5 8
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_cherubim_die_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_cherubim_die_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 600
emitrate			75
maxelementcount		7
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_cherubim_remote_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Spiritsshout\eff_spiritsshout_finish_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			directplane
lifetime			800 800
emitrate			-50
maxelementcount		15
addrotate			90
velocity			3 4
acceleration		0.200000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			4 6
endposition			0 0 0
particlesize		.8 1.7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_cherubim_remote_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Carnage\carnage_pt_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			directplane
lifetime			1200 1200
emitrate			-50
maxelementcount		10
addrotate			90
velocity			3 4
acceleration		0.200000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			4 6
endposition			0 0 0
particlesize		.8 1.7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_choco_att01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_pink2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 900
emitrate			-50
maxelementcount		10
addrotate			0
velocity			3 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -4 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_chococandy_att01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\candy_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 1000
emitrate			-50
maxelementcount		10
addrotate			120
velocity			3 6
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 -4 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_christmas_Ball
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.400000
texturefile			Effect\monster\christmas_ball#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			-100
maxelementcount		2
addrotate			-190
velocity			.5 1
acceleration		8.000000
spawndirection		0 1.2 0
gravity				0 -5 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.3 .4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_christmas_bell
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.400000
texturefile			Effect\monster\christmas_bell#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			-100
maxelementcount		2
addrotate			-190
velocity			.5 1
acceleration		8.000000
spawndirection		0 1.2 0
gravity				0 -5 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.3 .4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_christmas_candy
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.400000
texturefile			Effect\monster\christmas_candy#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			-100
maxelementcount		2
addrotate			-190
velocity			.5 1
acceleration		8.000000
spawndirection		0 1.2 0
gravity				0 -5 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.3 .4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_christmas_sled_light01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\pt_hyperheal_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1800
emitrate			40
maxelementcount		30
addrotate			360
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -1 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.2 .7
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_christmas_star
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.400000
texturefile			Effect\monster\light01_orange#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 200
emitrate			30
maxelementcount		8
addrotate			60
velocity			.1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.2
endposition			0 0 0
particlesize		0.4 .9
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_cloud_red_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_violet2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 500
emitrate			50
maxelementcount		10
addrotate			0
velocity			0.5 0.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1.5
endposition			0 0 0
particlesize		0.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_clovenhoof_shout01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Clovenhoof\eff_clovenhoof_glow03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			300 400
emitrate			120
maxelementcount		5
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_clown_boom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.100000
texturefile			Effect\monster\cetus_berserker_decal.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			1
maxelementcount		15
addrotate			720
velocity			4 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Beristo_Down
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_kadirune_att03_dec01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		6
addrotate			270
velocity			1 2
acceleration		3.000000
spawndirection		0 -1 0
gravity				0 -2 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Beristo_Down_Mod
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_die_Smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		6
addrotate			15
velocity			1 2
acceleration		3.000000
spawndirection		0 -1 0
gravity				0 -2 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Beristo_Line
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_bonheur_die_wing01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			1
maxelementcount		6
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Beristo_Line_blue
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.800000
texturefile			Effect\monster\eff_bonheur_die_wing01_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			1
maxelementcount		4
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Bisar_Fin_Jul_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_poseidon_shotpat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-10
maxelementcount		15
addrotate			0
velocity			20 20
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_con_Bisar_Fin_Jul_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_poseidon_shotpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-10
maxelementcount		15
addrotate			0
velocity			15 30
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_con_Bisar_Fin_Range_Lv1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_a_immotal_feather_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			50 150
emitrate			1
maxelementcount		10
addrotate			0
velocity			5 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 4
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Bisar_Fin_Range_Lv2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_a_immotal_feather_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			50 150
emitrate			1
maxelementcount		12
addrotate			0
velocity			5 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5 5
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Bisar_Fin_Range_Lv3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_a_immotal_feather_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			50 150
emitrate			1
maxelementcount		15
addrotate			0
velocity			5 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			6 6
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Bisar_Fin_Smoke_Lv1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Yogmonde_standfirepat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 600
emitrate			1
maxelementcount		6
addrotate			0
velocity			5 10
acceleration		-1.000000
spawndirection		0 1.5 0
gravity				0 -15 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Bisar_Fin_Smoke_Lv2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Yogmonde_standfirepat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 600
emitrate			1
maxelementcount		8
addrotate			0
velocity			5 10
acceleration		-1.000000
spawndirection		0 1.5 0
gravity				0 -15 0
colorrange			0.000000
startrange			4.5 4.5
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Bisar_Fin_Smoke_Lv3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Yogmonde_standfirepat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 600
emitrate			1
maxelementcount		10
addrotate			0
velocity			5 10
acceleration		-1.000000
spawndirection		0 1.5 0
gravity				0 -15 0
colorrange			0.000000
startrange			6 6
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Bisar_Glow_Range
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_a_immotal_feather_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			50 150
emitrate			-15
maxelementcount		10
addrotate			0
velocity			5 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 1.5
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Bisar_Glow_up
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_a_immotal_feather_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
emitrate			-15
maxelementcount		10
addrotate			0
velocity			0 1
acceleration		0.000000
spawndirection		0 3 0
gravity				0 10 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Blastro_Smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_imago_die_pt#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		6
addrotate			70
velocity			1 6
acceleration		3.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Blastro_Spark_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Blastro\Blastro_Spark_Max#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			1
maxelementcount		10
addrotate			90
velocity			1 10
acceleration		8.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 .5
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Blastro_Spark_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\P_Rosea_lighting_small_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		10
addrotate			90
velocity			1 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 .5
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Blessofsiz_Glow_Down
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_AWK_Istel_dieglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 1000
emitrate			-30
maxelementcount		5
addrotate			-270
velocity			1 5
acceleration		-1.000000
spawndirection		0 -.5 0
gravity				0 -2 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Blessofsiz_Glow_around
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_AWK_Istel_dieglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			-30
maxelementcount		6
addrotate			-270
velocity			.5 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -.5 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Blessofsiz_Leaf_Down
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Blessofsiz_Leaf#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 1000
emitrate			-30
maxelementcount		6
addrotate			-360
velocity			1 6
acceleration		0.000000
spawndirection		0 -.5 0
gravity				0 -2 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Blessofsiz_Leaf_around
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Blessofsiz_Leaf#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			-30
maxelementcount		6
addrotate			-270
velocity			.5 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -.5 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 .5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Blessofsiz_Leaf_bom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Blessofsiz_Leaf#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			-30
maxelementcount		6
addrotate			-270
velocity			3 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Brake_run_dust_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Sebiant_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			-30
maxelementcount		10
addrotate			-15
velocity			0 1.5
acceleration		1.000000
spawndirection		0 1.5 0
gravity				0 -2 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		.5 .5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Brake_run_dust_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Sebiant_die_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 600
emitrate			-30
maxelementcount		5
addrotate			45
velocity			0 1.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			.5 .5
endposition			0 0 0
particlesize		.5 .5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Cancimo_Glow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Moonzat_boomsmoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		10
addrotate			270
velocity			1 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 10 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Cancimo_Spell
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Seleana_spellup02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 3
acceleration		0.000000
spawndirection		0 2 0
gravity				0 10 0
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<effectdata>		0
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<effectdata>		0
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blendtype			modulate
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<effectdata>		0
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texturefile			Effect\Skill\Chircon\Chircon_Fin_Smoke_1.dds
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<effectdata>		0
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billboardtype		camera
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texturefile			Effect\monster\eff_tyrant_ludni_die_smoke01.dds
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<effectdata>		0
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texturefile			Effect\monster\mon_a_immotal_feather_01#.dds
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blendtype			modulate
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\monster\eff_EleSpiderBlue_floowglow_01#.dds
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blendtype			add
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.300000
texturefile			Effect\monster\eff_EleSpiderBlue_floowglow_02#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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particlesize		.3 .5
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spawndirabs			true
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<effectdata>		0
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unittype			particle
billboardtype		yaxis
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size				1.000000
texturefile			Effect\monster\mon_a_immotal_armpat_01.dds
texturepack			
blendtype			add
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texanimtime			0
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particlesize		1 1
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\monster\Jeradu_stick_gather#.dds
texturepack			
blendtype			add
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particlesize		.3 .6
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Skill\Culpierd\Culpierd_Edge_1#.dds
texturepack			
blendtype			add
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particlesize		.5 1.5
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spawndirabs			false
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<effectdata>		0
name				pt_con_Culpierd_Edge_2
unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Skill\Culpierd\Culpierd_Edge_1#.dds
texturepack			
blendtype			modulate
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particlesize		.5 1.5
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spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_con_Dopios_Drop
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Elf_Assulter_Groy_att2_Hit_02#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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emitrate			1
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particlesize		1 1
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_con_Dopios_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_effroi_att01_bom02#.dds
texturepack			
blendtype			modulate
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texanimtime			0
leaftype			sprite
activestate			exploderange
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particlesize		1 1.5
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_con_Dopios_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_effroi_att01_bom02#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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particlesize		1 1.5
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_con_Hirsch_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\Defeat_Reject\Defeat_Reject_Smoke_EXP#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
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colorrange			0.000000
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particlesize		.5 1
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spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_con_Hirsch_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_elias_att03_ice_dec01.dds
texturepack			
blendtype			modulate
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texanimtime			0
leaftype			sprite
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lifetime			300 600
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colorrange			0.000000
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particlesize		.5 1.5
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spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_con_Jercita_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_verdia_att02_tg01#.dds
texturepack			
blendtype			modulate
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texanimtime			0
leaftype			sprite
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velocity			2 3
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colorrange			0.000000
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particlesize		.5 .7
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spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_con_Jiquve_Glow_1
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_calina_light01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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emitrate			-50
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spawndirection		0 1 0
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colorrange			0.000000
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particlesize		.5 .7
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_con_Jiquve_Glow_1_01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				0.400000
texturefile			Effect\monster\eff_calina_light01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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particlesize		.5 .7
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trianglerender		false
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<effectdata>		0
name				pt_con_Jiquve_Glow_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_halloween_lightpt01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			direct
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velocity			1 15
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spawndirection		0 1 0
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colorrange			0.000000
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particlesize		.5 .7
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trianglerender		false
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<effectdata>		0
name				pt_con_Lady_Kwira_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_wolfire_glow_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			exploderange
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velocity			.5 1.5
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colorrange			0.000000
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particlesize		.5 1.5
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trianglerender		false
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<effectdata>		0
name				pt_con_Lady_Kwira_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_wolfire_glow_02#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			exploderange
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particlesize		.3 .7
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trianglerender		false
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<effectdata>		0
name				pt_con_Magunorin_Blood
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\blood.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
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lifetime			300 600
emitrate			1
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spawndirection		0 -1 0
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colorrange			0.000000
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particlesize		.3 .3
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_con_Magunorin_Blood01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\blood.dds
texturepack			
blendtype			modulate
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leaftype			sprite
activestate			directplane
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spawndirection		0 -.5 0
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colorrange			0.000000
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particlesize		.1 .25
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trianglerender		false
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<effectdata>		0
name				pt_con_Murcia_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Artichoke_att1_remotepat_01#.dds
texturepack			
blendtype			modulate
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texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
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particlesize		.5 1.5
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_con_Murcia_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Artichoke_att1_remotepat_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
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spawndirection		0 -.5 0
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colorrange			0.000000
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particlesize		.5 1
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_con_NeoDeuxMarble_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_NeoDeuxMarble_att4_startpat_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			explode
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spawndirection		0 0 0
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colorrange			0.000000
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particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_con_Obortan_2_Fin_Glow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_AWK_Istel_dieglow_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
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addrotate			-270
velocity			.5 1.5
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spawndirection		0 1 0
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colorrange			0.000000
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particlesize		.5 .7
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_con_Poterbar_exp
unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\monster\Ekatl_att01_slash.dds
texturepack			
blendtype			add
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leaftype			sprite
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particlesize		.5 1.5
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trianglerender		false
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<effectdata>		0
name				pt_con_Poterbar_glow_Lv1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Choke_sideglow_01#.dds
texturepack			
blendtype			add
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leaftype			sprite
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spawndirection		0 0 0
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colorrange			0.000000
startrange			3.5 3.5
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particlesize		.5 .7
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<effectdata>		0
name				pt_con_Poterbar_glow_Lv2
unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\monster\eff_Choke_sideglow_01#.dds
texturepack			
blendtype			add
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texanimtime			0
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lifetime			150 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			.2 .4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4.5 4.5
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Poterbar_glow_Lv3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Choke_sideglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			.2 .4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5 5
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Poterbar_line
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_a_immotal_feather_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			.2 10
acceleration		0.000000
spawndirection		0 1 0
gravity				0 5 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Poterbar_line_keep
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_a_immotal_feather_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			.2 10
acceleration		0.000000
spawndirection		0 1 0
gravity				0 5 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Poterbar_smoke_Lv1
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_a_immotal_feather_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			.2 10
acceleration		0.000000
spawndirection		0 1 0
gravity				0 5 0
colorrange			0.000000
startrange			3.5 3.5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Poterbar_smoke_Lv2
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_a_immotal_feather_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			.2 10
acceleration		0.000000
spawndirection		0 1 0
gravity				0 5 0
colorrange			0.000000
startrange			4.5 4.5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Poterbar_smoke_Lv3
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_a_immotal_feather_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			.2 10
acceleration		0.000000
spawndirection		0 1 0
gravity				0 5 0
colorrange			0.000000
startrange			5 5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Regris_B_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_midus_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 600
emitrate			-100
maxelementcount		6
addrotate			0
velocity			15 20
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Regris_B_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\brick_V_Faray_Dark_up#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			10 10
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Regris_Range_Lv1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_a_immotal_feather_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			50 150
emitrate			1
maxelementcount		10
addrotate			0
velocity			5 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Regris_Range_Lv2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_a_immotal_feather_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			50 150
emitrate			1
maxelementcount		10
addrotate			0
velocity			5 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 4
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Regris_Range_Lv3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_a_immotal_feather_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			50 150
emitrate			1
maxelementcount		10
addrotate			0
velocity			5 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5 5
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Rotona_Smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_telperion_att3_expol01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
emitrate			-30
maxelementcount		6
addrotate			0
velocity			1 6
acceleration		0.000000
spawndirection		0 -.5 0
gravity				0 -2 0
colorrange			0.000000
startrange			.3 .5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Rotona_Smoke_exp
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_verdia_att02_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 600
emitrate			-30
maxelementcount		6
addrotate			-270
velocity			3 6
acceleration		0.000000
spawndirection		0 -.2 0
gravity				0 -2 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Rotona_around
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Umbar_stone_2.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			-30
maxelementcount		6
addrotate			-270
velocity			1 6
acceleration		0.000000
spawndirection		0 -.5 0
gravity				0 -2 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 .5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Rotona_around_exp
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Umbar_stone_2.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			-30
maxelementcount		6
addrotate			-270
velocity			1 6
acceleration		0.000000
spawndirection		0 -.5 0
gravity				0 -2 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Rotona_spark
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Karon_Santa_spark#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			-30
maxelementcount		5
addrotate			0
velocity			.5 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.8 1
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_S_of_Harsh_Stun
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\Cond\Con_stun\con_stun4.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
emitrate			-100
maxelementcount		6
addrotate			180
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_Tunreis_2_Fin_Glow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Tunreis\Tunreis_Star_glow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			1
maxelementcount		15
addrotate			-270
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 5 0
colorrange			0.000000
startrange			8 8
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_gigantes_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_elifea_icewave_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			600 800
emitrate			150
maxelementcount		4
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .6
endposition			0 0 0
particlesize		2 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_inartprobe_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\brick_V_Faray_Dark_up#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			10 10
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .7
endposition			0 0 0
particlesize		.5 .5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_livieenrose_finish
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meredeo_remote_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
maxelementcount		15
addrotate			0
velocity			4 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .9
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_war_wolf_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_midus_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
emitrate			-100
maxelementcount		6
addrotate			0
velocity			0 .5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -5 0
colorrange			0.000000
startrange			.3 .5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_war_wolf_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Cherubim_att05_boom_arrow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			1
maxelementcount		6
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 -3 0
gravity				0 -3 0
colorrange			0.000000
startrange			.5 .8
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_war_wolf_Smoke_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Solder_att3_Edge#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			1
maxelementcount		6
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 .8
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_war_wolf_Smoke_4
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_carcer_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 600
emitrate			-100
maxelementcount		6
addrotate			15
velocity			0 .5
acceleration		0.000000
spawndirection		0 -2 0
gravity				0 -5 0
colorrange			0.000000
startrange			.3 .5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_cow_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			Effect\Smoke\player_runsmoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			700 800
emitrate			120
maxelementcount		6
addrotate			0
velocity			0.2 0.4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 1 0
colorrange			0.000000
startrange			0.2 0.3
endposition			0 0 0
particlesize		1 1.4
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_cow_black_fire
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.700000
texturefile			Effect\back\log_fire_06.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			700 900
emitrate			80
maxelementcount		10
addrotate			0
velocity			0.4 0.6
acceleration		0.000000
spawndirection		0 0.2 0
gravity				0 0.4 0
colorrange			0.000000
startrange			0.14 0.24
endposition			0 0 0
particlesize		1.1 2.1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_cow_blue_Star
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Monster\eff_Arill_att2_Slashpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 300
emitrate			1
maxelementcount		3
addrotate			-15
velocity			0 1
acceleration		9.000000
spawndirection		.5 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .3
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_cow_white
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\light01_white#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 900
emitrate			60
maxelementcount		18
addrotate			0
velocity			.1 .3
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 0 0
colorrange			60.000000
startrange			1 2.2
endposition			0 0 0
particlesize		.1 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_crown_star
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\eff_star.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1500 2000
emitrate			5
maxelementcount		3
addrotate			-270
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -1 0
colorrange			0.000000
startrange			.5 .5
endposition			0 0 0
particlesize		.05 .2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_crystal_ball_light01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.300000
texturefile			Effect\Skill\Attackaccel\eff_attack_acceleration_02#.dds
texturepack			
blendtype			add
textureloop			cycle
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			2000 3000
emitrate			10
maxelementcount		30
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .3
endposition			0 1.15 -.35
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_crystal_ball_light02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.300000
texturefile			Effect\Skill\Attackaccel\eff_attack_acceleration_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			2000 3000
emitrate			30
maxelementcount		30
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .2
endposition			0 1.15 -.35
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_crystal_ball_light03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.300000
texturefile			Effect\Skill\Insensibility\eff_insensibility_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			2000 3000
emitrate			50
maxelementcount		10
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .2
endposition			0 1.15 -.35
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_crystal_ball_light04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\fisthrom_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			5000
leaftype			sprite
activestate			direct
lifetime			3000 4000
emitrate			10
maxelementcount		6
addrotate			0
velocity			.2 .4
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 .1
endposition			0 1.15 -.35
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_crystal_ball_light05
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.300000
texturefile			Effect\monster\eff_tyrant_ludni_die_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			5000
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			50
maxelementcount		8
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 1.15 -.35
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_cs_mag_c01_water01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_cs_mag_c01_waterpt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 1200
emitrate			1
maxelementcount		10
addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_cs_mag_c01_water02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_cs_mag_c01_waterpt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 1000
emitrate			1
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 3 0
gravity				0 -20 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_cs_mag_c01_water03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_cs_mag_c01_waterpt03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 1000
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 -10 0
colorrange			0.000000
startrange			.1 .3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_cs_mag_c01_water04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_cs_mag_c01_waterpt04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 1000
emitrate			1
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -3 0
colorrange			0.000000
startrange			.1 .3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_cursefield_bubble
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\monster\Ophiuchus_att03_eff16_explode.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1200 1300
emitrate			40
maxelementcount		20
addrotate			300
velocity			5 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 4.5
endposition			0 0 0
particlesize		.2 .6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_cursefield_bubble_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\monster\Ophiuchus_att03_eff16_explode.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1200 1300
emitrate			40
maxelementcount		40
addrotate			300
velocity			5 6
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 4.5
endposition			0 0 0
particlesize		.2 .6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_cycloneslash_finish_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Sycloneslash\sycloneslash_08#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			400 500
emitrate			-20
maxelementcount		20
addrotate			0
velocity			4.5 5.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_cyclonesweep_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_midus_att01_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			20
maxelementcount		10
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .4
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_cyclonesweep_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_ice_drako_wound01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			20
maxelementcount		10
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .4
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_darak_die_blacksmoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Blast\eff_blast_blacksmoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 600
emitrate			40
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_darak_die_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Wounfhealing\eff_woundhealing_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			2000 2500
emitrate			70
maxelementcount		30
addrotate			0
velocity			2 3
acceleration		-0.500000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0.4 .9
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_darak_die_ring01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Spoutanger\eff_spoutanger_ring_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 400
emitrate			40
maxelementcount		6
addrotate			360
velocity			1 2
acceleration		0.100000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0.5 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_darak_die_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\monster\eff_mebusta_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 800
emitrate			10
maxelementcount		5
addrotate			30
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_darak_die_smoke03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ancient_soul_die_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 600
emitrate			75
maxelementcount		7
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_darak_light01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Skill\Achilles\eff_achilles_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1000 1500
emitrate			100
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		5.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_dazzling_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_earth_hatchling_eye_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			600 600
emitrate			-50
maxelementcount		10
addrotate			0
velocity			4 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 4
endposition			0 0 0
particlesize		.5 .5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_deadlyblow_bompt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Deadlyblow\eff_deadlyblow_stone_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			30
velocity			6 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.4 .6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_deadlyblow_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_rantea_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			30
maxelementcount		10
addrotate			0
velocity			10 10
acceleration		0.000000
spawndirection		0 0 1.5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.6 .8
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_deadlyblow_tg02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_pet03_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			20
maxelementcount		15
addrotate			0
velocity			10 10
acceleration		0.000000
spawndirection		0 0 1.5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.6 .8
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_deadspack_bom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Resistance\eff_resistance_pt_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-50
maxelementcount		30
addrotate			0
velocity			10 12
acceleration		2.000000
spawndirection		0 1 0
gravity				0 -15 0
colorrange			0.000000
startrange			4 5
endposition			0 1.7 0
particlesize		.6 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_deadspack_fire
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\Deadspark\deadspark_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 800
emitrate			90
maxelementcount		6
addrotate			0
velocity			.2 .3
acceleration		0.100000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .2
endposition			0 0 0
particlesize		0.5 1.2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_deadspack_fire_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\Deadspark\deadspark_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 800
emitrate			70
maxelementcount		8
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 2 0
gravity				0 -.5 0
colorrange			0.000000
startrange			.05 .15
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_deadspack_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Deadspack\deadspark_smoke_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			80
maxelementcount		6
addrotate			90
velocity			.5 1
acceleration		0.300000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_deadspack_somke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Tornado\eff_tornado_smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 900
emitrate			60
maxelementcount		10
addrotate			180
velocity			.5 1
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 -2 0
colorrange			0.000000
startrange			1.5 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_deadspark_01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Skill\Deadspark\pt_deadspark_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			800 1200
emitrate			40
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		0.100000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_deadspark_finish_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Deadspark\deadspark_finish_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		7
addrotate			90
velocity			6 8
acceleration		0.200000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 .6
endposition			0 0 0
particlesize		.4 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_deadspark_finish_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			Effect\Skill\Deadspark\deadspark_finish_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 400
emitrate			30
maxelementcount		10
addrotate			180
velocity			1 2
acceleration		0.000000
spawndirection		0 .5 -.5
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.3 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_deadspark_finish_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Deadspark\deadspark_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 500
emitrate			60
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 2.5 0
gravity				0 0 0
colorrange			0.000000
startrange			.05 .15
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_deadspark_finish_04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			Effect\Skill\Deadspark\deadspark_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		15
addrotate			0
velocity			4 6
acceleration		8.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			.05 .15
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_deadspark_ready_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Deadspark\pt_deadspark_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			200 300
emitrate			30
maxelementcount		30
addrotate			0
velocity			3 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 1.8 -.3
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_deer_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_halloween_lightpt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 900
emitrate			60
maxelementcount		13
addrotate			0
velocity			.1 .3
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 0 0
colorrange			60.000000
startrange			.2 .5
endposition			0 0 0
particlesize		.1 .15
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_deer_black
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.600000
texturefile			Effect\monster\eff_halloween_lightpt03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 900
emitrate			60
maxelementcount		13
addrotate			0
velocity			.1 .3
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		.1 .13
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_deer_flower
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\Drabiss_flower2_#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			700 1000
emitrate			120
maxelementcount		5
addrotate			200
velocity			0 0
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -2.2 0
colorrange			0.000000
startrange			0 0.5
endposition			0 0 0
particlesize		0.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_deer_head_glow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.800000
texturefile			Effect\monster\eff_selias_special_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			direct
lifetime			600 1500
emitrate			-100
maxelementcount		4
addrotate			0
velocity			.5 1.2
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .6
endposition			0 0 0
particlesize		0.4 .0.4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_deer_head_glow_b
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_selias_special_glow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			direct
lifetime			600 2000
emitrate			-100
maxelementcount		4
addrotate			0
velocity			.5 1.2
acceleration		-0.800000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .7
endposition			0 0 0
particlesize		0.4 .0.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_defensive_action_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Defensive\eff_defensive_pt_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1000
emitrate			-40
maxelementcount		20
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0.8 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_demolisharmor_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Armorsmash\eff_armorsmash_handglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
maxelementcount		30
addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_deochandoris_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_athron_worm_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			40
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1.8
endposition			0 0 0
particlesize		.2 .3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_deochandoris_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Deochandoris\eff_deochandoris_bompt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		6
addrotate			0
velocity			2 2
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_deochandoris_con_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_lava_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 700
emitrate			100
maxelementcount		5
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .2
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_deochandoris_con_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Bshock\eff_bshock_black_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 800
emitrate			120
maxelementcount		5
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .2
endposition			0 0 0
particlesize		1 1.2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_deochandoris_finish_blood01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Bshock\eff_bshock_finish_pt01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		6
addrotate			0
velocity			3 3
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .8
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_deochandoris_finish_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_lava_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
maxelementcount		5
addrotate			30
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_deochandoris_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\mon_ras_alhague_burn_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 800
emitrate			60
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1.4
endposition			0 0 0
particlesize		.7 1.2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_deochandoris_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_bonheur_body_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			80
maxelementcount		5
addrotate			0
velocity			1 1
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .8
endposition			0 0 0
particlesize		.7 1.2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_deochandoris_smoke03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Bshock\eff_bshock_black_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 800
emitrate			40
maxelementcount		15
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 2.2
endposition			0 0 0
particlesize		1 1.2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_destroyblow_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Wounfhealing\eff_woundhealing_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		15
addrotate			0
velocity			8 9
acceleration		0.000000
spawndirection		0 0 -.7
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.4 .7
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_destroyblow_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Destroyblow\eff_destroyblow_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		15
addrotate			0
velocity			8 9
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.2 .4
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_destroystorm_boom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Wounfhealing\eff_woundhealing_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		10
addrotate			0
velocity			8 9
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_destroystorm_boom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Macebash\eff_macebash_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		15
addrotate			0
velocity			8 10
acceleration		0.200000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_destroystorm_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Destroystorm\eff_destroystorm_smoke01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			100 300
emitrate			20
maxelementcount		10
addrotate			180
velocity			3 4
acceleration		0.000000
spawndirection		0 0 -18
gravity				0 0 0
colorrange			0.000000
startrange			0.1 0.2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_destroystorm_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Destroystorm\eff_destroystorm_smoke02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 800
emitrate			30
maxelementcount		10
addrotate			180
velocity			2 3
acceleration		0.000000
spawndirection		0 0 -5
gravity				0 0 0
colorrange			0.000000
startrange			0.2 0.3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_destroystorm_smoke03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			50
maxelementcount		6
addrotate			90
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -3 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_destroystorm_stone01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Tornado\eff_tornado_stone_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 900
emitrate			15
maxelementcount		15
addrotate			30
velocity			2 3
acceleration		-0.500000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_devastatingslash_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_meredeo_att01_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_devastatingslash_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Devastatingslash\eff_davastatingslash_tg_bom01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_devastatingslash_bom03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_guardian_att04_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		10
addrotate			0
velocity			5 5
acceleration		0.000000
spawndirection		0 1 -2
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_di_pyramid_01_Glow_around
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drabiss_volk_att02_pt03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
emitrate			1
maxelementcount		10
addrotate			0
velocity			.2 .4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 5 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_di_pyramid_01_Smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_earth_hatchling_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 2000
emitrate			1
maxelementcount		10
addrotate			15
velocity			0 .2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_di_pyramid_01_Smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_dp2_catlegate_door_smoke_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1500
emitrate			1
maxelementcount		5
addrotate			-15
velocity			.1 .2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 2 0
colorrange			0.000000
startrange			7 8
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_di_pyramid_01_Spark
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_saiph_lighting_boltpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			1
maxelementcount		15
addrotate			0
velocity			6 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_dice_pt_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Macebash\eff_macebash_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		0.200000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_direction_yellow_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Firstaid\eff_firstaid_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 300
emitrate			60
maxelementcount		5
addrotate			0
velocity			0 1
acceleration		10.000000
spawndirection		0 1 0
gravity				0 1 0
colorrange			0.000000
startrange			0.1 0.2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_direction_yellow_03_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\light01_orange#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 500
emitrate			50
maxelementcount		10
addrotate			0
velocity			0 1
acceleration		10.000000
spawndirection		0 1 0
gravity				0 1 0
colorrange			0.000000
startrange			0 0.1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_dividesphere_action01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\DivideSphere\eff_dividesphere_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			500 500
emitrate			-50
maxelementcount		20
addrotate			0
velocity			9 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5 6
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_dividesphere_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\DivideSphere\eff_dividesphere_bom01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			exploderange
lifetime			1000 1500
emitrate			-50
maxelementcount		15
addrotate			0
velocity			1 1.5
acceleration		-0.500000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0.4 .9
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_dividesphere_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\DivideSphere\eff_dividesphere_bom01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			exploderange
lifetime			500 800
emitrate			-20
maxelementcount		30
addrotate			0
velocity			1 1.5
acceleration		-0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		0.4 .9
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_dividespherel_bom_tg
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		20
addrotate			0
velocity			8 9
acceleration		2.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_dobby_att01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Lucky_Win_Star2#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			explode
lifetime			300 400
emitrate			-60
maxelementcount		4
addrotate			-180
velocity			3 4
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_dobby_tg
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\yellow_light02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 -.1
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_dopple_warrior_att01_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meldun_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		6
addrotate			0
velocity			5 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_dopple_warrior_att03_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Lalopalooza\eff_lalopalooza_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 500
emitrate			-50
maxelementcount		20
addrotate			30
velocity			5 5
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 6
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_dopple_warrior_die_bom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ancient_warrior_bom01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			exploderange
lifetime			1000 1500
emitrate			50
maxelementcount		20
addrotate			0
velocity			2 3
acceleration		-0.500000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		0.4 .9
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_dopple_warrior_die_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ancient_warrior_die_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 600
emitrate			80
maxelementcount		7
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_dopple_warrior_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_supero_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			800 1000
emitrate			100
maxelementcount		8
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_double02_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Flashblow\eff_flashblow_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			5 7
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.3
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_double03_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\BounceDefender\eff_bouncedefender_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			5 7
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.3
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_double_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Flashblow\eff_flashblow_tg_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			400 400
emitrate			-50
maxelementcount		20
addrotate			0
velocity			7 9
acceleration		0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 5
endposition			0 1.5 -1
particlesize		.3 .5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_double_tg02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Flashblow\eff_flashblow_tg_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 400
emitrate			-50
maxelementcount		15
addrotate			0
velocity			10 15
acceleration		1.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			.5 2
endposition			0 0 0
particlesize		.3 .5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_double_tg03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_yellow2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			400 400
emitrate			-50
maxelementcount		20
addrotate			0
velocity			7 9
acceleration		0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 5
endposition			0 1.2 -2
particlesize		.3 .5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_doublesmash_boom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Doublesmash\eff_doublesmash_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			exploderange
lifetime			400 500
emitrate			-70
maxelementcount		6
addrotate			60
velocity			3 4
acceleration		1.000000
spawndirection		0 0 -.7
gravity				0 .5 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		.8 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_drabiss_acher_att01_finish01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\fisthrom_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			40
maxelementcount		10
addrotate			0
velocity			4 4
acceleration		0.000000
spawndirection		0 0 5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_drabiss_acher_att01_remote_bmo01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Warrior_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			40
maxelementcount		10
addrotate			0
velocity			5 5
acceleration		0.000000
spawndirection		0 0 2
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_drabiss_acher_att02_fire01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_talos_fire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 400
emitrate			40
maxelementcount		5
addrotate			90
velocity			5 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_drabiss_acher_att02_remote_bmo01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_squeen_lighting_boltpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			80
maxelementcount		5
addrotate			0
velocity			5 5
acceleration		0.000000
spawndirection		0 0 2
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_drabiss_acher_midus_finish01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Warrior_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			8 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_drabiss_volk_pt03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drabiss_volk_att02_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			50
maxelementcount		8
addrotate			30
velocity			1 2
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_dragon_appear_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_smoke_blue.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			2000 2100
emitrate			150
maxelementcount		3
addrotate			100
velocity			0 0.2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.3
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_drako_att01_bom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		15
addrotate			0
velocity			7 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -15 0
colorrange			0.000000
startrange			0 0
endposition			0 1.7 0
particlesize		.6 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_drako_att01_stone01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Shockwave\eff_shockwave_stone#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 600
emitrate			-50
maxelementcount		15
addrotate			-90
velocity			2 3
acceleration		0.000000
spawndirection		0 2 0
gravity				0 -15 0
colorrange			0.000000
startrange			.2 .3
endposition			0 0 0
particlesize		.1 .3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_drako_att02_blood01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Spoutanger\DREADNAIL_blood_pt02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 400
emitrate			-60
maxelementcount		5
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -3 0
colorrange			0.000000
startrange			.1 .2
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_drako_att02_blood02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Spoutanger\DREADNAIL_blood_pt01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 400
emitrate			-60
maxelementcount		5
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 -3 0
colorrange			0.000000
startrange			.1 .2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_drako_att02_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1200
emitrate			180
maxelementcount		6
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -3 0
colorrange			0.000000
startrange			.4 .8
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_drako_att02_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			-50
maxelementcount		20
addrotate			0
velocity			15 20
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -50 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_drako_att03_bom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Wounfhealing\eff_woundhealing_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			exploderange
lifetime			1000 1500
emitrate			-50
maxelementcount		20
addrotate			0
velocity			1 1.5
acceleration		-0.500000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		0.4 .9
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_drako_die_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			-50
maxelementcount		20
addrotate			0
velocity			10 15
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -50 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_drako_die_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-50
maxelementcount		20
addrotate			0
velocity			10 15
acceleration		2.000000
spawndirection		0 1 0
gravity				0 -30 0
colorrange			0.000000
startrange			0 0
endposition			0 1.7 0
particlesize		.6 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_drako_stand01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				7.000000
texturefile			Effect\Skill\Muspell\eff_muspell_stand_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 700
emitrate			100
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_drako_stand02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				7.000000
texturefile			Effect\Skill\Muspell\eff_muspell_stand_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 700
emitrate			100
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_dualblade_con_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_bifrons_att05_remote_bom01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 400
emitrate			60
maxelementcount		5
addrotate			30
velocity			.5 1
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_dualblade_con_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_att02_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 600
emitrate			40
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		.2 .4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_dualblade_con_pt03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_bifrons_att05_remote_bom01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
maxelementcount		5
addrotate			90
velocity			1 1
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_dualblade_con_pt04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_att02_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			4 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_dualblade_master_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			40
maxelementcount		10
addrotate			180
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_dualblade_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ducemable_eyelight.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
maxelementcount		10
addrotate			0
velocity			8 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .4
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_dualblade_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 500
emitrate			30
maxelementcount		10
addrotate			180
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 4
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_earthdivider_fire_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Earthdivider\eff_earthdivider_fire_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			directplane
lifetime			300 400
emitrate			30
maxelementcount		10
addrotate			0
velocity			3 3
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 2
endposition			0 0 0
particlesize		.7 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_earthdivider_fire_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_die_smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			20
maxelementcount		20
addrotate			30
velocity			1 1
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 6
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_earthquake_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\fisthrom_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			direct
lifetime			300 300
emitrate			-20
maxelementcount		15
addrotate			0
velocity			3 4
acceleration		2.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 3
endposition			0 0 0
particlesize		.7 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_earthquake_icept
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Earthquake\eff_earthquake_stone01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1000
emitrate			-100
maxelementcount		10
addrotate			-90
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -4 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_eel_att01_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Freinture_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		6
addrotate			30
velocity			4 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_eel_att01_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_ilias_att01_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		10
addrotate			0
velocity			12 12
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.6 .8
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_eel_att02_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_deer_head_glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
maxelementcount		10
addrotate			0
velocity			8 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .8
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_eff_RH_Meteo_Dust
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_melias_die_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 1000
emitrate			-100
maxelementcount		10
addrotate			0
velocity			3 6
acceleration		-1.000000
spawndirection		0 5 0
gravity				0 -35 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_eff_RH_Meteo_Fire
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_CRS_Fin_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			.5 1
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 10 0
colorrange			0.000000
startrange			6 6
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_eff_RH_Meteo_Fire_sht
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_CRS_Fin_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			.5 1
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 10 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_eff_RH_Meteo_JUL
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_rantea_att2patjul_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 600
emitrate			-20
maxelementcount		15
addrotate			0
velocity			30 30
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 .5
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_eff_RH_Meteo_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_CRS_Fin_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-10
maxelementcount		15
addrotate			45
velocity			0 2
acceleration		0.000000
spawndirection		0 2 0
gravity				0 10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_eff_RH_Meteo_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Dr_Knight_CRS_Fin_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1500
emitrate			1
maxelementcount		10
addrotate			45
velocity			.5 5
acceleration		0.000000
spawndirection		0 5 0
gravity				0 10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_eff_RH_Meteo_Stone
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\pt_Elf_assulter_att2_Stone.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			700 1000
emitrate			1
maxelementcount		15
addrotate			-700
velocity			4 5
acceleration		1.000000
spawndirection		0 1.5 0
gravity				0 -10 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_eff_Tumer_JUL
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_rantea_att2patjul_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			-20
maxelementcount		15
addrotate			0
velocity			30 30
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<effectdata>		0
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texturepack			Effect\monster\eff_effroi_att01_bom.tpack
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texturepack			Effect\monster\eff_effroi_att01_bom.tpack
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texturepack			Effect\monster\eff_effroi_att01_bom_R.tpack
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billboardtype		camera
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texturefile			Effect\monster\eff_effroi_att01_light01#.dds
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\Skill\Deadspark\deadspark_smoke_01#.dds
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blendtype			add
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trianglerender		true
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				5.000000
texturefile			Effect\monster\eff_effroi_standpt01_R#.dds
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\monster\eff_effroi_att02_firebom01#.dds
texturepack			
blendtype			add
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leaftype			sprite
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particlesize		.8 1.7
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\monster\eff_effroi_att02_firebom01_R#.dds
texturepack			
blendtype			add
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leaftype			sprite
activestate			explode
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<effectdata>		0
name				pt_effroi_att02_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Deadspark\deadspark_glow_01#.dds
texturepack			
blendtype			add
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leaftype			sprite
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particlesize		0.4 .9
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_effroi_att02_pt01_R
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Bleadslash\eff_bleadslash_07_red#.dds
texturepack			
blendtype			add
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texanimtime			1000
leaftype			sprite
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particlesize		0.4 .9
followdirection		false
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trianglerender		false
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<effectdata>		0
name				pt_effroi_att02_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Deadspark\deadspark_glow_01#.dds
texturepack			
blendtype			add
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texanimtime			1000
leaftype			sprite
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particlesize		0.4 .9
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spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_effroi_att02_pt02_R
unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Skill\Deadspark\deadspark_glow_01_R#.dds
texturepack			
blendtype			add
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texanimtime			1000
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particlesize		0.4 .9
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trianglerender		false
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<effectdata>		0
name				pt_effroi_att03_finish_bom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Deadspark\deadspark_glow_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			explode
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particlesize		.6 1
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spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_effroi_att03_finish_bom_R
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Deadspark\deadspark_glow_01_R#.dds
texturepack			
blendtype			add
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leaftype			sprite
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particlesize		.6 1
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spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_effroi_att03_finish_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_effroi_fire02#.dds
texturepack			
blendtype			modulate
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texanimtime			0
leaftype			sprite
activestate			exploderange
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velocity			2.5 3.5
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startrange			.1 .3
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particlesize		1 2
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_effroi_att03_finish_pt01_R
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_effroi_fire02_R#.dds
texturepack			
blendtype			modulate
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texanimtime			0
leaftype			sprite
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particlesize		1 2
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trianglerender		false
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<effectdata>		0
name				pt_effroi_att03_finish_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Shockwave\eff_shockwave_tg_03#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			exploderange
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colorrange			0.000000
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particlesize		0.8 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_effroi_att03_finish_pt02_R
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Shockwave\eff_shockwave_tg_03_R#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			exploderange
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velocity			2 3
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gravity				0 -4 0
colorrange			0.000000
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particlesize		0.8 1.5
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_effroi_att03_gater01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\BounceDefender\eff_bouncedefender_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
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particlesize		2 4
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_effroi_att03_gater01_R
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\BounceDefender\eff_bouncedefender_pt01_R#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
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particlesize		2 4
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_effroi_att03_re_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_smoke02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			800 1200
emitrate			60
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particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_effroi_att05_remote_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Manashock02\eff_mana_con_pt01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			explode
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emitrate			-50
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spawndirection		0 0 0
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colorrange			0.000000
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particlesize		.2 .5
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_effroi_att06_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_effroi_att06_pt01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			800 800
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particlesize		1 2
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_effroi_die_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Cetus_Hunter_ice02#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1200
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addrotate			90
velocity			1 2
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spawndirection		0 1.5 -1.5
gravity				0 0 0
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particlesize		1 2
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_effroi_die_bom01_R
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Cetus_Hunter_ice02_R#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1200
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velocity			1 2
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spawndirection		0 1.5 -1.5
gravity				0 0 0
colorrange			0.000000
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particlesize		1 2
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_effroi_die_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_effroi_die_dec02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
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emitrate			75
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addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
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particlesize		0 0
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spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_effroi_die_smoke01_R
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_effroi_die_dec02_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
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particlesize		0 0
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trianglerender		false
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<effectdata>		0
name				pt_effroi_die_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\monster\eff_effroi_die_dec02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1500 2000
emitrate			150
maxelementcount		10
addrotate			0
velocity			1 1
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spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			3 4
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particlesize		0 0
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spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_effroi_die_smoke02_R
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\monster\eff_effroi_die_dec02_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1500 2000
emitrate			150
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_effroi_fire01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_effroi_fire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 600
emitrate			80
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_effroi_stand01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\monster\eff_effroi_standpt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			600 1000
emitrate			100
maxelementcount		6
addrotate			0
velocity			.6 .8
acceleration		0.000000
spawndirection		0 5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_effroi_stand01_R
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\monster\eff_effroi_standpt01_R#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			600 1000
emitrate			100
maxelementcount		6
addrotate			0
velocity			.6 .8
acceleration		0.000000
spawndirection		0 5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_effroi_stand02
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\monster\eff_effroi_standpt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			800 1200
emitrate			150
maxelementcount		6
addrotate			0
velocity			.6 .8
acceleration		0.000000
spawndirection		0 4 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_effroi_stand02_R
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\monster\eff_effroi_standpt01_R#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			800 1200
emitrate			150
maxelementcount		6
addrotate			0
velocity			.6 .8
acceleration		0.000000
spawndirection		0 4 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_eigendash_finish_explode
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
texturefile			Effect\Skill\Eigendash\eigendash_finish_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 600
emitrate			1
maxelementcount		5
addrotate			120
velocity			1 2
acceleration		-10.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_eigendash_hit
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Eigendash\eigendash_hit.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1000
emitrate			1
maxelementcount		2
addrotate			180
velocity			1 2
acceleration		0.000000
spawndirection		0 0.6 -1
gravity				0 0 -1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.3
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_eigendash_hit2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Eigendash\eigendash_hit.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1000
emitrate			1
maxelementcount		6
addrotate			180
velocity			1 2
acceleration		0.000000
spawndirection		0 0.6 1
gravity				0 0 1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.3
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_eigendash_hit3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Eigendash\eigendash_hit.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1000
emitrate			1
maxelementcount		6
addrotate			180
velocity			1 2
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.3
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_elias_att01_icespack01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_elias_att01_ice_pt01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 400
emitrate			50
maxelementcount		30
addrotate			0
velocity			10 10
acceleration		1.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_elias_att02_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_elias_stand_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1200
emitrate			1
maxelementcount		15
addrotate			-30
velocity			1 2
acceleration		0.500000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			1 8
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_elias_att03_icespack01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_elias_att01_ice_pt01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			200 400
emitrate			1
maxelementcount		30
addrotate			90
velocity			3 3
acceleration		1.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			1 5
endposition			0 0 0
particlesize		.1 .3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_elias_att03_remote_ice01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_elias_att03_remote_ice_pt01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			600 1200
emitrate			5
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.500000
spawndirection		0 0 0
gravity				0 -10 0
colorrange			0.000000
startrange			1 7
endposition			0 0 0
particlesize		.2 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_elias_att03_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_elias_stand_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1200
emitrate			1
maxelementcount		20
addrotate			-30
velocity			1 2
acceleration		0.500000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			.5 5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_elias_die_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_elias_die_smoke01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			1
maxelementcount		8
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_elias_die_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_elias_stand_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1000
emitrate			1
maxelementcount		20
addrotate			-30
velocity			1 2
acceleration		0.500000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			.5 5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_elias_die_smoke03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_elias_stand_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			50
maxelementcount		10
addrotate			-30
velocity			8 8
acceleration		0.500000
spawndirection		0 1 0
gravity				0 -15 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_elias_special_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_elias_special_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 1200
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 1 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_elias_stand_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_elias_stand_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 800
emitrate			1
maxelementcount		8
addrotate			-30
velocity			1 2
acceleration		0.500000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 1 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_elias_stand_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_elias_stand_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 800
emitrate			1
maxelementcount		8
addrotate			-30
velocity			1 2
acceleration		0.500000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 1 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_energeticblade_finish
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				5.000000
texturefile			Effect\Skill\Energeticblade\eff_energeticblade_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			900 1000
emitrate			1
maxelementcount		2
addrotate			0
velocity			0.1 0.2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_energeticblade_finish_sht
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				5.000000
texturefile			Effect\Skill\Energeticblade\eff_energeticblade_06_sht#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			900 1000
emitrate			1
maxelementcount		2
addrotate			0
velocity			0.1 0.2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_esimed04_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_reiden_swordglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		20
addrotate			0
velocity			10 11
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .8
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ethereal_finish_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Flashblow\eff_flashblow_tg_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		30
addrotate			0
velocity			8 12
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 -1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ethereal_finish_tg02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Flashblow\eff_flashblow_tg_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		35
addrotate			0
velocity			8 12
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 -1
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_etherealshock_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att03_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			800 800
emitrate			-50
maxelementcount		40
addrotate			0
velocity			10 12
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			7 10
endposition			-.5 1.6 -.5
particlesize		.6 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_etherealshock_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att03_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			800 800
emitrate			-50
maxelementcount		40
addrotate			0
velocity			10 12
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			7 10
endposition			-.5 1.6 -.5
particlesize		.6 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_etherealshock_finishbom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_meredeo_att01_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			-50
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -.5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_etherealshock_finishbom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_meredeo_att01_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			20
maxelementcount		10
addrotate			0
velocity			10 12
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_etherealshock_fire01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			20
maxelementcount		20
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 3
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.1 .25
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_etherealshoke_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Etherealshock\eff_etherealshock_bodysmoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 800
emitrate			80
maxelementcount		5
addrotate			0
velocity			.3 .7
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_etherealshoke_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Etherealshock\eff_etherealshock_bodysmoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 800
emitrate			80
maxelementcount		5
addrotate			0
velocity			.3 .7
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_evilspear03_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Deadspark\deadspark_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			exploderange
lifetime			600 1000
emitrate			50
maxelementcount		15
addrotate			0
velocity			.5 1.5
acceleration		-0.500000
spawndirection		0 1.5 0
gravity				0 1 0
colorrange			0.000000
startrange			1 2.5
endposition			0 0 0
particlesize		0.3 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_evilspear03_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Flashblow\eff_flashblow_tg_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		10
addrotate			0
velocity			8 12
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 1 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_evilspear_finish_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Evilspear\eff_evilspear_bom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			500 600
emitrate			-20
maxelementcount		30
addrotate			0
velocity			4.5 5.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_explode_eff_fire_blue_01#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_fire_blue_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		10
addrotate			60
velocity			0 1
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_exture_att1patjul_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\crack_poison#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			800 800
emitrate			1
maxelementcount		12
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_exture_con_green
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\g_horace_die02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			20
leaftype			sprite
activestate			exploderange
lifetime			300 300
emitrate			5
maxelementcount		20
addrotate			0
velocity			10 12
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 5
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_exture_con_yellow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\g_horace_die02_yellow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			20
leaftype			sprite
activestate			exploderange
lifetime			300 300
emitrate			30
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 5
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_exture_slash
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_esimed_monglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			20
leaftype			sprite
activestate			exploderange
lifetime			300 400
emitrate			-20
maxelementcount		20
addrotate			0
velocity			0 1
acceleration		10.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 0.7
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fa_goldragon_buff_die_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1600 1600
emitrate			160
maxelementcount		10
addrotate			30
velocity			3 3
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			5 5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fa_goldragon_buff_die_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_midus_att01_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-50
maxelementcount		15
addrotate			0
velocity			12 12
acceleration		1.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fa_goldragon_buff_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_midus_att01_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			800 1200
emitrate			40
maxelementcount		20
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 20
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fa_goldragon_buff_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_reiden_momlight_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			800 1200
emitrate			60
maxelementcount		15
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 15
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fa_goldragon_buff_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_cherubim_die_bom01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			800 1200
emitrate			80
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fa_goldragon_buff_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_drako_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			800 1200
emitrate			80
maxelementcount		5
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fa_goldragon_buff_smoke03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_drako_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1200 1600
emitrate			60
maxelementcount		20
addrotate			60
velocity			2 3
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			18 18
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fa_indun_wall_09_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_mordresh_att03_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			800 1200
emitrate			-50
maxelementcount		10
addrotate			30
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			2 7
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fa_indun_wall_09_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			800 1200
emitrate			-50
maxelementcount		10
addrotate			30
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			2 7
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fast_heal_finish_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Wounfhealing\eff_woundhealing_pat_01#.dds
texturepack			
blendtype			add
textureloop			cycle
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			800 1000
emitrate			-100
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -4 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0.4 0.7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fast_heal_hand
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
texturefile			Effect\Skill\Wounfhealing\eff_woundhealing_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			gather
lifetime			800 1000
emitrate			50
maxelementcount		20
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1.7 2.3
endposition			0 1.3 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fatalhash_finish_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Evilspear\eff_evilspear_bom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		10
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fatalhash_finish_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Spoutanger\DREADNAIL_blood_pt02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 200
emitrate			-50
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 -.5 0
colorrange			0.000000
startrange			.1 .2
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_fatalhash_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Wristchop\eff_weistchop_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			1
maxelementcount		7
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 -1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fatallunge_action_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Fatallunge\eff_fatallunge_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			900
leaftype			sprite
activestate			explode
lifetime			800 900
emitrate			-30
maxelementcount		20
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0.6 1.3
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fieldboss_skywhale_att02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				5.000000
texturefile			Effect\monster\06_red#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 900
emitrate			20
maxelementcount		5
addrotate			-500
velocity			0.5 1
acceleration		0.000000
spawndirection		0 2 -5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.8 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fieldboss_water01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_fieldboss_water_pt01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 1200
emitrate			1
maxelementcount		10
addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_fieldboss_water02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_fieldboss_water_pt02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 1000
emitrate			1
maxelementcount		30
addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 3 0
gravity				0 -30 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_fieldboss_water03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_fieldboss_waterwheel_pt02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 800
emitrate			60
maxelementcount		10
addrotate			0
velocity			8 9
acceleration		0.500000
spawndirection		0 1.5 0
gravity				0 -30 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fieldboss_water04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_fieldboss_water_pt01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 1000
emitrate			1
maxelementcount		6
addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 2 0
gravity				0 -20 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_fieldboss_water05
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_fieldboss_water_pt02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 1000
emitrate			1
maxelementcount		20
addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		.1 .3
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_fieldboss_water06
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_fieldboss_water_pt01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			50
maxelementcount		8
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 3 0
gravity				0 -20 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_fieldboss_water_redpt_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\mon_a_immotal_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			50
maxelementcount		50
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 12
endposition			0 0 0
particlesize		0.1 0.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fieldboss_water_redpt_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 800
emitrate			50
maxelementcount		10
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			7 7
endposition			0 0 0
particlesize		1 1.4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fieldboss_water_redsmoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Laurelin_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 1200
emitrate			100
maxelementcount		15
addrotate			60
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 6
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fieldboss_water_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\monster\eff_wolf_die_smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 1200
emitrate			100
maxelementcount		15
addrotate			60
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 6
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fieldboss_whale_bomb_water07
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_fieldboss_whale_bomb_water07.tpack
blendtype			modulate
textureloop			decrease
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 1000
emitrate			-20
maxelementcount		20
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -1 0
colorrange			0.000000
startrange			5 11
endposition			0 0 0
particlesize		0.3 1.2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fieldboss_whale_explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\Monster\eff_Fireworks_Redpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			1
maxelementcount		30
addrotate			0
velocity			50 50
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -2 0
colorrange			0.000000
startrange			10 10
endposition			0 0 0
particlesize		0.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fieldboss_whale_glow_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
texturefile			Effect\Monster\eff_Fireworks_Yellowpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			1
maxelementcount		20
addrotate			0
velocity			15 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -2 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.8 1.2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fieldboss_whale_pt_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\Monster\eff_Eating_sin_Basicpat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			exploderange
lifetime			2000 3000
emitrate			1
maxelementcount		15
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fieldboss_whale_redlight
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\light01_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			2000 2000
emitrate			200
maxelementcount		10
addrotate			0
velocity			0.3 0.7
acceleration		0.000000
spawndirection		0 0 0
gravity				1 1 1
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		1 1.4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fieldboss_whale_ring_carpet
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\ring_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			3000 3000
emitrate			250
maxelementcount		10
addrotate			0
velocity			10 10
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fieldboss_whale_web_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturefile			Effect\Monster\pt_Poison_spider_att02_web#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			15 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -2 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 .8
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fighte_spike
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_spike_cetus_fighter.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1100 1300
emitrate			-100
maxelementcount		7
addrotate			-90
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -4 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fire_01_slow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_fire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			800 900
emitrate			80
maxelementcount		10
addrotate			0
velocity			0.1 0.2
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0.1 0.2
endposition			0 0 0
particlesize		0.3 1.2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fire_01_slow2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_fire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			800 800
emitrate			160
maxelementcount		5
addrotate			0
velocity			0.3 0.4
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0.1 0.2
endposition			0 0 0
particlesize		0.3 1.2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fire_boom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\fireball\eff_fireball_boom_01.tpack
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			600 1000
emitrate			-50
maxelementcount		35
addrotate			0
velocity			2 4
acceleration		6.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fire_boom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\FireBall\eff_fireball_smoke_04.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			333
leaftype			sprite
activestate			explode
lifetime			600 800
emitrate			-40
maxelementcount		25
addrotate			0
velocity			4 6
acceleration		11.000000
spawndirection		0 .7 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fire_boom02_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.800000
texturefile			Effect\Skill\FireBall\eff_fireball_smoke_04.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			333
leaftype			sprite
activestate			explode
lifetime			600 800
emitrate			-40
maxelementcount		40
addrotate			0
velocity			4 6
acceleration		11.000000
spawndirection		0 .7 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1.5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fire_boom03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\fireball\eff_fireball_ready_03.tpack
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			800 900
emitrate			-13
maxelementcount		28
addrotate			0
velocity			4 7
acceleration		5.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fire_boom03_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.800000
texturefile			
texturepack			Effect\skill\fireball\eff_fireball_ready_03.tpack
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			800 900
emitrate			-13
maxelementcount		48
addrotate			0
velocity			4 7
acceleration		5.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fire_boom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.800000
texturefile			
texturepack			Effect\skill\fireball\eff_fireball_boom_01.tpack
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			600 1000
emitrate			-50
maxelementcount		45
addrotate			0
velocity			2 4
acceleration		6.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fire_boom_explorde
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\FireBolt\eff_firebolt_paticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			333
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-15
maxelementcount		10
addrotate			0
velocity			9 9
acceleration		1.000000
spawndirection		0 1 0
gravity				0 -25 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_fire_boom_explorde_sht
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\FireBolt\eff_firebolt_paticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			333
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-15
maxelementcount		10
addrotate			0
velocity			9 9
acceleration		1.000000
spawndirection		0 0 -1
gravity				0 0 -25
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_fire_boom_floor_boomered
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\FireBolt\eff_firebolt_paticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			333
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			1
maxelementcount		10
addrotate			0
velocity			0 1
acceleration		0.100000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2.5 3
endposition			0 0 0
particlesize		.5 2.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fishes_att01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			
texturepack			Effect\skill\Guideshot\eff_guideshot_pt_02.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 500
emitrate			2
maxelementcount		10
addrotate			180
velocity			0.5 2
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 3
colorrange			0.000000
startrange			0 0.5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fishes_body01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster/eff_effroi_glow02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 800
emitrate			80
maxelementcount		5
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fishes_explode
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\monster\eff_imago_die_smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 500
emitrate			1
maxelementcount		10
addrotate			60
velocity			2 4
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 -1
colorrange			0.000000
startrange			0 0.1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fishes_explode2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\monster\eff_Freinture_smoke_01_sht.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 500
emitrate			1
maxelementcount		10
addrotate			60
velocity			2 4
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 -1
colorrange			0.000000
startrange			0 0.1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fishes_lighting02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\flames_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			50 100
emitrate			1
maxelementcount		5
addrotate			-5
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fisthrom_att03_finish_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_meredeo_att01_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			-50
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -.5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fisthrom_att03_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_fisthrom_att03_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			exploderange
lifetime			400 500
emitrate			40
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fisthrom_bom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				6.000000
texturefile			Effect\monster\fisthrom_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			direct
lifetime			800 1000
emitrate			-100
maxelementcount		20
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 4
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fisthrom_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
texturefile			Effect\monster\fisthrom_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			explode
lifetime			900 900
emitrate			-50
maxelementcount		20
addrotate			0
velocity			9 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fisthrom_bom03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
texturefile			Effect\monster\fisthrom_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			direct
lifetime			200 300
emitrate			-100
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fisthrom_bom03_blue
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
texturefile			Effect\monster\fisthrom_fire_blue.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			direct
lifetime			200 300
emitrate			-100
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fisthrom_bom03_green
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
texturefile			Effect\monster\eff_Arill_die_smoke_01_green#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			direct
lifetime			200 300
emitrate			-100
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fisthrom_bom03_puppple
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
texturefile			Effect\monster\fisthrom_fire_pupple.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			direct
lifetime			200 300
emitrate			-100
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fisthrom_fire
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				2.500000
texturefile			Effect\monster\fisthrom_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 1000
emitrate			50
maxelementcount		3
addrotate			0
velocity			0 0.1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 2 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fisthrom_fire_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
texturefile			Effect\monster\fisthrom_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			2800
leaftype			sprite
activestate			direct
lifetime			400 950
emitrate			50
maxelementcount		3
addrotate			0
velocity			0 0.1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 4 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_flag_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Burnknuckle\eff_burnknuckle_fire_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			800 1000
emitrate			100
maxelementcount		8
addrotate			0
velocity			.3 .5
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0.005 0.008
endposition			0 0 0
particlesize		.8 1.3
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_flag_02_light
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.100000
texturefile			Effect\Skill\Macebash\eff_macebash_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			800 1200
emitrate			80
maxelementcount		10
addrotate			0
velocity			.3 .6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_flag_02_light02
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				0.100000
texturefile			Effect\Skill\Theme\eff_flag_02_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			2000 2500
emitrate			200
maxelementcount		5
addrotate			0
velocity			.2 .3
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			.05 .15
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_flag_03_light
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.100000
texturefile			Effect\Skill\Theme\eff_flag_03_light#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			800 1200
emitrate			80
maxelementcount		10
addrotate			0
velocity			.2 .4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_flashblow_con_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Flashblow\eff_flashblow_tg_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		15
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 -1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_flashblow_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
texturefile			Effect\Skill\Tornado\eff_tornado_smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 800
emitrate			70
maxelementcount		8
addrotate			-90
velocity			1 2
acceleration		0.000000
spawndirection		0 1 1
gravity				0 -5 0
colorrange			0.000000
startrange			.4 .8
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_flashblow_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
texturefile			Effect\Skill\Tornado\eff_tornado_smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 800
emitrate			70
maxelementcount		8
addrotate			-90
velocity			1 2
acceleration		0.000000
spawndirection		0 1 -1
gravity				0 -5 0
colorrange			0.000000
startrange			.4 .8
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_flashblow_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Flashblow\eff_flashblow_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			-50
maxelementcount		6
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 -1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_focusing_finishpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_focusing_lightpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 800
emitrate			5
maxelementcount		9
addrotate			60
velocity			3 4
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		5 9
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_focusing_finishpat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			
texturepack			Effect\monster\eff_roar_musicnote_01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 800
emitrate			5
maxelementcount		15
addrotate			60
velocity			3 4
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			4 6
endposition			0 0 0
particlesize		2 4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_focusing_finishpat_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			
texturepack			Effect\monster\eff_roar_musicnote_01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 800
emitrate			5
maxelementcount		15
addrotate			-180
velocity			3 4
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			4 6
endposition			0 0 0
particlesize		2 4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_focusing_finishpat_04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			
texturepack			Effect\monster\eff_roar_musicnote_01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 800
emitrate			5
maxelementcount		15
addrotate			60
velocity			1 2
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 1.2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_focusing_finishpat_05
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			
texturepack			Effect\monster\eff_roar_musicnote_01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 800
emitrate			5
maxelementcount		15
addrotate			-180
velocity			1 2
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 1.2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_focusing_magmapat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
texturefile			Effect\Monster\06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 800
emitrate			1
maxelementcount		15
addrotate			80
velocity			4 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4.5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_focusing_spark_sky
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_poseidon_shot_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			100 150
emitrate			1
maxelementcount		10
addrotate			0
velocity			3 5
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 5.5
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_focusing_spark_sky_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_poseidon_ele_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			100 150
emitrate			1
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			4 6
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_focusing_spin_lv3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\GuildMark_Ice_pat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			250 450
emitrate			1
maxelementcount		12
addrotate			60
velocity			5 6
acceleration		2.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			2.5 5.5
endposition			0 0 0
particlesize		1.5 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_focusing_upsmoke_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\GuildMark_Ice_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 300
emitrate			1
maxelementcount		8
addrotate			30
velocity			3 4
acceleration		2.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 3
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_freezing_con_ice_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Freezingknuckle\eff_freezingknuckle_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			600 900
emitrate			70
maxelementcount		7
addrotate			90
velocity			.2 .5
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0.005 0.009
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_freinture_att01_tg
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Freinture_att_tg.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			1
maxelementcount		7
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 -1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_freinture_att02_eff_ice
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_freinture_ice01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 700
emitrate			20
maxelementcount		30
addrotate			-500
velocity			5 5
acceleration		0.000000
spawndirection		0 -.5 -5
gravity				0 20 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		2 5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_freinture_att03_dark
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\monster\eff_freinture_att03_dark.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1000 1500
emitrate			50
maxelementcount		10
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_freinture_att03_icept
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_freinture_att03_part.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1100 1300
emitrate			-100
maxelementcount		7
addrotate			-90
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -4 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.1 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_freinture_die_ice
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_freinture_att03_part.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1200 1200
emitrate			5
maxelementcount		20
addrotate			0
velocity			2 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -10 0
colorrange			0.000000
startrange			4 4
endposition			0 0 0
particlesize		.2 .4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_freinture_die_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_freinture_die_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 600
emitrate			75
maxelementcount		7
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_freinture_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Freinture_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
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particlesize		.5 1.5
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Skill\Frenzydance\eff_frenzydance_pt_bom01#.dds
texturepack			
blendtype			modulate
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particlesize		.8 1
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\Skill\Frenzydance\eff_frenzydance_pt_bom02#.dds
texturepack			
blendtype			modulate
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leaftype			sprite
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particlesize		.8 1
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Freinture_eyeglow.dds
texturepack			
blendtype			add
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particlesize		.5 .6
followdirection		true
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_pet03_glow02#.dds
texturepack			
blendtype			add
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texanimtime			1
leaftype			sprite
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emitrate			-50
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particlesize		.5 .6
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_bonheur_body_pt01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			directplane
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spawndirection		0 1 0
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particlesize		.5 2
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_furyblast_pt_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_rantea_att2patjul_01#.dds
texturepack			
blendtype			add
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texanimtime			1
leaftype			sprite
activestate			exploderange
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acceleration		1.000000
spawndirection		0 1 0
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colorrange			0.000000
startrange			1 10
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particlesize		.5 .6
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_furyblast_pt_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_reiden_swordglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			600 600
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velocity			10 10
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spawndirection		0 0 0
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colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_furycontrol_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_earth_hatchling_eye_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
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velocity			8 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .6
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_furycontrol_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_bifrons_att05_hand_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 400
emitrate			50
maxelementcount		7
addrotate			30
velocity			3 3
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		.8 1
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_furyshield_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\mon_lizardmanC_att2pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 600
emitrate			-50
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velocity			1 2
acceleration		1.000000
spawndirection		0 1 0
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colorrange			0.000000
startrange			0 2
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particlesize		.2 .3
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_furyshield_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\mon_lizardmanC_att2pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		15
addrotate			0
velocity			10 10
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.4 .4
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_furyshield_pt03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\mon_lizardmanC_att2pat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
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velocity			8 8
acceleration		1.000000
spawndirection		0 0 0
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colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.4 .4
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_gaint_hub_die_smokebom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			-50
maxelementcount		10
addrotate			0
velocity			10 10
acceleration		1.000000
spawndirection		0 1 0
gravity				0 -25 0
colorrange			0.000000
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particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_genocide_action_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Genocide\eff_genocide_pt_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 500
emitrate			30
maxelementcount		10
addrotate			-270
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.01 .05
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_genocide_action_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Spoutanger\eff_spoutanger_pt_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			200 200
emitrate			10
maxelementcount		20
addrotate			0
velocity			5 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_genocide_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Genocide\eff_genocide_pt_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 400
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velocity			1 2
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colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_ghost_soul
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\monster\Ancient_Soul_pt.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1000 1000
emitrate			200
maxelementcount		5
addrotate			0
velocity			0.6 1
acceleration		0.000000
spawndirection		0 -2 0
gravity				0 0 0
colorrange			0.000000
startrange			0.05 0.2
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		true
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<effectdata>		0
name				pt_ghostdancing_finish_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_effroi_att06_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		10
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velocity			4 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .5
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_ghostdancing_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_effroi_att01_bom.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
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emitrate			80
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velocity			1 2
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spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
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particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ghostdancing_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_effroi_att01_bom.tpack
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 600
emitrate			100
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addrotate			0
velocity			1 2
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spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
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particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_giant_hub_att01_rose01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Lavieenrose\eff_lavie_rose01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 800
emitrate			40
maxelementcount		10
addrotate			720
velocity			5 6
acceleration		0.500000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
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particlesize		.2 .6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_giant_hub_att01_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_serpens_caude_att03_smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 800
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maxelementcount		10
addrotate			30
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			2 8
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_giant_hub_die_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_pet04_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
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velocity			15 15
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
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particlesize		.5 .7
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_gigantes_att01_finishpt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Manashock02\eff_mana_con_pt01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
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acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
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particlesize		.2 .5
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_gigantes_att02_finish_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_icespike_boomice_02.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			explode
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emitrate			-50
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velocity			6 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_gigantes_att02_icesmoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\monster\eff_Drabiss_Warrior_handfire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 500
emitrate			60
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acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_gigantes_att03_icept01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_icespike_boomice_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			700 700
emitrate			-50
maxelementcount		20
addrotate			180
velocity			6 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			1 6
endposition			0 0 0
particlesize		.2 .4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_gigantes_att03_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_elifea_icewave_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			800 800
emitrate			-50
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velocity			3 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_gigantes_att03_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\BounceDefender\eff_bouncedefender_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
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velocity			7 7
acceleration		1.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_gigantes_body_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_elifea_icewave_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			600 800
emitrate			100
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addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		2 2
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_gigantes_ice_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_icespike_boomice_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			800 1200
emitrate			80
maxelementcount		10
addrotate			90
velocity			1 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.1 .1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_gl_bossdoor_die_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.500000
texturefile			Effect\Cond\ALO_AWAKE\eff_AWK_SWD_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1500 1500
emitrate			10
maxelementcount		9
addrotate			120
velocity			10 10
acceleration		10.000000
spawndirection		0 .2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_gl_bossdoor_die_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Cond\ALO_AWAKE\eff_AWK_SWD_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1500 1500
emitrate			10
maxelementcount		15
addrotate			0
velocity			4 4
acceleration		10.000000
spawndirection		0 .7 0
gravity				0 0 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_glawar_light01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				0.300000
texturefile			Effect\monster\eff_glawar_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1000 1500
emitrate			100
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_glawar_somke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_glawar_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 600
emitrate			40
maxelementcount		10
addrotate			0
velocity			.3 .7
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_gold_turtle
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Monster\eff_AWK_Istel_dieglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
emitrate			1
maxelementcount		7
addrotate			720
velocity			0 .3
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 2 0
colorrange			0.000000
startrange			.1 1
endposition			0 0 0
particlesize		.3 .8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_grass_ringwave_01
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 true
size				0.500000
texturefile			Effect\monster\water_ringwave.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1000 2000
emitrate			40
maxelementcount		2
addrotate			0
velocity			0 0.1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 2.9
endposition			0 0 0
particlesize		0.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_grass_ringwave_02
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 true
size				0.500000
texturefile			Effect\monster\water_ringwave_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1000 2000
emitrate			20
maxelementcount		2
addrotate			0
velocity			0 0.1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 2.9
endposition			0 0 0
particlesize		0.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_grasslight_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
texturefile			
texturepack			Effect\eff_particle.tpack
blendtype			add
textureloop			cycle
texanimtime			4000
leaftype			sprite
activestate			direct
lifetime			1000 1500
emitrate			30
maxelementcount		7
addrotate			180
velocity			0 0.1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 1 0
colorrange			0.000000
startrange			0 2.8
endposition			0 0 0
particlesize		0.15 0.3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_grasslight_01_black
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
texturefile			
texturepack			Effect\eff_particle.tpack
blendtype			add
textureloop			cycle
texanimtime			4000
leaftype			sprite
activestate			direct
lifetime			1000 1500
emitrate			30
maxelementcount		7
addrotate			180
velocity			0 0.1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 1 0
colorrange			0.000000
startrange			0 2.8
endposition			0 0 0
particlesize		0.15 0.3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_greatbless_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Wounfhealing\eff_woundhealing_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			-50
maxelementcount		15
addrotate			0
velocity			7 8
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .8
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_greatbless_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Wounfhealing\eff_woundhealing_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			700 700
emitrate			-50
maxelementcount		20
addrotate			0
velocity			2 2
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 6
endposition			0 0 0
particlesize		.5 .8
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_greatbless_pt_light01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Skill\Greatblessofqune\eff_greatblessofqune_pt_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			60
maxelementcount		7
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_green_bubble
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\blood_green.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 300
emitrate			60
maxelementcount		5
addrotate			180
velocity			2 3
acceleration		0.000000
spawndirection		0 0.4 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.5
endposition			0 0 0
particlesize		0.7 1.4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_green_bubble_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\blood_green.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 300
emitrate			30
maxelementcount		10
addrotate			180
velocity			2 3
acceleration		0.000000
spawndirection		0 0.4 0
gravity				0 0 0
colorrange			0.000000
startrange			0 2
endposition			0 0 0
particlesize		0.7 1.4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_green_bubble_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\blood_green.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 400
emitrate			30
maxelementcount		10
addrotate			180
velocity			2 3
acceleration		0.000000
spawndirection		0 0.7 0
gravity				0 0 0
colorrange			0.000000
startrange			0 3
endposition			0 0 0
particlesize		0.7 1.4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_green_bubble_explode
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\blood_green.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1000
emitrate			2
maxelementcount		5
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -4 0
colorrange			0.000000
startrange			0 0.1
endposition			0 0 0
particlesize		0.3 0.6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_green_smoke_2_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_GoldDragon_special_core_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1000 1000
emitrate			200
maxelementcount		1
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.5 1.3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_guardian_att01_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_att02_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
maxelementcount		20
addrotate			0
velocity			15 15
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_guardian_att03_finish_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_mordresh_att04_fire02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		5
addrotate			0
velocity			3 3
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_guardian_att03_remote_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_die_smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			80
maxelementcount		5
addrotate			30
velocity			4 5
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_guardian_att03_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_midus_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			direct
lifetime			600 800
emitrate			80
maxelementcount		8
addrotate			0
velocity			5 6
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_guardian_att04_con_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_squeen_lighting_boltpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			exploderange
lifetime			400 600
emitrate			40
maxelementcount		10
addrotate			0
velocity			2 2
acceleration		1.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 2
endposition			0 0 0
particlesize		.2 .4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_guardian_att04_con_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_squeen_lighting_boltpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			6 6
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_guardian_att04_remote_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_olean_att02_bom01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 800
emitrate			60
maxelementcount		10
addrotate			0
velocity			2 2
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 6
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_guardian_att04_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_guardian_att04_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			15 15
acceleration		1.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_guardian_att05_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_saiph_lighting_boltpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			1
maxelementcount		15
addrotate			0
velocity			6 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_guardian_die_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_die_smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			800 1600
emitrate			80
maxelementcount		10
addrotate			30
velocity			4 5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			2 7
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_guardian_die_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_mordresh_att03_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1000
emitrate			60
maxelementcount		10
addrotate			0
velocity			10 12
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 6
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_guardian_die_smoke03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_lava_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			40
maxelementcount		10
addrotate			0
velocity			10 12
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_guardian_hider02_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_guardian_hider02_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1200 2000
emitrate			120
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 6
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_guardian_hider02_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_jewel_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1500 1500
emitrate			-50
maxelementcount		10
addrotate			0
velocity			20 20
acceleration		5.000000
spawndirection		0 .4 0
gravity				0 0 0
colorrange			0.000000
startrange			1 8
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_guardian_hider02_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_mordresh_att03_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1200 2000
emitrate			80
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			2 6
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_guardian_hider02_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_bonheur_att06_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1000 1600
emitrate			100
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 4.5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_guardian_hider02_smoke03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_bonheur_att06_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1000 1600
emitrate			100
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 -3 0
colorrange			0.000000
startrange			1 5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_guardian_hider02_smoke04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.500000
texturefile			Effect\Cond\ALO_AWAKE\eff_AWK_SWD_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1500 1500
emitrate			-50
maxelementcount		10
addrotate			0
velocity			20 20
acceleration		5.000000
spawndirection		0 .4 0
gravity				0 0 0
colorrange			0.000000
startrange			1 5
endposition			0 0 0
particlesize		.8 2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_guardian_hider02_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\fisthrom_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-50
maxelementcount		20
addrotate			0
velocity			20 20
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_guardian_hider02_tg02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\fisthrom_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1500 2000
emitrate			-30
maxelementcount		15
addrotate			0
velocity			10 15
acceleration		-10.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_gustspear_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_squeen_lighting_boltpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			15
maxelementcount		20
addrotate			0
velocity			9 12
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 -40 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_gustspear_con_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_vulcan_glow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		10
addrotate			0
velocity			6 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_gustspear_con_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\Cetus_Hunter_explode01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		5
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 -2 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .8
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_gustspear_con_bom03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\Cetus_Hunter_explode01#_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		5
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 -2 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .8
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_gustspear_con_light01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Gustspear\eff_gustspear_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			-50
maxelementcount		7
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_gustspear_elect01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\back\parca_lighting_room_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			50 100
emitrate			5
maxelementcount		10
addrotate			60
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_gustspear_elect02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\back\parca_lighting_room_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			50 100
emitrate			5
maxelementcount		10
addrotate			60
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_gustspear_light01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\mon_vulcan_glow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			300 300
emitrate			-50
maxelementcount		20
addrotate			0
velocity			7 8
acceleration		5.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 5
endposition			0 1.5 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_gustspear_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Gustspear\eff_gustspear_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			1
maxelementcount		10
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 -1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_gustspear_tg02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Gustspear\eff_gustspear_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			1
maxelementcount		10
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 -1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_halloween_die_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.100000
texturefile			Effect\monster\eff_halloween_die_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			-50
maxelementcount		6
addrotate			30
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_halloween_die_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.100000
texturefile			Effect\monster\eff_pet_alo_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			800 1000
emitrate			-50
maxelementcount		8
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_halloween_lightpt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.100000
texturefile			Effect\monster\eff_halloween_lightpt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 600
emitrate			40
maxelementcount		10
addrotate			90
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 -.5
gravity				0 0 0
colorrange			0.000000
startrange			.1 .2
endposition			0 0 0
particlesize		.05 .1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_halloween_lightpt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.100000
texturefile			Effect\monster\eff_halloween_lightpt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			40
maxelementcount		10
addrotate			90
velocity			.2 .2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.03 .05
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hallucination_body_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_bifrons_att05_hand_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 400
emitrate			50
maxelementcount		6
addrotate			0
velocity			2 2
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		.9 1.2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hallucination_bom_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_bifrons_att05_hand_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 300
emitrate			20
maxelementcount		10
addrotate			0
velocity			15 15
acceleration		-1.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hallucination_bom_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_bifrons_att05_hand_pt01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 300
emitrate			20
maxelementcount		10
addrotate			60
velocity			15 15
acceleration		-1.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hallucination_bom_pt03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Hallucination\eff_hallucination_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			15 15
acceleration		-1.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hallucination_bom_pt04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Hallucination\eff_hallucination_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 300
emitrate			-50
maxelementcount		6
addrotate			0
velocity			10 10
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hallucination_bom_pt05
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Hallucination\eff_hallucination_smoke04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			12 12
acceleration		-1.000000
spawndirection		0 .3 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hallucination_bom_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ice_bouncedefender_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		20
addrotate			0
velocity			12 12
acceleration		-1.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hallucination_bom_tg02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_guardian_att04_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		10
addrotate			0
velocity			12 12
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hallucination_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Hallucination\eff_hallucination_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 300
emitrate			20
maxelementcount		10
addrotate			0
velocity			15 15
acceleration		-1.000000
spawndirection		0 .6 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.9 1.2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hardblow_finish
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Hardblow\eff_hardblow_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			exploderange
lifetime			300 400
emitrate			-50
maxelementcount		6
addrotate			90
velocity			1 2
acceleration		-1.000000
spawndirection		0 0 -1.5
gravity				0 .5 0
colorrange			0.000000
startrange			0 0.5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hardblow_finish02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Sonicmassacre\sonicmassacre_finish_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			50
maxelementcount		6
addrotate			120
velocity			3 4
acceleration		-1.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hatchling_att02_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
texturefile			Effect\monster\hatchling_att02_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			explode
lifetime			200 300
emitrate			-100
maxelementcount		10
addrotate			0
velocity			9 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 3 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hatchling_att02_icepart
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_freinture_att03_part.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1000
emitrate			-100
maxelementcount		7
addrotate			-90
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -4 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hatchling_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_hatchling_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1200
emitrate			10
maxelementcount		7
addrotate			180
velocity			.3 .5
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 .5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_healthstreng_ready_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			Effect\Skill\Healthstreng\eff_healthstrengthen_05#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			400 600
emitrate			10
maxelementcount		30
addrotate			0
velocity			2 3
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 1 0
particlesize		0.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_heavyblow_action_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
texturefile			Effect\Skill\Heavyblow\eff_heavyblow_08#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			direct
lifetime			700 900
emitrate			-70
maxelementcount		10
addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 2
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_heavyblow_action_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
texturefile			Effect\Skill\Heavyblow\eff_heavyblow_08#.dds
texturepack			
blendtype			add
textureloop			cycle
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			900 900
emitrate			-20
maxelementcount		7
addrotate			0
velocity			3 5
acceleration		10.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		0.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_heavyblow_finish_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Heavyblow\eff_heavyblow_08#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			-20
maxelementcount		20
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hell_lighting
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\monster\eff_meredeo_lighting.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			200 300
emitrate			-50
maxelementcount		4
addrotate			0
velocity			1 1
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 5
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hell_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_m_tower_cloud01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1200
emitrate			1
maxelementcount		20
addrotate			0
velocity			1 1
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		3 4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hell_smoke_!
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			1
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		8.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			7 7
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_highrank_fire_02
unittype			particle
billboardtype		camera
tailstep			50 100 0 800 true
size				1.000000
texturefile			Effect\monster\mintaka\mon_mintaka_att01_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1200
emitrate			70
maxelementcount		8
addrotate			0
velocity			0 .5
acceleration		0.000000
spawndirection		0 -.5 0
gravity				0 -.3 0
colorrange			0.000000
startrange			.05 .15
endposition			0 0 0
particlesize		.5 .1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_highrank_wing_fire_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.070000
texturefile			Effect\monster\mon_Venomous_insect_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 1600
emitrate			40
maxelementcount		25
addrotate			0
velocity			0.5 0.8
acceleration		0.000000
spawndirection		0.1 -1 0.1
gravity				0.1 -1 0.1
colorrange			0.000000
startrange			1.2 1.6
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_highrank_wing_fire_pt01_Blue
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.070000
texturefile			Effect\monster\eff_blue02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 1600
emitrate			40
maxelementcount		25
addrotate			0
velocity			0.5 0.8
acceleration		0.000000
spawndirection		0.1 -1 0.1
gravity				0.1 -1 0.1
colorrange			0.000000
startrange			1.2 1.6
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_highrank_wing_fire_pt01_white
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.070000
texturefile			Effect\monster\mon_Venomous_insect_glow_white_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 1600
emitrate			40
maxelementcount		25
addrotate			0
velocity			0.5 0.8
acceleration		0.000000
spawndirection		0.1 -1 0.1
gravity				0.1 -1 0.1
colorrange			0.000000
startrange			1.2 1.6
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_highrank_wing_fire_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.250000
texturefile			Effect\monster\highlank_feather#.dds.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			exploderange
lifetime			1000 1500
emitrate			-50
maxelementcount		10
addrotate			170
velocity			.7 1.2
acceleration		-0.500000
spawndirection		0 -1 0
gravity				0 -1 0
colorrange			0.000000
startrange			1.2 1.6
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_highrank_wing_fire_pt02_White_Blue
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.250000
texturefile			Effect\monster\highlank_feather_White_Blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			exploderange
lifetime			1000 1500
emitrate			-50
maxelementcount		10
addrotate			170
velocity			.7 1.2
acceleration		-0.500000
spawndirection		0 -1 0
gravity				0 -1 0
colorrange			0.000000
startrange			1.2 1.6
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_highrank_wing_fire_pt02_White_Red
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.250000
texturefile			Effect\monster\highlank_feather_White_Red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			exploderange
lifetime			1000 1500
emitrate			-50
maxelementcount		10
addrotate			170
velocity			.7 1.2
acceleration		-0.500000
spawndirection		0 -1 0
gravity				0 -1 0
colorrange			0.000000
startrange			1.2 1.6
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_higjrank_fire
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.400000
texturefile			Effect\monster\pt_10th_Anniv_Flag_Green.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1500
emitrate			1
maxelementcount		2
addrotate			-360
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -2 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.3 .4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_house_Att_tg02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\sky_glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 400
emitrate			-50
maxelementcount		15
addrotate			0
velocity			10 15
acceleration		1.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			.5 2
endposition			0 0 0
particlesize		.3 .5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_house_Dust_Smoke_add
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Artichoke_diepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 300
emitrate			1
maxelementcount		10
addrotate			-45
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 5 0
colorrange			0.000000
startrange			2.5 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_house_boss_Dust_Smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		10
addrotate			95
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 5 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_house_boss_tg
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_kadirune_att02_pt01_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		15
addrotate			0
velocity			8 9
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.2 .4
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_house_chef_att2_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ancient_soul_die_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			50
maxelementcount		10
addrotate			30
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 .2 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_house_chef_att3_bom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Solarevil\solarevil_glow_1.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1350
leaftype			sprite
activestate			explode
lifetime			500 600
emitrate			-100
maxelementcount		10
addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 2 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		3 4
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_house_chef_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
texturefile			Effect\Skill\Tornado\eff_tornado_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 800
emitrate			70
maxelementcount		8
addrotate			-90
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 1 0
colorrange			0.000000
startrange			.5 4
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_house_man_att02_dash
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\brick_V_Faray_Dark_up#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			-20
maxelementcount		15
addrotate			0
velocity			1 5
acceleration		5.000000
spawndirection		0 0 10
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_house_man_body_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_bifrons_att05_hand_pt03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 400
emitrate			50
maxelementcount		6
addrotate			0
velocity			2 2
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		.9 1.2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_house_man_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Hallucination\eff_hallucination_smoke05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 300
emitrate			20
maxelementcount		10
addrotate			0
velocity			15 15
acceleration		-1.000000
spawndirection		0 .6 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.9 1.2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_house_statue_att01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Wounfhealing\eff_woundhealing_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		15
addrotate			0
velocity			8 9
acceleration		0.000000
spawndirection		0 0 -.7
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.4 .7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hubmonster_att01_fire01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_hubmonster_fire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			800 800
emitrate			-50
maxelementcount		10
addrotate			30
velocity			10 10
acceleration		5.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hubmonster_att01_fire02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_hubmonster_fire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			700 700
emitrate			-50
maxelementcount		15
addrotate			20
velocity			10 10
acceleration		5.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			6 12
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hubmonster_att01_light01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_athron_lighting_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1600 1600
emitrate			-50
maxelementcount		20
addrotate			20
velocity			10 10
acceleration		5.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			5 10
endposition			0 0 0
particlesize		.2 .4
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_hubmonster_att01_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_mordresh_att03_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1200 1200
emitrate			-50
maxelementcount		15
addrotate			20
velocity			10 10
acceleration		5.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			7 10
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hwa_blacksomke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Blast\eff_blast_blacksmoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 600
emitrate			40
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			5 5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hwa_dust
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				4.000000
texturefile			Effect\monster\tsih\mon_tsih_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			2000 3000
emitrate			100
maxelementcount		20
addrotate			60
velocity			0 1
acceleration		10.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		3 6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hwa_fire
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_ras_alhague_burn_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			exploderange
lifetime			200 300
emitrate			3
maxelementcount		7
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hwa_fire2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_mebusta_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			1000 1000
emitrate			-10
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hwa_fire3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Obscura_att3_boom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			700 900
emitrate			-15
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 -.5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hwa_fire_boompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_ras_alhague_volcano_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1000
emitrate			1
maxelementcount		12
addrotate			0
velocity			8 10
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_hwa_fire_firebum_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Fireblaze\eff_fireblaze_burn_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			550 650
emitrate			1
maxelementcount		9
addrotate			0
velocity			2.5 5
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			2.5 5
endposition			0 0 0
particlesize		1 2.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_hwa_fire_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\SummonGhost\eff_summonghost_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			5
maxelementcount		7
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			-2 2
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hwa_fire_stone
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\JumpingCrash\eff_jumping_stone1.tpack
blendtype			modulate
textureloop			increase
texanimtime			400
leaftype			sprite
activestate			exploderange
lifetime			800 800
emitrate			-10
maxelementcount		10
addrotate			360
velocity			3 5
acceleration		5.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 2.5
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hwa_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Arill_die_smoke_01_black#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			0 1000
emitrate			5
maxelementcount		8
addrotate			-45
velocity			2 3
acceleration		5.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hyper_heal_finish
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Wounfhealing\eff_woundhealing_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			gather
lifetime			800 1000
emitrate			50
maxelementcount		15
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 1.3 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hyperheal_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Hyperheal\pt_hyperheal_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1300 1600
emitrate			50
maxelementcount		30
addrotate			360
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -4 0
colorrange			0.000000
startrange			4 4.5
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hyperheal_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Hyperheal\pt_hyperheal_03#.dds
texturepack			
blendtype			add
textureloop			cycle
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			800 1000
emitrate			-100
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0.4 0.7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hyperheal_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Hyperheal\pt_hyperheal_04#.dds
texturepack			
blendtype			add
textureloop			cycle
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			300 500
emitrate			40
maxelementcount		10
addrotate			180
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -.3 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		0.4 0.7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hyperheal_finish_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Hyperheal\pt_hyperheal_04#.dds
texturepack			
blendtype			add
textureloop			cycle
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			1200 1500
emitrate			-120
maxelementcount		10
addrotate			360
velocity			1.5 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -4 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0.3 0.6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ice_bounce_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ice_bouncedefender_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			1
maxelementcount		10
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 -1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ice_drako_att01_bom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_ice_drako_att01_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		15
addrotate			0
velocity			7 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -15 0
colorrange			0.000000
startrange			0 0
endposition			0 1.7 0
particlesize		.6 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ice_drako_att01_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ice_drako_att01_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			explodeplane
lifetime			400 400
emitrate			-50
maxelementcount		5
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.8 1.7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ice_drako_att02_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ice_drako_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			-50
maxelementcount		20
addrotate			0
velocity			15 20
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -50 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ice_drako_att03_bom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ice_drako_wound01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			exploderange
lifetime			1000 1500
emitrate			-50
maxelementcount		20
addrotate			0
velocity			1 1.5
acceleration		-0.500000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		0.4 .9
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ice_drako_die_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ice_drako_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			-50
maxelementcount		10
addrotate			0
velocity			10 15
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -50 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ice_drako_die_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_ice_tyrant_ludni_die_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-50
maxelementcount		20
addrotate			0
velocity			10 15
acceleration		2.000000
spawndirection		0 1 0
gravity				0 -30 0
colorrange			0.000000
startrange			0 0
endposition			0 1.7 0
particlesize		.6 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ice_drako_stand01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				7.000000
texturefile			Effect\monster\eff_ice_drako_stand_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 700
emitrate			100
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_ice_drako_stand02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				7.000000
texturefile			Effect\monster\eff_ice_drako_stand_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 700
emitrate			100
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_ice_kamat_att02_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_ice_kamat_att02_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		20
addrotate			0
velocity			7 8
acceleration		0.000000
spawndirection		0 1.2 0
gravity				0 -20 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.1 .4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ice_kamat_att02_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_ice_kamat_att02_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		10
addrotate			360
velocity			7 8
acceleration		0.000000
spawndirection		0 1.8 0
gravity				0 -20 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ice_kamat_att03_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_ice_bouncedefender_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ice_kamat_body_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ice_kamat_body_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			50
maxelementcount		6
addrotate			0
velocity			1 2
acceleration		0.500000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ice_kamat_body_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ice_kamat_body_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			90
maxelementcount		4
addrotate			0
velocity			5 6
acceleration		0.500000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ice_kamat_die_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_ice_kamat_die_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-50
maxelementcount		30
addrotate			0
velocity			15 20
acceleration		2.000000
spawndirection		0 1 0
gravity				0 -30 0
colorrange			0.000000
startrange			4 5
endposition			0 1.7 0
particlesize		.2 .5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ice_kamat_die_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_kamat_att03_remote_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			exploderange
lifetime			300 800
emitrate			20
maxelementcount		20
addrotate			0
velocity			3 4
acceleration		0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ice_kamat_die_remote_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_kamat_att03_remote_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			exploderange
lifetime			300 800
emitrate			20
maxelementcount		20
addrotate			0
velocity			3 4
acceleration		0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 5
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_icedecal01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Brick_GoldDragon_buff_blue_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			500 700
emitrate			25
maxelementcount		10
addrotate			0
velocity			1.2 2.2
acceleration		1.000000
spawndirection		0 -.5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ilias_att01_icespack01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_icespike_boomice_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 400
emitrate			50
maxelementcount		30
addrotate			0
velocity			10 10
acceleration		1.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ilias_att02_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ice_drako_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1200
emitrate			1
maxelementcount		15
addrotate			-30
velocity			1 2
acceleration		0.500000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			1 8
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ilias_att03_icespack01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_icespike_boomice_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			200 400
emitrate			1
maxelementcount		30
addrotate			90
velocity			3 3
acceleration		1.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			1 5
endposition			0 0 0
particlesize		.1 .3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ilias_att03_remote_ice01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_freinture_att03_part.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			600 1200
emitrate			5
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.500000
spawndirection		0 0 0
gravity				0 -10 0
colorrange			0.000000
startrange			1 7
endposition			0 0 0
particlesize		.2 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ilias_att03_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ice_drako_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1200
emitrate			1
maxelementcount		20
addrotate			-30
velocity			1 2
acceleration		0.500000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			.5 5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ilias_die_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_freinture_die_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			1
maxelementcount		8
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ilias_die_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ice_drako_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1000
emitrate			1
maxelementcount		20
addrotate			-30
velocity			1 2
acceleration		0.500000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			.5 5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ilias_die_smoke03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ice_drako_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			50
maxelementcount		10
addrotate			-30
velocity			8 8
acceleration		0.500000
spawndirection		0 1 0
gravity				0 -15 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ilias_special_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_reiden_momlight_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 1200
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 1 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ilias_stand_ice01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_icespike_boomice_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 600
emitrate			1
maxelementcount		15
addrotate			90
velocity			2 3
acceleration		0.500000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 1 0
particlesize		.4 1.3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ilias_stand_ice02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_icespike_boomice_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 600
emitrate			1
maxelementcount		15
addrotate			90
velocity			2 3
acceleration		0.500000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 1 0
particlesize		.4 1.3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ilias_stand_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ice_drako_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 800
emitrate			1
maxelementcount		8
addrotate			-30
velocity			1 2
acceleration		0.500000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 1 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ilias_stand_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ice_drako_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 800
emitrate			1
maxelementcount		8
addrotate			-30
velocity			1 2
acceleration		0.500000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 1 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_imago_att01_remote
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
texturefile			Effect\monster\eff_carcer_smoke01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 800
emitrate			60
maxelementcount		10
addrotate			180
velocity			1 2
acceleration		0.000000
spawndirection		0 0 2
gravity				0 0 0
colorrange			0.000000
startrange			0 .2
endposition			0 0 0
particlesize		1.5 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_imago_att01_remote_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.200000
texturefile			Effect\monster\eff_icespike_boomice_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 800
emitrate			60
maxelementcount		10
addrotate			180
velocity			2 3
acceleration		0.000000
spawndirection		0 0 1
gravity				0 -2 0
colorrange			0.000000
startrange			0 .2
endposition			0 0 0
particlesize		.1 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_imago_att02_handfire01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\monster\eff_Drabiss_Warrior_handfire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 400
emitrate			20
maxelementcount		10
addrotate			60
velocity			3 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_imago_att02_ice
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_freinture_att03_dark.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 800
emitrate			10
maxelementcount		5
addrotate			90
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -4 0
colorrange			0.000000
startrange			.2 .7
endposition			0 0 0
particlesize		1.5 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_imago_att02_icept
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.200000
texturefile			Effect\monster\eff_freinture_att03_part.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 700
emitrate			-100
maxelementcount		7
addrotate			-90
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -4 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.1 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_imago_body_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\Ophiuchus_att01_eff14_explode.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			800 1200
emitrate			160
maxelementcount		5
addrotate			0
velocity			2 2
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_imago_body_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_mebusta_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			800 1200
emitrate			160
maxelementcount		5
addrotate			0
velocity			2 2
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_imago_buble01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_poseidon_waterdrop_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 1200
emitrate			60
maxelementcount		10
addrotate			0
velocity			2 2
acceleration		2.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.3 .5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_imago_die_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_imago_die_pt#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 800
emitrate			90
maxelementcount		7
addrotate			180
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -.7
gravity				0 0 0
colorrange			0.000000
startrange			0 .2
endposition			0 0 0
particlesize		1.5 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_imago_die_tg
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_imago_die_smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 400
emitrate			30
maxelementcount		10
addrotate			180
velocity			1 2
acceleration		0.000000
spawndirection		0 1 -.5
gravity				0 0 0
colorrange			0.000000
startrange			-.5 -1
endposition			0 0 0
particlesize		0.8 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_imago_finish_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Magicalresist\eff_magicalresist_finish_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			exploderange
lifetime			300 400
emitrate			-50
maxelementcount		6
addrotate			120
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -1.5
gravity				0 0 0
colorrange			0.000000
startrange			0 .8
endposition			0 0 0
particlesize		.8 1.6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_imago_finish_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.200000
texturefile			Effect\monster\eff_freinture_att03_part.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			exploderange
lifetime			300 400
emitrate			-50
maxelementcount		6
addrotate			-30
velocity			2 3
acceleration		0.000000
spawndirection		0 0 -1.5
gravity				0 0 0
colorrange			0.000000
startrange			0 .8
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_imago_finish_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.200000
texturefile			Effect\monster\eff_icespike_boomice_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			exploderange
lifetime			300 300
emitrate			-50
maxelementcount		6
addrotate			-30
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -1.5
gravity				0 -1 0
colorrange			0.000000
startrange			0 .8
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_imago_stand_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_imago_stand_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1500
emitrate			200
maxelementcount		5
addrotate			90
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -.4
gravity				0 0 0
colorrange			0.000000
startrange			0 .2
endposition			0 1 0
particlesize		2.5 3.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_imago_tg
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_imago_att01_tg#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 -.1
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_imbibe_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Imbibe\eff_imbibe_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			direct
lifetime			600 800
emitrate			60
maxelementcount		10
addrotate			0
velocity			5 6
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 2
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_inbun_helper_light_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.100000
texturefile			Effect\Skill\Macebash\eff_macebash_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			400 800
emitrate			40
maxelementcount		10
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_insensibility_action_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
texturefile			Effect\Skill\Insensibility\eff_insensibility_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			200 300
emitrate			50
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 2
endposition			0 1 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ironfresh_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\monster\eff_meredeo_att01_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		7
addrotate			0
velocity			7 8
acceleration		2.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ironfresh_stone01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Earthquake\eff_earthquake_stone01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		10
addrotate			30
velocity			4 5
acceleration		2.000000
spawndirection		0 1.7 0
gravity				0 -20 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.1 .4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_istel_light01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				0.300000
texturefile			Effect\Skill\Armerbreaker\eff_armerbreaker_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1000 1500
emitrate			100
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_jingle_box
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.400000
texturefile			Effect\monster\jingle_box.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 1200
emitrate			1
maxelementcount		4
addrotate			270
velocity			0 .2
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 -1 0
colorrange			0.000000
startrange			.3 .8
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_jingle_star_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.300000
texturefile			Effect\monster\jingle_star_blue.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 1200
emitrate			1
maxelementcount		3
addrotate			170
velocity			0 .2
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 -1 0
colorrange			0.000000
startrange			.4 .7
endposition			0 0 0
particlesize		.1 .17
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_jingle_star_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.300000
texturefile			Effect\monster\jingle_star_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 1200
emitrate			1
maxelementcount		3
addrotate			-120
velocity			.1 .5
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 -1 0
colorrange			0.000000
startrange			.4 .7
endposition			0 0 0
particlesize		.1 .17
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_jugementstep_bom_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Jugementstep\eff_jugementstep_bom_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		15
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 -1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_jugementstep_con_bom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Spoutanger\eff_spoutanger_pt_08#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			-50
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			.1 .2
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_jugementstep_con_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_effroi_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			-50
maxelementcount		7
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_jugementstep_hit01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
texturefile			Effect\Skill\Jugementstep\eff_jugementstep_hit01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 300
emitrate			40
maxelementcount		5
addrotate			30
velocity			1 2
acceleration		-10.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_jugementstep_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_effroi_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			50 150
emitrate			5
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_jugementstep_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_effroi_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			100 300
emitrate			10
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 -5
gravity				0 0 0
colorrange			0.000000
startrange			.8 1.8
endposition			0 0 0
particlesize		.3 .5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_jugementstep_pt03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_effroi_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			-50
maxelementcount		15
addrotate			0
velocity			9 12
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_jumping_light
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.100000
texturefile			Effect\Cond\con_steal\eff_steal_light#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 300
emitrate			-10
maxelementcount		5
addrotate			10
velocity			0 0.1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0.05 0.15
endposition			0 0 0
particlesize		0.2 0.3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kadirune_att02_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_kadirune_att02_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			1
maxelementcount		10
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 -1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kadirune_att02_stone
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Earthquake\eff_earthquake_stone01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		20
addrotate			0
velocity			9 10
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 -4 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kadirune_att03_bing01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_kadirune_att03_dec01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1000 1200
emitrate			180
maxelementcount		4
addrotate			30
velocity			1 2
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 0 0
colorrange			0.000000
startrange			.4 .8
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kadirune_att04_finishbom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Cond\BGW_AWAKE\eff_AWK_bgw_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		15
addrotate			30
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_kadirune_att04_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_kadirune_att04_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 400
emitrate			30
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kadirune_att06_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_kadirune_att06_bom01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 400
emitrate			90
maxelementcount		4
addrotate			30
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kadirune_bom_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		20
addrotate			0
velocity			8 9
acceleration		2.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kadirune_die_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1000
emitrate			-50
maxelementcount		20
addrotate			0
velocity			10 15
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -50 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kadirune_die_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\FootPrint\vehicle\eff_movesmoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			70
maxelementcount		6
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 -5
gravity				0 -5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kamat_att02_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_kamat_att02_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		20
addrotate			0
velocity			7 8
acceleration		0.000000
spawndirection		0 1.2 0
gravity				0 -20 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.1 .4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kamat_att02_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_kamat_att02_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		10
addrotate			360
velocity			7 8
acceleration		0.000000
spawndirection		0 1.8 0
gravity				0 -20 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kamat_att03_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_meredeo_att01_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kamat_body_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_kamat_body_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			50
maxelementcount		6
addrotate			0
velocity			1 2
acceleration		0.500000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kamat_body_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_kamat_body_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			90
maxelementcount		4
addrotate			0
velocity			5 6
acceleration		0.500000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kamat_die_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-50
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velocity			15 20
acceleration		2.000000
spawndirection		0 1 0
gravity				0 -30 0
colorrange			0.000000
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endposition			0 1.7 0
particlesize		.2 .5
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_kamat_die_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_fisthrom_att03_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			exploderange
lifetime			300 800
emitrate			20
maxelementcount		20
addrotate			0
velocity			3 4
acceleration		0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kamat_die_remote_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_fisthrom_att03_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			exploderange
lifetime			300 800
emitrate			20
maxelementcount		20
addrotate			0
velocity			3 4
acceleration		0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 5
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kamat_die_remote_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_fisthrom_att03_pt05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			exploderange
lifetime			300 800
emitrate			20
maxelementcount		20
addrotate			0
velocity			3 4
acceleration		0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_karvis_att01_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_karvis_att01_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		6
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velocity			4 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_karvis_att01_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_karvis_att01_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		10
addrotate			0
velocity			12 12
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.6 .8
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_karvis_att02_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_marto_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
maxelementcount		10
addrotate			0
velocity			8 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .8
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_karvis_att02_remote_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_karvis_att02_remote_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 800
emitrate			60
maxelementcount		10
addrotate			360
velocity			2 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -2 0
colorrange			0.000000
startrange			0 3
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_karvis_att02_remote_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_ungoliant_att02_water02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 400
emitrate			30
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 3
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_karvis_att02_remote_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_ungoliant_att02_redec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1000
emitrate			60
maxelementcount		10
addrotate			30
velocity			2 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_karvis_att02_remote_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_ungoliant_att02_redec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1000
emitrate			100
maxelementcount		6
addrotate			30
velocity			2 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_karvis_die_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_ungoliant_die_dec01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
maxelementcount		10
addrotate			30
velocity			4 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_karvis_die_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_ungoliant_die_dec01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 600
emitrate			-50
maxelementcount		10
addrotate			30
velocity			4 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 4
endposition			0 0 0
particlesize		1 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_karvis_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_mon_oread_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 800
emitrate			60
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 -2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1.5
endposition			0 0 0
particlesize		.2 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_karvis_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_fa_small_hub_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			1
maxelementcount		6
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_karvis_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\Ophiuchus_att02_eff15_explode3.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			1
maxelementcount		6
addrotate			0
velocity			1 2
acceleration		8.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kastiotica_att04_energy
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Bluefloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			direct
lifetime			600 1000
emitrate			45
maxelementcount		5
addrotate			0
velocity			2 3
acceleration		5.000000
spawndirection		0 1.5 0
gravity				0 .5 0
colorrange			0.000000
startrange			0 6
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kastiotica_ver3_die_dot
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\fisthrom_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 1500
emitrate			-100
maxelementcount		15
addrotate			0
velocity			5 15
acceleration		0.000000
spawndirection		0 2 0
gravity				0 -15 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.5 .5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kastiotica_ver3_die_smoke
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_m_tower_cloud04#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 1500
emitrate			1
maxelementcount		15
addrotate			0
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 5 0
gravity				0 12 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kastiotica_ver3_hand_fire
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_tentator_handfire_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			direct
lifetime			600 1000
emitrate			50
maxelementcount		8
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_kastiotica_ver3_jul
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Harold_att3glow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1000
emitrate			-30
maxelementcount		15
addrotate			0
velocity			10 15
acceleration		-10.000000
spawndirection		0 0 0
gravity				0 3 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kastiotica_ver3_jul_add
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Harold_att3glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1000
emitrate			-30
maxelementcount		15
addrotate			0
velocity			10 15
acceleration		-10.000000
spawndirection		0 0 0
gravity				0 3 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kastiotica_ver3_smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_imago_die_pt#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			1
maxelementcount		0
addrotate			0
velocity			2.5 2.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 3 0
colorrange			0.000000
startrange			.3 .3
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kastiotica_ver3_smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_m_tower_cloud04#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			1
maxelementcount		0
addrotate			0
velocity			1 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 3 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kastiotica_ver3_stand_glow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\DarkCrystal\eff_DarkCrystal_pat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			350 350
emitrate			1
maxelementcount		7
addrotate			0
velocity			2.5 2.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.8 1.2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kastiotica_ver3_stand_glow2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\DarkCrystal\eff_DarkCrystal_pat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			explode
lifetime			1000 2000
emitrate			1
maxelementcount		6
addrotate			0
velocity			1.5 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.8 1.2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kastitotica_ver3_stand_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_capdesair_upsmoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			700 900
emitrate			5
maxelementcount		10
addrotate			-45
velocity			3 4
acceleration		5.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_khagacell_att02_finish01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.400000
texturefile			Effect\monster\eff_khagacell_stand_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		10
addrotate			0
velocity			7 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_khagacell_att02_finish02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_behemoth_bodyblack_pt02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		10
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_khagacell_att02_finish03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_lizard_02_finish_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_khagacell_att02_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_khagacell_att02_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			50
maxelementcount		8
addrotate			30
velocity			1 2
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_khagacell_att02_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_achmagi_att02_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			50
maxelementcount		30
addrotate			0
velocity			10 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_khagacell_att02_remote_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.400000
texturefile			Effect\monster\eff_khagacell_stand_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			200 600
emitrate			1
maxelementcount		30
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0 2
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_khagacell_att02_remote_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_behemoth_bodyblack_pt02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			200 500
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_khagacell_att02_remote_pt03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_lizard_02_finish_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			200 500
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_khagacell_att02_remote_pt03_sht
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_lizard_02_finish_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			200 500
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		2 4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_khagacell_att03_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\BGW_AWAKE\eff_bgw_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 600
emitrate			1
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 4
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_khagacell_power_handpt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_khagacell_att02_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			300 500
emitrate			1
maxelementcount		10
addrotate			60
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_khagacell_power_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_khagacell_power_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			directplane
lifetime			800 1500
emitrate			1
maxelementcount		20
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			2 8
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_khagacell_power_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_khagacell_power_smoke03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			directplane
lifetime			800 1500
emitrate			1
maxelementcount		20
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			2 8
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_khagacell_stand_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_lizard_02_finish_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			direct
lifetime			400 800
emitrate			1
maxelementcount		6
addrotate			0
velocity			1 2
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_khagacell_stand_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_khagacell_stand_blacksmoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			direct
lifetime			400 800
emitrate			1
maxelementcount		8
addrotate			0
velocity			1 2
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_khagacell_stand_pt03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.400000
texturefile			Effect\monster\eff_khagacell_stand_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			exploderange
lifetime			600 800
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kill_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_ras_alhague_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			8 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lalopalooza_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_meredeo_att01_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			-50
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -.5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lalopalooza_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Lalopalooza\eff_lalopalooza_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			50
maxelementcount		4
addrotate			30
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lava_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_lava_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			1
maxelementcount		4
addrotate			30
velocity			2 3
acceleration		0.500000
spawndirection		0 1 0
gravity				0 -2 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.7 1.2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lava_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_lava_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			1
maxelementcount		3
addrotate			-20
velocity			2 3
acceleration		0.500000
spawndirection		0 1 0
gravity				0 -2 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lava_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_lava_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			700 1200
emitrate			1
maxelementcount		20
addrotate			90
velocity			2 3
acceleration		0.500000
spawndirection		0 1 0
gravity				0 -1 0
colorrange			0.000000
startrange			1 15
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lava_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_lava_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 800
emitrate			1
maxelementcount		20
addrotate			90
velocity			2 3
acceleration		0.500000
spawndirection		0 1 0
gravity				0 -1 0
colorrange			0.000000
startrange			1 10
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lava_smoke03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_lava_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 800
emitrate			1
maxelementcount		20
addrotate			0
velocity			5 6
acceleration		0.500000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 12
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lava_smoke04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_lava_smoke03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 800
emitrate			1
maxelementcount		15
addrotate			0
velocity			5 6
acceleration		0.500000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 8
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lavie_con_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		8
addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lavie_con_tg02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			50
maxelementcount		8
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lavie_rose01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Lavieenrose\eff_lavie_rose01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			20
maxelementcount		20
addrotate			360
velocity			6 8
acceleration		0.500000
spawndirection		0 .5 0
gravity				0 0 -1
colorrange			0.000000
startrange			1 5
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lemon_dragon_Body_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_m_tower_cloud04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 900
emitrate			1
maxelementcount		6
addrotate			0
velocity			.3 .5
acceleration		8.000000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			1 1.4
endposition			0 0 0
particlesize		.7 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lemon_dragon_Dot_glow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Yoshima_Hellburst_boomjul_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
emitrate			-30
maxelementcount		5
addrotate			0
velocity			.1 .3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2.5
endposition			0 1.5 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lemon_dragon_att1_Smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_fire_01_3.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		5
addrotate			270
velocity			.5 2.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.7 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lemon_dragon_die_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_elias_die_smoke01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			250 600
emitrate			1
maxelementcount		5
addrotate			0
velocity			.5 1
acceleration		-1.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .2
endposition			0 0 0
particlesize		.7 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lemon_dragon_die_Smoke_2
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\dark_green_light#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			-100
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 3 0
colorrange			0.000000
startrange			2 2.5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lemon_dragon_fin_Line
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_poseidon_lightpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-20
maxelementcount		6
addrotate			0
velocity			10 10
acceleration		-3.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.8 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lesailes_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_saiph_lighting_boltpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			1
maxelementcount		15
addrotate			0
velocity			6 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lesailes_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Beares_att03_smoke01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			8 8
acceleration		0.000000
spawndirection		0 0 .5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lesailes_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Beares_att03_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 600
emitrate			-50
maxelementcount		10
addrotate			0
velocity			4 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lethalcutter_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\fisthrom_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 400
emitrate			-50
maxelementcount		20
addrotate			0
velocity			3 3
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 6
endposition			0 0 0
particlesize		.5 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lethalcutter_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\fisthrom_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			3 3
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		.5 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lethalcutter_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\lighting_bom_crack02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			350 350
emitrate			-50
maxelementcount		10
addrotate			0
velocity			2 2
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lethalcutter_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\lighting_bom_crack02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 400
emitrate			-50
maxelementcount		20
addrotate			0
velocity			2 2
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lethalcutter_smoke03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\lighting_bom_crack02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 400
emitrate			-50
maxelementcount		4
addrotate			0
velocity			5 5
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_levita_tornado_bug
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Levita\Levita_Handpat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			350 700
emitrate			1
maxelementcount		5
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_levita_tornado_upsmoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Levita\Levita_upsmoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			50
maxelementcount		12
addrotate			45
velocity			4 5
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_levita_tornado_upsmoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Levita\Levita_upsmoke_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			30
maxelementcount		12
addrotate			45
velocity			4 6
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_levita_water_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturefile			Effect\monster\eff_ml_waterwheel_pt03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 300
emitrate			1
maxelementcount		30
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 .8 0
gravity				0 -3 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		.1 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_levita_water_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_ml_waterwheel_water01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1200 1200
emitrate			120
maxelementcount		20
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -7 0
colorrange			0.000000
startrange			1 5
endposition			0 0 0
particlesize		.3 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_levita_water_bom03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ml_waterwheel_pt03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 600
emitrate			1
maxelementcount		40
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			1 5
endposition			0 0 0
particlesize		.2 .5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_levita_water_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ml_waterwheel_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			200 300
emitrate			1
maxelementcount		40
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 .8 0
gravity				0 -.5 0
colorrange			0.000000
startrange			3 5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_levita_water_ring
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ml_waterwheel_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			500 1000
emitrate			1
maxelementcount		10
addrotate			0
velocity			4 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_levita_water_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ml_waterwheel_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			1
maxelementcount		40
addrotate			60
velocity			1 2
acceleration		0.000000
spawndirection		0 .8 0
gravity				0 0 0
colorrange			0.000000
startrange			3 6
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_levita_water_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_boss_water_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			1
maxelementcount		20
addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 4 0
colorrange			0.000000
startrange			0 3
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_levita_water_smoke03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_boss_water_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		50
addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 3 0
gravity				0 -30 0
colorrange			0.000000
startrange			0 5
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_levita_water_smoke05
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_elifea_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 1200
emitrate			100
maxelementcount		12
addrotate			60
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lightning_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Freezingknuckle\eff_freezingknuckle_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 800
emitrate			50
maxelementcount		10
addrotate			180
velocity			.2 .5
acceleration		8.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0.005 0.009
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_limitpatience_light01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		20
addrotate			0
velocity			6 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_limitpatience_light02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Attackaccel\eff_attack_acceleration_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			200 300
emitrate			30
maxelementcount		30
addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 2 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lizard_04_finish
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Macebash\eff_macebash_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 800
emitrate			-20
maxelementcount		10
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lizard_04l_con_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Cond\Physicalresist\eff_physicalresist_con_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 500
emitrate			3
maxelementcount		60
addrotate			90
velocity			4 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lizard_finish_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_lizard_02_finish_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 300
emitrate			-40
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 -.5 0
colorrange			0.000000
startrange			.1 .2
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_m_tower_cloud01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_m_tower_cloud01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			3000 6000
emitrate			1
maxelementcount		60
addrotate			0
velocity			1 2
acceleration		0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			40 50
endposition			0 10 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_m_tower_cloud02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_m_tower_cloud01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			500 1000
emitrate			1
maxelementcount		50
addrotate			0
velocity			10 12
acceleration		0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			10 30
endposition			0 30 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_m_tower_cloud03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_m_tower_cloud03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			3000 6000
emitrate			1
maxelementcount		45
addrotate			0
velocity			1 2
acceleration		0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			20 30
endposition			0 10 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_m_tower_cloud04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_m_tower_cloud04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			3000 6000
emitrate			1
maxelementcount		30
addrotate			0
velocity			1 2
acceleration		0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			10 20
endposition			0 10 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_m_tower_cloud05
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_m_tower_cloud01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			600 1200
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 10
endposition			0 10 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_m_tower_cloud06
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_m_tower_cloud03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 1000
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.500000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 5
endposition			0 10 0
particlesize		2 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_macebash_finish_04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Macebash\eff_macebash_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			-20
maxelementcount		30
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_macebash_finish_05
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Macebash\eff_macebash_06#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 400
emitrate			-50
maxelementcount		40
addrotate			0
velocity			1.5 2.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_macebash_ready_04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.300000
texturefile			Effect\Skill\Macebash\eff_macebash_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			200 600
emitrate			2
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_madbarrage_att01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Wounfhealing\eff_woundhealing_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		15
addrotate			0
velocity			8 9
acceleration		0.000000
spawndirection		0 0 -.7
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.4 .7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_madbarrage_att02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Madbarrage\eff_Madbarrage_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		15
addrotate			0
velocity			8 9
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.2 .4
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_madbarrage_att03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Madbarrage\eff_Madbarrage_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			400 500
emitrate			-50
maxelementcount		15
addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.2 .4
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_madbarrage_finish01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Madbarrage\eff_Madbarrage_finish_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			explode
lifetime			300 400
emitrate			-50
maxelementcount		8
addrotate			120
velocity			1.5 2.5
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_madbarrage_finish02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Madbarrage\eff_Madbarrage_finsh_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			explode
lifetime			300 400
emitrate			-40
maxelementcount		8
addrotate			-180
velocity			3 4
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_madbarrage_finish_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Wounfhealing\eff_woundhealing_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			300 400
emitrate			-20
maxelementcount		15
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 0 1
gravity				0 -4 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.4 0.7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_madcry_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Madcry\eff_madcry_bom01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		30
addrotate			90
velocity			10 11
acceleration		0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_madcry_finish_light01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\eff_Tyrant_Ludni_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 1000
emitrate			20
maxelementcount		15
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_magicalresist_action_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			Effect\Skill\Fatallunge\eff_fatallunge_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			900
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.7 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_magicalresist_finish_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Magicalresist\eff_magicalresist_finish_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			exploderange
lifetime			300 400
emitrate			-50
maxelementcount		6
addrotate			120
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -1.5
gravity				0 0 0
colorrange			0.000000
startrange			0 .8
endposition			0 0 0
particlesize		.8 1.6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_magicalresist_finish_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			Effect\Skill\Magicalresist\eff_magicalresist_finish_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			900
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .4
endposition			0 0 0
particlesize		0.6 .9
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_maid_att02_slow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
texturefile			Effect\monster\eff_smoke_soft_yellow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1000 1000
emitrate			250
maxelementcount		4
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mana_con_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Manashock02\eff_mana_con_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		15
addrotate			0
velocity			4 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_manacreep_bungpat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 1000
emitrate			30
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_manacreep_fin_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\manacreep\manacreep_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 1500
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 15
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_manacreep_finish_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 1000
emitrate			50
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_manacreep_finish_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\manacreep\eff_Mag_Creeper_att2_floorpat_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 1000
emitrate			50
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_maneuver_att01_finish_fire01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_Drabiss_Warrior_handfire01.tpack
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		6
addrotate			30
velocity			3 3
acceleration		1.000000
spawndirection		1 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_maneuver_att01_fire01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_Drabiss_Warrior_handfire01.tpack
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 600
emitrate			80
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_maneuver_att01_fire02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_Drabiss_Warrior_handfire01.tpack
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		6
addrotate			30
velocity			2 2
acceleration		1.000000
spawndirection		0 .5 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_maneuver_att01_remote01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_Drabiss_Warrior_handfire01.tpack
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 400
emitrate			50
maxelementcount		6
addrotate			0
velocity			2 2
acceleration		1.000000
spawndirection		0 .1 5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_maneuver_att01_remotept01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_savnock_att01_finishlight01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			50
maxelementcount		10
addrotate			0
velocity			3 3
acceleration		1.000000
spawndirection		0 0 4
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_maneuver_att01_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_reiden_momlight_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		20
addrotate			0
velocity			7 7
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .7
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_maneuver_att02_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_maneuver_att01_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			600 800
emitrate			30
maxelementcount		20
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		.2 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_maneuver_att02_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_maneuver_att01_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 800
emitrate			60
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		.2 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_maneuver_att02_remote_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\mon_figura_diepat_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		10
addrotate			0
velocity			3 3
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_maneuver_att03_con_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_maneuver_att01_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 600
emitrate			50
maxelementcount		8
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.2 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_maneuver_att03_con_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_reiden_upsmoke_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 600
emitrate			80
maxelementcount		5
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_maneuver_att03_con_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_reiden_upsmoke_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 600
emitrate			100
maxelementcount		4
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_maneuver_att03_remote_fire01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_Drabiss_Warrior_handfire01.tpack
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			40
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_maneuver_att03_remote_fire02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_Drabiss_Warrior_handfire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			80
maxelementcount		5
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_maneuver_att03_remote_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_poseidon_shotpat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 400
emitrate			40
maxelementcount		7
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_maneuver_die_blacksmoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_maneuver_die_blacksmoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 600
emitrate			40
maxelementcount		10
addrotate			0
velocity			6 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1.5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_maneuver_die_blacksmoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_maneuver_die_blacksmoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			20
maxelementcount		20
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_maneuver_die_blacksmoke03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_effroi_att01_remote_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			800 1200
emitrate			80
maxelementcount		10
addrotate			0
velocity			2 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 4
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_maneuver_die_ring01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_cherubim_att02_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 600
emitrate			40
maxelementcount		10
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1.5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_maneuver_die_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_Drabiss_Warrior_handfire01.tpack
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 800
emitrate			30
maxelementcount		20
addrotate			20
velocity			1 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 5
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_maneuver_fire_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_Drabiss_Warrior_handfire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 600
emitrate			70
maxelementcount		6
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 1.5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_maneuver_fire_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_Drabiss_Warrior_handfire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 800
emitrate			60
maxelementcount		10
addrotate			0
velocity			2 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_maneuver_fire_pt03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_Drabiss_Warrior_handfire01.tpack
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			800 1200
emitrate			80
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mark_eff_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\guilditem\mark_eff_33.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			900
leaftype			sprite
activestate			explode
lifetime			300 500
emitrate			-30
maxelementcount		7
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0.6 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mark_eff_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\guilditem\mark_eff_33.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			900
leaftype			sprite
activestate			direct
lifetime			800 1200
emitrate			50
maxelementcount		7
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		.3 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_marto_light01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\eff_marto_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1000 1500
emitrate			100
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_marto_smoke01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\eff_marto_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1000 1500
emitrate			100
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_marvis_att01_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_karvis_att01_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 300
emitrate			30
maxelementcount		8
addrotate			0
velocity			4 4
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_marvis_att01_tg02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_saiph_lighting_bome_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 300
emitrate			50
maxelementcount		4
addrotate			30
velocity			2 2
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_marvis_att01_tg03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_marvis_stand_ring01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 300
emitrate			50
maxelementcount		4
addrotate			30
velocity			2 2
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_marvis_att03_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_marvis_att03_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		8
addrotate			0
velocity			2 2
acceleration		1.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_marvis_att03_tg_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_marvis_stand_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 600
emitrate			-50
maxelementcount		10
addrotate			0
velocity			8 8
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 2
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_marvis_die_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_ungoliant_die_dec01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
maxelementcount		8
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_marvis_die_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_ungoliant_die_dec01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 600
emitrate			-50
maxelementcount		10
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_marvis_stand_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_marvis_stand_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			70
maxelementcount		6
addrotate			0
velocity			1 1
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_maze_cat_Die_Smoke
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_dabih_die_electric01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 1500
emitrate			1
maxelementcount		15
addrotate			0
velocity			6 12
acceleration		0.000000
spawndirection		0 5 0
gravity				0 12 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_maze_cat_die_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1000
emitrate			-50
maxelementcount		20
addrotate			0
velocity			5 7
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -50 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_maze_cat_die_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1500 2000
emitrate			150
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meldun_att01_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meldun_att01_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
maxelementcount		10
addrotate			0
velocity			2 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meldun_att01_stone01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.100000
texturefile			Effect\monster\eff_meldun_stone02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
maxelementcount		20
addrotate			180
velocity			5 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.1 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meldun_att01_stone02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.300000
texturefile			Effect\monster\eff_meldun_att01_stone01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
maxelementcount		15
addrotate			180
velocity			6 6
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 -3 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meldun_att02_stone01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meldun_att02_stone02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			400 800
emitrate			20
maxelementcount		20
addrotate			180
velocity			8 8
acceleration		0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5 6
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meldun_att02_stone02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.200000
texturefile			Effect\monster\eff_meldun_att01_stone01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			400 800
emitrate			1
maxelementcount		20
addrotate			180
velocity			8 8
acceleration		0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5 6
endposition			0 0 0
particlesize		.2 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meldun_att02_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meldun_att02_tg01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		15
addrotate			0
velocity			8 8
acceleration		0.800000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meldun_att03_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meldun_att03_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1200 1200
emitrate			-50
maxelementcount		20
addrotate			90
velocity			7 7
acceleration		1.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			2 10
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_meldun_att03_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meldun_att03_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1200 1200
emitrate			-50
maxelementcount		10
addrotate			90
velocity			7 7
acceleration		1.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_meldun_att03_stonept01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.100000
texturefile			Effect\monster\eff_meldun_stone02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			600 600
emitrate			-50
maxelementcount		30
addrotate			180
velocity			5 5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			2 15
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meldun_die_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meldun_att03_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 1200
emitrate			1
maxelementcount		20
addrotate			90
velocity			3 3
acceleration		1.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			1 7
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_meldun_die_stone01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.100000
texturefile			Effect\monster\eff_meldun_stone02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1200 1800
emitrate			1
maxelementcount		30
addrotate			180
velocity			3 3
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 10
endposition			0 0 0
particlesize		.1 .5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meldun_die_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meldun_att02_tg01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 700
emitrate			-50
maxelementcount		20
addrotate			0
velocity			8 10
acceleration		0.800000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meldun_remote_stone01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.100000
texturefile			Effect\monster\eff_meldun_stone02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 700
emitrate			40
maxelementcount		15
addrotate			180
velocity			4 6
acceleration		0.500000
spawndirection		0 0 0
gravity				0 -2 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meldun_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meldun_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 800
emitrate			1
maxelementcount		8
addrotate			0
velocity			1.5 1.5
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meldun_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meldun_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 800
emitrate			1
maxelementcount		5
addrotate			0
velocity			1.5 1.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .8
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meldun_stone01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.100000
texturefile			Effect\monster\eff_meldun_stone02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1500
emitrate			1
maxelementcount		10
addrotate			180
velocity			1 1
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .6
endposition			0 0 0
particlesize		.1 .3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meldun_stone02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.100000
texturefile			Effect\monster\eff_meldun_stone02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1000 2000
emitrate			1
maxelementcount		20
addrotate			180
velocity			1 1
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 4
endposition			0 0 0
particlesize		.1 .3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_melias_att01_icespack01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_melias_att01_ice_pt01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 400
emitrate			50
maxelementcount		30
addrotate			0
velocity			10 10
acceleration		1.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_melias_att02_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_melias_stand_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1200
emitrate			1
maxelementcount		15
addrotate			-30
velocity			1 2
acceleration		0.500000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			1 8
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_melias_att03_icespack01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_melias_att01_ice_pt01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			200 400
emitrate			1
maxelementcount		30
addrotate			90
velocity			3 3
acceleration		1.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			1 5
endposition			0 0 0
particlesize		.1 .3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_melias_att03_remote_ice01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_melias_att03_remote_ice_pt01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			600 1200
emitrate			5
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.500000
spawndirection		0 0 0
gravity				0 -10 0
colorrange			0.000000
startrange			1 7
endposition			0 0 0
particlesize		.2 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_melias_att03_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_melias_stand_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1200
emitrate			1
maxelementcount		20
addrotate			-30
velocity			1 2
acceleration		0.500000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			.5 5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_melias_die_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_melias_die_smoke01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			1
maxelementcount		8
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_melias_die_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_melias_stand_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1000
emitrate			1
maxelementcount		20
addrotate			-30
velocity			1 2
acceleration		0.500000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			.5 5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_melias_die_smoke03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_melias_stand_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			50
maxelementcount		10
addrotate			-30
velocity			8 8
acceleration		0.500000
spawndirection		0 1 0
gravity				0 -15 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_melias_special_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_melias_special_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 1200
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 1 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_melias_stand_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_melias_stand_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 800
emitrate			1
maxelementcount		8
addrotate			-30
velocity			1 2
acceleration		0.500000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 1 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_melias_stand_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_melias_stand_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 800
emitrate			1
maxelementcount		8
addrotate			-30
velocity			1 2
acceleration		0.500000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 1 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meredeo_att02_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\monster\eff_meredeo_sparkbom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 300
emitrate			40
maxelementcount		30
addrotate			0
velocity			15 20
acceleration		2.000000
spawndirection		0 1 0
gravity				0 -40 0
colorrange			0.000000
startrange			0 0
endposition			0 1.7 0
particlesize		.6 1
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meredeo_att02_finish02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meredeo_att01_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			10
maxelementcount		10
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 -1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meredeo_body01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meredeo_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 800
emitrate			80
maxelementcount		5
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meredeo_die_light
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\monster\eff_meredeo_att01_finishlight.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			50 100
emitrate			5
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 2
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meredeo_finishlight01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\monster\eff_meredeo_att01_finishlight.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			50 100
emitrate			5
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 1.5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meredeo_lighting01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\monster\eff_meredeo_lighting.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			50 100
emitrate			1
maxelementcount		5
addrotate			10
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meredeo_lighting02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\monster\eff_meredeo_lighting.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			50 100
emitrate			1
maxelementcount		5
addrotate			-5
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meredeo_remote_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.800000
texturefile			Effect\monster\eff_meredeo_remote_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			10
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 2
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meteo_pt01
unittype			particle
billboardtype		camera
tailstep			30 5 100 100 true
size				4.000000
texturefile			
texturepack			Effect\skill\Icestorm\eff_firestorm_paticle_01.tpack
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			5
maxelementcount		70
addrotate			0
velocity			0 1
acceleration		10.000000
spawndirection		0 -1 1
gravity				0 0 0
colorrange			0.000000
startrange			3 5
endposition			0 0 0
particlesize		4 5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_micmic_att01_explode
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Arill_momglow_01_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 900
emitrate			-50
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
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particlesize		0.2 0.5
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<effectdata>		0
name				pt_micmic_att03_explode
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_EleSpiderBlue_floowglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
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emitrate			1
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
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particlesize		0.2 0.5
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spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_micmic_att03_explode_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_EleSpiderBlue_floowglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 900
emitrate			1
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velocity			7 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .5
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_micmic_att03_gather
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_EleSpiderBlue_floowglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
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lifetime			200 1000
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acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		0.2 0.5
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_micmic_att03_gather_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_EleSpiderBlue_floowglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			200 1000
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acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		0.2 0.5
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_mimic_att03_fin_glow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Tempus_B_Magicline_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			15 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -2 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 .8
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mimic_att03_fin_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Eating_sin_Basicpat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1000
emitrate			1
maxelementcount		15
addrotate			0
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mimic_att03_web
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\pt_Poison_spider_att02_web#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			15 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -2 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 .8
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ml_christmas_tree_Glow_B
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_blue.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			1
maxelementcount		10
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ml_christmas_tree_Glow_B_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_blue.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 1500
emitrate			1
maxelementcount		10
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ml_christmas_tree_Glow_P
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_violet.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			1
maxelementcount		10
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ml_christmas_tree_Glow_P_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_violet.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 1500
emitrate			1
maxelementcount		10
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ml_christmas_tree_Glow_R
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_red02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1500
emitrate			1
maxelementcount		10
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ml_christmas_tree_Glow_Y
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Choke_sideglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 1500
emitrate			1
maxelementcount		10
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ml_christmas_tree_Glow_Y_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Choke_sideglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 1500
emitrate			1
maxelementcount		10
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ml_christmas_tree_Star_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_AWK_Istel_dieglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 1500
emitrate			1
maxelementcount		15
addrotate			-270
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			180.000000
startrange			1 1
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ml_christmas_tree_Star_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_AWK_Istel_dieglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 1000
emitrate			1
maxelementcount		15
addrotate			120
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ml_christmas_tree_Star_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_AWK_Istel_dieglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 1000
emitrate			1
maxelementcount		15
addrotate			120
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ml_christmas_tree_Star_Drop
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_halloween_lightpt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 1500
emitrate			1
maxelementcount		15
addrotate			-270
velocity			.5 1.5
acceleration		-0.500000
spawndirection		0 1 0
gravity				0 -3 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ml_christmas_tree_Star_P
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Jeradu_stick_gather#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 900
emitrate			1
maxelementcount		10
addrotate			-270
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ml_christmas_tree_Star_P_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Jeradu_stick_gather#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 900
emitrate			1
maxelementcount		10
addrotate			-270
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2.5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ml_deer_ring01
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\ringwave_red_0001.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			900 1000
emitrate			1
maxelementcount		4
addrotate			0
velocity			.1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ml_deer_ring_black
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\water_ringwave_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			900 1000
emitrate			1
maxelementcount		4
addrotate			0
velocity			.1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ml_waterwheel_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ml_waterwheel_pt03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 300
emitrate			1
maxelementcount		20
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 .8 0
gravity				0 -3 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		.1 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ml_waterwheel_bom01_whale
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturefile			Effect\monster\eff_ml_waterwheel_pt03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 300
emitrate			1
maxelementcount		30
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 .8 0
gravity				0 -3 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		.1 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ml_waterwheel_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_ml_waterwheel_water01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1200 1200
emitrate			120
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -7 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ml_waterwheel_bom02_whale
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\monster\eff_ml_waterwheel_water01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1200 1200
emitrate			120
maxelementcount		20
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -7 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ml_waterwheel_bom03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ml_waterwheel_pt03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 800
emitrate			1
maxelementcount		25
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 .8 -1
gravity				0 -10 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		.2 .2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ml_waterwheel_bom03_whale
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturefile			Effect\monster\eff_ml_waterwheel_pt03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 800
emitrate			1
maxelementcount		40
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 .8 -1
gravity				0 -10 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		.2 .2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ml_waterwheel_ring01
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ml_waterwheel_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			500 1000
emitrate			1
maxelementcount		10
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ml_waterwheel_ring02
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ml_waterwheel_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			1000 2000
emitrate			1
maxelementcount		10
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ml_waterwheel_ring02_coral
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ml_waterwheel_ring03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			1000 2000
emitrate			1
maxelementcount		10
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ml_waterwheel_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ml_waterwheel_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
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addrotate			60
velocity			.5 1
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spawndirection		0 .8 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ml_waterwheel_smoke01_whale
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ml_waterwheel_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			1
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addrotate			60
velocity			.5 1
acceleration		0.000000
spawndirection		0 .8 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ml_waterwheel_waterpt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ml_waterwheel_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			200 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 .8 0
gravity				0 -.5 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ml_waterwheel_waterpt01_whale
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturefile			Effect\monster\eff_ml_waterwheel_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			200 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 .8 0
gravity				0 -.5 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ml_waterwheel_waterpt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ml_waterwheel_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 400
emitrate			1
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addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 .8 0
gravity				0 -1 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Debereno_boompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Debereno_boompat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			1
maxelementcount		2
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Eris_Monkey_boom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.200000
texturefile			Effect\Monster\mon_lizardS_att1pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			10
maxelementcount		7
addrotate			0
velocity			2 4
acceleration		10.000000
spawndirection		0 1 0
gravity				0 -3 0
colorrange			0.000000
startrange			3 5
endposition			0 0 0
particlesize		1 1.9
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Eris_Monkey_boom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.200000
texturefile			Effect\Monster\mon_lizardS_att1pat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			exploderange
lifetime			1000 1000
emitrate			10
maxelementcount		10
addrotate			0
velocity			4 7
acceleration		10.000000
spawndirection		0 .7 0
gravity				0 -10 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.2 .5
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Hellion_att2gather
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_jewel_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			300 800
emitrate			1
maxelementcount		25
addrotate			0
velocity			8 10
acceleration		8.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			9 11
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Hellion_att2uppat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Con_feel\eff_feel_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 800
emitrate			1
maxelementcount		15
addrotate			0
velocity			3 5
acceleration		0.100000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			3 5.5
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Hellion_feather_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_Hellion_feather#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			700 1400
emitrate			1
maxelementcount		7
addrotate			45
velocity			1 1.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -2 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_NeoDeuxMarble_att5_skypat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_icepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 400
emitrate			15
maxelementcount		10
addrotate			0
velocity			15 17
acceleration		0.000000
spawndirection		0 -2 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 -13 0
particlesize		1.5 3
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_NeoDeuxMarble_att5_skypat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_icepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			250 500
emitrate			15
maxelementcount		10
addrotate			0
velocity			20 20
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 -15 0
particlesize		1.5 3
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_NeoDeuxMarble_att5font_01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_NeoDeuxMarble_att5_font_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			directplane
lifetime			700 1200
emitrate			1
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 1.5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_NeoDeuxMarble_att5font_02
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_NeoDeuxMarble_att5_font_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			directplane
lifetime			700 1200
emitrate			1
maxelementcount		5
addrotate			0
velocity			1.5 2.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 1.5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_NeoDeuxMarble_att5ready_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_NeoDeuxMarble_att4_startpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			200 400
emitrate			30
maxelementcount		15
addrotate			0
velocity			6 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 5
endposition			0 6 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Nether_Hydra_att2_darksmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_mebusta_die_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			450 600
emitrate			1
maxelementcount		7
addrotate			0
velocity			.1 1
acceleration		0.000000
spawndirection		-3 0 0
gravity				0 7 1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Nether_Hydra_att2_fire_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Nether_Hydra_att2_fireball_tail#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 800
emitrate			1
maxelementcount		8
addrotate			90
velocity			1 2
acceleration		1.000000
spawndirection		0 0 -3
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Nether_Hydra_att2_fire_boom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Nether_Hydra_att2_fireball_tail#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			1
maxelementcount		12
addrotate			90
velocity			4 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Nether_Hydra_att2_fire_boom_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Nether_Hydra_att2_fireball_tail#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
maxelementcount		12
addrotate			90
velocity			.5 1
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Nether_Hydra_att2_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\FireBall\eff_fireball_smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			450 1000
emitrate			1
maxelementcount		8
addrotate			90
velocity			.1 1
acceleration		0.000000
spawndirection		-5 0 0
gravity				0 7 1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Nether_Hydra_att2_wind
unittype			particle
billboardtype		camera
tailstep			7 0 2 500 false
size				1.000000
texturefile			Effect\Monster\eff_Nether_Hydra_att2_wind#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			150 300
emitrate			1
maxelementcount		8
addrotate			0
velocity			10 12
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 -.3 -.3
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Nether_Hydra_att2_wind#
unittype			particle
billboardtype		camera
tailstep			7 0 2 500 false
size				1.000000
texturefile			Effect\monster\eff_Nether_Hydra_att2_wind_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			150 300
emitrate			1
maxelementcount		8
addrotate			0
velocity			10 12
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 -.3 -.3
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Niniell_att2finishpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_icefloorboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-15
maxelementcount		10
addrotate			0
velocity			5 7
acceleration		7.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1.5 2.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Umbar_att2boom
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\FlameBombing\eff_flamebombing_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			200 400
emitrate			1
maxelementcount		10
addrotate			0
velocity			0 1
acceleration		0.100000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 10
endposition			0 0 0
particlesize		.5 2.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_a_immotal_att1patjul_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_rantea_att2patjul_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			800 800
emitrate			1
maxelementcount		7
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_capdesair_att1pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\CrueltyLightning\eff_crueltylightning_jinpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 350
emitrate			-20
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.7 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_capdesair_att2pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.800000
texturefile			Effect\Monster\mon_capdesair_att2smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			400 900
emitrate			1
maxelementcount		10
addrotate			0
velocity			3 6
acceleration		13.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_capdesair_readypat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Pvpvictory\eff_victory_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1900 2000
emitrate			1
maxelementcount		15
addrotate			0
velocity			.5 2
acceleration		0.500000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 3
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_capdesair_uppat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\skill\SummonGhost\eff_summonghost_glowpat_01.tpack
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			direct
lifetime			500 800
emitrate			10
maxelementcount		12
addrotate			0
velocity			2 3.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_poseidon_dielightpat
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_poseidon_lightpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 900
emitrate			1
maxelementcount		8
addrotate			0
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acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
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endposition			0 0 0
particlesize		.2 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
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unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_poseidon_lightpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
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emitrate			1
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addrotate			0
velocity			50 50
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
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endposition			0 0 0
particlesize		.2 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_ras_alhague_stone1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\JumpingCrash\eff_jumping_stone1.tpack
blendtype			modulate
textureloop			increase
texanimtime			400
leaftype			sprite
activestate			exploderange
lifetime			800 800
emitrate			-10
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addrotate			270
velocity			3 6
acceleration		5.000000
spawndirection		0 2 0
gravity				0 -10 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_mordresh_att02_stone01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_mordresh_att02_stone01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		20
addrotate			360
velocity			7 8
acceleration		0.000000
spawndirection		0 1.2 0
gravity				0 -20 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.1 .4
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_mordresh_att03_finish01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_talos_fire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 500
emitrate			1
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velocity			2 3
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mordresh_att03_finish02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_mordresh_att03_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 800
emitrate			1
maxelementcount		7
addrotate			-20
velocity			3 4
acceleration		0.000000
spawndirection		0 .2 .5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mordresh_att03_finish03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_saiph_lighting_boltpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 500
emitrate			-50
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addrotate			0
velocity			6 7
acceleration		0.000000
spawndirection		0 0 1
gravity				0 -2 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mordresh_att03_fire01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_talos_fire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 800
emitrate			10
maxelementcount		10
addrotate			20
velocity			9 10
acceleration		0.000000
spawndirection		0 .2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mordresh_att03_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			50 200
emitrate			6
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mordresh_att03_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-50
maxelementcount		20
addrotate			0
velocity			10 12
acceleration		0.000000
spawndirection		0 .5 -1
gravity				0 -15 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		.2 .6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mordresh_att03_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_mordresh_att03_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 800
emitrate			50
maxelementcount		7
addrotate			20
velocity			9 10
acceleration		0.000000
spawndirection		0 .2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mordresh_att04_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 800
emitrate			-50
maxelementcount		30
addrotate			0
velocity			16 20
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -30 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mordresh_att04_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meredeo_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 300
emitrate			1
maxelementcount		3
addrotate			0
velocity			2 3
acceleration		0.200000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mordresh_att04_pt03
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meredeo_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 300
emitrate			1
maxelementcount		3
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mordresh_att04_remote_fire01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_mordresh_att04_fire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 400
emitrate			-50
maxelementcount		3
addrotate			20
velocity			5 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mordresh_att04_remote_pt01
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_meredeo_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 400
emitrate			-50
maxelementcount		2
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mordresh_att04_remote_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			100 500
emitrate			-50
maxelementcount		20
addrotate			0
velocity			10 12
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			.5 2
endposition			0 0 0
particlesize		.2 .6
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mordresh_att04_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meredeo_att01_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			10
maxelementcount		20
addrotate			0
velocity			15 20
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mordresh_att05_boom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\BGW_AWAKE\eff_bgw_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 600
emitrate			1
maxelementcount		30
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 15
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mordresh_att05_fire01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_talos_fire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 800
emitrate			-50
maxelementcount		10
addrotate			20
velocity			9 10
acceleration		0.000000
spawndirection		0 .2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mordresh_att05_fire02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_talos_fire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			200 800
emitrate			-50
maxelementcount		40
addrotate			0
velocity			9 10
acceleration		0.000000
spawndirection		0 .2 0
gravity				0 0 0
colorrange			0.000000
startrange			2 9
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mordresh_att05_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 600
emitrate			-50
maxelementcount		20
addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mordresh_att05_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_mordresh_att03_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 800
emitrate			-50
maxelementcount		10
addrotate			20
velocity			9 10
acceleration		0.000000
spawndirection		0 .2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mordresh_att05_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_mordresh_att03_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			100 800
emitrate			-50
maxelementcount		20
addrotate			20
velocity			9 10
acceleration		0.000000
spawndirection		0 .2 0
gravity				0 0 0
colorrange			0.000000
startrange			2 20
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mordresh_att05_steam01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			-50
maxelementcount		40
addrotate			0
velocity			15 20
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 20 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mordresh_die_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			-50
maxelementcount		20
addrotate			0
velocity			10 12
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .6
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mordresh_die_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			-50
maxelementcount		20
addrotate			0
velocity			13 18
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -50 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mornie_light01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				0.300000
texturefile			Effect\monster\eff_mornie_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1000 1500
emitrate			100
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mossheal_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Mossheal\eff_mossheal_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 800
emitrate			30
maxelementcount		20
addrotate			60
velocity			2 3
acceleration		0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mossheal_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Mossheal\eff_mossheal_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		15
addrotate			60
velocity			4 5
acceleration		0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.1 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_motalblow_blood01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_bifrons_att05_hand_pt01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		6
addrotate			30
velocity			2 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_motalblow_blood02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_rantea_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		3
addrotate			30
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .8
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_motalblow_finish_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_reiden_swordglow_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			6 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .8
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_motobike_crun_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_smoke_soft_white.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 500
emitrate			50
maxelementcount		10
addrotate			60
velocity			1 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 1 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		3 6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_movesmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\FootPrint\vehicle\eff_movesmoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 900
emitrate			90
maxelementcount		4
addrotate			90
velocity			1 2
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 -.5 0
colorrange			0.000000
startrange			.2 .6
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_movesmoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
texturefile			Effect\FootPrint\vehicle\eff_movesmoke_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 800
emitrate			70
maxelementcount		3
addrotate			-180
velocity			1 2
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .6
endposition			0 0 0
particlesize		.7 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_movesmoke_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
texturefile			Effect\FootPrint\vehicle\eff_movesmoke_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 800
emitrate			90
maxelementcount		4
addrotate			90
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -.5 0
colorrange			0.000000
startrange			.2 .6
endposition			0 0 0
particlesize		1.5 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_movesmoke_04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\FootPrint\vehicle\eff_movesmoke_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 800
emitrate			90
maxelementcount		4
addrotate			180
velocity			1 2
acceleration		0.000000
spawndirection		0 .5 .5
gravity				0 -3 0
colorrange			0.000000
startrange			.2 .6
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mse
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.800000
texturefile			Effect\monster\eff_telperion_att3_expol01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 1000
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 2
acceleration		2.000000
spawndirection		1 7 1
gravity				0 0 0
colorrange			0.000000
startrange			4 4
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mse2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.800000
texturefile			Effect\monster\Nubian_att2_Rmt_Smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1000
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		-2.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mse3
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\brick_V_Faray_Dark_up#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1000
emitrate			1
maxelementcount		10
addrotate			5
velocity			0 2
acceleration		3.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_muspell_att01_boom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Skill\Muspell\eff_muspell_att01_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			exploderange
lifetime			300 300
emitrate			-50
maxelementcount		15
addrotate			0
velocity			8 10
acceleration		-1.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			.2 .7
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_muspell_att02_action_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Spoutanger\eff_spoutanger_pt_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			300 300
emitrate			15
maxelementcount		20
addrotate			0
velocity			8 9
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_muspell_att03_bom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att03_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-50
maxelementcount		30
addrotate			0
velocity			10 12
acceleration		2.000000
spawndirection		0 1 0
gravity				0 -15 0
colorrange			0.000000
startrange			4 5
endposition			0 1.7 0
particlesize		.6 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_muspell_att03_con01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\Cetus_Hunter_explode01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_muspell_att04_action_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att04_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			300 300
emitrate			15
maxelementcount		20
addrotate			0
velocity			13 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5 6
endposition			0 2.5 -1
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_muspell_att04_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
texturefile			Effect\monster\fisthrom_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-50
maxelementcount		20
addrotate			0
velocity			9 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_muspell_att04_boom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Spiritsshout\eff_spiritsshout_finish_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			exploderange
lifetime			500 500
emitrate			-50
maxelementcount		10
addrotate			90
velocity			2 3
acceleration		0.200000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.8 1.7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_muspell_att04_con02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Spoutanger\eff_spoutanger_pt_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1200
emitrate			150
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 3 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_muspell_boom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Armerbreaker\eff_armerbreaker_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
maxelementcount		15
addrotate			0
velocity			7 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_muspell_stand_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Muspell\eff_muspell_stand_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 800
emitrate			50
maxelementcount		10
addrotate			30
velocity			0.5 1
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.2
endposition			0 0 0
particlesize		0.5 1.2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_muspell_stone_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.300000
texturefile			Effect\Skill\Shockwave\eff_shockwave_stone#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 600
emitrate			-50
maxelementcount		10
addrotate			-90
velocity			2 3
acceleration		0.000000
spawndirection		0 3 0
gravity				0 -15 0
colorrange			0.000000
startrange			.2 .3
endposition			0 0 0
particlesize		.2 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mutil_potion_light01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\pt_hyperheal_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			-50
maxelementcount		15
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 1
endposition			0 0 0
particlesize		.2 .7
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mutil_potion_light02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.300000
texturefile			Effect\pt_hyperheal_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			-50
maxelementcount		8
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .7
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mutil_potion_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_imago_die_smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 1200
emitrate			80
maxelementcount		5
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_neerkick_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Neerkick\Neerkick_meshboom#.dds
texturepack			
blendtype			add
textureloop			decrease
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
maxelementcount		15
addrotate			0
velocity			7 7
acceleration		-6.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .4
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_neerkick_jul
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWK_Istel_dieglow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			1
maxelementcount		8
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_neerkick_jul_gather
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\GuildMark_Gold_light_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			gather
lifetime			1200 1200
emitrate			1
maxelementcount		15
addrotate			0
velocity			6 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1200 1200
endposition			0 0 0
particlesize		.6 1.2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_neerkick_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\Skill\Palpus\eff_palpus_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			900 1200
emitrate			80
maxelementcount		10
addrotate			30
velocity			.3 1.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_npc_love
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\eff_heart_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			800 1500
emitrate			1
maxelementcount		8
addrotate			0
velocity			.1 .5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 .7 0
colorrange			0.000000
startrange			.4 .5
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_nuclear_pt01
unittype			particle
billboardtype		camera
tailstep			30 5 100 100 true
size				0.800000
texturefile			
texturepack			Effect\skill\Icestorm\eff_firestorm_paticle_01.tpack
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			5
maxelementcount		70
addrotate			0
velocity			0 1
acceleration		10.000000
spawndirection		0 -1 1
gravity				0 0 0
colorrange			0.000000
startrange			3 5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_numbpain_bodysmoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Numbpain\eff_numbpain_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 800
emitrate			100
maxelementcount		6
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		.8 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_numbpain_bodysmoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Numbpain\eff_numbpain_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 500
emitrate			50
maxelementcount		6
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		.8 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_numbpain_con_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_fa_small_hub_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 500
emitrate			80
maxelementcount		4
addrotate			30
velocity			1 1
acceleration		2.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.7 .9
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_numbpain_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_marto_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			40
maxelementcount		10
addrotate			0
velocity			2 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 2.5
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_numbpain_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Ophiuchus_att02_eff15_explode.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
maxelementcount		10
addrotate			0
velocity			6 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .6
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_observer_01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Skill\Achilles\eff_achilles_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			3000 3500
emitrate			500
maxelementcount		7
addrotate			0
velocity			.3 .6
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_olean_att01_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_meredeo_att01_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			-50
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -.5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_olean_att02_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_olean_att02_bom01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			-50
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_olean_att02_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_olean_att02_bom02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			-50
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 1 1
gravity				0 -8 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_olean_att03_ring01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_olean_att03_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 500
emitrate			80
maxelementcount		5
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_olean_att03_ring02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_olean_att03_ring02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 700
emitrate			100
maxelementcount		5
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_olean_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_ras_alhague_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			exploderange
lifetime			800 800
emitrate			80
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 2
endposition			0 0 0
particlesize		.4 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_olean_pt01_blue
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_ras_alhague_eyeglow_01#_blue.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			exploderange
lifetime			800 800
emitrate			80
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 2
endposition			0 0 0
particlesize		.4 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_orange_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_effroi_att02_remote_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 900
emitrate			-50
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.2 0.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_outrage_pat_finish
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Outrage\eff_outrage_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1000
emitrate			1
maxelementcount		25
addrotate			0
velocity			11 17
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -25 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 2
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_parca_fireroom_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			
texturepack			Effect\eff_fire2.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			700 1600
emitrate			5
maxelementcount		12
addrotate			90
velocity			0.3 0.5
acceleration		0.000000
spawndirection		1.2 7 0
gravity				0 0 0
colorrange			0.000000
startrange			0.4 0.7
endposition			0 0 0
particlesize		0.8 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_parca_magicroom_02
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\back\parca_magicroom_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			3000 3700
emitrate			550
maxelementcount		6
addrotate			0
velocity			0.7 1.8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0.5 0
colorrange			0.000000
startrange			0.05 0.15
endposition			0 0 0
particlesize		1.2 1.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_passionatedance_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Passionatedance\eff_passionatedance_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			exploderange
lifetime			100 200
emitrate			20
maxelementcount		5
addrotate			20
velocity			2 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1.5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_passionatedance_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Powerswing\eff_powerswing_tgglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			exploderange
lifetime			100 200
emitrate			10
maxelementcount		10
addrotate			0
velocity			2 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1.5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_passionatedance_bom03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_selias_att01_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			exploderange
lifetime			100 200
emitrate			20
maxelementcount		5
addrotate			0
velocity			2 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1.5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_passionatedance_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_halloween_lightpt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		20
addrotate			0
velocity			17 17
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.8 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_passionatedance_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\mon_ras_alhague_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		10
addrotate			0
velocity			15 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.8 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_passionatedance_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\lighting_bom_crack.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			directplane
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			8 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.8 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_passionatedance_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\lighting_bom_crack.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			directplane
lifetime			400 400
emitrate			-50
maxelementcount		20
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 5
endposition			0 0 0
particlesize		.8 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pet03_bodypt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_pet03_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			50
maxelementcount		10
addrotate			90
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -.5 0
colorrange			0.000000
startrange			.05 .1
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pet04_bodypt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_pet04_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			50
maxelementcount		10
addrotate			90
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -.5 0
colorrange			0.000000
startrange			.05 .1
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pet_DRG_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_halloween_lightpt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 900
emitrate			60
maxelementcount		13
addrotate			0
velocity			.1 .3
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 0 0
colorrange			60.000000
startrange			.1 .4
endposition			0 0 0
particlesize		.1 .15
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pet_alo_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_pet_alo_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 800
emitrate			60
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .4
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pet_boss_water01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\eff_boss_water_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 1000
emitrate			1
maxelementcount		5
addrotate			0
velocity			2 6
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 -1 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_pet_boss_water03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\eff_boss_water_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 1000
emitrate			1
maxelementcount		5
addrotate			0
velocity			2 6
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 -1 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_pet_clown_explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
texturefile			Effect\monster\eff_wolffire_bompat_01#.dds
texturepack			
blendtype			add
textureloop			decrease
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			1
maxelementcount		25
addrotate			0
velocity			0.5 0.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pet_clown_explode_01_blue
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
texturefile			Effect\monster\eff_imago_att01_tg#.dds
texturepack			
blendtype			add
textureloop			decrease
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			1
maxelementcount		25
addrotate			0
velocity			0.5 0.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pet_fireeye
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			Effect\monster\eff_talos_fire02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		8
addrotate			90
velocity			.5 1
acceleration		0.000000
spawndirection		0 1.1 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .6
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_pet_ilias_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_pet_ilias_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			70
maxelementcount		6
addrotate			0
velocity			.5 .5
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 .1
endposition			0 0 0
particlesize		.4 .6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pet_ilias_snow01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.800000
texturefile			Effect\monster\eff_pet_ilias_snow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 800
emitrate			60
maxelementcount		10
addrotate			0
velocity			.5 .5
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 .1
endposition			0 0 0
particlesize		.2 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pet_kardirune_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meredeo_remote_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			exploderange
lifetime			400 600
emitrate			1
maxelementcount		6
addrotate			0
velocity			1 1
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		.2 .25
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pet_khagacell_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_pet_khagacell_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			100
maxelementcount		4
addrotate			0
velocity			2 2
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pet_regulus_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_reiden_upsmoke_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			1
maxelementcount		5
addrotate			0
velocity			.5 .5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pet_selaim_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_bonheur_body_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 400
emitrate			60
maxelementcount		5
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		1 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .2
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pet_sht_fire_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.040000
texturefile			Effect\Skill\FireFury\eff_firefury_paticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			100 200
emitrate			2
maxelementcount		2
addrotate			-90
velocity			0 .5
acceleration		0.000000
spawndirection		1 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pet_sht_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.300000
texturefile			Effect\Skill\Muspell\eff_muspell_att03_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			exploderange
lifetime			600 800
emitrate			60
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		.2 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pet_sht_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Skill\Tornado\eff_tornado_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 800
emitrate			70
maxelementcount		8
addrotate			-90
velocity			0 0.5
acceleration		0.000000
spawndirection		0 1 1
gravity				0 0 0
colorrange			0.000000
startrange			.1 .2
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pet_snowfox_snow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Pet10_snow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1000 2000
emitrate			30
maxelementcount		9
addrotate			0
velocity			.3 .6
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 .6
endposition			0 0 0
particlesize		.12 .22
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_pet_snowfox_snow_b
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.600000
texturefile			Effect\monster\eff_halloween_lightpt03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1000 2000
emitrate			30
maxelementcount		9
addrotate			0
velocity			.3 .6
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 .6
endposition			0 0 0
particlesize		.11 .17
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pet_teruterubous_Star_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_halloween_lightpt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 1500
emitrate			1
maxelementcount		15
addrotate			-270
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pet_tyrant_ludni_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_saiph_lighting_boltpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 800
emitrate			60
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 .6 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .4
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pet_verdia_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_marto_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			1
maxelementcount		6
addrotate			0
velocity			.5 .5
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pet_verdia_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_marvis_stand_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			1
maxelementcount		6
addrotate			0
velocity			.5 .5
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pet_vulagon_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_halloween_die_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			1
maxelementcount		6
addrotate			0
velocity			.5 .5
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pet_war_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_att02_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 800
emitrate			60
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		.2 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pet_wsu_blue
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Sebiant_eye_blue.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			700 800
emitrate			60
maxelementcount		8
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 .4 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .4
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pet_wsu_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_pet03_glow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 800
emitrate			60
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .4
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pet_wsu_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_pet03_glow03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 800
emitrate			60
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .4
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_phenix_glow_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_midus_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_phenix_glow_01#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_midus_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_phenix_glow_01_T
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_midus_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		3 0 0
gravity				0 0 1
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_phenix_glow_01_T#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_midus_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		3 0 0
gravity				0 0 1
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_phenix_glow_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Nether_Hydra_att2_fireball_tail#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			-30
maxelementcount		10
addrotate			-270
velocity			1 5
acceleration		0.000000
spawndirection		1 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_phenix_glow_02#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Nether_Hydra_att2_fireball_tail_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			-30
maxelementcount		10
addrotate			-270
velocity			1 5
acceleration		0.000000
spawndirection		1 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_phenix_glow_02_T
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Nether_Hydra_att2_fireball_tail#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			-30
maxelementcount		15
addrotate			270
velocity			1 5
acceleration		0.000000
spawndirection		2 0 0
gravity				0 0 1
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_phenix_glow_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_phenix_fire#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			1
maxelementcount		6
addrotate			0
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.7 1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_phenix_glow_03#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_phenix_fire_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			1
maxelementcount		6
addrotate			0
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.7 1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_physical_con_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Physicalresist\eff_physicalresist_con_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1200
emitrate			500
maxelementcount		5
addrotate			-90
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.4 .7
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_physicalresist_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Physicalresist\eff_physicalresist_smoke01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1200
emitrate			1
maxelementcount		10
addrotate			-90
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		1.5 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_poisonblade_finish_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\Ophiuchus_att02_eff15_explode.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		5
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .3
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_poisonblade_finish_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Poisonshock\eff_poisonshock_remote_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 800
emitrate			100
maxelementcount		5
addrotate			30
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.7 .9
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_poisonblade_remote_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Poisonshock\eff_poisonshock_remote_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			800 1000
emitrate			60
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 3
endposition			0 0 0
particlesize		.7 .9
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_poisonblade_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_marto_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 500
emitrate			30
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		2.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.7 .9
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_poisonblade_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_fa_small_hub_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 500
emitrate			30
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		2.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.7 .9
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_poisonblade_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Poisonblade\eff_poisonblade_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 300
emitrate			-50
maxelementcount		6
addrotate			0
velocity			1 1
acceleration		2.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .2
endposition			0 0 0
particlesize		.7 .9
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_poisonshock_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_jewel_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			10 10
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .6
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_poisonshock_last_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Poisonblade\eff_poisonblade_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 300
emitrate			-50
maxelementcount		6
addrotate			0
velocity			1 1
acceleration		2.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .2
endposition			0 0 0
particlesize		.7 .9
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_poisonshock_remote_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Poisonshock\eff_poisonshock_remote_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 500
emitrate			50
maxelementcount		6
addrotate			0
velocity			2 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		.8 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_poisonshock_ring02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Poisonshock\eff_poisonshock_ring02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 400
emitrate			30
maxelementcount		10
addrotate			0
velocity			2 2
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		1 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_powerspin_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Beares_att01_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			-50
maxelementcount		10
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_powerspin_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_saiph_lighting_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			200 400
emitrate			20
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_powerspin_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_saiph_lighting_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 400
emitrate			10
maxelementcount		20
addrotate			60
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_powerspin_smoke03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_saiph_lighting_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 400
emitrate			20
maxelementcount		10
addrotate			60
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_powerstrike_tg
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\PowerStrike\eff_powerstrike_tg.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 150
emitrate			1
maxelementcount		7
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 0 -.5
gravity				0 0 -5
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_powerstrike_tg_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\PowerStrike\eff_powerstrike_tg_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			exploderange
lifetime			500 500
emitrate			-10
maxelementcount		5
addrotate			0
velocity			0 1
acceleration		2.000000
spawndirection		0 0 -2
gravity				0 .5 0
colorrange			0.000000
startrange			0 0.5
endposition			0 0 0
particlesize		0.5 0.9
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_powerswing_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Powerswing\eff_powerswing_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			10 10
acceleration		0.000000
spawndirection		0 0 -.5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_prison_stone_dust
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\back\send_dust_black_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1000 3500
emitrate			100
maxelementcount		10
addrotate			45
velocity			0.5 0.8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		2 4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_prisoner03_att01_fire01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_talos_fire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 400
emitrate			40
maxelementcount		5
addrotate			90
velocity			2 3
acceleration		1.000000
spawndirection		0 0 2
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_prisoner03_att02_fire01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_talos_fire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 400
emitrate			40
maxelementcount		5
addrotate			90
velocity			5 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_prisoner03_att02_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\arrow_fire_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			direct
lifetime			400 600
emitrate			15
maxelementcount		30
addrotate			0
velocity			5 8
acceleration		0.000000
spawndirection		0 4 0
gravity				0 1 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		0.4 .9
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_prisoner03_att02_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\brick_V_Faray_Bloody_Dec#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1200 2000
emitrate			60
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -3 0
colorrange			0.000000
startrange			1.2 4
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_prisoner03_att02_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 600
emitrate			20
maxelementcount		30
addrotate			0
velocity			6 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_prisoner_01_glow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Sebiant_die_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		8
addrotate			90
velocity			.5 1
acceleration		0.000000
spawndirection		0 1.1 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .6
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_prisoner_02_glow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_smoke_soft_yellow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		8
addrotate			90
velocity			.5 1
acceleration		0.000000
spawndirection		0 1.1 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .6
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_prisoner_03_glow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_achmagi_att03_finish01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		8
addrotate			90
velocity			.5 1
acceleration		0.000000
spawndirection		0 1.1 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .6
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_prisoner_att02_finish_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Obscura_att1_finishcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			exploderange
lifetime			300 400
emitrate			-50
maxelementcount		6
addrotate			120
velocity			1 2
acceleration		0.000000
spawndirection		0 0 2
gravity				0 0 0
colorrange			0.000000
startrange			0 .7
endposition			0 0 0
particlesize		.8 1.6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_prisoner_att02_remote_bmo01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_squeen_lighting_boltpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			80
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		1.000000
spawndirection		0 0 5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_prisoner_die_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_smoke_soft_yellow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1200 1800
emitrate			120
maxelementcount		10
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			5 8
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_prisoner_die_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_smoke_soft_yellow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 600
emitrate			75
maxelementcount		7
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pt01_blue
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_blue02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			exploderange
lifetime			2000 2000
emitrate			200
maxelementcount		5
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 .8 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .2
endposition			0 0 0
particlesize		.4 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_punish_cloud01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_m_tower_cloud01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1200
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 5
endposition			0 0 0
particlesize		5 8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_punish_cloud02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_m_tower_cloud03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			200 400
emitrate			-50
maxelementcount		6
addrotate			0
velocity			1 1
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 4
endposition			0 0 0
particlesize		3 4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_punish_handlight01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\monster\eff_meredeo_lighting.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			50 100
emitrate			-50
maxelementcount		5
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_punish_lighting01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_m_tower_lighting01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			200 300
emitrate			-50
maxelementcount		4
addrotate			0
velocity			1 1
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 5
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_punish_lighting02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_m_tower_lighting02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			200 300
emitrate			-50
maxelementcount		4
addrotate			0
velocity			1 1
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 5
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_punish_lighting_dec01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\monster\eff_meredeo_lighting.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			100 200
emitrate			-50
maxelementcount		20
addrotate			0
velocity			2 2
acceleration		8.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 6
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_punish_lighting_dec02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\monster\eff_meredeo_lighting.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			100 200
emitrate			-50
maxelementcount		20
addrotate			0
velocity			2 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 4
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_punish_lighting_dec03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\monster\eff_meredeo_lighting_3.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			100 200
emitrate			-50
maxelementcount		20
addrotate			0
velocity			2 2
acceleration		8.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 6
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_punish_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_lava_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1200
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 5
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_punish_pt01#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_lava_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1200
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 5
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_punish_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ze_torture_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			200 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 4
endposition			0 0 0
particlesize		3 4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_punish_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_guardian_att04_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			9 9
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		2 3
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pupple_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eg_mainstone_small\eg_mainstone_small_bluefire_01_2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 900
emitrate			-50
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.2 0.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_radiushit_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Chainburst\eff_chainburst_finish_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		10
addrotate			0
velocity			7 8
acceleration		1.000000
spawndirection		0 .1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .4
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_radiushit_tg02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Chainburst\eff_chainburst_finish_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		10
addrotate			0
velocity			7 8
acceleration		1.000000
spawndirection		0 -.1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 1.8 0
particlesize		.2 .4
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ragesplit_smoke03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Burstslash\eff_burstslash_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 400
emitrate			-50
maxelementcount		4
addrotate			0
velocity			2 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ragesplit_smoke04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\RageSplit\cs13_stab_002_002_m.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 500
emitrate			100
maxelementcount		4
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ragesplit_smoke05
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\RageSplit\cs15_slash21_000_m.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 400
emitrate			100
maxelementcount		4
addrotate			0
velocity			2 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ragesplit_stone
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			
texturepack			Effect\skill\JumpingCrash\eff_jumping_stone1.tpack
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			100 300
emitrate			1
maxelementcount		100
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 0 1
gravity				0 2 -1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ray2_att02_blackbom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_smoke02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		10
addrotate			0
velocity			6 7
acceleration		2.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		.1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ray2_att02_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.200000
texturefile			Effect\monster\eff_lighting_red_decal#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			-50
maxelementcount		20
addrotate			0
velocity			8 9
acceleration		0.000000
spawndirection		0 1 -1
gravity				0 -30 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.4 .7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ray2_att02_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_ungoliant_att02_bom05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		10
addrotate			0
velocity			6 7
acceleration		2.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		.1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ray_att02_blackbom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_smoke02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		10
addrotate			0
velocity			6 7
acceleration		2.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		.1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ray_att02_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.200000
texturefile			Effect\monster\eff_marto_glow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			-50
maxelementcount		30
addrotate			0
velocity			8 9
acceleration		0.000000
spawndirection		0 1 -1
gravity				0 -30 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.4 .7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ray_att02_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_ungoliant_att02_bom04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		10
addrotate			0
velocity			6 7
acceleration		2.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		.1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_raymon_explode_down
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_kadirune_att02_pt01_blue#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 900
emitrate			-50
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_raymon_front
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_boss_water_pt07#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 900
emitrate			-20
maxelementcount		5
addrotate			0
velocity			3 10
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0.1 0.3
endposition			0 0 0
particlesize		0.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_raymon_front2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\water_pink.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 900
emitrate			-20
maxelementcount		5
addrotate			0
velocity			3 10
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0.1 0.3
endposition			0 0 0
particlesize		0.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_raymon_ringwave
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\ringwave_blue02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			50
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_raymon_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_fire_blue_3.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			700 700
emitrate			-10
maxelementcount		7
addrotate			45
velocity			.5 3.5
acceleration		3.000000
spawndirection		0 0 -3
gravity				0 1 -2
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_raymon_smoke_mod
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_fire_blue_3.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			direct
lifetime			400 450
emitrate			-80
maxelementcount		5
addrotate			270
velocity			1 3.5
acceleration		3.000000
spawndirection		0 0 -3
gravity				0 1 -2
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_rebellionsspear_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Rebellionsspear\eff_rebellionsspear_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 1200
emitrate			40
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 6
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_rebellionssword_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Rebellionsspear\eff_rebellionsspear_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_rebellionssword_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Rebellionsspear\eff_rebellionsspear_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		10
addrotate			0
velocity			3 3
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_rebellionssword_finish01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Rebellionsspear\eff_rebellionsspear_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_rebellionssword_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Rebellionsspear\eff_rebellionsspear_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 1000
emitrate			60
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_rebellionssword_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Rebellionsspear\eff_rebellionsspear_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		10
addrotate			0
velocity			5 6
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_rebellionssword_pt03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Rebellionsspear\eff_rebellionsspear_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_recover_finish_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Recover\eff_recover_light_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 600
emitrate			-50
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		2.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			0 3
endposition			0 0 0
particlesize		.5 .8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_red_explode_dust_04_4
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\lighting_red_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 200
emitrate			20
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			0 0.2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_red_smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\sp_line_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1000
emitrate			100
maxelementcount		10
addrotate			0
velocity			0.2 0.4
acceleration		9.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_registdecline_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\BounceDefender\eff_bouncedefender_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_registdecline_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\BounceDefender\eff_bouncedefender_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			300 600
emitrate			20
maxelementcount		20
addrotate			0
velocity			8 9
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 2 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_regression_bodypt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_brigand_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 800
emitrate			80
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .6
endposition			0 2 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_regression_bompt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_jewel_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		15
addrotate			0
velocity			5 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .7
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_regressionboom_hand_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Regressionboom\eff_regressionboom_hand_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 400
emitrate			50
maxelementcount		6
addrotate			30
velocity			2 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.4 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_regressionboom_remote_body01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_verdia_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 500
emitrate			-50
maxelementcount		10
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_regressionboom_remote_body02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_marvis_stand_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 500
emitrate			-50
maxelementcount		6
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_regressionboom_remote_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Regressionboom\eff_regressionboom_remote_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 300
emitrate			-50
maxelementcount		10
addrotate			0
velocity			8 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_regressionboom_remote_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_marvis_stand_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 500
emitrate			-50
maxelementcount		7
addrotate			0
velocity			2 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_regressionboom_remote_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Regressionboom\eff_regressionboom_remote_beam01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 300
emitrate			-50
maxelementcount		5
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_reiden_att03_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		15
addrotate			0
velocity			7 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -15 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.6 1
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_reiden_att03_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_reiden_att03_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		10
addrotate			0
velocity			2 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.6 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_reiden_att04_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_reiden_att04_pt01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 800
emitrate			40
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.500000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_renekcrone_explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.700000
texturefile			Effect\monster\dc_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			1
maxelementcount		25
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_resistance_action01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Resistance\eff_resistance_pt_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			300 700
emitrate			-20
maxelementcount		20
addrotate			0
velocity			4 5
acceleration		2.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 5
endposition			0 1.7 0
particlesize		.5 .8
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_resistance_action02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Resistance\eff_resistance_pt_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1000
emitrate			-500
maxelementcount		20
addrotate			0
velocity			12 15
acceleration		2.000000
spawndirection		0 .7 0
gravity				0 -10 0
colorrange			0.000000
startrange			4 5
endposition			0 1.7 0
particlesize		.6 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_resistance_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\fisthrom_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			30
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		2.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			0 3
endposition			0 0 0
particlesize		.5 .8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_resistance_finish
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Resistance\eff_resistance_finish01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			exploderange
lifetime			400 500
emitrate			60
maxelementcount		7
addrotate			0
velocity			1 2
acceleration		2.000000
spawndirection		0 0 -3
gravity				0 0 0
colorrange			0.000000
startrange			0 .6
endposition			0 0 0
particlesize		1.5 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_rhinomorph_att03_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_meredeo_att01_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -.5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_rhinomorph_att03_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
maxelementcount		20
addrotate			0
velocity			9 12
acceleration		2.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			0 0
endposition			0 1.7 0
particlesize		.2 .5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_rhinomorph_bodypt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_rhinomorph_bodypt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 800
emitrate			30
maxelementcount		15
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ringwave01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\ringwave02_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 700
emitrate			300
maxelementcount		5
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 1.0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ringwave04_blow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\Jeradu_att2_ringwave01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 500
emitrate			-50
maxelementcount		10
addrotate			40
velocity			6 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 2
endposition			0 0 0
particlesize		1.5 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ringwave_explode_blue_3_2
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\ringwave_blue03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			50
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ringwave_explode_blue_3_3
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_blue2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			50
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ringwave_explode_blue_3_4
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_bonheur_att04_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			50
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ringwave_light01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
texturefile			Effect\monster\particle_light_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			600 1000
emitrate			30
maxelementcount		10
addrotate			150
velocity			1 0.1
acceleration		0.000000
spawndirection		0 -0.2 0
gravity				0 0 0
colorrange			0.000000
startrange			0.2 0.6
endposition			0 0 0
particlesize		0.05 0.2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ringwave_requiem_01
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\ringwave_blue03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			50
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ringwave_requiem_02
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_blue2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			50
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_roar_action
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\SharpernBlade\eff_shapenblade_paticle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			500 1000
emitrate			1
maxelementcount		10
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 1.2 .35
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_roar_explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.700000
texturefile			Effect\Skill\SharpernBlade\eff_shapenblade_paticle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 900
emitrate			30
maxelementcount		25
addrotate			0
velocity			1 3.5
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_roar_finishpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.200000
texturefile			Effect\Monster\eff_blue02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			1
maxelementcount		25
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0.3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_roar_finishpat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\monster\eff_roar_musicnote_01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_roar_finishpat_02_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\monster\eff_roar_musicnote_01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			1
maxelementcount		30
addrotate			0
velocity			9 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.7 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_roar_finishpat_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_roar_musicnote_01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			30
maxelementcount		15
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_roar_gather_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.200000
texturefile			Effect\Monster\eff_blue02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			600 600
emitrate			1
maxelementcount		16
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 1.2 .35
particlesize		0 0.3
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_roar_remote_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturefile			Effect\monster\eff_carcer_smoke02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 1000
emitrate			40
maxelementcount		20
addrotate			0
velocity			0 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_rudolph_att03_box
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.400000
texturefile			Effect\monster\jingle_box.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 1200
emitrate			1
maxelementcount		4
addrotate			270
velocity			0 .2
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 -1 0
colorrange			0.000000
startrange			.3 .8
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_rudolph_att03_finish
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Wounfhealing\eff_woundhealing_pat_01#.dds
texturepack			
blendtype			add
textureloop			cycle
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			800 1000
emitrate			-100
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -4 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0.4 0.7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_santa_att03_jingle_box
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\christmas_ball.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 1200
emitrate			-50
maxelementcount		10
addrotate			-180
velocity			0 .2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -5 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_santa_att04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\jingle_box.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		10
addrotate			360
velocity			7 8
acceleration		0.000000
spawndirection		0 1.2 0
gravity				0 -20 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.1 .4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_santa_att04_bom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\eff_Tyrant_Ludni_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-50
maxelementcount		15
addrotate			0
velocity			10 12
acceleration		0.000000
spawndirection		0 .5 -.6
gravity				0 -6 0
colorrange			0.000000
startrange			1 2.5
endposition			0 0 0
particlesize		.1 .4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_santa_bom_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		20
addrotate			0
velocity			8 9
acceleration		2.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_santa_die_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_santa_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			-50
maxelementcount		10
addrotate			0
velocity			10 15
acceleration		0.000000
spawndirection		0 .8 0
gravity				0 -50 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_santa_die_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\monster\eff_smoke_soft_green.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1500
emitrate			50
maxelementcount		10
addrotate			0
velocity			0 .5
acceleration		-10.000000
spawndirection		0 6 0
gravity				0 1 0
colorrange			0.000000
startrange			5 7
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_savnock_att02_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\monster\eff_poseidon_sparkbom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 300
emitrate			40
maxelementcount		30
addrotate			0
velocity			15 20
acceleration		2.000000
spawndirection		0 1 0
gravity				0 -40 0
colorrange			0.000000
startrange			0 0
endposition			0 1.7 0
particlesize		.6 1
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_savnock_att02_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\monster\eff_poseidon_sparkbom_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 300
emitrate			40
maxelementcount		30
addrotate			0
velocity			15 20
acceleration		2.000000
spawndirection		0 1 0
gravity				0 -40 0
colorrange			0.000000
startrange			0 0
endposition			0 1.7 0
particlesize		.6 1
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_savnock_att02_finish02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\BounceDefender\eff_bouncedefender_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			10
maxelementcount		10
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 -1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_savnock_att02_finish02#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\BounceDefender\eff_bouncedefender_tg02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			10
maxelementcount		10
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 -1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_savnock_body01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_effroi_att01_remote_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 800
emitrate			80
maxelementcount		5
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_savnock_die_light
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\monster\eff_savnock_att01_finishlight.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			50 100
emitrate			5
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 2
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_savnock_die_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturefile			Effect\monster\eff_effroi_die_dec02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1500 2000
emitrate			150
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_savnock_die_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturefile			Effect\monster\eff_effroi_fire02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1500 2000
emitrate			150
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_savnock_finishlight01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\monster\eff_savnock_att01_finishlight.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			50 100
emitrate			5
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 1.5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_savnock_light01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Visionblade\eff_visionblade_con_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			20
maxelementcount		10
addrotate			0
velocity			2 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_savnock_lighting01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\monster\eff_savnock_lighting.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			50 100
emitrate			1
maxelementcount		5
addrotate			10
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_savnock_lighting02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\monster\eff_savnock_lighting.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			50 100
emitrate			1
maxelementcount		5
addrotate			-5
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_savnock_remote_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.800000
texturefile			Effect\monster\eff_Savnock_remote_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			10
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 2
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sea_wave
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\back\fall_wave_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			2000 2200
emitrate			700
maxelementcount		3
addrotate			0
velocity			0.1 0.3
acceleration		0.000000
spawndirection		0 0 -4
gravity				0 0 0
colorrange			0.000000
startrange			0.5 1
endposition			0 0 0
particlesize		1.5 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sea_wave2
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\bom_mesh_blue_2_3#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			2000 2200
emitrate			700
maxelementcount		3
addrotate			0
velocity			0.1 0.3
acceleration		0.000000
spawndirection		0 0 -3.3
gravity				0 0 0
colorrange			0.000000
startrange			0.5 1
endposition			0 0 0
particlesize		1.5 3
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sea_wave3
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\fall_wave_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			2000 2200
emitrate			700
maxelementcount		3
addrotate			0
velocity			0.1 0.3
acceleration		0.000000
spawndirection		0 0 -3.3
gravity				0 0 0
colorrange			0.000000
startrange			0.5 1
endposition			0 0 0
particlesize		1.5 3
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_seiren_att01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				4.000000
texturefile			Effect\Skill\Magicalresist\eff_magicalresist_finish_04#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			700 900
emitrate			40
maxelementcount		5
addrotate			-500
velocity			0.5 1
acceleration		0.000000
spawndirection		0 2 -5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.8 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_seiren_ice
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\shurani_att02_ice.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 700
emitrate			40
maxelementcount		15
addrotate			-500
velocity			1 1
acceleration		0.000000
spawndirection		0 0 -8
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_seiren_sea_att01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Arill_momglow_01_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 900
emitrate			-50
maxelementcount		10
addrotate			0
velocity			3 6
acceleration		0.000000
spawndirection		0 0 -3.5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_seiren_sea_att01_blue
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_blue4_1.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 900
emitrate			-50
maxelementcount		10
addrotate			0
velocity			3 6
acceleration		0.000000
spawndirection		0 0 -4
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_seiren_sea_att01_down
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Arill_momglow_01_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 900
emitrate			10
maxelementcount		3
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_seiren_sea_att01_eff01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Arill_die_smoke_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			exploderange
lifetime			300 500
emitrate			-10
maxelementcount		5
addrotate			120
velocity			.5 1
acceleration		1.000000
spawndirection		0 0 -2
gravity				0 .5 0
colorrange			0.000000
startrange			.1 .7
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_selfinjury_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_pet04_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			gather
lifetime			300 300
emitrate			-50
maxelementcount		15
addrotate			0
velocity			10 10
acceleration		10.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 8
endposition			0 1.5 -.3
particlesize		.5 .5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_selfinjury_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Selfinjury\eff_selfinjury_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 500
emitrate			30
maxelementcount		10
addrotate			0
velocity			3 3
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.7 .9
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_selias_att01_icespack01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_selias_att01_ice_pt01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 400
emitrate			50
maxelementcount		30
addrotate			0
velocity			10 10
acceleration		1.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_selias_att02_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_selias_stand_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1200
emitrate			1
maxelementcount		15
addrotate			-30
velocity			1 2
acceleration		0.500000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			1 8
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_selias_att03_icespack01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_selias_att01_ice_pt01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			200 400
emitrate			1
maxelementcount		30
addrotate			90
velocity			3 3
acceleration		1.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			1 5
endposition			0 0 0
particlesize		.1 .3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_selias_att03_remote_ice01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_selias_att03_remote_ice_pt01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			600 1200
emitrate			5
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.500000
spawndirection		0 0 0
gravity				0 -10 0
colorrange			0.000000
startrange			1 7
endposition			0 0 0
particlesize		.2 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_selias_att03_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_selias_stand_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1200
emitrate			1
maxelementcount		20
addrotate			-30
velocity			1 2
acceleration		0.500000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			.5 5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_selias_die_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_selias_die_smoke01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			1
maxelementcount		8
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_selias_die_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_selias_stand_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1000
emitrate			1
maxelementcount		20
addrotate			-30
velocity			1 2
acceleration		0.500000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			.5 5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_selias_die_smoke03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_selias_stand_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			50
maxelementcount		10
addrotate			-30
velocity			8 8
acceleration		0.500000
spawndirection		0 1 0
gravity				0 -15 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_selias_special_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_selias_special_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 1200
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 1 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_selias_stand_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_selias_stand_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 800
emitrate			1
maxelementcount		8
addrotate			-30
velocity			1 2
acceleration		0.500000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 1 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_selias_stand_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_selias_stand_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 800
emitrate			1
maxelementcount		8
addrotate			-30
velocity			1 2
acceleration		0.500000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 1 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_separate_bom_blacksmoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_die_smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			directplane
lifetime			800 800
emitrate			-50
maxelementcount		8
addrotate			30
velocity			3 3
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_separate_bom_fire01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_talos_fire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			600 600
emitrate			-50
maxelementcount		10
addrotate			30
velocity			3 3
acceleration		2.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_separate_bom_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_squeen_lighting_boltpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1200
emitrate			100
maxelementcount		10
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		.2 .4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_serien_sea_att01_fire
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\monster\eff_Event_mob01_blood_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			exploderange
lifetime			450 550
emitrate			-20
maxelementcount		3
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		2 4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_serien_sea_att01_fire02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			Effect\monster\Ophiuchus_att03_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			exploderange
lifetime			1200 1300
emitrate			40
maxelementcount		20
addrotate			100
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 2
endposition			0 0 0
particlesize		1 2.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_serien_sea_att01_fire03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\monster\Ophiuchus_att03_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1200 1300
emitrate			40
maxelementcount		20
addrotate			300
velocity			5 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 3
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_serien_sea_att01_fire04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\Skill\Cursedfog\Cursedfog_violet.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1200 1300
emitrate			40
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addrotate			300
velocity			4 5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 2.5
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_serpens_att03_remote
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\serpens_caude_att03_pt#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 300
emitrate			15
maxelementcount		15
addrotate			180
velocity			.2 .5
acceleration		0.000000
spawndirection		0 0 3
gravity				0 0 0
colorrange			0.000000
startrange			0 .1
endposition			0 0 0
particlesize		.2 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_serpens_att03_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_serpens_caude_att03_smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
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emitrate			60
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addrotate			90
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -2 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_serpens_att03_smoke1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_serpens_caude_att03_smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 300
emitrate			60
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addrotate			90
velocity			.5 1
acceleration		2.000000
spawndirection		0 1 1
gravity				0 0 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_serpens_caput_att03_finish
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Serpens_caput_att03_finish#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 400
emitrate			-50
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addrotate			30
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -2
gravity				0 5 0
colorrange			0.000000
startrange			0 .7
endposition			0 0 0
particlesize		.8 1.6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_serpens_caput_att03_finish02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Serpens_caput_att03_finish02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 400
emitrate			-60
maxelementcount		5
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 -1
gravity				0 -.5 0
colorrange			0.000000
startrange			.1 .2
endposition			0 0 0
particlesize		.8 1.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_serpens_caput_att03_remote
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\eff_Serpens_caput_att03_remote02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			900 1000
emitrate			50
maxelementcount		20
addrotate			30
velocity			0.5 1.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 2
endposition			0 0 0
particlesize		0.6 1.2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_serpens_caput_finish_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Serpens_caput_att01_finish01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			exploderange
lifetime			300 400
emitrate			-50
maxelementcount		6
addrotate			120
velocity			1 2
acceleration		0.000000
spawndirection		0 0 2
gravity				0 0 0
colorrange			0.000000
startrange			0 .7
endposition			0 0 0
particlesize		.8 1.6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_serpens_caude_att01_finish
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_serpens_caude_att02_finish.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 300
emitrate			-40
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 -.5 0
colorrange			0.000000
startrange			.1 .2
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_serpens_caude_finish_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_serpens_caude_att02_finish.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 400
emitrate			-60
maxelementcount		5
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 -1
gravity				0 -.5 0
colorrange			0.000000
startrange			.1 .2
endposition			0 0 0
particlesize		.8 1.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_serpens_caude_finish_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_serpens_caude_att01_finish.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 300
emitrate			-40
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 -.5 0
colorrange			0.000000
startrange			.1 .2
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_serpens_caude_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_serpens_caude_smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 400
emitrate			-50
maxelementcount		6
addrotate			30
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -2
gravity				0 2 0
colorrange			0.000000
startrange			0 .7
endposition			0 0 0
particlesize		.8 1.6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_shadowattack_finish_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Shadowattack\eff_shadowattack_finish_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		3
addrotate			0
velocity			1 1
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.6 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_shadowcatch_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Spoutanger\eff_spoutanger_pt_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 500
emitrate			-50
maxelementcount		30
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			8 8
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_shadowcatch_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Spoutanger\eff_spoutanger_pt_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		10
addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_shark_bubble_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\water_pink.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 1000
emitrate			30
maxelementcount		5
addrotate			180
velocity			2 3
acceleration		0.000000
spawndirection		0 5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.2
endposition			0 0 0
particlesize		1.4 0.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_shark_bubble_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_boss_water_pt07#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 1000
emitrate			30
maxelementcount		5
addrotate			180
velocity			2 3
acceleration		0.000000
spawndirection		0 5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.2
endposition			0 0 0
particlesize		1.4 0.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_shark_bubble_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\water_yellow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 1000
emitrate			30
maxelementcount		5
addrotate			180
velocity			2 3
acceleration		0.000000
spawndirection		0 5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.2
endposition			0 0 0
particlesize		1.4 0.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_shark_bubble_04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\water_white.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 1000
emitrate			30
maxelementcount		5
addrotate			180
velocity			2 3
acceleration		0.000000
spawndirection		0 5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.2
endposition			0 0 0
particlesize		1.4 0.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sharpernblade_action01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			effect/skill/sharpernblade/eff_sharpernblade_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1000
emitrate			50
maxelementcount		20
addrotate			0
velocity			1 1.1
acceleration		0.000000
spawndirection		1 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sharpernblade_action02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			effect/skill/sharpernblade/eff_sharpernblade_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1000
emitrate			20
maxelementcount		30
addrotate			0
velocity			1 1.1
acceleration		0.000000
spawndirection		1 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sharpernblade_ready01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\SharpernBlade\eff_shapenblade_paticle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 900
emitrate			30
maxelementcount		30
addrotate			0
velocity			1 3.5
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_shellbear_att01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
texturefile			Effect\monster\eff_starfish_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 1000
emitrate			1
maxelementcount		5
addrotate			270
velocity			0 .2
acceleration		5.000000
spawndirection		0 .3 0
gravity				0 -1 0
colorrange			0.000000
startrange			1 1.8
endposition			0 0 0
particlesize		.3 .4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_shellblast_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\mon_lizardmanC_att2pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		15
addrotate			0
velocity			5 6
acceleration		0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_shikuer_arrow_poison
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.400000
texturefile			
texturepack			Effect\monster\Shikuer_poisonarrow_smoke.tpack
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			800 900
emitrate			40
maxelementcount		20
addrotate			0
velocity			0.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 2 0
colorrange			0.000000
startrange			0 0.3
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_shikuer_poisonarrow_glow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\monster\Shikuer_poisonarrow_smoke.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			800 900
emitrate			40
maxelementcount		20
addrotate			0
velocity			0 0.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 5 0
colorrange			0.000000
startrange			0 0.1
endposition			0 0 0
particlesize		0.3 0.7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_shildshive_action_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Shieldshove\eff_shildshive_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 800
emitrate			-20
maxelementcount		20
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_shildshive_action_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				5.000000
texturefile			Effect\Skill\Shieldshove\eff_shildshive_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
maxelementcount		2
addrotate			0
velocity			0 0.1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_shockspear_remote_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\monster\eff_reiden_upsmoke_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			3 3
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.8 1.2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_shockspear_remote_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\monster\eff_effroi_att01_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		8
addrotate			0
velocity			5 5
acceleration		-1.000000
spawndirection		0 1 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_shockspear_remote_wing01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\monster\eff_effroi_die_dec03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			700 700
emitrate			-50
maxelementcount		6
addrotate			90
velocity			1 1
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 2
endposition			0 0 0
particlesize		.8 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_shockwave_finish_tg
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Shockwave\eff_shockwave_tg_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 400
emitrate			30
maxelementcount		10
addrotate			180
velocity			1 2
acceleration		0.000000
spawndirection		0 1 -.5
gravity				0 0 0
colorrange			0.000000
startrange			-.5 -1.5
endposition			0 0 0
particlesize		0.8 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_shockwave_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Shockwave\eff_shockwave_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 700
emitrate			80
maxelementcount		7
addrotate			-45
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .4
endposition			0 0 0
particlesize		1.5 2.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_shockwave_stone
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.300000
texturefile			Effect\Skill\Shockwave\eff_shockwave_stone#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1100 1300
emitrate			-110
maxelementcount		10
addrotate			-90
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -4 0
colorrange			0.000000
startrange			.2 .3
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_shockwave_tg
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Shockwave\eff_shockwave_tg_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			exploderange
lifetime			300 500
emitrate			-10
maxelementcount		5
addrotate			120
velocity			.5 1
acceleration		1.000000
spawndirection		0 0 -2
gravity				0 .5 0
colorrange			0.000000
startrange			.2 .8
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sht_basicpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Eating_sin_Basicpat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			1
maxelementcount		8
addrotate			0
velocity			2 3
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sht_explode_dust
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\mon_Modrish_tripat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 350
emitrate			-15
maxelementcount		10
addrotate			0
velocity			9 10
acceleration		1.000000
spawndirection		0 0 2
gravity				0 0 2
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sht_lalopalooza_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_meredeo_att01_light01_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			-50
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -.5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sht_lalopalooza_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Lalopalooza\eff_lalopalooza_smoke01_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			50
maxelementcount		4
addrotate			30
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sht_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
texturefile			Effect\Skill\Spoutanger\eff_spoutanger_pt_07#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 400
emitrate			30
maxelementcount		10
addrotate			90
velocity			.2 .5
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 1.2
endposition			0 0 0
particlesize		.7 2.2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sht_tyrant_ludni_stand_04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\monster\eff_Drabiss_Warrior_handfire02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 200
emitrate			25
maxelementcount		5
addrotate			0
velocity			.3 .5
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1.5 1.8
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_shurani_att02_ice
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\shurani_att02_ice.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 700
emitrate			40
maxelementcount		15
addrotate			-500
velocity			1 1
acceleration		0.000000
spawndirection		0 5 0
gravity				0 0 -20
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		2 4
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_siege_mineral_feather_R
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				6.000000
texturefile			Effect\Skill\Fiorenovas\Fiorenovas_feather#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 900
emitrate			80
maxelementcount		10
addrotate			270
velocity			0.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -1 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		0.4 0.8
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_silpede_finish
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Silpede\eff_silpede_05#.dds
texturepack			
blendtype			add
textureloop			decrease
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			-10
maxelementcount		40
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_silpede_remote
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Skill\Silpede\eff_silpede_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			30
maxelementcount		4
addrotate			0
velocity			0 0.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0.8 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_silpede_remote_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.200000
texturefile			Effect\Skill\Silpede\eff_silpede_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 500
emitrate			10
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_skullcrusher_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Skullcrusher\eff_skullcrusher_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			40
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_skullcrusher_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Skullcrusher\eff_skullcrusher_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			40
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_skullcrusher_tg_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Beares_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		15
addrotate			0
velocity			10 10
acceleration		1.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_skullcrusher_tg_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Beares_att01_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		15
addrotate			0
velocity			10 10
acceleration		1.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_skullcrusher_tg_fire01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Skullcrusher\eff_skullcrusher_tg_fire01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 400
emitrate			40
maxelementcount		10
addrotate			0
velocity			4 4
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_skullcrusher_tg_fire02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Skullcrusher\eff_skullcrusher_tg_fire01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 400
emitrate			40
maxelementcount		10
addrotate			0
velocity			4 4
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_skywhale_att02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				5.000000
texturefile			Effect\monster\mintaka\mon_mintaka_att01_smoke_blue.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 900
emitrate			20
maxelementcount		5
addrotate			-500
velocity			0.5 1
acceleration		0.000000
spawndirection		0 2 -5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.8 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_skywhale_att02_coral
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				6.000000
texturefile			Effect\monster\mon_Filatus_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 900
emitrate			20
maxelementcount		5
addrotate			-500
velocity			0.5 1
acceleration		0.000000
spawndirection		0 2 -5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.8 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_skywhale_att03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				5.000000
texturefile			Effect\monster\mintaka\mon_mintaka_att01_smoke_black_purple.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 900
emitrate			20
maxelementcount		5
addrotate			-500
velocity			0.5 1
acceleration		0.000000
spawndirection		0 2 -5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.8 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_skywhale_fire02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.300000
texturefile			Effect\monster\eff_yellow2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 1000
emitrate			30
maxelementcount		7
addrotate			0
velocity			.5 .8
acceleration		-1.000000
spawndirection		0 -.4 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .2
endposition			0 0 0
particlesize		.1 .25
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_skywhale_mini_att02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_att3_Actionpat_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			10
maxelementcount		10
addrotate			0
velocity			15 17
acceleration		0.000000
spawndirection		0 -1.5 -.3
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		2 3
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_skywhale_mini_att02_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_att3_Actionpat_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			10
maxelementcount		10
addrotate			0
velocity			15 17
acceleration		0.000000
spawndirection		0 -1.5 -.3
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		2 3
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_skywhale_mini_att02_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_att3_Actionpat_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			10
maxelementcount		10
addrotate			0
velocity			15 17
acceleration		0.000000
spawndirection		0 -1.5 -.9
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		2 3
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_skywhale_mini_att02_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_att3_Actionpat_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			10
maxelementcount		10
addrotate			0
velocity			15 17
acceleration		0.000000
spawndirection		0 -1.5 -1.4
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		2 3
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_skywhale_mini_att02_04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_att3_Actionpat_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			10
maxelementcount		12
addrotate			0
velocity			15 17
acceleration		0.000000
spawndirection		0 -1.5 -2.1
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		1.7 2.5
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_skywhale_mini_att02_05
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_att3_Actionpat_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			10
maxelementcount		15
addrotate			0
velocity			15 17
acceleration		0.000000
spawndirection		0 -1.5 -2.7
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		2 3
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_skywhale_mini_boobpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\GuildMark_Ice_pat_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			200 400
emitrate			7
maxelementcount		10
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_skywhale_mini_slsashpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_att2_Slashpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			200 400
emitrate			1
maxelementcount		10
addrotate			0
velocity			3 5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_slienus_die_boompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\InstinctPower\eff_instinctpower_paticle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		9
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_slienus_die_finishpat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\AWK\eff_AWK_SWD_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1500 1500
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_slienus_die_smoke_00
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_saiph_lighting_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1500
emitrate			1
maxelementcount		6
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_slienus_die_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.500000
texturefile			Effect\Cond\SWD_AWAKE\eff_AWK_SWD_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1500 1500
emitrate			100
maxelementcount		1
addrotate			10
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_slienus_stand_handfire_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Tentator\eff_tentator_handfire_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			direct
lifetime			600 1000
emitrate			50
maxelementcount		8
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_slienus_stand_handfire_015
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				2.700000
texturefile			
texturepack			Effect\skill\Tentator\eff_fireblaze_momfire_01.tpack
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			direct
lifetime			500 800
emitrate			50
maxelementcount		9
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_slienus_stand_handfire_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Tentator\eff_tentator_handfire_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			direct
lifetime			600 1000
emitrate			50
maxelementcount		8
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_slienus_stand_handfire_025
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.700000
texturefile			
texturepack			Effect\skill\Tentator\eff_fireblaze_momfire_01.tpack
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			direct
lifetime			500 800
emitrate			50
maxelementcount		9
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_slienus_stand_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Obscura_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 1200
emitrate			10
maxelementcount		5
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 .7
endposition			0 0 0
particlesize		4 6
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_slienus_stand_smoke_blue
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Obscura_smoke_01#_blue.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 1200
emitrate			10
maxelementcount		5
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 .7
endposition			0 0 0
particlesize		4 6
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_small_hub_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.200000
texturefile			Effect\monster\eff_marto_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			-50
maxelementcount		15
addrotate			0
velocity			8 9
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -30 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.4 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_small_hub_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_ungoliant_att02_bom02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		10
addrotate			0
velocity			8 8
acceleration		2.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		.5 1.2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_small_hub_con_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_marto_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1000
emitrate			60
maxelementcount		10
addrotate			0
velocity			5 5
acceleration		1.000000
spawndirection		.2 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_small_hub_con_water01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ungoliant_att02_water01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			800 1200
emitrate			160
maxelementcount		5
addrotate			0
velocity			5 5
acceleration		1.000000
spawndirection		.3 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_small_hub_con_water02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_small_hub_con_water01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			800 1200
emitrate			100
maxelementcount		8
addrotate			0
velocity			5 5
acceleration		1.000000
spawndirection		.2 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 1.3
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_small_hub_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_fa_small_hub_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		10
addrotate			0
velocity			8 8
acceleration		2.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		.5 1.2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_smoke1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.300000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 800
emitrate			50
maxelementcount		20
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_smoke2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.400000
texturefile			Effect\monster\eff_mordresh_att03_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			800 1200
emitrate			50
maxelementcount		10
addrotate			30
velocity			2 3
acceleration		0.000000
spawndirection		0 1.3 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_smoke_black
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\smoke_black_blue_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 600
emitrate			-20
maxelementcount		3
addrotate			60
velocity			1 1
acceleration		8.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.3
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_smoke_black_04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mintaka\mon_mintaka_att01_smoke_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			700 700
emitrate			140
maxelementcount		5
addrotate			0
velocity			1 1
acceleration		8.000000
spawndirection		0 1 0
gravity				0 1 0
colorrange			10.000000
startrange			0 0.3
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_smoke_black_07_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\skill\dabih\eff_dabih_die_electric.tpack
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			700 700
emitrate			140
maxelementcount		5
addrotate			0
velocity			1 1
acceleration		8.000000
spawndirection		0 1 0
gravity				0 1 0
colorrange			10.000000
startrange			0 0.5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_smoke_black_07_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\skill\dabih\eff_dabih_die_electric.tpack
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1000 1000
emitrate			140
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 1
colorrange			10.000000
startrange			.5 1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_smoke_black_blue_05
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\monster\smoke_black_blue_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 800
emitrate			200
maxelementcount		4
addrotate			0
velocity			0.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			100.000000
startrange			0 0
endposition			0 0 0
particlesize		0.8 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_smoke_black_red_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
texturefile			Effect\monster\smoke_black_red_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1200
emitrate			300
maxelementcount		5
addrotate			0
velocity			0.5 .8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			100.000000
startrange			0 0
endposition			0 0 0
particlesize		0.8 1.3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_smoke_crack_red_02_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\crack_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 200
emitrate			125
maxelementcount		8
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.2
endposition			0 0 0
particlesize		1 1.4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_smoke_crack_yellow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\crack_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1000 1000
emitrate			125
maxelementcount		8
addrotate			30
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_smoke_crack_yellow_02_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\crack_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 200
emitrate			125
maxelementcount		8
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.2
endposition			0 0 0
particlesize		1 1.4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sneakattack_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_cascade_handglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		15
addrotate			0
velocity			8 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .8
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sneakattack_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_cascade_handglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		20
addrotate			0
velocity			10 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.7 .9
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sneakattack_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_reiden_upsmoke_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		5
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.6 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sneakattack_tg02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_supero_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		7
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.6 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_snowman_att01_icept
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_freinture_att03_part.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1100 1300
emitrate			-100
maxelementcount		6
addrotate			-90
velocity			1 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -3 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.1 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_snowman_att1_ball_Dot
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\snowflake.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			-30
maxelementcount		5
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .1
endposition			0 1.5 0
particlesize		.5 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_snowman_pt_eff01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Chainburst\eff_chainburst_bom04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			exploderange
lifetime			300 500
emitrate			-10
maxelementcount		5
addrotate			120
velocity			.5 1
acceleration		1.000000
spawndirection		0 0 -2
gravity				0 .5 0
colorrange			0.000000
startrange			.1 .7
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_snowman_ready_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.800000
texturefile			Effect\Skill\Attackaccel\eff_attack_acceleration_05#.dds
texturepack			
blendtype			add
textureloop			cycle
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			50 150
emitrate			-10
maxelementcount		30
addrotate			0
velocity			2 3
acceleration		3.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 1 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_snowman_ready_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.800000
texturefile			Effect\Skill\Attackaccel\eff_attack_acceleration_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			200 300
emitrate			30
maxelementcount		30
addrotate			0
velocity			3 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 1 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_snowmobile_snow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Pet10_snow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1000 2000
emitrate			40
maxelementcount		9
addrotate			0
velocity			.3 .6
acceleration		0.000000
spawndirection		0 -2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2.5
endposition			0 0 0
particlesize		.12 .22
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_snowmoblie_Dash_Line_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\orange_glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 400
emitrate			1
maxelementcount		20
addrotate			0
velocity			.5 3
acceleration		2.000000
spawndirection		0 0 5
gravity				0 0 0
colorrange			0.000000
startrange			.1 .3
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_solarevil_bom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Solarevil\solarevil_glow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			explode
lifetime			500 600
emitrate			-100
maxelementcount		10
addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 2 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		3 4
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_solarevil_bom_tg
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		20
addrotate			0
velocity			8 9
acceleration		2.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_solarevil_finish_explode
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
texturefile			Effect\Skill\Solarevil\solarevil_finish_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 600
emitrate			1
maxelementcount		5
addrotate			120
velocity			1 2
acceleration		-10.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_solarevil_hit03_explode
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Solarevil\solarevil_glow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 400
emitrate			5
maxelementcount		5
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 -1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_solarevil_hit_explode
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Macebash\eff_macebash_06#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 400
emitrate			-50
maxelementcount		40
addrotate			0
velocity			1.5 2.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_solarevil_last_bom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Wounfhealing\eff_woundhealing_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		20
addrotate			0
velocity			8 9
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.4 .7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_solarevil_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Solarevil\solarevil_glow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			explodeplane
lifetime			800 1000
emitrate			-100
maxelementcount		10
addrotate			0
velocity			5 6
acceleration		8.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sonicmasacre_boom_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Sonicmassacre\sonicmassacre_glow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 400
emitrate			-50
maxelementcount		6
addrotate			90
velocity			3 4
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			.5 .9
endposition			0 0 0
particlesize		.7 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sonicmassacre_bom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturefile			Effect\Skill\Vampire\eff_vampire_blood#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 900
emitrate			100
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -6 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sonicmassacre_bom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
maxelementcount		30
addrotate			0
velocity			10 15
acceleration		2.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			2 3
endposition			0 1.7 0
particlesize		.6 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sonicmassacre_boom_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Macebash\eff_macebash_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		30
addrotate			0
velocity			8 10
acceleration		0.200000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sonicmassacre_finish_explode
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
texturefile			Effect\Skill\Sonicmassacre\sonicmassacre_finish_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 600
emitrate			1
maxelementcount		5
addrotate			120
velocity			1 2
acceleration		-10.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sonicmassacre_hit03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Sonicmassacre\sonicmassacre_pt_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 500
emitrate			-50
maxelementcount		3
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.8
endposition			0 0 0
particlesize		1 1.3
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sonicmassacre_hit2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Airsmashing\airsmashing_hit02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 500
emitrate			-50
maxelementcount		3
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.8
endposition			0 0 0
particlesize		1 1.3
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sonicmassacre_remote
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Sonicmassacre\sonicmassacre_remote_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			900 1000
emitrate			50
maxelementcount		10
addrotate			0
velocity			0.5 1.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 2
endposition			0 0 0
particlesize		0.6 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sonicmassacre_remote_sht
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Sonicmassacre\sonicmassacre_remote_smoke_sht.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			900 1000
emitrate			50
maxelementcount		10
addrotate			0
velocity			0.5 1.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 2
endposition			0 0 0
particlesize		0.6 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sonicmassacre_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Wristchop\eff_weistchop_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			1
maxelementcount		9
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 -1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sor_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			450 600
emitrate			5
maxelementcount		8
addrotate			-45
velocity			2 3
acceleration		5.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sor_smoke2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			120 270
emitrate			1
maxelementcount		9
addrotate			0
velocity			2 3
acceleration		5.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			.7 1.2
endposition			0 0 0
particlesize		.6 1.3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_spinblade_finish_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Spinblade\eff_spinblade_finish_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		15
addrotate			0
velocity			1 1
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_spiritsshout_bom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturefile			Effect\monster\fisthrom_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			exploderange
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 3
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_spiritsshout_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\fisthrom_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_spiritsshout_finish
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Spiritsshout\eff_spiritsshout_finish_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			exploderange
lifetime			400 400
emitrate			50
maxelementcount		8
addrotate			90
velocity			2 3
acceleration		2.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		.8 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_spiritsshout_finish_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Skill\Spiritsshout\eff_spiritsshout_finish_03#.dds
texturepack			
blendtype			add
textureloop			cycle
texanimtime			1000
leaftype			sprite
activestate			exploderange
lifetime			300 300
emitrate			-30
maxelementcount		15
addrotate			0
velocity			5 6
acceleration		2.000000
spawndirection		0 0 -1
gravity				0 -2 0
colorrange			0.000000
startrange			0 .8
endposition			0 0 0
particlesize		.1 .15
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_spiritsshout_finish_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Spiritsshout\eff_spiritsshout_finish_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			exploderange
lifetime			400 400
emitrate			50
maxelementcount		8
addrotate			30
velocity			2 3
acceleration		2.000000
spawndirection		0 0 -1.5
gravity				0 0 0
colorrange			0.000000
startrange			.3 .8
endposition			0 0 0
particlesize		1 1.8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_spiritsshout_finish_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Spiritsshout\eff_spiritsshout_finish_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			30
maxelementcount		7
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 -1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_spiritsshout_finish_tg
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			Effect\Skill\Spiritsshout\eff_spiritsshout_finish_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 400
emitrate			15
maxelementcount		20
addrotate			180
velocity			1 2
acceleration		0.000000
spawndirection		0 1 -.5
gravity				0 0 0
colorrange			0.000000
startrange			-1 -2
endposition			0 0 0
particlesize		.3 .8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_spiritsshout_pt_eff01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Spiritsshout\eff_spiritsshout_pt_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			exploderange
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			60
velocity			3 4
acceleration		1.000000
spawndirection		0 0 -2
gravity				0 .5 0
colorrange			0.000000
startrange			.1 .7
endposition			0 0 0
particlesize		.6 1.7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_spiritsshout_pt_eff02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Spiritsshout\eff_spiritsshout_pt_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			exploderange
lifetime			300 400
emitrate			-60
maxelementcount		5
addrotate			120
velocity			.5 1
acceleration		1.000000
spawndirection		0 0 -4
gravity				0 .5 0
colorrange			0.000000
startrange			.1 .7
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_splinter_handpt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Splinter\eff_splinter_handpt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			900
leaftype			sprite
activestate			directplane
lifetime			300 400
emitrate			50
maxelementcount		6
addrotate			0
velocity			1 1
acceleration		0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_spoutanger_Finishpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_lizardmanC_att2pat_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 400
emitrate			1
maxelementcount		16
addrotate			0
velocity			0 0.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2.5 2.5
endposition			0 0 0
particlesize		1 3
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_spoutanger_Shot_Spark
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\skill\spoutanger\eff_spoutanger_spark#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			100 200
emitrate			1
maxelementcount		15
addrotate			0
velocity			8 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			6 6
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_spoutanger_action_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Spoutanger\eff_spoutanger_pt_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			200 200
emitrate			10
maxelementcount		20
addrotate			0
velocity			8 9
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 1 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_spoutanger_action_01#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Spoutanger\eff_spoutanger_pt_02_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			200 200
emitrate			10
maxelementcount		20
addrotate			0
velocity			8 9
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 1 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_spoutanger_finish_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Spoutanger\DREADNAIL_blood_pt01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 400
emitrate			-60
maxelementcount		5
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 -1
gravity				0 -.5 0
colorrange			0.000000
startrange			.1 .2
endposition			0 0 0
particlesize		.8 1.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_spoutanger_finish_01#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Spoutanger\DREADNAIL_blood_pt01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 400
emitrate			-60
maxelementcount		5
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 -1
gravity				0 -.5 0
colorrange			0.000000
startrange			.1 .2
endposition			0 0 0
particlesize		.8 1.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_spoutanger_finish_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Spoutanger\DREADNAIL_blood_pt02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 300
emitrate			-40
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 -.5 0
colorrange			0.000000
startrange			.1 .2
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_spoutanger_finish_02#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Spoutanger\DREADNAIL_blood_pt02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 300
emitrate			-40
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 -.5 0
colorrange			0.000000
startrange			.1 .2
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_spoutanger_finish_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Spoutanger\eff_spoutanger_pt_08#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-500
maxelementcount		3
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			.1 .2
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_spoutanger_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Spoutanger\eff_spoutanger_pt_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 500
emitrate			30
maxelementcount		10
addrotate			0
velocity			.2 .5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0.01 0.02
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_spoutanger_smoke_01#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Spoutanger\eff_spoutanger_pt_05_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 500
emitrate			30
maxelementcount		10
addrotate			0
velocity			.2 .5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0.01 0.02
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_spoutanger_smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Spoutanger\eff_spoutanger_pt_07#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 500
emitrate			30
maxelementcount		10
addrotate			90
velocity			.2 .5
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 2
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_statue_boess_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_effroi_glow03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			400 400
emitrate			-50
maxelementcount		20
addrotate			0
velocity			7 9
acceleration		0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 5
endposition			0 1.5 -1
particlesize		.3 .5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_stigma_special
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_blue2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 1200
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 1 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_succubus_att01_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
texturefile			Effect\monster\eff_squeen_lighting_boltpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1000
emitrate			-10
maxelementcount		10
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_succubus_att01_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
texturefile			Effect\monster\eff_blue.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1000
emitrate			-10
maxelementcount		10
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_suffing_bam
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ml_waterwheel_pt03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 .8 0
gravity				0 -3 0
colorrange			0.000000
startrange			.2 1
endposition			0 0 0
particlesize		.1 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_suffing_bubbel
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\monster\eff_boss_water_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 1000
emitrate			1
maxelementcount		5
addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 .2 0
gravity				0 -1 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_suffing_ring
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ml_waterwheel_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			500 1000
emitrate			1
maxelementcount		10
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_suffing_water01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
texturefile			Effect\monster\eff_boss_water_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 400
emitrate			1
maxelementcount		16
addrotate			0
velocity			.5 1
acceleration		2.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_suffing_water02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ml_waterwheel_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 400
emitrate			1
maxelementcount		8
addrotate			0
velocity			.5 1
acceleration		2.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_suffing_water03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ml_waterwheel_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 400
emitrate			1
maxelementcount		8
addrotate			0
velocity			.5 1
acceleration		2.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_suffing_water04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
texturefile			Effect\monster\eff_boss_water_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 400
emitrate			1
maxelementcount		8
addrotate			0
velocity			.5 1
acceleration		2.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_suffing_water05
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
texturefile			Effect\monster\mon_elifea_03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 400
emitrate			1
maxelementcount		8
addrotate			0
velocity			.5 1
acceleration		2.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_suffing_water06
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
texturefile			Effect\monster\eff_ml_waterwheel_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 400
emitrate			1
maxelementcount		8
addrotate			0
velocity			.5 1
acceleration		2.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_suffing_water06_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
texturefile			Effect\monster\eff_boss_water_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 400
emitrate			1
maxelementcount		8
addrotate			60
velocity			.5 1
acceleration		2.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_suffing_water06_smoke2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
texturefile			Effect\monster\eff_ml_waterwheel_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 400
emitrate			1
maxelementcount		15
addrotate			0
velocity			.5 1
acceleration		2.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_suffing_water_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_elifea_03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 1200
emitrate			100
maxelementcount		2
addrotate			60
velocity			3 4
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 .5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_suffing_water_smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ml_waterwheel_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			1
maxelementcount		15
addrotate			60
velocity			.5 1
acceleration		0.000000
spawndirection		0 .8 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_summonghost_floorbung_02
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\SummonGhost\eff_summonghost_bung_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 800
emitrate			1
maxelementcount		8
addrotate			0
velocity			0 0.1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.2 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sungrung_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\eff_ancient_warrior_bom01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 800
emitrate			100
maxelementcount		8
addrotate			0
velocity			2 2
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .6
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_susung_01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Skill\Achilles\eff_achilles_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			2000 2500
emitrate			200
maxelementcount		10
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_susung_02
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				0.300000
texturefile			Effect\Skill\Armerbreaker\eff_armerbreaker_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			2000 2500
emitrate			200
maxelementcount		5
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swd03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_poseidon_shot_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			250 350
emitrate			-20
maxelementcount		10
addrotate			0
velocity			.5 1
acceleration		5.000000
spawndirection		0 0 10
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swd03_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 200
emitrate			-15
maxelementcount		5
addrotate			0
velocity			0 .5
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swd03_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Skill_dash_smoke_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 400
emitrate			40
maxelementcount		10
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swd03_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWK_Istel_dieglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 500
emitrate			15
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		5.000000
spawndirection		0 0 10
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swifttan_explode_2_5
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_garvian_equites_boom_01_red#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 800
emitrate			-20
maxelementcount		5
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			100.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swifttan_explode_dust
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_kadirune_att02_pt01_blue_black.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 500
emitrate			-20
maxelementcount		15
addrotate			0
velocity			5 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swifttan_explode_fast
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_black_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 900
emitrate			-50
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		0.2 0.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sworddiffence_action_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Sworddiffence\eff_sworddifence_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 600
emitrate			-20
maxelementcount		20
addrotate			0
velocity			2.5 3.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0.8 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_talos_att02_bom_tg
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			8 9
acceleration		2.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_talos_att03_light01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1000 1000
emitrate			-50
maxelementcount		15
addrotate			0
velocity			15 20
acceleration		2.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			4 5
endposition			0 1.7 0
particlesize		.6 1
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_talos_att03_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ancient_soul_die_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 600
emitrate			50
maxelementcount		10
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_talos_att03_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_talos_att03_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_talos_att03_smoke03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_talos_att03_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_talos_att06_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ancient_warrior_bom01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			exploderange
lifetime			1000 1500
emitrate			100
maxelementcount		20
addrotate			0
velocity			1 1.5
acceleration		-0.500000
spawndirection		0 1 0
gravity				0 1 0
colorrange			0.000000
startrange			1 6
endposition			0 0 0
particlesize		0.4 .9
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_talos_att06_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\ALO_AWAKE\eff_AWK_SWD_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1200
emitrate			30
maxelementcount		20
addrotate			30
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_talos_die_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			7 8
acceleration		2.000000
spawndirection		0 0 -1
gravity				0 -20 0
colorrange			0.000000
startrange			0 0
endposition			0 1.7 0
particlesize		.6 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_talos_fire01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_talos_fire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 500
emitrate			60
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tempestwing_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		40
addrotate			90
velocity			11 13
acceleration		2.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tempestwing_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Beares_att03_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 700
emitrate			30
maxelementcount		10
addrotate			90
velocity			5 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tempestwing_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Tempestwing\eff_tempestwing_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		9
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tempestwing_tg02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Beares_att01_finishring03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		15
addrotate			0
velocity			6 7
acceleration		2.000000
spawndirection		0 0 -1.5
gravity				0 1 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tempestwing_tg03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Wounfhealing\eff_woundhealing_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
maxelementcount		30
addrotate			0
velocity			12 15
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.4 .7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tolerance_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\BounceDefender\eff_bouncedefender_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			300 600
emitrate			20
maxelementcount		20
addrotate			0
velocity			8 9
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 5
endposition			0 1.5 -1
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tolerance_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\BounceDefender\eff_bouncedefender_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 400
emitrate			-50
maxelementcount		20
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 6
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tores_bom_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Poisonblade\eff_poisonblade_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		6
addrotate			0
velocity			.5 .5
acceleration		2.000000
spawndirection		0 0 -10
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.7 .9
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tores_finish_light01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Tores\eff_tores_finish_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 500
emitrate			50
maxelementcount		6
addrotate			30
velocity			1 1
acceleration		2.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.7 .9
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tores_finish_light02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_athron_lighting_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.4 .6
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_tornado_pt_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Macebash\eff_macebash_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1500
emitrate			-30
maxelementcount		30
addrotate			0
velocity			8 10
acceleration		0.200000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tornado_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Tornado\eff_tornado_smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 900
emitrate			60
maxelementcount		10
addrotate			180
velocity			.5 1
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 -2 0
colorrange			0.000000
startrange			3 5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tornado_stone
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
texturefile			Effect\Skill\Tornado\eff_tornado_stone_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1200 1500
emitrate			60
maxelementcount		20
addrotate			0
velocity			.7 1
acceleration		0.100000
spawndirection		0 5 0
gravity				0 0 0
colorrange			0.000000
startrange			2 5
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tornado_stone_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
texturefile			Effect\Skill\Tornado\eff_tornado_stone_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 1500
emitrate			20
maxelementcount		8
addrotate			0
velocity			.1 1
acceleration		0.100000
spawndirection		0 4 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tregard
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Vampire\eff_vampire_blood#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1000
emitrate			100
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -6 0
colorrange			0.000000
startrange			0.5 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tregard_remote
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Vampire\eff_vampire_blood#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1000
emitrate			100
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -3 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tripleravage_bom3_tg
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Skill\Tripleravage\eff_triple_tg_03#.dds
texturepack			
blendtype			add
textureloop			cycle
texanimtime			1000
leaftype			sprite
activestate			exploderange
lifetime			300 300
emitrate			-30
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		2.000000
spawndirection		0 0 -2.5
gravity				0 -2 0
colorrange			0.000000
startrange			.5 .8
endposition			0 0 0
particlesize		.15 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tripleravage_electic
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Tripleravage\eff_triple_finish_electric01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			30
maxelementcount		4
addrotate			-30
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tripleravage_finish_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Skill\Tripleravage\eff_triple_pt_finish_01#.dds
texturepack			
blendtype			add
textureloop			cycle
texanimtime			1000
leaftype			sprite
activestate			exploderange
lifetime			300 300
emitrate			-30
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		2.000000
spawndirection		0 0 2.5
gravity				0 -2 0
colorrange			0.000000
startrange			.5 .8
endposition			0 0 0
particlesize		.15 .25
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tripleravage_finish_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Tripleravage\eff_triple_pt_finish_02#.dds
texturepack			
blendtype			add
textureloop			cycle
texanimtime			1000
leaftype			sprite
activestate			exploderange
lifetime			200 300
emitrate			30
maxelementcount		7
addrotate			-90
velocity			3 4
acceleration		0.000000
spawndirection		0 0 -1.5
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 2.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tripleravage_finish_bom3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Tripleravage\eff_triple_finish_electric02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			exploderange
lifetime			400 500
emitrate			60
maxelementcount		7
addrotate			180
velocity			1 2
acceleration		2.000000
spawndirection		0 0 -1.5
gravity				0 0 0
colorrange			0.000000
startrange			0 .6
endposition			0 0 0
particlesize		1.2 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tripleravage_finish_tg
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Freinture_att_tg.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			1
maxelementcount		7
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 -1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tripleravage_light_finish
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Tripleravage\eff_triple_light_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 400
emitrate			-60
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tripleravage_tg
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Tripleravage\eff_triple_tg_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			exploderange
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			120
velocity			3 4
acceleration		1.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			.1 .7
endposition			0 0 0
particlesize		0.5 1.3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tunder_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\Deadspark\deadspark_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 800
emitrate			90
maxelementcount		6
addrotate			0
velocity			.2 .3
acceleration		0.100000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .2
endposition			0 0 0
particlesize		0.5 1.2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_tunder_smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\Deadspark\deadspark_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 800
emitrate			70
maxelementcount		8
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 2 0
gravity				0 -.5 0
colorrange			0.000000
startrange			.05 .15
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_tyrant_att01_dody01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Wounfhealing\eff_woundhealing_pat_01#.dds
texturepack			
blendtype			add
textureloop			cycle
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			500 600
emitrate			25
maxelementcount		20
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 .5
gravity				0 -3 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tyrant_att02_remote_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 600
emitrate			50
maxelementcount		10
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.4 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tyrant_att02_remote_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\FootPrint\vehicle\eff_movesmoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 900
emitrate			90
maxelementcount		7
addrotate			90
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -.5 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tyrant_att03_01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_att03_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			800 1000
emitrate			40
maxelementcount		20
addrotate			0
velocity			3 4
acceleration		-2.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			5 6
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tyrant_att03_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Spiritsshout\eff_spiritsshout_finish_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			explodeplane
lifetime			700 700
emitrate			-50
maxelementcount		20
addrotate			90
velocity			10 12
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.8 1.7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tyrant_att03_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Spiritsshout\eff_spiritsshout_finish_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			exploderange
lifetime			700 700
emitrate			-50
maxelementcount		5
addrotate			90
velocity			3 4
acceleration		0.200000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			4 5
endposition			0 0 0
particlesize		.8 1.7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tyrant_att03_finish
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Spiritsshout\eff_spiritsshout_finish_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			explodeplane
lifetime			400 400
emitrate			-50
maxelementcount		5
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.8 1.7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tyrant_att03_finish_bom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			4 5
acceleration		2.000000
spawndirection		0 1 0
gravity				0 -8 0
colorrange			0.000000
startrange			0 0
endposition			0 1.7 0
particlesize		.6 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tyrant_att03_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 1000
emitrate			120
maxelementcount		7
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tyrant_att03_stone
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			Effect\Skill\Tornado\eff_tornado_stone_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1200 1500
emitrate			60
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		-2.000000
spawndirection		0 5 0
gravity				0 0 0
colorrange			0.000000
startrange			5 6
endposition			0 0 0
particlesize		.2 .4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tyrant_die_bom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 800
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spawndirection		0 1 0
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particlesize		.6 1
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trianglerender		false
</effectdata>

<effectdata>		0
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unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_pt02#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 400
emitrate			-50
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
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unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 500
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gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_tyrant_ludni_die_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
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colorrange			0.000000
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particlesize		0 0
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spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_tyrant_ludni_die_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_smoke02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1500
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spawndirection		0 .5 0
gravity				0 1 0
colorrange			0.000000
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endposition			0 0 0
particlesize		0 0
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spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tyrant_ludni_stand_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				7.000000
texturefile			Effect\Skill\Muspell\eff_muspell_stand_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 600
emitrate			100
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acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
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particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_tyrant_ludni_stand_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\Skill\Muspell\eff_muspell_stand_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 700
emitrate			150
maxelementcount		4
addrotate			0
velocity			0.5 1
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_tyrant_ludni_stand_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\Skill\Muspell\eff_muspell_stand_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 700
emitrate			100
maxelementcount		5
addrotate			0
velocity			0.5 1
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_tyrant_ludni_stand_04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Burnknuckle\eff_burnknuckle_fire_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 200
emitrate			25
maxelementcount		4
addrotate			0
velocity			.3 .5
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.8 1.3
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_tyrant_ludni_stand_05
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			800 1200
emitrate			160
maxelementcount		5
addrotate			0
velocity			.3 .5
acceleration		-1.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0.1 .2
endposition			0 0 0
particlesize		.1 .25
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tyrant_ludni_stand_hand
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				7.000000
texturefile			Effect\Skill\Muspell\eff_muspell_stand_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 400
emitrate			60
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 2.5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_ungoliant_att01_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\BounceDefender\eff_bouncedefender_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		10
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 -1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ungoliant_att01_tg02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\BounceDefender\eff_bouncedefender_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		10
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 -1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ungoliant_att02_backsmoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_marto_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1000
emitrate			60
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ungoliant_att02_blackbom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_smoke02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		10
addrotate			0
velocity			6 7
acceleration		2.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		.1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ungoliant_att02_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.200000
texturefile			Effect\monster\eff_marto_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			-50
maxelementcount		30
addrotate			0
velocity			8 9
acceleration		0.000000
spawndirection		0 1 -1
gravity				0 -30 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.4 .7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ungoliant_att02_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_ungoliant_att02_bom02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		10
addrotate			0
velocity			6 7
acceleration		2.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		.1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ungoliant_att02_water01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ungoliant_att02_water01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 800
emitrate			30
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 4
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ungoliant_att02_water02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ungoliant_att02_water02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 400
emitrate			30
maxelementcount		10
addrotate			30
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 4
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ungoliant_att03_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ungoliant_att03_smoke01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 400
emitrate			90
maxelementcount		4
addrotate			30
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ungoliant_att03_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ungoliant_att03_smoke01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 600
emitrate			-50
maxelementcount		8
addrotate			30
velocity			6 7
acceleration		0.500000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ungoliant_die_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Serpens_caput_att03_finish02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			40
maxelementcount		10
addrotate			60
velocity			7 8
acceleration		0.000000
spawndirection		0 2 0
gravity				0 -50 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_ungoliant_die_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ungoliant_die_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			40
maxelementcount		10
addrotate			90
velocity			4 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ungoliant_die_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\monster\eff_freinture_att03_dark.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1000 1500
emitrate			50
maxelementcount		10
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ungoliant_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_marto_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 800
emitrate			120
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 3
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ungoliant_stone01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\eff_ungoliant_att01_stone01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 500
emitrate			-50
maxelementcount		10
addrotate			180
velocity			4 5
acceleration		0.000000
spawndirection		0 2 0
gravity				0 -25 0
colorrange			0.000000
startrange			.2 .3
endposition			0 0 0
particlesize		.2 .4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_uppercut_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_earth_hatchling_eye_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		5
addrotate			0
velocity			5 5
acceleration		0.000000
spawndirection		0 1 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_vampire_finish_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\skill\Sonicmassacre\con_sonicmassacre_bom.tpack
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 900
emitrate			100
maxelementcount		10
addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -6 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_vampiredance_finish_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\mon_capdesair_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			5
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		10
addrotate			0
velocity			4 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_vampiredance_finish_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_squeen_lighting_boltpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			5
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		10
addrotate			0
velocity			8 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .7
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_vampiredance_foot_fire01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_talos_fire01.tpack
blendtype			add
textureloop			increase
texanimtime			5
leaftype			sprite
activestate			direct
lifetime			200 300
emitrate			20
maxelementcount		10
addrotate			30
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_vassago_att01_finish_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Shieldshove\eff_shildshive_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
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<effectdata>		0
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unittype			particle
billboardtype		camera
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Spiritsshout\eff_spiritsshout_finish_03#.dds
texturepack			
blendtype			add
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
texturefile			Effect\monster\vassago_att02_tg_02#.dds
texturepack			
blendtype			add
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texanimtime			1000
leaftype			sprite
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particlesize		0.5 1.5
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<effectdata>		0
name				pt_verdia_att01_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_karvis_att01_tg01#.dds
texturepack			
blendtype			add
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particlesize		1 1
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<effectdata>		0
name				pt_verdia_att02_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_verdia_att02_tg01#.dds
texturepack			
blendtype			add
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leaftype			sprite
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particlesize		1 2
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trianglerender		false
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<effectdata>		0
name				pt_verdia_att03_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_verdia_smoke01.tpack
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texanimtime			0
leaftype			sprite
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velocity			2 3
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gravity				0 0 0
colorrange			0.000000
startrange			0 0
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particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_verdia_con_finish_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_marto_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
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velocity			2 2
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
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particlesize		1 1.2
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_verdia_con_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_mon_oread_02#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 800
emitrate			60
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spawndirection		-2 0 0
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colorrange			0.000000
startrange			0 1
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particlesize		.2 .3
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_verdia_con_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_fa_small_hub_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			1
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velocity			1 2
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gravity				0 0 0
colorrange			0.000000
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particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_verdia_con_pt03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_marto_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 800
emitrate			100
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addrotate			0
velocity			.5 .6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
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particlesize		1 1.2
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_verdia_con_pt04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_verdia_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			100
maxelementcount		4
addrotate			30
velocity			1 1
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
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particlesize		1 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_verdia_con_pt05
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_ungoliant_att02_redec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1200
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addrotate			30
velocity			.5 .5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_verdia_die_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_ungoliant_die_dec01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
maxelementcount		10
addrotate			30
velocity			4 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_verdia_die_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Serpens_caput_att01_finish01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		8
addrotate			30
velocity			3 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_verdia_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_verdia_smoke01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			40
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addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 2
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_verdia_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_reiden_upsmoke_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1200
emitrate			80
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_verdia_smoke03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_verdia_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 400
emitrate			50
maxelementcount		6
addrotate			30
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_vergin_blood
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\Skill\DREADNAIL\DREADNAIL_blood_pt02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 500
emitrate			1
maxelementcount		10
addrotate			60
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.1
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_vergin_blood_exlpde
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\DREADNAIL\DREADNAIL_blood_pt01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 700
emitrate			-50
maxelementcount		20
addrotate			0
velocity			0 1
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			3.000000
startrange			0 0.3
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_vergin_ghost_black
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\smoke_black_red_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 900
emitrate			80
maxelementcount		3
addrotate			0
velocity			0.5 1
acceleration		0.000000
spawndirection		0 1.8 0
gravity				0 0 0
colorrange			100.000000
startrange			.2 .4
endposition			0 0 0
particlesize		0.4 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_vigorcry_action_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
texturefile			Effect\Skill\Vigorcry\eff_vigocry_pt_01#.dds
texturepack			
blendtype			add
textureloop			cycle
texanimtime			1000
leaftype			sprite
activestate			direct
lifetime			900 1000
emitrate			-45
maxelementcount		20
addrotate			0
velocity			3 5
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_vigorcry_finish_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Vigorcry\eff_vigocry_finish_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			500 600
emitrate			-20
maxelementcount		30
addrotate			0
velocity			4.5 5.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_vigorcry_tg_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Vigorcry\eff_vigocry_pt_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			exploderange
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			60
velocity			3 4
acceleration		1.000000
spawndirection		0 0 -2
gravity				0 .5 0
colorrange			0.000000
startrange			.1 .7
endposition			0 0 0
particlesize		.6 1.7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_violentgale_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
texturefile			Effect\Skill\Violentgale\eff_violentgale_pt_tg#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-80
maxelementcount		8
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_violentgale_bom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Violentgale\eff_violentgale_pt_bom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
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emitrate			25
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addrotate			-800
velocity			1 1
acceleration		0.000000
spawndirection		-12 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		3 4
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_violentgale_finish_tg
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Violentgale\eff_violentgale_finish_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 400
emitrate			15
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addrotate			-500
velocity			1 2
acceleration		0.000000
spawndirection		0 1 -.5
gravity				0 0 0
colorrange			0.000000
startrange			-.5 -1.8
endposition			0 0 0
particlesize		1 2.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_violentgale_finish_tg_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Violentgale\eff_violentgale_finish_tg_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			1
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addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 -1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_violentgale_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_midus_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 700
emitrate			60
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1.2 2.2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_visionblade_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Visionblade\eff_visionblade_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			exploderange
lifetime			200 800
emitrate			-20
maxelementcount		15
addrotate			0
velocity			1 1.5
acceleration		-0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		0.4 .9
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_visionblade_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Visionblade\eff_visionblade_con_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			-50
maxelementcount		6
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 -1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_visionblade_tg02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Sworddiffence\eff_sworddifence_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			-50
maxelementcount		10
addrotate			0
velocity			5 7
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0.8 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_vitaldrain_elect01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_achmagi_stoneboom01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-50
maxelementcount		10
addrotate			-90
velocity			3 4
acceleration		0.000000
spawndirection		0 1.8 0
gravity				0 -12 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_vitaldrain_light01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
texturefile			Effect\Skill\Vitaldrain\eff_vital_pt_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			80
maxelementcount		6
addrotate			0
velocity			0.5 1.5
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.5 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_vitaldrain_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Spoutanger\eff_spoutanger_pt_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1200
emitrate			80
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 3 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_vitaldrain_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Flashblow\eff_flashblow_tg_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
maxelementcount		15
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 -1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_water_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\FootPrint\vehicle\eff_water_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 400
emitrate			-60
maxelementcount		5
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 -.5
gravity				0 -.5 0
colorrange			0.000000
startrange			.1 .2
endposition			0 0 0
particlesize		.3 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_water_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\FootPrint\vehicle\eff_water_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 500
emitrate			-60
maxelementcount		3
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 .7 -.3
gravity				0 -.5 0
colorrange			0.000000
startrange			.1 .2
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_water_bubble
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.400000
texturefile			Effect\monster\eff_boss_water_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1000 2000
emitrate			14
maxelementcount		4
addrotate			0
velocity			0 1
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1.2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_water_bubble2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.400000
texturefile			Effect\monster\eff_boss_water_pt06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1000 2000
emitrate			15
maxelementcount		4
addrotate			0
velocity			0 1
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1.1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_weirnom_stand_black_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_behemoth_bodyblack_pt02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			-30
maxelementcount		30
addrotate			0
velocity			1 3
acceleration		0.000000
spawndirection		0 1.2 0
gravity				0 3 0
colorrange			0.000000
startrange			2.6 2.6
endposition			0 0 0
particlesize		.9 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_weirnom_text
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Recall\eff_Recall_type_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			directplane
lifetime			700 1200
emitrate			1
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_weirnom_text2
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Recall\eff_Recall_type_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			directplane
lifetime			700 1200
emitrate			1
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1.8 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_weistchop_finish_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Wristchop\eff_weistchop_08#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 700
emitrate			-20
maxelementcount		15
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_weistchop_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Wristchop\eff_weistchop_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			1
maxelementcount		7
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 -1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_white_red_smoke_01_11
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\monster\smoke_white_red_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 1000
emitrate			100
maxelementcount		10
addrotate			60
velocity			0.3 0.3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.2
endposition			0 0 0
particlesize		1.5 2.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_white_short_light_01#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\monster\light01_white#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			200 200
emitrate			30
maxelementcount		10
addrotate			60
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.4
endposition			0 0 0
particlesize		0.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_whiteday_pink
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Fireworks_Pink_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1000
emitrate			-50
maxelementcount		5
addrotate			60
velocity			1 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_wildbash_electric
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Wildbash\eff_wildbash_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			exploderange
lifetime			500 500
emitrate			-10
maxelementcount		8
addrotate			60
velocity			0 1
acceleration		2.000000
spawndirection		0 0 -5
gravity				0 .5 0
colorrange			0.000000
startrange			0 0.5
endposition			0 0 0
particlesize		.8 1.4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_wildbash_electric_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Wildbash\eff_wildbash_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 300
emitrate			50
maxelementcount		4
addrotate			-5
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_wildbash_electric_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Skill\Wildbash\eff_wildbash_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			30
maxelementcount		4
addrotate			-5
velocity			0 0.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.6 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_wildslash_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_halloween_lightpt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
maxelementcount		20
addrotate			0
velocity			6 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .3
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_wildslash_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Wildslash\eff_wildslash_body_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			40
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .7
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_wildslash_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Wildslash\eff_wildslash_body_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 800
emitrate			120
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_wildslash_smoke03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_guardian_att04_line02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			40
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .7
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_wildslash_smoke04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_khagacell_power_smoke03#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 800
emitrate			120
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_windrush_action_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Windrush\eff_windrush_04#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			300 700
emitrate			1
maxelementcount		40
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0.8 0
particlesize		0.3 0.4
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_windstrike_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_maneuver_die_blacksmoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			8 8
acceleration		0.000000
spawndirection		0 .7 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1.5 1.5
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_wing_HIGHRANK_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\CatchBlowup\CatchBlowup_finish_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 600
emitrate			40
maxelementcount		10
addrotate			0
velocity			.3 .7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_wing_HIGHRANK_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_high_rank_wing_glow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 200
emitrate			40
maxelementcount		5
addrotate			0
velocity			.3 .7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_witch_att1_ball_Dot
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\snow_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			-30
maxelementcount		5
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .1
endposition			0 1.5 0
particlesize		.5 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_witch_tg
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_imago_att01_tg2#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 -.1
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_wound_healing_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.800000
texturefile			Effect\Skill\Wounfhealing\eff_woundhealing_pat_01.dds
texturepack			
blendtype			add
textureloop			cycle
texanimtime			1200
leaftype			sprite
activestate			explode
lifetime			0 1000
emitrate			20
maxelementcount		20
addrotate			0
velocity			0 0.1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0.7 1.4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_wound_healing_finish_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Wounfhealing\eff_woundhealing_pat_01#.dds
texturepack			
blendtype			add
textureloop			cycle
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			800 1000
emitrate			-100
maxelementcount		15
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -3 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0.4 0.7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_wsu_win_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\WSU_EQU_WIN02\eff_wsu_pt_smoke01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 500
emitrate			60
maxelementcount		5
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_xmas_Dash_Line_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_NeoDeuxmarbel_standpat_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 400
emitrate			1
maxelementcount		20
addrotate			0
velocity			.5 3
acceleration		2.000000
spawndirection		0 0 5
gravity				0 0 0
colorrange			0.000000
startrange			.1 .3
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_xmas_Dash_Line_4
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\light01_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 600
emitrate			1
maxelementcount		20
addrotate			0
velocity			.5 3
acceleration		2.000000
spawndirection		0 0 5
gravity				0 0 0
colorrange			0.000000
startrange			.1 .3
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_xmas_snow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
texturefile			Effect\Monster\eff_Pet10_snow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1000 2000
emitrate			30
maxelementcount		15
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 -5 0
colorrange			0.000000
startrange			2 5
endposition			0 0 0
particlesize		.3 .4
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_xmas_star
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
texturefile			Effect\Monster\eff_Pet10_snow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1000 2000
emitrate			30
maxelementcount		9
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 -5 0
colorrange			0.000000
startrange			2 5
endposition			0 0 0
particlesize		.3 .4
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_xmas_star1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_AWK_Istel_dieglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 1200
emitrate			1
maxelementcount		3
addrotate			270
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .3
endposition			0 0 0
particlesize		.1 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_xmas_star2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_Harold_glowanipat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 500
emitrate			1
maxelementcount		4
addrotate			0
velocity			0 .3
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 -2 0
colorrange			0.000000
startrange			.5 .5
endposition			0 0 0
particlesize		.2 .2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_yellow_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\parca_light_01_yellow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1000
emitrate			50
maxelementcount		20
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.4
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_yellow_3_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			Effect\monster\parca_light_01_yellow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1000
emitrate			50
maxelementcount		20
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_yellow_short_light_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\light01_orange#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 500
emitrate			20
maxelementcount		10
addrotate			60
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .6
endposition			0 0 0
particlesize		.5 .8
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_yellow_slow_07
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_yellow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1000
emitrate			100
maxelementcount		10
addrotate			0
velocity			0.5 0.7
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .8
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_yellow_slow_fly
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_yellow02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 600
emitrate			20
maxelementcount		5
addrotate			0
velocity			.2 .3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 .45
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_yellow_slow_fly_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.100000
texturefile			Effect\monster\eff_yellow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 500
emitrate			50
maxelementcount		10
addrotate			0
velocity			0.1 0.5
acceleration		0.000000
spawndirection		0 -.3 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ze_torture_blacksmoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_wolf_die_smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1200
emitrate			-50
maxelementcount		10
addrotate			30
velocity			1 2
acceleration		0.500000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_ze_torture_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 800
emitrate			-50
maxelementcount		4
addrotate			0
velocity			8 9
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .6
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ze_torture_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ze_torture_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			800 1200
emitrate			-50
maxelementcount		20
addrotate			30
velocity			5 6
acceleration		0.500000
spawndirection		0 .3 0
gravity				0 -3 0
colorrange			0.000000
startrange			1 5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

</cate>

<cate> 8
# -------------------------- WEATHER ----------------------- #
</cate>

<cate> 9
# -------------------------- SHOCKWAVE --------------------- #
</cate>

<cate> 10
# -------------------------- SOUND2 ----------------------- #
</cate>

<cate> 11
# -------------------------- MESHSTATUS-------------------- #
<effectdata>		0
name				ms_ARC_AWK
unittype			meshstatus
size				0.000100
backprint			false
texturefile			Effect\Cond\con_ARC_AWK\AWK_upgrade_##.dds
blendtype			add
mesh_status			201 200.000000 0.200000 "effectline"
mesh_color			255 255 255 0.8
</effectdata>

<effectdata>		0
name				ms_DRG_AWK
unittype			meshstatus
size				0.005000
backprint			false
texturefile			Effect\Cond\con_DRG_AWK\DRG_AWK_upgrade_01#.dds
blendtype			add
mesh_status			201 190.000000 0.300000 "effectline"
mesh_color			255 255 255 0.5
</effectdata>

<effectdata>		0
name				ms_DRG_AWK_02
unittype			meshstatus
size				0.005000
backprint			false
texturefile			Effect\Cond\con_DRG_AWK_02\DRG_AWK_02_upgrade_01#.dds
blendtype			add
mesh_status			201 190.000000 0.300000 "effectline"
mesh_color			255 255 255 0.5
</effectdata>

<effectdata>		0
name				ms_HIL_AWK
unittype			meshstatus
size				0.000100
backprint			false
texturefile			Effect\Cond\con_HIL_AWAKE\HIL_AWK_upgrade_##.dds
blendtype			add
mesh_status			201 200.000000 0.200000 "effectline"
mesh_color			255 255 255 0.8
</effectdata>

<effectdata>		0
name				ms_SOR_AWK_upgrade_01
unittype			meshstatus
size				0.005000
backprint			false
texturefile			Effect\Cond\SOR_AWAKE\eff_SOR_AWAKE_upgrade_01#.dds
blendtype			add
mesh_status			201 50.000000 0.150000 "effectline"
mesh_color			255 255 255 0.5
</effectdata>

<effectdata>		0
name				ms_SUM_AWK_upgrade_01
unittype			meshstatus
size				0.005000
backprint			false
texturefile			Effect\Cond\SUM_AWAKE\eff_SUM_AWAKE_upgrade_01#.dds
blendtype			add
mesh_status			201 50.000000 0.150000 "effectline"
mesh_color			255 255 255 0.5
</effectdata>

<effectdata>		0
name				ms_SWD_AWK_upgrade_01
unittype			meshstatus
size				0.005000
backprint			false
texturefile			Effect\Cond\SWD_AWAKE\eff_SWD_AWAKE_upgrade_01#.dds
blendtype			add
mesh_status			201 190.000000 0.200000 "effectline"
mesh_color			255 255 255 0.5
</effectdata>

<effectdata>		0
name				ms_alo_awk_keep
unittype			meshstatus
size				0.015000
backprint			false
texturefile			character\eff_alo_awk_upgrade01#.dds
blendtype			add
mesh_status			250 0.000000 -0.200000 "effectline"
mesh_color			255 255 255 0.5
</effectdata>

<effectdata>		0
name				ms_berserk_action
unittype			meshstatus
size				0.010000
backprint			false
texturefile			Effect\Skill\Insensibility\eff_insensibility_06#.dds
blendtype			add
mesh_status			101 0.000000 -0.800000 "traceline"
mesh_color			255 255 255 0.5
</effectdata>

<effectdata>		0
name				ms_bgw_awk_keep
unittype			meshstatus
size				0.015000
backprint			false
texturefile			character\eff_bgw_awk_upgrade01#.dds
blendtype			add
mesh_status			250 0.000000 -0.150000 "effectline"
mesh_color			255 255 255 0.5
</effectdata>

<effectdata>		0
name				ms_black_cow_horn
unittype			meshstatus
size				0.012000
backprint			false
texturefile			Effect\monster\black_cow.dds
blendtype			add
mesh_status			201 195.000000 0.200000 "effectline"
mesh_color			255 255 255 0.5
</effectdata>

<effectdata>		0
name				ms_defensive_keep
unittype			meshstatus
size				0.010000
backprint			false
texturefile			Effect\Cond\Defensive\ms_defensive_keep_01#.dds
blendtype			add
mesh_status			101 0.000000 -1.000000 "effectline"
mesh_color			255 255 255 0.5
</effectdata>

<effectdata>		0
name				ms_drg_inatprob
unittype			meshstatus
size				0.005000
backprint			false
texturefile			character\eff_bgw_awk_upgrade01#.dds
blendtype			add
mesh_status			251 50.000000 0.150000 "buff"
mesh_color			255 255 255 0.5
</effectdata>

<effectdata>		0
name				ms_hwa_awk_keep
unittype			meshstatus
size				0.015000
backprint			false
texturefile			character\eff_bgw_awk_upgrade01#.dds
blendtype			add
mesh_status			250 0.000000 -0.150000 "effectline"
mesh_color			255 255 255 0.5
</effectdata>

<effectdata>		0
name				ms_igpin_buff
unittype			meshstatus
size				0.005000
backprint			false
texturefile			Effect\eff_wesrtern_backlight2#.dds
blendtype			add
mesh_status			251 50.000000 0.150000 "buff"
mesh_color			255 255 255 0.5
</effectdata>

<effectdata>		0
name				ms_insensibility_keep
unittype			meshstatus
size				0.010000
backprint			false
texturefile			Effect\Skill\Insensibility\eff_insensibility_06#.dds
blendtype			add
mesh_status			101 0.000000 -0.800000 "effectline"
mesh_color			255 255 255 0.5
</effectdata>

<effectdata>		0
name				ms_resistance_keep
unittype			meshstatus
size				0.015000
backprint			false
texturefile			Effect\Cond\Resistance\eff_resistance_keep_01#.dds
blendtype			add
mesh_status			101 0.000000 -0.800000 "effectline"
mesh_color			255 255 255 0.5
</effectdata>

<effectdata>		0
name				ms_wsu_awk_keep
unittype			meshstatus
size				0.000100
backprint			false
texturefile			character\eff_wsu_awk_upgrade01#.dds
blendtype			add
mesh_status			250 0.000000 -0.250000 "effectline"
mesh_color			255 255 255 0.5
</effectdata>

</cate>
