# ###################################################
#		EFFECTDATA_FILE_VER 1.0           #
#               10/25/06:37 writer by:Effect            #
# ###################################################

<cate> 1
# -------------------------- SPRITE ------------------------ #
<effectdata>		0
name				sp_000_guildmark_sample
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\000\ui_guild_mark_00.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_001_guildmark_sample
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\000\ui_guild_mark_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_003_guildmark_sample
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\000\ui_guild_mark_03.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_00_start
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\UI\start_blue.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_0726-1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Lignhert_downglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_0726-2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Runesneo_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_0726-bal
unittype			sprite
billboardtype		camera
tailstep			5 5 0 25 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Bluefloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_0730-sp1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_athron_lighting_floorbome_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_0730-sp2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_saiph_lighting_bome_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_18th_Raster_BrocoliBim
unittype			sprite
billboardtype		camera
tailstep			50 1 0 300 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_glow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_18th_Raster_Cut_Portal_01
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.800000
backprint			false
disort				false
texturefile			Effect\monster\eff_BAR_BoneShard_Planet_light_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_18th_Raster_Dad_Jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_18th_RatserPanda01_att02_Jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_18th_Raster_Dad_Jin_dc_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				5.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_18th_RatserPanda01_att02_Jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_18th_Raster_Dad_Jin_dc_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				5.000000
backprint			false
disort				false
texturefile			Effect\Skill\Lillish\Lillish_Jin_Inner#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_18th_Raster_Dad_boom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\monster\bom_sp#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_18th_Raster_Dad_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\monster\Cetus_Warrior_att03_piecing#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_18th_Raster_att01_R_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Beares_first_black01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_18th_Raster_att03_glow01
unittype			sprite
billboardtype		camera
tailstep			10 0 .2 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_imago_att01_tg#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_18th_Raster_att03_glow02
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_imago_att01_tg#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_18th_Raster_att03_glow03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_imago_att01_tg#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_18th_Raster_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.700000
backprint			false
disort				false
texturefile			Effect\monster\eff_flare_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_18th_Raster_glow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\monster\light01_white#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_18th_Raster_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_att04_line01_R#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_18th_event_weapon01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_warriorboss_att6_jinglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_2021_wing
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
backprint			false
disort				false
texturefile			Effect\monster\crack_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			9600
</effectdata>

<effectdata>		0
name				sp_2021_wing_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
backprint			false
disort				false
texturefile			Effect\monster\eff_pet_khagacell_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			9600
</effectdata>

<effectdata>		0
name				sp_2021_wing_jin
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
backprint			false
disort				false
texturefile			Effect\monster\eff_WING_2021_NEW.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			9600
</effectdata>

<effectdata>		0
name				sp_2021_wing_jin_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
backprint			false
disort				false
texturefile			Effect\monster\eff_WING_2021_NEW.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			9600
</effectdata>

<effectdata>		0
name				sp_2021_wing_jin_wind
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
backprint			false
disort				false
texturefile			Effect\monster\eff_WING_2021_NEW.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			9600
</effectdata>

<effectdata>		0
name				sp_ARC_SWD_buff02_SWD
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\ARC_SWD_buff02_SWD#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ARC_SWD_buff02_sp01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.800000
backprint			false
disort				false
texturefile			Effect\monster\eff_garvian_equites_circle3#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ARC_SWD_skill1_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\ARC_SSW_light#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ARC_SWD_skill1_ring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.700000
backprint			false
disort				false
texturefile			Effect\monster\eff_bifrons_att03_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ARC_SWD_skill1_ring03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_lizard_04_finish_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_ARC_SWD_skill1_ring04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_C_Infector_mod_ringwave_1.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_AWK_ALO_gathercircle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_ALO_gathercircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AWK_ARC_gathercircle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_ARC_gathercircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AWK_JIN_ALO_Base_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_JIN_ALO_Base_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AWK_JIN_ALO_Circle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_JIN_ALO_Circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AWK_JIN_ALO_Font_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_JIN_ALO_Font_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AWK_JIN_ARC_Base_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_JIN_ARC_Base_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AWK_JIN_ARC_Circle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_JIN_ARC_Circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AWK_JIN_ARC_Font_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_JIN_ARC_Font_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AWK_JIN_BAR_Font_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_JIN_BAR_Font_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AWK_JIN_BGW_Font_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_JIN_BGW_Font_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AWK_JIN_HIL_Base_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_JIN_HIL_Base_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AWK_JIN_HIL_Circle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_JIN_HIL_Circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AWK_JIN_HIL_Font_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_JIN_HIL_Font_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AWK_JIN_SOR_Base_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_JIN_SOR_Base_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AWK_JIN_SOR_Circle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_JIN_SOR_Circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AWK_JIN_SOR_Font_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_JIN_SOR_Font_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AWK_JIN_SUM_Base_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_JIN_SUM_Base_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AWK_JIN_SUM_Circle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_JIN_SUM_Circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AWK_JIN_SUM_Font_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_JIN_SUM_Font_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AWK_JIN_SWD_Base_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_JIN_SWD_Base_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AWK_JIN_SWD_Circle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_JIN_SWD_Circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AWK_JIN_SWD_Font_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_JIN_SWD_Font_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AWK_SOR_boomcircle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_SOR_boomcircle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AWK_SOR_boomcircle_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_SOR_boomcircle_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AWK_SOR_finishboom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_SOR_finishboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AWK_SOR_finishboom_01_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_SOR_finishboom_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AWK_SOR_floorboomcircle_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_SOR_glowmap_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AWK_SOR_floorcircle_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_SOR_gathercircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AWK_SOR_gathercircle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_SOR_gathercircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AWK_SOR_gathercircle_01_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_SOR_gathercircle_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AWK_SWD_boomcircle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_SWD_boomcircle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AWK_SWD_finishboom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_SWD_finishboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AWK_SWD_floorboomcircle_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_SWD_glowmap_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AWK_SWD_floorcircle_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_SWD_gathercircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AWK_SWD_gathercircle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_SWD_gathercircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_AirSpirit_wingjin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.300000
backprint			false
disort				false
texturefile			Effect\Skill\HealthSpirit\eff_AirSpirit_wingjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Aquashackle_boomfloor_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Outrage\eff_outrage_circle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Aquashackle_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Aquashackle\eff_Aquashackle_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Aquashackle_jin_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Aquashackle\eff_Aquashackle_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Aquashackle_shot_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Aquashackle\eff_Aquashackle_attcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Aquashackle_waterfloor_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Aquashackle\eff_Aquashackle_boomwater_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Ardeka_portal_blacksoul_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Ardeka_potal_soul_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Ardeka_portal_blacksoul_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Ardeka_potal_soul_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Ardeka_portal_blacksoul_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Ardeka_potal_soul_03#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Ardeka_portal_blueglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.100000
backprint			false
disort				false
texturefile			Effect\Portal\eff_portal_red_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Ardeka_portal_boom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.400000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Niniell_basiccircle_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Ardeka_portal_circle_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.400000
backprint			false
disort				false
texturefile			Effect\Portal\eff_Blackhole_circle_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Ardeka_portal_gathercircle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.200000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Ardeka_potal_gathercircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Ardeka_portal_glowpat_01
unittype			sprite
billboardtype		camera
tailstep			20 0 .13 2000 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Portal\eff_Blackhole_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Ardeka_portal_scru_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.400000
backprint			false
disort				false
texturefile			Effect\Portal\eff_Blackhole_scru_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Ardeka_portal_soul_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.400000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Ardeka_potal_soul_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Ardeka_portal_soul_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.400000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Ardeka_potal_soul_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Ardeka_portal_soul_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.400000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Ardeka_potal_soul_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Area_Fear_body_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\06_black#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Area_Fear_body_explode_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Disminua_target_arrow#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Area_Fear_body_explode_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_athron_lighting_bong_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Arill_att2_finishboom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\CounterHit\eff_CounterHit_floorboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Arill_momglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Arill_momglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Arill_momglow_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Arill_momglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Artichoke_att1bung_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Artichoke_att1bung_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Artichoke_att1bung_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Drabiss_Acher_att03_fireglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Artichoke_att1bung_red_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Drabiss_Acher_att03_fireglow_red01#y.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Artichoke_att2_remoteglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Artichoke_att2_remoteglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Artichoke_att2_remoteglow_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Artichoke_att2_remoteglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Artichoke_att2_remoteglow_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
backprint			false
disort				false
texturefile			Effect\monster\eff_Artichoke_att2_remoteglow_02##.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Artichoke_att2_remoteglow_04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Choke_att2spark_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Artichoke_att2_remoteglow_red_04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Choke_att2spark_red_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Area_Fear_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				6.000000
backprint			false
disort				false
texturefile			Effect\Skill\Area_fear\eff_BAR_single_fear_jin_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Astree_01
unittype			sprite
billboardtype		camera
tailstep			17 0 0.5 1000 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\eff_penetra_wsu_bom02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Astree_02
unittype			sprite
billboardtype		camera
tailstep			3 0 0.5 300 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\eff_frog_blink#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Astree_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Crash_condition\eff_BAR_Crash_condition_jin01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Astree_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Astree\eff_BAR_Astree_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Continual_Sleep_darkplan
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Rapid_Fire\Rapid_Fire_darkplan.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Continual_Sleep_handlight
unittype			sprite
billboardtype		camera
tailstep			20 0 0.08 600 true
size				0.500000
backprint			false
disort				false
texturefile			Effect\Skill\Bloody_Mist\Bloody_Mist_handlight.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Continual_Sleep_jin01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Continual_sleep\BAR_CEL_Continual_Sleep_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Continual_Sleep_jin02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Continual_sleep\BAR_CEL_Continual_Sleep_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Continual_Sleep_jin02_W
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Continual_sleep\BAR_CEL_Continual_Sleep_jin_02#_white.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Continual_Sleep_moon#
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.600000
backprint			false
disort				false
texturefile			Effect\Skill\Continual_sleep\BAR_CEL_Continual_Sleep_moon#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Continual_Sleep_ringwave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\MultiBlink\MultiBlink__ringwave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Crash_Boost_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				true
texturefile			Effect\monster\rune_font_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Crash_Boost_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				true
texturefile			Effect\monster\rune_font_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Crash_Boost_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				true
texturefile			Effect\monster\rune_font_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Crash_Boost_04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				true
texturefile			Effect\monster\rune_font_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Crash_Boost_05
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				true
texturefile			Effect\monster\rune_font_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Crash_Boost_06
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				true
texturefile			Effect\monster\rune_font_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Crash_Boost_07
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				true
texturefile			Effect\monster\rune_font_07#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Crash_Boost_08
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				true
texturefile			Effect\monster\rune_font_08#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Crash_Boost_body_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				true
texturefile			Effect\monster\eff_reiden_pung_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Crash_Boost_body_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				true
texturefile			Effect\monster\eff_imago_hand_glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Crash_Pace_jin
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\eff_WING_ruler_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Crash_Pace_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\elifea_sirenDC.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Crash_Pace_jin_top
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Magicboss_att6_Topjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Crash_condition_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.500000
backprint			false
disort				false
texturefile			Effect\Skill\Crash_fetal\eff_BAR_Crash_fetal_jin02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Crash_cut
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Rapid_Fire\Rapid_Fire_darkplan.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Crash_fetal_jin01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Crash_fetal\eff_BAR_Crash_fetal_jin01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Crash_fetal_jin02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Crash_fetal\eff_BAR_Crash_fetal_jin02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Crash_pace_Cond_Hit
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				7.000000
backprint			false
disort				false
texturefile			Effect\Skill\Continual_sleep\BAR_CEL_Continual_Sleep_jin_02#_white.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Crash_pace_black
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_mebusta_die_black_decal.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Crash_pace_boom
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bifrons_att03_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Crash_pace_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_warriorboss_att6_jinglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Crash_pace_handglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_warriorboss_att6_jinglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Crash_pace_ring_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Bloodbackup\eff_bloodbackup_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_BAR_Crash_pace_sprite
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Mag_Creeper_concircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_DragonBurst_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				12.000000
backprint			false
disort				false
texturefile			Effect\Skill\Dragon_Burst\eff_BAR_DragonBurst_jin_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_DragonBurst_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				0.800000
backprint			false
disort				false
texturefile			Effect\Skill\Dragon_Burst\eff_BAR_DragonBurst_jin_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Lydius_glow_01
unittype			sprite
billboardtype		camera
tailstep			20 0 .1 700 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Harold_glowanipat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Lydius_glow_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\dc_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Lydius_wave_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Curse_Circle\sp_1_Curse_Circle_Gather_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_MANA_INCRERE_01
unittype			sprite
billboardtype		camera
tailstep			20 0 .3 1000 true
size				0.800000
backprint			false
disort				false
texturefile			Effect\Skill\Mana_Increre\eff_BAR_MANA_INCRERE_afterimage#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_BAR_MANA_INCRERE_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
backprint			false
disort				false
texturefile			Effect\Skill\Eolein\eff_BAR_Base_clef_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_BAR_MANA_INCRERE_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
backprint			false
disort				false
texturefile			Effect\Skill\Eolein\eff_BAR_Sixteenth_Note_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_BAR_MANA_INCRERE_04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
backprint			false
disort				false
texturefile			Effect\Skill\Eolein\eff_BAR_Eighth_Note_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_BAR_MANA_INCRERE_05
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
backprint			false
disort				false
texturefile			Effect\Skill\Eolein\eff_BAR_Eighth_Note_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_BAR_MANA_INCRERE_06
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
backprint			false
disort				false
texturefile			Effect\Skill\Eolein\eff_BAR_Quater_Note_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_BAR_MANA_INCRERE_07
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
backprint			false
disort				false
texturefile			Effect\Skill\Eolein\eff_BAR_Flat_Symbol_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_BAR_MANA_INCRERE_08
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
backprint			false
disort				false
texturefile			Effect\Skill\Eolein\eff_BAR_Sharp_Symbol_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_BAR_MANA_INCRERE_cir_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\dp_snake_door_01_Plane03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Mana_Increre_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\eff_penetra_wsu_bom01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Mana_Increre_black
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				10.000000
backprint			false
disort				false
texturefile			Effect\Skill\Muspell\eff_muspell_att03_dec_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Mana_Increre_jin01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\Mana_Increre\eff_BAR_Mana_Increre_jin_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Mana_Increre_jin02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\Mana_Increre\eff_BAR_Mana_Increre_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Mana_Increre_jin03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\Mana_Increre\eff_BAR_Mana_Increre_jin_03#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Nependeo_jin_01
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.300000
backprint			false
disort				false
texturefile			Effect\Skill\Astree\eff_BAR_Astree_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			2500
</effectdata>

<effectdata>		0
name				sp_BAR_Nervid_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Heavyblow\eff_heavyblow_04#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Nervid_02
unittype			sprite
billboardtype		camera
tailstep			8 0 .15 500 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Eolein\eff_BAR_Eighth_Note_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Nervid_03
unittype			sprite
billboardtype		camera
tailstep			8 0 .15 300 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Eolein\eff_BAR_Treble_clef_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_RG_universe_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\blackhole.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_RG_universe_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\sp_10th_Anniversary_Firework_Purple#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Rotain_Grab_carpet_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\monster\GuildMark_purple_point_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Tron_Froud_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_green.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Tron_Froud_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.500000
backprint			false
disort				false
texturefile			Effect\Skill\Tron_Froud\eff_BAR_Tron_Froud_jin01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_Tron_Froud_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.500000
backprint			false
disort				false
texturefile			Effect\Skill\Tron_Froud\eff_BAR_Tron_Froud_jin02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_astree_jin_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.500000
backprint			false
disort				false
texturefile			Effect\Skill\Astree\efF_BAR_nependeo_jin_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_astree_jin_04
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.500000
backprint			false
disort				false
texturefile			Effect\Skill\Astree\efF_BAR_nependeo_jin_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_con_Single_Fear_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Filatus_att1_finishboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_crisis_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Curse_Circle\sp_1_Curse_Circle_Gather_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BAR_crisis_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_die_light01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BWZ_BR_body_sprite_01
unittype			sprite
billboardtype		camera
tailstep			2 10 0 20 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_die_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BWZ_BR_body_sprite_02
unittype			sprite
billboardtype		camera
tailstep			2 10 0 20 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_AWK_SOR_boomcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BWZ_BR_web_sprite_LR
unittype			sprite
billboardtype		camera
tailstep			5 10 0 100 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Lignhert_att3_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BWZ_CH_Hit_sprite
unittype			sprite
billboardtype		camera
tailstep			5 10 0 50 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DecreaseDefeat\eff_DecreaseDefeat_conwind_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BWZ_CH_body_Circle
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Drabiss_warriorboss_att6_jinglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BWZ_CH_finish_sprite
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DecreaseDefeat\eff_DecreaseDefeat_conwind_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BWZ_CH_hand_sprite
unittype			sprite
billboardtype		camera
tailstep			5 10 0 50 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Bluefloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BWZ_DD_web_sprite_LR
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_elifea_eye.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BWZ_dd_body_sprite
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Ronzart_momglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BWZ_dd_dragon_sprite
unittype			sprite
billboardtype		camera
tailstep			2 10 0 20 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_reiden_floorglow_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BWZ_dd_finish_sprite
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Rider_Manenuver_att4_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Bisar_Shot_Mod
unittype			sprite
billboardtype		camera
tailstep			15 0 .2 400 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\freezkhan_lord_eye.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BlackHoleCannon_circle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Portal\eff_Blackhole_circle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BlackHoleCannon_circle_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Portal\eff_Blackhole_circle_01_red#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Black_blueglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.500000
backprint			false
disort				false
texturefile			Effect\Portal\eff_Blackhole_blue_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Black_blueglow#
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.500000
backprint			false
disort				false
texturefile			Effect\Portal\eff_Blackhole_blue_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Black_redglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.500000
backprint			false
disort				false
texturefile			Effect\Portal\eff_portal_red_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blackhole_circle_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Portal\eff_Blackhole_circle_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blackhole_scru_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Portal\eff_Blackhole_scru_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blackhole_wind_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				10.000000
backprint			false
disort				false
texturefile			Effect\Portal\eff_Blackhole_wind_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blackhole_wind_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				10.000000
backprint			false
disort				false
texturefile			Effect\Portal\eff_Blackhole_wind_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blackholel_Stigmal
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
backprint			false
disort				false
texturefile			Effect\Skill\SHT\blackhole.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blackholel_circle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Portal\eff_Blackhole_circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blackholel_circle_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Portal\eff_Blackhole_circle_01_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blackholel_circle_carpet_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Portal\FB_blackhole.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blackholel_circle_carpet_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Portal\eff_portal_circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Blackholel_circle_carpet_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Portal\FB_blackhole02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BreakArms_Hitglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_rantea_momglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_BreakArms_floorslash_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\BreakArms\eff_BreakArms_floorslash_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Brick_Butterfly_Yellowglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Yellowfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Brick_GoldDragon_att1_font_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_pet_font_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Brick_GoldDragon_att4_FloorBoom_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.500000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Obscura_att1_finishcircle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Brick_GoldDragon_buff_blue_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Brick_GoldDragon_buff_blue_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Brick_GoldDragon_buff_blue_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Brick_GoldDragon_buff_blue_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Brick_GoldDragon_buff_blue_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Brick_GoldDragon_buff_blue_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Brick_GoldDragon_buff_red_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Brick_GoldDragon_buff_red_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Brick_GoldDragon_buff_red_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Brick_GoldDragon_buff_red_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Brick_GoldDragon_buff_red_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Brick_GoldDragon_buff_red_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Brick_GoldDragon_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\Brick_GoldDragon_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Brick_GoldDragon_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\Brick_GoldDragon_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Brick_GoldDragon_jin_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\Brick_GoldDragon_jin_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Brick_GoldDragon_jin_04
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\Brick_GoldDragon_jin_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Bwz_ch_Blackhole_wind_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				10.000000
backprint			false
disort				false
texturefile			Effect\Portal\eff_Blackhole_wind_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Bwz_ch_Dp_floorboom_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\HeartAche\eff_HeartAche_boom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Bwz_ch_GBarrier_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Yogmonde_att5_concircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_CaneHawk_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				5.000000
backprint			false
disort				false
texturefile			Effect\Skill\CaneHawk\eff_CaneHawk_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_CannonFlow_Blue
unittype			sprite
billboardtype		camera
tailstep			9 0 0.1 600 true
size				0.800000
backprint			false
disort				false
texturefile			Effect\Skill\CannonFlow\CannonFlow_arrowball01_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Carrot_Blue
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\circle02_blue.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Carrot_Cloud
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Cloud_W#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Carrot_Moon
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.300000
backprint			false
disort				false
texturefile			Effect\Carrot_Wing_moon#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Carrot_Moon_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.100000
backprint			false
disort				false
texturefile			Effect\monster\eff_moon#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Carrot_round_light_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\rounding_light_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ChessBishop_att01_Round01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\ringwave04_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ChessBishop_att01_Round02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\blue_glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ChessBishop_att01_Round03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\blue_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ChessBishop_att01_floorsmoke01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				0.300000
backprint			false
disort				false
texturefile			Effect\Monster\ringwave03_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Choke_Centerglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Choke_Centerglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Choke_Centerglow_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Choke_Centerglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Choke_Sideglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Choke_sideglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Choke_Sideglow_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Choke_sideglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Choke_att1Spark_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Choke_att1spark_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Choke_att2Spark_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Choke_att2spark_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Choke_att2Spark_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Niniell_basiccircle_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Choke_att2spitglow_01
unittype			sprite
billboardtype		camera
tailstep			15 0 .1 650 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Greenfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Choke_att2spitglow_02
unittype			sprite
billboardtype		camera
tailstep			15 0 .1 650 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Bluefloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_CounterHit_floorboom_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\CounterHit\eff_CounterHit_floorboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_CounterHit_spark_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\CounterHit\eff_CounterHit_spark_01.tpack
blendtype			add
textureloop			increase
texanimtime			200
</effectdata>

<effectdata>		0
name				sp_Curse_C_Fin_Circle_Mod
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\D_Knight_Solder_att1_Dark_Circle.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Curse_C_Fin_Circle_Mod#
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\D_Knight_Solder_att1_Dark_Circle_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_D_Knight_Def_fin_Circle
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_C_Infector_mod_ringwave.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DarkBall_boom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DarkBall\eff_DarkBall_boom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DarkBall_boom_01#
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DarkBall\eff_DarkBall_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DarkBall_boom_01##
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DarkBall\eff_DarkBall_boom_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DarkBall_boom_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DarkBall\eff_DarkBall_boom_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DarkBall_boom_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DarkBall\eff_DarkBall_boom_03#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DarkBall_floor_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DarkBall\eff_DarkBall_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DarkBall_handglow_black_01
unittype			sprite
billboardtype		camera
tailstep			8 0 .15 500 false
size				1.500000
backprint			false
disort				false
texturefile			Effect\Skill\FlameBombing\eff_flamebombing_glow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DarkBall_handglow_black_02
unittype			sprite
billboardtype		camera
tailstep			8 0 .15 500 false
size				1.500000
backprint			false
disort				false
texturefile			Effect\Skill\FlameBombing\eff_flamebombing_glow_03#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DarkExplosion_floorboom_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\HeartAche\eff_HeartAche_boom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DarkExplosion_floorboom_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\HeartAche\eff_HeartAche_boom_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DarkExplosion_jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DarkExplosion\eff_DarkExplosion_jin_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DarkExplosion_jin_01#
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DarkExplosion\eff_DarkExplosion_jin_01##.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DarkExplosion_jin_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DarkExplosion\eff_DarkExplosion_jin_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DarkExplosion_jin_02#
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DarkExplosion\eff_DarkExplosion_jin_02##.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DarkExplosion_jin_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DarkExplosion\eff_DarkExplosion_jin_03#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DarkExplosion_jin_03#
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DarkExplosion\eff_DarkExplosion_jin_03##.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DarkMonths_Bluecirclejin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DeathChuckle\eff_DeathChuckle_jin_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DarkMonths_Bluesecjin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DarkMonths\eff_DarkMonths_Bluesecjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DarkMonths_Moonjin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_ServerSelect_Ricketts_glow_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DarkMonths_Redcirclefloorjin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DarkMonths\eff_DarkMonths_Redcirclejin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DarkMonths_Redcirclejin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DarkMonths\eff_DarkMonths_Redcirclejin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DarkMonths_Redsecjin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DarkMonths\eff_DarkMonths_Redsecjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DarkSoul_jin#_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DarkSoul\eff_DarkSoul_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DarkSoul_jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DarkSoul\eff_DarkSoul_jin_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DarkStrike_firstshot_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Yogmonde_att2_pierce_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DarkStrike_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DarkStrike\eff_DarkStrike_jin_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DarkStrike_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DarkExplosion\eff_DarkExplosion_jin_03#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DarkThorn_boomcircle_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DarkThorn\eff_DarkThorn_boomcircle_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DarkThorn_floorThorn_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DarkThorn\eff_DarkThorn_floorThorn_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DarkThorn_lighting_01
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\EmitedFlash\eff_emitedflash_lighting_01.tpack
blendtype			modulate
textureloop			increase
texanimtime			200
</effectdata>

<effectdata>		0
name				sp_DeathChuckle_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DeathChuckle\eff_DeathChuckle_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DeathChuckle_jin_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DeathChuckle\eff_DeathChuckle_jin_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DeathPenalty_floorboom_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Obscura_att3_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DeathPenalty_jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DeathPenalty\eff_DeathPenalty_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DeathPenalty_jin_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DeathPenalty\eff_DeathPenalty_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DecreaseDefeat_conwind_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DecreaseDefeat\eff_DecreaseDefeat_conwind_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Deformity_Floorcircle_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_SOR_boomcircle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DevilsArmor_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DevilsArmor\eff_DevilsArmor_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DevilsPower_jin_00
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DevilsPower\eff_DevilsPower_Devil_jin_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DevilsPower_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DevilsPower\eff_DevilsPower_Devil_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DevilsPower_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DevilsPower\eff_DevilsPower_Devil_jin_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DevilsPower_jin_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DevilsPower\eff_DevilsPower_Devil_jin_03#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DevilsPromise_black_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_saiph_lighting_bome_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DevilsPromise_glow_01
unittype			sprite
billboardtype		camera
tailstep			15 0 .1 1000 false
size				0.600000
backprint			false
disort				false
texturefile			Effect\Monster\mon_a_immotal_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DevilsPromise_jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DevilsPromise\eff_DevilsPromise_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DevilsPromise_jin_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DevilsPromise\eff_DevilsPromise_jin_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Disminua_Ringwave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Squallshot\eff_Squallshot__ringwave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Disminua_boom
unittype			sprite
billboardtype		camera
tailstep			12 0 0.1 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DEMOLITION_BOMB\Demolition_Bomb_yellow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Disminua_finish_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_yellow2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Disminua_finish_JUL
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Elf_Assulter_Groy_att2_Hit_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Disminua_finish_wave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Devillipit_att1_expol#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dr_Knight_CRS_Fin_Hit_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Elf_Assulter_Groy_att2_Hit_01_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dr_Knight_CRS_Fin_Hit_01_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Elf_Assulter_Groy_att2_Hit_01_blue.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dr_Knight_CRS_SHOT_MODUL
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_fire_01_1_blue.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dr_Knight_CRS_SHOT_MODUL_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_fire_01_1_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dr_Knight_CRS_att3_shot
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_flare_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Dr_Knight_CRS_att3_shot_sht
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_flare_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Drabiss_Magicboss_att5_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Drabiss_Magicboss_att5_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Drabiss_Magicboss_att5_starlight_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Drabiss_Magicboss_att5_starlight_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Drabiss_Magicboss_att6_Topjin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Drabiss_Magicboss_att6_Topjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Drabiss_Magicboss_att7_boom_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_garvian_equites_circle2#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Drabiss_Magicboss_att7_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Umbar_laser_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Drabiss_Magicboss_att7_starlight_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Drabiss_Magicboss_att7_starlight_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Drabiss_Magicboss_att7_starlight_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Magicboss_att7_starlight_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Drabiss_Magicboss_att8_boomcircle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.500000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Drabiss_Magicboss_att8_boomcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Drabiss_Magicboss_att8_floorjin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				24.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Drabiss_Magicboss_att8_floorjin_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Drabiss_Magicboss_att8_floorjin_02#
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				24.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Drabiss_Magicboss_att8_floorjin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Drabiss_Magicboss_att8_jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Drabiss_Magicboss_att8_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Drabiss_Magicboss_att8_jin_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Drabiss_Magicboss_att8_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Drabiss_Warrior_att2_wind_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Drabiss_Warriorboss_att2_slash_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Drabiss_Warriorboss_att1_boom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Drabiss_Warriorboss_att1_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Drabiss_Warriorboss_att3_ready_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.400000
backprint			false
disort				false
texturefile			Effect\Monster\eff_garvian_equites_ready_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Drabiss_Warriorboss_att4_dummyani_01
unittype			sprite
billboardtype		camera
tailstep			10 0 .1 700 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Harold_glowanipat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Drabiss_Warriorboss_att4_floorglow_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Artichoke_att1spark_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Drabiss_Warriorboss_att4_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Drabiss_Warriorboss_att4_jin01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Drabiss_Warriorboss_att5_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Drabiss_Warriorboss_att5_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Drabiss_Warriorboss_att6_jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Drabiss_warriorboss_att6_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Drabiss_Warriorboss_att6_jin_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Drabiss_warriorboss_att6_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Drabiss_Warriorboss_att6_jinglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Drabiss_warriorboss_att6_jinglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Drabiss_volk_att3_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Drabiss_volk_att3_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_DragonCanine_jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
backprint			false
disort				false
texturefile			Effect\Skill\DragonCanine\eff_DragonCanine_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Duporun_Shot_bom
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_meldun_att01_finishring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ED_remote_crack_ground
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_GoldDragon_att3_crack_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ED_remote_ground01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_ras_alhague_gathercircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ED_remote_gsmoke01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_war_Reachlion_ground_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ED_remote_gsmoke02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_gomeisa_wingsmoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ED_remote_gsmoke03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Obscura_att1_finishcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ED_remote_red_ground
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\pi_log_01_01_LEE.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Ekatl_body_back
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			true
disort				false
texturefile			Effect\monster\Ophiuchus_decal.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_EleSpiderBlue_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_EleSpiderBlue_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_EleSpiderBlue_jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
backprint			false
disort				false
texturefile			Effect\Monster\eff_EleSpiderBlue_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_EleSpiderBlue_leg_floor_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Bluefloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_EleSpiderRed_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_EleSpiderRed_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_EleSpiderRed_jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
backprint			false
disort				false
texturefile			Effect\Monster\eff_EleSpiderRed_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Electric_Up_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_NeoDeuxMarble_att5_skyjin_01_sht#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ElementMaster_finishboom
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_finishboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ElementMaster_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ElementMaster_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ElementMaster_jin_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_jin_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ElementMaster_jin_04
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_jin_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ElementMaster_jin_05
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_jin_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ElementMaster_jin_06
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_jin_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ElementMaster_jin_07
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_jin_07#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ElementMaster_jin_08
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_jin_08#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ElementMaster_lightingfloor_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_lightingfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ElementMaster_soul_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_soul_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ElementMaster_soul_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_soul_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ElementMaster_soul_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_soul_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Emblem_1st_200Lv_Glow_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Tempus_att3_firecore_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Emblem_1st_200Lv_Modul
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blest_wield03_dec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Emblem_1st_200Lv_Tail
unittype			sprite
billboardtype		camera
tailstep			10 0 .1 900 true
size				0.700000
backprint			false
disort				false
texturefile			Effect\monster\eff_wolfire_glow_03#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_EmitRush_floorcircle_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Karke_att5_floorboompat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_EnergyCounter_jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\EnergyCounter\eff_EnergyCounter_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Environs_C_Gather_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Dr_Knight_SWD_att3_wave#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Erigol_att3_sprcarpet_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Erigol_att3_SprCarpet_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Erigol_att4_FinishWeapon_01
unittype			sprite
billboardtype		carpet
tailstep			15 0 .3 2000 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Hellion_boomcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Erigol_att4_Finishboom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				10.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_GoldDragon_special_core_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Erigol_att4_wind_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				10.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Erigol_att4_wind_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Erigol_floorjin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				5.000000
backprint			false
disort				false
texturefile			Effect\Skill\Erigol\eff_Erigol_floorjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Erigol_fontjin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Erigol_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Erigol_slash_sprcarpet_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\OffSpin\eff_OffSpin_Finishslash_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Erigol_weapon_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Runesneo_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Eris_monkey_boss_handglow
unittype			sprite
billboardtype		camera
tailstep			15 0 1 300 false
size				8.000000
backprint			false
disort				false
texturefile			Effect\Skill\GlaciersEddy\eff_glacierseddy_handglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_FB_Yogmonde_Power_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_FBoss_Yogmonde_Power_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_FB_Yogmonde_Power_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_FBoss_Yogmonde_Power_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_FBoss_Yogmonde_att3_orange
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.800000
backprint			false
disort				false
texturefile			Effect\monster\eff_lava_dec03#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_FBoss_Yogmonde_circle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Portal\eff_Blackhole_circle_01_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_FBoss_Yogmonde_circle_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Portal\eff_Blackhole_circle_03#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_FBoss_Yogmonde_floorsmoke_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\InstinctPower\eff_instinctpower_floorsmoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_FBoss_aquirai_the_immotal_jin
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.500000
backprint			false
disort				false
texturefile			Effect\P_Rosea_att5_Mzone_128#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Fallen_Temple_Boss_att01_Circle
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_wolffire_firecircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Fallen_Temple_Boss_att01_light
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_RON_flare01_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Fallen_Temple_Boss_att01_light_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_RON_flare01_red#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Fallen_Temple_Boss_att01_light_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_RON_flare01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Fallen_Temple_Boss_att01_light_04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				10.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_poseidon_shot_03#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Fallen_Temple_Boss_att02_01
unittype			sprite
billboardtype		camera
tailstep			50 0 0 500 true
size				0.800000
backprint			false
disort				false
texturefile			Effect\monster\eff_melias_special_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Fallen_Temple_Boss_att02_glow
unittype			sprite
billboardtype		camera
tailstep			20 0 0.08 600 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\vassago_att02_tg_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Fallen_Temple_Boss_att02_jin
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				3.800000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fallen_Angel_TempleBOSS01_jin.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Fallen_Temple_Boss_att02_wind
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_GoldDragon_att5_gatherspr_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Fallen_Temple_Boss_special_jin
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fallen_Angel_TempleBOSS01_special_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Fallen_Temple_Boss_special_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fallen_Angel_TempleBOSS01_special_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Fallen_Temple_Boss_special_jin_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fallen_Angel_TempleBOSS01_special_03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Fallen_Temple_Boss_special_jin_Purple
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\pet_TempleBOSS01_jin.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Fenril_cleric_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fenril_cleric_jin#_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Filatus_N_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Filatus_N_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Filatus_N_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Filatus_N_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Filatus_N_floorjin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Filatus_N_floorjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Filatus_S_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Filatus_S_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Filatus_S_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Filatus_S_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Filatus_S_floorjin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_keepjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Fireworks_Greenspr_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_infectedearth_hack_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Fireworks_Greenspr_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\monster\white_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Fireworks_Greenspr_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_infectedearth_hack_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Fireworks_Pinkspr_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Skill\SpoilDivinity\eff_spoildivinity_fireglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_FlameGushing_attglow_01
unittype			sprite
billboardtype		camera
tailstep			12 0 0.2 500 true
size				5.500000
backprint			false
disort				false
texturefile			Effect\Monster\mon_ras_alhague_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_FlameGushing_boom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\FlameGushing\eff_FlameGushing_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_FlameGushing_boom_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\FlameGushing\eff_FlameGushing_boom_01_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_FlameGushing_floorcrack_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\GravityRuin\eff_GravityRuin_crack_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_FlameGushing_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\FlameGushing\eff_FlameGushing_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_FlameGushing_jin_01#
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\FlameGushing\eff_FlameGushing_jin_01_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_FlameGushing_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				6.000000
backprint			false
disort				false
texturefile			Effect\Skill\FlameGushing\eff_FlameGushing_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_FlameGushing_jin_02#
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				6.000000
backprint			false
disort				false
texturefile			Effect\Skill\FlameGushing\eff_FlameGushing_jin_02_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_FlameGushing_jin_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				6.000000
backprint			false
disort				false
texturefile			Effect\Skill\FlameGushing\eff_FlameGushing_jin_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_FlameGushing_jin_03#
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				6.000000
backprint			false
disort				false
texturefile			Effect\Skill\FlameGushing\eff_FlameGushing_jin_03_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Forward_twist_Darkwave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_lava_dec02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Forward_twist_Darkwave#
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_lava_dec02_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Forward_twist_Hit
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_die_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Forward_twist_Hit#
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_die_light02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Forward_twist_Hit_Circle
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att04_light02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Forward_twist_Hit_Circle#
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att04_light03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_FrostNova_floorboom_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Portal\eff_Blackhole_circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_FrostNova_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.200000
backprint			false
disort				false
texturefile			Effect\Skill\FrostNova\eff_FrostNova_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_FrostNova_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.200000
backprint			false
disort				false
texturefile			Effect\Skill\FrostNova\eff_FrostNova_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_FrostNova_jin_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.600000
backprint			false
disort				false
texturefile			Effect\Skill\FrostNova\eff_FrostNova_jin_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_FuryofRondow_floorcircle_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\ViolenceFrick\eff_Violencefrick_gathercircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_FuryofRondow_moveglow_01
unittype			sprite
billboardtype		camera
tailstep			15 0 .1 1000 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_a_immotal_armpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_FuryofRondow_scruboom_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\FuryOfRondow\eff_FuryOfRondow_scruboom_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_G_spider_att02_damage_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Atypidae_att3_web_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
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<effectdata>		0
name				sp_GhostOfTime_Timejin_00
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\GhostOfTime\eff_GhostOfTime_Timejin_00#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GhostOfTime_Timejin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\GhostOfTime\eff_GhostOfTime_Timejin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GhostOfTime_Timejin_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\GhostOfTime\eff_GhostOfTime_Timejin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GhostOfTime_Timejin_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\GhostOfTime\eff_GhostOfTime_Timejin_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
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<effectdata>		0
name				sp_GhostOfTime_Timejin_04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\GhostOfTime\eff_GhostOfTime_Timejin_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GhostOfTime_Timejin_05
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\GhostOfTime\eff_GhostOfTime_Timejin_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GhostOfTime_Timejin_06
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\GhostOfTime\eff_GhostOfTime_Timejin_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GhostOfTime_Timejin_07
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\GhostOfTime\eff_GhostOfTime_Timejin_07#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GhostOfTime_floorboom_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\GhostOfTime\eff_GhostOfTime_floorboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GhostOfTime_floorjin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\GhostOfTime\eff_GhostOfTime_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GhostOfTime_jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\GhostOfTime\eff_GhostOfTime_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Gigantes_floorcircle_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_SOR_boomcircle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Gigantes_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				5.000000
backprint			false
disort				false
texturefile			Effect\Skill\Gigantes\eff_Gigantes_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GoldDragon_att5_gatherspr_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_GoldDragon_att5_gatherspr_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GoldDragon_att5_groundglow_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_GoldDragon_att5_groundglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GoldDragon_special_floorsmoke_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Yogshield_att5_concircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GoldDragon_special_light_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_GoldDragon_special_core_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GravityRuin_finishcircle_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\GravityRuin\eff_GravityRuin_finishcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GravityRuin_floorboom_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\GravityRuin\eff_GravityRuin_floorboom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GravityRuin_glow_01
unittype			sprite
billboardtype		camera
tailstep			10 0 .1 1000 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\GravityRuin\eff_GravityRuin_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GravityRuin_jin_00
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\GravityRuin\eff_GravityRuin_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GravityRuin_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\GravityRuin\eff_GravityRuin_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GravityRuin_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\GravityRuin\eff_GravityRuin_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GravityRuin_jin_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\GravityRuin\eff_GravityRuin_jin_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GreatDesowrd_SwordGlow_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				0.750000
backprint			false
disort				false
texturefile			Effect\Skill\GreatDesword\eff_GreatDesword_Swordglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GreatDesowrd_SwordGlow_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				0.900000
backprint			false
disort				false
texturefile			Effect\Skill\GreatDesword\eff_GreatDesword_Swordglow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GreatDesword_HandGlow_01
unittype			sprite
billboardtype		camera
tailstep			3 0 .1 500 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_a_immotal_armpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GreatmanaBarrier_glow_01
unittype			sprite
billboardtype		camera
tailstep			20 0 .09 1000 false
size				0.800000
backprint			false
disort				false
texturefile			Effect\Skill\ShieldOfSiz\eff_ShieldOfSiz_tripat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GreatmanaBarrier_jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\GreatmanaBarrier\eff_GreatmanaBarrier_jin_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GreatmanaBarrier_jin_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\GreatmanaBarrier\eff_GreatmanaBarrier_jin_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Guidance_glow_01
unittype			sprite
billboardtype		camera
tailstep			20 0 .1 700 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Harold_glowanipat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_Acc_loading_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\acc_loading_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_Acc_loading_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\acc_loading_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_Acc_loading_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\acc_loading_03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_Acc_loading_04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\acc_loading_04.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_Acc_loading_05
unittype			sprite
billboardtype		camera
tailstep			0 0 0 .1 false
size				0.400000
backprint			false
disort				false
texturefile			Effect\monster\twist_locus_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_Boom_circle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.420000
backprint			false
disort				false
texturefile			Effect\Monster\GuildMark_Boom_circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_Curse_circle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\GuildMark_Curse_circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_Dark_circle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.170000
backprint			false
disort				false
texturefile			Effect\Monster\GuildMark_Dark_circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_Fire_jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.450000
backprint			false
disort				false
texturefile			Effect\Monster\GuildMark_Fire_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_Fire_jin_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.450000
backprint			false
disort				false
texturefile			Effect\Monster\GuildMark_Fire_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_Gold_light_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.450000
backprint			false
disort				false
texturefile			Effect\Monster\GuildMark_Gold_light_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_Gold_line_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.470000
backprint			false
disort				false
texturefile			Effect\Monster\GuildMark_Gold_line_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_Gold_line_01_mo
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.470000
backprint			false
disort				false
texturefile			Effect\Monster\GuildMark_Gold_line_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_Green_line_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.250000
backprint			false
disort				false
texturefile			Effect\Monster\GuildMark_Green_line_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_Green_line_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.250000
backprint			false
disort				false
texturefile			Effect\Monster\GuildMark_Green_line_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_Green_point_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.250000
backprint			false
disort				false
texturefile			Effect\Monster\GuildMark_Green_point_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_Ice_line_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.250000
backprint			false
disort				false
texturefile			Effect\Monster\GuildMark_Ice_line_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_Item_Purple_jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\GuildMark_item_purple_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_Item_Purple_jin_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\GuildMark_item_purple_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_Item_Sky_jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\GuildMark_item_blue_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_Item_Sky_jin_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\GuildMark_item_blue_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_Item_jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\GuildMark_item_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_Item_jin_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\GuildMark_item_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_Poison_line_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.420000
backprint			false
disort				false
texturefile			Effect\Monster\GuildMark_Poison_line_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_Poison_line_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.420000
backprint			false
disort				false
texturefile			Effect\Monster\GuildMark_Poison_line_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_Poison_sglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.420000
backprint			false
disort				false
texturefile			Effect\Monster\GuildMark_Poison_sglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_Sky_circle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.420000
backprint			false
disort				false
texturefile			Effect\Monster\GuildMark_Sky_circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_Sky_circle_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.420000
backprint			false
disort				false
texturefile			Effect\Monster\GuildMark_Sky_circle_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_Sky_jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.220000
backprint			false
disort				false
texturefile			Effect\Monster\GuildMark_Sky_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_Sky_point_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.220000
backprint			false
disort				false
texturefile			Effect\Monster\GuildMark_Sky_point_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_Wing_jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\GuildMark_wing_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_Wing_jin_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\GuildMark_wing_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_Wing_jin_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\GuildMark_wing_jin_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_Wing_jin_04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\GuildMark_wing_jin_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_blue_line_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.420000
backprint			false
disort				false
texturefile			Effect\Monster\GuildMark_blue_line_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_green_light_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\green_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_line_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.450000
backprint			false
disort				false
texturefile			Effect\Monster\GuildMark_line_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_purple_circle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.320000
backprint			false
disort				false
texturefile			Effect\monster\GuildMark_purple_circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_purple_circle_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.320000
backprint			false
disort				false
texturefile			Effect\monster\GuildMark_purple_circle_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_purple_line_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.420000
backprint			false
disort				false
texturefile			Effect\Monster\GuildMark_purple_line_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_purple_point_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
backprint			false
disort				false
texturefile			Effect\monster\GuildMark_purple_point_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_rainbow_line_01_01#
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.420000
backprint			false
disort				false
texturefile			Effect\Monster\GuildMark_rainbow_line_01_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_rainbow_line_01_02#
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.420000
backprint			false
disort				false
texturefile			Effect\Monster\GuildMark_rainbow_line_01_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_rainbow_line_01_03#
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.420000
backprint			false
disort				false
texturefile			Effect\Monster\GuildMark_rainbow_line_01_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_rainbow_line_01_04#
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.420000
backprint			false
disort				false
texturefile			Effect\Monster\GuildMark_rainbow_line_01_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_rainbow_line_01_05#
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.420000
backprint			false
disort				false
texturefile			Effect\Monster\GuildMark_rainbow_line_01_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_rainbow_line_01_06#
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.420000
backprint			false
disort				false
texturefile			Effect\Monster\GuildMark_rainbow_line_01_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_rainbow_line_01_07#
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.420000
backprint			false
disort				false
texturefile			Effect\Monster\GuildMark_rainbow_line_01_07#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_red_line_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.420000
backprint			false
disort				false
texturefile			Effect\Monster\GuildMark_red_line_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_yellow_circle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.320000
backprint			false
disort				false
texturefile			Effect\monster\GuildMark_yellow_circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_yellow_circle_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.320000
backprint			false
disort				false
texturefile			Effect\monster\GuildMark_yellow_circle_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_GuildMark_yellow_point_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
backprint			false
disort				false
texturefile			Effect\monster\GuildMark_yellow_point_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_HealthSpirit_wingjin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.800000
backprint			false
disort				false
texturefile			Effect\Skill\HealthSpirit\eff_HealthSpirit_wingjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_HeartAche_Heart_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.900000
backprint			false
disort				false
texturefile			Effect\Skill\HeartAche\eff_HeartAche_Heart_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_HeartAche_Heart_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.900000
backprint			false
disort				false
texturefile			Effect\Skill\HeartAche\eff_HeartAche_Heart_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_HeartAche_boom_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\HeartAche\eff_HeartAche_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_HellGate_gather_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.500000
backprint			false
disort				false
texturefile			Effect\Skill\HellGate\eff_HellGate_gather_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_HellGate_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\HellGate\eff_HellGate_jin_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_HellGate_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_jin_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_HellGate_scru_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\HellGate\eff_HellGate_Scru_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_House_MainChef_ATT01_Bom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_wolffire_firecircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_House_MainChef_ATT01_Bom_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_ras_alhague_gathercircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_House_MainChef_Hammer_Line_01
unittype			sprite
billboardtype		camera
tailstep			15 0 .1 300 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Artichoke_att2_remoteglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_House_MainChef_Water_bom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_ringwave_green_64.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Infector_Lav_Body_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_yellow2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Infector_Lav_Body_Glow#
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blue2_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Infector_Lav_Eye_01
unittype			sprite
billboardtype		camera
tailstep			10 0 .03 150 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Nether_Hydra_att1_fireglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Infector_Lav_Eye_01#
unittype			sprite
billboardtype		camera
tailstep			10 0 .03 150 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Nether_Hydra_att1_fireglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Infector_Lav_Eye_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Nether_Hydra_att1_fireglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Infector_Lav_Eye_02#
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Nether_Hydra_att1_fireglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_Invisible_wind_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Invisible\eff_invisible_wind_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_JudgeofHellion_gathercircle_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\JudgeOfHellion\eff_JudgeOfHellion_gathercircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_JudgeofHellion_momglow_01
unittype			sprite
billboardtype		camera
tailstep			15 0 0.1 600 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_rantea_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Kandor_att2_slash_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Obscura_att2_slash_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Karke_att4_circle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Karke_att4_circle_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Karke_eyeglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Selaim\eff_selaim_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Karvis_Elite_att2_boom
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Hellion_att3mesh_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Karvis_Sap_att1_Blueglow_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.300000
backprint			false
disort				false
texturefile			Effect\Monster\mon_capdesair_slash_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Kastotca_gathercircle
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_mon_floe_att02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_King_Digger_att3_flyglow_01
unittype			sprite
billboardtype		camera
tailstep			20 0 1 1000 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Pinkfloor_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_King_Digger_att3_flyglow_02
unittype			sprite
billboardtype		camera
tailstep			20 0 .4 1000 false
size				0.400000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Yellowfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Lady_Kwira_remote_Head
unittype			sprite
billboardtype		camera
tailstep			20 0 .3 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_maneuver_att01_glow01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Lignhert_Downglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.500000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Lignhert_downglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Lignhert_die_boomcircle
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_aquira_kubasz_shot_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Lignhert_momlight_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Wing\eff_sumwing_eyelight_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Lignhert_powerup_circle_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Lignhert_powerup_circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Lignhert_powerup_keepcircle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Lignhert_powerup_keepcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Atincia_tail01
unittype			sprite
billboardtype		camera
tailstep			60 0.2 0.1 1000 true
size				0.500000
backprint			false
disort				false
texturefile			Effect\monster\circle02_green.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Cevenrila_chun
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Cevenrila\MAL_SKL_Ceventila_Chun.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Cevenrila_jin
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\monster\mon_Modrish_jin_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Dianpijor_Run
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				10.000000
backprint			false
disort				false
texturefile			Effect\Skill\Dianpijor\MAL_SKL_Dianpijor.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Dianpijor_Run_add
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				9.000000
backprint			false
disort				false
texturefile			Effect\Skill\Dianpijor\MAL_SKL_Dianpijor.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Dianpijor_light
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Beares_att05_fire01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Dianpijor_tail01
unittype			sprite
billboardtype		camera
tailstep			60 0.2 0.1 400 true
size				0.400000
backprint			false
disort				false
texturefile			Effect\monster\dc_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Earunca_Blue_01
unittype			sprite
billboardtype		camera
tailstep			9 0 0.1 600 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Monster\blue_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Earunca_tail01
unittype			sprite
billboardtype		camera
tailstep			60 0.2 0.1 400 true
size				0.400000
backprint			false
disort				false
texturefile			Effect\Skill\CannonFlow\CannonFlow_arrowball01_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Eleline_eye_red
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Emperor_Vaj_att01_lighting03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Eleline_hand
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\Skill\Cursefield\cursefield_decal#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Entibus_Blue_01
unittype			sprite
billboardtype		camera
tailstep			9 0 0.1 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_fogery_10#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Entibus_Blue_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\Deadspark\deadspark_bg_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Entibus_Blue_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\Rashmenace\eff_rashmenace_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Exparma_Jin
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				10.000000
backprint			false
disort				false
texturefile			Effect\Skill\Exparma\MAL_SKL_Exparma_Jin.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Exparma_Jin_mod
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				10.000000
backprint			false
disort				false
texturefile			Effect\Skill\Exparma\MAL_SKL_Exparma_Jin.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Exparma_tail01
unittype			sprite
billboardtype		camera
tailstep			60 0.2 0.1 400 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Gigantic_tail01
unittype			sprite
billboardtype		camera
tailstep			160 0.2 0.1 1400 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Obilca\eff_MAL_Oblica_Sword_P_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Oblica_tail01
unittype			sprite
billboardtype		camera
tailstep			60 0.2 0.1 400 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Obilca\eff_MAL_Oblica_Sword_P_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Oblica_tail02
unittype			sprite
billboardtype		camera
tailstep			60 0.2 0.1 400 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Obilca\eff_MAL_Oblica_Sword_P_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Oblica_tail03
unittype			sprite
billboardtype		camera
tailstep			60 0.2 0.1 400 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Obilca\eff_MAL_Oblica_Sword_P_03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Oblica_tail04
unittype			sprite
billboardtype		camera
tailstep			60 0.2 0.1 400 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Obilca\eff_MAL_Oblica_Sword_P_04.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Oblica_tail05
unittype			sprite
billboardtype		camera
tailstep			60 0.2 0.1 400 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Obilca\eff_MAL_Oblica_Sword_P_05.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Oblica_tonado_01
unittype			sprite
billboardtype		carpet
tailstep			60 0.2 0.1 400 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Obilca\eff_MAL_Oblica_Sword_tonado.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_VenisPearl_light
unittype			sprite
billboardtype		camera
tailstep			60 0.2 0.1 400 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\crack_violet#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Venispearl
unittype			sprite
billboardtype		camera
tailstep			15 10 .1 300 true
size				0.600000
backprint			false
disort				false
texturefile			Effect\monster\MAL_Venispearl.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MAL_Venispearl_Mod
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\MAL_Venispearl.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_M_Rage_Shot_Glow_1_sht
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Elf_Assulter_Groy_att2_Hit_01_blue#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_M_Rage_Shot_Mod_1_sht
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Dr_Knight_SWD_att3_wave#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Madcry_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Madcry\eff_madcry_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_MagCreeper_att2_boomcircle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Mag_Creeper_att2_boomcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Mag_Creeper_att2_attglow_01
unittype			sprite
billboardtype		camera
tailstep			14 0 0.7 400 false
size				5.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Mag_Creeper_att2_circle_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Mag_Creeper_att2_circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Mag_Creeper_concircle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Mag_Creeper_concircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Mag_Creeper_die_floorsmoke_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_reiden_dieboompat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Mag_Creeper_eyeglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				4.500000
backprint			false
disort				false
texturefile			Effect\Monster\eff_esimed_monglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Mag_Creeper_headglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Mag_Creeper_headglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Measur_FloorBoom_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.500000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Obscura_att1_finishcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Menta_Gather_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Nether_Hydra_att5_darkforce#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_MindBless_jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\MindBless\eff_MindBless_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Mitera_Fieldboss01_MouthLight_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				10.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Effroi_att03_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Mitera_Fieldboss01_Power_P
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_athron_wormsmoke_dark#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Mitera_Fieldboss01_firecircle_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_wolffire_firecircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_NUTE_att3_Gather_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\mon_lizardmanC_att3wind_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_NUTE_att3_Gather_glow#
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\mon_lizardmanC_att3wind_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_NUTE_att3_Gather_modul
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_elias_att03_light_dec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_NUTE_att3_Gather_modul#
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_elias_att03_light_dec02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_NUTE_att3_Hand_glow
unittype			sprite
billboardtype		camera
tailstep			15 5 0 75 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Warriorboss_att5_glow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_NUTE_att3_Hand_glow#
unittype			sprite
billboardtype		camera
tailstep			15 5 0 75 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Warriorboss_att5_glow_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_NUTE_att3_Shoot_Wave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_elias_att01_tg01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_NUTE_att3_Shoot_Wave#
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_elias_att01_tg01_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Neo_portal_blackcircle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.500000
backprint			false
disort				false
texturefile			Effect\Portal\eff_Neo_Portal_blackcircle_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Neo_portal_blacksoul_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.500000
backprint			false
disort				false
texturefile			Effect\Portal\eff_Neo_Portal_blacksoul_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Neo_portal_blacksoul_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.500000
backprint			false
disort				false
texturefile			Effect\Portal\eff_Neo_Portal_blacksoul_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Neo_portal_gathercircle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.500000
backprint			false
disort				false
texturefile			Effect\Portal\eff_Neo_Portal_gathercircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Neo_portal_glowpat_01
unittype			sprite
billboardtype		camera
tailstep			20 0 .13 2000 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Portal\eff_portal_pat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Obscura_att1_finishcircle_01#.dds
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Obscura_att1_finishcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Obscura_att1_glow
unittype			sprite
billboardtype		camera
tailstep			15 .1 .1 1000 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Obscura_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Obscura_att2_eyeglow_01
unittype			sprite
billboardtype		camera
tailstep			20 .5 .3 1000 false
size				4.500000
backprint			false
disort				false
texturefile			Effect\Monster\eff_esimed_monglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Obscura_att2_startboom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Obscura_att2_startboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Obscura_att2_startboom_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Obscura_att2_startboom_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Obscura_att3_boom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Obscura_att3_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Obscura_att3_boomcircle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_SWD_gathercircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_OffSpin_floorglow_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\FireFury\eff_firefury_charge_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_OffSpin_readyglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_saiph_lighting_bome_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_OffSpin_wind_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\OffSpin\eff_OffSpin_wind_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_P_spider_att02_damage_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\Monster\P_spider_att02_web.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_P_spider_att02_damage_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\Monster\P_spider_att02_web.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_P_spider_att02_grow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\Monster\eff_wolffire_firecircle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Pet19_mini_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Filatus_att1_finishboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Pet_floorglow_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_poseidon_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Pet_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\antiauto\eff_antiauto_ground_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ProtectionSancuary_floorjin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_floorjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ProtectionSancuary_spr_01
unittype			sprite
billboardtype		camera
tailstep			25 0 .1 1500 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_spr_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Q_spider_att02_Fin_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Mag_Creeper_att2_finishcenterglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Q_spider_att02_Fin_Modul
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\Q_spider_att02_web#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Q_spider_att02_damage_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\Q_spider_att02_web#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Q_spider_att02_damage_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\Q_spider_att02_web#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Q_spider_att03_glow_01
unittype			sprite
billboardtype		camera
tailstep			15 5 .5 150 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_lizardman_captain_handfire_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Q_spider_att03_hit_01
unittype			sprite
billboardtype		camera
tailstep			15 5 .5 150 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_a_immotal_blood_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ReachIron_readyglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_mebusta_die_black_decal.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Recall_finishboom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\Recall\eff_Recall_finishboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Recall_topjin_01
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\Recall\eff_Recall_topjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Recall_topjin_02
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\Recall\eff_Recall_topjin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_RemoveCurse_jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
backprint			false
disort				false
texturefile			Effect\Skill\RemoveCurse\eff_RemoveCurse_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_RemoveCurse_jin_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
backprint			false
disort				false
texturefile			Effect\Skill\RemoveCurse\eff_RemoveCurse_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_RemoveCurse_jin_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
backprint			false
disort				false
texturefile			Effect\Skill\RemoveCurse\eff_RemoveCurse_jin_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Ride_floorcircle_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.500000
backprint			false
disort				false
texturefile			Effect\Vehicle\eff_rid_floorcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Ride_floorcircle_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.100000
backprint			false
disort				false
texturefile			Effect\Vehicle\eff_rid_floorcircle_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Ride_floorglow_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.500000
backprint			false
disort				false
texturefile			Effect\Vehicle\eff_rid_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Ride_wing_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Vehicle\eff_rid_wing_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Ride_wing_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Vehicle\eff_rid_wing_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Ride_wing_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Vehicle\eff_rid_wing_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Ride_wing_04
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Vehicle\eff_rid_wing_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Ride_wing_05
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Vehicle\eff_rid_wing_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Ride_wing_06
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Vehicle\eff_rid_wing_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Rider_Maneuver_att4_boom_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Rider_Manenuver_att4_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_RockDrop_circle_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				16.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_RockDrop_circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_RockDrop_floorboom_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_RockDrop_floorboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Runesneo_floorglow_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				5.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Runesneo_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SKL_dash_sprite
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Runesneo_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SKL_dash_sprite02
unittype			sprite
billboardtype		camera
tailstep			5 20 0 100 false
size				1.400000
backprint			false
disort				false
texturefile			Effect\Monster\eff_GoldDragon_att5_groundglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SOR_AWAKE_eyeglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\SOR_AWAKE\eff_SOR_AWAKE_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SOR_AWAKE_momglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\SOR_AWAKE\eff_SOR_AWAKE_monglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SOR_Dp_sprite_JIN
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Lightingchase\eff_lightingchase_jin_01.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SOR_Dp_sprite_JIN2
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_JIN_SOR_Circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SOR_Dp_sprite_JIN3
unittype			sprite
billboardtype		camera
tailstep			10 20 0 200 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Lignhert_att3_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SOR_PB_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Yoshima_Hellbust_jin_03.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SOR_PB_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Deixel_att4jin_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SOR_VL_Body_Ring
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_AWK_SWD_boomcircle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SOR_VL_Body_black
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\06_red#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SUM_AWAKE_momglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\SUM_AWAKE\eff_SUM_AWAKE_monglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SWD_AWAKE_eyeglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\SWD_AWAKE\eff_SWD_AWAKE_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SWD_AWAKE_momglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\SWD_AWAKE\eff_SWD_AWAKE_monglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SWD_AW_body_circle
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_AWK_SWD_boomcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SWD_AW_body_sprite
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\pet05_floorglow#_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SWD_AW_body_sprite_hit
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_AWK_SWD_boomcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SWD_AW_boomsprite
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Yellowfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SWD_AW_finish_sprite
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_a_immotal_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SWD_AW_remote_crack
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_GoldDragon_att3_crack_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SWD_AW_remote_floor
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_serpens_spark_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SWD_AW_webglow_01
unittype			sprite
billboardtype		camera
tailstep			10 20 0 200 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Redfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SWD_SB_WEB_M_sprite
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_mebusta_die_black_decal.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SWD_SB_web_glow_01
unittype			sprite
billboardtype		camera
tailstep			10 20 0 200 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Bluefloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SWD_Sb_BDOY_sprite
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Tempus_A_Magicline_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SWD_Sb_BDOY_spriteALL
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Pinkfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SWD_Sb_Finish_sprite
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Arill_att2_Slashpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SWD_Sb_body_sprite_hit
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_AWK_SOR_boomcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SWD_Sb_floor_sprite
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Pinkfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sacra_Force_floorglow_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\Sacra\eff_ForceSacra_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			200
</effectdata>

<effectdata>		0
name				sp_Sacra_Force_floorjin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				16.000000
backprint			false
disort				false
texturefile			Effect\Skill\Sacra\ForceSacra_floorjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			200
</effectdata>

<effectdata>		0
name				sp_Sacra_Force_light_01
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Uruzgain\eff_uruzgain_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sacra_Resist_floorjin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				16.000000
backprint			false
disort				false
texturefile			Effect\Skill\Sacra\ResistSacra_floorjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			200
</effectdata>

<effectdata>		0
name				sp_Sacra_Resist_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Sacra\eff_ResistSacra_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sacra_Resist_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Sacra\eff_ResistSacra_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sacritection_jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Sacritection\eff_Sacritection_JIN_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sacritection_jin_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Sacritection\eff_Sacritection_JIN_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ServerSelect_Arch_basic
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_ServerSelect_Arch_basic_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ServerSelect_Arch_light_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_ServerSelect_Arch_light_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ServerSelect_Hellion_basic
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_ServerSelect_Hellion_basic_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ServerSelect_Hellion_light_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_ServerSelect_Hellion_light_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ServerSelect_Ricketts_basic
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_ServerSelect_Ricketts_basic_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ServerSelect_Ricketts_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_ServerSelect_Ricketts_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ServerSelect_Ricketts_glow_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_ServerSelect_Ricketts_glow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ServerSelect_Ricketts_glow_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_ServerSelect_Ricketts_glow_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ServerSelect_Ricketts_glow_04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_ServerSelect_Ricketts_glow_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ServerSelect_Ricketts_glow_05
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_ServerSelect_Ricketts_glow_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ServerSelect_Ricketts_glow_06
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_ServerSelect_Ricketts_glow_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ServerSelect_Seraphi_basic
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_ServerSelect_Seraphi_basic_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ServerSelect_Seraphi_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_ServerSelect_Seraphi_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ServerSelect_Seraphi_glow_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_ServerSelect_Seraphi_glow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ServerSelect_Seraphi_glow_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_ServerSelect_Seraphi_glow_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ServerSelect_Seraphi_glow_04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_ServerSelect_Seraphi_glow_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ServerSelect_Seraphi_glow_05
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_ServerSelect_Seraphi_glow_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ServerSelect_Seraphi_line_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_ServerSelect_Seraphi_line_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SharpenSpirit_wingjin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.600000
backprint			false
disort				false
texturefile			Effect\Skill\HealthSpirit\eff_SharpenSpirit_wingjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ShieldOfSiz_jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.500000
backprint			false
disort				false
texturefile			Effect\Skill\ShieldOfSiz\eff_ShieldOfSiz_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ShieldOfSiz_jin_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.500000
backprint			false
disort				false
texturefile			Effect\Skill\ShieldOfSiz\eff_ShieldOfSiz_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ShieldOfSiz_jin_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.500000
backprint			false
disort				false
texturefile			Effect\Skill\ShieldOfSiz\eff_ShieldOfSiz_jin_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ShieldOfsiz_glow_01
unittype			sprite
billboardtype		camera
tailstep			20 0 .06 600 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\Skill\ShieldOfSiz\eff_ShieldOfSiz_tripat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Shudder_circleboom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\ShudderSpace\eff_Shudder_circleboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Shudder_floorboom_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\ShudderSpace\eff_Shudder_floorboom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Shudder_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\ShudderSpace\eff_Shudder_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Shudder_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\ShudderSpace\eff_Shudder_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Single_Fear_back_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_AWK_SOR_boomcircle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Single_Fear_back_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Blrist_glare_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Single_Fear_eye_light_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\monster\eff_achmagi_die_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SkillCool_Line_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_SkillCool_Line_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SkillCool_Line_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_SkillCool_Line_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SkillCool_Line_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_SkillCool_Line_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SkillCool_background_00
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\Skillcool_back_00.jpg
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SkillCool_background_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\Skillcool_back_01.jpg
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SkillCool_background_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\Skillcool_back_02.jpg
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_SkillCool_sglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.420000
backprint			false
disort				false
texturefile			Effect\Monster\GuildMark_Poison_sglow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_DP_lightingfloor_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_finishboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_DP_smoke_floor_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_FM_att_fire02_smoke
unittype			sprite
billboardtype		camera
tailstep			12 60 0 600 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Tempus_att4_magmapat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_FM_att_fire03_blow
unittype			sprite
billboardtype		camera
tailstep			12 60 0 600 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Monster\eff_saiph_lighting_bome_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_FM_eff_01_black
unittype			sprite
billboardtype		camera
tailstep			10 60 0 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_mebusta_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_FM_eff_02_black
unittype			sprite
billboardtype		camera
tailstep			10 60 0 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_mebusta_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_FM_eff_03_black
unittype			sprite
billboardtype		camera
tailstep			10 60 0 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_mebusta_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_FM_eff_04_black
unittype			sprite
billboardtype		camera
tailstep			10 60 0 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_mebusta_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_FM_eff_05_black
unittype			sprite
billboardtype		camera
tailstep			10 60 0 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_mebusta_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_FM_eff_06_black
unittype			sprite
billboardtype		camera
tailstep			10 60 0 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_mebusta_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_FM_skill_Circle
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_AWK_SWD_boomcircle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_FM_skill_Ground_red
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_saiph_lighting_bome_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_FM_sprite_gather
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Hellion_boomcircle_02_LEE#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_FM_sprite_hit_6
unittype			sprite
billboardtype		camera
tailstep			5 5 0 100 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_poseidon_shot_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_FM_start_blow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_ducemable_handboom.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_FM_start_fire01
unittype			sprite
billboardtype		camera
tailstep			5 5 0 100 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_ras_alhague_burn_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_FM_start_fire02
unittype			sprite
billboardtype		camera
tailstep			10 10 0 100 false
size				1.500000
backprint			false
disort				false
texturefile			Effect\Monster\mon_ras_alhague_burn_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_FM_start_ground
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Deixel_att3jin_02_LEE#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_FM_start_ground_2
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Filatus_N_floorjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_GB_Black_blueglow
unittype			sprite
billboardtype		camera
tailstep			2 2 0 10 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Harold_pierce_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_GB_Blackhole_circle
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Portal\eff_Blackhole_circle_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_GB_Circle_modulate
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_AWK_SWD_boomcircle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_GB_DarkBall_boom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DarkBall\eff_DarkBall_boom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_GB_Floorsmoke_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DarkBall\eff_DarkBall_boom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_GB_Ground_00_yellow
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_GoldDragon_att5_shotpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_GB_Ground_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\GleamBoom\eff_GleamBoom_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_GB_Ground_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_JIN_HIL_Circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_GB_att_Circle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_AWK_SWD_boomcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_GB_att_sprite_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Moonzat_pierce_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_GB_att_sprite_boom
unittype			sprite
billboardtype		camera
tailstep			0 0 0 00 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Drabiss_Magicboss_att5_starlight_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_GB_att_starlight_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Drabiss_Magicboss_att7_starlight_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_GB_boom_smoke
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_war_Reachlion_ground_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_GB_column_eff01
unittype			sprite
billboardtype		camera
tailstep			5 5 0 50 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Harold_nail#_LEE.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_GB_energy_lump_01
unittype			sprite
billboardtype		camera
tailstep			5 5 0 25 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Lignhert_att3_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_GB_energy_lump_02
unittype			sprite
billboardtype		camera
tailstep			20 0 .1 300 true
size				1.100000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Lignhert_att3_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_GBl_att_Circle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_AWK_SWD_boomcircle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_IN_5_finish_floor
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_IN_5_finish_sprite
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_AWK_SOR_boomcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_IN_5_finish_spriteLv3
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Tempus2_A_att3_jin_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_IN_finish_M_ground
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\06#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_IN_finish_M_ground2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\06#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_IN_icespike_hit
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Skill\icespike\eff_icespike_actionbom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_IN_icespike_jin
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Skill\icespike\eff_icespike_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_IN_icestorm_jin
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Skill\Icestorm\eff_icestorm_jin_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_Pb_Arill_momglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Arill_momglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_Pb_sprite_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fenril_cleric_jin#_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_Pb_sprite_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Tempus2_A_att3_jin_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_VL_Body_sprite_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_ducemable_handboom.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_VL_finish_spark_01
unittype			sprite
billboardtype		camera
tailstep			5 5 0 50 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Lignhert_downglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_VL_spark_sprite_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\pi_log_01_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_VL_start_ground_a
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\TransferLightning\eff_TransferLightning_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_VL_start_smoke
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_war_Reachlion_ground_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_VL_start_spark_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\cs_nt_effect_spark_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_VL_start_sprite
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_GoldDragon_att5_groundglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_VL_start_sprite02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Harold_nail#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Sor_pb_iceboltglow_01
unittype			sprite
billboardtype		camera
tailstep			16 0 .25 1000 false
size				2.700000
backprint			false
disort				false
texturefile			Effect\Skill\GlaciersEddy\eff_glacierseddy_handglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Spoildivinity_fireglow_01
unittype			sprite
billboardtype		camera
tailstep			17 0 .09 1300 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\SpoilDivinity\eff_spoildivinity_fireglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Spoildivinity_lightglow_01
unittype			sprite
billboardtype		camera
tailstep			17 0 .09 1000 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\SpoilDivinity\eff_spoildivinity_lightglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Spoildivinity_momglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\SpoilDivinity\eff_spoildivinity_momglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_StasisOrb_boomcircle_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\StasisOrb\eff_StasisOrb_boomcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_StasisOrb_floorshotjin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\StasisOrb\eff_StasisOrb_shotjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_StasisOrb_floorshotjin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\StasisOrb\eff_StasisOrb_shotjin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_StasisOrb_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\StasisOrb\eff_StasisOrb_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_StormWave_floorboom_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\StormWave\eff_StormWave_floorboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_StormWave_momglow_01
unittype			sprite
billboardtype		camera
tailstep			20 0 .1 700 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\GlaciersEddy\eff_glacierseddy_handglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tairique_att_01_Circle
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_AWK_SWD_boomcircle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tairique_att_02_Circle
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_AWK_SWD_boomcircle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tairique_finiish_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_garvian_equites_circle3.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tairique_finiish_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_serpens_spark_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tairique_finiish_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_garvian_equites_circle3.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tairique_finiish_04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Harold_crack_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tairiquef_floor_crack01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\06_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tairiquef_floor_crack02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_gomeisa_wingsmoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tairiquef_floor_smoke
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_gomeisa_wingsmoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tairiquef_sprite_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\06_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tairiquef_sprite_body1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
backprint			false
disort				false
texturefile			Effect\Monster\eff_mebusta_die_black_decal.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tairiquef_sprite_body2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
backprint			false
disort				false
texturefile			Effect\Monster\eff_reiden_floorglow_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_TauntBash_jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
backprint			false
disort				false
texturefile			Effect\Skill\TauntBash\eff_TauntBash_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_TauntBash_jin_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
backprint			false
disort				false
texturefile			Effect\Skill\TauntBash\eff_TauntBash_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_TauntBash_jin_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.500000
backprint			false
disort				false
texturefile			Effect\Skill\TauntBash\eff_TauntBash_jin_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Temple04_att_glow
unittype			sprite
billboardtype		camera
tailstep			5 0 100 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_EleSpiderBlue_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Temple04_att_hadnglow
unittype			sprite
billboardtype		camera
tailstep			8 0 .2 350 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_EleSpiderBlue_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Temple_04_att01_boom
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\cetus_berserker_decal_att02_sht.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Temple_Boss_att01_light_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_flare_blue#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Temple_Boss_back_light01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				10.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_poseidon_shot_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Temple_Boss_back_space
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 false
size				10.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Nether_Hydra_darkbottom#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Temple_Boss_floorsmoke01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_selias_att03_light_dec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Temple_Boss_purple
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				10.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_fire_purple_2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Temple_Boss_purple02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_cascade_meshboom_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tempus2_A_att3_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Tempus2_A_att3_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tempus2_A_att3_jin_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Tempus2_A_att3_jin_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tempus2_weaponglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\FuryOfRondow\eff_FuryOfRondow_scruboom_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tempus_A_StandGlow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_cs_nt_effect_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tempus_B_StandGlow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Niniell_Sideglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tempus_att1_WeaponGlow_01
unittype			sprite
billboardtype		camera
tailstep			7 .1 .5 1000 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_cs_nt_effect_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tempus_att1_boom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Tempus_att1_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tempus_att2_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Tempus_att2_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tempus_att3_WeaponGlow_01
unittype			sprite
billboardtype		camera
tailstep			7 .1 .5 1000 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Niniell_Sideglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tempus_att3_firecore_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Tempus_att3_firecore_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tempus_att4_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.300000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Tempus_att4_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tempus_att4_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.300000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Tempus_att4_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tempus_att4_magma_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.500000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Mag_Creeper_att2_boomsmoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Tempus_att4_magma_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.500000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Mag_Creeper_att2_boomsmoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Terasmagic_con_blue
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Terasmagic\Terasmagic_blue.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_TerribleRain_boomglow_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\TerribleRain\eff_TerribleRain_boomglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_TerribleRain_readyjin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\TerribleRain\eff_TerribleRain_readyjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Terrible_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\TerribleRain\eff_TerribleRain_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Thema_Cake_Font_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.200000
backprint			false
disort				false
texturefile			Effect\Monster\Thema_Cake_Font_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Thema_Fireworks_Bluefloor_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Bluefloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Thema_Fireworks_Bluepat_01
unittype			sprite
billboardtype		camera
tailstep			17 0 .08 550 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Bluepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Thema_Fireworks_Greenfloor_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.500000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Greenfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Thema_Fireworks_Greenpat_01
unittype			sprite
billboardtype		camera
tailstep			17 0 .08 550 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Greenpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Thema_Fireworks_Pinkpat_01
unittype			sprite
billboardtype		camera
tailstep			17 0 .08 550 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Pink_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Thema_Fireworks_Pinkpatfloor_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Pinkfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Thema_Fireworks_Redpat_01
unittype			sprite
billboardtype		camera
tailstep			17 0 .08 550 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Redpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Thema_Fireworks_Redpatfloor_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Redfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Thema_Fireworks_Yellowfloor_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.800000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Yellowfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Thema_Fireworks_Yellowpat_01
unittype			sprite
billboardtype		camera
tailstep			17 0 .08 550 true
size				1.100000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Yellowpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Thrust_finish_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Thrust\eff_thrust_finish_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_TransferLightning_boomglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\TransferLightning\eff_TransferLightning_boomglow_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_TransferLightning_ele_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\TransferLightning\eff_TransferLightning_ele_01.tpack
blendtype			add
textureloop			increase
texanimtime			300
</effectdata>

<effectdata>		0
name				sp_TransferLightning_finishboom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\TransferLightning\eff_TransferLightning_finishboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_TransferLightning_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\TransferLightning\eff_TransferLightning_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_TransferLightning_jin_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\TransferLightning\eff_TransferLightning_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_TurretCall_Ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\D_Knight_Solder_att1_Dark_Circle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_TurretCall_Ring02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Deixel_att4jin_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_TurretCall_gather
unittype			sprite
billboardtype		camera
tailstep			9 0 0.1 600 true
size				0.800000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_att02_tgglow01_R#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_UI_battleroyal_final_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\battleroyal_final_1.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_UI_battleroyal_final_2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\battleroyal_final_2.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_VampireTouch_circle
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Portal\eff_Neo_Portal_blackcircle_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			100
</effectdata>

<effectdata>		0
name				sp_VampireTouch_jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\VampireTouch\eff_VampireTouch_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_VampireTouch_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\VampireTouch\eff_VampireTouch_jin_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_VertexHalt_Floorjin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\VertexHalt\eff_VertexHalt_Floorjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ViolenceFrick_gathercircle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\ViolenceFrick\eff_Violencefrick_gathercircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ViolenceFrick_swordglow_01
unittype			sprite
billboardtype		camera
tailstep			15 0 .2 1000 false
size				0.800000
backprint			false
disort				false
texturefile			Effect\Skill\EnergyShield\eff_energyshield_paticle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WAR_DC_atart2_smoke_C
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Tempus_att1_boom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WAR_DC_atart_smoke_C
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Tempus_att1_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WAR_DC_att_sprite
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Rider_Manenuver_att4_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WAR_DC_finish_sprite
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Rider_Manenuver_att4_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WAR_DC_finish_sprite01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Harold_nail#_LEE.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WAR_DC_hand_sprite_LR
unittype			sprite
billboardtype		camera
tailstep			20 15 0 300 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Monster\eff_rantea_momglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WAR_Rs_hand_sprite_LR
unittype			sprite
billboardtype		camera
tailstep			10 30 0 300 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_rantea_momglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WAR_SKL_NCL_ReachIron_01
unittype			sprite
billboardtype		camera
tailstep			5 5 0 100 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\pet05_floorglow#_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WSU_CB_M_floor_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_mebusta_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WSU_CB_M_sphere_link
unittype			sprite
billboardtype		camera
tailstep			10 10 0 100 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_cascade_meshboom_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WSU_CB_att01_circle
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_AWK_SWD_boomcircle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WSU_CB_att01_smoke
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_war_Reachlion_ground_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WSU_CB_att01_sprite
unittype			sprite
billboardtype		camera
tailstep			10 10 0 100 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Filatus_att1_finishboom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WSU_CB_start_jin
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\InfectedEarth\eff_infectedearth_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WSU_NC_att01_sprite
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_garvian_equites_ready_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WSU_NC_att01_sprite02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_elifea_break#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WSU_NC_body_sprite
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Debereno_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WSU_NC_floor_sprite
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Tempus_att1_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WSU_NC_start_circle
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_AWK_SOR_boomcircle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WSU_NC_start_circle_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Yogmonde_att5_concircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WSU_Rt_Floor_smoke
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_war_Reachlion_ground_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WSU_Rt_remote_hit_floor
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Drabiss_Warriorboss_att4_floorboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WSU_Rt_remote_hit_sprite
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Filatus_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WSU_sumwing_eyelight_01
unittype			sprite
billboardtype		camera
tailstep			6 0 0.03 500 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\Skill\BladeDance\eff_bladedance_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WSU_sumwing_momlight_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			true
disort				false
texturefile			Effect\Skill\BladeDance\eff_bladedance_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_War_R_Finish_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_garvian_equites_circle3#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_War_R_Finish_02
unittype			sprite
billboardtype		camera
tailstep			5 5 0 50 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Drabiss_Warriorboss_att4_floorboom_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_War_Rs_finish_sprite01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Harold_crack_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_War_Rs_finish_sprite02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Harold_pierce_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_War_eff01_blow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_saiph_lighting_bong_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_War_eff03_red
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.500000
backprint			false
disort				false
texturefile			Effect\Portal\eff_portal_red_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WeaknessResist_boom_01
unittype			sprite
billboardtype		carpet
tailstep			3 .1 0 200 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\WeaknessResist\eff_WeaknessResist_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Whole_strike_WP_Glow
unittype			sprite
billboardtype		camera
tailstep			10 0 .3 300 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Effroi_att03_glow01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WideHeartAche_boom_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\WideHeartAche\eff_WideHeartAche_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WideHeartAche_boom_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\WideHeartAche\eff_WideHeartAche_boom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WideHeartAche_boom_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\WideHeartAche\eff_WideHeartAche_boom_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WideHeartAche_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\WideHeartAche\eff_WideHeartAche_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WideHeartAche_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\WideHeartAche\eff_WideHeartAche_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WideHeartAche_jin_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\WideHeartAche\eff_WideHeartAche_jin_03#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WideSlow_Floorsmoke_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DarkBall\eff_DarkBall_boom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WideSlow_Floorsmoke_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DarkBall\eff_DarkBall_boom_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WideSlow_shot_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\WideSlow\eff_WideSlow_shot_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_WideSlow_shot_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\WideSlow\eff_WideSlow_shot_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Wsu_Rt_body_sprite
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\pet05_floorglow#_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Wsu_Rt_wind_floor
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\WideHeartAche\eff_WideHeartAche_boom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_Yogmonde_createfloor_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Yogmonde_createfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_agares_floorjin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Agares\eff_agares_floorjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_agares_floorjin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Agares\eff_agares_floorjin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_agares_floorjin_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Agares\eff_agares_floorjin_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_aldebaran_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.600000
backprint			false
disort				false
texturefile			Effect\Skill\Aldebaran\eff_aldebaran_jin_01.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_aldebaran_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.600000
backprint			false
disort				false
texturefile			Effect\Skill\Aldebaran\eff_aldebaran_jin_02.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_aldebaran_jin_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.600000
backprint			false
disort				false
texturefile			Effect\Skill\Aldebaran\eff_aldebaran_jin_03.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ancient_sor_soul_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\Ancient_Magician_Soul_glow.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ancient_sum_soul_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\Ancient_Summoner_Soul_glow.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_angel_wing
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\light01_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_angel_wing_module
unittype			sprite
billboardtype		camera
tailstep			15 0 0.15 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\circle02_white.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_antiauto_ground_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\antiauto\eff_antiauto_ground_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_batsum_batspark_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\Batsum\eff_batsummon_batspark_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_batsum_floorjin
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.200000
backprint			false
disort				false
texturefile			Effect\Skill\Batsum\eff_batsummon_floorjin_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_big_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_cherubim_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_big_glow02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_cherubim_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_black
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
backprint			false
disort				false
texturefile			Effect\monster\brick_V_Faray_Dark_up_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_blackfloor_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				4.500000
backprint			false
disort				false
texturefile			Effect\Skill\Grupain\eff_black_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_bladedance_glow_01
unittype			sprite
billboardtype		camera
tailstep			20 0 .1 1000 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\BladeDance\eff_bladedance_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_bladedance_glow_02
unittype			sprite
billboardtype		camera
tailstep			20 0 .1 1000 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\BladeDance\eff_bladedance_glow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_bladedance_glow_02#
unittype			sprite
billboardtype		camera
tailstep			20 0 .1 1000 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\BladeDance\eff_bladedance_glow_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_blindjab_action
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
backprint			false
disort				false
texturefile			Effect\Skill\Blindjab\eff_blindjab_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_boot_L_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_GoldDragon_att5_groundglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_boot_R_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_GoldDragon_att5_groundglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_burstphoenix_createfloor_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\BurstPhoenix\eff_burstphoenix_createfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_burstphoenix_fire_01
unittype			sprite
billboardtype		camera
tailstep			12 0 .3 2000 true
size				1.100000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\FlameBombing\eff_flamebombing_fire_01.tpack
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_burstphoenix_handglow_01
unittype			sprite
billboardtype		camera
tailstep			8 0 .2 350 false
size				1.500000
backprint			false
disort				false
texturefile			Effect\Skill\FlameBombing\eff_flamebombing_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_burstphoenix_handglow_02
unittype			sprite
billboardtype		camera
tailstep			8 0 .2 350 false
size				1.500000
backprint			false
disort				false
texturefile			Effect\Skill\FlameBombing\eff_flamebombing_glow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_burstphoenix_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.700000
backprint			false
disort				false
texturefile			Effect\Skill\BurstPhoenix\eff_burstphoenix_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_burstphoenix_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.700000
backprint			false
disort				false
texturefile			Effect\Skill\BurstPhoenix\eff_burstphoenix_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_burstphoenix_jin_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\BurstPhoenix\eff_burstphoenix_jin_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_bwz_TL_floor_sprite
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Filatus_att1_finishboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_bwz_TL_floor_sprite_2
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\pi_log_01_01_LEE.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_bwz_br_att_floor_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Tempus_att1_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_bwz_br_wind_floor_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\WideHeartAche\eff_WideHeartAche_boom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_bwz_br_wind_floor_01_add
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\WideHeartAche\eff_WideHeartAche_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_bwz_br_wind_floor_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Ardeka_potal_gathercircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_bwz_dd_att_floor_smoke
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Tempus_att1_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_chainlighting_bolt_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\Chainlighting\eff_chainlighting_bolt_01.tpack
blendtype			add
textureloop			increase
texanimtime			200
</effectdata>

<effectdata>		0
name				sp_chainlighting_bom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Chainlighting\eff_chainlighting_bom_01.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_chainlighting_bom_01_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Chainlighting\eff_chainlighting_bom_01.DDS
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_chainlighting_bom_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Chainlighting\eff_chainlighting_bom_02.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_cherubim_att02_glow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_cherubim_att02_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_cherubim_bg_glow01
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_cherubim_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_cherubim_bg_glow02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_cherubim_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_christmas_sled_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\eff_christmas_sled_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_con_EnergyCounter_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\EnergyCounter\eff_EnergyCounter_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_Erigol_att4_FinishWeapon_01
unittype			sprite
billboardtype		carpet
tailstep			10 0 .2 1000 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Hellion_boomcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_Filatus_N_floorboom_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Portal\eff_Neo_Portal_gathercircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_Filatus_S_floorboom_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Portal\eff_Blackhole_circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_Sacra_Force_glow_01
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Sacra\eff_ForceSacra_conlightpat.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_Sacra_Power_glow_01
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Yoshima_Diamechy_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_Sacra_Resist_glow_01
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Sacra\eff_ResistSacra_conlight.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_aldebaran_glow
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				7.000000
backprint			false
disort				false
texturefile			Effect\Cond\Con_grupain\eff_sumgrupain_glowpaticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_aminapotion_circle_01
unittype			sprite
billboardtype		carpet
tailstep			5 0 .1 200 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\Con_icebuff\eff_aminapotion_circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_fatal_bong_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\Con_fatal\eff_fatal_bong_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_fatal_bong_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\Con_fatal\eff_fatal_bong_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_feel_floorglow_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				5.000000
backprint			false
disort				false
texturefile			Effect\Cond\Con_feel\eff_feel_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_icemushroom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\Con_icebuff\eff_icemushroom_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_lowerskin_floor
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				5.000000
backprint			false
disort				false
texturefile			Effect\Cond\Con_lowerskin\con_lowerskin_paticle_center_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_press_circle_01
unittype			sprite
billboardtype		camera
tailstep			5 0 .1 300 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\Con_press\eff_press_circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_regulus_glow
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				7.000000
backprint			false
disort				false
texturefile			Effect\Cond\Con_grupain\eff_sumgrupain_glowpaticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_selaim_eyelight
unittype			sprite
billboardtype		camera
tailstep			4 0 0.02 500 false
size				0.150000
backprint			false
disort				false
texturefile			Effect\Skill\Selaim\eff_selaim_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_selaim_momglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			true
disort				false
texturefile			Effect\Skill\Selaim\eff_selaim_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_selaim_momglow_02
unittype			sprite
billboardtype		camera
tailstep			4 0 0.2 500 true
size				0.500000
backprint			false
disort				false
texturefile			Effect\Skill\Selaim\eff_selaim_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_spoildivinity_firejin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.400000
backprint			false
disort				false
texturefile			Effect\Skill\FlameBombing\eff_flamebombing_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_spoildivinity_icejin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.400000
backprint			false
disort				false
texturefile			Effect\Skill\IceBlanket\eff_iceblanket_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_spoildivinity_lightjin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.400000
backprint			false
disort				false
texturefile			Effect\Skill\CrueltyLightning\eff_crueltylightning_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_tarantula_glow
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				7.000000
backprint			false
disort				false
texturefile			Effect\Cond\Con_grupain\eff_sumgrupain_glowpaticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_tentator_eyelight
unittype			sprite
billboardtype		camera
tailstep			4 0 0.02 500 false
size				0.200000
backprint			false
disort				false
texturefile			Effect\Skill\Tentator\eff_tentator_eyelight_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_con_tentator_fire_01
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\Tentator\eff_fireblaze_fire_01.tpack
blendtype			add
textureloop			increase
texanimtime			200
</effectdata>

<effectdata>		0
name				sp_con_tentator_momfire
unittype			sprite
billboardtype		camera
tailstep			6 0 0.03 500 false
size				0.060000
backprint			false
disort				false
texturefile			Effect\Skill\Tentator\eff_tentator_handfire_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_cond_aldebaran
unittype			sprite
billboardtype		camera
tailstep			3 0 0.03 500 false
size				0.100000
backprint			false
disort				false
texturefile			Effect\Cond\Con_aldebaran\eff_eye_light.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_crueltylightning_bolt_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.500000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\CrueltyLightning\eff_crueltylightning_bolt_01.tpack
blendtype			add
textureloop			increase
texanimtime			200
</effectdata>

<effectdata>		0
name				sp_crueltylightning_boom_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\CrueltyLightning\eff_crueltylightning_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_crueltylightning_jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
backprint			false
disort				false
texturefile			Effect\Skill\CrueltyLightning\eff_crueltylightning_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_crueltylightning_jin_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.400000
backprint			false
disort				false
texturefile			Effect\Skill\CrueltyLightning\eff_crueltylightning_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_crystal_ball_light01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\Lavieenrose\eff_lavie_con_finish02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_cs_nt_effect_glow_01
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_ResistSacra_conlight.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_cycloneslash_finish_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.000000
backprint			false
disort				false
texturefile			Effect\Skill\Sycloneslash\sycloneslash_05#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_cycloneslash_finish_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Sycloneslash\sycloneslash_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_cycloneslash_finish_02_yellow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Sycloneslash\sycloneslash_06_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_cycloneslash_finish_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Sycloneslash\sycloneslash_08#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_cycloneslash_finish_slash_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Sycloneslash\sycloneslash_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_darkavatar_floorboom_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\DarkAvatar\eff_darkavatar_floorboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_darkavatar_floorjin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DarkAvatar\eff_darkavatar_floorjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_darkavatar_floorjin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DarkAvatar\eff_darkavatar_floorjin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_darkavatar_font_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\Skill\DarkAvatar\eff_darkavatar_font_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_darkavatar_font_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\Skill\DarkAvatar\eff_darkavatar_font_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_darkavatar_font_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\Skill\DarkAvatar\eff_darkavatar_font_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_darkavatar_font_04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\Skill\DarkAvatar\eff_darkavatar_font_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_darkavatar_font_05
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\Skill\DarkAvatar\eff_darkavatar_font_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_darkavatar_font_06
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\Skill\DarkAvatar\eff_darkavatar_font_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_deadspark_ring_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_imago_ring#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_deadspark_ring_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_fogery_09#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_dekaitam_devil_jul_01
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\Con_dekaitem_powder_of_fairy&devil\dekaitem_powder_of_devil_jul#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_dekaitam_fairy_jul_01
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\Con_dekaitem_powder_of_fairy&devil\dekaitem_powder_of_fairy_jul#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_dekaitem_devil_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\Con_dekaitem_powder_of_fairy&devil\dekaitem_powder_of_devil_pat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_dekaitem_fairy_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\Con_dekaitem_powder_of_fairy&devil\dekaitem_powder_of_fairy_pat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_die_circle_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_die_circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_die_floorglow_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_die_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_dp2_bosuk_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Mag_Creeper_att2_finishcenterglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_dp2_madol_keepcircle_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Lignhert_powerup_keepcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ducemable_icehandglow
unittype			sprite
billboardtype		camera
tailstep			8 0 .3 300 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\EnergyHammer\eff_energyhammer_handglow_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_earthquake_tg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Earthquake\eff_earthquake_sp_bom02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_eboltshot_boom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Eboltshot\eff_eboltshot_bom_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_eboltshot_boom_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Eboltshot\eff_eboltshot_bom_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ed_finish_SP_sprite
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_rantea_momglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_eff_Tempus_A_Magicline_01#
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.470000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Tempus_A_Magicline_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_eff_flare_black
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\flames_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_eff_flare_black01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\SHT\eff_Harold_pierce_01_sht.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_eff_flare_blue#.dds
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_flare_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_eff_flare_yellow#.dds
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_flare_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_eigendash_ringwave
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 ture
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Eigendash\eigendash_finish_ringwave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_emitedflash_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\EmitedFlash\eff_emitedflash_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_emitedflash_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\EmitedFlash\eff_emitedflash_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_emitedflash_jin_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\EmitedFlash\eff_emitedflash_jin_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_emitedflash_jin_04
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\EmitedFlash\eff_emitedflash_jin_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_emitedflash_lighting_01
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\EmitedFlash\eff_emitedflash_lighting_01.tpack
blendtype			add
textureloop			increase
texanimtime			200
</effectdata>

<effectdata>		0
name				sp_emitedflash_spark_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				6.500000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\EmitedFlash\eff_emitedflash_spark_01.tpack
blendtype			modulate
textureloop			increase
texanimtime			200
</effectdata>

<effectdata>		0
name				sp_emitedflash_sphere_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.500000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\ThunderSphere\eff_thundersphere_shpere.tpack
blendtype			add
textureloop			increase
texanimtime			200
</effectdata>

<effectdata>		0
name				sp_energybolt_boom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\EnergyBolt\eff_energybolt_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_energybolt_core_01
unittype			sprite
billboardtype		camera
tailstep			8 0 .1 700 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\EnergyBolt\eff_energybolt_core_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_energybolt_core_01_yellow
unittype			sprite
billboardtype		camera
tailstep			8 0 .1 700 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\EnergyBolt\eff_energybolt_core_01_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_energybolt_remote_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\EnergyBolt\eff_energybolt_remote_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_energybolt_remote_01_yellow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\EnergyBolt\eff_energybolt_remote_01_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_energyhammer_floorpat
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\EnergyHammer\eff_energyhammer_floorpat.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_energyhammer_floorpat_y
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\EnergyHammer\eff_energyhammer_floorpat_y.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_energyhammer_handglow
unittype			sprite
billboardtype		camera
tailstep			6 0 0 400 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\EnergyHammer\eff_energyhammer_handglow_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_energyhammer_jin
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\EnergyHammer\eff_energyhammer_jin_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_energyshield_handglow
unittype			sprite
billboardtype		camera
tailstep			5 0 0 200 true
size				0.900000
backprint			false
disort				false
texturefile			Effect\Skill\EnergyShield\eff_energyshield_handglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_energyshield_pat
unittype			sprite
billboardtype		camera
tailstep			15 0 .1 1000 false
size				0.800000
backprint			false
disort				false
texturefile			Effect\Skill\EnergyShield\eff_energyshield_paticle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_etc_jewel_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_jewel_ground_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_evilcry_crycircle_00
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 ture
size				0.500000
backprint			false
disort				false
texturefile			Effect\Skill\EvilCry\eff_evilcry_crycircle_00#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_evilcry_crycircle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 ture
size				1.200000
backprint			false
disort				false
texturefile			Effect\Skill\EvilCry\eff_evilcry_crycircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_evilcry_crycircle_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 ture
size				1.200000
backprint			false
disort				false
texturefile			Effect\Skill\EvilCry\eff_evilcry_crycircle_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_evilcry_eye_01
unittype			sprite
billboardtype		camera
tailstep			7 0 .02 500 false
size				0.250000
backprint			false
disort				false
texturefile			Effect\Skill\EvilCry\eff_evilcry_eye_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_evilcry_groundglow_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\EvilCry\eff_evilcry_groundglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_evilsclaw_boom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\EvilsClaw\eff_evilsclaw_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_evilsclaw_boom_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\EvilsClaw\eff_evilsclaw_boom_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_evilsclaw_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				7.000000
backprint			false
disort				false
texturefile			Effect\Cond\Con_grupain\eff_sumgrupain_glowpaticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_eye_red_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\red_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_eye_violet_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_garvian_equites_ready_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_fireball_ready01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\fireball\eff_fireball_ready_02.tpack
blendtype			add
textureloop			increase
texanimtime			300
</effectdata>

<effectdata>		0
name				sp_fireball_remote01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\fireball\eff_fireball_lens_01.tpack
blendtype			add
textureloop			increase
texanimtime			100
</effectdata>

<effectdata>		0
name				sp_fireball_remote02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\fireball\eff_fireball_lens_02.tpack
blendtype			add
textureloop			increase
texanimtime			100
</effectdata>

<effectdata>		0
name				sp_fireblaze_bom
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Fireblaze\eff_fireblaze_bom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
</effectdata>

<effectdata>		0
name				sp_fireblaze_burn
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\Fireblaze\eff_fireblaze_burnspr_01.tpack
blendtype			add
textureloop			increase
texanimtime			200
</effectdata>

<effectdata>		0
name				sp_fireblaze_jin
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Fireblaze\eff_fireblaze_jin_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_fireblaze_jin_sht
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Fireblaze\eff_fireblaze_jin_01_sht.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_firebolt_remote_lens
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\FireBolt\eff_firebolt_remote_lens_01.tpack
blendtype			add
textureloop			increase
texanimtime			300
</effectdata>

<effectdata>		0
name				sp_flamebombing_bombing_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\FlameBombing\eff_flamebombing_bombing_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_flamebombing_fire_01
unittype			sprite
billboardtype		camera
tailstep			12 0 .3 500 true
size				1.100000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\FlameBombing\eff_flamebombing_fire_01.tpack
blendtype			add
textureloop			increase
texanimtime			100
</effectdata>

<effectdata>		0
name				sp_flamebombing_glow
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				7.000000
backprint			false
disort				false
texturefile			Effect\Skill\FlameBombing\eff_flamebombing_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_flamebombing_jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
backprint			false
disort				false
texturefile			Effect\Skill\FlameBombing\eff_flamebombing_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_flamebombing_jin_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.400000
backprint			false
disort				false
texturefile			Effect\Skill\FlameBombing\eff_flamebombing_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_freezingspirit_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				6.000000
backprint			false
disort				false
texturefile			Effect\Cond\Con_grupain\eff_sumgrupain_glowpaticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_freezingspirit_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.500000
backprint			false
disort				false
texturefile			Effect\Skill\FreezingSpirit\eff_freezingspirit_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_freezingspirit_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\FreezingSpirit\eff_freezingspirit_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_freezingspirit_jin_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\FreezingSpirit\eff_freezingspirit_jin_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_freezingspirit_jin_04
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\FreezingSpirit\eff_freezingspirit_jin_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_furybless_jin01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.500000
backprint			false
disort				false
texturefile			Effect\Skill\SHT\eff_furybless_jin01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			200
</effectdata>

<effectdata>		0
name				sp_furybless_jin02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.500000
backprint			false
disort				false
texturefile			Effect\Skill\SHT\eff_furybless_jin02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			200
</effectdata>

<effectdata>		0
name				sp_furybless_sphere_01
unittype			sprite
billboardtype		camera
tailstep			5 0 .8 300 true
size				0.800000
backprint			false
disort				false
texturefile			Effect\Monster\P_Rosea_Blue_glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_glacierseddy_handglow_01
unittype			sprite
billboardtype		camera
tailstep			8 0 .1 1000 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\GlaciersEddy\eff_glacierseddy_handglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_glacierseddy_handglow_02
unittype			sprite
billboardtype		camera
tailstep			8 0 .1 1000 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\GlaciersEddy\eff_glacierseddy_handglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_glacierseddy_iceboltglow_01
unittype			sprite
billboardtype		camera
tailstep			16 0 .25 1000 false
size				2.700000
backprint			false
disort				false
texturefile			Effect\Skill\GlaciersEddy\eff_glacierseddy_handglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_glacierseddy_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\GlaciersEddy\eff_glacierseddy_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_glacierseddy_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\GlaciersEddy\eff_glacierseddy_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_glacierseddy_jin_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\GlaciersEddy\eff_glacierseddy_jin_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_glacierseddy_jin_04
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\GlaciersEddy\eff_glacierseddy_jin_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_glacierseddy_startboom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\GlaciersEddy\eff_glacierseddy_startboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ground_direct
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blue.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ground_direct_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_red.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ground_direct_add
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blue.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ground_direct_add_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_grupain_summon
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\Grupain\eff_grupain_summonspr_01.tpack
blendtype			add
textureloop			increase
texanimtime			300
</effectdata>

<effectdata>		0
name				sp_gurpain_floor
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				5.000000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\Grupain\eff_grupain_jinmesh_01.tpack
blendtype			add
textureloop			increase
texanimtime			200
</effectdata>

<effectdata>		0
name				sp_halloween_pumpkinR_Tail
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Bluefloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_halloween_pumpkinR_arm_L
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Bluefloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_halloween_pumpkinR_arm_R
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Bluefloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_halloween_pumpkinV_Tail
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Greenfloor_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_halloween_pumpkinV_arm_L
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Greenfloor_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_halloween_pumpkinV_arm_R
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Greenfloor_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_halloween_pumpkinV_eye_L
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Greenfloor_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_halloween_pumpkinV_eye_R
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Greenfloor_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_halloween_pumpkin_Tail
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Yellowfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_halloween_pumpkin_Thigh_L
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Yellowfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_halloween_pumpkin_Thigh_R
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Yellowfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_halloween_pumpkin_arm_L
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Yellowfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_halloween_pumpkin_arm_R
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Yellowfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_halloween_pumpkin_eye_L
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Yellowfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_halloween_pumpkin_eye_R
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Yellowfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_hallowen_pumpkinR_Thigh_L
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Bluefloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_hallowen_pumpkinR_Thigh_R
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Bluefloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_hallowen_pumpkinR_eye_L
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Bluefloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_hallowen_pumpkinR_eye_R
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Bluefloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_hallowen_pumpkinV_Thigh_L
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Greenfloor_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_hallowen_pumpkinV_Thigh_R
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Greenfloor_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_hellburst_boomcircle_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\HellBurst\eff_hellburst_boomcircle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_hellburst_boomcrack_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\HellBurst\eff_hellburst_boomcrack_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_hellburst_boomcrack_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\HellBurst\eff_hellburst_boomcrack_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_hellburst_groundglow_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\HellBurst\eff_hellburst_groundglow_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_iceblanket_ice_01
unittype			sprite
billboardtype		camera
tailstep			10 0 .2 500 true
size				0.700000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\IceBlanket\eff_flamebombing_fire_01.tpack
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_iceblanket_jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
backprint			false
disort				false
texturefile			Effect\Skill\IceBlanket\eff_iceblanket_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_iceblanket_jin_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.400000
backprint			false
disort				false
texturefile			Effect\Skill\IceBlanket\eff_iceblanket_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_icebolt_boom
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Icebolt\eff_icebolt_bomsmoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_icemonkey_bodyglow
unittype			sprite
billboardtype		camera
tailstep			5 0 .3 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ice_drako_stand_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_icemonkey_eyeglow
unittype			sprite
billboardtype		carpet
tailstep			10 0 .05 200 true
size				0.400000
backprint			false
disort				false
texturefile			Effect\monster\eff_ice_drako_stand_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_icespike
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			
texturepack			Effect\icespike.tpack
blendtype			modulate
textureloop			increase
texanimtime			400
</effectdata>

<effectdata>		0
name				sp_icespike_floor_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				5.000000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\icespike\eff_icespike_floor_01.tpack
blendtype			add
textureloop			increase
texanimtime			200
</effectdata>

<effectdata>		0
name				sp_icespike_floor_01_red
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				5.000000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\icespike\eff_icespike_floor_01_red.tpack
blendtype			add
textureloop			increase
texanimtime			200
</effectdata>

<effectdata>		0
name				sp_icespike_floorcrack
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Skill\icespike\eff_icespike_floorcrack_01#.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_icespike_floorcrack_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				0.600000
backprint			false
disort				false
texturefile			Effect\Skill\icespike\eff_icespike_floorcrack_02#.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_icespike_floorcrack_02_red
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				0.600000
backprint			false
disort				false
texturefile			Effect\Skill\icespike\eff_icespike_floorcrack_02_red#.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_icespike_floorcrack_red
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Skill\icespike\eff_icespike_floorcrack_01_red#.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_icestorm_jin
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\Icestorm\eff_icestorm_jin_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_icestorm_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Skill\Icestorm\eff_icestorm_jin_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_icewave_boom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Icewave\eff_icewave_boom_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_icewave_lens_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\Icewave\eff_icewave_lens_01.tpack
blendtype			add
textureloop			increase
texanimtime			200
</effectdata>

<effectdata>		0
name				sp_infectedearth_handglow
unittype			sprite
billboardtype		camera
tailstep			9 0 .1 700 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Tentator\eff_tentator_handfire_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_infectedearth_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.500000
backprint			false
disort				false
texturefile			Effect\Skill\InfectedEarth\eff_infectedearth_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_infernalpillar_blackfloor_01
unittype			sprite
billboardtype		carpet
tailstep			8 0 .5 500 false
size				3.500000
backprint			false
disort				false
texturefile			Effect\Skill\InfernalPillar\eff_infernalpillar_blackfloor_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_infernalpillar_finishcircle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\BurstPhoenix\eff_burstphoenix_createfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_infernalpillar_floorboom_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\InfernalPillar\eff_infernalpillar_floorboom_01.tpack
blendtype			add
textureloop			increase
texanimtime			200
</effectdata>

<effectdata>		0
name				sp_infernalpillar_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\InfernalPillar\eff_infernalpillar_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_infernalpillar_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\InfernalPillar\eff_infernalpillar_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_infernalpillar_jin_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\InfernalPillar\eff_infernalpillar_jin_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_infernalpillar_jin_04
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\InfernalPillar\eff_infernalpillar_jin_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_infernalpillar_momglow_01
unittype			sprite
billboardtype		camera
tailstep			8 0 .5 500 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\InstinctPower\eff_instinctpower_punchglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_instinctpower_floorglow_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				5.000000
backprint			false
disort				false
texturefile			Effect\Skill\InstinctPower\eff_instinctpower_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_instinctpower_floorsmoke_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\InstinctPower\eff_instinctpower_floorsmoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_instinctpower_punchboom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\InstinctPower\eff_instinctpower_punchboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_instinctpower_punchglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\InstinctPower\eff_instinctpower_punchglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_instinctpower_punchup_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\InstinctPower\eff_instinctpower_punchup_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_instinctspeed_ground_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\InstinctSpeed\eff_instinctspeed_ground_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_instinctspeed_handglow_01
unittype			sprite
billboardtype		camera
tailstep			15 .01 0 250 false
size				0.900000
backprint			false
disort				false
texturefile			Effect\Skill\InstinctSpeed\eff_instinctspeed_ground_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_instinctspeed_monglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\InstinctSpeed\eff_instinctspeed_monglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_invisible_jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\ShadowRevenge\eff_shadowrevenge_jin_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_jumpingcrash_action
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\JumpingCrash\eff_jumping_lens.tpack
blendtype			add
textureloop			increase
texanimtime			100
</effectdata>

<effectdata>		0
name				sp_jumpingcrash_boom_crack1
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				4.000000
backprint			false
disort				false
texturefile			Effect\Skill\JumpingCrash\eff_jumping_crack_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_kastotika_att03_ready
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\ThunderSphere\eff_thundersphere_circle.tpack
blendtype			add
textureloop			increase
texanimtime			200
</effectdata>

<effectdata>		0
name				sp_kastotika_att03_ready_circle
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_AWK_SOR_boomcircle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			200
</effectdata>

<effectdata>		0
name				sp_kastotika_att03_ready_circle2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.500000
backprint			false
disort				false
texturefile			Effect\Skill\EnergyShield\eff_energyshield_handglow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_kastotika_glow
unittype			sprite
billboardtype		camera
tailstep			20 0 .05 500 false
size				0.200000
backprint			false
disort				false
texturefile			Effect\monster\eff_ungoliant_eyeglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_katstiotka_gathercircle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_SOR_gathercircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_last_defiance
unittype			sprite
billboardtype		camera
tailstep			80 0 0.1 800 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\monster\04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_lightingchase_floor_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\Lightingchase\eff_lightingchase_floor_01.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_lightingchase_floor_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Lightingchase\eff_lightingchase_bompat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_lightingchase_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\Lightingchase\eff_lightingchase_jin_01.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_lightingchase_readyspark_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.500000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\Lightingchase\eff_lightingchase_readyspark_01.tpack
blendtype			add
textureloop			increase
texanimtime			140
</effectdata>

<effectdata>		0
name				sp_lightingcircle_bomjin
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				6.500000
backprint			false
disort				false
texturefile			Effect\Skill\Lightingcircle\eff_lightingcircle_bomjin_01.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_lightingcircle_circle_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				5.000000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\Lightingcircle\eff_lightingchase_spark_01.tpack
blendtype			add
textureloop			increase
texanimtime			100
</effectdata>

<effectdata>		0
name				sp_lightingcircle_jin
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\Lightingcircle\eff_lightingcircle_jin_01.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_lightning_con_bg
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Cond\Lightningknuckle\eff_lightning_eyeglow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_lightning_handglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\Lightningknuckle\eff_lightning_glow_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_lightningbolt_bolt_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\Lightningbolt\eff_lightningbolt_bolt_01.tpack
blendtype			add
textureloop			increase
texanimtime			200
</effectdata>

<effectdata>		0
name				sp_lightningbolt_bom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\Lightningbolt\eff_lightningbolt_bom_01.tpack
blendtype			add
textureloop			increase
texanimtime			500
</effectdata>

<effectdata>		0
name				sp_lightningbolt_bom_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Lightningbolt\eff_lightningbolt_bom_06.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_limitpatience_corning
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Limitpatience\eff_limitpatience_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
</effectdata>

<effectdata>		0
name				sp_limitpatience_light01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_blest_wield_att03_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
</effectdata>

<effectdata>		0
name				sp_lizardS_att2boom_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\Monster\mon_lizardS_att1boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_lowerboundskin_floor
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\Lowerboundskin\eff_lowerboundskin_floorspr_01.tpack
blendtype			add
textureloop			increase
texanimtime			250
</effectdata>

<effectdata>		0
name				sp_magicalresist_con_bg_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 ture
size				3.000000
backprint			false
disort				false
texturefile			Effect\Cond\Magicalresist\con_magicalresist_sp_bg#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_magicalresist_con_ring_01
unittype			sprite
billboardtype		camera
tailstep			4 0 0.15 400 false
size				0.600000
backprint			false
disort				false
texturefile			Effect\monster\eff_alo_awk_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_magicalresist_con_ring_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 ture
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ancient_warrior_stand_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_magicalresist_glow_011
unittype			sprite
billboardtype		camera
tailstep			15 0 .15 300 true
size				0.700000
backprint			false
disort				false
texturefile			Effect\Skill\Magicalresist\eff_magicalresist_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_magicalresist_handglow_01
unittype			sprite
billboardtype		camera
tailstep			5 0 .3 500 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Magicalresist\eff_magicalresist_handglow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_magicalresist_sphere_01
unittype			sprite
billboardtype		camera
tailstep			5 0 0.1 300 false
size				0.300000
backprint			false
disort				false
texturefile			Effect\Cond\Magicalresist\con_magicalresist_sphere#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_manacharge_floor
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\Manacharge\eff_manacharge_bom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mc_extinction_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\back\eff_war_occupy_01.DDS
texturepack			
blendtype			add
textureloop			cycle
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mc_extinction_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\back\eff_indun_npc_06#.dds
texturepack			
blendtype			add
textureloop			cycle
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_meldun_att02_blackring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Beares_first_black01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_meldun_att02_ring01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att06_shout01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_meldun_att02_symbol01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_meldun_symbol01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_mino_att03_tg01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_ilias_att01_tg01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mino_att03_tg02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_fogery_09#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mino_att03_tg03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att06_shout01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mino_boom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Drabiss_Acher_att03_fireglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mino_jin
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				12.500000
backprint			false
disort				false
texturefile			Effect\monster\mino_jin.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mino_jin_add
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				12.500000
backprint			false
disort				false
texturefile			Effect\monster\mino_jin.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_AWK_Barad_dieglow_01
unittype			sprite
billboardtype		camera
tailstep			20 0 .1 1000 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_rantea_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_AWK_Glawar_dieglow_01
unittype			sprite
billboardtype		camera
tailstep			25 0 .12 1700 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\SpoilDivinity\eff_spoildivinity_icepat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_AWK_Istel_dieglow_01
unittype			sprite
billboardtype		camera
tailstep			20 0 .1 1000 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_AWK_Istel_dieglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_AWK_Marto_dieglow_01
unittype			sprite
billboardtype		camera
tailstep			20 0 .1 1000 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\VenomLight\eff_venomlight_handglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Atypidae_att3_slashweb_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Atypidae_att3_slashweb_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Atypidae_att3_web_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Atypidae_att3_web_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Atypidae_att4_slowweb_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Atypidae_att3_web_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Debereno_boom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Debereno_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Deixel_att2dragonglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Deixel_att2dragonglow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Deixel_att3finish_circle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\BurstPhoenix\eff_burstphoenix_createfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Deixel_att3jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				5.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Deixel_att3jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Deixel_att4jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Deixel_att4jin_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Deixel_att4jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Deixel_att4jin_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Deixel_att5_finish_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Deixel_att5_finish_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Deixel_shild_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Deixel_shild_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Fanatic_att2_skel_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Fanatic_att2_skel_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Fanatic_att3_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Fanatic_att2_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Fanatic_att3_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Fanatic_att2_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Fanatic_att4_boomcircle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Fanatic_att4_boomcircle#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Fanatic_att4_glow_01
unittype			sprite
billboardtype		camera
tailstep			17 0 .1 1000 true
size				1.700000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Fanatic_att4_dummyglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Fanatic_att4_slash_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Fanatic_att4_slash_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Filatus_att1_bung_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Filatus_att1_bung_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Filatus_att1_finishboom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Filatus_att1_finishboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Filatus_att1_finishboom_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\brick_V_Faray_Dark_up_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Filatus_att1_finishboom_red_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\brick_V_Faray_Dark_up_red#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Filatus_att5_floorback_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Filatus_att1_finishboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Filatus_att5floorboom_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Filatus_att5floorboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Filatus_att5floorwater_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Portal\eff_Blackhole_circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Frostmane_yeti_warrior_hammerglow_01
unittype			sprite
billboardtype		camera
tailstep			7 0 .1 200 false
size				7.000000
backprint			false
disort				false
texturefile			Effect\Cond\Con_grupain\eff_sumgrupain_glowpaticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_GaiantFenril_eyelight_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\Con_grupain\eff_sumgrupain_glowpaticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Harold_att2glow_01
unittype			sprite
billboardtype		camera
tailstep			20 0 .1 800 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Harold_glowanipat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Harold_att3glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Harold_att3glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Harold_crack_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				4.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Harold_crack_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Harold_nailshadow_01
unittype			sprite
billboardtype		carpet
tailstep			15 .3 2 1500 false
size				5.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Harold_nailshadow.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Hell_GhostNight_att2wind_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Yoshima_Hellbust_boomcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Hellion_att1groundglow_01
unittype			sprite
billboardtype		carpet
tailstep			25 0 0.2 1000 true
size				0.700000
backprint			false
disort				false
texturefile			Effect\Monster\eff_jewel_ground_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Hellion_att3floorglow
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Skill\antiauto\eff_antiauto_ground_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Hellion_att3jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Hellion_att3jin_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Hellion_att3jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Hellion_att3jin_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Hellion_boomcircle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Hellion_boomcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Hellion_eyelight
unittype			sprite
billboardtype		camera
tailstep			7 0 0.05 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\antiauto\eff_antiauto_ground_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Hellion_floorjin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				7.500000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Hellion_floorjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Hellion_swordglow_01
unittype			sprite
billboardtype		camera
tailstep			15 0 0.2 1000 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Hellion_swordglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Hellion_wind_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Hellion_wind_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Hellion_wingglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\antiauto\eff_antiauto_ground_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Hellion_wingglowani_01
unittype			sprite
billboardtype		camera
tailstep			15 0 .4 1500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\antiauto\eff_antiauto_ground_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Modrish_floorjin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				10.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Modrish_floorjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Modrish_glow_01
unittype			sprite
billboardtype		camera
tailstep			20 0 .06 600 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Modrish_tripat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Modrish_jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.500000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Modrish_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Modrish_jin_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.500000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Modrish_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Modrish_jin_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.500000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Modrish_jin_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Moonzat_eye_01
unittype			sprite
billboardtype		camera
tailstep			7 0 .03 400 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Moonzat_eye_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Moonzat_finishglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Umbar_laserboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Moonzat_momglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Moonzat_momglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_NeoDeuxMarble_att2boom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_NeoDeuxMarble_att2boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_NeoDeuxMarble_att3jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
backprint			false
disort				false
texturefile			Effect\Monster\mon_NeoDeuxMarble_att3jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_NeoDeuxMarble_att3jin_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.800000
backprint			false
disort				false
texturefile			Effect\Monster\mon_NeoDeuxMarble_jinmesh_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_NeoDeuxMarble_att5_skyjin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_NeoDeuxMarble_att5_skyjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_NeoDeuxMarble_att6_NonHeal_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_NeoDeuxMarble_att6_nonheal_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_NeoDeuxMarble_conjin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_NeoDeuxMarble_att4_conjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_NeoDeuxMarble_eye_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_NeoDeuxMarble_eye_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Niniell_Sideglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Niniell_Sideglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Niniell_Sideglow_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Niniell_Sideglow_pink#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Niniell_att2_remotecore_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\EnergyBolt\eff_energybolt_core_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Niniell_att4_handglow_01
unittype			sprite
billboardtype		camera
tailstep			20 0 .1 700 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Cond\Con_grupain\eff_sumgrupain_glowpaticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Niniell_basiccircle_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.300000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Niniell_basiccircle_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Niniell_basiccircle_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.300000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Niniell_basiccircle_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Niniell_dieglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Wing\eff_sumwing_eyelight_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Niniell_floorjin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				5.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Niniell_floorjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Niniell_floorjin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				5.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Niniell_floorjin_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Niniell_handglow_01
unittype			sprite
billboardtype		camera
tailstep			5 0 .05 200 false
size				1.700000
backprint			false
disort				false
texturefile			Effect\Cond\Con_grupain\eff_sumgrupain_glowpaticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Raker_king_eye_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Selaim\eff_selaim_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Ronzart_finishglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Yoshima_Hellbust_boomcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Ronzart_momglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Ronzart_momglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Ronzart_momglow_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.800000
backprint			true
disort				false
texturefile			Effect\Monster\eff_Ronzart_momglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Umbar_att2glow_01
unittype			sprite
billboardtype		camera
tailstep			30 0 .2 1000 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Harold_glowanipat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Umbar_att3laserglow_01
unittype			sprite
billboardtype		carpet
tailstep			15 0 .15 800 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Harold_glowanipat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Umbar_att6_jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.500000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Umbar_att6_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Umbar_att6_jin_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.500000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Umbar_att6_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Umbar_att6_jin_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.500000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Umbar_att6_jin_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Venomos_insect_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Venomous_insect_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Venomous_insect_finish_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Twinslash\eff_twinslash_finishboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Yogmonde_att4_floorwind_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				10.000000
backprint			false
disort				false
texturefile			Effect\Portal\eff_Blackhole_wind_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Yogmonde_att4_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Yogmonde_att4_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Yogmonde_att4_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Yogmonde_att4_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Yogmonde_att5_concircle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Yogmonde_att5_concircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Yogmonde_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Tentator\eff_tentator_eyelight_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Yogshield_att5_concircle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Yogshield_att5_concircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Yoshima_Diamechy_att2jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Yoshima_Diamechy_att2jin#_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Yoshima_Diamechy_att4jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Yoshima_Diamechy_att4jin_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Yoshima_Diamechy_att4jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Yoshima_Diamechy_att4jin_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Yoshima_Hellburst_groundglow_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Yoshima_Hellbust_groundglow_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Yoshima_Hellbust_boomcircle_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Yoshima_Hellbust_boomcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Yoshima_Hellbust_crack_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Yoshima_Hellbust_boomcrack_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Yoshima_Hellbust_crack_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Yoshima_Hellbust_boomcrack_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Yoshima_Hellbust_handglow_01
unittype			sprite
billboardtype		camera
tailstep			15 0 .1 400 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Yoshima_Hellbust_handglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Yoshima_Hellbust_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.500000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Yoshima_Hellbust_jin_02.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_Yoshima_Hellbust_jin_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.500000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Yoshima_Hellbust_jin_03.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_a_immotal_armpat_01
unittype			sprite
billboardtype		camera
tailstep			17 0 .07 2500 false
size				0.550000
backprint			false
disort				false
texturefile			Effect\Monster\mon_a_immotal_armpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_a_immotal_att3glow_01
unittype			sprite
billboardtype		camera
tailstep			25 0 .1 1000 false
size				1.500000
backprint			false
disort				false
texturefile			Effect\Monster\mon_a_immotal_armpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_a_immotal_atthandglow_01
unittype			sprite
billboardtype		camera
tailstep			17 0 .2 1000 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_a_immotal_armpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_a_immotal_eyeglow
unittype			sprite
billboardtype		camera
tailstep			15 0 .07 1000 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\Monster\mon_a_immotal_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_a_immotal_flysword_slash_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				8.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_a_immotal_flysword_slash_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_aquira_kubasz_shot
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_aquira_kubasz_shot_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_athron_worm_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_athron_worm_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_athron_wormglow_01
unittype			sprite
billboardtype		camera
tailstep			7 0 .2.8 300 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_athron_wormglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_athron_wormglow_01_black
unittype			sprite
billboardtype		camera
tailstep			7 0 .2.8 300 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Drabiss_Warriorboss_att5_glow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_bine_att4boom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_athron_lighting_bong_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_bine_bim_02
unittype			sprite
billboardtype		camera
tailstep			25 0 .15 1000 true
size				1.100000
backprint			false
disort				false
texturefile			Effect\Skill\VenomLight\eff_venomlight_handglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_bine_glow_01
unittype			sprite
billboardtype		camera
tailstep			10 0 .05 300 true
size				2.200000
backprint			false
disort				false
texturefile			Effect\Skill\BladeDance\eff_bladedance_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_bine_glow_02
unittype			sprite
billboardtype		camera
tailstep			10 0 .05 300 true
size				2.200000
backprint			false
disort				false
texturefile			Effect\Skill\BladeDance\eff_bladedance_glow_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_capdesair_eyeglow_01
unittype			sprite
billboardtype		camera
tailstep			5 0 .1 400 false
size				0.350000
backprint			false
disort				false
texturefile			Effect\Monster\mon_capdesair_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_capdesair_floorglow_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				9.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_capdesair_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_capdesair_momglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_capdesair_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_cascade_eyeglow_01
unittype			sprite
billboardtype		camera
tailstep			4 0 0.02 500 true
size				0.200000
backprint			false
disort				false
texturefile			Effect\Monster\eff_cascade_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_cascade_floorboom
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\InstinctPower\eff_instinctpower_punchboom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_cascade_handglow_01
unittype			sprite
billboardtype		camera
tailstep			7 0 0.02 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_cascade_handglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_coriger_eyelight
unittype			sprite
billboardtype		camera
tailstep			5 0 0.02 600 true
size				0.150000
backprint			false
disort				false
texturefile			Effect\Monster\mon_coriger_eye.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_ducemable_eyelight
unittype			sprite
billboardtype		camera
tailstep			4 0 0.02 500 false
size				0.200000
backprint			false
disort				false
texturefile			Effect\Monster\eff_ducemable_eyelight.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_ducemable_eyelight1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.300000
backprint			false
disort				false
texturefile			Effect\Monster\eff_ducemable_eyelight.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_ducemable_handboom
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_ducemable_handboom.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_earth_hachling_eyelight
unittype			sprite
billboardtype		camera
tailstep			7 0 0.05 500 true
size				0.500000
backprint			false
disort				false
texturefile			Effect\Monster\eff_earth_hatchling_eye_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_elifea_break_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
backprint			false
disort				false
texturefile			Effect\Monster\eff_elifea_break#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_elifea_eyelight
unittype			sprite
billboardtype		camera
tailstep			6 0 .02 500 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Cond\Con_grupain\eff_sumgrupain_glowpaticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_elifea_wavescru_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_elifea_readyscru_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_elifea_wavewind_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_elifea_readywind_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_elifea_wavewind_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_elifea_readywind_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_elipse_floorbom_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Icewave\eff_icewave_wind_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_esimed_eyeglow_01
unittype			sprite
billboardtype		camera
tailstep			5 0 0.03 1000 false
size				2.500000
backprint			false
disort				false
texturefile			Effect\Monster\eff_esimed_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_esimed_floorcircle_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_esimed_floorcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_esimed_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				4.200000
backprint			false
disort				false
texturefile			Effect\Monster\eff_esimed_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_esimed_momglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				4.500000
backprint			true
disort				false
texturefile			Effect\Monster\eff_esimed_monglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_figura_dieboom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_figura_dieboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_figura_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			true
disort				false
texturefile			Effect\Monster\eff_figura_glow_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_garvian_equites_boom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_garvian_equites_boom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_garvian_equites_boom_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_garvian_equites_boom_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_garvian_equites_circle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_garvian_equites_circle#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_garvian_equites_circle_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_garvian_equites_circle2#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_garvian_equites_circle_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_garvian_equites_circle3.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_garvian_equites_ready_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_garvian_equites_ready_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_garvian_equites_ready_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_garvian_equites_ready_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_gavian_praet_eye
unittype			sprite
billboardtype		camera
tailstep			15 0 .07 1000 false
size				0.800000
backprint			false
disort				false
texturefile			Effect\Monster\mon_lizardmanC_attglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_gavian_quaestor_remote
unittype			sprite
billboardtype		camera
tailstep			20 0 .1 700 true
size				0.300000
backprint			false
disort				false
texturefile			Effect\Wing\eff_sumwing_eyelight_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_lizardC_att3wind_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_lizardmanC_att3wind_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_lizardS_att1boom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_lizardS_att1boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_lizard_Gshaman_att2jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_lizard_Gshaman_att2jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_lizard_captain_circle_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_lizardman_captain_att2circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_lizard_captain_circle_01_blue
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_lizardman_captain_att2circle_01_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_lizardbutcher_att2floorglow_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_lizardbutcher_att2floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_lizardbutcher_conghost_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_lizardbutcher_conghost_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_lizardbutcher_stand_glow_01
unittype			sprite
billboardtype		camera
tailstep			7 0 .1 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_lizardbutcher_att2floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_lizardmanC_attglow_01
unittype			sprite
billboardtype		camera
tailstep			20 0 0.3 700 true
size				6.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_lizardmanC_attglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_mino_eye
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_calina_light01_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_mino_floorglow
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				8.500000
backprint			false
disort				false
texturefile			Effect\monster\eff_effroi_glow03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_mino_floorglow2
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				5.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Lignhert_powerup_circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_mino_head
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\monster\eff_calina_light01_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_mintaka_eye
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\mintaka\mon_mintaka_eye.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_orphina_circle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_orphina_circlel_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_orphina_floorglow_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_orphina_floorglow_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_poseidon_chocklight_01
unittype			sprite
billboardtype		camera
tailstep			15 0 .1 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_poseidon_chocklight_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_poseidon_ele_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
backprint			false
disort				false
texturefile			
texturepack			Effect\Monster\eff_poseidon_ele_01.tpack
blendtype			add
textureloop			increase
texanimtime			300
</effectdata>

<effectdata>		0
name				sp_mon_poseidon_eyelight_01
unittype			sprite
billboardtype		camera
tailstep			5 0 .05 500 true
size				0.700000
backprint			false
disort				false
texturefile			Effect\Monster\eff_poseidon_eyelight_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_poseidon_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				6.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_poseidon_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_poseidon_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				10.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_poseidon_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_rantea_eyeglow_01
unittype			sprite
billboardtype		camera
tailstep			4 0 0.02 500 true
size				0.500000
backprint			false
disort				false
texturefile			Effect\Monster\eff_rantea_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_rantea_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
backprint			true
disort				false
texturefile			Effect\Monster\eff_rantea_momglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_ras_alhague_att6gahtercircle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				7.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_ras_alhague_gathercircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_ras_alhague_attglow_01
unittype			sprite
billboardtype		camera
tailstep			15 0 0.4 600 true
size				6.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_ras_alhague_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_ras_alhague_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				7.000000
backprint			false
disort				false
texturefile			Effect\Skill\FlameBombing\eff_flamebombing_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_reiden_eyejin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_reiden_eyejin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_reiden_eyelight
unittype			sprite
billboardtype		camera
tailstep			4 0 0.02 500 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\Monster\eff_reiden_eyelight_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_reiden_floorglow_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				9.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_reiden_floorglow_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_reiden_floorjin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				9.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_reiden_floorjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_reiden_momlight_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				12.000000
backprint			true
disort				false
texturefile			Effect\Monster\eff_reiden_momlight_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_reiden_pung_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_reiden_pung_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_reiden_swordglow_01
unittype			sprite
billboardtype		camera
tailstep			25 0 0.2 700 true
size				6.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_reiden_swordglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_reiden_swordglow_02
unittype			sprite
billboardtype		camera
tailstep			17 0 0.3 700 true
size				6.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_reiden_swordglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_serpens_spark_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				6.500000
backprint			false
disort				false
texturefile			
texturepack			Effect\Monster\mon_serpens_spark_01.tpack
blendtype			modulate
textureloop			increase
texanimtime			200
</effectdata>

<effectdata>		0
name				sp_mon_spider_eggball
unittype			sprite
billboardtype		camera
tailstep			15 0 .25 700 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Monster\mon_spider_egg_ball.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_spider_eggball_boom_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_spider_eggball_boom#_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_spider_eggball_boom_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_spider_eggball_boom#_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_spider_eggball_die_01
unittype			sprite
billboardtype		carpet
tailstep			15 0 .25 700 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Monster\mon_spider_eggball_die_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_wolffire_firecircle_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_wolffire_firecircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mon_wolffire_firecircle_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_wolffire_firecircle_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_monkey_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_monkey#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_multythrow_circle
unittype			sprite
billboardtype		carpet
tailstep			10 0 .25 700 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Skill\MultyThrow\eff_multythrow_knifeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_muspell_floorglow
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_jewel_ground_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_muspell_floorjin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Muspell\eff_muspell_floorjin_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_muspell_floorjin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Muspell\eff_muspell_floorjin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_muspell_handglow_01
unittype			sprite
billboardtype		camera
tailstep			15 0 .1 700 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Muspell\eff_muspell_handglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mystic_aim_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\VenomLight\eff_venomlight_shot_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mystic_aim_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Yoshima_Hellbust_boomcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mystic_aim_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Effroi_att03_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_mystic_aim_04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_rantea_momglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_npc_thuban_eyelight
unittype			sprite
billboardtype		camera
tailstep			8 0 0.05 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Selaim\eff_selaim_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_obj_candlestick_fire_01
unittype			sprite
billboardtype		yaxis
tailstep			0 0 0 0 false
size				0.700000
backprint			false
disort				false
texturefile			Effect\Cond\Obj_candlestick\eff_candlestick_fire_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_obj_candlestick_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Cond\Obj_candlestick\eff_candlestick_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_outrage_boomsec_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Outrage\eff_outrage_circle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_outrage_boomsec_01_red
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Outrage\eff_outrage_circle_01_red#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_outrage_boomsec_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Outrage\eff_outrage_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_outrage_boomsec_02_red
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Outrage\eff_outrage_boom_01_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_outrage_floorboom_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.200000
backprint			false
disort				false
texturefile			Effect\Skill\Outrage\eff_outrage_floorboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_outrage_floorboom_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.500000
backprint			false
disort				false
texturefile			Effect\Skill\Outrage\eff_outrage_floorboom_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_outrage_glow_01
unittype			sprite
billboardtype		camera
tailstep			10 .01 0 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Outrage\eff_outrage_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_outrage_spark_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.500000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\Outrage\eff_outrage_spark_01.tpack
blendtype			modulate
textureloop			increase
texanimtime			200
</effectdata>

<effectdata>		0
name				sp_palpus_finishglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_rantea_momglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_palpus_floorjin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				11.300000
backprint			false
disort				false
texturefile			Effect\Skill\Palpus\eff_palpus_floorjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_palpus_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Palpus\eff_palpus_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_party_pvpflag_glow_01
unittype			sprite
billboardtype		camera
tailstep			7 0 .1 400 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\antiauto\eff_antiauto_ground_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_penetra_bung_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\SummonGhost\eff_summonghost_bung_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_penetra_eyeglow_01
unittype			sprite
billboardtype		camera
tailstep			21 0 .2 3000 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\Skill\SummonGhost\eff_summonghost_eyeglow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_penetra_floorwind_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\eff_penetra_floorwind_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_penetra_ready_tg03
unittype			sprite
billboardtype		carpet
tailstep			10 0 0.5 600 false
size				1.300000
backprint			false
disort				false
texturefile			Effect\Skill\Chainburst\eff_chainburst_tg03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_penetra_ring
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\eff_penetra_ring#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_penetra_wsu_floorwind_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\eff_penetra_wsu_floorwind_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_penetra_wsu_ring
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\eff_penetra_wsu_ring#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_pet_18th_Raster01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_pet_alo_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_pet_18th_Raster02_light
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
backprint			false
disort				false
texturefile			Effect\monster\light01_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_pet_Cherubim_weaponglow_01
unittype			sprite
billboardtype		camera
tailstep			15 0 .1 1500 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Arill_momglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_pet_Grani_footglow_01
unittype			sprite
billboardtype		camera
tailstep			5 0 .05 300 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Arill_momglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_piercing_blow_light_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_bonheur_att06_shout01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_piercing_blow_light_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_GoldDragon_att5_groundglow_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_piercing_blow_light_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_melias_att01_tg01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_poisonmonkey_bodyglow01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_green.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_poisonsword_handglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\PoisonSword\eff_poisonsword_handglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_portal_blueglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.500000
backprint			false
disort				false
texturefile			Effect\Portal\eff_portal_blue_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_portal_boom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Portal\eff_portal_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_portal_circle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Portal\eff_portal_circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_portal_circle_01_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Portal\eff_portal_circle_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_portal_circle_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Portal\eff_portal_circle_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_portal_redglow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.500000
backprint			false
disort				false
texturefile			Effect\Portal\eff_portal_red_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_portal_redglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.500000
backprint			false
disort				false
texturefile			Effect\Portal\eff_portal_red_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_portal_scru_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Portal\eff_portal_scru_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_portal_soul_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Portal\eff_portal_soul_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_portal_soul_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Portal\eff_portal_soul_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_portal_soul_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Portal\eff_portal_soul_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_queen_spider_att03_shot
unittype			sprite
billboardtype		camera
tailstep			10 10 0 100 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_lizardman_captain_handfire_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_queen_spider_die_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_GoldDragon_att5_groundglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_queen_spider_eye
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_lizardmanC_attglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_queen_spider_stand_Glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_GoldDragon_att5_groundglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_quickarrest_wave
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\ringwave04_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_red
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_red_mod
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				5.000000
backprint			false
disort				true
texturefile			Effect\monster\eff_red.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_regulus_floor
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				5.000000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\Regulus\eff_regulus_spr_01.tpack
blendtype			modulate
textureloop			increase
texanimtime			200
</effectdata>

<effectdata>		0
name				sp_ring_one_point_blue_0001#
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\ring_one_point_blue_0001#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ring_one_point_blue_0002#
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\ring_one_point_blue_0002#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_ringwave_black_0001
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\ringwave_black_0001.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_round_light_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\rounding_light.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_round_light_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\UI\round_lighting.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_selaim_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.700000
backprint			false
disort				false
texturefile			Effect\Skill\Selaim\eff_selaim_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_selaim_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.700000
backprint			false
disort				false
texturefile			Effect\Skill\Selaim\eff_selaim_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_selaim_jin_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.700000
backprint			false
disort				false
texturefile			Effect\Skill\Selaim\eff_selaim_jin_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_selena_firecirle
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_garvian_equites_circle2#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_servantdefend_circle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\ServantDefend\eff_servantdefend_circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_servantdefend_handglow_01
unittype			sprite
billboardtype		camera
tailstep			25 0 .1 700 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\ServantDefend\eff_servantdefend_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_servantdefend_handglow_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\ServantDefend\eff_servantdefend_handglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_servantdefend_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\ServantDefend\eff_servantdefend_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_servantdefend_shild_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\ServantDefend\eff_servantdefend_shild_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_shadowrevenge_boomsmoke_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_reiden_dieboompat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_shadowrevenge_conjin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.500000
backprint			false
disort				false
texturefile			Effect\Skill\ShadowRevenge\eff_shadowrevenge_conjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_shadowrevenge_conjin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.500000
backprint			false
disort				false
texturefile			Effect\Skill\ShadowRevenge\eff_shadowrevenge_conjin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_shadowrevenge_conjin_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.500000
backprint			false
disort				false
texturefile			Effect\Skill\ShadowRevenge\eff_shadowrevenge_conjin_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_shadowrevenge_floorjin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				4.000000
backprint			false
disort				false
texturefile			Effect\Skill\ShadowRevenge\eff_shadowrevenge_floorjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
</effectdata>

<effectdata>		0
name				sp_shadowrevenge_floorjin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\ShadowRevenge\eff_shadowrevenge_floorjin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
</effectdata>

<effectdata>		0
name				sp_shadowrevenge_font_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Skill\ShadowRevenge\eff_shadowrevenge_font_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_shadowrevenge_font_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Skill\ShadowRevenge\eff_shadowrevenge_font_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_shadowrevenge_font_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.500000
backprint			false
disort				false
texturefile			Effect\Skill\ShadowRevenge\eff_shadowrevenge_font_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_shadowrevenge_font_04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Skill\ShadowRevenge\eff_shadowrevenge_font_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_shadowrevenge_jinslashglow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\ShadowRevenge\eff_shadowrevenge_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
</effectdata>

<effectdata>		0
name				sp_shadowrevenge_skel_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\ShadowRevenge\eff_shadowrevenge_skel_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_shdowrevenge_jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\ShadowRevenge\eff_shadowrevenge_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_sht_chronos_ring_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\SHT\eff_firstaid_ring_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_sht_double_shot_finish_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Fatallunge\eff_fatallunge_05_1#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_sht_magic_shield
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\magic_shield\Magicshield_party_ball.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_silpede_create
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				5.000000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\Silpede\eff_silpede_spr_01.tpack
blendtype			add
textureloop			increase
texanimtime			200
</effectdata>

<effectdata>		0
name				sp_silpede_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.400000
backprint			false
disort				false
texturefile			Effect\Skill\Silpede\eff_silpede_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_silpede_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.400000
backprint			false
disort				false
texturefile			Effect\Skill\Silpede\eff_silpede_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_silpede_jin_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.800000
backprint			false
disort				false
texturefile			Effect\Skill\Silpede\eff_silpede_jin_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_silpede_jin_04
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.800000
backprint			false
disort				false
texturefile			Effect\Skill\Silpede\eff_silpede_jin_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_siznimbus_shild_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\Siznimbus\eff_siznimbus_shild_01#.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_slow_arrow_ready
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Slow_arrow\eff_slow_arrow_ring#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_slow_arrow_ready_sht
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Slow_arrow\eff_slow_arrow_ring_sht#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_snow_1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\white_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_socket_curse
unittype			sprite
billboardtype		camera
tailstep			7 0 .05 300 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\Soket\socket_curse.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_socket_electric
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			true
disort				false
texturefile			Effect\Soket\socket_electric.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_socket_fire
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			true
disort				false
texturefile			Effect\Soket\socket_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_socket_ice
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			true
disort				false
texturefile			Effect\Soket\socket_ice.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_socket_normal
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			true
disort				false
texturefile			Effect\Soket\socket_normal.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_socket_physical
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			true
disort				false
texturefile			Effect\Soket\socket_physical.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_socket_poison
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			true
disort				false
texturefile			Effect\Soket\socket_poison.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_sor_FM_last_jin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_GoldDragon_att5_shotpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_sor_GB_floor_glow_red
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\pi_log_01_01_LEE.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_sor_fm_last_Circle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_AWK_SWD_boomcircle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_spiritdagger_createfloor_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Spiritdagger\eff_spiritdagger_wind_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_spiritdagger_font_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Spiritdagger\eff_spiritdagger_font_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_spiritdagger_font_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Spiritdagger\eff_spiritdagger_font_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_spiritdagger_font_03
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Spiritdagger\eff_spiritdagger_font_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_spiritdagger_font_04
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Spiritdagger\eff_spiritdagger_font_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_spiritdagger_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\Spiritdagger\eff_spiritdagger_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_spring_glow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\eff_spring_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_spring_glow_2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.300000
backprint			false
disort				false
texturefile			Effect\monster\Yellow_glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_spring_light
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				0.300000
backprint			false
disort				false
texturefile			Effect\monster\light01_purple#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_spring_wing
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\Infector_Lav_att3_ShotGlow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_stone_b_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Cond\Stone\b_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_stone_b_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Cond\Stone\b_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_stone_b_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Cond\Stone\b_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_stone_c_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Cond\Stone\c_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_stone_c_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Cond\Stone\c_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_stone_c_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			Effect\Cond\Stone\c_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_strikeshot_lenz
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\StrikeShot\strikeshot_lenz.tpack
blendtype			add
textureloop			increase
texanimtime			300
</effectdata>

<effectdata>		0
name				sp_succubus_queen_att03_hand
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				7.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_squeen_lighting_boltpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_sum_Rp_Floor_sprite
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_finishboom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_sum_Rp_Remote_Floor
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Filatus_att1_finishboom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_sum_Rp_Web_sprite
unittype			sprite
billboardtype		camera
tailstep			10 20 0 200 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Greenfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_sum_Rp_body_sprite
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Fireworks_Yellowfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_summonghost_bung_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\SummonGhost\eff_summonghost_bung_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_summonghost_eyeglow_01
unittype			sprite
billboardtype		camera
tailstep			21 0 .2 3000 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\Skill\SummonGhost\eff_summonghost_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_summonghost_floorwind_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\SummonGhost\eff_summonghost_floorwind_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_summonghost_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\SummonGhost\eff_summonghost_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_summonghost_stafflight_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
backprint			false
disort				false
texturefile			Effect\Skill\SummonGhost\eff_summonghost_stafflight_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_sumwing_eyelight_01
unittype			sprite
billboardtype		camera
tailstep			6 0 0.03 500 false
size				0.300000
backprint			false
disort				false
texturefile			Effect\Wing\eff_sumwing_eyelight_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_sumwing_momlight_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
backprint			true
disort				false
texturefile			Effect\Wing\eff_sumwing_eyelight_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_swd_ED_start_Circle
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_AWK_SOR_boomcircle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_swd_ED_start_Circle2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\pet05_floorglow#_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_swd_SB_remote_SPboom
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Debereno_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_swd_ed_finish_circle_black
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_mebusta_die_black_decal.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_swd_finish_SP_boom
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Harold_crack_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_swd_finish_SP_boom_blue
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Harold_crack_01_blue#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_swd_finish_SP_c_boom
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Venomous_insect_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_swd_mag_03_Att_circle
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_AWK_SWD_boomcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_swd_mag_Att_circle_r
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_AWK_SWD_boomcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_swd_mag_body_circle
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_AWK_SOR_boomcircle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_swd_mag_body_circle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_AWK_SOR_boomcircle_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_swd_mag_finish_circle
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_AWK_SWD_boomcircle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_swd_mag_finish_circle2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_saiph_slash_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_swd_mag_finish_circle2_blue
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_saiph_slash_02_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_swd_mag_finish_circle2_blue02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_saiph_slash_02_blue_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_swd_mag_finish_circle3
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_elifea_break#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_swd_mag_finish_circle3_blue
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_elifea_break_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_swd_mag_finish_circle_blue
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_AWK_SOR_boomcircle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_swd_mag_floor_smoke
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_JIN_SWD_Circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_swd_mag_remotel_Circle
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_AWK_SOR_boomcircle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_swd_remotel_SP_boom
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Filatus_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_swd_remotel_SP_boom2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Drabiss_Magicboss_att5_starlight_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_swd_remotel_ground_M
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Ronzart_pierce_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_tal_attack_ring
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.200000
backprint			false
disort				false
texturefile			Effect\monster\ringwave05_redt#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_tal_cuzz_ring
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.200000
backprint			false
disort				false
texturefile			Effect\monster\ringwave05_violet#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_tal_dark_ring
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.200000
backprint			false
disort				false
texturefile			Effect\monster\ringwave05_navy#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_tal_exp_ring
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.200000
backprint			false
disort				false
texturefile			Effect\monster\ringwave05_yellow2#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_tal_fire_ring
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.200000
backprint			false
disort				false
texturefile			Effect\monster\ringwave05_orange#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_tal_ice_ring
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.200000
backprint			false
disort				false
texturefile			Effect\monster\ringwave05_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_tal_light_ring
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.200000
backprint			false
disort				false
texturefile			Effect\monster\ringwave05_sky#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_tal_magic_ring
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.200000
backprint			false
disort				false
texturefile			Effect\monster\ringwave05_white#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_tal_poison_ring
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.200000
backprint			false
disort				false
texturefile			Effect\monster\ringwave05_green#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_tantanbo_att01_hit
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Back\eff_indun_npc_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_tantanbo_att01_hit2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_SOR_finishboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_tantanbo_att01_hit2_big
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_SOR_finishboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_tantanbo_att01_hit3
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
backprint			false
disort				false
texturefile			Effect\Back\eff_indun_npc_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_tantanbo_att01_hit4
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_SOR_finishboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_tantanbo_att01_hit_big
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Back\eff_indun_npc_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_tantanbo_big_att01_hit1
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Back\02_red#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_tantanbo_big_att01_hit2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_SOR_finishboom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_tantanbo_big_att01_hit3
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_SOR_gathercircle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_tantanbo_choco_att01_hit
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.400000
backprint			false
disort				false
texturefile			Effect\Back\eff_indun_npc_07#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_tantanbo_choco_att01_hit2
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.400000
backprint			false
disort				false
texturefile			Effect\Cond\AWK\eff_AWK_SOR_finishboom_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_tarantula_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.500000
backprint			false
disort				false
texturefile			Effect\Skill\Tarantula\eff_tarantula_jin_01.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_tarantula_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.500000
backprint			false
disort				false
texturefile			Effect\Skill\Tarantula\eff_tarantula_jin_02.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_tarantula_jin_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.500000
backprint			false
disort				false
texturefile			Effect\Skill\Tarantula\eff_tarantula_jin_03.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_temple04_crack
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_wolfice_crack01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_temple_slave_blue
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_ronzart_pierce_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_tentator_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.700000
backprint			false
disort				false
texturefile			Effect\Skill\Tentator\eff_tentator_floorjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_tentator_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.700000
backprint			false
disort				false
texturefile			Effect\Skill\Tentator\eff_tentator_floorjin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_tentator_jin_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.700000
backprint			false
disort				false
texturefile			Effect\Skill\Tentator\eff_tentator_floorjin_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_thundersphere_circle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\ThunderSphere\eff_thundersphere_circle.tpack
blendtype			add
textureloop			increase
texanimtime			200
</effectdata>

<effectdata>		0
name				sp_thundersphere_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.700000
backprint			false
disort				false
texturefile			Effect\Skill\ThunderSphere\eff_thundersphere_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_thundersphere_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.700000
backprint			false
disort				false
texturefile			Effect\Skill\ThunderSphere\eff_thundersphere_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_thundersphere_jin_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.700000
backprint			false
disort				false
texturefile			Effect\Skill\ThunderSphere\eff_thundersphere_jin_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_thundersphere_sphere_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
backprint			false
disort				false
texturefile			
texturepack			Effect\skill\ThunderSphere\eff_thundersphere_shpere.tpack
blendtype			add
textureloop			increase
texanimtime			200
</effectdata>

<effectdata>		0
name				sp_tyrant_att03_ring01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Tyrant_att03_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_uruzgain_bloodcircle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Uruzgain\eff_uruzgain_bloodcircle_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_uruzgain_bloodglow_01
unittype			sprite
billboardtype		camera
tailstep			15 0 .1 1000 true
size				0.500000
backprint			false
disort				false
texturefile			Effect\Skill\Uruzgain\eff_uruzgain_bloodglow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_uruzgain_bloodjin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\Uruzgain\eff_uruzgain_bloodjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_uruzgain_bloodjin_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\Uruzgain\eff_uruzgain_bloodjin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_uruzgain_conglow_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Uruzgain\eff_uruzgain_conglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_uruzgain_glow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Uruzgain\eff_uruzgain_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_uruzgain_glowpat_01
unittype			sprite
billboardtype		camera
tailstep			17 0 .09 1000 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Uruzgain\eff_uruzgain_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_uruzgain_light_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Uruzgain\eff_uruzgain_light_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_uruzgain_manajin_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\Uruzgain\eff_uruzgain_manajin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_uruzgain_manajin_011
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\Uruzgain\eff_uruzgain_manajin_011.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_uruzgain_manajin_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\Skill\Uruzgain\eff_uruzgain_manajin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_venomlight_boom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\VenomLight\eff_venomlight_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_venomlight_ellow_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_venomlight_ellow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_venomlight_glow_00
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_rantea_momglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_venomlight_handglow_01
unittype			sprite
billboardtype		camera
tailstep			17 0 .1 400 true
size				1.500000
backprint			false
disort				false
texturefile			Effect\Skill\VenomLight\eff_venomlight_handglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_venomlight_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\VenomLight\eff_venomlight_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_venomlight_remote_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\VenomLight\eff_venomlight_hand_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_venomlight_shot_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\VenomLight\eff_venomlight_shot_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_viciousmirror_swordglow_01
unittype			sprite
billboardtype		camera
tailstep			15 0 .3 500 true
size				3.000000
backprint			false
disort				false
texturefile			Effect\Skill\ViciousMirror\eff_viciousmirror_swordglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_viciousthorn_circle_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\ViciousThorn\eff_viciousthorn_circle_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_violet
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_violet.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_vulagon_throw
unittype			sprite
billboardtype		camera
tailstep			25 0 0.2 700 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Selaim\eff_selaim_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_vulcan_create
unittype			sprite
billboardtype		camera
tailstep			10 0 .1 700 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\Selaim\eff_selaim_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_vulcan_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.800000
backprint			false
disort				false
texturefile			Effect\Skill\Vulcan\eff_vulcan_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_vulcan_jin_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.800000
backprint			false
disort				false
texturefile			Effect\Skill\Vulcan\eff_vulcan_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_vulcan_jin_03
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.800000
backprint			false
disort				false
texturefile			Effect\Skill\Vulcan\eff_vulcan_jin_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_war_Ep_Hit_sprite
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Rider_Manenuver_att4_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_war_Gd_Hit_sprite
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Moonzat_pierce_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_war_Gd_aff_smoke_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_war_Reachlion_ground_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_war_Gd_body_sprite
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\pet05_floorglow#_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_war_Gd_crack_ground2
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_serpens_spark_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_war_Gd_floor_Ground
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Filatus_att1_finishboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_war_Rs_boom_smoke_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_war_Reachlion_ground_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_war_Rs_boom_smoke_02
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_RockDrop_floorboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_war_Rs_capet_sprite01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Filatus_att1_finishboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_war_Rs_carpet_sprite
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\pi_log_01_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_war_Rs_carpet_sprite_M
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\pi_log_01_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_war_Rs_finish_Circle
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_AWK_SWD_boomcircle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_war_Rs_start_Circle_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_AWK_SOR_boomcircle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_war_Rs_start_Circle_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_AWK_SWD_boomcircle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_war_Rs_start_smoke_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Skill\DarkBall\eff_DarkBall_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_war_ep_body_sprite
unittype			sprite
billboardtype		camera
tailstep			5 10 0 50 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\pet05_floorglow#_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_war_ep_piercing_sprite
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_lizardbutcher_slash_att2#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_waterdragon_att1_finishcircle_01#.dds
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Obscura_att1_finishcircle_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_waterdragon_att3_boom_01
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_Obscura_att3_boom_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_weirnom_att01_remote
unittype			sprite
billboardtype		camera
tailstep			20 0 .3 500 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\pupple_glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_weirnom_att01_remote02
unittype			sprite
billboardtype		camera
tailstep			20 0 .3 600 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\SHT_AWK_Glow#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				sp_weirnom_att1_poison
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_meldun_att01_finishring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_weirnom_att2_jin_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.000000
backprint			false
disort				false
texturefile			Effect\monster\weirnom_jin#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_weirnom_att4_floorglow_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\dc_Q_spider_att02_web_bottom.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_weirnom_glow_01
unittype			sprite
billboardtype		camera
tailstep			20 0 .1 700 false
size				0.500000
backprint			false
disort				false
texturefile			Effect\monster\eff_lizard_04_att01_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_weirnom_hit_mod
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_Nether_Hydra_att5_darkforce#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_white
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
backprint			false
disort				false
texturefile			Effect\monster\eff_white.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_wolffire_glow_01
unittype			sprite
billboardtype		carpet
tailstep			0 0 0 0 false
size				5.000000
backprint			false
disort				false
texturefile			Effect\Monster\eff_wolfire_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_wsu_NC_finish_sprite_02
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_spider_eggball_die_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_wsu_nc_finish_SP_boom
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
backprint			false
disort				false
texturefile			Effect\Monster\mon_Hellion_att3mesh_02_LEE#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				sp_yellow
unittype			sprite
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
backprint			false
disort				false
texturefile			Effect\monster\eff_yellow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

</cate>

<cate> 2
# -------------------------- DECAL ------------------------- #
<effectdata>		0
name				dc_magic_circle_01
unittype			decal
size				5.000000
texturefile			effect\skill\fast_esten\totem\dc_magic_circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_stand_timer
unittype			decal
size				5.000000
texturefile			effect\skill\fast_esten\totem\stand_timer.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_magic_circle_02
unittype			decal
size				5.000000
texturefile			effect\skill\fast_esten\totem\dc_magic_circle_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_sacra_circle_01
unittype			decal
size				5.000000
texturefile			effect\skill\sacra\dc_sacra_circle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_sacra_circle_02
unittype			decal
size				5.000000
texturefile			effect\skill\sacra\dc_sacra_circle_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_sacra_circle_03
unittype			decal
size				5.000000
texturefile			effect\skill\sacra\dc_sacra_circle_03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_sacra_circle_04
unittype			decal
size				5.000000
texturefile			effect\skill\sacra\dc_sacra_circle_04.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_sacra_circle_05
unittype			decal
size				5.000000
texturefile			effect\skill\sacra\dc_sacra_circle_05.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_shield_circle_01
unittype			decal
size				5.000000
texturefile			effect\skill\fast_esten\totem\dc_shield_circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_shield_circle_02
unittype			decal
size				5.000000
texturefile			effect\skill\fast_esten\totem\dc_shield_circle_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_heal_totem_decal01
unittype			decal
size				1.000000
texturefile			\effect\skill\fast_esten\totem\heal_totem_decal02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_heal_totem_decal02
unittype			decal
size				1.000000
texturefile			\effect\skill\fast_esten\totem\heal_totem_jin01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_heal_totem_decal03
unittype			decal
size				1.000000
texturefile			\effect\skill\fast_esten\totem\heal_totem_jin02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_0802_01
unittype			decal
size				1.200000
texturefile			Effect\Monster\eff_mebusta_die_black_decal.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_18th_Raster_Dad_FootPrint_01
unittype			decal
size				1.000000
texturefile			Effect\monster\18th_LesserPanda_FootPrint_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_18th_Raster_Dad_dc_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_black1.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_18th_Raster_Dad_dc_02
unittype			decal
size				5.000000
texturefile			Effect\Skill\Lillish\Lillish_dec02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_18th_Raster_att01_dec01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_khagacell_power_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_18th_Raster_att01_dec02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_khagacell_power_ring01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_18th_Raster_att01_dec03
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_serpens_caude_dec_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_18th_Raster_att01_dec04_black
unittype			decal
size				2.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att03_dec_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_18th_Raster_att03_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_imago_att01_tg#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_18th_Raster_att03_dec02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_imago_att01_tg#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_18th_Raster_att03_dec03
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_18th_RatserPanda01_att02_Jin_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_18th_Raster_dec01
unittype			decal
size				2.600000
texturefile			Effect\monster\eff_meredeo_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ARC_SWD_buff02_dc
unittype			decal
size				1.000000
texturefile			Effect\monster\mon_Deixel_att3jin_02_LEE#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_AirSpirit_floorglow_01
unittype			decal
size				1.200000
texturefile			Effect\Skill\HealthSpirit\eff_AirSpirit_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_BAR_Continaul_sleep_Mist_01
unittype			decal
size				0.800000
texturefile			Effect\Skill\MultiBlink\MultiBlink_decal02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_BAR_Continaul_sleep_decal_01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Bloody_Mist\Bloody_Mist_handlight.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_BAR_Crash_Pace_01
unittype			decal
size				0.800000
texturefile			Effect\Skill\Continual_sleep\BAR_CEL_Continual_Sleep_jin_02#_white.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_BAR_Crash_Pace_02
unittype			decal
size				0.800000
texturefile			Effect\back\06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_BAR_Crash_condition_crack
unittype			decal
size				1.000000
texturefile			Effect\Skill\Crash_condition\eff_BAR_Crash_condition_jin01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_BAR_Crisis_01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Poterbar\Poterbar_Wave_1#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_BAR_Eolein_jin01
unittype			decal
size				1.000000
texturefile			Effect\monster\musicnote_jin_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_BAR_Nervid_01
unittype			decal
size				5.000000
texturefile			Effect\Skill\Heavyblow\eff_heavyblow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_BAR_Nervid_02
unittype			decal
size				2.000000
texturefile			Effect\Skill\Heavyblow\eff_heavyblow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_BAR_ROTAIN_GRAB_jin_01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Rotain_Grab\eff_BAR_Rotain_Grab_jin_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_BAR_ROTAIN_GRAB_jin_02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Rotain_Grab\eff_BAR_Rotain_Grab_jin_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_BAR_Rieli
unittype			decal
size				0.800000
texturefile			Effect\Skill\Eolein\eff_BAR_jin_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_BAR_Rotain_Grab_jin_02
unittype			decal
size				10.000000
texturefile			Effect\monster\musicnote_jin_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_BAR_Tron_Froud_01
unittype			decal
size				2.000000
texturefile			Effect\monster\green_decal.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_BAR_Tron_Froud_02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Cursefield\cursefield_explode_decal.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_BAR_lydius_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Magicboss_att8_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Bisar_wave
unittype			decal
size				1.000000
texturefile			Effect\Skill\Bisar\Bisar_wave.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_COM_SKL_DASH_smoke
unittype			decal
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att1_finishfloorpat_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Crack
unittype			decal
size				1.000000
texturefile			Effect\Skill\FireFury\eff_Crack_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Crack_fire
unittype			decal
size				1.000000
texturefile			Effect\Skill\Mebsuta\eff_mebusta_bom_crack01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Crash_Boost_explode_01
unittype			decal
size				1.000000
texturefile			Effect\monster\D_Knight_Solder_att1_Smoke_Wave_sht#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Crash_Boost_ground_01
unittype			decal
size				1.000000
texturefile			Effect\monster\weirnom_jin_green#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Crash_Boost_ground_02
unittype			decal
size				1.000000
texturefile			Effect\monster\06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Crash_Boost_ground_03
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_reiden_floorjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Curse_Circle_Shadow
unittype			decal
size				1.000000
texturefile			Effect\monster\dc_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Curse_Circle_Shot_Wave
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_lava_dec02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Curse_Circle_Shot_Wave#
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_lava_dec02_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_D_Knight_Solder_att2_mod
unittype			decal
size				1.000000
texturefile			Effect\monster\Infector_Lav_att3_Shadow.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Disminua_Ready
unittype			decal
size				2.000000
texturefile			Effect\monster\dv_skymagic_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Disminua_bullet
unittype			decal
size				2.000000
texturefile			Effect\monster\06_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Dopple_knight_thout_glow_01
unittype			decal
size				1.000000
texturefile			Effect\Monster\eff_garvian_equites_ready_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Dopple_knight_thout_glow_01_blue
unittype			decal
size				1.000000
texturefile			Effect\Monster\eff_garvian_equites_ready_02_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Dr_Knight_CRS_Bom_Glow
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_guardian_bodyglow01#_blue.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Drabiss_Warriorboss_att4_floorboom_01
unittype			decal
size				0.520000
texturefile			Effect\Monster\eff_Drabiss_Warriorboss_att4_floorboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Drabiss_Warriorboss_floorglow_01
unittype			decal
size				1.000000
texturefile			Effect\Monster\eff_Drabiss_Warriorboss_att2_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_EleSpiderBlue_walkfloor_01
unittype			decal
size				1.000000
texturefile			Effect\Monster\eff_EleSpiderBlue_floowglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_EleSpiderRed_walkfloor_01
unittype			decal
size				1.000000
texturefile			Effect\Monster\eff_EleSpiderRed_floowglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Electron_att01_lighting
unittype			decal
size				1.000000
texturefile			Effect\monster\mintaka\mon_mintaka_eye.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Electron_att01_lighting_sht
unittype			decal
size				1.000000
texturefile			Effect\monster\mintaka\mon_mintaka_att01_smoke_black_blue_sht.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Eris_Monkey_die_black
unittype			decal
size				10.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att03_dec_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_FB_Yogmonde_jin_01
unittype			decal
size				1.000000
texturefile			Effect\monster\Drabiss_Hostia_att5_Mzone_sub#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_FlameBlas_crack01
unittype			decal
size				1.000000
texturefile			Effect\Skill\FlameBlast\FlameBlast_DCcrack01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Flame_Blast
unittype			decal
size				1.000000
texturefile			Effect\Skill\MultiBlink\MultiBlink_decal02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Forward_twist_Bom
unittype			decal
size				1.000000
texturefile			Effect\Skill\Forward_twist\Forward_twist_Bom.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Forward_twist_Bom01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Forward_twist\Forward_twist_Bom_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Forward_twist_Wave
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_bonheur_att04_light02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Forward_twist_Wave01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_bonheur_att04_light03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Gaint_spider_att02_ground
unittype			decal
size				5.000000
texturefile			Effect\Monster\eff_Deixel_att2dragonglow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_GoldDragon_att3_crack_01
unittype			decal
size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_att3_crack_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_GravityRuin_crack_01
unittype			decal
size				1.000000
texturefile			Effect\Skill\GravityRuin\eff_GravityRuin_crack_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_House_MainChef_ATT01_ground_01
unittype			decal
size				1.000000
texturefile			Effect\Monster\eff_kadirune_att04_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_House_MainChef_ground_01
unittype			decal
size				1.000000
texturefile			Effect\Monster\06_green1#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_House_MainChef_ground_02
unittype			decal
size				1.000000
texturefile			Effect\Monster\eff_Artichoke_att2_remoteglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Infector_Lav
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_meredeo_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Infector_Lav#
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_meredeo_bodyglow02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Kastotika_ph2_darkred
unittype			decal
size				1.000000
texturefile			Effect\monster\circle02_darkblue.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Dianpijor_black_floor
unittype			decal
size				5.500000
texturefile			Effect\Skill\Dianpijor\MAL_SKL_Dianpijor_Black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Dianpijor_blue_floor
unittype			decal
size				5.500000
texturefile			Effect\Skill\Dianpijor\MAL_SKL_Dianpijor.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Earunca_Blue
unittype			decal
size				1.000000
texturefile			Effect\Monster\eff_Drabiss_Warrior_att03_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Entibus_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Rashmenace\eff_rashmenace_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_Entibus_dec02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Manashock02\eff_mana_con_tg02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_MAL_cevenrila_jin
unittype			decal
size				2.300000
texturefile			Effect\monster\mon_Modrish_jin_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_M_Rage_2_sht
unittype			decal
size				1.000000
texturefile			Effect\monster\D_Knight_Solder_att1_Smoke_Wave_sht#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Mag_Creeper_att2_finishcenterglow_01
unittype			decal
size				1.000000
texturefile			Effect\Monster\mon_Filatus_att1_finishboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Mag_Creeper_att2_floorglow_01
unittype			decal
size				2.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_attglow_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Magnum_floor2_blue
unittype			decal
size				1.000000
texturefile			Effect\Monster\eff_Drabiss_Warriorboss_att2_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Magnum_floor_blue
unittype			decal
size				1.000000
texturefile			Effect\Monster\06#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Mitera_fieldboss01_Special_ring_01
unittype			decal
size				8.000000
texturefile			Effect\monster\ring_white.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Obscura_floorglow_01
unittype			decal
size				5.000000
texturefile			Effect\Monster\eff_Obscura_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_RockDrop_circle_01
unittype			decal
size				8.000000
texturefile			Effect\Monster\eff_RockDrop_circle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_SKL_NCL_ReachIron_Floor
unittype			decal
size				2.000000
texturefile			Effect\Monster\Ancient_Magician_Soul_glow.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_SUM_RP_Remote_floor
unittype			decal
size				1.000000
texturefile			Effect\Monster\mon_Filatus_att1_finishboom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Shudder_floorblack_01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Outrage\eff_outrage_circle_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Shudder_floorboom_01
unittype			decal
size				1.000000
texturefile			Effect\Monster\eff_Ardeka_potal_gathercircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Sor_FM_ground_black
unittype			decal
size				1.000000
texturefile			Effect\Monster\06_red#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Sor_GB_EFF01_ground
unittype			decal
size				1.000000
texturefile			Effect\Monster\eff_Harold_nail#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Sor_GB_ground_black
unittype			decal
size				1.000000
texturefile			Effect\Monster\06_red#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Sor_GB_ground_blue
unittype			decal
size				1.000000
texturefile			Effect\Monster\06#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Sor_VL_ground_black
unittype			decal
size				1.000000
texturefile			Effect\Monster\06_red#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Sor_pb_ground_floor
unittype			decal
size				1.000000
texturefile			Effect\Monster\pet05_floorglow#_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Sor_skill_ground_red
unittype			decal
size				1.000000
texturefile			Effect\Monster\pi_log_01_01_LEE.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Tairique_Floor_crack
unittype			decal
size				2.500000
texturefile			Effect\Monster\eff_GoldDragon_att3_crack_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Tairique_att3_floor_module
unittype			decal
size				1.200000
texturefile			Effect\Monster\pi_log_01_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Tairique_att_floor_module
unittype			decal
size				1.200000
texturefile			Effect\Monster\06#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Tairique_die_floor_module
unittype			decal
size				1.200000
texturefile			Effect\Monster\eff_mebusta_die_black_decal.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Tairique_red_floor_module
unittype			decal
size				1.200000
texturefile			Effect\Monster\06_red#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Temple_boss_blue
unittype			decal
size				3.000000
texturefile			Effect\Monster\eff_ungoliant_att03_dec01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Turret_Call_boltline
unittype			decal
size				2.000000
texturefile			Effect\Skill\Devastatingslash\eff_davastatingslash_dec_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Turret_Call_shoot
unittype			decal
size				3.000000
texturefile			Effect\monster\06_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ViolentDash_floorglow_01
unittype			decal
size				1.000000
texturefile			Effect\Skill\ViolentDash\eff_ViolentDash_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
</effectdata>

<effectdata>		0
name				dc_ViolentDash_floorglow_02
unittype			decal
size				1.000000
texturefile			Effect\Skill\ViolentDash\eff_ViolentDash_floorglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
</effectdata>

<effectdata>		0
name				dc_War_DC_start_ground
unittype			decal
size				1.000000
texturefile			Effect\Monster\eff_war_Reachlion_ground_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_War_DC_start_ground_m
unittype			decal
size				1.000000
texturefile			Effect\Monster\06#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_War_F_EFF6_ground
unittype			decal
size				2.500000
texturefile			Effect\Monster\eff_war_Reachlion_ground_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_War_F_Finish_ground
unittype			decal
size				1.000000
texturefile			Effect\Monster\eff_Choke_Centerglow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_War_F_Finish_ground_sm
unittype			decal
size				1.000000
texturefile			Effect\Monster\eff_RockDrop_floorboom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_War_FistXenia_floor
unittype			decal
size				1.000000
texturefile			Effect\Monster\eff_mebusta_die_black_decal.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_War_FistXenia_ground
unittype			decal
size				2.500000
texturefile			Effect\Monster\eff_GoldDragon_att3_crack_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_War_GD_start_ground_m
unittype			decal
size				1.000000
texturefile			Effect\Monster\06_red#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_War_R_smoke_ground
unittype			decal
size				1.000000
texturefile			Effect\Monster\eff_war_Reachlion_ground_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_War_Rs_crack_ground
unittype			decal
size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_att3_crack_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_War_Rs_start_ground
unittype			decal
size				1.000000
texturefile			Effect\Monster\06#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_War_eff03_floor
unittype			decal
size				2.000000
texturefile			Effect\Monster\eff_mebusta_die_black_decal.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Whole_strike_WP_mod
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Effroi_att03_glow01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_Whole_strike_WP_mod#
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Effroi_att03_glow02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_WideSlow_FloorGlow_01
unittype			decal
size				1.000000
texturefile			Effect\Monster\eff_Arill_momglow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_WideSlow_FloorGlow_02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Arill_momglow_01_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_ancient_sum_soul_floorglow_01
unittype			decal
size				1.000000
texturefile			Effect\Monster\ancient_sum_soul_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_arrow_ice
unittype			decal
size				1.500000
texturefile			Effect\Skill\Icearrow\eff_icearrow_decal#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_astree_crack_dec01
unittype			decal
size				3.000000
texturefile			Effect\monster\Seleana_darkfield.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_astree_crack_dec02
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_melias_att02_crack01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_batsum_floor
unittype			decal
size				1.000000
texturefile			Effect\Skill\Batsum\eff_batsummon_blackfloor_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_batsum_floor#
unittype			decal
size				1.000000
texturefile			Effect\Skill\Batsum\eff_batsummon_blackfloor_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_beares_die_dec01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_Beares_first_motion_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_beares_die_dec03
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Beares_first_sp02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_beares_first_dec01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_Beares_die_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bifrons_att03_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_bifrons_att03_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bifrons_att03_dec02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_elifea_break#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_blindjab_action
unittype			decal
size				5.000000
texturefile			Effect\Skill\Blindjab\eff_blindjab_05#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bonheur_att04_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_bonheur_att04_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_boots_ground
unittype			decal
size				1.000000
texturefile			Effect\Monster\eff_Deixel_att2dragonglow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_burstphoenix_floorlight_01
unittype			decal
size				1.000000
texturefile			Effect\Skill\FlameBombing\eff_flamebombing_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bwz_BR_start_ground_m
unittype			decal
size				1.000000
texturefile			Effect\Monster\06#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_bwz_CH_start_ground_m
unittype			decal
size				1.000000
texturefile			Effect\Monster\06_red#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_cherubim_att02_dec01
unittype			decal
size				3.000000
texturefile			Effect\monster\eff_cherubim_att02_dec01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_cs_nt_effect_floorglow_01
unittype			decal
size				3.000000
texturefile			Effect\Monster\eff_cs_nt_effect_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_deadspin
unittype			decal
size				1.000000
texturefile			Effect\monster\team_red.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_dekaitem_devil_floor
unittype			decal
size				1.000000
texturefile			Effect\Cond\Con_dekaitem_powder_of_fairy&devil\dekaitem_powder_of_devil_pat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_dekaitem_fairy_floor
unittype			decal
size				1.000000
texturefile			Effect\Cond\Con_dekaitem_powder_of_fairy&devil\dekaitem_powder_of_fairy_pat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_dp2_Top_jin_01
unittype			decal
size				1.000000
texturefile			Object\dp2_Top_jin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_earthquake_basic_dec01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Earthquake\eff_earthquake_sp_bom02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				dc_earthquake_tg01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Resistdecline\eff_registdecline_finish_light02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				dc_earthquake_tg02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Evilspear\eff_evilspear_light_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
</effectdata>

<effectdata>		0
name				dc_energyhammer_crack_01
unittype			decal
size				1.500000
texturefile			Effect\Skill\EnergyHammer\eff_energyhammer_crack_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_energyhammer_crack_02
unittype			decal
size				1.500000
texturefile			Effect\Skill\EnergyHammer\eff_energyhammer_crack_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_etc_jewel_ground
unittype			decal
size				1.000000
texturefile			Effect\Monster\eff_jewel_ground_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_fatalhash_floor_01
unittype			decal
size				1.000000
texturefile			Effect\Skill\FatalHash\eff_fatalhash_decal_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
</effectdata>

<effectdata>		0
name				dc_fatalhash_floor_02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Fatalhash\eff_fatalhash_decal_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
</effectdata>

<effectdata>		0
name				dc_fear_explode_01
unittype			decal
size				1.000000
texturefile			Effect\monster\D_Knight_Solder_att1_Smoke_Wave_sht#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_fireball_boom01
unittype			decal
size				1.000000
texturefile			effect/skill/fireball/eff_fireballbom_floor_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_fireball_remote01
unittype			decal
size				1.000000
texturefile			effect/skill/fireball/eff_fireball_floor_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_firebolt_remote_light
unittype			decal
size				1.000000
texturefile			Effect\Skill\FireBolt\eff_firebolt_floor_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_firefury_boom_burns
unittype			decal
size				1.000000
texturefile			Effect\Skill\FireFury\eff_firefury_floor_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_firefury_boom_light
unittype			decal
size				1.000000
texturefile			Effect\Skill\FireFury\eff_firefury_ready_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_flamebombing_ground_01
unittype			decal
size				1.000000
texturefile			Effect\Skill\FlameBombing\eff_flamebombing_ground_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_fogery_stand_01
unittype			decal
size				7.000000
texturefile			Effect\monster\eff_fogery_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_freezingspirit_snowground_01
unittype			decal
size				1.300000
texturefile			Effect\Skill\FreezingSpirit\eff_freezingspirit_snowground_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_freezingspirit_snowground_02
unittype			decal
size				1.300000
texturefile			Effect\Skill\FreezingSpirit\eff_freezingspirit_snowground_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_freezingspirit_snowground_03
unittype			decal
size				1.300000
texturefile			Effect\Skill\FreezingSpirit\eff_freezingspirit_snowground_03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_holybolt_glow_01
unittype			decal
size				8.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att03_dec_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_holybolt_glow_02
unittype			decal
size				4.000000
texturefile			Effect\monster\eff_effroi_die_dec01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_icespike
unittype			decal
size				1.000000
texturefile			
texturepack			Effect\icespike.tpack
blendtype			modulate
textureloop			increase
texanimtime			400
</effectdata>

<effectdata>		0
name				dc_infectedearth_poison_01
unittype			decal
size				1.000000
texturefile			Effect\Skill\InfectedEarth\eff_infectedearth_poison_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_infectedearth_poison_02
unittype			decal
size				1.000000
texturefile			Effect\Skill\InfectedEarth\eff_infectedearth_poison_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_infectedearth_poison_03
unittype			decal
size				1.000000
texturefile			Effect\Skill\InfectedEarth\eff_infectedearth_poison_03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_jumpingcrash_boom_crak1
unittype			decal
size				1.000000
texturefile			Effect\Skill\JumpingCrash\eff_jumping_crack_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_jumpingcrash_boom_crak2
unittype			decal
size				1.000000
texturefile			Effect\Skill\JumpingCrash\eff_jumping_crack_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_jumpingcrash_boom_floor
unittype			decal
size				1.000000
texturefile			Effect\Skill\JumpingCrash\eff_jumping_floor_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_kamat_att02_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_elifea_break#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_kamat_att03_remote01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_kamat_att03_remote_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_kamat_att03_remote02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_kamat_att03_remote_dec02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_kamat_att03_remote03
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_kamat_att03_remote_dec03#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_kamat_att03_remote04
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_kamat_att03_remote_dec04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_kastotika_att02
unittype			decal
size				6.000000
texturefile			Effect\monster\eff_effroi_att03_remote_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_kastotika_att02_crack
unittype			decal
size				4.000000
texturefile			Effect\monster\crack03.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_kastotika_att02_light_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_KASTOTICA_slash_dec_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_kastotika_att02_wave
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Karke_att5_floorboompat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_kastotika_att02_wave02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_C_Infector_att1_Hit_Bom_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_kastotika_att03_alarm
unittype			decal
size				8.000000
texturefile			Effect\monster\ring_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_kastotika_att03_alarm2
unittype			decal
size				40.000000
texturefile			Effect\monster\red_glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_kastotika_att03_big_wave
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_att03_fireglow01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_kastotika_att03_crack
unittype			decal
size				2.000000
texturefile			Effect\monster\eff_kastotica_att03_crack01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_kastotika_att03_crack2
unittype			decal
size				4.000000
texturefile			Effect\monster\eff_kastotica_att03_crack01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_kastotika_att03_warning
unittype			decal
size				20.000000
texturefile			item\gen_talsiman_attack_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_kastotika_att03_warning2
unittype			decal
size				20.000000
texturefile			Effect\monster\red_glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_kastotika_att03_wave
unittype			decal
size				2.000000
texturefile			Effect\monster\ringwave03_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_kastotika_magiczone_02
unittype			decal
size				1.000000
texturefile			Effect\monster\Kastotika3_jin#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_kastotika_stand
unittype			decal
size				2.500000
texturefile			Effect\monster\eff_blue2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_khagacell_power_dec01
unittype			decal
size				5.000000
texturefile			Effect\monster\eff_khagacell_power_dec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_khagacell_power_ring01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_khagacell_power_ring01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_khagacell_power_ring01#
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_khagacell_power_ring02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_khagacell_power_ring02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_serpens_caude_dec_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_khagacell_power_ring02#
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_serpens_caude_dec_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_levelup_flash01
unittype			decal
size				1.000000
texturefile			Effect/Levelup/eff_levelup_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_meldun_att02_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_meldun_eye01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_meldun_att02_dec01#
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_meldun_eye01_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_meldun_att02_dec02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_meldun_eye02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_meldun_att03_dec01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Beares_first_black01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mino_att03_tg_dec
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ilias_att01_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mon_Fanatic_purble_floor_01
unittype			decal
size				1.000000
texturefile			Effect\Portal\eff_Blackhole_blue_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mon_Hellion_floor_01
unittype			decal
size				5.000000
texturefile			Effect\Cond\Con_feel\eff_feel_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mon_Yogshield_att4_crack_01
unittype			decal
size				1.000000
texturefile			Effect\Monster\eff_Harold_crack_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mon_a_immotal_floorglow
unittype			decal
size				7.000000
texturefile			Effect\Monster\mon_a_immotal_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mon_bine_att1_glow
unittype			decal
size				15.000000
texturefile			Effect\Monster\mon_bine_att1_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mon_coriger_die
unittype			decal
size				1.000000
texturefile			Effect\Skill\Icewave\eff_icewave_wind_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mon_ducemable_glow
unittype			decal
size				3.000000
texturefile			Effect\Monster\eff_ducemable_glow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mon_elifea_glow
unittype			decal
size				15.000000
texturefile			Effect\Cond\Con_grupain\eff_sumgrupain_glowpaticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mon_elifea_glow_1
unittype			decal
size				15.000000
texturefile			Effect\Cond\Con_grupain\eff_sumgrupain_glowpaticle_03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mon_elipse_crack_01
unittype			decal
size				2.000000
texturefile			Effect\Monster\eff_elipse_crack01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mon_elipse_crack_02
unittype			decal
size				2.000000
texturefile			Effect\Monster\eff_elipse_crack02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mon_elipse_floorglow
unittype			decal
size				1.000000
texturefile			Effect\Monster\eff_elipse_floorglow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mon_esimed_crack_01
unittype			decal
size				2.000000
texturefile			Effect\Monster\eff_esimed_crack_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mon_esimed_crack_02
unittype			decal
size				2.000000
texturefile			Effect\Monster\eff_esimed_crack_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mon_floorblood_01
unittype			decal
size				1.000000
texturefile			Effect\Monster\BloodRed_S.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mon_gavian_praet_ground
unittype			decal
size				1.000000
texturefile			Effect\Monster\mon_gavian_praet_ground#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mon_gomeisa_wingsmoke_01
unittype			decal
size				1.000000
texturefile			Effect\Monster\eff_gomeisa_wingsmoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mon_poseidon_floorglow_01
unittype			decal
size				7.000000
texturefile			Effect\Monster\eff_poseidon_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mon_saiph_lighting_floorbom_01
unittype			decal
size				1.000000
texturefile			Effect\Monster\eff_saiph_lighting_bome_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
</effectdata>

<effectdata>		0
name				dc_mon_wolf_die_01
unittype			decal
size				15.000000
texturefile			Effect\Monster\eff_mebusta_die_black_decal.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mon_wolffire_crack_01
unittype			decal
size				5.000000
texturefile			Effect\Monster\mon_a_immotal_crack01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mon_wolffire_crack_02
unittype			decal
size				5.000000
texturefile			Effect\Monster\eff_wolffire_crack02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_muspell_att03_dec_black
unittype			decal
size				10.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att03_dec_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_muspell_att03_dec_black999
unittype			decal
size				10.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att03_dec_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_muspell_att04_dec01
unittype			decal
size				4.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att04_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_muspell_att04_dec02
unittype			decal
size				4.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att04_dec02#_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_muspell_att04_dec03
unittype			decal
size				5.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att04_dec03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_muspell_att04_dec04
unittype			decal
size				5.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att04_dec04.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_muspell_floorglow_01
unittype			decal
size				1.000000
texturefile			Effect\Cond\Con_feel\eff_feel_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mystic_aim_01
unittype			decal
size				1.000000
texturefile			Effect\monster\Infector_Lav_att3_SoundWave_1#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_mystic_aim_02
unittype			decal
size				1.000000
texturefile			Effect\monster\Infector_Lav_att3_Shadow_1.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_penetra_01
unittype			decal
size				3.000000
texturefile			Effect\penetra\eff_penetra_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1660
</effectdata>

<effectdata>		0
name				dc_penetra_02
unittype			decal
size				3.000000
texturefile			Effect\penetra\eff_penetra_03#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1660
</effectdata>

<effectdata>		0
name				dc_penetra_03
unittype			decal
size				1.700000
texturefile			Effect\penetra\eff_penetra_04#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1660
</effectdata>

<effectdata>		0
name				dc_penetra_explode
unittype			decal
size				1.000000
texturefile			Effect\Skill\Cursefield\cursefield_explode_decal.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_penetra_floor
unittype			decal
size				1.000000
texturefile			Effect\Skill\Batsum\eff_batsummon_blackfloor_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
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<effectdata>		0
name				dc_penetra_glow01
unittype			decal
size				2.000000
texturefile			Effect\eff_penetra_tgglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_penetra_green_modulate
unittype			decal
size				1.200000
texturefile			Effect\monster\green_decal.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
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<effectdata>		0
name				dc_penetra_ground_dec
unittype			decal
size				2.000000
texturefile			Effect\penetra_decal_ground.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_penetra_red_modulate
unittype			decal
size				1.200000
texturefile			Effect\monster\06_red#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_penetra_wsu_01
unittype			decal
size				3.000000
texturefile			Effect\penetra\eff_penetra_WSU_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1660
</effectdata>

<effectdata>		0
name				dc_penetra_wsu_02
unittype			decal
size				3.000000
texturefile			Effect\penetra\eff_penetra_WSU_03#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1660
</effectdata>

<effectdata>		0
name				dc_penetra_wsu_03
unittype			decal
size				1.700000
texturefile			Effect\penetra\eff_penetra_WSU_04#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1660
</effectdata>

<effectdata>		0
name				dc_penetra_wsu_explode
unittype			decal
size				1.000000
texturefile			Effect\Skill\penetra_wsu_explode_decal.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
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<effectdata>		0
name				dc_penetra_wsu_glow01
unittype			decal
size				2.000000
texturefile			Effect\eff_penetra_wsu_tgglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
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<effectdata>		0
name				dc_penetra_wsu_ground_dec
unittype			decal
size				2.000000
texturefile			Effect\penetra_wsu_decal_ground.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
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<effectdata>		0
name				dc_pet05_floorglow
unittype			decal
size				1.000000
texturefile			Effect\Monster\pet05_floorglow#_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_pet16_floorglow
unittype			decal
size				1.000000
texturefile			Effect\Monster\eff_jewel_ground_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_pet_18th_Raster01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_pet_alo_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_pet_18th_Raster02_jin
unittype			decal
size				0.500000
texturefile			Effect\monster\eff_pet_18th_RatserPanda01_Jin#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_pet_B_Rabbit01
unittype			decal
size				0.600000
texturefile			Effect\monster\Rabbit_Clock_Y.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_pet_B_Rabbit02
unittype			decal
size				1.000000
texturefile			Effect\monster\Rabbit_LongHand_Y.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_pet_B_Rabbit03
unittype			decal
size				1.000000
texturefile			Effect\monster\Rabbit_MinuteHand_Y.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_pet_B_Rabbit04
unittype			decal
size				0.600000
texturefile			Effect\monster\Rabbit_SmallClock_Y.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_pet_W_Rabbit01
unittype			decal
size				0.600000
texturefile			Effect\monster\Rabbit_Clock_P.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_pet_W_Rabbit02
unittype			decal
size				1.000000
texturefile			Effect\monster\Rabbit_LongHand_P.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_pet_W_Rabbit03
unittype			decal
size				1.000000
texturefile			Effect\monster\Rabbit_MinuteHand_P.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_pet_W_Rabbit04
unittype			decal
size				0.600000
texturefile			Effect\monster\Rabbit_SmallClock_P.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_piercing_blow_01
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Effroi_att03_glow01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_poison_spider_att02_ground
unittype			decal
size				5.000000
texturefile			Effect\Monster\eff_Deixel_att2dragonglow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_queen_spider_att01
unittype			decal
size				1.000000
texturefile			Effect\Monster\eff_reiden_dieboompat_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_queen_spider_att02_Wave
unittype			decal
size				1.000000
texturefile			Effect\Monster\eff_wolffire_firecircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_queen_spider_att02_ground
unittype			decal
size				1.000000
texturefile			Effect\Monster\dc_Q_spider_att02_web_bottom.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_queen_spider_die
unittype			decal
size				1.200000
texturefile			Effect\Back\eff_firstaid_glow#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_red
unittype			decal
size				2.000000
texturefile			Effect\monster\mintaka\mon_mintaka_eye.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_red_02
unittype			decal
size				1.000000
texturefile			Effect\monster\dc_red.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_savnock_att02_dec02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_savnock_att02_ringwave02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			10
</effectdata>

<effectdata>		0
name				dc_savnock_lightglow01
unittype			decal
size				3.000000
texturefile			
texturepack			Effect\monster\eff_savnock_att01_dec.tpack
blendtype			add
textureloop			increase
texanimtime			10
</effectdata>

<effectdata>		0
name				dc_separate_crack01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Separate\eff_separate_crack01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_separate_crack02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Separate\eff_separate_crack02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_sht_Aim
unittype			decal
size				1.000000
texturefile			Effect\Skill\SHT\SHT_Aim#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_sht_limited_flash_jin
unittype			decal
size				4.000000
texturefile			Effect\Skill\SHT\sht_limitedflash_jin#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_sht_magic_jin
unittype			decal
size				1.000000
texturefile			Effect\Skill\SHT\sht_jinjinee.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_skillget_floor
unittype			decal
size				1.900000
texturefile			Effect\Skill\Skillget\eff_skillget_lightpat.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_slave_blue
unittype			decal
size				1.000000
texturefile			Effect\Monster\floe_eye.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_strikeshot_floor
unittype			decal
size				1.000000
texturefile			Effect\Skill\StrikeShot\eff_strikeshot_floor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_swd_AW_ground_red
unittype			decal
size				1.000000
texturefile			Effect\Monster\06_red#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_swd_ED_ground
unittype			decal
size				1.000000
texturefile			Effect\Monster\pi_log_01_01_LEE.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_swd_SB_ground_blue
unittype			decal
size				1.000000
texturefile			Effect\Monster\06#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_swd_mag_F_ground_blue
unittype			decal
size				1.000000
texturefile			Effect\Monster\06#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_attack_01
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_attack_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_attack_02
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_attack_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_attack_03
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_attack_03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_attack_04
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_attack_04.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_attack_05
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_attack_05.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_cuzz_01
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_Cuzz_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_cuzz_02
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_Cuzz_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_cuzz_03
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_Cuzz_03.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_cuzz_04
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_Cuzz_04.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_cuzz_05
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_Cuzz_05.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_dark_01
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_Dark_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_dark_02
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_Dark_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_dark_03
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_Dark_03.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_dark_04
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_Dark_04.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_dark_05
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_Dark_05.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_fire_01
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_Fire_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_fire_02
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_Fire_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_fire_03
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_Fire_03.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_fire_04
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_Fire_04.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_fire_05
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_Fire_05.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_ice_01
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_Ice_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_ice_02
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_Ice_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_ice_03
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_Ice_03.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_ice_04
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_Ice_04.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_ice_05
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_Ice_05.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_light_01
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_lighting_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_light_02
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_lighting_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_light_03
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_lighting_03.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_light_04
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_lighting_04.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_light_05
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_lighting_05.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_magic_01
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_Magic_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_magic_02
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_Magic_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_magic_03
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_Magic_03.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_magic_04
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_Magic_04.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_magic_05
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_Magic_05.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_poison_01
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_Posion_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_poison_02
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_Poison_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_poison_03
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_Poison_03.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_poison_04
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_Poison_04.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_Purify_poison_05
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_Purify_Poison_05.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_attack_01
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_attack_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_attack_02
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_attack_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_attack_03
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_attack_03.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_attack_04
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_attack_04.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_attack_04_wind
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_attack_05.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_attack_05
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_attack_04.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_attack_06
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_attack_05.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_attack_06_1
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_attack_05.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_attack_glow
unittype			decal
size				1.200000
texturefile			Effect\monster\red_glow#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_cuzz_01
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_cuzz_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_cuzz_02
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_cuzz_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_cuzz_03
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_cuzz_03.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_cuzz_04
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_cuzz_04.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_cuzz_04_wind
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_cuzz_05.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_cuzz_05
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_cuzz_04.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_cuzz_06
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_cuzz_05.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_cuzz_06_1
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_cuzz_05.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_cuzz_glow
unittype			decal
size				1.200000
texturefile			Effect\monster\pupple_glow#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_dark_01
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_dark_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_dark_02
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_dark_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_dark_03
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_dark_03.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_dark_04
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_dark_04.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_dark_04_wind
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_dark_05.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_dark_05
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_dark_04.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_dark_06
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_dark_05.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_dark_06_1
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_dark_05.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_dark_glow
unittype			decal
size				1.200000
texturefile			Effect\monster\navy_glow#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_exp_01
unittype			decal
size				0.600000
texturefile			item\gen_talisman_exp_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_exp_02
unittype			decal
size				0.600000
texturefile			item\gen_talisman_exp_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_exp_03
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_exp_03.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_exp_04
unittype			decal
size				0.600000
texturefile			item\gen_talisman_exp_04.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_exp_04_wind
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_exp_05.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_exp_05
unittype			decal
size				0.600000
texturefile			item\gen_talisman_exp_04.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_exp_06
unittype			decal
size				0.600000
texturefile			item\gen_talisman_exp_05.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_exp_06_1
unittype			decal
size				0.600000
texturefile			item\gen_talisman_exp_05.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_exp_glow
unittype			decal
size				1.200000
texturefile			Effect\monster\Yellow_glow#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_fire_01
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_fire_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_fire_02
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_fire_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_fire_03
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_fire_03.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_fire_04
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_fire_04.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_fire_05
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_fire_04.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_fire_06
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_fire_05.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_fire_06_1
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_fire_05.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_fire_glow
unittype			decal
size				1.200000
texturefile			Effect\monster\orange_glow#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_fire_wind
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_fire_05.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_ice_01
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_ice_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_ice_02
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_ice_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_ice_03
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_ice_03.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_ice_04
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_ice_04.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_ice_04_wind
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_ice_05.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_ice_05
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_ice_04.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_ice_06
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_ice_05.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_ice_06_1
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_ice_05.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_ice_glow
unittype			decal
size				1.200000
texturefile			Effect\monster\sky_glow#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_light_01
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_lighting_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_light_02
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_lighting_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_light_03
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_lighting_03.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_light_04
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_lighting_04.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_light_04_wind
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_lighting_05.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_light_05
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_lighting_04.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_light_06
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_lighting_05.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_light_06_1
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_lighting_05.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_light_glow
unittype			decal
size				1.200000
texturefile			Effect\monster\blue_glow#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_magic_01
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_magic_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_magic_02
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_magic_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_magic_03
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_magic_03.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_magic_04
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_magic_04.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_magic_04_wind
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_magic_04.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_magic_05
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_magic_04.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_magic_06
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_magic_05.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_magic_06_1
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_magic_05.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_magic_glow
unittype			decal
size				1.200000
texturefile			Effect\monster\white_glow#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_poison_01
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_poison_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_poison_02
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_poison_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_poison_03
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_poison_03.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_poison_04
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_poison_04.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_poison_05
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_poison_04.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_poison_06
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_poison_05.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_poison_06_1
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_poison_05.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_poison_glow
unittype			decal
size				1.200000
texturefile			Effect\monster\green_glow#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tal_poison_wind
unittype			decal
size				0.600000
texturefile			item\gen_talsiman_poison_05.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tempestwing_dec01
unittype			decal
size				5.000000
texturefile			Effect\Skill\Tempestwing\eff_tempestwing_dec_wing01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tempestwing_dec01_blue
unittype			decal
size				5.000000
texturefile			Effect\Skill\Tempestwing\eff_tempestwing_dec_wing03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tempestwing_dec01_red
unittype			decal
size				5.000000
texturefile			Effect\Skill\Tempestwing\eff_tempestwing_dec_wing02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tempestwing_dec02
unittype			decal
size				1.000000
texturefile			Effect\Skill\Tempestwing\eff_tempestwing_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tempestwing_dec03
unittype			decal
size				1.000000
texturefile			Effect\Skill\Tempestwing\eff_tempestwing_ring02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_temple04_floor_black
unittype			decal
size				1.000000
texturefile			Effect\monster\SHT_Flow_Glow.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tornado_01
unittype			decal
size				1.000000
texturefile			Effect\Skill\Tornado\eff_tornado_dec_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tornado_02
unittype			decal
size				5.000000
texturefile			Effect\Skill\Tornado\eff_tornado_dec_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tripleattack_action_03
unittype			decal
size				2.000000
texturefile			Effect\Skill\Tripleattack\eff_tripleattack_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tripleattack_action_04
unittype			decal
size				2.000000
texturefile			Effect\Skill\Tripleattack\eff_tripleattack_06_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tyrant_att03_dec01
unittype			decal
size				5.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_att03_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tyrant_att03_dec02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_att03_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_tyrant_att03_dec03
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_att03_dec03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_viciousmirror_starjin_01
unittype			decal
size				6.000000
texturefile			Effect\Skill\ViciousMirror\eff_viciousmirror_starjin_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_victory_ground_01
unittype			decal
size				1.000000
texturefile			Effect\Pvpvictory\eff_victory_ground_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_violentgale_dec_02
unittype			decal
size				3.000000
texturefile			Effect\Skill\Violentgale\eff_violentgale_dec_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_warning_alarm
unittype			decal
size				40.000000
texturefile			Effect\monster\eff_effroi_die_dec01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_waterdragon
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_boss_water_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_waterdragon_02
unittype			decal
size				1.000000
texturefile			Effect\monster\eff_ancient_warrior_stand_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_weirnom_att01_black
unittype			decal
size				5.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att03_dec_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_weirnom_att01_dec01
unittype			decal
size				4.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att03_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_weirnom_att01_dec02
unittype			decal
size				4.000000
texturefile			Effect\Skill\Muspell\eff_muspell_att03_dec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_weirnom_att01_field
unittype			decal
size				1.000000
texturefile			Effect\monster\Infector_Lav_att2_DarkBottom.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_weirnom_att01_wave
unittype			decal
size				1.000000
texturefile			Effect\monster\Infector_Lav_att2_DarkBottom.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_weirnom_die_modul
unittype			decal
size				1.000000
texturefile			Effect\monster\Infector_Lav_att3_Shadow.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_weirnom_die_wave
unittype			decal
size				1.000000
texturefile			Effect\Skill\Bisar\Bisar_wave.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_weirnom_die_wave2
unittype			decal
size				1.000000
texturefile			Effect\Skill\Atolloge\Atolloge_Wave.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_white1
unittype			decal
size				1.500000
texturefile			Effect\monster\white_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_wolfshadow_01
unittype			decal
size				7.000000
texturefile			Effect\Skill\FlameBombing\eff_flamebombing_ground_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_wsu_NC_start_ground
unittype			decal
size				1.000000
texturefile			Effect\Skill\Nasconder\06_green#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_wsu_cb_ground_sphere
unittype			decal
size				1.000000
texturefile			Effect\Monster\06#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_wsu_cb_start_ground
unittype			decal
size				1.000000
texturefile			Effect\Monster\06#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

<effectdata>		0
name				dc_wsu_cb_start_ground01
unittype			decal
size				1.000000
texturefile			Effect\Monster\pi_log_01_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
</effectdata>

</cate>

<cate> 3
# -------------------------- MESH -------------------------- #
<effectdata>		0
name				mh_Heal_totem_arowlight
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			effect\skill\fast_esten\totem\heal_totem_arowlight.tpack
mesh				effect\skill\fast_esten\totem\heal_totem_arowlight.mesh
animation			effect\skill\fast_esten\totem\heal_totem_arowlight.anim
skeleton			effect\skill\fast_esten\totem\heal_totem_arowlight.skel
animlength			100
twoside				true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_00000_drg
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Obscura_02.tpack
mesh				Monster\Obscura_02.mesh
animation			Monster\Obscura\Obscura_02_att2.anim
skeleton			Monster\Obscura.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_0726-11
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Yogmonde_att3_wind_01.tpack
mesh				Effect\Monster\mon_Atypidae_att1slash_01.mesh
animation			effect\Monster\mon_Atypidae_att1slash_01.anim
skeleton			effect\Monster\mon_Atypidae_att1slash_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_0726-13
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Lignhert.tpack
mesh				Monster\Lignhert.mesh
animation			Monster\Lignhert\Lignhert_att3.anim
skeleton			Monster\Lignhert.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 6.000000 6.000000 ""
</effectdata>

<effectdata>		0
name				mh_0726_10
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Lignhert_att3_Lightning_01.tpack
mesh				Effect\Monster\eff_Lignhert_att3_Lightning_01.mesh
animation			effect\Monster\eff_Lignhert_att3_Lightning_01.anim
skeleton			effect\Monster\eff_Lignhert_att3_Lightning_01.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_0730_TwinBor1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff4.tpack
mesh				Effect\Monster\eff4.mesh
animation			effect\Monster\eff4.anim
skeleton			effect\Monster\eff4.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_0730_TwinBor2
unittype			mesh
billboardtype		camera
tailstep			10 10 0 200 false
size				1.000000
texturepack			Effect\Monster\eff2.tpack
mesh				Effect\Monster\eff2.mesh
animation			effect\Monster\eff2.anim
skeleton			effect\Monster\eff2.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_0730twin_01
unittype			mesh
billboardtype		camera
tailstep			10 10 0 150 false
size				1.000000
texturepack			Effect\Monster\eff1.tpack
mesh				Effect\Monster\eff1.mesh
animation			effect\Monster\eff1.anim
skeleton			effect\Monster\eff1.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_2021_M_CENTER
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_M_center.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 60.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_2021_M_L_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\item\eff_M_L_01.tpack
mesh				Effect\item\eff_M_L_01.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_2021_M_L_01_GL
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_M_L_01.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 60.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_2021_M_L_02_GL
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_M_L_02.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 60.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_2021_M_L_03_GL
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_M_L_03.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 60.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_2021_M_L_04_GL
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_M_L_04.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 60.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_2021_M_L_05_GL
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_M_L_05.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 60.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_2021_M_L_06_GL
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_M_L_06.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 60.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_2021_M_L_07_GL
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_M_L_07.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 60.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_2021_M_L_08_GL
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_M_L_08.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 60.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_2021_M_L_09_GL
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_M_L_09.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 60.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_2021_M_L_10_GL
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_M_L_10.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 60.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_2021_M_L_11_GL
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_M_L_11.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 60.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_2021_M_R_01_GL
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_M_R_1.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 -60.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_2021_M_R_02_GL
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_M_R_2.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 -60.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_2021_M_R_03_GL
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_M_R_3.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 -60.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_2021_M_R_04_GL
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_M_R_4.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 -60.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_2021_M_R_05_GL
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_M_R_5.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 -60.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_2021_M_R_06_GL
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_M_R_6.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 -60.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_2021_M_R_07_GL
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_M_R_7.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 -60.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_2021_M_R_08_GL
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_M_R_8.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 -60.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_2021_M_R_09_GL
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_M_R_9.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 -60.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_2021_M_R_10_GL
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_M_R_10.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 -60.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_2021_M_R_11_GL
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_M_R_11.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 -60.000000 0.500000 ""
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<effectdata>		0
name				mh_2021_S_CENTER
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_S_center.mesh
animation			
skeleton			
animlength			0
twoside				true
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mesh_status			0 60.000000 0.500000 ""
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<effectdata>		0
name				mh_2021_S_L_01
unittype			mesh
billboardtype		camera
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size				1.050000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_S_L_01.mesh
animation			
skeleton			
animlength			0
twoside				true
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mesh_status			0 60.000000 0.500000 ""
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<effectdata>		0
name				mh_2021_S_L_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.050000
texturepack			Effect\monster\eff_WING_2021.tpack
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animation			
skeleton			
animlength			0
twoside				true
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mesh_status			0 60.000000 0.500000 ""
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<effectdata>		0
name				mh_2021_S_L_03
unittype			mesh
billboardtype		camera
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texturepack			Effect\monster\eff_WING_2021.tpack
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skeleton			
animlength			0
twoside				true
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mesh_status			0 60.000000 0.500000 ""
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<effectdata>		0
name				mh_2021_S_L_04
unittype			mesh
billboardtype		camera
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size				1.050000
texturepack			Effect\monster\eff_WING_2021.tpack
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skeleton			
animlength			0
twoside				true
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mesh_status			0 60.000000 0.500000 ""
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<effectdata>		0
name				mh_2021_S_L_05
unittype			mesh
billboardtype		camera
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texturepack			Effect\monster\eff_WING_2021.tpack
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skeleton			
animlength			0
twoside				true
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mesh_status			0 60.000000 0.500000 ""
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<effectdata>		0
name				mh_2021_S_L_06
unittype			mesh
billboardtype		camera
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texturepack			Effect\monster\eff_WING_2021.tpack
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skeleton			
animlength			0
twoside				true
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mesh_status			0 60.000000 0.500000 ""
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<effectdata>		0
name				mh_2021_S_L_07
unittype			mesh
billboardtype		camera
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texturepack			Effect\monster\eff_WING_2021.tpack
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skeleton			
animlength			0
twoside				true
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mesh_status			0 60.000000 0.500000 ""
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<effectdata>		0
name				mh_2021_S_L_08
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.050000
texturepack			Effect\monster\eff_WING_2021.tpack
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skeleton			
animlength			0
twoside				true
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mesh_status			0 60.000000 0.500000 ""
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<effectdata>		0
name				mh_2021_S_L_09
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.050000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_S_L_09.mesh
animation			
skeleton			
animlength			0
twoside				true
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mesh_status			0 60.000000 0.500000 ""
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<effectdata>		0
name				mh_2021_S_L_10
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.050000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_S_L_10.mesh
animation			
skeleton			
animlength			0
twoside				true
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mesh_status			0 60.000000 0.500000 ""
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<effectdata>		0
name				mh_2021_S_L_11
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.050000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_S_L_11.mesh
animation			
skeleton			
animlength			0
twoside				true
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mesh_status			0 60.000000 0.500000 ""
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<effectdata>		0
name				mh_2021_S_R_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.050000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_S_R_01.mesh
animation			
skeleton			
animlength			0
twoside				true
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mesh_status			0 -60.000000 0.500000 ""
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<effectdata>		0
name				mh_2021_S_R_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.050000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_S_R_02.mesh
animation			
skeleton			
animlength			0
twoside				true
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mesh_status			0 -60.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_2021_S_R_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.050000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_S_R_03.mesh
animation			
skeleton			
animlength			0
twoside				true
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mesh_status			0 -60.000000 0.500000 ""
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<effectdata>		0
name				mh_2021_S_R_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.050000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_S_R_04.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 -60.000000 0.500000 ""
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<effectdata>		0
name				mh_2021_S_R_05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.050000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_S_R_05.mesh
animation			
skeleton			
animlength			0
twoside				true
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mesh_status			0 -60.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_2021_S_R_06
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.050000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_S_R_06.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 -60.000000 0.500000 ""
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<effectdata>		0
name				mh_2021_S_R_07
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.050000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_S_R_07.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 -60.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_2021_S_R_08
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.050000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_S_R_08.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 -60.000000 0.500000 ""
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<effectdata>		0
name				mh_2021_S_R_09
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.050000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_S_R_09.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 -60.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_2021_S_R_10
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.050000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_S_R_10.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 -60.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_2021_S_R_11
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.050000
texturepack			Effect\monster\eff_WING_2021.tpack
mesh				Effect\item\eff_S_R_11.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 -60.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_2021_jin
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_2021_jin_1.tpack
mesh				Effect\eff_2021_jin_2.mesh
animation			
skeleton			effect\eff_2021_jin_2.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_2021_jin_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_2021_jin_2.tpack
mesh				Effect\eff_2021_jin_2.mesh
animation			
skeleton			effect\eff_2021_jin_2.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ALO_mesh
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Thrust\ALO_eff.tpack
mesh				Effect\Skill\Thrust\ALO_eff.mesh
animation			effect\Skill\Thrust\ALO_SKL_SPR_THRUST_01.anim
skeleton			effect\Skill\Thrust\ALO_eff.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ARC_SWD_buff02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\ARC_C_2021_SUMMER.tpack
mesh				Item\Costume\ARC_C_2021_SUMMER.mesh
animation			Character\Archeress\Skill\ARC_SWD_buff02.anim
skeleton			Character\ARC.skel
animlength			1000
twoside				false
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ARC_SWD_skill1_slash
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ARC_SSW\ARC_SWD_skill1_slash.tpack
mesh				Effect\Skill\ARC_SSW\ARC_SWD_skill1_slash.mesh
animation			effect\Skill\ARC_SSW\ARC_SWD_skill1_slash.anim
skeleton			effect\Skill\ARC_SSW\ARC_SWD_skill1_slash.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ARC_SWD_skill1_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\ARC_C_2021_SUMMER.tpack
mesh				Item\Costume\ARC_C_2021_SUMMER.mesh
animation			Character\Archeress\Skill\ARC_SWD_skill1.anim
skeleton			Character\ARC.skel
animlength			1000
twoside				false
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ARC_SWD_skill1_tornado
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.300000
texturepack			Effect\skill\ARC_SSW\ARC_SSW_skill1_tornado.tpack
mesh				Effect\Cond\lavieenrose\eff_con_lavieenrose_light02.mesh
animation			effect\Cond\lavieenrose\eff_con_lavieenrose_light02.anim
skeleton			effect\Cond\lavieenrose\eff_con_lavieenrose_light02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_AWK_ARC_circle_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Cond\AWK\eff_AWK_ARC_circle_01.tpack
mesh				Effect\Cond\AWK\eff_AWK_circle_01.mesh
animation			effect\Cond\AWK\eff_AWK_circle_01.anim
skeleton			effect\Cond\AWK\eff_AWK_circle_01.skel
animlength			100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_AWK_SOR_circle_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Cond\AWK\eff_AWK_SOR_circle_01.tpack
mesh				Effect\Cond\AWK\eff_AWK_circle_01.mesh
animation			effect\Cond\AWK\eff_AWK_circle_01.anim
skeleton			effect\Cond\AWK\eff_AWK_circle_01.skel
animlength			100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_AWK_SOR_glowmap_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Cond\AWK\eff_AWK_SOR_glowmap_01.tpack
mesh				Effect\Skill\SharpernBlade\eff_shapenblade_glow_01.mesh
animation			effect\Skill\SharpernBlade\eff_shapenblade_glow_01.anim
skeleton			effect\Skill\SharpernBlade\eff_shapenblade_glow_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_AWK_SUM_circle_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Cond\AWK\eff_AWK_SUM_circle_01.tpack
mesh				Effect\Cond\AWK\eff_AWK_circle_01.mesh
animation			effect\Cond\AWK\eff_AWK_circle_01.anim
skeleton			effect\Cond\AWK\eff_AWK_circle_01.skel
animlength			100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_AWK_SWD_circle_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Cond\AWK\eff_AWK_SWD_circle_01.tpack
mesh				Effect\Cond\AWK\eff_AWK_circle_01.mesh
animation			effect\Cond\AWK\eff_AWK_circle_01.anim
skeleton			effect\Cond\AWK\eff_AWK_circle_01.skel
animlength			100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_AWK_SWD_glowmap_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Cond\AWK\eff_AWK_SWD_glowmap_01.tpack
mesh				Effect\Skill\SharpernBlade\eff_shapenblade_glow_01.mesh
animation			effect\Skill\SharpernBlade\eff_shapenblade_glow_01.anim
skeleton			effect\Skill\SharpernBlade\eff_shapenblade_glow_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_AirSpirit_condition_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\HealthSpirit\eff_AirSpirit_windmesh_01.tpack
mesh				Effect\Skill\HealthSpirit\eff_HealthSpirit_condition_01.mesh
animation			effect\Skill\HealthSpirit\eff_HealthSpirit_condition_01.anim
skeleton			effect\Skill\HealthSpirit\eff_HealthSpirit_condition_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_AirSpirit_lightmesh
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Manacharge\eff_manacharge_light_01.tpack
mesh				Effect\Skill\HealthSpirit\eff_AirSpirit_lightmesh_01.mesh
animation			effect\Skill\HealthSpirit\eff_AirSpirit_lightmesh_01.anim
skeleton			effect\Skill\HealthSpirit\eff_AirSpirit_lightmesh_01.skel
animlength			1100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_AirSpirit_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\HealthSpirit\eff_HealthSpirit_slash_01.tpack
mesh				Effect\Skill\HealthSpirit\eff_HealthSpirit_slash_01.mesh
animation			effect\Skill\HealthSpirit\eff_HealthSpirit_slash_01.anim
skeleton			effect\Skill\HealthSpirit\eff_HealthSpirit_slash_01.skel
animlength			1100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_AirSpirit_windmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\HealthSpirit\eff_AirSpirit_windmesh_01.tpack
mesh				Effect\Skill\HealthSpirit\eff_HealthSpirit_windmesh_01.mesh
animation			effect\Skill\HealthSpirit\eff_HealthSpirit_windmesh_01.anim
skeleton			effect\Skill\HealthSpirit\eff_HealthSpirit_windmesh_01.skel
animlength			1100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_AirSpirit_windmesh_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\HealthSpirit\eff_AirSpirit_windmesh_01.tpack
mesh				Effect\Skill\HealthSpirit\eff_HealthSpirit_windmesh_02.mesh
animation			effect\Skill\HealthSpirit\eff_HealthSpirit_windmesh_02.anim
skeleton			effect\Skill\HealthSpirit\eff_HealthSpirit_windmesh_02.skel
animlength			1100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Angel_up02_mid
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_Angel_jin.tpack
mesh				Effect\eff_Angel_jin02_mid.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Angel_up02_sma
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_Angel_jin.tpack
mesh				Effect\eff_Angel_jin02_sma.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Angel_up03_mid
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_Angel_jin.tpack
mesh				Effect\eff_Angel_jin03_mid.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Angel_up03_sma
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_Angel_jin.tpack
mesh				Effect\eff_Angel_jin03_sma.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Angel_up04_mid
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_Angel_jin_end.tpack
mesh				Effect\eff_Angel_jin04_mid.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Angel_up04_sma
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_Angel_jin_end.tpack
mesh				Effect\eff_Angel_jin04_sma.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Aquashackle_aqua_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Aquashackle\eff_Aquashackle_aqua_01.tpack
mesh				Effect\Skill\Aquashackle\eff_Aquashackle_aqua_01.mesh
animation			effect\Skill\Aquashackle\eff_Aquashackle_aqua_01.anim
skeleton			effect\Skill\Aquashackle\eff_Aquashackle_aqua_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Aquashackle_aquaslash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Aquashackle\eff_Aquashackle_aquaslash_01.tpack
mesh				Effect\Skill\Aquashackle\eff_Aquashackle_aquaslash_01.mesh
animation			effect\Skill\Aquashackle\eff_Aquashackle_aquaslash_01.anim
skeleton			effect\Skill\Aquashackle\eff_Aquashackle_aquaslash_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Aquashackle_aquaslash_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Aquashackle\eff_Aquashackle_aquaslash_02.tpack
mesh				Effect\Skill\Aquashackle\eff_Aquashackle_aquaslash_02.mesh
animation			effect\Skill\Aquashackle\eff_Aquashackle_aquaslash_02.anim
skeleton			effect\Skill\Aquashackle\eff_Aquashackle_aquaslash_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Aquashackle_attcircle_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Aquashackle\eff_Aquashackle_attcircle_01.tpack
mesh				Effect\Monster\mon_lizardmanC_attcircle_02.mesh
animation			effect\Monster\mon_lizardmanC_attcircle_02.anim
skeleton			effect\Monster\mon_lizardmanC_attcircle_02.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Aquashackle_boomaqua_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Aquashackle\eff_Aquashackle_boomaqua_01.tpack
mesh				Effect\Skill\Aquashackle\eff_Aquashackle_boomaqua_01.mesh
animation			effect\Skill\Aquashackle\eff_Aquashackle_boomaqua_01.anim
skeleton			effect\Skill\Aquashackle\eff_Aquashackle_boomaqua_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Aquashackle_boomaqua_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Aquashackle\eff_Aquashackle_boomaqua_02.tpack
mesh				Effect\Skill\Aquashackle\eff_Aquashackle_boomaqua_02.mesh
animation			effect\Skill\Aquashackle\eff_Aquashackle_boomaqua_02.anim
skeleton			effect\Skill\Aquashackle\eff_Aquashackle_boomaqua_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Aquashackle_boomwater_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Aquashackle\eff_Aquashackle_boomwater_01.tpack
mesh				Effect\Skill\Aquashackle\eff_Aquashackle_boomwater_01.mesh
animation			effect\Skill\Aquashackle\eff_Aquashackle_boomwater_01.anim
skeleton			effect\Skill\Aquashackle\eff_Aquashackle_boomwater_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Aquashackle_boomwater_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Aquashackle\eff_Aquashackle_boomwater_02.tpack
mesh				Effect\Skill\Aquashackle\eff_Aquashackle_boomwater_02.mesh
animation			effect\Skill\Aquashackle\eff_Aquashackle_boomwater_02.anim
skeleton			effect\Skill\Aquashackle\eff_Aquashackle_boomwater_02.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Aquashackle_boomwater_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Aquashackle\eff_Aquashackle_boomwater_03.tpack
mesh				Effect\Skill\Aquashackle\eff_Aquashackle_boomwater_03.mesh
animation			effect\Skill\Aquashackle\eff_Aquashackle_boomwater_03.anim
skeleton			effect\Skill\Aquashackle\eff_Aquashackle_boomwater_03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Aquashackle_water_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Aquashackle\eff_Aquashackle_water_01.tpack
mesh				Effect\Skill\Aquashackle\eff_Aquashackle_water_01.mesh
animation			effect\Skill\Aquashackle\eff_Aquashackle_water_01.anim
skeleton			effect\Skill\Aquashackle\eff_Aquashackle_water_01.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Aquashackle_water_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Aquashackle\eff_Aquashackle_water_02.tpack
mesh				Effect\Skill\Aquashackle\eff_Aquashackle_water_02.mesh
animation			effect\Skill\Aquashackle\eff_Aquashackle_water_02.anim
skeleton			effect\Skill\Aquashackle\eff_Aquashackle_water_02.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Aquashackle_wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Aquashackle\eff_Aquashackle_wind_01.tpack
mesh				Effect\Skill\Aquashackle\eff_Aquashackle_wind_01.mesh
animation			effect\Skill\Aquashackle\eff_Aquashackle_wind_01.anim
skeleton			effect\Skill\Aquashackle\eff_Aquashackle_wind_01.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Area_Fear_wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
texturepack			Effect\skill\Energeticblade\eff_energeticblade_03.tpack
mesh				Effect\Skill\Energeticblade\eff_energeticblade_03.mesh
animation			effect\Skill\Energeticblade\eff_energeticblade_03.anim
skeleton			effect\Skill\Energeticblade\eff_energeticblade_03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Arill_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Arill.tpack
mesh				Monster\Arill.mesh
animation			Monster\Arill\Arill_att1.anim
skeleton			Monster\Arill.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Arill_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Arill.tpack
mesh				Monster\Arill.mesh
animation			Monster\Arill\Arill_att2.anim
skeleton			Monster\Arill.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Arill_att2_Nailmesh_01
unittype			mesh
billboardtype		camera
tailstep			13 15 0 200 false
size				1.000000
texturepack			Effect\Monster\eff_Arill_Nailmesh_01.tpack
mesh				Effect\Monster\eff_Arill_Nailmesh_01.mesh
animation			effect\Monster\eff_Arill_Nailmesh_01.anim
skeleton			effect\Monster\eff_Arill_Nailmesh_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Arill_att3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Arill.tpack
mesh				Monster\Arill.mesh
animation			Monster\Arill\Arill_att3.anim
skeleton			Monster\Arill.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Arill_att4
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Arill.tpack
mesh				Monster\Arill.mesh
animation			Monster\Arill\Arill_att4.anim
skeleton			Monster\Arill.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Arill_att4_Slashmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Arill_att4_Slashmesh_01.tpack
mesh				Effect\Monster\eff_Arill_att4_Slashmesh_01.mesh
animation			effect\Monster\eff_Arill_att4_Slashmesh_01.anim
skeleton			effect\Monster\eff_Arill_att4_Slashmesh_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Arill_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Arill.tpack
mesh				Monster\Arill.mesh
animation			Monster\Arill\Arill_die.anim
skeleton			Monster\Arill.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Arill_die_eff
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Arill.tpack
mesh				Monster\Arill.mesh
animation			effect\Monster\Arill_die_eff.anim
skeleton			Monster\Arill.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Arill_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Arill.tpack
mesh				Monster\Arill.mesh
animation			Monster\Arill\Arill_stand.anim
skeleton			Monster\Arill.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Artichoke_J_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Artichoke_J.tpack
mesh				Monster\Artichoke_J.mesh
animation			Monster\Artichoke_J\Artichoke_J_att1.anim
skeleton			Monster\Artichoke_J.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Artichoke_J_die_eff
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Artichoke_J.tpack
mesh				Monster\Artichoke_J.mesh
animation			effect\Monster\Artichoke_J_die_eff.anim
skeleton			Monster\Artichoke_J.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Artichoke_J_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Artichoke_J.tpack
mesh				Monster\Artichoke_J.mesh
animation			Monster\Artichoke_J\Artichoke_J_stand.anim
skeleton			Monster\Artichoke_J.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Artichoke_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Artichoke.tpack
mesh				Monster\Choke.mesh
animation			Monster\Artichoke\Artichoke_att1.anim
skeleton			Monster\Choke.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Artichoke_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Artichoke.tpack
mesh				Monster\Choke.mesh
animation			Monster\Artichoke\Artichoke_att2.anim
skeleton			Monster\Choke.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Artichoke_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Artichoke.tpack
mesh				Monster\Choke.mesh
animation			Monster\Artichoke\Artichoke_die.anim
skeleton			Monster\Choke.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Artichoke_die_eff
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Artichoke.tpack
mesh				Monster\Choke.mesh
animation			effect\Monster\Artichoke_die_eff.anim
skeleton			Monster\Choke.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Artichoke_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Artichoke.tpack
mesh				Monster\Choke.mesh
animation			Monster\Artichoke\Artichoke_stand.anim
skeleton			Monster\Choke.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Atypidae_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Atypidae.tpack
mesh				Effect\Monster\Atypidae.mesh
animation			effect\Monster\Atypidae_att1.anim
skeleton			effect\Monster\Atypidae.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Atypidae_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Atypidae.tpack
mesh				Effect\Monster\Atypidae.mesh
animation			effect\Monster\Atypidae_att2.anim
skeleton			effect\Monster\Atypidae.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Atypidae_att3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Atypidae.tpack
mesh				Effect\Monster\Atypidae.mesh
animation			effect\Monster\Atypidae_att3.anim
skeleton			effect\Monster\Atypidae.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Atypidae_att4
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Atypidae.tpack
mesh				Effect\Monster\Atypidae.mesh
animation			effect\Monster\Atypidae_att4.anim
skeleton			effect\Monster\Atypidae.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Atypidae_att5
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Atypidae.tpack
mesh				Effect\Monster\Atypidae.mesh
animation			effect\Monster\Atypidae_att5.anim
skeleton			effect\Monster\Atypidae.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Atypidae_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Atypidae_diemesh_01.tpack
mesh				Effect\Monster\mon_Atypidae_diemesh_01.mesh
animation			effect\Monster\mon_Atypidae_diemesh_01.anim
skeleton			effect\Monster\mon_Atypidae_diemesh_01.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Atypidae_die#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Atypidae_diemesh_01#.tpack
mesh				Effect\Monster\Atypidae.mesh
animation			effect\Monster\Atypidae_die.anim
skeleton			effect\Monster\Atypidae.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Atypidae_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Atypidae.tpack
mesh				Effect\Monster\Atypidae.mesh
animation			effect\Monster\Atypidae_stand.anim
skeleton			effect\Monster\Atypidae.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Avatar_of_Hellion_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Avatar_of_Hellion.tpack
mesh				Effect\Monster\Avatar_of_Hellion.mesh
animation			effect\Monster\Avatar_of_Hellion_att1.anim
skeleton			effect\Monster\Avatar_of_Hellion.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Avatar_of_Hellion_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Avatar_of_Hellion.tpack
mesh				Effect\Monster\Avatar_of_Hellion.mesh
animation			effect\Monster\Avatar_of_Hellion_att2.anim
skeleton			effect\Monster\Avatar_of_Hellion.skel
animlength			4500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Avatar_of_Hellion_att3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Avatar_of_Hellion.tpack
mesh				Effect\Monster\Avatar_of_Hellion.mesh
animation			effect\Monster\Avatar_of_Hellion_att3.anim
skeleton			effect\Monster\Avatar_of_Hellion.skel
animlength			7500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Avatar_of_Hellion_att4
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Avatar_of_Hellion.tpack
mesh				Effect\Monster\Avatar_of_Hellion.mesh
animation			effect\Monster\Avatar_of_Hellion_att4.anim
skeleton			effect\Monster\Avatar_of_Hellion.skel
animlength			4500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Avatar_of_Hellion_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Avatar_of_Hellion.tpack
mesh				Effect\Monster\Avatar_of_Hellion.mesh
animation			effect\Monster\Avatar_of_Hellion_die.anim
skeleton			effect\Monster\Avatar_of_Hellion.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Avatar_of_Hellion_dieeff
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Avatar_of_Hellion_dieeff.tpack
mesh				Effect\Monster\Avatar_of_Hellion_dieeff.mesh
animation			effect\Monster\Avatar_of_Hellion_dieeff.anim
skeleton			effect\Monster\Avatar_of_Hellion_dieeff.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Avatar_of_Hellion_eventdie
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Avatar_of_Hellion.tpack
mesh				Effect\Monster\Avatar_of_Hellion.mesh
animation			effect\Monster\Avatar_of_Hellion_eventdie.anim
skeleton			effect\Monster\Avatar_of_Hellion.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Avatar_of_Hellion_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Avatar_of_Hellion.tpack
mesh				Effect\Monster\Avatar_of_Hellion.mesh
animation			effect\Monster\Avatar_of_Hellion_stand.anim
skeleton			effect\Monster\Avatar_of_Hellion.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BAR_CrashBoost_body_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_03.tpack
mesh				Item\Armor\AWK\BAR_AWK_03.mesh
animation			Character\Bard\Imsi\BAR_SKL_ALL_CRASHBOOST.anim
skeleton			Character\BAR.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BAR_Crashpace_musicnote_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Crashpace\eff_BAR_Turn.tpack
mesh				Effect\Skill\Crashpace\eff_BAR_Turn.mesh
animation			effect\Skill\Crosspace\eff_BAR_Turn.anim
skeleton			effect\Skill\Crashpace\eff_BAR_Turn.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BAR_Dragon_Burst_stone_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturepack			Effect\skill\Muspell\eff_muspell_att04_stone.tpack
mesh				Effect\Skill\Muspell\eff_muspell_att04_stone.mesh
animation			effect\Skill\Muspell\eff_muspell_att04_stone.anim
skeleton			effect\Skill\Muspell\eff_muspell_att04_stone.skel
animlength			500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BAR_Lydius_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Fast_Esten\Fast_Esten_Up_Cyl.tpack
mesh				Effect\Skill\Fast_Esten\Fast_Esten_Up_Cyl.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BAR_Mana_InCrere_note_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Mollivy\eff_BAR_Treble_clef_02.tpack
mesh				Effect\Skill\Mollivy\eff_BAR_Treble_clef_02.mesh
animation			
skeleton			
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BAR_Mollivy_Treble_clef_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
texturepack			Effect\skill\Mollivy\eff_BAR_Treble_clef_02.tpack
mesh				Effect\Skill\Mollivy\eff_BAR_Treble_clef_02.mesh
animation			effect\Skill\Mollivy\eff_BAR_Treble_clef_02.anim
skeleton			effect\Skill\Mollivy\eff_BAR_Treble_clef_02.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BAR_Mollivy_musicnote_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				2.500000
texturepack			Effect\skill\Mollivy\eff_BAR_musicnote_02.tpack
mesh				Effect\Skill\Mollivy\eff_BAR_musicnote_02.mesh
animation			effect\Skill\Mollivy\eff_BAR_musicnote_02.anim
skeleton			effect\Skill\Mollivy\eff_BAR_musicnote_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BAR_Nependeo_note_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturepack			Effect\Skill\Eolein\eff_BAR_Treble_clef_01.tpack
mesh				Effect\Skill\Eolein\eff_BAR_Treble_clef_01.mesh
animation			
skeleton			Effect\Skill\Eolein\eff_BAR_Base_clef_01.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BAR_Nependeo_plan
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturepack			Effect\skill\Nependeo\eff_BAR_HAF_nependeo_plan.tpack
mesh				Effect\Skill\Nependeo\eff_BAR_HAF_nependeo_plan.mesh
animation			effect\Skill\Nependeo\eff_BAR_HAF_nependeo_plan.anim
skeleton			effect\Skill\Nependeo\eff_BAR_HAF_nependeo_plan.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BAR_Nependeo_plan_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				3.500000
texturepack			Effect\skill\Nependeo\eff_BAR_HAF_nependeo_plan_02.tpack
mesh				Effect\Skill\Nependeo\eff_BAR_HAF_nependeo_plan.mesh
animation			effect\Skill\Nependeo\eff_BAR_HAF_nependeo_plan.anim
skeleton			effect\Skill\Nependeo\eff_BAR_HAF_nependeo_plan.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BAR_Nependeo_plan_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
texturepack			Effect\skill\Nependeo\eff_BAR_HAF_nependeo_plan.tpack
mesh				Effect\Skill\Nependeo\eff_BAR_HAF_nependeo_plan.mesh
animation			effect\Skill\Nependeo\eff_BAR_HAF_nependeo_plan.anim
skeleton			effect\Skill\Nependeo\eff_BAR_HAF_nependeo_plan.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BAR_Nependeo_plant
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Nependeo\eff_SKL_BAR_Summon01_Nependeo_01.tpack
mesh				Effect\skill\Nependeo\eff_SKL_BAR_Summon01_Nependeo_01.mesh
animation			Effect\skill\Nependeo\eff_SKL_BAR_Summon01_Nependeo_01.anim
skeleton			Effect\skill\Nependeo\eff_SKL_BAR_Summon01_Nependeo_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BAR_Nervid_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\beam.tpack
mesh				Effect\dekaitem\dekaitem_cong_welcome_beam.mesh
animation			effect\dekaitem\dekaitem_cong_welcome_beam.anim
skeleton			effect\dekaitem\dekaitem_cong_welcome_beam.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BAR_Rotain_grab_musicnote_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				2.500000
texturepack			Effect\eff_BAR_musicpaper_02.tpack
mesh				Effect\eff_BAR_musicpaper_01.mesh
animation			effect\eff_BAR_musicpaper_02.anim
skeleton			effect\eff_BAR_musicpaper_01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BWZ_AWAKE
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Cond\BWZ_AWAKE\BWZ_AWK.tpack
mesh				Effect\Cond\BWZ_AWAKE\BWZ_AWK.mesh
animation			effect\Monster\BWZ_BAL_STAND_01.anim
skeleton			effect\Cond\BWZ_AWAKE\BWZ_AWK.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BWZ_AWAKE_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Cond\BWZ_AWAKE\BWZ_AWK_02.tpack
mesh				Effect\Cond\BWZ_AWAKE\BWZ_AWK_02.mesh
animation			effect\Monster\BWZ_BAL_STAND_01.anim
skeleton			effect\Cond\BWZ_AWAKE\BWZ_AWK.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BWZ_BackstepShot
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\BWZ_MESH_06.tpack
mesh				Effect\Monster\BWZ_MESH_06.mesh
animation			effect\Skill\BackstepShot\BWZ_SKL_BAL_BACKSTEPSHOT_01.anim
skeleton			effect\Monster\BWZ_MESH_06.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BWZ_BlackHoleCannon
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\BWZ_MESH_06.tpack
mesh				Effect\Monster\BWZ_MESH_06.mesh
animation			effect\Skill\BlackHoleCannon\BWZ_SKL_BAL_BLACKHOLECANNON_01.anim
skeleton			effect\Monster\BWZ_MESH_06.skel
animlength			1900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BWZ_DD_crackboom_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Dark_Dragon\BWZ_DD_crackboom_01.tpack
mesh				Effect\Skill\Dark_Dragon\BWZ_DD_crackboom_01.mesh
animation			effect\Skill\Dark_Dragon\BWZ_DD_crackboom_01.anim
skeleton			effect\Skill\Dark_Dragon\BWZ_DD_crackboom_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BWZ_DD_crackboom_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Dark_Dragon\BWZ_DD_crackboom_01.tpack
mesh				Effect\Skill\Dark_Dragon\BWZ_DD_crackboom_02.mesh
animation			effect\Skill\Dark_Dragon\BWZ_DD_crackboom_02.anim
skeleton			effect\Skill\Dark_Dragon\BWZ_DD_crackboom_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BWZ_DD_crackboom_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Dark_Dragon\BWZ_DD_crackboom_01.tpack
mesh				Effect\Skill\Dark_Dragon\BWZ_DD_crackboom_03.mesh
animation			effect\Skill\Dark_Dragon\BWZ_DD_crackboom_03.anim
skeleton			effect\Skill\Dark_Dragon\BWZ_DD_crackboom_03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BWZ_DD_crackboom_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Dark_Dragon\BWZ_DD_crackboom_01.tpack
mesh				Effect\Skill\Dark_Dragon\BWZ_DD_crackboom_01.mesh
animation			effect\Skill\Dark_Dragon\BWZ_DD_crackboom_01.anim
skeleton			effect\Skill\Dark_Dragon\BWZ_DD_crackboom_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BWZ_DarkBall
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\BWZ_MESH_06.tpack
mesh				Effect\Monster\BWZ_MESH_06.mesh
animation			effect\Monster\BWZ_SKL_BAL_DARKBALL_01.anim
skeleton			effect\Monster\BWZ_MESH_06.skel
animlength			1400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BWZ_DarkCrystal
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\BWZ_MESH_06.tpack
mesh				Effect\Monster\BWZ_MESH_06.mesh
animation			effect\Skill\DarkCrystal\BWZ_SKL_BAL_DARKCRYSTAL_01.anim
skeleton			effect\Monster\BWZ_MESH_06.skel
animlength			1400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BWZ_DarkExplosion
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\BWZ_MESH_06.tpack
mesh				Effect\Monster\BWZ_MESH_06.mesh
animation			effect\Skill\DarkExplosion\BWZ_SKL_BAL_DARKEXPLOSION_01.anim
skeleton			effect\Monster\BWZ_MESH_06.skel
animlength			1900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BWZ_DarkMonths
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\BWZ_MESH_06.tpack
mesh				Effect\Monster\BWZ_MESH_06.mesh
animation			effect\Skill\DarkMonths\BWZ_SKL_BAL_DARKMOONTHS_01.anim
skeleton			effect\Monster\BWZ_MESH_06.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BWZ_DarkSoul
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\BWZ_MESH_06.tpack
mesh				Effect\Monster\BWZ_MESH_06.mesh
animation			effect\Skill\DarkSoul\BWZ_SKL_BAL_DARKSOUL_01.anim
skeleton			effect\Monster\BWZ_MESH_06.skel
animlength			1900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BWZ_DarkStrike_LV1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\BWZ_MESH_06.tpack
mesh				Effect\Monster\BWZ_MESH_06.mesh
animation			effect\Skill\DarkStrike\BWZ_SKL_BAL_DARKSTRIKE_LV1_01.anim
skeleton			effect\Monster\BWZ_MESH_06.skel
animlength			1700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BWZ_DarkStrike_LV2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\BWZ_MESH_06.tpack
mesh				Effect\Monster\BWZ_MESH_06.mesh
animation			effect\Skill\DarkStrike\BWZ_SKL_BAL_DARKSTRIKE_LV2_01.anim
skeleton			effect\Monster\BWZ_MESH_06.skel
animlength			2300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BWZ_DarkStrike_LV3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\BWZ_MESH_06.tpack
mesh				Effect\Monster\BWZ_MESH_06.mesh
animation			effect\Skill\DarkStrike\BWZ_SKL_BAL_DARKSTRIKE_LV3_01.anim
skeleton			effect\Monster\BWZ_MESH_06.skel
animlength			3100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BWZ_DarkThorn
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\BWZ_MESH_06.tpack
mesh				Effect\Monster\BWZ_MESH_06.mesh
animation			effect\Skill\DarkThorn\BWZ_SKL_BAL_DARKTHORN_01.anim
skeleton			effect\Monster\BWZ_MESH_06.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BWZ_DarkTornado
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\BWZ_MESH_06.tpack
mesh				Effect\Monster\BWZ_MESH_06.mesh
animation			effect\Skill\DarkTornado\BWZ_SKL_BAL_DARKTORNADO_01.anim
skeleton			effect\Monster\BWZ_MESH_06.skel
animlength			1400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BWZ_DeathChuckle
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\BWZ_MESH_06.tpack
mesh				Effect\Monster\BWZ_MESH_06.mesh
animation			effect\Skill\DeathChuckle\BWZ_SKL_BAL_DEATHCHUCKLE_01.anim
skeleton			effect\Monster\BWZ_MESH_06.skel
animlength			2800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BWZ_DeathLink
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\BWZ_MESH_06.tpack
mesh				Effect\Monster\BWZ_MESH_06.mesh
animation			effect\Skill\DeathLink\BWZ_SKL_BAL_DEATHLINK_01.anim
skeleton			effect\Monster\BWZ_MESH_06.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BWZ_DecreaseDefeat
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\BWZ_MESH_06.tpack
mesh				Effect\Monster\BWZ_MESH_06.mesh
animation			effect\Skill\DecreaseDefeat\BWZ_SKL_BAL_DECREASEDEFEAT_01.anim
skeleton			effect\Monster\BWZ_MESH_06.skel
animlength			1400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BWZ_DevilsArmor
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\BWZ_MESH_06.tpack
mesh				Effect\Monster\BWZ_MESH_06.mesh
animation			effect\Skill\DevilsArmor\BWZ_SKL_BAL_DEVILSARMOR_01.anim
skeleton			effect\Monster\BWZ_MESH_06.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BWZ_DevilsPower
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\BWZ_MESH_06.tpack
mesh				Effect\Monster\BWZ_MESH_06.mesh
animation			effect\Skill\DevilsPower\BWZ_SKL_BAL_DEVILSPOWER_01.anim
skeleton			effect\Monster\BWZ_MESH_06.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BWZ_DevilsPromise
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\BWZ_MESH_06.tpack
mesh				Effect\Monster\BWZ_MESH_06.mesh
animation			effect\Skill\DevilsPromise\BWZ_SKL_BAL_DEVILSPPROMISE_01.anim
skeleton			effect\Monster\BWZ_MESH_06.skel
animlength			800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BWZ_EmitRush
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\BWZ_MESH_06.tpack
mesh				Effect\Monster\BWZ_MESH_06.mesh
animation			effect\Skill\EmitRush\BWZ_SKL_BAL_EMITRUSH_01.anim
skeleton			effect\Monster\BWZ_MESH_06.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BWZ_EnergyCounter
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\BWZ_MESH_06.tpack
mesh				Effect\Monster\BWZ_MESH_06.mesh
animation			effect\Monster\BWZ_SKL_BAL_ENERGYCOUNTER_01.anim
skeleton			effect\Monster\BWZ_MESH_06.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_BWZ_EnergyPower
unittype			mesh
billboardtype		camera
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<effectdata>		0
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<effectdata>		0
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<effectdata>		0
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<effectdata>		0
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<effectdata>		0
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<effectdata>		0
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<effectdata>		0
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<effectdata>		0
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twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brick_Butterfly_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Brick_Butterfly_01.tpack
mesh				Effect\Monster\Brick_Butterfly_01.mesh
animation			effect\Monster\Brick_Butterfly_01.anim
skeleton			effect\Monster\Brick_Butterfly_01.skel
animlength			8000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brick_Butterfly_att_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Brick_Butterfly_01.tpack
mesh				Effect\Monster\Brick_Butterfly_01.mesh
animation			effect\Monster\Brick_Butterfly_att_01.anim
skeleton			effect\Monster\Brick_Butterfly_01.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brick_DragonTear_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Brick_DragonTear_01.tpack
mesh				Effect\Monster\Brick_DragonTear_01.mesh
animation			effect\Monster\Brick_DragonTear_01.anim
skeleton			effect\Monster\Brick_DragonTear_01.skel
animlength			7000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brick_DragonTear_01#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Brick_DragonTear_01#.tpack
mesh				Effect\Monster\Brick_DragonTear_01.mesh
animation			effect\Monster\Brick_DragonTear_01.anim
skeleton			effect\Monster\Brick_DragonTear_01.skel
animlength			7000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brick_DragonTear_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Brick_DragonTear_01.tpack
mesh				Effect\Monster\Brick_DragonTear_02.mesh
animation			
skeleton			
animlength			7000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brick_DragonTear_02#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Brick_DragonTear_01#.tpack
mesh				Effect\Monster\Brick_DragonTear_02.mesh
animation			
skeleton			
animlength			7000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brick_GoldDragon_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Brick_GoldDragon.tpack
mesh				Effect\Monster\Brick_GoldDragon.mesh
animation			effect\Monster\Brick_golddragon_att1.anim
skeleton			effect\Monster\Brick_GoldDragon.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brick_GoldDragon_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Brick_GoldDragon.tpack
mesh				Effect\Monster\Brick_GoldDragon.mesh
animation			effect\Monster\Brick_GoldDragon_att2.anim
skeleton			effect\Monster\Brick_GoldDragon.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brick_GoldDragon_att3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Brick_GoldDragon.tpack
mesh				Effect\Monster\Brick_GoldDragon.mesh
animation			effect\Monster\Brick_GoldDragon_att3.anim
skeleton			effect\Monster\Brick_GoldDragon.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brick_GoldDragon_att4
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Brick_GoldDragon.tpack
mesh				Effect\Monster\Brick_GoldDragon.mesh
animation			effect\Monster\Brick_GoldDragon_att4.anim
skeleton			effect\Monster\Brick_GoldDragon.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brick_GoldDragon_att5
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Brick_GoldDragon.tpack
mesh				Effect\Monster\Brick_GoldDragon.mesh
animation			effect\Monster\Brick_GoldDragon_att5.anim
skeleton			effect\Monster\Brick_GoldDragon.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brick_GoldDragon_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Brick_GoldDragon.tpack
mesh				Effect\Monster\Brick_GoldDragon.mesh
animation			effect\Monster\Brick_GoldDragon_die.anim
skeleton			effect\Monster\Brick_GoldDragon.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brick_GoldDragon_die_eff
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Brick_GoldDragon.tpack
mesh				Effect\Monster\Brick_GoldDragon.mesh
animation			effect\Monster\Brick_GoldDragon_die_eff.anim
skeleton			effect\Monster\Brick_GoldDragon.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brick_GoldDragon_scene_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Brick_GoldDragon.tpack
mesh				Effect\Monster\Brick_GoldDragon.mesh
animation			effect\Monster\Brick_GoldDragon_scene_01.anim
skeleton			effect\Monster\Brick_GoldDragon.skel
animlength			2600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brick_GoldDragon_scene_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Brick_GoldDragon.tpack
mesh				Effect\Monster\Brick_GoldDragon.mesh
animation			effect\Monster\Brick_GoldDragon_scene_02.anim
skeleton			effect\Monster\Brick_GoldDragon.skel
animlength			8000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brick_GoldDragon_scene_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Brick_GoldDragon.tpack
mesh				Effect\Monster\Brick_GoldDragon.mesh
animation			effect\Monster\Brick_GoldDragon_scene_03.anim
skeleton			effect\Monster\Brick_GoldDragon.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brick_GoldDragon_scene_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Brick_GoldDragon.tpack
mesh				Effect\Monster\Brick_GoldDragon.mesh
animation			effect\Monster\Brick_GoldDragon_scene_04.anim
skeleton			effect\Monster\Brick_GoldDragon.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brick_GoldDragon_scene_05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Brick_GoldDragon.tpack
mesh				Effect\Monster\Brick_GoldDragon.mesh
animation			effect\Monster\Brick_GoldDragon_scene_05.anim
skeleton			effect\Monster\Brick_GoldDragon.skel
animlength			7000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brick_GoldDragon_scene_06
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Brick_GoldDragon.tpack
mesh				Effect\Monster\Brick_GoldDragon.mesh
animation			effect\Monster\Brick_GoldDragon_scene_06.anim
skeleton			effect\Monster\Brick_GoldDragon.skel
animlength			7000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brick_GoldDragon_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Brick_GoldDragon.tpack
mesh				Effect\Monster\Brick_GoldDragon.mesh
animation			effect\Monster\Brick_golddragon_stand.anim
skeleton			effect\Monster\Brick_GoldDragon.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brick_GoldDragon_upfont_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Brick_GoldDragon_upfont_01.tpack
mesh				Effect\Monster\eff_Drabiss_Magicboss_att6_upfont_01.mesh
animation			effect\Monster\eff_Drabiss_Magicboss_att6_upfont_01.anim
skeleton			effect\Monster\eff_Drabiss_Magicboss_att6_upfont_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 90.000000 0.200000 ""
</effectdata>

<effectdata>		0
name				mh_Brick_Watchtowermesh_Scene_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Brick_Watchtowemesh_Scene_01.tpack
mesh				Effect\Monster\Brick_Watchtowemesh_Scene_01.mesh
animation			
skeleton			
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brick_Watchtowermesh_Scene_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Brick_Watchtowemesh_Scene_02.tpack
mesh				Effect\Monster\Brick_Watchtowemesh_Scene_02.mesh
animation			effect\Monster\Brick_Watchtowemesh_Scene_02.anim
skeleton			effect\Monster\Brick_Watchtowemesh_Scene_02.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brick_Watchtowermesh_test_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Brick_Watchtowemesh_test_01.tpack
mesh				Effect\Monster\Brick_Watchtowemesh_test_01.mesh
animation			
skeleton			
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brink_Watchtower_Kinganim_00
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\King_Digger.tpack
mesh				Monster\King_Digger.mesh
animation			effect\Monster\Brick_Watchtower_kinganim_00.anim
skeleton			Monster\King_Digger.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Brink_Watchtower_Kinganim_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\King_Digger.tpack
mesh				Monster\King_Digger.mesh
animation			effect\Monster\Brick_Watchtower_kinganim_01.anim
skeleton			Monster\King_Digger.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Bwz_CH_Finish_black_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Cader_Him\Bwz_CH_Finish_black_1.tpack
mesh				Effect\Skill\Cader_Him\Bwz_CH_Finish_black_1.mesh
animation			effect\Skill\Cader_Him\Bwz_CH_Finish_black_1.anim
skeleton			effect\Skill\Cader_Him\Bwz_CH_Finish_black_1.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Bwz_CH_Finish_circle_3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Cader_Him\Bwz_CH_Finish_circle_3.tpack
mesh				Effect\Skill\Cader_Him\Bwz_CH_Finish_circle_3.mesh
animation			effect\Skill\Cader_Him\Bwz_CH_Finish_circle_3.anim
skeleton			effect\Skill\Cader_Him\Bwz_CH_Finish_circle_3.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Bwz_CH_Handwind
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Cader_Him\Bwz_CaderHim_Handwind.tpack
mesh				Effect\Skill\Cader_Him\Bwz_CaderHim_Handwind.mesh
animation			effect\Skill\Cader_Him\Bwz_CaderHim_Handwind.anim
skeleton			effect\Skill\Cader_Him\Bwz_CaderHim_Handwind.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Bwz_CH_Handwind2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Cader_Him\Bwz_CaderHim_Handwind.tpack
mesh				Effect\Skill\Cader_Him\Bwz_CaderHim_Handwind2.mesh
animation			effect\Skill\Cader_Him\Bwz_CaderHim_Handwind2.anim
skeleton			effect\Skill\Cader_Him\Bwz_CaderHim_Handwind2.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Bwz_CH_Handwind_Lv3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Cader_Him\Bwz_CaderHim_Handwind.tpack
mesh				Effect\Skill\Cader_Him\Bwz_CaderHim_Handwind3.mesh
animation			effect\Skill\Cader_Him\Bwz_CaderHim_Handwind3.anim
skeleton			effect\Skill\Cader_Him\Bwz_CaderHim_Handwind3.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Bwz_TL_remote_black
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Terna_Lan\Bwz_TL_remote_black.tpack
mesh				Effect\Skill\Terna_Lan\Bwz_TL_remote_black2.mesh
animation			effect\Skill\Terna_Lan\Bwz_TL_remote_black2.anim
skeleton			effect\Skill\Terna_Lan\Bwz_TL_remote_black2.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Bwz_ch_AWK_SOR_glowmap
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Cond\AWK\eff_AWK_SOR_glowmap_01.tpack
mesh				Effect\Skill\SharpernBlade\eff_shapenblade_glow_01.mesh
animation			effect\Skill\SharpernBlade\eff_shapenblade_glow_01.anim
skeleton			effect\Skill\SharpernBlade\eff_shapenblade_glow_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Bwz_ch_Dp_keepcircle_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\DarkExplosion\eff_DarkExplosion_keepcircle_01.tpack
mesh				Effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_keepcircle_01.mesh
animation			effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_keepcircle_01.anim
skeleton			effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_keepcircle_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 -1.500000 ""
</effectdata>

<effectdata>		0
name				mh_Bwz_ch_Dp_keepcircle_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\DarkExplosion\eff_DarkExplosion_keepcircle_01.tpack
mesh				Effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_keepcircle_01.mesh
animation			effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_keepcircle_01.anim
skeleton			effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_keepcircle_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 -0.800000 ""
</effectdata>

<effectdata>		0
name				mh_COM_SKL_DASH_wind
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Dash\COM_SKL_DASH_wind.tpack
mesh				Effect\Skill\Dash\COM_SKL_DASH_wind.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_COM_SKL_DASH_wind2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
texturepack			Effect\skill\Dash\COM_SKL_DASH_wind.tpack
mesh				Effect\Skill\Dash\COM_SKL_DASH_wind2.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_COS_ALO_Mortal
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\costume\eff_Rabbit_mortar.tpack
mesh				Effect\costume\eff_ALO_Rabbit_mortar.mesh
animation			effect\costume\eff_ALO_Rabbit_mortar.anim
skeleton			effect\costume\eff_ALO_Rabbit_mortar.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_COS_ARC_Mortal
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\costume\eff_Rabbit_mortar.tpack
mesh				Effect\costume\eff_ARC_Rabbit_mortar.mesh
animation			effect\costume\eff_ARC_Rabbit_mortar.anim
skeleton			effect\costume\eff_ARC_Rabbit_mortar.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_COS_BAR_Mortal
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\costume\eff_Rabbit_mortar.tpack
mesh				Effect\costume\eff_BAR_Rabbit_mortar.mesh
animation			effect\costume\eff_BAR_Rabbit_mortar.anim
skeleton			effect\costume\eff_BAR_Rabbit_mortar.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_COS_BWZ_JeolguLight
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\costume\eff_Rabbit_light.tpack
mesh				Effect\costume\eff_Rabbit_light.mesh
animation			effect\costume\eff_Rabbit_light.anim
skeleton			effect\costume\eff_Rabbit_light.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_COS_BWZ_JeolguTong
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\costume\eff_Rabbit_Jeolgutong.tpack
mesh				Effect\costume\eff_Rabbit_Jeolgutong.mesh
animation			effect\costume\eff_Rabbit_Jeolgutong.anim
skeleton			effect\costume\eff_Rabbit_Jeolgutong.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_COS_BWZ_Mortal
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\costume\eff_Rabbit_mortar.tpack
mesh				Effect\costume\eff_BWZ_Rabbit_mortar.mesh
animation			effect\costume\eff_BWZ_Rabbit_mortar.anim
skeleton			effect\costume\eff_BWZ_Rabbit_mortar.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_COS_DRG_Mortal
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\costume\eff_Rabbit_mortar.tpack
mesh				Effect\costume\eff_DRG_Rabbit_mortar.mesh
animation			effect\costume\eff_DRG_Rabbit_mortar.anim
skeleton			effect\costume\eff_DRG_Rabbit_mortar.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_COS_HIL_Mortal
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\costume\eff_Rabbit_mortar.tpack
mesh				Effect\costume\eff_HIL_Rabbit_mortar.mesh
animation			effect\costume\eff_HIL_Rabbit_mortar.anim
skeleton			effect\costume\eff_HIL_Rabbit_mortar.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_COS_HWA_Mortal
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\costume\eff_Rabbit_mortar.tpack
mesh				Effect\costume\eff_HWA_Rabbit_mortar.mesh
animation			effect\costume\eff_HWA_Rabbit_mortar.anim
skeleton			effect\costume\eff_HWA_Rabbit_mortar.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_COS_JeolguTong_SMA
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\costume\eff_Rabbit_Jeolgutong.tpack
mesh				Effect\costume\eff_Rabbit_Jeolgutong_SMA.mesh
animation			effect\costume\eff_Rabbit_Jeolgutong_SMA.anim
skeleton			effect\costume\eff_Rabbit_Jeolgutong_SMA.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_COS_JeolguTong_W
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\costume\eff_Rabbit_Jeolgutong.tpack
mesh				Effect\costume\eff_Rabbit_Jeolgutong_W.mesh
animation			effect\costume\eff_Rabbit_Jeolgutong_W.anim
skeleton			effect\costume\eff_Rabbit_Jeolgutong_W.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_COS_MAL_Mortal
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\costume\eff_Rabbit_mortar.tpack
mesh				Effect\costume\eff_MAL_Rabbit_mortar.mesh
animation			effect\costume\eff_MAL_Rabbit_mortar.anim
skeleton			effect\costume\eff_MAL_Rabbit_mortar.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_COS_MSE_Mortal
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\costume\eff_Rabbit_mortar.tpack
mesh				Effect\costume\eff_MSE_Rabbit_mortar.mesh
animation			effect\costume\eff_MSE_Rabbit_mortar.anim
skeleton			effect\costume\eff_MSE_Rabbit_mortar.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_COS_SHT_Mortal
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\costume\eff_Rabbit_mortar.tpack
mesh				Effect\costume\eff_SHT_Rabbit_mortar.mesh
animation			effect\costume\eff_SHT_Rabbit_mortar.anim
skeleton			effect\costume\eff_SHT_Rabbit_mortar.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_COS_SOR_Mortal
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\costume\eff_Rabbit_mortar.tpack
mesh				Effect\costume\eff_SOR_Rabbit_mortar.mesh
animation			effect\costume\eff_SOR_Rabbit_mortar.anim
skeleton			effect\costume\eff_SOR_Rabbit_mortar.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_COS_SUM_Mortal
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\costume\eff_Rabbit_mortar.tpack
mesh				Effect\costume\eff_SUM_Rabbit_mortar.mesh
animation			effect\costume\eff_SUM_Rabbit_mortar.anim
skeleton			effect\costume\eff_SUM_Rabbit_mortar.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_COS_SWD_Mortal
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\costume\eff_Rabbit_mortar.tpack
mesh				Effect\costume\eff_SWD_Rabbit_mortar.mesh
animation			effect\costume\eff_SWD_Rabbit_mortar.anim
skeleton			effect\costume\eff_SWD_Rabbit_mortar.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_COS_WAR_JeolguTong
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
texturepack			Effect\costume\eff_Rabbit_Jeolgutong.tpack
mesh				Effect\costume\eff_Rabbit_Jeolgutong.mesh
animation			effect\costume\eff_Rabbit_Jeolgutong.anim
skeleton			effect\costume\eff_Rabbit_Jeolgutong.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_COS_WAR_Mortal
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\costume\eff_Rabbit_mortar.tpack
mesh				Effect\costume\eff_WAR_Rabbit_mortar.mesh
animation			effect\costume\eff_WAR_Rabbit_mortar.anim
skeleton			effect\costume\eff_WAR_Rabbit_mortar.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_COS_WSU_Mortal
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\costume\eff_Rabbit_mortar.tpack
mesh				Effect\costume\eff_WSU_Rabbit_mortar.mesh
animation			effect\costume\eff_WSU_Rabbit_mortar.anim
skeleton			effect\costume\eff_WSU_Rabbit_mortar.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_CaneHawk_Hawk_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\CaneHawk\eff_CaneHawk_Hawk_01.tpack
mesh				Effect\Skill\CaneHawk\eff_CaneHawk_Hawk_01.mesh
animation			effect\Skill\CaneHawk\eff_CaneHawk_Hawk_01.anim
skeleton			effect\Skill\CaneHawk\eff_CaneHawk_Hawk_01.skel
animlength			1700
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_CaneHawk_Hawk_01#
unittype			mesh
billboardtype		camera
tailstep			4 50 0 250 false
size				1.000000
texturepack			Effect\skill\CaneHawk\eff_CaneHawk_Hawk_01#.tpack
mesh				Effect\Skill\CaneHawk\eff_CaneHawk_Hawk_01.mesh
animation			effect\Skill\CaneHawk\eff_CaneHawk_Hawk_01.anim
skeleton			effect\Skill\CaneHawk\eff_CaneHawk_Hawk_01.skel
animlength			1700
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_CaneHawk_Hawk_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\CaneHawk\eff_CaneHawk_Hawk_01.tpack
mesh				Effect\Skill\CaneHawk\eff_CaneHawk_Hawk_02.mesh
animation			effect\Skill\CaneHawk\eff_CaneHawk_Hawk_02.anim
skeleton			effect\Skill\CaneHawk\eff_CaneHawk_Hawk_02.skel
animlength			1700
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_CaneHawk_Hawk_02#
unittype			mesh
billboardtype		camera
tailstep			4 50 0 250 false
size				1.000000
texturepack			Effect\skill\CaneHawk\eff_CaneHawk_Hawk_01#.tpack
mesh				Effect\Skill\CaneHawk\eff_CaneHawk_Hawk_02.mesh
animation			effect\Skill\CaneHawk\eff_CaneHawk_Hawk_02.anim
skeleton			effect\Skill\CaneHawk\eff_CaneHawk_Hawk_02.skel
animlength			1700
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_CaneHawk_Hawk_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\CaneHawk\eff_CaneHawk_Hawk_01.tpack
mesh				Effect\Skill\CaneHawk\eff_CaneHawk_Hawk_03.mesh
animation			effect\Skill\CaneHawk\eff_CaneHawk_Hawk_03.anim
skeleton			effect\Skill\CaneHawk\eff_CaneHawk_Hawk_03.skel
animlength			1700
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_CaneHawk_Hawk_03#
unittype			mesh
billboardtype		camera
tailstep			4 50 0 250 false
size				1.000000
texturepack			Effect\skill\CaneHawk\eff_CaneHawk_Hawk_01#.tpack
mesh				Effect\Skill\CaneHawk\eff_CaneHawk_Hawk_03.mesh
animation			effect\Skill\CaneHawk\eff_CaneHawk_Hawk_03.anim
skeleton			effect\Skill\CaneHawk\eff_CaneHawk_Hawk_03.skel
animlength			1700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_CaneHawk_Hawk_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\CaneHawk\eff_CaneHawk_Hawk_01.tpack
mesh				Effect\Skill\CaneHawk\eff_CaneHawk_Hawk_04.mesh
animation			effect\Skill\CaneHawk\eff_CaneHawk_Hawk_04.anim
skeleton			effect\Skill\CaneHawk\eff_CaneHawk_Hawk_04.skel
animlength			1700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_CaneHawk_Hawk_04#
unittype			mesh
billboardtype		camera
tailstep			4 50 0 250 false
size				1.000000
texturepack			Effect\skill\CaneHawk\eff_CaneHawk_Hawk_01#.tpack
mesh				Effect\Skill\CaneHawk\eff_CaneHawk_Hawk_04.mesh
animation			effect\Skill\CaneHawk\eff_CaneHawk_Hawk_04.anim
skeleton			effect\Skill\CaneHawk\eff_CaneHawk_Hawk_04.skel
animlength			1700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_CaneHawk_conHawk_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\CaneHawk\eff_CaneHawk_Hawk_01.tpack
mesh				Effect\Skill\CaneHawk\eff_CaneHawk_Hawk_01.mesh
animation			effect\Skill\CaneHawk\eff_CaneHawk_conHawk_01.anim
skeleton			effect\Skill\CaneHawk\eff_CaneHawk_Hawk_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_CaneHawk_conHawk_01#
unittype			mesh
billboardtype		camera
tailstep			3 50 0 250 false
size				1.000000
texturepack			Effect\skill\CaneHawk\eff_CaneHawk_Hawk_01#.tpack
mesh				Effect\Skill\CaneHawk\eff_CaneHawk_Hawk_01.mesh
animation			effect\Skill\CaneHawk\eff_CaneHawk_conHawk_01.anim
skeleton			effect\Skill\CaneHawk\eff_CaneHawk_Hawk_01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_CaneHawk_conHawk_finish01#
unittype			mesh
billboardtype		camera
tailstep			3 50 0 250 false
size				1.000000
texturepack			Effect\skill\CaneHawk\eff_CaneHawk_Hawk_01#.tpack
mesh				Effect\Skill\CaneHawk\eff_CaneHawk_Hawk_01.mesh
animation			effect\Skill\CaneHawk\eff_CaneHawk_conHawk_finish_01.anim
skeleton			effect\Skill\CaneHawk\eff_CaneHawk_Hawk_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_CaneHawk_conHawk_finish_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\CaneHawk\eff_CaneHawk_Hawk_01.tpack
mesh				Effect\Skill\CaneHawk\eff_CaneHawk_Hawk_01.mesh
animation			effect\Skill\CaneHawk\eff_CaneHawk_conHawk_finish_01.anim
skeleton			effect\Skill\CaneHawk\eff_CaneHawk_Hawk_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_CaneHawk_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\CaneHawk\eff_CaneHawk_slash_01.tpack
mesh				Effect\Skill\CaneHawk\eff_CaneHawk_slash_01.mesh
animation			effect\Skill\CaneHawk\eff_CaneHawk_slash_01.anim
skeleton			effect\Skill\CaneHawk\eff_CaneHawk_slash_01.skel
animlength			1700
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Carrot03_Surface_BIG
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_WING_Rabbit_CarrotBag03_Carrot02.tpack
mesh				Effect\eff_WING_Rabbit_CarrotBag03_Carrot02_BIG.mesh
animation			
skeleton			
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Carrot03_Surface_MID
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_WING_Rabbit_CarrotBag03_Carrot02.tpack
mesh				Effect\eff_WING_Rabbit_CarrotBag03_Carrot02_MID.mesh
animation			
skeleton			
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Carrot03_Surface_SMA
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_WING_Rabbit_CarrotBag03_Carrot02.tpack
mesh				Effect\eff_WING_Rabbit_CarrotBag03_Carrot02_SMA.mesh
animation			
skeleton			
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ChessKnight_att01_mesh
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Fallen_Angel_ChessKnight_att01_1.tpack
mesh				Effect\Skill\OffSpin\eff_OffSpin_Slashmesh_01.mesh
animation			effect\Skill\OffSpin\eff_OffSpin_Slashmesh_01.anim
skeleton			effect\Skill\OffSpin\eff_OffSpin_Slashmesh_01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Chess_Knight_mesh_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Fallen_Angel_ChessKnight_att01_1.tpack
mesh				Effect\Skill\OffSpin\eff_OffSpin_Slashmesh_02.mesh
animation			effect\Skill\OffSpin\eff_OffSpin_Slashmesh_02.anim
skeleton			effect\Skill\OffSpin\eff_OffSpin_Slashmesh_02.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Choke_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Artichoke.tpack
mesh				Monster\Choke.mesh
animation			Monster\Choke\Choke_att1.anim
skeleton			Monster\Choke.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Choke_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Artichoke.tpack
mesh				Monster\Choke.mesh
animation			Monster\Choke\Choke_att2.anim
skeleton			Monster\Choke.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Choke_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Artichoke.tpack
mesh				Monster\Choke.mesh
animation			Monster\Choke\Choke_die.anim
skeleton			Monster\Choke.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Choke_die_eff
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Artichoke.tpack
mesh				Monster\Choke.mesh
animation			effect\Monster\Choke_die_eff.anim
skeleton			Monster\Choke.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Choke_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Artichoke.tpack
mesh				Monster\Choke.mesh
animation			Monster\Choke\Choke_stand.anim
skeleton			Monster\Choke.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_CounterHit_circlemesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\CounterHit\eff_CounterHit_circlemesh_01.tpack
mesh				Effect\Skill\CounterHit\eff_CounterHit_circlemesh_01.mesh
animation			effect\Skill\CounterHit\eff_CounterHit_circlemesh_01.anim
skeleton			effect\Skill\CounterHit\eff_CounterHit_circlemesh_01.skel
animlength			1500
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\CounterHit\eff_CounterHit_circlemesh_02.tpack
mesh				Effect\Skill\CounterHit\eff_CounterHit_circlemesh_01.mesh
animation			effect\Skill\CounterHit\eff_CounterHit_circlemesh_01.anim
skeleton			effect\Skill\CounterHit\eff_CounterHit_circlemesh_01.skel
animlength			1500
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_CounterHit_circlemesh_03
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\CounterHit\eff_CounterHit_circlemesh_03.tpack
mesh				Effect\Skill\CounterHit\eff_CounterHit_circlemesh_01.mesh
animation			effect\Skill\CounterHit\eff_CounterHit_circlemesh_01.anim
skeleton			effect\Skill\CounterHit\eff_CounterHit_circlemesh_01.skel
animlength			1500
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_CounterHit_circlemesh_04
unittype			mesh
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texturepack			Effect\skill\CounterHit\eff_CounterHit_circlemesh_04.tpack
mesh				Effect\Skill\CounterHit\eff_CounterHit_circlemesh_01.mesh
animation			effect\Skill\CounterHit\eff_CounterHit_circlemesh_01.anim
skeleton			effect\Skill\CounterHit\eff_CounterHit_circlemesh_01.skel
animlength			1500
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\CounterHit\eff_CounterHit_shild_01.tpack
mesh				Effect\Skill\CounterHit\eff_CounterHit_shild_01.mesh
animation			effect\Skill\CounterHit\eff_CounterHit_shild_01.anim
skeleton			effect\Skill\CounterHit\eff_CounterHit_shild_01.skel
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texturepack			Effect\skill\Deformity\eff_Deformity_Startele_01.tpack
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<effectdata>		0
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texturepack			Monster\Degar.tpack
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<effectdata>		0
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texturepack			Effect\Monster\eff_Debereno_att2fatal_01.tpack
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\DevilsPower\eff_DevilsPower_Devilmesh_01.tpack
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skeleton			effect\Skill\DevilsPower\eff_DevilsPower_Devilmesh_01.skel
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<effectdata>		0
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unittype			mesh
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size				1.000000
texturepack			Effect\skill\Lowerboundskin\eff_lowerboundskin_light_01.tpack
mesh				Effect\Skill\GreatDesword\eff_GreatDesword_windmesh_01.mesh
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<effectdata>		0
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size				1.000000
texturepack			Effect\skill\Diffuse_Boom\Diffuse_Boom_B_Wave_Cyl.tpack
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skeleton			
animlength			0
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<effectdata>		0
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\skill\Disminua\Disminua_remote.tpack
mesh				Effect\Skill\DEMOLITION_BOMB\Demolition_Bomb_remote.mesh
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\skill\Disminua\Disminua_clone.tpack
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animlength			2466
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Disminua\eff_Disminua_ready_01.tpack
mesh				Effect\Skill\Icewave\eff_icewave_ready_01.mesh
animation			effect\Skill\Icewave\eff_icewave_ready_01.anim
skeleton			effect\Skill\Icewave\eff_icewave_ready_01.skel
animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Disminua_target
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\eff_ARC_SKL_BOW_Disminua_arrow1.tpack
mesh				Effect\eff_ARC_SKL_BOW_Disminua_arrow2.mesh
animation			effect\eff_ARC_SKL_BOW_Disminua_arrow2.anim
skeleton			effect\eff_ARC_SKL_BOW_Disminua_arrow2.skel
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Item\Costume\SUM_EQU_COS_DEKAHOOD.tpack
mesh				Item\Costume\SUM_EQU_COS_DEKAHOOD.mesh
animation			Character\Summoner\Skill\SUM_SKL_STF_Penetra.anim
skeleton			Character\SUM.skel
animlength			2466
twoside				true
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
texturepack			Effect\monster\Dr_Knight_att3_Bottom_Wave_sht.tpack
mesh				Effect\monster\Dr_Knight_att3_Bottom_Wave.mesh
animation			
skeleton			
animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Monster\Drabiss_Acher_Midus.tpack
mesh				Monster\Drabiss_Acher_Midus.mesh
animation			effect\Monster\Drabiss_Acher_Midus_die_effect.anim
skeleton			Monster\Drabiss_Acher_Midus.skel
animlength			4500
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Monster\Drabiss_Hostia.tpack
mesh				Monster\Drabiss_Hostia.mesh
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skeleton			Monster\Drabiss_Hostia.skel
animlength			4500
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<effectdata>		0
name				mh_Drabiss_Magicboss_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Drabiss_Magicboss.tpack
mesh				Monster\Drabiss_Magicboss.mesh
animation			Monster\Drabiss_Magicboss\Drabiss_Magicboss_att1.anim
skeleton			Monster\Drabiss_Magicboss.skel
animlength			1500
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<effectdata>		0
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unittype			mesh
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texturepack			Monster\Drabiss_Magicboss.tpack
mesh				Monster\Drabiss_Magicboss.mesh
animation			Monster\Drabiss_Magicboss\Drabiss_Magicboss_att2.anim
skeleton			Monster\Drabiss_Magicboss.skel
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Drabiss_Magicboss_att3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Drabiss_Magicboss.tpack
mesh				Monster\Drabiss_Magicboss.mesh
animation			Monster\Drabiss_Magicboss\Drabiss_Magicboss_att3.anim
skeleton			Monster\Drabiss_Magicboss.skel
animlength			1500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Drabiss_Magicboss_att4
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Monster\Drabiss_Magicboss.tpack
mesh				Monster\Drabiss_Magicboss.mesh
animation			Monster\Drabiss_Magicboss\Drabiss_Magicboss_att4.anim
skeleton			Monster\Drabiss_Magicboss.skel
animlength			2100
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Drabiss_Magicboss_att5
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Drabiss_Magicboss.tpack
mesh				Monster\Drabiss_Magicboss.mesh
animation			Monster\Drabiss_Magicboss\Drabiss_Magicboss_att5.anim
skeleton			Monster\Drabiss_Magicboss.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Drabiss_Magicboss_att5_icemesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Drabiss_Magicboss_att5_icemesh_01#.tpack
mesh				Effect\Monster\eff_Drabiss_Magicboss_att5_icemesh_01.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Drabiss_Magicboss_att5_icemesh_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Drabiss_Magicboss_att5_icemesh_02#.tpack
mesh				Effect\Monster\eff_Drabiss_Magicboss_att5_icemesh_01.mesh
animation			
skeleton			
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Drabiss_Magicboss_att5_icemesh_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Drabiss_Magicboss_att5_icemesh_03#.tpack
mesh				Effect\Monster\eff_Drabiss_Magicboss_att5_icemesh_01.mesh
animation			
skeleton			
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Drabiss_Magicboss_att5_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Drabiss_Magicboss_att5_slash_01.tpack
mesh				Effect\Monster\eff_Drabiss_Magicboss_att5_slash_01.mesh
animation			effect\Monster\eff_Drabiss_Magicboss_att5_slash_01.anim
skeleton			effect\Monster\eff_Drabiss_Magicboss_att5_slash_01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Drabiss_Magicboss_att6
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Monster\Drabiss_Magicboss.tpack
mesh				Monster\Drabiss_Magicboss.mesh
animation			Monster\Drabiss_Magicboss\Drabiss_Magicboss_att6.anim
skeleton			Monster\Drabiss_Magicboss.skel
animlength			3500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Drabiss_Magicboss_att6_upfont_01.tpack
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skeleton			effect\Monster\eff_Drabiss_Magicboss_att6_upfont_01.skel
animlength			1000
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mesh_status			0 90.000000 0.150000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Drabiss_Magicboss.tpack
mesh				Monster\Drabiss_Magicboss.mesh
animation			Monster\Drabiss_Magicboss\Drabiss_Magicboss_att7.anim
skeleton			Monster\Drabiss_Magicboss.skel
animlength			3500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
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texturepack			Monster\Drabiss_Magicboss.tpack
mesh				Monster\Drabiss_Magicboss.mesh
animation			Monster\Drabiss_Magicboss\Drabiss_Magicboss_att8.anim
skeleton			Monster\Drabiss_Magicboss.skel
animlength			6000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Drabiss_Magicboss_att8_windmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Drabiss_Magicboss_att8_windmesh_01.tpack
mesh				Effect\Monster\eff_Drabiss_Magicboss_att8_windmesh_01.mesh
animation			effect\Monster\eff_Drabiss_Magicboss_att8_windmesh_01.anim
skeleton			effect\Monster\eff_Drabiss_Magicboss_att8_windmesh_01.skel
animlength			3000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Drabiss_Magicboss_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Drabiss_Magicboss.tpack
mesh				Monster\Drabiss_Magicboss.mesh
animation			effect\Monster\Drabiss_Magicboss_die_eff.anim
skeleton			Monster\Drabiss_Magicboss.skel
animlength			4500
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Drabiss_Magicboss_eff.tpack
mesh				Monster\Drabiss_Magicboss.mesh
animation			effect\Monster\Drabiss_Magicboss_die_eff.anim
skeleton			Monster\Drabiss_Magicboss.skel
animlength			4500
twoside				true
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Drabiss_Magicboss.tpack
mesh				Monster\Drabiss_Magicboss.mesh
animation			Monster\Drabiss_Magicboss\Drabiss_Magicboss_stand.anim
skeleton			Monster\Drabiss_Magicboss.skel
animlength			3000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Drabiss_Warriorboss.tpack
mesh				Monster\Drabiss_Warriorboss.mesh
animation			Monster\Drabiss_Warriorboss\Drabiss_Warriorboss_att1.anim
skeleton			Monster\Drabiss_Warriorboss.skel
animlength			2200
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\Monster\eff_Drabiss_Warriorboss_att1_slash_01.tpack
mesh				Effect\Monster\eff_Drabiss_Warriorboss_att1_slash_01.mesh
animation			effect\Monster\eff_Drabiss_Warriorboss_att1_slash_01.anim
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animlength			2200
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Monster\Drabiss_Warriorboss.tpack
mesh				Monster\Drabiss_Warriorboss.mesh
animation			Monster\Drabiss_Warriorboss\Drabiss_Warriorboss_att2.anim
skeleton			Monster\Drabiss_Warriorboss.skel
animlength			3000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Drabiss_Warriorboss_att2_blade_01.tpack
mesh				Effect\Monster\eff_Drabiss_Warriorboss_att2_blade_01.mesh
animation			effect\Monster\eff_Drabiss_Warriorboss_att2_blade_01.anim
skeleton			effect\Monster\eff_Drabiss_Warriorboss_att2_blade_01.skel
animlength			3000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\Monster\eff_Drabiss_Warriorboss_att2_slash_01.tpack
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<effectdata>		0
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texturepack			Monster\Drabiss_Warriorboss.tpack
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\Monster\eff_Drabiss_Warriorboss_att3_pierce_01.tpack
mesh				Effect\Monster\eff_Drabiss_Warriorboss_att3_pierce_01.mesh
animation			effect\Monster\eff_Drabiss_Warriorboss_att3_pierce_01.anim
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unittype			mesh
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texturepack			Effect\Monster\eff_Drabiss_Warriorboss_att3_pierce_02.tpack
mesh				Effect\Monster\eff_Drabiss_Warriorboss_att3_pierce_02.mesh
animation			effect\Monster\eff_Drabiss_Warriorboss_att3_pierce_02.anim
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texturepack			Effect\Monster\eff_Drabiss_Warriorboss_att3_pierce_02.tpack
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animation			effect\Monster\eff_Drabiss_Warriorboss_att3_pierce_03.anim
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<effectdata>		0
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<effectdata>		0
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\Monster\eff_Drabiss_warriorboss_att5_conswordmesh_01.tpack
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animation			effect\Monster\eff_Drabiss_warriorboss_att5_conswordmesh_01.anim
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<effectdata>		0
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texturepack			Effect\Monster\eff_Drabiss_warriorboss_att5_swordmesh_01.tpack
mesh				Effect\Monster\eff_Drabiss_warriorboss_att5_swordmesh_01.mesh
animation			effect\Monster\eff_Drabiss_warriorboss_att5_swordmesh_01.anim
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\Monster\eff_Drabiss_warriorboss_att5_windmesh_01.tpack
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animation			effect\Monster\eff_Drabiss_warriorboss_att5_windmesh_01.anim
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animlength			2000
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Monster\Drabiss_Warriorboss.tpack
mesh				Monster\Drabiss_Warriorboss.mesh
animation			Monster\Drabiss_Warriorboss\Drabiss_Warriorboss_att6.anim
skeleton			Monster\Drabiss_Warriorboss.skel
animlength			3000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				2.000000
texturepack			Effect\Monster\eff_Drabiss_warriorboss_att6_flag_01.tpack
mesh				Effect\Monster\eff_Drabiss_warriorboss_att6_flag_01.mesh
animation			effect\Monster\eff_Drabiss_warriorboss_att6_flag_01.anim
skeleton			effect\Monster\eff_Drabiss_warriorboss_att6_flag_01.skel
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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texturepack			Effect\Monster\eff_Drabiss_Warriorboss_att6_flag_02#.tpack
mesh				Effect\Monster\eff_Drabiss_warriorboss_att6_flag_01.mesh
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skeleton			effect\Monster\eff_Drabiss_warriorboss_att6_flag_01.skel
animlength			5000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\Monster\Drabiss_Warriorboss#.tpack
mesh				Monster\Drabiss_Warriorboss.mesh
animation			effect\Monster\Drabiss_Warriorboss_die_eff.anim
skeleton			Monster\Drabiss_Warriorboss.skel
animlength			4500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Drabiss_Warriorboss_die_normal
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Monster\Drabiss_Warriorboss.tpack
mesh				Monster\Drabiss_Warriorboss.mesh
animation			effect\Monster\Drabiss_Warriorboss_die_eff.anim
skeleton			Monster\Drabiss_Warriorboss.skel
animlength			4500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Drabiss_Warriorboss.tpack
mesh				Monster\Drabiss_Warriorboss.mesh
animation			Monster\Drabiss_Warriorboss\Drabiss_Warriorboss_stand.anim
skeleton			Monster\Drabiss_Warriorboss.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Drabiss_Warriorboss_swordmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Drabiss_Warriorboss_swordmesh_01.tpack
mesh				Effect\Monster\eff_Drabiss_Warriorboss_swordmesh_01.mesh
animation			effect\Monster\eff_Drabiss_Warriorboss_swordmesh_01.anim
skeleton			effect\Monster\eff_Drabiss_Warriorboss_swordmesh_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Drabiss_volk_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Drabiss_volk.tpack
mesh				Monster\Drabiss_volk.mesh
animation			Monster\Drabiss_volk\Drabiss_volk_att2.anim
skeleton			Monster\Drabiss_volk.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Drabiss_volk_att3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Drabiss_volk.tpack
mesh				Monster\Drabiss_volk.mesh
animation			Monster\Drabiss_volk\Drabiss_volk_att3.anim
skeleton			Monster\Drabiss_volk.skel
animlength			4500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Drabiss_volk_att3_wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Drabiss_volk_att3_wind.tpack
mesh				Effect\Monster\eff_Moonzat_diewind_01.mesh
animation			effect\Monster\eff_Moonzat_diewind_01.anim
skeleton			effect\Monster\eff_Moonzat_diewind_01.skel
animlength			2400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Drabiss_volk_bless
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Drabiss_volk.tpack
mesh				Monster\Drabiss_volk.mesh
animation			Monster\Drabiss_volk\Drabiss_volk_bless.anim
skeleton			Monster\Drabiss_volk.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_DragonCanine_Dragonmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\DragonCanine\eff_DragonCanine_dragonmesh_01.tpack
mesh				Effect\Skill\DragonCanine\eff_DragonCanine_dragonmesh_01.mesh
animation			effect\Skill\DragonCanine\eff_DragonCanine_dragonmesh_01.anim
skeleton			effect\Skill\DragonCanine\eff_DragonCanine_dragonmesh_01.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Dragon_Tear
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\General\Quest\GEN_INV_QUE_140.tpack
mesh				Item\General\Quest\GEN_INV_QUE_140.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Dragon_burst_stone01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Muspell\eff_muspell_att04_stone.tpack
mesh				Effect\Skill\Muspell\eff_muspell_att04_stone.mesh
animation			effect\Skill\Muspell\eff_muspell_att04_stone.anim
skeleton			effect\Skill\Muspell\eff_muspell_att04_stone.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Ducemable2_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Ducemable2.tpack
mesh				Monster\Ducemable2.mesh
animation			Monster\Ducemable2\Ducemable2_att01.anim
skeleton			Monster\Ducemable2.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Ducemable2_att2
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Monster\Ducemable2.tpack
mesh				Monster\Ducemable2.mesh
animation			Monster\Ducemable2\Ducemable2_att02.anim
skeleton			Monster\Ducemable2.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Ducemable2_att3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Ducemable2.tpack
mesh				Monster\Ducemable2.mesh
animation			Monster\Ducemable2\Ducemable2_att03.anim
skeleton			Monster\Ducemable2.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Ducemable2_att3_wind
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_ducemable_wind.tpack
mesh				Effect\Skill\InstinctSpeed\eff_instinctspeed_wind_01.mesh
animation			effect\Skill\InstinctSpeed\eff_instinctspeed_wind_01.anim
skeleton			effect\Skill\InstinctSpeed\eff_instinctspeed_wind_01.skel
animlength			1200
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Ducemable2_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Ducemable2.tpack
mesh				Monster\Ducemable2.mesh
animation			Monster\Ducemable2\Ducemable2_die.anim
skeleton			Monster\Ducemable2.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Ducemable2_stand
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Monster\Ducemable2.tpack
mesh				Monster\Ducemable2.mesh
animation			Monster\Ducemable2\Ducemable2_stand.anim
skeleton			Monster\Ducemable2.skel
animlength			2800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Eating_sin_die_eff
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Eating_sin.tpack
mesh				Monster\Eating_sin.mesh
animation			effect\Monster\Eating_sin_die_eff.anim
skeleton			Monster\Eating_sin.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Eating_sin_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Eating_sin.tpack
mesh				Monster\Eating_sin.mesh
animation			Monster\Eating_sin\Eating_sin_stand.anim
skeleton			Monster\Eating_sin.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_EleSpiderBlue_attmesh_01
unittype			mesh
billboardtype		camera
tailstep			5 30 0 250 false
size				1.000000
texturepack			Effect\Monster\mon_NeoDeuxmarble_spark_01.tpack
mesh				Effect\Monster\eff_EleSpiderBlue_attmesh_01.mesh
animation			effect\Monster\eff_EleSpiderBlue_attmesh_01.anim
skeleton			effect\Monster\eff_EleSpiderBlue_attmesh_01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 100.000000 ""
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<effectdata>		0
name				mh_EleSpiderBlue_attslash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_EleSpiderBlue_attslash_01.tpack
mesh				Effect\Monster\eff_EleSpiderBlue_attslash_01.mesh
animation			effect\Monster\eff_EleSpiderBlue_attslash_01.anim
skeleton			effect\Monster\eff_EleSpiderBlue_attslash_01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_EleSpiderBlue_leg_back_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_NeoDeuxmarble_spark_01.tpack
mesh				Effect\Monster\EleSpider_standleg_back_01.mesh
animation			effect\Monster\EleSpider_standleg_back_01.anim
skeleton			effect\Monster\EleSpider_standleg_back_01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 100.000000 ""
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<effectdata>		0
name				mh_EleSpiderBlue_leg_back_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_NeoDeuxmarble_spark_01.tpack
mesh				Effect\Monster\EleSpider_standleg_back_02.mesh
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skeleton			effect\Monster\EleSpider_standleg_back_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 100.000000 ""
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<effectdata>		0
name				mh_EleSpiderBlue_leg_front_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_NeoDeuxmarble_spark_01.tpack
mesh				Effect\Monster\EleSpider_standleg_front_01.mesh
animation			effect\Monster\EleSpider_standleg_front_01.anim
skeleton			effect\Monster\EleSpider_standleg_front_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 45.000000 100.000000 ""
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<effectdata>		0
name				mh_EleSpiderBlue_leg_front_02
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\Monster\mon_NeoDeuxmarble_spark_01.tpack
mesh				Effect\Monster\EleSpider_standleg_front_02.mesh
animation			effect\Monster\EleSpider_standleg_front_02.anim
skeleton			effect\Monster\EleSpider_standleg_front_02.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 100.000000 ""
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<effectdata>		0
name				mh_EleSpiderBlue_leg_left_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_NeoDeuxmarble_spark_01.tpack
mesh				Effect\Monster\EleSpider_standleg_left_01.mesh
animation			effect\Monster\EleSpider_standleg_left_01.anim
skeleton			effect\Monster\EleSpider_standleg_left_01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 100.000000 ""
</effectdata>

<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\Monster\mon_NeoDeuxmarble_spark_01.tpack
mesh				Effect\Monster\EleSpider_standleg_left_02.mesh
animation			effect\Monster\EleSpider_standleg_left_02.anim
skeleton			effect\Monster\EleSpider_standleg_left_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 100.000000 ""
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<effectdata>		0
name				mh_EleSpiderBlue_leg_right_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_NeoDeuxmarble_spark_01.tpack
mesh				Effect\Monster\EleSpider_standleg_right_01.mesh
animation			effect\Monster\EleSpider_standleg_right_01.anim
skeleton			effect\Monster\EleSpider_standleg_right_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 100.000000 ""
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<effectdata>		0
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unittype			mesh
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size				1.000000
texturepack			Effect\Monster\mon_NeoDeuxmarble_spark_01.tpack
mesh				Effect\Monster\EleSpider_standleg_right_02.mesh
animation			effect\Monster\EleSpider_standleg_right_02.anim
skeleton			effect\Monster\EleSpider_standleg_right_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 100.000000 ""
</effectdata>

<effectdata>		0
name				mh_EleSpiderBlue_walkleg_01
unittype			mesh
billboardtype		camera
tailstep			4 40 0 350 false
size				1.000000
texturepack			Effect\Monster\mon_NeoDeuxmarble_spark_01.tpack
mesh				Effect\Monster\eff_ElespiderBlue_walkleg_01.mesh
animation			effect\Monster\eff_ElespiderBlue_walkleg_01.anim
skeleton			effect\Monster\eff_ElespiderBlue_walkleg_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 100.000000 ""
</effectdata>

<effectdata>		0
name				mh_EleSpiderBlue_walkleg_02
unittype			mesh
billboardtype		camera
tailstep			4 40 0 350 false
size				1.000000
texturepack			Effect\Monster\mon_NeoDeuxmarble_spark_01.tpack
mesh				Effect\Monster\eff_ElespiderBlue_walkleg_02.mesh
animation			effect\Monster\eff_ElespiderBlue_walkleg_02.anim
skeleton			effect\Monster\eff_ElespiderBlue_walkleg_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 100.000000 ""
</effectdata>

<effectdata>		0
name				mh_EleSpiderBlue_walkleg_03
unittype			mesh
billboardtype		camera
tailstep			4 40 0 350 false
size				1.000000
texturepack			Effect\Monster\mon_NeoDeuxmarble_spark_01.tpack
mesh				Effect\Monster\eff_ElespiderBlue_walkleg_03.mesh
animation			effect\Monster\eff_ElespiderBlue_walkleg_03.anim
skeleton			effect\Monster\eff_ElespiderBlue_walkleg_03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 100.000000 ""
</effectdata>

<effectdata>		0
name				mh_EleSpiderBlue_walkleg_04
unittype			mesh
billboardtype		camera
tailstep			4 40 0 350 false
size				1.000000
texturepack			Effect\Monster\mon_NeoDeuxmarble_spark_01.tpack
mesh				Effect\Monster\eff_ElespiderBlue_walkleg_04.mesh
animation			effect\Monster\eff_ElespiderBlue_walkleg_04.anim
skeleton			effect\Monster\eff_ElespiderBlue_walkleg_04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 100.000000 ""
</effectdata>

<effectdata>		0
name				mh_EleSpiderBlue_walkleg_05
unittype			mesh
billboardtype		camera
tailstep			4 40 0 350 false
size				1.000000
texturepack			Effect\Monster\mon_NeoDeuxmarble_spark_01.tpack
mesh				Effect\Monster\eff_ElespiderBlue_walkleg_05.mesh
animation			effect\Monster\eff_ElespiderBlue_walkleg_05.anim
skeleton			effect\Monster\eff_ElespiderBlue_walkleg_05.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 100.000000 ""
</effectdata>

<effectdata>		0
name				mh_EleSpiderRed_attmesh_01
unittype			mesh
billboardtype		camera
tailstep			5 30 0 250 false
size				1.000000
texturepack			Effect\Monster\eff_EleSpiderRed_spark_01#.tpack
mesh				Effect\Monster\eff_EleSpiderBlue_attmesh_01.mesh
animation			effect\Monster\eff_EleSpiderBlue_attmesh_01.anim
skeleton			effect\Monster\eff_EleSpiderBlue_attmesh_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 100.000000 ""
</effectdata>

<effectdata>		0
name				mh_EleSpiderRed_attslash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Moonzat_slash_01.tpack
mesh				Effect\Monster\eff_EleSpiderBlue_attslash_01.mesh
animation			effect\Monster\eff_EleSpiderBlue_attslash_01.anim
skeleton			effect\Monster\eff_EleSpiderBlue_attslash_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_EleSpiderRed_diespark1
unittype			mesh
billboardtype		camera
tailstep			5 50 0 300 false
size				1.000000
texturepack			Effect\Monster\eff_EleSpiderRed_spark_01#.tpack
mesh				Effect\Monster\eff_Lignhert_att4ele_01.mesh
animation			effect\Monster\eff_Lignhert_att4ele_01.anim
skeleton			effect\Monster\eff_Lignhert_att4ele_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_EleSpiderRed_diespark2
unittype			mesh
billboardtype		camera
tailstep			5 50 0 300 false
size				1.000000
texturepack			Effect\Monster\eff_EleSpiderRed_spark_01#.tpack
mesh				Effect\Monster\eff_Lignhert_att4ele_03.mesh
animation			effect\Monster\eff_Lignhert_att4ele_03.anim
skeleton			effect\Monster\eff_Lignhert_att4ele_03.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_EleSpiderRed_leg_back_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_EleSpiderRed_spark_01#.tpack
mesh				Effect\Monster\EleSpider_standleg_back_01.mesh
animation			effect\Monster\EleSpider_standleg_back_01.anim
skeleton			effect\Monster\EleSpider_standleg_back_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 100.000000 ""
</effectdata>

<effectdata>		0
name				mh_EleSpiderRed_leg_back_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_EleSpiderRed_spark_01#.tpack
mesh				Effect\Monster\EleSpider_standleg_back_02.mesh
animation			effect\Monster\EleSpider_standleg_back_02.anim
skeleton			effect\Monster\EleSpider_standleg_back_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 100.000000 ""
</effectdata>

<effectdata>		0
name				mh_EleSpiderRed_leg_front_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_EleSpiderRed_spark_01#.tpack
mesh				Effect\Monster\EleSpider_standleg_front_01.mesh
animation			effect\Monster\EleSpider_standleg_front_01.anim
skeleton			effect\Monster\EleSpider_standleg_front_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 100.000000 ""
</effectdata>

<effectdata>		0
name				mh_EleSpiderRed_leg_front_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_EleSpiderRed_spark_01#.tpack
mesh				Effect\Monster\EleSpider_standleg_front_02.mesh
animation			effect\Monster\EleSpider_standleg_front_02.anim
skeleton			effect\Monster\EleSpider_standleg_front_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 100.000000 ""
</effectdata>

<effectdata>		0
name				mh_EleSpiderRed_leg_left_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_EleSpiderRed_spark_01#.tpack
mesh				Effect\Monster\EleSpider_standleg_left_01.mesh
animation			effect\Monster\EleSpider_standleg_left_01.anim
skeleton			effect\Monster\EleSpider_standleg_left_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 100.000000 ""
</effectdata>

<effectdata>		0
name				mh_EleSpiderRed_leg_left_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_EleSpiderRed_spark_01#.tpack
mesh				Effect\Monster\EleSpider_standleg_left_02.mesh
animation			effect\Monster\EleSpider_standleg_left_02.anim
skeleton			effect\Monster\EleSpider_standleg_left_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 100.000000 ""
</effectdata>

<effectdata>		0
name				mh_EleSpiderRed_walkleg_01
unittype			mesh
billboardtype		camera
tailstep			4 40 0 350 false
size				1.000000
texturepack			Effect\Monster\eff_EleSpiderRed_spark_01#.tpack
mesh				Effect\Monster\eff_ElespiderBlue_walkleg_01.mesh
animation			effect\Monster\eff_ElespiderBlue_walkleg_01.anim
skeleton			effect\Monster\eff_ElespiderBlue_walkleg_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 100.000000 ""
</effectdata>

<effectdata>		0
name				mh_EleSpiderRed_walkleg_02
unittype			mesh
billboardtype		camera
tailstep			4 40 0 350 false
size				1.000000
texturepack			Effect\Monster\eff_EleSpiderRed_spark_01#.tpack
mesh				Effect\Monster\eff_ElespiderBlue_walkleg_02.mesh
animation			effect\Monster\eff_ElespiderBlue_walkleg_02.anim
skeleton			effect\Monster\eff_ElespiderBlue_walkleg_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 100.000000 ""
</effectdata>

<effectdata>		0
name				mh_EleSpiderRed_walkleg_03
unittype			mesh
billboardtype		camera
tailstep			4 40 0 350 false
size				1.000000
texturepack			Effect\Monster\eff_EleSpiderRed_spark_01#.tpack
mesh				Effect\Monster\eff_ElespiderBlue_walkleg_03.mesh
animation			effect\Monster\eff_ElespiderBlue_walkleg_03.anim
skeleton			effect\Monster\eff_ElespiderBlue_walkleg_03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 100.000000 ""
</effectdata>

<effectdata>		0
name				mh_EleSpiderRed_walkleg_04
unittype			mesh
billboardtype		camera
tailstep			4 40 0 350 false
size				1.000000
texturepack			Effect\Monster\eff_EleSpiderRed_spark_01#.tpack
mesh				Effect\Monster\eff_ElespiderBlue_walkleg_04.mesh
animation			effect\Monster\eff_ElespiderBlue_walkleg_04.anim
skeleton			effect\Monster\eff_ElespiderBlue_walkleg_04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 100.000000 ""
</effectdata>

<effectdata>		0
name				mh_EleSpiderRed_walkleg_05
unittype			mesh
billboardtype		camera
tailstep			4 40 0 350 false
size				1.000000
texturepack			Effect\Monster\eff_EleSpiderRed_spark_01#.tpack
mesh				Effect\Monster\eff_ElespiderBlue_walkleg_05.mesh
animation			effect\Monster\eff_ElespiderBlue_walkleg_05.anim
skeleton			effect\Monster\eff_ElespiderBlue_walkleg_05.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 100.000000 ""
</effectdata>

<effectdata>		0
name				mh_Electric_att01_lighting
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\Electron_att01_lighting.tpack
mesh				Effect\monster\Electron_att01_lighting.mesh
animation			effect\monster\Electron_att01_lighting.anim
skeleton			effect\monster\Electron_att01_lighting.skel
animlength			500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Electric_att01_lighting_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\Electron_att01_lighting02.tpack
mesh				Effect\monster\Electron_att01_lighting.mesh
animation			effect\monster\Electron_att01_lighting.anim
skeleton			effect\monster\Electron_att01_lighting.skel
animlength			500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Electric_att01_lighting_02_sht
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\Electron_att01_lighting02_sht.tpack
mesh				Effect\monster\Electron_att01_lighting.mesh
animation			effect\monster\Electron_att01_lighting.anim
skeleton			effect\monster\Electron_att01_lighting.skel
animlength			500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ElementMaster_wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ElementMaster\eff_ElementMaster_wind_01.tpack
mesh				Effect\Skill\JudgeOfHellion\eff_JudgeOfHellion_wind_01.mesh
animation			effect\Skill\JudgeOfHellion\eff_JudgeOfHellion_wind_01.anim
skeleton			effect\Skill\JudgeOfHellion\eff_JudgeOfHellion_wind_01.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Em_Vaj_att03_finish_lighting
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\lighting02.tpack
mesh				Effect\monster\Em_Vaj_att03_finish_lighting.mesh
animation			effect\monster\Em_Vaj_att03_finish_lighting.anim
skeleton			effect\monster\Em_Vaj_att03_finish_lighting.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_EmitRush_windslash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Aquashackle\eff_Aquashackle_aquaslash_01.tpack
mesh				Effect\Skill\MenacingBlast\eff_MenacingBlast_windslash_01.mesh
animation			effect\Skill\MenacingBlast\eff_MenacingBlast_windslash_01.anim
skeleton			effect\Skill\MenacingBlast\eff_MenacingBlast_windslash_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_EnergyShot_scru_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\EnergyShot\eff_EnergyShot_scrumesh_01.tpack
mesh				Effect\Skill\Strikeshot\eff_strikeshot_scru_01.mesh
animation			effect\Skill\StrikeShot\eff_strikeshot_scru_01.anim
skeleton			effect\Skill\StrikeShot\eff_strikeshot_scru_01.skel
animlength			500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Erigol_att1_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Erigol_att1_slash_01.tpack
mesh				Effect\Monster\eff_Erigol_att1_slash_01.mesh
animation			effect\Monster\eff_Erigol_att1_slash_01.anim
skeleton			effect\Monster\eff_Erigol_att1_slash_01.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Erigol_att2_weaponmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Erigol_weapon_01.tpack
mesh				Effect\Monster\eff_Erigol_att2_weapon_01.mesh
animation			effect\Monster\eff_Erigol_att2_weapon_01.anim
skeleton			effect\Monster\eff_Erigol_att2_weapon_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Erigol_att2_weaponmesh_02#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Erigol_weapon_02#.tpack
mesh				Effect\Monster\eff_Erigol_att2_weapon_01.mesh
animation			effect\Monster\eff_Erigol_att2_weapon_01.anim
skeleton			effect\Monster\eff_Erigol_att2_weapon_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Erigol_att3_Slashmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Erigol_att3_Slashmesh_01.tpack
mesh				Effect\Monster\eff_Erigol_att3_Slashmesh_01.mesh
animation			effect\Monster\eff_Erigol_att3_Slashmesh_01.anim
skeleton			effect\Monster\eff_Erigol_att3_Slashmesh_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Erigol_att3_Windmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\TerribleRain\eff_TerribleRain_Circlemesh_01.tpack
mesh				Effect\Skill\Sacritection\eff_Sacritection_windmesh_01.mesh
animation			effect\Skill\Sacritection\eff_Sacritection_windmesh_01.anim
skeleton			effect\Skill\Sacritection\eff_Sacritection_windmesh_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Erigol_att3_weaponmesh_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Erigol_weapon_02#.tpack
mesh				Effect\Monster\eff_Erigol_att3_weapon_01.mesh
animation			effect\Monster\eff_Erigol_att3_weapon_01.anim
skeleton			effect\Monster\eff_Erigol_att3_weapon_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Erigol_att4_FinishWeapon_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Erigol_weapon_01.tpack
mesh				Effect\Monster\eff_ErigoL_att4_finishweapon_01.mesh
animation			effect\Monster\eff_ErigoL_att4_finishweapon_01.anim
skeleton			effect\Monster\eff_ErigoL_att4_finishweapon_01.skel
animlength			3300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Erigol_att4_FinishWeapon_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Erigol_weapon_02#.tpack
mesh				Effect\Monster\eff_ErigoL_att4_finishweapon_01.mesh
animation			effect\Monster\eff_ErigoL_att4_finishweapon_01.anim
skeleton			effect\Monster\eff_ErigoL_att4_finishweapon_01.skel
animlength			3300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Eris_Monkey_Boss_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Eris_Monkey_Boss.tpack
mesh				Monster\Eris_Monkey_Boss.mesh
animation			Monster\Eris_Monkey_Boss\eff_Eris_Monkey_Boss_die.anim
skeleton			Monster\Eris_Monkey_Boss.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Eris_Monkey_Boss_stand_lightning_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.030000
texturepack			Effect\monster\eff_lighting_blue01_2#.tpack
mesh				Effect\monster\electric_lighting_01.mesh
animation			effect\monster\electric_lighting_01.anim
skeleton			effect\monster\electric_lighting_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Eris_Monkey_Boss_stand_lightning_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.030000
texturepack			Effect\monster\eff_lighting_blue01_2#.tpack
mesh				Effect\monster\electric_lighting_02.mesh
animation			effect\monster\electric_lighting_02.anim
skeleton			effect\monster\electric_lighting_02.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Eris_Monkey_Boss_stand_lightning_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.050000
texturepack			Effect\monster\eff_lighting_blue02_2#.tpack
mesh				Effect\monster\electric_lightieffect\monster\electric_lighting_03.animng_01.mesh
animation			effect\monster\electric_lighting_03.anim
skeleton			effect\monster\electric_lighting_03.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Eris_Monkey_Boss_stand_lightning_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.030000
texturepack			Effect\monster\eff_lighting_blue02_2#.tpack
mesh				Effect\monster\electric_lighting_04.mesh
animation			effect\monster\electric_lighting_04.anim
skeleton			effect\monster\electric_lighting_04.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Eris_monkey_Boss_att01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Eris_Monkey_Boss_shield.tpack
mesh				Effect\monster\eff_Eris_Monkey_Boss_shield_att01.mesh
animation			effect\monster\eff_Eris_Monkey_Boss_shield_att01.anim
skeleton			effect\eff_Eris_Monkey_Boss_shield_att01.skel
animlength			2700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Eris_monkey_Boss_att01_finish
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Eris_Monkey_Boss_shield.tpack
mesh				Effect\monster\eff_Eris_Monkey_Boss_shield_broken.mesh
animation			effect\monster\eff_Eris_Monkey_Boss_shield_broken.anim
skeleton			effect\eff_Eris_Monkey_Boss_shield_broken.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Eris_monkey_Boss_att01_remote
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Eris_Monkey_Boss_shield.tpack
mesh				Effect\monster\eff_Eris_Monkey_Boss_shield.mesh
animation			effect\monster\eff_Eris_Monkey_Boss_shield.anim
skeleton			effect\eff_Eris_Monkey_Boss_shield.skel
animlength			2700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Eris_monkey_Boss_skill3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Eris_Monkey_Boss_shield_skill3.tpack
mesh				Effect\monster\eff_Eris_Monkey_Boss_shield_skill3.mesh
animation			effect\monster\eff_Eris_Monkey_Boss_shield_skill3.anim
skeleton			effect\eff_Eris_Monkey_Boss_shield_skill3.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Eris_monkey_Boss_special
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Eris_Monkey_Boss_shield.tpack
mesh				Effect\monster\eff_Eris_Monkey_Boss_shield_special.mesh
animation			effect\monster\eff_Eris_Monkey_Boss_shield_special.anim
skeleton			effect\eff_Eris_Monkey_Boss_shield_special.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Event_mob01_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Event_mob01.tpack
mesh				Effect\Monster\Event_mob01.mesh
animation			effect\Monster\Event_mob01_att1.anim
skeleton			effect\Monster\Event_mob01.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Event_mob01_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Event_mob01.tpack
mesh				Effect\Monster\Event_mob01.mesh
animation			effect\Monster\Event_mob01_att2.anim
skeleton			effect\Monster\Event_mob01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Event_mob01_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Event_mob01.tpack
mesh				Effect\Monster\Event_mob01.mesh
animation			effect\Monster\Event_mob01_die.anim
skeleton			effect\Monster\Event_mob01.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Event_mob01_die#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Event_mob01#.tpack
mesh				Effect\Monster\Event_mob01.mesh
animation			effect\Monster\Event_mob01_die_eff.anim
skeleton			effect\Monster\Event_mob01.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Event_mob01_red_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Event_mob01_red.tpack
mesh				Effect\Monster\Event_mob01.mesh
animation			effect\Monster\Event_mob01_stand.anim
skeleton			effect\Monster\Event_mob01.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Event_mob01_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Event_mob01_slash_01.tpack
mesh				Effect\Monster\eff_Event_mob01_slash_01.mesh
animation			effect\Monster\eff_Event_mob01_slash_01.anim
skeleton			effect\Monster\eff_Event_mob01_slash_01.skel
animlength			100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Event_mob01_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Event_mob01.tpack
mesh				Effect\Monster\Event_mob01.mesh
animation			effect\Monster\Event_mob01_stand.anim
skeleton			effect\Monster\Event_mob01.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Explode_Spin_Slash
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Explode\mh_1_Explode_Spin_Slash.tpack
mesh				Effect\Skill\Explode\mh_1_Explode_Spin_Slash.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_FB_Yogmonde_att1_slash_01
unittype			mesh
billboardtype		camera
tailstep			3 10 0 100 false
size				1.000000
texturepack			Effect\Monster\eff_FBoss_Yogmonde_att1_blade_01.tpack
mesh				Effect\Monster\eff_Yogmonde_att1_blade_01.mesh
animation			effect\Monster\eff_Yogmonde_att1_blade_01.anim
skeleton			effect\Monster\eff_Yogmonde_att1_blade_01.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_FB_Yogmonde_att2_pierce
unittype			mesh
billboardtype		camera
tailstep			8 20 0 200 false
size				2.000000
texturepack			Effect\Monster\eff_FB_Yogmonde_att2_pierce_01.tpack
mesh				Effect\Monster\eff_Yogmonde_att2_pierce_01.mesh
animation			effect\Monster\eff_Yogmonde_att2_pierce_01.anim
skeleton			effect\Monster\eff_Yogmonde_att2_pierce_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_FB_Yogmonde_att2_wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturepack			Effect\Monster\eff_FB_Yogmonde_att2_wind_01.tpack
mesh				Effect\Monster\eff_Yogshield_att2_wind_01.mesh
animation			effect\Monster\eff_Yogshield_att2_wind_01.anim
skeleton			effect\Monster\eff_Yogshield_att2_wind_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_FB_Yogmonde_att3_blade_01
unittype			mesh
billboardtype		camera
tailstep			7 20 0 150 false
size				1.000000
texturepack			effect\Monster\eff_FB_Yogmonde_att3_blade_01.tpack
mesh				Effect\Monster\eff_Yogmonde_att3_blade_01.mesh
animation			effect\Monster\eff_Yogmonde_att3_blade_01.anim
skeleton			effect\Monster\eff_Yogmonde_att3_blade_01.skel
animlength			3200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_FB_Yogmonde_att3_wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			effect\Monster\eff_FB_Yogmonde_att3_wind_01.tpack
mesh				Effect\Monster\eff_Yogmonde_att3_wind_01.mesh
animation			effect\Monster\eff_Yogmonde_att3_wind_01.anim
skeleton			effect\Monster\eff_Yogmonde_att3_wind_01.skel
animlength			3200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_FB_Yogmonde_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\FieldBoss_Yogmonde.tpack
mesh				Monster\Yogmonde_big.mesh
animation			effect\Monster\Yogmonde_dieeff.anim
skeleton			Monster\Yogmonde_big.skel
animlength			4500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_FBoss_Yogmonde_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\FieldBoss_Yogmonde.tpack
mesh				Monster\Yogmonde_big.mesh
animation			effect\Monster\Yogmonde_dieeff.anim
skeleton			Monster\Yogmonde_big.skel
animlength			4500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_FBoss_Yogmonde_special_sword#
unittype			mesh
billboardtype		camera
tailstep			8 20 0 200 false
size				1.200000
texturepack			Effect\Monster\eff_Fboss_Yogmonde_sword#.tpack
mesh				Effect\Monster\eff_Yogmonde_Special_Sword.mesh
animation			effect\Monster\eff_Yogmonde_Special_Sword.anim
skeleton			effect\Monster\eff_Yogmonde_Special_Sword.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_FBoss_Yogmonde_sword#
unittype			mesh
billboardtype		camera
tailstep			8 20 0 200 false
size				1.000000
texturepack			Effect\Monster\eff_Fboss_Yogmonde_sword#.tpack
mesh				Effect\Monster\eff_Yogmonde_sword#.mesh
animation			effect\Monster\eff_Yogmonde_sword#.anim
skeleton			effect\Monster\eff_Yogmonde_sword#.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Fallen_Angel_TempleSlave01_att01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Fallen_Angel_TempleSlave01.tpack
mesh				Monster\Fallen_Angel_TempleSlave01.mesh
animation			Monster\Fallen_Angel_TempleSlave01\Fallen_Angel_TempleSlave01_att01.anim
skeleton			Monster\Fallen_Angel_TempleSlave01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Fallen_Angel_TempleSlave01_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Fallen_Angel_TempleSlave01.tpack
mesh				Monster\Fallen_Angel_TempleSlave01.mesh
animation			Monster\Fallen_Angel_TempleSlave01\eff_Fallen_Angel_TempleSlave01_die.anim
skeleton			Monster\Fallen_Angel_TempleSlave01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Fallen_Temple_Boss_att02_ball
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.700000
texturepack			Effect\skill\Grupain\eff_grupain_summon_01.tpack
mesh				Effect\Skill\Grupain\eff_grupain_summon_01.mesh
animation			effect\Skill\Grupain\eff_grupain_summon_01.anim
skeleton			effect\Skill\Grupain\eff_grupain_summon_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Fallen_Temple_Boss_att02_bim
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\mon_Filatus_N_boomwind_01.tpack
mesh				Effect\Skill\Sonicmassacre\sonicmassacre_bom02.mesh
animation			effect\Skill\Sonicmassacre\sonicmassacre_bom02.anim
skeleton			effect\Skill\Sonicmassacre\sonicmassacre_bom02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_FamiliarSpirit_bat_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Yoshima_Diamechy_bat.tpack
mesh				Effect\Monster\Yoshima_Diamechy_bat.mesh
animation			effect\Skill\FamiliarSpirit\eff_FamiliarSpirit_bat_01.anim
skeleton			effect\Monster\Yoshima_Diamechy_bat.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Fanatic_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Fanatic.tpack
mesh				Effect\Monster\Fanatic.mesh
animation			effect\Monster\Fanatic_att1.anim
skeleton			effect\Monster\Fanatic.skel
animlength			1700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Fanatic_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Fanatic.tpack
mesh				Effect\Monster\Fanatic.mesh
animation			effect\Monster\Fanatic_att2.anim
skeleton			effect\Monster\Fanatic.skel
animlength			1900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Fanatic_att3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Fanatic.tpack
mesh				Effect\Monster\Fanatic.mesh
animation			effect\Monster\Fanatic_att3.anim
skeleton			effect\Monster\Fanatic.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Fanatic_att4
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Fanatic.tpack
mesh				Effect\Monster\Fanatic.mesh
animation			effect\Monster\Fanatic_att4.anim
skeleton			effect\Monster\Fanatic.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Fanatic_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Fanatic.tpack
mesh				Effect\Monster\Fanatic.mesh
animation			effect\Monster\Fanatic_die.anim
skeleton			effect\Monster\Fanatic.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Fanatic_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Fanatic.tpack
mesh				Effect\Monster\Fanatic.mesh
animation			effect\Monster\Fanatic_stand.anim
skeleton			effect\Monster\Fanatic.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_FatalHash_slash_Lv2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\FatalHash\eff_fatalhash_slash_01.tpack
mesh				Effect\Skill\FatalHash\eff_fatalhash_slash_01.mesh
animation			effect\Skill\FatalHash\eff_fatalhash_slash_01.anim
skeleton			effect\Skill\FatalHash\eff_fatalhash_slash_01.skel
animlength			1900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_FatalHash_slash_Lv3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\FatalHash\eff_fatalhash_slash_01.tpack
mesh				Effect\Skill\FatalHash\eff_fatalhash_slash_01.mesh
animation			effect\Skill\FatalHash\eff_fatalhash_slash_02.anim
skeleton			effect\Skill\FatalHash\eff_fatalhash_slash_01.skel
animlength			1900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Fenril_cleric_windmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Karke_att2_windmesh_01.tpack
mesh				Effect\Skill\Sacritection\eff_Sacritection_windmesh_01.mesh
animation			effect\Skill\Sacritection\eff_Sacritection_windmesh_01.anim
skeleton			effect\Skill\Sacritection\eff_Sacritection_windmesh_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_FieldBoss_Choke_purple_DIE
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\FieldBoss_Choke_purple.tpack
mesh				Monster\Choke.mesh
animation			effect\monster\Choke_die_eff.anim
skeleton			Monster\Choke.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_FlameBlast_remote_block01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Laurelin_att03_dustplan.tpack
mesh				Effect\Skill\FlameBlast\FlameBlast_block01.mesh
animation			effect\Skill\FlameBlast\FlameBlast_remote_block01.anim
skeleton			effect\Skill\FlameBlast\FlameBlast_remote_block01.skel
animlength			100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_FlameGushing_volcanomesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\FlameGushing\eff_FlameGushing_Volcanomesh_01.tpack
mesh				Effect\Skill\FlameGushing\eff_FlameGushing_Volcanomesh_01.mesh
animation			effect\Skill\FlameGushing\eff_FlameGushing_Volcanomesh_01.anim
skeleton			effect\Skill\FlameGushing\eff_FlameGushing_Volcanomesh_01.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_FlameGushing_wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\FlameGushing\eff_FlameGushing_wind_01.tpack
mesh				Effect\Skill\FlameGushing\eff_FlameGushing_wind_01.mesh
animation			effect\Skill\FlameGushing\eff_FlameGushing_wind_01.anim
skeleton			effect\Skill\FlameGushing\eff_FlameGushing_wind_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_FlameGushing_wind_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\FlameGushing\eff_FlameGushing_wind_02.tpack
mesh				Effect\Skill\FlameGushing\eff_FlameGushing_wind_01.mesh
animation			effect\Skill\FlameGushing\eff_FlameGushing_wind_01.anim
skeleton			effect\Skill\FlameGushing\eff_FlameGushing_wind_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Forward_twist_B_Wave_Cyl
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Forward_twist\Forward_twist_B_Wave_Cyl.tpack
mesh				Effect\Skill\Forward_twist\Forward_twist_B_Wave_Cyl.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Forward_twist_B_Wave_Cyl01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Forward_twist\Forward_twist_B_Wave_Cyl_01.tpack
mesh				Effect\Skill\Forward_twist\Forward_twist_B_Wave_Cyl.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 6.000000 6.000000 ""
</effectdata>

<effectdata>		0
name				mh_Forward_twist_Hit_Jul
unittype			mesh
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<effectdata>		0
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animation			effect\Skill\FuryOfRondow\eff_FuryOfRondow_Pierce_01.anim
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texturepack			Effect\skill\FuryOfRondow\eff_FuryOfRondow_wind_01.tpack
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texturepack			Effect\skill\FuryOfRondow\eff_FuryOfRondow_wind_02.tpack
mesh				Effect\Skill\FuryOfRondow\eff_FuryOfRondow_wind_02.mesh
animation			effect\Skill\FuryOfRondow\eff_FuryOfRondow_wind_02.anim
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animlength			1500
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\FuryExplosion\eff_Furyexplosion_jin_01.tpack
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animation			effect\Skill\FuryExplosion\eff_Furyexplosion_jin_01.anim
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animlength			1500
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<effectdata>		0
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skeleton			effect\Skill\FuryExplosion\eff_Furyexplosion_jin_02.skel
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\FuryExplosion\eff_Furyexplosion_poisionboom_01.tpack
mesh				Effect\Skill\Agares\eff_agares_boom_01.mesh
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skeleton			effect\Skill\Agares\eff_agares_boom_01.skel
animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\FuryExplosion\eff_Furyexplosion_poisionboom_02.tpack
mesh				Effect\Skill\Agares\eff_agares_boom_02.mesh
animation			effect\Skill\Agares\eff_agares_boom_02.anim
skeleton			effect\Skill\Agares\eff_agares_boom_02.skel
animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\FuryOfRondow\eff_FuryOfRondow_floorstone_01.tpack
mesh				Effect\Skill\FuryOfRondow\eff_FuryOfRondow_floorstone_01.mesh
animation			effect\Skill\FuryOfRondow\eff_FuryOfRondow_floorstone_01.anim
skeleton			effect\Skill\FuryOfRondow\eff_FuryOfRondow_floorstone_01.skel
animlength			3000
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mesh_status			0 0.000000 0.000000 ""
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\FuryOfRondow\eff_FuryOfRondow_slash_01.tpack
mesh				Effect\Skill\FuryOfRondow\eff_FuryOfRondow_slash_01.mesh
animation			effect\Skill\FuryOfRondow\eff_FuryOfRondow_slash_01.anim
skeleton			effect\Skill\FuryOfRondow\eff_FuryOfRondow_slash_01.skel
animlength			630
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_G_spider_att02_web_01
unittype			mesh
billboardtype		camera
tailstep			5 5 0 50 false
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texturepack			Effect\Monster\G_spider_att02_web.tpack
mesh				Effect\Monster\G_spider_att02_web.mesh
animation			effect\Monster\G_spider_att02_web.anim
skeleton			effect\Monster\G_spider_att02_web.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\Monster\eff_GaiantFenril_att1wind_01.tpack
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skeleton			effect\Monster\eff_GaiantFenril_att1wind_01.skel
animlength			1700
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Gigantes_Sidefont_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
texturepack			Effect\skill\Gigantes\eff_Gigantes_sidefont_01.tpack
mesh				Effect\Skill\Gigantes\eff_Gigantes_sidefont_01.mesh
animation			
skeleton			
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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billboardtype		camera
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size				1.000000
texturepack			Effect\skill\VertexHalt\eff_VertexHalt_readywind_01.tpack
mesh				Effect\Skill\TerribleRain\eff_TerribleRain_Circlemesh_01.mesh
animation			
skeleton			
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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texturepack			Effect\Monster\eff_GoldDragon_die_01.tpack
mesh				Monster\GoldDragon.mesh
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animlength			6000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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mesh_status			0 0.000000 0.000000 ""
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
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texturepack			Monster\GoldDragon.tpack
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
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texturepack			Monster\GoldDragon.tpack
mesh				Monster\GoldDragon.mesh
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skeleton			Monster\GoldDragon.skel
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Monster\GoldDragon.tpack
mesh				Monster\GoldDragon.mesh
animation			Monster\GoldDragon\GoldDragon_att3.anim
skeleton			Monster\GoldDragon.skel
animlength			2000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\Monster\eff_GoldDragon_att3_boommesh_01.tpack
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animlength			700
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Monster\GoldDragon.tpack
mesh				Monster\GoldDragon.mesh
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skeleton			Monster\GoldDragon.skel
animlength			4500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\Monster\eff_GoldDragon_att4_windmesh_01.tpack
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mesh_status			0 0.000000 0.000000 ""
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unittype			mesh
billboardtype		camera
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texturepack			Effect\Monster\eff_GoldDragon_att4_windmesh_01.tpack
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unittype			mesh
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texturepack			Effect\Monster\eff_GoldDragon_att4_windmesh_03.tpack
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animation			effect\Monster\eff_GoldDragon_att4_windmesh_03.anim
skeleton			effect\Monster\eff_GoldDragon_att4_windmesh_03.skel
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Monster\GoldDragon.tpack
mesh				Monster\GoldDragon.mesh
animation			Monster\GoldDragon\GoldDragon_att5.anim
skeleton			Monster\GoldDragon.skel
animlength			7500
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
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texturepack			Monster\GoldDragon.tpack
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skeleton			Monster\GoldDragon.skel
animlength			5000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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texturepack			Effect\Monster\eff_GoldDragon_die_01.tpack
mesh				Monster\GoldDragon.mesh
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skeleton			Monster\GoldDragon.skel
animlength			5000
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\Monster\eff_GoldDragon_die_02.tpack
mesh				Monster\GoldDragon.mesh
animation			effect\Monster\GoldDragon_die_eff.anim
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animlength			5000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\Monster\eff_GoldDragon_die_03.tpack
mesh				Monster\GoldDragon.mesh
animation			effect\Monster\GoldDragon_die_eff.anim
skeleton			Monster\GoldDragon.skel
animlength			5000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Monster\GoldDragon.tpack
mesh				Monster\GoldDragon.mesh
animation			effect\Monster\GoldDragon_die_eff.anim
skeleton			Monster\GoldDragon.skel
animlength			5000
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\Monster\eff_GoldDragon_att3_boommesh_01_sht.tpack
mesh				Effect\Monster\eff_GoldDragon_att3_boommesh_01.mesh
animation			effect\Monster\eff_GoldDragon_att3_boommesh_01.anim
skeleton			effect\Monster\eff_GoldDragon_att3_boommesh_01.skel
animlength			700
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_GoldDragon_special_core_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Monster\eff_GoldDragon_special_core_01.tpack
mesh				Effect\Skill\SharpernBlade\eff_shapenblade_glow_01.mesh
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skeleton			effect\Skill\SharpernBlade\eff_shapenblade_glow_01.skel
animlength			1500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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name				mh_GoldDragon_special_slash_01
unittype			mesh
billboardtype		camera
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texturepack			Effect\Monster\eff_GoldDragon_special_slash_01.tpack
mesh				Effect\Monster\eff_GoldDragon_special_slash_01.mesh
animation			effect\Monster\eff_GoldDragon_special_slash_01.anim
skeleton			effect\Monster\eff_GoldDragon_special_slash_01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			3 0 0 200 false
size				5.000000
texturepack			Effect\Monster\eff_GoldDragon_special_slash_01.tpack
mesh				Effect\Skill\InfectedEarth\eff_infectedearth_boomwind_01.mesh
animation			effect\Skill\InfectedEarth\eff_infectedearth_boomwind_01.anim
skeleton			effect\Skill\InfectedEarth\eff_infectedearth_boomwind_01.skel
animlength			1100
twoside				true
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\Monster\eff_Drabiss_Magicboss_att5_slash_01.tpack
mesh				Effect\Monster\eff_Drabiss_Magicboss_att5_slash_01.mesh
animation			effect\Monster\eff_Drabiss_Magicboss_att5_slash_01.anim
skeleton			effect\Monster\eff_Drabiss_Magicboss_att5_slash_01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_GoldDragon_stand
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Monster\GoldDragon.tpack
mesh				Monster\GoldDragon.mesh
animation			Monster\GoldDragon\GoldDragon_stand.anim
skeleton			Monster\GoldDragon.skel
animlength			3000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\GravityRuin\eff_GravityRuin_smallstone_01.tpack
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skeleton			effect\Skill\GravityRuin\eff_GravityRuin_smallstone_01.skel
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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texturepack			Effect\skill\GravityRuin\eff_GravityRuin_stone_01.tpack
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_GreatDesword_lightmesh_01
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skeleton			effect\Skill\GreatDesword\eff_GreatDesword_lightmesh_01.skel
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_GreatDesword_windmesh_01
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texturepack			Effect\skill\GreatDesword\eff_GreatDesword_windmesh_01.tpack
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skeleton			effect\Skill\GreatDesword\eff_GreatDesword_windmesh_01.skel
animlength			1800
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\GreatmanaBarrier\eff_GreatmanaBarrier_wind_01.tpack
mesh				Effect\Skill\GreatmanaBarrier\eff_GreatmanaBarrier_wind_01.mesh
animation			effect\Skill\GreatmanaBarrier\eff_GreatmanaBarrier_wind_01.anim
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animlength			1000
twoside				true
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mesh_status			0 0.000000 0.200000 ""
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<effectdata>		0
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texturepack			Effect\skill\GreatmanaBarrier\eff_GreatmanaBarrier_wind_01.tpack
mesh				Effect\Skill\GreatmanaBarrier\eff_GreatmanaBarrier_wind_02.mesh
animation			effect\Skill\GreatmanaBarrier\eff_GreatmanaBarrier_wind_02.anim
skeleton			effect\Skill\GreatmanaBarrier\eff_GreatmanaBarrier_wind_02.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 -0.200000 ""
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<effectdata>		0
name				mh_Guidance_lightmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Guidance\eff_Guidance_lightmesh_01.tpack
mesh				Effect\Skill\Guidance\eff_Guidance_lightmesh_01.mesh
animation			effect\Skill\Guidance\eff_Guidance_lightmesh_01.anim
skeleton			effect\Skill\Guidance\eff_Guidance_lightmesh_01.skel
animlength			1500
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_HealthSpirit_condition_01
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\HealthSpirit\eff_HealthSpirit_windmesh_01.tpack
mesh				Effect\Skill\HealthSpirit\eff_HealthSpirit_condition_01.mesh
animation			effect\Skill\HealthSpirit\eff_HealthSpirit_condition_01.anim
skeleton			effect\Skill\HealthSpirit\eff_HealthSpirit_condition_01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_HealthSpirit_windmesh_01
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\HealthSpirit\eff_HealthSpirit_windmesh_01.tpack
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skeleton			effect\Skill\HealthSpirit\eff_HealthSpirit_windmesh_01.skel
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_HealthSpirit_windmesh_02
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\HealthSpirit\eff_HealthSpirit_windmesh_01.tpack
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skeleton			effect\Skill\HealthSpirit\eff_HealthSpirit_windmesh_02.skel
animlength			1100
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_HellGate_Stone_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\HellGate\eff_HellGate_Stone_01.tpack
mesh				Effect\Skill\HellGate\eff_HellGate_Stone_01.mesh
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skeleton			effect\Skill\HellGate\eff_HellGate_Stone_01.skel
animlength			2700
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_House_MainChef_Water_Black_01
unittype			mesh
billboardtype		camera
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size				1.300000
texturepack			Effect\monster\eff_House_MainChef_Water_Black_01.tpack
mesh				Effect\monster\eff_House_MainChef_Water_01.mesh
animation			Effect\monster\eff_House_MainChef_Water_01.anim
skeleton			Effect\monster\eff_House_MainChef_Water_01.skel
animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Monster\House_MainChef.tpack
mesh				Monster\House_MainChef.mesh
animation			Monster\House_MainChef\House_MainChef_att01.anim
skeleton			Monster\House_MainChef.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_House_MainChef_att_P_Hammer
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				1.000000
texturepack			effect\Monster\eff_House_MainChef_Hammer.tpack
mesh				effect\Monster\eff_House_MainChef_Hammer.mesh
animation			Monster\House_MainChef\House_MainChef_power.anim
skeleton			effect\Monster\eff_House_MainChef_att_Power.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_House_MainChef_att_P_Slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			Effect\monster\eff_House_MainChef_Slash_01.tpack
mesh				Effect\monster\eff_House_MainChef_Slash_01.mesh
animation			
skeleton			
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_House_MainChef_att_P_Water_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
texturepack			Effect\monster\eff_House_MainChef_Water_01.tpack
mesh				Effect\monster\eff_House_MainChef_Water_01.mesh
animation			Effect\monster\eff_House_MainChef_Water_01.anim
skeleton			Effect\monster\eff_House_MainChef_Water_01.skel
animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\House_MainChef.tpack
mesh				Monster\House_MainChef.mesh
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skeleton			Monster\House_MainChef.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_House_MainChef_wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.200000
texturepack			Effect\skill\Haechi_Lure\eff_Haechi_Lure_wind_01.tpack
mesh				Effect\Skill\MindBless\eff_MindBless_wind_01.mesh
animation			effect\Skill\MindBless\eff_MindBless_wind_01.anim
skeleton			effect\Skill\MindBless\eff_MindBless_wind_01.skel
animlength			1000
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<effectdata>		0
name				mh_Ignition_remote
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\StripeShot\eff_stripeshot_arrowmesh_01.tpack
mesh				Effect\Skill\SHT\SHT_Ignition_remote.mesh
animation			effect\Skill\SHT\SHT_Ignition_remote.anim
skeleton			effect\Skill\SHT\SHT_Ignition_remote.skel
animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ImageryBlade_01_2
unittype			mesh
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size				1.000000
texturepack			Effect\skill\ImageryBlade\ATT_EQU_DBL_16#.tpack
mesh				Effect\Skill\ImageryBlade\ImageryBlade_01_2.mesh
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\Invisible\eff_invisible_shadow_01.tpack
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skeleton			effect\Skill\Invisible\eff_invisible_shadow_01.skel
animlength			1000
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mesh_status			0 100.000000 1.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\JudgeOfHellion\eff_JudgeOfHellion_sword_01.tpack
mesh				Effect\Skill\JudgeOfHellion\eff_JudgeOfHellion_sword_01.mesh
animation			effect\Skill\JudgeOfHellion\eff_JudgeOfHellion_sword_01.anim
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\JudgeOfHellion\eff_JudgeOfHellion_swordbreak_01.tpack
mesh				Effect\Skill\JudgeOfHellion\eff_JudgeOfHellion_swordbreak_01.mesh
animation			effect\Skill\JudgeOfHellion\eff_JudgeOfHellion_swordbreak_01.anim
skeleton			effect\Skill\JudgeOfHellion\eff_JudgeOfHellion_swordbreak_01.skel
animlength			700
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\JudgeOfHellion\eff_JudgeOfHellion_laser_01.tpack
mesh				Effect\Skill\JudgeOfHellion\eff_JudgeOfHellion_laser_01.mesh
animation			effect\Skill\JudgeOfHellion\eff_JudgeOfHellion_laser_01.anim
skeleton			effect\Skill\JudgeOfHellion\eff_JudgeOfHellion_laser_01.skel
animlength			1100
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			15 .5 0 130 false
size				1.000000
texturepack			Effect\skill\ViolenceFrick\eff_Violencefrick_slash_01.tpack
mesh				Effect\Skill\ViolenceFrick\eff_Violencefrick_slash_01.mesh
animation			effect\Skill\ViolenceFrick\eff_Violencefrick_slash_01.anim
skeleton			effect\Skill\ViolenceFrick\eff_Violencefrick_slash_01.skel
animlength			2700
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_JudgeofHellion_swordglow_01
unittype			mesh
billboardtype		camera
tailstep			15 .5 0 130 false
size				1.000000
texturepack			Effect\skill\JudgeOfHellion\eff_JudgeOfHellion_swordglow_01.tpack
mesh				Effect\Skill\ViolenceFrick\eff_Violencefrick_swordglow_01.mesh
animation			effect\Skill\ViolenceFrick\eff_Violencefrick_swordglow_01.anim
skeleton			effect\Skill\ViolenceFrick\eff_Violencefrick_swordglow_01.skel
animlength			2700
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_JudgeofHellion_wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\JudgeOfHellion\eff_JudgeOfHellion_wind_01.tpack
mesh				Effect\Skill\JudgeOfHellion\eff_JudgeOfHellion_wind_01.mesh
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animlength			2700
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\KASTIOTICA_att01.tpack
mesh				Effect\monster\KASTIOTICA_att01.mesh
animation			effect\monster\KASTIOTICA_att01.anim
skeleton			effect\monster\KASTIOTICA_att01.skel
animlength			2000
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mesh_status			0 0.000000 0.000000 ""
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unittype			mesh
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size				1.000000
texturepack			Effect\monster\KASTIOTICA_att01_02.tpack
mesh				Effect\monster\KASTIOTICA_att01_02.mesh
animation			effect\monster\KASTIOTICA_att01_02.anim
skeleton			effect\monster\KASTIOTICA_att01_02.skel
animlength			2000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_KASTOTICA_att01_slash02_red
unittype			mesh
billboardtype		camera
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size				2.000000
texturepack			Effect\monster\KASTIOTICA_att01_02_red.tpack
mesh				Effect\monster\KASTIOTICA_att01_02.mesh
animation			effect\monster\KASTIOTICA_att01_02.anim
skeleton			effect\monster\KASTIOTICA_att01_02.skel
animlength			2000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				2.000000
texturepack			Effect\monster\KASTIOTICA_att01_red.tpack
mesh				Effect\monster\KASTIOTICA_att01.mesh
animation			effect\monster\KASTIOTICA_att01.anim
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animlength			2000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				3.500000
texturepack			Effect\monster\KASTIOTICA_SLASH.tpack
mesh				Effect\monster\KASTIOTICA_SLASH.mesh
animation			effect\monster\KASTIOTICA_SLASH.anim
skeleton			effect\monster\KASTIOTICA_SLASH.skel
animlength			2000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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billboardtype		camera
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size				1.500000
texturepack			Effect\monster\KASTIOTICA_att03_jump.tpack
mesh				Effect\Cond\con_Cancimo\con_Cancimo_Cyl.mesh
animation			
skeleton			
animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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billboardtype		camera
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texturepack			Effect\monster\KASTIOTICA_att03.tpack
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mesh_status			0 0.000000 0.000000 ""
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unittype			mesh
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size				3.000000
texturepack			Effect\skill\Curse_Circle\mh_1_Curse_Circle_Wave_Slash_sht.tpack
mesh				Effect\Skill\Curse_Circle\mh_1_Curse_Circle_Wave_Slash.mesh
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skeleton			
animlength			0
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unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_KASTIOTICA_att04.tpack
mesh				Effect\monster\eff_KASTIOTICA_att04.mesh
animation			effect\monster\eff_KASTIOTICA_att04.anim
skeleton			effect\monster\eff_KASTIOTICA_att04.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_KASTOTICA_att05_slash
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\KASTOTICA_att5_Slash.tpack
mesh				Effect\monster\KASTOTICA_att5_Slash.mesh
animation			effect\monster\KASTOTICA_att5_Slash.anim
skeleton			effect\monster\KASTOTICA_att5_Slash.skel
animlength			2333
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_KASTOTICA_att05_slash_red
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\KASTIOTICA_att01_red.tpack
mesh				Effect\monster\KASTOTICA_att5_Slash.mesh
animation			effect\monster\KASTOTICA_att5_Slash.anim
skeleton			effect\monster\KASTOTICA_att5_Slash.skel
animlength			2333
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_KASTOTICA_att05_sword
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\KASTOTICA_att5_Sword.tpack
mesh				Effect\monster\KASTOTICA_att5_Sword.mesh
animation			effect\monster\KASTOTICA_att5_Sword.anim
skeleton			effect\monster\KASTOTICA_att5_Sword.skel
animlength			2333
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_KASTOTICA_att05_sword_red
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\eff_KASTIOTICA_att03_sword_red.tpack
mesh				Effect\monster\KASTOTICA_att5_Sword.mesh
animation			effect\monster\KASTOTICA_att5_Sword.anim
skeleton			effect\monster\KASTOTICA_att5_Sword.skel
animlength			2333
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Kandor_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Kandor.tpack
mesh				Monster\Kandor.mesh
animation			Monster\Kandor\Kandor_att1.anim
skeleton			Monster\Kandor.skel
animlength			1900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Kandor_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Kandor.tpack
mesh				Monster\Kandor.mesh
animation			Monster\Kandor\Kandor_att2.anim
skeleton			Monster\Kandor.skel
animlength			2200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Kandor_att3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Kandor.tpack
mesh				Monster\Kandor.mesh
animation			Monster\Kandor\Kandor_att3.anim
skeleton			Monster\Kandor.skel
animlength			3900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Kandor_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Kandor.tpack
mesh				Monster\Kandor.mesh
animation			Monster\Kandor\Kandor_die.anim
skeleton			Monster\Kandor.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Kandor_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Kandor.tpack
mesh				Monster\Kandor.mesh
animation			Monster\Kandor\Kandor_stand.anim
skeleton			Monster\Kandor.skel
animlength			4500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karke_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Karke.tpack
mesh				Monster\Karke.mesh
animation			Monster\Karke\Karke_att1.anim
skeleton			Monster\Karke.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karke_att1_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Karke_att1_slash_01.tpack
mesh				Effect\Monster\eff_Karke_att1_slash_01.mesh
animation			effect\Monster\eff_Karke_att1_slash_01.anim
skeleton			effect\Monster\eff_Karke_att1_slash_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karke_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Karke.tpack
mesh				Monster\Karke.mesh
animation			Monster\Karke\Karke_att2.anim
skeleton			Monster\Karke.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karke_att2_windmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Karke_att2_windmesh_01.tpack
mesh				Effect\Monster\eff_Karke_att2_windmesh_01.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karke_att2_windmesh_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Karke_att2_windmesh_01.tpack
mesh				Effect\Monster\eff_Karke_att2_windmesh_02.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karke_att3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Karke.tpack
mesh				Monster\Karke.mesh
animation			Monster\Karke\Karke_att3.anim
skeleton			Monster\Karke.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karke_att3_slashmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Karke_att3_slashmesh_01.tpack
mesh				Effect\Monster\eff_Karke_att3_slashmesh_01.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karke_att3_slashmesh_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Karke_att3_slashmesh_01.tpack
mesh				Effect\Monster\eff_Karke_att3_slashmesh_02.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karke_att4
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Karke.tpack
mesh				Monster\Karke.mesh
animation			Monster\Karke\Karke_att4.anim
skeleton			Monster\Karke.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karke_att5
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Karke.tpack
mesh				Monster\Karke.mesh
animation			Monster\Karke\Karke_att5.anim
skeleton			Monster\Karke.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karke_att5_coremesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Monster\eff_Karke_att5_coremesh_01.tpack
mesh				Effect\Skill\SharpernBlade\eff_shapenblade_glow_01.mesh
animation			effect\Skill\SharpernBlade\eff_shapenblade_glow_01.anim
skeleton			effect\Skill\SharpernBlade\eff_shapenblade_glow_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karke_att5_slashmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Karke_att2_windmesh_01.tpack
mesh				Effect\Monster\eff_GoldDragon_special_slash_01.mesh
animation			effect\Monster\eff_GoldDragon_special_slash_01.anim
skeleton			effect\Monster\eff_GoldDragon_special_slash_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karke_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Karke.tpack
mesh				Monster\Karke.mesh
animation			Monster\Karke\Karke_die.anim
skeleton			Monster\Karke.skel
animlength			5500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karke_die_01#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\eff_karke_die_01#.tpack
mesh				Monster\Karke.mesh
animation			effect\Monster\Karke_die_eff.anim
skeleton			Monster\Karke.skel
animlength			5500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karke_die_02#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\eff_karke_die_02#.tpack
mesh				Monster\Karke.mesh
animation			effect\Monster\Karke_die_eff.anim
skeleton			Monster\Karke.skel
animlength			5500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karke_die_03#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\eff_karke_die_03#.tpack
mesh				Monster\Karke.mesh
animation			effect\Monster\Karke_die_eff.anim
skeleton			Monster\Karke.skel
animlength			5500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karke_die_04#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\eff_karke_die_04#.tpack
mesh				Monster\Karke.mesh
animation			effect\Monster\Karke_die_eff.anim
skeleton			Monster\Karke.skel
animlength			5500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karke_die_eff
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Karke.tpack
mesh				Monster\Karke.mesh
animation			effect\Monster\Karke_die_eff.anim
skeleton			Monster\Karke.skel
animlength			5500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karke_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Karke.tpack
mesh				Monster\Karke.mesh
animation			Monster\Karke\Karke_stand.anim
skeleton			Monster\Karke.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karvis_Elite_Sentinel_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Karvis_Elite_Sentinel.tpack
mesh				Monster\Karvis_Elite_Sentinel.mesh
animation			Monster\Karvis_Elite_Sentinel\Karvis_Elite_sentinel_att1.anim
skeleton			Monster\Karvis_Elite_Sentinel.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karvis_Elite_Sentinel_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Karvis_Elite_Sentinel.tpack
mesh				Monster\Karvis_Elite_Sentinel.mesh
animation			Monster\Karvis_Elite_Sentinel\Karvis_Elite_sentinel_att2.anim
skeleton			Monster\Karvis_Elite_Sentinel.skel
animlength			2300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karvis_Elite_Sentinel_att3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Karvis_Elite_Sentinel.tpack
mesh				Monster\Karvis_Elite_Sentinel.mesh
animation			Monster\Karvis_Elite_Sentinel\Karvis_Elite_sentinel_att3.anim
skeleton			Monster\Karvis_Elite_Sentinel.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karvis_Elite_Sentinel_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Karvis_Elite_Sentinel.tpack
mesh				Monster\Karvis_Elite_Sentinel.mesh
animation			Monster\Karvis_Elite_Sentinel\Karvis_Elite_Sentinel_stand.anim
skeleton			Monster\Karvis_Elite_Sentinel.skel
animlength			4100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karvis_Elite_att1_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Karvis_Sentinel_att1_slash_01.tpack
mesh				Effect\Monster\eff_Karvis_Elite_att1_slash_01.mesh
animation			effect\Monster\eff_Karvis_Elite_att1_slash_01.anim
skeleton			effect\Monster\eff_Karvis_Elite_att1_slash_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karvis_Elite_att2_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Karvis_Elite_att2_slash_01.tpack
mesh				Effect\Monster\eff_Karvis_Elite_att2_slash_01.mesh
animation			effect\Monster\eff_Karvis_Elite_att2_slash_01.anim
skeleton			effect\Monster\eff_Karvis_Elite_att2_slash_01.skel
animlength			2300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karvis_Foreman_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Karvis_Foreman.tpack
mesh				Monster\Karvis_Foreman.mesh
animation			Monster\Karvis_Foreman\Karvis_Foreman_att1.anim
skeleton			Monster\Karvis_Foreman.skel
animlength			1900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karvis_Foreman_att1_whip_01
unittype			mesh
billboardtype		camera
tailstep			8 17 0 250 false
size				1.000000
texturepack			Effect\Monster\eff_Karvis_Foreman_whip_02.tpack
mesh				Effect\Monster\eff_Karvis_Foreman_whip_01.mesh
animation			Monster\Karvis_Foreman\Karvis_Foreman_att1.anim
skeleton			effect\Monster\eff_Karvis_Foreman_whip_01.skel
animlength			1900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karvis_Foreman_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Karvis_Foreman.tpack
mesh				Monster\Karvis_Foreman.mesh
animation			Monster\Karvis_Foreman\Karvis_Foreman_att2.anim
skeleton			Monster\Karvis_Foreman.skel
animlength			1900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karvis_Foreman_att2_whip_01
unittype			mesh
billboardtype		camera
tailstep			8 17 0 250 false
size				1.000000
texturepack			Effect\Monster\eff_Karvis_Foreman_whip_01.tpack
mesh				Effect\Monster\eff_Karvis_Foreman_whip_01.mesh
animation			Monster\Karvis_Foreman\Karvis_Foreman_att2.anim
skeleton			effect\Monster\eff_Karvis_Foreman_whip_01.skel
animlength			1900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karvis_Foreman_att3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Karvis_Foreman.tpack
mesh				Monster\Karvis_Foreman.mesh
animation			Monster\Karvis_Foreman\Karvis_Foreman_att3.anim
skeleton			Monster\Karvis_Foreman.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karvis_Foreman_att3_whip_01
unittype			mesh
billboardtype		camera
tailstep			8 17 0 250 false
size				1.000000
texturepack			Effect\Monster\eff_Karvis_Foreman_whip_02.tpack
mesh				Effect\Monster\eff_Karvis_Foreman_whip_01.mesh
animation			Monster\Karvis_Foreman\Karvis_Foreman_att3.anim
skeleton			effect\Monster\eff_Karvis_Foreman_whip_01.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karvis_Foreman_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Karvis_Foreman.tpack
mesh				Monster\Karvis_Foreman.mesh
animation			Monster\Karvis_Foreman\Karvis_Foreman_stand.anim
skeleton			Monster\Karvis_Foreman.skel
animlength			3800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karvis_Sap_Researcher_Weaponmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Karvis_Sap_Weaponmesh_01.tpack
mesh				Effect\Monster\eff_Karvis_Sap_Weaponmesh_01.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karvis_Sap_Researcher_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Karvis_Sap_Researcher.tpack
mesh				Monster\Karvis_Sap_Researcher.mesh
animation			Monster\Karvis_Sap_Researcher\Karvis_Sap_Researcher_att1.anim
skeleton			Monster\Karvis_Sap_Researcher.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karvis_Sap_Researcher_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Karvis_Sap_Researcher.tpack
mesh				Monster\Karvis_Sap_Researcher.mesh
animation			Monster\Karvis_Sap_Researcher\Karvis_Sap_Researcher_att2.anim
skeleton			Monster\Karvis_Sap_Researcher.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karvis_Sap_Researcher_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Karvis_Sap_Researcher.tpack
mesh				Monster\Karvis_Sap_Researcher.mesh
animation			Monster\Karvis_Sap_Researcher\Karvis_Sap_Researcher_stand.anim
skeleton			Monster\Karvis_Sap_Researcher.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karvis_Sentinel_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Karvis_Sentinel.tpack
mesh				Monster\Karvis_Sentinel.mesh
animation			Monster\Karvis_Sentinel\Karvis_Sentinel_att1.anim
skeleton			Monster\Karvis_Sentinel.skel
animlength			1800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karvis_Sentinel_att1_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Karvis_Sentinel_att1_slash_01.tpack
mesh				Effect\Monster\eff_Karvis_Sentinel_att1_slash_01.mesh
animation			effect\Monster\eff_Karvis_Sentinel_att1_slash_01.anim
skeleton			effect\Monster\eff_Karvis_Sentinel_att1_slash_01.skel
animlength			1800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karvis_Sentinel_att1_slash_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_lizard02_att2glow_01.tpack
mesh				Effect\Monster\eff_Karvis_Sentinel_att1_slash_01.mesh
animation			effect\Monster\eff_Karvis_Sentinel_att1_slash_01.anim
skeleton			effect\Monster\eff_Karvis_Sentinel_att1_slash_01.skel
animlength			1800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Karvis_Sentinel_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Karvis_Sentinel.tpack
mesh				Monster\Karvis_Sentinel.mesh
animation			Monster\Karvis_Sentinel\Karvis_Sentinel_att2.anim
skeleton			Monster\Karvis_Sentinel.skel
animlength			1700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Kid_bag_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Kid_bag.tpack
mesh				Monster\Kid_bag.mesh
animation			Monster\Kid_bag\Kid_bag_stand.anim
skeleton			Monster\Kid_bag.skel
animlength			4300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Kid_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Kid_stand.tpack
mesh				Effect\Monster\Kid_stand.mesh
animation			effect\Monster\Kid_stand.anim
skeleton			effect\Monster\Kid_stand.skel
animlength			4300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_King_Digger_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\King_Digger.tpack
mesh				Monster\King_Digger.mesh
animation			Monster\King_Digger\King_Digger_att1.anim
skeleton			Monster\King_Digger.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_King_Digger_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\King_Digger.tpack
mesh				Monster\King_Digger.mesh
animation			Monster\King_Digger\King_Digger_att2.anim
skeleton			Monster\King_Digger.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_King_Digger_att2_Drill_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_King_Digger_att2_Drill_01.tpack
mesh				Effect\Monster\eff_King_Digger_att2_Drill_01.mesh
animation			effect\Monster\eff_King_Digger_att2_Drill_01.anim
skeleton			effect\Monster\eff_King_Digger_att2_Drill_01.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_King_Digger_att2_Drillwind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Ronzart_diewind_01.tpack
mesh				Effect\Monster\eff_Moonzat_diewind_01.mesh
animation			effect\Monster\eff_Moonzat_diewind_01.anim
skeleton			effect\Monster\eff_Moonzat_diewind_01.skel
animlength			2400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_King_Digger_att3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\King_Digger.tpack
mesh				Monster\King_Digger.mesh
animation			Monster\King_Digger\King_Digger_att3.anim
skeleton			Monster\King_Digger.skel
animlength			4500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_King_Digger_att3_Drillpeirce_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_King_Digger_att2_Drill_01.tpack
mesh				Effect\Monster\eff_King_Digger_att3_Drillpierce_01.mesh
animation			effect\Monster\eff_King_Digger_att3_Drillpierce_01.anim
skeleton			effect\Monster\eff_King_Digger_att3_Drillpierce_01.skel
animlength			4500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_King_Digger_att3_Drillpeirce_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_King_Digger_att3_Drillpierce_02.tpack
mesh				Effect\Monster\eff_King_Digger_att3_Drillpierce_02.mesh
animation			effect\Monster\eff_King_Digger_att3_Drillpierce_02.anim
skeleton			effect\Monster\eff_King_Digger_att3_Drillpierce_02.skel
animlength			4500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_King_Digger_con_Drill_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_King_Digger_att2_Drill_01.tpack
mesh				Effect\Monster\eff_King_Digger_con_Drill_01.mesh
animation			effect\Monster\eff_King_Digger_con_Drill_01.anim
skeleton			effect\Monster\eff_King_Digger_con_Drill_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_King_Digger_con_Drill_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_King_Digger_att2_Drill_01.tpack
mesh				Effect\Monster\eff_King_Digger_con_Drill_02.mesh
animation			effect\Monster\eff_King_Digger_con_Drill_02.anim
skeleton			effect\Monster\eff_King_Digger_con_Drill_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_King_Digger_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\King_Digger.tpack
mesh				Monster\King_Digger.mesh
animation			Monster\King_Digger\King_Digger_die.anim
skeleton			Monster\King_Digger.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_King_Digger_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\King_Digger.tpack
mesh				Monster\King_Digger.mesh
animation			Monster\King_Digger\King_Digger_stand.anim
skeleton			Monster\King_Digger.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Lady_Kwira_att1_Rmt_ball
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\Lady_Kwira_att1_Rmt_ball.tpack
mesh				Effect\monster\Lady_Kwira_att1_Rmt_ball.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 2.000000 ""
</effectdata>

<effectdata>		0
name				mh_Lignhert_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Lignhert.tpack
mesh				Monster\Lignhert.mesh
animation			Monster\Lignhert\Lignhert_att1.anim
skeleton			Monster\Lignhert.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Lignhert_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Lignhert.tpack
mesh				Monster\Lignhert.mesh
animation			Monster\Lignhert\Lignhert_att2.anim
skeleton			Monster\Lignhert.skel
animlength			4500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Lignhert_att2ele_01
unittype			mesh
billboardtype		camera
tailstep			4 50 0 300 false
size				1.000000
texturepack			Effect\Monster\eff_Lignhert_att2ele_01.tpack
mesh				Effect\Monster\eff_Lignhert_att2ele_01.mesh
animation			effect\Monster\eff_Lignhert_att2ele_01.anim
skeleton			effect\Monster\eff_Lignhert_att2ele_01.skel
animlength			4500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Lignhert_att2ele_02
unittype			mesh
billboardtype		camera
tailstep			4 50 0 300 false
size				1.000000
texturepack			Effect\Monster\eff_Lignhert_att2ele_01.tpack
mesh				Effect\Monster\eff_Lignhert_att2ele_02.mesh
animation			effect\Monster\eff_Lignhert_att2ele_02.anim
skeleton			effect\Monster\eff_Lignhert_att2ele_02.skel
animlength			4500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Lignhert_att3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Lignhert.tpack
mesh				Monster\Lignhert.mesh
animation			Monster\Lignhert\Lignhert_att3.anim
skeleton			Monster\Lignhert.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Lignhert_att3_Lightning_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Lignhert_att3_Lightning_01.tpack
mesh				Effect\Monster\eff_Lignhert_att3_Lightning_01.mesh
animation			effect\Monster\eff_Lignhert_att3_Lightning_01.anim
skeleton			effect\Monster\eff_Lignhert_att3_Lightning_01.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Lignhert_att3_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Yogmonde_att3_wind_01.tpack
mesh				Effect\Monster\mon_Atypidae_att1slash_01.mesh
animation			effect\Monster\mon_Atypidae_att1slash_01.anim
skeleton			effect\Monster\mon_Atypidae_att1slash_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Lignhert_att4
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Lignhert.tpack
mesh				Monster\Lignhert.mesh
animation			Monster\Lignhert\Lignhert_att4.anim
skeleton			Monster\Lignhert.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Lignhert_att4_spark1
unittype			mesh
billboardtype		camera
tailstep			5 50 0 300 false
size				1.000000
texturepack			Effect\Monster\eff_Lignhert_att4ele_01.tpack
mesh				Effect\Monster\eff_Lignhert_att4ele_01.mesh
animation			effect\Monster\eff_Lignhert_att4ele_01.anim
skeleton			effect\Monster\eff_Lignhert_att4ele_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Lignhert_att4_spark2
unittype			mesh
billboardtype		camera
tailstep			5 50 0 300 false
size				1.000000
texturepack			Effect\Monster\eff_Lignhert_att4ele_01.tpack
mesh				Effect\Monster\eff_Lignhert_att4ele_02.mesh
animation			effect\Monster\eff_Lignhert_att4ele_02.anim
skeleton			effect\Monster\eff_Lignhert_att4ele_02.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Lignhert_att4_spark3
unittype			mesh
billboardtype		camera
tailstep			5 50 0 300 false
size				1.000000
texturepack			Effect\Monster\eff_Lignhert_att4ele_01.tpack
mesh				Effect\Monster\eff_Lignhert_att4ele_03.mesh
animation			effect\Monster\eff_Lignhert_att4ele_03.anim
skeleton			effect\Monster\eff_Lignhert_att4ele_03.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Lignhert_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Lignhert.tpack
mesh				Monster\Lignhert.mesh
animation			Monster\Lignhert\Lignhert_die.anim
skeleton			Monster\Lignhert.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Lignhert_die_eff#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Lignhert_die_eff#.tpack
mesh				Effect\Monster\eff_Lignhert_die_eff#.mesh
animation			effect\Monster\eff_Lignhert_die_eff#.anim
skeleton			effect\Monster\eff_Lignhert_die_eff#.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Lignhert_die_normal
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Lignhert.tpack
mesh				Monster\Lignhert.mesh
animation			effect\Monster\eff_Lignhert_die_normal.anim
skeleton			Monster\Lignhert.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Lignhert_jin_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Lignhert_jin_01.tpack
mesh				Effect\Monster\eff_Lignhert_jin_01.mesh
animation			effect\Monster\eff_Lignhert_jin_01.anim
skeleton			effect\Monster\eff_Lignhert_jin_01.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Lignhert_powerup_elemesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Lignhert_att3_Lightning_01.tpack
mesh				Effect\Monster\eff_Lignhert_powerup_elemesh_01.mesh
animation			effect\Monster\eff_Lignhert_powerup_elemesh_01.anim
skeleton			effect\Monster\eff_Lignhert_powerup_elemesh_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Lignhert_powerup_elemesh_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Lignhert_att3_Lightning_01.tpack
mesh				Effect\Monster\eff_Lignhert_powerup_elemesh_02.mesh
animation			effect\Monster\eff_Lignhert_powerup_elemesh_02.anim
skeleton			effect\Monster\eff_Lignhert_powerup_elemesh_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Lignhert_powerup_elemesh_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Lignhert_att3_Lightning_01.tpack
mesh				Effect\Monster\eff_Lignhert_powerup_elemesh_03.mesh
animation			effect\Monster\eff_Lignhert_powerup_elemesh_03.anim
skeleton			effect\Monster\eff_Lignhert_powerup_elemesh_03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Lignhert_powerup_sideR_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Lignhert_powerup_sideR_01.tpack
mesh				Effect\Monster\eff_Lignhert_powerup_sideR_01.mesh
animation			effect\Monster\eff_Lignhert_powerup_sideR_01.anim
skeleton			effect\Monster\eff_Lignhert_powerup_sideR_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Lignhert_powerup_sideR_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Lignhert_powerup_sideL_01.tpack
mesh				Effect\Monster\eff_Lignhert_powerup_sideL_01.mesh
animation			effect\Monster\eff_Lignhert_powerup_sideL_01.anim
skeleton			effect\Monster\eff_Lignhert_powerup_sideL_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Lignhert_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Lignhert.tpack
mesh				Monster\Lignhert.mesh
animation			Monster\Lignhert\Lignhert_stand.anim
skeleton			Monster\Lignhert.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Lignhert_unhealing_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\EnergyShield\eff_energyshield_mesh_01.tpack
mesh				Effect\Skill\EnergyShield\eff_energyshield_mesh_01.mesh
animation			effect\Skill\EnergyShield\eff_energyshield_mesh_01.anim
skeleton			effect\Skill\EnergyShield\eff_energyshield_mesh_01.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Atincia
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			MAL_RON_RAP_TEST.tpack
mesh				MAL_RON_SIS_TEST.mesh
animation			Character\ManAloken\Skill\MAL_SKL_SIS_ATINCIA.anim
skeleton			Character\MAL.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Cevenrila
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			MAL_RON_RAP_TEST.tpack
mesh				MAL_RON_SIS_TEST.mesh
animation			Character\ManAloken\Skill\MAL_SKL_SIS_CEVENRILA.anim
skeleton			Character\MAL.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Cevenrila_Sword
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Skill\Cevenrila\eff_MAL_R_SIS_CEVENRILA_Sword.tpack
mesh				Effect\Skill\Cevenrila\eff_MAL_R_SIS_CEVENRILA_Sword.mesh
animation			Effect\Skill\Cevenrila\eff_MAL_R_SIS_CEVENRILA_Sword.anim
skeleton			Effect\Skill\Cevenrila\eff_MAL_R_SIS_CEVENRILA_Sword.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Cevenrila_waves
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Skill\Cevenrila\eff_MAL_R_SIS_CEVENRILA_Waves.tpack
mesh				Effect\Skill\Cevenrila\eff_MAL_R_SIS_CEVENRILA_Waves.mesh
animation			Effect\Skill\Cevenrila\eff_MAL_R_SIS_CEVENRILA_Waves.anim
skeleton			Effect\Skill\Cevenrila\eff_MAL_R_SIS_CEVENRILA_Waves.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Cleapa
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			MAL_RON_RAP_TEST.tpack
mesh				MAL_RON_SIS_TEST.mesh
animation			Character\ManAloken\Skill\MAL_SKL_SIS_CLEAPA.anim
skeleton			Character\MAL.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Cleapa_Sword
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Exparma\eff_MAL_SKL_SIS_EXPARMA_sword.tpack
mesh				effect\Skill\Cleapa\eff_MAL_SKL_SIS_CLEAPA.mesh
animation			effect\Skill\Cleapa\eff_MAL_SKL_SIS_CLEAPA.anim
skeleton			effect\Skill\Cleapa\eff_MAL_SKL_SIS_CLEAPA.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Dianpijor
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			MAL_RON_RAP_TEST.tpack
mesh				MAL_RON_SIS_TEST.mesh
animation			Character\ManAloken\Skill\MAL_SKL_SIS_DIANPIJOR.anim
skeleton			Character\MAL.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Earunca
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			MAL_RON_RAP_TEST.tpack
mesh				Item\Armor\AWK\MAL_AWK_03.mesh
animation			Character\ManAloken\Skill\MAL_SKL_SIS_EARUNCA.anim
skeleton			Character\MAL.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Eleline
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			MAL_RON_RAP_TEST.tpack
mesh				MAL_RON_SIS_TEST.mesh
animation			Character\ManAloken\Skill\MAL_SKL_SIS_ELELINE.anim
skeleton			Character\MAL.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Eleline_finish_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_01.tpack
mesh				Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_01.mesh
animation			Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_01.anim
skeleton			Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_01.skel
animlength			300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Eleline_finish_01_01
unittype			mesh
billboardtype		camera
tailstep			60 0.2 0.1 400 true
size				1.300000
texturepack			Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_02.tpack
mesh				Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_01.mesh
animation			Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_01.anim
skeleton			Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_01.skel
animlength			400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Eleline_finish_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_01.tpack
mesh				Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_02.mesh
animation			Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_02.anim
skeleton			Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_02.skel
animlength			300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Eleline_finish_02_01
unittype			mesh
billboardtype		camera
tailstep			60 0.2 0.1 400 true
size				1.300000
texturepack			Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_02.tpack
mesh				Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_02.mesh
animation			Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_02.anim
skeleton			Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_02.skel
animlength			400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Eleline_finish_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_01.tpack
mesh				Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_03.mesh
animation			Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_03.anim
skeleton			Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_03.skel
animlength			300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Eleline_finish_03_01
unittype			mesh
billboardtype		camera
tailstep			60 0.2 0.1 400 true
size				1.300000
texturepack			Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_02.tpack
mesh				Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_03.mesh
animation			Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_03.anim
skeleton			Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_03.skel
animlength			400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Eleline_finish_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_01.tpack
mesh				Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_04.mesh
animation			Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_04.anim
skeleton			Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_04.skel
animlength			300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Eleline_finish_04_01
unittype			mesh
billboardtype		camera
tailstep			60 0.2 0.1 400 true
size				1.300000
texturepack			Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_02.tpack
mesh				Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_04.mesh
animation			Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_04.anim
skeleton			Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_04.skel
animlength			400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Eleline_finish_05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_01.tpack
mesh				Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_05.mesh
animation			Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_05.anim
skeleton			Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_05.skel
animlength			300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Eleline_finish_05_01
unittype			mesh
billboardtype		camera
tailstep			60 0.2 0.1 400 true
size				1.300000
texturepack			Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_02.tpack
mesh				Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_05.mesh
animation			Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_05.anim
skeleton			Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_05.skel
animlength			400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Eleline_finish_06
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_01.tpack
mesh				Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_06.mesh
animation			Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_06.anim
skeleton			Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_06.skel
animlength			300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Eleline_finish_06_01
unittype			mesh
billboardtype		camera
tailstep			60 0.2 0.1 400 true
size				1.300000
texturepack			Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_02.tpack
mesh				Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_06.mesh
animation			Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_06.anim
skeleton			Effect\skill\Eleline\eff_R_MAL_SKL_Eleline_06.skel
animlength			400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Entibus_Wind
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SoulPillage\SPillage_Dash_Wind_01.tpack
mesh				Effect\Skill\SoulPillage\SPillage_Dash_Wind_01.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Entibus_Wind_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Lillish\Lillish_light04_01.tpack
mesh				Effect\Skill\Ancientforce\eff_ancientforce_light04.mesh
animation			effect\Skill\Ancientforce\eff_ancientforce_light04.anim
skeleton			effect\Skill\Ancientforce\eff_ancientforce_light04.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Entibus_wave
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.800000
texturepack			Effect\skill\Rashmenace\eff_rashmenace_dec01.tpack
mesh				Effect\Skill\Rashmenace\eff_rashmenace_dec01.mesh
animation			effect\Skill\Rashmenace\eff_rashmenace_dec01.anim
skeleton			effect\Skill\Rashmenace\eff_rashmenace_dec01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Exparma
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			MAL_RON_RAP_TEST.tpack
mesh				MAL_RON_SIS_TEST.mesh
animation			Character\ManAloken\Skill\MAL_SKL_SIS_EXPARMA.anim
skeleton			Character\MAL.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Exparma_Debris
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
texturepack			Effect\skill\Exparma\eff_MAL_SKL_SIS_EXPARMA_sword.tpack
mesh				Effect\skill\Exparma\eff_MAL_SKL_SIS_EXPARMA_debris.mesh
animation			Effect\skill\Exparma\eff_MAL_SKL_SIS_EXPARMA_debris.anim
skeleton			Effect\skill\Exparma\eff_MAL_SKL_SIS_EXPARMA_debris.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Exparma_Sword
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Exparma\eff_MAL_SKL_SIS_EXPARMA_sword.tpack
mesh				Effect\skill\Exparma\eff_MAL_SKL_SIS_EXPARMA_sword.mesh
animation			Effect\skill\Exparma\eff_MAL_SKL_SIS_EXPARMA_sword.anim
skeleton			Effect\skill\Exparma\eff_MAL_SKL_SIS_EXPARMA_sword.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Exparma_stone
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.700000
texturepack			Effect\skill\Muspell\eff_muspell_att04_stone.tpack
mesh				Effect\Skill\Muspell\eff_muspell_att04_stone.mesh
animation			effect\Skill\Muspell\eff_muspell_att04_stone.anim
skeleton			effect\Skill\Muspell\eff_muspell_att04_stone.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Gigantic
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			MAL_RON_RAP_TEST.tpack
mesh				MAL_RON_SIS_TEST.mesh
animation			Character\ManAloken\Skill\MAL_SKL_SIS_GIGANTIC.anim
skeleton			Character\MAL.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Gigantic_Sword
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Cevenrila\eff_MAL_R_SIS_CEVENRILA_Sword.tpack
mesh				effect\Skill\Gigantic\eff_MAL_SKL_SIS_GIGANTIC.mesh
animation			effect\Skill\Gigantic\eff_MAL_SKL_SIS_GIGANTIC.anim
skeleton			effect\Skill\Gigantic\eff_MAL_SKL_SIS_GIGANTIC.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Gigantic_Sword_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Cevenrila\eff_MAL_R_SIS_CEVENRILA_Sword.tpack
mesh				effect\Skill\Gigantic\eff_MAL_R_SIS_GIGANTIC_Swrod.mesh
animation			effect\Skill\Gigantic\eff_MAL_R_SIS_GIGANTIC_Swrod.anim
skeleton			effect\Skill\Gigantic\eff_MAL_R_SIS_GIGANTIC_Swrod.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Oblica
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			MAL_RON_RAP_TEST.tpack
mesh				MAL_RON_SIS_TEST.mesh
animation			Character\ManAloken\Skill\MAL_SKL_SIS_OBLICA.anim
skeleton			Character\MAL.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Oblica_Sword
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Oblica\eff_MAL_R_SIS_Oblica_Sword.tpack
mesh				effect\Skill\Oblica\eff_MAL_R_SIS_OBLICA_Sword.mesh
animation			effect\Skill\Oblica\eff_MAL_R_SIS_OBLICA_Sword.anim
skeleton			effect\Skill\Oblica\eff_MAL_R_SIS_OBLICA_Sword.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Rap_Entibus
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			MAL_RON_RAP_TEST.tpack
mesh				MAL_RON_RAP_TEST.mesh
animation			Character\ManAloken\Skill\MAL_SKL_RAP_ENTIBUS.anim
skeleton			MAL_RON_RAP_TEST.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_Sis_Entibus
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			MAL_RON_RAP_TEST.tpack
mesh				MAL_RON_SIS_TEST.mesh
animation			Character\ManAloken\Skill\MAL_SKL_SIS_ENTIBUS.anim
skeleton			Character\MAL.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_VenisPearl
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			MAL_RON_RAP_TEST.tpack
mesh				MAL_RON_RAP_TEST.mesh
animation			Character\ManAloken\Skill\MAL_SKL_RAP_VENISPEARL.anim
skeleton			MAL_RON_RAP_TEST.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_eff_Nomal_SIS
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				2.000000
texturepack			Item\Weapon\SwordInSky\ATT_EQU_SIS_01_1.tpack
mesh				Item\Weapon\SwordInSky\ATT_EQU_SIS_01.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_eff_SIS
unittype			mesh
billboardtype		camera
tailstep			15 0 1000 0 false
size				2.000000
texturepack			Effect\monster\eff_ATT_EQU_SIS_Guilade.tpack
mesh				Effect\monster\eff_ATT_EQU_SIS_Guilade.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_eff_SIS_red
unittype			mesh
billboardtype		camera
tailstep			15 0 1000 0 false
size				2.000000
texturepack			Effect\skill\Oblica\eff_MAL_R_SIS_Oblica_Sword.tpack
mesh				Effect\monster\eff_ATT_EQU_SIS_Guilade.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_MAL_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\costume\MAL_EQU_COS_SWIMMING.tpack
mesh				Item\costume\MAL_INV_COS_SWIMMING.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Madcry_mesh01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Madcry\eff_madcry_mesh01.tpack
mesh				Effect\Skill\Madcry\eff_madcry_mesh01.mesh
animation			effect\Skill\Madcry\eff_madcry_mesh01.anim
skeleton			effect\Skill\Madcry\eff_madcry_mesh01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Mag_Creeper_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Mag_Creeper.tpack
mesh				Monster\Mag_Creeper.mesh
animation			Monster\Mag_Creeper\Mag_Creeper_att1.anim
skeleton			Monster\Mag_Creeper.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Mag_Creeper_att1_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Mag_Creeper_att1_slash_01.tpack
mesh				Effect\Monster\eff_Mag_Creeper_att1_slash_01.mesh
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animlength			1300
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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unittype			mesh
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unittype			mesh
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mesh_status			0 0.000000 0.000000 ""
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unittype			mesh
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mesh_status			0 0.000000 0.000000 ""
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unittype			mesh
billboardtype		camera
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\Monster\eff_Mag_Creeper_att1_slash_01.tpack
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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billboardtype		camera
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texturepack			Monster\Mag_Creeper.tpack
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animlength			2000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\Monster\eff_Mag_Creeper_att2redmesh_01.tpack
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animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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texturepack			Effect\Monster\eff_Mag_Creeper_conmesh_01.tpack
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twoside				true
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<effectdata>		0
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unittype			mesh
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texturepack			Monster\Mag_Creeper.tpack
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animlength			4500
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<effectdata>		0
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texturepack			Monster\Mag_Creeper.tpack
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animlength			4500
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
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texturepack			Monster\Mag_Creeper.tpack
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animlength			2500
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\Monster\Magimata.tpack
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animlength			1200
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\Monster\Magimata.tpack
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\Monster\Magimata.tpack
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twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\Monster\Magimata.tpack
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skeleton			effect\Monster\Magimata.skel
animlength			2500
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\Monster\Magimata.tpack
mesh				Effect\Monster\Magimata.mesh
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skeleton			effect\Monster\Magimata.skel
animlength			1500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\skill\ManaBarrier\eff_ManaBarrier_wind_01.tpack
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twoside				true
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mesh_status			0 90.000000 0.300000 ""
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\skill\ManaBarrier\eff_ManaBarrier_wind_01.tpack
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twoside				true
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mesh_status			0 0.000000 0.400000 ""
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\Monster\Mashimaro.tpack
mesh				Effect\Monster\Mashimaro.mesh
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skeleton			effect\Monster\Mashimaro.skel
animlength			14000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			3 50 0 300 false
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texturepack			Effect\skill\Measur\eff_Measur_wind_01.tpack
mesh				Effect\Skill\Measur\eff_Measur_wind_01.mesh
animation			effect\Skill\Measur\eff_Measur_wind_01.anim
skeleton			effect\Skill\Measur\eff_Measur_wind_01.skel
animlength			800
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\MenacingBlast\eff_MenacingBlast_circlemesh_01.tpack
mesh				Effect\Skill\MenacingBlast\eff_MenacingBlast_circlemesh_01.mesh
animation			effect\Skill\MenacingBlast\eff_MenacingBlast_circlemesh_01.anim
skeleton			effect\Skill\MenacingBlast\eff_MenacingBlast_circlemesh_01.skel
animlength			2000
twoside				true
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mesh_status			0 90.000000 3.500000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\MenacingBlast\eff_MenacingBlast_circlemesh_01_blue.tpack
mesh				Effect\Skill\MenacingBlast\eff_MenacingBlast_circlemesh_01.mesh
animation			effect\Skill\MenacingBlast\eff_MenacingBlast_circlemesh_01.anim
skeleton			effect\Skill\MenacingBlast\eff_MenacingBlast_circlemesh_01.skel
animlength			2000
twoside				true
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mesh_status			0 90.000000 3.500000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\MenacingBlast\eff_MenacingBlast_circlemesh_01_yellow.tpack
mesh				Effect\Skill\MenacingBlast\eff_MenacingBlast_circlemesh_01.mesh
animation			effect\Skill\MenacingBlast\eff_MenacingBlast_circlemesh_01.anim
skeleton			effect\Skill\MenacingBlast\eff_MenacingBlast_circlemesh_01.skel
animlength			2000
twoside				true
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mesh_status			0 90.000000 3.500000 ""
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<effectdata>		0
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unittype			mesh
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size				1.000000
texturepack			Effect\skill\MenacingBlast\eff_MenacingBlast_circlemesh_01.tpack
mesh				Effect\Skill\MenacingBlast\eff_MenacingBlast_circlemesh_01.mesh
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skeleton			effect\Skill\MenacingBlast\eff_MenacingBlast_circlemesh_01.skel
animlength			2000
twoside				true
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mesh_status			0 -90.000000 2.500000 ""
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\skill\MenacingBlast\eff_MenacingBlast_circlemesh_01_blue.tpack
mesh				Effect\Skill\MenacingBlast\eff_MenacingBlast_circlemesh_01.mesh
animation			effect\Skill\MenacingBlast\eff_MenacingBlast_circlemesh_01.anim
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twoside				true
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mesh_status			0 -90.000000 2.500000 ""
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unittype			mesh
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texturepack			Effect\skill\MenacingBlast\eff_MenacingBlast_circlemesh_01_yellow.tpack
mesh				Effect\Skill\MenacingBlast\eff_MenacingBlast_circlemesh_01.mesh
animation			effect\Skill\MenacingBlast\eff_MenacingBlast_circlemesh_01.anim
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animlength			2000
twoside				true
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mesh_status			0 -90.000000 2.500000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\MenacingBlast\eff_MenacingBlast_circlemesh_01.tpack
mesh				Effect\Skill\VampireTouch\eff_VampireTouch_Touchmesh_01.mesh
animation			effect\Skill\VampireTouch\eff_VampireTouch_Touchmesh_01.anim
skeleton			effect\Skill\VampireTouch\eff_VampireTouch_Touchmesh_01.skel
animlength			2000
twoside				true
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mesh_status			0 90.000000 0.500000 ""
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<effectdata>		0
name				mh_MenacingBlast_windglow
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
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texturepack			Effect\Monster\mon_Fanatic_att3_ready_01.tpack
mesh				Effect\Skill\SharpernBlade\eff_shapenblade_readymesh_01.mesh
animation			effect\Skill\SharpernBlade\eff_shapenblade_readymesh_01.anim
skeleton			effect\Skill\SharpernBlade\eff_shapenblade_readymesh_01.skel
animlength			2000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
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texturepack			Effect\skill\MenacingBlast\eff_MenacingBlast_circlemesh_02.tpack
mesh				Effect\Skill\MenacingBlast\eff_MenacingBlast_windslash_01.mesh
animation			effect\Skill\MenacingBlast\eff_MenacingBlast_windslash_01.anim
skeleton			effect\Skill\MenacingBlast\eff_MenacingBlast_windslash_01.skel
animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			7 15 0 110 false
size				1.000000
texturepack			Effect\skill\MenacingSpear\eff_MenacingSpear_spearglow_01.tpack
mesh				Effect\Skill\MenacingSpear\eff_MenacingSpear_finishspear_01.mesh
animation			effect\Skill\MenacingSpear\eff_MenacingSpear_finishspear_01.anim
skeleton			effect\Skill\MenacingSpear\eff_MenacingSpear_finishspear_01.skel
animlength			2000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			5 15 0 150 false
size				1.000000
texturepack			Effect\skill\MenacingSpear\eff_MenacingSpear_jinmesh_01.tpack
mesh				Effect\Skill\MenacingSpear\eff_MenacingSpear_finishwind_01.mesh
animation			effect\Skill\MenacingSpear\eff_MenacingSpear_finishwind_01.anim
skeleton			effect\Skill\MenacingSpear\eff_MenacingSpear_finishwind_01.skel
animlength			2000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_MenacingSpear_jinmesh_01
unittype			mesh
billboardtype		camera
tailstep			5 15 0 150 false
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texturepack			Effect\skill\MenacingSpear\eff_MenacingSpear_jinmesh_01.tpack
mesh				Effect\Skill\MenacingSpear\eff_MenacingSpear_jinmesh_01.mesh
animation			effect\Skill\MenacingSpear\eff_MenacingSpear_jinmesh_01.anim
skeleton			effect\Skill\MenacingSpear\eff_MenacingSpear_jinmesh_01.skel
animlength			2000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\MenacingSpear\eff_MenacingSpear_shotwind_01.tpack
mesh				Effect\Skill\MenacingSpear\eff_MenacingSpear_shotwind_01.mesh
animation			effect\Skill\MenacingSpear\eff_MenacingSpear_shotwind_01.anim
skeleton			effect\Skill\MenacingSpear\eff_MenacingSpear_shotwind_01.skel
animlength			2000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_MenacingSpear_spearglow_01
unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\MenacingSpear\eff_MenacingSpear_spearglow_01.tpack
mesh				Effect\Skill\MenacingSpear\eff_MenacingSpear_spearglow_01.mesh
animation			effect\Skill\MenacingSpear\eff_MenacingSpear_spearglow_01.anim
skeleton			effect\Skill\MenacingSpear\eff_MenacingSpear_spearglow_01.skel
animlength			2000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
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tailstep			7 15 0 110 false
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texturepack			Effect\skill\MenacingSpear\eff_MenacingSpear_spearglow_01.tpack
mesh				Effect\Skill\MenacingSpear\eff_MenacingSpear_spearglow_02.mesh
animation			effect\Skill\MenacingSpear\eff_MenacingSpear_spearglow_02.anim
skeleton			effect\Skill\MenacingSpear\eff_MenacingSpear_spearglow_02.skel
animlength			2000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\MenacingSpear\eff_MenacingSpear_mesh_01.tpack
mesh				Effect\Skill\MenacingSpear\eff_MenacingSpear_mesh_01.mesh
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skeleton			effect\Skill\MenacingSpear\eff_MenacingSpear_mesh_01.skel
animlength			2000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\skill\MindBless\eff_MindBless_wind_01.tpack
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skeleton			effect\Skill\MindBless\eff_MindBless_wind_01.skel
animlength			1500
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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size				1.000000
texturepack			Monster\eff_Mitera_Fieldboss01_Artichoke_DIE.tpack
mesh				Monster\Choke.mesh
animation			effect\Monster\Artichoke_die_eff.anim
skeleton			Monster\Choke.skel
animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Mitera_Fieldboss01_Att01
unittype			mesh
billboardtype		camera
tailstep			25 200 2000 100 false
size				1.000000
texturepack			Effect\monster\eff_Mitera_Fieldboss01_Special.tpack
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<effectdata>		0
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unittype			mesh
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size				3.300000
texturepack			Effect\skill\Piross\eff_BAR_Summon02_piross_01.tpack
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\monster\eff_Mitera_Fieldboss01_Power.tpack
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unittype			mesh
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texturepack			Effect\monster\eff_Mitera_Fieldboss01_Special.tpack
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skeleton			effect\monster\eff_Mitera_Fieldboss01_Special.skel
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\monster\eff_Mitera_Fieldboss01_Special.tpack
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animation			Effect\skill\Astree\eff_BAR_SKL_HAF_ASTREE_tree_01.anim
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<effectdata>		0
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texturepack			Effect\monster\eff_Mitera_Fieldboss01_Att01_boom.tpack
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unittype			mesh
billboardtype		camera
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texturepack			Effect\monster\eff_Mitera_Fieldboss01_Att01_boom.tpack
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\Monster\Ronzart.tpack
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mesh_status			0 0.000000 0.000000 ""
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unittype			mesh
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texturepack			Effect\Monster\Ronzart.tpack
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animlength			1600
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Moonzat_die
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\Monster\Moonzat.tpack
mesh				Effect\Monster\Moonzat.mesh
animation			effect\Monster\Ronzart_die.anim
skeleton			effect\Monster\Moonzat.skel
animlength			2400
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Moonzat_stand
unittype			mesh
billboardtype		camera
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texturepack			Effect\Monster\Ronzart.tpack
mesh				Effect\Monster\Ronzart.mesh
animation			effect\Monster\Ronzart_stand.anim
skeleton			effect\Monster\Ronzart.skel
animlength			3200
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Morak_die_eff
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\morak.tpack
mesh				Monster\morak.mesh
animation			effect\Monster\morak_die_effect.anim
skeleton			Monster\morak.skel
animlength			5000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\monster\NUTE_att3_Water_Ball.tpack
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animation			
skeleton			
animlength			0
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mesh_status			0 -180.000000 1.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\Monster\NeoDeuxMarble_stand.tpack
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skeleton			effect\Monster\NeoDeuxMarble_stand.skel
animlength			2000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\Monster\NeoDeuxMarble_stand.tpack
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animlength			2000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\Monster\NeoDeuxMarble_stand.tpack
mesh				Effect\Monster\NeoDeuxMarble_stand.mesh
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skeleton			effect\Monster\NeoDeuxMarble_stand.skel
animlength			2000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\Monster\NeoDeuxMarble_stand.tpack
mesh				Effect\Monster\NeoDeuxMarble_stand.mesh
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animlength			3000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\Monster\NeoDeuxMarble_stand.tpack
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animlength			3500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\Monster\NeoDeuxMarble_stand.tpack
mesh				Effect\Monster\NeoDeuxMarble_stand.mesh
animation			effect\Monster\NeoDeuxMarble_att6.anim
skeleton			effect\Monster\NeoDeuxMarble_stand.skel
animlength			2500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_NeoDeuxMarble_mom_01
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\Monster\NeoDeuxMarble_mom_01.tpack
mesh				Effect\Monster\NeoDeuxMarble_mom_01.mesh
animation			effect\Monster\NeoDeuxMarble_mom_01.anim
skeleton			effect\Monster\NeoDeuxMarble_mom_01.skel
animlength			6000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\Monster\NeoDeuxMarble_mom_01eff.tpack
mesh				Effect\Monster\NeoDeuxMarble_mom_01eff.mesh
animation			effect\Monster\NeoDeuxMarble_mom_01.anim
skeleton			effect\Monster\NeoDeuxMarble_mom_01.skel
animlength			6000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_NeoDeuxMarble_mom_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\NeoDeuxMarble_mom_02.tpack
mesh				Effect\Monster\NeoDeuxMarble_mom_02.mesh
animation			effect\Monster\NeoDeuxMarble_mom_01.anim
skeleton			effect\Monster\NeoDeuxMarble_mom_01.skel
animlength			6000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\NeoDeuxMarble_mom_02.tpack
mesh				Effect\Monster\NeoDeuxMarble_mom_02.mesh
animation			
skeleton			effect\Monster\NeoDeuxMarble_mom_01.skel
animlength			6000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\Monster\NeoDeuxMarble_stand.tpack
mesh				Effect\Monster\NeoDeuxMarble_stand.mesh
animation			effect\Monster\NeoDeuxMarbel_stand.anim
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animlength			4000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Neo_Portal_spark_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Portal\eff_Neo_Portal_spark_01.tpack
mesh				Effect\Monster\mon_NeoDeuxMarble_att1spark_01.mesh
animation			effect\Monster\mon_NeoDeuxMarble_att1spark_01.anim
skeleton			effect\Monster\mon_NeoDeuxMarble_att1spark_01.skel
animlength			2000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\NeonBless\eff_NeonBless_conwind_01.tpack
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animation			effect\Skill\NeonBless\eff_NeonBless_conwind_01.anim
skeleton			effect\Skill\NeonBless\eff_NeonBless_conwind_01.skel
animlength			1500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Niniell.tpack
mesh				Effect\Monster\Niniell.mesh
animation			effect\Monster\Niniell_att1.anim
skeleton			effect\Monster\Niniell.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Niniell_attack2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Niniell.tpack
mesh				Effect\Monster\Niniell.mesh
animation			effect\Monster\Niniell_att2.anim
skeleton			effect\Monster\Niniell.skel
animlength			2000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Niniell_attack3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Niniell.tpack
mesh				Effect\Monster\Niniell.mesh
animation			effect\Monster\Niniell_att3.anim
skeleton			effect\Monster\Niniell.skel
animlength			4000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Niniell_attack4
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Niniell.tpack
mesh				Effect\Monster\Niniell.mesh
animation			effect\Monster\Niniell_att4.anim
skeleton			effect\Monster\Niniell.skel
animlength			2500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Niniell_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Niniell.tpack
mesh				Effect\Monster\Niniell_dieeff.mesh
animation			effect\Monster\Niniell_dieeff.anim
skeleton			effect\Monster\Niniell_dieeff.skel
animlength			5000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Niniell_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Niniell.tpack
mesh				Effect\Monster\Niniell.mesh
animation			effect\Monster\Niniell_stand.anim
skeleton			effect\Monster\Niniell.skel
animlength			2000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_NunViseAssulter_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\NunViseSoilder.tpack
mesh				Monster\NunViseAssulter.mesh
animation			Monster\NunViseAssulter\NunViseAssulter_att1.anim
skeleton			Monster\NunViseSoilder.skel
animlength			1800
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
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texturepack			Effect\Monster\mon_Hellion_slash_01.tpack
mesh				Effect\Monster\eff_NunViseSoilder_att1_slashmesh.mesh
animation			effect\Monster\eff_NunViseSoilder_att1_slashmesh.anim
skeleton			effect\Monster\eff_NunViseSoilder_att1_slashmesh.skel
animlength			1800
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name				mh_NunViseAssulter_att2
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Monster\NunViseSoilder.tpack
mesh				Monster\NunViseAssulter.mesh
animation			Monster\NunViseAssulter\NunViseAssulter_att2.anim
skeleton			Monster\NunViseSoilder.skel
animlength			2500
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\Monster\eff_NunViseAssulter_att2_slashmesh.tpack
mesh				Effect\Monster\eff_NunViseAssulter_att2_slashmesh.mesh
animation			effect\Monster\eff_NunViseAssulter_att2_slashmesh.anim
skeleton			effect\Monster\eff_NunViseAssulter_att2_slashmesh.skel
animlength			2500
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<effectdata>		0
name				mh_NunViseAssulter_att3
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Monster\NunViseSoilder.tpack
mesh				Monster\NunViseAssulter.mesh
animation			Monster\NunViseAssulter\NunViseAssulter_att3.anim
skeleton			Monster\NunViseSoilder.skel
animlength			2200
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_NunViseAssulter_att3_slashmesh
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\Monster\eff_NunViseAssulter_att3_slashmesh.tpack
mesh				Effect\Monster\eff_NunViseAssulter_att3_slashmesh.mesh
animation			effect\Monster\eff_NunViseAssulter_att3_slashmesh.anim
skeleton			effect\Monster\eff_NunViseAssulter_att3_slashmesh.skel
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_NunViseAssulter_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\NunViseSoilder.tpack
mesh				Monster\NunViseAssulter.mesh
animation			Monster\NunViseAssulter\NunViseAssulter_die.anim
skeleton			Monster\NunViseSoilder.skel
animlength			2500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Monster\NunViseSoilder.tpack
mesh				Monster\NunViseAssulter.mesh
animation			Monster\NunViseAssulter\NunViseAssulter_stand.anim
skeleton			Monster\NunViseSoilder.skel
animlength			4500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Monster\NunViseSoilder.tpack
mesh				Monster\NunViseSoilder.mesh
animation			Monster\NunViseSoilder\NunViseSoilder_att1.anim
skeleton			Monster\NunViseSoilder.skel
animlength			1600
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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name				mh_NunViseSoilder_att1_slashmesh
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\Monster\eff_NunViseSoilder_att1_slashmesh.tpack
mesh				Effect\Monster\eff_NunViseSoilder_att1_slashmesh.mesh
animation			effect\Monster\eff_NunViseSoilder_att1_slashmesh.anim
skeleton			effect\Monster\eff_NunViseSoilder_att1_slashmesh.skel
animlength			1600
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<effectdata>		0
name				mh_NunViseSoilder_att2
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Monster\NunViseSoilder.tpack
mesh				Monster\NunViseSoilder.mesh
animation			Monster\NunViseSoilder\NunViseSoilder_att2.anim
skeleton			Monster\NunViseSoilder.skel
animlength			1600
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\Monster\eff_NunViseSoilder_att2_slashmesh.tpack
mesh				Effect\Monster\eff_NunViseSoilder_att2_slashmesh.mesh
animation			effect\Monster\eff_NunViseSoilder_att2_slashmesh.anim
skeleton			effect\Monster\eff_NunViseSoilder_att2_slashmesh.skel
animlength			1600
twoside				true
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Monster\NunViseSoilder.tpack
mesh				Monster\NunViseSoilder.mesh
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skeleton			Monster\NunViseSoilder.skel
animlength			2200
twoside				true
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mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_NunViseSoilder_att3_piercemesh
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_NunViseSoilder_att3_Piercemesh.tpack
mesh				Effect\Monster\eff_NunViseSoilder_att3_Piercemesh.mesh
animation			effect\Monster\eff_NunViseSoilder_att3_Piercemesh.anim
skeleton			effect\Monster\eff_NunViseSoilder_att3_Piercemesh.skel
animlength			2200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_NunViseSoilder_att3_slashmesh
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_NunViseSoilder_att3_slashmesh.tpack
mesh				Effect\Monster\eff_NunViseSoilder_att3_slashmesh.mesh
animation			effect\Monster\eff_NunViseSoilder_att3_slashmesh.anim
skeleton			effect\Monster\eff_NunViseSoilder_att3_slashmesh.skel
animlength			2200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_NunViseSoilder_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\NunViseSoilder.tpack
mesh				Monster\NunViseSoilder.mesh
animation			Monster\NunViseSoilder\NunViseSoilder_die.anim
skeleton			Monster\NunViseSoilder.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_NunViseSoilder_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\NunViseSoilder.tpack
mesh				Monster\NunViseSoilder.mesh
animation			Monster\NunViseSoilder\NunViseSoilder_stand.anim
skeleton			Monster\NunViseSoilder.skel
animlength			4500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Obscura_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Obscura.tpack
mesh				Monster\Obscura.mesh
animation			Monster\Obscura\Obscura_att1.anim
skeleton			Monster\Obscura.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Obscura_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Obscura.tpack
mesh				Monster\Obscura.mesh
animation			Monster\Obscura\Obscura_att2.anim
skeleton			Monster\Obscura.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Obscura_att2_#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Obscura_att2_Shadow_01.tpack
mesh				Monster\Obscura.mesh
animation			effect\Monster\Obscura_att2.anim
skeleton			Monster\Obscura.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Obscura_att2_slash_01
unittype			mesh
billboardtype		camera
tailstep			5 20 0 200 false
size				1.000000
texturepack			Effect\Monster\eff_Obscura_att2_slash_01.tpack
mesh				Effect\Monster\eff_Obscura_att2_slash_01.mesh
animation			effect\Monster\eff_Obscura_att2_slash_01.anim
skeleton			effect\Monster\eff_Obscura_att2_slash_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Obscura_att2_slash_02
unittype			mesh
billboardtype		camera
tailstep			5 20 0 200 false
size				1.000000
texturepack			Effect\Monster\eff_Obscura_att2_slash_01.tpack
mesh				Effect\Monster\eff_Obscura_att2_slash_02.mesh
animation			effect\Monster\eff_Obscura_att2_slash_02.anim
skeleton			effect\Monster\eff_Obscura_att2_slash_02.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Obscura_att2_slash_03
unittype			mesh
billboardtype		camera
tailstep			5 20 0 200 false
size				1.000000
texturepack			Effect\Monster\eff_Obscura_att2_slash_01.tpack
mesh				Effect\Monster\eff_Obscura_att2_slash_03.mesh
animation			effect\Monster\eff_Obscura_att2_slash_03.anim
skeleton			effect\Monster\eff_Obscura_att2_slash_03.skel
animlength			800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Obscura_att2_slash_05
unittype			mesh
billboardtype		camera
tailstep			7 20 0 150 false
size				1.000000
texturepack			Effect\Monster\eff_Obscura_att2_slash_05.tpack
mesh				Effect\Monster\eff_Obscura_att2_slash_05.mesh
animation			effect\Monster\eff_Obscura_att2_slash_05.anim
skeleton			effect\Monster\eff_Obscura_att2_slash_05.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Obscura_att3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Obscura.tpack
mesh				Monster\Obscura.mesh
animation			Monster\Obscura\Obscura_att3.anim
skeleton			Monster\Obscura.skel
animlength			800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Obscura_att3_#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Obscura_att2_Shadow_01.tpack
mesh				Monster\Obscura.mesh
animation			Monster\Obscura\Obscura_att3.anim
skeleton			Monster\Obscura.skel
animlength			800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Obscura_att3_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Obscura_att3_slash_01.tpack
mesh				Effect\Monster\eff_Obscura_att3_slash_01.mesh
animation			effect\Monster\eff_Obscura_att3_slash_01.anim
skeleton			effect\Monster\eff_Obscura_att3_slash_01.skel
animlength			800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Obscura_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Obscura.tpack
mesh				Monster\Obscura.mesh
animation			Monster\Obscura\Obscura_die.anim
skeleton			Monster\Obscura.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Obscura_die_eff
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Obscura.tpack
mesh				Monster\Obscura.mesh
animation			effect\Monster\Obscura_die_eff.anim
skeleton			Monster\Obscura.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Obscura_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Obscura.tpack
mesh				Monster\Obscura.mesh
animation			Monster\Obscura\Obscura_stand.anim
skeleton			Monster\Obscura.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Odyssey
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Odyssey.tpack
mesh				Monster\Odyssey.mesh
animation			Monster\Odyssey\Odyssey_walk.anim
skeleton			Monster\Odyssey.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Odyssey_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Odyssey.tpack
mesh				Effect\monster\Odyssey_die.mesh
animation			effect\Odyssey_die_eff.anim
skeleton			effect\Odyssey_die.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_OffSpin_Finishslash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\OffSpin\eff_OffSpin_Finishslash_01.tpack
mesh				Effect\Skill\OffSpin\eff_OffSpin_Finishslash_01.mesh
animation			effect\Skill\OffSpin\eff_OffSpin_Finishslash_01.anim
skeleton			effect\Skill\OffSpin\eff_OffSpin_Finishslash_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_OffSpin_Finishslash_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\OffSpin\eff_OffSpin_Finishslash_01.tpack
mesh				Effect\Skill\OffSpin\eff_OffSpin_Finishslash_02.mesh
animation			effect\Skill\OffSpin\eff_OffSpin_Finishslash_02.anim
skeleton			effect\Skill\OffSpin\eff_OffSpin_Finishslash_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_OffSpin_Slashmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\OffSpin\eff_OffSpin_Slashmesh_01.tpack
mesh				Effect\Skill\OffSpin\eff_OffSpin_Slashmesh_01.mesh
animation			effect\Skill\OffSpin\eff_OffSpin_Slashmesh_01.anim
skeleton			effect\Skill\OffSpin\eff_OffSpin_Slashmesh_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_OffSpin_Slashmesh_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\OffSpin\eff_OffSpin_Slashmesh_02.tpack
mesh				Effect\Skill\OffSpin\eff_OffSpin_Slashmesh_02.mesh
animation			effect\Skill\OffSpin\eff_OffSpin_Slashmesh_02.anim
skeleton			effect\Skill\OffSpin\eff_OffSpin_Slashmesh_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_OffSpin_footmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\OffSpin\eff_OffSpin_footmesh_01.tpack
mesh				Effect\Skill\OffSpin\eff_OffSpin_footmesh_01.mesh
animation			effect\Skill\OffSpin\eff_OffSpin_footmesh_01.anim
skeleton			effect\Skill\OffSpin\eff_OffSpin_footmesh_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_OffSpin_footmesh_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\OffSpin\eff_OffSpin_footmesh_01.tpack
mesh				Effect\Skill\OffSpin\eff_OffSpin_footmesh_02.mesh
animation			effect\Skill\OffSpin\eff_OffSpin_footmesh_02.anim
skeleton			effect\Skill\OffSpin\eff_OffSpin_footmesh_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_PIS_POTAP_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Object\Etc\PIS_POTAP.tpack
mesh				Object\Etc\PIS_POTAP.mesh
animation			Object\Etc\PIS_POTAP_01.anim
skeleton			Object\Etc\PIS_POTAP.mesh
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_PIS_POTAP_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Object\Etc\PIS_POTAP_Yellow.tpack
mesh				Object\Etc\PIS_POTAP.mesh
animation			Object\Etc\PIS_POTAP_02.anim
skeleton			Object\Etc\PIS_POTAP.mesh
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_P_spider_att02_web_01
unittype			mesh
billboardtype		camera
tailstep			10 10 0 150 false
size				1.000000
texturepack			Effect\Monster\P_spider_att02_web.tpack
mesh				Effect\Monster\G_spider_att02_web.mesh
animation			effect\Monster\G_spider_att02_web.anim
skeleton			effect\Monster\G_spider_att02_web.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Pet12_cat_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Pet12_cat.tpack
mesh				Effect\Monster\Pet12_cat.mesh
animation			effect\Monster\Pet12_cat_stand.anim
skeleton			effect\Monster\Pet12_cat.skel
animlength			10000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Pet16_frog_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Pet16_frog.tpack
mesh				Effect\Monster\Pet16_frog.mesh
animation			effect\Monster\Pet16_frog_stand.anim
skeleton			effect\Monster\Pet16_frog.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Pet19_mini_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Pet19_mini.tpack
mesh				Effect\Monster\Pet19_mini.mesh
animation			effect\Monster\Pet19_mini_stand.anim
skeleton			effect\Monster\Pet19_mini.skel
animlength			10000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Pet21_ducemable_black
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Pet21_ducemable_black.tpack
mesh				Monster\Pet21_ducemable_black.mesh
animation			Monster\Pet21_ducemable\Pet21_ducemable_stand.anim
skeleton			Monster\Pet21_ducemable_black.skel
animlength			10000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Pet21_ducemable_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Pet21_ducemable.tpack
mesh				Effect\Monster\Pet21_ducemable.mesh
animation			effect\Monster\Pet21_ducemable_stand.anim
skeleton			effect\Monster\Pet21_ducemable.skel
animlength			10000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Pet23_slime_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Pet23_slime.tpack
mesh				Effect\Monster\Pet23_slime.mesh
animation			effect\Monster\Pet23_slime_stand.anim
skeleton			effect\Monster\Pet23_slime.skel
animlength			7500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Pet_font_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_pet_font_01.tpack
mesh				Effect\Monster\eff_pet_font_01.mesh
animation			effect\Monster\eff_pet_font_01.anim
skeleton			effect\Monster\eff_pet_font_01.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Pet_font_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_pet_font_02.tpack
mesh				Effect\Monster\eff_pet_font_02.mesh
animation			effect\Monster\eff_pet_font_02.anim
skeleton			effect\Monster\eff_pet_font_02.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Pet_font_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_pet_font_03.tpack
mesh				Effect\Monster\eff_pet_font_03.mesh
animation			effect\Monster\eff_pet_font_03.anim
skeleton			effect\Monster\eff_pet_font_03.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Pet_font_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_pet_font_04.tpack
mesh				Effect\Monster\eff_pet_font_04.mesh
animation			effect\Monster\eff_pet_font_04.anim
skeleton			effect\Monster\eff_pet_font_04.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Pet_font_05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_pet_font_05.tpack
mesh				Effect\Monster\eff_pet_font_05.mesh
animation			effect\Monster\eff_pet_font_05.anim
skeleton			effect\Monster\eff_pet_font_05.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Pet_font_06
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_pet_font_06.tpack
mesh				Effect\Monster\eff_pet_font_06.mesh
animation			effect\Monster\eff_pet_font_06.anim
skeleton			effect\Monster\eff_pet_font_06.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Pet_fontall_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_pet_fontall_01.tpack
mesh				Effect\Monster\eff_pet_fontall_01.mesh
animation			effect\Monster\eff_pet_fontall_01.anim
skeleton			effect\Monster\eff_pet_fontall_01.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Pet_mesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Pet_mesh_02.tpack
mesh				Effect\Monster\Pet_mesh_02.mesh
animation			effect\Monster\Pet_mesh_02.anim
skeleton			effect\Monster\Pet_mesh_02.skel
animlength			8000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Pet_seire
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\pet_seire.tpack
mesh				Monster\pet_seire.mesh
animation			Monster\pet_tentator\pet_tentator_stand_01.anim
skeleton			Monster\pet_seire.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ProtectionSancuary_createcircle_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ProtectionSancuary\eff_ProtectionSancuary_createcircle_01.tpack
mesh				Effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_createcircle_01.mesh
animation			effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_createcircle_01.anim
skeleton			effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_createcircle_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ProtectionSancuary_createjin_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ProtectionSancuary\eff_ProtectionSancuary_createjin_01.tpack
mesh				Effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_createjin_01.mesh
animation			effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_createjin_01.anim
skeleton			effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_createjin_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ProtectionSancuary_keepcircle_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ProtectionSancuary\eff_ProtectionSancuary_keepcircle_01.tpack
mesh				Effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_keepcircle_01.mesh
animation			effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_keepcircle_01.anim
skeleton			effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_keepcircle_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ProtectionSancuary_keepjin_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ProtectionSancuary\eff_ProtectionSancuary_keepjin_01.tpack
mesh				Effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_keepjin_01.mesh
animation			effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_keepjin_01.anim
skeleton			effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_keepjin_01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ProtectionSancuary_slashcircle_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ProtectionSancuary\eff_ProtectionSancuary_slashcircle_01.tpack
mesh				Effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_slashcircle_01.mesh
animation			effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_slashcircle_01.anim
skeleton			effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_slashcircle_01.skel
animlength			1500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_ProtectionSancuary_wind_01
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\ProtectionSancuary\eff_ProtectionSancuary_wind_01.tpack
mesh				Effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_wind_01.mesh
animation			effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_wind_01.anim
skeleton			effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_wind_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_QL_att02_remote
unittype			mesh
billboardtype		camera
tailstep			10 10 0 200 false
size				1.000000
texturepack			Effect\monster\QL_att02_remote.tpack
mesh				Effect\monster\QL_att02_remote.mesh
animation			effect\monster\QL_att02_remote.anim
skeleton			effect\monster\QL_att02_remote.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_QL_att02_remote_sht
unittype			mesh
billboardtype		camera
tailstep			10 10 0 200 false
size				1.000000
texturepack			Effect\monster\QL_att02_remote_sht.tpack
mesh				Effect\monster\QL_att02_remote.mesh
animation			effect\monster\QL_att02_remote.anim
skeleton			effect\monster\QL_att02_remote.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Q_spider_att02_web_01
unittype			mesh
billboardtype		camera
tailstep			10 10 0 150 false
size				1.000000
texturepack			Effect\Monster\Q_spider_att02_web.tpack
mesh				Effect\Monster\Q_spider_att02_web.mesh
animation			effect\Monster\Q_spider_att02_web.anim
skeleton			effect\Monster\Q_spider_att02_web.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Quickarrest_finish_Skrew
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Quickarrest\Quickarrest_finish_skrew.tpack
mesh				Effect\Skill\Quickarrest\Quickarrest_finish_skrew.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_RIF_POTAP_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Object\Etc\RIF_POTAP.tpack
mesh				Object\Etc\RIF_POTAP.mesh
animation			Object\Etc\RIF_POTAP.anim
skeleton			Object\Etc\RIF_POTAP.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_RIF_POTAP_01_Yellow
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Object\Etc\RIF_POTAP_Yellow.tpack
mesh				Object\Etc\RIF_POTAP.mesh
animation			Object\Etc\RIF_POTAP.anim
skeleton			Object\Etc\RIF_POTAP.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_RIF_POTAP_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Object\Etc\RIF_POTAP02.tpack
mesh				Object\Etc\RIF_POTAP02.mesh
animation			Object\Etc\RIF_POTAP_02.anim
skeleton			Object\Etc\RIF_POTAP02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_RIF_POTAP_02_Red
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Object\Etc\RIF_POTAP_Red.tpack
mesh				Object\Etc\RIF_POTAP02.mesh
animation			Object\Etc\RIF_POTAP_02.anim
skeleton			Object\Etc\RIF_POTAP02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_RIF_POTAP_02_Yellow
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Object\Etc\RIF_POTAP_Yellow.tpack
mesh				Object\Etc\RIF_POTAP02.mesh
animation			Object\Etc\RIF_POTAP_02.anim
skeleton			Object\Etc\RIF_POTAP02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_RIF_POTAP_Red
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Object\Etc\RIF_POTAP_Red.tpack
mesh				Object\Etc\RIF_POTAP.mesh
animation			Object\Etc\RIF_POTAP.anim
skeleton			Object\Etc\RIF_POTAP.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_RasterPanda_Die_Brocoli
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			effect\Monster\eff_18th_RatserPanda01_DieBrocoli.tpack
mesh				effect\Monster\eff_18th_RatserPanda01_DieBrocoli.mesh
animation			effect\Monster\eff_18th_RatserPanda01_DieBrocoli.anim
skeleton			effect\Monster\eff_18th_RatserPanda01_DieBrocoli.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_RasterPanda_att01_Line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_khagacell_power_line01.tpack
mesh				Effect\monster\eff_khagacell_power_line01.mesh
animation			effect\monster\eff_khagacell_power_line01.anim
skeleton			effect\monster\eff_khagacell_power_line01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_RasterPanda_att01_M
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			effect\Monster\eff_18th_RatserPanda01_att01_M.tpack
mesh				effect\Monster\eff_18th_RatserPanda01_att01_M.mesh
animation			effect\Monster\eff_18th_RatserPanda01_att01_M.anim
skeleton			effect\Monster\eff_18th_RatserPanda01_att01_M.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_RasterPanda_att01_P
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			effect\Monster\eff_18th_RatserPanda01_att01_P.tpack
mesh				effect\Monster\eff_18th_RatserPanda01_att01_P.mesh
animation			effect\Monster\eff_18th_RatserPanda01_att01_P.anim
skeleton			effect\Monster\eff_18th_RatserPanda01_att01_P.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_RasterPanda_att01_R
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			effect\Monster\eff_18th_RatserPanda01_att01_R.tpack
mesh				effect\Monster\eff_18th_RatserPanda01_att01_R.mesh
animation			effect\Monster\eff_18th_RatserPanda01_att01_R.anim
skeleton			effect\Monster\eff_18th_RatserPanda01_att01_R.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_RasterPanda_att02_Jin
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturepack			Effect\monster\eff_18th_RatserPanda01_att02_M_Jin.tpack
mesh				Effect\monster\eff_18th_RatserPanda01_att02_M_Jin.mesh
animation			effect\monster\eff_18th_RatserPanda01_att02_M_Jin.anim
skeleton			effect\monster\eff_18th_RatserPanda01_att02_M_Jin.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_RasterPanda_att02_P
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.800000
texturepack			effect\monster\eff_18th_RatserPanda01_att02_P.tpack
mesh				effect\monster\eff_18th_RatserPanda01_att02_P.mesh
animation			effect\monster\eff_18th_RatserPanda01_att02_P.anim
skeleton			effect\monster\eff_18th_RatserPanda01_att02_P.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_RasterPanda_att03_Wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Windstrike\eff_windstrike_wing01.tpack
mesh				Effect\Skill\Windstrike\eff_windstrike_wing01.mesh
animation			effect\Skill\Windstrike\eff_windstrike_wing01.anim
skeleton			effect\Skill\Windstrike\eff_windstrike_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_RasterPanda_att03_Wing02
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Windstrike\eff_windstrike_wing02.tpack
mesh				Effect\Skill\Windstrike\eff_windstrike_wing02.mesh
animation			effect\Skill\Windstrike\eff_windstrike_wing02.anim
skeleton			effect\Skill\Windstrike\eff_windstrike_wing02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_RasterPanda_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\18th_RatserPanda01.tpack
mesh				Effect\monster\eff_18th_RatserPanda01_die.mesh
animation			Monster\18th_RatserPanda01\eff_18th_RatserPanda01_die.anim
skeleton			effect\monster\eff_18th_RatserPanda01_die.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Recall_staffglow_01
unittype			mesh
billboardtype		camera
tailstep			3 .5 0 130 false
size				1.000000
texturepack			Effect\skill\ViolenceFrick\eff_Violencefrick_swordglow_01.tpack
mesh				Effect\Skill\ViolenceFrick\eff_Violencefrick_swordglow_01.mesh
animation			effect\Skill\ViolenceFrick\eff_Violencefrick_swordglow_01.anim
skeleton			effect\Skill\ViolenceFrick\eff_Violencefrick_swordglow_01.skel
animlength			2600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Regio_Magicboss_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\regio_Magicboss.tpack
mesh				Monster\Drabiss_Magicboss.mesh
animation			effect\Monster\Drabiss_Magicboss_die_eff.anim
skeleton			Monster\Drabiss_Magicboss.skel
animlength			4500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Regio_Warriorboss_die_normal
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\regio_Warriorboss.tpack
mesh				Monster\Drabiss_Warriorboss.mesh
animation			effect\Monster\Drabiss_Warriorboss_die_eff.anim
skeleton			Monster\Drabiss_Warriorboss.skel
animlength			4500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Rid_light_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Vehicle\eff_rid_light_01.tpack
mesh				Effect\Vehicle\eff_rid_light_01.mesh
animation			effect\Vehicle\eff_rid_light_01.anim
skeleton			effect\Vehicle\eff_rid_light_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Rider_Maneuver_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Rider_Maneuver.tpack
mesh				Monster\Rider_Maneuver.mesh
animation			Monster\Rider_Maneuver\Rider_Maneuver_att1.anim
skeleton			Monster\Rider_Maneuver.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Rider_Maneuver_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Rider_Maneuver.tpack
mesh				Monster\Rider_Maneuver.mesh
animation			Monster\Rider_Maneuver\Rider_Maneuver_att2.anim
skeleton			Monster\Rider_Maneuver.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Rider_Maneuver_att3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Rider_Maneuver.tpack
mesh				Monster\Rider_Maneuver.mesh
animation			Monster\Rider_Maneuver\Rider_Maneuver_att3.anim
skeleton			Monster\Rider_Maneuver.skel
animlength			4500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Rider_Maneuver_att4
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Rider_Maneuver.tpack
mesh				Monster\Rider_Maneuver.mesh
animation			Monster\Rider_Maneuver\Rider_Maneuver_att4.anim
skeleton			Monster\Rider_Maneuver.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Rider_Maneuver_att5
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Rider_Maneuver.tpack
mesh				Monster\Rider_Maneuver.mesh
animation			Monster\Rider_Maneuver\Rider_Maneuver_att5.anim
skeleton			Monster\Rider_Maneuver.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Rider_Maneuver_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Rider_Maneuver.tpack
mesh				Monster\Rider_Maneuver.mesh
animation			Monster\Rider_Maneuver\Rider_Maneuver_die.anim
skeleton			Monster\Rider_Maneuver.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Rider_Maneuver_die_eff
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Rider_Maneuver.tpack
mesh				Monster\Rider_Maneuver.mesh
animation			effect\Monster\Rider_Maneuver_die_eff.anim
skeleton			Monster\Rider_Maneuver.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Rider_Maneuver_handmesh_01
unittype			mesh
billboardtype		camera
tailstep			6 0 .5 400 false
size				1.000000
texturepack			Effect\Monster\eff_Rider_Maneuver_handmesh_01.tpack
mesh				Effect\Monster\eff_Rider_Maneuver_handmesh_01.mesh
animation			effect\Monster\eff_Rider_Maneuver_handmesh_01.anim
skeleton			effect\Monster\eff_Rider_Maneuver_handmesh_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Rider_Maneuver_handmesh_02
unittype			mesh
billboardtype		camera
tailstep			6 0 .5 400 false
size				1.000000
texturepack			Effect\Monster\eff_Rider_Maneuver_handmesh_01.tpack
mesh				Effect\Monster\eff_Rider_Maneuver_handmesh_02.mesh
animation			effect\Monster\eff_Rider_Maneuver_handmesh_02.anim
skeleton			effect\Monster\eff_Rider_Maneuver_handmesh_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Rider_Maneuver_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Rider_Maneuver.tpack
mesh				Monster\Rider_Maneuver.mesh
animation			Monster\Rider_Maneuver\Rider_Maneuver_stand.anim
skeleton			Monster\Rider_Maneuver.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_RockDrop_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_RockDrop_01.tpack
mesh				Effect\Monster\eff_RockDrop_01.mesh
animation			effect\Monster\eff_RockDrop_01.anim
skeleton			effect\Monster\eff_RockDrop_01.skel
animlength			10000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_RockDrop_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_RockDrop_01.tpack
mesh				Effect\Monster\eff_RockDrop_02.mesh
animation			effect\Monster\eff_RockDrop_02.anim
skeleton			effect\Monster\eff_RockDrop_02.skel
animlength			10000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_RockDrop_Big_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_RockDrop_01.tpack
mesh				Effect\Monster\eff_RockDrop_Big_01.mesh
animation			effect\Monster\eff_RockDrop_Big_01.anim
skeleton			effect\Monster\eff_RockDrop_Big_01.skel
animlength			10000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_RockDrop_Big_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_RockDrop_01.tpack
mesh				Effect\Monster\eff_RockDrop_Big_02.mesh
animation			effect\Monster\eff_RockDrop_Big_02.anim
skeleton			effect\Monster\eff_RockDrop_Big_02.skel
animlength			10000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Ronzart_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Ronzart.tpack
mesh				Effect\Monster\Ronzart.mesh
animation			effect\Monster\Ronzart_die.anim
skeleton			effect\Monster\Ronzart.skel
animlength			2400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Runesneo_Swordmesh_01
unittype			mesh
billboardtype		camera
tailstep			5 50 0 200 false
size				1.000000
texturepack			Effect\Monster\eff_Runesneo_swordmesh_01.tpack
mesh				Effect\Monster\eff_Runesneo_swordmesh_01.mesh
animation			effect\Monster\eff_Runesneo_Swordmesh_01.anim
skeleton			effect\Monster\eff_Runesneo_Swordmesh_01.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Runesneo_Swordspark1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Runesneo_spark_01.tpack
mesh				Effect\Monster\eff_Runesneo_Swordspark_01.mesh
animation			effect\Monster\eff_Runesneo_Swordspark_01.anim
skeleton			effect\Monster\eff_Runesneo_Swordspark_01.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Runesneo_Swordspark2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Runesneo_spark_01.tpack
mesh				Effect\Monster\eff_Runesneo_Swordspark_02.mesh
animation			effect\Monster\eff_Runesneo_Swordspark_02.anim
skeleton			effect\Monster\eff_Runesneo_Swordspark_02.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Runesneo_Swordspark3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Runesneo_spark_01.tpack
mesh				Effect\Monster\eff_Runesneo_Swordspark_03.mesh
animation			effect\Monster\eff_Runesneo_Swordspark_03.anim
skeleton			effect\Monster\eff_Runesneo_Swordspark_03.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Runesneo_Swordspark4
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Runesneo_spark_01.tpack
mesh				Effect\Monster\eff_Runesneo_Swordspark_04.mesh
animation			effect\Monster\eff_Runesneo_Swordspark_04.anim
skeleton			effect\Monster\eff_Runesneo_Swordspark_04.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Runesneo_Swordspark5
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Runesneo_spark_01.tpack
mesh				Effect\Monster\eff_Runesneo_Swordspark_05.mesh
animation			effect\Monster\eff_Runesneo_Swordspark_05.anim
skeleton			effect\Monster\eff_Runesneo_Swordspark_05.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Runesneo_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Runesneo.tpack
mesh				Monster\Runesneo.mesh
animation			Monster\Runesneo\Runesneo_att1.anim
skeleton			Monster\Runesneo.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Runesneo_att1slash_01
unittype			mesh
billboardtype		camera
tailstep			4 5 0 100 false
size				2.000000
texturepack			Effect\Monster\eff_hell_ghostnight_att2slash_01.tpack
mesh				Effect\Monster\eff_Runesneo_att1slash_01.mesh
animation			effect\Monster\eff_Runesneo_att1slash_01.anim
skeleton			effect\Monster\eff_Runesneo_att1slash_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Runesneo_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Runesneo.tpack
mesh				Monster\Runesneo.mesh
animation			Monster\Runesneo\Runesneo_att2.anim
skeleton			Monster\Runesneo.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Runesneo_att3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Runesneo.tpack
mesh				Monster\Runesneo.mesh
animation			Monster\Runesneo\Runesneo_att3.anim
skeleton			Monster\Runesneo.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Runesneo_att3slash_01
unittype			mesh
billboardtype		camera
tailstep			4 50 0 300 false
size				1.000000
texturepack			Effect\Monster\eff_Runesneo_att3slash_01.tpack
mesh				Effect\Monster\eff_Runesneo_att3slash_01.mesh
animation			effect\Monster\eff_Runesneo_att3slash_01.anim
skeleton			effect\Monster\eff_Runesneo_att3slash_01.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Runesneo_att3slash_01#
unittype			mesh
billboardtype		camera
tailstep			4 50 0 300 false
size				1.000000
texturepack			Effect\monster\eff_Runesneo_att3slash_01#.tpack
mesh				Effect\Monster\eff_Runesneo_att3slash_01.mesh
animation			effect\Monster\eff_Runesneo_att3slash_01.anim
skeleton			effect\Monster\eff_Runesneo_att3slash_01.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Runesneo_att3slash_02
unittype			mesh
billboardtype		camera
tailstep			4 50 0 300 false
size				1.000000
texturepack			Effect\Monster\eff_Runesneo_att3slash_02.tpack
mesh				Effect\Monster\eff_Runesneo_att3slash_02.mesh
animation			effect\Monster\eff_Runesneo_att3slash_02.anim
skeleton			effect\Monster\eff_Runesneo_att3slash_02.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Runesneo_att3slash_02#
unittype			mesh
billboardtype		camera
tailstep			4 50 0 300 false
size				1.000000
texturepack			Effect\monster\eff_Runesneo_att3slash_02#.tpack
mesh				Effect\Monster\eff_Runesneo_att3slash_02.mesh
animation			effect\Monster\eff_Runesneo_att3slash_02.anim
skeleton			effect\Monster\eff_Runesneo_att3slash_02.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Runesneo_att3slash_03
unittype			mesh
billboardtype		camera
tailstep			4 50 0 300 false
size				1.000000
texturepack			Effect\Monster\eff_Runesneo_att3slash_03.tpack
mesh				Effect\Monster\eff_Runesneo_att3slash_03.mesh
animation			effect\Monster\eff_Runesneo_att3slash_03.anim
skeleton			effect\Monster\eff_Runesneo_att3slash_03.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Runesneo_att3slash_04
unittype			mesh
billboardtype		camera
tailstep			4 50 0 300 false
size				1.000000
texturepack			Effect\Monster\eff_Runesneo_att3slash_04.tpack
mesh				Effect\Monster\eff_Runesneo_att3slash_04.mesh
animation			effect\Monster\eff_Runesneo_att3slash_04.anim
skeleton			effect\Monster\eff_Runesneo_att3slash_04.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Runesneo_att3wind_01
unittype			mesh
billboardtype		camera
tailstep			3 50 0 300 false
size				1.000000
texturepack			Effect\Monster\eff_Runesneo_att3wind_01.tpack
mesh				Effect\Monster\eff_Runesneo_att3wind_01.mesh
animation			effect\Monster\eff_Runesneo_att3wind_01.anim
skeleton			effect\Monster\eff_Runesneo_att3wind_01.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Runesneo_att3wind_02
unittype			mesh
billboardtype		camera
tailstep			3 50 0 300 false
size				1.000000
texturepack			Effect\Monster\eff_Runesneo_att3wind_02.tpack
mesh				Effect\Monster\eff_Runesneo_att3wind_02.mesh
animation			effect\Monster\eff_Runesneo_att3wind_02.anim
skeleton			effect\Monster\eff_Runesneo_att3wind_02.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Runesneo_att4
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Runesneo.tpack
mesh				Monster\Runesneo.mesh
animation			Monster\Runesneo\Runesneo_att4.anim
skeleton			Monster\Runesneo.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Runesneo_att4_lightmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
texturepack			Effect\Monster\eff_Runesneo_att4_lightmesh_01.tpack
mesh				Effect\Monster\eff_Runesneo_att4_lightmesh_01.mesh
animation			effect\Monster\eff_Runesneo_att4_lightmesh_01.anim
skeleton			effect\Monster\eff_Runesneo_att4_lightmesh_01.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Runesneo_att5
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Runesneo.tpack
mesh				Monster\Runesneo.mesh
animation			Monster\Runesneo\Runesneo_att5.anim
skeleton			Monster\Runesneo.skel
animlength			4800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Runesneo_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Runesneo.tpack
mesh				Monster\Runesneo_big.mesh
animation			effect\Monster\Runesneo_dieeff.anim
skeleton			Monster\Runesneo_big.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Runesneo_hornmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Runesneo_hornmesh_01.tpack
mesh				Effect\Monster\eff_Runesneo_hornmesh_01.mesh
animation			
skeleton			
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Runesneo_hornmesh_att2_01
unittype			mesh
billboardtype		camera
tailstep			6 50 0 300 false
size				1.000000
texturepack			Effect\Monster\eff_Runesneo_hornmesh_01.tpack
mesh				Effect\Monster\eff_Runesneo_hornmesh_01.mesh
animation			effect\Monster\eff_Runesneo_hornmesh_01.anim
skeleton			effect\Monster\eff_Runesneo_hornmesh_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Runesneo_lightingmesh_01
unittype			mesh
billboardtype		camera
tailstep			5 50 0 200 false
size				1.000000
texturepack			Effect\Monster\eff_Runesneo_swordmesh_01.tpack
mesh				Effect\Monster\eff_Runesneo_swordmesh_01.mesh
animation			effect\Monster\eff_Runesneo_Swordmesh_01.anim
skeleton			effect\Monster\eff_Runesneo_Swordmesh_01.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Runesneo_sml_Swordmesh_01
unittype			mesh
billboardtype		camera
tailstep			5 50 0 200 false
size				1.000000
texturepack			Effect\Monster\eff_Runesneo_sml_swordmesh_01.tpack
mesh				Effect\Monster\eff_Runesneo_sml_swordmesh_01.mesh
animation			effect\Monster\eff_Runesneo_sml_Swordmesh_01.anim
skeleton			effect\Monster\eff_Runesneo_sml_Swordmesh_01.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Runesneo_sml_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Runesneo.tpack
mesh				Monster\Runesneo_big.mesh
animation			effect\Monster\Runesneo_sml_dieeff.anim
skeleton			Monster\Runesneo_big.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Runesneo_sml_hornmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Runesneo_sml_hornmesh_01.tpack
mesh				Effect\Monster\eff_Runesneo_sml_hornmesh_01.mesh
animation			
skeleton			
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Runesneo_sml_hornmesh_att2_01
unittype			mesh
billboardtype		camera
tailstep			6 50 0 300 false
size				1.000000
texturepack			Effect\Monster\eff_Runesneo_sml_hornmesh_01.tpack
mesh				Effect\Monster\eff_Runesneo_sml_hornmesh_01.mesh
animation			effect\Monster\eff_Runesneo_sml_hornmesh_01.anim
skeleton			effect\Monster\eff_Runesneo_sml_hornmesh_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Runesneo_spark1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Runesneo_spark_01.tpack
mesh				Effect\Monster\eff_Runesneo_spark_01.mesh
animation			
skeleton			
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Runesneo_spark2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Runesneo_spark_02.tpack
mesh				Effect\Monster\eff_Runesneo_spark_02.mesh
animation			
skeleton			
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Runesneo_spark3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Runesneo_spark_03.tpack
mesh				Effect\Monster\eff_Runesneo_spark_03.mesh
animation			
skeleton			
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Runesneo_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Runesneo.tpack
mesh				Monster\Runesneo.mesh
animation			Monster\Runesneo\Runesneo_stand.anim
skeleton			Monster\Runesneo.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SHT_GB_Sphere01_boom
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\GleamBoom\SOR_GB_Sphere02_Boom.tpack
mesh				Effect\Skill\GleamBoom\SOR_GB_Sphere02_Boom.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 1.000000 ""
</effectdata>

<effectdata>		0
name				mh_SHT_GB_Sphere01_boom1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\GleamBoom\SOR_GB_Sphere02_Boom_1.tpack
mesh				Effect\Skill\GleamBoom\SOR_GB_Sphere02_Boom.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 1.000000 ""
</effectdata>

<effectdata>		0
name				mh_SHT_Meteo
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\SHT\SHT_Vengeance_Finish.tpack
mesh				Effect\Skill\SHT\SHT_Vengeance_Finish.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SHT_Meteo#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\SHT\SHT_Vengeance_Finish#.tpack
mesh				Effect\Skill\SHT\SHT_Vengeance_Finish.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SHT_Meteo_wave
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Muspell\eff_muspell_att04_stone.tpack
mesh				Effect\Skill\Muspell\eff_muspell_att04_stone.mesh
animation			effect\Skill\Muspell\eff_muspell_att04_stone.anim
skeleton			effect\Skill\Muspell\eff_muspell_att04_stone.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SOR_AWAKE
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Cond\SOR_AWAKE\SOR_AWAKE.tpack
mesh				Effect\Cond\SOR_AWAKE\SOR_AWAKE.mesh
animation			effect\Cond\SOR_AWAKE\SOR_AWAKE.anim
skeleton			effect\Cond\SOR_AWAKE\SOR_AWAKE.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SOR_AWAKE_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Cond\SOR_AWAKE_02\SOR_AWK_02.tpack
mesh				Effect\Cond\SOR_AWAKE_02\SOR_AWK_02.mesh
animation			effect\Cond\SOR_AWAKE_02\SOR_AWK_NON_STAND_01.anim
skeleton			effect\Cond\SOR_AWAKE_02\SOR.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SOR_AWAKE_upgrade_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Cond\SOR_AWAKE\SOR_AWAKE_upgrade_01.tpack
mesh				Effect\Cond\SOR_AWAKE\SOR_AWAKE_upgrade_01.mesh
animation			effect\Cond\SOR_AWAKE\SOR_AWAKE_upgrade_01.anim
skeleton			effect\Cond\SOR_AWAKE\SOR_AWAKE_upgrade_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 50.000000 0.150000 ""
</effectdata>

<effectdata>		0
name				mh_SOR_BurstPhoenix_LV2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ThunderSphere\SSSSS.tpack
mesh				Effect\Skill\InfernalPillar\XXXXX.mesh
animation			effect\Skill\BurstPhoenix\SOR_SKL_COM_BURSTPHOENIX_LV2_01.anim
skeleton			effect\Skill\InfernalPillar\XXXXX.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SOR_BurstPhoenix_LV3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ThunderSphere\SSSSS.tpack
mesh				Effect\Skill\InfernalPillar\XXXXX.mesh
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animlength			2500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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texturepack			Effect\skill\ThunderSphere\SSSSS.tpack
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twoside				true
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<effectdata>		0
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unittype			mesh
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mesh				
animation			effect\Skill\Deuplace\SOR_DP_JIN_Dummy01.anim
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animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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texturepack			Effect\skill\ThunderSphere\SSSSS.tpack
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twoside				true
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<effectdata>		0
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texturepack			Effect\skill\FireMass\SOR_FM_EFF_05_wind.tpack
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skeleton			
animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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mesh				
animation			effect\Skill\FireMass\SOR_SKL_FM_EFF_1_5_1.anim
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<effectdata>		0
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unittype			mesh
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mesh				
animation			effect\Skill\FireMass\SOR_SKL_FM_EFF_1_5_2.anim
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<effectdata>		0
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skeleton			
animlength			0
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<effectdata>		0
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mesh				
animation			effect\Skill\FireMass\SOR_FM_EFF_1_9_1.anim
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<effectdata>		0
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mesh				
animation			effect\Skill\FireMass\SOR_FM_EFF_1_9_2.anim
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<effectdata>		0
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mesh				
animation			effect\Skill\FireMass\SOR_FM_EFF_1_9_3.anim
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<effectdata>		0
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mesh				
animation			effect\Skill\FireMass\SOR_FM_EFF_1_9_4.anim
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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mesh				
animation			effect\Skill\FireMass\SOR_FM_EFF_1_9_web.anim
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animlength			0
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\skill\FireMass\SOR_FM_EFF_1_9_wind.tpack
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skeleton			
animlength			0
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\FireMass\SOR_FireMass_EFF_Finish.tpack
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SOR_FlameGushing
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
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texturepack			Effect\skill\ThunderSphere\SSSSS.tpack
mesh				Effect\Skill\InfernalPillar\XXXXX.mesh
animation			effect\Skill\FlameGushing\SOR_SKL_COM_FLAMEGUSHING_01.anim
skeleton			effect\Skill\InfernalPillar\XXXXX.skel
animlength			1500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SOR_FrostNova
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
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texturepack			Effect\skill\ThunderSphere\SSSSS.tpack
mesh				Effect\Skill\InfernalPillar\XXXXX.mesh
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skeleton			effect\Skill\InfernalPillar\XXXXX.skel
animlength			4500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
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size				1.000000
texturepack			Effect\skill\GleamBoom\SOR_GB_Sphere02_Boom.tpack
mesh				Effect\Skill\GleamBoom\SOR_GB_Sphere02_Boom.mesh
animation			
skeleton			
animlength			0
twoside				true
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mesh_status			0 0.000000 1.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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mesh				
animation			effect\Skill\GleamBoom\SOR_GB_dmy_Lump_01.anim
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animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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mesh				
animation			effect\Skill\GleamBoom\SOR_GB_dmy_Lump_10.anim
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animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SOR_GB_dummy_01
unittype			mesh
billboardtype		camera
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mesh				
animation			effect\Skill\GleamBoom\SOR_GB_dummy_01.anim
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SOR_GB_dummy_02
unittype			mesh
billboardtype		camera
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mesh				
animation			effect\Skill\GleamBoom\SOR_GB_dummy_02.anim
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SOR_GB_dummy_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
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texturepack			
mesh				
animation			effect\Skill\GleamBoom\SOR_GB_dummy_03.anim
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SOR_GB_wind_eff02
unittype			mesh
billboardtype		camera
tailstep			5 5 0 50 false
size				1.000000
texturepack			Effect\skill\GleamBoom\SOR_GB_wind_eff02.tpack
mesh				Effect\Skill\GleamBoom\SOR_GB_wind_eff02.mesh
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skeleton			
animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SOR_GBoom_Wind_eff
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\GleamBoom\SOR_GBoom_Wind_eff.tpack
mesh				Effect\Skill\GleamBoom\SOR_GBoom_Wind_eff.mesh
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skeleton			
animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SOR_GHOSTOFTIME
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ThunderSphere\SSSSS.tpack
mesh				Effect\Skill\InfernalPillar\XXXXX.mesh
animation			effect\Skill\GhostOfTime\SOR_SKL_COM_GHOSTOFTIME_01.anim
skeleton			effect\Skill\InfernalPillar\XXXXX.skel
animlength			1900
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SOR_MEASUR
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ThunderSphere\SSSSS.tpack
mesh				Effect\Skill\InfernalPillar\XXXXX.mesh
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animlength			1300
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SOR_MindBless
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ThunderSphere\SSSSS.tpack
mesh				Effect\Skill\InfernalPillar\XXXXX.mesh
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skeleton			effect\Skill\InfernalPillar\XXXXX.skel
animlength			1500
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SOR_NeonBless
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ThunderSphere\SSSSS.tpack
mesh				Effect\Skill\InfernalPillar\XXXXX.mesh
animation			effect\Skill\NeonBless\SOR_SKL_COM_NEONBLESS_01.anim
skeleton			effect\Skill\InfernalPillar\XXXXX.skel
animlength			1500
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SOR_SHUDDERSPACE
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ThunderSphere\SSSSS.tpack
mesh				Effect\Skill\InfernalPillar\XXXXX.mesh
animation			effect\Skill\ShudderSpace\SOR_SKL_COM_SHUDDERSPACE_01.anim
skeleton			effect\Skill\InfernalPillar\XXXXX.skel
animlength			2300
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SOR_SKL_FM_EFF_04_1
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			
mesh				
animation			effect\Skill\FireMass\SOR_SKL_FM_EFF_04_1.anim
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animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
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texturepack			
mesh				
animation			effect\Skill\FireMass\SOR_SKL_FM_EFF_04_2.anim
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animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
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mesh				
animation			effect\Skill\FireMass\SOR_SKL_FM_EFF_04_3.anim
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animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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mesh				
animation			effect\Skill\FireMass\SOR_SKL_FM_EFF_04_4.anim
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animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SOR_SKL_FM_EFF_04_5
unittype			mesh
billboardtype		camera
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texturepack			
mesh				
animation			effect\Skill\FireMass\SOR_SKL_FM_EFF_04_5.anim
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			
mesh				
animation			effect\Skill\FireMass\SOR_SKL_FM_EFF_04_6.anim
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twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SOR_SKL_FM_EFF_1_5_web
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			
mesh				
animation			effect\Skill\FireMass\SOR_SKL_FM_EFF_1_5_web.anim
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animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SOR_SKL_FireMass_EFF_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\FireMass\SOR_SKL_FireMass_EFF_01.tpack
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			
mesh				
animation			effect\Skill\FireMass\SOR_SKL_FireMass_EFF_02.anim
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animlength			0
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\FireMass\SOR_SKL_FireMass_EFF_03.tpack
mesh				Effect\Skill\FireMass\SOR_SKL_FireMass_EFF_03.mesh
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skeleton			effect\Skill\FireMass\SOR_SKL_FireMass_EFF_03.skel
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<effectdata>		0
name				mh_SOR_ShieldOfSiz
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\ThunderSphere\SSSSS.tpack
mesh				Effect\Skill\ThunderSphere\SSSSS.mesh
animation			effect\Skill\ShieldOfSiz\SOR_SKL_COM_SHIELDOFSIZ_01.anim
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animlength			1000
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<effectdata>		0
name				mh_SOR_ShieldOfSiz_finish
unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\ThunderSphere\SSSSS.tpack
mesh				Effect\Skill\InfernalPillar\XXXXX.mesh
animation			effect\Skill\ShieldOfSiz\SOR_SKL_COM_SHIELDOFSIZ_03.anim
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animlength			1000
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\ThunderSphere\SSSSS.tpack
mesh				Effect\Skill\InfernalPillar\XXXXX.mesh
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<effectdata>		0
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billboardtype		camera
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texturepack			Effect\skill\ThunderSphere\SSSSS.tpack
mesh				Effect\Skill\InfernalPillar\XXXXX.mesh
animation			effect\Skill\StasisOrb\SOR_SKL_COM_STASISORB_01.anim
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animlength			1500
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\ThunderSphere\SSSSS.tpack
mesh				Effect\Skill\InfernalPillar\XXXXX.mesh
animation			effect\Skill\TransferLightning\SOR_SKL_COM_TRANSFERLIGHTNING_01.anim
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<effectdata>		0
name				mh_SOR_VERTEXHALT
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ThunderSphere\SSSSS.tpack
mesh				Effect\Skill\InfernalPillar\XXXXX.mesh
animation			effect\Skill\VertexHalt\SOR_SKL_COM_VERTEXHALT_01.anim
skeleton			effect\Skill\InfernalPillar\XXXXX.skel
animlength			2200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SOR_VL_Cylinder_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Vellocia\SOR_VL_Cylinder_02.tpack
mesh				Effect\Skill\Vellocia\SOR_VL_Cylinder_02.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SOR_VL_Sphere_circle1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Vellocia\SOR_VL_Sphere_circle2.tpack
mesh				Effect\Skill\Vellocia\SOR_VL_Sphere_circle2.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.300000 ""
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<effectdata>		0
name				mh_SOR_VL_Sphere_circle2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Vellocia\SOR_VL_Sphere_circle2.tpack
mesh				Effect\Skill\Vellocia\SOR_VL_Sphere_circle2.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SOR_VL_spark_mash_01
unittype			mesh
billboardtype		camera
tailstep			6 50 0 300 false
size				1.000000
texturepack			Effect\skill\Vellocia\SOR_VL_spark_mash_01.tpack
mesh				Effect\Skill\Vellocia\SOR_VL_spark_mash_01.mesh
animation			effect\Skill\Vellocia\SOR_VL_spark_mash_01.anim
skeleton			effect\Skill\Vellocia\SOR_VL_spark_mash_01.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SOR_aquashackle
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ThunderSphere\SSSSS.tpack
mesh				Effect\Skill\InfernalPillar\XXXXX.mesh
animation			effect\Skill\Aquashackle\SOR_SKL_COM_AQUASHACKLE_01.anim
skeleton			effect\Skill\InfernalPillar\XXXXX.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SOR_spoildivinity
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ThunderSphere\SSSSS.tpack
mesh				Effect\Skill\InfernalPillar\XXXXX.mesh
animation			effect\Skill\GravityRuin\SOR_SKL_COM_GRAVITYRUIN_01.anim
skeleton			effect\Skill\InfernalPillar\XXXXX.skel
animlength			3500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SOR_uruzgain
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ThunderSphere\SSSSS.tpack
mesh				Effect\Skill\InfernalPillar\XXXXX.mesh
animation			effect\Skill\Uruzgain\SOR_SKL_COM_URUZGAIN_01.anim
skeleton			effect\Skill\InfernalPillar\XXXXX.skel
animlength			1800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SOR_web_wheels
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Vellocia\SOR_web_wheels.tpack
mesh				Effect\Skill\Vellocia\SOR_web_wheels.mesh
animation			effect\Skill\Vellocia\SOR_web_wheels.anim
skeleton			effect\Skill\Vellocia\SOR_web_wheels.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SUM
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\VenomLight\YYYYY.tpack
mesh				Effect\Skill\VenomLight\YYYYY.mesh
animation			effect\Skill\DarkAvatar\eff_darkavatar_ani_01.anim
skeleton			effect\Skill\VenomLight\YYYYY.skel
animlength			5500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SUM_AWAKE
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Cond\SUM_AWAKE\SUM_AWAKE.tpack
mesh				Effect\Cond\SUM_AWAKE\SUM_AWAKE.mesh
animation			effect\Cond\SUM_AWAKE\SUM_AWAKE.anim
skeleton			effect\Cond\SUM_AWAKE\SUM_AWAKE.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SUM_AWAKE_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Cond\SUM_AWAKE_02\SUM_AWK_02.tpack
mesh				Effect\Cond\SUM_AWAKE_02\SUM_AWK_02.mesh
animation			effect\Monster\SUM_AWK_NON_STAND_01.anim
skeleton			effect\Monster\SUM.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SUM_AWAKE_upgrade_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Cond\SUM_AWAKE\SUM_AWAKE_upgrade_01.tpack
mesh				Effect\Cond\SUM_AWAKE\SUM_AWAKE_upgrade_01.mesh
animation			effect\Cond\SUM_AWAKE\SUM_AWAKE_upgrade_01.anim
skeleton			effect\Cond\SUM_AWAKE\SUM_AWAKE_upgrade_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 50.000000 0.150000 ""
</effectdata>

<effectdata>		0
name				mh_SUM_BindSword
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\VenomLight\YYYYY.tpack
mesh				Effect\Skill\VenomLight\YYYYY.mesh
animation			effect\Skill\BindSword\SUM_SKL_DUL_BINDSWORD_01.anim
skeleton			effect\Skill\VenomLight\YYYYY.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SUM_CaneHawk
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\VenomLight\YYYYY.tpack
mesh				Effect\Skill\VenomLight\YYYYY.mesh
animation			effect\Skill\CaneHawk\SUM_SKL_COM_CANEHAWK_01.anim
skeleton			effect\Skill\VenomLight\YYYYY.skel
animlength			3300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SUM_Darkness
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\VenomLight\YYYYY.tpack
mesh				Effect\Skill\VenomLight\YYYYY.mesh
animation			effect\Skill\Darkness\SUM_SKL_DUL_DARKNESS_01.anim
skeleton			effect\Skill\VenomLight\YYYYY.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SUM_DeathPenalty
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Recall\SUMSTFSUMSTF.tpack
mesh				Effect\Skill\Recall\SUMSTFSUMSTF.mesh
animation			effect\Skill\DeathPenalty\SUM_SKL_COM_DEATHPENALTY_01.anim
skeleton			effect\Skill\Recall\SUMSTFSUMSTF.skel
animlength			2800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SUM_DragonCanine
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Recall\SUMSTFSUMSTF.tpack
mesh				Effect\Skill\Recall\SUMSTFSUMSTF.mesh
animation			effect\Skill\DragonCanine\SUM_SKL_COM_DRAGONCANINE_01.anim
skeleton			effect\Skill\Recall\SUMSTFSUMSTF.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SUM_Invisible
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\VenomLight\YYYYY.tpack
mesh				Effect\Skill\VenomLight\YYYYY.mesh
animation			effect\Skill\Invisible\SUM_SKL_DUL_INVISIBLE_00.anim
skeleton			effect\Skill\VenomLight\YYYYY.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SUM_OutOfSight_action
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\VenomLight\YYYYY.tpack
mesh				Effect\Skill\VenomLight\YYYYY.mesh
animation			effect\Skill\OutOfSight\SUM_SKL_DUL_OUTOFSIGHT_01.anim
skeleton			effect\Skill\VenomLight\YYYYY.skel
animlength			1250
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SUM_OutOfSight_finish
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\VenomLight\YYYYY.tpack
mesh				Effect\Skill\VenomLight\YYYYY.mesh
animation			effect\Skill\OutOfSight\SUM_SKL_DUL_OUTOFSIGHT_03eff.anim
skeleton			effect\Skill\VenomLight\YYYYY.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SUM_RP_Spring
unittype			mesh
billboardtype		camera
tailstep			10 5 0 100 true
size				1.000000
texturepack			Effect\skill\Rapite\SUM_RP_Spring.tpack
mesh				Effect\Skill\Rapite\SUM_RP_Spring.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SUM_RP_green_Web_01
unittype			mesh
billboardtype		camera
tailstep			5 10 0 100 false
size				1.000000
texturepack			Effect\skill\Rapite\SUM_RP_green_Web_01.tpack
mesh				Effect\Skill\Rapite\SUM_RP_green_Web_01.mesh
animation			effect\Skill\Rapite\SUM_RP_green_Web_01.anim
skeleton			effect\Skill\Rapite\SUM_RP_green_Web_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SUM_RP_spark_Web_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Rapite\SUM_RP_spark_Web_02.tpack
mesh				Effect\Skill\Rapite\SUM_RP_spark_Web_02.mesh
animation			effect\Skill\Rapite\SUM_RP_spark_Web_02.anim
skeleton			effect\Skill\Rapite\SUM_RP_spark_Web_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SUM_Rapite_Cylinder_EFF
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Rapite\SUM_Rapite_Cylinder_EFF.tpack
mesh				Effect\Skill\Rapite\SUM_Rapite_Cylinder_EFF.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SUM_Recall
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Recall\SUMSTFSUMSTF.tpack
mesh				Effect\Skill\Recall\SUMSTFSUMSTF.mesh
animation			effect\Skill\Recall\SUMSTFSUMSTF.anim
skeleton			effect\Skill\Recall\SUMSTFSUMSTF.skel
animlength			3200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SUM_RemoveCurse_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\VenomLight\YYYYY.tpack
mesh				Effect\Skill\VenomLight\YYYYY.mesh
animation			effect\Skill\RemoveCurse\SUM_SKL_STF_REMOVECURSE_01.anim
skeleton			effect\Skill\VenomLight\YYYYY.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SUM_Sacra_Down
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\VenomLight\YYYYY.tpack
mesh				Effect\Skill\VenomLight\YYYYY.mesh
animation			effect\Skill\Sacra\SUM_SKL_STF_SACRA_DOWN_01.anim
skeleton			effect\Skill\VenomLight\YYYYY.skel
animlength			700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SUM_Sacra_Up
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\VenomLight\YYYYY.tpack
mesh				Effect\Skill\VenomLight\YYYYY.mesh
animation			effect\Skill\Sacra\SUM_SKL_STF_SACRA_UP_01.anim
skeleton			effect\Skill\VenomLight\YYYYY.skel
animlength			700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SUM_StormRunner
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\VenomLight\YYYYY.tpack
mesh				Effect\Skill\VenomLight\YYYYY.mesh
animation			effect\Skill\StormRunner\SUM_SKL_DUL_STORMRUNNER_01.anim
skeleton			effect\Skill\VenomLight\YYYYY.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SUM_TWINBORE
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\DULDULDULDULDUL.tpack
mesh				Effect\Monster\DULDULDULDULDUL.mesh
animation			effect\Monster\SUM_SKL_DUL_TWINBORE_01.anim
skeleton			effect\Monster\DULDULDULDULDUL.skel
animlength			3200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SUM_Terriblerain
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Recall\SUMSTFSUMSTF.tpack
mesh				Effect\skill\Recall\SUMSTFSUMSTF.mesh
animation			effect\Monster\SUM_SKL_STF_TERRIBLERAIN_01.anim
skeleton			Effect\skill\Recall\SUMSTFSUMSTF.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SUM_WING02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Wing\SUM_EQU_WIN02.tpack
mesh				Effect\Wing\SUM_EQU_WIN02.mesh
animation			effect\Wing\SUM_EQU_WIN02.anim
skeleton			effect\Wing\SUM_EQU_WIN02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SUM_agares
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\VenomLight\YYYYY.tpack
mesh				Effect\Skill\VenomLight\YYYYY.mesh
animation			effect\Skill\Agares\SUM_SKL_COM_AGARES_01.anim
skeleton			effect\Skill\VenomLight\YYYYY.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SUM_muspell
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\VenomLight\YYYYY.tpack
mesh				Effect\Skill\VenomLight\YYYYY.mesh
animation			effect\Skill\FamiliarSpirit\SUM_SKL_COM_FAMILIARSPIRIT_01.anim
skeleton			effect\Skill\VenomLight\YYYYY.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SUM_palpus
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\VenomLight\YYYYY.tpack
mesh				Effect\Skill\VenomLight\YYYYY.mesh
animation			effect\Skill\Palpus\eff_palpus_ani_01.anim
skeleton			effect\Skill\VenomLight\YYYYY.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SUM_shadowrevenge
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\VenomLight\YYYYY.tpack
mesh				Effect\Skill\VenomLight\YYYYY.mesh
animation			effect\Skill\ShadowRevenge\SUM_SKL_DUL_SHADOWREVENGE_01.anim
skeleton			effect\Skill\VenomLight\YYYYY.skel
animlength			3300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SUM_spilit1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\VenomLight\YYYYY.tpack
mesh				Effect\Skill\VenomLight\YYYYY.mesh
animation			effect\Skill\Spiritdagger\SUM_SKL_DUL_SPILITDAGGER1_01.anim
skeleton			effect\Skill\VenomLight\YYYYY.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SUM_spilit2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\VenomLight\YYYYY.tpack
mesh				Effect\Skill\VenomLight\YYYYY.mesh
animation			effect\Skill\Spiritdagger\SUM_SKL_DUL_SPIRITDAGGER_02.anim
skeleton			effect\Skill\VenomLight\YYYYY.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SUM_spilit3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\VenomLight\YYYYY.tpack
mesh				Effect\Skill\VenomLight\YYYYY.mesh
animation			effect\Skill\Spiritdagger\SUM_SKL_DUL_SPIRITDAGGER_03.anim
skeleton			effect\Skill\VenomLight\YYYYY.skel
animlength			2600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SUM_spilit4
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\VenomLight\YYYYY.tpack
mesh				Effect\Skill\VenomLight\YYYYY.mesh
animation			effect\Skill\Spiritdagger\SUM_SKL_DUL_SPIRITDAGGER_04.anim
skeleton			effect\Skill\VenomLight\YYYYY.skel
animlength			2800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SUM_spilit5
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\VenomLight\YYYYY.tpack
mesh				Effect\Skill\VenomLight\YYYYY.mesh
animation			effect\Skill\Spiritdagger\SUM_SKL_DUL_SPIRITDAGGER_05.anim
skeleton			effect\Skill\VenomLight\YYYYY.skel
animlength			3900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SWD
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SoulBlade\SWD_SoulBlade_01.tpack
mesh				Effect\Skill\SoulBlade\SWD_SoulBlade_01.mesh
animation			effect\Skill\SoulBlade\SWD_SoulBlade_01.anim
skeleton			effect\Skill\SoulBlade\SWD_SoulBlade_01.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SWD_AWAKE
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Cond\SWD_AWAKE\SWD_AWK.tpack
mesh				Effect\Cond\SWD_AWAKE\SWD_AWK.mesh
animation			effect\Cond\SWD_AWAKE\SWD_AWK.anim
skeleton			effect\Cond\SWD_AWAKE\SWD_AWK.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SWD_AWAKE_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Cond\SWD_AWAKE_02\SWD_AWK_02.tpack
mesh				Effect\Cond\SWD_AWAKE_02\SWD_AWK_02.mesh
animation			effect\Monster\SWD_AWK_NON_STAND_01.anim
skeleton			effect\Monster\SWD.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SWD_AWK
unittype			mesh
billboardtype		camera
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texturepack			Effect\Monster\SWD_AWK.tpack
mesh				Effect\Monster\SWD_AWK.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SWD_AWK_upgrade_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Cond\SWD_AWAKE\SWD_AWK_upgrade_01.tpack
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skeleton			effect\Cond\SWD_AWAKE\SWD_AWK_upgrade_01.skel
animlength			1000
twoside				true
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mesh_status			0 190.000000 0.200000 ""
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<effectdata>		0
name				mh_SWD_AW_cylinder_EFF
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\Asuwin\SWD_AW_cylinder_EFF.tpack
mesh				Effect\Skill\Asuwin\SWD_AW_cylinder_EFF.mesh
animation			
skeleton			
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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unittype			mesh
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mesh_status			0 0.000000 0.000000 ""
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skeleton			effect\Skill\Asuwin\SWD_AW_remote_LV3.skel
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<effectdata>		0
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texturepack			Effect\skill\Asuwin\SWD_AW_spark_Web.tpack
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animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Asuwin\SWD_Asuwin_WEB01.tpack
mesh				Effect\Skill\Asuwin\SWD_Asuwin_WEB01.mesh
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SWD_Asuwin_WEB02
unittype			mesh
billboardtype		camera
tailstep			10 10 0 100 false
size				1.000000
texturepack			Effect\skill\Asuwin\SWD_Asuwin_WEB01.tpack
mesh				Effect\Skill\Asuwin\SWD_Asuwin_WEB02.mesh
animation			effect\Skill\Asuwin\SWD_Asuwin_WEB02.anim
skeleton			effect\Skill\Asuwin\SWD_Asuwin_WEB02.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SWD_Asuwin_WEB_LV2_1
unittype			mesh
billboardtype		camera
tailstep			5 10 0 50 false
size				0.900000
texturepack			Effect\skill\Asuwin\SWD_Asuwin_WEB01.tpack
mesh				Effect\Skill\Asuwin\SWD_Asuwin_WEB_LV2_1.mesh
animation			effect\Skill\Asuwin\SWD_Asuwin_WEB_LV2_1.anim
skeleton			effect\Skill\Asuwin\SWD_Asuwin_WEB_LV2_1.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SWD_Asuwin_WEB_LV3_1
unittype			mesh
billboardtype		camera
tailstep			5 10 0 50 false
size				0.900000
texturepack			Effect\skill\Asuwin\SWD_Asuwin_WEB01.tpack
mesh				Effect\Skill\Asuwin\SWD_Asuwin_WEB_LV3_1.mesh
animation			effect\Skill\Asuwin\SWD_Asuwin_WEB_LV3_1.anim
skeleton			effect\Skill\Asuwin\SWD_Asuwin_WEB_LV3_1.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SWD_BREAKARMS
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Guidance\SWD_SKL_TWO_GUIDANCE_01.tpack
mesh				Effect\Skill\Guidance\SWD_SKL_TWO_GUIDANCE_01.mesh
animation			effect\Skill\BreakArms\SWD_SKL_TWO_BREAKARMS_01.anim
skeleton			effect\Skill\Guidance\SWD_SKL_TWO_GUIDANCE_01.skel
animlength			2500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SWD_ChargedShock
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Guidance\SWD_SKL_TWO_GUIDANCE_01.tpack
mesh				Effect\Skill\Guidance\SWD_SKL_TWO_GUIDANCE_01.mesh
animation			effect\Skill\ChargedShock\SWD_SKL_TWO_CHARGEDSHOCK_01.anim
skeleton			effect\Skill\Guidance\SWD_SKL_TWO_GUIDANCE_01.skel
animlength			400
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SWD_ChargedShock_keep
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Guidance\SWD_SKL_TWO_GUIDANCE_01.tpack
mesh				Effect\Skill\Guidance\SWD_SKL_TWO_GUIDANCE_01.mesh
animation			effect\Skill\ChargedShock\SWD_SKL_TWO_CHARGEDSHOCK_02.anim
skeleton			effect\Skill\Guidance\SWD_SKL_TWO_GUIDANCE_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SWD_CounterHit_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\CounterHit\SWD_SKL_SLD_COUNTERHIT_01.tpack
mesh				Effect\Skill\CounterHit\SWD_SKL_SLD_COUNTERHIT_01.mesh
animation			effect\Skill\CounterHit\SWD_SKL_SLD_COUNTERHIT_01.anim
skeleton			effect\Skill\CounterHit\SWD_SKL_SLD_COUNTERHIT_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SWD_Ed_web_eff00
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.900000
texturepack			Effect\skill\Edipeer\SWD_Ed_web_finish_eff00.tpack
mesh				Effect\Skill\Edipeer\SWD_Ed_web_finish_eff00.mesh
animation			effect\Skill\Edipeer\SWD_Ed_web_finish_eff00.anim
skeleton			effect\Skill\Edipeer\SWD_Ed_web_finish_eff00.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SWD_Ed_web_eff01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.900000
texturepack			Effect\skill\Edipeer\SWD_Ed_web_finish_eff00.tpack
mesh				Effect\Skill\Edipeer\SWD_Ed_web_finish_eff01.mesh
animation			effect\Skill\Edipeer\SWD_Ed_web_finish_eff01.anim
skeleton			effect\Skill\Edipeer\SWD_Ed_web_finish_eff01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SWD_Ed_web_eff02
unittype			mesh
billboardtype		camera
tailstep			10 15 0 150 false
size				0.900000
texturepack			Effect\skill\Edipeer\SWD_Ed_web_finish_eff00.tpack
mesh				Effect\Skill\Edipeer\SWD_Ed_web_finish_eff02.mesh
animation			effect\Skill\Edipeer\SWD_Ed_web_finish_eff02.anim
skeleton			effect\Skill\Edipeer\SWD_Ed_web_finish_eff02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 -1.000000 ""
</effectdata>

<effectdata>		0
name				mh_SWD_Ed_web_finish_eff
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Edipeer\SWD_Ed_web_finish_eff.tpack
mesh				Effect\Skill\Edipeer\SWD_Ed_web_finish_eff.mesh
animation			effect\Skill\Edipeer\SWD_Ed_web_finish_eff.anim
skeleton			effect\Skill\Edipeer\SWD_Ed_web_finish_eff.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SWD_Ed_webpon_wheels
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Edipeer\SWD_Ed_webpon_wheels.tpack
mesh				Effect\Skill\Edipeer\SWD_Ed_webpon_wheels.mesh
animation			effect\Skill\Edipeer\SWD_Ed_webpon_wheels.anim
skeleton			effect\Skill\Edipeer\SWD_Ed_webpon_wheels.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SWD_Edipeer_webpon_eff
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\Edipeer\SWD_Edipeer_webpon_eff.tpack
mesh				Effect\Skill\Edipeer\SWD_Edipeer_webpon_eff.mesh
animation			effect\Skill\Edipeer\SWD_Edipeer_webpon_eff.anim
skeleton			effect\Skill\Edipeer\SWD_Edipeer_webpon_eff.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SWD_FatalHash_Lv2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Skill\ViolenceFrick\SWD_SKL_COM_VIOLENCEFRICK_01.tpack
mesh				Effect\Skill\ViolenceFrick\SWD_SKL_COM_VIOLENCEFRICK_01.mesh
animation			effect\Skill\FatalHash\SWD_SKL_DUL_FATALHASH_02.anim
skeleton			effect\Skill\ViolenceFrick\SWD_SKL_COM_VIOLENCEFRICK_01.skel
animlength			2600
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SWD_FatalHash_Lv3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SoulBlade\SWD_SoulBlade_01.tpack
mesh				Effect\Skill\ViolenceFrick\SWD_SKL_COM_VIOLENCEFRICK_01.mesh
animation			effect\Skill\FatalHash\SWD_SKL_DUL_FATALHASH_03.anim
skeleton			effect\Skill\ViolenceFrick\SWD_SKL_COM_VIOLENCEFRICK_01.skel
animlength			2600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SWD_FuryOfRonow
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Guidance\SWD_SKL_TWO_GUIDANCE_01.tpack
mesh				Effect\Skill\FuryOfRondow\SWD_SKL_TWO_FURYOFRONDOW_01.mesh
animation			effect\Skill\FuryOfRondow\SWD_SKL_TWO_FURYOFRONDOW_01.anim
skeleton			effect\Skill\FuryOfRondow\SWD_SKL_TWO_FURYOFRONDOW_01.skel
animlength			3900
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SWD_Guidance
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Guidance\SWD_SKL_TWO_GUIDANCE_01.tpack
mesh				Effect\Skill\Guidance\SWD_SKL_TWO_GUIDANCE_01.mesh
animation			effect\Skill\Guidance\SWD_SKL_TWO_GUIDANCE_01.anim
skeleton			effect\Skill\Guidance\SWD_SKL_TWO_GUIDANCE_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SWD_HealthSpirit_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\CounterHit\SWD_SKL_SLD_COUNTERHIT_01.tpack
mesh				Effect\Skill\CounterHit\SWD_SKL_SLD_COUNTERHIT_01.mesh
animation			effect\Skill\HealthSpirit\SWD_SKL_SLD_HEALTHSPIRIT_01.anim
skeleton			effect\Skill\CounterHit\SWD_SKL_SLD_COUNTERHIT_01.skel
animlength			1100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SWD_HealthSpirit_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\CounterHit\SWD_SKL_SLD_COUNTERHIT_01.tpack
mesh				Effect\Skill\CounterHit\SWD_SKL_SLD_COUNTERHIT_01.mesh
animation			effect\Skill\HealthSpirit\SWD_SKL_SLD_SHARPENSPIRIT_01.anim
skeleton			effect\Skill\CounterHit\SWD_SKL_SLD_COUNTERHIT_01.skel
animlength			1100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SWD_HealthSpirit_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\CounterHit\SWD_SKL_SLD_COUNTERHIT_01.tpack
mesh				Effect\Skill\CounterHit\SWD_SKL_SLD_COUNTERHIT_01.mesh
animation			effect\Skill\HealthSpirit\SWD_SKL_SLD_AIRSPIRIT_01.anim
skeleton			effect\Skill\CounterHit\SWD_SKL_SLD_COUNTERHIT_01.skel
animlength			1100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SWD_Hell
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\JudgeOfHellion\HELLSWORD.tpack
mesh				Effect\Skill\JudgeOfHellion\HELLSWORD.mesh
animation			effect\Skill\JudgeOfHellion\HELLSWORD.anim
skeleton			effect\Skill\JudgeOfHellion\HELLSWORD.skel
animlength			2700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SWD_Mag01_Finish_plane
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 true
size				1.000000
texturepack			Effect\skill\Magnum\SWD_Mag01_Finish_plane.tpack
mesh				Effect\Skill\Magnum\SWD_Mag01_Finish_plane.mesh
animation			effect\Skill\Magnum\SWD_Mag01_Finish_plane.anim
skeleton			effect\Skill\Magnum\SWD_Mag01_Finish_plane.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SWD_Mag01_att_plane
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 true
size				1.000000
texturepack			Effect\skill\Magnum\SWD_Mag01_Finish_plane.tpack
mesh				Effect\Skill\Magnum\SWD_Mag01_att_plane.mesh
animation			effect\Skill\Magnum\SWD_Mag01_att_plane.anim
skeleton			effect\Skill\Magnum\SWD_Mag01_att_plane.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SWD_Mag_Finish_Web01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Magnum\SWD_Mag_Finish_Web01.tpack
mesh				Effect\Skill\Magnum\SWD_Mag_Finish_Web01.mesh
animation			effect\Skill\Magnum\SWD_Mag_Finish_Web01.anim
skeleton			effect\Skill\Magnum\SWD_Mag_Finish_Web01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SWD_Mag_Finish_Web02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Magnum\SWD_Mag_Finish_Web01.tpack
mesh				Effect\Skill\Magnum\SWD_Mag_Finish_Web02.mesh
animation			effect\Skill\Magnum\SWD_Mag_Finish_Web02.anim
skeleton			effect\Skill\Magnum\SWD_Mag_Finish_Web02.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SWD_Mag_Finish_Web03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Magnum\SWD_Mag_Finish_Web03.tpack
mesh				Effect\Skill\Magnum\SWD_Mag_Finish_Web03.mesh
animation			effect\Skill\Magnum\SWD_Mag_Finish_Web03.anim
skeleton			effect\Skill\Magnum\SWD_Mag_Finish_Web03.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SWD_Mag_Finish_Web04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Magnum\SWD_Mag_Finish_Web03.tpack
mesh				Effect\Skill\Magnum\SWD_Mag_Finish_Web04.mesh
animation			effect\Skill\Magnum\SWD_Mag_Finish_Web04.anim
skeleton			effect\Skill\Magnum\SWD_Mag_Finish_Web04.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SWD_Mag_Finish_Web05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Magnum\SWD_Mag_Finish_Web03.tpack
mesh				Effect\Skill\Magnum\SWD_Mag_Finish_Web05.mesh
animation			effect\Skill\Magnum\SWD_Mag_Finish_Web05.anim
skeleton			effect\Skill\Magnum\SWD_Mag_Finish_Web05.skel
animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SWD_Mag_Finish_Web06
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Magnum\SWD_Mag_Finish_Web03.tpack
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animation			effect\Skill\Magnum\SWD_Mag_Finish_Web06.anim
skeleton			effect\Skill\Magnum\SWD_Mag_Finish_Web06.skel
animlength			1000
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name				mh_SWD_Magnum_01_Web
unittype			mesh
billboardtype		camera
tailstep			10 10 0 100 false
size				1.000000
texturepack			Effect\skill\Magnum\SWD_Magnum_01_Web.tpack
mesh				Effect\Skill\Magnum\SWD_Magnum_01_Web.mesh
animation			effect\Skill\Magnum\SWD_Magnum_01_Web.anim
skeleton			effect\Skill\Magnum\SWD_Magnum_01_Web.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SWD_Magnum_01_cylinder
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Magnum\SWD_Magnum_01_cylinder.tpack
mesh				Effect\Skill\Magnum\SWD_Magnum_01_cylinder.mesh
animation			effect\Skill\Magnum\SWD_Magnum_01_cylinder.anim
skeleton			effect\Skill\Magnum\SWD_Magnum_01_cylinder.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SWD_Magnum_02_Web02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Magnum\SWD_Magnum_02_Web02.tpack
mesh				Effect\Skill\Magnum\SWD_Magnum_02_Web02.mesh
animation			effect\Skill\Magnum\SWD_Magnum_02_Web02.anim
skeleton			effect\Skill\Magnum\SWD_Magnum_02_Web02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SWD_Magnum_03_Web02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Magnum\SWD_Magnum_03_Web02.tpack
mesh				Effect\Skill\Magnum\SWD_Magnum_03_Web02.mesh
animation			effect\Skill\Magnum\SWD_Magnum_03_Web02.anim
skeleton			effect\Skill\Magnum\SWD_Magnum_03_Web02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SWD_Magnum_remote_cylinder
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Magnum\SWD_Magnum_remote_cylinder.tpack
mesh				Effect\Skill\Magnum\SWD_Magnum_remote_cylinder.mesh
animation			effect\Skill\Magnum\SWD_Magnum_remote_cylinder.anim
skeleton			effect\Skill\Magnum\SWD_Magnum_remote_cylinder.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_SWD_OFFSPIN_LV1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SoulBlade\SWD_SoulBlade_01.tpack
mesh				Effect\Skill\ViolenceFrick\SWD_SKL_COM_VIOLENCEFRICK_01.mesh
animation			effect\Skill\OffSpin\SWD_SKL_DUL_OFFSPIN_LV1_01.anim
skeleton			effect\Skill\ViolenceFrick\SWD_SKL_COM_VIOLENCEFRICK_01.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SWD_OFFSPIN_LV2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SoulBlade\SWD_SoulBlade_01.tpack
mesh				Effect\Skill\ViolenceFrick\SWD_SKL_COM_VIOLENCEFRICK_01.mesh
animation			effect\Skill\OffSpin\SWD_SKL_DUL_OFFSPIN_LV2_01.anim
skeleton			effect\Skill\ViolenceFrick\SWD_SKL_COM_VIOLENCEFRICK_01.skel
animlength			2700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SWD_PenetRate
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SoulBlade\SWD_SoulBlade_01.tpack
mesh				Effect\Skill\ViolenceFrick\SWD_SKL_COM_VIOLENCEFRICK_01.mesh
animation			effect\Skill\PenetRate\SWD_SKL_COM_PENETRATE_00.anim
skeleton			effect\Skill\ViolenceFrick\SWD_SKL_COM_VIOLENCEFRICK_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SWD_ProtectionSancuary_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\CounterHit\SWD_SKL_SLD_COUNTERHIT_01.tpack
mesh				Effect\Skill\CounterHit\SWD_SKL_SLD_COUNTERHIT_01.mesh
animation			effect\Skill\ProtectionSancuary\SWD_SKL_SLD_PROTECTIONSANCUARY_01.anim
skeleton			effect\Skill\CounterHit\SWD_SKL_SLD_COUNTERHIT_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SWD_ProtectionSancuary_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\CounterHit\SWD_SKL_SLD_COUNTERHIT_01.tpack
mesh				Effect\Skill\CounterHit\SWD_SKL_SLD_COUNTERHIT_01.mesh
animation			effect\Skill\ProtectionSancuary\SWD_SKL_SLD_PROTECTIONSANCUARY_02.anim
skeleton			effect\Skill\CounterHit\SWD_SKL_SLD_COUNTERHIT_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SWD_SACRITECTION_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\CounterHit\SWD_SKL_SLD_COUNTERHIT_01.tpack
mesh				Effect\Skill\CounterHit\SWD_SKL_SLD_COUNTERHIT_01.mesh
animation			effect\Skill\Sacritection\SWD_SKL_SLD_SACRITECTION_01.anim
skeleton			effect\Skill\CounterHit\SWD_SKL_SLD_COUNTERHIT_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SWD_SBLV3_remote_Web
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Slimbit\Swd_Sb_remoteLV1_1.tpack
mesh				Effect\Skill\Slimbit\SWD_SBLV3_remote_Web.mesh
animation			effect\Skill\Slimbit\SWD_SBLV3_remote_Web.anim
skeleton			effect\Skill\Slimbit\SWD_SBLV3_remote_Web.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SWD_SBLV3_spark_Web1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Slimbit\Swd_Sb_remoteLV1_1.tpack
mesh				Effect\Skill\Slimbit\SWD_SBLV3_spark_Web1.mesh
animation			effect\Skill\Slimbit\SWD_SBLV3_spark_Web1.anim
skeleton			effect\Skill\Slimbit\SWD_SBLV3_spark_Web1.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SWD_SBLV3_spark_Web2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Slimbit\Swd_Sb_remoteLV1_1.tpack
mesh				Effect\Skill\Slimbit\SWD_SBLV3_spark_Web2.mesh
animation			effect\Skill\Slimbit\SWD_SBLV3_spark_Web2.anim
skeleton			effect\Skill\Slimbit\SWD_SBLV3_spark_Web2.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SWD_SBLV3_spark_Web3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Slimbit\Swd_Sb_remoteLV1_1.tpack
mesh				Effect\Skill\Slimbit\SWD_SBLV3_spark_Web3.mesh
animation			effect\Skill\Slimbit\SWD_SBLV3_spark_Web3.anim
skeleton			effect\Skill\Slimbit\SWD_SBLV3_spark_Web3.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SWD_SBLV3_sword_Web1
unittype			mesh
billboardtype		camera
tailstep			10 10 0 100 false
size				1.100000
texturepack			Effect\skill\Slimbit\SWD_SB_sword_Web_01.tpack
mesh				Effect\Skill\Slimbit\SWD_SBLV3_sword_Web1.mesh
animation			effect\Skill\Slimbit\SWD_SBLV3_sword_Web1.anim
skeleton			effect\Skill\Slimbit\SWD_SBLV3_sword_Web1.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SWD_SB_cylinder_EFF
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Slimbit\SWD_SB_cylinder_EFF.tpack
mesh				Effect\Skill\Slimbit\SWD_SB_cylinder_EFF.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SWD_SB_spark_Web_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Slimbit\Swd_Sb_remoteLV1_1.tpack
mesh				Effect\Skill\Slimbit\SWD_SB_spark_Web_01.mesh
animation			effect\Skill\Slimbit\SWD_SB_spark_Web_01.anim
skeleton			effect\Skill\Slimbit\SWD_SB_spark_Web_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SWD_SB_spark_Web_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Slimbit\Swd_Sb_remoteLV1_1.tpack
mesh				Effect\Skill\Slimbit\SWD_SB_spark_Web_02.mesh
animation			effect\Skill\Slimbit\SWD_SB_spark_Web_02.anim
skeleton			effect\Skill\Slimbit\SWD_SB_spark_Web_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SWD_SB_spark_Web_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Slimbit\Swd_Sb_remoteLV1_1.tpack
mesh				Effect\Skill\Slimbit\SWD_SB_spark_Web_03.mesh
animation			effect\Skill\Slimbit\SWD_SB_spark_Web_03.anim
skeleton			effect\Skill\Slimbit\SWD_SB_spark_Web_03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SWD_SB_sword_Web_01
unittype			mesh
billboardtype		camera
tailstep			10 10 0 100 false
size				1.000000
texturepack			Effect\skill\Slimbit\SWD_SB_sword_Web_01.tpack
mesh				Effect\Skill\Slimbit\SWD_SB_sword_Web_01.mesh
animation			effect\Skill\Slimbit\SWD_SB_sword_Web_01.anim
skeleton			effect\Skill\Slimbit\SWD_SB_sword_Web_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SWD_StormWave
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SoulBlade\SWD_SoulBlade_01.tpack
mesh				Effect\Skill\ViolenceFrick\SWD_SKL_COM_VIOLENCEFRICK_01.mesh
animation			effect\Skill\StormWave\SWD_SKL_COM_STORMWAVE_01.anim
skeleton			effect\Skill\ViolenceFrick\SWD_SKL_COM_VIOLENCEFRICK_01.skel
animlength			2200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SWD_TauntBash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\CounterHit\SWD_SKL_SLD_COUNTERHIT_01.tpack
mesh				Effect\Skill\CounterHit\SWD_SKL_SLD_COUNTERHIT_01.mesh
animation			effect\Skill\TauntBash\SWD_SKL_SLD_TAUNTBASH_01.anim
skeleton			effect\Skill\CounterHit\SWD_SKL_SLD_COUNTERHIT_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SWD_ViolentDash_LV1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Guidance\SWD_SKL_TWO_GUIDANCE_01.tpack
mesh				Effect\Skill\Guidance\SWD_SKL_TWO_GUIDANCE_01.mesh
animation			effect\Skill\ViolentDash\SWD_SKL_TWO_VIOLENTDASH_LV1_01.anim
skeleton			effect\Skill\Guidance\SWD_SKL_TWO_GUIDANCE_01.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SWD_ViolentDash_LV2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Guidance\SWD_SKL_TWO_GUIDANCE_01.tpack
mesh				Effect\Skill\Guidance\SWD_SKL_TWO_GUIDANCE_01.mesh
animation			effect\Skill\ViolentDash\SWD_SKL_TWO_VIOLENTDASH_LV2_01.anim
skeleton			effect\Skill\Guidance\SWD_SKL_TWO_GUIDANCE_01.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SWD_ViolentDash_LV3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Guidance\SWD_SKL_TWO_GUIDANCE_01.tpack
mesh				Effect\Skill\Guidance\SWD_SKL_TWO_GUIDANCE_01.mesh
animation			effect\Skill\ViolentDash\SWD_SKL_TWO_VIOLENTDASH_LV3_01.anim
skeleton			effect\Skill\Guidance\SWD_SKL_TWO_GUIDANCE_01.skel
animlength			4900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SWD_violence
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SoulBlade\SWD_SoulBlade_01.tpack
mesh				Effect\Skill\ViolenceFrick\SWD_SKL_COM_VIOLENCEFRICK_01.mesh
animation			effect\Skill\ViolenceFrick\SWD_SKL_COM_VIOLENCEFRICK_01.anim
skeleton			effect\Skill\ViolenceFrick\SWD_SKL_COM_VIOLENCEFRICK_01.skel
animlength			2600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Sacra_AnitResist_mesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Sacra\eff_AntiResistSacra_mommesh_01.tpack
mesh				Effect\Skill\Sacra\eff_AntiResistSacra_mommesh_01.mesh
animation			effect\Skill\Sacra\eff_AntiResistSacra_mommesh_01.anim
skeleton			effect\Skill\Sacra\eff_AntiResistSacra_mommesh_01.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Sacra_AnitResist_mesh_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Sacra\eff_AntiResistSacra_mommesh_02.tpack
mesh				Effect\Skill\Sacra\eff_AntiResistSacra_mommesh_01.mesh
animation			effect\Skill\Sacra\eff_AntiResistSacra_mommesh_01.anim
skeleton			effect\Skill\Sacra\eff_AntiResistSacra_mommesh_01.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_heal_totem_mesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.100000
texturepack			effect\skill\fast_esten\totem\heal_totem_base.tpack
mesh				effect\skill\fast_esten\totem\heal_totem_base.mesh
animation			effect\skill\fast_esten\totem\heal_totem_base.anim
skeleton			effect\skill\fast_esten\totem\heal_totem_base.skel
animlength			6000
twoside				true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_heal_totem_mesh_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.100000
texturepack			effect\skill\fast_esten\totem\heal_totem_base.tpack
mesh				effect\skill\fast_esten\totem\heal_totem_base.mesh
animation			effect\skill\fast_esten\totem\heal_totem_base.anim
skeleton			effect\skill\fast_esten\totem\heal_totem_base.skel
animlength			6000
twoside				true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shield_totem_mesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			effect\skill\fast_esten\totem\shield_totem_npc.tpack
mesh				effect\skill\fast_esten\totem\shield_totem_npc.mesh
animation			effect\skill\fast_esten\totem\shield_totem_npc.anim
skeleton			effect\skill\fast_esten\totem\shield_totem_npc.skel
animlength			100
twoside				true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shield_totem_mesh_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			effect\skill\fast_esten\totem\shield_totem_npc.tpack
mesh				effect\skill\fast_esten\totem\shield_totem_npc.mesh
animation			effect\skill\fast_esten\totem\shield_totem_npc.anim
skeleton			effect\skill\fast_esten\totem\shield_totem_npc.skel
animlength			000
twoside				true
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Sacra_Force_mesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Sacra\eff_ForceSacra_monmesh_01.tpack
mesh				Effect\Skill\Sacra\eff_ForceSacra_monmesh_01.mesh
animation			effect\Skill\Sacra\eff_ForceSacra_monmesh_01.anim
skeleton			effect\Skill\Sacra\eff_ForceSacra_monmesh_01.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Sacra_Force_mesh_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Sacra\eff_ForceSacra_monmesh_02.tpack
mesh				Effect\Skill\Sacra\eff_ForceSacra_monmesh_01.mesh
animation			effect\Skill\Sacra\eff_ForceSacra_monmesh_01.anim
skeleton			effect\Skill\Sacra\eff_ForceSacra_monmesh_01.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Sacra_Power_mesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Sacra\eff_PowerSacra_mommesh_01.tpack
mesh				Effect\Skill\Sacra\eff_PowerSacra_mommesh_01.mesh
animation			effect\Skill\Sacra\eff_PowerSacra_mommesh_01.anim
skeleton			effect\Skill\Sacra\eff_PowerSacra_mommesh_01.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Sacra_Power_mesh_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Sacra\eff_PowerSacra_mommesh_02.tpack
mesh				Effect\Skill\Sacra\eff_PowerSacra_mommesh_01.mesh
animation			effect\Skill\Sacra\eff_PowerSacra_mommesh_01.anim
skeleton			effect\Skill\Sacra\eff_PowerSacra_mommesh_01.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Sacra_Resist_mesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Sacra\eff_ResistSacra_monmesh_01.tpack
mesh				Effect\Skill\Sacra\eff_ResistSacra_monmesh_01.mesh
animation			effect\Skill\Sacra\eff_ResistSacra_monmesh_01.anim
skeleton			effect\Skill\Sacra\eff_ResistSacra_monmesh_01.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Sacra_Resist_mesh_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Sacra\eff_ResistSacra_monmesh_02.tpack
mesh				Effect\Skill\Sacra\eff_ResistSacra_monmesh_01.mesh
animation			effect\Skill\Sacra\eff_ResistSacra_monmesh_01.anim
skeleton			effect\Skill\Sacra\eff_ResistSacra_monmesh_01.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Sacra_Resist_mesh_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Sacra\eff_ResistSacra_monmesh_01.tpack
mesh				Effect\Skill\Sacra\Eff_ResistSacra.mesh
animation			effect\Skill\Sacra\Eff_ResistSacra.anim
skeleton			effect\Skill\Sacra\Eff_ResistSacra.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Sacra_UnplowedSacra_mesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Sacra\eff_UnplowedSacra_mommesh_01.tpack
mesh				Effect\Skill\Sacra\eff_UnplowedSacra_mommesh_01.mesh
animation			effect\Skill\Sacra\eff_UnplowedSacra_mommesh_01.anim
skeleton			effect\Skill\Sacra\eff_UnplowedSacra_mommesh_01.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Sacra_UnplowedSacra_mesh_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Sacra\eff_UnplowedSacra_mommesh_02.tpack
mesh				Effect\Skill\Sacra\eff_UnplowedSacra_mommesh_01.mesh
animation			effect\Skill\Sacra\eff_UnplowedSacra_mommesh_01.anim
skeleton			effect\Skill\Sacra\eff_UnplowedSacra_mommesh_01.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Sacra_dieAnitResist_mesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Sacra\eff_AntiResistSacra_mommesh_02.tpack
mesh				Effect\Skill\Sacra\eff_AntiResistSacra_mommesh_01.mesh
animation			
skeleton			
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Sacra_dieForce_mesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Sacra\eff_ForceSacra_monmesh_02.tpack
mesh				Effect\Skill\Sacra\eff_ForceSacra_monmesh_01.mesh
animation			
skeleton			
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Sacra_diePower_mesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Sacra\eff_PowerSacra_mommesh_02.tpack
mesh				Effect\Skill\Sacra\eff_PowerSacra_mommesh_01.mesh
animation			
skeleton			
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Sacra_dieResist_mesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Sacra\eff_ResistSacra_monmesh_02.tpack
mesh				Effect\Skill\Sacra\eff_ResistSacra_monmesh_01.mesh
animation			
skeleton			
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Sacra_dieUnplowedSacra_mesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Sacra\eff_UnplowedSacra_mommesh_02.tpack
mesh				Effect\Skill\Sacra\eff_UnplowedSacra_mommesh_01.mesh
animation			
skeleton			
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Sacritection_wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Sacritection\eff_Sacritection_windmesh_01.tpack
mesh				Effect\Skill\Sacritection\eff_Sacritection_windmesh_01.mesh
animation			effect\Skill\Sacritection\eff_Sacritection_windmesh_01.anim
skeleton			effect\Skill\Sacritection\eff_Sacritection_windmesh_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Sacritection_wind_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Sacritection\eff_Sacritection_windmesh_01.tpack
mesh				Effect\Skill\Sacritection\eff_Sacritection_windmesh_02.mesh
animation			effect\Skill\Sacritection\eff_Sacritection_windmesh_02.anim
skeleton			effect\Skill\Sacritection\eff_Sacritection_windmesh_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Scale_dummy_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_figura_knife_01.tpack
mesh				Effect\Monster\scale_dummy.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Serach_eff
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\strikeshotdamage.tpack
mesh				Effect\strikeshotdamage.mesh
animation			effect\strikeshotdamage.anim
skeleton			effect\strikeshotdamage.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ShadowRevenge_finishskel_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ShadowRevenge\eff_shadowrevenge_finishskel_01.tpack
mesh				Effect\Skill\ShadowRevenge\eff_shadowrevenge_finishskel_01.mesh
animation			effect\Skill\ShadowRevenge\eff_shadowrevenge_finishskel_01.anim
skeleton			effect\Skill\ShadowRevenge\eff_shadowrevenge_finishskel_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ShadowRevenge_shadow_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ShadowRevenge\eff_shadowrevenge_shadow_01.tpack
mesh				Effect\Skill\ShadowRevenge\eff_shadowrevenge_shadow_01.mesh
animation			effect\Skill\ShadowRevenge\eff_shadowrevenge_shadow_01.anim
skeleton			effect\Skill\ShadowRevenge\eff_shadowrevenge_shadow_01.skel
animlength			3300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SharpenSpirit_condition_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\HealthSpirit\eff_SharpenSpirit_windmesh_01.tpack
mesh				Effect\Skill\HealthSpirit\eff_HealthSpirit_condition_01.mesh
animation			effect\Skill\HealthSpirit\eff_HealthSpirit_condition_01.anim
skeleton			effect\Skill\HealthSpirit\eff_HealthSpirit_condition_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SharpenSpirit_windmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\HealthSpirit\eff_SharpenSpirit_windmesh_01.tpack
mesh				Effect\Skill\HealthSpirit\eff_HealthSpirit_windmesh_01.mesh
animation			effect\Skill\HealthSpirit\eff_HealthSpirit_windmesh_01.anim
skeleton			effect\Skill\HealthSpirit\eff_HealthSpirit_windmesh_01.skel
animlength			1100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SharpenSpirit_windmesh_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\HealthSpirit\eff_SharpenSpirit_windmesh_01.tpack
mesh				Effect\Skill\HealthSpirit\eff_HealthSpirit_windmesh_02.mesh
animation			effect\Skill\HealthSpirit\eff_HealthSpirit_windmesh_02.anim
skeleton			effect\Skill\HealthSpirit\eff_HealthSpirit_windmesh_02.skel
animlength			1100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ShieldOfSiz_trimesh_keep_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ShieldOfSiz\eff_ShieldOfSiz_trimesh_01.tpack
mesh				Effect\Skill\ShieldOfSiz\eff_ShieldOfSiz_trimesh_01.mesh
animation			effect\Skill\ShieldOfSiz\eff_ShieldOfSiz_trimesh_01.anim
skeleton			effect\Skill\ShieldOfSiz\eff_ShieldOfSiz_trimesh_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 45.000000 1.000000 ""
</effectdata>

<effectdata>		0
name				mh_ShieldOfSiz_trimesh_start_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ShieldOfSiz\eff_ShieldOfSiz_trimesh_00.tpack
mesh				Effect\Skill\ShieldOfSiz\eff_ShieldOfSiz_trimesh_00.mesh
animation			effect\Skill\ShieldOfSiz\eff_ShieldOfSiz_trimesh_00.anim
skeleton			effect\Skill\ShieldOfSiz\eff_ShieldOfSiz_trimesh_00.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Shudder_Readymesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ShudderSpace\eff_Shudder_Readymesh_01.tpack
mesh				Effect\Skill\ShudderSpace\eff_Shudder_Readymesh_01.mesh
animation			effect\Skill\ShudderSpace\eff_Shudder_Readymesh_01.anim
skeleton			effect\Skill\ShudderSpace\eff_Shudder_Readymesh_01.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Shudder_Spark_01
unittype			mesh
billboardtype		camera
tailstep			3 .5 0 250 false
size				0.800000
texturepack			Effect\Monster\mon_poseidon_lighting_julgi_01.tpack
mesh				Effect\Skill\DeathChuckle\eff_DeathChuckle_Spark_01.mesh
animation			effect\Skill\DeathChuckle\eff_DeathChuckle_Spark_01.anim
skeleton			effect\Skill\DeathChuckle\eff_DeathChuckle_Spark_01.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Sor_DP_JIN_LV2_Dummy01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			
mesh				
animation			effect\Skill\Deuplace\Sor_DP_JIN_LV2_Dummy01.anim
skeleton			effect\Skill\Deuplace\Sor_DP_JIN_LV2_Dummy01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Sor_DP_JIN_LV3_Dummy01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			
mesh				
animation			effect\Skill\Deuplace\Sor_DP_JIN_LV3_Dummy01.anim
skeleton			effect\Skill\Deuplace\Sor_DP_JIN_LV3_Dummy01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Sor_DP_Lighting_00
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Lignhert_att3_Lightning_01.tpack
mesh				Effect\Monster\eff_Lignhert_att3_Lightning_01.mesh
animation			effect\Monster\eff_Lignhert_att3_Lightning_01.anim
skeleton			effect\Monster\eff_Lignhert_att3_Lightning_01.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Sor_DP_Lighting_02
unittype			mesh
billboardtype		camera
tailstep			4 50 0 300 false
size				1.000000
texturepack			Effect\Monster\eff_Lignhert_att2ele_01.tpack
mesh				Effect\Monster\eff_Lignhert_att2ele_02.mesh
animation			effect\Monster\eff_Lignhert_att2ele_02.anim
skeleton			effect\Monster\eff_Lignhert_att2ele_02.skel
animlength			4500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Sor_DP_Lighting_Plane_01
unittype			mesh
billboardtype		camera
tailstep			3 50 0 150 false
size				1.000000
texturepack			Effect\skill\Deuplace\Sor_DP_Lighting_Plane_01.tpack
mesh				Effect\Skill\Deuplace\Sor_DP_Lighting_Plane_01.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Sor_DP_Lighting_Plane_02
unittype			mesh
billboardtype		camera
tailstep			3 50 0 150 false
size				1.000000
texturepack			Effect\skill\Deuplace\Sor_DP_Lighting_Plane_02.tpack
mesh				Effect\Skill\Deuplace\Sor_DP_Lighting_Plane_02.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Sor_DP_cylinder_hand
unittype			mesh
billboardtype		camera
tailstep			3 50 0 150 false
size				1.000000
texturepack			Effect\skill\Deuplace\Sor_DP_cylinder_hand.tpack
mesh				Effect\Skill\Deuplace\Sor_DP_cylinder_hand.mesh
animation			effect\Skill\Deuplace\Sor_DP_cylinder_hand.anim
skeleton			effect\Skill\Deuplace\Sor_DP_cylinder_hand.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Sor_DP_lighting_01
unittype			mesh
billboardtype		camera
tailstep			4 50 0 300 false
size				1.000000
texturepack			Effect\Monster\eff_Lignhert_att2ele_01.tpack
mesh				Effect\Monster\eff_Lignhert_att2ele_01.mesh
animation			effect\Monster\eff_Lignhert_att2ele_01.anim
skeleton			effect\Monster\eff_Lignhert_att2ele_01.skel
animlength			4500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Sor_IN_ICE01_Dummy01
unittype			mesh
billboardtype		camera
tailstep			5 10 0 100 false
size				1.300000
texturepack			Effect\skill\Inor\Sor_IN_ICE01_Dummy01.tpack
mesh				Effect\Skill\Inor\Sor_IN_ICE01_Dummy01.mesh
animation			effect\Skill\Inor\Sor_IN_ICE01_Dummy01.anim
skeleton			effect\Skill\Inor\Sor_IN_ICE01_Dummy01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Sor_IN_ICE01_Dummy02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.100000
texturepack			Effect\skill\Inor\Sor_IN_ICE01_Dummy01.tpack
mesh				Effect\Skill\Inor\Sor_IN_ICE01_Dummy02.mesh
animation			effect\Skill\Inor\Sor_IN_ICE01_Dummy02.anim
skeleton			effect\Skill\Inor\Sor_IN_ICE01_Dummy02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Sor_IN_ICE_5_wind
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Inor\Sor_IN_ICE_5_wind.tpack
mesh				Effect\Skill\Inor\Sor_IN_ICE_5_wind.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Sor_IN_coremesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Monster\eff_Karke_att5_coremesh_01.tpack
mesh				Effect\Skill\SharpernBlade\eff_shapenblade_glow_01.mesh
animation			effect\Skill\SharpernBlade\eff_shapenblade_glow_01.anim
skeleton			effect\Skill\SharpernBlade\eff_shapenblade_glow_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Sor_IN_dmy_Lump3_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			
mesh				
animation			effect\Skill\Inor\Sor_IN_dmy_Lump3_01.anim
skeleton			effect\Skill\Inor\Sor_IN_dmy_Lump3_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Sor_IN_dmy_Lump_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			
mesh				
animation			effect\Skill\Inor\Sor_IN_dmy_Lump_01.anim
skeleton			effect\Skill\Inor\Sor_IN_dmy_Lump_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Sor_IN_iceready_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.200000
texturepack			Effect\skill\icespike\eff_icespike_ready_02.tpack
mesh				Effect\Skill\icespike\eff_icespike_ready_02.mesh
animation			effect\Skill\icespike\eff_icespike_ready_02.anim
skeleton			effect\Skill\icespike\eff_icespike_ready_02.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Sor_IN_icewave
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\icewave\eff_icewave_ready_01.tpack
mesh				Effect\Skill\icewave\eff_icewave_ready_01.mesh
animation			effect\Skill\icewave\eff_icewave_ready_01.anim
skeleton			effect\Skill\icewave\eff_icewave_ready_01.skel
animlength			900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Sor_IN_icewave_icemesh
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Icewave\eff_icewave_icemesh_01.tpack
mesh				Effect\Skill\Icewave\eff_icewave_icemesh_01.mesh
animation			effect\Skill\Icewave\eff_icewave_icemesh_01.anim
skeleton			effect\Skill\Icewave\eff_icewave_icemesh_01.skel
animlength			500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Sor_In_icewave_boom
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Icewave\eff_icewave_bommesh_01.tpack
mesh				Effect\Skill\Icewave\eff_icewave_bommesh_01.mesh
animation			effect\Skill\Icewave\eff_icewave_bommesh_01.anim
skeleton			effect\Skill\Icewave\eff_icewave_bommesh_01.skel
animlength			1100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Sor_Pb_speed_wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\InstinctSpeed\eff_instinctspeed_wind_01.tpack
mesh				Effect\Skill\InstinctSpeed\eff_instinctspeed_wind_01.mesh
animation			effect\Skill\InstinctSpeed\eff_instinctspeed_wind_01.anim
skeleton			effect\Skill\InstinctSpeed\eff_instinctspeed_wind_01.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Sor_VL_spark_energy_01
unittype			mesh
billboardtype		camera
tailstep			10 50 0 300 false
size				1.000000
texturepack			Effect\skill\Deformity\eff_Deformity_Startele_01.tpack
mesh				Effect\Skill\Deformity\eff_Deformity_Finishele_01.mesh
animation			effect\Skill\Deformity\eff_Deformity_Finishele_01.anim
skeleton			effect\Skill\Deformity\eff_Deformity_Finishele_01.skel
animlength			2200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Sor_pb_Sacritection_wind
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Sacritection\eff_Sacritection_windmesh_01.tpack
mesh				Effect\Skill\Sacritection\eff_Sacritection_windmesh_02.mesh
animation			effect\Skill\Sacritection\eff_Sacritection_windmesh_02.anim
skeleton			effect\Skill\Sacritection\eff_Sacritection_windmesh_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SoulBlade_bladeglow_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SoulBlade\eff_SoulBlade_bladeglow_01.tpack
mesh				Effect\Skill\SoulBlade\eff_SoulBlade_bladeglow_01.mesh
animation			effect\Skill\SoulBlade\eff_SoulBlade_bladeglow_01.anim
skeleton			effect\Skill\SoulBlade\eff_SoulBlade_bladeglow_01.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SoulBlade_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SoulBlade\eff_SoulBlade_slash_01.tpack
mesh				Effect\Skill\SoulBlade\eff_SoulBlade_slash_01.mesh
animation			effect\Skill\SoulBlade\eff_SoulBlade_slash_01.anim
skeleton			effect\Skill\SoulBlade\eff_SoulBlade_slash_01.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SoulBlade_soulmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SoulBlade\eff_SoulBlade_soulmesh_01.tpack
mesh				Effect\Skill\SoulBlade\eff_SoulBlade_soulmesh_01.mesh
animation			effect\Skill\SoulBlade\eff_SoulBlade_soulmesh_01.anim
skeleton			effect\Skill\SoulBlade\eff_SoulBlade_soulmesh_01.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_SoulBlade_wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SoulBlade\eff_SoulBlade_wind_01.tpack
mesh				Effect\Skill\SoulBlade\eff_SoulBlade_wind_01.mesh
animation			effect\Skill\SoulBlade\eff_SoulBlade_wind_01.anim
skeleton			effect\Skill\SoulBlade\eff_SoulBlade_wind_01.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Spoildivinity_fire
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SpoilDivinity\eff_spoildivinity_firemesh_01.tpack
mesh				Effect\Skill\SpoilDivinity\eff_spoildivinity_firemesh_01.mesh
animation			effect\Skill\SpoilDivinity\eff_spoildivinity_firemesh_01.anim
skeleton			effect\Skill\SpoilDivinity\eff_spoildivinity_firemesh_01.skel
animlength			2200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Spoildivinity_fire_att
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SpoilDivinity\eff_spoildivinity_firemesh_01.tpack
mesh				Effect\Skill\SpoilDivinity\eff_spoildivinity_firemesh_01.mesh
animation			effect\Skill\SpoilDivinity\eff_spoildivinity_firemesh_02.anim
skeleton			effect\Skill\SpoilDivinity\eff_spoildivinity_firemesh_01.skel
animlength			1700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Spoildivinity_ice
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SpoilDivinity\eff_spoildivinity_icemesh_01.tpack
mesh				Effect\Skill\SpoilDivinity\eff_spoildivinity_icemesh_01.mesh
animation			effect\Skill\SpoilDivinity\eff_spoildivinity_icemesh_01.anim
skeleton			effect\Skill\SpoilDivinity\eff_spoildivinity_icemesh_01.skel
animlength			2200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Spoildivinity_ice_att
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SpoilDivinity\eff_spoildivinity_icemesh_01.tpack
mesh				Effect\Skill\SpoilDivinity\eff_spoildivinity_icemesh_01.mesh
animation			effect\Skill\SpoilDivinity\eff_spoildivinity_icemesh_02.anim
skeleton			effect\Skill\SpoilDivinity\eff_spoildivinity_icemesh_01.skel
animlength			1700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Spoildivinity_light
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SpoilDivinity\eff_spoildivinity_lightmesh_01.tpack
mesh				Effect\Skill\SpoilDivinity\eff_spoildivinity_lightmesh_01.mesh
animation			effect\Skill\SpoilDivinity\eff_spoildivinity_lightmesh_01.anim
skeleton			effect\Skill\SpoilDivinity\eff_spoildivinity_lightmesh_01.skel
animlength			2200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Spoildivinity_light_att
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SpoilDivinity\eff_spoildivinity_lightmesh_01.tpack
mesh				Effect\Skill\SpoilDivinity\eff_spoildivinity_lightmesh_01.mesh
animation			effect\Skill\SpoilDivinity\eff_spoildivinity_lightmesh_02.anim
skeleton			effect\Skill\SpoilDivinity\eff_spoildivinity_lightmesh_01.skel
animlength			1700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_StasisOrb_lightmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\StasisOrb\eff_StasisOrb_lightmesh_01.tpack
mesh				Effect\Skill\Guidance\eff_Guidance_lightmesh_01.mesh
animation			effect\Skill\Guidance\eff_Guidance_lightmesh_01.anim
skeleton			effect\Skill\Guidance\eff_Guidance_lightmesh_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_StasisOrb_mesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\StasisOrb\eff_StasisOrb_mesh_01.tpack
mesh				Effect\Skill\StasisOrb\eff_StasisOrb_mesh_01.mesh
animation			effect\Skill\StasisOrb\eff_StasisOrb_mesh_01.anim
skeleton			effect\Skill\StasisOrb\eff_StasisOrb_mesh_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_StasisOrb_mesh_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\StasisOrb\eff_StasisOrb_mesh_02.tpack
mesh				Effect\Skill\StasisOrb\eff_StasisOrb_mesh_02.mesh
animation			effect\Skill\StasisOrb\eff_StasisOrb_mesh_02.anim
skeleton			effect\Skill\StasisOrb\eff_StasisOrb_mesh_02.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_StasisOrb_mesh_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\StasisOrb\eff_StasisOrb_mesh_03.tpack
mesh				Effect\Skill\StasisOrb\eff_StasisOrb_mesh_03.mesh
animation			effect\Skill\StasisOrb\eff_StasisOrb_mesh_03.anim
skeleton			effect\Skill\StasisOrb\eff_StasisOrb_mesh_03.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_StormWave_Soulmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\StormWave\eff_StormWave_Soul_01.tpack
mesh				Effect\Skill\StormWave\eff_StormWave_Soul_01.mesh
animation			effect\Skill\StormWave\eff_StormWave_Soul_01.anim
skeleton			effect\Skill\StormWave\eff_StormWave_Soul_01.skel
animlength			2200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_StormWave_windslash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\PenetRate\eff_PenetRate_windslash_01.tpack
mesh				Effect\Skill\MenacingBlast\eff_MenacingBlast_windslash_01.mesh
animation			effect\Skill\MenacingBlast\eff_MenacingBlast_windslash_01.anim
skeleton			effect\Skill\MenacingBlast\eff_MenacingBlast_windslash_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Swd_Sb_remoteLV1_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Slimbit\Swd_Sb_remoteLV1_1.tpack
mesh				Effect\Skill\Slimbit\Swd_Sb_remoteLV1_1.mesh
animation			effect\Skill\Slimbit\Swd_Sb_remoteLV1_1.anim
skeleton			effect\Skill\Slimbit\Swd_Sb_remoteLV1_1.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Swd_Sb_remoteLV1_2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Slimbit\Swd_Sb_remoteLV1_1.tpack
mesh				Effect\Skill\Slimbit\Swd_Sb_remoteLV1_2.mesh
animation			effect\Skill\Slimbit\Swd_Sb_remoteLV1_2.anim
skeleton			effect\Skill\Slimbit\Swd_Sb_remoteLV1_2.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Swd_Sb_remoteLV2_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Slimbit\Swd_Sb_remoteLV1_1.tpack
mesh				Effect\Skill\Slimbit\Swd_Sb_remoteLV2_1.mesh
animation			effect\Skill\Slimbit\Swd_Sb_remoteLV2_1.anim
skeleton			effect\Skill\Slimbit\Swd_Sb_remoteLV2_1.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Swd_Sb_remoteLV2_2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Slimbit\Swd_Sb_remoteLV1_1.tpack
mesh				Effect\Skill\Slimbit\Swd_Sb_remoteLV2_2.mesh
animation			effect\Skill\Slimbit\Swd_Sb_remoteLV2_2.anim
skeleton			effect\Skill\Slimbit\Swd_Sb_remoteLV2_2.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Swd_Sb_remoteLV3_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Slimbit\Swd_Sb_remoteLV1_1.tpack
mesh				Effect\Skill\Slimbit\Swd_Sb_remoteLV3_1.mesh
animation			effect\Skill\Slimbit\Swd_Sb_remoteLV3_1.anim
skeleton			effect\Skill\Slimbit\Swd_Sb_remoteLV3_1.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Swd_Sb_remoteLV3_2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Slimbit\Swd_Sb_remoteLV1_1.tpack
mesh				Effect\Skill\Slimbit\Swd_Sb_remoteLV3_2.mesh
animation			effect\Skill\Slimbit\Swd_Sb_remoteLV3_2.anim
skeleton			effect\Skill\Slimbit\Swd_Sb_remoteLV3_2.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TAEGEUKGI_0606
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\ATT_EQU_SSW_TAEGEUKGI.tpack
mesh				Effect\Monster\ATT_EQU_SSW_TAEGEUKGI.mesh
animation			effect\Monster\ATT_EQU_SSW_TAEGEUKGI.anim
skeleton			effect\Monster\ATT_EQU_SSW_TAEGEUKGI.skel
animlength			10000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_ALO_Rabbit
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\ALO_EQU_C_Rabbit.tpack
mesh				Item\Costume\ALO_EQU_C_Rabbit.mesh
animation			Item\Costume\ALO_EQU_C_Rabbit_motion.anim
skeleton			Character\ALO.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_ARC_Rabbit
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\ARC_EQU_C_Rabbit.tpack
mesh				Item\Costume\ARC_EQU_C_Rabbit.mesh
animation			Item\Costume\ARC_EQU_C_Rabbit_motion.anim
skeleton			Character\ARC.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_BAR_Rabbit
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\BAR_EQU_C_Rabbit.tpack
mesh				Item\Costume\BAR_EQU_C_Rabbit.mesh
animation			Item\Costume\BAR_EQU_C_Rabbit_motion.anim
skeleton			Character\BAR.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_BWZ_Rabbit
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\BWZ_EQU_C_Rabbit.tpack
mesh				test.mesh
animation			test.anim
skeleton			MAL.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_Carrot03_02_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\Wing\CAS_WING_Rabbit_CarrotBag03_04.tpack
mesh				Item\Armor\Wing\CAS_WING_Rabbit_CarrotBag03_02_MID.mesh
animation			Item\Armor\Wing\CAS_WING_Rabbit_CarrotBag03_01_MID_stand.anim
skeleton			Wing\CAS_WING_Rabbit_CarrotBag03_04_MID.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_Carrot03_03_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\Wing\CAS_WING_Rabbit_CarrotBag03_04.tpack
mesh				Item\Armor\Wing\CAS_WING_Rabbit_CarrotBag03_03_MID.mesh
animation			Item\Armor\Wing\CAS_WING_Rabbit_CarrotBag03_01_MID_stand.anim
skeleton			Wing\CAS_WING_Rabbit_CarrotBag03_04_MID.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_Carrot03_04_run
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\Wing\CAS_WING_Rabbit_CarrotBag03_04.tpack
mesh				Item\Armor\Wing\CAS_WING_Rabbit_CarrotBag03_04_BIG.mesh
animation			Item\Armor\Wing\CAS_WING_Rabbit_CarrotBag03_01_BIG_stand.anim
skeleton			Wing\CAS_WING_Rabbit_CarrotBag03_04_BIG.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_Carrot03_04_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\Wing\CAS_WING_Rabbit_CarrotBag03_04.tpack
mesh				Item\Armor\Wing\CAS_WING_Rabbit_CarrotBag03_04_SMA.mesh
animation			Item\Armor\Wing\CAS_WING_Rabbit_CarrotBag03_01_SMA_stand.anim
skeleton			Wing\CAS_WING_Rabbit_CarrotBag03_04_SMA.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_Carrot03_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\Wing\CAS_WING_Rabbit_CarrotBag03_04.tpack
mesh				Item\Armor\Wing\CAS_WING_Rabbit_CarrotBag03_01_MID.mesh
animation			Item\Armor\Wing\CAS_WING_Rabbit_CarrotBag03_01_MID_stand.anim
skeleton			Wing\CAS_WING_Rabbit_CarrotBag03_04_MID.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_DRG_Rabbit
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\DRG_EQU_C_Rabbit.tpack
mesh				Item\Costume\DRG_EQU_C_Rabbit.mesh
animation			Item\Costume\DRG_EQU_C_Rabbit_motion.anim
skeleton			Character\DRG.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_HIL_Rabbit
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\HIL_EQU_C_Rabbit.tpack
mesh				Item\Costume\HIL_EQU_C_Rabbit.mesh
animation			Item\Costume\HIL_EQU_C_Rabbit_motion.anim
skeleton			Character\HIL.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_HWA_Rabbit
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\HWA_EQU_C_Rabbit.tpack
mesh				Item\Costume\HWA_EQU_C_Rabbit.mesh
animation			Item\Costume\HWA_EQU_C_Rabbit_motion.anim
skeleton			Character\HWA.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_MSE_Rabbit
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\MSE_EQU_C_Rabbit.tpack
mesh				Item\Costume\MSE_EQU_C_Rabbit.mesh
animation			Item\Costume\MSE_EQU_C_Rabbit_motion.anim
skeleton			Character\MSE.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_Pet_B_Rabbit
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Pet_Alice_Rabbit01_B.tpack
mesh				Monster\Pet_Alice_Rabbit01.mesh
animation			Monster\Pet_Alice_Rabbit01\Pet_Alice_Rabbit01_crun.anim
skeleton			Monster\Pet_Alice_Rabbit01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_Pet_W_Rabbit
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Pet_Alice_Rabbit01.tpack
mesh				Monster\Pet_Alice_Rabbit01.mesh
animation			Monster\Pet_Alice_Rabbit01\Pet_Alice_Rabbit01_crun.anim
skeleton			Monster\Pet_Alice_Rabbit01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_Rabbit_NPC
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			NPC\BlackRabbitNPC.tpack
mesh				NPC\BlackRabbitNPC.mesh
animation			NPC\BlackRabbitNPC.anim
skeleton			NPC\BlackRabbitNPC.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_SHT_Rabbit
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\SHT_EQU_C_Rabbit.tpack
mesh				Item\Costume\SHT_EQU_C_Rabbit.mesh
animation			Character\SHooter\Motion\SHT_RID_BlackRabbit2023_STAND.anim
skeleton			Character\SHT.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_SOR_Rabbit
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\SOR_EQU_C_Rabbit.tpack
mesh				Item\Costume\SOR_EQU_C_Rabbit.mesh
animation			Item\Costume\SOR_EQU_C_Rabbit_motion.anim
skeleton			Character\SOR.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_SUM_Rabbit
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\SUM_EQU_C_Rabbit.tpack
mesh				Item\Costume\SUM_EQU_C_Rabbit.mesh
animation			Item\Costume\SUM_EQU_C_Rabbit_motion.anim
skeleton			Character\SUM.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_SWD_Rabbit
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\SWD_EQU_C_Rabbit.tpack
mesh				Item\Costume\SWD_EQU_C_Rabbit.mesh
animation			Item\Costume\SWD_EQU_C_Rabbit_motion.anim
skeleton			Character\SWD.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_Temple01_att01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Fallen_Angel_Temple01.tpack
mesh				Monster\Fallen_Angel_Temple01.mesh
animation			Monster\Fallen_Angel_Temple01\Fallen_Angel_Temple01_att01.anim
skeleton			Monster\Fallen_Angel_Temple01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_Temple01_att02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Fallen_Angel_Temple01.tpack
mesh				Monster\Fallen_Angel_Temple01.mesh
animation			Monster\Fallen_Angel_Temple01\Fallen_Angel_Temple01_att02.anim
skeleton			Monster\Fallen_Angel_Temple01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_Temple01_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Fallen_Angel_Temple01.tpack
mesh				Monster\Fallen_Angel_Temple01.mesh
animation			Monster\Fallen_Angel_Temple01\Fallen_Angel_Temple01_cstand.anim
skeleton			Monster\Fallen_Angel_Temple01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_Temple02_att02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Fallen_Angel_Temple02.tpack
mesh				Monster\Fallen_Angel_Temple02.mesh
animation			Monster\Fallen_Angel_Temple02\Fallen_Angel_Temple02_att02.anim
skeleton			Monster\Fallen_Angel_Temple02.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_Temple02_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Fallen_Angel_Temple02.tpack
mesh				Monster\Fallen_Angel_Temple02.mesh
animation			Monster\Fallen_Angel_Temple02\Fallen_Angel_Temple02_cstand.anim
skeleton			Monster\Fallen_Angel_Temple02.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_Temple03_att01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Fallen_Angel_Temple03.tpack
mesh				Monster\Fallen_Angel_Temple03.mesh
animation			Monster\Fallen_Angel_Temple03\Fallen_Angel_Temple03_att01.anim
skeleton			Monster\Fallen_Angel_Temple03.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_Temple03_att02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Fallen_Angel_Temple03.tpack
mesh				Monster\Fallen_Angel_Temple03.mesh
animation			Monster\Fallen_Angel_Temple03\Fallen_Angel_Temple03_att02.anim
skeleton			Monster\Fallen_Angel_Temple03.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_Temple03_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Fallen_Angel_Temple03.tpack
mesh				Monster\Fallen_Angel_Temple03.mesh
animation			Monster\Fallen_Angel_Temple03\Fallen_Angel_Temple03_cstand.anim
skeleton			Monster\Fallen_Angel_Temple03.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_Temple04_att01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Fallen_Angel_Temple04.tpack
mesh				Monster\Fallen_Angel_Temple04.mesh
animation			Monster\Fallen_Angel_Temple04\Fallen_Angel_Temple04_att01.anim
skeleton			Monster\Fallen_Angel_Temple04.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_Temple04_att02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Fallen_Angel_Temple04.tpack
mesh				Monster\Fallen_Angel_Temple04.mesh
animation			Monster\Fallen_Angel_Temple04\Fallen_Angel_Temple04_att02.anim
skeleton			Monster\Fallen_Angel_Temple04.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_Temple04_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Fallen_Angel_Temple04.tpack
mesh				Monster\Fallen_Angel_Temple04.mesh
animation			Monster\Fallen_Angel_Temple04\Fallen_Angel_Temple04_cstand.anim
skeleton			Monster\Fallen_Angel_Temple04.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_Temple_Savior_att01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Fallen_Angel_Temple_Savior_Pink.tpack
mesh				Monster\Fallen_Angel_Temple_Savior.mesh
animation			Monster\Fallen_Angel_Temple_Savior\Fallen_Angel_Temple_Savior_att01.anim
skeleton			Monster\Fallen_Angel_Temple_Savior.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_Temple_Savior_att02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Fallen_Angel_Temple_Savior_Pink.tpack
mesh				Monster\Fallen_Angel_Temple_Savior.mesh
animation			Monster\Fallen_Angel_Temple_Savior\Fallen_Angel_Temple_Savior_att02.anim
skeleton			Monster\Fallen_Angel_Temple_Savior.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_Temple_Savior_power
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Fallen_Angel_Temple_Savior_Pink.tpack
mesh				Monster\Fallen_Angel_Temple_Savior.mesh
animation			Monster\Fallen_Angel_Temple_Savior\Fallen_Angel_Temple_Savior_power.anim
skeleton			Monster\Fallen_Angel_Temple_Savior.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_Temple_Savior_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Fallen_Angel_Temple_Savior_Pink.tpack
mesh				Monster\Fallen_Angel_Temple_Savior.mesh
animation			Monster\Fallen_Angel_Temple_Savior\Fallen_Angel_Temple_Savior_cstand.anim
skeleton			Monster\Fallen_Angel_Temple_Savior.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_WAR_Rabbit
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\WAR_EQU_C_Rabbit.tpack
mesh				Item\Costume\WAR_EQU_C_Rabbit.mesh
animation			Item\Costume\WAR_EQU_C_Rabbit_motion.anim
skeleton			Character\BGW.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TEST_WSU_Rabbit
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\WSU_EQU_C_Rabbit.tpack
mesh				Item\Costume\WSU_EQU_C_Rabbit.mesh
animation			Item\Costume\WSU_EQU_C_Rabbit_motion.anim
skeleton			Character\WSU.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_T_18th_event_weapon
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Pet_18thRatserPanda01.tpack
mesh				Monster\Pet_18thRatserPanda01.mesh
animation			Monster\Pet_18thRatserPanda01\Pet_18thRatserPanda01_stand.anim
skeleton			Monster\Pet_18thRatserPanda01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_T_Mitera_FB02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Pet_Mitera_Fieldboss02.tpack
mesh				Monster\Pet_Mitera_Fieldboss02.mesh
animation			Monster\Pet_Mitera_Fieldboss01\Pet_Mitera_Fieldboss02_run.anim
skeleton			Monster\Pet_Mitera_Fieldboss02.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_T_Mitera_Fieldboss01_Att01_Mob
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Mitera_Fieldboss01.tpack
mesh				Monster\Mitera_Fieldboss01.mesh
animation			Monster\Mitera_Fieldboss01\Mitera_Fieldboss01_Att01.anim
skeleton			Monster\Mitera_Fieldboss01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_T_Mitera_Fieldboss01_Att04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Mitera_Fieldboss01.tpack
mesh				Monster\Mitera_Fieldboss01.mesh
animation			Monster\Mitera_Fieldboss01\Mitera_Fieldboss01_Att04.anim
skeleton			Monster\Mitera_Fieldboss01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_T_Mitera_Fieldboss01_Mob
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Mitera_Fieldboss01.tpack
mesh				Monster\Mitera_Fieldboss01.mesh
animation			Monster\Mitera_Fieldboss01\Mitera_Fieldboss01_Special.anim
skeleton			Monster\Mitera_Fieldboss01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_T_Mitera_Fieldboss01_Power
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Mitera_Fieldboss01.tpack
mesh				Monster\Mitera_Fieldboss01.mesh
animation			Monster\Mitera_Fieldboss01\Mitera_Fieldboss01_Power.anim
skeleton			Monster\Mitera_Fieldboss01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_T_RasterPanda
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\18th_RatserPanda01.tpack
mesh				Monster\18th_RatserPanda01.mesh
animation			Monster\18th_RatserPanda01\18th_RatserPanda01_CSTAND.anim
skeleton			Monster\18th_RatserPanda01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_T_RasterPanda_Dad
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\18th_RatserPanda01_Father.tpack
mesh				Monster\18th_RatserPanda01_Father.mesh
animation			Monster\18th_RatserPanda01_Father\18th_RatserPanda01_Father_CSTAND.anim
skeleton			Monster\18th_RatserPanda01_Father.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_T_RasterPanda_Dad_CutScene
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			effect\Monster\18th_RatserPanda01_Father_Cut.tpack
mesh				effect\Monster\18th_RatserPanda01_Father_Cut.mesh
animation			effect\Monster\18th_RatserPanda01_Father_Cut.anim
skeleton			effect\Monster\18th_RatserPanda01_Father_Cut.skel
animlength			0
twoside				false
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_T_RasterPanda_Dad_DIE
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			effect\Monster\eff_18th_RatserPanda01_Father_die.tpack
mesh				effect\Monster\eff_18th_RatserPanda01_Father_die.mesh
animation			effect\Monster\eff_18th_RatserPanda01_Father_die.anim
skeleton			effect\Monster\eff_18th_RatserPanda01_Father_die.skel
animlength			0
twoside				false
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_T_RasterPanda_Dad_att01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\18th_RatserPanda01_Father.tpack
mesh				Monster\18th_RatserPanda01_Father.mesh
animation			Monster\18th_RatserPanda01_Father\18th_RatserPanda01_Father_att01.anim
skeleton			Monster\18th_RatserPanda01_Father.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_T_RasterPanda_Dad_att02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\18th_RatserPanda01_Father.tpack
mesh				Monster\18th_RatserPanda01_Father.mesh
animation			Monster\18th_RatserPanda01_Father\18th_RatserPanda01_Father_att02.anim
skeleton			Monster\18th_RatserPanda01_Father.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_T_RasterPanda_Dad_att03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\18th_RatserPanda01_Father.tpack
mesh				Monster\18th_RatserPanda01_Father.mesh
animation			Monster\18th_RatserPanda01_Father\18th_RatserPanda01_Father_att03.anim
skeleton			Monster\18th_RatserPanda01_Father.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_T_RasterPanda_att01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\18th_RatserPanda01.tpack
mesh				Monster\18th_RatserPanda01.mesh
animation			Monster\18th_RatserPanda01\18th_RatserPanda01_att01.anim
skeleton			Monster\18th_RatserPanda01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_T_RasterPanda_att02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\18th_RatserPanda01.tpack
mesh				Monster\18th_RatserPanda01.mesh
animation			Monster\18th_RatserPanda01\18th_RatserPanda01_att02.anim
skeleton			Monster\18th_RatserPanda01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_T_RasterPanda_att03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\18th_RatserPanda01.tpack
mesh				Monster\18th_RatserPanda01.mesh
animation			Monster\18th_RatserPanda01\18th_RatserPanda01_att03.anim
skeleton			Monster\18th_RatserPanda01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_T_Temple_Chess_bishop_att01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Fallen_Angel_ChessBishop.tpack
mesh				Monster\Fallen_Angel_ChessBishop.mesh
animation			Monster\Fallen_Angel_ChessBishop\Fallen_Angel_ChessBishop_att01.anim
skeleton			Monster\Fallen_Angel_ChessBishop.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Tairique_02_att_01_web
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Tairique_att_01_web.tpack
mesh				Effect\Monster\Tairique_02_att_01_web.mesh
animation			effect\Monster\Tairique_02_att_01_web.anim
skeleton			effect\Monster\Tairique_02_att_01_web.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Tairique_02_att_03_web
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Tairique_02_att_03_web.tpack
mesh				Effect\Monster\Tairique_02_att_03_web.mesh
animation			effect\Monster\Tairique_02_att_03_web.anim
skeleton			effect\Monster\Tairique_02_att_03_web.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Tairique_02_bress_dummy
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			
mesh				
animation			effect\Monster\Tairique_02_bress_dummy.anim
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twoside				true
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texturepack			Monster\Mitera_Tairique.tpack
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mesh				
animation			effect\Monster\Tairique_bress_dummy.anim
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<effectdata>		0
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texturepack			Monster\Mitera_Tairique.tpack
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<effectdata>		0
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texturepack			Monster\Fallen_Angel_Temple01.tpack
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<effectdata>		0
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<effectdata>		0
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texturepack			Effect\monster\eff_Fallen_Angel_Temple_Savior_att01_slash.tpack
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<effectdata>		0
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billboardtype		camera
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texturepack			Effect\monster\eff_Fallen_Angel_Temple_Savior_att01_slash.tpack
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<effectdata>		0
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texturepack			Effect\monster\eff_Fallen_Angel_Temple_Savior_att01_slash.tpack
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<effectdata>		0
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texturepack			Effect\monster\eff_Fallen_Angel_Temple01_att02_tonado.tpack
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twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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texturepack			Effect\skill\Dragon_Burst\eff_BAR_Summon03_breath_breth_03.tpack
mesh				Effect\monster\eff_Fallen_Angel_Temple01_att02_tonado.mesh
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skeleton			effect\monster\eff_Fallen_Angel_Temple01_att02_tonado.skel
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mesh_status			0 0.000000 5.000000 ""
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<effectdata>		0
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billboardtype		camera
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texturepack			Monster\Fallen_Angel_Temple02.tpack
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<effectdata>		0
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billboardtype		camera
tailstep			0 0 0 0 false
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texturepack			Monster\Fallen_Angel_Temple02.tpack
mesh				Monster\Fallen_Angel_Temple02.mesh
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twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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billboardtype		camera
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size				1.800000
texturepack			Effect\monster\eff_Fallen_Angel_Temple02_att02_slash.tpack
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\monster\eff_Fallen_Angel_Temple02_att02_slash.tpack
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Monster\Fallen_Angel_Temple03.tpack
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skeleton			effect\monster\eff_Fallen_Angel_Temple03_att01_P.skel
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mesh_status			0 0.000000 0.000000 ""
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texturepack			Effect\monster\eff_Fallen_Angel_Temple03_att01_R.tpack
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animlength			0
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<effectdata>		0
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size				1.000000
texturepack			Effect\monster\eff_Fallen_Angel_Temple03_att01_R.tpack
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Fallen_Angel_Temple04.tpack
mesh				Monster\Fallen_Angel_Temple04.mesh
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<effectdata>		0
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texturepack			Monster\Fallen_Angel_TempleBOSS01.tpack
mesh				Monster\Fallen_Angel_TempleBOSS01.mesh
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<effectdata>		0
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unittype			mesh
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size				1.000000
texturepack			Effect\monster\eff_R_Fallen_Angel_TempleBOSS01_att01.tpack
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animation			effect\monster\eff_R_Fallen_Angel_TempleBOSS01_att01.anim
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texturepack			Effect\monster\eff_R_Fallen_Angel_TempleBOSS01_att04_01.tpack
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				0.500000
texturepack			Effect\monster\eff_R_Fallen_Angel_TempleBOSS01_att01.tpack
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skeleton			
animlength			0
twoside				true
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unittype			mesh
billboardtype		camera
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texturepack			Monster\Fallen_Angel_TempleBOSS01.tpack
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texturepack			effect\monster\eff_P_Fallen_Angel_TempleBOSS01_att02.tpack
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animlength			4000
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texturepack			Effect\monster\eff_P_Fallen_Angel_TempleBOSS01_att03_01.tpack
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texturepack			Effect\monster\eff_P_Fallen_Angel_TempleBOSS01_att03_01.tpack
mesh				Effect\monster\eff_R_Fallen_Angel_TempleBOSS01_att04_01.mesh
animation			effect\monster\eff_R_Fallen_Angel_TempleBOSS01_att04_01.anim
skeleton			effect\monster\eff_R_Fallen_Angel_TempleBOSS01_att04_01.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 5.000000 ""
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<effectdata>		0
name				mh_Temple_Boss_Att04_r02
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\monster\eff_P_Fallen_Angel_TempleBOSS01_att03_01.tpack
mesh				Effect\monster\eff_R_Fallen_Angel_TempleBOSS01_att04_02.mesh
animation			effect\monster\eff_R_Fallen_Angel_TempleBOSS01_att04_02.anim
skeleton			effect\monster\eff_R_Fallen_Angel_TempleBOSS01_att04_02.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Temple_Boss_Cut
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Fallen_Angel_TempleBOSS01.tpack
mesh				Monster\Fallen_Angel_TempleBOSS01.mesh
animation			Monster\Fallen_Angel_temple_Boss01\eff_Fallen_Angel_TempleBOSS01_cut.anim
skeleton			Monster\Fallen_Angel_TempleBOSS01.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Temple_Boss_Cut01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Fallen_Angel_TempleBOSS01.tpack
mesh				Monster\Fallen_Angel_TempleBOSS01.mesh
animation			Monster\Fallen_Angel_temple_Boss01\Fallen_Angel_TempleBOSS01_stand.anim
skeleton			Monster\Fallen_Angel_TempleBOSS01.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Temple_Boss_Die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Fallen_Angel_TempleBOSS01.tpack
mesh				Monster\Fallen_Angel_TempleBOSS01.mesh
animation			Monster\Fallen_Angel_temple_Boss01\eff_Fallen_Angel_TempleBOSS01_die.anim
skeleton			Monster\Fallen_Angel_TempleBOSS01.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Temple_Boss_power
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Fallen_Angel_TempleBOSS01.tpack
mesh				Monster\Fallen_Angel_TempleBOSS01.mesh
animation			Monster\Fallen_Angel_temple_Boss01\Fallen_Angel_TempleBOSS01_power.anim
skeleton			Monster\Fallen_Angel_TempleBOSS01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Temple_Boss_power_boomflame01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.300000
texturepack			Effect\Monster\eff_P_Fallen_Angel_TempleBOSS01_power_boomflame.tpack
mesh				Effect\Monster\eff_Umbar_att3boomflash_01.mesh
animation			effect\Monster\eff_Umbar_att3boomflash_01.anim
skeleton			effect\Monster\eff_Umbar_att3boomflash_01.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Temple_Boss_power_p
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				1.000000
texturepack			Effect\monster\eff_P_Fallen_Angel_TempleBOSS01_power.tpack
mesh				Effect\monster\eff_P_Fallen_Angel_TempleBOSS01_power.mesh
animation			effect\monster\eff_P_Fallen_Angel_TempleBOSS01_power.anim
skeleton			effect\monster\eff_P_Fallen_Angel_TempleBOSS01_power.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Temple_Boss_specia_crownl
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
texturepack			Effect\monster\eff_Fallen_Angel_TempleBOSS01_crown.tpack
mesh				Effect\monster\eff_Fallen_Angel_TempleBOSS01_crown.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Temple_Boss_special
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Fallen_Angel_TempleBOSS01.tpack
mesh				Monster\Fallen_Angel_TempleBOSS01.mesh
animation			Monster\Fallen_Angel_temple_Boss01\Fallen_Angel_TempleBOSS01_cstand.anim
skeleton			Monster\Fallen_Angel_TempleBOSS01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Temple_Chess_Knight_att01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Fallen_Angel_ChessKnight.tpack
mesh				Monster\Fallen_Angel_ChessKnight.mesh
animation			Monster\Fallen_Angel_ChessKnight\Fallen_Angel_ChessKnight_att01.anim
skeleton			Monster\Fallen_Angel_ChessKnight.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Temple_Chess_Knight_att01_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Fallen_Angel_ChessKnight_att01_1.tpack
mesh				Effect\monster\eff_Fallen_Angel_ChessKnight_att01_1.mesh
animation			effect\monster\eff_Fallen_Angel_ChessKnight_att01_1.anim
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animlength			0
twoside				true
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mesh_status			0 0.000000 1.000000 ""
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<effectdata>		0
name				mh_Temple_Chessbishop_M
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.050000
texturepack			Effect\monster\eff_Fallen_Angel_ChessKnight_att01_1.tpack
mesh				Effect\monster\eff_M_Fallen_Angel_TempleBOSS01_att04.mesh
animation			effect\monster\eff_M_Fallen_Angel_TempleBOSS01_att04.anim
skeleton			effect\monster\eff_M_Fallen_Angel_TempleBOSS01_att04.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 30.000000 ""
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<effectdata>		0
name				mh_Temple_Chessbishop_P
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturepack			Effect\monster\eff_Fallen_Angel_ChessKnight_att01_2.tpack
mesh				Effect\monster\eff_P_Fallen_Angel_TempleBOSS01_att04.mesh
animation			effect\monster\eff_P_Fallen_Angel_TempleBOSS01_att04.anim
skeleton			effect\monster\eff_P_Fallen_Angel_TempleBOSS01_att04.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 30.000000 ""
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<effectdata>		0
name				mh_Temple_Chessbishop_R
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturepack			Effect\monster\eff_Fallen_Angel_ChessKnight_att01_1.tpack
mesh				Effect\monster\eff_R_Fallen_Angel_TempleBOSS01_att04_01.mesh
animation			effect\monster\eff_R_Fallen_Angel_TempleBOSS01_att04_01.anim
skeleton			effect\monster\eff_R_Fallen_Angel_TempleBOSS01_att04_01.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 5.000000 ""
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<effectdata>		0
name				mh_Temple_Savior_Die_body
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Fallen_Angel_Temple_Savior_die_body_mesh.tpack
mesh				Effect\monster\eff_Fallen_Angel_Temple_Savior_die_body_mesh.mesh
animation			effect\monster\eff_Fallen_Angel_Temple_Savior_die_body_mesh.anim
skeleton			effect\monster\eff_Fallen_Angel_Temple_Savior_die_body_mesh.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Temple_Savior_Die_body_Blue
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Fallen_Angel_Temple_Savior_die_body_mesh_Blue.tpack
mesh				Effect\monster\eff_Fallen_Angel_Temple_Savior_die_body_mesh.mesh
animation			effect\monster\eff_Fallen_Angel_Temple_Savior_die_body_mesh.anim
skeleton			effect\monster\eff_Fallen_Angel_Temple_Savior_die_body_mesh.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Temple_Savior_Die_soul
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Fallen_Angel_Temple_Savior_die_soul#.tpack
mesh				Effect\monster\eff_Fallen_Angel_Temple_Savior_die_soul.mesh
animation			effect\monster\eff_Fallen_Angel_Temple_Savior_die_soul.anim
skeleton			effect\monster\eff_Fallen_Angel_Temple_Savior_die_soul.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Temple_Savior_Die_soul_Blue
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Fallen_Angel_Temple_Savior_die_soul#_Blue.tpack
mesh				Effect\monster\eff_Fallen_Angel_Temple_Savior_die_soul.mesh
animation			effect\monster\eff_Fallen_Angel_Temple_Savior_die_soul.anim
skeleton			effect\monster\eff_Fallen_Angel_Temple_Savior_die_soul.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Temple_Savior_Die_wing
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Fallen_Angel_Temple_Savior_die_wing.tpack
mesh				Effect\monster\eff_Fallen_Angel_Temple_Savior_die_wing.mesh
animation			effect\monster\eff_Fallen_Angel_Temple_Savior_die_wing.anim
skeleton			effect\monster\eff_Fallen_Angel_Temple_Savior_die_wing.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Temple_Savior_att01_slash
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_Fallen_Angel_Temple_Savior_att01_slash.tpack
mesh				Effect\monster\eff_Fallen_Angel_Temple_Savior_att01_slash.mesh
animation			effect\monster\eff_Fallen_Angel_Temple_Savior_att01_slash.anim
skeleton			effect\monster\eff_Fallen_Angel_Temple_Savior_att01_slash.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Temple_Savior_att01_slash01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
texturepack			Effect\monster\eff_Fallen_Angel_Temple_Savior_att01_slash.tpack
mesh				Effect\monster\eff_Fallen_Angel_Temple_Savior_att01_slash.mesh
animation			effect\monster\eff_Fallen_Angel_Temple_Savior_att01_slash.anim
skeleton			effect\monster\eff_Fallen_Angel_Temple_Savior_att01_slash.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Temple_Savior_att02_Mop
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
texturepack			effect\monster\eff_Fallen_Angel_Temple_Savior_att02_Mop#.tpack
mesh				Effect\monster\eff_Fallen_Angel_Temple_Savior_att02_Mop.mesh
animation			effect\monster\eff_Fallen_Angel_Temple_Savior_att02_Mop.anim
skeleton			effect\monster\eff_Fallen_Angel_Temple_Savior_att02_Mop.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Temple_Savior_att02_floor
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.300000
texturepack			Effect\skill\Dragon_Burst\eff_BAR_Summon03_breath_ground.tpack
mesh				Effect\monster\eff_Fallen_Angel_Temple_Savior_att02.mesh
animation			effect\monster\eff_Fallen_Angel_Temple_Savior_att02.anim
skeleton			effect\monster\eff_Fallen_Angel_Temple_Savior_att02.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Temple_Savior_power_tonado
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Dragon_Burst\eff_BAR_Summon03_breath_breth_02.tpack
mesh				Effect\monster\eff_Fallen_Angel_Temple_Savior_power.mesh
animation			effect\monster\eff_Fallen_Angel_Temple_Savior_power.anim
skeleton			effect\monster\eff_Fallen_Angel_Temple_Savior_power.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 90.000000 50.000000 ""
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<effectdata>		0
name				mh_Temple_Slave_att01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.600000
texturepack			Effect\monster\eff_R_Fallen_Angel_Temple_slave.tpack
mesh				Effect\monster\eff_Fallen_Angel_TempleSlave01_att_bim.mesh
animation			effect\monster\eff_Fallen_Angel_TempleSlave01_att_bim.anim
skeleton			effect\monster\eff_Fallen_Angel_TempleSlave01_att_bim.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 30.000000 ""
</effectdata>

<effectdata>		0
name				mh_Temple_boss_circle
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				18.000000
texturepack			Effect\skill\Muspell\eff_muspell_boom_01.tpack
mesh				Effect\Skill\Agares\eff_agares_boom_01.mesh
animation			effect\Skill\Agares\eff_agares_boom_01.anim
skeleton			effect\Skill\Agares\eff_agares_boom_01.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Tempus2_A_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Tempus2.tpack
mesh				Monster\Tempus2.mesh
animation			Monster\Tempus\Tempus2_att1.anim
skeleton			Monster\Tempus2.skel
animlength			3100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Tempus2_A_att3_windmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Tempus2_A_att3_windmesh_01#.tpack
mesh				Effect\Skill\Darkness\eff_Darkness_ghostmesh_01.mesh
animation			effect\Skill\Darkness\eff_Darkness_ghostmesh_01.anim
skeleton			effect\Skill\Darkness\eff_Darkness_ghostmesh_01.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Tempus2_B_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Tempus2.tpack
mesh				Monster\Tempus2.mesh
animation			Monster\Tempus\Tempus2_att2.anim
skeleton			Monster\Tempus2.skel
animlength			4100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Tempus2_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Tempus2.tpack
mesh				Monster\Tempus2.mesh
animation			Monster\Tempus\Tempus_stand.anim
skeleton			Monster\Tempus2.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Tempus_A_Magicline_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Tempus_A_Magicline_01.tpack
mesh				Effect\Monster\eff_Tempus_A_Magicline_01.mesh
animation			effect\Monster\eff_Tempus_A_Magicline_01.anim
skeleton			effect\Monster\eff_Tempus_A_Magicline_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Tempus_B_Magicline_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Tempus_B_Magicline_01.tpack
mesh				Effect\Monster\eff_Tempus_B_Magicline_01.mesh
animation			effect\Monster\eff_Tempus_B_Magicline_01.anim
skeleton			effect\Monster\eff_Tempus_B_Magicline_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Tempus_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Tempus.tpack
mesh				Monster\Tempus.mesh
animation			Monster\Tempus\Tempus_att1.anim
skeleton			Monster\Tempus.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Tempus_att1_icemesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Tempus_att1_icemesh_01.tpack
mesh				Effect\Monster\eff_Tempus_att1_icemesh_01.mesh
animation			effect\Monster\eff_Tempus_att1_icemesh_01.anim
skeleton			effect\Monster\eff_Tempus_att1_icemesh_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Tempus_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Tempus.tpack
mesh				Monster\Tempus.mesh
animation			Monster\Tempus\Tempus_att2.anim
skeleton			Monster\Tempus.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Tempus_att2_icemesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Tempus_att2_icemesh_01.tpack
mesh				Effect\Monster\eff_Tempus_att2_icemesh_01.mesh
animation			effect\Monster\eff_Tempus_att2_icemesh_01.anim
skeleton			effect\Monster\eff_Tempus_att2_icemesh_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Tempus_att3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Tempus.tpack
mesh				Monster\Tempus.mesh
animation			Monster\Tempus\Tempus_att3.anim
skeleton			Monster\Tempus.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Tempus_att4
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Tempus.tpack
mesh				Monster\Tempus.mesh
animation			Monster\Tempus\Tempus_att4.anim
skeleton			Monster\Tempus.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Tempus_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Tempus.tpack
mesh				Monster\Tempus.mesh
animation			Monster\Tempus\Tempus_die.anim
skeleton			Monster\Tempus.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_Tempus_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Tempus.tpack
mesh				Monster\Tempus.mesh
animation			Monster\Tempus\Tempus_stand.anim
skeleton			Monster\Tempus.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TerribleRain_Cylindermesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Skill\TerribleRain\eff_TerribleRain_Circlemesh_01.tpack
mesh				Effect\Skill\TerribleRain\eff_TerribleRain_Circlemesh_01.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Thema_Cake_Cream_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Thema_Cake_Cream_01.tpack
mesh				Effect\Monster\Thema_Cake_Cream_01.mesh
animation			effect\Monster\Thema_Cake_Cream_01.anim
skeleton			effect\Monster\Thema_Cake_Cream_01.skel
animlength			30000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Thema_Cake_Cream_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Thema_Cake_Cream_01.tpack
mesh				Effect\Monster\Thema_Cake_Cream_02.mesh
animation			effect\Monster\Thema_Cake_Cream_02.anim
skeleton			effect\Monster\Thema_Cake_Cream_02.skel
animlength			30000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Thema_Cake_Cream_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Thema_Cake_Cream_01.tpack
mesh				Effect\Monster\Thema_Cake_Cream_03.mesh
animation			effect\Monster\Thema_Cake_Cream_03.anim
skeleton			effect\Monster\Thema_Cake_Cream_03.skel
animlength			30000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Thema_Cake_Cream_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Thema_Cake_Cream_01.tpack
mesh				Effect\Monster\Thema_Cake_Cream_04.mesh
animation			effect\Monster\Thema_Cake_Cream_04.anim
skeleton			effect\Monster\Thema_Cake_Cream_04.skel
animlength			30000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Thema_Cake_Cream_05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Thema_Cake_Cream_01.tpack
mesh				Effect\Monster\Thema_Cake_Cream_05.mesh
animation			effect\Monster\Thema_Cake_Cream_05.anim
skeleton			effect\Monster\Thema_Cake_Cream_05.skel
animlength			30000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Thema_Cake_Table
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Thema_Cake_Table_01.tpack
mesh				Effect\Monster\Thema_Cake_Table_01.mesh
animation			effect\Monster\Thema_Cake_Table_01.anim
skeleton			effect\Monster\Thema_Cake_Table_01.skel
animlength			30000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Thema_Cake_note_all_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Thema_Cake_note_all_01.tpack
mesh				Effect\Monster\Thema_Cake_note_all_01.mesh
animation			effect\Monster\Thema_Cake_note_all_01.anim
skeleton			effect\Monster\Thema_Cake_note_all_01.skel
animlength			30000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Thema_Cake_note_all_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Thema_Cake_note_all_01.tpack
mesh				Effect\Monster\Thema_Cake_note_all_02.mesh
animation			effect\Monster\Thema_Cake_note_all_02.anim
skeleton			effect\Monster\Thema_Cake_note_all_02.skel
animlength			30000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Thrust_circle_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Thrust\eff_thrust_circle_01.tpack
mesh				Effect\Skill\Thrust\eff_thrust_circle_01.mesh
animation			effect\Skill\Thrust\eff_thrust_circle_01.anim
skeleton			effect\Skill\Thrust\eff_thrust_circle_01.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Thrust_spr_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Thrust\eff_thrust_spr_01.tpack
mesh				Effect\Skill\Thrust\eff_thrust_spr_01.mesh
animation			effect\Skill\Thrust\eff_thrust_spr_01.anim
skeleton			effect\Skill\Thrust\eff_thrust_spr_01.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TransferLightning_lighting_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\TransferLightning\eff_TransferLightning_lighting_01.tpack
mesh				Effect\Skill\TransferLightning\eff_TransferLightning_lighting_01.mesh
animation			effect\Skill\TransferLightning\eff_TransferLightning_lighting_01.anim
skeleton			effect\Skill\TransferLightning\eff_TransferLightning_lighting_01.skel
animlength			1800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TransferLightning_lighting_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\TransferLightning\eff_TransferLightning_lighting_02.tpack
mesh				Effect\Skill\TransferLightning\eff_TransferLightning_lighting_02.mesh
animation			effect\Skill\TransferLightning\eff_TransferLightning_lighting_02.anim
skeleton			effect\Skill\TransferLightning\eff_TransferLightning_lighting_02.skel
animlength			1800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Tullak_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Tullak.tpack
mesh				Effect\Monster\Tullak.mesh
animation			effect\Monster\Tullak_att1.anim
skeleton			effect\Monster\Tullak.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Tullak_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Tullak.tpack
mesh				Effect\Monster\Tullak.mesh
animation			effect\Monster\Tullak_att2.anim
skeleton			effect\Monster\Tullak.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Tullak_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Tullak.tpack
mesh				Effect\Monster\Tullak.mesh
animation			effect\Monster\Tullak_stand.anim
skeleton			effect\Monster\Tullak.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TwinBore_Handmesh_01
unittype			mesh
billboardtype		camera
tailstep			20 5 0 400 false
size				1.000000
texturepack			Effect\skill\TwinBore\eff_TwinBore_Handmesh_01.tpack
mesh				Effect\Skill\TwinBore\eff_TwinBore_Handmesh_01.mesh
animation			effect\Skill\TwinBore\eff_TwinBore_Handmesh_01.anim
skeleton			effect\Skill\TwinBore\eff_TwinBore_Handmesh_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TwinBore_Slashmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\TwinBore\eff_TwinBore_slashmesh_01.tpack
mesh				Effect\Skill\TwinBore\eff_TwinBore_slashmesh_01.mesh
animation			effect\Skill\TwinBore\eff_TwinBore_slashmesh_01.anim
skeleton			effect\Skill\TwinBore\eff_TwinBore_slashmesh_01.skel
animlength			700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TwinBore_Slashmesh_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\TwinBore\eff_TwinBore_slashmesh_02.tpack
mesh				Effect\skill\TwinBore\eff_TwinBore_slashmesh_02.mesh
animation			Effect\skill\TwinBore\eff_TwinBore_slashmesh_02.anim
skeleton			Effect\skill\TwinBore\eff_TwinBore_slashmesh_02.skel
animlength			700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_TwinBore_Slashmesh_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\TwinBore\eff_TwinBore_slashmesh_02.tpack
mesh				Effect\skill\TwinBore\eff_TwinBore_slashmesh_03.mesh
animation			effect\Skill\TwinBore\eff_TwinBore_slashmesh_03.anim
skeleton			Effect\skill\TwinBore\eff_TwinBore_slashmesh_03.skel
animlength			700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Umbar_attack1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Umbar.tpack
mesh				Effect\Monster\Umbar.mesh
animation			effect\Monster\Umbar_att1.anim
skeleton			effect\Monster\Umbar.skel
animlength			3300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Umbar_attack2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Umbar.tpack
mesh				Effect\Monster\Umbar.mesh
animation			effect\Monster\Umbar_att2.anim
skeleton			effect\Monster\Umbar.skel
animlength			4300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Umbar_attack3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Umbar.tpack
mesh				Effect\Monster\Umbar.mesh
animation			effect\Monster\Umbar_att3.anim
skeleton			effect\Monster\Umbar.skel
animlength			7000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Umbar_attack4
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Umbar.tpack
mesh				Effect\Monster\Umbar.mesh
animation			effect\Monster\Umbar_att4.anim
skeleton			effect\Monster\Umbar.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Umbar_attack5
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Umbar.tpack
mesh				Effect\Monster\Umbar.mesh
animation			effect\Monster\Umbar_att5.anim
skeleton			effect\Monster\Umbar.skel
animlength			2300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Umbar_attack6
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Umbar.tpack
mesh				Effect\Monster\Umbar.mesh
animation			effect\Monster\Umbar_att6.anim
skeleton			effect\Monster\Umbar.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Umbar_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Umbar.tpack
mesh				Effect\Monster\Umbar.mesh
animation			effect\Monster\Umbar_die.anim
skeleton			effect\Monster\Umbar.skel
animlength			5500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Umbar_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Umbar.tpack
mesh				Effect\Monster\Umbar.mesh
animation			effect\Monster\Umbar_stand.anim
skeleton			effect\Monster\Umbar.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Upgrade_test_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Upgrade_test_01.tpack
mesh				Effect\Monster\Upgrade_test_01.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Upgrade_test_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Upgrade_test_02.tpack
mesh				Effect\Monster\Upgrade_test_02.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 190.000000 0.200000 ""
</effectdata>

<effectdata>		0
name				mh_Upgrade_test_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Upgrade_test_03.tpack
mesh				Effect\Monster\Upgrade_test_03.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Upgrade_test_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Upgrade_test_04.tpack
mesh				Effect\Monster\Upgrade_test_04.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 190.000000 0.200000 ""
</effectdata>

<effectdata>		0
name				mh_Upgrade_test_05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Upgrade_test_05.tpack
mesh				Effect\Monster\Upgrade_test_02.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 190.000000 0.200000 ""
</effectdata>

<effectdata>		0
name				mh_Upgrade_test_06
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Upgrade_test_06.tpack
mesh				Effect\Monster\Upgrade_test_04.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 190.000000 0.200000 ""
</effectdata>

<effectdata>		0
name				mh_Upgrade_test_07
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Upgrade_test_07.tpack
mesh				Effect\Monster\Upgrade_test_07.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Upgrade_test_08
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Upgrade_test_08.tpack
mesh				Effect\Monster\Upgrade_test_08.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 190.000000 0.200000 ""
</effectdata>

<effectdata>		0
name				mh_VampireTouch_Touchmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\VampireTouch\eff_VampireTouch_Touchmesh_01.tpack
mesh				Effect\Skill\VampireTouch\eff_VampireTouch_Touchmesh_01.mesh
animation			effect\Skill\VampireTouch\eff_VampireTouch_Touchmesh_01.anim
skeleton			effect\Skill\VampireTouch\eff_VampireTouch_Touchmesh_01.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 90.000000 0.300000 ""
</effectdata>

<effectdata>		0
name				mh_VampireTouch_Touchmesh_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\VampireTouch\eff_VampireTouch_Touchmesh_02.tpack
mesh				Effect\Skill\VampireTouch\eff_VampireTouch_Touchmesh_01.mesh
animation			effect\Skill\VampireTouch\eff_VampireTouch_Touchmesh_01.anim
skeleton			effect\Skill\VampireTouch\eff_VampireTouch_Touchmesh_01.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 90.000000 0.300000 ""
</effectdata>

<effectdata>		0
name				mh_VertexHalt_Bigrazor_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\VertexHalt\eff_VertexHalt_Bigrazor_01.tpack
mesh				Effect\Skill\VertexHalt\eff_VertexHalt_Bigrazor_01.mesh
animation			effect\Skill\VertexHalt\eff_VertexHalt_Bigrazor_01.anim
skeleton			effect\Skill\VertexHalt\eff_VertexHalt_Bigrazor_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_VertexHalt_SkyBoomwind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\VertexHalt\eff_VertexHalt_readywind_01.tpack
mesh				Effect\Skill\VertexHalt\eff_VertexHalt_SkyBoomwind_01.mesh
animation			effect\Skill\VertexHalt\eff_VertexHalt_SkyBoomwind_01.anim
skeleton			effect\Skill\VertexHalt\eff_VertexHalt_SkyBoomwind_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_VertexHalt_Upfontjin_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\VertexHalt\eff_VertexHalt_Upfontjin_01.tpack
mesh				Effect\Skill\VertexHalt\eff_VertexHalt_Upfontjin_01.mesh
animation			effect\Skill\VertexHalt\eff_VertexHalt_Upfontjin_01.anim
skeleton			effect\Skill\VertexHalt\eff_VertexHalt_Upfontjin_01.skel
animlength			2200
twoside				true
transparent			false
mesh_status			0 90.000000 0.150000 ""
</effectdata>

<effectdata>		0
name				mh_VertexHalt_readywind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\VertexHalt\eff_VertexHalt_readywind_01.tpack
mesh				Effect\Skill\VertexHalt\eff_VertexHalt_readywind_01.mesh
animation			effect\Skill\VertexHalt\eff_VertexHalt_readywind_01.anim
skeleton			effect\Skill\VertexHalt\eff_VertexHalt_readywind_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_VertexHalt_readywind_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\VertexHalt\eff_VertexHalt_readywind_01.tpack
mesh				Effect\Skill\VertexHalt\eff_VertexHalt_readywind_02.mesh
animation			effect\Skill\VertexHalt\eff_VertexHalt_readywind_02.anim
skeleton			effect\Skill\VertexHalt\eff_VertexHalt_readywind_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ViolenceFrick_pierce_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ViolenceFrick\eff_Violencefrick_pierce_01.tpack
mesh				Effect\Skill\ViolenceFrick\eff_Violencefrick_pierce_01.mesh
animation			effect\Skill\ViolenceFrick\eff_Violencefrick_pierce_01.anim
skeleton			effect\Skill\ViolenceFrick\eff_Violencefrick_pierce_01.skel
animlength			2600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ViolenceFrick_pierce_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
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<effectdata>		0
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animation			effect\Skill\Espier\WAR_Espier_piercing_EFF.anim
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<effectdata>		0
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texturepack			Effect\skill\WideSlow\eff_WideSlow_web_01.tpack
mesh				Effect\Monster\mon_Atypidae_att4_slowweb_01.mesh
animation			effect\Monster\mon_Atypidae_att4_slowweb_01.anim
skeleton			effect\Monster\mon_Atypidae_att4_slowweb_01.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_WideSlow_web_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\WideSlow\eff_WideSlow_web_02.tpack
mesh				Effect\Monster\mon_Atypidae_att4_slowweb_01.mesh
animation			effect\Monster\mon_Atypidae_att4_slowweb_01.anim
skeleton			effect\Monster\mon_Atypidae_att4_slowweb_01.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Wsu_NC_Cylinder_web
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Nasconder\Wsu_NC_Cylinder_web_02.tpack
mesh				Effect\Skill\Nasconder\Wsu_NC_Cylinder_web_02.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Wsu_NC_Cylinder_web02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Nasconder\Wsu_NC_Cylinder_webLV1.tpack
mesh				Effect\Skill\Nasconder\Wsu_NC_Cylinder_webLV1.mesh
animation			effect\Skill\Nasconder\Wsu_NC_Cylinder_webLV1.anim
skeleton			effect\Skill\Nasconder\Wsu_NC_Cylinder_webLV1.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Wsu_NC_Cylinder_webLV2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Nasconder\Wsu_NC_Cylinder_webLV2.tpack
mesh				Effect\Skill\Nasconder\Wsu_NC_Cylinder_webLV2.mesh
animation			effect\Skill\Nasconder\Wsu_NC_Cylinder_webLV2.anim
skeleton			effect\Skill\Nasconder\Wsu_NC_Cylinder_webLV2.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Wsu_NC_Cylinder_webLV3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Nasconder\Wsu_NC_Cylinder_webLV3.tpack
mesh				Effect\Skill\Nasconder\Wsu_NC_Cylinder_webLV3.mesh
animation			effect\Skill\Nasconder\Wsu_NC_Cylinder_webLV3.anim
skeleton			effect\Skill\Nasconder\Wsu_NC_Cylinder_webLV3.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Wsu_Rt_green_Web_01
unittype			mesh
billboardtype		camera
tailstep			5 5 0 50 false
size				1.000000
texturepack			Effect\skill\Runtar\WSU_RT_green_Web_01.tpack
mesh				Effect\Skill\Runtar\WSU_RT_green_Web_01.mesh
animation			effect\Skill\Runtar\WSU_RT_green_Web_01.anim
skeleton			effect\Skill\Runtar\WSU_RT_green_Web_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Wsu_Rt_green_Web_02
unittype			mesh
billboardtype		camera
tailstep			5 5 0 50 false
size				1.000000
texturepack			Effect\skill\Runtar\WSU_RT_green_Web_01.tpack
mesh				Effect\Skill\Runtar\WSU_RT_green_Web_02.mesh
animation			effect\Skill\Runtar\WSU_RT_green_Web_02.anim
skeleton			effect\Skill\Runtar\WSU_RT_green_Web_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Wsu_Rt_green_Web_03
unittype			mesh
billboardtype		camera
tailstep			5 5 0 50 false
size				1.000000
texturepack			Effect\skill\Runtar\WSU_RT_green_Web_01.tpack
mesh				Effect\Skill\Runtar\WSU_RT_green_Web_03.mesh
animation			effect\Skill\Runtar\WSU_RT_green_Web_03.anim
skeleton			effect\Skill\Runtar\WSU_RT_green_Web_03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Wsu_Rt_remote_Web
unittype			mesh
billboardtype		camera
tailstep			10 20 0 200 false
size				1.100000
texturepack			Effect\skill\Runtar\Wsu_Rt_remote_Web.tpack
mesh				Effect\Skill\Runtar\Wsu_Rt_remote_Web.mesh
animation			effect\Skill\Runtar\Wsu_Rt_remote_Web.anim
skeleton			effect\Skill\Runtar\Wsu_Rt_remote_Web.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Wsu_Rt_remote_Web_02
unittype			mesh
billboardtype		camera
tailstep			10 10 0 100 false
size				1.100000
texturepack			Effect\skill\Runtar\Wsu_Rt_remote_Web_02.tpack
mesh				Effect\Skill\Runtar\Wsu_Rt_remote_Web_02.mesh
animation			effect\Skill\Runtar\Wsu_Rt_remote_Web_02.anim
skeleton			effect\Skill\Runtar\Wsu_Rt_remote_Web_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Yogmonde_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Yogmonde.tpack
mesh				Monster\Yogmonde.mesh
animation			Monster\Yogmonde\Yogmonde_att1.anim
skeleton			Monster\Yogmonde.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Yogmonde_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Yogmonde.tpack
mesh				Monster\Yogmonde.mesh
animation			Monster\Yogmonde\Yogmonde_att2.anim
skeleton			Monster\Yogmonde.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Yogmonde_att3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Yogmonde.tpack
mesh				Monster\Yogmonde.mesh
animation			Monster\Yogmonde\Yogmonde_att3.anim
skeleton			Monster\Yogmonde.skel
animlength			3200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Yogmonde_att4
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Yogmonde.tpack
mesh				Monster\Yogmonde_big.mesh
animation			Monster\Yogmonde_big\Yogmonde_Special.anim
skeleton			Monster\Yogmonde_big.skel
animlength			4500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Yogmonde_att5
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Yogmonde.tpack
mesh				Monster\Yogmonde.mesh
animation			Monster\Yogmonde\Yogmonde_att5.anim
skeleton			Monster\Yogmonde.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Yogmonde_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Yogmonde.tpack
mesh				Monster\Yogmonde_big.mesh
animation			effect\Monster\Yogmonde_dieeff.anim
skeleton			Monster\Yogmonde_big.skel
animlength			4500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Yogmonde_sml_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Yogmonde.tpack
mesh				Monster\Yogmonde.mesh
animation			effect\Monster\Yogmonde_sml_dieeff.anim
skeleton			Monster\Yogmonde.skel
animlength			4500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Yogmonde_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Yogmonde.tpack
mesh				Monster\Yogmonde.mesh
animation			Monster\Yogmonde\Yogmonde_stand.anim
skeleton			Monster\Yogmonde.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Yogshield_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Yogshield.tpack
mesh				Effect\Monster\Yogshield.mesh
animation			effect\Monster\Yogshield_att1.anim
skeleton			effect\Monster\Yogshield.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Yogshield_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Yogshield.tpack
mesh				Effect\Monster\Yogshield.mesh
animation			effect\Monster\Yogshield_att2.anim
skeleton			effect\Monster\Yogshield.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Yogshield_att3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Yogshield.tpack
mesh				Effect\Monster\Yogshield.mesh
animation			effect\Monster\Yogshield_att3.anim
skeleton			effect\Monster\Yogshield.skel
animlength			5500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Yogshield_att4
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Yogshield.tpack
mesh				Effect\Monster\Yogshield.mesh
animation			effect\Monster\Yogshield_att4.anim
skeleton			effect\Monster\Yogshield.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Yogshield_att5
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Yogshield.tpack
mesh				Effect\Monster\Yogshield.mesh
animation			effect\Monster\Yogshield_att5.anim
skeleton			effect\Monster\Yogshield.skel
animlength			2800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Yogshield_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Yogshield.tpack
mesh				Monster\Yogshield.mesh
animation			effect\Monster\Yogshield_dieeff.anim
skeleton			Monster\Yogshield.skel
animlength			4500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Yogshield_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Yogshield.tpack
mesh				Effect\Monster\Yogshield.mesh
animation			effect\Monster\Yogshield_stand.anim
skeleton			effect\Monster\Yogshield.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Yoshima_Diamechy_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Yoshima_Diamechy.tpack
mesh				Effect\Monster\Yoshima_Diamechy.mesh
animation			effect\Monster\Yoshima_Diamechy_att1.anim
skeleton			effect\Monster\Yoshima_Diamechy.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Yoshima_Diamechy_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Yoshima_Diamechy.tpack
mesh				Effect\Monster\Yoshima_Diamechy.mesh
animation			effect\Monster\Yoshima_Diamechy_att2.anim
skeleton			effect\Monster\Yoshima_Diamechy.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Yoshima_Diamechy_att3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Yoshima_Diamechy.tpack
mesh				Effect\Monster\Yoshima_Diamechy.mesh
animation			effect\Monster\Yoshima_Diamechy_att3.anim
skeleton			effect\Monster\Yoshima_Diamechy.skel
animlength			2200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Yoshima_Diamechy_att4
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Yoshima_Diamechy.tpack
mesh				Effect\Monster\Yoshima_Diamechy.mesh
animation			effect\Monster\Yoshima_Diamechy_att4.anim
skeleton			effect\Monster\Yoshima_Diamechy.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Yoshima_Diamechy_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Yoshima_Diamechy.tpack
mesh				Effect\Monster\Yoshima_Diamechy.mesh
animation			effect\Monster\Yoshima_Diamechy_die.anim
skeleton			effect\Monster\Yoshima_Diamechy.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Yoshima_Diamechy_die_eff
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Yoshima_Diamechy_die_eff.tpack
mesh				Effect\Monster\Yoshima_Diamechy_die_eff.mesh
animation			effect\Monster\Yoshima_Diamechy_die_eff.anim
skeleton			effect\Monster\Yoshima_Diamechy_die_eff.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Yoshima_Diamechy_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Yoshima_Diamechy.tpack
mesh				Effect\Monster\Yoshima_Diamechy.mesh
animation			effect\Monster\Yoshima_Diamechy_stand.anim
skeleton			effect\Monster\Yoshima_Diamechy.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ZM
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ThunderSphere\SSSSS.tpack
mesh				Effect\Skill\InfernalPillar\XXXXX.mesh
animation			effect\Skill\InfernalPillar\XXXXX.anim
skeleton			effect\Skill\InfernalPillar\XXXXX.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ZSEMF
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ThunderSphere\SSSSS.tpack
mesh				Effect\Skill\InfernalPillar\XXXXX.mesh
animation			effect\Skill\EmitedFlash\ZSE.anim
skeleton			effect\Skill\InfernalPillar\XXXXX.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ZSGSE
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ThunderSphere\SSSSS.tpack
mesh				Effect\Skill\InfernalPillar\XXXXX.mesh
animation			effect\Skill\GlaciersEddy\GSE.anim
skeleton			effect\Skill\InfernalPillar\XXXXX.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ZZZ_altar
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\ZZZ_JEDAN.tpack
mesh				Effect\Monster\ZZZ_JEDAN.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Z_Gomory_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\ZZZ_Gomory.tpack
mesh				Effect\Monster\gomory.mesh
animation			effect\Monster\gomory_att1.anim
skeleton			effect\Monster\gomory.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Z_Gomory_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\ZZZ_Gomory.tpack
mesh				Effect\Monster\gomory.mesh
animation			effect\Monster\ZZZ_Gomory_att2.anim
skeleton			effect\Monster\gomory.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Z_Gomory_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\ZZZ_Gomory.tpack
mesh				Effect\Monster\gomory.mesh
animation			effect\Monster\gomory_stand.anim
skeleton			effect\Monster\gomory.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Z_bine_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Bine.tpack
mesh				Effect\Monster\Bine.mesh
animation			effect\Monster\Bine_att1.anim
skeleton			effect\Monster\Bine.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Z_bine_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Bine.tpack
mesh				Effect\Monster\Bine.mesh
animation			effect\Monster\Bine_att2.anim
skeleton			effect\Monster\Bine.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Z_bine_att3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Bine.tpack
mesh				Effect\Monster\Bine.mesh
animation			effect\Monster\bine_att3.anim
skeleton			effect\Monster\Bine.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Z_bine_att4
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Bine.tpack
mesh				Effect\Monster\Bine.mesh
animation			effect\Monster\bine_att4.anim
skeleton			effect\Monster\Bine.skel
animlength			1700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Z_bine_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Bine.tpack
mesh				Effect\Monster\Bine.mesh
animation			effect\Monster\Bine_die.anim
skeleton			effect\Monster\Bine.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Z_bine_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Bine.tpack
mesh				Effect\Monster\Bine.mesh
animation			effect\Monster\Bine_stand.anim
skeleton			effect\Monster\Bine.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Zcap_desair_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Cap_Desair.tpack
mesh				Effect\Monster\Cap_Desair.mesh
animation			effect\Monster\Cap_Desair_att1.anim
skeleton			effect\Monster\Cap_Desair.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Zcap_desair_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Cap_Desair.tpack
mesh				Effect\Monster\Cap_Desair.mesh
animation			effect\Monster\Cap_Desair_att2.anim
skeleton			effect\Monster\Cap_Desair.skel
animlength			1400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Zcap_desair_att3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Cap_Desair.tpack
mesh				Effect\Monster\Cap_Desair.mesh
animation			effect\Monster\Cap_Desair_att3.anim
skeleton			effect\Monster\Cap_Desair.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Zcap_desair_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Cap_Desair.tpack
mesh				Effect\Monster\Cap_Desair.mesh
animation			effect\Monster\Cap_Desair_die.anim
skeleton			effect\Monster\Cap_Desair.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Zcap_desair_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Cap_Desair.tpack
mesh				Effect\Monster\Cap_Desair.mesh
animation			effect\Monster\Cap_Desair_stand.anim
skeleton			effect\Monster\Cap_Desair.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Zlizard02_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_lizard02_mesh.tpack
mesh				Effect\Monster\mon_lizard02_mesh.mesh
animation			effect\Monster\mon_lizard02_att1.anim
skeleton			effect\Monster\mon_lizard02_mesh.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Zlizard02_att1glow_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_lizard02_att1glow_01.tpack
mesh				Effect\Monster\mon_lizard02_att1glow_01.mesh
animation			effect\Monster\mon_lizard02_att1glow_01.anim
skeleton			effect\Monster\mon_lizard02_att1glow_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Zlizard02_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_lizard02_mesh.tpack
mesh				Effect\Monster\mon_lizard02_mesh.mesh
animation			effect\Monster\mon_lizard02_att2.anim
skeleton			effect\Monster\mon_lizard02_mesh.skel
animlength			1700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Zlizard_commander_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Zlizard_commander.tpack
mesh				Effect\Monster\Zlizard_commander.mesh
animation			effect\Monster\Zlizard_commander_att1.anim
skeleton			effect\Monster\Zlizard_commander.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Zlizard_commander_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Zlizard_commander.tpack
mesh				Effect\Monster\Zlizard_commander.mesh
animation			effect\Monster\Zlizard_commander_att2.anim
skeleton			effect\Monster\Zlizard_commander.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Zlizard_commander_att3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Zlizard_commander.tpack
mesh				Effect\Monster\Zlizard_commander.mesh
animation			effect\Monster\Zlizard_commander_att3.anim
skeleton			effect\Monster\Zlizard_commander.skel
animlength			1700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Zlizard_shaman_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Zlizard_shaman.tpack
mesh				Effect\Monster\Zlizard_shaman.mesh
animation			effect\Monster\Zlizard_shaman_att1.anim
skeleton			effect\Monster\Zlizard_shaman.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Zlizard_shaman_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Zlizard_shaman.tpack
mesh				Effect\Monster\Zlizard_shaman.mesh
animation			effect\Monster\Zlizard_shaman_att2.anim
skeleton			effect\Monster\Zlizard_shaman.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_Zlizard_shaman_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Zlizard_shaman.tpack
mesh				Effect\Monster\Zlizard_shaman.mesh
animation			effect\Monster\Zlizard_shaman_stand.anim
skeleton			effect\Monster\Zlizard_shaman.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_afterimage_Temple_Savior_power
unittype			mesh
billboardtype		camera
tailstep			20 0 0 500 true
size				1.000000
texturepack			effect\Monster\eff_Fallen_Angel_Temple_Savior_die_soul#_Blue.tpack
mesh				Monster\Fallen_Angel_Temple_Savior.mesh
animation			Monster\Fallen_Angel_Temple_Savior\Fallen_Angel_Temple_Savior_power.anim
skeleton			Monster\Fallen_Angel_Temple_Savior.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_agares_boom
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Agares\eff_agares_boom_01.tpack
mesh				Effect\Skill\Agares\eff_agares_boom_01.mesh
animation			effect\Skill\Agares\eff_agares_boom_01.anim
skeleton			effect\Skill\Agares\eff_agares_boom_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_agares_boom_2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Agares\eff_agares_boom_02.tpack
mesh				Effect\Skill\Agares\eff_agares_boom_02.mesh
animation			effect\Skill\Agares\eff_agares_boom_02.anim
skeleton			effect\Skill\Agares\eff_agares_boom_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_agares_spark_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Agares\eff_agares_spark_01.tpack
mesh				Effect\Skill\Agares\eff_agares_spark_01.mesh
animation			effect\Skill\Agares\eff_agares_spark_01.anim
skeleton			effect\Skill\Agares\eff_agares_spark_01.skel
animlength			3800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_anathema_att4mesh
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Summonspecial\eff_anathema_att4mesh_01.tpack
mesh				Effect\Skill\Summonspecial\eff_anathema_att4mesh_01.mesh
animation			effect\Skill\Summonspecial\eff_anathema_att4mesh_01.anim
skeleton			effect\Skill\Summonspecial\eff_anathema_att4mesh_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_anathema_special
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Summonspecial\Anathema_mesh.tpack
mesh				Effect\Skill\Summonspecial\Anathema_mesh.mesh
animation			effect\Skill\Summonspecial\Anathema_mesh.anim
skeleton			effect\Skill\Summonspecial\Anathema_mesh.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ancient_sor_soul_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Ancient_Magician_Soul.tpack
mesh				Effect\Monster\Ancient_Magician_Soul.mesh
animation			effect\Monster\Ancient_Magician_Soul_att_b1.anim
skeleton			effect\Monster\Ancient_Magician_Soul.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ancient_sor_soul_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Ancient_Magician_Soul.tpack
mesh				Effect\Monster\Ancient_Magician_Soul.mesh
animation			effect\Monster\Ancient_Magician_Soul_att_b2.anim
skeleton			effect\Monster\Ancient_Magician_Soul.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ancient_sor_soul_att3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Ancient_Magician_Soul.tpack
mesh				Effect\Monster\Ancient_Magician_Soul.mesh
animation			effect\Monster\Ancient_Magician_Soul_att_a2.anim
skeleton			effect\Monster\Ancient_Magician_Soul.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ancient_sor_soul_att4
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Ancient_Magician_Soul.tpack
mesh				Effect\Monster\Ancient_Magician_Soul.mesh
animation			effect\Monster\Ancient_Magician_Soul_att_a1.anim
skeleton			effect\Monster\Ancient_Magician_Soul.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ancient_sor_soul_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Ancient_Magician_Soul.tpack
mesh				Effect\Monster\Ancient_Magician_Soul.mesh
animation			effect\Monster\Ancient_Magician_Soul_stand.anim
skeleton			effect\Monster\Ancient_Magician_Soul.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ancient_sum_dieboom
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\ancient_sum_soul_dieboom_01.tpack
mesh				Effect\Skill\Agares\eff_agares_boom_01.mesh
animation			effect\Skill\Agares\eff_agares_boom_01.anim
skeleton			effect\Skill\Agares\eff_agares_boom_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ancient_sum_dieboom_2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\ancient_sum_soul_dieboom_01.tpack
mesh				Effect\Skill\Agares\eff_agares_boom_02.mesh
animation			effect\Skill\Agares\eff_agares_boom_02.anim
skeleton			effect\Skill\Agares\eff_agares_boom_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ancient_sum_soul_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Ancient_Summoner_Soul.tpack
mesh				Effect\Monster\Ancient_Summoner_Soul.mesh
animation			effect\Monster\Ancient_Summoner_Soul_att1.anim
skeleton			effect\Monster\Ancient_Summoner_Soul.skel
animlength			1100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ancient_sum_soul_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Ancient_Summoner_Soul.tpack
mesh				Effect\Monster\Ancient_Summoner_Soul.mesh
animation			effect\Monster\Ancient_Summoner_Soul_att2.anim
skeleton			effect\Monster\Ancient_Summoner_Soul.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ancient_sum_soul_att3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Ancient_Summoner_Soul.tpack
mesh				Effect\Monster\Ancient_Summoner_Soul.mesh
animation			effect\Monster\Ancient_Summoner_Soul_att3.anim
skeleton			effect\Monster\Ancient_Summoner_Soul.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ancient_sum_soul_slash
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\ancient_sum_soul_slash.tpack
mesh				Effect\Monster\ancient_sum_soul_slash.mesh
animation			effect\Monster\ancient_sum_soul_slash.anim
skeleton			effect\Monster\ancient_sum_soul_slash.skel
animlength			1100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ancient_sum_soul_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Ancient_Summoner_Soul.tpack
mesh				Effect\Monster\Ancient_Summoner_Soul.mesh
animation			effect\Monster\Ancient_Summoner_Soul_stand.anim
skeleton			effect\Monster\Ancient_Summoner_Soul.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_antiauto
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\antiauto\eff_antiauto_mesh.tpack
mesh				Effect\Skill\antiauto\eff_antiauto_mesh.mesh
animation			effect\Skill\antiauto\eff_antiauto_mesh.anim
skeleton			effect\Skill\antiauto\eff_antiauto_mesh.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bar_Area_Fear
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Area_Fear\BAR_Summon06_AREA_FEAR.tpack
mesh				Effect\Skill\Area_Fear\BAR_Summon06_AREA_FEAR.mesh
animation			effect\Skill\Area_Fear\BAR_Summon06_AREA_FEAR.anim
skeleton			effect\Skill\Area_Fear\BAR_Summon06_AREA_FEAR.skel
animlength			1800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bar_Area_Fear_lv2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			Effect\skill\Area_Fear\BAR_Summon06_AREA_FEAR.tpack
mesh				Effect\Skill\Area_Fear\BAR_Summon06_AREA_FEAR.mesh
animation			effect\Skill\Area_Fear\BAR_Summon06_AREA_FEAR.anim
skeleton			effect\Skill\Area_Fear\BAR_Summon06_AREA_FEAR.skel
animlength			1800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bar_Area_Fear_lv3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
texturepack			Effect\skill\Area_Fear\BAR_Summon06_AREA_FEAR.tpack
mesh				Effect\Skill\Area_Fear\BAR_Summon06_AREA_FEAR.mesh
animation			effect\Skill\Area_Fear\BAR_Summon06_AREA_FEAR.anim
skeleton			effect\Skill\Area_Fear\BAR_Summon06_AREA_FEAR.skel
animlength			1800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bar_Astree
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_03.tpack
mesh				Item\Armor\AWK\BAR_AWK_03.mesh
animation			Character\Bard\Imsi\BAR_HAF_ASTREE.anim
skeleton			Character\BAR.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bar_Astree_note_01
unittype			mesh
billboardtype		camera
tailstep			3 0 10 300 false
size				1.000000
texturepack			Effect\skill\Astree\eff_BAR_HAF_ASTREE_note_1.tpack
mesh				Effect\Skill\Astree\eff_BAR_HAF_ASTREE_note_1.mesh
animation			effect\Skill\Astree\eff_BAR_HAF_ASTREE_note_1.anim
skeleton			Effect\Skill\Astree\eff_BAR_HAF_ASTREE_note_1.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bar_Astree_tree_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Astree\eff_BAR_SKL_HAF_ASTREE_tree_01.tpack
mesh				Effect\Skill\Astree\eff_BAR_SKL_HAF_ASTREE_tree_01.mesh
animation			effect\Skill\Astree\eff_BAR_SKL_HAF_ASTREE_tree_01.anim
skeleton			Effect\Skill\Astree\eff_BAR_SKL_HAF_ASTREE_tree_01.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bar_Cel_Eolein
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturepack			Effect\Skill\Eolein\eff_BAR_cel.tpack
mesh				Effect\Skill\Eolein\eff_BAR_cel_Eolein.mesh
animation			effect\Skill\Eolein\eff_BAR_cel_Eolein.anim
skeleton			Effect\Skill\Eolein\eff_BAR_cel_Eolein.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bar_Cel_Rieli
unittype			mesh
billboardtype		camera
tailstep			15 10 0 300 false
size				1.400000
texturepack			Effect\skill\Rieli\eff_BAR_cel_01.tpack
mesh				Effect\Skill\Rieli\eff_BAR_SKL_Rieli_02.mesh
animation			effect\Skill\Rieli\eff_BAR_SKL_Rieli_02.anim
skeleton			effect\Skill\Rieli\eff_BAR_SKL_Rieli_02.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bar_Cel_Rieli_02
unittype			mesh
billboardtype		camera
tailstep			20 10 0 300 false
size				1.400000
texturepack			Effect\skill\Rieli\eff_BAR_cel_02.tpack
mesh				Effect\Skill\Rieli\eff_BAR_cel_Rieli.mesh
animation			effect\Skill\Rieli\eff_BAR_cel_Rieli.anim
skeleton			effect\Skill\Rieli\eff_BAR_cel_Rieli.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bar_Cel_Rieli_03
unittype			mesh
billboardtype		camera
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mesh				Item\Armor\AWK\BAR_AWK_03.mesh
animation			Character\Bard\Imsi\BAR_HAF_NEPENDEO.anim
skeleton			Character\BAR.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bar_Nervid
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_03.tpack
mesh				Item\Armor\AWK\BAR_AWK_03.mesh
animation			Character\Bard\Skill\BAR_SKL_CEL_NERVID.anim
skeleton			Character\BAR.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bar_Rieli
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_03.tpack
mesh				Item\Armor\AWK\BAR_AWK_03.mesh
animation			Character\Bard\Skill\BAR_SKL_CEL_RIELI.anim
skeleton			Character\BAR.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bar_Rotain_Grab
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_03.tpack
mesh				Item\Armor\AWK\BAR_AWK_03.mesh
animation			Character\Bard\Imsi\BAR_SKL_CEL_ROTAIN_GRAB_3Lv.anim
skeleton			Character\BAR.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bar_Single_Fear
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_03.tpack
mesh				Item\Armor\AWK\BAR_AWK_03.mesh
animation			Character\Bard\Skill\BAR_SKL_CEL_SINGLE_FEAR.anim
skeleton			Character\BAR.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bar_Tron_Froud
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_03.tpack
mesh				Item\Armor\AWK\BAR_AWK_03.mesh
animation			Character\Bard\Imsi\BAR_SKL_CEL_TRON_FROUD.anim
skeleton			Character\BAR.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bar_Tron_Froud_man
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Tron_Froud\BAR_Summon03_TRON_FROUD.tpack
mesh				Effect\skill\Tron_Froud\BAR_Summon03_TRON_FROUD.mesh
animation			Effect\skill\Tron_Froud\BAR_Summon03_TRON_FROUD.anim
skeleton			Effect\skill\Tron_Froud\BAR_Summon03_TRON_FROUD.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bar_cel
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Weapon\CEL\ATT_EQU_CEL_180.tpack
mesh				Item\Weapon\CEL\ATT_EQU_CEL_180.mesh
animation			Item\Weapon\CEL\ATT_EQU_CEL_180.anim
skeleton			Item\Weapon\CEL\ATT_EQU_CEL_180.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bar_crisis
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_03.tpack
mesh				Item\Armor\AWK\BAR_AWK_03.mesh
animation			Character\Bard\Skill\BAR_SKL_CEL_Crisis.anim
skeleton			Character\BAR.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bar_dragon_Burst_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\BAR_AWK_03.tpack
mesh				Item\Armor\AWK\BAR_AWK_03.mesh
animation			Character\Bard\Imsi\BAR_SKL_CEL_DRAGON_BURST_3Lv.anim
skeleton			Character\BAR.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bar_eff_singlefear_eyes
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 True
size				1.000000
texturepack			Effect\skill\Single_fear\eff_BAR_Single_Fear.tpack
mesh				Effect\Skill\Single_fear\eff_BAR_Single_Fear.mesh
animation			effect\Skill\Single_fear\eff_BAR_Single_Fear.anim
skeleton			effect\Skill\Single_fear\eff_BAR_Single_Fear.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bar_eff_singlefear_mem
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 True
size				0.800000
texturepack			Effect\skill\Single_fear\eff_BAR_Fears_Black_Membrane01.tpack
mesh				Effect\Skill\Single_fear\eff_BAR_Fears_Black_Membrane01.mesh
animation			effect\Skill\Single_fear\eff_BAR_Fears_Black_Membrane01.anim
skeleton			effect\Skill\Single_fear\eff_BAR_Fears_Black_Membrane01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 -90.000000 1.000000 ""
</effectdata>

<effectdata>		0
name				mh_bar_eff_singlefear_mem_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 True
size				0.800000
texturepack			Effect\skill\Single_fear\eff_BAR_Fears_Black_Membrane01.tpack
mesh				Effect\Skill\Single_fear\eff_BAR_Fears_Black_Membrane01.mesh
animation			effect\Skill\Single_fear\eff_BAR_Fears_Black_Membrane02.anim
skeleton			effect\Skill\Single_fear\eff_BAR_Fears_Black_Membrane01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 -90.000000 1.000000 ""
</effectdata>

<effectdata>		0
name				mh_bar_haf
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Weapon\HAF\ATT_EQU_HAF_180.tpack
mesh				Item\Weapon\HAF\ATT_EQU_HAF_180.mesh
animation			Item\Weapon\HAf\ATT_EQU_HAF_180.anim
skeleton			Item\Weapon\HAF\ATT_EQU_HAF_180.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_batsum_bat_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Batsum\eff_batsummon_bat_01.tpack
mesh				Effect\Skill\Batsum\eff_batsummon_bat_01.mesh
animation			effect\Skill\Batsum\eff_batsummon_bat_01.anim
skeleton			effect\Skill\Batsum\eff_batsummon_bat_01.skel
animlength			120
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_batsum_batattack_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Batsum\eff_batsummon_batattack_01.tpack
mesh				Effect\Skill\Batsum\eff_batsummon_batattack_01.mesh
animation			effect\Skill\Batsum\eff_batsummon_batattack_01.anim
skeleton			effect\Skill\Batsum\eff_batsummon_batattack_01.skel
animlength			900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_batsum_create_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Batsum\eff_batsummon_create_01.tpack
mesh				Effect\Skill\Batsum\eff_batsummon_create_01.mesh
animation			effect\Skill\Batsum\eff_batsummon_create_01.anim
skeleton			effect\Skill\Batsum\eff_batsummon_create_01.skel
animlength			1330
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_beares_die_fire
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_beares_die_fire.tpack
mesh				Monster\Beares.mesh
animation			effect\monster\eff_beares_die.anim
skeleton			Monster\Beares.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bine_regslash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_bine_regslash_01.tpack
mesh				Effect\Monster\eff_bine_regslash_01.mesh
animation			effect\Monster\eff_bine_regslash_01.anim
skeleton			effect\Monster\eff_bine_regslash_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladedance_boom_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_boom_01.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_boom_01.mesh
animation			effect\Skill\BladeDance\eff_bladedance_boom_01.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_boom_01.skel
animlength			333
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladedance_boom_01#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_boom_02.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_boom_01.mesh
animation			effect\Skill\BladeDance\eff_bladedance_boom_01.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_boom_01.skel
animlength			333
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladedance_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_slash_01.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_slash_01.mesh
animation			effect\Skill\BladeDance\eff_bladedance_slash_01.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_slash_01.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladedance_slash_01#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_slash_01_01.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_slash_01.mesh
animation			effect\Skill\BladeDance\eff_bladedance_slash_01.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_slash_01.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladedance_slash_01##
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_slash_01_02.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_slash_01.mesh
animation			effect\Skill\BladeDance\eff_bladedance_slash_01.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_slash_01.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladedance_slash_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_slash_02.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_slash_02.mesh
animation			effect\Skill\BladeDance\eff_bladedance_slash_02.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_slash_02.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladedance_slash_02#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_slash_02_01.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_slash_02.mesh
animation			effect\Skill\BladeDance\eff_bladedance_slash_02.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_slash_02.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladedance_slash_02##
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_slash_02_02.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_slash_02.mesh
animation			effect\Skill\BladeDance\eff_bladedance_slash_02.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_slash_02.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladedance_slash_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_slash_03.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_slash_03.mesh
animation			effect\Skill\BladeDance\eff_bladedance_slash_03.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_slash_03.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladedance_slash_03#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_slash_03_01.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_slash_03.mesh
animation			effect\Skill\BladeDance\eff_bladedance_slash_03.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_slash_03.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladedance_slash_03##
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_slash_03_02.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_slash_03.mesh
animation			effect\Skill\BladeDance\eff_bladedance_slash_03.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_slash_03.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladedance_slash_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_slash_04.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_slash_04.mesh
animation			effect\Skill\BladeDance\eff_bladedance_slash_04.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_slash_04.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladedance_slash_04#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_slash_04_01.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_slash_04.mesh
animation			effect\Skill\BladeDance\eff_bladedance_slash_04.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_slash_04.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladedance_slash_04##
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_slash_04_02.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_slash_04.mesh
animation			effect\Skill\BladeDance\eff_bladedance_slash_04.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_slash_04.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladedance_slash_05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_slash_05.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_slash_05.mesh
animation			effect\Skill\BladeDance\eff_bladedance_slash_05.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_slash_05.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladedance_slash_05#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_slash_05_01.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_slash_05.mesh
animation			effect\Skill\BladeDance\eff_bladedance_slash_05.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_slash_05.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladedance_slash_05##
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_slash_05_02.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_slash_05.mesh
animation			effect\Skill\BladeDance\eff_bladedance_slash_05.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_slash_05.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladedance_slash_06
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_slash_06.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_slash_06.mesh
animation			effect\Skill\BladeDance\eff_bladedance_slash_06.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_slash_06.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bladedance_slash_06#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_slash_06_01.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_slash_06.mesh
animation			effect\Skill\BladeDance\eff_bladedance_slash_06.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_slash_06.skel
animlength			2100
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bladedance_slash_06##
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_slash_06_02.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_slash_06.mesh
animation			effect\Skill\BladeDance\eff_bladedance_slash_06.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_slash_06.skel
animlength			2100
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bladedance_slash_LV2_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_slash_01.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_slash_LV2_01.mesh
animation			effect\Skill\BladeDance\eff_bladedance_slash_LV2_01.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_slash_LV2_01.skel
animlength			2100
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bladedance_slash_LV2_01#
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_slash_01_01.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_slash_LV2_01.mesh
animation			effect\Skill\BladeDance\eff_bladedance_slash_LV2_01.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_slash_LV2_01.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladedance_slash_LV2_01##
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_slash_01_02.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_slash_LV2_01.mesh
animation			effect\Skill\BladeDance\eff_bladedance_slash_LV2_01.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_slash_LV2_01.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladedance_slash_LV2_02
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_slash_01.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_slash_LV2_02.mesh
animation			effect\Skill\BladeDance\eff_bladedance_slash_LV2_02.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_slash_LV2_02.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladedance_slash_LV2_02#
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_slash_01_01.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_slash_LV2_02.mesh
animation			effect\Skill\BladeDance\eff_bladedance_slash_LV2_02.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_slash_LV2_02.skel
animlength			2100
twoside				true
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mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladedance_slash_LV2_02##
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_slash_01_02.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_slash_LV2_02.mesh
animation			effect\Skill\BladeDance\eff_bladedance_slash_LV2_02.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_slash_LV2_02.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bladedance_slash_LV2_03
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_slash_01.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_slash_LV2_03.mesh
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skeleton			effect\Skill\BladeDance\eff_bladedance_slash_LV2_03.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladedance_slash_LV2_03#
unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\BladeDance\eff_bladedance_slash_01_01.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_slash_LV2_03.mesh
animation			effect\Skill\BladeDance\eff_bladedance_slash_LV2_03.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_slash_LV2_03.skel
animlength			2100
twoside				true
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mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladedance_slash_LV2_03##
unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\BladeDance\eff_bladedance_slash_01_02.tpack
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animation			effect\Skill\BladeDance\eff_bladedance_slash_LV2_03.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_slash_LV2_03.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladedance_slash_LV2_04
unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\BladeDance\eff_bladedance_slash_01.tpack
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animation			effect\Skill\BladeDance\eff_bladedance_slash_LV2_04.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_slash_LV2_04.skel
animlength			2100
twoside				true
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mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladedance_slash_LV2_04#
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_slash_01_01.tpack
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skeleton			effect\Skill\BladeDance\eff_bladedance_slash_LV2_04.skel
animlength			2100
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bladedance_slash_LV2_04##
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_slash_01_02.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_slash_LV2_04.mesh
animation			effect\Skill\BladeDance\eff_bladedance_slash_LV2_04.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_slash_LV2_04.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladedance_slash_LV2_05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_slash_01.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_slash_LV2_05.mesh
animation			effect\Skill\BladeDance\eff_bladedance_slash_LV2_05.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_slash_LV2_05.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladedance_slash_LV2_05#
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_slash_01_01.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_slash_LV2_05.mesh
animation			effect\Skill\BladeDance\eff_bladedance_slash_LV2_05.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_slash_LV2_05.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bladedance_slash_LV2_05##
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_slash_01_02.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_slash_LV2_05.mesh
animation			effect\Skill\BladeDance\eff_bladedance_slash_LV2_05.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_slash_LV2_05.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladedance_slash_LV2_06
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
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texturepack			Effect\skill\BladeDance\eff_bladedance_slash_01.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_slash_LV2_06.mesh
animation			effect\Skill\BladeDance\eff_bladedance_slash_LV2_06.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_slash_LV2_06.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladedance_slash_LV2_06#
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_slash_01_01.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_slash_LV2_06.mesh
animation			effect\Skill\BladeDance\eff_bladedance_slash_LV2_06.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_slash_LV2_06.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladedance_slash_LV2_06##
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_slash_01_02.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_slash_LV2_06.mesh
animation			effect\Skill\BladeDance\eff_bladedance_slash_LV2_06.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_slash_LV2_06.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bladedance_wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_wind_01.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_wind_01.mesh
animation			effect\Skill\BladeDance\eff_bladedance_wind_01.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_wind_01.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bladedance_wind_01#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_wind_01#.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_wind_01.mesh
animation			effect\Skill\BladeDance\eff_bladedance_wind_01.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_wind_01.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bladedance_wind_02
unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\BladeDance\eff_bladedance_wind_02.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_wind_02.mesh
animation			effect\Skill\BladeDance\eff_bladedance_wind_02.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_wind_02.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladedance_wind_02#
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_wind_02#.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_wind_02.mesh
animation			effect\Skill\BladeDance\eff_bladedance_wind_02.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_wind_02.skel
animlength			2100
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bladedance_wind_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BladeDance\eff_bladedance_wind_03.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_wind_03.mesh
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skeleton			effect\Skill\BladeDance\eff_bladedance_wind_03.skel
animlength			2100
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bladedance_wind_03#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
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texturepack			Effect\skill\BladeDance\eff_bladedance_wind_03#.tpack
mesh				Effect\Skill\BladeDance\eff_bladedance_wind_03.mesh
animation			effect\Skill\BladeDance\eff_bladedance_wind_03.anim
skeleton			effect\Skill\BladeDance\eff_bladedance_wind_03.skel
animlength			2100
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bladespin_finishslash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\BladeSpin\eff_bladespin_finishslash_01.tpack
mesh				Effect\Skill\BladeSpin\eff_bladespin_finishslash_01.mesh
animation			effect\Skill\BladeSpin\eff_bladespin_finishslash_01.anim
skeleton			effect\Skill\BladeSpin\eff_bladespin_finishslash_01.skel
animlength			400
twoside				true
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mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_bladespin_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\BladeSpin\eff_bladespin_slash_01.tpack
mesh				Effect\Skill\BladeSpin\eff_bladespin_slash_01.mesh
animation			effect\Skill\BladeSpin\eff_bladespin_slash_01.anim
skeleton			effect\Skill\BladeSpin\eff_bladespin_slash_01.skel
animlength			210
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_blindjab_action_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Blindjab\eff_blindjab_01.tpack
mesh				Effect\Skill\Blindjab\eff_blindjab_01.mesh
animation			effect\Skill\Blindjab\eff_blindjab_01.anim
skeleton			effect\Skill\Blindjab\eff_blindjab_01.skel
animlength			1300
twoside				true
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mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_blindjab_action_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
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texturepack			Effect\skill\Blindjab\eff_blindjab_02.tpack
mesh				Effect\Skill\Blindjab\eff_blindjab_02.mesh
animation			effect\Skill\Blindjab\eff_blindjab_02.anim
skeleton			effect\Skill\Blindjab\eff_blindjab_02.skel
animlength			1300
twoside				true
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mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_blindjab_action_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Blindjab\eff_blindjab_03.tpack
mesh				Effect\Skill\Blindjab\eff_blindjab_03.mesh
animation			effect\Skill\Blindjab\eff_blindjab_03.anim
skeleton			effect\Skill\Blindjab\eff_blindjab_03.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_blindjab_action_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Blindjab\eff_blindjab_04.tpack
mesh				Effect\Skill\Blindjab\eff_blindjab_04.mesh
animation			effect\Skill\Blindjab\eff_blindjab_04.anim
skeleton			effect\Skill\Blindjab\eff_blindjab_04.skel
animlength			1300
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_blindjab_action_05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Blindjab\eff_blindjab_05.tpack
mesh				Effect\Skill\Blindjab\eff_blindjab_05.mesh
animation			effect\Skill\Blindjab\eff_blindjab_05.anim
skeleton			effect\Skill\Blindjab\eff_blindjab_05.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_blindjab_action_06
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Blindjab\eff_blindjab_06.tpack
mesh				Effect\Skill\Blindjab\eff_blindjab_06.mesh
animation			effect\Skill\Blindjab\eff_blindjab_06.anim
skeleton			effect\Skill\Blindjab\eff_blindjab_06.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_blindjab_action_07
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Blindjab\eff_blindjab_07.tpack
mesh				Effect\Skill\Blindjab\eff_blindjab_07.mesh
animation			effect\Skill\Blindjab\eff_blindjab_07.anim
skeleton			effect\Skill\Blindjab\eff_blindjab_07.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_blindjab_action_08
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Blindjab\eff_blindjab_08.tpack
mesh				Effect\Skill\Blindjab\eff_blindjab_08.mesh
animation			effect\Skill\Blindjab\eff_blindjab_08.anim
skeleton			effect\Skill\Blindjab\eff_blindjab_08.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_blindjab_action_09
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Blindjab\eff_blindjab_09.tpack
mesh				Effect\Skill\Blindjab\eff_blindjab_09.mesh
animation			effect\Skill\Blindjab\eff_blindjab_09.anim
skeleton			effect\Skill\Blindjab\eff_blindjab_09.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_blindjab_action_10
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Blindjab\eff_blindjab_10.tpack
mesh				Effect\Skill\Blindjab\eff_blindjab_10.mesh
animation			effect\Skill\Blindjab\eff_blindjab_10.anim
skeleton			effect\Skill\Blindjab\eff_blindjab_10.skel
animlength			1300
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_burstphoenix_wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BurstPhoenix\eff_burstphoenix_wind_01.tpack
mesh				Effect\Skill\BurstPhoenix\eff_burstphoenix_wind_01.mesh
animation			effect\Skill\BurstPhoenix\eff_burstphoenix_wind_01.anim
skeleton			effect\Skill\BurstPhoenix\eff_burstphoenix_wind_01.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_burstphoenix_wind_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BurstPhoenix\eff_burstphoenix_wind_01.tpack
mesh				Effect\Skill\BurstPhoenix\eff_burstphoenix_wind_02.mesh
animation			effect\Skill\BurstPhoenix\eff_burstphoenix_wind_02.anim
skeleton			effect\Skill\BurstPhoenix\eff_burstphoenix_wind_02.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_burstphoenix_wind_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BurstPhoenix\eff_burstphoenix_wind_01.tpack
mesh				Effect\Skill\BurstPhoenix\eff_burstphoenix_wind_03.mesh
animation			effect\Skill\BurstPhoenix\eff_burstphoenix_wind_03.anim
skeleton			effect\Skill\BurstPhoenix\eff_burstphoenix_wind_03.skel
animlength			2500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bwz_CH_Hit_wind2
unittype			mesh
billboardtype		camera
tailstep			10 10 0 100 false
size				1.200000
texturepack			Effect\skill\Cader_Him\bwz_CH_Hit_wind22.tpack
mesh				Effect\Skill\Dash\COM_SKL_DASH_wind2.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bwz_Ch_strikeshot_glow
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\StrikeShot\eff_strikeshot_glow_01.tpack
mesh				Effect\Skill\Strikeshot\eff_strikeshot_glow_01.mesh
animation			effect\Skill\StrikeShot\eff_strikeshot_glow_01.anim
skeleton			effect\Skill\StrikeShot\eff_strikeshot_glow_01.skel
animlength			1100
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bwz_bR_Spring_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Bio_Ruji\bwz_bioRuji_Spring_01.tpack
mesh				Effect\Skill\Bio_Ruji\bwz_bioRuji_Spring_01.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bwz_bR_Spring_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Bio_Ruji\bwz_bioRuji_Spring_01.tpack
mesh				Effect\Skill\Bio_Ruji\bwz_bioRuji_Spring_02.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bwz_bR_wind_EFF_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Bio_Ruji\bwz_bioruji_wind_cylinder_02.tpack
mesh				Effect\Skill\Bio_Ruji\bwz_bR_wind_EFF_03.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_bwz_br_wind_cylinder_02
unittype			mesh
billboardtype		camera
tailstep			5 10 0 100 true
size				1.000000
texturepack			Effect\skill\Bio_Ruji\bwz_bioruji_wind_cylinder_02.tpack
mesh				Effect\Skill\Bio_Ruji\bwz_bioruji_wind_cylinder_02.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 1.000000 ""
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<effectdata>		0
name				mh_bwz_br_windmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ServantDefend\eff_servantdefend_wind_01.tpack
mesh				Effect\Skill\DarkTornado\eff_DarkTornado_windmesh_01.mesh
animation			effect\Skill\DarkTornado\eff_DarkTornado_windmesh_01.anim
skeleton			effect\Skill\DarkTornado\eff_DarkTornado_windmesh_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 -90.000000 -1.000000 ""
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<effectdata>		0
name				mh_chainlighting_julgi_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.600000
texturepack			Effect\skill\Chainlighting\eff_chainlighting_julgi_01.tpack
mesh				Effect\Skill\Chainlighting\eff_chainlighting_julgi_01.mesh
animation			effect\Skill\Chainlighting\eff_chainlighting_julgi_01.anim
skeleton			effect\Skill\Chainlighting\eff_chainlighting_julgi_01.skel
animlength			400
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mesh_status			0 0.000000 0.000000 ""
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name				mh_chainlighting_julgi_01_sht
unittype			mesh
billboardtype		camera
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size				0.600000
texturepack			Effect\skill\Chainlighting\eff_chainlighting_julgi_01_sht.tpack
mesh				Effect\Skill\Chainlighting\eff_chainlighting_julgi_01.mesh
animation			effect\Skill\Chainlighting\eff_chainlighting_julgi_01.anim
skeleton			effect\Skill\Chainlighting\eff_chainlighting_julgi_01.skel
animlength			400
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_chainlighting_ready_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Chainlighting\eff_chainlighting_ready_01.tpack
mesh				Effect\Skill\Chainlighting\eff_chainlighting_ready_01.mesh
animation			effect\Skill\Chainlighting\eff_chainlighting_ready_01.anim
skeleton			effect\Skill\Chainlighting\eff_chainlighting_ready_01.skel
animlength			700
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_cherubim_att01_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_cherubim_att01_line01.tpack
mesh				Effect\monster\eff_cherubim_att01_line01.mesh
animation			effect\monster\eff_cherubim_att01_line01.anim
skeleton			effect\monster\eff_cherubim_att01_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_cherubim_att02_light
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_cherubim_att02_light01.tpack
mesh				Effect\monster\eff_cherubim_att02_light01.mesh
animation			effect\monster\eff_cherubim_att02_light01.anim
skeleton			effect\monster\eff_cherubim_att02_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_cherubim_ready_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturepack			Effect\monster\eff_cherubim_att02_ready_01.tpack
mesh				Effect\Skill\Heavyblow\eff_heavyblow_ready_01.mesh
animation			effect\Skill\Heavyblow\eff_heavyblow_ready_01.anim
skeleton			effect\Skill\Heavyblow\eff_heavyblow_ready_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_con_Darkness_ghostmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Darkness\eff_con_Darkness_ghostmesh_01.tpack
mesh				Effect\Skill\Darkness\eff_con_Darkness_ghostmesh_01.mesh
animation			effect\Skill\Darkness\eff_con_Darkness_ghostmesh_01.anim
skeleton			effect\Skill\Darkness\eff_con_Darkness_ghostmesh_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_con_Filatus_N_boomwind
unittype			mesh
billboardtype		camera
tailstep			3 0 0 200 false
size				5.000000
texturepack			Effect\Monster\mon_Filatus_N_boomwind_01.tpack
mesh				Effect\Skill\InfectedEarth\eff_infectedearth_boomwind_01.mesh
animation			effect\Skill\InfectedEarth\eff_infectedearth_boomwind_01.anim
skeleton			effect\Skill\InfectedEarth\eff_infectedearth_boomwind_01.skel
animlength			1100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_con_Filatus_N_mesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Filatus_N_keepcircle_01.tpack
mesh				Effect\Monster\eff_Umbar_expulsion_01.mesh
animation			effect\Monster\eff_Umbar_expulsion_01.anim
skeleton			effect\Monster\eff_Umbar_expulsion_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 90.000000 0.200000 ""
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<effectdata>		0
name				mh_con_Filatus_S_mesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Filatus_S_keepcircle_01.tpack
mesh				Effect\Monster\eff_Umbar_expulsion_01.mesh
animation			effect\Monster\eff_Umbar_expulsion_01.anim
skeleton			effect\Monster\eff_Umbar_expulsion_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 90.000000 0.200000 ""
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<effectdata>		0
name				mh_con_ProtectionSancuary_conwind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ProtectionSancuary\eff_ProtectionSancuary_conwind_01.tpack
mesh				Effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_conwind_01.mesh
animation			effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_conwind_01.anim
skeleton			effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_conwind_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_con_Yogmonde_att5_circlemesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Yogmonde_att5_circlemesh_01.tpack
mesh				Effect\Monster\eff_Yogshield_att5_conmesh_01.mesh
animation			effect\Monster\eff_Yogshield_att5_conmesh_01.anim
skeleton			effect\Monster\eff_Yogshield_att5_conmesh_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 90.000000 0.200000 ""
</effectdata>

<effectdata>		0
name				mh_con_Yogshield_att5_circlemesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Yogshield_att5_circlemesh_01.tpack
mesh				Effect\Monster\eff_Yogshield_att5_conmesh_01.mesh
animation			effect\Monster\eff_Yogshield_att5_conmesh_01.anim
skeleton			effect\Monster\eff_Yogshield_att5_conmesh_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 90.000000 0.200000 ""
</effectdata>

<effectdata>		0
name				mh_con_electric_ele
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Cond\Con_electric\con_electric_mesh_01.tpack
mesh				Effect\Cond\Con_electric\con_electric_mesh_01.mesh
animation			effect\Cond\Con_electric\con_electric_mesh_01.anim
skeleton			effect\Cond\Con_electric\con_electric_mesh_01.skel
animlength			500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_con_electric_sht
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Cond\Con_electric\con_electric_mesh_01.tpack
mesh				Effect\Cond\Con_electric\con_electric_mesh_01.mesh
animation			effect\Cond\Con_electric\con_electric_mesh_01.anim
skeleton			effect\Cond\Con_electric\con_electric_mesh_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_con_fatal_mesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Cond\Con_fatal\eff_fatal_mesh_01.tpack
mesh				Effect\Cond\Con_fatal\eff_fatal_mesh_01.mesh
animation			effect\Cond\Con_fatal\eff_fatal_mesh_01.anim
skeleton			effect\Cond\Con_fatal\eff_fatal_mesh_01.skel
animlength			700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_con_feel_light_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Cond\Con_feel\eff_feel_light_01.tpack
mesh				Effect\Pvpflag\eff_pvpflag_light_01.mesh
animation			effect\Pvpflag\eff_pvpflag_light_01.anim
skeleton			effect\Pvpflag\eff_pvpflag_light_01.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_con_freez_mesh
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.950000
texturepack			Effect\Cond\Con_freez\con_freez_mesh_01.tpack
mesh				Effect\Cond\Con_freez\con_freez_mesh_01.mesh
animation			
skeleton			
animlength			100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_con_freez_mesh_red
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Cond\Con_freez\con_freez_mesh_02.tpack
mesh				Effect\Cond\Con_freez\con_freez_mesh_01.mesh
animation			
skeleton			
animlength			100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_con_freez_meshbom
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.950000
texturepack			Effect\Cond\Con_freez\con_freez_meshbom_01.tpack
mesh				Effect\Cond\Con_freez\con_freez_meshbom_01.mesh
animation			effect\Cond\Con_freez\con_freez_meshbom_01.anim
skeleton			effect\Cond\Con_freez\con_freez_meshbom_01.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_con_freez_meshbom_red
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Cond\Con_freez\con_freez_meshbom_02.tpack
mesh				Effect\Cond\Con_freez\con_freez_meshbom_01.mesh
animation			effect\Cond\Con_freez\con_freez_meshbom_01.anim
skeleton			effect\Cond\Con_freez\con_freez_meshbom_01.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_con_freezingspirit_boom_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\FreezingSpirit\eff_freezingspirit_iceboom_01.tpack
mesh				Effect\Skill\FreezingSpirit\eff_freezingspirit_iceboom_01.mesh
animation			effect\Skill\FreezingSpirit\eff_freezingspirit_iceboom_01.anim
skeleton			effect\Skill\FreezingSpirit\eff_freezingspirit_iceboom_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_con_freezingspirit_boom_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\FreezingSpirit\eff_freezingspirit_iceboom_02.tpack
mesh				Effect\Skill\FreezingSpirit\eff_freezingspirit_iceboom_01.mesh
animation			effect\Skill\FreezingSpirit\eff_freezingspirit_iceboom_01.anim
skeleton			effect\Skill\FreezingSpirit\eff_freezingspirit_iceboom_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_con_freezingspirit_ice_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\FreezingSpirit\eff_freezingspirit_ice_01.tpack
mesh				Effect\Skill\FreezingSpirit\eff_freezingspirit_ice_01.mesh
animation			effect\Skill\FreezingSpirit\eff_freezingspirit_ice_01.anim
skeleton			effect\Skill\FreezingSpirit\eff_freezingspirit_ice_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_con_freezingspirit_ice_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\FreezingSpirit\eff_freezingspirit_ice_02.tpack
mesh				Effect\Skill\FreezingSpirit\eff_freezingspirit_ice_01.mesh
animation			effect\Skill\FreezingSpirit\eff_freezingspirit_ice_01.anim
skeleton			effect\Skill\FreezingSpirit\eff_freezingspirit_ice_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_con_ice1_chain
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Cond\Con_ice1\con_ice1_chain_01.tpack
mesh				Effect\Cond\Con_ice1\con_ice1_chain_01.mesh
animation			effect\Cond\Con_ice1\con_ice1_chain_01.anim
skeleton			effect\Cond\Con_ice1\con_ice1_chain_01.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_con_reflectiondem_circle_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Cond\Con_reflectionDem\con_reflectiondem_circlemesh_01.tpack
mesh				Effect\Cond\Con_reflectionDem\con_reflectiondem_circlemesh_01.mesh
animation			effect\Cond\Con_reflectionDem\con_reflectiondem_circlemesh_01.anim
skeleton			effect\Cond\Con_reflectionDem\con_reflectiondem_circlemesh_01.skel
animlength			400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_con_regulus_ele
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Cond\Con_regulus\eff_sumregulus_electricmesh_01.tpack
mesh				Effect\Cond\Con_regulus\eff_sumregulus_electricmesh_01.mesh
animation			effect\Cond\Con_regulus\eff_sumregulus_electricmesh_01.anim
skeleton			effect\Cond\Con_regulus\eff_sumregulus_electricmesh_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_con_shadowreveng_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ShadowRevenge\eff_shadowrevenge_con_02.tpack
mesh				Effect\Skill\ShadowRevenge\eff_shadowrevenge_con_02.mesh
animation			effect\Skill\ShadowRevenge\eff_shadowrevenge_con_02.anim
skeleton			effect\Skill\ShadowRevenge\eff_shadowrevenge_con_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_con_shadowreveng_sword_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ShadowRevenge\eff_shadowrevenge_con_01.tpack
mesh				Effect\Skill\ShadowRevenge\eff_shadowrevenge_con_01.mesh
animation			effect\Skill\ShadowRevenge\eff_shadowrevenge_con_01.anim
skeleton			effect\Skill\ShadowRevenge\eff_shadowrevenge_con_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_crosshack_swordshadow_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\CrossHack\eff_crosshack_swordshadow_01.tpack
mesh				Effect\Skill\CrossHack\eff_crosshack_swordshadow_01.mesh
animation			effect\Skill\CrossHack\eff_crosshack_swordshadow_01.anim
skeleton			effect\Skill\CrossHack\eff_crosshack_swordshadow_01.skel
animlength			1100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_crosspearcing_action_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Crosspearcing\eff_crosspearcing_action_01.tpack
mesh				Effect\Skill\Crosspearcing\eff_crosspearcing_action_01.mesh
animation			effect\Skill\Crosspearcing\eff_crosspearcing_action_01.anim
skeleton			effect\Skill\Crosspearcing\eff_crosspearcing_action_01.skel
animlength			350
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_crosspearcing_action_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Crosspearcing\eff_crosspearcing_action_02.tpack
mesh				Effect\Skill\Crosspearcing\eff_crosspearcing_action_02.mesh
animation			effect\Skill\Crosspearcing\eff_crosspearcing_action_02.anim
skeleton			effect\Skill\Crosspearcing\eff_crosspearcing_action_02.skel
animlength			350
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Crosspearcing\eff_crosspearcing_action_03.tpack
mesh				Effect\Skill\Crosspearcing\eff_crosspearcing_action_03.mesh
animation			effect\Skill\Crosspearcing\eff_crosspearcing_action_03.anim
skeleton			effect\Skill\Crosspearcing\eff_crosspearcing_action_03.skel
animlength			500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Crosspearcing\eff_crosspearcing_action_04.tpack
mesh				Effect\Skill\Crosspearcing\eff_crosspearcing_action_04.mesh
animation			effect\Skill\Crosspearcing\eff_crosspearcing_action_04.anim
skeleton			effect\Skill\Crosspearcing\eff_crosspearcing_action_04.skel
animlength			200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_crueltylighting_spark_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\CrueltyLightning\eff_crueltylightning_spark_01.tpack
mesh				Effect\Skill\CrueltyLightning\eff_crueltylightning_spark_01.mesh
animation			effect\Skill\CrueltyLightning\eff_crueltylightning_spark_01.anim
skeleton			effect\Skill\CrueltyLightning\eff_crueltylightning_spark_01.skel
animlength			3000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_crueltylightning_julgi_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\CrueltyLightning\eff_crueltylightning_julgi_01.tpack
mesh				Effect\Skill\CrueltyLightning\eff_crueltylightning_julgi_01.mesh
animation			effect\Skill\CrueltyLightning\eff_crueltylightning_julgi_01.anim
skeleton			effect\Skill\CrueltyLightning\eff_crueltylightning_julgi_01.skel
animlength			3000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_crystal_ball
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.100000
texturepack			Effect\crystal_ball.tpack
mesh				Effect\crystal_ball.mesh
animation			
skeleton			
animlength			6000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\Monster\cs_nt_effect_01.tpack
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skeleton			effect\Monster\cs_nt_effect_01.skel
animlength			5000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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animlength			5000
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<effectdata>		0
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animlength			5000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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animlength			5000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Sycloneslash\eff_cycloneslash_action_01.tpack
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\skill\Sycloneslash\eff_cycloneslash_action_02.tpack
mesh				Effect\Skill\Sycloneslash\eff_cycloneslash_action_02.mesh
animation			effect\Skill\Sycloneslash\eff_cycloneslash_action_02.anim
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Sycloneslash\eff_cycloneslash_action_03.tpack
mesh				Effect\Skill\Sycloneslash\eff_cycloneslash_action_03.mesh
animation			effect\Skill\Sycloneslash\eff_cycloneslash_action_03.anim
skeleton			effect\Skill\Sycloneslash\eff_cycloneslash_action_03.skel
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Sycloneslash\eff_cycloneslash_action_04.tpack
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skeleton			effect\Skill\Sycloneslash\eff_cycloneslash_action_04.skel
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twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
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texturepack			Effect\skill\Sycloneslash\eff_cycloneslash_action_05.tpack
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skeleton			effect\Skill\Sycloneslash\eff_cycloneslash_action_05.skel
animlength			1600
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_cycloneslash_action_06
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
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texturepack			Effect\skill\Sycloneslash\eff_cycloneslash_action_06.tpack
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skeleton			effect\Skill\Sycloneslash\eff_cycloneslash_action_06.skel
animlength			1600
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_cycloneslash_action_07
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
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texturepack			Effect\skill\Sycloneslash\eff_cycloneslash_action_07.tpack
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animation			effect\Skill\Sycloneslash\eff_cycloneslash_action_07.anim
skeleton			effect\Skill\Sycloneslash\eff_cycloneslash_action_07.skel
animlength			1600
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Sycloneslash\eff_cycloneslash_finishslash_01.tpack
mesh				Effect\Skill\Sycloneslash\eff_cycloneslash_finishslash_01.mesh
animation			effect\Skill\Sycloneslash\eff_cycloneslash_finishslash_01.anim
skeleton			effect\Skill\Sycloneslash\eff_cycloneslash_finishslash_01.skel
animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
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tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Sycloneslash\eff_cycloneslash_finishslash_02.tpack
mesh				Effect\Skill\Sycloneslash\eff_cycloneslash_finishslash_01.mesh
animation			effect\Skill\Sycloneslash\eff_cycloneslash_finishslash_01.anim
skeleton			effect\Skill\Sycloneslash\eff_cycloneslash_finishslash_01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_darkavatar_avatar_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\DarkAvatar\eff_darkavatar_avatarmesh_01.tpack
mesh				Effect\Skill\DarkAvatar\eff_darkavatar_avatarmesh_01.mesh
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skeleton			effect\Skill\DarkAvatar\eff_darkavatar_avatarmesh_01.skel
animlength			5500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_darkavatar_avatar_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\DarkAvatar\eff_darkavatar_avatarmesh_02.tpack
mesh				Effect\Skill\DarkAvatar\eff_darkavatar_avatarmesh_01.mesh
animation			effect\Skill\DarkAvatar\eff_darkavatar_avatarmesh_01.anim
skeleton			effect\Skill\DarkAvatar\eff_darkavatar_avatarmesh_01.skel
animlength			5500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_darkavatar_bim_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\DarkAvatar\eff_darkavatar_bim_01.tpack
mesh				Effect\Skill\DarkAvatar\eff_darkavatar_bim_01.mesh
animation			effect\Skill\DarkAvatar\eff_darkavatar_bim_01.anim
skeleton			effect\Skill\DarkAvatar\eff_darkavatar_bim_01.skel
animlength			4000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_darkavatar_cristal_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\DarkAvatar\eff_darkavatar_cristal_01.tpack
mesh				Effect\Skill\DarkAvatar\eff_darkavatar_cristal_01.mesh
animation			effect\Skill\DarkAvatar\eff_darkavatar_cristal_01.anim
skeleton			effect\Skill\DarkAvatar\eff_darkavatar_cristal_01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_darkavatar_jin_01
unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\DarkAvatar\eff_darkavatar_jin_01.tpack
mesh				Effect\Skill\DarkAvatar\eff_darkavatar_jin_01.mesh
animation			effect\Skill\DarkAvatar\eff_darkavatar_jin_01.anim
skeleton			effect\Skill\DarkAvatar\eff_darkavatar_jin_01.skel
animlength			7000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\DarkAvatar\eff_darkavatar_jin_02.tpack
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\skill\DarkAvatar\eff_darkavatar_jin_03.tpack
mesh				Effect\Skill\DarkAvatar\eff_darkavatar_jin_03.mesh
animation			effect\Skill\DarkAvatar\eff_darkavatar_jin_03.anim
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animlength			7000
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\DarkAvatar\eff_darkavatar_lance_01.tpack
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animation			effect\Skill\DarkAvatar\eff_darkavatar_lance_01.anim
skeleton			effect\Skill\DarkAvatar\eff_darkavatar_lance_01.skel
animlength			7000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_darkavatar_skyjin_01
unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\DarkAvatar\eff_darkavatar_skyjin_01.tpack
mesh				Effect\Skill\DarkAvatar\eff_darkavatar_skyjin_01.mesh
animation			effect\Skill\DarkAvatar\eff_darkavatar_skyjin_01.anim
skeleton			effect\Skill\DarkAvatar\eff_darkavatar_skyjin_01.skel
animlength			7000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_darkavatar_sword_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\DarkAvatar\eff_darkavatar_sword_01.tpack
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animlength			7000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_darkavatar_sword_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\DarkAvatar\eff_darkavatar_sword_02.tpack
mesh				Effect\Skill\DarkAvatar\eff_darkavatar_sword_02.mesh
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skeleton			effect\Skill\DarkAvatar\eff_darkavatar_sword_02.skel
animlength			7000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_darkavatar_swordboom_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\DarkAvatar\eff_darkavatar_swordboom_01.tpack
mesh				Effect\Skill\DarkAvatar\eff_darkavatar_swordboom_01.mesh
animation			effect\Skill\DarkAvatar\eff_darkavatar_swordboom_01.anim
skeleton			effect\Skill\DarkAvatar\eff_darkavatar_swordboom_01.skel
animlength			500
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\DarkAvatar\eff_darkavatar_swordboom_02.tpack
mesh				Effect\Skill\DarkAvatar\eff_darkavatar_swordboom_02.mesh
animation			effect\Skill\DarkAvatar\eff_darkavatar_swordboom_02.anim
skeleton			effect\Skill\DarkAvatar\eff_darkavatar_swordboom_02.skel
animlength			500
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\skill\DarkAvatar\eff_darkavatar_swordboom_03.tpack
mesh				Effect\Skill\DarkAvatar\eff_darkavatar_swordboom_03.mesh
animation			effect\Skill\DarkAvatar\eff_darkavatar_swordboom_03.anim
skeleton			effect\Skill\DarkAvatar\eff_darkavatar_swordboom_03.skel
animlength			500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_darkavatar_swordboom_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\DarkAvatar\eff_darkavatar_swordboom_04.tpack
mesh				Effect\Skill\DarkAvatar\eff_darkavatar_swordboom_04.mesh
animation			effect\Skill\DarkAvatar\eff_darkavatar_swordboom_04.anim
skeleton			effect\Skill\DarkAvatar\eff_darkavatar_swordboom_04.skel
animlength			500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_darkavatar_swordboom_05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\DarkAvatar\eff_darkavatar_swordboom_05.tpack
mesh				Effect\Skill\DarkAvatar\eff_darkavatar_swordboom_05.mesh
animation			effect\Skill\DarkAvatar\eff_darkavatar_swordboom_05.anim
skeleton			effect\Skill\DarkAvatar\eff_darkavatar_swordboom_05.skel
animlength			500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_darkavatar_swordboom_06
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\DarkAvatar\eff_darkavatar_swordboom_06.tpack
mesh				Effect\Skill\DarkAvatar\eff_darkavatar_swordboom_06.mesh
animation			effect\Skill\DarkAvatar\eff_darkavatar_swordboom_06.anim
skeleton			effect\Skill\DarkAvatar\eff_darkavatar_swordboom_06.skel
animlength			500
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_dk_alo_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\dk_alo_miseria_deserter.tpack
mesh				Monster\dk_alo_miseria_deserter.mesh
animation			Character\Aloken\Motion\ALO_COM_DIE_01.anim
skeleton			Monster\dk_alo_miseria_deserter.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_dk_alo_tera_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\dk_alo_tera_deserter.tpack
mesh				Monster\dk_alo_miseria_deserter.mesh
animation			Character\Aloken\Motion\ALO_COM_DIE_01.anim
skeleton			Monster\dk_alo_miseria_deserter.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_dk_arc_banzer_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\dk_arc_banzer_deserter.tpack
mesh				Monster\dk_arc_rikets_deserter.mesh
animation			Character\Archeress\Motion\ARC_COM_DIE_01.anim
skeleton			Monster\dk_arc_rikets_deserter.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_dk_arc_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\dk_arc_rikets_deserter.tpack
mesh				Monster\dk_arc_rikets_deserter.mesh
animation			Character\Archeress\Motion\ARC_COM_DIE_01.anim
skeleton			Monster\dk_arc_rikets_deserter.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_dk_bwz_die
unittype			mesh
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texturepack			Monster\dk_bwz_miseria_deserter.tpack
mesh				Monster\dk_bwz_miseria_deserter.mesh
animation			Character\BlackWizard\motion\BWZ_COM_DIE_01.anim
skeleton			Monster\dk_bwz_miseria_deserter.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Monster\dk_bwz_tera_deserter.tpack
mesh				Monster\dk_bwz_miseria_deserter.mesh
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skeleton			Monster\dk_bwz_miseria_deserter.skel
animlength			1000
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<effectdata>		0
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texturepack			Monster\dk_drg_miseria_deserter.tpack
mesh				Monster\dk_drg_miseria_deserter.mesh
animation			Monster\Gablang\Gablang_die.anim
skeleton			Monster\dk_drg_miseria_deserter.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dk_drg_tera_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\dk_drg_tera_deserter.tpack
mesh				Monster\dk_drg_miseria_deserter.mesh
animation			Monster\Gablang\Gablang_die.anim
skeleton			Monster\dk_drg_miseria_deserter.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dk_hil_banzer_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\dk_hil_banzer_deserter.tpack
mesh				Monster\dk_hil_rikets_deserter.mesh
animation			Character\Healer\Motion\NON\HIL_NON_DIE_01.anim
skeleton			Monster\dk_hil_rikets_deserter.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dk_hil_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\dk_hil_rikets_deserter.tpack
mesh				Monster\dk_hil_rikets_deserter.mesh
animation			Character\Healer\Motion\NON\HIL_NON_DIE_01.anim
skeleton			Monster\dk_hil_rikets_deserter.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dk_hwa_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\dk_hwa_miseria_deserter.tpack
mesh				Monster\dk_hwa_miseria_deserter.mesh
animation			Character\HalfWarrior\motion\HWA_COM_DIE.anim
skeleton			Monster\dk_hwa_miseria_deserter.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dk_hwa_tera_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\dk_hwa_tera_deserter.tpack
mesh				Monster\dk_hwa_miseria_deserter.mesh
animation			Character\HalfWarrior\motion\HWA_COM_DIE.anim
skeleton			Monster\dk_hwa_miseria_deserter.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dk_mse_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\dk_mse_miseria_deserter.tpack
mesh				Monster\dk_mse_miseria_deserter.mesh
animation			Character\Segeuriper\Motion\MSE_COM_DIE.anim
skeleton			Monster\dk_mse_miseria_deserter.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dk_mse_tera_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\dk_mse_tera_deserter.tpack
mesh				Monster\dk_mse_miseria_deserter.mesh
animation			Character\Segeuriper\Motion\MSE_COM_DIE.anim
skeleton			Monster\dk_mse_miseria_deserter.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dk_sht_die_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\dk_shooter.tpack
mesh				Monster\dk_shooter.mesh
animation			Monster\dk_shooter\eff_dk_shooter_die.anim
skeleton			Monster\dk_shooter.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dk_sht_die_2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\dk_shooter_vnager.tpack
mesh				Monster\dk_shooter.mesh
animation			Monster\dk_shooter\eff_dk_shooter_die.anim
skeleton			Monster\dk_shooter.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dk_sht_die_3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\dk_shooter_tera.tpack
mesh				Monster\dk_shooter.mesh
animation			Monster\dk_shooter\eff_dk_shooter_die.anim
skeleton			Monster\dk_shooter.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dk_sht_die_4
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\dk_shooter_miseriar.tpack
mesh				Monster\dk_shooter.mesh
animation			Monster\dk_shooter\eff_dk_shooter_die.anim
skeleton			Monster\dk_shooter.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dk_sor_banzer_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\dk_sum_banzer_deserter.tpack
mesh				Monster\dk_sor_rikets_deserter.mesh
animation			Character\Sorceress\Motion\SOR_COM_DIE_01.anim
skeleton			Monster\dk_sor_rikets_deserter.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dk_sor_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\dk_sor_rikets_deserter.tpack
mesh				Monster\dk_sor_rikets_deserter.mesh
animation			Character\Sorceress\Motion\SOR_COM_DIE_01.anim
skeleton			Monster\dk_sor_rikets_deserter.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dk_sum_banzer_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\dk_sum_banzer_deserter.tpack
mesh				Monster\dk_sum_rikets_deserter.mesh
animation			Character\Summoner\Motion\SUM_COM_DIE_01.anim
skeleton			Monster\dk_sum_rikets_deserter.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dk_sum_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\dk_sum_rikets_deserter.tpack
mesh				Monster\dk_sum_rikets_deserter.mesh
animation			Character\Summoner\Motion\SUM_COM_DIE_01.anim
skeleton			Monster\dk_sum_rikets_deserter.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dk_swd_banzer_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\dk_swd_banzer_deserter.tpack
mesh				Monster\dk_swd_rikets_deserter.mesh
animation			Character\Swordmans\Motion\SWD_DIE_01.anim
skeleton			Monster\dk_swd_rikets_deserter.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dk_swd_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\dk_swd_rikets_deserter.tpack
mesh				Monster\dk_swd_rikets_deserter.mesh
animation			Character\Swordmans\Motion\SWD_DIE_01.anim
skeleton			Monster\dk_swd_rikets_deserter.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dk_war_banzer_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\dk_war_banzer_deserter.tpack
mesh				Monster\dk_war_rikets_deserter.mesh
animation			Character\Warrior\Motion\BGW_DIE_01.anim
skeleton			Monster\dk_war_rikets_deserter.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dk_war_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\dk_war_rikets_deserter.tpack
mesh				Monster\dk_war_rikets_deserter.mesh
animation			Character\Warrior\Motion\BGW_DIE_01.anim
skeleton			Monster\dk_war_rikets_deserter.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dk_wsu_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\dk_wsu_miseria_deserter.tpack
mesh				Monster\dk_wsu_miseria_deserter.mesh
animation			Character\Conserra\Motion\WSU_COM_DIE.anim
skeleton			Monster\dk_wsu_miseria_deserter.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dk_wsu_tera_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\dk_wsu_tera_deserter.tpack
mesh				Monster\dk_wsu_miseria_deserter.mesh
animation			Character\Conserra\Motion\WSU_COM_DIE.anim
skeleton			Monster\dk_wsu_miseria_deserter.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dog_att3_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturepack			Effect\Monster\eff_Obscura_att3_slash_01.tpack
mesh				Effect\Monster\eff_Obscura_att3_slash_01.mesh
animation			effect\Monster\eff_Obscura_att3_slash_01.anim
skeleton			effect\Monster\eff_Obscura_att3_slash_01.skel
animlength			800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_doubleshot_finish_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturepack			Effect\skill\Blindjab\eff_blindjab_02.tpack
mesh				Effect\Skill\Blindjab\eff_blindjab_02.mesh
animation			
skeleton			
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dp2_Top_ele_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Object\dp2_Top_ele_01.tpack
mesh				Object\dp2_Top_ele_01.mesh
animation			Object\dp2_Top_ele_01.anim
skeleton			Object\dp2_Top_ele_01.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 -2.000000 ""
</effectdata>

<effectdata>		0
name				mh_dp2_Top_madol_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Brick\dp2_Top_madol_01.tpack
mesh				Effect\Brick\dp2_Top_madol_01.mesh
animation			Effect\Brick\dp2_Top_madol_01.anim
skeleton			Effect\Brick\dp2_Top_madol_01.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dp2_Top_madol_01#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Brick\dp2_Top_madol_01#.tpack
mesh				Effect\Brick\dp2_Top_madol_01#.mesh
animation			Effect\Brick\dp2_Top_madol_01#.anim
skeleton			Effect\Brick\dp2_Top_madol_01#.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dp2_Top_majol_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Brick\dp2_Top_majol_01.tpack
mesh				Effect\Brick\dp2_Top_majol_01.mesh
animation			
skeleton			
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dp2_Top_majol_bosuk_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Brick\dp2_majol_bosuk_01#.tpack
mesh				Effect\Brick\dp2_majol_bosuk_01#.mesh
animation			
skeleton			
animlength			3000
twoside				true
transparent			false
mesh_status			0 90.000000 0.500000 ""
</effectdata>

<effectdata>		0
name				mh_dp2_Top_masuk_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Brick\dp2_Top_masuk_01.tpack
mesh				Effect\Brick\dp2_Top_masuk_01.mesh
animation			
skeleton			
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dp2_bosuk_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Brick\dp2_bosuk_01.tpack
mesh				Effect\Brick\dp2_bosuk_01.mesh
animation			Effect\Brick\dp2_bosuk_01.anim
skeleton			Effect\Brick\dp2_bosuk_01.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dp2_bosuk_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Brick\dp2_bosuk_02.tpack
mesh				Effect\Brick\dp2_bosuk_02.mesh
animation			Effect\Brick\dp2_bosuk_02.anim
skeleton			Effect\Brick\dp2_bosuk_02.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dp2_bosuk_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Brick\dp2_bosuk_03.tpack
mesh				Effect\Brick\dp2_bosuk_03.mesh
animation			Effect\Brick\dp2_bosuk_03.anim
skeleton			Effect\Brick\dp2_bosuk_03.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dp2_bosuk_distroy_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Brick\dp2_bosuk_distroy_01.tpack
mesh				Effect\Brick\dp2_bosuk_distroy_01.mesh
animation			Effect\Brick\dp2_bosuk_distroy_01.anim
skeleton			Effect\Brick\dp2_bosuk_distroy_01.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dp2_bosuk_distroy_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Brick\dp2_bosuk_02.tpack
mesh				Effect\Brick\dp2_bosuk_distroy_02.mesh
animation			Effect\Brick\dp2_bosuk_distroy_02.anim
skeleton			Effect\Brick\dp2_bosuk_distroy_02.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dp2_castlegate_door_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Object\dp2_castlegate_door_02.tpack
mesh				Object\dp2_castlegate_door_02.mesh
animation			Object\dp2_castlegate_door_02.anim
skeleton			Object\dp2_castlegate_door_02.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dp2_fortress_gate_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Object\dp2_fortress_gate_01.tpack
mesh				Object\dp2_fortress_gate_01.mesh
animation			Object\dp2_fortress_gate_02.anim
skeleton			Object\dp2_fortress_gate_01.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dp2_monstergate
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Brick\dp2_monstergate_01.tpack
mesh				Effect\Brick\dp2_monstergate_01.mesh
animation			
skeleton			
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dp2_wolfhand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			NPC\dp2_wolfhand_00.tpack
mesh				NPC\dp2_wolfhand_00.mesh
animation			
skeleton			
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dp2_wolfhand_bosuk_off
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Brick\dp2_wolfhand_bosuk.tpack
mesh				Effect\Brick\dp2_wolfhand_bosuk.mesh
animation			Effect\Brick\dp2_wolfhand_bosuk_off.anim
skeleton			Effect\Brick\dp2_wolfhand_bosuk.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dp2_wolfhand_bosuk_off#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Brick\dp2_wolfhand_bosuk#.tpack
mesh				Effect\Brick\dp2_wolfhand_bosuk.mesh
animation			Effect\Brick\dp2_wolfhand_bosuk_off.anim
skeleton			Effect\Brick\dp2_wolfhand_bosuk.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dp2_wolfhand_bosuk_on
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Brick\dp2_wolfhand_bosuk.tpack
mesh				Effect\Brick\dp2_wolfhand_bosuk.mesh
animation			Effect\Brick\dp2_wolfhand_bosuk_on.anim
skeleton			Effect\Brick\dp2_wolfhand_bosuk.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dp2_wolfhand_bosuk_on#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Brick\dp2_wolfhand_bosuk#.tpack
mesh				Effect\Brick\dp2_wolfhand_bosuk.mesh
animation			Effect\Brick\dp2_wolfhand_bosuk_on.anim
skeleton			Effect\Brick\dp2_wolfhand_bosuk.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dp2_wolfhead_altar_ice_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Brick\dp2_wolthead_altar_ice.tpack
mesh				Effect\Brick\dp2_wolthead_altar_ice.mesh
animation			
skeleton			
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dp2_wolfhead_altar_ice_01#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Brick\dp2_wolthead_altar_ice#.tpack
mesh				Effect\Brick\dp2_wolthead_altar_ice.mesh
animation			
skeleton			
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dp2_wolfstone_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Brick\dp2_wolfstone_01.tpack
mesh				Effect\Brick\dp2_wolfstone_01.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_dp2_wolfstone_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Brick\dp2_wolfstone_02.tpack
mesh				Effect\Brick\dp2_wolfstone_02.mesh
animation			Effect\Brick\dp2_wolfstone_02.anim
skeleton			Effect\Brick\dp2_wolfstone_02.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_ducemable_jin
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Grupain\eff_grupain_jinmesh_01.tpack
mesh				Effect\Skill\Grupain\eff_grupain_jinmesh_01.mesh
animation			effect\Skill\Grupain\eff_grupain_jinmesh_01.anim
skeleton			effect\Skill\Grupain\eff_grupain_jinmesh_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_earthquake_bom_ring01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Earthquake\eff_earthquake_bom_ring01.tpack
mesh				Effect\Skill\Earthquake\eff_earthquake_bom_ring01.mesh
animation			effect\Skill\Earthquake\eff_earthquake_bom_ring01.anim
skeleton			effect\Skill\Earthquake\eff_earthquake_bom_ring01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_earthquake_symbol
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Earthquake\eff_earthquake_symbol.tpack
mesh				Effect\Skill\Earthquake\eff_earthquake_symbol.mesh
animation			effect\Skill\Earthquake\eff_earthquake_symbol.anim
skeleton			effect\Skill\Earthquake\eff_earthquake_symbol.skel
animlength			2200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_earthquake_wing01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Earthquake\eff_earthquake_bom_wing01.tpack
mesh				Effect\Skill\Earthquake\eff_earthquake_bom_wing01.mesh
animation			effect\Skill\Earthquake\eff_earthquake_bom_wing01.anim
skeleton			effect\Skill\Earthquake\eff_earthquake_bom_wing01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eboltshot_boom_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Eboltshot\eff_eboltshot_bommesh_01.tpack
mesh				Effect\Skill\Eboltshot\eff_eboltshot_bommesh_01.mesh
animation			effect\Skill\Eboltshot\eff_eboltshot_bommesh_01.anim
skeleton			effect\Skill\Eboltshot\eff_eboltshot_bommesh_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eboltshot_ebolt_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Eboltshot\eff_eboltshot_ebolt_01.tpack
mesh				Effect\Skill\Eboltshot\eff_eboltshot_ebolt_01.mesh
animation			effect\Skill\Eboltshot\eff_eboltshot_ebolt_01.anim
skeleton			effect\Skill\Eboltshot\eff_eboltshot_ebolt_01.skel
animlength			300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_Brick_GoldDragon_att2_windmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Brick_GoldDragon_att2_windmesh_01.tpack
mesh				Effect\Monster\eff_Brick_GoldDragon_att2_windmesh_01.mesh
animation			effect\Monster\eff_Brick_GoldDragon_att2_windmesh_01.anim
skeleton			effect\Monster\eff_Brick_GoldDragon_att2_windmesh_01.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_Kandor_weapon_01
unittype			mesh
billboardtype		camera
tailstep			7 30 0 250 false
size				1.000000
texturepack			Effect\Monster\eff_Kandor_weapon_01.tpack
mesh				Effect\Monster\eff_Kandor_weapon_01.mesh
animation			effect\Monster\eff_Kandor_weapon_01.anim
skeleton			effect\Monster\eff_Kandor_weapon_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_Lignhert_weapon_01
unittype			mesh
billboardtype		camera
tailstep			7 30 0 150 false
size				1.000000
texturepack			Effect\Monster\eff_Lignhert_weapon_01.tpack
mesh				Effect\Monster\eff_Lignhert_weapon_01.mesh
animation			effect\Monster\eff_Lignhert_weapon_01.anim
skeleton			effect\Monster\eff_Lignhert_weapon_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_PenetRate_Shadowmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.100000
texturepack			Effect\skill\PenetRate\eff_PenetRate_shadowmesh_01.tpack
mesh				Effect\Skill\PenetRate\eff_PenetRate_shadowmesh_01.mesh
animation			effect\Skill\PenetRate\eff_PenetRate_shadowmesh_01.anim
skeleton			effect\Skill\PenetRate\eff_PenetRate_shadowmesh_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_Ronzarte_2_R
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_smoke_0001#.tpack
mesh				Effect\Monster\eff_Ronzarte_2_R.mesh
animation			
skeleton			
animlength			2400
twoside				true
transparent			false
mesh_status			0 0.000000 1.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_arrow_red_01#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_arrow_red#.tpack
mesh				Effect\Skill\ARC_SKL_CRS_PIERCINGBORE\eff_arrow_red_01#.mesh
animation			effect\Skill\ARC_SKL_CRS_PIERCINGBORE\eff_arrow_red_01#.anim
skeleton			effect\Skill\ARC_SKL_CRS_PIERCINGBORE\eff_arrow_red_01#.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eff_dp2_Top_masuk_door_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Umbar_expulsion_01.tpack
mesh				Effect\Monster\eff_dp2_monstergate_door_01.mesh
animation			
skeleton			
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.200000 ""
</effectdata>

<effectdata>		0
name				mh_eff_dp2_monstergate_door_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Monster\eff_dp2_monstergate_door_01.tpack
mesh				Effect\Monster\Monster\eff_dp2_monstergate_door_01.mesh
animation			
skeleton			
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.200000 ""
</effectdata>

<effectdata>		0
name				mh_eg_dog_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eg_dog_die.tpack
mesh				Effect\Monster\eg_dog_die.mesh
animation			effect\Monster\eg_dog_die.anim
skeleton			effect\Monster\eg_dog_die.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eg_dog_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eg_dog_stand.tpack
mesh				Effect\Monster\eg_dog_stand.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_elder_mon_Filatus_att5#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Filatus_att5#.tpack
mesh				Monster\elderFilatus.mesh
animation			Monster\elderFilatus\elderFilatus_att05.anim
skeleton			Monster\elderFilatus.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_energyhammer_boom_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\EnergyHammer\eff_energyhammer_boom_01.tpack
mesh				Effect\Skill\EnergyHammer\eff_energyhammer_boom_01.mesh
animation			effect\Skill\EnergyHammer\eff_energyhammer_boom_01.anim
skeleton			effect\Skill\EnergyHammer\eff_energyhammer_boom_01.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_energyhammer_boom_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.000000
texturepack			
mesh				Effect\Skill\EnergyHammer\eff_energyhammer_boom_02.mesh
animation			effect\Skill\EnergyHammer\eff_energyhammer_boom_02.anim
skeleton			effect\Skill\EnergyHammer\eff_energyhammer_boom_02.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_energyhammer_boom_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\EnergyHammer\eff_energyhammer_boom_03.tpack
mesh				Effect\Skill\EnergyHammer\eff_energyhammer_boom_03.mesh
animation			effect\Skill\EnergyHammer\eff_energyhammer_boom_03.anim
skeleton			effect\Skill\EnergyHammer\eff_energyhammer_boom_03.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_energyhammer_ham_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\EnergyHammer\eff_energyhammer_ham_01.tpack
mesh				Effect\Skill\EnergyHammer\eff_energyhammer_ham_01.mesh
animation			effect\Skill\EnergyHammer\eff_energyhammer_ham_01.anim
skeleton			effect\Skill\EnergyHammer\eff_energyhammer_ham_01.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_energyhammer_ham_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\EnergyHammer\eff_energyhammer_ham_02.tpack
mesh				Effect\Skill\EnergyHammer\eff_energyhammer_ham_02.mesh
animation			effect\Skill\EnergyHammer\eff_energyhammer_ham_02.anim
skeleton			effect\Skill\EnergyHammer\eff_energyhammer_ham_02.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_energyhammer_ham_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\EnergyHammer\eff_energyhammer_ham_03.tpack
mesh				Effect\Skill\EnergyHammer\eff_energyhammer_ham_03.mesh
animation			effect\Skill\EnergyHammer\eff_energyhammer_ham_03.anim
skeleton			effect\Skill\EnergyHammer\eff_energyhammer_ham_03.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_energyhammer_readybom_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\EnergyHammer\eff_grupain_bom_01.tpack
mesh				Effect\Skill\Grupain\eff_grupain_bom_01.mesh
animation			effect\Skill\Grupain\eff_grupain_bom_01.anim
skeleton			effect\Skill\Grupain\eff_grupain_bom_01.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_energyjab_action_glow
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\EnergyJab\eff_energyjap_handglow_01.tpack
mesh				Effect\Skill\EnergyJab\eff_energyjap_handglow_01.mesh
animation			effect\Skill\EnergyJab\eff_energyjap_handglow_01.anim
skeleton			effect\Skill\EnergyJab\eff_energyjap_handglow_01.skel
animlength			500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_energyjab_boom_mesh
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\EnergyJab\eff_energyjap_bommesh_01.tpack
mesh				Effect\Skill\EnergyJab\eff_energyjap_bommesh_01.mesh
animation			effect\Skill\EnergyJab\eff_energyjap_bommesh_01.anim
skeleton			effect\Skill\EnergyJab\eff_energyjap_bommesh_01.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_energyshield_barrier
unittype			mesh
billboardtype		camera
tailstep			4 0 0 300 false
size				1.000000
texturepack			Effect\skill\EnergyShield\eff_energyshield_mesh_01.tpack
mesh				Effect\Skill\EnergyShield\eff_energyshield_mesh_01.mesh
animation			effect\Skill\EnergyShield\eff_energyshield_mesh_01.anim
skeleton			effect\Skill\EnergyShield\eff_energyshield_mesh_01.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eris2_banana_finish_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_eris2_banana_remotemesh_01.tpack
mesh				Effect\Monster\eff_eris2_banana_finishmesh_01.mesh
animation			effect\Monster\eff_eris2_banana_finishmesh_01.anim
skeleton			effect\Monster\eff_eris2_banana_finishmesh_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_eris2_banana_remote_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_eris2_banana_remotemesh_01.tpack
mesh				Effect\Monster\eff_eris2_banana_remotemesh_01.mesh
animation			effect\Monster\eff_eris2_banana_remotemesh_01.anim
skeleton			effect\Monster\eff_eris2_banana_remotemesh_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_etc_jewel
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\jewel_mesh.tpack
mesh				Effect\Monster\jewel_mesh.mesh
animation			
skeleton			effect\Monster\jewel_mesh.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_evilcry_tamala_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\EvilCry\eff_evilcry_tamala_03#.tpack
mesh				Effect\Skill\EvilCry\eff_evilcry_tamala_03.mesh
animation			effect\Skill\EvilCry\eff_evilcry_tamala_03.anim
skeleton			effect\Skill\EvilCry\eff_evilcry_tamala_03.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_evilcry_tamala_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\EvilCry\eff_evilcry_tamala_03.tpack
mesh				Effect\Skill\EvilCry\eff_evilcry_tamala_03.mesh
animation			effect\Skill\EvilCry\eff_evilcry_tamala_03.anim
skeleton			effect\Skill\EvilCry\eff_evilcry_tamala_03.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_evilsclaw_shadow_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\EvilsClaw\eff_evilsclaw_shadow_01.tpack
mesh				Effect\Skill\EvilsClaw\eff_evilsclaw_shadow_01.mesh
animation			effect\Skill\EvilsClaw\eff_evilsclaw_shadow_01.anim
skeleton			effect\Skill\EvilsClaw\eff_evilsclaw_shadow_01.skel
animlength			3300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_evilsclaw_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\EvilsClaw\eff_evilsclaw_slash_01.tpack
mesh				Effect\Skill\EvilsClaw\eff_evilsclaw_slash_01.mesh
animation			effect\Skill\EvilsClaw\eff_evilsclaw_slash_01.anim
skeleton			effect\Skill\EvilsClaw\eff_evilsclaw_slash_01.skel
animlength			3300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_evilsclaw_tamala_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\EvilCry\eff_evilcry_tamala_03#.tpack
mesh				Effect\Skill\EvilsClaw\eff_evilsclaw_tamala_03.mesh
animation			effect\Skill\EvilsClaw\eff_evilsclaw_tamala_03.anim
skeleton			effect\Skill\EvilsClaw\eff_evilsclaw_tamala_03.skel
animlength			3300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_evilsclaw_tamala_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\EvilCry\eff_evilcry_tamala_03.tpack
mesh				Effect\Skill\EvilsClaw\eff_evilsclaw_tamala_03.mesh
animation			effect\Skill\EvilsClaw\eff_evilsclaw_tamala_03.anim
skeleton			effect\Skill\EvilsClaw\eff_evilsclaw_tamala_03.skel
animlength			3300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fireball_boom01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			effect/skill/fireball/eff_fireballbom_mesh_01.tpack
mesh				effect/skill/fireball/eff_fireballbom_mesh_01.mesh
animation			effect/skill/fireball/eff_fireballbom_mesh_01.anim
skeleton			effect/skill/fireball/eff_fireballbom_mesh_01.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fireball_boom01_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			effect/skill/fireball/eff_fireballbom_mesh_02.tpack
mesh				effect/skill/fireball/eff_fireballbom_mesh_01.mesh
animation			effect/skill/fireball/eff_fireballbom_mesh_01.anim
skeleton			effect/skill/fireball/eff_fireballbom_mesh_01.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fireball_boom02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\fireball\eff_fireball_boom_02.tpack
mesh				effect/skill/fireball/eff_fireballbom_mesh_01.mesh
animation			effect/skill/fireball/eff_fireballbom_mesh_01.anim
skeleton			effect/skill/fireball/eff_fireballbom_mesh_01.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fireball_mesh
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\fireball\eff_fireball_mesh_01.tpack
mesh				Effect\Skill\Fireball\eff_fireball_mesh_01.mesh
animation			effect\Skill\FireBall\eff_fireball_mesh_01.anim
skeleton			effect\Skill\FireBall\eff_fireball_mesh_01.skel
animlength			500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fireball_ready
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\fireball\eff_fireball_ready_01.tpack
mesh				Effect\Skill\Fireball\eff_fireball_ready_01.mesh
animation			effect\Skill\FireBall\eff_fireball_ready_01.anim
skeleton			effect\Skill\FireBall\eff_fireball_ready_01.skel
animlength			800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fireball_ready01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			effect/Skill/fireball/eff_fireball_ready_01.tpack
mesh				effect/Skill/fireball/eff_fireball_ready_01.mesh
animation			effect/Skill/fireball/eff_fireball_ready_01.anim
skeleton			effect/Skill/fireball/eff_fireball_ready_01.skel
animlength			800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fireball_ready02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			effect/Skill/fireball/eff_fireball_mesh_01.tpack
mesh				effect/Skill/fireball/eff_fireball_mesh_01.mesh
animation			effect/Skill/fireball/eff_fireball_mesh_01.anim
skeleton			effect/Skill/fireball/eff_fireball_mesh_01.skel
animlength			800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fireball_readycore
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.000000
texturepack			
mesh				
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fireball_remote01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			effect/Skill/fireball/eff_fireball_mesh_01.tpack
mesh				effect/Skill/fireball/eff_fireball_mesh_01.mesh
animation			effect/Skill/fireball/eff_fireball_mesh_01.anim
skeleton			effect/Skill/fireball/eff_fireball_mesh_01.skel
animlength			500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fireball_remote02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			effect/Skill/fireball/eff_fireball_mesh_02.tpack
mesh				effect/Skill/fireball/eff_fireball_mesh_01.mesh
animation			effect/Skill/fireball/eff_fireball_mesh_01.anim
skeleton			effect/Skill/fireball/eff_fireball_mesh_01.skel
animlength			500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fireballbom
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\fireball\eff_fireballbom_mesh_01.tpack
mesh				Effect\Skill\Fireball\eff_fireballbom_mesh_01.mesh
animation			effect\Skill\FireBall\eff_fireballbom_mesh_01.anim
skeleton			effect\Skill\FireBall\eff_fireballbom_mesh_01.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fireblaze_light
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.600000
texturepack			Effect\skill\Fireblaze\eff_fireblaze_light_01.tpack
mesh				Effect\Skill\Fireblaze\eff_fireblaze_light_01.mesh
animation			effect\Skill\Fireblaze\eff_fireblaze_light_01.anim
skeleton			effect\Skill\Fireblaze\eff_fireblaze_light_01.skel
animlength			350
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fireblaze_light_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.600000
texturepack			Effect\skill\Fireblaze\eff_fireblaze_light_02.tpack
mesh				Effect\Skill\Fireblaze\eff_fireblaze_light_02.mesh
animation			effect\Skill\Fireblaze\eff_fireblaze_light_02.anim
skeleton			effect\Skill\Fireblaze\eff_fireblaze_light_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_firebolt_remote_core
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\FireBolt\eff_firebolt_mesh_01.tpack
mesh				Effect\Skill\FireBolt\eff_firebolt_mesh_01.mesh
animation			effect\Skill\FireBolt\eff_firebolt_mesh_01.anim
skeleton			effect\Skill\FireBolt\eff_firebolt_mesh_01.skel
animlength			700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_firefury_action
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\FireFury\eff_firefury_actionmesh_01.tpack
mesh				Effect\Skill\FireFury\eff_firefury_actionmesh_01.mesh
animation			effect\Skill\FireFury\eff_firefury_actionmesh_01.anim
skeleton			effect\Skill\FireFury\eff_firefury_actionmesh_01.skel
animlength			350
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_firefury_action_powerup
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\FireFury\eff_firefury_charge_01.tpack
mesh				Effect\Skill\FireFury\eff_firefury_charge_01.mesh
animation			effect\Skill\FireFury\eff_firefury_charge_01.anim
skeleton			effect\Skill\FireFury\eff_firefury_charge_01.skel
animlength			900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_firefury_action_start
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.700000
texturepack			Effect\skill\FireFury\eff_firefury_actionmesh_01.tpack
mesh				Effect\Skill\FireFury\eff_firefury_actionmesh_01.mesh
animation			effect\Skill\FireFury\eff_firefury_actionmesh_01.anim
skeleton			effect\Skill\FireFury\eff_firefury_actionmesh_01.skel
animlength			350
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_firefury_burn
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\FireFury\eff_firefury_burnmesh_01.tpack
mesh				Effect\Skill\FireFury\eff_firefury_burnmesh_01.mesh
animation			effect\Skill\FireFury\eff_firefury_burnmesh_01.anim
skeleton			effect\Skill\FireFury\eff_firefury_burnmesh_01.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_firefury_charge_circle
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\FireFury\eff_firefury_magiczone_02.tpack
mesh				Effect\Skill\FireFury\eff_firefury_magiczone_02.mesh
animation			effect\Skill\FireFury\eff_firefury_magiczone_02.anim
skeleton			effect\Skill\FireFury\eff_firefury_magiczone_02.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_firefury_charge_powerup
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\FireFury\eff_firefury_charge_01.tpack
mesh				Effect\Skill\FireFury\eff_firefury_charge_01.mesh
animation			effect\Skill\FireFury\eff_firefury_charge_01.anim
skeleton			effect\Skill\FireFury\eff_firefury_charge_01.skel
animlength			900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_firefury_magiccircle_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\FireFury\eff_firefury_magiczone_03.tpack
mesh				Effect\Skill\FireFury\eff_firefury_magiczone_03.mesh
animation			effect\Skill\FireFury\eff_firefury_magiczone_03.anim
skeleton			effect\Skill\FireFury\eff_firefury_magiczone_03.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_firefury_manfire
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\FireFury\eff_firefury_burnmesh_01.tpack
mesh				Effect\Skill\FireFury\eff_firefury_burnmesh_01.mesh
animation			effect\Skill\FireFury\eff_firefury_burnmesh_01.anim
skeleton			effect\Skill\FireFury\eff_firefury_burnmesh_01.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_firefury_pillar
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\FireFury\eff_firefury_cylinder_01.tpack
mesh				Effect\Skill\FireFury\eff_firefury_cylinder_01.mesh
animation			effect\Skill\FireFury\eff_firefury_cylinder_01.anim
skeleton			effect\Skill\FireFury\eff_firefury_cylinder_01.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_firefury_pillarscaleup
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\FireFury\eff_firefury_cylinder_01.tpack
mesh				Effect\Skill\FireFury\eff_firefury_cylinder_02.mesh
animation			effect\Skill\FireFury\eff_firefury_cylinder_02.anim
skeleton			effect\Skill\FireFury\eff_firefury_cylinder_02.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_firefury_ready_magiccircle
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\FireFury\eff_firefury_magiczone_01.tpack
mesh				Effect\Skill\FireFury\eff_firefury_magiczone_01.mesh
animation			effect\Skill\FireFury\eff_firefury_magiczone_01.anim
skeleton			effect\Skill\FireFury\eff_firefury_magiczone_01.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fogery_att02_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_fogery_att02_01.tpack
mesh				Effect\monster\eff_fogery_att02_01.mesh
animation			effect\monster\eff_fogery_att02_01.anim
skeleton			effect\monster\eff_fogery_att02_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fogery_att02_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_fogery_att02_02.tpack
mesh				Effect\monster\eff_fogery_att02_02.mesh
animation			effect\monster\eff_fogery_att02_02.anim
skeleton			effect\monster\eff_fogery_att02_02.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fogery_att02_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_fogery_att02_03.tpack
mesh				Effect\monster\eff_fogery_att02_03.mesh
animation			effect\monster\eff_fogery_att02_03.anim
skeleton			effect\monster\eff_fogery_att02_03.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_fogery_att02_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_fogery_att02_04.tpack
mesh				Effect\monster\eff_fogery_att02_04.mesh
animation			effect\monster\eff_fogery_att02_04.anim
skeleton			effect\monster\eff_fogery_att02_04.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_freezingspirit_elf_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\FreezingSpirit\eff_freezingspirt_elf_01.tpack
mesh				Effect\Skill\FreezingSpirit\eff_freezingspirt_elf_01.mesh
animation			effect\Skill\FreezingSpirit\eff_freezingspirt_elf_01.anim
skeleton			effect\Skill\FreezingSpirit\eff_freezingspirt_elf_01.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_gavian_cohort_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_gavian_cohort_att02_line.tpack
mesh				Effect\monster\eff_gavian_cohort_att02_line.mesh
animation			effect\monster\eff_gavian_cohort_att02_line.anim
skeleton			effect\monster\eff_gavian_cohort_att02_line.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_gavian_cohort_wing
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_gavian_cohort_wing.tpack
mesh				Effect\monster\eff_gavian_decurion_line02_wing.mesh
animation			effect\monster\eff_gavian_decurion_line02_wing.anim
skeleton			effect\monster\eff_gavian_decurion_line02_wing.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_glacierseddy_icebolt_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\GlaciersEddy\eff_glacierseddy_icebolt_01.tpack
mesh				Effect\Skill\GlaciersEddy\eff_glacierseddy_icebolt_01.mesh
animation			effect\Skill\GlaciersEddy\eff_glacierseddy_icebolt_01.anim
skeleton			effect\Skill\GlaciersEddy\eff_glacierseddy_icebolt_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_glacierseddy_icebolt_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\GlaciersEddy\eff_glacierseddy_icebolt_01.tpack
mesh				Effect\Skill\GlaciersEddy\eff_glacierseddy_icebolt_02.mesh
animation			effect\Skill\GlaciersEddy\eff_glacierseddy_icebolt_02.anim
skeleton			effect\Skill\GlaciersEddy\eff_glacierseddy_icebolt_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_glacierseddy_icebolt_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\GlaciersEddy\eff_glacierseddy_icebolt_01.tpack
mesh				Effect\Skill\GlaciersEddy\eff_glacierseddy_icebolt_03.mesh
animation			effect\Skill\GlaciersEddy\eff_glacierseddy_icebolt_03.anim
skeleton			effect\Skill\GlaciersEddy\eff_glacierseddy_icebolt_03.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_glacierseddy_wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\GlaciersEddy\eff_glacierseddy_wind_01.tpack
mesh				Effect\Skill\GlaciersEddy\eff_glacierseddy_wind_01.mesh
animation			effect\Skill\GlaciersEddy\eff_glacierseddy_wind_01.anim
skeleton			effect\Skill\GlaciersEddy\eff_glacierseddy_wind_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_grupain_bom
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Grupain\eff_grupain_bom_01.tpack
mesh				Effect\Skill\Grupain\eff_grupain_bom_01.mesh
animation			effect\Skill\Grupain\eff_grupain_bom_01.anim
skeleton			effect\Skill\Grupain\eff_grupain_bom_01.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_grupain_floorjin
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Grupain\eff_grupain_floorjinmesh_01.tpack
mesh				Effect\Skill\Grupain\eff_grupain_floorjinmesh_01.mesh
animation			effect\Skill\Grupain\eff_grupain_floorjinmesh_01.anim
skeleton			effect\Skill\Grupain\eff_grupain_floorjinmesh_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_grupain_jin
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Grupain\eff_grupain_jinmesh_01.tpack
mesh				Effect\Skill\Grupain\eff_grupain_jinmesh_01.mesh
animation			effect\Skill\Grupain\eff_grupain_jinmesh_01.anim
skeleton			effect\Skill\Grupain\eff_grupain_jinmesh_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_grupain_summon_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Grupain\eff_grupain_summon_01.tpack
mesh				Effect\Skill\Grupain\eff_grupain_summon_01.mesh
animation			effect\Skill\Grupain\eff_grupain_summon_01.anim
skeleton			effect\Skill\Grupain\eff_grupain_summon_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_grupain_summon_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Grupain\eff_grupain_summon_02.tpack
mesh				Effect\Skill\Grupain\eff_grupain_summon_02.mesh
animation			effect\Skill\Grupain\eff_grupain_summon_02.anim
skeleton			effect\Skill\Grupain\eff_grupain_summon_02.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_heavyblow_action_electric
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Heavyblow\eff_heavyblow_electric_01.tpack
mesh				Effect\Skill\Heavyblow\eff_heavyblow_electric_01.mesh
animation			effect\Skill\Heavyblow\eff_heavyblow_electric_01.anim
skeleton			effect\Skill\Heavyblow\eff_heavyblow_electric_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_heavyblow_action_electric#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Heavyblow\eff_heavyblow_electric_02.tpack
mesh				Effect\Skill\Heavyblow\eff_heavyblow_electric_01.mesh
animation			effect\Skill\Heavyblow\eff_heavyblow_electric_01.anim
skeleton			effect\Skill\Heavyblow\eff_heavyblow_electric_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_heavyblow_action_electric_Sht
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.700000
texturepack			Effect\skill\Heavyblow\eff_heavyblow_electric_01.tpack
mesh				Effect\Skill\Heavyblow\eff_heavyblow_electric_01.mesh
animation			effect\Skill\Heavyblow\eff_heavyblow_electric_01.anim
skeleton			effect\Skill\Heavyblow\eff_heavyblow_electric_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_hellburst_boom_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\HellBurst\eff_hellburst_boom_01.tpack
mesh				Effect\Skill\HellBurst\eff_hellburst_boom_01.mesh
animation			effect\Skill\HellBurst\eff_hellburst_boom_01.anim
skeleton			effect\Skill\HellBurst\eff_hellburst_boom_01.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_hellburst_burst_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\HellBurst\eff_hellburst_burst_01.tpack
mesh				Effect\Skill\HellBurst\eff_hellburst_burst_01.mesh
animation			effect\Skill\HellBurst\eff_hellburst_burst_01.anim
skeleton			effect\Skill\HellBurst\eff_hellburst_burst_01.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_hellburst_burst_01_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\HellBurst\eff_hellburst_burst_02.tpack
mesh				Effect\Skill\HellBurst\eff_hellburst_burst_01.mesh
animation			effect\Skill\HellBurst\eff_hellburst_burst_01.anim
skeleton			effect\Skill\HellBurst\eff_hellburst_burst_01.skel
animlength			0
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_hellburst_burst_02
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\HellBurst\eff_hellburst_burst_01.tpack
mesh				Effect\Skill\HellBurst\eff_hellburst_burst_01.mesh
animation			effect\Skill\HellBurst\eff_hellburst_burst_02.anim
skeleton			effect\Skill\HellBurst\eff_hellburst_burst_01.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_hellburst_burst_02_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\HellBurst\eff_hellburst_burst_02.tpack
mesh				Effect\Skill\HellBurst\eff_hellburst_burst_01.mesh
animation			effect\Skill\HellBurst\eff_hellburst_burst_02.anim
skeleton			effect\Skill\HellBurst\eff_hellburst_burst_01.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_hellburst_shadow_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\HellBurst\eff_hellburst_shadow_01.tpack
mesh				Effect\Skill\HellBurst\eff_hellburst_shadow_01.mesh
animation			effect\Skill\HellBurst\eff_hellburst_shadow_01.anim
skeleton			effect\Skill\HellBurst\eff_hellburst_shadow_01.skel
animlength			2200
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_hellburst_shadow_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\HellBurst\eff_hellburst_shadow_01.tpack
mesh				Effect\Skill\HellBurst\eff_hellburst_shadow_01.mesh
animation			effect\Skill\HellBurst\eff_hellburst_shadow_02.anim
skeleton			effect\Skill\HellBurst\eff_hellburst_shadow_01.skel
animlength			3500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_hit_criticalspark_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Hit\CriticalSpark\eff_hit_criticalspark_01.tpack
mesh				Effect\Hit\CriticalSpark\eff_hit_criticalspark_01.mesh
animation			effect\Hit\CriticalSpark\eff_hit_criticalspark_01.anim
skeleton			effect\Hit\CriticalSpark\eff_hit_criticalspark_01.skel
animlength			400
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_hit_generalspark_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Hit\GeneralSpark\eff_hit_general_01.tpack
mesh				Effect\Hit\GeneralSpark\eff_hit_general_01.mesh
animation			effect\Hit\GeneralSpark\eff_hit_general_01.anim
skeleton			effect\Hit\GeneralSpark\eff_hit_general_01.skel
animlength			300
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_house_att
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\House_dog.tpack
mesh				Monster\House_dog.mesh
animation			Monster\house_dog\House_dog_att02.anim
skeleton			Monster\House_dog.skel
animlength			2280
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_house_dog_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\House_dog.tpack
mesh				Monster\House_dog.mesh
animation			Monster\house_dog\efF_House_dog_die.anim
skeleton			Monster\House_dog.skel
animlength			2280
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_icearrow
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Icearrow\eff_icearrow_arrowmap_01.tpack
mesh				Effect\Skill\Icearrow\eff_icearrow_arrowmap_01.mesh
animation			effect\Skill\Icearrow\eff_icearrow_arrowmap_01.anim
skeleton			effect\Skill\Icearrow\eff_icearrow_arrowmap_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_iceblanket_freez_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\IceBlanket\eff_iceblanket_freez_01.tpack
mesh				Effect\Skill\IceBlanket\eff_iceblanket_freez_01.mesh
animation			effect\Skill\IceBlanket\eff_iceblanket_freez_01.anim
skeleton			effect\Skill\IceBlanket\eff_iceblanket_freez_01.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_iceblanket_iceob_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\IceBlanket\eff_iceblanket_iceob_01.tpack
mesh				Effect\Skill\IceBlanket\eff_iceblanket_iceob_01.mesh
animation			effect\Skill\IceBlanket\eff_iceblanket_iceob_01.anim
skeleton			effect\Skill\IceBlanket\eff_iceblanket_iceob_01.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_icebolt_icemesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Icebolt\eff_icebolt_icemesh_01.tpack
mesh				Effect\Skill\Icebolt\eff_icebolt_icemesh_01.mesh
animation			effect\Skill\Icebolt\eff_icebolt_icemesh_01.anim
skeleton			effect\Skill\Icebolt\eff_icebolt_icemesh_01.skel
animlength			400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_icespike_iceaction
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\icespike\eff_icespike_icemesh_01.tpack
mesh				Effect\Skill\icespike\eff_icespike_icemesh_01.mesh
animation			effect\Skill\icespike\eff_icespike_icemesh_01.anim
skeleton			effect\Skill\icespike\eff_icespike_icemesh_01.skel
animlength			700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_icespike_iceaction_LV2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\icespike\eff_icespike_icemesh_LV2.tpack
mesh				Effect\Skill\icespike\eff_icespike_icemesh_LV2.mesh
animation			effect\Skill\icespike\eff_icespike_icemesh_LV2.anim
skeleton			effect\Skill\icespike\eff_icespike_icemesh_LV2.skel
animlength			800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_icespike_iceaction_LV3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\icespike\eff_icespike_icemesh_LV3.tpack
mesh				Effect\Skill\icespike\eff_icespike_icemesh_LV3.mesh
animation			effect\Skill\icespike\eff_icespike_icemesh_LV3.anim
skeleton			effect\Skill\icespike\eff_icespike_icemesh_LV3.skel
animlength			800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_icespike_iceaction_red
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\icespike\eff_icespike_icemesh_01_red.tpack
mesh				Effect\Skill\icespike\eff_icespike_icemesh_01.mesh
animation			effect\Skill\icespike\eff_icespike_icemesh_01.anim
skeleton			effect\Skill\icespike\eff_icespike_icemesh_01.skel
animlength			700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_icespike_ready_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\icespike\eff_icespike_ready_02.tpack
mesh				Effect\Skill\icespike\eff_icespike_ready_02.mesh
animation			effect\Skill\icespike\eff_icespike_ready_02.anim
skeleton			effect\Skill\icespike\eff_icespike_ready_02.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_icestorm_icemesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Icestorm\eff_icestorm_icemesh_01.tpack
mesh				Effect\Skill\Icestorm\eff_icestorm_icemesh_01.mesh
animation			effect\Skill\Icestorm\eff_icestorm_icemesh_01.anim
skeleton			effect\Skill\Icestorm\eff_icestorm_icemesh_01.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_icewave
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\icewave\eff_icewave_ready_01.tpack
mesh				Effect\Skill\icewave\eff_icewave_ready_01.mesh
animation			effect\Skill\icewave\eff_icewave_ready_01.anim
skeleton			effect\Skill\icewave\eff_icewave_ready_01.skel
animlength			900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_icewave_boom
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Icewave\eff_icewave_bommesh_01.tpack
mesh				Effect\Skill\Icewave\eff_icewave_bommesh_01.mesh
animation			effect\Skill\Icewave\eff_icewave_bommesh_01.anim
skeleton			effect\Skill\Icewave\eff_icewave_bommesh_01.skel
animlength			1100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_icewave_icemesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Icewave\eff_icewave_icemesh_01.tpack
mesh				Effect\Skill\Icewave\eff_icewave_icemesh_01.mesh
animation			effect\Skill\Icewave\eff_icewave_icemesh_01.anim
skeleton			effect\Skill\Icewave\eff_icewave_icemesh_01.skel
animlength			500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_icewave_ready
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Icewave\eff_icewave_ready_01.tpack
mesh				Effect\Skill\Icewave\eff_icewave_ready_01.mesh
animation			effect\Skill\Icewave\eff_icewave_ready_01.anim
skeleton			effect\Skill\Icewave\eff_icewave_ready_01.skel
animlength			900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_infectedearth_boomwind
unittype			mesh
billboardtype		camera
tailstep			3 0 0 200 false
size				5.000000
texturepack			Effect\skill\InfectedEarth\eff_infectedearth_boomwind_01.tpack
mesh				Effect\Skill\InfectedEarth\eff_infectedearth_boomwind_01.mesh
animation			effect\Skill\InfectedEarth\eff_infectedearth_boomwind_01.anim
skeleton			effect\Skill\InfectedEarth\eff_infectedearth_boomwind_01.skel
animlength			1100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_infectedearth_hack_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				4.000000
texturepack			Effect\skill\InfectedEarth\eff_infectedearth_hack_01.tpack
mesh				Effect\Skill\InfectedEarth\eff_infectedearth_hack_01.mesh
animation			effect\Skill\InfectedEarth\eff_infectedearth_hack_01.anim
skeleton			effect\Skill\InfectedEarth\eff_infectedearth_hack_01.skel
animlength			1100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_infernalpillar_firepillar_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\InfernalPillar\eff_infernalpillar_firepillar_01.tpack
mesh				Effect\Skill\InfernalPillar\eff_infernalpillar_firepillar_01.mesh
animation			effect\Skill\InfernalPillar\eff_infernalpillar_firepillar_01.anim
skeleton			effect\Skill\InfernalPillar\eff_infernalpillar_firepillar_01.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_infernalpillar_firepillar_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\InfernalPillar\eff_infernalpillar_firepillar_02.tpack
mesh				Effect\Skill\InfernalPillar\eff_infernalpillar_firepillar_02.mesh
animation			effect\Skill\InfernalPillar\eff_infernalpillar_firepillar_02.anim
skeleton			effect\Skill\InfernalPillar\eff_infernalpillar_firepillar_02.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_infernalpillar_gatherwind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\InfernalPillar\eff_infernalpillar_gatherwind_01.tpack
mesh				Effect\Skill\InstinctSpeed\eff_instinctspeed_gatherwind_01.mesh
animation			effect\Skill\InstinctSpeed\eff_instinctspeed_gatherwind_01.anim
skeleton			effect\Skill\InstinctSpeed\eff_instinctspeed_gatherwind_01.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_instinctspeed_con_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\InstinctSpeed\eff_instinctspeed_con.tpack
mesh				Effect\Skill\InstinctSpeed\eff_instinctspeed_con.mesh
animation			effect\Skill\InstinctSpeed\eff_instinctspeed_con.anim
skeleton			effect\Skill\InstinctSpeed\eff_instinctspeed_con.skel
animlength			500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_instinctspeed_gatherwind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\InstinctSpeed\eff_instinctspeed_gatherwind_01.tpack
mesh				Effect\Skill\InstinctSpeed\eff_instinctspeed_gatherwind_01.mesh
animation			effect\Skill\InstinctSpeed\eff_instinctspeed_gatherwind_01.anim
skeleton			effect\Skill\InstinctSpeed\eff_instinctspeed_gatherwind_01.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_instinctspeed_punchwind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\InstinctSpeed\eff_instinctspeed_punchwind_01.tpack
mesh				Effect\Skill\InstinctSpeed\eff_instinctspeed_punchwind_01.mesh
animation			effect\Skill\InstinctSpeed\eff_instinctspeed_punchwind_01.anim
skeleton			effect\Skill\InstinctSpeed\eff_instinctspeed_punchwind_01.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_instinctspeed_wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\InstinctSpeed\eff_instinctspeed_wind_01.tpack
mesh				Effect\Skill\InstinctSpeed\eff_instinctspeed_wind_01.mesh
animation			effect\Skill\InstinctSpeed\eff_instinctspeed_wind_01.anim
skeleton			effect\Skill\InstinctSpeed\eff_instinctspeed_wind_01.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_instinctspeed_wind_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\InstinctSpeed\eff_instinctspeed_wind_01.tpack
mesh				Effect\Skill\InstinctSpeed\eff_instinctspeed_wind_02.mesh
animation			effect\Skill\InstinctSpeed\eff_instinctspeed_wind_02.anim
skeleton			effect\Skill\InstinctSpeed\eff_instinctspeed_wind_02.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_judgeofhellion_boomflash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\JudgeOfHellion\eff_JudgeOfHellion_boomflash_01.tpack
mesh				Effect\Monster\eff_Umbar_att3boomflash_01.mesh
animation			effect\Monster\eff_Umbar_att3boomflash_01.anim
skeleton			effect\Monster\eff_Umbar_att3boomflash_01.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_jumpingcrash_action
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				5.000000
texturepack			Effect\skill\JumpingCrash\eff_jumping_glow_01.tpack
mesh				Effect\Skill\JumpingCrash\eff_jumping_glow_01.mesh
animation			effect\Skill\JumpingCrash\eff_jumping_glow_01.anim
skeleton			effect\Skill\JumpingCrash\eff_jumping_glow_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kamat_att03_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_kamat_att03_line01.tpack
mesh				Effect\monster\eff_kamat_att03_line01.mesh
animation			effect\monster\eff_kamat_att03_line01.anim
skeleton			effect\monster\eff_kamat_att03_line01.skel
animlength			1330
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kamat_att03_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_kamat_att03_line02.tpack
mesh				Effect\monster\eff_kamat_att03_line01.mesh
animation			effect\monster\eff_kamat_att03_line01.anim
skeleton			effect\monster\eff_kamat_att03_line01.skel
animlength			1330
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kamat_att03_stone01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_kamat_att02_stone01.tpack
mesh				Effect\monster\eff_kamat_att03_stone01.mesh
animation			effect\monster\eff_kamat_att03_stone01.anim
skeleton			effect\monster\eff_kamat_att03_stone01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_kastotica_att03_circle_finish
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				7.000000
texturepack			Effect\skill\Power_Seal\Power_Seal_Circle_Wave_sht.tpack
mesh				Effect\Skill\Power_Seal\Power_Seal_Circle_Wave.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kastotica_att03_sword
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_KASTIOTICA_att03_sword.tpack
mesh				Effect\monster\eff_KASTIOTICA_att03_sword.mesh
animation			effect\monster\eff_KASTIOTICA_att03_sword.anim
skeleton			effect\monster\eff_KASTIOTICA_att03_sword.skel
animlength			1000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kastotica_att03_sword_red
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_KASTIOTICA_att03_sword_red.tpack
mesh				Effect\monster\eff_KASTIOTICA_att03_sword.mesh
animation			effect\monster\eff_KASTIOTICA_att03_sword.anim
skeleton			effect\monster\eff_KASTIOTICA_att03_sword.skel
animlength			1000
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kastotica_att03_wave
unittype			mesh
billboardtype		camera
tailstep			10 10 0 200 false
size				3.000000
texturepack			Effect\monster\eff_KASTIOTICA_att03_Wave.tpack
mesh				Effect\Skill\Power_Seal\Power_Seal_Circle_Wave.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kastotica_att03_wave_finish
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				7.000000
texturepack			Effect\monster\KASTOTICA_att3_wave_finish.tpack
mesh				Effect\Skill\Diffuse_Boom\Diffuse_Boom_B_Wave_Cyl.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kastotika_att02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\KASTIOTICA_BOSS.tpack
mesh				Monster\KASTIOTICA_BOSS.mesh
animation			Monster\kastiotica\KASTIOTICA_BOSS_att03.anim
skeleton			Monster\KASTIOTICA_BOSS.skel
animlength			3510
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kastotika_att02_light
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\monster\KASTIOTICA_SLASH_line.tpack
mesh				Effect\Skill\Devastatingslash\eff_devastatingslash_light01.mesh
animation			effect\Skill\Devastatingslash\eff_devastatingslash_light01.anim
skeleton			effect\Skill\Devastatingslash\eff_devastatingslash_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kastotika_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\KASTIOTICA_BOSS.tpack
mesh				Monster\KASTIOTICA_BOSS.mesh
animation			Monster\kastiotica\eff_KASTIOTICA_die.anim
skeleton			Monster\KASTIOTICA_BOSS.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kastotika_die_ver2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\KASTIOTICA_BOSS.tpack
mesh				Monster\KASTIOTICA_BOSS.mesh
animation			Monster\kastiotica\kastiotica_phase_ver1.anim
skeleton			Monster\KASTIOTICA_BOSS.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kastotika_die_ver3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\KASTIOTICA_ver2.tpack
mesh				Monster\KASTIOTICA_ver2.mesh
animation			Monster\kastiotica\KASTIOTICA_phase_ver2.anim
skeleton			Monster\KASTIOTICA_ver2.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kastotika_die_ver3_phse3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\KASTIOTICA_ver3.tpack
mesh				Monster\KASTIOTICA_ver3.mesh
animation			Monster\kastiotica\KASTIOTICA_ver3_stand.anim
skeleton			Monster\KASTIOTICA_ver3.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kastotika_eff_ver3_phse3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\KASTIOTICA_ver3.tpack
mesh				Monster\KASTIOTICA_ver3.mesh
animation			Monster\kastiotica\eff_KASTIOTICA_BOSS_phase_ver2.anim
skeleton			Monster\KASTIOTICA_ver3.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kastotika_eff_ver3_phse3_2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\KASTIOTICA_ver3.tpack
mesh				Monster\eff_KASTIOTICA_BOSS_phase_ver2.mesh
animation			Monster\kastiotica\eff_KASTIOTICA_BOSS_phase_ver2_2.anim
skeleton			Monster\eff_KASTIOTICA_BOSS_phase_ver2.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kastotika_sword
unittype			mesh
billboardtype		camera
tailstep			7 100 0 1000 false
size				1.000000
texturepack			Effect\monster\eff_KASTIOTICA_weapon#.tpack
mesh				Effect\monster\eff_KASTIOTICA_weapon.mesh
animation			
skeleton			effect\monster\eff_KASTIOTICA_weapon.skel
animlength			1800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kastotila_05_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\KASTIOTICA_BOSS.tpack
mesh				Monster\KASTIOTICA_BOSS.mesh
animation			Monster\kastiotica\KASTIOTICA_BOSS_att05.anim
skeleton			Monster\KASTIOTICA_BOSS.skel
animlength			2333
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kastotila_att03_body
unittype			mesh
billboardtype		camera
tailstep			2 80 0 160 false
size				1.000000
texturepack			Monster\KASTIOTICA_BOSS.tpack
mesh				Monster\KASTIOTICA_BOSS.mesh
animation			Monster\kastiotica\KASTIOTICA_BOSS_att03.anim
skeleton			Monster\KASTIOTICA_BOSS.skel
animlength			3330
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_kastotila_att03_body_red
unittype			mesh
billboardtype		camera
tailstep			2 80 0 160 false
size				1.000000
texturepack			Monster\KASTIOTICA_ver2.tpack
mesh				Monster\KASTIOTICA_ver2.mesh
animation			Monster\kastiotica\KASTIOTICA_ver2_att03.anim
skeleton			Monster\KASTIOTICA_ver2.skel
animlength			3330
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_khagacell_power_line01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_khagacell_power_line01.tpack
mesh				Effect\monster\eff_khagacell_power_line01.mesh
animation			effect\monster\eff_khagacell_power_line01.anim
skeleton			effect\monster\eff_khagacell_power_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_khagacell_power_line02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_khagacell_power_line02.tpack
mesh				Effect\monster\eff_khagacell_power_line01.mesh
animation			effect\monster\eff_khagacell_power_line01.anim
skeleton			effect\monster\eff_khagacell_power_line01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_levelup
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_levelup.tpack
mesh				Effect\eff_levelup.mesh
animation			effect\eff_levelup.anim
skeleton			effect\eff_levelup.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lightingchase_lighting
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lightingchase\eff_lightingchase_lighting_01.tpack
mesh				Effect\Skill\Lightingchase\eff_lightingchase_lighting_01.mesh
animation			effect\Skill\Lightingchase\eff_lightingchase_lighting_01.anim
skeleton			effect\Skill\Lightingchase\eff_lightingchase_lighting_01.skel
animlength			700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lightingchase_spark
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lightingchase\eff_lightingchase_spark_01.tpack
mesh				Effect\Skill\Lightingchase\eff_lightingchase_spark_01.mesh
animation			effect\Skill\Lightingchase\eff_lightingchase_spark_01.anim
skeleton			effect\Skill\Lightingchase\eff_lightingchase_spark_01.skel
animlength			700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lightingcircle_lighting
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lightingcircle\eff_lightingcircle_lighting_01.tpack
mesh				Effect\Skill\Lightingcircle\eff_lightingcircle_lighting_01.mesh
animation			effect\Skill\Lightingcircle\eff_lightingcircle_lighting_01.anim
skeleton			effect\Skill\Lightingcircle\eff_lightingcircle_lighting_01.skel
animlength			350
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lightningknuckle_con_electric
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.100000
texturepack			Effect\Cond\Lightningknuckle\eff_lightning_electric_01.tpack
mesh				Effect\Cond\Lightningknuckle\eff_lightning_electric_01.mesh
animation			effect\Cond\Lightningknuckle\eff_lightning_electric_01.anim
skeleton			effect\Cond\Lightningknuckle\eff_lightning_electric_01.skel
animlength			1400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lightningknuckle_electric
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
texturepack			Effect\skill\Lightningknuckle\eff_lightning_electric_01.tpack
mesh				Effect\Skill\Lightningknuckle\eff_lightning_electric_01.mesh
animation			effect\Skill\Lightningknuckle\eff_lightning_electric_01.anim
skeleton			effect\Skill\Lightningknuckle\eff_lightning_electric_01.skel
animlength			1400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lightningknuckle_electric_sht
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
texturepack			Effect\skill\Lightningknuckle\eff_lightning_electric_02.tpack
mesh				Effect\Skill\Lightningknuckle\eff_lightning_electric_01.mesh
animation			effect\Skill\Lightningknuckle\eff_lightning_electric_01.anim
skeleton			effect\Skill\Lightningknuckle\eff_lightning_electric_01.skel
animlength			200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lowerboundskin_face_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lowerboundskin\eff_lowerboundskin_face_01.tpack
mesh				Effect\Skill\Lowerboundskin\eff_lowerboundskin_face_01.mesh
animation			effect\Skill\Lowerboundskin\eff_lowerboundskin_face_01.anim
skeleton			effect\Skill\Lowerboundskin\eff_lowerboundskin_face_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lowerboundskin_jin_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lowerboundskin\eff_lowerboundskin_jin_01.tpack
mesh				Effect\Skill\Lowerboundskin\eff_lowerboundskin_jin_01.mesh
animation			effect\Skill\Lowerboundskin\eff_lowerboundskin_jin_01.anim
skeleton			effect\Skill\Lowerboundskin\eff_lowerboundskin_jin_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_lowerboundskin_light_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Lowerboundskin\eff_lowerboundskin_light_01.tpack
mesh				Effect\Skill\Lowerboundskin\eff_lowerboundskin_light_01.mesh
animation			effect\Skill\Lowerboundskin\eff_lowerboundskin_light_01.anim
skeleton			effect\Skill\Lowerboundskin\eff_lowerboundskin_light_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_m_tower_lighting01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_m_tower_lighting01.tpack
mesh				Effect\monster\eff_m_tower_lighting01.mesh
animation			effect\monster\eff_m_tower_lighting01.anim
skeleton			effect\monster\eff_m_tower_lighting01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_manacharge_light
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Manacharge\eff_manacharge_light_01.tpack
mesh				Effect\Skill\Manacharge\eff_manacharge_light_01.mesh
animation			effect\Skill\Manacharge\eff_manacharge_light_01.anim
skeleton			effect\Skill\Manacharge\eff_manacharge_light_01.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_marmizal_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\marmizal.tpack
mesh				Monster\marmizal.mesh
animation			effect\Monster\Artichoke_die_eff.anim
skeleton			Monster\marmizal.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_meldun_att02_remote_stone01
unittype			mesh
billboardtype		camera
tailstep			15 50 0 600 false
size				1.000000
texturepack			Effect\monster\eff_meldun_att02_stone01.tpack
mesh				Effect\monster\eff_meldun_att02_remote_stone01.mesh
animation			effect\monster\eff_meldun_att02_remote_stone01.anim
skeleton			effect\monster\eff_meldun_att02_remote_stone01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_meldun_att02_remote_stone02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 1000 false
size				1.000000
texturepack			Effect\monster\eff_meldun_att02_stone01.tpack
mesh				Effect\monster\eff_meldun_att02_remote_stone01.mesh
animation			effect\monster\eff_meldun_att02_remote_stone01.anim
skeleton			effect\monster\eff_meldun_att02_remote_stone01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_meldun_att02_stone01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_meldun_att02_stone01.tpack
mesh				Effect\monster\eff_meldun_att02_stone01.mesh
animation			effect\monster\eff_meldun_att02_stone01.anim
skeleton			effect\monster\eff_meldun_att02_stone01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_meldun_att02_stone02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_meldun_att02_stone02.tpack
mesh				Effect\monster\eff_meldun_att02_stone01.mesh
animation			effect\monster\eff_meldun_att02_stone01.anim
skeleton			effect\monster\eff_meldun_att02_stone01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_meldun_att03_light01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_meldun_att03_light01.tpack
mesh				Effect\monster\eff_meldun_att03_light01.mesh
animation			effect\monster\eff_meldun_att03_light01.anim
skeleton			effect\monster\eff_meldun_att03_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_meldun_att03_stone01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_meldun_att02_stone01.tpack
mesh				Effect\monster\eff_meldun_att03_stone01.mesh
animation			effect\monster\eff_meldun_att03_stone01.anim
skeleton			effect\monster\eff_meldun_att03_stone01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_meldun_att03_stone02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_meldun_att02_stone02.tpack
mesh				Effect\monster\eff_meldun_att03_stone01.mesh
animation			effect\monster\eff_meldun_att03_stone01.anim
skeleton			effect\monster\eff_meldun_att03_stone01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_merman_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\merman.tpack
mesh				Monster\merman.mesh
animation			Monster\Rantea\eff_merman_die.anim
skeleton			Monster\merman.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_merman_y_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\merman_y.tpack
mesh				Monster\merman.mesh
animation			Monster\Rantea\eff_merman_die.anim
skeleton			Monster\merman.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mi_temple
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Object\Building\mi_temple.tpack
mesh				Object\Building\mi_temple_1.mesh
animation			Object\Building\mi_temple_1.anim
skeleton			Object\Building\mi_temple_1.skel
animlength			10000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mino_att03_line
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_guardian_att01_line03.tpack
mesh				Effect\monster\eff_mino_att02_slash.mesh
animation			effect\monster\eff_mino_att02_slash.anim
skeleton			effect\monster\eff_mino_att02_slash.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mino_att03_line2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_guardian_att01_line03.tpack
mesh				Effect\monster\eff_mino_att02_slash_2.mesh
animation			effect\monster\eff_mino_att02_slash_2.anim
skeleton			effect\monster\eff_mino_att02_slash_2.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mino_att1_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_mino_att01_slash.tpack
mesh				Effect\monster\eff_mino_att01_slash.mesh
animation			effect\monster\eff_mino_att01_slash.anim
skeleton			effect\monster\eff_mino_att01_slash.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mino_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Minotauros.tpack
mesh				Monster\Minotauros.mesh
animation			Monster\minotauros\eff_Minotauros_die.anim
skeleton			Monster\Minotauros.skel
animlength			3150
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_minotauros
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Minotauros.tpack
mesh				Monster\Minotauros.mesh
animation			Monster\minotauros\Minotauros_att03.anim
skeleton			Monster\Minotauros.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_minotauros_att03_ax
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.015000
texturepack			Effect\monster\eff_mino_ax.tpack
mesh				Effect\monster\eff_mino_ax.mesh
animation			Monster\minotauros\Minotauros_att03.anim
skeleton			Monster\Minotauros.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_minotauros_att03_ice
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_ilias_att01_ice.tpack
mesh				Effect\monster\eff_mino_att02_ice.mesh
animation			effect\monster\eff_mino_att02_ice.anim
skeleton			effect\monster\eff_mino_att02_ice.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_AWK_Barad
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Barad.tpack
mesh				Effect\Monster\Barad.mesh
animation			effect\Monster\Barad_stand.anim
skeleton			effect\Monster\Barad.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_AWK_Barad_diemesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Barad_diemesh.tpack
mesh				Effect\Monster\eff_Barad_diemesh.mesh
animation			effect\Monster\eff_Barad_diemesh.anim
skeleton			effect\Monster\eff_Barad_diemesh.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_AWK_Calina_diemesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Calina_diemesh.tpack
mesh				Effect\Monster\eff_Calina_diemesh.mesh
animation			effect\Monster\eff_Calina_diemesh.anim
skeleton			effect\Monster\eff_Calina_diemesh.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_AWK_Darak_diemesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Darak_diemesh.tpack
mesh				Effect\Monster\eff_Darak_diemesh.mesh
animation			effect\Monster\eff_Darak_diemesh.anim
skeleton			effect\Monster\eff_Darak_diemesh.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_AWK_Glawar
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Glawar.tpack
mesh				Effect\Monster\Glawar.mesh
animation			effect\Monster\Glawar_stand.anim
skeleton			effect\Monster\Glawar.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_AWK_Glawar_diemesh
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Glawar_diemesh.tpack
mesh				Effect\Monster\eff_Glawar_diemesh.mesh
animation			effect\Monster\eff_Glawar_diemesh.anim
skeleton			effect\Monster\eff_Glawar_diemesh.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_AWK_Istel_diemesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Istel_diemesh.tpack
mesh				Effect\Monster\eff_Istel_diemesh.mesh
animation			effect\Monster\eff_Istel_diemesh.anim
skeleton			effect\Monster\eff_Istel_diemesh.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_AWK_Marto
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Marto.tpack
mesh				Effect\Monster\Marto.mesh
animation			effect\Monster\Marto_stand.anim
skeleton			effect\Monster\Marto.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_AWK_Marto_diemesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Marto_diemesh.tpack
mesh				Effect\Monster\eff_Marto_diemesh.mesh
animation			effect\Monster\eff_Marto_diemesh.anim
skeleton			effect\Monster\eff_Marto_diemesh.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_AWK_Mornie_diemesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Mornie_diemesh.tpack
mesh				Effect\Monster\eff_Mornie_diemesh.mesh
animation			effect\Monster\eff_Mornie_diemesh.anim
skeleton			effect\Monster\eff_Mornie_diemesh.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_AWK_SHT
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\SHT_AWK_01.tpack
mesh				Item\Armor\AWK\SHT_AWK_01.mesh
animation			Character\SHooter\Motion\SHT_COM_DIE.anim
skeleton			Character\SHT.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Atypidae_att1_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Atypidae_att1_slahs_01.tpack
mesh				Effect\Monster\mon_Atypidae_att1slash_01.mesh
animation			effect\Monster\mon_Atypidae_att1slash_01.anim
skeleton			effect\Monster\mon_Atypidae_att1slash_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Atypidae_att4_floorweb_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Atypidae_att4_floorweb_01.tpack
mesh				Effect\Monster\mon_Atypidae_att4_floorweb_01.mesh
animation			effect\Monster\mon_Atypidae_att4_floorweb_01.anim
skeleton			effect\Monster\mon_Atypidae_att4_floorweb_01.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Atypidae_att4_slowweb_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Atypidae_att4_slowweb_01.tpack
mesh				Effect\Monster\mon_Atypidae_att4_slowweb_01.mesh
animation			effect\Monster\mon_Atypidae_att4_slowweb_01.anim
skeleton			effect\Monster\mon_Atypidae_att4_slowweb_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Bailiff_dieeff_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Bailiff_die_01.tpack
mesh				Effect\Monster\eff_Tullak_dieeff_01.mesh
animation			effect\Monster\eff_Tullak_dieeff_01.anim
skeleton			effect\Monster\eff_Tullak_dieeff_01.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Bailiff_dieeff_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Bailiff_die_02.tpack
mesh				Effect\Monster\eff_Tullak_dieeff_02.mesh
animation			effect\Monster\eff_Tullak_dieeff_02.anim
skeleton			effect\Monster\eff_Tullak_dieeff_02.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Debereno_att2fatal_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Debereno_att2fatal_01.tpack
mesh				Effect\Monster\eff_Debereno_att2fatal_01.mesh
animation			effect\Monster\eff_Debereno_att2fatal_01.anim
skeleton			effect\Monster\eff_Debereno_att2fatal_01.skel
animlength			700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Debereno_dieeff_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Debereno_dieeff_01.tpack
mesh				Effect\Monster\eff_Debereno_dieeff_01.mesh
animation			effect\Monster\eff_Debereno_dieeff_01.anim
skeleton			effect\Monster\eff_Debereno_dieeff_01.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Debereno_dieeff_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Debereno_dieeff_02.tpack
mesh				Effect\Monster\eff_Debereno_dieeff_02.mesh
animation			effect\Monster\eff_Debereno_dieeff_02.anim
skeleton			effect\Monster\eff_Debereno_dieeff_02.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Debereno_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Debereno_slash_01.tpack
mesh				Effect\Monster\eff_Debereno_slash_01.mesh
animation			effect\Monster\eff_Debereno_slash_01.anim
skeleton			effect\Monster\eff_Debereno_slash_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Debereno_slash_02
unittype			mesh
billboardtype		camera
tailstep			5 10 0 100 false
size				1.000000
texturepack			Effect\Monster\eff_Debereno_slash_02.tpack
mesh				Effect\Monster\eff_Debereno_slash_02.mesh
animation			effect\Monster\eff_Debereno_slash_02.anim
skeleton			effect\Monster\eff_Debereno_slash_02.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Deixel_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Deixel.tpack
mesh				Effect\Monster\Deixel.mesh
animation			effect\Monster\Deixel_att1.anim
skeleton			effect\Monster\Deixel.skel
animlength			2300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Deixel_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Deixel.tpack
mesh				Effect\Monster\Deixel.mesh
animation			effect\Monster\Deixel_att2.anim
skeleton			effect\Monster\Deixel.skel
animlength			4200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Deixel_att3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Deixel.tpack
mesh				Effect\Monster\Deixel.mesh
animation			effect\Monster\Deixel_att3.anim
skeleton			effect\Monster\Deixel.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Deixel_att3dragon_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Deixel_att3dragon_01.tpack
mesh				Effect\Monster\eff_Deixel_att3dragon_01.mesh
animation			effect\Monster\eff_Deixel_att3dragon_01.anim
skeleton			effect\Monster\eff_Deixel_att3dragon_01.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Deixel_att4
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Deixel.tpack
mesh				Effect\Monster\Deixel.mesh
animation			effect\Monster\Deixel_att4.anim
skeleton			effect\Monster\Deixel.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Deixel_att5
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Deixel.tpack
mesh				Effect\Monster\Deixel.mesh
animation			effect\Monster\Deixel_att5.anim
skeleton			effect\Monster\Deixel.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Deixel_att5_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Deixel_att5_slash_01.tpack
mesh				Effect\Monster\eff_Deixel_att5_slash_01.mesh
animation			effect\Monster\eff_Deixel_att5_slash_01.anim
skeleton			effect\Monster\eff_Deixel_att5_slash_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Deixel_att6
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Deixel.tpack
mesh				Effect\Monster\Deixel.mesh
animation			effect\Monster\Deixel_att6.anim
skeleton			effect\Monster\Deixel.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Deixel_att6_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Deixel_att6_slash_01.tpack
mesh				Effect\Monster\eff_Deixel_att6_slash_01.mesh
animation			effect\Monster\eff_Deixel_att6_slash_01.anim
skeleton			effect\Monster\eff_Deixel_att6_slash_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Deixel_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Deixel.tpack
mesh				Effect\Monster\Deixel.mesh
animation			effect\Monster\Deixel_die.anim
skeleton			effect\Monster\Deixel.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Deixel_dragon_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Deixel_dragon_01.tpack
mesh				Effect\Monster\eff_Deixel_dragon_01.mesh
animation			effect\Monster\eff_Deixel_dragon_01.anim
skeleton			effect\Monster\eff_Deixel_dragon_01.skel
animlength			4200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Deixel_dragon_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Deixel_dragon_02.tpack
mesh				Effect\Monster\eff_Deixel_dragon_02.mesh
animation			effect\Monster\eff_Deixel_dragon_02.anim
skeleton			effect\Monster\eff_Deixel_dragon_02.skel
animlength			4200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Deixel_dragon_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Deixel_dragon_03.tpack
mesh				Effect\Monster\eff_Deixel_dragon_03.mesh
animation			effect\Monster\eff_Deixel_dragon_03.anim
skeleton			effect\Monster\eff_Deixel_dragon_03.skel
animlength			4200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Deixel_remote_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Deixel_att3remote_01.tpack
mesh				Effect\Monster\eff_Deixel_att3remote_01.mesh
animation			effect\Monster\eff_Deixel_att3remote_01.anim
skeleton			effect\Monster\eff_Deixel_att3remote_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Deixel_remote_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Deixel_att3remote_02.tpack
mesh				Effect\Monster\eff_Deixel_att3remote_02.mesh
animation			effect\Monster\eff_Deixel_att3remote_02.anim
skeleton			effect\Monster\eff_Deixel_att3remote_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Deixel_staff_01
unittype			mesh
billboardtype		camera
tailstep			8 20 0 200 false
size				1.000000
texturepack			Effect\Monster\eff_Deixel_staff_01.tpack
mesh				Effect\Monster\eff_Deixel_staff_01.mesh
animation			effect\Monster\eff_Deixel_staff_01.anim
skeleton			effect\Monster\eff_Deixel_staff_01.skel
animlength			100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Deixel_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Deixel.tpack
mesh				Effect\Monster\Deixel.mesh
animation			effect\Monster\Deixel_stand.anim
skeleton			effect\Monster\Deixel.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Eladot_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Eladot_att1.tpack
mesh				Effect\Monster\Eladot_att1.mesh
animation			effect\Monster\Eladot_att1.anim
skeleton			effect\Monster\Eladot_att1.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Eladot_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Eladot_att1.tpack
mesh				Effect\Monster\Eladot_att1.mesh
animation			effect\Monster\Eladot_stand.anim
skeleton			effect\Monster\Eladot_att1.skel
animlength			1100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Fanatic_att3_ready
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Monster\mon_Fanatic_att3_ready_01.tpack
mesh				Effect\Skill\SharpernBlade\eff_shapenblade_readymesh_01.mesh
animation			effect\Skill\SharpernBlade\eff_shapenblade_readymesh_01.anim
skeleton			effect\Skill\SharpernBlade\eff_shapenblade_readymesh_01.skel
animlength			400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Fanatic_remote_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ShadowRevenge\eff_shadowrevenge_finishskel_01.tpack
mesh				Effect\Monster\mon_Fanatic_remote_01.mesh
animation			effect\Monster\mon_Fanatic_remote_01.anim
skeleton			effect\Monster\mon_Fanatic_remote_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Fanatic_remote_s01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Fanatic_att2_remote_02.tpack
mesh				Effect\Monster\mon_Fanatic_att2_remote_01.mesh
animation			effect\Monster\mon_Fanatic_att2_remote_01.anim
skeleton			effect\Monster\mon_Fanatic_att2_remote_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Fanatic_remote_s02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Fanatic_att2_remote_02.tpack
mesh				Effect\Monster\mon_Fanatic_att2_remote_02.mesh
animation			effect\Monster\mon_Fanatic_att2_remote_02.anim
skeleton			effect\Monster\mon_Fanatic_att2_remote_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Fanatic_remoteboom_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ShadowRevenge\eff_shadowrevenge_finishskel_01.tpack
mesh				Effect\Monster\mon_Fanatic_att2_remoteboom_01.mesh
animation			effect\Monster\mon_Fanatic_att2_remoteboom_01.anim
skeleton			effect\Monster\mon_Fanatic_att2_remoteboom_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Fanatic_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Fanatic_slash_01.tpack
mesh				Effect\Monster\mon_Fanatic_slash_01.mesh
animation			effect\Monster\mon_Fanatic_slash_01.anim
skeleton			effect\Monster\mon_Fanatic_slash_01.skel
animlength			1700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Figura_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Figura.tpack
mesh				Effect\Monster\mon_Figura.mesh
animation			effect\Monster\mon_Figura_die.anim
skeleton			effect\Monster\mon_Figura.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Filatus_N_keepcircle_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Filatus_N_keepcircle_01.tpack
mesh				Effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_keepcircle_01.mesh
animation			effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_keepcircle_01.anim
skeleton			effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_keepcircle_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 90.000000 0.100000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Filatus_N_keepcircle_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\mon_Filatus_N_keepcircle_02.tpack
mesh				Effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_keepcircle_01.mesh
animation			effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_keepcircle_01.anim
skeleton			effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_keepcircle_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 90.000000 0.100000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Filatus_S_keepcircle_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Filatus_S_keepcircle_01.tpack
mesh				Effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_keepcircle_01.mesh
animation			effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_keepcircle_01.anim
skeleton			effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_keepcircle_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 90.000000 0.100000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Filatus_att5#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Filatus_att5#.tpack
mesh				Monster\Filatus.mesh
animation			Monster\Filatus\Filatus_att5.anim
skeleton			Monster\Filatus.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Filatus_attack1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Filatus.tpack
mesh				Effect\Monster\Filatus.mesh
animation			effect\Monster\Filatus_att1.anim
skeleton			effect\Monster\Filatus.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Filatus_attack2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Filatus.tpack
mesh				Effect\Monster\Filatus.mesh
animation			effect\Monster\Filatus_att2.anim
skeleton			effect\Monster\Filatus.skel
animlength			2300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Filatus_attack3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Filatus.tpack
mesh				Effect\Monster\Filatus.mesh
animation			effect\Monster\Filatus_att3.anim
skeleton			effect\Monster\Filatus.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Filatus_attack4
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Filatus.tpack
mesh				Effect\Monster\Filatus.mesh
animation			effect\Monster\Filatus_att4.anim
skeleton			effect\Monster\Filatus.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Filatus_attack5
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Filatus.tpack
mesh				Effect\Monster\Filatus.mesh
animation			effect\Monster\Filatus_att5.anim
skeleton			effect\Monster\Filatus.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Filatus_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Filatus.tpack
mesh				Effect\Monster\Filatus.mesh
animation			effect\Monster\Filatus_die.anim
skeleton			effect\Monster\Filatus.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Filatus_expulsion
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Filatus_expulsion_01.tpack
mesh				Effect\Monster\eff_Umbar_expulsion_01.mesh
animation			effect\Monster\eff_Umbar_expulsion_01.anim
skeleton			effect\Monster\eff_Umbar_expulsion_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 75.000000 0.100000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Filatus_expulsion_2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Filatus_expulsion_01.tpack
mesh				Effect\Monster\eff_Umbar_expulsion_01.mesh
animation			effect\Monster\eff_Umbar_expulsion_01.anim
skeleton			effect\Monster\eff_Umbar_expulsion_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 180.000000 0.200000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Filatus_leg_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Filatus_leg_01.tpack
mesh				Effect\Monster\mon_Filatus_leg_01.mesh
animation			effect\Monster\mon_Filatus_leg_01.anim
skeleton			effect\Monster\mon_Filatus_leg_01.skel
animlength			2300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Filatus_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Filatus_att3slash_01.tpack
mesh				Effect\Monster\mon_Filatus_att3slash_01.mesh
animation			effect\Monster\mon_Filatus_att3slash_01.anim
skeleton			effect\Monster\mon_Filatus_att3slash_01.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Filatus_slash_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Filatus_att3slash_02.tpack
mesh				Effect\Monster\mon_Filatus_att3slash_02.mesh
animation			effect\Monster\mon_Filatus_att3slash_02.anim
skeleton			effect\Monster\mon_Filatus_att3slash_02.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Filatus_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Filatus.tpack
mesh				Effect\Monster\Filatus.mesh
animation			effect\Monster\Filatus_stand.anim
skeleton			effect\Monster\Filatus.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Filatus_waterwave_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Filatus_att3_waterwave_01.tpack
mesh				Effect\Monster\mon_Filatus_att3_waterwave_01.mesh
animation			effect\Monster\mon_Filatus_att3_waterwave_01.anim
skeleton			effect\Monster\mon_Filatus_att3_waterwave_01.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Frostmane_yeti_warrior_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Frostmane_yeti_warrior.tpack
mesh				Effect\Monster\Frostmane_yeti_warrior.mesh
animation			effect\Monster\Frostmane_yeti_warrior_att1.anim
skeleton			effect\Monster\Frostmane_yeti_warrior.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Frostmane_yeti_warrior_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Frostmane_yeti_warrior.tpack
mesh				Effect\Monster\Frostmane_yeti_warrior.mesh
animation			effect\Monster\Frostmane_yeti_warrior_att2.anim
skeleton			effect\Monster\Frostmane_yeti_warrior.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Frostmane_yeti_warrior_att3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Frostmane_yeti_warrior.tpack
mesh				Effect\Monster\Frostmane_yeti_warrior.mesh
animation			effect\Monster\Frostmane_yeti_warrior_att3.anim
skeleton			effect\Monster\Frostmane_yeti_warrior.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Frostmane_yeti_warrior_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Frostmane_yeti_warrior.tpack
mesh				Effect\Monster\Frostmane_yeti_warrior.mesh
animation			effect\Monster\Frostmane_yeti_warrior_die.anim
skeleton			effect\Monster\Frostmane_yeti_warrior.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Frostmane_yeti_warrior_hammer_01
unittype			mesh
billboardtype		camera
tailstep			7 30 0 150 false
size				1.000000
texturepack			Effect\Monster\eff_Frostmane_yeti_warrior_hammer_01.tpack
mesh				Effect\Monster\eff_Frostmane_yeti_warrior_hammer_01.mesh
animation			effect\Monster\eff_Frostmane_yeti_warrior_hammer_01.anim
skeleton			effect\Monster\eff_Frostmane_yeti_warrior_hammer_01.skel
animlength			100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Frostmane_yeti_warrior_hammer_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Frostmane_yeti_warrior_hammer_01.tpack
mesh				Effect\Monster\eff_Frostmane_yeti_warrior_hammer_01.mesh
animation			effect\Monster\eff_Frostmane_yeti_warrior_hammer_01.anim
skeleton			effect\Monster\eff_Frostmane_yeti_warrior_hammer_01.skel
animlength			100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Frostmane_yeti_warrior_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Frostmane_yeti_warrior.tpack
mesh				Effect\Monster\Frostmane_yeti_warrior.mesh
animation			effect\Monster\Frostmane_yeti_warrior_stand.anim
skeleton			effect\Monster\Frostmane_yeti_warrior.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Frostmane_yeti_warrior_wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Frostmane_yeti_warrior_wind_01.tpack
mesh				Effect\Monster\eff_Frostmane_yeti_warrior_wind_01.mesh
animation			effect\Monster\eff_Frostmane_yeti_warrior_wind_01.anim
skeleton			effect\Monster\eff_Frostmane_yeti_warrior_wind_01.skel
animlength			3200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Harold_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Harold.tpack
mesh				Effect\Monster\mon_Harold.mesh
animation			effect\Monster\mon_Harold_att1.anim
skeleton			effect\Monster\mon_Harold.skel
animlength			3300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Harold_att1boom_01
unittype			mesh
billboardtype		camera
tailstep			3 .1 0 1000 false
size				1.000000
texturepack			Effect\Monster\eff_Harold_att1boom_01.tpack
mesh				Effect\Monster\eff_Harold_att1boom_01.mesh
animation			effect\Monster\eff_Harold_att1boom_01.anim
skeleton			effect\Monster\eff_Harold_att1boom_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Harold_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Harold.tpack
mesh				Effect\Monster\mon_Harold.mesh
animation			effect\Monster\mon_Harold_att2.anim
skeleton			effect\Monster\mon_Harold.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Harold_att3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Harold.tpack
mesh				Effect\Monster\mon_Harold.mesh
animation			effect\Monster\mon_Harold_att3.anim
skeleton			effect\Monster\mon_Harold.skel
animlength			4100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Harold_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Harold.tpack
mesh				Effect\Monster\mon_Harold.mesh
animation			effect\Monster\mon_Harold_die.anim
skeleton			effect\Monster\mon_Harold.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Harold_dieeff
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Harold_dieeff_01.tpack
mesh				Effect\Monster\mon_Harold_dieeff_01.mesh
animation			effect\Monster\mon_Harold_dieeff_01.anim
skeleton			effect\Monster\mon_Harold_dieeff_01.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Harold_nail_01
unittype			mesh
billboardtype		camera
tailstep			5 10 0 150 false
size				1.000000
texturepack			Effect\Monster\eff_Harold_nail_01.tpack
mesh				Effect\Monster\eff_Harold_nail_01.mesh
animation			effect\Monster\eff_Harold_nail_01.anim
skeleton			effect\Monster\eff_Harold_nail_01.skel
animlength			4100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Harold_pierce_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Harold_pierce_01.tpack
mesh				Effect\Monster\eff_Harold_pierce_01.mesh
animation			effect\Monster\eff_Harold_pierce_01.anim
skeleton			effect\Monster\eff_Harold_pierce_01.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Harold_piercecircle_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Harold_piercecircle_01.tpack
mesh				Effect\Monster\eff_Harold_piercecircle_01.mesh
animation			effect\Monster\eff_Harold_piercecircle_01.anim
skeleton			effect\Monster\eff_Harold_piercecircle_01.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Harold_piercewind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Harold_piercewind_01.tpack
mesh				Effect\Monster\eff_Harold_piercewind_01.mesh
animation			effect\Monster\eff_Harold_piercewind_01.anim
skeleton			effect\Monster\eff_Harold_piercewind_01.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Harold_slash_01
unittype			mesh
billboardtype		camera
tailstep			5 10 0 100 false
size				1.000000
texturepack			Effect\Monster\eff_Harold_slash_01.tpack
mesh				Effect\Monster\eff_Harold_slash_01.mesh
animation			effect\Monster\eff_Harold_slash_01.anim
skeleton			effect\Monster\eff_Harold_slash_01.skel
animlength			3300
twoside				true
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mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Harold_slash_02
unittype			mesh
billboardtype		camera
tailstep			5 10 0 100 false
size				1.000000
texturepack			Effect\Monster\eff_Harold_slash_02.tpack
mesh				Effect\Monster\eff_Harold_slash_02.mesh
animation			effect\Monster\eff_Harold_slash_02.anim
skeleton			effect\Monster\eff_Harold_slash_02.skel
animlength			4100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Harold_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Harold.tpack
mesh				Effect\Monster\mon_Harold.mesh
animation			effect\Monster\mon_Harold_stand.anim
skeleton			effect\Monster\mon_Harold.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Harold_stone_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Harold_stone_01.tpack
mesh				Effect\Monster\mon_Hellion_stone_01.mesh
animation			effect\Monster\mon_Hellion_stone_01.anim
skeleton			effect\Monster\mon_Hellion_stone_01.skel
animlength			4500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Harold_sword_01
unittype			mesh
billboardtype		camera
tailstep			5 10 0 100 false
size				1.000000
texturepack			Effect\Monster\mon_Harold_sword_01.tpack
mesh				Effect\Monster\mon_Harold_sword_01.mesh
animation			
skeleton			
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Harold_sword_02
unittype			mesh
billboardtype		camera
tailstep			5 10 0 100 false
size				1.000000
texturepack			Effect\Monster\mon_Harold_sword_02.tpack
mesh				Effect\Monster\mon_Harold_sword_02.mesh
animation			
skeleton			
animlength			4100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_mon_Hell_GhostNight_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Hell_GhostNight.tpack
mesh				Effect\Monster\Hell_GhostNight.mesh
animation			effect\Monster\Hell_GhostNight_att1.anim
skeleton			effect\Monster\Hell_GhostNight.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_mon_Hell_GhostNight_att1slash_01
unittype			mesh
billboardtype		camera
tailstep			5 20 0 100 false
size				1.000000
texturepack			Effect\Monster\eff_hell_ghostnight_att1slash_01.tpack
mesh				Effect\Monster\eff_hell_ghostnight_att1slash_01.mesh
animation			effect\Monster\eff_hell_ghostnight_att1slash_01.anim
skeleton			effect\Monster\eff_hell_ghostnight_att1slash_01.skel
animlength			1200
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_mon_Hell_GhostNight_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Hell_GhostNight.tpack
mesh				Effect\Monster\Hell_GhostNight.mesh
animation			effect\Monster\Hell_GhostNight_att2.anim
skeleton			effect\Monster\Hell_GhostNight.skel
animlength			1600
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_mon_Hell_GhostNight_att2slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_hell_ghostnight_att2slash_01.tpack
mesh				Effect\Monster\eff_hell_ghostnight_att2slash_01.mesh
animation			effect\Monster\eff_hell_ghostnight_att2slash_01.anim
skeleton			effect\Monster\eff_hell_ghostnight_att2slash_01.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_mon_Hell_GhostNight_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Hell_GhostNight.tpack
mesh				Effect\Monster\Hell_GhostNight.mesh
animation			effect\Monster\Hell_GhostNight_stand.anim
skeleton			effect\Monster\Hell_GhostNight.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_mon_Hellion_att3floormesh
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Hellion_att3floormesh_01.tpack
mesh				Effect\Monster\mon_Hellion_att3floormesh_01.mesh
animation			effect\Monster\mon_Hellion_att3floormesh_01.anim
skeleton			effect\Monster\mon_Hellion_att3floormesh_01.skel
animlength			7500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Hellion_att3mesh
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Hellion_att3mesh_01.tpack
mesh				Effect\Monster\mon_Hellion_att3mesh_01.mesh
animation			effect\Monster\mon_Hellion_att3mesh_01.anim
skeleton			effect\Monster\mon_Hellion_att3mesh_01.skel
animlength			7500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_mon_Hellion_eventdie_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Hellion_eventdiewind_01.tpack
mesh				Effect\Monster\mon_Hellion_eventdiewind_01.mesh
animation			effect\Monster\mon_Hellion_eventdiewind_01.anim
skeleton			effect\Monster\mon_Hellion_eventdiewind_01.skel
animlength			10000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Hellion_shadow_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Hellion_shadow_01.tpack
mesh				Effect\Monster\mon_Hellion_shadow_01.mesh
animation			effect\Monster\mon_Hellion_shadow_01.anim
skeleton			effect\Monster\mon_Hellion_shadow_01.skel
animlength			7500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_mon_Hellion_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Hellion_slash_01.tpack
mesh				Effect\Monster\mon_Hellion_slash_01.mesh
animation			effect\Monster\mon_Hellion_slash_01.anim
skeleton			effect\Monster\mon_Hellion_slash_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Hellion_stone_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Hellion_stone_01.tpack
mesh				Effect\Monster\mon_Hellion_stone_01.mesh
animation			effect\Monster\mon_Hellion_stone_01.anim
skeleton			effect\Monster\mon_Hellion_stone_01.skel
animlength			4500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Hellion_sword
unittype			mesh
billboardtype		camera
tailstep			30 4.5 0 300 false
size				1.000000
texturepack			Effect\Monster\mon_Hellion_sword.tpack
mesh				Effect\Monster\mon_Hellion_sword.mesh
animation			effect\Monster\mon_Hellion_sword.anim
skeleton			effect\Monster\mon_Hellion_sword.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Hellion_wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Hellion_wind_01.tpack
mesh				Effect\Monster\mon_Hellion_wind_01.mesh
animation			effect\Monster\mon_Hellion_wind_01.anim
skeleton			effect\Monster\mon_Hellion_wind_01.skel
animlength			100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Modrish_trimesh_keep_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Modrish_trimesh_01.tpack
mesh				Effect\Skill\ShieldOfSiz\eff_ShieldOfSiz_trimesh_01.mesh
animation			effect\Skill\ShieldOfSiz\eff_ShieldOfSiz_trimesh_01.anim
skeleton			effect\Skill\ShieldOfSiz\eff_ShieldOfSiz_trimesh_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 45.000000 1.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Modrish_trimesh_start_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Modrish_trimesh_01.tpack
mesh				Effect\Skill\ShieldOfSiz\eff_ShieldOfSiz_trimesh_00.mesh
animation			effect\Skill\ShieldOfSiz\eff_ShieldOfSiz_trimesh_00.anim
skeleton			effect\Skill\ShieldOfSiz\eff_ShieldOfSiz_trimesh_00.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Moonzat_diewind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Moonzat_diewind_01.tpack
mesh				Effect\Monster\eff_Moonzat_diewind_01.mesh
animation			effect\Monster\eff_Moonzat_diewind_01.anim
skeleton			effect\Monster\eff_Moonzat_diewind_01.skel
animlength			2400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Moonzat_pierce
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Moonzat_pierce_01.tpack
mesh				Effect\Monster\eff_Moonzat_pierce_01.mesh
animation			effect\Monster\eff_Moonzat_pierce_01.anim
skeleton			effect\Monster\eff_Moonzat_pierce_01.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Moonzat_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Moonzat_slash_01.tpack
mesh				Effect\Monster\eff_Moonzat_slash_01.mesh
animation			effect\Monster\eff_Moonzat_slash_01.anim
skeleton			effect\Monster\eff_Moonzat_slash_01.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Moonzat_slash_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Moonzat_slash_02.tpack
mesh				Effect\Monster\eff_Moonzat_slash_02.mesh
animation			effect\Monster\eff_Moonzat_slash_02.anim
skeleton			effect\Monster\eff_Moonzat_slash_02.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Moonzat_swordglow_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Moonzat_swordglow_01.tpack
mesh				Effect\Monster\eff_Moonzat_swordglow_01.mesh
animation			effect\Monster\eff_Moonzat_swordglow_01.anim
skeleton			effect\Monster\eff_Moonzat_swordglow_01.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_NeoDeuxMarble_Spark_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_NeoDeuxmarble_spark_01.tpack
mesh				Effect\Monster\mon_NeoDeuxmarble_spark_01.mesh
animation			effect\Monster\mon_NeoDeuxmarble_spark_01.anim
skeleton			effect\Monster\mon_NeoDeuxmarble_spark_01.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_NeoDeuxMarble_att1finishspark_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_NeoDeuxMarble_att1finishspark_01.tpack
mesh				Effect\Monster\mon_NeoDeuxMarble_att1finishspark_01.mesh
animation			effect\Monster\mon_NeoDeuxMarble_att1finishspark_01.anim
skeleton			effect\Monster\mon_NeoDeuxMarble_att1finishspark_01.skel
animlength			500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_NeoDeuxMarble_att1jin_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_NeoDeuxMarble_att1jin_01.tpack
mesh				Effect\Monster\mon_NeoDeuxMarble_att1jin_01.mesh
animation			effect\Monster\mon_NeoDeuxMarble_att1jin_01.anim
skeleton			effect\Monster\mon_NeoDeuxMarble_att1jin_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_NeoDeuxMarble_att1spark_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_NeoDeuxMarble_att1spark_01.tpack
mesh				Effect\Monster\mon_NeoDeuxMarble_att1spark_01.mesh
animation			effect\Monster\mon_NeoDeuxMarble_att1spark_01.anim
skeleton			effect\Monster\mon_NeoDeuxMarble_att1spark_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_NeoDeuxMarble_att4_lighting_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_NeoDeuxMarble_att4_lighting_01.tpack
mesh				Effect\Monster\mon_NeoDeuxMarble_att4_lighting_01.mesh
animation			effect\Monster\mon_NeoDeuxMarble_att4_lighting_01.anim
skeleton			effect\Monster\mon_NeoDeuxMarble_att4_lighting_01.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_NeoDeuxMarble_att4_lighting_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_NeoDeuxMarble_att4_lighting_02.tpack
mesh				Effect\Monster\mon_NeoDeuxMarble_att4_lighting_02.mesh
animation			effect\Monster\mon_NeoDeuxMarble_att4_lighting_02.anim
skeleton			effect\Monster\mon_NeoDeuxMarble_att4_lighting_02.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_NeoDeuxMarble_att6_windmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_NeoDeuxMarble_att6_windmesh_01.tpack
mesh				Effect\Monster\mon_NeoDeuxMarble_att6_windmesh_01.mesh
animation			effect\Monster\mon_NeoDeuxMarble_att6_windmesh_01.anim
skeleton			effect\Monster\mon_NeoDeuxMarble_att6_windmesh_01.skel
animlength			1100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_NeoDeuxMarble_diemesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_NeoDeuxMarble_diemesh_01.tpack
mesh				Effect\Monster\mon_NeoDeuxMarble_diemesh_01.mesh
animation			effect\Monster\mon_NeoDeuxMarble_diemesh_01.anim
skeleton			effect\Monster\mon_NeoDeuxMarble_diemesh_01.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_NeoDeuxMarble_diemesh_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_NeoDeuxMarble_diemesh_02.tpack
mesh				Effect\Monster\mon_NeoDeuxMarble_diemesh_02.mesh
animation			effect\Monster\mon_NeoDeuxMarble_diemesh_02.anim
skeleton			effect\Monster\mon_NeoDeuxMarble_diemesh_02.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_NeoDeuxMarble_expulsion
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_NeoDeuxMarble_expulsion_01.tpack
mesh				Effect\Monster\eff_Umbar_expulsion_01.mesh
animation			effect\Monster\eff_Umbar_expulsion_01.anim
skeleton			effect\Monster\eff_Umbar_expulsion_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 180.000000 0.100000 ""
</effectdata>

<effectdata>		0
name				mh_mon_NeoDeuxMarble_expulsion_2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_NeoDeuxMarble_expulsion_01.tpack
mesh				Effect\Monster\eff_Umbar_expulsion_01.mesh
animation			effect\Monster\eff_Umbar_expulsion_01.anim
skeleton			effect\Monster\eff_Umbar_expulsion_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 120.000000 0.200000 ""
</effectdata>

<effectdata>		0
name				mh_mon_NeoDeuxMarble_jinmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_NeoDeuxmarbel_jinmesh_01.tpack
mesh				Effect\Monster\mon_NeoDeuxmarbel_jinmesh_01.mesh
animation			effect\Monster\mon_NeoDeuxmarbel_jinmesh_01.anim
skeleton			effect\Monster\mon_NeoDeuxmarbel_jinmesh_01.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_NeoDeuxMarble_jinmesh_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_NeoDeuxmarbel_jinmesh_02.tpack
mesh				Effect\Monster\mon_NeoDeuxmarbel_jinmesh_02.mesh
animation			effect\Monster\mon_NeoDeuxmarbel_jinmesh_02.anim
skeleton			effect\Monster\mon_NeoDeuxmarbel_jinmesh_02.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_NeoDeuxMarble_jinmesh_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_NeoDeuxmarbel_jinmesh_03.tpack
mesh				Effect\Monster\mon_NeoDeuxmarbel_jinmesh_03.mesh
animation			effect\Monster\mon_NeoDeuxmarbel_jinmesh_03.anim
skeleton			effect\Monster\mon_NeoDeuxmarbel_jinmesh_03.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Niniell_att1handmesh_01
unittype			mesh
billboardtype		camera
tailstep			7 30 0 150 false
size				1.000000
texturepack			Effect\Monster\mon_Niniell_att1_handmesh.tpack
mesh				Effect\Monster\mon_Niniell_att1_handmesh.mesh
animation			effect\Monster\mon_Niniell_att1_handmesh.anim
skeleton			effect\Monster\mon_Niniell_att1_handmesh.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Niniell_att1handmesh_01_black
unittype			mesh
billboardtype		camera
tailstep			7 30 0 150 false
size				1.000000
texturepack			Effect\Monster\mon_Niniell_att1_handmesh_black.tpack
mesh				Effect\Monster\mon_Niniell_att1_handmesh.mesh
animation			effect\Monster\mon_Niniell_att1_handmesh.anim
skeleton			effect\Monster\mon_Niniell_att1_handmesh.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Niniell_att2_gathermesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Niniell_att2_gathermesh_01.tpack
mesh				Effect\Monster\mon_Niniell_att2_gathermesh_01.mesh
animation			effect\Monster\mon_Niniell_att2_gathermesh_01.anim
skeleton			effect\Monster\mon_Niniell_att2_gathermesh_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Niniell_att2_remote_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Niniell_att2_remote_01.tpack
mesh				Effect\Monster\mon_Niniell_att2_remote_01.mesh
animation			effect\Monster\mon_Niniell_att2_remote_01.anim
skeleton			effect\Monster\mon_Niniell_att2_remote_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Niniell_att3_shadowmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Niniell_att3_shadowmesh_01.tpack
mesh				Effect\Monster\mon_Niniell_att3_shadowmesh_01.mesh
animation			effect\Monster\mon_Niniell_att3_shadowmesh_01.anim
skeleton			effect\Monster\mon_Niniell_att3_shadowmesh_01.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Niniell_att3_shadowmesh_01_black
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Eff_Odyssey_att3_L.tpack
mesh				Effect\monster\Eff_Odyssey_att3_L.mesh
animation			effect\Eff_Odyssey_att3_L.anim
skeleton			effect\Eff_Odyssey_att3_L.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Niniell_att3_shadowmesh_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Niniell_att3_shadowmesh_02.tpack
mesh				Effect\Monster\mon_Niniell_att3_shadowmesh_02.mesh
animation			effect\Monster\mon_Niniell_att3_shadowmesh_02.anim
skeleton			effect\Monster\mon_Niniell_att3_shadowmesh_02.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Niniell_att3_shadowmesh_02_black
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Eff_Odyssey_att3_R.tpack
mesh				Effect\monster\Eff_Odyssey_att3_R.mesh
animation			effect\Eff_Odyssey_att3_R.anim
skeleton			effect\Eff_Odyssey_att3_R.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Niniell_att4_handmesh_01
unittype			mesh
billboardtype		camera
tailstep			7 20 0 150 false
size				1.000000
texturepack			Effect\Monster\mon_Niniell_att4_handmesh_01.tpack
mesh				Effect\Monster\mon_Niniell_att4_handmesh_01.mesh
animation			effect\Monster\mon_Niniell_att4_handmesh_01.anim
skeleton			effect\Monster\mon_Niniell_att4_handmesh_01.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Niniell_att4_handmesh_01_black
unittype			mesh
billboardtype		camera
tailstep			7 20 0 150 false
size				1.000000
texturepack			Effect\Monster\mon_Niniell_att4_handmesh_black.tpack
mesh				Effect\Monster\mon_Niniell_att4_handmesh_01.mesh
animation			effect\Monster\mon_Niniell_att4_handmesh_01.anim
skeleton			effect\Monster\mon_Niniell_att4_handmesh_01.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Niniell_att4_slash_01
unittype			mesh
billboardtype		camera
tailstep			7 20 0 150 false
size				1.000000
texturepack			Effect\Monster\mon_Niniell_att4_slash_01.tpack
mesh				Effect\Monster\mon_Niniell_att4_slash_01.mesh
animation			effect\Monster\mon_Niniell_att4_slash_01.anim
skeleton			effect\Monster\mon_Niniell_att4_slash_01.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Niniell_att4_slash_01_black
unittype			mesh
billboardtype		camera
tailstep			7 20 0 150 false
size				1.000000
texturepack			Effect\Monster\mon_Niniell_att4_slash_02.tpack
mesh				Effect\Monster\mon_Niniell_att4_slash_01.mesh
animation			effect\Monster\mon_Niniell_att4_slash_01.anim
skeleton			effect\Monster\mon_Niniell_att4_slash_01.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Niniell_basiccircle_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.850000
texturepack			Effect\Monster\mon_Niniell_basiccircle_01.tpack
mesh				Effect\Monster\mon_Niniell_basiccircle_01.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 180.000000 0.100000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Niniell_basiccircle_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.850000
texturepack			Effect\Monster\mon_Niniell_basiccircle_02.tpack
mesh				Effect\Monster\mon_Niniell_basiccircle_01.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 180.000000 0.100000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Raker_king_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Raker_king.tpack
mesh				Effect\Monster\Raker_king.mesh
animation			effect\Monster\Raker_king_att1.anim
skeleton			effect\Monster\Raker_king.skel
animlength			100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Raker_king_att1_slash
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Raker_king_att1_slash.tpack
mesh				Effect\Monster\Raker_king_att1_slash.mesh
animation			effect\Monster\Raker_king_att1_slash.anim
skeleton			effect\Monster\Raker_king_att1_slash.skel
animlength			100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Raker_king_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Raker_king.tpack
mesh				Effect\Monster\Raker_king.mesh
animation			effect\Monster\Raker_king_att2.anim
skeleton			effect\Monster\Raker_king.skel
animlength			100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Raker_king_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Raker_king.tpack
mesh				Effect\Monster\Raker_king.mesh
animation			effect\Monster\Raker_king_stand.anim
skeleton			effect\Monster\Raker_king.skel
animlength			100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Ronzart_diewind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Ronzart_diewind_01.tpack
mesh				Effect\Monster\eff_Moonzat_diewind_01.mesh
animation			effect\Monster\eff_Moonzat_diewind_01.anim
skeleton			effect\Monster\eff_Moonzat_diewind_01.skel
animlength			2400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Ronzart_pierce
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Ronzart_pierce_01.tpack
mesh				Effect\Monster\eff_Moonzat_pierce_01.mesh
animation			effect\Monster\eff_Moonzat_pierce_01.anim
skeleton			effect\Monster\eff_Moonzat_pierce_01.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Ronzart_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Ronzart_slash_01.tpack
mesh				Effect\Monster\eff_Ronzart_slash_01.mesh
animation			effect\Monster\eff_Ronzart_slash_01.anim
skeleton			effect\Monster\eff_Ronzart_slash_01.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Ronzart_slash_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Ronzart_slash_02.tpack
mesh				Effect\Monster\eff_Ronzart_slash_02.mesh
animation			effect\Monster\eff_Ronzart_slash_02.anim
skeleton			effect\Monster\eff_Ronzart_slash_02.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Ronzart_swordglow_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Ronzart_swordglow_01.tpack
mesh				Effect\Monster\eff_Ronzart_swordglow_01.mesh
animation			effect\Monster\eff_Ronzart_swordglow_01.anim
skeleton			effect\Monster\eff_Ronzart_swordglow_01.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Scaber_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\scaber_basic.tpack
mesh				Effect\Monster\scaber_basic.mesh
animation			effect\Monster\scaber_att1.anim
skeleton			effect\Monster\scaber_basic.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Scaber_att1_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Scaber_att1_slash_01.tpack
mesh				Effect\Monster\mon_Scaber_att1_slash_01.mesh
animation			effect\Monster\mon_Scaber_att1_slash_01.anim
skeleton			effect\Monster\mon_Scaber_att1_slash_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Scaber_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\scaber_basic.tpack
mesh				Effect\Monster\scaber_basic.mesh
animation			effect\Monster\scaber_att2.anim
skeleton			effect\Monster\scaber_basic.skel
animlength			1400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Scaber_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\scaber_basic.tpack
mesh				Effect\Monster\scaber_basic.mesh
animation			effect\Monster\scaber_stand.anim
skeleton			effect\Monster\scaber_basic.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Tullak_dieeff_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Tullak_dieeff_01.tpack
mesh				Effect\Monster\eff_Tullak_dieeff_01.mesh
animation			effect\Monster\eff_Tullak_dieeff_01.anim
skeleton			effect\Monster\eff_Tullak_dieeff_01.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Tullak_dieeff_01_dark
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Tullak_black.tpack
mesh				Effect\Monster\eff_Tullak_dieeff_01.mesh
animation			effect\Monster\eff_Tullak_dieeff_01.anim
skeleton			effect\Monster\eff_Tullak_dieeff_01.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Tullak_dieeff_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Tullak_dieeff_02.tpack
mesh				Effect\Monster\eff_Tullak_dieeff_02.mesh
animation			effect\Monster\eff_Tullak_dieeff_02.anim
skeleton			effect\Monster\eff_Tullak_dieeff_02.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Tullak_dieeff_02_dark
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Tullak_black.tpack
mesh				Effect\Monster\eff_Tullak_dieeff_02.mesh
animation			effect\Monster\eff_Tullak_dieeff_02.anim
skeleton			effect\Monster\eff_Tullak_dieeff_02.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Tullak_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Tullak_slash_01.tpack
mesh				Effect\Monster\eff_Tullak_slash_01.mesh
animation			effect\Monster\eff_Tullak_slash_01.anim
skeleton			effect\Monster\eff_Tullak_slash_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Umbar_att2laser_boommesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Umbar_laser_meshboom_01.tpack
mesh				Effect\Monster\eff_Umbar_laser_meshboom_01.mesh
animation			effect\Monster\eff_Umbar_laser_meshboom_01.anim
skeleton			effect\Monster\eff_Umbar_laser_meshboom_01.skel
animlength			4300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Umbar_att2laser_mesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Umbar_laser_mesh.tpack
mesh				Effect\Monster\eff_Umbar_laser_mesh.mesh
animation			effect\Monster\eff_Umbar_laser_mesh.anim
skeleton			effect\Monster\eff_Umbar_laser_mesh.skel
animlength			4300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Umbar_att3_boomflash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Umbar_att3boomflash_01.tpack
mesh				Effect\Monster\eff_Umbar_att3boomflash_01.mesh
animation			effect\Monster\eff_Umbar_att3boomflash_01.anim
skeleton			effect\Monster\eff_Umbar_att3boomflash_01.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Umbar_att3_laserready_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Umbar_laserready_01.tpack
mesh				Effect\Monster\eff_Umbar_laserready_01.mesh
animation			effect\Monster\eff_Umbar_laserready_01.anim
skeleton			effect\Monster\eff_Umbar_laserready_01.skel
animlength			7000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Umbar_att3_wing_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Umbar_wing_01.tpack
mesh				Effect\Monster\eff_Umbar_wing_01.mesh
animation			effect\Monster\eff_Umbar_wing_01.anim
skeleton			effect\Monster\eff_Umbar_wing_01.skel
animlength			7000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Umbar_att3_wing_02
unittype			mesh
billboardtype		camera
tailstep			5 2 .5 350 false
size				1.000000
texturepack			Effect\Monster\eff_Umbar_wing_02.tpack
mesh				Effect\Monster\eff_Umbar_wing_01.mesh
animation			effect\Monster\eff_Umbar_wing_01.anim
skeleton			effect\Monster\eff_Umbar_wing_01.skel
animlength			7000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Umbar_att3shadow_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Umbar_att3shadow_01.tpack
mesh				Effect\Monster\eff_Umbar_att3shadow_01.mesh
animation			effect\Monster\eff_Umbar_att3shadow_01.anim
skeleton			effect\Monster\eff_Umbar_att3shadow_01.skel
animlength			7000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Umbar_att5slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Umbar_att5_slash_01.tpack
mesh				Effect\Monster\eff_Umbar_att5_slash_01.mesh
animation			effect\Monster\eff_Umbar_att5_slash_01.anim
skeleton			effect\Monster\eff_Umbar_att5_slash_01.skel
animlength			1570
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Umbar_dieblaze_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Umbar_dieblaze_01.tpack
mesh				Effect\Monster\eff_Umbar_dieblaze_01.mesh
animation			effect\Monster\eff_Umbar_dieblaze_01.anim
skeleton			effect\Monster\eff_Umbar_dieblaze_01.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Umbar_dieeff
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Umbar_dieeff_01.tpack
mesh				Effect\Monster\eff_Umbar_dieeff_01.mesh
animation			effect\Monster\eff_Umbar_dieeff_01.anim
skeleton			effect\Monster\eff_Umbar_dieeff_01.skel
animlength			5500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Umbar_expulsion
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Umbar_expulsion_01.tpack
mesh				Effect\Monster\eff_Umbar_expulsion_01.mesh
animation			effect\Monster\eff_Umbar_expulsion_01.anim
skeleton			effect\Monster\eff_Umbar_expulsion_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 180.000000 0.100000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Umbar_expulsion_2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Umbar_expulsion_01.tpack
mesh				Effect\Monster\eff_Umbar_expulsion_01.mesh
animation			effect\Monster\eff_Umbar_expulsion_01.anim
skeleton			effect\Monster\eff_Umbar_expulsion_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 120.000000 0.200000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Umbar_scene1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Umbar_scene1.tpack
mesh				Effect\Monster\Umbar_scene1.mesh
animation			effect\Monster\Umbar_scene1.anim
skeleton			effect\Monster\Umbar_scene1.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Umbar_scene2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Umbar_scene1.tpack
mesh				Effect\Monster\Umbar_scene1.mesh
animation			effect\Monster\Umbar_scene2.anim
skeleton			effect\Monster\Umbar_scene1.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Umbar_scene3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Umbar_scene1.tpack
mesh				Effect\Monster\Umbar_scene1.mesh
animation			effect\Monster\Umbar_scene3.anim
skeleton			effect\Monster\Umbar_scene1.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Umbar_scene3_wing_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Umbar_scene3_wing.tpack
mesh				Effect\Monster\eff_Umbar_scene3_wing.mesh
animation			effect\Monster\eff_Umbar_scene3_wing.anim
skeleton			effect\Monster\eff_Umbar_scene3_wing.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Umbar_scene3_wing_02
unittype			mesh
billboardtype		camera
tailstep			5 2 1.5 700 false
size				1.000000
texturepack			Effect\Monster\eff_Umbar_scene3_wing1.tpack
mesh				Effect\Monster\eff_Umbar_scene3_wing.mesh
animation			effect\Monster\eff_Umbar_scene3_wing.anim
skeleton			effect\Monster\eff_Umbar_scene3_wing.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Vadira_lighting
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\Vadira_lighting01.tpack
mesh				Effect\monster\Vadira_lighting01.mesh
animation			effect\monster\Vadira_lighting01.anim
skeleton			effect\monster\Vadira_lighting01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Vadira_lighting_Sht
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\Vadira_lighting01.tpack
mesh				Effect\monster\Vadira_lighting01.mesh
animation			effect\monster\Vadira_lighting01.anim
skeleton			effect\monster\Vadira_lighting01.skel
animlength			500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Venomous_insect_att1slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_Venomous_insect_att1slash_01.tpack
mesh				Effect\Monster\mon_Venomous_insect_att1slash_01.mesh
animation			effect\Monster\mon_Venomous_insect_att1slash_01.anim
skeleton			effect\Monster\mon_Venomous_insect_att1slash_01.skel
animlength			1400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Yogmonde_att1_slash_01
unittype			mesh
billboardtype		camera
tailstep			3 10 0 100 false
size				1.000000
texturepack			Effect\Monster\eff_Yogmonde_att1_blade_01.tpack
mesh				Effect\Monster\eff_Yogmonde_att1_blade_01.mesh
animation			effect\Monster\eff_Yogmonde_att1_blade_01.anim
skeleton			effect\Monster\eff_Yogmonde_att1_blade_01.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Yogmonde_att2_pierce
unittype			mesh
billboardtype		camera
tailstep			8 20 0 200 false
size				1.000000
texturepack			Effect\Monster\eff_Yogmonde_att2_pierce_01.tpack
mesh				Effect\Monster\eff_Yogmonde_att2_pierce_01.mesh
animation			effect\Monster\eff_Yogmonde_att2_pierce_01.anim
skeleton			effect\Monster\eff_Yogmonde_att2_pierce_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Yogmonde_att2_wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
texturepack			Effect\Monster\eff_Yogmonde_att2_wind_01.tpack
mesh				Effect\Monster\eff_Yogshield_att2_wind_01.mesh
animation			effect\Monster\eff_Yogshield_att2_wind_01.anim
skeleton			effect\Monster\eff_Yogshield_att2_wind_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Yogmonde_att3_blade_01
unittype			mesh
billboardtype		camera
tailstep			7 20 0 150 false
size				1.000000
texturepack			Effect\Monster\eff_Yogmonde_att3_blade_01.tpack
mesh				Effect\Monster\eff_Yogmonde_att3_blade_01.mesh
animation			effect\Monster\eff_Yogmonde_att3_blade_01.anim
skeleton			effect\Monster\eff_Yogmonde_att3_blade_01.skel
animlength			3200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Yogmonde_att3_wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturepack			Effect\Monster\eff_Yogmonde_att3_wind_01.tpack
mesh				Effect\Monster\eff_Yogmonde_att3_wind_01.mesh
animation			effect\Monster\eff_Yogmonde_att3_wind_01.anim
skeleton			effect\Monster\eff_Yogmonde_att3_wind_01.skel
animlength			3200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Yogmonde_att4_boommesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Yogmonde_att4_boom_01.tpack
mesh				Effect\Skill\Agares\eff_agares_boom_01.mesh
animation			effect\Skill\Agares\eff_agares_boom_01.anim
skeleton			effect\Skill\Agares\eff_agares_boom_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Yogmonde_sml_att1_slash_01
unittype			mesh
billboardtype		camera
tailstep			3 10 0 100 false
size				1.000000
texturepack			Effect\Monster\eff_Yogmonde_sml_att1_blade_01.tpack
mesh				Effect\Monster\eff_Yogmonde_sml_att1_blade_01.mesh
animation			effect\Monster\eff_Yogmonde_sml_att1_blade_01.anim
skeleton			effect\Monster\eff_Yogmonde_sml_att1_blade_01.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Yogmonde_sml_att2_pierce
unittype			mesh
billboardtype		camera
tailstep			8 20 0 200 false
size				1.000000
texturepack			Effect\Monster\eff_Yogmonde_att2_pierce_01.tpack
mesh				Effect\Monster\eff_Yogmonde_att2_pierce_01.mesh
animation			effect\Monster\eff_Yogmonde_att2_pierce_01.anim
skeleton			effect\Monster\eff_Yogmonde_att2_pierce_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Yogmonde_sml_sword#
unittype			mesh
billboardtype		camera
tailstep			8 20 0 200 false
size				1.000000
texturepack			Effect\Monster\eff_Yogmonde_sml_sword#.tpack
mesh				Effect\Monster\eff_Yogmonde_sml_sword#.mesh
animation			effect\Monster\eff_Yogmonde_sml_sword#.anim
skeleton			effect\Monster\eff_Yogmonde_sml_sword#.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Yogmonde_sword#
unittype			mesh
billboardtype		camera
tailstep			8 20 0 200 false
size				1.000000
texturepack			Effect\Monster\eff_Yogmonde_sword#.tpack
mesh				Effect\Monster\eff_Yogmonde_sword#.mesh
animation			effect\Monster\eff_Yogmonde_sword#.anim
skeleton			effect\Monster\eff_Yogmonde_sword#.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Yogshield_att1_slash_01
unittype			mesh
billboardtype		camera
tailstep			3 10 0 100 false
size				1.000000
texturepack			Effect\Monster\eff_Yogshield_att3_blade_01.tpack
mesh				Effect\Monster\eff_Yogshield_att1_slash_01.mesh
animation			effect\Monster\eff_Yogshield_att1_slash_01.anim
skeleton			effect\Monster\eff_Yogshield_att1_slash_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Yogshield_att2_shieldmesh_01
unittype			mesh
billboardtype		camera
tailstep			6 50 0 300 false
size				1.000000
texturepack			Effect\Monster\eff_Yogshield_att2_shieldmesh_01.tpack
mesh				Effect\Monster\eff_Yogshield_att2_shieldmesh_01.mesh
animation			effect\Monster\eff_Yogshield_att2_shieldmesh_01.anim
skeleton			effect\Monster\eff_Yogshield_att2_shieldmesh_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Yogshield_att2_wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Yogshield_att2_wind_01.tpack
mesh				Effect\Monster\eff_Yogshield_att2_wind_01.mesh
animation			effect\Monster\eff_Yogshield_att2_wind_01.anim
skeleton			effect\Monster\eff_Yogshield_att2_wind_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Yogshield_att3_blade_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Yogshield_att3_blade_01.tpack
mesh				Effect\Monster\eff_Yogshield_att3_blade_01.mesh
animation			effect\Monster\eff_Yogshield_att3_blade_01.anim
skeleton			effect\Monster\eff_Yogshield_att3_blade_01.skel
animlength			5500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Yogshield_att3_swordmesh_01
unittype			mesh
billboardtype		camera
tailstep			8 20 0 200 false
size				1.000000
texturepack			Effect\Monster\eff_Yogshield_att2_shieldmesh_01.tpack
mesh				Effect\Monster\eff_yogshield_att3_swordmesh_01.mesh
animation			effect\Monster\eff_yogshield_att3_swordmesh_01.anim
skeleton			effect\Monster\eff_yogshield_att3_swordmesh_01.skel
animlength			5500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Yogshield_att3_wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Yogshield_att3_wind_01.tpack
mesh				Effect\Monster\eff_Yogshield_att3_wind_01.mesh
animation			effect\Monster\eff_Yogshield_att3_wind_01.anim
skeleton			effect\Monster\eff_Yogshield_att3_wind_01.skel
animlength			5500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Yogshield_att5_shieldmesh_01
unittype			mesh
billboardtype		camera
tailstep			6 50 0 300 false
size				1.000000
texturepack			Effect\Monster\eff_Yogshield_att2_shieldmesh_01.tpack
mesh				Effect\Monster\eff_Yogshield_att5_shieldmesh_01.mesh
animation			effect\Monster\eff_Yogshield_att5_shieldmesh_01.anim
skeleton			effect\Monster\eff_Yogshield_att5_shieldmesh_01.skel
animlength			2800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Yogshield_att5_shieldmesh_02
unittype			mesh
billboardtype		camera
tailstep			6 50 0 300 false
size				1.000000
texturepack			Effect\Monster\eff_Yogshield_att2_shieldmesh_01.tpack
mesh				Effect\Monster\eff_Yogshield_att5_shieldmesh_02.mesh
animation			effect\Monster\eff_Yogshield_att5_shieldmesh_02.anim
skeleton			effect\Monster\eff_Yogshield_att5_shieldmesh_02.skel
animlength			2800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Yogshield_att5_shieldmesh_03
unittype			mesh
billboardtype		camera
tailstep			6 50 0 300 false
size				1.000000
texturepack			Effect\Monster\eff_Yogshield_att2_shieldmesh_01.tpack
mesh				Effect\Monster\eff_Yogshield_att5_shieldmesh_03.mesh
animation			effect\Monster\eff_Yogshield_att5_shieldmesh_03.anim
skeleton			effect\Monster\eff_Yogshield_att5_shieldmesh_03.skel
animlength			2800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Yogshield_att5_shieldmesh_04
unittype			mesh
billboardtype		camera
tailstep			6 50 0 300 false
size				1.000000
texturepack			Effect\Monster\eff_Yogshield_att2_shieldmesh_01.tpack
mesh				Effect\Monster\eff_Yogshield_att5_shieldmesh_04.mesh
animation			effect\Monster\eff_Yogshield_att5_shieldmesh_04.anim
skeleton			effect\Monster\eff_Yogshield_att5_shieldmesh_04.skel
animlength			2800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Yoshima_Diamechy_Hellbust_action
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Yoshima_Diamechy_Hellbustmesh.tpack
mesh				Effect\Monster\Yoshima_Diamechy_Hellbustmesh.mesh
animation			effect\Monster\Yoshima_Diamechy_Hellbustmesh_action.anim
skeleton			effect\Monster\Yoshima_Diamechy_Hellbustmesh.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Yoshima_Diamechy_Hellbust_action#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Yoshima_Diamechy_Hellbustmesh#.tpack
mesh				Effect\Monster\Yoshima_Diamechy_Hellbustmesh.mesh
animation			effect\Monster\Yoshima_Diamechy_Hellbustmesh_action.anim
skeleton			effect\Monster\Yoshima_Diamechy_Hellbustmesh.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Yoshima_Diamechy_Hellbust_ready
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Yoshima_Diamechy_Hellbustmesh.tpack
mesh				Effect\Monster\Yoshima_Diamechy_Hellbustmesh.mesh
animation			effect\Monster\Yoshima_Diamechy_Hellbustmesh_ready.anim
skeleton			effect\Monster\Yoshima_Diamechy_Hellbustmesh.skel
animlength			2200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Yoshima_Diamechy_Hellbust_ready#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Yoshima_Diamechy_Hellbustmesh#.tpack
mesh				Effect\Monster\Yoshima_Diamechy_Hellbustmesh.mesh
animation			effect\Monster\Yoshima_Diamechy_Hellbustmesh_ready.anim
skeleton			effect\Monster\Yoshima_Diamechy_Hellbustmesh.skel
animlength			2200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Yoshima_Diamechy_Hellbust_shadow_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Yoshima_Diamechy_Hellbustshadow_01.tpack
mesh				Effect\Monster\Yoshima_Diamechy_Hellbustshadow_01.mesh
animation			effect\Monster\Yoshima_Diamechy_Hellbustshadow_01.anim
skeleton			effect\Monster\Yoshima_Diamechy_Hellbustshadow_01.skel
animlength			2200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Yoshima_Diamechy_Hellbust_shadow_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Yoshima_Diamechy_Hellbustshadow_02.tpack
mesh				Effect\Monster\Yoshima_Diamechy_Hellbustshadow_02.mesh
animation			effect\Monster\Yoshima_Diamechy_Hellbustshadow_02.anim
skeleton			effect\Monster\Yoshima_Diamechy_Hellbustshadow_02.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Yoshima_Diamechy_bat_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Yoshima_Diamechy_bat.tpack
mesh				Effect\Monster\Yoshima_Diamechy_bat.mesh
animation			effect\Monster\Yoshima_Diamechy_bat.anim
skeleton			effect\Monster\Yoshima_Diamechy_bat.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_Yoshima_Diamechy_dragon_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Yoshima_Diamechy_dragon_01.tpack
mesh				Effect\Monster\eff_Yoshima_Diamechy_dragon_01.mesh
animation			effect\Monster\eff_Yoshima_Diamechy_dragon_01.anim
skeleton			effect\Monster\eff_Yoshima_Diamechy_dragon_01.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_a_immotal_att1wind
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_a_immotal_att1wind.tpack
mesh				Effect\Monster\mon_a_immotal_att1wind.mesh
animation			effect\Monster\mon_a_immotal_att1wind.anim
skeleton			effect\Monster\mon_a_immotal_att1wind.skel
animlength			1700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_a_immotal_att3charge
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				4.000000
texturepack			Effect\Monster\mon_a_immotal_glow_01.tpack
mesh				Effect\Skill\Strikeshot\eff_strikeshot_glow_01.mesh
animation			effect\Skill\StrikeShot\eff_strikeshot_glow_01.anim
skeleton			effect\Skill\StrikeShot\eff_strikeshot_glow_01.skel
animlength			1100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_a_immotal_att3charge#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				4.000000
texturepack			Effect\monster\mon_a_immotal_glow_02.tpack
mesh				Effect\Skill\Strikeshot\eff_strikeshot_glow_01.mesh
animation			effect\Skill\StrikeShot\eff_strikeshot_glow_01.anim
skeleton			effect\Skill\StrikeShot\eff_strikeshot_glow_01.skel
animlength			1100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_a_immotal_att3charge##
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				4.000000
texturepack			Effect\monster\mon_a_immotal_glow_03.tpack
mesh				Effect\Skill\Strikeshot\eff_strikeshot_glow_01.mesh
animation			effect\Skill\StrikeShot\eff_strikeshot_glow_01.anim
skeleton			effect\Skill\StrikeShot\eff_strikeshot_glow_01.skel
animlength			1100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_a_immotal_attack1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_a_immotal_mesh.tpack
mesh				Effect\Monster\mon_a_immotal_mesh.mesh
animation			effect\Monster\mon_a_immotal_att1.anim
skeleton			effect\Monster\mon_a_immotal_mesh.skel
animlength			1700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_a_immotal_attack2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_a_immotal_mesh.tpack
mesh				Effect\Monster\mon_a_immotal_mesh.mesh
animation			effect\Monster\mon_a_immotal_att2.anim
skeleton			effect\Monster\mon_a_immotal_mesh.skel
animlength			3200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_a_immotal_attack3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_a_immotal_mesh.tpack
mesh				Effect\Monster\mon_a_immotal_mesh.mesh
animation			effect\Monster\mon_a_immotal_att3.anim
skeleton			effect\Monster\mon_a_immotal_mesh.skel
animlength			4200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_a_immotal_attack4
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_a_immotal_mesh.tpack
mesh				Effect\Monster\mon_a_immotal_mesh.mesh
animation			effect\Monster\Aquirai_the_immotal_att4.anim
skeleton			effect\Monster\mon_a_immotal_mesh.skel
animlength			1700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_a_immotal_attack5
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_a_immotal_mesh.tpack
mesh				Effect\Monster\mon_a_immotal_mesh.mesh
animation			effect\Monster\Aquirai_the_immotal_att5.anim
skeleton			effect\Monster\mon_a_immotal_mesh.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_a_immotal_attack6
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_a_immotal_mesh.tpack
mesh				Effect\Monster\mon_a_immotal_mesh.mesh
animation			effect\Monster\Aquirai_the_immotal_att6.anim
skeleton			effect\Monster\mon_a_immotal_mesh.skel
animlength			1100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_a_immotal_glowmesh
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_a_immotal_glowmesh.tpack
mesh				Effect\Monster\mon_a_immotal_glowmesh.mesh
animation			effect\Monster\mon_a_immotal_glowmesh.anim
skeleton			effect\Monster\mon_a_immotal_glowmesh.skel
animlength			4500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_a_immotal_razer_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_a_immotal_razer_01.tpack
mesh				Effect\Monster\mon_a_immotal_razer_01.mesh
animation			effect\Monster\mon_a_immotal_razer_01.anim
skeleton			effect\Monster\mon_a_immotal_razer_01.skel
animlength			4200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_a_immotal_razerwind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_a_immotal_razerwind_01.tpack
mesh				Effect\Monster\mon_a_immotal_razerwind_01.mesh
animation			effect\Monster\mon_a_immotal_razerwind_01.anim
skeleton			effect\Monster\mon_a_immotal_razerwind_01.skel
animlength			4200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_a_immotal_remote_ready_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_a_immotal_remote_readymesh_01.tpack
mesh				Effect\Monster\mon_a_immotal_remote_readymesh_01.mesh
animation			effect\Monster\mon_a_immotal_remote_readymesh_01.anim
skeleton			effect\Monster\mon_a_immotal_remote_readymesh_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_a_immotal_remote_shot_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_a_immotal_remote_shotmesh_01.tpack
mesh				Effect\Monster\mon_a_immotal_remote_shotmesh_01.mesh
animation			effect\Monster\mon_a_immotal_remote_shotmesh_01.anim
skeleton			effect\Monster\mon_a_immotal_remote_shotmesh_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_a_immotal_teleport_glowmesh
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_a_immotal_glowmesh.tpack
mesh				Effect\Monster\mon_a_immotal_glowmesh.mesh
animation			effect\Monster\Aquirai_the_Immotal_att6_teleport_01.anim
skeleton			effect\Monster\mon_a_immotal_glowmesh.skel
animlength			1100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_a_immotal_wind
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_a_immotal_wind_01.tpack
mesh				Effect\Monster\mon_a_immotal_wind_01.mesh
animation			effect\Monster\mon_a_immotal_wind_01.anim
skeleton			effect\Monster\mon_a_immotal_wind_01.skel
animlength			3200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_agathion_att01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_agathion_wolfmesh_01.tpack
mesh				Effect\Monster\eff_agathion_wolfmesh_01.mesh
animation			effect\Monster\eff_agathion_wolfatt_01.anim
skeleton			effect\Monster\eff_agathion_wolfmesh_01.skel
animlength			2700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_agathion_att01_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.600000
texturepack			Effect\Monster\eff_agathion_wolfmesh_01.tpack
mesh				Effect\Monster\eff_agathion_wolfmesh_01.mesh
animation			effect\Monster\eff_agathion_wolfatt_01.anim
skeleton			effect\Monster\eff_agathion_wolfmesh_01.skel
animlength			2700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_agathion_att02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_agathion_wolfmesh_01.tpack
mesh				Effect\Monster\eff_agathion_wolfmesh_01.mesh
animation			effect\Monster\eff_agathion_wolfatt_02.anim
skeleton			effect\Monster\eff_agathion_wolfmesh_01.skel
animlength			2700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_agathion_att02_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.600000
texturepack			Effect\Monster\eff_agathion_wolfmesh_01.tpack
mesh				Effect\Monster\eff_agathion_wolfmesh_01.mesh
animation			effect\Monster\eff_agathion_wolfatt_02.anim
skeleton			effect\Monster\eff_agathion_wolfmesh_01.skel
animlength			2700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_agathion_att03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_agathion_wolfmesh_01.tpack
mesh				Effect\Monster\eff_agathion_wolfmesh_01.mesh
animation			effect\Monster\eff_agathion_wolfatt_03.anim
skeleton			effect\Monster\eff_agathion_wolfmesh_01.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_agathion_att03_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.600000
texturepack			Effect\Monster\eff_agathion_wolfmesh_01.tpack
mesh				Effect\Monster\eff_agathion_wolfmesh_01.mesh
animation			effect\Monster\eff_agathion_wolfatt_03.anim
skeleton			effect\Monster\eff_agathion_wolfmesh_01.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_agathion_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_agathion_wolfmesh_01.tpack
mesh				Effect\Monster\eff_agathion_wolfmesh_01.mesh
animation			effect\Monster\eff_agathion_wolfdie_01.anim
skeleton			effect\Monster\eff_agathion_wolfmesh_01.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_agathion_die_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.600000
texturepack			Effect\Monster\eff_agathion_wolfmesh_01.tpack
mesh				Effect\Monster\eff_agathion_wolfmesh_01.mesh
animation			effect\Monster\eff_agathion_wolfdie_01.anim
skeleton			effect\Monster\eff_agathion_wolfmesh_01.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_agathion_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_agathion_wolfmesh_01.tpack
mesh				Effect\Monster\eff_agathion_wolfmesh_01.mesh
animation			effect\Monster\eff_agathion_wolfstand_01.anim
skeleton			effect\Monster\eff_agathion_wolfmesh_01.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_agathion_stand_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.600000
texturepack			Effect\Monster\eff_agathion_wolfmesh_01.tpack
mesh				Effect\Monster\eff_agathion_wolfmesh_01.mesh
animation			effect\Monster\eff_agathion_wolfstand_01.anim
skeleton			effect\Monster\eff_agathion_wolfmesh_01.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_aquira_kubasz_slash
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\aquira_kubasz_slash.tpack
mesh				Effect\Monster\aquira_kubasz_slash.mesh
animation			effect\Monster\aquira_kubasz_slash.anim
skeleton			effect\Monster\aquira_kubasz_slash.skel
animlength			1400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_aquira_kubasz_wind
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_aquira_kubasz_wind.tpack
mesh				Effect\Monster\eff_aquira_kubasz_wind.mesh
animation			effect\Monster\eff_aquira_kubasz_wind.anim
skeleton			effect\Monster\eff_aquira_kubasz_wind.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_athron_bung_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_athron_lighting_bong_01.tpack
mesh				Effect\Monster\eff_athron_lighting_bong_01.mesh
animation			effect\Monster\eff_athron_lighting_bong_01.anim
skeleton			effect\Monster\eff_athron_lighting_bong_01.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_athron_bung_dark
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_athron_lighting_bong_dark.tpack
mesh				Effect\Monster\eff_athron_lighting_bong_01.mesh
animation			effect\Monster\eff_athron_lighting_bong_01.anim
skeleton			effect\Monster\eff_athron_lighting_bong_01.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_athron_lightingjulgi_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_athron_lighting_julgi_01.tpack
mesh				Effect\Monster\eff_athron_lighting_julgi_01.mesh
animation			effect\Monster\eff_athron_lighting_julgi_01.anim
skeleton			effect\Monster\eff_athron_lighting_julgi_01.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_athron_lightingjulgi_dark
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_athron_lighting_julgi_dark.tpack
mesh				Effect\Monster\eff_athron_lighting_julgi_01.mesh
animation			effect\Monster\eff_athron_lighting_julgi_01.anim
skeleton			effect\Monster\eff_athron_lighting_julgi_01.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_bine_bim_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_bine_bim_01.tpack
mesh				Effect\Monster\mon_bine_bim_01.mesh
animation			effect\Monster\mon_bine_bim_01.anim
skeleton			effect\Monster\mon_bine_bim_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_capdesair_diemom_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_capdesair_diemom_01.tpack
mesh				Effect\Monster\mon_capdesair_diemom_01.mesh
animation			effect\Monster\mon_capdesair_diemom_01.anim
skeleton			effect\Monster\mon_capdesair_diemom_01.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_capdesair_finishslash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_capdesair_finishslash_01.tpack
mesh				Effect\Monster\mon_capdesair_finishslash_01.mesh
animation			effect\Monster\mon_capdesair_finishslash_01.anim
skeleton			effect\Monster\mon_capdesair_finishslash_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_capdesair_shild_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Monster\mon_capdesair_shild_01.tpack
mesh				Effect\Monster\mon_capdesair_shild_01.mesh
animation			effect\Monster\mon_capdesair_shild_01.anim
skeleton			effect\Monster\mon_capdesair_shild_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_capdesair_sword_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_capdesair_sword_01.tpack
mesh				Effect\Monster\mon_capdesair_sword_01.mesh
animation			effect\Monster\mon_capdesair_sword_01.anim
skeleton			effect\Monster\mon_capdesair_sword_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_capdesair_xslash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_capdesair_xslash_01.tpack
mesh				Effect\Monster\mon_capdesair_xslash_01.mesh
animation			effect\Monster\mon_capdesair_xslash_01.anim
skeleton			effect\Monster\mon_capdesair_xslash_01.skel
animlength			1400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_capdesair_xslash_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_capdesair_xslash_02.tpack
mesh				Effect\Monster\mon_capdesair_xslash_02.mesh
animation			effect\Monster\mon_capdesair_xslash_02.anim
skeleton			effect\Monster\mon_capdesair_xslash_02.skel
animlength			1400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_cascade_bomm
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Monster\eff_cascade_meshboom.tpack
mesh				effect/skill/fireball/eff_fireballbom_mesh_01.mesh
animation			effect/skill/fireball/eff_fireballbom_mesh_01.anim
skeleton			effect/skill/fireball/eff_fireballbom_mesh_01.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_cascade_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_cascade_die#.tpack
mesh				Effect\Monster\eff_cascade_die.mesh
animation			effect\Monster\eff_cascade_die.anim
skeleton			effect\Monster\eff_cascade_die.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_cascade_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_cascade_slash_01.tpack
mesh				Effect\Monster\eff_cascade_slash_01.mesh
animation			effect\Monster\eff_cascade_slash_01.anim
skeleton			effect\Monster\eff_cascade_slash_01.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_coriger_bom
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_coriger_bom_01.tpack
mesh				Effect\Monster\eff_coriger_bom_01.mesh
animation			effect\Monster\eff_coriger_bom_01.anim
skeleton			effect\Monster\eff_coriger_bom_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_coriger_freezboom
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.200000
texturepack			Effect\Cond\Con_freez\con_freez_meshbom_01.tpack
mesh				Effect\Cond\Con_freez\con_freez_meshbom_01.mesh
animation			effect\Cond\Con_freez\con_freez_meshbom_01.anim
skeleton			effect\Cond\Con_freez\con_freez_meshbom_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_coriger_freezdrop
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.200000
texturepack			Effect\Cond\Con_freez\con_freez_mesh_01.tpack
mesh				Effect\Cond\Con_freez\con_freez_mesh_01.mesh
animation			
skeleton			
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_coriger_magicjin
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturepack			Effect\skill\icespike\eff_icespike_ready_02.tpack
mesh				Effect\Skill\icespike\eff_icespike_ready_02.mesh
animation			effect\Skill\icespike\eff_icespike_ready_02.anim
skeleton			effect\Skill\icespike\eff_icespike_ready_02.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_ducemable_ice
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_ducemable_ice.tpack
mesh				Effect\Monster\eff_ducemable_ice.mesh
animation			effect\Monster\eff_ducemable_ice.anim
skeleton			effect\Monster\eff_ducemable_ice.skel
animlength			800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_ducemable_jin
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\Monster\eff_ducemable_jin_01.tpack
mesh				Effect\Skill\Grupain\eff_grupain_jinmesh_01.mesh
animation			effect\Skill\Grupain\eff_grupain_jinmesh_01.anim
skeleton			effect\Skill\Grupain\eff_grupain_jinmesh_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_ducemable_stone
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_ducemable_stone.tpack
mesh				Effect\Monster\eff_ducemable_stone.mesh
animation			effect\Monster\eff_ducemable_stone.anim
skeleton			effect\Monster\eff_ducemable_stone.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_ducemable_wind
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_ducemable_wind.tpack
mesh				Effect\Monster\eff_ducemable_wind.mesh
animation			effect\Monster\eff_ducemable_wind.anim
skeleton			effect\Monster\eff_ducemable_wind.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_earth_hatchling_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_earth_hatchling_slash_01.tpack
mesh				Effect\Monster\eff_earth_hatchling_slash_01.mesh
animation			effect\Monster\eff_earth_hatchling_slash_01.anim
skeleton			effect\Monster\eff_earth_hatchling_slash_01.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_eff_Deixel_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_Deixel_die.tpack
mesh				Effect\Monster\eff_Deixel_die.mesh
animation			effect\Monster\eff_Deixel_die.anim
skeleton			effect\Monster\eff_Deixel_die.skel
animlength			4200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_elifea_freez_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_elifea_freez_01.tpack
mesh				Effect\Monster\mon_elifea_freez_01.mesh
animation			effect\Monster\mon_elifea_freez_01.anim
skeleton			effect\Monster\mon_elifea_freez_01.skel
animlength			3300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_elipse_bom
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_elipse_bom.tpack
mesh				Effect\Monster\eff_elipse_bom.mesh
animation			effect\Monster\eff_elipse_bom.anim
skeleton			effect\Monster\eff_elipse_bom.skel
animlength			100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_elipse_ring
unittype			mesh
billboardtype		camera
tailstep			3 0 0.1 500 ture
size				1.000000
texturepack			Effect\Monster\eff_elipse_ring.tpack
mesh				Effect\Monster\eff_elipse_ring.mesh
animation			
skeleton			
animlength			100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_elipse_slash
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_elipse_slash_01.tpack
mesh				Effect\Monster\eff_elipse_slash_01.mesh
animation			effect\Monster\eff_elipse_slash_01.anim
skeleton			effect\Monster\eff_elipse_slash_01.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_elipse_wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_elipse_wind_01.tpack
mesh				Effect\Monster\eff_elipse_wind_01.mesh
animation			effect\Monster\eff_elipse_wind_01.anim
skeleton			effect\Monster\eff_elipse_wind_01.skel
animlength			1700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_esimed_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_esimed_slash_01.tpack
mesh				Effect\Monster\eff_esimed_slash_01.mesh
animation			effect\Monster\eff_esimed_slash_01.anim
skeleton			effect\Monster\eff_esimed_slash_01.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_figura_knife_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_figura_knife_01.tpack
mesh				Effect\Monster\eff_figura_knife_01.mesh
animation			effect\Monster\eff_figura_knife_01.anim
skeleton			effect\Monster\eff_figura_knife_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_garvian_equites_arrow
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_garvian_equites_arrow.tpack
mesh				Effect\Monster\mon_garvian_equites_arrow.mesh
animation			effect\Monster\mon_garvian_equites_arrow.anim
skeleton			effect\Monster\mon_garvian_equites_arrow.skel
animlength			1700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_garvian_equites_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\garvian_equites_mesh.tpack
mesh				Effect\Monster\garvian_equites_mesh.mesh
animation			effect\Monster\garvian_equites_att1.anim
skeleton			effect\Monster\garvian_equites_mesh.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_garvian_equites_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\garvian_equites_mesh.tpack
mesh				Effect\Monster\garvian_equites_mesh.mesh
animation			effect\Monster\garvian_equites_att2.anim
skeleton			effect\Monster\garvian_equites_mesh.skel
animlength			1700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_garvian_equites_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\garvian_equites_mesh.tpack
mesh				Effect\Monster\garvian_equites_mesh.mesh
animation			effect\Monster\garvian_equites_die.anim
skeleton			effect\Monster\garvian_equites_mesh.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_garvian_equites_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\garvian_equites_mesh.tpack
mesh				Effect\Monster\garvian_equites_mesh.mesh
animation			effect\Monster\garvian_equites_stand.anim
skeleton			effect\Monster\garvian_equites_mesh.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_gavian_praet_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\gavian_praet.tpack
mesh				Effect\Monster\gavian_praet.mesh
animation			effect\Monster\gavian_praet_att1.anim
skeleton			effect\Monster\gavian_praet.skel
animlength			1400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_gavian_praet_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\gavian_praet.tpack
mesh				Effect\Monster\gavian_praet.mesh
animation			effect\Monster\gavian_praet_att2.anim
skeleton			effect\Monster\gavian_praet.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_gavian_praet_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\gavian_praet.tpack
mesh				Effect\Monster\gavian_praet.mesh
animation			effect\Monster\gavian_praet_die.anim
skeleton			effect\Monster\gavian_praet.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_gavian_praet_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\gavian_praet.tpack
mesh				Effect\Monster\gavian_praet.mesh
animation			effect\Monster\gavian_praet_stand.anim
skeleton			effect\Monster\gavian_praet.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_gavian_quaestor_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\gavian_quaestor.tpack
mesh				Effect\Monster\gavian_quaestor.mesh
animation			effect\Monster\gavian_quaestor_att1.anim
skeleton			effect\Monster\gavian_quaestor.skel
animlength			1400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_gavian_quaestor_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\gavian_quaestor.tpack
mesh				Effect\Monster\gavian_quaestor.mesh
animation			effect\Monster\gavian_quaestor_att2.anim
skeleton			effect\Monster\gavian_quaestor.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_gavian_quaestor_att2mesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_gavian_quaestor_att2mesh1.tpack
mesh				Effect\Pvpvictory\eff_victory_mesh_01.mesh
animation			effect\Pvpvictory\eff_victory_mesh_01.anim
skeleton			effect\Pvpvictory\eff_victory_mesh_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_gavian_quaestor_att2mesh_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_gavian_quaestor_att2mesh1.tpack
mesh				Effect\Pvpvictory\eff_victory_mesh_02.mesh
animation			effect\Pvpvictory\eff_victory_mesh_02.anim
skeleton			effect\Pvpvictory\eff_victory_mesh_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_gavian_quaestor_att2mesh_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_gavian_quaestor_att2mesh1.tpack
mesh				Effect\Pvpvictory\eff_victory_mesh_03.mesh
animation			effect\Pvpvictory\eff_victory_mesh_03.anim
skeleton			effect\Pvpvictory\eff_victory_mesh_03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_gavian_quaestor_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\gavian_quaestor.tpack
mesh				Effect\Monster\gavian_quaestor.mesh
animation			effect\Monster\gavian_quaestor_die.anim
skeleton			effect\Monster\gavian_quaestor.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_gavian_quaestor_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\gavian_quaestor.tpack
mesh				Effect\Monster\gavian_quaestor.mesh
animation			effect\Monster\gavian_quaestor_stand.anim
skeleton			effect\Monster\gavian_quaestor.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_lizard02_att1glow_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_lizard02_att1glow_01.tpack
mesh				Effect\Monster\mon_lizard02_att1glow_01.mesh
animation			effect\Monster\mon_lizard02_att1glow_01.anim
skeleton			effect\Monster\mon_lizard02_att1glow_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_lizard02_att2boom_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_lizard02_att2boom_01.tpack
mesh				Effect\Monster\mon_lizard02_att2boom_01.mesh
animation			effect\Monster\mon_lizard02_att2boom_01.anim
skeleton			effect\Monster\mon_lizard02_att2boom_01.skel
animlength			700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_lizard02_att2glow_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_lizard02_att2glow_01.tpack
mesh				Effect\Monster\mon_lizard02_att2glow_01.mesh
animation			effect\Monster\mon_lizard02_att2glow_01.anim
skeleton			effect\Monster\mon_lizard02_att2glow_01.skel
animlength			1700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_lizardC_attcircle_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_lizardmanC_attcircle_02.tpack
mesh				Effect\Monster\mon_lizardmanC_attcircle_02.mesh
animation			effect\Monster\mon_lizardmanC_attcircle_02.anim
skeleton			effect\Monster\mon_lizardmanC_attcircle_02.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_lizard_g_shaman_remote
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				0.300000
texturepack			Effect\skill\Aquashackle\eff_Aquashackle_aquaslash_01.tpack
mesh				Effect\Skill\Aquashackle\eff_Aquashackle_aquaslash_01.mesh
animation			effect\Skill\Aquashackle\eff_Aquashackle_aquaslash_01.anim
skeleton			effect\Skill\Aquashackle\eff_Aquashackle_aquaslash_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_lizard_shaman_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Lizardman_G_Shaman.tpack
mesh				Effect\Monster\Lizardman_G_Shaman.mesh
animation			effect\Monster\Lizardman_G_Shaman_att1.anim
skeleton			effect\Monster\Lizardman_G_Shaman.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_lizard_shaman_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Lizardman_G_Shaman.tpack
mesh				Effect\Monster\Lizardman_G_Shaman.mesh
animation			effect\Monster\Lizardman_G_Shaman_att2.anim
skeleton			effect\Monster\Lizardman_G_Shaman.skel
animlength			2300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_lizard_shaman_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Lizardman_G_Shaman.tpack
mesh				Effect\Monster\Lizardman_G_Shaman.mesh
animation			effect\Monster\Lizardman_G_Shaman_stand.anim
skeleton			effect\Monster\Lizardman_G_Shaman.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_lizardbutcher_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\lizardman_butcher.tpack
mesh				Effect\Monster\lizardman_butcher.mesh
animation			effect\Monster\lizardman_butcher_att1.anim
skeleton			effect\Monster\lizardman_butcher.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_lizardbutcher_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\lizardman_butcher.tpack
mesh				Effect\Monster\lizardman_butcher.mesh
animation			effect\Monster\lizardman_butcher_att2.anim
skeleton			effect\Monster\lizardman_butcher.skel
animlength			1800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_lizardbutcher_blood_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_lizardbutcher_blood_att1.tpack
mesh				Effect\Monster\mon_lizardbutcher_blood_att1.mesh
animation			effect\Monster\mon_lizardbutcher_blood_att1.anim
skeleton			effect\Monster\mon_lizardbutcher_blood_att1.skel
animlength			330
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_lizardbutcher_slash_att1
unittype			mesh
billboardtype		camera
tailstep			5 10 0 100 false
size				1.000000
texturepack			Effect\Monster\mon_lizardbutcher_slash_att1.tpack
mesh				Effect\Monster\mon_lizardbutcher_slash_att1.mesh
animation			effect\Monster\mon_lizardbutcher_slash_att1.anim
skeleton			effect\Monster\mon_lizardbutcher_slash_att1.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_lizardbutcher_slash_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_lizardbutcher_slash_att2.tpack
mesh				Effect\Monster\mon_lizardbutcher_slash_att2.mesh
animation			effect\Monster\mon_lizardbutcher_slash_att2.anim
skeleton			effect\Monster\mon_lizardbutcher_slash_att2.skel
animlength			1800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_lizardbutcher_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\lizardman_butcher.tpack
mesh				Effect\Monster\lizardman_butcher.mesh
animation			effect\Monster\lizardman_butcher_stand.anim
skeleton			effect\Monster\lizardman_butcher.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_lizardbutcher_sword2
unittype			mesh
billboardtype		camera
tailstep			10 25 0 300 false
size				1.000000
texturepack			Effect\Monster\mon_lizardbutcher_sword_01.tpack
mesh				Effect\Monster\mon_lizardbutcher_sword_01.mesh
animation			effect\Monster\mon_lizardbutcher_sword_01.anim
skeleton			effect\Monster\mon_lizardbutcher_sword_01.skel
animlength			1800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_lizardbutcher_swordstand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_lizardbutcher_swordstand.tpack
mesh				Effect\Monster\mon_lizardbutcher_swordstand.mesh
animation			
skeleton			effect\Monster\mon_lizardbutcher_swordstand.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_lizardman_captain_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\lizardman_captain_stand.tpack
mesh				Effect\Monster\lizardman_captain_stand.mesh
animation			effect\Monster\lizardman_captain_att1.anim
skeleton			effect\Monster\lizardman_captain_stand.skel
animlength			1800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_lizardman_captain_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\lizardman_captain_stand.tpack
mesh				Effect\Monster\lizardman_captain_stand.mesh
animation			effect\Monster\lizardman_captain_att2.anim
skeleton			effect\Monster\lizardman_captain_stand.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_lizardman_captain_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\lizardman_captain_stand.tpack
mesh				Effect\Monster\lizardman_captain_stand.mesh
animation			effect\Monster\lizardman_captain_stand.anim
skeleton			effect\Monster\lizardman_captain_stand.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_magimata_diemesh
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_magimata_die.tpack
mesh				Effect\Monster\eff_magimata_die.mesh
animation			effect\Monster\eff_magimata_die.anim
skeleton			effect\Monster\eff_magimata_die.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_magimata_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_magimata_slash_01.tpack
mesh				Effect\Monster\mon_magimata_slash_01.mesh
animation			effect\Monster\mon_magimata_slash_01.anim
skeleton			effect\Monster\mon_magimata_slash_01.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_mino_att3_blade_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.700000
texturepack			Effect\Monster\eff_Yogshield_att3_blade_02.tpack
mesh				Effect\Monster\eff_Yogshield_att3_blade_01.mesh
animation			effect\Monster\eff_Yogshield_att3_blade_01.anim
skeleton			effect\Monster\eff_Yogshield_att3_blade_01.skel
animlength			5500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_mino_att3_wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.700000
texturepack			Effect\Monster\eff_Yogshield_att3_wind_02.tpack
mesh				Effect\Monster\eff_Yogshield_att3_wind_01.mesh
animation			effect\Monster\eff_Yogshield_att3_wind_01.anim
skeleton			effect\Monster\eff_Yogshield_att3_wind_01.skel
animlength			5500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_occlude_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_occlude_mesh_01.tpack
mesh				Effect\Monster\mon_occlude_mesh_01.mesh
animation			effect\Monster\mon_occlude_att1.anim
skeleton			effect\Monster\mon_occlude_mesh_01.skel
animlength			1800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_occlude_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_occlude_mesh_01.tpack
mesh				Effect\Monster\mon_occlude_mesh_01.mesh
animation			effect\Monster\mon_occlude_att2.anim
skeleton			effect\Monster\mon_occlude_mesh_01.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_occlude_mesh
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_occlude_mesh_01.tpack
mesh				Effect\Monster\mon_occlude_mesh_01.mesh
animation			effect\Monster\mon_occlude_stand.anim
skeleton			effect\Monster\mon_occlude_mesh_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_occlude_slash02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_occlude_slash_02.tpack
mesh				Effect\Monster\mon_occlude_slash_02.mesh
animation			effect\Monster\mon_occlude_slash_02.anim
skeleton			effect\Monster\mon_occlude_slash_02.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_occlude_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_occlude_slash_01.tpack
mesh				Effect\Monster\mon_occlude_slash_01.mesh
animation			effect\Monster\mon_occlude_slash_01.anim
skeleton			effect\Monster\mon_occlude_slash_01.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_orphina_trans_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_orphina_trans_01.tpack
mesh				Effect\Monster\mon_orphina_trans_01.mesh
animation			effect\Monster\mon_orphina_trans_01.anim
skeleton			effect\Monster\mon_orphina_trans_01.skel
animlength			9000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_orphina_transcomplete
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_orphina_transcomplete.tpack
mesh				Effect\Monster\mon_orphina_transcomplete.mesh
animation			effect\Monster\mon_orphina_transcomplete.anim
skeleton			effect\Monster\mon_orphina_transcomplete.skel
animlength			9000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_orphina_transeff_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_orphina_trans_eff.tpack
mesh				Effect\Monster\mon_orphina_trans_eff.mesh
animation			effect\Monster\mon_orphina_trans_eff.anim
skeleton			effect\Monster\mon_orphina_trans_eff.skel
animlength			9000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_orphina_wing_eff
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_orphina_wing_eff.tpack
mesh				Effect\Monster\mon_orphina_wing_eff.mesh
animation			effect\Monster\mon_orphina_wing_eff.anim
skeleton			effect\Monster\mon_orphina_wing_eff.skel
animlength			9000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_orphina_wing_normal
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_orphina_wing_normal.tpack
mesh				Effect\Monster\mon_orphina_wing_normal.mesh
animation			effect\Monster\mon_orphina_wing_normal.anim
skeleton			effect\Monster\mon_orphina_wing_normal.skel
animlength			9000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_poseidon_att3mesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_poseidon_diemesh_01.tpack
mesh				Effect\Monster\eff_poseidon_diemesh_01.mesh
animation			effect\Monster\Z_poseidon_att3.anim
skeleton			effect\Monster\eff_poseidon_diemesh_01.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_poseidon_diemesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_poseidon_diemesh_01.tpack
mesh				Effect\Monster\eff_poseidon_diemesh_01.mesh
animation			effect\Monster\eff_poseidon_diemesh_01.anim
skeleton			effect\Monster\eff_poseidon_diemesh_01.skel
animlength			4000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_poseidon_lighting_julgi_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_poseidon_lighting_julgi_01.tpack
mesh				Effect\Monster\mon_poseidon_lighting_julgi_01.mesh
animation			effect\Monster\mon_poseidon_lighting_julgi_01.anim
skeleton			effect\Monster\mon_poseidon_lighting_julgi_01.skel
animlength			500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_poseidon_lighting_julgi_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\mon_poseidon_lighting_julgi_02.tpack
mesh				Effect\Monster\mon_poseidon_lighting_julgi_02.mesh
animation			effect\Monster\mon_poseidon_lighting_julgi_02.anim
skeleton			effect\Monster\mon_poseidon_lighting_julgi_02.skel
animlength			700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_poseidon_mesh
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\poseidon.tpack
mesh				Effect\Monster\poseidon.mesh
animation			effect\Monster\poseidon_stand.anim
skeleton			effect\Monster\poseidon.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_poseidon_shot_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_poseidon_shot_01.tpack
mesh				Effect\Monster\eff_poseidon_shot_01.mesh
animation			effect\Monster\eff_poseidon_shot_01.anim
skeleton			effect\Monster\eff_poseidon_shot_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_poseidon_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_poseidon_slash_01.tpack
mesh				Effect\Monster\eff_poseidon_slash_01.mesh
animation			effect\Monster\eff_poseidon_slash_01.anim
skeleton			effect\Monster\eff_poseidon_slash_01.skel
animlength			1900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_rantea_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_rantea_slash_01.tpack
mesh				Effect\Monster\eff_rantea_slash_01.mesh
animation			effect\Monster\eff_rantea_slash_01.anim
skeleton			effect\Monster\eff_rantea_slash_01.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_ras_alhague_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Ras_Alhague_mon.tpack
mesh				Effect\Monster\Ras_Alhague_mon.mesh
animation			effect\Monster\Ras_Alhague_att1.anim
skeleton			effect\Monster\Ras_Alhague_mon.skel
animlength			1700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_ras_alhague_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Ras_Alhague_mon.tpack
mesh				Effect\Monster\Ras_Alhague_mon.mesh
animation			effect\Monster\Ras_Alhague_att2.anim
skeleton			effect\Monster\Ras_Alhague_mon.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_ras_alhague_att3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Ras_Alhague_mon.tpack
mesh				Effect\Monster\Ras_Alhague_mon.mesh
animation			effect\Monster\Ras_Alhague_att3.anim
skeleton			effect\Monster\Ras_Alhague_mon.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_ras_alhague_att4
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Ras_Alhague_mon.tpack
mesh				Effect\Monster\Ras_Alhague_mon.mesh
animation			effect\Monster\ras_alhague_att4.anim
skeleton			effect\Monster\Ras_Alhague_mon.skel
animlength			2300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_ras_alhague_att5
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Ras_Alhague_mon.tpack
mesh				Effect\Monster\Ras_Alhague_mon.mesh
animation			effect\Monster\ras_alhague_att5.anim
skeleton			effect\Monster\Ras_Alhague_mon.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_ras_alhague_att6
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Ras_Alhague_mon.tpack
mesh				Effect\Monster\Ras_Alhague_mon.mesh
animation			effect\Monster\ras_alhague_att6.anim
skeleton			effect\Monster\Ras_Alhague_mon.skel
animlength			3300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_ras_alhague_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Ras_Alhague_mon.tpack
mesh				Effect\Monster\Ras_Alhague_mon.mesh
animation			effect\Monster\Ras_Alhague_die.anim
skeleton			effect\Monster\Ras_Alhague_mon.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_ras_alhague_razer_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_ras_alhague_razermesh_01.tpack
mesh				Effect\Monster\eff_ras_alhague_razermesh_01.mesh
animation			effect\Monster\eff_ras_alhague_razermesh_01.anim
skeleton			effect\Monster\eff_ras_alhague_razermesh_01.skel
animlength			3300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_ras_alhague_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\Ras_Alhague_mon.tpack
mesh				Effect\Monster\Ras_Alhague_mon.mesh
animation			effect\Monster\Ras_Alhague_stand.anim
skeleton			effect\Monster\Ras_Alhague_mon.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_reiden_effdie_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_reiden_effdie_01.tpack
mesh				Effect\Monster\eff_reiden_effdie_01.mesh
animation			effect\Monster\eff_reiden_effdie_01.anim
skeleton			effect\Monster\eff_reiden_effdie_01.skel
animlength			2800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_reiden_windatt_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_reiden_windatt_01.tpack
mesh				Effect\Monster\eff_reiden_windatt_01.mesh
animation			effect\Monster\eff_reiden_windatt_01.anim
skeleton			effect\Monster\eff_reiden_windatt_01.skel
animlength			600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_saiph_lightingbong_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_saiph_lighting_bong_01.tpack
mesh				Effect\Monster\eff_saiph_lighting_bong_01.mesh
animation			effect\Monster\eff_saiph_lighting_bong_01.anim
skeleton			effect\Monster\eff_saiph_lighting_bong_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_saiph_lightingjulgi_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_saiph_lighting_julgimesh_01.tpack
mesh				Effect\Monster\eff_saiph_lighting_julgimesh_01.mesh
animation			effect\Monster\eff_saiph_lighting_julgimesh_01.anim
skeleton			effect\Monster\eff_saiph_lighting_julgimesh_01.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_saiph_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_saiph_slash_01.tpack
mesh				Effect\Monster\eff_saiph_slash_01.mesh
animation			effect\Monster\eff_saiph_slash_01.anim
skeleton			effect\Monster\eff_saiph_slash_01.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_mon_serpens_statue
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\serpens_statue.tpack
mesh				Effect\Monster\serpens_statue.mesh
animation			
skeleton			
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_mon_serpens_statue#
unittype			mesh
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texturepack			Effect\Monster\serpens_statue#.tpack
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skeleton			
animlength			1000
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<effectdata>		0
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texturepack			Effect\Monster\dp_snakeegg_04.tpack
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<effectdata>		0
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<effectdata>		0
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\Monster\dp_snakeegg_04#.tpack
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\Monster\mon_elifea_freez_01.tpack
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animlength			3300
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<effectdata>		0
name				mh_mon_wolffire_boomwind_01
unittype			mesh
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texturepack			Effect\Monster\eff_wolffire_boomwind_01.tpack
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skeleton			effect\Monster\eff_wolffire_boomwind_01.skel
animlength			1100
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_mon_wolfice_icemesh
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billboardtype		camera
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size				1.000000
texturepack			Effect\Monster\eff_wolfice_icemesh_01.tpack
mesh				Effect\Monster\eff_wolfice_icemesh_01.mesh
animation			effect\Monster\eff_wolfice_icemesh_01.anim
skeleton			effect\Monster\eff_wolfice_icemesh_01.skel
animlength			2700
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_mordresh_att05_fire01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_mordresh_att05_fire01.tpack
mesh				Effect\monster\eff_mordresh_att05_fire01.mesh
animation			effect\monster\eff_mordresh_att05_fire01.anim
skeleton			effect\monster\eff_mordresh_att05_fire01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 10.000000 ""
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<effectdata>		0
name				mh_mordresh_hand_effect
unittype			mesh
billboardtype		camera
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texturepack			Effect\monster\eff_mordresh_hand_effct01.tpack
mesh				Effect\monster\eff_mordresh_hand_effct01.mesh
animation			
skeleton			effect\monster\eff_mordresh_hand_effct01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 1.000000 ""
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<effectdata>		0
name				mh_mt5_light
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
texturepack			Effect\back\crespo_right_mesh_01.tpack
mesh				Effect\back\crespo_ribht_mesh_01.mesh
animation			effect\back\crespo_ribht_mesh_01.anim
skeleton			effect\back\crespo_ribht_mesh_01.skel
animlength			30000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_multythrow_bom
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
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texturepack			Effect\skill\MultyThrow\eff_multythrow_bom_01.tpack
mesh				Effect\Skill\StripeShot\eff_stripeshot_bom_01.mesh
animation			effect\Skill\StripeShot\eff_stripeshot_bom_01.anim
skeleton			effect\Skill\StripeShot\eff_stripeshot_bom_01.skel
animlength			350
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_multythrow_knife_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\MultyThrow\eff_multythrow_knife_01.tpack
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animation			effect\Skill\MultyThrow\eff_multythrow_knife_01.anim
skeleton			effect\Skill\MultyThrow\eff_multythrow_knife_01.skel
animlength			2200
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_multythrow_wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\MultyThrow\eff_multythrow_wind_01.tpack
mesh				Effect\Skill\MultyThrow\eff_multythrow_wind_01.mesh
animation			effect\Skill\MultyThrow\eff_multythrow_wind_01.anim
skeleton			effect\Skill\MultyThrow\eff_multythrow_wind_01.skel
animlength			2200
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_muspell_att04_stone
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Muspell\eff_muspell_att04_stone.tpack
mesh				Effect\Skill\Muspell\eff_muspell_att04_stone.mesh
animation			effect\Skill\Muspell\eff_muspell_att04_stone.anim
skeleton			effect\Skill\Muspell\eff_muspell_att04_stone.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_muspell_boom
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Muspell\eff_muspell_boom_01.tpack
mesh				Effect\Skill\Agares\eff_agares_boom_01.mesh
animation			effect\Skill\Agares\eff_agares_boom_01.anim
skeleton			effect\Skill\Agares\eff_agares_boom_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_muspell_boom_2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Muspell\eff_muspell_boom_01.tpack
mesh				Effect\Skill\Agares\eff_agares_boom_02.mesh
animation			effect\Skill\Agares\eff_agares_boom_02.anim
skeleton			effect\Skill\Agares\eff_agares_boom_02.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_muspell_sidejin_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Muspell\eff_muspell_sidejin_01.tpack
mesh				Effect\Skill\Muspell\eff_muspell_sidejin_01.mesh
animation			effect\Skill\Muspell\eff_muspell_sidejin_01.anim
skeleton			effect\Skill\Muspell\eff_muspell_sidejin_01.skel
animlength			2000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_muspell_stone_ven
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\SHT\SHT_Vengeance_Finish.tpack
mesh				Effect\Skill\Muspell\eff_muspell_att04_stone.mesh
animation			effect\Skill\Muspell\eff_muspell_att04_stone.anim
skeleton			effect\Skill\Muspell\eff_muspell_att04_stone.skel
animlength			1000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_mystic_aim_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\EnvoyOtherSelf\EnvoyOtherSelf_Dashline.tpack
mesh				Effect\Skill\EnvoyOtherSelf\EnvoyOtherSelf_Dashline.mesh
animation			effect\Skill\EnvoyOtherSelf\EnvoyOtherSelf_Dashline.anim
skeleton			effect\Skill\EnvoyOtherSelf\EnvoyOtherSelf_Dashline.skel
animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_mystic_aim_slash_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\EnvoyOtherSelf\EnvoyOtherSelf_Dashline.tpack
mesh				Effect\Skill\EnvoyOtherSelf\EnvoyOtherSelf_Dash_Head.mesh
animation			effect\Skill\EnvoyOtherSelf\EnvoyOtherSelf_Dash_Head.anim
skeleton			effect\Skill\EnvoyOtherSelf\EnvoyOtherSelf_Dash_Head.skel
animlength			0
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_obj_candlestick
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Cond\Obj_candlestick\obj_candlestick.tpack
mesh				Effect\Cond\Obj_candlestick\obj_candlestick.mesh
animation			effect\Cond\Obj_candlestick\obj_candlestick.anim
skeleton			effect\Cond\Obj_candlestick\obj_candlestick.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_outrage_sphere_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Outrage\eff_outrage_sphere_01.tpack
mesh				Effect\Skill\Outrage\eff_outrage_sphere_01.mesh
animation			effect\Skill\Outrage\eff_outrage_sphere_01.anim
skeleton			effect\Skill\Outrage\eff_outrage_sphere_01.skel
animlength			3000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_palpus_bommesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Palpus\eff_palpus_bommesh_01.tpack
mesh				Effect\Skill\Palpus\eff_palpus_bommesh_01.mesh
animation			effect\Skill\Palpus\eff_palpus_bommesh_01.anim
skeleton			effect\Skill\Palpus\eff_palpus_bommesh_01.skel
animlength			6000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_palpus_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Palpus\eff_palpus_slash_01.tpack
mesh				Effect\Skill\Palpus\eff_palpus_slash_01.mesh
animation			effect\Skill\Palpus\eff_palpus_slash_01.anim
skeleton			effect\Skill\Palpus\eff_palpus_slash_01.skel
animlength			6000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_palpus_sum_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Palpus\eff_palpus_summesh_01.tpack
mesh				Effect\Skill\Palpus\eff_palpus_summesh_01.mesh
animation			effect\Skill\Palpus\eff_palpus_summesh_01.anim
skeleton			effect\Skill\Palpus\eff_palpus_summesh_01.skel
animlength			6000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_palpus_sum_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Palpus\eff_palpus_summesh_02.tpack
mesh				Effect\Skill\Palpus\eff_palpus_summesh_02.mesh
animation			effect\Skill\Palpus\eff_palpus_summesh_02.anim
skeleton			effect\Skill\Palpus\eff_palpus_summesh_02.skel
animlength			6000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_penetra
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Insensibility\eff_insensibility_01.tpack
mesh				Effect\Skill\Insensibility\eff_insensibility_01.mesh
animation			effect\Skill\Insensibility\eff_insensibility_01.anim
skeleton			effect\Skill\Insensibility\eff_insensibility_01.skel
animlength			1660
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_penetra_circle_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_penetra_circle_01.tpack
mesh				Effect\Skill\SummonGhost\eff_summonghost_circle_01.mesh
animation			effect\Skill\SummonGhost\eff_summonghost_circle_01.anim
skeleton			effect\Skill\SummonGhost\eff_summonghost_circle_01.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_penetra_finish_bim
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\penetra_bom02.tpack
mesh				Effect\Skill\Sonicmassacre\sonicmassacre_bom02.mesh
animation			effect\Skill\Sonicmassacre\sonicmassacre_bom02.anim
skeleton			effect\Skill\Sonicmassacre\sonicmassacre_bom02.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_penetra_ghost_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SummonGhost\eff_summonghost_ghost_01.tpack
mesh				Effect\Skill\SummonGhost\eff_summonghost_ghost_01.mesh
animation			effect\Skill\SummonGhost\eff_summonghost_ghost_01.anim
skeleton			effect\Skill\SummonGhost\eff_summonghost_ghost_01.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_penetra_ready01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Chainburst\eff_chainburst_tg01.tpack
mesh				Effect\Skill\Chainburst\eff_chainburst_tg01.mesh
animation			effect\Skill\Chainburst\eff_chainburst_tg01.anim
skeleton			effect\Skill\Chainburst\eff_chainburst_tg01.skel
animlength			1300
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_penetra_wsu_finish_bim
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\penetra_wsu_bom02.tpack
mesh				Effect\Skill\Sonicmassacre\sonicmassacre_bom02.mesh
animation			effect\Skill\Sonicmassacre\sonicmassacre_bom02.anim
skeleton			effect\Skill\Sonicmassacre\sonicmassacre_bom02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_pet05_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\pet05.tpack
mesh				Effect\Monster\pet05.mesh
animation			effect\Monster\pet05.anim
skeleton			effect\Monster\pet05.skel
animlength			11000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_pet10_crun
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\pet10.tpack
mesh				Effect\Monster\pet10.mesh
animation			effect\Monster\pet10_crun.anim
skeleton			effect\Monster\pet10.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_pet_Atypidae_stand_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\pet_Atypidae.tpack
mesh				Effect\Monster\pet_Atypidae.mesh
animation			effect\Monster\pet_Atypidae_stand_03.anim
skeleton			effect\Monster\pet_Atypidae.skel
animlength			70000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_pet_Avata_of_Hellion_stand_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\pet_Hellion.tpack
mesh				Effect\Monster\pet_Hellion.mesh
animation			effect\Monster\pet_Avata_of_Hellion_stand_03.anim
skeleton			effect\Monster\pet_Hellion.skel
animlength			6700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_pet_Cherubim_stand_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\pet_Cherubim.tpack
mesh				Effect\Monster\pet_Cherubim.mesh
animation			effect\Monster\pet_Cherubim_stand_03.anim
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animlength			10500
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_pet_Filatus_stand_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
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texturepack			Effect\Monster\pet_Filatus.tpack
mesh				Effect\Monster\pet_Filatus.mesh
animation			effect\Monster\pet_Filatus_stand_03.anim
skeleton			effect\Monster\pet_Filatus.skel
animlength			11500
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<effectdata>		0
name				mh_pet_King_Digger_stand_03
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\Monster\pet_King_Digger.tpack
mesh				Effect\Monster\pet_King_Digger.mesh
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animlength			13000
twoside				true
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\Monster\pet_Lignhert.tpack
mesh				Effect\Monster\pet_Lignhert.mesh
animation			effect\Monster\pet_Lignhert_stand_03.anim
skeleton			effect\Monster\pet_Lignhert.skel
animlength			12500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_pet_NeoDeuxMarble_stand_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\pet_NeoDeuxMarble.tpack
mesh				Effect\Monster\pet_NeoDeuxMarble.mesh
animation			effect\Monster\pet_NeoDeuxMarble_stand_03.anim
skeleton			effect\Monster\pet_NeoDeuxMarble.skel
animlength			12000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pet_Panda_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\pet_Panda.tpack
mesh				Effect\Monster\pet_Panda.mesh
animation			effect\Monster\pet_Panda_stand.anim
skeleton			effect\Monster\pet_Panda.skel
animlength			13900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pet_Qilue_Liana_stand_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\pet_Qilue_Liana.tpack
mesh				Effect\Monster\pet_Qilue_Liana.mesh
animation			effect\Monster\pet_Qilue_Liana_stand_03.anim
skeleton			effect\Monster\pet_Qilue_Liana.skel
animlength			8000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pet_Sylphid_stand_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\pet_Sylphid.tpack
mesh				Effect\Monster\pet_Sylphid.mesh
animation			effect\Monster\pet_Sylphid_stand_03.anim
skeleton			effect\Monster\pet_Sylphid.skel
animlength			6000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pet_Yogmonde_stand_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\pet_Yogmonde.tpack
mesh				Effect\Monster\pet_Yogmonde.mesh
animation			effect\Monster\pet_Yogmonde_stand_03.anim
skeleton			effect\Monster\pet_Yogmonde.skel
animlength			13000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pet_agares_stand_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\pet_agares.tpack
mesh				Effect\Monster\pet_agares.mesh
animation			effect\Monster\pet_agares_stand_03.anim
skeleton			effect\Monster\pet_agares.skel
animlength			5300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pet_anathema_stand_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\pet_anathema.tpack
mesh				Effect\Monster\pet_anathema.mesh
animation			effect\Monster\pet_anathema_stand_03.anim
skeleton			effect\Monster\pet_anathema.skel
animlength			7000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pet_aquirai_the_immotal_stand_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\pet_aquirai_the_immotal.tpack
mesh				Effect\Monster\pet_aquirai_the_immotal.mesh
animation			effect\Monster\pet_aquirai_the_immotal_stand_03.anim
skeleton			effect\Monster\pet_aquirai_the_immotal.skel
animlength			11700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pet_bwz_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\pet_bwz.tpack
mesh				Effect\Monster\pet_bwz.mesh
animation			effect\Monster\pet_bwz_stand.anim
skeleton			effect\Monster\pet_bwz.skel
animlength			11020
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pet_sor_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\pet_sor.tpack
mesh				Effect\Monster\pet_sor.mesh
animation			effect\Monster\pet_sor_stand.anim
skeleton			effect\Monster\pet_sor.skel
animlength			7000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pet_sum_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\pet_SUM.tpack
mesh				Effect\Monster\pet_SUM.mesh
animation			effect\Monster\pet_SUM.anim
skeleton			effect\Monster\pet_SUM.skel
animlength			16500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pet_swd_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\pet_swd.tpack
mesh				Effect\Monster\pet_swd.mesh
animation			effect\Monster\pet_swd_stand.anim
skeleton			effect\Monster\pet_swd.skel
animlength			9000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pet_tentator_stand_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\pet_tentator.tpack
mesh				Effect\Monster\pet_tentator.mesh
animation			effect\Monster\pet_tentator_stand_03.anim
skeleton			effect\Monster\pet_tentator.skel
animlength			7000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_phoenix_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BurstPhoenix\eff_phoenix_01.tpack
mesh				Effect\Skill\BurstPhoenix\eff_phoenix_01.mesh
animation			effect\Skill\BurstPhoenix\eff_phoenix_01.anim
skeleton			effect\Skill\BurstPhoenix\eff_phoenix_01.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_phoenix_LV2_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BurstPhoenix\eff_phoenix_01.tpack
mesh				Effect\Skill\BurstPhoenix\eff_phoenix_01.mesh
animation			effect\Skill\BurstPhoenix\eff_phoenix_Lv2_01.anim
skeleton			effect\Skill\BurstPhoenix\eff_phoenix_01.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_phoenix_LV2_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BurstPhoenix\eff_phoenix_01.tpack
mesh				Effect\Skill\BurstPhoenix\eff_phoenix_01.mesh
animation			effect\Skill\BurstPhoenix\eff_phoenix_Lv2_02.anim
skeleton			effect\Skill\BurstPhoenix\eff_phoenix_01.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_phoenix_LV3_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BurstPhoenix\eff_phoenix_01.tpack
mesh				Effect\Skill\BurstPhoenix\eff_phoenix_01.mesh
animation			effect\Skill\BurstPhoenix\eff_phoenix_Lv3_01.anim
skeleton			effect\Skill\BurstPhoenix\eff_phoenix_01.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_phoenix_LV3_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BurstPhoenix\eff_phoenix_01.tpack
mesh				Effect\Skill\BurstPhoenix\eff_phoenix_01.mesh
animation			effect\Skill\BurstPhoenix\eff_phoenix_Lv3_02.anim
skeleton			effect\Skill\BurstPhoenix\eff_phoenix_01.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_phoenix_LV3_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\BurstPhoenix\eff_phoenix_01.tpack
mesh				Effect\Skill\BurstPhoenix\eff_phoenix_01.mesh
animation			effect\Skill\BurstPhoenix\eff_phoenix_Lv3_03.anim
skeleton			effect\Skill\BurstPhoenix\eff_phoenix_01.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_piecingshot_arrow
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Piecingshot\eff_piecingshot_arrow_01.tpack
mesh				Effect\Skill\Piecingshot\eff_piecingshot_arrow_01.mesh
animation			effect\Skill\Piecingshot\eff_piecingshot_arrow_01.anim
skeleton			effect\Skill\Piecingshot\eff_piecingshot_arrow_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_piecingshot_arrow2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Piecingshot\eff_piecingshot_arrow_02.tpack
mesh				Effect\Skill\Piecingshot\eff_piecingshot_arrow_02.mesh
animation			effect\Skill\Piecingshot\eff_piecingshot_arrow_02.anim
skeleton			effect\Skill\Piecingshot\eff_piecingshot_arrow_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_poisonsword_boom
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\PoisonSword\eff_poisonsword_boom_01.tpack
mesh				Effect\Skill\PoisonSword\eff_poisonsword_boom_01.mesh
animation			effect\Skill\PoisonSword\eff_poisonsword_boom_01.anim
skeleton			effect\Skill\PoisonSword\eff_poisonsword_boom_01.skel
animlength			300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_poisonsword_poisonkeep
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\PoisonSword\eff_poisonsword_poisonkeep.tpack
mesh				Effect\Skill\PoisonSword\eff_poisonsword_poisonkeep.mesh
animation			effect\Skill\PoisonSword\eff_poisonsword_poisonkeep.anim
skeleton			effect\Skill\PoisonSword\eff_poisonsword_poisonkeep.skel
animlength			2600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_poisonsword_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\PoisonSword\eff_poisonsword_slash_01.tpack
mesh				Effect\Skill\PoisonSword\eff_poisonsword_slash_01.mesh
animation			effect\Skill\PoisonSword\eff_poisonsword_slash_01.anim
skeleton			effect\Skill\PoisonSword\eff_poisonsword_slash_01.skel
animlength			2600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_poisonsword_slash_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\PoisonSword\eff_poisonsword_slash_02.tpack
mesh				Effect\Skill\PoisonSword\eff_poisonsword_slash_02.mesh
animation			effect\Skill\PoisonSword\eff_poisonsword_slash_02.anim
skeleton			effect\Skill\PoisonSword\eff_poisonsword_slash_02.skel
animlength			2600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_poisonsword_wind
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\PoisonSword\eff_poisonsword_wind_01.tpack
mesh				Effect\Skill\PoisonSword\eff_poisonsword_wind_01.mesh
animation			effect\Skill\PoisonSword\eff_poisonsword_wind_01.anim
skeleton			effect\Skill\PoisonSword\eff_poisonsword_wind_01.skel
animlength			2600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_poisonsword_windsword_01
unittype			mesh
billboardtype		camera
tailstep			4 0 0 200 false
size				1.000000
texturepack			Effect\skill\PoisonSword\eff_poisonsword_windsword_01.tpack
mesh				Effect\Skill\PoisonSword\eff_poisonsword_windsword_01.mesh
animation			effect\Skill\PoisonSword\eff_poisonsword_windsword_01.anim
skeleton			effect\Skill\PoisonSword\eff_poisonsword_windsword_01.skel
animlength			2600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_poisonsword_windsword_02
unittype			mesh
billboardtype		camera
tailstep			4 0 0 200 false
size				1.000000
texturepack			Effect\skill\PoisonSword\eff_poisonsword_windsword_02.tpack
mesh				Effect\Skill\PoisonSword\eff_poisonsword_windsword_02.mesh
animation			effect\Skill\PoisonSword\eff_poisonsword_windsword_02.anim
skeleton			effect\Skill\PoisonSword\eff_poisonsword_windsword_02.skel
animlength			2600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_poisonsword_windsword_03
unittype			mesh
billboardtype		camera
tailstep			4 0 0 200 false
size				1.000000
texturepack			Effect\skill\PoisonSword\eff_poisonsword_windsword_03.tpack
mesh				Effect\Skill\PoisonSword\eff_poisonsword_windsword_03.mesh
animation			effect\Skill\PoisonSword\eff_poisonsword_windsword_03.anim
skeleton			effect\Skill\PoisonSword\eff_poisonsword_windsword_03.skel
animlength			2600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pp_stair_jewel
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Object\Wall\pp_stair_jewel_01.tpack
mesh				Object\Wall\pp_stair_jewel_01.mesh
animation			Object\Wall\pp_stair_jewel_01.anim
skeleton			Object\Wall\pp_stair_jewel_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pp_stair_jewel_1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Object\Wall\pp_stair_jewel_02.tpack
mesh				Object\Wall\pp_stair_jewel_01.mesh
animation			Object\Wall\pp_stair_jewel_01.anim
skeleton			Object\Wall\pp_stair_jewel_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pvp_brick
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Pvpflag\aurora_01.tpack
mesh				Effect\Pvpflag\aurora_01.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 90.000000 0.030000 ""
</effectdata>

<effectdata>		0
name				mh_pvp_brick1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Pvpflag\aurora_01.tpack
mesh				Effect\Pvpflag\aurora_01.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 90.000000 0.080000 ""
</effectdata>

<effectdata>		0
name				mh_pvpflag_flag_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Pvpflag\eff_pvpflag_01.tpack
mesh				Effect\Pvpflag\eff_pvpflag_01.mesh
animation			effect\Pvpflag\eff_pvpflag_01.anim
skeleton			effect\Pvpflag\eff_pvpflag_01.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pvpflag_flag_other_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Pvpflag\eff_pvpflag_ohter_01.tpack
mesh				Effect\Pvpflag\eff_pvpflag_ohter_01.mesh
animation			effect\Pvpflag\eff_pvpflag_ohter_01.anim
skeleton			effect\Pvpflag\eff_pvpflag_ohter_01.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pvpflag_light_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Pvpflag\eff_pvpflag_light_01.tpack
mesh				Effect\Pvpflag\eff_pvpflag_light_01.mesh
animation			effect\Pvpflag\eff_pvpflag_light_01.anim
skeleton			effect\Pvpflag\eff_pvpflag_light_01.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pvpflag_otherlight_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Pvpflag\eff_pvpflag_otherlight_01.tpack
mesh				Effect\Pvpflag\eff_pvpflag_light_01.mesh
animation			effect\Pvpflag\eff_pvpflag_light_01.anim
skeleton			effect\Pvpflag\eff_pvpflag_light_01.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pvprevive_light
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Pvpvictory\eff_pvprevive_light_01.tpack
mesh				Effect\Pvpvictory\eff_pvprevive_light_01.mesh
animation			effect\Pvpvictory\eff_pvprevive_light_01.anim
skeleton			effect\Pvpvictory\eff_pvprevive_light_01.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pvpvictory_cylinder_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Pvpvictory\eff_victory_mesh_01.tpack
mesh				Effect\Pvpvictory\eff_victory_mesh_01.mesh
animation			effect\Pvpvictory\eff_victory_mesh_01.anim
skeleton			effect\Pvpvictory\eff_victory_mesh_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pvpvictory_cylinder_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Pvpvictory\eff_victory_mesh_02.tpack
mesh				Effect\Pvpvictory\eff_victory_mesh_02.mesh
animation			effect\Pvpvictory\eff_victory_mesh_02.anim
skeleton			effect\Pvpvictory\eff_victory_mesh_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_pvpvictory_cylinder_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Pvpvictory\eff_victory_mesh_03.tpack
mesh				Effect\Pvpvictory\eff_victory_mesh_03.mesh
animation			effect\Pvpvictory\eff_victory_mesh_03.anim
skeleton			effect\Pvpvictory\eff_victory_mesh_03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_regulus_bom
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Regulus\eff_regulus_bom_01.tpack
mesh				Effect\Skill\Regulus\eff_regulus_bom_01.mesh
animation			effect\Skill\Regulus\eff_regulus_bom_01.anim
skeleton			effect\Skill\Regulus\eff_regulus_bom_01.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_regulus_floorjin
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Regulus\eff_regulus_floorjin_01.tpack
mesh				Effect\Skill\Regulus\eff_regulus_floorjin_01.mesh
animation			effect\Skill\Regulus\eff_regulus_floorjin_01.anim
skeleton			effect\Skill\Regulus\eff_regulus_floorjin_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_regulus_jin
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Regulus\eff_regulus_jin_01.tpack
mesh				Effect\Skill\Regulus\eff_regulus_jin_01.mesh
animation			effect\Skill\Regulus\eff_regulus_jin_01.anim
skeleton			effect\Skill\Regulus\eff_regulus_jin_01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_regulus_summon_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Regulus\eff_regulus_summonact_01.tpack
mesh				Effect\Skill\Regulus\eff_regulus_summonact_01.mesh
animation			effect\Skill\Regulus\eff_regulus_summonact_01.anim
skeleton			effect\Skill\Regulus\eff_regulus_summonact_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_regulus_summon_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Regulus\eff_regulus_summonact_02.tpack
mesh				Effect\Skill\Regulus\eff_regulus_summonact_02.mesh
animation			effect\Skill\Regulus\eff_regulus_summonact_02.anim
skeleton			effect\Skill\Regulus\eff_regulus_summonact_02.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_regulus_summon_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Regulus\eff_regulus_summonact_03.tpack
mesh				Effect\Skill\Regulus\eff_regulus_summonact_03.mesh
animation			effect\Skill\Regulus\eff_regulus_summonact_03.anim
skeleton			effect\Skill\Regulus\eff_regulus_summonact_03.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_reinforcement_jin
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.200000
texturepack			Effect\skill\Reinforcement\eff_reinforcement_jinmesh_01.tpack
mesh				Effect\Skill\Reinforcement\eff_reinforcement_jinmesh_01.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_reinforcement_jinact_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.200000
texturepack			Effect\skill\Reinforcement\eff_reinforcement_jinmeshact_01.tpack
mesh				Effect\Skill\Reinforcement\eff_reinforcement_jinmeshact_01.mesh
animation			effect\Skill\Reinforcement\eff_reinforcement_jinmeshact_01.anim
skeleton			effect\Skill\Reinforcement\eff_reinforcement_jinmeshact_01.skel
animlength			200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_reinforcement_jinact_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.200000
texturepack			Effect\skill\Reinforcement\eff_reinforcement_jinmeshact_02.tpack
mesh				Effect\Skill\Reinforcement\eff_reinforcement_jinmeshact_02.mesh
animation			effect\Skill\Reinforcement\eff_reinforcement_jinmeshact_02.anim
skeleton			effect\Skill\Reinforcement\eff_reinforcement_jinmeshact_02.skel
animlength			200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_reinforcement_light
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.100000
texturepack			Effect\skill\Reinforcement\eff_reinforcement_light_01.tpack
mesh				Effect\Skill\Reinforcement\eff_reinforcement_light_01.mesh
animation			effect\Skill\Reinforcement\eff_reinforcement_light_01.anim
skeleton			effect\Skill\Reinforcement\eff_reinforcement_light_01.skel
animlength			700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_respon_letter
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\respon\eff_respon_letter.tpack
mesh				Effect\respon\eff_respon_letter.mesh
animation			effect\respon\eff_respon_letter.anim
skeleton			effect\respon\eff_respon_letter.skel
animlength			100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_respon_light
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\respon\eff_respon_light.tpack
mesh				Effect\respon\eff_respon_light.mesh
animation			effect\respon\eff_respon_light.anim
skeleton			effect\respon\eff_respon_light.skel
animlength			100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_savnock_att02_light03#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_savnock_att02_light01#.tpack
mesh				Effect\monster\eff_savnock_att02_light03.mesh
animation			effect\monster\eff_savnock_att02_light03.anim
skeleton			effect\monster\eff_savnock_att02_light03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 90.000000 10.000000 ""
</effectdata>

<effectdata>		0
name				mh_savnock_att02_light04#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_savnock_att02_light01##.tpack
mesh				Effect\monster\eff_savnock_att02_light03.mesh
animation			effect\monster\eff_savnock_att02_light03.anim
skeleton			effect\monster\eff_savnock_att02_light03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 90.000000 10.000000 ""
</effectdata>

<effectdata>		0
name				mh_selaim_boom_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Selaim\eff_selaim_bom_01.tpack
mesh				Effect\Skill\Regulus\eff_regulus_bom_01.mesh
animation			effect\Skill\Regulus\eff_regulus_bom_01.anim
skeleton			effect\Skill\Regulus\eff_regulus_bom_01.skel
animlength			3000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_servantdefend_wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ServantDefend\eff_servantdefend_wind_01.tpack
mesh				Effect\Skill\ServantDefend\eff_servantdefend_wind_01.mesh
animation			effect\Skill\ServantDefend\eff_servantdefend_wind_01.anim
skeleton			effect\Skill\ServantDefend\eff_servantdefend_wind_01.skel
animlength			1350
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shadowrevenge_jinslash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ShadowRevenge\eff_shadowrevenge_jinslash_01.tpack
mesh				Effect\Skill\ShadowRevenge\eff_shadowrevenge_jinslash_01.mesh
animation			effect\Skill\ShadowRevenge\eff_shadowrevenge_jinslash_01.anim
skeleton			effect\Skill\ShadowRevenge\eff_shadowrevenge_jinslash_01.skel
animlength			3300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shadowrevenge_shadowslash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ShadowRevenge\eff_shadowrevenge_shadowslash_01.tpack
mesh				Effect\Skill\ShadowRevenge\eff_shadowrevenge_shadowslash_01.mesh
animation			effect\Skill\ShadowRevenge\eff_shadowrevenge_shadowslash_01.anim
skeleton			effect\Skill\ShadowRevenge\eff_shadowrevenge_shadowslash_01.skel
animlength			3300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shadowrevenge_shadowslash_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ShadowRevenge\eff_shadowrevenge_shadowslash_02.tpack
mesh				Effect\Skill\ShadowRevenge\eff_shadowrevenge_shadowslash_02.mesh
animation			effect\Skill\ShadowRevenge\eff_shadowrevenge_shadowslash_02.anim
skeleton			effect\Skill\ShadowRevenge\eff_shadowrevenge_shadowslash_02.skel
animlength			3300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shadowrevenge_sword_01
unittype			mesh
billboardtype		camera
tailstep			3 .3 0 200 false
size				1.000000
texturepack			Effect\skill\ShadowRevenge\eff_shadowrevenge_sword_01.tpack
mesh				Effect\Skill\ShadowRevenge\eff_shadowrevenge_sword_01.mesh
animation			effect\Skill\ShadowRevenge\eff_shadowrevenge_sword_01.anim
skeleton			effect\Skill\ShadowRevenge\eff_shadowrevenge_sword_01.skel
animlength			3300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shadowrevenge_swordslash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ShadowRevenge\eff_shadowrevenge_swordslash_01.tpack
mesh				Effect\Skill\ShadowRevenge\eff_shadowrevenge_swordslash_01.mesh
animation			effect\Skill\ShadowRevenge\eff_shadowrevenge_swordslash_01.anim
skeleton			effect\Skill\ShadowRevenge\eff_shadowrevenge_swordslash_01.skel
animlength			3300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shadowrevenge_swordslash_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ShadowRevenge\eff_shadowrevenge_swordslash_02.tpack
mesh				Effect\Skill\ShadowRevenge\eff_shadowrevenge_swordslash_02.mesh
animation			effect\Skill\ShadowRevenge\eff_shadowrevenge_swordslash_02.anim
skeleton			effect\Skill\ShadowRevenge\eff_shadowrevenge_swordslash_02.skel
animlength			3300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shadowrevenge_swordslash_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ShadowRevenge\eff_shadowrevenge_swordslash_03.tpack
mesh				Effect\Skill\ShadowRevenge\eff_shadowrevenge_swordslash_03.mesh
animation			effect\Skill\ShadowRevenge\eff_shadowrevenge_swordslash_03.anim
skeleton			effect\Skill\ShadowRevenge\eff_shadowrevenge_swordslash_03.skel
animlength			3300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_shadowrevenge_swordslash_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ShadowRevenge\eff_shadowrevenge_swordslash_04.tpack
mesh				Effect\Skill\ShadowRevenge\eff_shadowrevenge_swordslash_04.mesh
animation			effect\Skill\ShadowRevenge\eff_shadowrevenge_swordslash_04.anim
skeleton			effect\Skill\ShadowRevenge\eff_shadowrevenge_swordslash_04.skel
animlength			3300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sharpernblade_action01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			effect/skill/sharpernblade/eff_shapenblade_actionmesh_01.tpack
mesh				effect/skill/sharpernblade/eff_shapenblade_actionmesh_01.mesh
animation			effect/skill/sharpernblade/eff_shapenblade_actionmesh_01.anim
skeleton			effect/skill/sharpernblade/eff_shapenblade_actionmesh_01.skel
animlength			400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sharpernblade_action02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			effect/skill/sharpernblade/eff_shapenblade_bommesh_01.tpack
mesh				effect/skill/sharpernblade/eff_shapenblade_bommesh_01.mesh
animation			effect/skill/sharpernblade/eff_shapenblade_bommesh_01.anim
skeleton			effect/skill/sharpernblade/eff_shapenblade_bommesh_01.skel
animlength			350
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sharpernblade_ready01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\SharpernBlade\eff_shapenblade_readymesh_01.tpack
mesh				Effect\Skill\SharpernBlade\eff_shapenblade_readymesh_01.mesh
animation			effect\Skill\SharpernBlade\eff_shapenblade_readymesh_01.anim
skeleton			effect\Skill\SharpernBlade\eff_shapenblade_readymesh_01.skel
animlength			400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sharpernblade_ready02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\SharpernBlade\eff_shapenblade_glow_01.tpack
mesh				Effect\Skill\SharpernBlade\eff_shapenblade_glow_01.mesh
animation			effect\Skill\SharpernBlade\eff_shapenblade_glow_01.anim
skeleton			effect\Skill\SharpernBlade\eff_shapenblade_glow_01.skel
animlength			600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Barrage_remote
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\StripeShot\eff_stripeshot_arrowmesh_01.tpack
mesh				Effect\Skill\SHT\SHT_Barrage_remote.mesh
animation			effect\Skill\SHT\SHT_Barrage_remote.anim
skeleton			effect\Skill\SHT\SHT_Barrage_remote.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Bolt_emission
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\sht_test_2.tpack
mesh				Item\Costume\sht_test_2.mesh
animation			Character\SHooter\Motion\Rif\SHT_RIF_ATTACK_01.anim
skeleton			Character\sht_test_2.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Crackline
unittype			mesh
billboardtype		camera
tailstep			10 10 0 200 false
size				1.000000
texturepack			Item\Costume\sht_test_2.tpack
mesh				Item\Costume\sht_test_2.mesh
animation			effect\Skill\SHT\SHT_CrackLine.anim
skeleton			Character\sht_test_2.skel
animlength			2166
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Doubleshot_remote
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SHT\SHT_DoubleShot_remote.tpack
mesh				Effect\Skill\SHT\SHT_DoubleShot_remote.mesh
animation			effect\Skill\SHT\SHT_DoubleShot_remote.anim
skeleton			effect\Skill\SHT\SHT_DoubleShot_remote.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Doubleshot_remote2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SHT\SHT_DoubleShot_remote.tpack
mesh				Effect\Skill\SHT\SHT_DoubleShot_remote2.mesh
animation			effect\Skill\SHT\SHT_DoubleShot_remote2.anim
skeleton			effect\Skill\SHT\SHT_DoubleShot_remote2.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Holybolt_remote
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\SHT\SHT_Triumph_remote.tpack
mesh				Effect\Skill\SHT\SHT_HolyBolt_Remote.mesh
animation			effect\Skill\SHT\SHT_HolyBolt_Remote.anim
skeleton			effect\Skill\SHT\SHT_HolyBolt_Remote.skel
animlength			1600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Holybolt_remote_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\SHT\SHT_Triumph_remote.tpack
mesh				Effect\Skill\SHT\SHT_HolyBolt_Remote_01.mesh
animation			effect\Skill\SHT\SHT_HolyBolt_Remote_01.anim
skeleton			effect\Skill\SHT\SHT_HolyBolt_Remote_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Holybolt_remote_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\SHT\SHT_Triumph_remote.tpack
mesh				Effect\Skill\SHT\SHT_HolyBolt_Remote_02.mesh
animation			effect\Skill\SHT\SHT_HolyBolt_Remote_02.anim
skeleton			effect\Skill\SHT\SHT_HolyBolt_Remote_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Holybolt_remote_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\SHT\SHT_Triumph_remote.tpack
mesh				Effect\Skill\SHT\SHT_HolyBolt_Remote_03.mesh
animation			effect\Skill\SHT\SHT_HolyBolt_Remote_03.anim
skeleton			effect\Skill\SHT\SHT_HolyBolt_Remote_03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Holybolt_remote_04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\SHT\SHT_Triumph_remote.tpack
mesh				Effect\Skill\SHT\SHT_HolyBolt_Remote_04.mesh
animation			effect\Skill\SHT\SHT_HolyBolt_Remote_04.anim
skeleton			effect\Skill\SHT\SHT_HolyBolt_Remote_04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Holybolt_remote_05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\SHT\SHT_Triumph_remote.tpack
mesh				Effect\Skill\SHT\SHT_HolyBolt_Remote_05.mesh
animation			effect\Skill\SHT\SHT_HolyBolt_Remote_05.anim
skeleton			effect\Skill\SHT\SHT_HolyBolt_Remote_05.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Ignition_remote
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\StripeShot\eff_stripeshot_arrowmesh_01.tpack
mesh				Effect\Skill\SHT\SHT_Ignition_remote.mesh
animation			effect\Skill\SHT\SHT_Ignition_remote.anim
skeleton			effect\Skill\SHT\SHT_Ignition_remote.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Ignore_remote
unittype			mesh
billboardtype		camera
tailstep			10 10 0 200 false
size				1.000000
texturepack			Effect\monster\QL_att02_remote_sht.tpack
mesh				Effect\Skill\SHT\SHT_Chronos_remote.mesh
animation			effect\Skill\SHT\SHT_Chronos_remote.anim
skeleton			effect\Skill\SHT\SHT_Chronos_remote.skel
animlength			1566
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_IllusionCrystal_ready
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\SHT_AWK_01.tpack
mesh				Item\Armor\AWK\SHT_AWK_01.mesh
animation			effect\Skill\SHT\SHT_Illusion_Crystal_ready.anim
skeleton			Character\SHT.skel
animlength			1566
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_IllusionCrystal_remote
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SHT\sht_illusioncrystal_target.tpack
mesh				Effect\Skill\SHT\SHT_Illusion_Crystal_broken_crystal.mesh
animation			effect\Skill\SHT\SHT_Illusion_Crystal_broken_crystal.anim
skeleton			effect\Skill\SHT\SHT_Illusion_Crystal_broken_crystal.skel
animlength			1130
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_IllusionCrystal_shoot
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\SHT_AWK_01.tpack
mesh				Item\Armor\AWK\SHT_AWK_01.mesh
animation			effect\Skill\SHT\SHT_Illusion_Crystal_shoot.anim
skeleton			Character\SHT.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Illustion_Crysta
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SHT\sht_illusioncrystal_target.tpack
mesh				Effect\Skill\SHT\SHT_Illusion_Crystal_ready_crystal.mesh
animation			effect\Skill\SHT\SHT_Illusion_Crystal_ready_crystal.anim
skeleton			effect\Skill\SHT\SHT_Illusion_Crystal_ready_crystal.skel
animlength			830
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Illustion_Crysta_finish
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SHT\sht_illusioncrystal_target.tpack
mesh				Effect\Skill\SHT\SHT_Illusion_Crystal_ready_crystal.mesh
animation			effect\Skill\SHT\SHT_Illusion_Crystal_broken_crystal.anim
skeleton			effect\Skill\SHT\SHT_Illusion_Crystal_ready_crystal.skel
animlength			630
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Illustion_Crysta_ing
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SHT\sht_illusioncrystal_target.tpack
mesh				Effect\Skill\SHT\sht_crystal_up_01.mesh
animation			effect\Skill\SHT\sht_crystal_up_02.anim
skeleton			effect\Skill\SHT\sht_crystal_up_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Last_defiance
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\ARC_EQU_C_EPIC_RED.tpack
mesh				Item\Armor\Helmet\SHT_HEL_01.mesh
animation			effect\Skill\SHT\SHT_Last_Defiance.anim
skeleton			effect\Skill\SHT\SHT_HEL_01.skel
animlength			2220
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Last_defiance_cylinder
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Sonicmassacre\sonicmassacre_bom02_sht.tpack
mesh				Effect\Skill\Sonicmassacre\sonicmassacre_bom02.mesh
animation			effect\Skill\Sonicmassacre\sonicmassacre_bom02.anim
skeleton			effect\Skill\Sonicmassacre\sonicmassacre_bom02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Last_defiance_cylinder_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Muspell\eff_muspell_att02_cylinder01_sht.tpack
mesh				Effect\Skill\Muspell\eff_muspell_att02_cylinder01.mesh
animation			effect\Skill\Muspell\eff_muspell_att02_cylinder01.anim
skeleton			effect\Skill\Muspell\eff_muspell_att02_cylinder01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Last_defiance_remote
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
texturepack			Effect\skill\SHT\SHT_Last_Defiance.tpack
mesh				Effect\Skill\SHT\SHT_Last_Defiance_remote.mesh
animation			effect\Skill\SHT\SHT_Last_Defiance_remote.anim
skeleton			effect\Skill\SHT\SHT_Last_Defiance_remote.skel
animlength			900
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Mystic_Aim
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\ARC_EQU_C_EPIC_RED.tpack
mesh				Item\Armor\Helmet\SHT_HEL_00.mesh
animation			effect\Skill\SHT\SHT_Mystic_Aim.anim
skeleton			effect\Skill\SHT\SHT_HEL_00.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Mystic_Aim_RIF_remote
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SHT\SHT_Illusion_Crystal_remote.tpack
mesh				Effect\Skill\SHT\SHT_Mystic_Aim_remote_RIF.mesh
animation			effect\Skill\SHT\SHT_Mystic_Aim_remote_RIF.anim
skeleton			effect\Skill\SHT\SHT_Mystic_Aim_remote_RIF.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Mystic_Aim_remote
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SHT\SHT_Illusion_Crystal_remote.tpack
mesh				Effect\Skill\SHT\SHT_Mystic_Aim_remote.mesh
animation			effect\Skill\SHT\SHT_Mystic_Aim_remote.anim
skeleton			effect\Skill\SHT\SHT_Mystic_Aim_remote.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Reload
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\sht_test_1.tpack
mesh				Item\Costume\sht_test_1.mesh
animation			Character\SHooter\Skill\SHT_PIS_Ignition.anim
skeleton			Character\sht_test_1.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Reload_remote
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\StripeShot\eff_stripeshot_arrowmesh_01.tpack
mesh				Effect\Skill\SHT\SHT_Reload_remote.mesh
animation			effect\Skill\SHT\SHT_Reload_remote.anim
skeleton			effect\Skill\SHT\SHT_Reload_remote.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Sh00t
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturepack			Effect\skill\SHT\SHT_shoot.tpack
mesh				Effect\Skill\SHT\SHT_shoot.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Shoot
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				4.000000
texturepack			Effect\skill\SHT\SHT_shoot.tpack
mesh				Effect\Skill\SHT\SHT_shoot.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Shoot_reload
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\SHT\SHT_shoot.tpack
mesh				Effect\Skill\SHT\SHT_Ignition_remote.mesh
animation			effect\Skill\SHT\SHT_Ignition_remote.anim
skeleton			effect\Skill\SHT\SHT_Ignition_remote.skel
animlength			1260
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Shoot_reload2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\SHT\SHT_shoot.tpack
mesh				Effect\Skill\SHT\SHT_Ignition_remote2.mesh
animation			effect\Skill\SHT\SHT_Ignition_remote2.anim
skeleton			effect\Skill\SHT\SHT_Ignition_remote2.skel
animlength			1260
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Static_Armor
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SHT\SHT_StaticArmor_Sphere.tpack
mesh				Effect\Skill\SHT\SHT_StaticArmor_Sphere.mesh
animation			effect\Skill\SHT\SHT_StaticArmor_Sphere.anim
skeleton			effect\Skill\SHT\SHT_StaticArmor_Sphere.skel
animlength			1500
twoside				true
transparent			false
mesh_status			0 90.000000 1.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Static_Armor_buff
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SHT\SHT_StaticArmor_Sphere.tpack
mesh				Effect\Skill\SHT\SHT_Static_Armor_Buff.mesh
animation			effect\Skill\SHT\SHT_Static_Armor_Buff.anim
skeleton			effect\Skill\SHT\SHT_Static_Armor_Buff.skel
animlength			2666
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Stigma
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\QL_att02_remote_sht.tpack
mesh				Effect\Skill\SHT\SHT_Stigma.mesh
animation			effect\Skill\SHT\SHT_Stigma.anim
skeleton			effect\Skill\SHT\SHT_Stigma.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Stigma_remote
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SHT\SHT_Illusion_Crystal_remote.tpack
mesh				Effect\Skill\SHT\SHT_Stigma_remote.mesh
animation			effect\Skill\SHT\SHT_Stigma_remote.anim
skeleton			effect\Skill\SHT\SHT_Stigma_remote.skel
animlength			500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Transup
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\AWK\SHT_AWK_01.tpack
mesh				Item\Armor\AWK\SHT_AWK_01.mesh
animation			effect\Skill\SHT\SHT_Chronos_ready.anim
skeleton			Character\SHT.skel
animlength			1566
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Triple_shock_remote
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\StripeShot\eff_stripeshot_arrowmesh_01.tpack
mesh				Effect\Skill\SHT\SHT_Triple_Shock_remote.mesh
animation			effect\Skill\SHT\SHT_Triple_Shock_remote.anim
skeleton			effect\Skill\SHT\SHT_Triple_Shock_remote.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Triumph_Jin
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SHT\SHT_Triumph_Jin.tpack
mesh				Effect\Skill\SHT\SHT_Triumph_Jin.mesh
animation			effect\Skill\SHT\SHT_Triumph_Jin.anim
skeleton			effect\Skill\SHT\SHT_Triumph_Jin.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Triumph_remote01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SHT\SHT_Triumph_remote.tpack
mesh				Effect\Skill\SHT\SHT_Triumph_Remote01.mesh
animation			effect\Skill\SHT\SHT_Triumph_Remote01.anim
skeleton			effect\Skill\SHT\SHT_Triumph_Remote01.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Triumph_remote02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SHT\SHT_Triumph_remote.tpack
mesh				Effect\Skill\SHT\SHT_Triumph_Remote02.mesh
animation			effect\Skill\SHT\SHT_Triumph_Remote02.anim
skeleton			effect\Skill\SHT\SHT_Triumph_Remote02.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Triumph_remote03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SHT\SHT_Triumph_remote.tpack
mesh				Effect\Skill\SHT\SHT_Triumph_remote03.mesh
animation			effect\Skill\SHT\SHT_Triumph_remote03.anim
skeleton			effect\Skill\SHT\SHT_Triumph_remote03.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Triumph_remote04
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SHT\SHT_Triumph_remote.tpack
mesh				Effect\Skill\SHT\SHT_Triumph_remote04.mesh
animation			effect\Skill\SHT\SHT_Triumph_remote04.anim
skeleton			effect\Skill\SHT\SHT_Triumph_remote04.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_Triumph_remote05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SHT\SHT_Triumph_remote.tpack
mesh				Effect\Skill\SHT\SHT_Triumph_remote05.mesh
animation			effect\Skill\SHT\SHT_Triumph_remote05.anim
skeleton			effect\Skill\SHT\SHT_Triumph_remote05.skel
animlength			2100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_barrage
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\sht_test_1.tpack
mesh				Item\Costume\sht_test_1.mesh
animation			Character\SHooter\Skill\SHT_PIS_Quadshot.anim
skeleton			Character\SHT.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_chronos
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\SHT\SHT_Transup01.tpack
mesh				Effect\Skill\SHT\sht_transup_weapon.mesh
animation			effect\Skill\SHT\sht_transup_weapon.anim
skeleton			effect\Skill\SHT\sht_transup_weapon.skel
animlength			1533
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_chronos_human
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Item\Costume\sht_test_2.tpack
mesh				Item\Costume\sht_test_2.mesh
animation			effect\Skill\SHT\SHT_Chronos_ready.anim
skeleton			Character\sht_test_2.skel
animlength			1750
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_chronos_remote
unittype			mesh
billboardtype		camera
tailstep			10 10 0 200 false
size				1.000000
texturepack			Effect\monster\QL_att02_remote_sht.tpack
mesh				Effect\Skill\SHT\SHT_Chronos_remote.mesh
animation			effect\Skill\SHT\SHT_Chronos_remote.anim
skeleton			effect\Skill\SHT\SHT_Chronos_remote.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_chronos_remote1
unittype			mesh
billboardtype		camera
tailstep			10 10 0 200 false
size				1.000000
texturepack			Effect\monster\QL_att02_remote_sht1.tpack
mesh				Effect\Skill\SHT\SHT_Chronos_remote.mesh
animation			effect\Skill\SHT\SHT_Chronos_remote.anim
skeleton			effect\Skill\SHT\SHT_Chronos_remote.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_chronos_remote_ring
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.100000
texturepack			Effect\skill\SHT\SHT_cronos_ring_eff.tpack
mesh				Effect\Skill\SHT\SHT_cronos_ring_eff.mesh
animation			effect\Skill\SHT\SHT_cronos_ring_eff.anim
skeleton			effect\Skill\SHT\SHT_cronos_ring_eff.skel
animlength			1770
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_chronos_remote_weapon
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\QL_att02_remote_sht.tpack
mesh				Effect\Skill\SHT\sht_transup_gun_remote.mesh
animation			effect\Skill\SHT\sht_transup_gun_remote.anim
skeleton			effect\Skill\SHT\sht_transup_gun_remote.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_chronos_weapon_shoot
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\SHT\SHT_Transup01.tpack
mesh				Effect\Skill\SHT\sht_transup_weapon.mesh
animation			effect\Skill\SHT\SHT_Chronos_weapon_shoot.anim
skeleton			effect\Skill\SHT\sht_transup_weapon.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_chronos_weapon_shoot1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\SHT\SHT_Transup02.tpack
mesh				Effect\Skill\SHT\sht_transup_weapon.mesh
animation			effect\Skill\SHT\SHT_Chronos_weapon_shoot.anim
skeleton			effect\Skill\SHT\sht_transup_weapon.skel
animlength			1140
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_double_shot
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\sht_test_1.tpack
mesh				Item\Costume\sht_test_1.mesh
animation			Character\SHooter\Skill\SHT_PIS_Doubleshot.anim
skeleton			Character\SHT.skel
animlength			620
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_furybless
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\sht_test_1.tpack
mesh				Item\Costume\sht_test_1.mesh
animation			effect\Skill\SHT\SHT_fury_bless.anim
skeleton			Character\sht_test_1.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_sht_gravity_pain
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\sht_test_1.tpack
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animation			effect\Skill\SHT\SHT_gravity_pain.anim
skeleton			Character\SHT.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\SHT\SHT_DoubleShot_remote.tpack
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skeleton			effect\Skill\SHT\SHT_gravitypain_remote.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_sht_illusion_broken_ing
unittype			mesh
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size				1.000000
texturepack			Effect\skill\SHT\sht_illusioncrystal_target.tpack
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animlength			1130
twoside				true
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
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texturepack			Effect\skill\SHT\sht_transup_gun.tpack
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\monster\QL_att02_remote_sht.tpack
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\monster\QL_att02_remote_sht.tpack
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\SHT\SHT_Transup01.tpack
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animlength			900
twoside				true
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\skill\magic_shield\magic_shield_glow.tpack
mesh				Effect\Skill\decrease_attack\decrease_attack_glow.mesh
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twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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size				1.000000
texturepack			Effect\skill\magic_shield\magic_shield_locus.tpack
mesh				Effect\Skill\diminish\diminish_twist.mesh
animation			effect\Skill\diminish\diminish_twist.anim
skeleton			effect\Skill\diminish\diminish_twist.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_sht_multi_blaze
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\sht_test_2.tpack
mesh				Item\Costume\sht_test_2.mesh
animation			effect\Skill\SHT\SHT_Multi_Blaze.anim
skeleton			Character\sht_test_2.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_sht_nuclear_finish
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\SHT\SHT_busterCall_01.tpack
mesh				Effect\Skill\SHT\SHT_busterCall_01.mesh
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skeleton			effect\Skill\SHT\SHT_busterCall_01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\SHT\SHT_busterCall_01.tpack
mesh				Effect\Skill\SHT\SHT_busterCall_01.mesh
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skeleton			effect\Skill\SHT\SHT_busterCall_01.skel
animlength			700
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\sht_test_1.tpack
mesh				Item\Costume\sht_test_1.mesh
animation			Character\SHooter\Skill\SHT_PIS_Piercingblow02.anim
skeleton			Character\sht_test_1.skel
animlength			1360
twoside				true
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mesh_status			0 6.000000 6.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\ARC_EQU_C_EPIC_RED.tpack
mesh				Item\Armor\Helmet\SHT_HEL_01.mesh
animation			effect\Skill\SHT\SHT_Fire_Blindly.anim
skeleton			effect\Skill\SHT\SHT_HEL_01.skel
animlength			2000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_sht_silpede
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Cond\Silpede\eff_silpede_spark_01.tpack
mesh				Effect\Cond\Silpede\eff_silpede_spark_01.mesh
animation			effect\Cond\Silpede\eff_silpede_spark_01.anim
skeleton			effect\Cond\Silpede\eff_silpede_spark_01.skel
animlength			1500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_sht_sub_remote
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\Jercita\mh_Jercita_Arrow_sht.tpack
mesh				Effect\Skill\Jercita\mh_Jercita_Arrow_Sub.mesh
animation			effect\Skill\Jercita\mh_Jercita_Arrow_Sub_LV3.anim
skeleton			effect\Skill\Jercita\mh_Jercita_Arrow_Sub.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_sht_triple
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\ARC_EQU_C_EPIC_RED.tpack
mesh				Item\Armor\Helmet\SHT_HEL_00.mesh
animation			effect\Skill\SHT\SHT_triple_shock.anim
skeleton			effect\Skill\SHT\SHT_HEL_00.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_sht_triumph
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\ARC_EQU_C_EPIC_RED.tpack
mesh				Item\Armor\Helmet\SHT_HEL_00.mesh
animation			effect\Skill\SHT\SHT_Triumph.anim
skeleton			effect\Skill\SHT\SHT_HEL_00.skel
animlength			2200
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_sht_wild_slug
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\ARC_EQU_C_EPIC_RED.tpack
mesh				Item\Armor\Helmet\SHT_HEL_01.mesh
animation			effect\Skill\SHT\SHT_Wild_Slug.anim
skeleton			effect\Skill\SHT\SHT_HEL_01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Siznimbus\eff_siznimbus_wind_01.tpack
mesh				Effect\Skill\Siznimbus\eff_siznimbus_wind_01.mesh
animation			effect\Skill\Siznimbus\eff_siznimbus_wind_01.anim
skeleton			effect\Skill\Siznimbus\eff_siznimbus_wind_01.skel
animlength			1300
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_skillget_lightmesh_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.100000
texturepack			Effect\skill\Skillget\eff_skillget_lightjulgi_01.tpack
mesh				Effect\Skill\Skillget\eff_skillget_lightjulgi_01.mesh
animation			effect\Skill\Skillget\eff_skillget_lightjulgi_01.anim
skeleton			effect\Skill\Skillget\eff_skillget_lightjulgi_01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_skillget_lightmesh_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Skillget\eff_skillget_lightjulgi_02.tpack
mesh				Effect\Skill\Skillget\eff_skillget_lightjulgi_01.mesh
animation			effect\Skill\Skillget\eff_skillget_lightjulgi_01.anim
skeleton			effect\Skill\Skillget\eff_skillget_lightjulgi_01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_slow_arrow_glow
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Slow_arrow\eff_slow_arrow_glow.tpack
mesh				Effect\Skill\Slow_arrow\eff_slow_arrow_glow.mesh
animation			effect\Skill\Slow_arrow\eff_slow_arrow_glow.anim
skeleton			effect\Skill\Slow_arrow\eff_slow_arrow_glow.skel
animlength			2000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_spiriltdagger_dagger_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Spiritdagger\eff_spiritdagger_dagger_01.tpack
mesh				Effect\Skill\Spiritdagger\eff_spiritdagger_dagger_01.mesh
animation			effect\Skill\Spiritdagger\eff_spiritdagger_dagger_01.anim
skeleton			effect\Skill\Spiritdagger\eff_spiritdagger_dagger_01.skel
animlength			1500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\Spiritdagger\eff_spiritdagger_finishready_00.tpack
mesh				Effect\Skill\Spiritdagger\eff_spiritdagger_finishready_00.mesh
animation			effect\Skill\Spiritdagger\eff_spiritdagger_finishready_00.anim
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animlength			3900
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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texturepack			Effect\skill\Spiritdagger\eff_spiritdagger_finishready_01.tpack
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animlength			3900
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
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texturepack			Effect\skill\Spiritdagger\eff_spiritdagger_finishwind_01.tpack
mesh				Effect\Skill\Spiritdagger\eff_spiritdagger_finishwind_01.mesh
animation			effect\Skill\Spiritdagger\eff_spiritdagger_finishwind_01.anim
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
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size				1.000000
texturepack			Effect\skill\Spiritdagger\eff_spiritdagger_finishwind_02.tpack
mesh				Effect\Skill\Spiritdagger\eff_spiritdagger_finishwind_02.mesh
animation			effect\Skill\Spiritdagger\eff_spiritdagger_finishwind_02.anim
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			4 30 0 100 false
size				1.000000
texturepack			Effect\skill\Spiritdagger\eff_spiritdagger_remote2_01.tpack
mesh				Effect\Skill\Spiritdagger\eff_spiritdagger_remote2_01.mesh
animation			effect\Skill\Spiritdagger\eff_spiritdagger_remote2_01.anim
skeleton			effect\Skill\Spiritdagger\eff_spiritdagger_remote2_01.skel
animlength			2000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
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size				1.000000
texturepack			Effect\skill\Spiritdagger\eff_spiritdagger_remote2_02.tpack
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animation			effect\Skill\Spiritdagger\eff_spiritdagger_remote2_02.anim
skeleton			effect\Skill\Spiritdagger\eff_spiritdagger_remote2_02.skel
animlength			2000
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			4 30 0 100 false
size				1.000000
texturepack			Effect\skill\Spiritdagger\eff_spiritdagger_remote3_03.tpack
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animation			effect\Skill\Spiritdagger\eff_spiritdagger_remote3_03.anim
skeleton			effect\Skill\Spiritdagger\eff_spiritdagger_remote3_03.skel
animlength			2600
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<effectdata>		0
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unittype			mesh
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size				1.000000
texturepack			Effect\skill\Spiritdagger\eff_spiritdagger_remote4_04.tpack
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animation			effect\Skill\Spiritdagger\eff_spiritdagger_remote4_04.anim
skeleton			effect\Skill\Spiritdagger\eff_spiritdagger_remote4_04.skel
animlength			2800
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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texturepack			Effect\skill\Spiritdagger\eff_spiritdagger_dagger_remote.tpack
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animlength			333
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.400000
texturepack			Effect\skill\Spiritdagger\eff_spiritdagger_bom_01.tpack
mesh				Effect\Skill\Spiritdagger\eff_spiritdagger_bom_01.mesh
animation			effect\Skill\Spiritdagger\eff_spiritdagger_bom_01.anim
skeleton			effect\Skill\Spiritdagger\eff_spiritdagger_bom_01.skel
animlength			333
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<effectdata>		0
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unittype			mesh
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size				0.350000
texturepack			Effect\skill\Spiritdagger\eff_spiritdagger_boom_01.tpack
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animation			effect\Skill\Spiritdagger\eff_spiritdagger_boom_01.anim
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animlength			333
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\Spiritdagger\eff_spiritdagger_create_01.tpack
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animlength			1300
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texturepack			Effect\skill\Spiritdagger\eff_spiritdagger_create_02.tpack
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<effectdata>		0
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size				0.400000
texturepack			Effect\skill\Spiritdagger\eff_spiritdagger_bom_01.tpack
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animlength			333
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<effectdata>		0
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texturepack			Effect\skill\Spiritdagger\eff_spiritdagger_sword_01.tpack
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animation			effect\Skill\Spiritdagger\eff_spiritdagger_sword_01.anim
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animlength			1300
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<effectdata>		0
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texturepack			Effect\skill\Spiritdagger\eff_spiritdagger_sword_01.tpack
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animation			effect\Skill\Spiritdagger\eff_spiritdagger_sword_02.anim
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animlength			300
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<effectdata>		0
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unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Spiritdagger\eff_spiritdagger_sword_01.tpack
mesh				Effect\Skill\Spiritdagger\eff_spiritdagger_sword_01.mesh
animation			effect\Skill\Spiritdagger\eff_spiritdagger_sword_03.anim
skeleton			effect\Skill\Spiritdagger\eff_spiritdagger_sword_01.skel
animlength			1300
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_spiritdagger_wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Spiritdagger\eff_spiritdagger_wind_01.tpack
mesh				Effect\Skill\Spiritdagger\eff_spiritdagger_wind_01.mesh
animation			effect\Skill\Spiritdagger\eff_spiritdagger_wind_01.anim
skeleton			effect\Skill\Spiritdagger\eff_spiritdagger_wind_01.skel
animlength			400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_statue_armor_stand_light
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\eff_alo_awk_light01.tpack
mesh				Effect\Skill\eff_alo_awk_light01.mesh
animation			
skeleton			effect\Skill\eff_alo_awk_light01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_strikeshot_arrow
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\StrikeShot\eff_strikeshot_arrow_01.tpack
mesh				Effect\Skill\Strikeshot\eff_strikeshot_arrow_01.mesh
animation			effect\Skill\StrikeShot\eff_strikeshot_arrow_01.anim
skeleton			effect\Skill\StrikeShot\eff_strikeshot_arrow_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_strikeshot_bommesh
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\StrikeShot\eff_strikeshot_bommesh_01.tpack
mesh				Effect\Skill\Strikeshot\eff_strikeshot_bommesh_01.mesh
animation			effect\Skill\StrikeShot\eff_strikeshot_bommesh_01.anim
skeleton			effect\Skill\StrikeShot\eff_strikeshot_bommesh_01.skel
animlength			350
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_strikeshot_cylinder
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\StrikeShot\eff_strikeshot_cylinder_01.tpack
mesh				Effect\Skill\Strikeshot\eff_strikeshot_cylinder_01.mesh
animation			effect\Skill\StrikeShot\eff_strikeshot_cylinder_01.anim
skeleton			effect\Skill\StrikeShot\eff_strikeshot_cylinder_01.skel
animlength			600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_strikeshot_glow
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\StrikeShot\eff_strikeshot_glow_01.tpack
mesh				Effect\Skill\Strikeshot\eff_strikeshot_glow_01.mesh
animation			effect\Skill\StrikeShot\eff_strikeshot_glow_01.anim
skeleton			effect\Skill\StrikeShot\eff_strikeshot_glow_01.skel
animlength			1100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_strikeshot_glow#
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\StrikeShot\eff_strikeshot_glow_02.tpack
mesh				Effect\Skill\Strikeshot\eff_strikeshot_glow_01.mesh
animation			effect\Skill\StrikeShot\eff_strikeshot_glow_01.anim
skeleton			effect\Skill\StrikeShot\eff_strikeshot_glow_01.skel
animlength			1100
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_strikeshot_scru
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\StrikeShot\eff_strikeshot_scru_01.tpack
mesh				Effect\Skill\Strikeshot\eff_strikeshot_scru_01.mesh
animation			effect\Skill\StrikeShot\eff_strikeshot_scru_01.anim
skeleton			effect\Skill\StrikeShot\eff_strikeshot_scru_01.skel
animlength			500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_stripeshot_arrowmesh
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\StripeShot\eff_stripeshot_arrowmesh_01.tpack
mesh				Effect\Skill\StripeShot\eff_stripeshot_arrowmesh_01.mesh
animation			effect\Skill\StripeShot\eff_stripeshot_arrowmesh_01.anim
skeleton			effect\Skill\StripeShot\eff_stripeshot_arrowmesh_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_stripeshot_arrowmesh_sht
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.700000
texturepack			Effect\skill\StripeShot\eff_stripeshot_arrowmesh_01.tpack
mesh				Effect\Skill\StripeShot\eff_stripeshot_arrowmesh_01.mesh
animation			effect\Skill\StripeShot\eff_stripeshot_arrowmesh_01.anim
skeleton			effect\Skill\StripeShot\eff_stripeshot_arrowmesh_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_stripeshot_arrowmesh_turret
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.800000
texturepack			Effect\skill\StripeShot\eff_stripeshot_arrowmesh_01.tpack
mesh				Effect\Skill\StripeShot\eff_stripeshot_arrowmesh_01.mesh
animation			effect\Skill\StripeShot\eff_stripeshot_arrowmesh_01.anim
skeleton			effect\Skill\StripeShot\eff_stripeshot_arrowmesh_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_stripeshot_bom
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\StripeShot\eff_stripeshot_bom_01.tpack
mesh				Effect\Skill\StripeShot\eff_stripeshot_bom_01.mesh
animation			effect\Skill\StripeShot\eff_stripeshot_bom_01.anim
skeleton			effect\Skill\StripeShot\eff_stripeshot_bom_01.skel
animlength			350
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_stripeshot_bom_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\StripeShot\eff_stripeshot_bom_03.tpack
mesh				Effect\Skill\StripeShot\eff_stripeshot_bom_03.mesh
animation			effect\Skill\StripeShot\eff_stripeshot_bom_03.anim
skeleton			effect\Skill\StripeShot\eff_stripeshot_bom_03.skel
animlength			350
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_stripeshot_wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\StripeShot\eff_stripeshot_wind_01.tpack
mesh				Effect\Skill\StripeShot\eff_stripeshot_wind_01.mesh
animation			effect\Skill\StripeShot\eff_stripeshot_wind_01.anim
skeleton			effect\Skill\StripeShot\eff_stripeshot_wind_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_summonghost_circle_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SummonGhost\eff_summonghost_circle_01.tpack
mesh				Effect\Skill\SummonGhost\eff_summonghost_circle_01.mesh
animation			effect\Skill\SummonGhost\eff_summonghost_circle_01.anim
skeleton			effect\Skill\SummonGhost\eff_summonghost_circle_01.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_summonghost_ghost_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\SummonGhost\eff_summonghost_ghost_01.tpack
mesh				Effect\Skill\SummonGhost\eff_summonghost_ghost_01.mesh
animation			effect\Skill\SummonGhost\eff_summonghost_ghost_01.anim
skeleton			effect\Skill\SummonGhost\eff_summonghost_ghost_01.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_swifttan_lightning
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\Vadira_lighting01.tpack
mesh				Effect\monster\Vadira_lighting01.mesh
animation			effect\monster\Vadira_lighting01.anim
skeleton			effect\monster\Vadira_lighting01.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tal_attack
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				0.500000
texturepack			Effect\monster\eff_talisman_attack.tpack
mesh				Effect\monster\eff_maneuver_stand_cyl01.mesh
animation			effect\monster\eff_maneuver_stand_cyl01.anim
skeleton			effect\monster\eff_maneuver_stand_cyl01.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tal_cuzz
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				0.500000
texturepack			Effect\monster\eff_talisman_cuzz.tpack
mesh				Effect\monster\eff_maneuver_stand_cyl01.mesh
animation			effect\monster\eff_maneuver_stand_cyl01.anim
skeleton			effect\monster\eff_maneuver_stand_cyl01.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tal_dark
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				0.500000
texturepack			Effect\monster\eff_talisman_dark.tpack
mesh				Effect\monster\eff_maneuver_stand_cyl01.mesh
animation			effect\monster\eff_maneuver_stand_cyl01.anim
skeleton			effect\monster\eff_maneuver_stand_cyl01.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tal_exp
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				0.500000
texturepack			Effect\monster\eff_talisman_exp.tpack
mesh				Effect\monster\eff_maneuver_stand_cyl01.mesh
animation			effect\monster\eff_maneuver_stand_cyl01.anim
skeleton			effect\monster\eff_maneuver_stand_cyl01.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tal_exp_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
texturepack			Effect/eff_levelup_pillar.tpack
mesh				Effect/eff_levelup_pillar.mesh
animation			Effect/eff_levelup_pillar.anim
skeleton			Effect/eff_levelup_pillar.skel
animlength			1500
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tal_fire
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				0.500000
texturepack			Effect\monster\eff_talisman_fire.tpack
mesh				Effect\monster\eff_maneuver_stand_cyl01.mesh
animation			effect\monster\eff_maneuver_stand_cyl01.anim
skeleton			effect\monster\eff_maneuver_stand_cyl01.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tal_ice
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				0.500000
texturepack			Effect\monster\eff_talisman_ice.tpack
mesh				Effect\monster\eff_maneuver_stand_cyl01.mesh
animation			effect\monster\eff_maneuver_stand_cyl01.anim
skeleton			effect\monster\eff_maneuver_stand_cyl01.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tal_light
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				0.500000
texturepack			Effect\monster\eff_talisman_light.tpack
mesh				Effect\monster\eff_maneuver_stand_cyl01.mesh
animation			effect\monster\eff_maneuver_stand_cyl01.anim
skeleton			effect\monster\eff_maneuver_stand_cyl01.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tal_magic
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				0.500000
texturepack			Effect\monster\eff_talisman_magic.tpack
mesh				Effect\monster\eff_maneuver_stand_cyl01.mesh
animation			effect\monster\eff_maneuver_stand_cyl01.anim
skeleton			effect\monster\eff_maneuver_stand_cyl01.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_tal_poison
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				0.500000
texturepack			Effect\monster\eff_talisman_poison.tpack
mesh				Effect\monster\eff_maneuver_stand_cyl01.mesh
animation			effect\monster\eff_maneuver_stand_cyl01.anim
skeleton			effect\monster\eff_maneuver_stand_cyl01.skel
animlength			0
twoside				true
transparent			true
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_test5
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Office_ARC.tpack
mesh				Monster\Office_ARC.mesh
animation			Character\Archeress\Motion\SSW\ARC_SSW_STAND_01.anim
skeleton			Character\ARC.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_test6
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\18th_RatserPanda01.tpack
mesh				Monster\18th_RatserPanda01.mesh
animation			Monster\18th_RatserPanda01\18th_RatserPanda01_RUN.anim
skeleton			Monster\18th_RatserPanda01.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_test7
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Costume\SUM_EQU_C_Tiger.tpack
mesh				Item\Costume\SUM_EQU_C_Tiger.mesh
animation			Character\Summoner\Motion\SUM_COM_SURRENDER.anim
skeleton			Character\SUM.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_test8
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\aquirai_the_immotal.tpack
mesh				Item\Costume\BAR_EQU_C_14L_B.mesh
animation			Character\Bard\Skill\BAR_SKL_CEL_CULLUISING_01.anim
skeleton			Character\BAR.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_test9
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\costume\MAL_EQU_COS_WINTER.tpack
mesh				Item\costume\MAL_EQU_COS_WINTER.mesh
animation			Character\ManAloken\Motion\MAL_RID_WOLF_P3.anim
skeleton			Character\MAL.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_test_bot
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Eris_Monkey.tpack
mesh				Monster\Eris_Monkey.mesh
animation			Monster\Eris_Monkey\Eris_Monkey_boss_run.anim
skeleton			Monster\Eris_Monkey.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_test_cot
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\Coat\ARC_EQU_COT_14.tpack
mesh				Item\Armor\Coat\ARC_EQU_COT_14.mesh
animation			Character\Archeress\Motion\NON\ARC_NON_RUN_01.anim
skeleton			Character\ARC.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_test_glv
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\Glove\ARC_EQU_GLV_14.tpack
mesh				Item\Armor\Glove\ARC_EQU_GLV_14.mesh
animation			Character\Archeress\Motion\NON\ARC_NON_RUN_01.anim
skeleton			Character\ARC.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_test_hel
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\Helmet\SUM_EQU_HEL_14.tpack
mesh				Item\Armor\Helmet\SUM_EQU_HEL_14.mesh
animation			Character\Summoner\Motion\NON\SUM_NON_STAND_02.anim
skeleton			Character\SUM.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_test_pat
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Item\Armor\Wing\GEN_EQU_FAFNIR2022_WING.tpack
mesh				Item\Armor\Wing\GEN_EQU_FAFNIR2022_WING_SMA.mesh
animation			Item\Armor\Wing\GEN_EQU_FAFNIR2022_WING_SMA_run.anim
skeleton			Wing\GEN_EQU_FAFNIR2022_WING_SMA.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_test_shadow_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\shadow_01.tpack
mesh				Effect\Monster\shadow_01.mesh
animation			
skeleton			
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 2.000000 ""
</effectdata>

<effectdata>		0
name				mh_thundermonkey_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\Electron_lighting.tpack
mesh				Effect\monster\Electron_lighting.mesh
animation			effect\monster\Electron_lighting.anim
skeleton			effect\monster\Electron_lighting.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_thundersphere_spark
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ThunderSphere\eff_thundersphere_spark_01.tpack
mesh				Effect\Skill\ThunderSphere\eff_thundersphere_spark_01.mesh
animation			effect\Skill\ThunderSphere\eff_thundersphere_spark_01.anim
skeleton			effect\Skill\ThunderSphere\eff_thundersphere_spark_01.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_thundersphere_thunder_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ThunderSphere\eff_thundersphere_thunder_01.tpack
mesh				Effect\Skill\ThunderSphere\eff_thundersphere_thunder_01.mesh
animation			effect\Skill\ThunderSphere\eff_thundersphere_thunder_01.anim
skeleton			effect\Skill\ThunderSphere\eff_thundersphere_thunder_01.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_thundersphere_thunder_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ThunderSphere\eff_thundersphere_thunder_01.tpack
mesh				Effect\Skill\ThunderSphere\eff_thundersphere_thunder_02.mesh
animation			effect\Skill\ThunderSphere\eff_thundersphere_thunder_02.anim
skeleton			effect\Skill\ThunderSphere\eff_thundersphere_thunder_02.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\ThunderSphere\eff_thundersphere_thunder_03.tpack
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animation			effect\Skill\ThunderSphere\eff_thundersphere_thunder_03.anim
skeleton			effect\Skill\ThunderSphere\eff_thundersphere_thunder_03.skel
animlength			2500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\ThunderSphere\eff_thundersphere_thunder_04.tpack
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animation			effect\Skill\ThunderSphere\eff_thundersphere_thunder_04.anim
skeleton			effect\Skill\ThunderSphere\eff_thundersphere_thunder_04.skel
animlength			2500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\ThunderSphere\eff_thundersphere_wind_01.tpack
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skeleton			effect\Skill\ThunderSphere\eff_thundersphere_wind_01.skel
animlength			2500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\ThunderSphere\eff_thundersphere_wind_01.tpack
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animation			effect\Skill\ThunderSphere\eff_thundersphere_wind_01.anim
skeleton			effect\Skill\ThunderSphere\eff_thundersphere_wind_01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\ThunderSphere\eff_thundersphere_wind_02.tpack
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skeleton			effect\Skill\ThunderSphere\eff_thundersphere_wind_02.skel
animlength			2500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
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unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\ThunderSphere\eff_thundersphere_wind_02.tpack
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skeleton			effect\Skill\ThunderSphere\eff_thundersphere_wind_02.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_thundersphere_wind_03
unittype			mesh
billboardtype		camera
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texturepack			Effect\skill\ThunderSphere\eff_thundersphere_wind_03.tpack
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animation			effect\Skill\ThunderSphere\eff_thundersphere_wind_03.anim
skeleton			effect\Skill\ThunderSphere\eff_thundersphere_wind_03.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_thundersphere_wind_03_sht
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\ThunderSphere\eff_thundersphere_wind_03.tpack
mesh				Effect\Skill\ThunderSphere\eff_thundersphere_wind_03.mesh
animation			effect\Skill\ThunderSphere\eff_thundersphere_wind_03.anim
skeleton			effect\Skill\ThunderSphere\eff_thundersphere_wind_03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_thundersphere_wind_04
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\ThunderSphere\eff_thundersphere_wind_04.tpack
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animation			effect\Skill\ThunderSphere\eff_thundersphere_wind_04.anim
skeleton			effect\Skill\ThunderSphere\eff_thundersphere_wind_04.skel
animlength			2500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_thundersphere_wind_04_Sht
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\ThunderSphere\eff_thundersphere_wind_04.tpack
mesh				Effect\Skill\ThunderSphere\eff_thundersphere_wind_04.mesh
animation			effect\Skill\ThunderSphere\eff_thundersphere_wind_04.anim
skeleton			effect\Skill\ThunderSphere\eff_thundersphere_wind_04.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_thundersphere_wind_05
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ThunderSphere\eff_thundersphere_wind_05.tpack
mesh				Effect\Skill\ThunderSphere\eff_thundersphere_wind_05.mesh
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skeleton			effect\Skill\ThunderSphere\eff_thundersphere_wind_05.skel
animlength			2500
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_thundersphere_wind_05_sht
unittype			mesh
billboardtype		camera
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size				1.000000
texturepack			Effect\skill\ThunderSphere\eff_thundersphere_wind_05.tpack
mesh				Effect\Skill\ThunderSphere\eff_thundersphere_wind_05.mesh
animation			effect\Skill\ThunderSphere\eff_thundersphere_wind_05.anim
skeleton			effect\Skill\ThunderSphere\eff_thundersphere_wind_05.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_tornado_sphere
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Tornado\sphere_01.tpack
mesh				Effect\Skill\Tornado\sphere_01.mesh
animation			effect\Skill\Tornado\sphere_01.anim
skeleton			effect\Skill\Tornado\sphere_01.skel
animlength			2500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_tornado_wing_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Tornado\wing_01.tpack
mesh				Effect\Skill\Tornado\wing_01.mesh
animation			effect\Skill\Tornado\wing_01.anim
skeleton			effect\Skill\Tornado\wing_01.skel
animlength			1000
twoside				true
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mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_tornado_wing_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Tornado\wing_02.tpack
mesh				Effect\Skill\Tornado\wing_02.mesh
animation			effect\Skill\Tornado\wing_02.anim
skeleton			effect\Skill\Tornado\wing_02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_triple_shock_ready_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Macebash\eff_macebash_ready_03_1.tpack
mesh				Effect\Skill\Macebash\eff_macebash_ready_03.mesh
animation			effect\Skill\Macebash\eff_macebash_ready_03.anim
skeleton			effect\Skill\Macebash\eff_macebash_ready_03.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_turretcall_att_body
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\turretcall\Turret_call.tpack
mesh				Effect\Skill\TurretCall\Turret_call.mesh
animation			effect\Skill\TurretCall\Turret_call_att_bolt.anim
skeleton			effect\Skill\TurretCall\Turret_call.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_turretcall_att_bolt
unittype			mesh
billboardtype		camera
tailstep			10 30 0 300 false
size				1.000000
texturepack			Effect\skill\TurretCall\Turret_Arrow.tpack
mesh				Effect\Skill\TurretCall\Turret_call_att_bolt.mesh
animation			effect\Skill\turretcall\Turret_call_att_bolt.anim
skeleton			effect\Skill\TurretCall\Turret_call_att_bolt.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_turretcall_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\turretcall\Turret_call.tpack
mesh				Effect\Skill\TurretCall\Turret_call.mesh
animation			effect\Skill\TurretCall\Turret_call_body.anim
skeleton			effect\Skill\TurretCall\Turret_call.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_turretcall_stand_bolt
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\TurretCall\Turret_Arrow.tpack
mesh				Effect\Skill\TurretCall\Turret_call_att_bolt.mesh
animation			effect\Skill\TurretCall\Turret_call_body.anim
skeleton			effect\Skill\TurretCall\Turret_call_att_bolt.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_twinslash_finishboom_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Twinslash\eff_twinslash_finishboom_01.tpack
mesh				Effect\Skill\Twinslash\eff_twinslash_finishboom_01.mesh
animation			effect\Skill\Twinslash\eff_twinslash_finishboom_01.anim
skeleton			effect\Skill\Twinslash\eff_twinslash_finishboom_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_twinslash_finishslash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Twinslash\eff_twinslash_finishslash_01.tpack
mesh				Effect\Skill\Twinslash\eff_twinslash_finishslash_01.mesh
animation			effect\Skill\Twinslash\eff_twinslash_finishslash_01.anim
skeleton			effect\Skill\Twinslash\eff_twinslash_finishslash_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_twinslash_finishwind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Twinslash\eff_twinslash_finishwind_01.tpack
mesh				Effect\Skill\Twinslash\eff_twinslash_finishwind_01.mesh
animation			effect\Skill\Twinslash\eff_twinslash_finishwind_01.anim
skeleton			effect\Skill\Twinslash\eff_twinslash_finishwind_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_twinslash_ready_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Twinslash\eff_twinslash_ready_01.tpack
mesh				Effect\Skill\Twinslash\eff_twinslash_ready_01.mesh
animation			effect\Skill\Twinslash\eff_twinslash_ready_01.anim
skeleton			effect\Skill\Twinslash\eff_twinslash_ready_01.skel
animlength			580
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_twinslash_slash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Twinslash\eff_twinslash_slash_01.tpack
mesh				Effect\Skill\Twinslash\eff_twinslash_slash_01.mesh
animation			effect\Skill\Twinslash\eff_twinslash_slash_01.anim
skeleton			effect\Skill\Twinslash\eff_twinslash_slash_01.skel
animlength			530
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_tyrant_att03_sphere02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_tyrant_ludni_att03_sphere02.tpack
mesh				Effect\monster\eff_tyrant_ludni_att03_sphere02.mesh
animation			effect\monster\eff_tyrant_ludni_att03_sphere02.anim
skeleton			effect\monster\eff_tyrant_ludni_att03_sphere02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_tyrant_att03_sphere03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\monster\eff_tyrant_ludni_att03_sphere02#.tpack
mesh				Effect\monster\eff_tyrant_ludni_att03_sphere02.mesh
animation			effect\monster\eff_tyrant_ludni_att03_sphere02.anim
skeleton			effect\monster\eff_tyrant_ludni_att03_sphere02.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_uruzgain_shot
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Uruzgain\eff_uruzgain_shot_01.tpack
mesh				Effect\Skill\Uruzgain\eff_uruzgain_shot_01.mesh
animation			effect\Skill\Uruzgain\eff_uruzgain_shot_01.anim
skeleton			effect\Skill\Uruzgain\eff_uruzgain_shot_01.skel
animlength			1800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_venomous_insect_att1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\venomous_insect.tpack
mesh				Effect\Monster\venomous_insect.mesh
animation			effect\Monster\venomous_insect_att1.anim
skeleton			effect\Monster\venomous_insect.skel
animlength			1400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_venomous_insect_att2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\venomous_insect.tpack
mesh				Effect\Monster\venomous_insect.mesh
animation			effect\Monster\venomous_insect_att2.anim
skeleton			effect\Monster\venomous_insect.skel
animlength			1700
twoside				true
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mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_venomous_insect_stand
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\venomous_insect.tpack
mesh				Effect\Monster\venomous_insect.mesh
animation			effect\Monster\venomous_insect_stand.anim
skeleton			effect\Monster\venomous_insect.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_viciousmirror_boom_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ViciousMirror\eff_viciousmirror_boom_01.tpack
mesh				Effect\Skill\ViciousMirror\eff_viciousmirror_boom_01.mesh
animation			effect\Skill\ViciousMirror\eff_viciousmirror_boom_01.anim
skeleton			effect\Skill\ViciousMirror\eff_viciousmirror_boom_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_viciousmirror_mirror_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ViciousMirror\mirror_01.tpack
mesh				Effect\Skill\ViciousMirror\mirror_01.mesh
animation			effect\Skill\ViciousMirror\mirror_01.anim
skeleton			effect\Skill\ViciousMirror\mirror_01.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_viciousmirror_shadow_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\ViciousMirror\eff_viciousmirror_shadow_01.tpack
mesh				Effect\Skill\ViciousMirror\eff_viciousmirror_shadow_01.mesh
animation			effect\Skill\ViciousMirror\eff_viciousmirror_shadow_01.anim
skeleton			effect\Skill\ViciousMirror\eff_viciousmirror_shadow_01.skel
animlength			3500
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_viciousthorn_spark_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturepack			Effect\skill\ViciousThorn\eff_viciousthorn_spark_01.tpack
mesh				Effect\Skill\Lightingchase\eff_lightingchase_spark_01.mesh
animation			effect\Skill\Lightingchase\eff_lightingchase_spark_01.anim
skeleton			effect\Skill\Lightingchase\eff_lightingchase_spark_01.skel
animlength			700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_viciousthorn_thorn_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\ViciousThorn\eff_viciousthorn_thorn_01.tpack
mesh				Effect\Skill\ViciousThorn\eff_viciousthorn_thorn_01.mesh
animation			effect\Skill\ViciousThorn\eff_viciousthorn_thorn_01.anim
skeleton			effect\Skill\ViciousThorn\eff_viciousthorn_thorn_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_viciousthorn_thorn_LV2_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\ViciousThorn\eff_viciousthorn_thornmesh_Lv2_01.tpack
mesh				Effect\Skill\ViciousThorn\eff_viciousthorn_thornmesh_Lv2_01.mesh
animation			effect\Skill\ViciousThorn\eff_viciousthorn_thornmesh_Lv2_01.anim
skeleton			effect\Skill\ViciousThorn\eff_viciousthorn_thornmesh_Lv2_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_viciousthorn_thorn_LV3_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\ViciousThorn\eff_viciousthorn_thornmesh_Lv3_01.tpack
mesh				Effect\Skill\ViciousThorn\eff_viciousthorn_thornmesh_Lv3_01.mesh
animation			effect\Skill\ViciousThorn\eff_viciousthorn_thornmesh_Lv3_01.anim
skeleton			effect\Skill\ViciousThorn\eff_viciousthorn_thornmesh_Lv3_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_victory_wind_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Pvpvictory\eff_victory_wind_01.tpack
mesh				Effect\Pvpvictory\eff_victory_wind_01.mesh
animation			effect\Pvpvictory\eff_victory_wind_01.anim
skeleton			effect\Pvpvictory\eff_victory_wind_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
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<effectdata>		0
name				mh_vulagon_special
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\skill\Summonspecial\Vulagon_mesh.tpack
mesh				Effect\Skill\Summonspecial\Vulagon_mesh.mesh
animation			effect\Skill\Summonspecial\Vulagon_mesh.anim
skeleton			effect\Skill\Summonspecial\Vulagon_mesh.skel
animlength			9000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_war_RS_foot_Cylinder
unittype			mesh
billboardtype		camera
tailstep			10 10 0 150 true
size				1.400000
texturepack			Effect\skill\Riraskin\War_RS_Foot_cylinder_EFF.tpack
mesh				Effect\Skill\Riraskin\War_RS_Foot_cylinder_EFF.mesh
animation			effect\Skill\Riraskin\War_RS_Foot_cylinder_EFF.anim
skeleton			effect\Skill\Riraskin\War_RS_Foot_cylinder_EFF.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_war_ReachIron_eff10_1
unittype			mesh
billboardtype		camera
tailstep			5 5 0 50 false
size				1.000000
texturepack			Effect\skill\ReachIron\WAR_ReachIron_eff10_1.tpack
mesh				Effect\Skill\ReachIron\WAR_ReachIron_eff10_1.mesh
animation			effect\Skill\ReachIron\WAR_ReachIron_eff10_1.anim
skeleton			effect\Skill\ReachIron\WAR_ReachIron_eff10_1.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_war_ReachIron_eff10_2
unittype			mesh
billboardtype		camera
tailstep			5 5 0 50 false
size				1.000000
texturepack			Effect\skill\ReachIron\WAR_ReachIron_eff10_2.tpack
mesh				Effect\Skill\ReachIron\WAR_ReachIron_eff10_2.mesh
animation			effect\Skill\ReachIron\WAR_ReachIron_eff10_2.anim
skeleton			effect\Skill\ReachIron\WAR_ReachIron_eff10_2.skel
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_waterdragon
unittype			mesh
billboardtype		camera
tailstep			10 10 0 300 false
size				1.000000
texturepack			Effect\monster\lighting_spark_03#.tpack
mesh				Effect\monster\grandis_att03_remote02.mesh
animation			effect\monster\grandis_att03_remote02.anim
skeleton			effect\monster\grandis_att03_remote02.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_weirnom_att1_wave
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\NUTE_Finish_Bom_Wave.tpack
mesh				Effect\monster\NUTE_Finish_Bom_Wave.mesh
animation			
skeleton			
animlength			0
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_weirnom_att3_boomflash_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\eff_weirnom_att02.tpack
mesh				Effect\Monster\eff_Umbar_att3boomflash_01.mesh
animation			effect\Monster\eff_Umbar_att3boomflash_01.anim
skeleton			effect\Monster\eff_Umbar_att3boomflash_01.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_weirnom_att3_light1
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_succubus_queen_att03_light01.tpack
mesh				Effect\monster\eff_succubus_queen_att03_light01.mesh
animation			effect\monster\eff_succubus_queen_att03_light01.anim
skeleton			effect\monster\eff_succubus_queen_att03_light01.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_weirnom_att3_light2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_succubus_queen_att03_light02.tpack
mesh				Effect\monster\eff_succubus_queen_att03_light02.mesh
animation			effect\monster\eff_succubus_queen_att03_light02.anim
skeleton			effect\monster\eff_succubus_queen_att03_light02.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_weirnom_att3_light3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_succubus_queen_att03_light03.tpack
mesh				Effect\monster\eff_succubus_queen_att03_light03.mesh
animation			effect\monster\eff_succubus_queen_att03_light03.anim
skeleton			effect\monster\eff_succubus_queen_att03_light03.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_weirnom_att3_light4
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_succubus_queen_att03_light04.tpack
mesh				Effect\monster\eff_succubus_queen_att03_light04.mesh
animation			effect\monster\eff_succubus_queen_att03_light04.anim
skeleton			effect\monster\eff_succubus_queen_att03_light04.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_weirnom_att3_light5
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_succubus_queen_att03_light05.tpack
mesh				Effect\monster\eff_succubus_queen_att03_light05.mesh
animation			effect\monster\eff_succubus_queen_att03_light05.anim
skeleton			effect\monster\eff_succubus_queen_att03_light05.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_weirnom_die
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\weirnom.tpack
mesh				Monster\weirnom.mesh
animation			Monster\weirnom\eff_weirnom_die.anim
skeleton			Monster\weirnom.skel
animlength			4650
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_weirnom_light
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\monster\eff_succubus_queen_att03_light01.tpack
mesh				Effect\monster\eff_succubus_queen_att03_light01.mesh
animation			effect\monster\eff_succubus_queen_att03_light01.anim
skeleton			effect\monster\eff_succubus_queen_att03_light01.skel
animlength			5000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_wheelwind_action_wind
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\WheelWind\eff_wheelwind_windmesh_01.tpack
mesh				Effect\Skill\WheelWind\eff_wheelwind_windmesh_01.mesh
animation			effect\Skill\WheelWind\eff_wheelwind_windmesh_01.anim
skeleton			effect\Skill\WheelWind\eff_wheelwind_windmesh_01.skel
animlength			366
twoside				true
transparent			false
mesh_status			0 6.000000 6.000000 ""
</effectdata>

<effectdata>		0
name				mh_wheelwind_action_wind2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\WheelWind\eff_wheelwind_windmesh_01_1.tpack
mesh				Effect\Skill\WheelWind\eff_wheelwind_windmesh_01.mesh
animation			effect\Skill\WheelWind\eff_wheelwind_windmesh_01.anim
skeleton			effect\Skill\WheelWind\eff_wheelwind_windmesh_01.skel
animlength			366
twoside				true
transparent			false
mesh_status			0 6.000000 6.000000 ""
</effectdata>

<effectdata>		0
name				mh_wheelwind_action_wind_yellow
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturepack			Effect\skill\WheelWind\eff_wheelwind_windmesh_01_yellow.tpack
mesh				Effect\Skill\WheelWind\eff_wheelwind_windmesh_01.mesh
animation			effect\Skill\WheelWind\eff_wheelwind_windmesh_01.anim
skeleton			effect\Skill\WheelWind\eff_wheelwind_windmesh_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_wheelwind_finish_wind
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\WheelWind\eff_wheelwind_windmesh_01.tpack
mesh				Effect\Skill\WheelWind\eff_wheelwind_windmesh_01.mesh
animation			effect\Skill\WheelWind\eff_wheelwind_windmesh_01.anim
skeleton			effect\Skill\WheelWind\eff_wheelwind_windmesh_01.skel
animlength			400
twoside				true
transparent			false
mesh_status			0 6.000000 6.000000 ""
</effectdata>

<effectdata>		0
name				mh_wheelwind_ready_ground
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\WheelWind\eff_wheelwind_ready_01.tpack
mesh				Effect\Skill\WheelWind\eff_wheelwind_ready_01.mesh
animation			effect\Skill\WheelWind\eff_wheelwind_ready_01.anim
skeleton			effect\Skill\WheelWind\eff_wheelwind_ready_01.skel
animlength			700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_wheelwind_ready_wind
unittype			mesh
billboardtype		camera
tailstep			6 0 0 300 true
size				1.000000
texturepack			Effect\skill\WheelWind\eff_wheelwind_windmesh_01.tpack
mesh				Effect\Skill\WheelWind\eff_wheelwind_windmesh_01.mesh
animation			effect\Skill\WheelWind\eff_wheelwind_windmesh_01.anim
skeleton			effect\Skill\WheelWind\eff_wheelwind_windmesh_01.skel
animlength			400
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_whipattck_01
unittype			mesh
billboardtype		camera
tailstep			7 0 0 250 true
size				1.000000
texturepack			Effect\skill\WhipAttack\eff_whipattack_01.tpack
mesh				Effect\Skill\WhipAttack\eff_whipattack_01.mesh
animation			effect\Skill\WhipAttack\eff_whipattack_01.anim
skeleton			effect\Skill\WhipAttack\eff_whipattack_01.skel
animlength			800
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_whipattck_02
unittype			mesh
billboardtype		camera
tailstep			7 0 0 250 true
size				1.000000
texturepack			Effect\skill\WhipAttack\eff_whipattack_01.tpack
mesh				Effect\Skill\WhipAttack\eff_whipattack_01.mesh
animation			effect\Skill\WhipAttack\eff_whipattack_02.anim
skeleton			effect\Skill\WhipAttack\eff_whipattack_01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_whipattck_03
unittype			mesh
billboardtype		camera
tailstep			7 0 0 250 true
size				1.000000
texturepack			Effect\skill\WhipAttack\eff_whipattack_01.tpack
mesh				Effect\Skill\WhipAttack\eff_whipattack_01.mesh
animation			effect\Skill\WhipAttack\eff_whipattack_03.anim
skeleton			effect\Skill\WhipAttack\eff_whipattack_01.skel
animlength			700
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_whipattck_04
unittype			mesh
billboardtype		camera
tailstep			7 0 0 250 true
size				1.000000
texturepack			Effect\skill\WhipAttack\eff_whipattack_01.tpack
mesh				Effect\Skill\WhipAttack\eff_whipattack_01.mesh
animation			effect\Skill\WhipAttack\eff_whipattack_04.anim
skeleton			effect\Skill\WhipAttack\eff_whipattack_01.skel
animlength			1200
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_windrush_action_01
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Windrush\eff_windrush_action_01.tpack
mesh				Effect\Skill\Windrush\eff_windrush_action_01.mesh
animation			effect\Skill\Windrush\eff_windrush_action_01.anim
skeleton			effect\Skill\Windrush\eff_windrush_action_01.skel
animlength			600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_windrush_action_02
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Windrush\eff_windrush_action_02.tpack
mesh				Effect\Skill\Windrush\eff_windrush_action_02.mesh
animation			effect\Skill\Windrush\eff_windrush_action_02.anim
skeleton			effect\Skill\Windrush\eff_windrush_action_02.skel
animlength			600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_windrush_action_03
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturepack			Effect\skill\Windrush\eff_windrush_action_03.tpack
mesh				Effect\Skill\Windrush\eff_windrush_action_03.mesh
animation			effect\Skill\Windrush\eff_windrush_action_03.anim
skeleton			effect\Skill\Windrush\eff_windrush_action_03.skel
animlength			600
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_wing_spring_flower_mid
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_flower.tpack
mesh				Effect\eff_flower_1_mid.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_wing_spring_flower_mid_2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_flower.tpack
mesh				Effect\eff_flower_2_mid.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_wing_spring_flower_mid_3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_flower.tpack
mesh				Effect\eff_flower_3_mid.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_wing_spring_flower_sma
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_flower.tpack
mesh				Effect\eff_flower_1_sma.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_wing_spring_flower_sma_2
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_flower.tpack
mesh				Effect\eff_flower_2_sma.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_wing_spring_flower_sma_3
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_flower.tpack
mesh				Effect\eff_flower_3_sma.mesh
animation			
skeleton			
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_wing_spring_jewel_mid
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_spring_jewel.tpack
mesh				Effect\eff_spring_jewel_mid.mesh
animation			effect\eff_spring_jewel_mid.anim
skeleton			effect\eff_spring_jewel_mid.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_wing_spring_jewel_sma
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\eff_spring_jewel.tpack
mesh				Effect\eff_spring_jewel_sma.mesh
animation			effect\eff_spring_jewel_sma.anim
skeleton			effect\eff_spring_jewel_sma.skel
animlength			2000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_wsuwsuwsu
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Effect\Monster\wsuwsuwsu.tpack
mesh				Effect\Monster\wsuwsuwsu.mesh
animation			effect\Monster\wsuwsuwsu.anim
skeleton			effect\Monster\wsuwsuwsu.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

<effectdata>		0
name				mh_zzz_test
unittype			mesh
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturepack			Monster\Fallen_Angel_TempleBOSS01.tpack
mesh				Monster\Fallen_Angel_TempleBOSS01.mesh
animation			Monster\Fallen_Angel_temple_Boss01\Fallen_Angel_TempleBOSS01_stand.anim
skeleton			Monster\Fallen_Angel_TempleBOSS01.skel
animlength			1000
twoside				true
transparent			false
mesh_status			0 0.000000 0.000000 ""
</effectdata>

</cate>

<cate> 4
# -------------------------- LIGHT ------------------------- #
</cate>

<cate> 5
# -------------------------- QUAKE ------------------------- #
<effectdata>		0
name				qa_DarkStrike_LV3_shot
unittype			quake
camera				5 0.070000 15.000000
</effectdata>

<effectdata>		0
name				qa_GoldDragon_die_boom
unittype			quake
camera				5 0.250000 20.000000
</effectdata>

<effectdata>		0
name				qa_GoldDragon_die_keep
unittype			quake
camera				5 0.060000 15.000000
</effectdata>

<effectdata>		0
name				qa_WeaknessArms_boom
unittype			quake
camera				19 0.060000 15.000000
</effectdata>

<effectdata>		0
name				qa_agathion_boom
unittype			quake
camera				5 0.100000 17.000000
</effectdata>

<effectdata>		0
name				qa_agathion_boom3
unittype			quake
camera				5 0.080000 17.000000
</effectdata>

<effectdata>		0
name				qa_berserk_01
unittype			quake
camera				3 0.100000 7.000000
</effectdata>

<effectdata>		0
name				qa_camage_mino
unittype			quake
camera				3 0.300000 10.000000
</effectdata>

<effectdata>		0
name				qa_deadspack_01
unittype			quake
camera				2 0.200000 8.000000
</effectdata>

<effectdata>		0
name				qa_deadspack_02
unittype			quake
camera				3 0.400000 10.000000
</effectdata>

<effectdata>		0
name				qa_ducemable_boom
unittype			quake
camera				3 0.200000 15.000000
</effectdata>

<effectdata>		0
name				qa_ducemable_stone
unittype			quake
camera				4 0.025000 20.000000
</effectdata>

<effectdata>		0
name				qa_earthquake_hit
unittype			quake
camera				2 0.200000 8.000000
</effectdata>

<effectdata>		0
name				qa_energyhammer_boom_01
unittype			quake
camera				4 0.090000 13.000000
</effectdata>

<effectdata>		0
name				qa_evilcry_boom
unittype			quake
camera				3 0.120000 15.000000
</effectdata>

<effectdata>		0
name				qa_fireblaze_boom_01
unittype			quake
camera				2 0.100000 7.000000
</effectdata>

<effectdata>		0
name				qa_firefury_boom01
unittype			quake
camera				3 0.050000 12.000000
</effectdata>

<effectdata>		0
name				qa_freinture_die
unittype			quake
camera				3 0.400000 15.000000
</effectdata>

<effectdata>		0
name				qa_glacierseddy_boom
unittype			quake
camera				5 0.080000 15.000000
</effectdata>

<effectdata>		0
name				qa_hatchling_att02
unittype			quake
camera				2 0.100000 10.000000
</effectdata>

<effectdata>		0
name				qa_hellburst_boom_01
unittype			quake
camera				5 0.200000 15.000000
</effectdata>

<effectdata>		0
name				qa_hellburst_keep_01
unittype			quake
camera				5 0.040000 15.000000
</effectdata>

<effectdata>		0
name				qa_icestorm_boom_01
unittype			quake
camera				4 0.050000 15.000000
</effectdata>

<effectdata>		0
name				qa_infectedearth_boom_01
unittype			quake
camera				3 0.050000 13.000000
</effectdata>

<effectdata>		0
name				qa_lightingchase_boom_01
unittype			quake
camera				3 0.030000 12.000000
</effectdata>

<effectdata>		0
name				qa_lightingcircle_boom_01
unittype			quake
camera				5 0.025000 12.000000
</effectdata>

<effectdata>		0
name				qa_mon_Hellion_att2
unittype			quake
camera				7 0.280000 25.000000
</effectdata>

<effectdata>		0
name				qa_mon_Umbar_att1
unittype			quake
camera				5 0.130000 15.000000
</effectdata>

<effectdata>		0
name				qa_mon_Umbar_att2
unittype			quake
camera				5 0.150000 17.000000
</effectdata>

<effectdata>		0
name				qa_mon_Yogshield_att4
unittype			quake
camera				5 0.170000 17.000000
</effectdata>

<effectdata>		0
name				qa_mon_a_immotal_att2
unittype			quake
camera				6 0.200000 20.000000
</effectdata>

<effectdata>		0
name				qa_mon_elifea_boom
unittype			quake
camera				5 0.100000 15.000000
</effectdata>

<effectdata>		0
name				qa_mon_elifea_readyfreez_01
unittype			quake
camera				7 0.040000 15.000000
</effectdata>

<effectdata>		0
name				qa_mon_elipse_boom
unittype			quake
camera				5 0.060000 15.000000
</effectdata>

<effectdata>		0
name				qa_monster_die
unittype			quake
camera				1 0.050000 6.000000
</effectdata>

<effectdata>		0
name				qa_normalboom_01
unittype			quake
camera				4 0.100000 12.000000
</effectdata>

<effectdata>		0
name				qa_penetra
unittype			quake
camera				3 0.300000 8.000000
</effectdata>

<effectdata>		0
name				qa_phoenix_create_01
unittype			quake
camera				3 0.050000 12.000000
</effectdata>

<effectdata>		0
name				qa_quake01
unittype			quake
camera				3 0.500000 10.000000
</effectdata>

<effectdata>		0
name				qa_quake02
unittype			quake
camera				0 0.500000 15.000000
</effectdata>

<effectdata>		0
name				qa_thundersphere_action_01
unittype			quake
camera				1 0.150000 15.000000
</effectdata>

<effectdata>		0
name				qa_thundersphere_ready_01
unittype			quake
camera				2 0.020000 10.000000
</effectdata>

<effectdata>		0
name				qa_tornado_01
unittype			quake
camera				1 0.080000 8.000000
</effectdata>

<effectdata>		0
name				qa_tornado_02
unittype			quake
camera				3 0.400000 10.000000
</effectdata>

<effectdata>		0
name				qa_tyrant_hit01
unittype			quake
camera				3 0.500000 15.000000
</effectdata>

<effectdata>		0
name				qa_viciousmirror_boom_01
unittype			quake
camera				1 0.200000 15.000000
</effectdata>

<effectdata>		0
name				qa_viciousthorn_action_01
unittype			quake
camera				2 0.010000 12.000000
</effectdata>

<effectdata>		0
name				qa_violentgale_hit_02
unittype			quake
camera				1 0.040000 6.000000
</effectdata>

<effectdata>		0
name				qa_weornom_att03_boom
unittype			quake
camera				19 0.060000 15.000000
</effectdata>

</cate>

<cate> 6
# -------------------------- SOUND ------------------------- #
<effectdata>		0
name				sn_18th_RasterPanda_Die
unittype			sound
subtype				none
sound				18th_RatserPanda_Die_01.wav 1 100 25.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_18th_RasterPanda_att01
unittype			sound
subtype				none
sound				18th_RatserPanda_attack01.wav 1 100 25.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_18th_RasterPanda_att01_1
unittype			sound
subtype				none
sound				Skill\BAR_Crash_Boost_finish.wav 1 100 25.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_18th_RasterPanda_att01_P
unittype			sound
subtype				none
sound				18th_RatserPanda_jewel01.wav 1 100 25.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_18th_RasterPanda_att02
unittype			sound
subtype				none
sound				skill\BAR_Blicade_finish.wav 1 100 35.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_18th_RasterPanda_att02_P
unittype			sound
subtype				none
sound				18th_RatserPanda_apple01.wav 1 100 25.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_18th_RasterPanda_att02_P_1
unittype			sound
subtype				none
sound				18th_Applemon_skill01.wav 1 100 25.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_18th_RasterPanda_att02_P_2
unittype			sound
subtype				none
sound				Skill\BAR_Astree_target.wav 1 100 35.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_18th_RasterPanda_att03
unittype			sound
subtype				none
sound				18th_RatserPanda_scream01.wav 1 100 25.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_18th_RasterPanda_att03_1
unittype			sound
subtype				none
sound				18th_RatserPanda_scream02.wav 1 100 25.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Astree_finish
unittype			sound
subtype				none
sound				Skill\BAR_Astree_finish.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Astree_ready
unittype			sound
subtype				none
sound				Skill\BAR_Astree_ready.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Astree_ready_CEL
unittype			sound
subtype				none
sound				Skill\BAR_Astree_ready_CEL.wav 1 100 15.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_Astree_target
unittype			sound
subtype				none
sound				Skill\BAR_Astree_target.wav 1 100 15.000000 500 false
</effectdata>

<effectdata>		0
name				sn_BAR_Fear_stone
unittype			sound
subtype				none
sound				Skill\BAR_Single_Area_Fear.wav 1 70 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_BAR_M_burst_lv01_finish
unittype			sound
subtype				none
sound				Skill/BAR_mainu_burst_lv01_finish.wav 1 100 30.000000 4000 false
</effectdata>

<effectdata>		0
name				sn_BAR_M_burst_lv03_finish
unittype			sound
subtype				none
sound				Skill\BAR_mainu_burst_lv03_finish.wav 1 100 30.000000 4000 false
</effectdata>

<effectdata>		0
name				sn_BAR_M_burst_lv03_ready
unittype			sound
subtype				none
sound				Skill\BAR_mainu_burst_lv03_ready.wav 1 100 15.000000 4000 false
</effectdata>

<effectdata>		0
name				sn_BAR_Transup_ready
unittype			sound
subtype				skill
sound				Skill\BAR_TransUp_ready.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_BAR_area_fear_finish
unittype			sound
subtype				none
sound				Skill\BAR_area_fear_finish.wav 1 100 30.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_BAR_area_fear_ready
unittype			sound
subtype				none
sound				Skill\BAR_area_fear_ready.wav 1 100 30.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_BAR_mana_increre_lv01_finish
unittype			sound
subtype				none
sound				Skill\BAR_mana_increre_lv01_finish.wav 1 100 30.000000 4000 false
</effectdata>

<effectdata>		0
name				sn_BAR_mana_increre_lv01_finish_LIL
unittype			sound
subtype				none
sound				Skill\BAR_MANA_INCRERE_LV01_finish_LIL.wav 1 100 30.000000 4000 false
</effectdata>

<effectdata>		0
name				sn_BAR_mana_increre_lv01_ready
unittype			sound
subtype				none
sound				Skill\BAR_mana_increre_lv01_ready.wav 1 100 30.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_BAR_mana_increre_lv01_target
unittype			sound
subtype				none
sound				Skill\BAR_mana_increre_lv01_target.wav 1 5 30.000000 4000 false
</effectdata>

<effectdata>		0
name				sn_BAR_mana_increre_lv02_finish
unittype			sound
subtype				none
sound				Skill\BAR_mana_increre_lv02_finish.wav 1 100 30.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_BAR_mana_increre_lv02_finish_LIL
unittype			sound
subtype				none
sound				Skill\BAR_MANA_INCRERE_LV02_finish_LIL.wav 1 100 30.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_BAR_mana_increre_lv02_ready
unittype			sound
subtype				none
sound				Skill\BAR_mana_increre_lv02_ready.wav 1 100 30.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_BAR_mana_increre_lv02_target
unittype			sound
subtype				none
sound				Skill\BAR_mana_increre_lv02_target.wav 1 5 30.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_BAR_mana_increre_lv03_finish
unittype			sound
subtype				none
sound				Skill\BAR_mana_increre_lv03_finish.wav 1 100 30.000000 4000 false
</effectdata>

<effectdata>		0
name				sn_BAR_mana_increre_lv03_finish_LIL
unittype			sound
subtype				none
sound				Skill\BAR_MANA_INCRERE_LV03_finish_LIL.wav 1 100 30.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_BAR_mana_increre_lv03_ready
unittype			sound
subtype				none
sound				Skill\BAR_mana_increre_lv03_ready.wav 1 100 30.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_BAR_mana_increre_lv03_target
unittype			sound
subtype				none
sound				Skill\BAR_mana_increre_lv03_target.wav 1 5 30.000000 4000 false
</effectdata>

<effectdata>		0
name				sn_BAR_rotain_grab_finish
unittype			sound
subtype				none
sound				Skill\BAR_rotain_grab_finish.wav 1 100 30.000000 4000 false
</effectdata>

<effectdata>		0
name				sn_BAR_rotain_grab_finish_LIL
unittype			sound
subtype				none
sound				Skill\BAR_ROTAIN_GRAB_LV03_finish_LIL.wav 1 100 30.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_BAR_rotain_grab_ready
unittype			sound
subtype				none
sound				Skill\BAR_rotain_grab_ready.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_BWZ_DarkDragon_UP
unittype			sound
subtype				skill
sound				BWZ_DarkDragon_UP.wav 0 200 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_BWZ_SKL_BioRuji_remote
unittype			sound
subtype				skill
sound				BWZ_SKL_BioRuji_remote_01_03.wav 0 200 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Continual_Sleep_finish
unittype			sound
subtype				none
sound				Skill\BAR_Continual_Sleep_finish.wav 1 100 25.000000 5000 false
</effectdata>

<effectdata>		0
name				sn_Continual_Sleep_ready
unittype			sound
subtype				none
sound				Skill\BAR_Continual_Sleep_ready.wav 1 100 25.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Continual_Sleep_ready_CEL
unittype			sound
subtype				none
sound				Skill\BAR_Continual_Armor_ready_CEL.wav 1 100 25.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_Crash_Boost_finish
unittype			sound
subtype				none
sound				Skill\BAR_Crash_Boost_finish.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Crash_Boost_ready
unittype			sound
subtype				none
sound				Skill\BAR_Crash_Boost_ready.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Crash_Boost_ready_LIL
unittype			sound
subtype				none
sound				Skill\BAR_Crash_Boost_ready_LIL.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Crash_Condition_finish
unittype			sound
subtype				none
sound				Skill\BAR_Crash_Condition_finish.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Crash_Condition_finish_CEL
unittype			sound
subtype				none
sound				Skill\BAR_Crash_Condition_finish_CEL.wav 1 100 30.000000 10000 false
</effectdata>

<effectdata>		0
name				sn_Crash_Condition_ready
unittype			sound
subtype				none
sound				Skill\BAR_Crash_Condition_ready.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Crash_Condition_ready_LIL
unittype			sound
subtype				none
sound				Skill\BAR_Crash_Condition_ready_LIL.wav 1 100 15.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_Crash_Cut_finish
unittype			sound
subtype				none
sound				Skill\BAR_Crash_Cut_finish.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Crash_Cut_finish_CEL
unittype			sound
subtype				none
sound				Skill\BAR_Crash_Cut_finish_CEL.wav 1 100 30.000000 10000 false
</effectdata>

<effectdata>		0
name				sn_Crash_Cut_ready
unittype			sound
subtype				none
sound				Skill\BAR_Crash_Cut_ready.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Crash_Fatal_finish
unittype			sound
subtype				none
sound				Skill\BAR_Crash_Fatal_finish.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Crash_Fatal_finish_CEL
unittype			sound
subtype				none
sound				Skill\BAR_Crash_Fatal_finish_CEL.wav 1 100 30.000000 10000 false
</effectdata>

<effectdata>		0
name				sn_Crash_Fatal_ready
unittype			sound
subtype				none
sound				Skill\BAR_Crash_Fatal_ready.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Crash_Fatal_ready_LIL
unittype			sound
subtype				none
sound				Skill\BAR_Crash_Fatal_ready_LIL.wav 1 100 15.000000 1800 false
</effectdata>

<effectdata>		0
name				sn_Crash_Pace_finish
unittype			sound
subtype				none
sound				Skill\BAR_Crash_Pace_finish.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Crash_Pace_finish_LIL
unittype			sound
subtype				none
sound				Skill\BAR_Crash_Pace_finish_CEL.wav 1 100 30.000000 10000 false
</effectdata>

<effectdata>		0
name				sn_Crash_Pace_ready
unittype			sound
subtype				none
sound				Skill\BAR_Crash_Pace_ready.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Crash_Pace_ready_LIL
unittype			sound
subtype				none
sound				Skill\BAR_Crash_Pace_ready_LIL.wav 1 100 15.000000 1800 false
</effectdata>

<effectdata>		0
name				sn_Crisis_finish
unittype			sound
subtype				none
sound				Skill\BAR_Crisis_finish.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Crisis_ready
unittype			sound
subtype				none
sound				Skill\BAR_Crisis_ready.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Crisis_ready_LIL
unittype			sound
subtype				none
sound				Skill\BAR_Crisis_ready_LIL.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Culluising_finish
unittype			sound
subtype				none
sound				Skill\BAR_Culluising_finish.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Culluising_ready
unittype			sound
subtype				none
sound				Skill\BAR_Culluising_ready.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Culluising_target
unittype			sound
subtype				none
sound				Skill\BAR_Culluising_target.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_DarkDragon_DOWN_LV1
unittype			sound
subtype				none
sound				DarkDragon_DOWN_LV1.wav 0 200 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_DarkDragon_DOWN_LV3
unittype			sound
subtype				none
sound				DarkDragon_DOWN_LV3.wav 0 200 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Eolein_finish
unittype			sound
subtype				none
sound				Skill\BAR_Eolein_finish.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Eolein_ready
unittype			sound
subtype				none
sound				Skill\BAR_Eolein_ready.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Eolein_ready_LIL
unittype			sound
subtype				none
sound				Skill\BAR_EOLEIN_ready_LIL.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Eris_Monkey_Boss_special
unittype			sound
subtype				none
sound				Mon_waterdragon_att03.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Eris_Monkey_att01
unittype			sound
subtype				none
sound				Drabiss_Dialysis_att2.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Eris_Monkey_die
unittype			sound
subtype				none
sound				Mon_waterdragon_Die.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Eris_Monkey_finish
unittype			sound
subtype				none
sound				mon_grandis_att02.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Eris_Monkey_power
unittype			sound
subtype				none
sound				basic_atk2_mon_brigand.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Eris_monkey_Boss_skill3
unittype			sound
subtype				none
sound				mon_pausa_att03.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_House_MainChef_ATT01
unittype			sound
subtype				none
sound				House_Mainchef_ATT2_2.wav 1 100 20.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_House_MainChef_ATT01_Bom
unittype			sound
subtype				none
sound				House_Mainchef_ATT1_3.wav 1 100 20.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_House_MainChef_Cooking
unittype			sound
subtype				none
sound				House_Mainchef_POWER_1.wav 1 100 20.000000 4000 false
</effectdata>

<effectdata>		0
name				sn_House_MainChef_Soup
unittype			sound
subtype				none
sound				House_Mainchef_POWER_3.wav 2 100 20.000000 4000 false
</effectdata>

<effectdata>		0
name				sn_House_MainChef_Soup_Bom
unittype			sound
subtype				none
sound				House_Mainchef_POWER_2.wav 1 100 20.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_House_boss_att01
unittype			sound
subtype				none
sound				House_boss_att01.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_House_boss_att01_1
unittype			sound
subtype				none
sound				House_boss_att01_1.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_House_boss_att02
unittype			sound
subtype				none
sound				House_boss_att02.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_House_boss_att02_1
unittype			sound
subtype				none
sound				House_boss_att02_1.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_House_boss_att03
unittype			sound
subtype				none
sound				House_boss_att03.wav 1 100 15.000000 3510 false
</effectdata>

<effectdata>		0
name				sn_House_boss_att03_0
unittype			sound
subtype				none
sound				House_boss_att03_0_1.wav 1 100 15.000000 3510 false
</effectdata>

<effectdata>		0
name				sn_House_boss_att03_1
unittype			sound
subtype				none
sound				House_boss_att03_1.wav 1 130 15.000000 3510 false
</effectdata>

<effectdata>		0
name				sn_House_boss_att05
unittype			sound
subtype				none
sound				House_boss_att05.wav 1 100 15.000000 2333 false
</effectdata>

<effectdata>		0
name				sn_House_boss_die
unittype			sound
subtype				none
sound				House_boss_die.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_House_boss_die_1
unittype			sound
subtype				none
sound				House_boss_die_1.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_House_dog_att01
unittype			sound
subtype				none
sound				House_dog_att01.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_House_dog_att02
unittype			sound
subtype				none
sound				House_dog_att02.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_House_dog_die
unittype			sound
subtype				none
sound				House_dog_die.wav 1 200 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Lydius_finish
unittype			sound
subtype				none
sound				Skill\BAR_Lydius_finish.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Lydius_ready
unittype			sound
subtype				none
sound				Skill\BAR_Lydius_ready.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Lydius_ready_CEL
unittype			sound
subtype				none
sound				Skill\BAR_Lydius_ready_CEL.wav 1 100 15.000000 1660 false
</effectdata>

<effectdata>		0
name				sn_MAL_Atincia_Finish
unittype			sound
subtype				skill
sound				Skill\MAL_Atincia_Finish.wav 1 100 20.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Atincia_Start_01
unittype			sound
subtype				skill
sound				Skill\MAL_Atincia_Start_01.wav 1 100 20.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Atincia_Start_02
unittype			sound
subtype				skill
sound				Skill\MAL_Atincia_Start_02.wav 1 100 20.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Basic_Skill_SIS
unittype			sound
subtype				skill
sound				Skill\MAL_Basic_Skill_SIS.wav 1 100 25.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_MAL_Ceverila_Finish
unittype			sound
subtype				skill
sound				Skill\MAL_Ceverila_Finish.wav 1 100 20.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Ceverila_Start_01
unittype			sound
subtype				skill
sound				Skill\MAL_Ceverila_Start_01.wav 1 100 20.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Ceverila_Start_02
unittype			sound
subtype				skill
sound				Skill\MAL_Ceverila_Start_02.wav 1 100 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Cleapa_Finish
unittype			sound
subtype				skill
sound				Skill\MAL_Cleapa_Finish.wav 1 100 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Cleapa_Start_01
unittype			sound
subtype				skill
sound				Skill\MAL_Cleapa_Start_01.wav 1 100 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Cleapa_Start_02
unittype			sound
subtype				skill
sound				Skill\MAL_Cleapa_Start_02.wav 1 100 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Dianpijor
unittype			sound
subtype				skill
sound				Skill\MAL_Dianpijor.wav 1 100 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Earunca
unittype			sound
subtype				skill
sound				Skill\MAL_Earunca.wav 1 100 20.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Eleline_Finish
unittype			sound
subtype				skill
sound				Skill\MAL_Eleline_Finish.wav 1 100 20.000000 1666 false
</effectdata>

<effectdata>		0
name				sn_MAL_Eleline_Start_01
unittype			sound
subtype				skill
sound				Skill\MAL_Eleline_Start_01.wav 1 85 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Eleline_Start_02
unittype			sound
subtype				skill
sound				Skill\MAL_Eleline_Start_02.wav 1 85 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Entibus_Finish
unittype			sound
subtype				skill
sound				Skill\MAL_Entibus_Finish.wav 1 100 20.000000 2833 false
</effectdata>

<effectdata>		0
name				sn_MAL_Entibus_Start_01
unittype			sound
subtype				skill
sound				Skill\MAL_Entibus_Start_01.wav 1 100 20.000000 2833 false
</effectdata>

<effectdata>		0
name				sn_MAL_Entibus_Start_02
unittype			sound
subtype				skill
sound				Skill\MAL_Entibus_Start_02.wav 1 100 20.000000 2833 false
</effectdata>

<effectdata>		0
name				sn_MAL_Exparma_Finish
unittype			sound
subtype				skill
sound				Skill\MAL_Exparma_Finish.wav 1 100 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Exparma_Start_01
unittype			sound
subtype				skill
sound				Skill\MAL_Exparma_Start_01.wav 1 100 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Exparma_Start_02
unittype			sound
subtype				skill
sound				Skill\MAL_Exparma_Start_02.wav 1 100 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Gigantic_Finish
unittype			sound
subtype				skill
sound				Skill\MAL_Gigantic_Finish.wav 1 100 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Gigantic_Start_01
unittype			sound
subtype				skill
sound				Skill\MAL_Gigantic_Start_01.wav 1 100 20.000000 2333 false
</effectdata>

<effectdata>		0
name				sn_MAL_Gigantic_Start_02
unittype			sound
subtype				skill
sound				Skill\MAL_Gigantic_Start_02.wav 1 100 20.000000 2333 false
</effectdata>

<effectdata>		0
name				sn_MAL_Oblica_Finish
unittype			sound
subtype				skill
sound				Skill\MAL_Oblica_Finish.wav 1 100 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Oblica_Start_01
unittype			sound
subtype				skill
sound				Skill\MAL_Oblica_Start_01.wav 1 100 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Oblica_Start_02
unittype			sound
subtype				skill
sound				Skill\MAL_Oblica_Start_02.wav 1 100 20.000000 2500 false
</effectdata>

<effectdata>		0
name				sn_MAL_VenisPearl
unittype			sound
subtype				skill
sound				Skill\MAL_VenisPearl.wav 1 85 20.000000 3500 false
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Atincia
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Atincia.wav 1 100 15.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Basic_Skill_SIS_01
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Basic_Skill_SIS_01.wav 1 100 25.000000 500 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Basic_Skill_SIS_02
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Basic_Skill_SIS_02.wav 1 100 25.000000 500 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Basic_Skill_SIS_03
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Basic_Skill_SIS_03.wav 1 100 25.000000 500 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Basic_Skill_SIS_04
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Basic_Skill_SIS_04.wav 1 100 25.000000 500 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Ceverila
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Ceverila.wav 1 100 15.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Cleapa
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Cleapa.wav 1 100 15.000000 2000 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Dianpijor
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Dianpijor.wav 1 100 15.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Earunca
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Earunca.wav 1 100 15.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Eleline
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Eleline.wav 1 100 15.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Entibus
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Entibus.wav 1 100 15.000000 2833 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Exparma
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Exparma.wav 1 100 15.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Gigantic
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Gigantic.wav 1 100 15.000000 2333 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_Oblica
unittype			sound
subtype				none
sound				Skill\MAL_Voice_Oblica.wav 1 100 15.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_MAL_Voice_VenisPearl
unittype			sound
subtype				none
sound				Skill\MAL_Voice_VenisPearl.wav 1 100 15.000000 2733 true
</effectdata>

<effectdata>		0
name				sn_Mental_Breakdown_finish
unittype			sound
subtype				none
sound				BAR_Mental_Breakdown_finish.wav 1 100 30.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Mental_Breakdown_ready
unittype			sound
subtype				none
sound				BAR_Mental_Breakdown_ready.wav 1 100 30.000000 4000 false
</effectdata>

<effectdata>		0
name				sn_Mental_Breakdown_ready_LIL
unittype			sound
subtype				none
sound				Skill\BAR_MENTAL_BREAKDOWN_ready_LIL.wav 1 100 30.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Mitera_Fiedlboss01_ATT01
unittype			sound
subtype				none
sound				Mitera_Fieldboss01_Att01.wav 1 100 70.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Mitera_Fiedlboss01_ATT04
unittype			sound
subtype				none
sound				Mitera_Fieldboss01_Att04.wav 1 100 70.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Mitera_Fiedlboss01_ATT04_Remote
unittype			sound
subtype				none
sound				Mitera_Fieldboss01_Att04_Remote.wav 1 100 70.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Mitera_Fiedlboss01_Power
unittype			sound
subtype				none
sound				Mitera_Fieldboss01_Power.wav 1 100 70.000000 4000 false
</effectdata>

<effectdata>		0
name				sn_Mitera_Fiedlboss01_Special
unittype			sound
subtype				none
sound				Mitera_Fieldboss01_Special.wav 1 100 70.000000 8000 false
</effectdata>

<effectdata>		0
name				sn_Mollivy_finish
unittype			sound
subtype				none
sound				Skill\BAR_Mollivy_finish.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Mollivy_ready
unittype			sound
subtype				none
sound				Skill\BAR_Mollivy_ready.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Mollivy_ready_CEL
unittype			sound
subtype				none
sound				Skill\BAR_Mollivy_ready_CEL.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Nependeo_finish
unittype			sound
subtype				none
sound				Skill\BAR_Nependeo_finish.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Nependeo_ready
unittype			sound
subtype				none
sound				Skill\BAR_Nependeo_ready.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Nependeo_target
unittype			sound
subtype				none
sound				Skill\BAR_Nependeo_target.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Nervid_finish
unittype			sound
subtype				none
sound				Skill\BAR_Nervid_finish.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Nervid_ready
unittype			sound
subtype				none
sound				Skill\BAR_Nervid_ready.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Nervid_ready_CEL
unittype			sound
subtype				none
sound				Skill\BAR_NERVID_ready_CEL.wav 1 100 15.000000 2333 false
</effectdata>

<effectdata>		0
name				sn_P_Gaint_Spider_att01
unittype			sound
subtype				none
sound				G_Spider_att01_Mon.wav 1 100 15.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_P_Gaint_Spider_att02
unittype			sound
subtype				none
sound				G_Spider_att02_Mon.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_P_Gaint_Spider_die
unittype			sound
subtype				none
sound				G_Spider_die_Mon.wav 1 100 15.000000 3500 false
</effectdata>

<effectdata>		0
name				sn_P_Poison_Spider_att02
unittype			sound
subtype				none
sound				G_Spider_att02_Mon.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_P_Queen_Spider
unittype			sound
subtype				none
sound				Basic_P_Queen_Spider3.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_P_Queen_Spider_att01
unittype			sound
subtype				none
sound				P_Queen_Spider_att01.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_P_Queen_Spider_att02
unittype			sound
subtype				none
sound				G_Spider_att02_Mon.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_P_Queen_Spider_att02_finish
unittype			sound
subtype				none
sound				P_Queen_Spider_att02_finish.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_P_Queen_Spider_att03
unittype			sound
subtype				none
sound				P_Queen_Spider_att03_2.wav 3 200 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_P_Queen_Spider_att03_finish
unittype			sound
subtype				none
sound				P_Queen_Spider_att03_finish.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_P_Queen_Spider_defeat
unittype			sound
subtype				none
sound				P_Queen_Spider_defeat02.wav 1 60 15.000000 500 false
</effectdata>

<effectdata>		0
name				sn_P_Queen_Spider_die
unittype			sound
subtype				none
sound				P_Queen_Spider_die2.wav 1 150 15.000000 4500 false
</effectdata>

<effectdata>		0
name				sn_Rieli_finish
unittype			sound
subtype				none
sound				Skill\BAR_Rieli_finish.wav 1 100 15.000000 4000 false
</effectdata>

<effectdata>		0
name				sn_Rieli_ready
unittype			sound
subtype				none
sound				Skill\BAR_Rieli_ready.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Rieli_target
unittype			sound
subtype				none
sound				Skill\BAR_Rieli_target.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_SOR_Vellocia_remote_finish
unittype			sound
subtype				skill
sound				SOR_Vellocia_remote_finish.wav 1 200 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Single_Fear_ready
unittype			sound
subtype				none
sound				Skill\BAR_Single_Fear_ready.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Skill_COM_DASH
unittype			sound
subtype				skill
sound				Skill_COM_DASH_3.wav 1 200 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Tairique_att_01
unittype			sound
subtype				none
sound				att01_Mon_Tairique_01.wav 1 200 15.000000 2300 false
</effectdata>

<effectdata>		0
name				sn_Tairique_att_02
unittype			sound
subtype				none
sound				att02_Mon_Tairique_01.wav 1 200 15.000000 3500 false
</effectdata>

<effectdata>		0
name				sn_Tairique_att_03
unittype			sound
subtype				none
sound				att03_Mon_Tairique_02.wav 1 200 15.000000 5300 false
</effectdata>

<effectdata>		0
name				sn_Tairique_die
unittype			sound
subtype				none
sound				die_Mon_Tairique_01.wav 1 200 15.000000 5600 false
</effectdata>

<effectdata>		0
name				sn_Tairique_stand
unittype			sound
subtype				none
sound				Stand_Mon_Tairique_01.wav 1 150 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Tantanbo_Big_die
unittype			sound
subtype				none
sound				Atk_tantanbo_die.wav 1 200 15.000000 2800 false
</effectdata>

<effectdata>		0
name				sn_Tantanbo_Big_stand
unittype			sound
subtype				none
sound				Atk_tantanbo_stand_0.wav 1 200 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Tantanbo_Defeat
unittype			sound
subtype				none
sound				Atk_tantanbo_defeat_0.wav 1 200 15.000000 500 false
</effectdata>

<effectdata>		0
name				sn_Tantanbo_att01
unittype			sound
subtype				none
sound				Atk_tantanbo_att01_00.wav 1 100 15.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_Tantanbo_att01_big
unittype			sound
subtype				none
sound				Atk_tantanbo_att01_big.wav 1 200 15.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_Tantanbo_att01_red
unittype			sound
subtype				none
sound				Atk_tantanbo_att01_00.wav 1 100 15.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_Temple01_att01_slash
unittype			sound
subtype				none
sound				Temple01_att01_slash.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Temple01_att02
unittype			sound
subtype				none
sound				Temple01_att02.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Temple01_die
unittype			sound
subtype				none
sound				Temple01_die.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Temple02_att02
unittype			sound
subtype				none
sound				Temple02_att02.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Temple03_att01
unittype			sound
subtype				none
sound				Temple03_att01.wav 1 100 25.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Temple03_att02_finish
unittype			sound
subtype				none
sound				Temple03_att02_finish.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Temple03_att02_ready
unittype			sound
subtype				none
sound				Temple03_att02_ready.wav 1 100 25.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Temple03_die
unittype			sound
subtype				none
sound				Temple03_die.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Temple04_att1
unittype			sound
subtype				none
sound				Temple04_att1.wav 1 100 25.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Temple04_att2_finish
unittype			sound
subtype				none
sound				Temple04_att2_finish.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Temple04_att2_ready
unittype			sound
subtype				none
sound				Temple04_att2_ready.wav 1 100 25.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Temple_3F_BOSS_Recall
unittype			sound
subtype				none
sound				Temple_3F_BOSS_Recall.wav 1 100 25.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Temple_Boss_Att01_M
unittype			sound
subtype				none
sound				Temple_Boss_Att01_M.wav 1 100 25.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Temple_Boss_Att01_P
unittype			sound
subtype				none
sound				Temple_Boss_Att01_P.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Temple_Boss_Att02_M
unittype			sound
subtype				none
sound				Temple_Boss_Att02_M.wav 1 100 25.000000 4000 false
</effectdata>

<effectdata>		0
name				sn_Temple_Boss_Att02_P
unittype			sound
subtype				none
sound				Temple_Boss_Att02_P.wav 1 100 15.000000 4000 false
</effectdata>

<effectdata>		0
name				sn_Temple_Boss_Att03_M
unittype			sound
subtype				none
sound				Temple_Boss_Att03_M.wav 1 100 25.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Temple_Boss_Att04_M
unittype			sound
subtype				none
sound				Temple_Boss_Att04_M.wav 1 100 25.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Temple_Boss_Att04_P
unittype			sound
subtype				none
sound				Temple_Boss_Att04_P.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Temple_Boss_Die
unittype			sound
subtype				none
sound				Temple_Boss_Die.wav 1 100 25.000000 4000 false
</effectdata>

<effectdata>		0
name				sn_Temple_Boss_power_M
unittype			sound
subtype				none
sound				Temple_Boss_power_M.wav 1 100 25.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Temple_Boss_power_P
unittype			sound
subtype				none
sound				Temple_Boss_power_P.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Temple_Boss_special
unittype			sound
subtype				none
sound				Temple_Boss_special.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Temple_ChessMon_Walk
unittype			sound
subtype				none
sound				ambient\stone\stone_move_01.wav 1 100 25.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Temple_Chess_Bishop_att01
unittype			sound
subtype				none
sound				Skill\spritshout_boom3.wav 1 70 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Temple_Chess_Bishop_att01_1
unittype			sound
subtype				none
sound				Skill\spritshout_boom3.wav 1 70 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Temple_Chess_Bishop_att01_finish_01
unittype			sound
subtype				none
sound				Skill\magicalresist_boom.wav 1 70 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Temple_Chess_Bishop_att01_finish_02
unittype			sound
subtype				none
sound				Skill\con_Reflection_damage_boom.wav 1 70 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Temple_Chess_Bishop_att01_finish_03
unittype			sound
subtype				none
sound				Skill\con_ShadowRevenge.wav 1 70 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Temple_Chess_Bishop_att01_finish_04
unittype			sound
subtype				none
sound				Skill\con_SharpenSpirit.wav 1 30 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Temple_Chess_knight_att01
unittype			sound
subtype				none
sound				Skill\wheelwind_finish.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Temple_Chess_knight_att01_1
unittype			sound
subtype				none
sound				Skill\crowings_boom.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Temple_Savior_att01_M
unittype			sound
subtype				none
sound				Temple_Savior_att01_M.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Temple_Savior_att02_R
unittype			sound
subtype				none
sound				Temple_Savior_att02_R.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Temple_Savior_att02_ready
unittype			sound
subtype				none
sound				Temple_Savior_att02_ready.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Temple_Savior_die
unittype			sound
subtype				none
sound				Temple_Savior_die.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Temple_Savior_power_att03
unittype			sound
subtype				none
sound				Temple_Savior_power_att03.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Temple_Slave_Att01_M
unittype			sound
subtype				none
sound				Temple_Slave_Att01_M.wav 1 100 25.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Temple_Slave_Die
unittype			sound
subtype				none
sound				Temple_Slave_Die.wav 1 100 25.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Temple_Stalemate_Walk
unittype			sound
subtype				none
sound				ambient\stone\stone_move_02.wav 1 100 25.000000 1600 false
</effectdata>

<effectdata>		0
name				sn_Temple_basicmon_landing
unittype			sound
subtype				none
sound				Temple_basicmon_landing.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Tron_Froud_finish
unittype			sound
subtype				none
sound				Skill\BAR_Tron_Froud_finish.wav 1 100 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Tron_Froud_ready
unittype			sound
subtype				none
sound				Skill\BAR_Tron_Froud_ready.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Tron_Froud_ready_CEL
unittype			sound
subtype				none
sound				Skill\BAR_Tron_Froud_finish_CEL.wav 1 100 15.000000 2200 false
</effectdata>

<effectdata>		0
name				sn_Tron_Froud_target
unittype			sound
subtype				none
sound				Skill\BAR_Tron_Froud_target.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Voice_Area_Fear
unittype			sound
subtype				none
sound				Skill\BAR_Voice_Area_Fear.wav 1 70 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Voice_Astree
unittype			sound
subtype				none
sound				Skill\BAR_Voice_Astree.wav 1 70 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Voice_Continual_Sleep
unittype			sound
subtype				none
sound				Skill\BAR_Voice_Continual_Sleep.wav 1 70 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Voice_Crash_Boost
unittype			sound
subtype				none
sound				Skill\BAR_Voice_Crash_Boost.wav 1 70 15.000000 1100 false
</effectdata>

<effectdata>		0
name				sn_Voice_Crash_Condition
unittype			sound
subtype				none
sound				Skill\BAR_Voice_Crash_Condition.wav 1 70 15.000000 1100 false
</effectdata>

<effectdata>		0
name				sn_Voice_Crash_Cut
unittype			sound
subtype				none
sound				Skill\BAR_Voice_Crash_Cut.wav 1 70 15.000000 1100 false
</effectdata>

<effectdata>		0
name				sn_Voice_Crash_Fatal
unittype			sound
subtype				none
sound				Skill\BAR_Voice_Crash_Fatal.wav 1 70 15.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_Voice_Crash_Pace
unittype			sound
subtype				none
sound				Skill\BAR_Voice_Crash_Pace.wav 1 70 15.000000 1800 false
</effectdata>

<effectdata>		0
name				sn_Voice_Crisis
unittype			sound
subtype				none
sound				Skill\BAR_Voice_Crisis.wav 1 70 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Voice_Culluising
unittype			sound
subtype				none
sound				Skill\BAR_Voice_Culluising.wav 1 70 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Voice_Eolein
unittype			sound
subtype				none
sound				Skill\BAR_Voice_Eolein.wav 1 70 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Voice_Lydius
unittype			sound
subtype				none
sound				Skill\BAR_Voice_Lydius.wav 1 70 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Voice_Mainu_burst
unittype			sound
subtype				none
sound				Skill\BAR_Voice_Mainu_Burst.wav 1 70 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Voice_Mana_Increre
unittype			sound
subtype				none
sound				Skill\BAR_Voice_Mana_Increre.wav 1 70 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Voice_Mental_Breakdown
unittype			sound
subtype				none
sound				Skill\BAR_Voice_Mental_Breakdown.wav 1 70 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Voice_Mollivy
unittype			sound
subtype				none
sound				Skill\BAR_Voice_Mollivy.wav 1 70 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Voice_Nependeo
unittype			sound
subtype				none
sound				Skill\BAR_Voice_Nependeo.wav 1 70 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_Voice_Nervid
unittype			sound
subtype				none
sound				Skill\BAR_Voice_Nervid.wav 1 70 15.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_Voice_Rieli
unittype			sound
subtype				none
sound				Skill\BAR_Voice_Rieli.wav 1 70 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Voice_Rotain_Grab
unittype			sound
subtype				none
sound				Skill\BAR_Voice_Rotain_Grab.wav 1 70 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Voice_Single_Fear
unittype			sound
subtype				none
sound				Skill\BAR_Voice_Single_Fear.wav 1 70 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_Voice_Tron_Froud
unittype			sound
subtype				none
sound				Skill\BAR_Voice_Tron_Froud.wav 1 70 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_WAR_Dellacar_finish
unittype			sound
subtype				skill
sound				WAR_Dellacar_finish.wav 1 200 15.000000 500 false
</effectdata>

<effectdata>		0
name				sn_WAR_Riraskin_remote_finish
unittype			sound
subtype				skill
sound				WAR_Riraskin_remote_01_03.wav 1 200 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_WAR_SKL_ReachIron_Finish
unittype			sound
subtype				skill
sound				WAR_SKL_ReachIron_Finish.wav 0 200 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_WSU_Nasconder_Finish
unittype			sound
subtype				skill
sound				WSU_Nasconder_Finish.wav 0 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_dismunia_boom
unittype			sound
subtype				skill
sound				Skill\ARC_SKL_BOW_HIGHASS_FINISH.wav 1 100 20.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_dismunia_start
unittype			sound
subtype				skill
sound				Skill\ARC_SKL_BOW_HIGHASS.wav 1 100 20.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_elder_Filatus_attack
unittype			sound
subtype				none
sound				Basic_Atk2_Mon_filatus.wav 1 100 20.000000 3058 false
</effectdata>

<effectdata>		0
name				sn_halloween_pumpkin_att01
unittype			sound
subtype				none
sound				basic_att01_halloween_mon.wav 0 200 15.000000 1500 false
</effectdata>

<effectdata>		0
name				sn_halloween_pumpkin_die
unittype			sound
subtype				none
sound				basic_die_halloween_mon.wav 0 200 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_halloween_pumpkin_stand
unittype			sound
subtype				none
sound				basic_stand_halloween_mon.wav 0 200 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_marmizal_att01
unittype			sound
subtype				none
sound				basic_atk1_mon_Artichoke.wav 0 200 15.000000 1822 false
</effectdata>

<effectdata>		0
name				sn_marmizal_att02
unittype			sound
subtype				none
sound				basic_atk2_mon_Artichoke.wav 0 200 15.000000 1793 false
</effectdata>

<effectdata>		0
name				sn_marmizal_die
unittype			sound
subtype				none
sound				basic_die_mon_Artichoke.wav 0 100 15.000000 2492 false
</effectdata>

<effectdata>		0
name				sn_merman_att
unittype			sound
subtype				none
sound				basic_atk1_mon_Wisegon_LIttle.wav 0 100 20.000000 2904 false
</effectdata>

<effectdata>		0
name				sn_merman_die
unittype			sound
subtype				none
sound				basic_die_mon_Wisegon_LIttle.wav 0 100 20.000000 2629 false
</effectdata>

<effectdata>		0
name				sn_penetra
unittype			sound
subtype				skill
sound				Skill\infected_earth_boom.wav 1 100 20.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_penetra_2
unittype			sound
subtype				skill
sound				Skill\Spoildivinity_boom.wav 1 100 20.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_sht_apocalypse_finish
unittype			sound
subtype				skill
sound				Skill\sht_apocalypse_finish.wav 1 100 30.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_astraphe_finish
unittype			sound
subtype				skill
sound				Skill\sht_astraphe_finish.wav 1 100 30.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_sht_astraphe_ready
unittype			sound
subtype				skill
sound				Skill\sht_skill_astrape.wav 1 100 30.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_sht_basic_pulsegun
unittype			sound
subtype				skill
sound				Skill\sht_basic_pulsegun.wav 1 100 15.000000 500 false
</effectdata>

<effectdata>		0
name				sn_sht_chain_range_finish
unittype			sound
subtype				skill
sound				Skill\sht_skill_chain_range_finish.wav 1 100 30.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_chronos_finish
unittype			sound
subtype				skill
sound				Skill\sht_chronos_finish.wav 1 100 20.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_sht_chronos_ready
unittype			sound
subtype				skill
sound				Skill\sht_chronos_ready.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_sht_crackline_finish
unittype			sound
subtype				skill
sound				Skill\sht_crackline_finish.wav 1 100 30.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_crackline_ready
unittype			sound
subtype				skill
sound				Skill\sht_crackline_ready.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_double_shot_ready
unittype			sound
subtype				skill
sound				Skill\sht_skill_dubleshot.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_double_shot_ready03
unittype			sound
subtype				skill
sound				Skill\sht_skill_doubleshot_ready02.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_doubleshot_ready
unittype			sound
subtype				skill
sound				Skill\sht_doubleshot_ready.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_sht_doubleshot_ready_voice
unittype			sound
subtype				skill
sound				Skill\sht_doubleshot_ready_voice.wav 1 100 15.000000 500 true
</effectdata>

<effectdata>		0
name				sn_sht_fury_bless_ready01
unittype			sound
subtype				skill
sound				Skill\sht_skill_furybless_remote.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_fury_bless_ready02
unittype			sound
subtype				skill
sound				Skill\sht_skill_fury_bless_ready02.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_furybless_ready
unittype			sound
subtype				skill
sound				Skill\sht_furybless_ready.wav 1 100 30.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_sht_holybolt_finish
unittype			sound
subtype				skill
sound				Skill\sht_skill_holy_bolt_finish.wav 1 100 30.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_ignition_finish
unittype			sound
subtype				skill
sound				Skill\sht_skill_ignition_finish.wav 1 100 300.000000 2000 true
</effectdata>

<effectdata>		0
name				sn_sht_ignition_finish01
unittype			sound
subtype				skill
sound				Skill\sht_skill_ignition_finish.wav 1 100 100.000000 500 true
</effectdata>

<effectdata>		0
name				sn_sht_ignition_ready
unittype			sound
subtype				skill
sound				Skill\sht_ignition_ready.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_sht_ignition_ready_voice
unittype			sound
subtype				skill
sound				Skill\sht_ignition_ready_voice.wav 1 100 15.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_sht_ignor_ready02
unittype			sound
subtype				skill
sound				Skill\sht_skill_ignordiviniti.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_sht_ignor_ready03
unittype			sound
subtype				skill
sound				Skill\sht_skill_ignor_ready_03.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_ignor_ready04
unittype			sound
subtype				skill
sound				Skill\sht_skill_ignordiviniti.wav 1 100 45.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_sht_ignordivi_finish01
unittype			sound
subtype				skill
sound				Skill\sht_skill_ignodiviniti_finish01.wav 1 100 30.000000 2000 true
</effectdata>

<effectdata>		0
name				sn_sht_ignoredivinity_finish
unittype			sound
subtype				skill
sound				Skill\sht_ignoredivinity_finish.wav 1 100 30.000000 3000 false
</effectdata>

<effectdata>		0
name				sn_sht_ignoredivinity_ready
unittype			sound
subtype				skill
sound				Skill\sht_ignoredivinity_ready.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_sht_misticaim_ready
unittype			sound
subtype				skill
sound				Skill\sht_skill_misticaim.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_misticaim_ready02
unittype			sound
subtype				skill
sound				Skill\sht_skill_misticaim_ready02.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_multi_blaze_finish01
unittype			sound
subtype				skill
sound				Skill\sht_skill_multi_blaze_finish01.wav 1 100 30.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_sht_mystic_aim_finish
unittype			sound
subtype				skill
sound				Skill\sht_mystic_aim_finish.wav 1 100 30.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_piercing_blow_finish
unittype			sound
subtype				skill
sound				Skill\sht_skill_piercing_blow_finish.wav 1 100 30.000000 5000 false
</effectdata>

<effectdata>		0
name				sn_sht_piercingblow
unittype			sound
subtype				skill
sound				sht_requiem_finish.wav 1 100 15.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_sht_piercingblow_voice
unittype			sound
subtype				skill
sound				Skill\sht_skill_piercing_blow_voice.wav 1 100 15.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_sht_quad_shot_ready01
unittype			sound
subtype				skill
sound				Skill\sht_skill_quadshot.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_quad_shot_ready02
unittype			sound
subtype				skill
sound				Skill\sht_skill_quadshot_ready_02.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_quadshot_ready
unittype			sound
subtype				skill
sound				Skill\sht_quadshot_ready.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_sht_quadshot_ready_voice
unittype			sound
subtype				skill
sound				Skill\sht_quadshot_ready_voice.wav 1 100 15.000000 500 true
</effectdata>

<effectdata>		0
name				sn_sht_static_ready01
unittype			sound
subtype				skill
sound				Skill\sht_skill_static_ready02.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_static_ready02
unittype			sound
subtype				skill
sound				Skill\sht_skill_static_armor.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_stigma_finish
unittype			sound
subtype				skill
sound				Skill\sht_skill_stigma_finish.wav 1 100 30.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_stigma_ready
unittype			sound
subtype				skill
sound				sht_requiem_ready.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_stigma_voice
unittype			sound
subtype				skill
sound				Skill\sht_skill_stigma_voice.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_triple_sock_finish01
unittype			sound
subtype				skill
sound				Skill\sht_skill_triple_sock_finish.wav 1 100 100.000000 2000 true
</effectdata>

<effectdata>		0
name				sn_sht_triplesock_finish01
unittype			sound
subtype				skill
sound				Skill\sht_skill_triple_sock_finish.wav 1 100 300.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_sht_triumph_ready
unittype			sound
subtype				skill
sound				Skill\sht_triumph_ready.wav 1 100 15.000000 1000 true
</effectdata>

<effectdata>		0
name				sn_sht_triumph_ready02
unittype			sound
subtype				skill
sound				Skill\sht_skill_triumph_ready02.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_vengen_finish02
unittype			sound
subtype				skill
sound				Skill\sht_skill_vengense_finish01.wav 1 100 15.000000 2000 true
</effectdata>

<effectdata>		0
name				sn_sht_vengence_finish
unittype			sound
subtype				skill
sound				Skill\sht_vengence_finish.wav 1 100 15.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_sht_vengense_finish01
unittype			sound
subtype				skill
sound				Skill\sht_skill_vengense_finish01.wav 1 100 30.000000 2000 false
</effectdata>

<effectdata>		0
name				sn_waterdragon_att01
unittype			sound
subtype				skill
sound				Mon_waterdragon_att01.wav 1 200 15.000000 10000 false
</effectdata>

<effectdata>		0
name				sn_waterdragon_att02
unittype			sound
subtype				skill
sound				Mon_waterdragon_att03.wav 1 200 15.000000 10000 false
</effectdata>

<effectdata>		0
name				sn_waterdragon_att03
unittype			sound
subtype				skill
sound				Mon_waterdragon_att02.wav 1 200 15.000000 10000 false
</effectdata>

<effectdata>		0
name				sn_waterdragon_die
unittype			sound
subtype				skill
sound				Mon_waterdragon_Die.wav 1 200 15.000000 10000 false
</effectdata>

<effectdata>		0
name				sn_weirnom_att01
unittype			sound
subtype				none
sound				weirnom_att01.wav 1 80 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_weirnom_att02
unittype			sound
subtype				none
sound				weirnom_att02.wav 1 100 15.000000 9800 false
</effectdata>

<effectdata>		0
name				sn_weirnom_att03
unittype			sound
subtype				none
sound				weirnom_att03.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_weirnom_att04
unittype			sound
subtype				none
sound				weirnom_att04.wav 1 100 15.000000 1000 false
</effectdata>

<effectdata>		0
name				sn_weirnom_die
unittype			sound
subtype				none
sound				weirnom_die.wav 1 100 15.000000 5000 false
</effectdata>

</cate>

<cate> 7
# -------------------------- PARTICLE ---------------------- #
<effectdata>		0
name				pt_heal_totem_uplight01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				0.200000
texturefile			Effect\skill\fast_esten\totem\uplight01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1000 1200
emitrate			100
maxelementcount		20
addrotate			0
velocity			2 7
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_heal_totem_uplight02
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				0.200000
texturefile			Effect\skill\fast_esten\totem\uplight02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1000 1200
emitrate			100
maxelementcount		20
addrotate			0
velocity			2 7
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_heal_totem_lighting_part01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\fast_esten\totem\heal_totem_lighting01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			450 1000
emitrate			30
maxelementcount		15
addrotate			200
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -4 0
colorrange			0.000000
startrange			0 3
endposition			0 0 0
particlesize		0.2 0.6
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_sparkle_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			effect\skill\fast_esten\totem\pt_sparkle_04#.dds
texturepack			
blendtype			add
textureloop			cycle
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			300 500
emitrate			40
maxelementcount		10
addrotate			180
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -.3 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		0.4 0.7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_totem_dust_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			effect\skill\fast_esten\totem\dust.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			800 800
emitrate			20
maxelementcount		10
addrotate			0
velocity			0.2 0.4
acceleration		-5.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0.2 0.3
endposition			0 1.6 -3
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_totem_dust_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			effect\skill\fast_esten\totem\dust.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 800
emitrate			20
maxelementcount		10
addrotate			0
velocity			1 1.2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0.3 0.5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_heal_totem_wing_01_pt
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Skill\fast_esten\totem\heal_totem_lighting01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1500 2000
emitrate			100
maxelementcount		15
addrotate			120
velocity			.5 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 .3
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_heal_totem_wing_02_pt
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Skill\fast_esten\totem\heal_totem_lighting02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1500 2000
emitrate			100
maxelementcount		15
addrotate			120
velocity			.5 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 .3
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
maxelementcount		5
addrotate			0
velocity			0 0.1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_0726-4
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_NeoDeuxMarble_spark_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 250
emitrate			1
maxelementcount		5
addrotate			0
velocity			0 .5
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_0726-fini
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\Monster\eff_poseidon_ele_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 250
emitrate			1
maxelementcount		5
addrotate			0
velocity			0 .5
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_0726-fini3
unittype			particle
billboardtype		camera
tailstep			10 10 0 100 true
size				1.000000
texturefile			Effect\Monster\eff_Arill_att2_Slashpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1000
emitrate			10
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		7.000000
spawndirection		0 0 0
gravity				0 -4 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_0726-fini4smo
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\Monster\eff_poseidon_ele_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1000
emitrate			1
maxelementcount		7
addrotate			0
velocity			0 .5
acceleration		1.000000
spawndirection		1 7 1
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_0729_basicpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_elifea_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			30
maxelementcount		4
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_0730-1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_dp2_catlegate_door_smoke_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			30
maxelementcount		6
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_18th_Raster_Dad_Cut_Smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Arill_die_smoke_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1500
emitrate			30
maxelementcount		20
addrotate			40
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1.3 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_18th_Raster_Dad_Cut_Smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Arill_die_smoke_01_black#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1500
emitrate			30
maxelementcount		10
addrotate			-40
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			6 7
endposition			0 0 0
particlesize		.7 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_18th_Raster_Dad_Cut_pt_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_alo_awk_02_glow01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1000 1500
emitrate			20
maxelementcount		30
addrotate			0
velocity			1.5 2.5
acceleration		0.000000
spawndirection		0 1 3
gravity				0 0 0
colorrange			0.000000
startrange			7 9
endposition			0 0 0
particlesize		.2 .8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_18th_Raster_Dad_Cut_pt_01_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_alo_awk_02_glow01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1500
emitrate			20
maxelementcount		30
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			10 11
endposition			0 0 0
particlesize		.2 .8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_18th_Raster_Dad_att01_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\monster\eff_khagacell_att02_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 500
emitrate			1
maxelementcount		10
addrotate			60
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_18th_Raster_Dad_att01_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_khagacell_power_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			800 1500
emitrate			1
maxelementcount		30
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			2.5 4
endposition			0 0 0
particlesize		1 2.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_18th_Raster_Dad_att02_Fireflower
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\Monster\eff_Obscura_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			17
maxelementcount		15
addrotate			-45
velocity			1 2
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		4.5 6
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_18th_Raster_Dad_gather_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_violet.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			100 200
emitrate			30
maxelementcount		20
addrotate			0
velocity			10 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			9 10
endposition			0 5 0
particlesize		.5 1.6
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_18th_Raster_Dad_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.700000
texturefile			Effect\monster\eff_meredeo_weaponglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 800
emitrate			60
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		.5 1.6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_18th_Raster_Dad_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.300000
texturefile			Effect\monster\eff_meredeo_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 800
emitrate			60
maxelementcount		30
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 .8 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2.5
endposition			0 0 0
particlesize		.2 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_18th_Raster_att01_P_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.700000
texturefile			Effect\monster\eff_khagacell_stand_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		10
addrotate			0
velocity			7 7
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_18th_Raster_att01_P_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.300000
texturefile			Effect\monster\eff_behemoth_bodyblack_pt02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		10
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_18th_Raster_att01_P_pt03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.400000
texturefile			Effect\monster\eff_lizard_02_finish_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_18th_Raster_att01_R_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.700000
texturefile			Effect\monster\eff_khagacell_stand_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 600
emitrate			1
maxelementcount		30
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0 2
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_18th_Raster_att01_R_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.400000
texturefile			Effect\monster\eff_behemoth_bodyblack_pt02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 500
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_18th_Raster_att01_R_pt03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.400000
texturefile			Effect\monster\eff_lizard_02_finish_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 500
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_18th_Raster_att01_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_khagacell_att02_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 500
emitrate			1
maxelementcount		10
addrotate			60
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_18th_Raster_att01_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_khagacell_power_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			800 1500
emitrate			1
maxelementcount		20
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_18th_Raster_att03_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_maneuver_die_blacksmoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			8 8
acceleration		0.000000
spawndirection		0 .7 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1.5 1.5
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_18th_Raster_fire01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.300000
texturefile			Effect\Skill\FireFury\eff_firefury_paticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			100 200
emitrate			2
maxelementcount		2
addrotate			-90
velocity			0 .5
acceleration		0.000000
spawndirection		1 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_18th_Raster_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.300000
texturefile			Effect\monster\eff_meredeo_weaponglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 800
emitrate			60
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		.2 .8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_18th_Raster_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.300000
texturefile			Effect\monster\eff_meredeo_dec02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 800
emitrate			60
maxelementcount		30
addrotate			0
velocity			1 5
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 2
endposition			0 0 0
particlesize		.2 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_18th_Raster_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Skill\Tornado\eff_tornado_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 800
emitrate			70
maxelementcount		8
addrotate			-90
velocity			0 0.5
acceleration		0.000000
spawndirection		0 1 1
gravity				0 0 0
colorrange			0.000000
startrange			.1 .2
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_18th_event_weapon01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.300000
texturefile			Effect\monster\eff_heart_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1000
emitrate			100
maxelementcount		3
addrotate			0
velocity			0.5 0.7
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.3
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_2021_wing_yellow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\crack_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1000 1000
emitrate			125
maxelementcount		8
addrotate			30
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_2021_wing_yellow2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.800000
texturefile			Effect\monster\eff_yellow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1000
emitrate			100
maxelementcount		10
addrotate			0
velocity			0.5 0.7
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_2wsu_CB_sphere_boomsmoke
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 500
emitrate			-15
maxelementcount		10
addrotate			0
velocity			4 5
acceleration		5.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_2wsu_CB_sphere_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Cetor_Ballen\eff_WSU_Cetor_Ballen_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			700 900
emitrate			45
maxelementcount		15
addrotate			-15
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			1.5 3.5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_2wsu_CB_sphere_smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			700 900
emitrate			45
maxelementcount		14
addrotate			-45
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			1.5 3.5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_3wsu_CB_sphere_boomsmoke
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 400
emitrate			-15
maxelementcount		10
addrotate			0
velocity			4 5
acceleration		10.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 3.5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_3wsu_CB_sphre_boomsmoke2
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_mebusta_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			350 350
emitrate			-15
maxelementcount		10
addrotate			0
velocity			4 5
acceleration		10.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 3.5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ARC_SWD_buff02_pt
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_calina_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 300
emitrate			-50
maxelementcount		6
addrotate			0
velocity			8 12
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ARC_SWD_buff_pt02
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_AWK_Istel_dieglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 600
emitrate			1
maxelementcount		10
addrotate			0
velocity			8 12
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 .7
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_AWK_SOR_boompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\AWK\eff_AWK_SOR_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 4
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_AWK_SOR_gatherpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\AWK\eff_AWK_SOR_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			150 200
emitrate			1
maxelementcount		15
addrotate			0
velocity			13 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			7 8
endposition			0 1.4 0
particlesize		1 3
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_AWK_SOR_gatherpat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\AWK\eff_AWK_SOR_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			150 200
emitrate			1
maxelementcount		15
addrotate			0
velocity			6 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 5
endposition			0 1.4 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_AWK_SWD_boompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\AWK\eff_AWK_SWD_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 4
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_AWK_SWD_boompat_finish
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\AWK\eff_AWK_SWD_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_AWK_SWD_gatherpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\AWK\eff_AWK_SWD_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			150 200
emitrate			1
maxelementcount		15
addrotate			0
velocity			13 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			7 8
endposition			0 1.4 0
particlesize		1 3
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_AWK_SWD_gatherpat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\AWK\eff_AWK_SWD_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			150 200
emitrate			1
maxelementcount		15
addrotate			0
velocity			6 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 5
endposition			0 1.4 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_AWK_SWD_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.500000
texturefile			Effect\Cond\SWD_AWAKE\eff_AWK_SWD_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1500 1500
emitrate			10
maxelementcount		9
addrotate			0
velocity			11 11
acceleration		10.000000
spawndirection		0 .3 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Agares_att01_explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\back\Agares_att01_hand_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			2000 2000
emitrate			10
maxelementcount		5
addrotate			45
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Agares_att01_finish_explode
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\back\Agares_att01_hand.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-30
maxelementcount		8
addrotate			45
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Agares_att02_explode
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\back\Agares_att01_hand_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			2000 2000
emitrate			10
maxelementcount		5
addrotate			45
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Aquashackle_boomdrop_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Aquashackle\eff_Aquashackle_waterdrop_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1000
emitrate			1
maxelementcount		17
addrotate			0
velocity			8 11
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 -18 0
colorrange			0.000000
startrange			1 2.5
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Aquashackle_boomfloorpat_01
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Aquashackle\eff_Aquashackle_waterdrop_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			1
maxelementcount		14
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 9
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Aquashackle_finishjul_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Skill\Outrage\eff_outrage_boomjul_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 500
emitrate			-10
maxelementcount		10
addrotate			0
velocity			7 9
acceleration		10.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			4 6
endposition			0 0 0
particlesize		.5 2
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trianglerender		true
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<effectdata>		0
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billboardtype		camera
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blendtype			add
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Skill\Uruzgain\eff_uruzgain_pat_01#.dds
texturepack			
blendtype			add
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particlesize		3 5
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Skill\Uruzgain\eff_uruzgain_pat_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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particlesize		1 2
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Aquashackle\eff_Aquashackle_waterdrop_01.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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particlesize		.3 1
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Aquashackle_waterdrop
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Aquashackle\eff_Aquashackle_waterdrop_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
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colorrange			0.000000
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particlesize		.2 .6
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trianglerender		false
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_NeoDeuxMarble_att4_startpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			gather
lifetime			2000 3500
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spawndirection		0 0 0
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colorrange			0.000000
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particlesize		.5 1.3
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spawndirabs			true
trianglerender		true
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<effectdata>		0
name				pt_Ardeka_portal_gatherpat_033
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_NeoDeuxMarble_att4_startpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			gather
lifetime			2000 3500
emitrate			30
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
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particlesize		.5 1.3
followdirection		true
spawndirabs			true
trianglerender		true
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<effectdata>		0
name				pt_Ardeka_portal_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Portal\eff_Blackhole_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			700 2000
emitrate			1
maxelementcount		12
addrotate			45
velocity			.5 1
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Ardeka_portal_yellowpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_earth_hatchling_eye_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1500 3000
emitrate			1
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addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Area_Fear_explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\cetus_fighter_hand_sp.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 600
emitrate			1
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addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Area_Fear_pt_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\eff_achmagi_die_dec01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			700 800
emitrate			30
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acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.2 .7
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Arill_att2_Finishpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Bluepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			1
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velocity			.2 .3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1.7 2
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Arill_att2_slashpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_att2_Slashpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			1
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addrotate			0
velocity			3 5
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
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particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		true
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<effectdata>		0
name				pt_Arill_att3_Actionpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_att3_Actionpat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			10
maxelementcount		10
addrotate			0
velocity			15 17
acceleration		0.000000
spawndirection		0 -1.5 -.3
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		2 3
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Arill_att3_Actionpat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_att3_Actionpat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			10
maxelementcount		10
addrotate			0
velocity			15 17
acceleration		0.000000
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gravity				0 0 0
colorrange			0.000000
startrange			0 1
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particlesize		2 3
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Arill_att3_Actionpat_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_att3_Actionpat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			10
maxelementcount		10
addrotate			0
velocity			15 17
acceleration		0.000000
spawndirection		0 -1.5 -1.4
gravity				0 0 0
colorrange			0.000000
startrange			0 1
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particlesize		2 3
followdirection		true
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_Arill_att3_Actionpat_04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_att3_Actionpat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
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addrotate			0
velocity			15 17
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gravity				0 0 0
colorrange			0.000000
startrange			0 1
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particlesize		1.7 2.5
followdirection		true
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_Arill_att3_Actionpat_05
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_att3_Actionpat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			10
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addrotate			0
velocity			15 17
acceleration		0.000000
spawndirection		0 -1.5 -2.7
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		2 3
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Arill_att3_boompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\GuildMark_Ice_pat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			200 400
emitrate			7
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velocity			2 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
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particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Arill_att3_slashpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_att2_Slashpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			200 400
emitrate			1
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addrotate			0
velocity			3 5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
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particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		true
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<effectdata>		0
name				pt_Arill_att4_floorcrackpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWK_Istel_dieglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
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emitrate			1
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velocity			4 8
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gravity				0 0 0
colorrange			0.000000
startrange			1 2
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particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		true
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<effectdata>		0
name				pt_Arill_die_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 1200
emitrate			1
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addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
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particlesize		.5 2
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Arill_die_smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			10
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velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
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particlesize		1 2
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spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Artichoke_att1_remotepat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Artichoke_att1_remotepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
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addrotate			180
velocity			.5 1
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spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
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particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Artichoke_att1_remotepat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Artichoke_att1_remotepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
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velocity			.5 1
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spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
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particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Artichoke_att1_remotepat_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_talos_fire03_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
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addrotate			180
velocity			.5 1
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spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
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particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Artichoke_att1_remotepat_04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_talos_fire03_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
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addrotate			-180
velocity			.5 1
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spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
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particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Artichoke_att2_finishpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Greenpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			1
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velocity			2 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
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particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		true
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<effectdata>		0
name				pt_Artichoke_att2_finishpat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_blue2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
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emitrate			1
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velocity			2 4
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
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particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		true
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<effectdata>		0
name				pt_Artichoke_att2_remotesmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Artichoke_att2_remotesmoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
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velocity			1.5 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
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particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		true
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<effectdata>		0
name				pt_Artichoke_att2_remotesmoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Artichoke_att2_remotesmoke_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\Monster\eff_Artichoke_att2_remotesmoke_02#.dds
texturepack			
blendtype			add
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Monster\eff_Artichoke_att2_remotesmoke_02#.dds
texturepack			
blendtype			add
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spawndirabs			true
trianglerender		true
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Artichoke_att2_remotesmoke_02#.dds
texturepack			
blendtype			add
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Monster\eff_Artichoke_att2_remotesmoke_02#.dds
texturepack			
blendtype			add
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leaftype			sprite
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particlesize		1 2
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_lizardman_captain_att2circle_01_blue#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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colorrange			0.000000
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particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		true
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<effectdata>		0
name				pt_Artichoke_att2_remotesmoke_06
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_lizardman_captain_att2circle_01_blue#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			explode
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spawndirection		0 0 0
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colorrange			0.000000
startrange			1 2
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particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Artichoke_att2_remotesmoke_red_05
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_lizardman_captain_att2circle_01_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
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particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Artichoke_att2_remotesmoke_red_06
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_lizardman_captain_att2circle_01_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
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velocity			.5 1
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Artichoke_diepat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Artichoke_diepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			350 700
emitrate			1
maxelementcount		7
addrotate			45
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
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particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Astree_note_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			Effect\Skill\Eolein\eff_BAR_Eighth_Note_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			400
leaftype			sprite
activestate			explode
lifetime			500 800
emitrate			-10
maxelementcount		15
addrotate			360
velocity			5 10
acceleration		5.000000
spawndirection		0 1 0
gravity				0 -3 0
colorrange			1.000000
startrange			0 0
endposition			0 0 0
particlesize		0.1 0.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Astree_note_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			Effect\Skill\Eolein\eff_BAR_Eighth_Note_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			400
leaftype			sprite
activestate			explode
lifetime			500 800
emitrate			-10
maxelementcount		15
addrotate			360
velocity			5 10
acceleration		5.000000
spawndirection		0 1 0
gravity				0 -3 0
colorrange			1.000000
startrange			0 0
endposition			0 0 0
particlesize		0.1 0.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Astree_note_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			Effect\Skill\Eolein\eff_BAR_Sixteenth_Note_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			400
leaftype			sprite
activestate			explode
lifetime			500 800
emitrate			-10
maxelementcount		15
addrotate			360
velocity			5 10
acceleration		5.000000
spawndirection		0 1 0
gravity				0 -3 0
colorrange			1.000000
startrange			0 0
endposition			0 0 0
particlesize		0.1 0.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Continual_Sleep_01
unittype			particle
billboardtype		camera
tailstep			5 10 300 300 true
size				0.500000
texturefile			Effect\eff_christmas_sled_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			1
maxelementcount		7
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .1
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Continual_Sleep_arowpt_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Bloody_Mist\Bloody_Mist_handlight.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			100 200
emitrate			10
maxelementcount		45
addrotate			0
velocity			7 10
acceleration		7.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 5
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Continual_Sleep_glow_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\TripleArrow\TripleArrow_glow_02.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 2 -1
colorrange			0.000000
startrange			0 0.1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Continual_Sleep_particle_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\TripleArrow\TripleArrow_glow_02.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 700
emitrate			1
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0.1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Continual_Sleep_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_carcer_smoke02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			mesh
activestate			explode
lifetime			800 900
emitrate			-50
maxelementcount		10
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 0 -.8
gravity				0 -4 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0.2 0.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_CrashPace_con_bom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_verdia_att02_tg01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			-100
maxelementcount		5
addrotate			45
velocity			5 10
acceleration		3.000000
spawndirection		0 -.5 0
gravity				0 -3 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_CrashPace_con_brake
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ungoliant_att01_stone01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			-100
maxelementcount		15
addrotate			270
velocity			5 10
acceleration		3.000000
spawndirection		0 -.5 0
gravity				0 -1 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_CrashPace_con_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_verdia_att02_tg01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			-100
maxelementcount		3
addrotate			45
velocity			1 2
acceleration		3.000000
spawndirection		0 -2 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_CrashPace_gather
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.300000
texturefile			Effect\monster\black_light03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			200 1000
emitrate			15
maxelementcount		15
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.3 .7
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_BAR_CrashPace_keep
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Artichoke_att1bung_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			-100
maxelementcount		3
addrotate			270
velocity			1 2
acceleration		3.000000
spawndirection		0 -2 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_CrashPace_keep_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
texturefile			Effect\monster\blue_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			80
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_CrashPace_light
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ancient_warrior_bom03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			100 500
emitrate			15
maxelementcount		10
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Crash_Fatal_con_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Eolein\eff_BAR_Eighth_Note_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			400
leaftype			sprite
activestate			exploderange
lifetime			800 800
emitrate			-10
maxelementcount		5
addrotate			0
velocity			4 6
acceleration		5.000000
spawndirection		0 -1 0
gravity				0 -3 0
colorrange			1.000000
startrange			0 1
endposition			0 0 0
particlesize		.1 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Crash_Fatal_note_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Eolein\eff_BAR_Eighth_Note_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			exploderange
lifetime			800 800
emitrate			1
maxelementcount		15
addrotate			0
velocity			4 6
acceleration		5.000000
spawndirection		0 -1 0
gravity				0 -3 0
colorrange			1.000000
startrange			1 5
endposition			0 0 0
particlesize		.1 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Crash_Pace
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Bloodbackup\eff_bloodbackup_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		15
addrotate			0
velocity			4 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.4 .6
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Crash_Pace_note_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Eolein\eff_BAR_Eighth_Note_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-10
maxelementcount		5
addrotate			360
velocity			3 5
acceleration		5.000000
spawndirection		0 1 0
gravity				0 -3 0
colorrange			1.000000
startrange			1.5 2
endposition			0 0 0
particlesize		.3 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Crash_Pace_smoke_down
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_verdia_att02_tg01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			-100
maxelementcount		3
addrotate			45
velocity			1 2
acceleration		3.000000
spawndirection		0 -2 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Crash_Pace_star
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\christmas_tree_pt_light01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 400
emitrate			1
maxelementcount		40
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 5
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_BAR_Crash_condition_boomcon_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Eolein\eff_BAR_Flat_Symbol_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			100 300
emitrate			-5
maxelementcount		3
addrotate			30
velocity			3 5
acceleration		11.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.1 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Crash_condition_boomnot_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Eolein\eff_BAR_Flat_Symbol_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			333
leaftype			sprite
activestate			explode
lifetime			100 300
emitrate			-40
maxelementcount		2
addrotate			30
velocity			13 18
acceleration		11.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Crash_pace_down
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Arill_die_smoke_04#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			1
maxelementcount		8
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Culluising_01_light
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_bow_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 450
emitrate			1
maxelementcount		10
addrotate			0
velocity			10 15
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_BAR_Dragon_burst_burn_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_ras_alhague_volcano_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 1300
emitrate			1
maxelementcount		130
addrotate			60
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			5 14
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_BAR_Dragon_burst_burn_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_ras_alhague_volcano_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 1300
emitrate			1
maxelementcount		130
addrotate			60
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_BAR_Dragon_burst_burn_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_ras_alhague_volcano_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 1300
emitrate			1
maxelementcount		130
addrotate			60
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_BAR_Dragon_burst_flame_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Con_fire2\con_fire2_patspr_04.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		7
addrotate			0
velocity			1.5 2
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_BAR_Eolein_note01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Eolein\eff_BAR_Eighth_Note_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			400
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-10
maxelementcount		5
addrotate			360
velocity			3 5
acceleration		5.000000
spawndirection		0 1 0
gravity				0 -3 0
colorrange			1.000000
startrange			2 3.5
endposition			0 0 0
particlesize		.3 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Eolein_note02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Eolein\eff_BAR_Eighth_Note_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			400
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-10
maxelementcount		5
addrotate			360
velocity			3 5
acceleration		5.000000
spawndirection		0 1 0
gravity				0 -3 0
colorrange			1.000000
startrange			2 3.5
endposition			0 0 0
particlesize		.3 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Eolein_note03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Eolein\eff_BAR_Eighth_Note_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			400
leaftype			sprite
activestate			plane
lifetime			0 800
emitrate			1
maxelementcount		5
addrotate			60
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			1.000000
startrange			2 3.5
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Fear_smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\GuildMark_Curse_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 1000
emitrate			1
maxelementcount		4
addrotate			0
velocity			.7 .7
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 .4
endposition			0 0 0
particlesize		.7 1.1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Lydius_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\eff_donny_1#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			250 500
emitrate			10
maxelementcount		5
addrotate			0
velocity			3 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 2.8 0
particlesize		.3 1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_BAR_Lydius_02
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Acher_bow_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 450
emitrate			1
maxelementcount		10
addrotate			0
velocity			10 15
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_BAR_Lydius_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Choke_sideglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 300
emitrate			-30
maxelementcount		10
addrotate			270
velocity			3 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .1
endposition			0 1.5 0
particlesize		.5 .7
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_BAR_Lydius_04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Poterbar\Poterbar_WP_Smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			mesh
activestate			explodeplane
lifetime			150 300
emitrate			-30
maxelementcount		10
addrotate			270
velocity			.2 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .1
endposition			0 1.5 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_BAR_Mana_Increre_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Con_dekaitem_powder_of_fairy&devil\dekaitem_powder_of_devil_star.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			100 1000
emitrate			0
maxelementcount		30
addrotate			0
velocity			0 .3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0.5 1
endposition			0 0 0
particlesize		.3 .7
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_BAR_Mental_Breakdonw_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.300000
texturefile			Effect\Skill\Mental_Split\BAR_con_Mental_bd_Qmark.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			0 1000
emitrate			1
maxelementcount		5
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0.1 0.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Mental_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.500000
texturefile			Effect\Cond\SWD_AWAKE\eff_AWK_SWD_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1500 1500
emitrate			10
maxelementcount		9
addrotate			0
velocity			11 11
acceleration		10.000000
spawndirection		0 .3 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_BAR_Mollivy_Handpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.200000
texturefile			Effect\Skill\Eolein\eff_BAR_Eighth_Note_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			350 700
emitrate			1
maxelementcount		9
addrotate			0
velocity			1.5 2
acceleration		0.000000
spawndirection		0 1.3 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_BAR_Mollivy_note01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Eolein\eff_BAR_Eighth_Note_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			400
leaftype			sprite
activestate			exploderange
lifetime			800 800
emitrate			-10
maxelementcount		5
addrotate			360
velocity			4 6
acceleration		5.000000
spawndirection		0 1 0
gravity				0 -3 0
colorrange			1.000000
startrange			3 5
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Mollivy_note02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Eolein\eff_BAR_Half_Note_01#.dds
texturepack			
blendtype			add
textureloop			decrease
texanimtime			400
leaftype			sprite
activestate			exploderange
lifetime			800 800
emitrate			-10
maxelementcount		5
addrotate			360
velocity			4 6
acceleration		5.000000
spawndirection		0 1 0
gravity				0 -3 0
colorrange			1.000000
startrange			3 5
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Mollivy_note03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Eolein\eff_BAR_Eighth_Note_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			400
leaftype			sprite
activestate			exploderange
lifetime			800 800
emitrate			-10
maxelementcount		10
addrotate			360
velocity			4 6
acceleration		5.000000
spawndirection		0 1 0
gravity				0 -3 0
colorrange			1.000000
startrange			1 5
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Nependeo_pollen
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\monster\Drabiss_Hostia_splite#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			2000
leaftype			sprite
activestate			explode
lifetime			800 900
emitrate			-50
maxelementcount		60
addrotate			360
velocity			6 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0.5 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Nependeo_pollen_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\monster\Drabiss_Hostia_splite#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			2000
leaftype			sprite
activestate			exploderange
lifetime			900 3000
emitrate			-50
maxelementcount		100
addrotate			30
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 7
endposition			0 0 0
particlesize		0.5 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Nependeo_pollen_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				4.000000
texturefile			Effect\monster\eff_Arill_die_smoke_01_yellow#.dds
texturepack			
blendtype			add
textureloop			decrease
texanimtime			2000
leaftype			sprite
activestate			exploderange
lifetime			900 3000
emitrate			-50
maxelementcount		100
addrotate			30
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 7
endposition			0 0 0
particlesize		0.5 5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Nependeo_pollen_4
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				4.000000
texturefile			Effect\monster\Drabiss_Hostia_splite#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			2000
leaftype			sprite
activestate			exploderange
lifetime			900 3000
emitrate			-50
maxelementcount		30
addrotate			30
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Nependeo_pollen_5
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				4.000000
texturefile			Effect\monster\eff_Arill_die_smoke_01_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			2000
leaftype			sprite
activestate			exploderange
lifetime			900 3000
emitrate			-50
maxelementcount		30
addrotate			30
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Nervid_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				10.000000
texturefile			Effect\Skill\Heavyblow\eff_heavyblow_08#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			900 900
emitrate			-20
maxelementcount		15
addrotate			0
velocity			3 6
acceleration		10.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3.5
endposition			0 1.5 0
particlesize		0.5 1.5
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Nervid_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\monster\Ophiuchus_att03_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1200 1300
emitrate			40
maxelementcount		20
addrotate			300
velocity			5 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 3
endposition			0 1.5 0
particlesize		1 3
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Nervid_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\monster\Ophiuchus_att03_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1200 1300
emitrate			40
maxelementcount		20
addrotate			300
velocity			5 6
acceleration		10.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 3
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Nervid_04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturefile			Effect\monster\Ophiuchus_att03_eff16_explode.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1200 1300
emitrate			40
maxelementcount		20
addrotate			300
velocity			5 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 2
endposition			0 0 0
particlesize		1 3
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Rotain_Grab_flow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Moonzat_smoke_01_purple#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			500
leaftype			sprite
activestate			exploderange
lifetime			800 900
emitrate			80
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0.6 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Rotain_grab_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Moonzat_smoke_01_purple#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			500
leaftype			sprite
activestate			explode
lifetime			800 900
emitrate			-50
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0.6 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Rotain_grab_smoke_big
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\Monster\eff_Moonzat_smoke_01_purple#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			500
leaftype			sprite
activestate			explode
lifetime			800 900
emitrate			-50
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0.6 0
gravity				0 0 0
colorrange			0.000000
startrange			5 10
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Tron_Froud_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturefile			Effect\monster\Ophiuchus_att03_smoke_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1200 1300
emitrate			40
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Tron_Froud_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Warrior_att02_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 300
emitrate			30
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 1 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		3 6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Tron_Froud_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\skill\dabih\eff_dabih_die_electric.tpack
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 300
emitrate			15
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 5
endposition			0 0 0
particlesize		0.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Tron_Froud_04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Ophiuchus_att03_smoke_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1200 1300
emitrate			60
maxelementcount		20
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 5
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Tron_Froud_05
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\Ophiuchus_att03_ringwave#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 500
emitrate			-50
maxelementcount		5
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -1 0
colorrange			0.000000
startrange			0 6
endposition			0 0 0
particlesize		0.7 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_Tron_Froud_06
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_fire_green.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			200 200
emitrate			40
maxelementcount		5
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		0.3 1.2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_astree_pollen_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\monster\eff_ungoliant_att02_redec01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			2000
leaftype			sprite
activestate			explode
lifetime			800 900
emitrate			-50
maxelementcount		60
addrotate			360
velocity			6 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0.5 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_com_single_fear
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\GuildMark_Ice_pat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 250
emitrate			1
maxelementcount		12
addrotate			60
velocity			3.5 4.5
acceleration		5.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_con_Dragon_burst_burn_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_ras_alhague_volcano_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 1300
emitrate			1
maxelementcount		30
addrotate			60
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_BAR_continual_sleep_star
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\christmas_tree_pt_light01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 400
emitrate			1
maxelementcount		15
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 1.5
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_BAR_crisis_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Poterbar\Poterbar_WP_Smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 500
emitrate			1
maxelementcount		1
addrotate			0
velocity			.2 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .1
endposition			0 1.5 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_crisis_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Chainlighting\eff_chainlighting_bom_03.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 400
emitrate			1
maxelementcount		15
addrotate			0
velocity			4 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_crisis_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_roar_musicnote_01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 400
emitrate			1
maxelementcount		6
addrotate			0
velocity			4 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_dragon_Burst_Star_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				10.000000
texturefile			Effect\christmas_tree_pt_light01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 1000
emitrate			1
maxelementcount		70
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5 7
endposition			0 0 0
particlesize		.2 0.7
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_BAR_dragon_Burst_clud_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturefile			Effect\monster\eff_m_tower_cloud01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 1200
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 5
endposition			0 0 0
particlesize		5 8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_dragon_Burst_clud_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturefile			Effect\monster\eff_m_tower_cloud03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			200 400
emitrate			-50
maxelementcount		7
addrotate			0
velocity			1 1
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 5
endposition			0 0 0
particlesize		3 4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_dragon_Burst_fire01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			
texturepack			Effect\monster\eff_talos_fire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 400
emitrate			-50
maxelementcount		10
addrotate			20
velocity			0 2
acceleration		0.000000
spawndirection		0 0 -.2
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_dragon_Burst_lightning_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_m_tower_lighting01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			200 300
emitrate			-50
maxelementcount		1
addrotate			0
velocity			1 1
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 5
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_dragon_Burst_lightning_02#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_m_tower_lighting02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			200 300
emitrate			-50
maxelementcount		1
addrotate			0
velocity			1 1
acceleration		-1.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			3 5
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_dragon_Burst_pt1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturefile			Effect\Monster\eff_GoldDragon_att3_boompat_01_LEE#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			35
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 .5
gravity				0 0 0
colorrange			0.000000
startrange			5 10
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_nependeo_note_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			Effect\Skill\Eolein\eff_BAR_Eighth_Note_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			400
leaftype			sprite
activestate			explode
lifetime			500 800
emitrate			-10
maxelementcount		30
addrotate			360
velocity			5 10
acceleration		5.000000
spawndirection		0 1 0
gravity				0 -3 0
colorrange			1.000000
startrange			0 0
endposition			0 0 0
particlesize		0.1 0.8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BAR_nependeo_note_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Eolein\eff_BAR_Sharp_Symbol_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			500 800
emitrate			-10
maxelementcount		13
addrotate			360
velocity			5 10
acceleration		5.000000
spawndirection		0 1 0
gravity				0 -3 0
colorrange			1.000000
startrange			0 0
endposition			0 0 0
particlesize		0.1 0.8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BackstepShot_Shotpat_01#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\BackstepShot\eff_BackstepShot_Shot_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 1000
emitrate			10
maxelementcount		6
addrotate			90
velocity			.5 1
acceleration		0.000000
spawndirection		0 4 -4
gravity				0 0 0
colorrange			0.000000
startrange			.2 .6
endposition			0 0 0
particlesize		4 6
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_BackstepShot_Shotpat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\BackstepShot\eff_BackstepShot_Shot_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 1000
emitrate			10
maxelementcount		5
addrotate			90
velocity			.5 1
acceleration		0.000000
spawndirection		0 4 -4
gravity				0 0 0
colorrange			0.000000
startrange			.2 .6
endposition			0 0 0
particlesize		4 6
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_BindSword_finishpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\AWK\eff_AWK_SWD_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		3 3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_BindSword_gathersword_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\BindSword\eff_BindSword_sword_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			500 500
emitrate			1
maxelementcount		5
addrotate			0
velocity			15 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 4
endposition			0 1.5 0
particlesize		1.7 1.7
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_BindSword_slash_finish_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Yoshima_Hellbust_handglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			400 500
emitrate			-20
maxelementcount		7
addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_BlackHoleCannon_gather_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\GuildMark_Gold_light_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			gather
lifetime			1200 1200
emitrate			1
maxelementcount		15
addrotate			0
velocity			6 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5 6
endposition			0 0 0
particlesize		.6 1.2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BlackHoleCannon_gather_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\GuildMark_Gold_light_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			gather
lifetime			1200 1200
emitrate			1
maxelementcount		15
addrotate			0
velocity			6 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
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endposition			0 0 0
particlesize		.6 1.2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BlackHoleCannon_julPat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWK_Istel_dieglow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			1
maxelementcount		8
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velocity			2 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_BlackHoleCannon_movepat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_Harold_glowanipat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 400
emitrate			1
maxelementcount		17
addrotate			0
velocity			4 4
acceleration		0.000000
spawndirection		0 0 -10
gravity				0 0 0
colorrange			0.000000
startrange			1.5 2.5
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_BlackHoleCannon_readypat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_ChargedShock_finishpat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1200
emitrate			1
maxelementcount		15
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velocity			2 5
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Black_smoke_0001
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Moonzat_smoke_01_purple#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
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emitrate			50
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addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Black_smoke_0001#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Moonzat_smoke_01_purple#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 500
emitrate			50
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Black_smoke_0002
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Harold_nailshadow_purple.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 1000
emitrate			50
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Black_smoke_0002#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Harold_nailshadow_purple.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 1000
emitrate			50
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Blackhole_gatherpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Portal\eff_Blackhole_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			500 3000
emitrate			1
maxelementcount		20
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 1.5 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Blackhole_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Portal\eff_Blackhole_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 3000
emitrate			1
maxelementcount		20
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Blackhole_pat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Portal\eff_Blackhole_pat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			1000 3000
emitrate			1
maxelementcount		20
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Blackhole_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Portal\eff_Blackhole_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			700 2000
emitrate			1
maxelementcount		20
addrotate			45
velocity			.7 1.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BreakArms_finishpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Con_fatal\eff_fatal_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			1
maxelementcount		10
addrotate			0
velocity			7 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 3
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_BreakArms_finishsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 800
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Breakarms_start_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_icepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			300 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			15 17
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			6 7
endposition			0 1.3 -2.5
particlesize		1.5 3
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Brick_Butterfly_downpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Yellowpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			1
maxelementcount		7
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 -2 0
colorrange			0.000000
startrange			.1 .2
endposition			0 0 0
particlesize		.4 .8
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Brick_Drabiss_Four_gatherpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\AWK\eff_AWK_SOR_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			150 300
emitrate			30
maxelementcount		10
addrotate			0
velocity			13 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5 6
endposition			0 3.8 2
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Brick_Drabiss_Magicboss_create_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Drabiss_Warriorboss_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 800
emitrate			5
maxelementcount		20
addrotate			0
velocity			3 5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			9 12
endposition			0 0 0
particlesize		2.5 4.5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Brick_Drabiss_Magicboss_create_smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Drabiss_Warriorboss_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			10
maxelementcount		15
addrotate			0
velocity			4 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			4 6
endposition			0 0 0
particlesize		2.5 4.5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Brick_Drabiss_Magicboss_create_smoke_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Drabiss_Warriorboss_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			200 400
emitrate			20
maxelementcount		20
addrotate			0
velocity			9 13
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			9 12
endposition			0 7 2
particlesize		2.5 4.5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Brick_GoldDragon_Basicsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Obscura_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 2000
emitrate			10
maxelementcount		6
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Brick_GoldDragon_Tearpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Ronzart_momglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 800
emitrate			1
maxelementcount		6
addrotate			0
velocity			.3 .5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Brick_GoldDragon_att1_slashpat_01
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_gomeisa_wingsmoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			1
maxelementcount		3
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Brick_GoldDragon_att2_handsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			10
maxelementcount		6
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Brick_GoldDragon_att2_icesmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\GuildMark_Ice_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			20
maxelementcount		10
addrotate			90
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Brick_GoldDragon_att2_icesmoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\GuildMark_Ice_pat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1000
emitrate			20
maxelementcount		10
addrotate			90
velocity			2 3
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Brick_GoldDragon_att2_stone
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_ras_alhague_att3stone_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			directplane
lifetime			600 1100
emitrate			1
maxelementcount		10
addrotate			360
velocity			7 9
acceleration		5.000000
spawndirection		0 1.1 0
gravity				0 -10 0
colorrange			1.000000
startrange			2 3
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Brick_GoldDragon_att3_lightingpat_01
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_elifea_eye.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			250 550
emitrate			-10
maxelementcount		10
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			4 4.5
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Brick_GoldDragon_att3_readypat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_NeoDeuxMarble_att4_startpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			200 400
emitrate			30
maxelementcount		12
addrotate			0
velocity			7 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3.5 4
endposition			0 5.25 0
particlesize		.5 2.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Brick_GoldDragon_att4_droppat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.700000
texturefile			
texturepack			Effect\skill\Tentator\eff_fireblaze_momfire_01.tpack
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			50
maxelementcount		15
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Brick_GoldDragon_att4_handsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.700000
texturefile			
texturepack			Effect\skill\Tentator\eff_fireblaze_momfire_01.tpack
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			direct
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<effectdata>		0
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<effectdata>		0
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texturefile			Effect\Cond\Con_feel\eff_feel_glow_01#.dds
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blendtype			add
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leaftype			sprite
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\Monster\eff_Fireworks_Greenpat_01#.dds
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blendtype			add
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\Monster\eff_Ronzart_momglow_02#.dds
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blendtype			add
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\Monster\eff_Fireworks_Greenpat_01#.dds
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blendtype			add
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Yellowpat_01#.dds
texturepack			
blendtype			add
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particlesize		.5 2.5
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Con_fatal\eff_fatal_pat_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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particlesize		.5 3
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trianglerender		true
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<effectdata>		0
name				pt_Brick_King_create_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_tentacle_smoke_01.dds
texturepack			
blendtype			modulate
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leaftype			sprite
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colorrange			0.000000
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particlesize		1.5 3
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trianglerender		false
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<effectdata>		0
name				pt_Brick_King_create_smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_tentacle_smoke_01.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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particlesize		1.5 3
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trianglerender		false
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<effectdata>		0
name				pt_Brick_Watchtower_glasspat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\WeaknessMana\eff_WeaknessMana_Handpat_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			exploderange
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colorrange			0.000000
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particlesize		1 2
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spawndirabs			true
trianglerender		true
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<effectdata>		0
name				pt_Bwz_BR_remote_spin_B
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\GuildMark_Ice_pat_01#.dds
texturepack			
blendtype			modulate
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texanimtime			0
leaftype			sprite
activestate			directplane
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colorrange			0.000000
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particlesize		1.5 2
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trianglerender		false
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<effectdata>		0
name				pt_Bwz_BR_remote_spin_BLV2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\GuildMark_Ice_pat_01#.dds
texturepack			
blendtype			modulate
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texanimtime			0
leaftype			sprite
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colorrange			0.000000
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particlesize		1.5 2
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spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Bwz_BR_remote_spin_BLV3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\GuildMark_Ice_pat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			250 450
emitrate			1
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velocity			5 6
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colorrange			0.000000
startrange			2.5 5.5
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particlesize		1.5 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Bwz_BR_smokespin_B
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\GuildMark_Ice_pat_01#.dds
texturepack			
blendtype			modulate
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texanimtime			0
leaftype			sprite
activestate			directplane
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emitrate			1
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spawndirection		0 2 0
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colorrange			0.000000
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endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Bwz_BR_up_smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\GuildMark_Curse_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 900
emitrate			25
maxelementcount		10
addrotate			360
velocity			3 4
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spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
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particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Bwz_BR_upsmoke_remote
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\GuildMark_Curse_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
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colorrange			0.000000
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particlesize		2 3
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spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Bwz_BR_upsmoke_remote_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\GuildMark_Ice_pat_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 250
emitrate			1
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addrotate			30
velocity			2.5 3.5
acceleration		2.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
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particlesize		2 3
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spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Bwz_BR_upsmoke_remote_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\GuildMark_Ice_pat_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			exploderange
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emitrate			1
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gravity				0 0 0
colorrange			0.000000
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particlesize		2 3
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spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Bwz_CH_hand_boom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			directplane
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emitrate			35
maxelementcount		10
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velocity			1 2
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gravity				0 0 0
colorrange			0.000000
startrange			.5 1
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particlesize		1 1.5
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spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Bwz_CH_hand_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Cetor_Ballen\eff_WSU_Cetor_Ballen_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			350 550
emitrate			90
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velocity			1.2 2.2
acceleration		1.000000
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gravity				0 0 0
colorrange			0.000000
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endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Bwz_TL_smoke_RL_B
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Artichoke_att1_remotepat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			400 600
emitrate			1
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velocity			2 3
acceleration		2.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
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particlesize		1 1.5
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spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Bwz_TL_smoke_RL_B2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_boomsmoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			400 600
emitrate			25
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velocity			2.5 3.5
acceleration		2.000000
spawndirection		0 0 0
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colorrange			0.000000
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particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Bwz_TL_smoke_RL_B_Lv3
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Artichoke_att1_remotepat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			500 700
emitrate			1
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addrotate			0
velocity			4.5 5.5
acceleration		4.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2.5
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particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Bwz_TL_smoke_UP_B
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 600
emitrate			1
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addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
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particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Bwz_TL_smoke_UP_B_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Event_mob01_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
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emitrate			25
maxelementcount		8
addrotate			0
velocity			.7 .12
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1.1 2.2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Bwz_TL_smokespin_B
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_dp2_catlegate_door_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 250
emitrate			15
maxelementcount		10
addrotate			-15
velocity			1.5 2.5
acceleration		5.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			1.1 2.2
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Bwz_ch_Dp_finishjul_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\DarkExplosion\eff_DarkExplosion_finishjul_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 800
emitrate			1
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addrotate			0
velocity			1.2 1.2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Bwz_ch_Dp_finishjul_slow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\DarkExplosion\eff_DarkExplosion_finishjul_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
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addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Bwz_ch_GDW_SwordPat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWK_Istel_dieglow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			1
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addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_Bwz_ch_WA_finishsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 1200
emitrate			30
maxelementcount		10
addrotate			45
velocity			2 2
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
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particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Bwz_ch_WA_finishsmoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 1200
emitrate			30
maxelementcount		10
addrotate			45
velocity			1 2
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Bwz_ch_WM_Handpat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\WeaknessMana\eff_WeaknessMana_Handpat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			250 600
emitrate			1
maxelementcount		9
addrotate			0
velocity			1 2
acceleration		1.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Bwz_ch_WM_Handpat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\WeaknessMana\eff_WeaknessMana_Handpat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			450 700
emitrate			1
maxelementcount		9
addrotate			0
velocity			3 4
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Bwz_ch_smokespin_B_F
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_dp2_catlegate_door_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 550
emitrate			15
maxelementcount		10
addrotate			-60
velocity			4 5
acceleration		5.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4.5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Bwz_ch_smokespin_B_F_LV1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_dp2_catlegate_door_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 550
emitrate			15
maxelementcount		10
addrotate			-60
velocity			1.5 2.5
acceleration		5.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Bwz_ch_start_SwordPat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWK_Istel_dieglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			180 180
emitrate			-15
maxelementcount		10
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_COM_SKL_DASH2_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Skill_dash_smoke_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 400
emitrate			40
maxelementcount		10
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_COM_SKL_DASH2_smoke2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWK_Istel_dieglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 500
emitrate			15
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		5.000000
spawndirection		0 0 10
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_COM_SKL_DASH_line
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_poseidon_shot_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			250 350
emitrate			-20
maxelementcount		10
addrotate			0
velocity			.5 1
acceleration		5.000000
spawndirection		0 0 10
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_COM_SKL_DASH_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 200
emitrate			-15
maxelementcount		5
addrotate			0
velocity			0 .5
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_COS_Rabbit_uppat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_garvian_equites_ready_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			direct
lifetime			200 900
emitrate			-50
maxelementcount		40
addrotate			0
velocity			1 1.9
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.5
endposition			0 0 0
particlesize		0.01 0.1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Carrot_Smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\Ancient_Magician_Soul_smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 2000
emitrate			1
maxelementcount		6
addrotate			0
velocity			.1 .2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.1 0.2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Carrot_Star
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\christmas_tree_pt_light04.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			2000 3000
emitrate			1
maxelementcount		15
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.7
endposition			0 0 0
particlesize		.01 0.07
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Carrot_Wing_pt_light
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.050000
texturefile			Effect\monster\eff_cat_eyes.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 2000
emitrate			100
maxelementcount		5
addrotate			0
velocity			0 0.1
acceleration		0.000000
spawndirection		1 1 1
gravity				-0.1 -0.1 0.2
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0.05
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Carrpt_Wing_pt_yellow_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.800000
texturefile			Effect\monster\eff_yellow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1000
emitrate			100
maxelementcount		10
addrotate			0
velocity			0.5 0.7
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.3
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ChargeShock_footpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\BladeSpin\eff_bladespin_paticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 700
emitrate			20
maxelementcount		10
addrotate			360
velocity			4 8
acceleration		0.000000
spawndirection		0 1 1
gravity				0 -15 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_ChargedShock_finishpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_ChargedShock_finishpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			1
maxelementcount		10
addrotate			0
velocity			4 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			7 8
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_ChargedShock_finishpat_01_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_ChargedShock_finishpat_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			1
maxelementcount		10
addrotate			0
velocity			4 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			7 8
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_ChargedShock_runpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\AWK\eff_AWK_SOR_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			13 15
acceleration		0.000000
spawndirection		0 .5 3
gravity				0 0 0
colorrange			0.000000
startrange			7 8
endposition			0 2 .5
particlesize		1 3
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_ChargedShock_runsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\JumpingCrash\eff_jumping_smoke.tpack
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			1
maxelementcount		10
addrotate			0
velocity			3 5
acceleration		15.000000
spawndirection		0 1 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ChessBishop_att01_R
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\blue_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 1500
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		1 1 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ChessBishop_att_gather
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\blue_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			gather
lifetime			2000 3500
emitrate			10
maxelementcount		150
addrotate			0
velocity			10 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			7 8
endposition			0 5 0
particlesize		.5 1.3
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_ChessBishop_explode
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\blue_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 1000
emitrate			20
maxelementcount		30
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 1.3 0
gravity				0 0 0
colorrange			0.000000
startrange			2.5 5
endposition			0 0 0
particlesize		0.1 0.7
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Chess_Blood
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\P_Rosea_Blue_glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			550 550
emitrate			1
maxelementcount		12
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 1 -1.5
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Choke_standspit_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Choke_dropspit_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 1000
emitrate			1
maxelementcount		5
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 -1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		.3 .6
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Conciant_Fin_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_g_horace_die_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			-60
maxelementcount		10
addrotate			0
velocity			.5 2
acceleration		-5.000000
spawndirection		0 0 0
gravity				0 3 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Conciant_Fin_jul_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			10 20
acceleration		0.000000
spawndirection		0 0 3
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Conciant_Shot_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_tentacle_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			-60
maxelementcount		5
addrotate			0
velocity			.5 2
acceleration		-5.000000
spawndirection		0 0 3
gravity				0 3 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Conciant_Shot_Smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_tentacle_smoke_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			-60
maxelementcount		5
addrotate			0
velocity			.5 2
acceleration		-5.000000
spawndirection		0 0 3
gravity				0 3 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Crash_Boost_circle_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_blue.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			400 400
emitrate			-50
maxelementcount		30
addrotate			0
velocity			5 5
acceleration		5.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 1.5 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Crash_Boost_explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_elias_special_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			500 700
emitrate			10
maxelementcount		17
addrotate			0
velocity			6 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.5 .7
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Crash_Boost_smoke_01
unittype			particle
billboardtype		camera
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texturefile			Effect\monster\mon_ras_alhague_volcano_02#.dds
texturepack			
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texanimtime			0
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endposition			0 0 0
particlesize		.7 1
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trianglerender		false
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\monster\mon_ras_alhague_volcano_02#.dds
texturepack			
blendtype			add
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particlesize		.7 1
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spawndirabs			false
trianglerender		false
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_marvis_stand_smoke01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\monster\eff_marvis_stand_smoke01#.dds
texturepack			
blendtype			add
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particlesize		1 2
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Crash_Boost_smoke_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_ras_alhague_burn_03##.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			20
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spawndirection		0 3 0
gravity				0 10 0
colorrange			0.000000
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particlesize		.5 .7
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Crash_Boost_smoke_03_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_ras_alhague_burn_03##.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			20
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acceleration		0.000000
spawndirection		0 3 0
gravity				0 10 0
colorrange			0.000000
startrange			.3 .7
endposition			0 0 0
particlesize		.5 .7
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Crash_Cut_Smo_BLK
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Mebsuta\eff_mebusta_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 1000
emitrate			50
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addrotate			60
velocity			3 4
acceleration		0.000000
spawndirection		0 -0.3 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Crash_Fatal_con_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			30
maxelementcount		10
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velocity			1 2
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 -3 0
colorrange			1.000000
startrange			0 1
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particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Crash_Fatal_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			30
maxelementcount		10
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velocity			1 2
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 -3 0
colorrange			1.000000
startrange			3 4
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_DarkBall_boompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\DarkBall\eff_DarkBall_pat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			1
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addrotate			50
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
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particlesize		.8 1.2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_DarkBall_boompat_01#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\DarkBall\eff_DarkBall_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			1
maxelementcount		7
addrotate			50
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
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particlesize		.8 1.2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_DarkBall_boompat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\DarkBall\eff_DarkBall_pat_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			1
maxelementcount		7
addrotate			50
velocity			1 1.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
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particlesize		.8 1.2
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_DarkBall_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\DarkBall\eff_DarkBall_pat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 300
emitrate			1
maxelementcount		7
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velocity			2 3
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
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endposition			0 0 0
particlesize		.8 1.2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_DarkBall_pat_01#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\DarkBall\eff_DarkBall_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		7
addrotate			50
velocity			1 1.5
acceleration		0.000000
spawndirection		0 0 1.5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.8 1.2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_DarkBall_pat_01_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\DarkBall\eff_DarkBall_pat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 300
emitrate			1
maxelementcount		7
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.8 1.2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_DarkBall_pat_01_2
unittype			particle
billboardtype		camera
tailstep			10 0 10 0 false
size				1.500000
texturefile			Effect\Skill\DarkBall\eff_DarkBall_pat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 400
emitrate			1
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addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.8 1.2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_DarkBall_pat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\DarkBall\eff_DarkBall_pat_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			250 500
emitrate			1
maxelementcount		4
addrotate			50
velocity			2 3
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_DarkBall_pat_02#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\DarkBall\eff_DarkBall_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		7
addrotate			50
velocity			1 1.5
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.8 1.2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_DarkBall_pat_02##
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\DarkBall\eff_DarkBall_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 400
emitrate			1
maxelementcount		7
addrotate			50
velocity			0 1.5
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.8 1.2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_DarkBall_pat_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\DarkBall\eff_DarkBall_pat_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			250 500
emitrate			1
maxelementcount		4
addrotate			50
velocity			2 3
acceleration		0.000000
spawndirection		0 13659 0
gravity				0 0 0
colorrange			0.000000
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endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_DarkBall_pat_03#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\DarkBall\eff_DarkBall_pat_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 500
emitrate			1
maxelementcount		7
addrotate			50
velocity			2 3
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
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particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_DarkCrystal_boompat_01#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\DarkCrystal\eff_DarkCrystal_pat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			1
maxelementcount		6
addrotate			0
velocity			2 2
acceleration		0.000000
spawndirection		0 0 -.5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.8 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_DarkCrystal_boompat_02#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\DarkCrystal\eff_DarkCrystal_pat_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			1
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velocity			.5 1
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gravity				0 0 0
colorrange			0.000000
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particlesize		.8 1.2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_DarkCrystal_finishpat_01#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\DarkCrystal\eff_DarkCrystal_pat_01#.dds
texturepack			
blendtype			modulate
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texanimtime			0
leaftype			sprite
activestate			explode
lifetime			350 350
emitrate			1
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velocity			2.5 2.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
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particlesize		.8 1.2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_DarkCrystal_finishpat_01_01#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\DarkCrystal\eff_DarkCrystal_pat_01_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
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velocity			2.5 2.5
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
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particlesize		.8 1.2
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_DarkCrystal_finishpat_02#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\DarkCrystal\eff_DarkCrystal_pat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			350 350
emitrate			1
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velocity			1.5 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
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particlesize		.8 1.2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_DarkCrystal_finishpat_02_01#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\DarkCrystal\eff_DarkCrystal_pat_02_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
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emitrate			1
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velocity			1.5 2
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spawndirection		0 0 0
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colorrange			0.000000
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endposition			0 0 0
particlesize		.8 1.2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_DarkCrystal_remotepat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\DarkCrystal\eff_DarkCrystal_pat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			1
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addrotate			0
velocity			1 1.5
acceleration		0.000000
spawndirection		0 0 2
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.7 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_DarkCrystal_remotepat_02#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\DarkCrystal\eff_DarkCrystal_pat_02#.dds
texturepack			
blendtype			modulate
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texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 300
emitrate			1
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addrotate			60
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 2
gravity				0 0 0
colorrange			0.000000
startrange			.2 .2
endposition			0 0 0
particlesize		.7 1
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_DarkExplosion_finishjul_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\DarkExplosion\eff_DarkExplosion_finishjul_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 800
emitrate			1
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velocity			1.2 1.2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_DarkExplosion_finishjul_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\DarkExplosion\eff_DarkExplosion_finishjul_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 800
emitrate			1
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velocity			1.2 1.2
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
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particlesize		.5 1.5
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<effectdata>		0
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<effectdata>		0
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texturefile			Effect\Pvpvictory\eff_victory_pat_01#.dds
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<effectdata>		0
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unittype			particle
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\Skill\DarkBall\eff_DarkBall_pat_02.dds
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<effectdata>		0
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texturefile			Effect\Skill\DarkBall\eff_DarkBall_pat_01#.dds
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\Skill\DarkBall\eff_DarkBall_pat_01#.dds
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blendtype			add
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particlesize		1 1.5
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\Skill\DarkBall\eff_DarkBall_pat_01_purple#.dds
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blendtype			add
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particlesize		1 1.5
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\Skill\DarkBall\eff_DarkBall_pat_01#.dds
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blendtype			add
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leaftype			sprite
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particlesize		1 1.5
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trianglerender		true
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<effectdata>		0
name				pt_DarkStrike_finishshot_03
unittype			particle
billboardtype		camera
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texturefile			Effect\Skill\DarkBall\eff_DarkBall_pat_01#.dds
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blendtype			modulate
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texanimtime			0
leaftype			sprite
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particlesize		1 1.5
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spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_DarkStrike_firstshot_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Yogmonde_att2_pierce_01#.dds
texturepack			
blendtype			add
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leaftype			sprite
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particlesize		1 1.5
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trianglerender		false
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<effectdata>		0
name				pt_DarkStrike_firstshot_01_purple
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_flare_yellow#.dds
texturepack			
blendtype			add
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leaftype			sprite
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particlesize		1 1.5
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spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_DarkStrike_firstshot_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Yogmonde_att2_pierce_02#.dds
texturepack			
blendtype			add
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leaftype			sprite
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particlesize		1 1.5
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trianglerender		false
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<effectdata>		0
name				pt_DarkStrike_gather_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_spr_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		true
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<effectdata>		0
name				pt_DarkStrike_middleshot_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Fireblaze\eff_fireblaze_burn_06#.dds
texturepack			
blendtype			add
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leaftype			sprite
activestate			exploderange
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particlesize		.8 1.5
followdirection		true
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trianglerender		true
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<effectdata>		0
name				pt_DarkStrike_middleshot_01_sht
unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Skill\Fireblaze\eff_fireblaze_burn_06_sht#.dds
texturepack			
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leaftype			sprite
activestate			exploderange
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particlesize		.8 1.5
followdirection		true
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_DarkThorn_Gatherpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\antiauto\eff_antiauto_finish_pat_01#.dds
texturepack			
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leaftype			sprite
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colorrange			0.000000
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particlesize		1 4
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trianglerender		true
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<effectdata>		0
name				pt_DarkThorn_Gatherpat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\antiauto\eff_antiauto_keep_pat_01#.dds
texturepack			
blendtype			modulate
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leaftype			sprite
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particlesize		.3 1.1
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spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_DarkThorn_Thorndrop_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\antiauto\eff_antiauto_finish_pat_01#.dds
texturepack			
blendtype			modulate
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leaftype			sprite
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particlesize		1 3
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spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_DarkThorn_Thornfloor_01
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\DarkExplosion\eff_DarkExplosion_finishjul_01.dds
texturepack			
blendtype			add
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leaftype			sprite
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particlesize		1 2
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trianglerender		true
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Skill\antiauto\eff_antiauto_finish_pat_01#.dds
texturepack			
blendtype			add
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leaftype			sprite
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particlesize		1 3
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trianglerender		true
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<effectdata>		0
name				pt_DarkTornado_bug_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\WeaknessMana\eff_WeaknessMana_Handpat_01#.dds
texturepack			
blendtype			modulate
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<effectdata>		0
name				pt_DarkTornado_handsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_dp2_catlegate_door_smoke_01#.dds
texturepack			
blendtype			add
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leaftype			sprite
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<effectdata>		0
name				pt_DarkTornado_upsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_dp2_catlegate_door_smoke_01#.dds
texturepack			
blendtype			modulate
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\GuildMark_Ice_pat_01#.dds
texturepack			
blendtype			modulate
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<effectdata>		0
name				pt_Darkness_ghost_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Yoshima_Diamechy_dragon_smoke_01#.dds
texturepack			
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<effectdata>		0
name				pt_Darknessl_patjul_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_rantea_att2patjul_01#.dds
texturepack			
blendtype			add
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<effectdata>		0
name				pt_DeathChuckle_Burnpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\HellGate\eff_HellGate_droppat_01#.dds
texturepack			
blendtype			add
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leaftype			sprite
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particlesize		1 1.5
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<effectdata>		0
name				pt_DeathChuckle_Gatherpat_01
unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Skill\antiauto\eff_antiauto_finish_pat_01#.dds
texturepack			
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leaftype			sprite
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particlesize		1.5 3.5
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<effectdata>		0
name				pt_DeathPenalty_patjul_01
unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Monster\eff_rantea_att2patjul_01#.dds
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particlesize		1 2
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<effectdata>		0
name				pt_DecreaseDefeat_conpat_01
unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Monster\eff_earth_hatchling_eye_01#.dds
texturepack			
blendtype			add
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particlesize		.3 1.1
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<effectdata>		0
name				pt_Deformity_BoomDarkpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\TransferLightning\eff_TransferLightning_boomglow_01.dds
texturepack			
blendtype			modulate
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leaftype			sprite
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<effectdata>		0
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billboardtype		camera
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texturefile			Effect\Monster\eff_gomeisa_wingsmoke_01.dds
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<effectdata>		0
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<effectdata>		0
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unittype			particle
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<effectdata>		0
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<effectdata>		0
name				pt_Drabiss_Magicboss_att6_upsmoke_01
unittype			particle
billboardtype		camera
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texturefile			Effect\Monster\eff_esimed_smoke_01.dds
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<effectdata>		0
name				pt_Drabiss_Magicboss_att7_smoke_01
unittype			particle
billboardtype		camera
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texturefile			Effect\Skill\SummonGhost\eff_summonghost_smoke_01#.dds
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<effectdata>		0
name				pt_Drabiss_Magicboss_att8_Fireflower_01
unittype			particle
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texturefile			Effect\Monster\eff_Obscura_smoke_01#.dds
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<effectdata>		0
name				pt_Drabiss_Magicboss_att8_bung_01
unittype			particle
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texturefile			Effect\Monster\eff_Drabiss_Magicboss_att8_bung_01#.dds
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<effectdata>		0
name				pt_Drabiss_Magicboss_att8_leaf_01
unittype			particle
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texturefile			Effect\Monster\eff_Drabiss_Magicboss_att8_leaf_01#.dds
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<effectdata>		0
name				pt_Drabiss_Warrior_att1_gather_01
unittype			particle
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texturefile			Effect\Skill\Icebolt\eff_icebolt_gatherpaticle_01.dds
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<effectdata>		0
name				pt_Drabiss_Warrior_stand_smoke_01
unittype			particle
billboardtype		camera
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texturefile			Effect\Monster\eff_Drabiss_Warriorboss_stand_smoke_01#.dds
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\Monster\mon_Harold_glowanipat_01#.dds
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Skill\Sacra\eff_UnplowedSacra_lightpat_01#.dds
texturepack			
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<effectdata>		0
name				pt_Drabiss_Warriorboss_consword_01
unittype			particle
billboardtype		camera
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texturefile			Effect\Monster\eff_Drabiss_warriorboss_att5_consword_01#.dds
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unittype			particle
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texturefile			Effect\Monster\mon_NeoDeuxMarble_att4_startpat_01#.dds
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\Monster\eff_Mag_Creeper_att2_attglow_01.dds
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<effectdata>		0
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unittype			particle
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texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
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<effectdata>		0
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unittype			particle
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texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
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<effectdata>		0
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unittype			particle
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texturefile			Effect\Monster\eff_Umbar_stone_2.dds
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<effectdata>		0
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unittype			particle
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texturefile			Effect\Monster\eff_Umbar_stone_2.dds
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				15.000000
texturefile			
texturepack			Effect\skill\JumpingCrash\eff_jumping_smoke.tpack
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name				pt_Eating_sin_BasicPat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Eating_sin_Basicpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			1
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spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
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endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Eating_sin_boompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\FuryExplosion\eff_Furyexplosion_boompat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			100 200
emitrate			1
maxelementcount		6
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velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_EleSpiderBlue_boompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_EleSpiderBlue_boompat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			1
maxelementcount		9
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .3
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_EleSpiderBlue_diepat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Chainlighting\eff_chainlighting_bom_03.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			1
maxelementcount		8
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_EleSpiderBlue_uppat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Bluepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			1
maxelementcount		7
addrotate			0
velocity			.8 1.2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 1 0
colorrange			0.000000
startrange			.5 .7
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_EleSpiderRed_boompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_EleSpiderRed_boompat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			1
maxelementcount		9
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .3
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_EleSpiderRed_downpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_rantea_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			1
maxelementcount		7
addrotate			0
velocity			.8 1.2
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 -2 0
colorrange			0.000000
startrange			.1 .2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Electric_Up_gatherpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_EleSpiderBlue_boompat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 2000
emitrate			1
maxelementcount		15
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 6
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_ElementMaster_boomdrop_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Aquashackle\eff_Aquashackle_waterdrop_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			1
maxelementcount		13
addrotate			0
velocity			8 11
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 -18 0
colorrange			0.000000
startrange			1 2.5
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_ElementMaster_fireburn_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Fireblaze\eff_fireblaze_burn_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			550 650
emitrate			1
maxelementcount		9
addrotate			0
velocity			2.5 5
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			2.5 5
endposition			0 0 0
particlesize		1 2.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_ElementMaster_gatherpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Uruzgain\eff_uruzgain_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			250 500
emitrate			1
maxelementcount		10
addrotate			0
velocity			7 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			7 8
endposition			0 1.2 -.3
particlesize		.5 1.5
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_ElementMaster_gatherpat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Uruzgain\eff_uruzgain_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			250 500
emitrate			1
maxelementcount		10
addrotate			0
velocity			6 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5 6
endposition			0 1.2 -.3
particlesize		.3 1.1
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_ElementMaster_icefloorboom_01
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				2.000000
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_icefloorboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			200 400
emitrate			1
maxelementcount		10
addrotate			0
velocity			0 .1
acceleration		0.100000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3.5 4.5
endposition			0 0 0
particlesize		.5 2.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ElementMaster_icepat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_icepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			200 500
emitrate			15
maxelementcount		10
addrotate			0
velocity			10 12
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			10 11
endposition			0 -15 0
particlesize		1.5 3
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_ElementMaster_icepat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_icepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			200 500
emitrate			15
maxelementcount		10
addrotate			0
velocity			10 12
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			6 7
endposition			0 -15 0
particlesize		1.5 3
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_ElementMaster_icesmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_icesmoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1000
emitrate			20
maxelementcount		15
addrotate			0
velocity			1 1.5
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			4 4
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_ElementMaster_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Uruzgain\eff_uruzgain_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			1
maxelementcount		9
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 2.5
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_ElementMaster_readypat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Con_feel\eff_feel_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			1
maxelementcount		7
addrotate			0
velocity			1 1
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 2
endposition			0 0 0
particlesize		.3 1.1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ElementMaster_waterdrop_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Aquashackle\eff_Aquashackle_waterdrop_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			1
maxelementcount		10
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3.5
endposition			0 0 0
particlesize		.2 .6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Emblem_1st_200Lv_Fire
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Umbar_standfirepat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			120
velocity			1 3
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 -1 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_EmitRush_floorcrackpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWK_Istel_dieglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			1
maxelementcount		9
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 .3 2
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_EmitRush_gatherpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_NeoDeuxMarble_att4_startpat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			100 100
emitrate			-10
maxelementcount		9
addrotate			0
velocity			17 17
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			10 10
endposition			0 2.1 .8
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_EnergyCounter_boompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\antiauto\eff_antiauto_keep_pat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			1
maxelementcount		8
addrotate			0
velocity			1.5 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 .5
endposition			0 0 0
particlesize		.7 1.3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_EnergyCounter_boompat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\antiauto\eff_antiauto_keep_pat_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			1
maxelementcount		8
addrotate			0
velocity			1.5 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 .5
endposition			0 0 0
particlesize		.7 1.3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Entibus_Finishjul_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\MenacingSpear\eff_MenacingSpear_Finishjul_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 450
emitrate			1
maxelementcount		10
addrotate			0
velocity			6 8
acceleration		0.000000
spawndirection		0 -2 -.6
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.8 1.2
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Erigol_Summonfeather_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_aquira_kubasz_feather.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 1000
emitrate			30
maxelementcount		9
addrotate			180
velocity			4 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -2 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Erigol_att1_remoteslash_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWK_Istel_dieglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			1
maxelementcount		10
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Erigol_att2_stone
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Umbar_stone_2.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			400
leaftype			sprite
activestate			exploderange
lifetime			800 800
emitrate			-10
maxelementcount		6
addrotate			270
velocity			3 5
acceleration		5.000000
spawndirection		0 2 0
gravity				0 -10 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.3 .9
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Erigol_att3_conditionpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\TwinBore\eff_TwinBore_Sword_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			80
maxelementcount		4
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .3
endposition			0 0 0
particlesize		.5 2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Erigol_att3_conditionpat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			80
maxelementcount		4
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .3
endposition			0 0 0
particlesize		.5 2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Erigol_att3_finishpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\TwinBore\eff_TwinBore_Sword_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			80
maxelementcount		7
addrotate			0
velocity			5 7
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Erigol_att4_Finishpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_lizardmanC_att2pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 400
emitrate			1
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addrotate			0
velocity			0 0.1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		1 3
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Erigol_att4_readyslash_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_athron_lighting_floorbome_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			1
maxelementcount		9
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Erigol_standhandpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Drabiss_Warriorboss_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 800
emitrate			5
maxelementcount		7
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			9 12
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Eris_monkey_Boss_remote_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
texturefile			Effect\monster\eff_carcer_smoke01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 800
emitrate			60
maxelementcount		10
addrotate			180
velocity			1 2
acceleration		1.000000
spawndirection		0 0 2
gravity				0 0 0
colorrange			0.000000
startrange			0 .2
endposition			0 0 0
particlesize		1.5 3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Eris_monkey_Boss_remote_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.200000
texturefile			Effect\monster\eff_icespike_boomice_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 800
emitrate			60
maxelementcount		10
addrotate			180
velocity			2 3
acceleration		1.000000
spawndirection		0 0 1
gravity				0 -2 0
colorrange			0.000000
startrange			0 .2
endposition			0 0 0
particlesize		.1 .3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Event_mob01_blood_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Event_mob01_blood_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			550 550
emitrate			1
maxelementcount		12
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 1 -1.5
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Event_mob01_dieboompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Event_mob01_dieboompat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 500
emitrate			1
maxelementcount		10
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Event_mob01_dieuppat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_die_uppat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1900 2000
emitrate			1
maxelementcount		9
addrotate			0
velocity			.5 1.5
acceleration		0.500000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 .8
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Event_mob01_normalpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\antiauto\eff_antiauto_ground_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		10
addrotate			0
velocity			.1 .2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 2
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Event_mob01_readypat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Outrage\eff_outrage_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			500 500
emitrate			1
maxelementcount		15
addrotate			0
velocity			7 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 4
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Event_mob01_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Event_mob01_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1500
emitrate			1
maxelementcount		10
addrotate			180
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_FB_Yogmonde_Power_explosionburn_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_kamat_att01_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1000
emitrate			1
maxelementcount		30
addrotate			0
velocity			3 10
acceleration		0.000000
spawndirection		0 1.3 0
gravity				0 0 0
colorrange			0.000000
startrange			5.5 20
endposition			0 0 0
particlesize		1 2.5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_FB_Yogmonde_boomjul_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\monster\lighting_bom_crack02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 800
emitrate			-10
maxelementcount		9
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 3
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_FB_Yogmonder_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_kamat_att01_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			1
maxelementcount		8
addrotate			90
velocity			5 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_FBoss_Yogmonde_diepat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_Deixel_att2bul#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			1
maxelementcount		9
addrotate			90
velocity			5 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_FBoss_Yogmonde_dieuppat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_ras_alhague_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			1
maxelementcount		7
addrotate			0
velocity			1 3
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		.4 .7
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_FBoss_aquirai_the_immotal_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\AWK\eff_AWK_SOR_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 300
emitrate			1
maxelementcount		45
addrotate			0
velocity			5 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			7 15
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Fallen_Temple_Boss_att02_twinkle
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\light01_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			500
leaftype			sprite
activestate			exploderange
lifetime			800 900
emitrate			80
maxelementcount		30
addrotate			0
velocity			1 3
acceleration		0.000000
spawndirection		0 0.6 0
gravity				0 0 0
colorrange			0.000000
startrange			0 3
endposition			0 0 0
particlesize		0.1 0.3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Fallen_Temple_Boss_feather_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\feather_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			700 800
emitrate			-15
maxelementcount		30
addrotate			30
velocity			5 6
acceleration		3.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			3 5
endposition			0 0 0
particlesize		0.3 0.7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Fallen_Temple_Boss_feather_04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\feather_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			direct
lifetime			700 3000
emitrate			-15
maxelementcount		30
addrotate			30
velocity			5 6
acceleration		3.000000
spawndirection		0 1 0
gravity				0 10 0
colorrange			0.000000
startrange			10 15
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Fallen_Temple_Boss_feather_05
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\feather_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			direct
lifetime			700 3000
emitrate			-15
maxelementcount		30
addrotate			30
velocity			5 6
acceleration		3.000000
spawndirection		0 1 0
gravity				0 -100 0
colorrange			0.000000
startrange			10 15
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Fallen_Temple_Boss_feather_cut
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\feather_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			direct
lifetime			700 1000
emitrate			-15
maxelementcount		15
addrotate			30
velocity			5 6
acceleration		3.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			10 15
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_FatlaHash_finishsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\JumpingCrash\eff_jumping_smoke_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			800 800
emitrate			1
maxelementcount		15
addrotate			80
velocity			6 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_FieldBoss_Choke_diepat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_bonheur_att04_light01_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			350 700
emitrate			1
maxelementcount		7
addrotate			45
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Filatus_leg_julpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Monster\mon_Filatus_leg_pat#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-10
maxelementcount		8
addrotate			0
velocity			5 7
acceleration		0.000000
spawndirection		0 .1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Fireworks_boompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\AWK\eff_AWK_SOR_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 400
emitrate			1
maxelementcount		15
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_FlameBlast_darkfire_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\decrease_attack\decrease_bom_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			800 900
emitrate			40
maxelementcount		20
addrotate			0
velocity			1.5 2.5
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0.4 0.6
endposition			0 0 0
particlesize		0.3 1.2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_FlameBlast_explode_down
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\FlameBlast\FlameBlast_redboom01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 900
emitrate			-50
maxelementcount		15
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		0.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_FlameGushing_boompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_ras_alhague_volcano_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 1200
emitrate			1
maxelementcount		12
addrotate			0
velocity			6 9
acceleration		0.000000
spawndirection		0 1.3 0
gravity				0 -25 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_FlameGushing_boompat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_ras_alhague_volcano_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1100
emitrate			1
maxelementcount		12
addrotate			0
velocity			8 11
acceleration		0.000000
spawndirection		0 1.3 0
gravity				0 -25 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		2 4
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_FlameGushing_boomred_01
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\FlameBombing\eff_flamebombing_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			1
maxelementcount		10
addrotate			0
velocity			0 1
acceleration		0.100000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 5
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particlesize		1.5 3.5
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<effectdata>		0
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billboardtype		camera
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<effectdata>		0
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texturefile			Effect\Cond\SWD_AWAKE\eff_AWK_SWD_smoke_01#.dds
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<effectdata>		0
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billboardtype		camera
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<effectdata>		0
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<effectdata>		0
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billboardtype		camera
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texturefile			Effect\Skill\FuryExplosion\eff_Furyexplosion_smoke_01#.dds
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<effectdata>		0
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texturefile			Effect\Skill\FuryExplosion\eff_Furyexplosion_smoke_02#.dds
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<effectdata>		0
name				pt_FuryofRondow_sturnpat_01
unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_icepat_01#.dds
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blendtype			add
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\Skill\Outrage\eff_outrage_pat_01#.dds
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<effectdata>		0
name				pt_FuryofRondow_upfinishjul_01
unittype			particle
billboardtype		camera
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size				0.500000
texturefile			Effect\Skill\FuryOfRondow\eff_FuryOfRondow_piercepat_01#.dds
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<effectdata>		0
name				pt_GaiantFenril_att2wave_01
unittype			particle
billboardtype		camera
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texturefile			Effect\Monster\eff_GaiantFenril_att2wave_01#.dds
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<effectdata>		0
name				pt_GaiantFenril_att2wave_02
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texturefile			Effect\Monster\eff_GaiantFenril_att2wave_01#.dds
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<effectdata>		0
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unittype			particle
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texturefile			Effect\Monster\pt_G_spider_att02_web#.dds
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<effectdata>		0
name				pt_GhostOfTime_gatherpat_01
unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Monster\mon_NeoDeuxMarble_att4_startpat_01#.dds
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<effectdata>		0
name				pt_Gigantes_summonpat_01
unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Monster\eff_Debereno_boompat_01#.dds
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blendtype			add
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<effectdata>		0
name				pt_GoldDragon_TestofWill
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Obscura_smoke_01#.dds
texturepack			
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<effectdata>		0
name				pt_GoldDragon_att4_slashpat_01
unittype			particle
billboardtype		camera
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texturefile			Effect\Monster\eff_Mag_Creeper_att2_boomsmoke_01#.dds
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Monster\mon_Harold_glowanipat_01#.dds
texturepack			
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<effectdata>		0
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unittype			particle
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texturefile			Effect\Monster\eff_Obscura_smoke_01#.dds
texturepack			
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\Monster\eff_Mag_Creeper_att2_boomsmoke_01#.dds
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\Monster\eff_GoldDragon_die_lightpat_01#.dds
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<effectdata>		0
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unittype			particle
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texturefile			Effect\Monster\eff_GoldDragon_die_lightpat_01#.dds
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Cond\SWD_AWAKE\eff_AWK_SWD_smoke_01#.dds
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<effectdata>		0
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unittype			particle
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\Monster\eff_jewel_pat_01#.dds
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\Monster\eff_Fireworks_Yellowpat_01#.dds
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<effectdata>		0
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<effectdata>		0
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<effectdata>		0
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<effectdata>		0
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texturefile			Effect\Monster\eff_rantea_att2patjul_01#.dds
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<effectdata>		0
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<effectdata>		0
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texturefile			Effect\monster\eff_AWK_Istel_dieglow_02#.dds
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<effectdata>		0
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billboardtype		camera
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texturefile			Effect\Skill\IceBlanket\eff_iceblanket_jinpat_01#.dds
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blendtype			add
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particlesize		.7 1.5
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<effectdata>		0
name				pt_GuildMark_Curse_pat_01
unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Monster\GuildMark_Curse_pat_01#.dds
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blendtype			add
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leaftype			sprite
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particlesize		.5 1
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<effectdata>		0
name				pt_GuildMark_Fire_pat_01
unittype			particle
billboardtype		camera
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texturefile			Effect\Monster\GuildMark_Fire_pat_01#.dds
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particlesize		.7 1.1
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<effectdata>		0
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unittype			particle
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texturefile			Effect\Monster\GuildMark_Fire_pat_01#.dds
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Monster\mon_lizardbutcher_conpat_01#.dds
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<effectdata>		0
name				pt_GuildMark_Ice_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\GuildMark_Ice_pat_01#.dds
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<effectdata>		0
name				pt_GuildMark_blue_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\GuildMark_Ice_pat_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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particlesize		.5 1
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trianglerender		false
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<effectdata>		0
name				pt_GuildMark_gold_pat_01
unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Monster\GuildMark_gold_pat_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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particlesize		.7 1.1
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trianglerender		false
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<effectdata>		0
name				pt_GuildMark_purple_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\GuildMark_Curse_pat_01#.dds
texturepack			
blendtype			add
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leaftype			sprite
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particlesize		.7 1.1
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<effectdata>		0
name				pt_HealthSpirit_crypat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Con_fatal\eff_fatal_pat_01#.dds
texturepack			
blendtype			add
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leaftype			sprite
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particlesize		.5 2.5
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<effectdata>		0
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unittype			particle
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texturefile			Effect\Cond\Con_fatal\eff_fatal_pat_01#.dds
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particlesize		.5 2.5
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<effectdata>		0
name				pt_HealthSpirit_healthpat_01
unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Monster\mon_ras_alhague_eyeglow_01#.dds
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particlesize		.5 1
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trianglerender		true
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<effectdata>		0
name				pt_HeartAche_boom_uppat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\DarkBall\eff_DarkBall_pat_01#.dds
texturepack			
blendtype			add
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leaftype			sprite
activestate			explodeplane
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particlesize		.8 1.2
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<effectdata>		0
name				pt_HeartAche_boom_uppat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\DarkBall\eff_DarkBall_pat_02.dds
texturepack			
blendtype			modulate
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texanimtime			0
leaftype			sprite
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particlesize		.8 1.2
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<effectdata>		0
name				pt_HeartAche_uppat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\DarkBall\eff_DarkBall_pat_01#.dds
texturepack			
blendtype			add
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leaftype			sprite
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particlesize		.8 1.2
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<effectdata>		0
name				pt_HeartAche_uppat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\DarkBall\eff_DarkBall_pat_02.dds
texturepack			
blendtype			modulate
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texanimtime			0
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particlesize		.8 1.2
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<effectdata>		0
name				pt_HellGate_droppat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.700000
texturefile			Effect\Skill\HellGate\eff_HellGate_droppat_01#.dds
texturepack			
blendtype			modulate
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<effectdata>		0
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unittype			particle
billboardtype		yaxis
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size				1.000000
texturefile			Effect\Skill\Recall\eff_Recall_type_01#.dds
texturepack			
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<effectdata>		0
name				pt_HellGate_type_02
unittype			particle
billboardtype		yaxis
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texturefile			Effect\Skill\Recall\eff_Recall_type_02#.dds
texturepack			
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particlesize		.5 1
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<effectdata>		0
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unittype			particle
billboardtype		yaxis
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size				1.000000
texturefile			Effect\Skill\Recall\eff_Recall_type_01#.dds
texturepack			
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<effectdata>		0
name				pt_HellGate_type_04
unittype			particle
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texturefile			Effect\Skill\Recall\eff_Recall_type_02#.dds
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particlesize		.5 1
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<effectdata>		0
name				pt_House_MainChef_ATT01_Bom_01
unittype			particle
billboardtype		camera
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texturefile			Effect\monster\to_underboss_fire_01_1.dds
texturepack			
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particlesize		1 2
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<effectdata>		0
name				pt_House_MainChef_ATT01_Explode_01
unittype			particle
billboardtype		camera
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texturefile			Effect\monster\eff_MainChef_glow_01#.dds
texturepack			
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particlesize		.1 1
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<effectdata>		0
name				pt_House_MainChef_Bubble_01
unittype			particle
billboardtype		camera
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size				0.200000
texturefile			Effect\monster\eff_spider_egg_waterdrop_01#.dds
texturepack			
blendtype			add
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<effectdata>		0
name				pt_House_MainChef_Bubble_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.200000
texturefile			Effect\monster\water_red.dds
texturepack			
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\monster\eff_ungoliant_att01_stone01.dds
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<effectdata>		0
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billboardtype		camera
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texturefile			Effect\monster\eff_Arill_die_smoke_02_BLACK#.dds
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blendtype			modulate
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<effectdata>		0
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unittype			particle
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texturefile			Effect\monster\eff_verdia_att02_tg01#.dds
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blendtype			modulate
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\monster\eff_lizard_04_finish_02#.dds
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blendtype			add
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leaftype			sprite
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\monster\eff_bath_action02_waterpt01#.dds
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blendtype			add
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\water_bom2#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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particlesize		.9 1.8
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trianglerender		false
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<effectdata>		0
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unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_boss_water_ring01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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particlesize		.7 1.8
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trianglerender		false
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<effectdata>		0
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unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Solder_att1_Smoke_Wave_sht#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			directplane
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particlesize		.7 1.8
followdirection		false
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trianglerender		false
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<effectdata>		0
name				pt_House_MainChef_ground_01
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_elias_die_blood.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
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particlesize		.5 2
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spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_House_MainChef_ground_01_2
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\BloodRed_S.dds
texturepack			
blendtype			modulate
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texanimtime			0
leaftype			sprite
activestate			explodeplane
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particlesize		.5 2
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spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_House_MainChef_ground_02
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_elias_die_blood.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
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emitrate			30
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velocity			0 0
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colorrange			0.000000
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particlesize		.5 2
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spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_House_MainChef_ground_02_2
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\BloodRed_S.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
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lifetime			800 900
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particlesize		.5 2
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trianglerender		false
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<effectdata>		0
name				pt_House_MainChef_ground_Black_01
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_elias_die_blood.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			800 900
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velocity			0 0
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colorrange			0.000000
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particlesize		.5 2
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trianglerender		false
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<effectdata>		0
name				pt_Infector_Lav_Body_Smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\brick_V_Faray_Dark_up#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
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gravity				0 0 0
colorrange			0.000000
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particlesize		1 2
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Infector_Lav_Body_Smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\brick_V_Faray_Dark_up_01#.dds
texturepack			
blendtype			modulate
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texanimtime			0
leaftype			sprite
activestate			exploderange
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particlesize		1 2
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Invisible_boompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\JumpingCrash\eff_jumping_paticle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
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emitrate			-15
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velocity			3 6
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gravity				0 0 0
colorrange			0.000000
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particlesize		1.5 2.5
followdirection		true
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_JudgeofHellion_burn_01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\skill\JudgeOfHellion\eff_JudgeOfHellion_burnspr.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			200 400
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velocity			6 8
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gravity				0 0 0
colorrange			0.000000
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particlesize		1 2.5
followdirection		false
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_JudgeofHellion_gatherpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\antiauto\eff_antiauto_finish_pat_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			gather
lifetime			300 400
emitrate			1
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spawndirection		0 0 0
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colorrange			0.000000
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particlesize		1 4
followdirection		true
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_JudgeofHellion_gatherpat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_jewel_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
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colorrange			0.000000
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particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_JudgeofHellion_stone1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\JumpingCrash\eff_jumping_stone1.tpack
blendtype			modulate
textureloop			increase
texanimtime			400
leaftype			sprite
activestate			explodeplane
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velocity			3 5
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particlesize		.5 1.5
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spawndirabs			true
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<effectdata>		0
name				pt_JumpingCrash_finishjul_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Skill\Outrage\eff_outrage_boomjul_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			direct
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particlesize		.5 2
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trianglerender		true
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<effectdata>		0
name				pt_Karke_att2_finishupsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\GuildMark_Ice_pat_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			explodeplane
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emitrate			8
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<effectdata>		0
name				pt_Karke_att2_finishupsmoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\GuildMark_Ice_pat_01#.dds
texturepack			
blendtype			modulate
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leaftype			sprite
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particlesize		2 3
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Karke_att2_floorboompat_01
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Portal\eff_Blackhole_circle_01#.dds
texturepack			
blendtype			add
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leaftype			sprite
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particlesize		1 1.5
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trianglerender		false
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<effectdata>		0
name				pt_Karke_att4_lightpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Uruzgain\eff_uruzgain_light_01#.dds
texturepack			
blendtype			add
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leaftype			sprite
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colorrange			0.000000
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particlesize		1 2
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trianglerender		false
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<effectdata>		0
name				pt_Karke_att5_handboompat_01
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Karke_att5_floorboompat_01#.dds
texturepack			
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leaftype			sprite
activestate			explodeplane
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particlesize		1 1.5
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trianglerender		false
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<effectdata>		0
name				pt_Karke_stand_handsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\GuildMark_Ice_pat_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			explode
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particlesize		1.5 2.5
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<effectdata>		0
name				pt_Karvis_Elite_att3_uppat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\DarkCrystal\eff_DarkCrystal_pat_01#.dds
texturepack			
blendtype			add
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particlesize		.6 1.1
followdirection		true
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trianglerender		false
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<effectdata>		0
name				pt_Karvis_Sap_Bluepat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Con_grupain\eff_sumgrupain_glowpaticle_01.dds
texturepack			
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particlesize		0 0
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<effectdata>		0
name				pt_Karvis_Sap_Yellowpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_ducemable_eyelight.dds
texturepack			
blendtype			add
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velocity			.4 .5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Karvis_Sap_boomsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_dp2_catlegate_door_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			10
maxelementcount		6
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Karvis_Sap_boomsmoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_dp2_catlegate_door_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			10
maxelementcount		6
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Kid_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_dp2_catlegate_door_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			50
maxelementcount		8
addrotate			0
velocity			.2 .3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 .6
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_KingDigger_att2_floorcrackpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_rantea_att2patjul_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			1
maxelementcount		12
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 1.7 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_King_Digger_att3_boompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\FireBolt\eff_firebolt_paticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			exploderange
lifetime			350 700
emitrate			-5
maxelementcount		15
addrotate			0
velocity			5 9
acceleration		10.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1.5 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_King_Digger_att3_readypat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_ChargedShock_finishpat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 800
emitrate			10
maxelementcount		15
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 2.5
endposition			0 0 0
particlesize		.3 1.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_King_Digger_att3_start_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_jewel_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			300 300
emitrate			1
maxelementcount		13
addrotate			0
velocity			15 17
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			7 9
endposition			0 2.6 -2.7
particlesize		2 4
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_King_Digger_att3_start_pat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Yellowpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			1
maxelementcount		7
addrotate			0
velocity			10 12
acceleration		0.000000
spawndirection		0 .3 -1
gravity				0 0 0
colorrange			0.000000
startrange			7 9
endposition			0 0 0
particlesize		2 4
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Lady_Kwira_Gather_Jul
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			150 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			15 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Lady_Kwira_Gather_Jul#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line_pink#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			150 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			15 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Lady_Kwira_Rmt_Dot
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_wolfire_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
emitrate			1
maxelementcount		10
addrotate			120
velocity			1 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 5 0
colorrange			0.000000
startrange			.5 .5
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Lignhert_att3_Bluepat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Bluefloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 700
emitrate			1
maxelementcount		20
addrotate			0
velocity			7 9
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Lignhert_att3_floowglow_01
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Lignhert_att3_floorglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3.5 4
endposition			0 0 0
particlesize		1 1.8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Lignhert_die_boomjul_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Monster\eff_Fireworks_Bluepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 800
emitrate			-10
maxelementcount		9
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 3
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Lignhert_powerup_gatherpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\AWK\eff_AWK_SOR_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			150 150
emitrate			1
maxelementcount		15
addrotate			0
velocity			16 18
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			7 8
endposition			0 3.8 0
particlesize		1 3
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Lignhert_powerup_keeppat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Monster\eff_ChargedShock_finishpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			100 200
emitrate			1
maxelementcount		7
addrotate			0
velocity			2 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Lignhert_wingpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				4.000000
texturefile			
texturepack			Effect\skill\Tentator\eff_fireblaze_momfire_01.tpack
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			direct
lifetime			500 800
emitrate			50
maxelementcount		9
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_MAL_Earunca_short_light01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\monster\eff_KASTOTICA_slash_line01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			200 200
emitrate			45
maxelementcount		10
addrotate			60
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0.1 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Eleline_Black_Smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\smoke_black_red_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 600
emitrate			-20
maxelementcount		3
addrotate			60
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.3
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Eleline_Blue_Smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\smoke_black_blue_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			800 900
emitrate			-50
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 1 0
colorrange			10.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Eleline_Explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 900
emitrate			-50
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.2 0.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Eleline_Red_Smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\monster\smoke_black_red_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 600
emitrate			2
maxelementcount		5
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 3
endposition			0 0 0
particlesize		1.5 2.5
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Exparma_smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\EnergyHammer\eff_energyhammer_smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			direct
lifetime			300 500
emitrate			20
maxelementcount		10
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_Oblica_uppat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\EvilCry\eff_evilcry_uppat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 1000
emitrate			1
maxelementcount		10
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_VenisPearl_downpat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\dc_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			directplane
lifetime			250 450
emitrate			1
maxelementcount		45
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 -100 0
colorrange			0.000000
startrange			3.5 5.5
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MAL_VenisPearl_downpat#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_achmagi_att02_ready01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			directplane
lifetime			250 450
emitrate			1
maxelementcount		45
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 -100 0
colorrange			0.000000
startrange			3.5 5.5
endposition			0 0 0
particlesize		0.1 0.7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MagCreeper_att1_actionpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_icepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			250 500
emitrate			30
maxelementcount		15
addrotate			0
velocity			15 17
acceleration		0.000000
spawndirection		0 -2 -.3
gravity				0 0 0
colorrange			0.000000
startrange			9 9
endposition			0 0 0
particlesize		2 3
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_MagCreeper_att1_finishpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_icepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			250 500
emitrate			30
maxelementcount		25
addrotate			0
velocity			15 17
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			12 13
endposition			0 -10 0
particlesize		2 3
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Mag_Creeper_att1finish_floorpat_01
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att1_finishfloorpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			400 800
emitrate			30
maxelementcount		10
addrotate			0
velocity			0 0.1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			10 11
endposition			0 0 0
particlesize		.5 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Mag_Creeper_att2_boomsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_boomsmoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			950 1000
emitrate			1
maxelementcount		15
addrotate			-45
velocity			8 8
acceleration		0.000000
spawndirection		0 2 0
gravity				0 -45 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Mag_Creeper_att2_finishsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
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colorrange			0.000000
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particlesize		1 2
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spawndirabs			true
trianglerender		false
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<effectdata>		0
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unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
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velocity			0 0.1
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spawndirection		0 0 0
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colorrange			0.000000
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endposition			0 0 0
particlesize		2 3
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spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Mag_Creeper_die_dielight_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWK_Barad_dielight_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
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spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			7 7
endposition			0 0 0
particlesize		3 4
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Mag_Creeper_headpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Artichoke_diepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			350 700
emitrate			1
maxelementcount		15
addrotate			45
velocity			1 2
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spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Mag_Creeper_icesmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\EnergyBolt\eff_energybolt_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 800
emitrate			1
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velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
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particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Mag_Creeper_stand_floorpat_01
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Pinkfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 2000
emitrate			30
maxelementcount		10
addrotate			0
velocity			0 0.1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5 5
endposition			0 0 0
particlesize		.5 1.2
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Measur_HandFiretail_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Tempus_att3_firepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			10
maxelementcount		10
addrotate			90
velocity			2 3
acceleration		2.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Measur_boomjul_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Yellowpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 700
emitrate			1
maxelementcount		9
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .3
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Measur_finishpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_die_lightpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 800
emitrate			5
maxelementcount		9
addrotate			60
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		5 9
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Measur_finishpat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_die_lightpat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 800
emitrate			5
maxelementcount		8
addrotate			60
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		5 9
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Measur_shotpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_att3_boompat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 800
emitrate			7
maxelementcount		10
addrotate			90
velocity			1.5 4.5
acceleration		0.000000
spawndirection		0 .5 -1.5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		2.5 4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_MenacingBlast_finishpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWK_Istel_dieglow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			1
maxelementcount		10
addrotate			0
velocity			6 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_MenacingBlast_readypat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_ChargedShock_finishpat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2.5 2.5
endposition			0 0 0
particlesize		1 2.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_MenacingBlast_remotepat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Uruzgain\eff_uruzgain_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			1
maxelementcount		17
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 10
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_MenacingSpear_Finishfloor_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_icefloorboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			300 600
emitrate			5
maxelementcount		13
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		.7 1.8
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_MenacingSpear_Finishjul_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\MenacingSpear\eff_MenacingSpear_Finishjul_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 450
emitrate			1
maxelementcount		10
addrotate			0
velocity			6 8
acceleration		0.000000
spawndirection		0 -2 -.6
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.8 1.2
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_MenacingSpear_Finishjul_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\MenacingSpear\eff_MenacingSpear_Finishjul_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 450
emitrate			1
maxelementcount		10
addrotate			0
velocity			10 12
acceleration		0.000000
spawndirection		0 -1.8 -.35
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.8 1.2
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_MenacingSpear_Finishjul_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\MenacingSpear\eff_MenacingSpear_Finishjul_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 450
emitrate			1
maxelementcount		5
addrotate			0
velocity			6 8
acceleration		0.000000
spawndirection		0 -2 -.6
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.8 1.2
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_MindBless_boompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\AWK\eff_AWK_SOR_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 400
emitrate			1
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addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 1.5
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Mitera_FBpet02_fire
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.300000
texturefile			
texturepack			Effect\skill\fireball\eff_fireball_ready_03.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1000
emitrate			80
maxelementcount		20
addrotate			0
velocity			0.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.3 0.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Mitera_FBpet02_fire_up
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.400000
texturefile			
texturepack			Effect\skill\Firearrow\eff_firearrow.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 900
emitrate			-1
maxelementcount		20
addrotate			0
velocity			0.5 1
acceleration		0.000000
spawndirection		0 0.2 0
gravity				0 1 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Mitera_Fieldboss01_Power_wormsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_athron_wormsmoke_dark#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 1100
emitrate			1
maxelementcount		7
addrotate			90
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		3 5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Mitera_Fieldboss01_att01_fire
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\monster\Shikuer_poisonarrow_smoke_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			10 800
emitrate			-1
maxelementcount		30
addrotate			0
velocity			.3 .7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		0.2 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Mitera_Fieldboss01_uppat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\EvilCry\eff_evilcry_uppat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 1000
emitrate			1
maxelementcount		10
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Mitera_fieldboss01_gather
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				5.000000
texturefile			Effect\monster\eff_effroi_die_dec01_R.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			gather
lifetime			1200 1200
emitrate			1
maxelementcount		30
addrotate			0
velocity			15 30
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			24 30
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Mitera_fieldboss01_gather02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				6.000000
texturefile			Effect\monster\eff_savnock_dec02##.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			gather
lifetime			1200 1200
emitrate			1
maxelementcount		15
addrotate			0
velocity			15 30
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			24 30
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_NUTE_Gather_Line
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_green02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			300 600
emitrate			1
maxelementcount		8
addrotate			270
velocity			10 20
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			5 5
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_NUTE_Poison_Drop
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Nether_Hydra_att4_poison_saliva#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1000
emitrate			1
maxelementcount		20
addrotate			0
velocity			1 7
acceleration		0.000000
spawndirection		0 0 -3
gravity				0 -15 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_NUTE_Shoot_Bubble
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_spider_egg_waterdrop_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			-50
maxelementcount		10
addrotate			0
velocity			1 3
acceleration		0.000000
spawndirection		0 -1.5 -3.5
gravity				0 5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.4 .8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Neo_portal_blackpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Portal\eff_Neo_Portal_blackpat_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			gather
lifetime			2000 3500
emitrate			1
maxelementcount		30
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			12 15
endposition			0 3.7 0
particlesize		.5 1.3
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Neo_portal_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Portal\eff_Neo_Portal_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			700 2000
emitrate			1
maxelementcount		15
addrotate			45
velocity			.5 1
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Obscura_att1_boompat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Choke_sideglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-15
maxelementcount		10
addrotate			0
velocity			5 7
acceleration		7.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1.5 3
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Obscura_att2_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Obscura_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			10
maxelementcount		5
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		4 6
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Obscura_diesmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.300000
texturefile			Effect\Monster\eff_Obscura_diesmoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			directplane
lifetime			700 1000
emitrate			1
maxelementcount		10
addrotate			0
velocity			1.5 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2.5 3.5
endposition			0 0 0
particlesize		1.5 3
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Obscura_stand_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Obscura_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 1200
emitrate			10
maxelementcount		5
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 .7
endposition			0 0 0
particlesize		4 6
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_OffSpin_Backpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_Harold_glowanipat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 400
emitrate			1
maxelementcount		12
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 3
gravity				0 0 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_OffSpin_gatherpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Yellowpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			150 200
emitrate			1
maxelementcount		9
addrotate			0
velocity			6 10
acceleration		0.000000
spawndirection		0 0 3
gravity				0 0 -10
colorrange			0.000000
startrange			4 5
endposition			0 1.5 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Ophiuccus_att01_remote
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			700 900
emitrate			45
maxelementcount		14
addrotate			-45
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			1.5 3.5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Ophiuccus_att01_remote_blue
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\SHT\eff_Arill_die_smoke_01_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			700 900
emitrate			45
maxelementcount		14
addrotate			-45
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			1.5 3.5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Ophiuccus_att01_remote_blue1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\SHT\eff_Arill_die_smoke_01_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			800 1000
emitrate			45
maxelementcount		14
addrotate			-45
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -.5
gravity				0 0 0
colorrange			0.000000
startrange			1.5 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Ophiuccus_att01_remote_sht
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			700 900
emitrate			45
maxelementcount		14
addrotate			-45
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			1.5 3.5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_OutOfSight_boompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\AWK\eff_AWK_SOR_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Pet10_snow_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Pet10_snow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1000 2000
emitrate			30
maxelementcount		9
addrotate			0
velocity			.3 .6
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 .6
endposition			0 0 0
particlesize		.15 .25
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Pet10_snow_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
texturefile			Effect\Monster\eff_Pet10_snow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1000 2000
emitrate			30
maxelementcount		9
addrotate			0
velocity			.3 .6
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .4
endposition			0 0 0
particlesize		.12 .22
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Pet12_pat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Manacharge\eff_manacharge_paticle_03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			250
leaftype			sprite
activestate			exploderange
lifetime			1000 2000
emitrate			40
maxelementcount		7
addrotate			360
velocity			.2 .4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -.3 0
colorrange			0.000000
startrange			.1 .2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Pet16_pat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			Effect\Monster\eff_jewel_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			250
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			40
maxelementcount		6
addrotate			0
velocity			.2 .4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -.3 0
colorrange			0.000000
startrange			.1 .2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Pet19_mini_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_esimed_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			750 1500
emitrate			1
maxelementcount		7
addrotate			0
velocity			.1 .3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Pet19_mini_smoke_black
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_esimed_smoke_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			750 1500
emitrate			1
maxelementcount		7
addrotate			0
velocity			.1 .3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Pet21_pat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			Effect\Monster\eff_jewel_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			250
leaftype			sprite
activestate			exploderange
lifetime			750 1500
emitrate			40
maxelementcount		6
addrotate			0
velocity			.3 .3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .3
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Pet21_pat_black
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			Effect\monster\eff_jewel_pat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			250
leaftype			sprite
activestate			exploderange
lifetime			750 1500
emitrate			40
maxelementcount		6
addrotate			0
velocity			.3 .3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .3
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Pet23_pat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Bluepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			1
maxelementcount		6
addrotate			0
velocity			.3 .3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 .3
endposition			0 0 0
particlesize		.3 .5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Pet23_slime_flower_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_pet23_flower_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 800
emitrate			1
maxelementcount		5
addrotate			70
velocity			.3 .5
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 .5
endposition			0 0 0
particlesize		.3 .5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Pet23_slime_flower_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\white_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 800
emitrate			1
maxelementcount		4
addrotate			70
velocity			.1 .5
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 .5
endposition			0 0 0
particlesize		.3 .5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Pet24_pat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\feather_pink#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1500
emitrate			-20
maxelementcount		5
addrotate			170
velocity			.2 1.2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -1 0
colorrange			0.000000
startrange			.4.5 .4.5
endposition			0 0 0
particlesize		0.2 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Pet_finishpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\antiauto\eff_antiauto_finish_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-100
maxelementcount		7
addrotate			90
velocity			3 4
acceleration		1.000000
spawndirection		0 1.5 0
gravity				0 -10 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.3 1.1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Pet_normalpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\antiauto\eff_antiauto_ground_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		9
addrotate			0
velocity			.1 .2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Poison_spider_att02_web
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\pt_Poison_spider_att02_web#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			8 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ProtectionSancuary_readypat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_spr_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 3500
emitrate			1
maxelementcount		15
addrotate			360
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.3 1.1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_ProtectionSancuary_sprpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_spr_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			1
maxelementcount		7
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .1
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Q_spider_att1_Smoke_Exp
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			600 600
emitrate			-5
maxelementcount		10
addrotate			0
velocity			10 10
acceleration		10.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Q_spider_att1_Smoke_Exp_ad
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 500
emitrate			-5
maxelementcount		8
addrotate			0
velocity			10 10
acceleration		5.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Queen_spider_att01_boom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			-15
maxelementcount		10
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Queen_spider_att02_fin_glow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Tempus_B_Magicline_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			15 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -2 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 .8
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Queen_spider_att02_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Eating_sin_Basicpat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			exploderange
lifetime			1000 1000
emitrate			1
maxelementcount		15
addrotate			0
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Queen_spider_att02_web
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\pt_Poison_spider_att02_web#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			15 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -2 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 .8
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Queen_spider_att03_boom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_Filatus_S_boompat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-15
maxelementcount		10
addrotate			0
velocity			3 6
acceleration		7.000000
spawndirection		0 0 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1.5 2.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Queen_spider_att1_finish
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Artichoke_att1_remotepat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		7
addrotate			180
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Queen_spider_stand_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_die_smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 1200
emitrate			10
maxelementcount		7
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 .3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Quickarrest_fin_Bomsmoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\decrease_attack\decrease_bom_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			800 800
emitrate			3
maxelementcount		7
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0.7 0
gravity				0 -1 0
colorrange			0.000000
startrange			2 5
endposition			0 0 0
particlesize		1 3
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Recall_boomsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Recall\eff_Recall_boomsmoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			10
maxelementcount		9
addrotate			0
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Recall_finishgatherpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Uruzgain\eff_uruzgain_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			1
maxelementcount		20
addrotate			0
velocity			7 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5 8
endposition			0 3.8 0
particlesize		.5 1.5
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Recall_finishpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\AWK\eff_AWK_SOR_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 400
emitrate			1
maxelementcount		15
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 1.5
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Recall_type_01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Recall\eff_Recall_type_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			directplane
lifetime			700 1200
emitrate			1
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 1.5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Recall_type_02
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Recall\eff_Recall_type_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			directplane
lifetime			700 1200
emitrate			1
maxelementcount		5
addrotate			0
velocity			1.5 2.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 1.5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_RemoveCurse_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\RemoveCurse\eff_RemoveCurse_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			250 500
emitrate			10
maxelementcount		20
addrotate			0
velocity			3 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 3
endposition			0 2.8 0
particlesize		.3 1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Rid_uppat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_die_uppat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			1
maxelementcount		9
addrotate			0
velocity			.5 1.5
acceleration		0.500000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Rid_wing_feather_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Vehicle\eff_rid_wing_feather_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			1
maxelementcount		10
addrotate			45
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -2 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Rider_Maneuver_att3_gather_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_jewel_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			50 100
emitrate			10
maxelementcount		15
addrotate			0
velocity			15 20
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			6 7
endposition			0 1 -2.5
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Rider_Maneuver_att3_shotpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_att3_boompat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			30
maxelementcount		20
addrotate			360
velocity			10 12
acceleration		0.000000
spawndirection		5 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Rider_Maneuver_att3_shotpat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_att5_shotpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			30
maxelementcount		20
addrotate			360
velocity			10 12
acceleration		0.000000
spawndirection		5 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1.5 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Rider_Maneuver_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_ChargedShock_finishpat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 3500
emitrate			1
maxelementcount		20
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 5
endposition			0 0 0
particlesize		.3 1.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_RockDrop_Big_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.500000
texturefile			Effect\Cond\SWD_AWAKE\eff_AWK_SWD_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1500 1500
emitrate			11
maxelementcount		9
addrotate			0
velocity			20 20
acceleration		10.000000
spawndirection		0 .3 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1.5 4
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_RockDrop_Big_stone_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Umbar_stone_2.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			400
leaftype			sprite
activestate			explodeplane
lifetime			1200 1200
emitrate			-10
maxelementcount		13
addrotate			270
velocity			4 7
acceleration		5.000000
spawndirection		0 2 0
gravity				0 -10 0
colorrange			0.000000
startrange			5 6
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_RockDrop_stone_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Umbar_stone_2.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			400
leaftype			sprite
activestate			explodeplane
lifetime			800 800
emitrate			-10
maxelementcount		9
addrotate			270
velocity			3 6
acceleration		5.000000
spawndirection		0 2 0
gravity				0 -10 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Runesmeo_swordsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.300000
texturefile			Effect\Monster\eff_Runesneo_swordglowpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			1
maxelementcount		4
addrotate			0
velocity			.1 .5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .3
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Runesneo_att2_boomjul_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Monster\eff_Fireworks_Bluepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 500
emitrate			-10
maxelementcount		9
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 3
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Runesneo_att2_boompat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Yellowpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-15
maxelementcount		10
addrotate			0
velocity			3.5 6.5
acceleration		7.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1.5 3
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Runesneo_att5_gatherpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Monster\eff_Fireworks_Bluepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			100 200
emitrate			-10
maxelementcount		15
addrotate			0
velocity			10 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5.5 6
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Runesneo_momspark_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\CrueltyLightning\eff_crueltylightning_jinpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 400
emitrate			50
maxelementcount		7
addrotate			0
velocity			.1 .2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2.5 3
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_SKL_Reachiron_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_elifea_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 800
emitrate			20
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_SOR_VL_gather_2_sprite
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_rantea_momglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			gather
lifetime			1000 1000
emitrate			1
maxelementcount		15
addrotate			0
velocity			4 5
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 5
endposition			0 1 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_SOR_VL_gather_3_sprite
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_rantea_momglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			gather
lifetime			1000 1000
emitrate			1
maxelementcount		15
addrotate			0
velocity			5 6
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5.5 6.5
endposition			0 1 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_SOR_VL_gather_sprite
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_rantea_momglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			gather
lifetime			1000 1000
emitrate			1
maxelementcount		15
addrotate			0
velocity			3 4
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 1 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_SOR_VL_spark_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_GaiantFenril_att2wave_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 500
emitrate			-15
maxelementcount		8
addrotate			0
velocity			2 3
acceleration		10.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			.6 1.1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_SOR_gb_Fire_boom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_att3_boompat_01_LEE#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			600 800
emitrate			-15
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 -.5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_SOR_skill_FireMass_Hit
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Yellowfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			300 350
emitrate			-15
maxelementcount		8
addrotate			0
velocity			4 6
acceleration		7.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_SOR_skill_FireMass_boom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_att3_boompat_01_LEE#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			500 600
emitrate			-15
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 -.5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_SOR_skill_FireMass_boom2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Obscura_att3_boom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			700 900
emitrate			-15
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 -.5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_SOR_skill_FireMass_fire
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_att3_boompat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			1
maxelementcount		8
addrotate			0
velocity			0 1
acceleration		0.000000
spawndirection		0 2.5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_SOR_skill_FireMass_fire2
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_ras_alhague_burn_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explodeplane
lifetime			200 300
emitrate			3
maxelementcount		7
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_SWD_AWAKE_02_uppat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		8
addrotate			0
velocity			.2 .5
acceleration		0.000000
spawndirection		0 2.2 0
gravity				0 0 0
colorrange			0.000000
startrange			.4 .4
endposition			0 0 0
particlesize		.6 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_SWD_AWAKE_02_uppat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		8
addrotate			0
velocity			.2 .5
acceleration		0.000000
spawndirection		0 2.2 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 .3
endposition			0 0 0
particlesize		.6 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_SWD_Ed_finish_boom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_figura_diepat_03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-15
maxelementcount		10
addrotate			0
velocity			10 12
acceleration		20.000000
spawndirection		0 0 .5
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_SWD_Ed_start_boom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_figura_diepat_03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-15
maxelementcount		10
addrotate			0
velocity			10 12
acceleration		20.000000
spawndirection		0 0 .5
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_SWD_SB_ex_Finish
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_poseidon_ele_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			350 350
emitrate			-15
maxelementcount		12
addrotate			0
velocity			7 8
acceleration		-5.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_SWD_SB_ex_LV3_Finish
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_poseidon_ele_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			120 120
emitrate			-15
maxelementcount		12
addrotate			0
velocity			15 17
acceleration		-5.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_S_judgement_fin_jul_sht
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Yogmonde_swordfire_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-30
maxelementcount		10
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 15
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Sacra_AntiResist_lightpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Sacra\eff_AntiResistSacra_lightpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			directplane
lifetime			1000 2000
emitrate			5
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			4 5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Sacra_AntiResist_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Sacra\eff_AntiResistSacra_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			1
maxelementcount		7
addrotate			30
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sacra_AntiResist_pat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Sacra\eff_AntiResistSacra_pat_02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
maxelementcount		5
addrotate			30
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sacra_Downpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\AWK\eff_AWK_SWD_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			1
maxelementcount		8
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Sacra_Force_lightpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Sacra\eff_ForceSacra_lightpat.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 400
emitrate			15
maxelementcount		30
addrotate			0
velocity			2 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Sacra_Force_uppat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Skillget\eff_skillget_lightpat.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			600 1200
emitrate			1
maxelementcount		8
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Sacra_Resist_lightpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Sacra\eff_ResistSacra_lightpat.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 400
emitrate			12
maxelementcount		35
addrotate			0
velocity			2 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Sacra_Resist_uppat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\IceBlanket\eff_iceblanket_jinpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			600 1200
emitrate			1
maxelementcount		8
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Sacra_Unplowed_lightpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Sacra\eff_UnplowedSacra_lightpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			gather
lifetime			1000 2000
emitrate			5
maxelementcount		20
addrotate			0
velocity			2.5 4
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			4 5
endposition			0 1.5 0
particlesize		1 3
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Sacra_dieboompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\AWK\eff_AWK_SWD_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			1
maxelementcount		8
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Sacra_diesmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.500000
texturefile			Effect\Cond\SWD_AWAKE\eff_AWK_SWD_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1500 1500
emitrate			10
maxelementcount		9
addrotate			0
velocity			5 5
acceleration		10.000000
spawndirection		0 .3 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_ServerSelect_Arch_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Bluepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1500
emitrate			1
maxelementcount		7
addrotate			0
velocity			.7 .9
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.2
endposition			0 0 0
particlesize		.5 .8
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_ServerSelect_Hellion_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\EvilCry\eff_evilcry_uppat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1500
emitrate			1
maxelementcount		7
addrotate			0
velocity			.7 .9
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.2
endposition			0 0 0
particlesize		.5 .9
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_ServerSelect_Seraphi_pat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Aldebaran\eff_aldebaran_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			900 1800
emitrate			100
maxelementcount		7
addrotate			90
velocity			.5 .9
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ShieldOfSiz_readypat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\EnergyShield\eff_energyshield_paticle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		10
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 1.5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_ShudderSpace_startpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_NeoDeuxMarble_att4_startpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			250 550
emitrate			-10
maxelementcount		7
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Shudder_readypat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_NeoDeuxmarbel_standpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			400 800
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 1.7
endposition			0 0 0
particlesize		.3 1.1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Shudder_skypat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_icepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 400
emitrate			15
maxelementcount		10
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velocity			15 17
acceleration		0.000000
spawndirection		0 -5 0
gravity				0 0 0
colorrange			0.000000
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endposition			0 -13 0
particlesize		1.5 3
followdirection		true
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_Single_Fear_Smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_smoke_soft_violet.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1500 2000
emitrate			100
maxelementcount		10
addrotate			0
velocity			0 .7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Single_Fear_back_gatherpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Portal\eff_Blackhole_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			500 700
emitrate			1
maxelementcount		20
addrotate			0
velocity			7 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 3.4 0
particlesize		.3 1.5
followdirection		false
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_Single_Fear_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Portal\eff_Blackhole_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 3000
emitrate			1
maxelementcount		20
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_SkillCool_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\antiauto\eff_antiauto_keep_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			700 1400
emitrate			1
maxelementcount		4
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .55
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Sor_DP_finish_smokespin2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			120 270
emitrate			1
maxelementcount		9
addrotate			0
velocity			2 3
acceleration		5.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			.7 1.2
endposition			0 0 0
particlesize		.6 1.3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_DP_lighting_LV2_floor1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			200 350
emitrate			1
maxelementcount		10
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4.5
endposition			0 0 0
particlesize		1 1.8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_DP_lighting_LV2_floor2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 300
emitrate			1
maxelementcount		12
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_DP_lighting_LV2_floor3
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_figura_dieboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			100 250
emitrate			1
maxelementcount		12
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4.5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_DP_lighting_LV3_floor01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			200 350
emitrate			1
maxelementcount		10
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 6
endposition			0 0 0
particlesize		1 1.8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_DP_lighting_LV3_floor2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			4.5 7.5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_DP_lighting_LV3_floor3
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_figura_dieboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			100 250
emitrate			1
maxelementcount		12
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 7
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_DP_lighting_LV3_floorsky
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_figura_dieboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			100 250
emitrate			1
maxelementcount		10
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 5
endposition			0 0 0
particlesize		1 1.8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_DP_lighting_floor_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			200 350
emitrate			1
maxelementcount		10
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		1 1.8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_DP_lighting_floor_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		1 1.8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_DP_lighting_floor_02_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		1 1.8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_DP_lighting_floor_03
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_figura_dieboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			100 250
emitrate			1
maxelementcount		10
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		1 1.8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_DP_lighting_floor_sky
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_figura_dieboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			100 250
emitrate			1
maxelementcount		10
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4.5
endposition			0 0 0
particlesize		1 1.8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_DP_smokespin_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 300
emitrate			1
maxelementcount		12
addrotate			-45
velocity			2 3
acceleration		5.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_DP_smokespin_LV2_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 300
emitrate			1
maxelementcount		12
addrotate			-45
velocity			2 3
acceleration		5.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_DP_smokespin_LV3_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 300
emitrate			1
maxelementcount		12
addrotate			-45
velocity			2 3
acceleration		5.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			3.5 5.5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_DP_smokespin_sky
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			600 900
emitrate			50
maxelementcount		12
addrotate			-45
velocity			3 4
acceleration		5.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_DP_smokespin_sky2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			600 900
emitrate			1
maxelementcount		10
addrotate			-45
velocity			1 2
acceleration		1.000000
spawndirection		0 -2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_DP_smokespin_sky3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			600 900
emitrate			50
maxelementcount		12
addrotate			-45
velocity			5 8
acceleration		5.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_DP_smokespin_sky3_blue
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 300
emitrate			1
maxelementcount		12
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 -.5 0
gravity				0 0 0
colorrange			0.000000
startrange			3 7
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_DP_smokespin_sky_blue
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 300
emitrate			1
maxelementcount		12
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 -.5 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4.5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_DP_sparkspin_sky
unittype			particle
billboardtype		camera
tailstep			10 20 0 200 false
size				1.000000
texturefile			Effect\Monster\cs_nt_effect_spark_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 200
emitrate			1
maxelementcount		8
addrotate			0
velocity			2 3
acceleration		5.000000
spawndirection		0 -2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_DP_sparkspin_sky2
unittype			particle
billboardtype		camera
tailstep			10 20 0 200 false
size				1.000000
texturefile			Effect\Monster\cs_nt_effect_spark_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 200
emitrate			1
maxelementcount		8
addrotate			0
velocity			3 4
acceleration		5.000000
spawndirection		0 -2 0
gravity				0 -2 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_DP_start_spark_01
unittype			particle
billboardtype		camera
tailstep			10 20 0 200 false
size				1.000000
texturefile			Effect\Monster\cs_nt_effect_spark_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			60 120
emitrate			1
maxelementcount		6
addrotate			0
velocity			3 4
acceleration		5.000000
spawndirection		0 -2 0
gravity				0 -2 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_DP_start_spark_LV3_sky
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_poseidon_shot_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 200
emitrate			1
maxelementcount		8
addrotate			0
velocity			3 5
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 6
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_DP_start_spark_floor
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_poseidon_shot_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 300
emitrate			-15
maxelementcount		8
addrotate			0
velocity			3 5
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		true
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<effectdata>		0
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texturefile			Effect\Monster\eff_Fireworks_Redfloor_01#.dds
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<effectdata>		0
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texturefile			Effect\Monster\eff_war_Reachlion_1_9_smoke#.dds
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<effectdata>		0
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<effectdata>		0
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texturefile			Effect\Monster\eff_Drabiss_warriorboss_att6_jin_01#.dds
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Monster\eff_Moonzat_smoke_01#.dds
texturepack			
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_att3_boompat_01#.dds
texturepack			
blendtype			add
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particlesize		1 1.5
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_elifea_bloodp1_LEE_2.dds
texturepack			
blendtype			add
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particlesize		1 1.5
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Monster\eff_mebusta_die_smoke.dds
texturepack			
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_boomsmoke_01#.dds
texturepack			
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leaftype			sprite
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particlesize		.8 1.3
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_boomsmoke_01#.dds
texturepack			
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particlesize		.8 1.3
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Monster\eff_Runesneo_swordglowpat_01.dds
texturepack			
blendtype			add
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<effectdata>		0
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unittype			particle
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texturefile			Effect\Monster\eff_Fireworks_Pinkfloor_01#.dds
texturepack			
blendtype			modulate
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texanimtime			1000
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<effectdata>		0
name				pt_Sor_GB_boom_00
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Skill\Outrage\eff_outrage_boomjul_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Skill\Outrage\eff_outrage_finishbomjul_01#.dds
texturepack			
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<effectdata>		0
name				pt_Sor_GB_column_01
unittype			particle
billboardtype		yaxis
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size				1.000000
texturefile			Effect\Monster\mon_capdesair_finishslash_01#.dds
texturepack			
blendtype			add
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<effectdata>		0
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unittype			particle
billboardtype		yaxis
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size				1.000000
texturefile			Effect\Monster\eff_earth_hatchling_slash_02#.dds
texturepack			
blendtype			add
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particlesize		1 1
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_boomsmoke_01#.dds
texturepack			
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<effectdata>		0
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unittype			particle
billboardtype		yaxis
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size				2.000000
texturefile			Effect\Monster\eff_saiph_slash_02#.dds
texturepack			
blendtype			add
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<effectdata>		0
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unittype			particle
billboardtype		yaxis
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size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
texturepack			
blendtype			add
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<effectdata>		0
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unittype			particle
billboardtype		yaxis
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size				1.000000
texturefile			Effect\Monster\eff_Runesneo_swordglowpat_01.dds
texturepack			
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<effectdata>		0
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unittype			particle
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texturefile			Effect\Monster\eff_Runesneo_swordglowpat_01.dds
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<effectdata>		0
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unittype			particle
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texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
texturepack			
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\Skill\WeaknessMana\eff_WeaknessMana_Handpat_01#.dds
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\Skill\WeaknessMana\eff_WeaknessMana_Handpat_01#.dds
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<effectdata>		0
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texturefile			Effect\Skill\WeaknessMana\eff_WeaknessMana_Handpat_01#.dds
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<effectdata>		0
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<effectdata>		0
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unittype			particle
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texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
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<effectdata>		0
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billboardtype		camera
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texturefile			Effect\Monster\eff_AWK_Istel_dieglow_01#.dds
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Monster\eff_poseidon_shot_02#.dds
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
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leaftype			sprite
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particlesize		1 1.5
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trianglerender		false
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_boomsmoke_01#.dds
texturepack			
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leaftype			sprite
activestate			directplane
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particlesize		.6 1.3
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trianglerender		false
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_boomsmoke_01_blue#.dds
texturepack			
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_boomsmoke_01#.dds
texturepack			
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<effectdata>		0
name				pt_Sor_VL_finish_spark
unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Monster\eff_poseidon_shot_02#.dds
texturepack			
blendtype			add
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<effectdata>		0
name				pt_Sor_VL_finish_spark1
unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Monster\eff_poseidon_shot_02#.dds
texturepack			
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<effectdata>		0
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texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
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<effectdata>		0
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texturefile			Effect\Monster\eff_poseidon_ele_03#.dds
texturepack			
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Monster\eff_poseidon_ele_05#.dds
texturepack			
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<effectdata>		0
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unittype			particle
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size				1.000000
texturefile			Effect\Monster\eff_poseidon_ele_05#.dds
texturepack			
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leaftype			sprite
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particlesize		1 2
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Monster\eff_poseidon_ele_03#.dds
texturepack			
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<effectdata>		0
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unittype			particle
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size				1.000000
texturefile			Effect\Monster\eff_poseidon_ele_05#.dds
texturepack			
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leaftype			sprite
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<effectdata>		0
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texturefile			Effect\Monster\eff_EleSpiderBlue_glow_01#.dds
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<effectdata>		0
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texturefile			Effect\Monster\eff_poseidon_ele_05#.dds
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<effectdata>		0
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size				1.000000
texturefile			Effect\Monster\eff_poseidon_ele_05#.dds
texturepack			
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particlesize		1 2
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Bluefloor_01#.dds
texturepack			
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particlesize		.5 1
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<effectdata>		0
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unittype			particle
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texturefile			Effect\Monster\eff_Fireworks_Bluefloor_01#.dds
texturepack			
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
texturepack			
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<effectdata>		0
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texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
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<effectdata>		0
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texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
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blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			700 1200
emitrate			50
maxelementcount		12
addrotate			90
velocity			2 3
acceleration		5.000000
spawndirection		0 .6 0
gravity				0 0 0
colorrange			0.000000
startrange			4.5 5.5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_gb3_smokespin_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			200 350
emitrate			30
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addrotate			-45
velocity			2 3
acceleration		5.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_gb_att_boom_sprite
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_figura_diepat_03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 800
emitrate			-15
maxelementcount		10
addrotate			180
velocity			5 6
acceleration		1.000000
spawndirection		0 0 .8
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_gb_finishboom3_sprite
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_figura_diepat_03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 900
emitrate			1
maxelementcount		10
addrotate			180
velocity			5.5 7.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_gb_finishboom_sprite
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_figura_diepat_03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 800
emitrate			-15
maxelementcount		15
addrotate			180
velocity			5 7
acceleration		1.000000
spawndirection		0 .8 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_gb_smokespin_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 300
emitrate			20
maxelementcount		12
addrotate			-45
velocity			2 3
acceleration		5.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_in_finish_iceboom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Icebolt\eff_icebolt_paticle_03.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-15
maxelementcount		10
addrotate			0
velocity			10 11
acceleration		5.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_in_finish_iceboom_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Icebolt\eff_icebolt_paticle_03.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			450 450
emitrate			-15
maxelementcount		10
addrotate			0
velocity			13 15
acceleration		5.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_in_gdw_SwordPat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_att2_Slashpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			1
maxelementcount		10
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Sor_skill_Finish_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1000
emitrate			-15
maxelementcount		8
addrotate			0
velocity			1.5 2.5
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_skill_Finish_smoke2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_mebusta_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			1000 1000
emitrate			-10
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_skill_finish_blood
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Obscura_att3_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			700 1000
emitrate			80
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		2.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.8
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sor_skill_finish_hit3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Pinkfloor_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-15
maxelementcount		10
addrotate			0
velocity			6 7
acceleration		10.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Sor_skill_smoke_red2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Obscura_att3_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 150
emitrate			2
maxelementcount		5
addrotate			0
velocity			0 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 2.5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sorber_Rage_Fin2_Smoke_sht
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_lizardman_captain_handfire_02_blue#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-60
maxelementcount		5
addrotate			0
velocity			15 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 1.5 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sorber_Rage_Fin_Smoke_sht
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_lizardman_captain_handfire_02_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-30
maxelementcount		10
addrotate			0
velocity			15 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 1.5 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_SoulBlade_createpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_lizardS_att1pat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			explode
lifetime			350 350
emitrate			1
maxelementcount		12
addrotate			0
velocity			6 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_SoulBlade_createpatpat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Con_feel\eff_feel_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			1
maxelementcount		7
addrotate			0
velocity			.1 .5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.7 1.2
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_SoulBlade_stone1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\JumpingCrash\eff_jumping_stone1.tpack
blendtype			modulate
textureloop			increase
texanimtime			400
leaftype			sprite
activestate			explodeplane
lifetime			800 800
emitrate			-10
maxelementcount		14
addrotate			360
velocity			3 5
acceleration		5.000000
spawndirection		0 1 0
gravity				0 -3 0
colorrange			0.000000
startrange			1.5 2.5
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Soulblade_finishsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Aldebaran\eff_aldebaran_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			1
maxelementcount		9
addrotate			90
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Spoildivinity_fire_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			
texturepack			Effect\skill\Fireblaze\eff_fireblaze_burnspr_01.tpack
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			direct
lifetime			500 700
emitrate			20
maxelementcount		12
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -1 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Spoildivinity_firepat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\Cond\con_fire2\con_fire2_patspr_01.tpack
blendtype			modulate
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			direct
lifetime			100 200
emitrate			12
maxelementcount		7
addrotate			0
velocity			1 2.5
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Spoildivinity_ice_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\Monster\mon_gavian_quaestor_handfire#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 700
emitrate			30
maxelementcount		12
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -1 0
colorrange			0.000000
startrange			.5 2
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Spoildivinity_icepat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\SpoilDivinity\eff_spoildivinity_icepat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			12
maxelementcount		7
addrotate			0
velocity			.7 1.2
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .4
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Spoildivinity_light_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\Monster\eff_saiph_lighting_boltpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			10
maxelementcount		12
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -1 0
colorrange			0.000000
startrange			.3 .7
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_StasisOrb_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.300000
texturefile			Effect\Skill\antiauto\eff_antiauto_finish_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 800
emitrate			10
maxelementcount		7
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.3 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_StormWave_Finishpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWK_Istel_dieglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			1
maxelementcount		8
addrotate			0
velocity			0 0.1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		1 3
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Sum_In_Handpat_m
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\WeaknessMana\eff_WeaknessMana_Handpat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			250 600
emitrate			1
maxelementcount		10
addrotate			0
velocity			2 4
acceleration		1.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 2
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Sum_In_Handpat_m_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\WeaknessMana\eff_WeaknessMana_Handpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			1
maxelementcount		9
addrotate			0
velocity			10 12
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 2
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Sum_Rp_Web_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Obscura_att2_slash_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 300
emitrate			1
maxelementcount		5
addrotate			360
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sum_Rp_Web_smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Ronzart_swordglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 300
emitrate			15
maxelementcount		8
addrotate			45
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Sum_Rp_att_planeboom
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_01#.dds
texturepack			
blendtype			modulate
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<effectdata>		0
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unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_01#.dds
texturepack			
blendtype			add
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texanimtime			100
leaftype			sprite
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emitrate			1
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colorrange			0.000000
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particlesize		1 2
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spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Swd_Sb_startWeb_smoke01
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_Filatus_att3_waterwave_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			500 700
emitrate			25
maxelementcount		10
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spawndirection		0 0 -1
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colorrange			0.000000
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particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Swd_sb_remote_smokespin
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			450 600
emitrate			5
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velocity			2 3
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colorrange			0.000000
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particlesize		1 1.5
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Swd_sb_remote_smokespin2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			120 270
emitrate			1
maxelementcount		9
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velocity			2 3
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colorrange			0.000000
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particlesize		.6 1.3
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_Tairique_02_a3_firesmoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_att5_shotpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			700 900
emitrate			1
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addrotate			270
velocity			1 2
acceleration		-1.000000
spawndirection		0 4 0
gravity				0 0 0
colorrange			0.000000
startrange			3 10
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Tairique_02_a3_firesmoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_att3_boompat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			800 1000
emitrate			1
maxelementcount		12
addrotate			0
velocity			1 3
acceleration		-1.000000
spawndirection		0 4 0
gravity				0 0 0
colorrange			0.000000
startrange			4 10
endposition			0 0 0
particlesize		1.5 2.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Tairique_02_att_floor_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_war_Reachlion_1_9_smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			1200 1400
emitrate			1
maxelementcount		13
addrotate			120
velocity			7 8
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Tairique_02_body_smoke
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1100
emitrate			5
maxelementcount		8
addrotate			180
velocity			2 4
acceleration		-1.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Tairique_att02_bress_boom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Tempus_att4_magmapat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			200 300
emitrate			1
maxelementcount		7
addrotate			0
velocity			5 6
acceleration		10.000000
spawndirection		0 0 -2
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Tairique_att03_finish_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_mebusta_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			600 800
emitrate			-15
maxelementcount		8
addrotate			0
velocity			3 4
acceleration		1.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			2 6
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Tairique_att03_firesmoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_att5_shotpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 900
emitrate			1
maxelementcount		12
addrotate			180
velocity			1 2
acceleration		-1.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			2 7
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Tairique_att03_firesmoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_att3_boompat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			800 1000
emitrate			1
maxelementcount		12
addrotate			180
velocity			1 2
acceleration		-1.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			2 8
endposition			0 0 0
particlesize		1.5 2.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Tairique_att03_mouse_boom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_tentacle_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			1
maxelementcount		7
addrotate			0
velocity			5 6
acceleration		10.000000
spawndirection		0 1 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Tairique_att2_fire01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_att3_boompat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 1000
emitrate			1
maxelementcount		8
addrotate			0
velocity			1 2
acceleration		-1.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Tairique_att2_fire02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_att5_shotpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 1000
emitrate			1
maxelementcount		8
addrotate			0
velocity			1 1.5
acceleration		1.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1.5 2.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Tairique_att2_fire_smoke
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Tairiquef_red_01#_LEE.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1000
emitrate			1
maxelementcount		8
addrotate			10
velocity			1 2
acceleration		-1.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 3.5
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Tairique_att2_floor_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_war_Reachlion_1_9_smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			900 1500
emitrate			1
maxelementcount		10
addrotate			100
velocity			9 11
acceleration		2.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Tairique_att3_body_smoke
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1100
emitrate			5
maxelementcount		8
addrotate			180
velocity			2 4
acceleration		-1.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2.5
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Tairique_att3_fire_smoke
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_att3_boompat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1000
emitrate			1
maxelementcount		8
addrotate			40
velocity			1 2
acceleration		-1.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 8
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Tairique_att3_fire_smoke2
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Tairiquef_red_01#_LEE.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			800 1000
emitrate			1
maxelementcount		8
addrotate			40
velocity			2 6
acceleration		-1.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 8
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Tairique_att3_floor_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_war_Reachlion_1_9_smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			1200 1300
emitrate			1
maxelementcount		13
addrotate			100
velocity			6 7
acceleration		-2.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Tairique_att3_floor_smoke2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_war_Reachlion_1_9_smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			900 900
emitrate			1
maxelementcount		10
addrotate			100
velocity			4 5
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 5
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Tairique_att_02_bress1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_att5_shotpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		20
addrotate			360
velocity			9 15
acceleration		-1.000000
spawndirection		0 0 -4.5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Tairique_att_02_bress2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_att3_boompat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 800
emitrate			1
maxelementcount		20
addrotate			360
velocity			12 17
acceleration		-1.000000
spawndirection		0 0 -4.5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1.5 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Tairique_att_floor_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_war_Reachlion_1_9_smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			1200 1400
emitrate			1
maxelementcount		13
addrotate			100
velocity			5 6
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Tairique_die_direct
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_att3_boompat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 1000
emitrate			1
maxelementcount		8
addrotate			0
velocity			1 2
acceleration		-1.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Tairique_die_direct2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_att5_shotpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 1000
emitrate			1
maxelementcount		8
addrotate			0
velocity			1 1.5
acceleration		1.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Tairique_finiish_boom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_war_Reachlion_1_9_smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			800 1000
emitrate			-15
maxelementcount		10
addrotate			90
velocity			4 6
acceleration		6.000000
spawndirection		0 0 0
gravity				0 -1 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Tairique_finiish_hit
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_athron_worm_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			-15
maxelementcount		10
addrotate			0
velocity			7 8
acceleration		10.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 5
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Tairiquell_ctand_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Tairiquef_red_01#_LEE.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			800 1200
emitrate			90
maxelementcount		9
addrotate			0
velocity			1.2 2.2
acceleration		1.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Tairiquell_die_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_lizardman_captain_handfire_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			exploderange
lifetime			600 1200
emitrate			1
maxelementcount		8
addrotate			120
velocity			1 2
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Tairiquell_die_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_elifea_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			exploderange
lifetime			600 1200
emitrate			1
maxelementcount		8
addrotate			120
velocity			1 2
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Tairiquell_head2_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			900 1200
emitrate			1
maxelementcount		10
addrotate			100
velocity			1 2
acceleration		1.000000
spawndirection		1 2.5 -.5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Tairque_att03_finish_boom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Yellowfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explodeplane
lifetime			200 300
emitrate			1
maxelementcount		6
addrotate			0
velocity			5 6
acceleration		10.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			2 6
endposition			0 0 0
particlesize		1.5 3
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_TauntBash_feather_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\TauntBash\eff_TauntBash_feather_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 800
emitrate			1
maxelementcount		8
addrotate			180
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -3 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_TauntBash_lightpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Skillget\eff_skillget_lightpat.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 400
emitrate			10
maxelementcount		40
addrotate			0
velocity			2 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_TauntBash_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				4.000000
texturefile			Effect\Skill\EvilCry\eff_evilcry_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 700
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 1.5
acceleration		1.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_TauntBash_startpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\antiauto\eff_antiauto_finish_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 500
emitrate			1
maxelementcount		15
addrotate			0
velocity			.5 1
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 2
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Temple04_feather_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\feather_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			700 800
emitrate			-50
maxelementcount		5
addrotate			180
velocity			5 6
acceleration		3.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.3 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Temple_Boss_att01_gahter
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Tyrant_Ludni_att03_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			gather
lifetime			2000 3500
emitrate			30
maxelementcount		30
addrotate			0
velocity			5 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			7 8
endposition			0 0 0
particlesize		.5 1.3
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Temple_Boss_att01_gahter_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\freezkhan_lord_eye.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			gather
lifetime			200 3500
emitrate			5
maxelementcount		150
addrotate			0
velocity			10 23
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			7 8
endposition			0 0 0
particlesize		.2 3
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Temple_Boss_star
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\christmas_tree_pt_light01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 400
emitrate			1
maxelementcount		100
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			10 20
endposition			0 0 0
particlesize		.2 .8
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Temple_Boss_wing_feather
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturefile			Effect\monster\feather_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			directplane
lifetime			800 1500
emitrate			-50
maxelementcount		5
addrotate			100
velocity			.5 3
acceleration		1.000000
spawndirection		0 -1 0
gravity				0 -10 0
colorrange			0.000000
startrange			1 1.2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Temple_Boss_wing_feather_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.300000
texturefile			Effect\monster\feather_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 500
emitrate			-50
maxelementcount		2
addrotate			30
velocity			0 1
acceleration		1.000000
spawndirection		0 0 0
gravity				0 -1 0
colorrange			0.000000
startrange			0 0.7
endposition			0 0 0
particlesize		0.1 0.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Temple_Savior_die_light
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				0.700000
texturefile			Effect\Skill\Armerbreaker\eff_armerbreaker_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1000 1500
emitrate			100
maxelementcount		10
addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		3 4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Temple_Savior_stand_light
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				0.700000
texturefile			Effect\Skill\Armerbreaker\eff_armerbreaker_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1000 1500
emitrate			100
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Temple_Savior_wing_feather
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturefile			Effect\monster\feather_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			directplane
lifetime			800 1500
emitrate			-50
maxelementcount		6
addrotate			30
velocity			.5 3
acceleration		1.000000
spawndirection		0 -1 0
gravity				0 -3 0
colorrange			0.000000
startrange			1 1.2
endposition			0 0 0
particlesize		0.2 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Temple_Slave_dieboompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_ronzart_momglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 500
emitrate			1
maxelementcount		10
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Temple_Slave_dieupppat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_ronzart_momglow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 500
emitrate			1
maxelementcount		9
addrotate			0
velocity			.5 1.5
acceleration		0.500000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 .8
endposition			0 0 0
particlesize		.1 .3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Temple_boss01_att01_yellow_swordpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_AWK_Istel_dieglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			1
maxelementcount		30
addrotate			0
velocity			9 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		2 3
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Temple_slave_att01_gahter_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_meldun_eye01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			gather
lifetime			200 500
emitrate			5
maxelementcount		30
addrotate			0
velocity			10 30
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			7 8
endposition			0 0 0
particlesize		0.2 0.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Temple_slave_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				10.000000
texturefile			Effect\Monster\eff_ronzart_swordglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1500
emitrate			1
maxelementcount		10
addrotate			180
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Tempus2_A_standpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Debereno_boompat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			700 1400
emitrate			1
maxelementcount		10
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Tempus2_B_att1_fire_01#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_Hellion_backfire_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 800
emitrate			10
maxelementcount		5
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 4 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .6
endposition			0 0 0
particlesize		4 6
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Tempus2_B_standpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\antiauto\eff_antiauto_keep_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			700 1400
emitrate			1
maxelementcount		10
addrotate			0
velocity			0 .2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Tempus_A_stand_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Tempus_att1_icesmoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
maxelementcount		7
addrotate			0
velocity			1 1.7
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Tempus_B_stand_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Tempus_att3_firepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
maxelementcount		6
addrotate			0
velocity			1 1.7
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Tempus_att1_finish_glow_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_NeoDeuxMarble_eye_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			1
maxelementcount		7
addrotate			0
velocity			2.5 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Tempus_att1_iceglow_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_NeoDeuxMarble_eye_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			250 500
emitrate			1
maxelementcount		7
addrotate			0
velocity			1 1.7
acceleration		0.000000
spawndirection		0 1 2
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Tempus_att1_icesmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Tempus_att1_icesmoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			250 500
emitrate			1
maxelementcount		13
addrotate			0
velocity			1 1.7
acceleration		0.000000
spawndirection		0 1 2
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Tempus_att2_boomjulgi_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_elifea_eye.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 220
emitrate			1
maxelementcount		12
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 10 0
gravity				0 0 0
colorrange			0.000000
startrange			3 5
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Tempus_att2_finishsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Outrage\eff_outrage_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 800
emitrate			1
maxelementcount		17
addrotate			80
velocity			3 5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4.5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Tempus_att3_firetail_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Tempus_att3_firepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 400
emitrate			17
maxelementcount		14
addrotate			90
velocity			1.5 2.5
acceleration		2.000000
spawndirection		0 0 1.5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.6 1.3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Tempus_att4_magmapat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Tempus_att4_magmapat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 800
emitrate			1
maxelementcount		15
addrotate			80
velocity			4 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4.5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_TerribleRain_RainDroppat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Greenpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			300 600
emitrate			5
maxelementcount		15
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3.5 4
endposition			0 0 0
particlesize		1.5 3
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_TerribleRain_Rainpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Greenpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			10
maxelementcount		20
addrotate			0
velocity			4 6
acceleration		0.000000
spawndirection		0 -3 0
gravity				0 -1 0
colorrange			0.000000
startrange			3.5 4
endposition			0 0 0
particlesize		1.5 3.5
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_TerribleRain_finishsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Drabiss_Warriorboss_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 800
emitrate			5
maxelementcount		18
addrotate			0
velocity			3 5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			4 4.3
endposition			0 0 0
particlesize		1.5 2.7
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Thema_Cake_firepat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\Thema_Cake_Firepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			1
maxelementcount		15
addrotate			0
velocity			3.5 3.5
acceleration		0.000000
spawndirection		0 1.2 0
gravity				0 -25 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.2 .2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Thema_Cake_note_Blue
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\Thema_Cake_note_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 2000
emitrate			1
maxelementcount		3
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.3 .5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Thema_Cake_note_Magenta
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\Thema_Cake_note_Magenta#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 2000
emitrate			1
maxelementcount		3
addrotate			30
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.3 .5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Thema_Cake_note_Yellow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\Thema_Cake_note_Yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 2000
emitrate			1
maxelementcount		3
addrotate			-20
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.3 .5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Thema_Cake_note_green
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\Thema_Cake_note_Green#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 2000
emitrate			1
maxelementcount		3
addrotate			30
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.3 .5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Thema_Cake_note_pink
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\Thema_Cake_note_Pink#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 2000
emitrate			1
maxelementcount		3
addrotate			-20
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.3 .5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Thema_Cake_uppat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\antiauto\eff_antiauto_ground_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		7
addrotate			0
velocity			.5 .5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1.2 1.2
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Thema_Fireworks_Bluepat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Bluepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 800
emitrate			1
maxelementcount		30
addrotate			0
velocity			6 6
acceleration		0.000000
spawndirection		0 0 .5
gravity				0 -2 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Thema_Fireworks_Bluepat_S01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Bluepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			1
maxelementcount		15
addrotate			0
velocity			.1 1
acceleration		0.000000
spawndirection		0 0 .5
gravity				0 -2 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Thema_Fireworks_Greenpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Greenpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 800
emitrate			1
maxelementcount		30
addrotate			0
velocity			6 6
acceleration		0.000000
spawndirection		0 0 .5
gravity				0 -2 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Thema_Fireworks_Greenpat_S01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Greenpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			1
maxelementcount		15
addrotate			0
velocity			.1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Thema_Fireworks_Pinkpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Pink_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 800
emitrate			1
maxelementcount		30
addrotate			0
velocity			6 6
acceleration		0.000000
spawndirection		0 0 .5
gravity				0 -2 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Thema_Fireworks_Redpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Redpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 800
emitrate			1
maxelementcount		30
addrotate			0
velocity			6 6
acceleration		0.000000
spawndirection		0 0 .5
gravity				0 -2 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Thema_Fireworks_Yellowpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Yellowpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 800
emitrate			1
maxelementcount		30
addrotate			0
velocity			6 6
acceleration		0.000000
spawndirection		0 0 .5
gravity				0 -2 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Thema_Fireworks_Yellowpat_S01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Yellowpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			1
maxelementcount		15
addrotate			0
velocity			.1 1
acceleration		0.000000
spawndirection		0 0 .5
gravity				0 -2 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Thrust_finishpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Selaim\eff_selaim_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-20
maxelementcount		7
addrotate			0
velocity			2.5 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_TransferLightning_lightingpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\TransferLightning\eff_TransferLightning_pat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		5
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_TransferLightning_startpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\TransferLightning\eff_TransferLightning_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			350 450
emitrate			-10
maxelementcount		6
addrotate			0
velocity			3 5
acceleration		0.000000
spawndirection		0 0 -.5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_Turretcall_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_meredeo_att01_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Turretcall_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Devastatingslash\eff_davastatingslash_tg_bom01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Turretcall_bom03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_guardian_att04_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		10
addrotate			0
velocity			5 5
acceleration		0.000000
spawndirection		0 1 -2
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_TwinBore_Sword_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\TwinBore\eff_TwinBore_Sword_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			250 500
emitrate			10
maxelementcount		3
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_VampireTouch_blood_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Batsum\eff_batsummon_blood_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			200 400
emitrate			1
maxelementcount		7
addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_VampireTouch_boompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\VampireTouch\eff_VampireTouch_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_VampireTouch_lightpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\VampireTouch\eff_VampireTouch_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			directplane
lifetime			1000 1300
emitrate			1
maxelementcount		20
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			3.5 3.5
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_VertexHalt_boompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
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<effectdata>		0
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<effectdata>		0
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<effectdata>		0
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<effectdata>		0
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texturefile			Effect\Skill\Uruzgain\eff_uruzgain_pat_01#.dds
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<effectdata>		0
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unittype			particle
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texturefile			Effect\Cond\AWK\eff_AWK_SOR_gatherpat_01#.dds
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<effectdata>		0
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<effectdata>		0
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texturefile			Effect\Monster\eff_elifea_bloodp2.dds
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<effectdata>		0
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<effectdata>		0
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<effectdata>		0
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unittype			particle
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texturefile			
texturepack			Effect\skill\FireFury\eff_firefury_particle01.tpack
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<effectdata>		0
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texturefile			Effect\Monster\eff_saiph_lighting_julgi_01#.dds
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<effectdata>		0
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texturefile			Effect\Monster\eff_Fireworks_Redfloor_01#.dds
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<effectdata>		0
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texturefile			Effect\Skill\FireBolt\eff_firebolt_paticle_01.dds
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\Monster\eff_Drabiss_Magicboss_att7_starlight_01#.dds
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<effectdata>		0
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unittype			particle
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texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\Monster\eff_Fireworks_Pinkfloor_01#.dds
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<effectdata>		0
name				pt_War_Dc_smoke_plane
unittype			particle
billboardtype		yaxis
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size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_02#.dds
texturepack			
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leaftype			sprite
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_boomsmoke_01#.dds
texturepack			
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leaftype			sprite
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particlesize		1 1.5
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\Monster\eff_war_Reachlion_1_9_smoke#.dds
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leaftype			sprite
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<effectdata>		0
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unittype			particle
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texturefile			Effect\Monster\eff_war_Reachlion_1_9_smoke#.dds
texturepack			
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<effectdata>		0
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unittype			particle
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texturefile			Effect\Monster\eff_mebusta_die_smoke.dds
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name				pt_War_FistXenia_Finish_boom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Bluepat_02#.dds
texturepack			
blendtype			add
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texanimtime			1000
leaftype			sprite
activestate			explode
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emitrate			-15
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spawndirection		0 1.5 0
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particlesize		1.5 3
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trianglerender		true
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_mebusta_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
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colorrange			0.000000
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particlesize		0 0
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_War_FistXenia_boom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Bluepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-15
maxelementcount		12
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velocity			5 6
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spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1.5 3
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_mebusta_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
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emitrate			-15
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spawndirection		0 2 0
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colorrange			0.000000
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particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_War_FistXenia_smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_mebusta_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 400
emitrate			-15
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velocity			1 2
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spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_War_FistXenia_smoke_Finish
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_mebusta_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			800 800
emitrate			-15
maxelementcount		8
addrotate			0
velocity			1 2
acceleration		2.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1.2 2.2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_War_Gd_Boom_smoke_m
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_war_Reachlion_1_9_smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			1000 1000
emitrate			1
maxelementcount		13
addrotate			45
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_War_Gd_Boom_smoke_m2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_war_Reachlion_1_9_smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			1700 2100
emitrate			1
maxelementcount		12
addrotate			45
velocity			1.5 2.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_War_Gd_floor_smoke_R
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_boomsmoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			600 900
emitrate			1
maxelementcount		12
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_War_Gd_remote_spritespin
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\GuildMark_Ice_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			100 150
emitrate			1
maxelementcount		8
addrotate			0
velocity			3 4
acceleration		5.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_War_Gd_smokespin_B
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\GuildMark_Fire_pat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			200 300
emitrate			1
maxelementcount		10
addrotate			60
velocity			3 4
acceleration		5.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2.5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_War_R_Finish_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Redfloor_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			-15
maxelementcount		10
addrotate			0
velocity			6 7
acceleration		10.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_War_R_Finish_Boom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\FireBolt\eff_firebolt_paticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-15
maxelementcount		10
addrotate			0
velocity			4 6
acceleration		7.000000
spawndirection		0 0 0
gravity				0 -2 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_War_ReachIron1_9_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_war_Reachlion_1_9_smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1400 1400
emitrate			1
maxelementcount		10
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_War_Rs_finish_spark
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_EleSpiderRed_spark_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 150
emitrate			1
maxelementcount		5
addrotate			0
velocity			5 10
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 5
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_War_Rs_finishboom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Rider_Manenuver_att4_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			directplane
lifetime			200 300
emitrate			25
maxelementcount		5
addrotate			0
velocity			.5 1
acceleration		1.000000
spawndirection		0 0 0
gravity				0 -1 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_War_Rs_finishboom_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_lizardman_captain_handfire_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			directplane
lifetime			200 300
emitrate			1
maxelementcount		6
addrotate			0
velocity			1 2
acceleration		1.000000
spawndirection		0 0 0
gravity				0 -1 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_War_Rs_handBoom3_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_war_Reachlion_1_9_smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			1000 1000
emitrate			1
maxelementcount		13
addrotate			45
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_War_Rs_handBoom3_smoke2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Skill_dash_smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			1000 1000
emitrate			1
maxelementcount		10
addrotate			45
velocity			4 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_War_Rs_handBoom_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_war_Reachlion_1_9_smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			1000 1000
emitrate			1
maxelementcount		13
addrotate			45
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_War_Rs_handBoom_smoke2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Skill_dash_smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			1000 1000
emitrate			1
maxelementcount		10
addrotate			45
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_War_Rs_particle3_boom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Bluepat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explodeplane
lifetime			450 450
emitrate			-15
maxelementcount		12
addrotate			0
velocity			10 12
acceleration		25.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 2.5
endposition			0 0 0
particlesize		1.5 2.5
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_War_Rs_particle_boom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Bluepat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explodeplane
lifetime			400 400
emitrate			-15
maxelementcount		12
addrotate			0
velocity			8 10
acceleration		25.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1.5 3
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_War_Rs_remote_boom_B
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_mebusta_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			800 800
emitrate			-15
maxelementcount		9
addrotate			0
velocity			5 8
acceleration		12.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_War_Rs_smokespin_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 400
emitrate			10
maxelementcount		9
addrotate			0
velocity			2 3
acceleration		5.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			.7 1.2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_War_dc_startBoom_smoke2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Skill_dash_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			800 800
emitrate			-15
maxelementcount		12
addrotate			45
velocity			7 8
acceleration		6.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_War_ep_finishboom_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_boomsmoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			exploderange
lifetime			200 400
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_War_ep_smokespin_Red
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_boomsmoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 350
emitrate			1
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		5.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2.5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_War_reachiron_boom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Yellowpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-15
maxelementcount		12
addrotate			0
velocity			5 6
acceleration		10.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1.5 3
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_WeaknessArms_Handpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_die_lightpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			350 700
emitrate			1
maxelementcount		9
addrotate			0
velocity			1.5 2
acceleration		0.000000
spawndirection		0 1.3 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_WeaknessArms_Shotbug_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\skill\WeaknessArms\eff_WeaknessArms_bug_01.tpack
blendtype			add
textureloop			increase
texanimtime			50
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		15
addrotate			12
velocity			1.5 3.5
acceleration		0.000000
spawndirection		0 0 -2
gravity				0 0 0
colorrange			0.000000
startrange			.5 .5
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_WeaknessArms_bug_01
unittype			particle
billboardtype		camera
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texturefile			
texturepack			Effect\skill\WeaknessArms\eff_WeaknessArms_bug_01.tpack
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<effectdata>		0
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texturefile			
texturepack			Effect\skill\WeaknessArms\eff_WeaknessArms_bug_01.tpack
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<effectdata>		0
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texturepack			Effect\skill\WeaknessArms\eff_WeaknessArms_bug_01.tpack
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<effectdata>		0
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billboardtype		camera
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texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
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<effectdata>		0
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billboardtype		camera
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texturefile			Effect\monster\eff_Mag_Creeper_att2_floorpat_01_blue.dds
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particlesize		.5 1.5
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Skill\DarkBall\eff_DarkBall_boom_01#.dds
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blendtype			modulate
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particlesize		2 2
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\Skill\WeaknessMana\eff_WeaknessMana_Handpat_01#.dds
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blendtype			add
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particlesize		.5 1
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spawndirabs			true
trianglerender		true
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Skill\WeaknessMana\eff_WeaknessMana_Handpat_01#.dds
texturepack			
blendtype			modulate
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leaftype			sprite
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particlesize		.5 1
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spawndirabs			true
trianglerender		true
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<effectdata>		0
name				pt_WeaknessMana_Shotbug_01
unittype			particle
billboardtype		camera
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size				1.000000
texturefile			
texturepack			Effect\skill\WeaknessMana\eff_WeaknessMana_bug_01.tpack
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leaftype			sprite
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particlesize		.3 .6
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			
texturepack			Effect\skill\WeaknessMana\eff_WeaknessMana_bug_01.tpack
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particlesize		.4 .8
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Drabiss_Warriorboss_att4_boomsmoke_01#.dds
texturepack			
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particlesize		.5 1.5
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spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_WeaknessResist_Shotsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
blendtype			modulate
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particlesize		1 2
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trianglerender		false
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<effectdata>		0
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unittype			particle
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size				1.000000
texturefile			
texturepack			Effect\skill\WeaknessResist\eff_WeaknessResist_bug_01.tpack
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particlesize		.3 .5
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			
texturepack			Effect\skill\WeaknessResist\eff_WeaknessResist_bug_01.tpack
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particlesize		.3 .6
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
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particlesize		1 2
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trianglerender		false
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<effectdata>		0
name				pt_Whole_strike_Gather_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Magicboss_att6_actionpat_01.dds
texturepack			
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particlesize		1 1.5
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trianglerender		true
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<effectdata>		0
name				pt_Whole_strike_Gather_1#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Drabiss_Magicboss_att6_actionpat_03.dds
texturepack			
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particlesize		1 1.5
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trianglerender		true
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\monster\eff_Drabiss_Magicboss_att6_actionpat_01.dds
texturepack			
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particlesize		1 1.5
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trianglerender		true
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<effectdata>		0
name				pt_Whole_strike_Gather_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_mornie_light01#.dds
texturepack			
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particlesize		1 1
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spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_Whole_strike_Shot_Spark
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Karon_Santa_spark#.dds
texturepack			
blendtype			add
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leaftype			sprite
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emitrate			1
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colorrange			0.000000
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particlesize		.5 1
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trianglerender		true
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<effectdata>		0
name				pt_Whole_strike_Shot_Spark#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Karon_Santa_spark_02#.dds
texturepack			
blendtype			add
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leaftype			sprite
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particlesize		.3 1
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trianglerender		true
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<effectdata>		0
name				pt_Whole_strike_Smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_effroi_att01_bom02#.dds
texturepack			
blendtype			modulate
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leaftype			sprite
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<effectdata>		0
name				pt_Whole_strike_Smoke_2
unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\monster\eff_olean_att02_bom02#.dds
texturepack			
blendtype			add
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leaftype			sprite
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\monster\eff_olean_att02_bom02_01#.dds
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<effectdata>		0
name				pt_WideHeartAche_booompat_01
unittype			particle
billboardtype		carpet
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size				1.000000
texturefile			Effect\Monster\GuildMark_Ice_pat_01#.dds
texturepack			
blendtype			modulate
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leaftype			sprite
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particlesize		4 6
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<effectdata>		0
name				pt_WideHeartAche_uppatjul_01
unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Skill\Uruzgain\eff_uruzgain_light_01#.dds
texturepack			
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Yogmonde_swordfire_01#.dds
texturepack			
blendtype			add
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trianglerender		true
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<effectdata>		0
name				pt_WideSlow_finishsmoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Yogmonde_swordfire_02#.dds
texturepack			
blendtype			add
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particlesize		1 2
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trianglerender		true
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<effectdata>		0
name				pt_Wing_Carrot_Rain
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_EleSpiderBlue_boompat_02.dds
texturepack			
blendtype			modulate
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particlesize		.1 .15
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<effectdata>		0
name				pt_Wing_Carrot_Snow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\snow_01.dds
texturepack			
blendtype			add
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particlesize		.05 .22
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<effectdata>		0
name				pt_Wing_Carrot_Snow_02
unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Monster\eff_Pet10_snow_01#.dds
texturepack			
blendtype			add
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startrange			.3 .6
endposition			0 0 0
particlesize		.05 .22
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Wsu_NC_finish_spark
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_athron_lighting_julgi_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 150
emitrate			1
maxelementcount		5
addrotate			0
velocity			5 10
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 5
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Wsu_Rt_Web_Link_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Obscura_att2_slash_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 300
emitrate			1
maxelementcount		5
addrotate			540
velocity			1 2
acceleration		0.000000
spawndirection		0 -2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Wsu_Rt_Web_Link_Remote
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Obscura_att2_slash_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 250
emitrate			1
maxelementcount		2
addrotate			630
velocity			1 2
acceleration		0.000000
spawndirection		0 -2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Wsu_Rt_Web_link_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_capdesair_upsmoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 300
emitrate			25
maxelementcount		10
addrotate			45
velocity			1 2
acceleration		0.000000
spawndirection		0 0 2
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Wsu_Rt_ex_sprite
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_poseidon_ele_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			150 180
emitrate			-15
maxelementcount		12
addrotate			0
velocity			9 10
acceleration		5.000000
spawndirection		0 0 1.1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Wsu_Rt_ex_sprite_remo
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_poseidon_ele_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			180 180
emitrate			-15
maxelementcount		10
addrotate			0
velocity			9 10
acceleration		5.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Wsu_Rt_floor_smoke_R
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_capdesair_upsmoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			600 900
emitrate			1
maxelementcount		12
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Wsu_Rt_remote_planeboom
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			plane
lifetime			600 800
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Wsu_Rt_remotespin_B
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_dp2_catlegate_door_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 250
emitrate			1
maxelementcount		10
addrotate			-15
velocity			1.5 2.5
acceleration		5.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Wsu_Rt_smokespin_B
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_war_Reachlion_1_9_smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 450
emitrate			1
maxelementcount		10
addrotate			-75
velocity			2.5 3.5
acceleration		5.000000
spawndirection		0 2.5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Wsu_nc_startBoom_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Skill_dash_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			800 800
emitrate			-15
maxelementcount		12
addrotate			45
velocity			7 8
acceleration		6.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_Wsu_rt_hitBoom_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Skill_dash_smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			700 700
emitrate			-15
maxelementcount		12
addrotate			0
velocity			10 12
acceleration		15.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.8 1.3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt__Mitera_Fieldboss01_att1patjul_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_rantea_att2patjul_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			800 800
emitrate			1
maxelementcount		7
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_aldebaran_paticle
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Aldebaran\eff_aldebaran_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1800 2000
emitrate			1
maxelementcount		9
addrotate			90
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_anathema_uppat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\skill\SummonGhost\eff_summonghost_glowpat_01.tpack
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			direct
lifetime			800 900
emitrate			1
maxelementcount		12
addrotate			0
velocity			2 3.9
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2.5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_ancient_sor_soul_diepat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Pvpvictory\eff_victory_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1900 2000
emitrate			1
maxelementcount		15
addrotate			0
velocity			.5 2
acceleration		0.500000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_ancient_sor_soul_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\Ancient_Magician_Soul_smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 800
emitrate			1
maxelementcount		6
addrotate			0
velocity			.3 1
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ancient_sum_soul_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\Ancient_Summoner_Soul_smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 800
emitrate			1
maxelementcount		6
addrotate			0
velocity			.3 1
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_angel_wing_feather
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\feather_yellow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			directplane
lifetime			800 1500
emitrate			-50
maxelementcount		5
addrotate			100
velocity			.5 1.2
acceleration		-0.800000
spawndirection		0 0 0
gravity				0 -1 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		0.4 .9
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_angel_wing_glow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_Harold_glowanipat_04#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			directplane
lifetime			800 1500
emitrate			-50
maxelementcount		10
addrotate			100
velocity			.5 1.2
acceleration		-0.800000
spawndirection		0 0 0
gravity				0 -1 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		0.4 .0.4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_antiauto_action_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\antiauto\eff_antiauto_keep_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			300 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			4 5
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 1.2 0
particlesize		.3 1.1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_antiauto_finish_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\antiauto\eff_antiauto_finish_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-100
maxelementcount		10
addrotate			0
velocity			4 5
acceleration		1.000000
spawndirection		0 1 0
gravity				0 -7 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.3 1.1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_antiauto_keep_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\antiauto\eff_antiauto_keep_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			700 1400
emitrate			1
maxelementcount		10
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.7 1.2
endposition			0 0 0
particlesize		.3 1.1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_batsum_blood_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Batsum\eff_batsummon_blood_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			120 150
emitrate			-20
maxelementcount		5
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_batsum_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Batsum\eff_batsummon_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			240 340
emitrate			40
maxelementcount		6
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.6 1.1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_beares_die_bom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 1200
emitrate			30
maxelementcount		30
addrotate			0
velocity			10 15
acceleration		2.000000
spawndirection		0 1 0
gravity				0 -30 0
colorrange			0.000000
startrange			1 3
endposition			0 1.7 0
particlesize		.6 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_beares_die_fire01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\monster\mon_ras_alhague_burn_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 800
emitrate			70
maxelementcount		6
addrotate			0
velocity			.3 .7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_beares_die_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\monster\mon_ras_alhague_burn_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			600 1200
emitrate			60
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_beares_die_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\monster\eff_mebusta_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1000 1500
emitrate			200
maxelementcount		5
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_beares_fire03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_talos_fire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 800
emitrate			40
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bladedance_finishbpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\BladeDance\eff_bladedance_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 500
emitrate			-10
maxelementcount		8
addrotate			0
velocity			7 9
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
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<effectdata>		0
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<effectdata>		0
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billboardtype		camera
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blendtype			add
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\Skill\BladeDance\eff_bladedance_finishsmoke_02#.dds
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blendtype			add
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\monster\eff_karvis_att01_tg01#.dds
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blendtype			add
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Skill\EvilCry\eff_evilcry_uppat_01#.dds
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blendtype			add
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particlesize		.3 1
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Skill\EvilCry\eff_evilcry_uppat_02#.dds
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blendtype			add
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particlesize		.3 1
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_bladespin_paticle_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\BladeSpin\eff_bladespin_paticle_01.dds
texturepack			
blendtype			add
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leaftype			sprite
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emitrate			20
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particlesize		.5 1.2
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trianglerender		false
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<effectdata>		0
name				pt_bladespin_paticle_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\BladeSpin\eff_bladespin_paticle_01.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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colorrange			0.000000
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particlesize		.5 1.2
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
texturefile			Effect\monster\eff_blue.dds
texturepack			
blendtype			add
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leaftype			sprite
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emitrate			-50
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<effectdata>		0
name				pt_blue_explode_01_flow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
texturefile			Effect\monster\eff_blue.dds
texturepack			
blendtype			add
textureloop			increase
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leaftype			sprite
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<effectdata>		0
name				pt_blue_explode_02_fast
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_blue.dds
texturepack			
blendtype			add
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leaftype			sprite
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emitrate			-50
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particlesize		0.2 0.5
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<effectdata>		0
name				pt_blue_explode_02_fast02_down
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_blue.dds
texturepack			
blendtype			add
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leaftype			sprite
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emitrate			-50
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particlesize		0.5 1
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trianglerender		false
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<effectdata>		0
name				pt_blue_explode_02_fast02_down_0001
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_blue.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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emitrate			-50
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particlesize		0.5 1
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<effectdata>		0
name				pt_blue_explode_02_fast03_down
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_smoke_soft_blue.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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particlesize		0.5 1
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<effectdata>		0
name				pt_blue_explode_02_fast04_down
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\shurani_stand_eyeglow.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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emitrate			-50
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particlesize		0.5 1
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trianglerender		false
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<effectdata>		0
name				pt_blue_explode_02_fast05_down
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_smoke_soft_blue.dds
texturepack			
blendtype			add
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leaftype			sprite
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colorrange			0.000000
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particlesize		0.5 1
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trianglerender		false
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<effectdata>		0
name				pt_blue_explode_02_fast06_down
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\shurani_stand_eyeglow.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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colorrange			0.000000
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particlesize		0.5 1
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<effectdata>		0
name				pt_blue_explode_02_fast07
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_blue.dds
texturepack			
blendtype			add
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leaftype			sprite
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particlesize		1 2
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trianglerender		false
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<effectdata>		0
name				pt_blue_explode_02_fast07_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_blue.dds
texturepack			
blendtype			add
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leaftype			sprite
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emitrate			-50
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<effectdata>		0
name				pt_blue_explode_02_fast07_down
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_blue.dds
texturepack			
blendtype			add
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leaftype			sprite
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emitrate			-50
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velocity			7 8
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particlesize		0.5 1
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spawndirabs			true
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_blue.dds
texturepack			
blendtype			add
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emitrate			-50
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colorrange			0.000000
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particlesize		1 2
followdirection		true
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<effectdata>		0
name				pt_blue_explode_02_fast_direction
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_blue.dds
texturepack			
blendtype			add
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leaftype			sprite
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particlesize		1 2
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trianglerender		false
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\monster\eff_blue.dds
texturepack			
blendtype			add
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particlesize		1 2
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<effectdata>		0
name				pt_blue_explode_03_fast
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\blood_blue.dds
texturepack			
blendtype			add
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\monster\eff_blue.dds
texturepack			
blendtype			add
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\monster\eff_poseidon_shot_01#.dds
texturepack			
blendtype			add
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_poseidon_shot_01#.dds
texturepack			
blendtype			add
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\monster\eff_poseidon_shot_01#.dds
texturepack			
blendtype			add
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\monster\eff_poseidon_shot_01#.dds
texturepack			
blendtype			add
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particlesize		1 2
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<effectdata>		0
name				pt_blue_explode_dust
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_kadirune_att02_pt01_blue_purple#.dds
texturepack			
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<effectdata>		0
name				pt_blue_explode_dust_02_2
unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\monster\eff_blue.dds
texturepack			
blendtype			add
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<effectdata>		0
name				pt_blue_explode_dust_02_2_3
unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\monster\eff_blue.dds
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blendtype			add
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particlesize		0 0
followdirection		true
spawndirabs			true
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<effectdata>		0
name				pt_blue_explode_dust_02_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_blue02_2.dds
texturepack			
blendtype			add
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leaftype			sprite
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particlesize		0 0
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_blue_explode_dust_04_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\light01_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
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emitrate			70
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colorrange			0.000000
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particlesize		0 0
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_blue_explode_dust_05_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_blue02_2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
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gravity				0 0 0
colorrange			0.000000
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particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_blue_explode_dust_black
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_kadirune_att02_pt01_blue_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
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spawndirection		0 0 0
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colorrange			0.000000
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particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_bonheur_att04_lightring01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_bonheur_att04_light02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 1200
emitrate			100
maxelementcount		8
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velocity			.2 1
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
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particlesize		0 0
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spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_bonheur_att04_lightring01#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_bonheur_att04_light03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 1200
emitrate			100
maxelementcount		8
addrotate			30
velocity			.2 1
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
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particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bonheur_att04_lightring02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_bonheur_att04_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			70
maxelementcount		8
addrotate			0
velocity			.2 1
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
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particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bonheur_att04_lightring02#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_bonheur_att04_light01_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			70
maxelementcount		8
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velocity			.2 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bonheur_att04_ring01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_bonheur_att04_ring01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 800
emitrate			90
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addrotate			0
velocity			.2 1
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bonheur_att04_ring02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_blest_wield_att03_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			600 800
emitrate			120
maxelementcount		5
addrotate			45
velocity			.2 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bonheur_att04_ring03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_blest_wield_att03_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			600 800
emitrate			120
maxelementcount		5
addrotate			-45
velocity			.2 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bonheur_att04_ring04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_reiden_att04_ring01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			600 1200
emitrate			120
maxelementcount		5
addrotate			0
velocity			.2 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_boot_Gaint
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_poseidon_lighting_julgi_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			400 600
emitrate			5
maxelementcount		10
addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 1.5 -1
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_boots_AWAKE_L
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		8
addrotate			0
velocity			.2 .5
acceleration		0.000000
spawndirection		-1.5 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.6 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_boots_AWAKE_R
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		8
addrotate			0
velocity			.2 .5
acceleration		0.000000
spawndirection		-1.5 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.6 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_brick_ground_smoke_electric
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Savnock_lighting03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 150
emitrate			70
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addrotate			0
velocity			2 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 1 0
colorrange			0.000000
startrange			0 3
endposition			0 0 0
particlesize		3 6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_brustphoenix_feather_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\BurstPhoenix\p_feather.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
maxelementcount		6
addrotate			45
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -2 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bubble_red_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\blood_yellow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			20
leaftype			sprite
activestate			direct
lifetime			400 400
emitrate			40
maxelementcount		10
addrotate			120
velocity			0 0
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.4
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_burstphoenix_firesmoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\skill\BurstPhoenix\eff_burstphoenix_fire_01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 800
emitrate			1
maxelementcount		10
addrotate			90
velocity			1 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_burstphoenix_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\FireBolt\eff_firebolt_paticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			400 800
emitrate			-5
maxelementcount		10
addrotate			0
velocity			5 9
acceleration		10.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bwz_BR_gather_sprite
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_lizardS_att1pat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			gather
lifetime			600 600
emitrate			1
maxelementcount		12
addrotate			0
velocity			4 5
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3.5 4.5
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bwz_BR_start2_spark_sky
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_poseidon_shot_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			100 150
emitrate			1
maxelementcount		10
addrotate			0
velocity			3 5
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 5.5
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bwz_BR_start_spark_sky
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_poseidon_shot_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			100 150
emitrate			1
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addrotate			0
velocity			3 5
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 3.5
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bwz_BR_start_spark_sky_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_poseidon_ele_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			100 150
emitrate			1
maxelementcount		8
addrotate			0
velocity			3 5
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 3.5
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bwz_BR_start_spark_sky_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_poseidon_ele_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			100 150
emitrate			1
maxelementcount		8
addrotate			0
velocity			3 5
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bwz_BR_start_spark_sky_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_poseidon_ele_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			100 150
emitrate			1
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			4 6
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bwz_BR_up_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_dp2_catlegate_door_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			50
maxelementcount		12
addrotate			540
velocity			4 5
acceleration		2.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bwz_Ch_attBoom_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Skill_dash_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			900 900
emitrate			-15
maxelementcount		12
addrotate			45
velocity			6 7
acceleration		2.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bwz_Ch_hand_boom_fire
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_reiden_upsmoke_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			35
maxelementcount		7
addrotate			-45
velocity			0 1
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bwz_DD_finish_smokespin2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 300
emitrate			1
maxelementcount		9
addrotate			0
velocity			3 4
acceleration		5.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		.6 1.3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bwz_TL_Hit_floor_sprite
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Tempus_att1_icesmoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			100 200
emitrate			1
maxelementcount		3
addrotate			0
velocity			0 .5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 3
endposition			0 0 0
particlesize		1 1.8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bwz_TL_black_floor
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Rider_Manenuver_att4_boom_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 350
emitrate			1
maxelementcount		3
addrotate			0
velocity			0 .5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		1 1.8
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bwz_TL_blank_linksmoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\GuildMark_Fire_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 500
emitrate			25
maxelementcount		10
addrotate			45
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -2
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bwz_TL_smokespin_B_lv3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_war_Reachlion_1_9_smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 500
emitrate			1
maxelementcount		12
addrotate			60
velocity			1.5 2.5
acceleration		1.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 4
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bwz_TL_start_planeboom
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			plane
lifetime			600 800
emitrate			-15
maxelementcount		12
addrotate			0
velocity			.8 1.2
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bwz_br_attBoom_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_war_Reachlion_1_9_smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			900 900
emitrate			-15
maxelementcount		12
addrotate			45
velocity			10 11
acceleration		6.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bwz_dd_Finish_spark1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_poseidon_shot_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 280
emitrate			25
maxelementcount		8
addrotate			0
velocity			5 10
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 5
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bwz_dd_attBoom_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Skill_dash_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			900 900
emitrate			-15
maxelementcount		12
addrotate			45
velocity			10 11
acceleration		6.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bwz_dd_dragon_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Cetor_Ballen\eff_WSU_Cetor_Ballen_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 500
emitrate			25
maxelementcount		10
addrotate			15
velocity			1 2
acceleration		0.000000
spawndirection		3 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bwz_dd_ex_sprite
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_poseidon_ele_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-15
maxelementcount		12
addrotate			0
velocity			9 10
acceleration		-5.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bwz_dd_finish_smokespin
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Eating_sin_Basicpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 700
emitrate			5
maxelementcount		8
addrotate			-45
velocity			2 3
acceleration		5.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bwz_dd_finish_smokespin_M
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_capdesair_upsmoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			700 900
emitrate			5
maxelementcount		10
addrotate			-45
velocity			3 4
acceleration		5.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bwz_dd_remote_planeboom
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Dark_Dragon\BWZ_Dark_Dragon_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			plane
lifetime			500 700
emitrate			1
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bwz_dd_remote_planeboom3
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Dark_Dragon\BWZ_Dark_Dragon_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			plane
lifetime			600 800
emitrate			1
maxelementcount		10
addrotate			0
velocity			4 5
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.6 1.2
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bwz_dd_remote_smoke_a
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Skill_dash_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			900 900
emitrate			-15
maxelementcount		12
addrotate			45
velocity			6 8
acceleration		6.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bwz_dd_remote_smoke_a3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Skill_dash_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			900 900
emitrate			-15
maxelementcount		12
addrotate			45
velocity			9 11
acceleration		6.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 3
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bwz_dd_remote_smoke_m
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Skill_dash_smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			900 900
emitrate			-15
maxelementcount		12
addrotate			45
velocity			7 8
acceleration		6.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bwz_dd_remote_sprite_f
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_poseidon_ele_03#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			450 450
emitrate			-15
maxelementcount		12
addrotate			0
velocity			11 13
acceleration		-5.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bwz_dd_remote_sprite_f2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_poseidon_ele_03#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			-15
maxelementcount		10
addrotate			0
velocity			13 15
acceleration		-5.000000
spawndirection		0 1.2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bwz_dd_remote_sprite_f_add
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_dabih_die_electric03.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-15
maxelementcount		12
addrotate			0
velocity			10 12
acceleration		-5.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bwz_dd_spark_finishboom2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_serpens_spark_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			directplane
lifetime			100 200
emitrate			1
maxelementcount		6
addrotate			0
velocity			1 2
acceleration		1.000000
spawndirection		0 -1.5 0
gravity				0 -2 0
colorrange			0.000000
startrange			.3 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bwz_dd_start_planesmoke
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Dark_Dragon\BWZ_Dark_Dragon_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			plane
lifetime			600 800
emitrate			1
maxelementcount		10
addrotate			0
velocity			3.5 4.5
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .8
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_bwz_dd_web_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Monster\eff_Yoshima_Diamechy_dragon_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 500
emitrate			25
maxelementcount		10
addrotate			15
velocity			1 2
acceleration		0.000000
spawndirection		0 1 -2
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_chainlighting_action
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Chainlighting\eff_chainlighting_bom_03.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			350 350
emitrate			1
maxelementcount		8
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_chainlighting_bom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Chainlighting\eff_chainlighting_bom_03.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 145
emitrate			-50
maxelementcount		9
addrotate			180
velocity			3 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -1 0
colorrange			0.000000
startrange			.5 1.1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_chainlighting_bom_01_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.700000
texturefile			Effect\Skill\Chainlighting\eff_chainlighting_bom_03.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 145
emitrate			-50
maxelementcount		9
addrotate			180
velocity			3 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -1 0
colorrange			0.000000
startrange			.5 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_chainlighting_pat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Chainlighting\eff_chainlighting_bolt_03.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 600
emitrate			1
maxelementcount		5
addrotate			720
velocity			5 7
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_chainlighting_pat_sht
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\Skill\Chainlighting\eff_chainlighting_bolt_03.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			0 3000
emitrate			1
maxelementcount		4
addrotate			720
velocity			50 52
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_chainlighting_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			
texturepack			Effect\skill\Chainlighting\eff_chainlighting_smoke_01.tpack
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			explode
lifetime			700 800
emitrate			5
maxelementcount		15
addrotate			360
velocity			2 4
acceleration		2.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_charge_paticle
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\StrikeShot\eff_strikeshot_paticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			500 1000
emitrate			40
maxelementcount		20
addrotate			0
velocity			2 2.5
acceleration		-4.000000
spawndirection		0 1 0
gravity				0 -2 0
colorrange			-0.200000
startrange			1 1.2
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_cherubim_att02_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Deadspark\deadspark_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 600
emitrate			15
maxelementcount		30
addrotate			0
velocity			6 8
acceleration		0.000000
spawndirection		0 4 0
gravity				0 1 0
colorrange			0.000000
startrange			4 6
endposition			0 0 0
particlesize		0.4 .9
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_cherubim_att02_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Deadspark\deadspark_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 600
emitrate			15
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particlesize		.5 1
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<effectdata>		0
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unittype			particle
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<effectdata>		0
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unittype			particle
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texturefile			Effect\monster\eff_drako_smoke02_01#.dds
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blendtype			add
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Skill\Deadspark\deadspark_smoke_01#.dds
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blendtype			add
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Vigorcry\eff_vigocry_finish_01#.dds
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blendtype			add
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leaftype			sprite
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particlesize		1 2
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			Effect\monster\eff_choco.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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particlesize		0.5 1.5
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trianglerender		false
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<effectdata>		0
name				pt_con_BAR_dragon_burst
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturefile			Effect\Monster\eff_elifea_bloodp1_LEE_2.dds
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blendtype			add
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texanimtime			0
leaftype			sprite
activestate			directplane
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emitrate			80
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particlesize		1 1.5
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<effectdata>		0
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unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\BackstepShot\eff_BackstepShot_Shot_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			directplane
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colorrange			0.000000
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particlesize		4 6
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spawndirabs			true
trianglerender		true
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<effectdata>		0
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unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\BackstepShot\eff_BackstepShot_Shot_01#.dds
texturepack			
blendtype			modulate
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texanimtime			0
leaftype			sprite
activestate			directplane
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particlesize		4 6
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spawndirabs			true
trianglerender		true
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<effectdata>		0
name				pt_con_DevilsPower_uppat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Skill\DarkCrystal\eff_DarkCrystal_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
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particlesize		.6 1.1
followdirection		true
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_con_EnergyPower_boompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_rantea_eyeglow_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			exploderange
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particlesize		.5 1
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spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_con_Fear_Smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				4.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			800 1300
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gravity				0 0 0
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particlesize		2 3
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_con_Fear_Smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				4.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			800 1300
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spawndirection		1 1 1
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colorrange			0.000000
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particlesize		2 3
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_con_Filatus_N_boompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_ras_alhague_volcano_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1000
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velocity			8 10
acceleration		0.000000
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gravity				0 -20 0
colorrange			0.000000
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particlesize		1 2
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spawndirabs			true
trianglerender		true
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Portal\eff_portal_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			50 100
emitrate			1
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velocity			5 10
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
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particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		true
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_Filatus_S_boompat_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			explode
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particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		true
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_spr_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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particlesize		1 2
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trianglerender		true
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<effectdata>		0
name				pt_con_Filatus_finishpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_mebusta_die_smoke.dds
texturepack			
blendtype			modulate
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texanimtime			0
leaftype			sprite
activestate			direct
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colorrange			0.000000
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particlesize		.3 1
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_con_FlameGushing_burn_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_ras_alhague_volcano_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			gather
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colorrange			0.000000
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particlesize		.5 1
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spawndirabs			true
trianglerender		true
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<effectdata>		0
name				pt_con_FlameGushing_flame_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Con_fire2\con_fire2_patspr_04.DDS
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			explode
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colorrange			0.000000
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particlesize		1 2
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spawndirabs			true
trianglerender		true
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<effectdata>		0
name				pt_con_NeoDeuxMarble_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_NeoDeuxMarble_att4_startpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
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colorrange			0.000000
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particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_con_NeoDeuxMarble_pat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\mon_NeoDeuxMarble_att4_startpat_02#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			explode
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colorrange			0.000000
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particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_con_RemoveCurse_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\RemoveCurse\eff_RemoveCurse_pat_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			explode
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colorrange			0.000000
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particlesize		.3 1
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spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_con_Sacra_AntiResist_glowpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Yoshima_Hellbust_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
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spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
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particlesize		1 2
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spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_con_TransferLightning_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\TransferLightning\eff_TransferLightning_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
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emitrate			1
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colorrange			0.000000
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particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_con_WeaknessArms_bug_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\skill\WeaknessArms\eff_WeaknessArms_bug_01.tpack
blendtype			add
textureloop			increase
texanimtime			50
leaftype			sprite
activestate			exploderange
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velocity			.5 .7
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colorrange			0.000000
startrange			1 1
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particlesize		.4 .7
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trianglerender		false
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<effectdata>		0
name				pt_con_WeaknessArms_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
blendtype			modulate
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texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 1200
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velocity			1 1
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colorrange			0.000000
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particlesize		.5 1
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spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_con_WeaknessMana_bug_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\skill\WeaknessMana\eff_WeaknessMana_bug_01.tpack
blendtype			add
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texanimtime			50
leaftype			sprite
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colorrange			0.000000
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particlesize		.3 .6
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_con_WeaknessMana_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Drabiss_Warriorboss_att4_boomsmoke_01#.dds
texturepack			
blendtype			modulate
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texanimtime			0
leaftype			sprite
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colorrange			0.000000
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particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_con_WeaknessResist_bug_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\WeaknessMana\eff_WeaknessMana_Handpat_01#.dds
texturepack			
blendtype			modulate
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leaftype			sprite
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particlesize		.5 1
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trianglerender		true
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<effectdata>		0
name				pt_con_WeaknessResist_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
blendtype			modulate
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texanimtime			0
leaftype			sprite
activestate			explodeplane
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particlesize		1 2
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trianglerender		false
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<effectdata>		0
name				pt_con_aldebaran_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Aldebaran\eff_aldebaran_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1200
emitrate			10
maxelementcount		9
addrotate			60
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_dragon_Burst_flame_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				7.000000
texturefile			Effect\Cond\Con_fire2\con_fire2_patspr_04.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			-15
maxelementcount		15
addrotate			0
velocity			1.5 2
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_con_dragon_Burst_flame_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				5.000000
texturefile			Effect\Cond\Con_fire2\con_fire2_patspr_04.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			-15
maxelementcount		15
addrotate			0
velocity			1.5 2
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_con_fatal_blood_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Con_fatal\eff_fatal_blood_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			550 550
emitrate			1
maxelementcount		12
addrotate			0
velocity			3 5
acceleration		0.000000
spawndirection		0 1 1.5
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 3
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_fatal_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Con_fatal\eff_fatal_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			1
maxelementcount		10
addrotate			0
velocity			2.5 4
acceleration		0.000000
spawndirection		0 0 1.7
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 3
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_feel_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Con_feel\eff_feel_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 3500
emitrate			1
maxelementcount		25
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2.5
endposition			0 0 0
particlesize		.3 1.1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_con_fire2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.500000
texturefile			Effect\Cond\con_fire2\con_fire2_paticle_01.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 1200
emitrate			33
maxelementcount		10
addrotate			0
velocity			.7 1.3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -1 0
colorrange			0.000000
startrange			.5 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_con_fire2_patspr
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\Cond\con_fire2\con_fire2_patspr_01.tpack
blendtype			modulate
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			direct
lifetime			800 1200
emitrate			12
maxelementcount		7
addrotate			0
velocity			1 2.5
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_freez_paticle
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\Cond\con_freez\con_freez_paticle_01.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1200 1500
emitrate			-20
maxelementcount		15
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -4 0
colorrange			0.000000
startrange			.5 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_con_freez_paticle_red
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				5.000000
texturefile			Effect\Cond\con_freez\con_freez_paticle_02.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1200 1500
emitrate			-20
maxelementcount		15
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -4 0
colorrange			0.000000
startrange			.5 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_con_green_5_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\g_horace_die02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			20
leaftype			sprite
activestate			explodeplane
lifetime			300 300
emitrate			15
maxelementcount		20
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 4
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_grupain_glow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Cond\Con_grupain\eff_sumgrupain_glowpaticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 600
emitrate			25
maxelementcount		20
addrotate			0
velocity			.3 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -1 0
colorrange			0.000000
startrange			.5 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_con_ice1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\Cond\con_ice1\con_ice1_paticle_01.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 600
emitrate			25
maxelementcount		20
addrotate			0
velocity			.7 1.2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -1 0
colorrange			0.000000
startrange			.5 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_con_ice2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Cond\con_ice2\con_ice2_paticle_01.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 1200
emitrate			25
maxelementcount		10
addrotate			0
velocity			.6 1.1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -1 0
colorrange			0.000000
startrange			.5 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_ice2_nalrim
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.100000
texturefile			
texturepack			Effect\Cond\con_ice2\con_ice2_paticle_01.tpack
blendtype			add
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			explode
lifetime			1500 1800
emitrate			300
maxelementcount		7
addrotate			180
velocity			.9 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -.7 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_iceflower_flower_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Con_icebuff\eff_iceflower_flower_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			1
maxelementcount		3
addrotate			-70
velocity			.5 .5
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			.9 1.3
endposition			0 0 0
particlesize		.3 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_iceflower_flower_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Con_icebuff\eff_iceflower_flower_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			1
maxelementcount		3
addrotate			70
velocity			.5 .5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.9 1.3
endposition			0 0 0
particlesize		.3 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_icemushroom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Con_icebuff\eff_icemushroom_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 400
emitrate			1
maxelementcount		5
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .2
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_lowerskin_glow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Cond\con_lowerskin\con_lowerskin_paticle.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 600
emitrate			25
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -1 0
colorrange			0.000000
startrange			.5 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_con_lowerskin_light
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Cond\con_lowerskin\con_lowerskin_light_01.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 1000
emitrate			10
maxelementcount		7
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 2 0
colorrange			0.000000
startrange			-.8 .8
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_press_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Con_press\eff_press_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1000 1500
emitrate			1
maxelementcount		7
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -1 0
colorrange			0.000000
startrange			.3 1
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_raising_blackstonel
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\Cond\con_defensefall\con_defensefall_part.tpack
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			600 630
emitrate			20
maxelementcount		10
addrotate			200
velocity			7 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -2 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		0.1 0.4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_reflectiondem_pat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\Manacharge\eff_manacharge_paticlespr_01.tpack
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			400 500
emitrate			-30
maxelementcount		10
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -7 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_selaim_eyelight_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.000000
texturefile			Effect\Skill\Selaim\eff_selaim_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 700
emitrate			20
maxelementcount		5
addrotate			0
velocity			0 .2
acceleration		0.000000
spawndirection		1 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_selaim_eyelight_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
texturefile			Effect\Skill\Selaim\eff_selaim_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 700
emitrate			20
maxelementcount		5
addrotate			0
velocity			0 .2
acceleration		0.000000
spawndirection		-1 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_tarantula_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\Skill\Tarantula\eff_tarantula_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			900 1200
emitrate			80
maxelementcount		7
addrotate			30
velocity			.3 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_con_tentator_downfire_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				6.000000
texturefile			Effect\Skill\Tentator\eff_tentator_handfire_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			direct
lifetime			700 1000
emitrate			50
maxelementcount		9
addrotate			180
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .4
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_con_tentator_eyelight_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Tentator\eff_tentator_eyelight_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 700
emitrate			20
maxelementcount		5
addrotate			0
velocity			0 .2
acceleration		0.000000
spawndirection		2 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_tentator_eyelight_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Tentator\eff_tentator_eyelight_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 700
emitrate			20
maxelementcount		5
addrotate			0
velocity			0 .2
acceleration		0.000000
spawndirection		-1 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_tentator_handfire_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Tentator\eff_tentator_handfire_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			direct
lifetime			600 1000
emitrate			50
maxelementcount		8
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_con_tentator_handfire_015
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.700000
texturefile			
texturepack			Effect\skill\Tentator\eff_fireblaze_momfire_01.tpack
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			direct
lifetime			500 800
emitrate			50
maxelementcount		9
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_con_tentator_handfire_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Tentator\eff_tentator_handfire_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			direct
lifetime			600 1000
emitrate			50
maxelementcount		8
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_con_tentator_handfire_025
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.700000
texturefile			
texturepack			Effect\skill\Tentator\eff_fireblaze_momfire_01.tpack
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			direct
lifetime			500 800
emitrate			50
maxelementcount		9
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_con_tentator_momfire_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			Effect\Skill\Tentator\eff_tentator_handfire_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			direct
lifetime			300 500
emitrate			10
maxelementcount		5
addrotate			0
velocity			0 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.05 .1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_crosshack_boom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\CrossHack\eff_crosshack_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			180 200
emitrate			10
maxelementcount		8
addrotate			0
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_crosshack_finishpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\CrossHack\eff_crosshack_paticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 250
emitrate			-10
maxelementcount		7
addrotate			0
velocity			7 9
acceleration		0.000000
spawndirection		1 1 0
gravity				0 -50 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_crosshack_finishpat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\CrossHack\eff_crosshack_paticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 250
emitrate			-10
maxelementcount		7
addrotate			0
velocity			7 9
acceleration		0.000000
spawndirection		-1 1 0
gravity				0 -50 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_crueltylightning_boom_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.800000
texturefile			Effect\Skill\IceBlanket\eff_iceblanket_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			500 600
emitrate			-15
maxelementcount		7
addrotate			0
velocity			2 5
acceleration		13.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_crueltylightning_jinpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\CrueltyLightning\eff_crueltylightning_jinpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			900 1000
emitrate			-20
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.7 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_crueltylightning_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\CrueltyLightning\eff_crueltylightning_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			direct
lifetime			300 500
emitrate			20
maxelementcount		12
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_crystal_ball_light01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Attackaccel\eff_attack_acceleration_02#.dds
texturepack			
blendtype			add
textureloop			cycle
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			50 150
emitrate			-10
maxelementcount		30
addrotate			0
velocity			2 3
acceleration		3.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_crystal_ball_light02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Attackaccel\eff_attack_acceleration_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			200 300
emitrate			30
maxelementcount		30
addrotate			0
velocity			3 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_crystal_ball_light03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturefile			Effect\Skill\Insensibility\eff_insensibility_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			200 300
emitrate			50
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_crystal_ball_light04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
texturefile			Effect\monster\fisthrom_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			5000
leaftype			sprite
activestate			direct
lifetime			300 400
emitrate			-10
maxelementcount		6
addrotate			0
velocity			.2 .4
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_crystal_ball_light05
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			5000
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			50
maxelementcount		8
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_cs_nt_effect_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWK_SOR_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 400
emitrate			1
maxelementcount		13
addrotate			0
velocity			.2 .3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 .5
endposition			0 0 0
particlesize		.2 .6
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_cs_nt_effect_pat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWK_SOR_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1000
emitrate			1
maxelementcount		7
addrotate			0
velocity			.2 .3
acceleration		0.000000
spawndirection		0 2.5 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 .5
endposition			0 0 0
particlesize		.2 .6
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_cycloneslash_finish_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Sycloneslash\sycloneslash_08#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			400 500
emitrate			-20
maxelementcount		20
addrotate			0
velocity			4.5 5.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_darkavatar_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_capdesair_upsmoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			700 1500
emitrate			1
maxelementcount		15
addrotate			45
velocity			.5 1
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_darkavatar_swordpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\DarkAvatar\eff_darkavatar_finishpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			1
maxelementcount		20
addrotate			0
velocity			15 16
acceleration		-1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_darkavatar_upsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\DarkAvatar\eff_darkavatar_upsmoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			700 1200
emitrate			1
maxelementcount		15
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1.5
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_dekaitem_devil_star_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Con_dekaitem_powder_of_fairy&devil\dekaitem_powder_of_devil_star.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			18
maxelementcount		12
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.3 .7
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_dekaitem_fairy_star_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Con_dekaitem_powder_of_fairy&devil\dekaitem_powder_of_fairy_star.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			18
maxelementcount		12
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_die_paticle_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_die_uppat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1900 2000
emitrate			1
maxelementcount		9
addrotate			0
velocity			.5 1.5
acceleration		0.500000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 .8
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_die_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_die_smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 1500
emitrate			1
maxelementcount		8
addrotate			360
velocity			.7 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			1.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_die_uppat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\skill\Manacharge\eff_manacharge_paticlespr_01.tpack
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			direct
lifetime			300 1000
emitrate			1
maxelementcount		8
addrotate			180
velocity			.1 .5
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			.7 1.5
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_dismunia_Fin_Bom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_behemoth_bodyblack_pt02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			5 10
acceleration		0.000000
spawndirection		0 1 0
gravity				0 1 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_dismunia_Fin_JUL
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Disminua\Dismunia_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-20
maxelementcount		15
addrotate			0
velocity			10 20
acceleration		0.000000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_dismunia_dust
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Disminua\Dismunia_att02_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 500
emitrate			-20
maxelementcount		15
addrotate			0
velocity			5 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_dismunia_explode
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Disminua\Dismunia_garvian_equites_boom_01_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-20
maxelementcount		5
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			100.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_doubleshot_light_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
texturefile			Effect\Skill\Tempestwing\eff_tempestwing_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			-50
maxelementcount		9
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_dp2_bosuk_circlepat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_attglow_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 2000
emitrate			30
maxelementcount		50
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5 6
endposition			0 2.5 0
particlesize		2 3
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_dp2_bosuk_circlepat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_attglow_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			4000 8000
emitrate			30
maxelementcount		25
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 2.5 0
particlesize		2 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_dp2_bosuk_distroy_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			30
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 2.2
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_dp2_fortress_gate_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_dp2_catlegate_door_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			700 1300
emitrate			10
maxelementcount		8
addrotate			0
velocity			1.5 2
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		1.5 2.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_dp2_fortress_gate_smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_dp2_catlegate_door_smoke_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1500 3000
emitrate			2
maxelementcount		15
addrotate			45
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 2
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_dp2_monstergate_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 2000
emitrate			10
maxelementcount		15
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 -2
gravity				0 0 0
colorrange			0.000000
startrange			2 2.5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_dp2_wolfhand_bosuk_circlepat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Bluepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			4000 8000
emitrate			30
maxelementcount		25
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			-.05 4.1 0
particlesize		2 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_dp2_wolfhand_bosuk_on_julfull
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Bluepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 2000
emitrate			30
maxelementcount		50
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5 6
endposition			0 2.5 0
particlesize		2 3
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_dp2_wolfhand_on_boomjul_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Monster\eff_Fireworks_Bluepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			5000 10000
emitrate			10
maxelementcount		10
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		2 4
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_dp2_wolfhead_altar_ice_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_dp2_catlegate_door_smoke_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			5
maxelementcount		25
addrotate			0
velocity			3 5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			7 9
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_dp2_wolfhead_altar_ice_smoke_dry
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_dp2_catlegate_door_smoke_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			5
maxelementcount		10
addrotate			45
velocity			1 2
acceleration		0.000000
spawndirection		0 2.5 0
gravity				0 0 0
colorrange			0.000000
startrange			7 9
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_dp2_wolfstone_smoke_00
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Tempus_att1_icesmoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			1300 1300
emitrate			20
maxelementcount		6
addrotate			180
velocity			1.5 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_drako_att02_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			-50
maxelementcount		20
addrotate			0
velocity			15 20
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -50 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_drako_att03_bom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Wounfhealing\eff_woundhealing_pat_01##.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			exploderange
lifetime			1000 1500
emitrate			-50
maxelementcount		20
addrotate			0
velocity			1 1.5
acceleration		-0.500000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		0.4 .9
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ducemable_firecircle
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\FireFury\eff_firefury_bom_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			4000
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			50
maxelementcount		10
addrotate			0
velocity			0.5 0.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_eboltshot_action_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.300000
texturefile			
texturepack			Effect\skill\Eboltshot\eff_eboltshot_paticle_01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-20
maxelementcount		7
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_eboltshot_paticle_00
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.300000
texturefile			
texturepack			Effect\skill\Eboltshot\eff_eboltshot_paticle_01.tpack
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			gather
lifetime			100 100
emitrate			-20
maxelementcount		12
addrotate			0
velocity			1 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.3
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_eboltshot_paticle_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.300000
texturefile			
texturepack			Effect\skill\Eboltshot\eff_eboltshot_paticle_01.tpack
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			2
maxelementcount		15
addrotate			0
velocity			1 3
acceleration		0.000000
spawndirection		0 0 2
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		.5 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_eboltshot_paticle_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			
texturepack			Effect\skill\Eboltshot\eff_eboltshot_paticle_01.tpack
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			2
maxelementcount		20
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_eff_Artichoke_att1spark_01#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Artichoke_att1spark_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			200
maxelementcount		3
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_eff_Choke_att2spark_01#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Choke_att2spark_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			200
maxelementcount		3
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_eff_Drabiss_Magicboss_att5_starlight_01#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Drabiss_Magicboss_att5_starlight_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			200
maxelementcount		3
addrotate			90
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.8 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_eff_Drabiss_Magicboss_att5_starlight_01#_0001
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Drabiss_Magicboss_att5_starlight_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			200
maxelementcount		3
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.8 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_eff_Drabiss_Warriorboss_att4_floorboom_01#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Drabiss_Warriorboss_att4_floorboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 600
emitrate			200
maxelementcount		3
addrotate			90
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.2
endposition			0 0 0
particlesize		0.8 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_eff_GoldDragon_att5_shotpat_01#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_att5_shotpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			7
maxelementcount		20
addrotate			360
velocity			15 17
acceleration		0.000000
spawndirection		0 0 2.5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1.5 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_eff_GoldDragon_att5_shotpat_02#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_att3_boompat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 800
emitrate			7
maxelementcount		20
addrotate			360
velocity			15 17
acceleration		0.000000
spawndirection		0 0 2
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_eff_Yoshima_Hellbust_boomcrack_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Yoshima_Hellbust_boomcrack_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 500
emitrate			100
maxelementcount		5
addrotate			0
velocity			.1 .2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 .3
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_eff_dp2_monstergate_wave_01
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_esimed_floorcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1000 2000
emitrate			1
maxelementcount		7
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_effroi_atto1_tg02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_effroi_att01_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			-50
maxelementcount		7
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 -1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_eg_dog_die_finishpat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\AWK\eff_AWK_SWD_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1500 1500
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_eg_dog_die_smoke_00
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_saiph_lighting_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1500
emitrate			1
maxelementcount		6
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_eg_dog_die_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.500000
texturefile			Effect\Cond\SWD_AWAKE\eff_AWK_SWD_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1500 1500
emitrate			1
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_eg_dog_fire_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\Fireblaze\eff_fireblaze_burnspr_01.tpack
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			direct
lifetime			2000 4000
emitrate			1
maxelementcount		12
addrotate			0
velocity			.005 .01
acceleration		-1.000000
spawndirection		0 .018 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		1.5 2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_eg_dog_fire_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\Fireblaze\eff_fireblaze_burnspr_01.tpack
blendtype			add
textureloop			increase
texanimtime			500
leaftype			sprite
activestate			direct
lifetime			400 800
emitrate			1
maxelementcount		3
addrotate			0
velocity			.01 .01
acceleration		-1.000000
spawndirection		0 .2 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .2
endposition			0 0 0
particlesize		2 2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_eg_dog_firepat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\FireBolt\eff_firebolt_paticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			direct
lifetime			1000 2000
emitrate			1
maxelementcount		7
addrotate			0
velocity			.02 .05
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.1 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_eg_mainstone_smal_lfire_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eg_mainstone_small_fire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			800 900
emitrate			40
maxelementcount		20
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0.2 0.4
endposition			0 0 0
particlesize		0.3 1.2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_emitedflash_arrow_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
texturefile			Effect\Skill\GlaciersEddy\eff_glacierseddy_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			1
maxelementcount		22
addrotate			0
velocity			11 17
acceleration		0.000000
spawndirection		0 .9 0
gravity				0 -20 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 2
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_emitedflash_bompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Lightingchase\eff_lightingchase_bompat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 500
emitrate			1
maxelementcount		15
addrotate			0
velocity			10 15
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			0 1.1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_enegyhammer_readypat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\EnergyShield\eff_energyshield_paticle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1000 2000
emitrate			2
maxelementcount		5
addrotate			360
velocity			1 2
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 -3 0
colorrange			0.000000
startrange			-1.3 1.3
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_enegyhammer_readypat_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\EnergyShield\eff_energyshield_paticle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1000 2000
emitrate			2
maxelementcount		5
addrotate			360
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			-1 1
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_energybolt_boompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\skill\Manacharge\eff_manacharge_paticlespr_01.tpack
blendtype			add
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			explode
lifetime			900 900
emitrate			10
maxelementcount		10
addrotate			360
velocity			3 5
acceleration		0.000000
spawndirection		0 1.2 0
gravity				0 -15 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.4 1.3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_energybolt_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\EnergyBolt\eff_energybolt_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 600
emitrate			1
maxelementcount		8
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_energyhammer_expat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\skill\Manacharge\eff_manacharge_paticlespr_01.tpack
blendtype			add
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			explode
lifetime			900 900
emitrate			10
maxelementcount		10
addrotate			360
velocity			3 5
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 -11 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.4 1.3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_energyhammer_readypat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
maxelementcount		5
addrotate			0
velocity			0 0.1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_energyhammer_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\EnergyHammer\eff_energyhammer_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			direct
lifetime			300 500
emitrate			20
maxelementcount		10
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_energyjab_action_hand
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\EnergyJab\eff_energyjap_paticle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 900
emitrate			30
maxelementcount		15
addrotate			0
velocity			1 1.5
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_energyjab_boom_particle
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			Effect\Skill\EnergyJab\eff_energyjap_bompaticle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 1000
emitrate			-15
maxelementcount		18
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.300000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_energyjab_boom_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Icestorm\eff_icestorm_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			1000 1100
emitrate			50
maxelementcount		5
addrotate			0
velocity			1 1.5
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.7 1.3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_energyshield_expat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\EnergyShield\eff_energyshield_paticle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			900 1000
emitrate			-20
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.7 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_eris2_banana_finishpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\GuildMark_Gold_light_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-15
maxelementcount		7
addrotate			0
velocity			2 3
acceleration		1.000000
spawndirection		0 1 0
gravity				0 -7 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_etc_jewel_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_jewel_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 3500
emitrate			1
maxelementcount		20
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		.2 .8
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_evilcry_boom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\EvilCry\eff_evilcry_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			900 1000
emitrate			10
maxelementcount		9
addrotate			0
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_evilcry_boomjul_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Skill\EvilCry\eff_evilcry_boomjul_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 800
emitrate			-10
maxelementcount		9
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 2
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_evilcry_uppat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\EvilCry\eff_evilcry_uppat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 1000
emitrate			1
maxelementcount		10
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_evilsclaw_finishpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Selaim\eff_selaim_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			250 350
emitrate			-10
maxelementcount		7
addrotate			0
velocity			7 9
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fireball_boom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\fireball\eff_fireball_boom_01.tpack
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			600 1000
emitrate			-50
maxelementcount		20
addrotate			0
velocity			3 4
acceleration		6.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fireball_boom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\FireBall\eff_fireball_smoke_04.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			333
leaftype			sprite
activestate			explode
lifetime			600 800
emitrate			-40
maxelementcount		15
addrotate			0
velocity			5 6
acceleration		11.000000
spawndirection		0 .7 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fireball_boom03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\fireball\eff_fireball_boom_02.tpack
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			600 800
emitrate			-40
maxelementcount		20
addrotate			0
velocity			5 6
acceleration		10.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fireball_boom04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\fireball\eff_fireball_ready_03.tpack
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			800 900
emitrate			-13
maxelementcount		19
addrotate			0
velocity			5 7
acceleration		5.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fireball_boom04_sht
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			
texturepack			Effect\skill\fireball\eff_fireball_ready_03.tpack
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			800 900
emitrate			-13
maxelementcount		19
addrotate			0
velocity			5 7
acceleration		10.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fireball_boom05
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\fireball\eff_fireball_boom_03.tpack
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			600 1000
emitrate			-50
maxelementcount		20
addrotate			0
velocity			3 4
acceleration		6.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fireball_boom06
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\fireball\eff_fireball_ready_04.tpack
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			800 900
emitrate			-13
maxelementcount		19
addrotate			0
velocity			5 7
acceleration		5.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fireball_boom07
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\fireball\eff_fireball_ready_04.tpack
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			800 900
emitrate			-13
maxelementcount		19
addrotate			0
velocity			5 7
acceleration		5.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fireball_boom_explorde
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\FireBolt\eff_firebolt_paticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-15
maxelementcount		10
addrotate			0
velocity			9 9
acceleration		1.000000
spawndirection		0 1 0
gravity				0 -25 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_fireball_floor_boomred_01
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\FlameBombing\eff_flamebombing_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			1
maxelementcount		10
addrotate			0
velocity			0 1
acceleration		0.100000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2.5 3
endposition			0 0 0
particlesize		.5 2.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fireball_floor_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				4.000000
texturefile			Effect\Monster\eff_wolfire_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1000
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 1.5
acceleration		1.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_fireball_ready01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\fireball\eff_fireball_ready_03.tpack
blendtype			add
textureloop			increase
texanimtime			333
leaftype			sprite
activestate			explode
lifetime			800 1000
emitrate			80
maxelementcount		20
addrotate			0
velocity			1.5 2.5
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fireball_remote01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\fireball\eff_fireball_remote_01.tpack
blendtype			add
textureloop			increase
texanimtime			333
leaftype			sprite
activestate			explode
lifetime			300 800
emitrate			1
maxelementcount		25
addrotate			0
velocity			2 3
acceleration		2.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fireball_remote02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\FireBall\eff_fireball_smoke_04.DDS
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			333
leaftype			sprite
activestate			direct
lifetime			350 700
emitrate			1
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		1.000000
spawndirection		0 0 1
gravity				0 -0.1 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fireball_remote03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\fireball\eff_fireball_ready_04.tpack
blendtype			add
textureloop			increase
texanimtime			333
leaftype			sprite
activestate			explode
lifetime			300 800
emitrate			1
maxelementcount		25
addrotate			0
velocity			2 3
acceleration		2.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_fireblaze_burn
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\Fireblaze\eff_fireblaze_burnspr_01.tpack
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			direct
lifetime			500 700
emitrate			20
maxelementcount		15
addrotate			0
velocity			.8 1.3
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_firebolt_boom_boom1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\FireBolt\eff_firebolt_paticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-15
maxelementcount		10
addrotate			0
velocity			3 6
acceleration		7.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1.5 2.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_firebolt_boom_boom2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\FireBolt\eff_firebolt_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			500 600
emitrate			-15
maxelementcount		7
addrotate			0
velocity			2 5
acceleration		13.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_firebolt_boom_boom3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_blue2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-15
maxelementcount		10
addrotate			0
velocity			3 6
acceleration		7.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1.5 2.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_firebolt_boom_explorde
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\FireBolt\eff_firebolt_paticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			700 800
emitrate			-15
maxelementcount		5
addrotate			0
velocity			5 6
acceleration		3.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_firebolt_ready_hand
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\FireBolt\eff_firebolt_paticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			500 700
emitrate			100
maxelementcount		5
addrotate			0
velocity			2.5 3
acceleration		1.200000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.8 .8
endposition			0 0 0
particlesize		.3 .9
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_firebolt_ready_handfire
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\FireBolt\eff_firebolt_ready_handfire_01.tpack
blendtype			add
textureloop			increase
texanimtime			120
leaftype			sprite
activestate			explode
lifetime			300 400
emitrate			-10
maxelementcount		5
addrotate			0
velocity			1.5 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .9
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_firebolt_remote_firetail
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\FireBolt\eff_firebolt_remote_firetail_01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 400
emitrate			20
maxelementcount		15
addrotate			0
velocity			1 2
acceleration		2.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_firebolt_remote_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\FireBolt\eff_firebolt_remote_smoke_01.tpack
blendtype			modulate
textureloop			increase
texanimtime			333
leaftype			sprite
activestate			explode
lifetime			1000 1200
emitrate			50
maxelementcount		15
addrotate			0
velocity			1 2
acceleration		1.000000
spawndirection		0 0 1
gravity				0 0.4 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_firefury_action_start
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\FireFury\eff_firefury_smoke.tpack
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 700
emitrate			-40
maxelementcount		15
addrotate			0
velocity			3 4
acceleration		5.000000
spawndirection		0 1 0
gravity				0 0.5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_firefury_boom_groundfire
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.300000
texturefile			
texturepack			Effect\skill\FireFury\eff_firefury_particle01.tpack
blendtype			add
textureloop			increase
texanimtime			130
leaftype			sprite
activestate			plane
lifetime			700 1000
emitrate			30
maxelementcount		25
addrotate			0
velocity			5 6
acceleration		18.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1.9
endposition			0 0 0
particlesize		.7 1.2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_firefury_boom_risingfire
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
texturefile			
texturepack			Effect\skill\FireFury\eff_firefury_particle01.tpack
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			direct
lifetime			800 1000
emitrate			100
maxelementcount		25
addrotate			0
velocity			2 3
acceleration		3.000000
spawndirection		0 1 0
gravity				0 8 0
colorrange			0.000000
startrange			0 2.5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_firefury_boom_risingsmoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\FireFury\eff_firefury_smoke.tpack
blendtype			modulate
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			direct
lifetime			800 1000
emitrate			200
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		3.000000
spawndirection		0 1 0
gravity				0 3 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_firefury_boom_smoke
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\FireFury\eff_firefury_bom_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			4000
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			50
maxelementcount		10
addrotate			0
velocity			0.5 0.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_firefury_charge_handfire
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\FireFury\eff_firefury_handfire.tpack
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			600 700
emitrate			200
maxelementcount		5
addrotate			0
velocity			0 0.0
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_firefury_charge_risinglight
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\FireFury\eff_firefury_julgi_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			1500 1500
emitrate			500
maxelementcount		5
addrotate			0
velocity			2 3
acceleration		10.000000
spawndirection		0 1 0
gravity				0 3 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_firefury_ready_handfire
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\FireFury\eff_firefury_handfire.tpack
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			600 800
emitrate			100
maxelementcount		7
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_flamebombing_boom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.800000
texturefile			Effect\Skill\FlameBombing\eff_flamebombing_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			500 600
emitrate			-15
maxelementcount		7
addrotate			0
velocity			2 5
acceleration		13.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_flamebombing_fire_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\FlameBombing\eff_flamebombing_fire_01.tpack
blendtype			add
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			explode
lifetime			300 700
emitrate			20
maxelementcount		6
addrotate			0
velocity			.5 1
acceleration		2.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_flamebombing_flame_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\FlameBombing\eff_flamebombing_flame_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			direct
lifetime			300 500
emitrate			20
maxelementcount		12
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_flamebombing_jinpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\FlameBombing\eff_flamebombing_jinpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			900 1000
emitrate			-20
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.7 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_freezingspirit_break_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\EnergyShield\eff_energyshield_paticle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 500
emitrate			2
maxelementcount		9
addrotate			0
velocity			5 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .1
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_freezingspirit_break_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\EnergyShield\eff_energyshield_paticle_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 500
emitrate			2
maxelementcount		9
addrotate			0
velocity			5 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .1
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_freezingspirit_finish_snow_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\skill\FreezingSpirit\eff_freezingspirt_snowfinish_01.tpack
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			exploderange
lifetime			600 1100
emitrate			1
maxelementcount		12
addrotate			90
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.7 1.2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_furybless_lightning_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.800000
texturefile			Effect\monster\P_Rosea_lighting_small_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			50 80
emitrate			10
maxelementcount		8
addrotate			250
velocity			3 5
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_glacierseddy_arrow_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\GlaciersEddy\eff_glacierseddy_arrow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			13 17
acceleration		0.000000
spawndirection		0 .9 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_glacierseddy_iceboltpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\Icebolt\eff_icebolt_paticle_01.tpack
blendtype			add
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			explode
lifetime			400 700
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 2
acceleration		2.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_glacierseddy_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\GlaciersEddy\eff_glacierseddy_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 500
emitrate			1
maxelementcount		15
addrotate			0
velocity			11 17
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 3
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_halloween_bubble_blue
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\blood_blue.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			20
leaftype			sprite
activestate			direct
lifetime			400 400
emitrate			60
maxelementcount		6
addrotate			120
velocity			0 0
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_halloween_bubble_green
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\blood_green.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			20
leaftype			sprite
activestate			direct
lifetime			400 400
emitrate			60
maxelementcount		6
addrotate			120
velocity			0 0
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_halloween_bubble_yellow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\blood_yellow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			20
leaftype			sprite
activestate			direct
lifetime			480 480
emitrate			60
maxelementcount		8
addrotate			120
velocity			0 0
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hell_pyron_Finish_Bubble
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_lava_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			0 1
acceleration		-3.000000
spawndirection		0 3 0
gravity				0 -10 0
colorrange			0.000000
startrange			4 5
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hell_pyron_Finish_magma
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_lava_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1500
emitrate			1
maxelementcount		8
addrotate			0
velocity			1 5
acceleration		-3.000000
spawndirection		0 1.5 0
gravity				0 -10 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hell_pyron_Finish_magma02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_phenix_fire#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 800
emitrate			1
maxelementcount		15
addrotate			15
velocity			3 6
acceleration		-3.000000
spawndirection		0 1.5 0
gravity				0 -10 0
colorrange			0.000000
startrange			.3 1.2
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hell_pyron_att1_fin_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_lava_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 1500
emitrate			30
maxelementcount		15
addrotate			0
velocity			1 15
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hell_pyron_att1_fin_smoke2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_lava_smoke01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			100 1000
emitrate			1
maxelementcount		20
addrotate			0
velocity			15 20
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 15 0
colorrange			0.000000
startrange			5 7
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hellburst_bompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\HellBurst\eff_hellburst_boompat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1200
emitrate			1
maxelementcount		10
addrotate			0
velocity			6 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			1.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_hellburst_boomjul_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Skill\HellBurst\eff_hellburst_boomjul_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 800
emitrate			-10
maxelementcount		9
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hellburst_burn_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			
texturepack			Effect\skill\HellBurst\eff_hellburst_burn_01.tpack
blendtype			add
textureloop			increase
texanimtime			130
leaftype			sprite
activestate			direct
lifetime			400 1200
emitrate			30
maxelementcount		20
addrotate			-360
velocity			4 7
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		.5 3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_hellburst_expat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\HellBurst\eff_hellburst_expat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 200
emitrate			-50
maxelementcount		7
addrotate			0
velocity			3 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_hellburst_expat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\HellBurst\eff_hellburst_expat_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			-50
maxelementcount		10
addrotate			180
velocity			3 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2.5
endposition			0 0 0
particlesize		.5 2.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_hellburst_jumppat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Skill\HellBurst\eff_hellburst_boomjul_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 850
emitrate			-10
maxelementcount		8
addrotate			0
velocity			5 8
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 -20 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_hit_paticle
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Hit\GeneralSpark\eff_hit_paticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			350 350
emitrate			-10
maxelementcount		6
addrotate			0
velocity			3 5
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_holybolt
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\SHT\eff_Arill_die_smoke_01_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 150
emitrate			70
maxelementcount		20
addrotate			0
velocity			2 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 1 0
colorrange			0.000000
startrange			0 3
endposition			0 0 0
particlesize		3 6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_holybolt_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				2.000000
texturefile			Effect\monster\eff_effroi_die_dec02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1500 2000
emitrate			150
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_holybolt_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Wristchop\eff_weistchop_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			1
maxelementcount		7
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 -1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_holybolt_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Wounfhealing\eff_woundhealing_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		20
addrotate			0
velocity			8 9
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.4 .7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_holybolt_04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Macebash\eff_macebash_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		30
addrotate			0
velocity			8 10
acceleration		0.200000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_holybolt_bom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_poseidon_sparkbom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 300
emitrate			40
maxelementcount		30
addrotate			0
velocity			15 20
acceleration		2.000000
spawndirection		0 1 0
gravity				0 -40 0
colorrange			0.000000
startrange			0 0
endposition			0 1.7 0
particlesize		.6 1
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_house_att1_boompat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.800000
texturefile			Effect\Monster\eff_Choke_sideglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-15
maxelementcount		10
addrotate			0
velocity			5 7
acceleration		7.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2.5
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_hubmonster_att01_light01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_athron_lighting_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1600 1600
emitrate			-50
maxelementcount		20
addrotate			20
velocity			10 10
acceleration		5.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			5 10
endposition			0 0 0
particlesize		.2 .4
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_hubmonster_att01_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_mordresh_att03_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1200 1200
emitrate			-50
maxelementcount		15
addrotate			20
velocity			10 10
acceleration		5.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			7 10
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ice_drako_att02_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ice_drako_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			-50
maxelementcount		20
addrotate			0
velocity			15 20
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -50 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_icearrow_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			
texturepack			Effect\skill\Icearrow\eff_icearrow_smoke.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 500
emitrate			2
maxelementcount		15
addrotate			180
velocity			2 4
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 3
colorrange			0.000000
startrange			0 0.5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_icearrow_smoke2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			
texturepack			Effect\skill\Icearrow\eff_icearrow_smoke.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 500
emitrate			-20
maxelementcount		4
addrotate			180
velocity			2 2
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 3
colorrange			0.000000
startrange			0.3 0.3
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_icearrow_tail
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.400000
texturefile			Effect\Skill\Icearrow\eff_icearrow_particle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			800 900
emitrate			40
maxelementcount		20
addrotate			360
velocity			1 3
acceleration		20.000000
spawndirection		0 0 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 0.3
endposition			0 0 0
particlesize		0.3 0.6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_iceblanket_boom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.800000
texturefile			Effect\Skill\IceBlanket\eff_iceblanket_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			500 600
emitrate			-15
maxelementcount		7
addrotate			0
velocity			2 5
acceleration		13.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_iceblanket_jinpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\IceBlanket\eff_iceblanket_jinpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			900 1000
emitrate			-20
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.7 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_iceblanket_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\IceBlanket\eff_iceblanket_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			direct
lifetime			300 500
emitrate			20
maxelementcount		12
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_icebolt_action_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Icebolt\eff_icebolt_gatherpaticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-20
maxelementcount		7
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_icebolt_boom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\Icebolt\eff_icebolt_paticle_01.tpack
blendtype			add
textureloop			increase
texanimtime			500
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			1
maxelementcount		10
addrotate			0
velocity			2 4
acceleration		2.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5 10
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_icebolt_boomice_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.300000
texturefile			Effect\Skill\Icebolt\eff_icebolt_boomice_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			explode
lifetime			1000 1000
emitrate			3
maxelementcount		2
addrotate			760
velocity			3 5
acceleration		1.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_icebolt_boomice_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
texturefile			Effect\Skill\Icebolt\eff_icebolt_boomice_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			explode
lifetime			1000 1000
emitrate			3
maxelementcount		3
addrotate			-760
velocity			3 5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_icebolt_gather
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Icebolt\eff_icebolt_gatherpaticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			900 1000
emitrate			1
maxelementcount		15
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_icebolt_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\Icebolt\eff_icebolt_paticle_01.tpack
blendtype			add
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			explode
lifetime			400 700
emitrate			30
maxelementcount		15
addrotate			0
velocity			1 2
acceleration		2.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_icemonkey_snow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.300000
texturefile			Effect\Monster\eff_Pet10_snow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			350 700
emitrate			1
maxelementcount		30
addrotate			0
velocity			2 3
acceleration		1.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_icemonkey_stand01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				7.000000
texturefile			Effect\monster\eff_ice_drako_stand_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 700
emitrate			100
maxelementcount		10
addrotate			180
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_icespike_action_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.300000
texturefile			Effect\Skill\icespike\eff_icespike_brekepat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1200 1200
emitrate			-10
maxelementcount		15
addrotate			180
velocity			3 5
acceleration		0.000000
spawndirection		0 1 -1
gravity				0 -10 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_icespike_boomice_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.400000
texturefile			Effect\Skill\icespike\eff_icespike_boomice_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			3
maxelementcount		2
addrotate			500
velocity			5 7
acceleration		3.000000
spawndirection		0 1 -1
gravity				0 -11 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_icespike_boomice_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.150000
texturefile			Effect\Skill\icespike\eff_icebolt_boomice_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			explode
lifetime			700 1000
emitrate			3
maxelementcount		5
addrotate			-760
velocity			3 5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_icespike_fatalpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\SharpernBlade\eff_shapenblade_paticle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			1
maxelementcount		10
addrotate			0
velocity			3 5
acceleration		0.000000
spawndirection		0 1 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 3
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_icespike_iceboom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\icespike\eff_icespike_iceboom_01.tpack
blendtype			add
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			2
maxelementcount		20
addrotate			180
velocity			2 4
acceleration		0.000000
spawndirection		0 1 -1
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_icespike_iceboom_01_red
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\icespike\eff_icespike_iceboom_01_red.tpack
blendtype			add
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			2
maxelementcount		20
addrotate			180
velocity			2 4
acceleration		0.000000
spawndirection		0 1 -1
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_icespike_ready_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.400000
texturefile			
texturepack			Effect\skill\icespike\eff_icespike_ready_01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 700
emitrate			10
maxelementcount		20
addrotate			120
velocity			0 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_icestorm_chargelight_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Icestorm\eff_icestorm_chargelight_01.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 1000
emitrate			2
maxelementcount		5
addrotate			0
velocity			1 1.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			-1.3 1.3
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_icestorm_paticle_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.200000
texturefile			
texturepack			Effect\skill\Icestorm\eff_icestorm_paticle_01.tpack
blendtype			add
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			10
maxelementcount		35
addrotate			0
velocity			0 1
acceleration		10.000000
spawndirection		0 -1 1
gravity				0 0 0
colorrange			0.000000
startrange			3 5
endposition			0 0 0
particlesize		1 1.9
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_icestorm_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\Skill\Icestorm\eff_icestorm_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			300 400
emitrate			20
maxelementcount		25
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		.3 1.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_icewave_action
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\Icebolt\eff_icebolt_paticle_01.tpack
blendtype			add
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			explode
lifetime			350 450
emitrate			-20
maxelementcount		8
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_icewave_bomsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\Icewave\eff_icewave_smoke_01.tpack
blendtype			add
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			explode
lifetime			700 1000
emitrate			-10
maxelementcount		20
addrotate			0
velocity			1 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_icewave_bomsmoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.150000
texturefile			
texturepack			Effect\skill\Icewave\eff_icewave_paticle_01.tpack
blendtype			add
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			explode
lifetime			550 600
emitrate			-10
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_icewave_boom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Icewave\eff_icewave_boom_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1100
emitrate			1
maxelementcount		10
addrotate			0
velocity			3 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_icewave_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.150000
texturefile			
texturepack			Effect\skill\Icewave\eff_icewave_paticle_01.tpack
blendtype			add
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			30
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		1.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_icewave_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\Icewave\eff_icewave_smoke_01.tpack
blendtype			modulate
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			explode
lifetime			700 1200
emitrate			30
maxelementcount		10
addrotate			0
velocity			2 4
acceleration		2.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			3 6
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_infectedearth_boomsmoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\PoisonSword\eff_poisonsword_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			10
maxelementcount		9
addrotate			0
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_infectedearth_risingpat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				20.000000
texturefile			
texturepack			Effect\skill\Tentator\eff_fireblaze_momfire_01.tpack
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			direct
lifetime			800 1000
emitrate			100
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		3.000000
spawndirection		0 1 0
gravity				0 8 0
colorrange			0.000000
startrange			0 2
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_infernalpillar_boomfinishl_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Outrage\eff_outrage_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 600
emitrate			1
maxelementcount		20
addrotate			0
velocity			8 10
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 2
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_infernalpillar_boomjul_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Outrage\eff_outrage_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		20
addrotate			0
velocity			7 9
acceleration		0.000000
spawndirection		0 1 1
gravity				0 -17 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 2
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_infernalpillar_finishsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\InfernalPillar\eff_infernalpillar_finishsmoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		20
addrotate			0
velocity			12 13
acceleration		0.000000
spawndirection		0 1 1
gravity				0 -17 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_infernalpillar_flame_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\InfernalPillar\eff_infernalpillar_flame_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			1
maxelementcount		15
addrotate			0
velocity			4 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		2 4
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_instinctpower_boompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\InstinctPower\eff_instinctpower_paticle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		9
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_instinctpower_gather_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\InstinctPower\eff_instinctpower_paticle_00#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			300 600
emitrate			1
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_jercita_Shot_Smoke_Mod
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_poison_01_1.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		8
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_jercita_Shot_Smoke_Mod_blue
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_poison_blue.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		8
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_jumpingcrash_action
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\JumpingCrash\eff_jumping_paticle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			500 1000
emitrate			1
maxelementcount		10
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_jumpingcrash_boom_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\JumpingCrash\eff_jumping_smoke.tpack
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			plane
lifetime			500 500
emitrate			-20
maxelementcount		25
addrotate			0
velocity			8 9
acceleration		15.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_jumpingcrash_boom_smoke_Lv3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\JumpingCrash\eff_jumping_smoke.tpack
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			plane
lifetime			500 500
emitrate			-20
maxelementcount		25
addrotate			0
velocity			11 11
acceleration		15.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_jumpingcrash_boom_stone1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\JumpingCrash\eff_jumping_stone1.tpack
blendtype			modulate
textureloop			increase
texanimtime			400
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-10
maxelementcount		10
addrotate			270
velocity			3 5
acceleration		5.000000
spawndirection		0 0 0
gravity				0 -3 0
colorrange			0.000000
startrange			1.5 2
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_jumpingcrash_boom_stone2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\JumpingCrash\eff_jumping_stone1.tpack
blendtype			modulate
textureloop			increase
texanimtime			400
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-10
maxelementcount		10
addrotate			360
velocity			3 5
acceleration		5.000000
spawndirection		0 1 0
gravity				0 -3 0
colorrange			0.000000
startrange			1.5 2
endposition			0 0 0
particlesize		.3 1.3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kamat_att03_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_meredeo_att01_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kamat_die_remote_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_fisthrom_att03_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			exploderange
lifetime			300 800
emitrate			20
maxelementcount		20
addrotate			0
velocity			3 4
acceleration		0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 5
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kastoti3_cloud
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_m_tower_cloud01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1200
emitrate			1
maxelementcount		20
addrotate			0
velocity			1 1
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		3 4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kastoti3_field_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Arill_die_smoke_01_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 800
emitrate			1
maxelementcount		4
addrotate			0
velocity			.2 .6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kastoti_att02_gather
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_jewel_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			200 200
emitrate			15
maxelementcount		15
addrotate			0
velocity			7 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5 7
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_kastoti_explode_dust_02_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-20
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kastotika_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.600000
texturefile			Effect\monster\eff_talos_fire02_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		6
addrotate			90
velocity			.5 1
acceleration		0.000000
spawndirection		0 1.1 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .6
endposition			0 0 0
particlesize		.4 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_kastotika_Basicsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Obscura_smoke_01#_blue.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 2000
emitrate			10
maxelementcount		6
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 2.5
endposition			0 0 0
particlesize		1 2.5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_kastotika_att02_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
texturefile			Effect\monster\blue_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kastotika_att02_bom02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\monster\crack_violet#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kastotika_att03_JUL
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\D_Knight_Def_att1_fin_Line#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-30
maxelementcount		15
addrotate			0
velocity			20 30
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kastotika_att03_smoke1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Harold_att3glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-30
maxelementcount		15
addrotate			0
velocity			1 30
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kastotika_att03_smoke2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_imago_die_pt#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			.5 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		1 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kastotika_basicpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_deer_head_glow#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 3500
emitrate			15
maxelementcount		10
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 2.5
endposition			0 0 0
particlesize		.3 1.1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kastotika_body_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			Effect\monster\eff_fire_01_1_black.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			50
maxelementcount		6
addrotate			0
velocity			1 2
acceleration		0.500000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kastotika_body_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			Effect\Monster\eff_dp2_catlegate_door_smoke_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			90
maxelementcount		4
addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kastotika_phase01_black_red
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\monster\smoke_black_red_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 900
emitrate			80
maxelementcount		10
addrotate			0
velocity			0.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			100.000000
startrange			0 2
endposition			0 0 0
particlesize		0.8 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kastotika_phase01_fast_fly
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1000 1100
emitrate			65
maxelementcount		15
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kastotika_phase01_red_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\monster\smoke_black_red_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 600
emitrate			25
maxelementcount		20
addrotate			60
velocity			2 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 2
endposition			0 0 0
particlesize		1.5 2.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kastotika_phase01_red_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\monster\smoke_black_red_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 500
emitrate			100
maxelementcount		5
addrotate			0
velocity			2 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 1 0
colorrange			0.000000
startrange			0 2
endposition			0 0 0
particlesize		1.5 2.5
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kastotika_stand
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_talos_fire04.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 800
emitrate			1
maxelementcount		8
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_kastotika_stand2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_blue02_2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 1200
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_khagacell_power_handpt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_khagacell_att02_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			300 500
emitrate			1
maxelementcount		10
addrotate			60
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_khagacell_power_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_khagacell_power_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			directplane
lifetime			800 1500
emitrate			1
maxelementcount		20
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			2 8
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_khagacell_power_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_khagacell_power_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			directplane
lifetime			800 1500
emitrate			1
maxelementcount		20
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			2 8
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lightingbolt_action
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Lightningbolt\eff_lightningbolt_gatherpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-20
maxelementcount		7
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lightingchase_bompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Lightingchase\eff_lightingchase_bompat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			1
maxelementcount		10
addrotate			0
velocity			5 10
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			0 1.1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lightingcircle_bompat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Lightingcircle\eff_lightingcircle_bompat_01.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 145
emitrate			-50
maxelementcount		15
addrotate			180
velocity			3 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -2 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lightingcircle_chargelight_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Lightingcircle\eff_lightingcircle_chargelight_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 1000
emitrate			1
maxelementcount		5
addrotate			0
velocity			1 1.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			-1.3 1.3
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lightningbolt_bompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Lightningbolt\eff_lightningbolt_bompat_01.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			300 330
emitrate			2
maxelementcount		5
addrotate			180
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lightningbolt_ready
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Lightningbolt\eff_lightningbolt_gatherpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			900 900
emitrate			1
maxelementcount		15
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lightningbolt_tail
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Lightningbolt\eff_lightningbolt_gatherpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			direct
lifetime			200 500
emitrate			30
maxelementcount		7
addrotate			720
velocity			4 5
acceleration		2.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 .2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_limited_flash
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\InfernalPillar\eff_infernalpillar_finishsmoke_01_sht.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		20
addrotate			0
velocity			12 13
acceleration		0.000000
spawndirection		0 1 1
gravity				0 -17 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_line_red
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\sp_line_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1000 1000
emitrate			250
maxelementcount		4
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0.1 0
colorrange			0.000000
startrange			0 0.1
endposition			0 0 0
particlesize		1 1.4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_line_violet
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\sp_line_violet#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1000 1000
emitrate			250
maxelementcount		4
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0.1 0
colorrange			0.000000
startrange			0 0.1
endposition			0 0 0
particlesize		1 1.4
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_lizardbutcher_att1_blood
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Con_fatal\eff_fatal_blood_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			550 550
emitrate			1
maxelementcount		12
addrotate			0
velocity			3 5
acceleration		0.000000
spawndirection		0 1 .5
gravity				0 -7 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 3
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_log_fire_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.700000
texturefile			Effect\back\log_fire_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1400 1800
emitrate			65
maxelementcount		25
addrotate			0
velocity			0.5 0.8
acceleration		0.000000
spawndirection		0 2 0
gravity				0 1 0
colorrange			0.000000
startrange			0.15 0.3
endposition			0 0 0
particlesize		1.5 2.3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_log_fire_01_white
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.700000
texturefile			Effect\back\log_fire_01_white.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1400 1800
emitrate			65
maxelementcount		25
addrotate			0
velocity			0.5 0.8
acceleration		0.000000
spawndirection		0 2 0
gravity				0 1 0
colorrange			0.000000
startrange			0.15 0.3
endposition			0 0 0
particlesize		1.5 2.3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_log_fire_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.700000
texturefile			Effect\back\log_fire_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			700 900
emitrate			80
maxelementcount		10
addrotate			0
velocity			0.4 0.6
acceleration		0.000000
spawndirection		0 0.2 0
gravity				0 0.6 0
colorrange			0.000000
startrange			0.18 0.28
endposition			0 0 0
particlesize		1.5 2.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_log_fire_02_white
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.700000
texturefile			Effect\back\log_fire_01_white.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			700 900
emitrate			80
maxelementcount		10
addrotate			0
velocity			0.4 0.6
acceleration		0.000000
spawndirection		0 0.2 0
gravity				0 0.6 0
colorrange			0.000000
startrange			0.18 0.28
endposition			0 0 0
particlesize		1.5 2.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_log_fire_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.700000
texturefile			Effect\back\log_fire_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1400 1800
emitrate			65
maxelementcount		25
addrotate			0
velocity			0.5 0.8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 1 0
colorrange			0.000000
startrange			0.15 0.3
endposition			0 0 0
particlesize		1.5 2.3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_log_fire_03_white
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.700000
texturefile			Effect\back\log_fire_01_white.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1400 1800
emitrate			65
maxelementcount		25
addrotate			0
velocity			0.5 0.8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 1 0
colorrange			0.000000
startrange			0.15 0.3
endposition			0 0 0
particlesize		1.5 2.3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_log_lava_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
texturefile			Effect\back\volcano_05.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			5700 6000
emitrate			300
maxelementcount		25
addrotate			90
velocity			0.3 0.7
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0.3 0.6
endposition			0 0 0
particlesize		0.05 0.08
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_lowerboundskin_paticle
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
texturefile			
texturepack			Effect\skill\Lowerboundskin\eff_lowerboundskin_paticle_01.tpack
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			explode
lifetime			200 600
emitrate			2
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		1.000000
spawndirection		0 0 0
gravity				0 10 0
colorrange			0.000000
startrange			1.5 3
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_m_tower_cloud05
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_m_tower_cloud01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			600 1200
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 10
endposition			0 10 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_m_tower_cloud06
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_m_tower_cloud03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 1000
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.500000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 5
endposition			0 10 0
particlesize		2 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_madcry_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Madcry\eff_madcry_bom01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		30
addrotate			90
velocity			10 11
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_manachage_up_floorglow_01
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Con_grupain\eff_sumgrupain_glowpaticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			1
maxelementcount		7
addrotate			0
velocity			0 1
acceleration		0.100000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 2.5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_manacharge_paticle
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\Manacharge\eff_manacharge_paticlespr_01.tpack
blendtype			add
textureloop			increase
texanimtime			250
leaftype			sprite
activestate			explode
lifetime			500 1500
emitrate			10
maxelementcount		10
addrotate			360
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meldun_att02_stone01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meldun_att02_stone02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			400 800
emitrate			20
maxelementcount		20
addrotate			180
velocity			8 8
acceleration		0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5 6
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meldun_att02_stone01#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meldun_att02_stone02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			400 800
emitrate			15
maxelementcount		15
addrotate			360
velocity			8 10
acceleration		1.000000
spawndirection		0 0 0
gravity				0 2 0
colorrange			0.000000
startrange			5 7
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meldun_att02_stone02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.200000
texturefile			Effect\monster\eff_meldun_att01_stone01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			400 800
emitrate			1
maxelementcount		20
addrotate			180
velocity			8 8
acceleration		0.500000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5 6
endposition			0 0 0
particlesize		.2 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meldun_att02_stone02#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.200000
texturefile			Effect\monster\eff_meldun_att02_stone01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			400 800
emitrate			15
maxelementcount		15
addrotate			180
velocity			8 10
acceleration		1.000000
spawndirection		0 0 0
gravity				0 2 0
colorrange			0.000000
startrange			5 7
endposition			0 0 0
particlesize		.2 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meldun_att02_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meldun_att02_tg01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		15
addrotate			0
velocity			8 8
acceleration		0.800000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meldun_att03_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meldun_att03_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1200 1200
emitrate			-50
maxelementcount		20
addrotate			90
velocity			7 7
acceleration		1.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			2 10
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_meldun_att03_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meldun_att03_smoke02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1200 1200
emitrate			-50
maxelementcount		20
addrotate			90
velocity			7 7
acceleration		1.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			2 7
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_meldun_att03_stonept01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.100000
texturefile			Effect\monster\eff_meldun_stone02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			600 600
emitrate			-50
maxelementcount		30
addrotate			180
velocity			5 5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 7
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meldun_die_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meldun_att03_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 1200
emitrate			1
maxelementcount		20
addrotate			90
velocity			3 3
acceleration		1.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			1 7
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_meldun_die_stone01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.100000
texturefile			Effect\monster\eff_meldun_stone02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1200 1800
emitrate			1
maxelementcount		30
addrotate			180
velocity			3 3
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 10
endposition			0 0 0
particlesize		.1 .5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meldun_die_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meldun_att02_tg01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 700
emitrate			-50
maxelementcount		20
addrotate			0
velocity			8 10
acceleration		0.800000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meldun_remote_stone01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.100000
texturefile			Effect\monster\eff_meldun_stone02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 700
emitrate			40
maxelementcount		15
addrotate			180
velocity			4 6
acceleration		0.500000
spawndirection		0 0 0
gravity				0 -2 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meldun_remote_stone02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.100000
texturefile			Effect\monster\eff_meldun_stone02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 700
emitrate			40
maxelementcount		15
addrotate			180
velocity			0 6
acceleration		0.500000
spawndirection		0 0 0
gravity				0 -2 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meldun_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meldun_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 800
emitrate			1
maxelementcount		8
addrotate			0
velocity			1.5 1.5
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meldun_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meldun_smoke01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 800
emitrate			1
maxelementcount		5
addrotate			0
velocity			1.5 1.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .8
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meldun_stone01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.100000
texturefile			Effect\monster\eff_meldun_stone02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1500
emitrate			1
maxelementcount		10
addrotate			180
velocity			1 1
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .6
endposition			0 0 0
particlesize		.1 .3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_meldun_stone02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.100000
texturefile			Effect\monster\eff_meldun_stone02.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1000 2000
emitrate			1
maxelementcount		20
addrotate			180
velocity			1 1
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 4
endposition			0 0 0
particlesize		.1 .3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mino_att03_ice
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_icespike_boomice_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 400
emitrate			50
maxelementcount		10
addrotate			0
velocity			10 10
acceleration		1.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mino_firesmoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\monster\smoke_blue_little2.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 800
emitrate			1
maxelementcount		10
addrotate			90
velocity			1 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_AWK_Barad_dielight_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWK_Barad_dielight_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 400
emitrate			1
maxelementcount		7
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_AWK_Barad_diesmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				4.000000
texturefile			Effect\Monster\eff_esimed_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1000
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 1.5
acceleration		1.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_AWK_Barad_dieuppat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Portal\eff_portal_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			3000 3000
emitrate			1
maxelementcount		17
addrotate			0
velocity			.5 2
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_AWK_Glawar_dielight_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Uruzgain\eff_uruzgain_light_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 400
emitrate			1
maxelementcount		7
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_AWK_Glawar_dieuppat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Uruzgain\eff_uruzgain_conpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			3000 3000
emitrate			1
maxelementcount		17
addrotate			0
velocity			.5 2
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Atipidae_att3_shot
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.700000
texturefile			
texturepack			Effect\skill\Tentator\eff_fireblaze_momfire_01.tpack
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			explode
lifetime			500 900
emitrate			50
maxelementcount		12
addrotate			0
velocity			1.5 2
acceleration		0.000000
spawndirection		0 0 -4
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Atypidae_att4_glow_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\Monster\mon_spider_eggball_die_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 1200
emitrate			1
maxelementcount		11
addrotate			360
velocity			6 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -12 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Atypidae_att4_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\Skill\Palpus\eff_palpus_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 1200
emitrate			1
maxelementcount		10
addrotate			30
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Atypidae_att5_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\Skill\Palpus\eff_palpus_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			1500 1500
emitrate			1
maxelementcount		15
addrotate			180
velocity			7 7
acceleration		-5.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Atypidae_att5_smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\Skill\Palpus\eff_palpus_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			1500 1500
emitrate			1
maxelementcount		15
addrotate			30
velocity			8 8
acceleration		-5.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Atypidae_diepat_00
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
texturefile			Effect\Monster\mon_orphina_dieboompat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			350 700
emitrate			1
maxelementcount		8
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Atypidae_diepat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
texturefile			Effect\Monster\mon_orphina_dieboompat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			350 700
emitrate			1
maxelementcount		8
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Atypidae_gatherpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\AWK\eff_AWK_SOR_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			150 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			6 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 5
endposition			0 3 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Atypidae_standsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\PoisonSword\eff_poisonsword_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			750 1500
emitrate			10
maxelementcount		12
addrotate			0
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2.5 3.2
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Bailiff_die_bung_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
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unittype			particle
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<effectdata>		0
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blendtype			add
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Monster\mon_Deixel_att2bul#.dds
texturepack			
blendtype			add
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particlesize		4 5
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trianglerender		true
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<effectdata>		0
name				pt_mon_Deixel_att3burn
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\Fireblaze\eff_fireblaze_burnspr_01.tpack
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leaftype			sprite
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particlesize		0 0
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spawndirabs			true
trianglerender		true
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Pvpvictory\eff_victory_pat_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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<effectdata>		0
name				pt_mon_Deixel_att4uppat
unittype			particle
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texturefile			
texturepack			Effect\skill\FireFury\eff_firefury_particle01.tpack
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leaftype			sprite
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particlesize		.5 1.2
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<effectdata>		0
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unittype			particle
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texturefile			
texturepack			Effect\Monster\mon_ras_alhague_burn_01.tpack
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leaftype			sprite
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<effectdata>		0
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billboardtype		camera
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texturefile			Effect\Skill\FireBolt\eff_firebolt_paticle_01.dds
texturepack			
blendtype			add
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<effectdata>		0
name				pt_mon_Eladot_firepat
unittype			particle
billboardtype		yaxis
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size				1.000000
texturefile			
texturepack			Effect\skill\Fireblaze\eff_fireblaze_burnspr_01.tpack
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leaftype			sprite
activestate			direct
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particlesize		0 0
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spawndirabs			true
trianglerender		true
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<effectdata>		0
name				pt_mon_Fanatic_att2_finishsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_Fanatic_smoke_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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<effectdata>		0
name				pt_mon_Fanatic_att2_remoteglowpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Skill\ServantDefend\eff_servantdefend_paticle_01#.dds
texturepack			
blendtype			add
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leaftype			sprite
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Monster\mon_Fanatic_smoke_01#.dds
texturepack			
blendtype			add
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leaftype			sprite
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<effectdata>		0
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unittype			particle
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size				1.000000
texturefile			Effect\Skill\Outrage\eff_outrage_glow_01#.dds
texturepack			
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Monster\mon_Fanatic_smoke_01#.dds
texturepack			
blendtype			modulate
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particlesize		2 3
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Monster\mon_Fanatic_smoke_01#.dds
texturepack			
blendtype			modulate
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_Fanatic_smoke_01#.dds
texturepack			
blendtype			add
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<effectdata>		0
name				pt_mon_Fanatic_smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_Fanatic_smoke_01#.dds
texturepack			
blendtype			add
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leaftype			sprite
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particlesize		1 2
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<effectdata>		0
name				pt_mon_Filatus_N_gathepatr_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\ProtectionSancuary\eff_ProtectionSancuary_spr_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			exploderange
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Portal\eff_portal_pat_01#.dds
texturepack			
blendtype			add
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leaftype			sprite
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Monster\mon_Filatus_att1_finishboom_01#.dds
texturepack			
blendtype			add
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activestate			exploderange
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trianglerender		false
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<effectdata>		0
name				pt_mon_Filatus_att1_finishpat_01
unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Skill\Outrage\eff_outrage_glow_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
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<effectdata>		0
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unittype			particle
billboardtype		camera
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size				1.000000
texturefile			Effect\Skill\Outrage\eff_outrage_glow_01#.dds
texturepack			
blendtype			add
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leaftype			sprite
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particlesize		.5 2
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trianglerender		true
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<effectdata>		0
name				pt_mon_Filatus_att2julpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Palpus\eff_palpus_smoke_01#.dds
texturepack			
blendtype			add
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leaftype			sprite
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velocity			10 12
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spawndirection		0 -1 -2
gravity				0 0 0
colorrange			0.000000
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endposition			0 1.5 -3
particlesize		1 2
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trianglerender		true
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<effectdata>		0
name				pt_mon_Filatus_att5bompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Lightingchase\eff_lightingchase_bompat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
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velocity			5 10
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gravity				0 -20 0
colorrange			0.000000
startrange			0 1.1
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particlesize		0 0
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spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_mon_Filatus_att5floorpat_01
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_Filatus_att5floopat_01#.dds
texturepack			
blendtype			add
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texanimtime			0
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activestate			directplane
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colorrange			0.000000
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endposition			0 0 0
particlesize		1.5 3.5
followdirection		false
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trianglerender		false
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<effectdata>		0
name				pt_mon_Filatus_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_Filatus_smoke_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
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<effectdata>		0
name				pt_mon_Filatus_waterdrop_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Aquashackle\eff_Aquashackle_waterdrop_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			1
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2.5 4
endposition			0 0 0
particlesize		.2 .6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Frostmane_yeti_warrior_att1pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\antiauto\eff_antiauto_keep_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			1
maxelementcount		8
addrotate			0
velocity			5 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Frostmane_yeti_warrior_att2finishpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Monster\mon_lizardS_att1pat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 850
emitrate			-10
maxelementcount		8
addrotate			0
velocity			5 8
acceleration		0.000000
spawndirection		0 1.5 -.5
gravity				0 -20 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Frostmane_yeti_warrior_att2smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Monster\mon_lizardS_att1pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 800
emitrate			1
maxelementcount		12
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Harold_att1patjul_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_rantea_att2patjul_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 500
emitrate			1
maxelementcount		7
addrotate			0
velocity			3 5
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Harold_att2patjul_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_rantea_att2patjul_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			450 500
emitrate			1
maxelementcount		10
addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 0 -3
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.3 2.1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Hell_GhostNight_finish_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Yoshima_Hellbust_handglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			400 500
emitrate			-20
maxelementcount		10
addrotate			0
velocity			4.5 5.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Hellion_att1boompat
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_Hellion_att2boompat#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			200 400
emitrate			1
maxelementcount		15
addrotate			0
velocity			3 6
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Hellion_att2gather
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_jewel_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			300 800
emitrate			1
maxelementcount		25
addrotate			0
velocity			8 10
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			9 11
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Hellion_att2uppat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Con_feel\eff_feel_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 800
emitrate			1
maxelementcount		15
addrotate			0
velocity			3 5
acceleration		0.100000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			3 5.5
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Hellion_att3grounfire
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
texturefile			Effect\Monster\mon_Hellion_att3groundfire_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explodeplane
lifetime			600 1200
emitrate			30
maxelementcount		20
addrotate			45
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Hellion_att3julgi
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\antiauto\eff_antiauto_finish_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 900
emitrate			1
maxelementcount		15
addrotate			0
velocity			50 50
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			4 8
endposition			0 0 0
particlesize		.2 1.5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Hellion_backfire_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_Hellion_backfire_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			50
maxelementcount		6
addrotate			90
velocity			.5 1
acceleration		0.000000
spawndirection		0 1.1 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Hellion_boompat
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_Hellion_att2boompat#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			200 400
emitrate			1
maxelementcount		15
addrotate			0
velocity			6 8
acceleration		0.000000
spawndirection		0 4 0
gravity				0 0 0
colorrange			0.000000
startrange			2.5 5
endposition			0 0 0
particlesize		1 2.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Hellion_eventdiepat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_rantea_att2patjul_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 1000
emitrate			1
maxelementcount		15
addrotate			0
velocity			2 5
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		2 5
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Hellion_eventdiesmoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\JumpingCrash\eff_jumping_smoke.tpack
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			plane
lifetime			500 500
emitrate			-20
maxelementcount		25
addrotate			0
velocity			20 20
acceleration		15.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Hellion_feather_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_Hellion_feather#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			700 1400
emitrate			1
maxelementcount		7
addrotate			45
velocity			1 1.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -2 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Hellion_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_jewel_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 2000
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 4
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Modrish_readypat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_Modrish_tripat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		10
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 1.5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Moonzat_blood_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Con_fatal\eff_fatal_blood_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			1
maxelementcount		12
addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 3
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Moonzat_bloodglow_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Moonzat_swordglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			1
maxelementcount		7
addrotate			0
velocity			3 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Moonzat_diesmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.300000
texturefile			Effect\Monster\eff_wolf_die_smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			directplane
lifetime			700 1000
emitrate			1
maxelementcount		10
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 2.5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Moonzat_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Moonzat_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			1
maxelementcount		7
addrotate			-180
velocity			.5 1
acceleration		0.000000
spawndirection		1 0 0
gravity				0 0 0
colorrange			1.000000
startrange			.5 1
endposition			0 0 0
particlesize		.3 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_NeoDeuxMarble_Scenepat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_NeoDeuxmarbel_standpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 3500
emitrate			1
maxelementcount		20
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 2.8
endposition			0 0 0
particlesize		.3 1.1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_NeoDeuxMarble_att1finishpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Skill\ServantDefend\eff_servantdefend_paticle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-10
maxelementcount		12
addrotate			0
velocity			3.5 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.4 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_NeoDeuxMarble_att1glowpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Skill\ServantDefend\eff_servantdefend_paticle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-10
maxelementcount		15
addrotate			0
velocity			1.5 2.5
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_NeoDeuxMarble_att4_startpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_NeoDeuxMarble_att4_startpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			250 550
emitrate			-10
maxelementcount		7
addrotate			0
velocity			4 6
acceleration		0.000000
spawndirection		0 0 -.5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_NeoDeuxMarble_att4_startpat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\mon_NeoDeuxMarble_att4_startpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			250 550
emitrate			-10
maxelementcount		7
addrotate			0
velocity			4 6
acceleration		0.000000
spawndirection		0 0 -.5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_NeoDeuxMarble_att5_skypat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_icepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 400
emitrate			15
maxelementcount		10
addrotate			0
velocity			15 17
acceleration		0.000000
spawndirection		0 -2 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 -13 0
particlesize		1.5 3
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_NeoDeuxMarble_att5_skypat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_icepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			250 500
emitrate			15
maxelementcount		10
addrotate			0
velocity			20 20
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 -15 0
particlesize		1.5 3
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_NeoDeuxMarble_att5font_01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_NeoDeuxMarble_att5_font_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			directplane
lifetime			700 1200
emitrate			1
maxelementcount		5
addrotate			0
velocity			1 2
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spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
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particlesize		.5 1
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spawndirabs			true
trianglerender		true
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<effectdata>		0
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unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_NeoDeuxMarble_att5_font_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			directplane
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spawndirection		0 1 0
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colorrange			0.000000
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endposition			0 0 0
particlesize		.5 1
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spawndirabs			true
trianglerender		true
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_NeoDeuxMarble_att4_startpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
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emitrate			30
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
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endposition			0 6 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_mon_NeoDeuxMarble_att6_Downblood_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Portal\eff_portal_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			directplane
lifetime			1000 2000
emitrate			5
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
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endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
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<effectdata>		0
name				pt_mon_NeoDeuxMarble_openstart_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_icepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			15
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velocity			15 17
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
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particlesize		1.5 3
followdirection		true
spawndirabs			false
trianglerender		true
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<effectdata>		0
name				pt_mon_NeoDeuxMarble_remotepat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Uruzgain\eff_uruzgain_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 700
emitrate			1
maxelementcount		17
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 2.5
followdirection		false
spawndirabs			true
trianglerender		true
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<effectdata>		0
name				pt_mon_NeoDeuxMarble_scenereadypat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_NeoDeuxMarble_att4_startpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			200 400
emitrate			25
maxelementcount		22
addrotate			0
velocity			11 13
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			9 11
endposition			0 1 .5
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_NeoDeuxMarble_standpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_NeoDeuxmarbel_standpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 2000
emitrate			1
maxelementcount		15
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		.3 1.1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Niniell_att1_finishjul_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.200000
texturefile			Effect\Skill\Outrage\eff_outrage_finishbomjul_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-10
maxelementcount		4
addrotate			0
velocity			.5 1
acceleration		10.000000
spawndirection		0 .5 -1
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Niniell_att2finishpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\ElementMaster\eff_ElementMaster_icefloorboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-15
maxelementcount		10
addrotate			0
velocity			5 7
acceleration		7.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1.5 2.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Niniell_att3_boomsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_Umbar_att3smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			1000 1000
emitrate			1
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addrotate			0
velocity			7 7
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1.5 2.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Niniell_dieuppat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Con_feel\eff_feel_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1200 2000
emitrate			1
maxelementcount		20
addrotate			0
velocity			3 4
acceleration		0.100000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 5.5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Niniell_dieuppat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Con_feel\eff_feel_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			1
maxelementcount		7
addrotate			0
velocity			2 3
acceleration		0.100000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Niniell_dieuppat_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Con_feel\eff_feel_glow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1200 2000
emitrate			1
maxelementcount		20
addrotate			0
velocity			3 4
acceleration		0.100000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 5.5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Niniell_dieuppat_04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Con_feel\eff_feel_glow_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			1
maxelementcount		7
addrotate			0
velocity			2 3
acceleration		0.100000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Niniell_standpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\AWK\eff_AWK_SOR_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			1
maxelementcount		12
addrotate			0
velocity			.3 .5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.8 .8
endposition			0 0 0
particlesize		.4 1.2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Scaber_att2_uppat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Skillget\eff_skillget_lightpat.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 300
emitrate			1
maxelementcount		12
addrotate			0
velocity			3 5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2.5 3
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Tullak_att1pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_lizardS_att1pat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			10
maxelementcount		10
addrotate			0
velocity			4 7
acceleration		0.000000
spawndirection		0 .7 0
gravity				0 -5 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.2 .5
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Umbar_att1bure_01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Umbar_standfirepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			200 400
emitrate			1
maxelementcount		15
addrotate			0
velocity			6 8
acceleration		0.000000
spawndirection		0 4 0
gravity				0 0 0
colorrange			0.000000
startrange			2.5 5
endposition			0 0 0
particlesize		1 2.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Umbar_att1stone1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Umbar_stone_2.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			400
leaftype			sprite
activestate			exploderange
lifetime			800 800
emitrate			-10
maxelementcount		9
addrotate			270
velocity			3 6
acceleration		5.000000
spawndirection		0 2 0
gravity				0 -10 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Umbar_att2boom
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\FlameBombing\eff_flamebombing_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			200 400
emitrate			1
maxelementcount		10
addrotate			0
velocity			0 1
acceleration		0.100000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 10
endposition			0 0 0
particlesize		.5 2.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Umbar_att2smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				4.000000
texturefile			Effect\Monster\eff_esimed_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1000
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 1.5
acceleration		1.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			4 4
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Umbar_att3boomsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_Umbar_att3smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			1600 1800
emitrate			1
maxelementcount		40
addrotate			0
velocity			18 22
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1.5 2.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Umbar_att5_finishpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_Hellion_backfire_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			1
maxelementcount		8
addrotate			90
velocity			5 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Umbar_att6_ready_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\FireBolt\eff_firebolt_paticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			300 500
emitrate			1
maxelementcount		8
addrotate			0
velocity			5 7
acceleration		1.200000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		.3 .9
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Umbar_attfire_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_Hellion_backfire_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		6
addrotate			90
velocity			.5 1
acceleration		0.000000
spawndirection		0 1.1 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Umbar_create_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_reiden_dieboompat_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 750
emitrate			1
maxelementcount		9
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 3
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Umbar_create_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_reiden_dieboompat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 750
emitrate			1
maxelementcount		14
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		1 2.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Umbar_expulsion_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_Hellion_backfire_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1000
emitrate			1
maxelementcount		6
addrotate			0
velocity			1 1.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 .7
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Umbar_flysmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\JumpingCrash\eff_jumping_smoke.tpack
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			plane
lifetime			800 800
emitrate			-20
maxelementcount		25
addrotate			0
velocity			15 15
acceleration		15.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Umbar_groundfire_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.300000
texturefile			
texturepack			Effect\skill\FireFury\eff_firefury_particle01.tpack
blendtype			add
textureloop			increase
texanimtime			130
leaftype			sprite
activestate			explodeplane
lifetime			700 1000
emitrate			10
maxelementcount		25
addrotate			0
velocity			7 8
acceleration		10.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			10 13
endposition			0 0 0
particlesize		.7 1.2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Umbar_standfirepat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Umbar_standfirepat_01#.dds
texturepack			
blendtype			add
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texanimtime			100
leaftype			sprite
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particlesize		.5 1
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spawndirabs			true
trianglerender		true
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<effectdata>		0
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unittype			particle
billboardtype		camera
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texturefile			Effect\Cond\Con_feel\eff_feel_glow_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			exploderange
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particlesize		.3 1.1
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trianglerender		true
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_rantea_att2patjul_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
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gravity				0 0 0
colorrange			0.000000
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particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		false
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_rantea_att2patjul_01#.dds
texturepack			
blendtype			add
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texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			800 800
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spawndirection		1.5 -1 1
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colorrange			0.000000
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particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		false
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Tarantula\eff_tarantula_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			1
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velocity			3 4
acceleration		1.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
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particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		true
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Twinslash\eff_twinslash_paticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			250 500
emitrate			1
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addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
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particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_mon_Yogmonde_att3_iceburn_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Yogmonde_att3_iceburn_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 700
emitrate			1
maxelementcount		10
addrotate			0
velocity			7 7
acceleration		0.000000
spawndirection		0 1 -.1
gravity				0 0 0
colorrange			0.000000
startrange			2.5 5
endposition			0 0 0
particlesize		1 2.5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Yogmonde_att4_explosionburn_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Yogmonde_att3_iceburn_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1000
emitrate			1
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 1.3 0
gravity				0 0 0
colorrange			0.000000
startrange			2.5 5
endposition			0 0 0
particlesize		1 2.5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Yogmonde_att5_glowpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Bluefloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-10
maxelementcount		15
addrotate			0
velocity			10 12
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.4 .5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Yogmonde_att5_lightpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Grupain\eff_grupain_paticle_03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 400
emitrate			10
maxelementcount		40
addrotate			0
velocity			2 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Yogmonde_boomjul_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Skill\Grupain\eff_grupain_paticle_03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 800
emitrate			-10
maxelementcount		9
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 3
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Yogmonde_diepat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Yogmonde_swordfire_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			1
maxelementcount		9
addrotate			90
velocity			5 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Yogmonde_dieuppat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_lizardS_att1pat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			1
maxelementcount		7
addrotate			0
velocity			1 3
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		.4 .7
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Yogmonde_standfirepat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Yogmonde_standfirepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		5
addrotate			30
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Yogmonde_swordfire_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.200000
texturefile			Effect\Monster\eff_Yogmonde_swordfire_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		6
addrotate			90
velocity			.5 1
acceleration		0.000000
spawndirection		0 1.1 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Yogmonder_icepat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_elifea_icewave_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			1
maxelementcount		8
addrotate			90
velocity			5 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Yogshield_att3_spark_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_rantea_att2patjul_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 350
emitrate			1
maxelementcount		14
addrotate			0
velocity			7 9
acceleration		0.000000
spawndirection		-1.5 1 .5
gravity				0 -17 15
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Yogshield_att4_floorjul_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_rantea_att2patjul_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			1
maxelementcount		8
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 1.7 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Yogshield_att5_glowpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Yellowfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-10
maxelementcount		15
addrotate			0
velocity			10 12
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.4 .5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Yoshima_Diamechy_att1_pat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Cond\Con_feel\eff_feel_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			10
maxelementcount		17
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Yoshima_Diamechy_att2batpat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Palpus\eff_palpus_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			300 800
emitrate			1
maxelementcount		20
addrotate			0
velocity			6 10
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			7 7
endposition			0 -15 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Yoshima_Diamechy_batsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\Skill\Palpus\eff_palpus_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1000
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 1.5
acceleration		10.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			4 4
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Yoshima_Diamechy_dragon_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Yoshima_Diamechy_dragon_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Yoshima_Hellburst_bompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Yoshima_Hellburst_boompat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			1
maxelementcount		10
addrotate			0
velocity			9 14
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			1.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Yoshima_Hellburst_boomjul_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Monster\eff_Yoshima_Hellburst_boomjul_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 800
emitrate			-10
maxelementcount		9
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_Yoshima_Hellburst_expat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Yoshima_Hellburst_expat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 200
emitrate			-50
maxelementcount		12
addrotate			0
velocity			3 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3.5
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Yoshima_Hellburst_expat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Yoshima_Hellburst_expat_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			-50
maxelementcount		10
addrotate			180
velocity			3 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2.5
endposition			0 0 0
particlesize		.5 2.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_Yoshima_Hellbust_boomsmoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Yoshima_Hellbust_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			10
maxelementcount		9
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_a_immotal_att1patjul_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_rantea_att2patjul_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			800 800
emitrate			1
maxelementcount		7
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_a_immotal_att1uppat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Pvpvictory\eff_victory_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			800 800
emitrate			1
maxelementcount		17
addrotate			0
velocity			1 4
acceleration		0.100000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_a_immotal_att2smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_a_immotal_att2smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			200 400
emitrate			1
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		0.100000
spawndirection		0 2 -3
gravity				0 2 0
colorrange			0.000000
startrange			5 16
endposition			0 0 0
particlesize		.5 2.5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_a_immotal_att3smoke1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_a_immotal_att2smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		0.100000
spawndirection		0 2 3
gravity				0 1 3
colorrange			0.000000
startrange			3 5
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_a_immotal_blood_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_a_immotal_blood_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 400
emitrate			1
maxelementcount		10
addrotate			40
velocity			2 5
acceleration		0.000000
spawndirection		0 .1 0
gravity				0 -5 0
colorrange			0.000000
startrange			.2 1
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_a_immotal_dielightpat
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_poseidon_lightpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 900
emitrate			1
maxelementcount		8
addrotate			0
velocity			50 50
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			4.5 4.5
endposition			0 0 0
particlesize		.2 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_a_immotal_feather_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_a_immotal_feather_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 400
emitrate			1
maxelementcount		15
addrotate			0
velocity			15 20
acceleration		0.100000
spawndirection		0 -2 -2.5
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.7 2
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_a_immotal_feather_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_a_immotal_feather_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 400
emitrate			1
maxelementcount		15
addrotate			0
velocity			15 20
acceleration		0.100000
spawndirection		0 -2 -2.5
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.7 2
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_a_immotal_feather_boom
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_rantea_att2patjul_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			200 400
emitrate			1
maxelementcount		20
addrotate			0
velocity			0 1
acceleration		0.100000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5 16
endposition			0 0 0
particlesize		.5 2.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_a_immotal_gather_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_a_immotal_armpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			200 400
emitrate			1
maxelementcount		25
addrotate			0
velocity			10 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			6 7
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_a_immotal_handfire_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_a_immotal_handfire_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			direct
lifetime			600 1000
emitrate			50
maxelementcount		8
addrotate			180
velocity			1 1.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_a_immotal_hfire_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.700000
texturefile			
texturepack			Effect\Monster\mon_a_immotal_hanfirespr_01.tpack
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			direct
lifetime			500 800
emitrate			50
maxelementcount		9
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_a_immotal_razerpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_poseidon_lightpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 400
emitrate			1
maxelementcount		10
addrotate			0
velocity			50 50
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 -0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_a_immotal_remote_finishpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\CrueltyLightning\eff_crueltylightning_jinpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			1
maxelementcount		10
addrotate			0
velocity			4 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.7 1.2
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_a_immotal_standpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Con_feel\eff_feel_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1200 2000
emitrate			1
maxelementcount		15
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			2 5
endposition			0 0 0
particlesize		.3 1.1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_aquira_kubasz_feather
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_aquira_kubasz_feather.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
maxelementcount		6
addrotate			90
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -2 0
colorrange			0.500000
startrange			2 4
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_athron_floorboom_01
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Monster\eff_athron_lighting_floorbome_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			50 100
emitrate			1
maxelementcount		4
addrotate			0
velocity			0 0.1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_athron_floorboom_dark
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Monster\eff_athron_lighting_floorbome_dark#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			50 100
emitrate			1
maxelementcount		4
addrotate			0
velocity			0 0.1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_athron_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\Monster\eff_athron_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			10
maxelementcount		8
addrotate			90
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_athron_smoke_dark
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\Monster\eff_athron_smoke_dark#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			10
maxelementcount		8
addrotate			90
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_athron_standsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\Monster\eff_athron_wormsmoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 1500
emitrate			3
maxelementcount		5
addrotate			45
velocity			.05 .15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_athron_standsmoke_01_dark
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\Monster\eff_athron_wormsmoke_dark#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 1500
emitrate			3
maxelementcount		5
addrotate			45
velocity			.05 .15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_athron_wormsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_athron_wormsmoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 1100
emitrate			1
maxelementcount		7
addrotate			90
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_athron_wormsmoke_dark
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_athron_wormsmoke_dark#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 1100
emitrate			1
maxelementcount		30
addrotate			90
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_athron_wormsmoke_light
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_ungoliant_att02_bom03_violet#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 1100
emitrate			1
maxelementcount		3
addrotate			90
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_bine_att2_boomsmoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\PoisonSword\eff_poisonsword_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 1100
emitrate			15
maxelementcount		9
addrotate			0
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 5
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_bine_groundpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Pvpvictory\eff_victory_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			800 1000
emitrate			1
maxelementcount		12
addrotate			0
velocity			.5 2
acceleration		0.500000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 3
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_capdesair_att1pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\CrueltyLightning\eff_crueltylightning_jinpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 350
emitrate			-20
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.7 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_capdesair_att2pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.800000
texturefile			Effect\Monster\mon_capdesair_att2smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			400 900
emitrate			1
maxelementcount		10
addrotate			0
velocity			3 6
acceleration		13.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_capdesair_readypat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Pvpvictory\eff_victory_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1900 2000
emitrate			1
maxelementcount		15
addrotate			0
velocity			.5 2
acceleration		0.500000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 3
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_capdesair_uppat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\skill\SummonGhost\eff_summonghost_glowpat_01.tpack
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			direct
lifetime			500 800
emitrate			10
maxelementcount		12
addrotate			0
velocity			2 3.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_capdesair_upsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_capdesair_upsmoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			700 2000
emitrate			1
maxelementcount		20
addrotate			45
velocity			.5 1
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1.5
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_capdesair_upsmoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_capdesair_upsmoke_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			700 2000
emitrate			1
maxelementcount		15
addrotate			180
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		.7 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_coriger_freezsmoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Cond\con_freez\con_freez_paticle_01.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1500 1500
emitrate			-20
maxelementcount		9
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -4 0
colorrange			0.000000
startrange			.5 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_coriger_magicready1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Tentator\eff_tentator_eyelight_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			100 100
emitrate			-20
maxelementcount		10
addrotate			0
velocity			5 5
acceleration		10.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 3
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_coriger_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\Icewave\eff_icewave_smoke_01.tpack
blendtype			add
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			-10
maxelementcount		8
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_coriger_stompat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturefile			
texturepack			Effect\skill\Manacharge\eff_manacharge_paticlespr_01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 600
emitrate			10
maxelementcount		10
addrotate			0
velocity			6 9
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			7 8
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_ducemable_diesmoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.300000
texturefile			Effect\Monster\eff_wolf_die_smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			plane
lifetime			700 1000
emitrate			30
maxelementcount		20
addrotate			90
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		3 7
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_ducemable_glowpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_mebusta_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			800 1300
emitrate			10
maxelementcount		10
addrotate			90
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 2.5
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_ducemable_icesmoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\IceBlanket\eff_iceblanket_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			direct
lifetime			300 500
emitrate			20
maxelementcount		8
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_earth_hatchling_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_earth_hatchling_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
maxelementcount		6
addrotate			90
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_elifea_blood_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_elifea_bloodp1.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
maxelementcount		7
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -3 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_elifea_blood_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_elifea_bloodp2.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 150
emitrate			1
maxelementcount		7
addrotate			0
velocity			0 0.1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_elifea_readyfreez
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\skill\Manacharge\eff_manacharge_paticlespr_01.tpack
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			20
maxelementcount		20
addrotate			0
velocity			.5 2
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			3 7
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_elifea_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_elifea_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 900
emitrate			1
maxelementcount		6
addrotate			90
velocity			1 2
acceleration		0.000000
spawndirection		0 -1 -1.2
gravity				0 .5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_elifea_wave_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturefile			
texturepack			Effect\Monster\eff_elifea_wave_01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 1000
emitrate			10
maxelementcount		30
addrotate			-180
velocity			3 5
acceleration		0.000000
spawndirection		0 -1 -5
gravity				0 3 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_elifea_wave_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				3.000000
texturefile			
texturepack			Effect\Monster\eff_elifea_wave_02.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 1000
emitrate			10
maxelementcount		30
addrotate			-180
velocity			3 5
acceleration		0.000000
spawndirection		0 -1 -5
gravity				0 3 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_elifea_wavegather_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Icebolt\eff_icebolt_gatherpaticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			500 1200
emitrate			20
maxelementcount		20
addrotate			0
velocity			10 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			6 9
endposition			0 -1 -.7
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_elipse_lightpat
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\SummonGhost\eff_summonghost_lightpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 800
emitrate			20
maxelementcount		7
addrotate			0
velocity			50 50
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			-3 3
endposition			0 0 0
particlesize		.2 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_esimed_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_esimed_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 800
emitrate			10
maxelementcount		9
addrotate			0
velocity			1 1.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_figura_diepat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\Monster\mon_figura_diepat_01.tpack
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
maxelementcount		5
addrotate			360
velocity			.5 2
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_figura_gatherglow_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_figura_gatherglow_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			200 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			5 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			1.000000
startrange			3 5
endposition			0 0 -.5
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_figura_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_figura_smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		7
addrotate			-360
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			1.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_figura_smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_figura_smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 500
emitrate			1
maxelementcount		14
addrotate			360
velocity			3 5
acceleration		0.000000
spawndirection		0 -2 0
gravity				0 10 0
colorrange			1.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_garvian_equites_boompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_garvian_equites_boompat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 200
emitrate			1
maxelementcount		7
addrotate			100
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_garvian_equites_boompat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_garvian_equites_boompat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			100 200
emitrate			1
maxelementcount		6
addrotate			100
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.500000
startrange			.5 2.1
endposition			0 0 0
particlesize		.5 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_garvian_equites_feather
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_garvian_equites_feather.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
maxelementcount		6
addrotate			180
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -2 0
colorrange			0.500000
startrange			2 4
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_garvian_equites_gatherpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_jewel_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			200 300
emitrate			1
maxelementcount		15
addrotate			0
velocity			7 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_garvian_equites_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_garvian_equites_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			1
maxelementcount		7
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_garvian_equites_pat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_garvian_equites_pat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			1
maxelementcount		12
addrotate			0
velocity			7 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -12 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_gavian_praet_att2boom#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Tentator\eff_tentator_handfire_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 400
emitrate			1
maxelementcount		10
addrotate			100
velocity			0 .1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.500000
startrange			.5 2.1
endposition			0 0 0
particlesize		.5 1.2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_gavian_praet_finish1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Tentator\eff_tentator_handfire_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			explode
lifetime			1000 1200
emitrate			1
maxelementcount		12
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_gavian_praet_finish2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.700000
texturefile			
texturepack			Effect\skill\Tentator\eff_fireblaze_momfire_01.tpack
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			explode
lifetime			1000 1200
emitrate			1
maxelementcount		8
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_gavian_praet_handfire
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Tentator\eff_tentator_handfire_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			direct
lifetime			600 1000
emitrate			50
maxelementcount		8
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_gavian_praet_remote1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Tentator\eff_tentator_handfire_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			explode
lifetime			400 800
emitrate			50
maxelementcount		12
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_gavian_praet_remote2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.700000
texturefile			
texturepack			Effect\skill\Tentator\eff_fireblaze_momfire_01.tpack
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			50
maxelementcount		12
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_gavian_quaestor_att2boompat_00
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_gavian_quaestor_handfire#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			1
maxelementcount		8
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_gavian_quaestor_att2boompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\skill\Tentator\eff_fireblaze_momfire_01.tpack
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			explodeplane
lifetime			200 500
emitrate			1
maxelementcount		11
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_gavian_quaestor_finish1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_gavian_quaestor_handfire#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			explode
lifetime			1000 1200
emitrate			1
maxelementcount		12
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_gavian_quaestor_handfire
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_gavian_quaestor_handfire#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			direct
lifetime			600 1000
emitrate			50
maxelementcount		8
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_gavian_quaestor_remote1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_gavian_quaestor_handfire#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			explode
lifetime			400 800
emitrate			50
maxelementcount		12
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_gavian_quaestor_remoteboompat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_lizardS_att1pat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			10
maxelementcount		17
addrotate			0
velocity			5 6
acceleration		10.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_gomeisa_wingsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_tentacle_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			900 1000
emitrate			20
maxelementcount		5
addrotate			90
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_gomory_att2_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Pvpvictory\eff_victory_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1300 1500
emitrate			1
maxelementcount		13
addrotate			0
velocity			.5 2
acceleration		0.500000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 3
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_lizard02_att2blood_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_lizard02_att2blood_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			-100
maxelementcount		15
addrotate			0
velocity			3 5
acceleration		0.000000
spawndirection		0 3 1
gravity				0 -10 .5
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 1
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_lizardC_att2pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_lizardmanC_att2pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			1
maxelementcount		7
addrotate			0
velocity			4 6
acceleration		0.000000
spawndirection		0 0 .5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_lizardC_att2pat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_lizardmanC_att2pat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			1
maxelementcount		8
addrotate			0
velocity			4 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_lizardS_att1boom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.200000
texturefile			Effect\Monster\mon_lizardS_att1pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			10
maxelementcount		7
addrotate			0
velocity			2 4
acceleration		10.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 5
endposition			0 0 0
particlesize		1 1.9
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_lizardS_att1boom_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_lizardS_att1pat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			explode
lifetime			1000 1000
emitrate			10
maxelementcount		10
addrotate			0
velocity			4 7
acceleration		0.000000
spawndirection		0 .7 0
gravity				0 -10 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.2 .5
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_lizardS_att1pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.200000
texturefile			Effect\Monster\mon_lizardS_att1pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			10
maxelementcount		20
addrotate			0
velocity			0 1
acceleration		10.000000
spawndirection		0 0 0
gravity				0 -3 0
colorrange			0.000000
startrange			3 5
endposition			0 0 0
particlesize		1 1.9
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_lizardS_att1pat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_lizardS_att1pat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			10
maxelementcount		17
addrotate			0
velocity			2 4
acceleration		10.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_lizardS_att1pat_03
unittype			particle
billboardtype		camera
tailstep			10 100 200 100 false
size				1.200000
texturefile			Effect\Monster\mon_lizardS_att1pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			800
leaftype			sprite
activestate			explode
lifetime			150 200
emitrate			10
maxelementcount		50
addrotate			0
velocity			0 1
acceleration		10.000000
spawndirection		0 -1 0
gravity				0 0 0
colorrange			0.000000
startrange			3 5
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_lizardS_att2pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.200000
texturefile			Effect\Monster\mon_lizardS_att1pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			10
maxelementcount		15
addrotate			0
velocity			0 1
acceleration		0.000000
spawndirection		0 10 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_lizardS_att2pat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_lizardS_att1pat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			1
maxelementcount		7
addrotate			0
velocity			1 3
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			2 2
endposition			0 0 0
particlesize		.4 .7
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_lizard_captain_handfire_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_lizardman_captain_handfire_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			direct
lifetime			600 1000
emitrate			50
maxelementcount		8
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .8
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_lizard_captain_handfire_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.700000
texturefile			
texturepack			Effect\Monster\mon_lizardman_captain_handfire_01.tpack
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			direct
lifetime			500 800
emitrate			50
maxelementcount		9
addrotate			0
velocity			.7 1.2
acceleration		0.000000
spawndirection		0 1.2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_lizard_gshaman_att2jinpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\IceBlanket\eff_iceblanket_jinpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			-20
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1.5 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_lizardbutcher_conpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_lizardbutcher_conpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
maxelementcount		5
addrotate			90
velocity			.5 1
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_magimata_att2smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_magimata_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			333
leaftype			sprite
activestate			explode
lifetime			700 800
emitrate			1
maxelementcount		20
addrotate			0
velocity			6 7
acceleration		1.000000
spawndirection		0 1 0
gravity				0 -15 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_magimata_att3boom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.500000
texturefile			Effect\Monster\mon_magimata_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 500
emitrate			10
maxelementcount		12
addrotate			0
velocity			.7 1.7
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1.5 2.5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_magimata_att3boom_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.500000
texturefile			Effect\Monster\mon_magimata_smoke_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 900
emitrate			10
maxelementcount		9
addrotate			90
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_magimata_boom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\fireball\eff_fireball_ready_03.tpack
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			1000 1000
emitrate			1
maxelementcount		20
addrotate			90
velocity			8 9
acceleration		1.000000
spawndirection		0 1 0
gravity				0 -15 0
colorrange			1.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_magimata_burn
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\Monster\mon_ras_alhague_burn_01.tpack
blendtype			add
textureloop			increase
texanimtime			150
leaftype			sprite
activestate			explode
lifetime			500 800
emitrate			1
maxelementcount		5
addrotate			0
velocity			.5 1.2
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_magimata_diepat
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\Fireblaze\eff_fireblaze_burnspr_01.tpack
blendtype			add
textureloop			increase
texanimtime			333
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			-10
maxelementcount		15
addrotate			0
velocity			1 2
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 2.5
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_magimata_jinboom2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_ras_alhague_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			100 200
emitrate			1
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1.7 2.7
endposition			0 0 0
particlesize		3 5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_magimata_weaponburn
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\Monster\mon_ras_alhague_burn_01.tpack
blendtype			add
textureloop			increase
texanimtime			150
leaftype			sprite
activestate			explode
lifetime			400 800
emitrate			1
maxelementcount		7
addrotate			0
velocity			1 2
acceleration		1.000000
spawndirection		0 1.2 0
gravity				0 0 0
colorrange			0.000000
startrange			.1 .5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_mino_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.200000
texturefile			Effect\monster\eff_talos_fire02_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		8
addrotate			90
velocity			.5 1
acceleration		0.000000
spawndirection		0 1.1 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .6
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_mino_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.200000
texturefile			Effect\monster\eff_talos_fire02_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		8
addrotate			30
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_mino_dielight_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_effroi_glow03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 400
emitrate			1
maxelementcount		7
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_orphina_diepat_00
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_orphina_dieboompat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		6
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_orphina_diepat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_orphina_dieboompat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 500
emitrate			1
maxelementcount		11
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_orphina_finishpat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_lizardmanC_att2pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			250 400
emitrate			-10
maxelementcount		20
addrotate			0
velocity			10 12
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_orphina_wing1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\CrossHack\eff_crosshack_paticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-10
maxelementcount		10
addrotate			0
velocity			3 7
acceleration		0.000000
spawndirection		-1 1 0
gravity				0 -15 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_orphina_wing2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\CrossHack\eff_crosshack_paticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-10
maxelementcount		10
addrotate			0
velocity			3 7
acceleration		0.000000
spawndirection		1 1 0
gravity				0 -15 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_poseidon_dielightpat
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_poseidon_lightpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 900
emitrate			1
maxelementcount		8
addrotate			0
velocity			50 50
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			-3 3
endposition			0 0 0
particlesize		.2 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_poseidon_diesmoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\JumpingCrash\eff_jumping_smoke.tpack
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			plane
lifetime			1500 1500
emitrate			-50
maxelementcount		20
addrotate			0
velocity			9 10
acceleration		12.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.7 1.3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_poseidon_eyefire_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\Monster\eff_poseidon_eyefire_01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			1
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		-1 .1 0
gravity				0 10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_poseidon_eyefire_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\Monster\eff_poseidon_eyefire_01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			1
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		1 .1 0
gravity				0 10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_poseidon_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_poseidon_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 3000
emitrate			1
maxelementcount		20
addrotate			0
velocity			1 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 4
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_poseidon_shotpat_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_poseidon_shotpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			1
maxelementcount		10
addrotate			0
velocity			5 10
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			0 1.1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_poseidon_sparkbom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_poseidon_sparkbom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 145
emitrate			-50
maxelementcount		17
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -1 0
colorrange			0.000000
startrange			3 8
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_poseidon_waterdrop_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_poseidon_waterdrop_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
maxelementcount		17
addrotate			60
velocity			2 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 2 0
colorrange			1.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_poseidon_waterdrop_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_mon_waterdrop_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
maxelementcount		17
addrotate			360
velocity			2 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 2 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_rantea_att2patjul_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_rantea_att2patjul_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			1
maxelementcount		6
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 1
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_ras_alhague_att3stone
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_ras_alhague_att3stone_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			explode
lifetime			600 1100
emitrate			1
maxelementcount		15
addrotate			360
velocity			9 12
acceleration		5.000000
spawndirection		0 1.1 0
gravity				0 -25 0
colorrange			1.000000
startrange			2 3
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_ras_alhague_att3volcano_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_ras_alhague_volcano_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 1200
emitrate			1
maxelementcount		20
addrotate			0
velocity			8 11
acceleration		0.000000
spawndirection		0 1.3 0
gravity				0 -25 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_ras_alhague_att3volcano_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_ras_alhague_volcano_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1100
emitrate			1
maxelementcount		20
addrotate			0
velocity			8 11
acceleration		0.000000
spawndirection		0 1.3 0
gravity				0 -25 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		2 4
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_ras_alhague_att5finish_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_multythrow_firepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			1
maxelementcount		7
addrotate			0
velocity			5 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_ras_alhague_boomjul_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Monster\mon_ras_alhague_eyeglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 800
emitrate			-10
maxelementcount		9
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 3
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_ras_alhague_burn
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\Monster\mon_ras_alhague_burn_01.tpack
blendtype			add
textureloop			increase
texanimtime			150
leaftype			sprite
activestate			exploderange
lifetime			500 800
emitrate			1
maxelementcount		15
addrotate			0
velocity			2 4
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_ras_alhague_diefire
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
texturefile			
texturepack			Effect\skill\FireFury\eff_firefury_particle01.tpack
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			direct
lifetime			800 1000
emitrate			100
maxelementcount		20
addrotate			0
velocity			4 6
acceleration		3.000000
spawndirection		0 1 0
gravity				0 8 0
colorrange			0.000000
startrange			5 7
endposition			0 0 0
particlesize		.5 1.2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_ras_alhague_revolcano
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_ras_alhague_volcano_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 1200
emitrate			1
maxelementcount		4
addrotate			0
velocity			6 9
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -15 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 2
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_ras_alhague_stone1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\JumpingCrash\eff_jumping_stone1.tpack
blendtype			modulate
textureloop			increase
texanimtime			400
leaftype			sprite
activestate			exploderange
lifetime			800 800
emitrate			-10
maxelementcount		10
addrotate			270
velocity			3 6
acceleration		5.000000
spawndirection		0 2 0
gravity				0 -10 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_ras_alhague_volcano
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_ras_alhague_volcano_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 1000
emitrate			1
maxelementcount		15
addrotate			0
velocity			6 9
acceleration		-1.000000
spawndirection		0 1.2 0
gravity				0 -25 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_rasalhague_att6burn_01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\skill\JudgeOfHellion\eff_JudgeOfHellion_burnspr.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			200 400
emitrate			1
maxelementcount		12
addrotate			0
velocity			6 8
acceleration		0.000000
spawndirection		0 3 -.5
gravity				0 0 0
colorrange			0.000000
startrange			1.5 3.5
endposition			0 0 0
particlesize		1 2.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_rasalhague_att6finish_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\FireBolt\eff_firebolt_paticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			400 700
emitrate			1
maxelementcount		7
addrotate			0
velocity			2 4
acceleration		1.000000
spawndirection		0 -2 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		1.5 2.5
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_rasalhague_att6gatherpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\FireBolt\eff_firebolt_paticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			gather
lifetime			150 300
emitrate			1
maxelementcount		18
addrotate			0
velocity			10 12
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			10 12
endposition			0 7.5 1
particlesize		1.5 2.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_rasalhague_remotepat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Con_fire2\con_fire2_patspr_04.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			250 500
emitrate			1
maxelementcount		9
addrotate			0
velocity			1.5 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_reiden_att2gather_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Portal\eff_portal_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			500 1200
emitrate			1
maxelementcount		20
addrotate			0
velocity			5 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 6
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_reiden_att2smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_reiden_att2smoke#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
maxelementcount		20
addrotate			0
velocity			4 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2.5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_reiden_dieboompat_00
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_reiden_dieboompat_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		6
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_reiden_dieboompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_reiden_dieboompat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 500
emitrate			1
maxelementcount		11
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_reiden_upsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_reiden_upsmoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			700 2000
emitrate			1
maxelementcount		20
addrotate			45
velocity			.5 1
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1.5
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_reiden_upsmoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_reiden_upsmoke_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			700 2000
emitrate			1
maxelementcount		15
addrotate			180
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		.7 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_saiph_boltpat-01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\Monster\eff_saiph_lighting_bolt_01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			1
maxelementcount		10
addrotate			45
velocity			4 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			0 1.1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_saiph_lightingsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_saiph_lighting_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 800
emitrate			6
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_serpens_statue
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_reiden_upsmoke_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			600 600
emitrate			1
maxelementcount		15
addrotate			180
velocity			5 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.7 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_spider_egg_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\Skill\Tarantula\eff_tarantula_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			80
maxelementcount		7
addrotate			30
velocity			.2 .5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			.4 .8
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_spider_egg_waterdrop_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_spider_egg_waterdrop_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1000
emitrate			1
maxelementcount		5
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 .7
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_spider_egg_waterdrop_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_spider_egg_waterdrop_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			1
maxelementcount		7
addrotate			0
velocity			.2 .3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 .5
endposition			0 0 0
particlesize		.4 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_spider_eggball_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Tarantula\eff_tarantula_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			plane
lifetime			700 700
emitrate			-20
maxelementcount		20
addrotate			0
velocity			5 5.5
acceleration		10.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.2
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_spider_eggjul_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Skill\HellBurst\eff_hellburst_boomjul_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-10
maxelementcount		9
addrotate			0
velocity			2.5 3.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -9 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.4 .7
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_tentacle_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_tentacle_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			10
maxelementcount		7
addrotate			45
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_water_blood_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_waterdragon_bloodp1.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
maxelementcount		7
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -3 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_water_blood_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_waterdragon_bloodp2.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 150
emitrate			1
maxelementcount		7
addrotate			0
velocity			0 0.1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_waterdrop_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_mon_waterdrop_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1300 1500
emitrate			1
maxelementcount		5
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 -1
gravity				0 2 1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_waterdrop_red
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_mon_waterdrop_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1300 1500
emitrate			1
maxelementcount		5
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 -1
gravity				0 2 1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_waterdrop_y
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_mon_waterdrop_y.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1300 1500
emitrate			1
maxelementcount		5
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 -1
gravity				0 2 1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_wolf_die_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\Monster\eff_dabih_die_electric.tpack
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			200 300
emitrate			30
maxelementcount		9
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5 6
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_wolf_diesmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.300000
texturefile			Effect\Monster\eff_wolf_die_smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			plane
lifetime			700 1000
emitrate			30
maxelementcount		20
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			4 6
endposition			0 0 0
particlesize		3 7
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_wolffire_att3flame_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\skill\FireFury\eff_firefury_particle01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 800
emitrate			1
maxelementcount		25
addrotate			90
velocity			1 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		2 4
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_wolffire_att3floor_01
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\FlameBombing\eff_flamebombing_bombing_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			1
maxelementcount		10
addrotate			0
velocity			0 0.1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_wolffire_bompat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_wolffire_bompat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 850
emitrate			1
maxelementcount		10
addrotate			0
velocity			6 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			1.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_wolffire_groundfir-
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			
texturepack			Effect\skill\FireFury\eff_firefury_particle01.tpack
blendtype			add
textureloop			increase
texanimtime			130
leaftype			sprite
activestate			plane
lifetime			700 1000
emitrate			30
maxelementcount		10
addrotate			0
velocity			5 6
acceleration		18.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 1.7
endposition			0 0 0
particlesize		.7 1.1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_wolffire_groundfire
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
texturefile			
texturepack			Effect\skill\FireFury\eff_firefury_particle01.tpack
blendtype			add
textureloop			increase
texanimtime			130
leaftype			sprite
activestate			plane
lifetime			700 1000
emitrate			30
maxelementcount		15
addrotate			0
velocity			5 6
acceleration		18.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		.7 1.1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_wolffire_risingfire
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			
texturepack			Effect\skill\FireFury\eff_firefury_particle01.tpack
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			direct
lifetime			800 1000
emitrate			100
maxelementcount		25
addrotate			0
velocity			2 3
acceleration		3.000000
spawndirection		0 1 0
gravity				0 8 0
colorrange			0.000000
startrange			2 5
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_wolffire_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_wolfire_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
maxelementcount		6
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_wolfice_att3floor_01
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\skill\icespike\eff_icespike_floor_01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 250
emitrate			1
maxelementcount		7
addrotate			0
velocity			0 0.1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_wolfice_att3ice_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.100000
texturefile			
texturepack			Effect\skill\Icewave\eff_icewave_paticle_01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 800
emitrate			1
maxelementcount		25
addrotate			-90
velocity			1 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		2 4
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_wolfice_boomice_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\icespike\eff_icespike_iceboom_01.tpack
blendtype			add
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			direct
lifetime			500 1000
emitrate			3
maxelementcount		15
addrotate			-760
velocity			5 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_wolfice_exice_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\icespike\eff_icespike_boomice_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			3
maxelementcount		15
addrotate			-760
velocity			3 6
acceleration		0.000000
spawndirection		0 2 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mon_wolfice_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_wolfice_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
maxelementcount		6
addrotate			0
velocity			0 0.1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mon_yoshima_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\Monster\eff_Yoshima_Diamechy_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			900 1200
emitrate			80
maxelementcount		10
addrotate			30
velocity			.3 1.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mordresh_att04_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 800
emitrate			-50
maxelementcount		30
addrotate			0
velocity			16 20
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -30 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mordresh_att04_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meredeo_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 300
emitrate			1
maxelementcount		3
addrotate			0
velocity			2 3
acceleration		0.200000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mordresh_att04_pt03
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meredeo_glow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 300
emitrate			1
maxelementcount		3
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mordresh_att04_remote_fire01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_mordresh_att04_fire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 400
emitrate			-50
maxelementcount		3
addrotate			20
velocity			5 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mordresh_att04_remote_pt01
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_meredeo_bodyglow01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 400
emitrate			-50
maxelementcount		2
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mordresh_att04_remote_pt02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			100 500
emitrate			-50
maxelementcount		20
addrotate			0
velocity			10 12
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -20 0
colorrange			0.000000
startrange			.5 2
endposition			0 0 0
particlesize		.2 .6
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mordresh_att04_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_meredeo_att01_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			10
maxelementcount		20
addrotate			0
velocity			15 20
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mordresh_att05_boom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\BGW_AWAKE\eff_bgw_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 600
emitrate			1
maxelementcount		30
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 20
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mordresh_att05_fire01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_talos_fire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 800
emitrate			-50
maxelementcount		10
addrotate			20
velocity			9 10
acceleration		0.000000
spawndirection		0 .2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mordresh_att05_fire02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\monster\eff_talos_fire01.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			200 800
emitrate			-50
maxelementcount		40
addrotate			0
velocity			9 10
acceleration		0.000000
spawndirection		0 .2 0
gravity				0 0 0
colorrange			0.000000
startrange			2 20
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mordresh_att05_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 600
emitrate			-50
maxelementcount		20
addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .6
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mordresh_att05_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_mordresh_att03_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 800
emitrate			-50
maxelementcount		10
addrotate			20
velocity			9 10
acceleration		0.000000
spawndirection		0 .2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mordresh_att05_smoke02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_mordresh_att03_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			100 800
emitrate			-50
maxelementcount		20
addrotate			20
velocity			9 10
acceleration		0.000000
spawndirection		0 .2 0
gravity				0 0 0
colorrange			0.000000
startrange			2 20
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mordresh_att05_steam01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_drako_smoke02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			-50
maxelementcount		40
addrotate			0
velocity			15 20
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 20 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mt5_right
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\particle\crespo_ribht_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			1500 1800
emitrate			150
maxelementcount		10
addrotate			0
velocity			4 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0.5 0
colorrange			0.000000
startrange			3.5 4.5
endposition			0 0 0
particlesize		3 4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_multythrow_firepat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\MultyThrow\eff_multythrow_firepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 600
emitrate			1
maxelementcount		7
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 .5 -2
gravity				0 -9 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_muspell_gatherpat_0
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_jewel_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			200 200
emitrate			15
maxelementcount		15
addrotate			0
velocity			7 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			5 7
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mystic_aim_dash_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\brick_V_Faray_Dark_up#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			150 300
emitrate			-20
maxelementcount		15
addrotate			15
velocity			1 5
acceleration		5.000000
spawndirection		0 0 10
gravity				0 0 0
colorrange			0.000000
startrange			1 1
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_mystic_aim_finishpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Twinslash\eff_twinslash_paticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			450 800
emitrate			-10
maxelementcount		15
addrotate			0
velocity			8 10
acceleration		0.000000
spawndirection		0 0 -.5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_mystic_aim_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\Nubian_smoke_bottom_1.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			-60
maxelementcount		7
addrotate			0
velocity			2 6
acceleration		-3.000000
spawndirection		0 1 0
gravity				0 -2 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		2 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_outrage_boomjul_00
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Skill\Outrage\eff_outrage_boomjul_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 800
emitrate			-10
maxelementcount		2
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_outrage_boomjul_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Skill\Outrage\eff_outrage_finishbomjul_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-10
maxelementcount		5
addrotate			0
velocity			8 12
acceleration		10.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_outrage_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Outrage\eff_outrage_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 3000
emitrate			1
maxelementcount		20
addrotate			0
velocity			1 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_outrage_pat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Outrage\eff_outrage_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			500 1200
emitrate			1
maxelementcount		20
addrotate			0
velocity			5 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 6
endposition			0 2 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_outrage_pat_finish
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Outrage\eff_outrage_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1000
emitrate			1
maxelementcount		25
addrotate			0
velocity			11 17
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -25 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 2
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_outrage_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Outrage\eff_outrage_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			700 2000
emitrate			1
maxelementcount		15
addrotate			180
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		.7 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_outrage_smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Outrage\eff_outrage_smoke_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			700 2000
emitrate			1
maxelementcount		20
addrotate			45
velocity			.5 1
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1.5
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_palpus_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\Skill\Palpus\eff_palpus_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			900 1200
emitrate			80
maxelementcount		10
addrotate			30
velocity			.3 1.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_palpus_uppat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			
texturepack			Effect\skill\HellBurst\eff_hellburst_burn_01.tpack
blendtype			add
textureloop			increase
texanimtime			130
leaftype			sprite
activestate			direct
lifetime			400 1200
emitrate			30
maxelementcount		20
addrotate			-360
velocity			4 7
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 5
endposition			0 0 0
particlesize		.5 3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_party_pvuflag_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\antiauto\eff_antiauto_finish_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
maxelementcount		12
addrotate			180
velocity			.5 1
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.3 1.1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_penerate_smoke_green
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\penetra_horror_face#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1000 1000
emitrate			100
maxelementcount		10
addrotate			0
velocity			0 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 1 0
colorrange			0.000000
startrange			0 3
endposition			0 0 0
particlesize		3 6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_penerate_smoke_green02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\penetra_horror_face#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			1000 1000
emitrate			50
maxelementcount		10
addrotate			0
velocity			1 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			0 3
endposition			0 0 0
particlesize		3 6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_penerate_wsu_smoke_green02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\penetra_wsu_horror_face#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			1000 1000
emitrate			50
maxelementcount		10
addrotate			0
velocity			1 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			0 3
endposition			0 0 0
particlesize		3 6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_penetra_finish_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\eff_penetra_fire02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 400
emitrate			-50
maxelementcount		5
addrotate			120
velocity			2.5 3.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -6 0
colorrange			0.000000
startrange			.1 .3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_penetra_lightpat
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\eff_penetra_lightpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 800
emitrate			10
maxelementcount		5
addrotate			0
velocity			20 20
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			-2 2
endposition			0 0 0
particlesize		.2 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_penetra_ready
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Spoutanger\eff_spoutanger_pt_08#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-500
maxelementcount		3
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			.1 .2
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_penetra_ready_pt_eff01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\eff_penetra_bom01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			exploderange
lifetime			300 500
emitrate			-10
maxelementcount		5
addrotate			120
velocity			.5 1
acceleration		1.000000
spawndirection		0 0 -2
gravity				0 .5 0
colorrange			0.000000
startrange			.1 .7
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_penetra_ready_pt_eff02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_smoke_soft_blue.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			exploderange
lifetime			200 700
emitrate			-10
maxelementcount		5
addrotate			120
velocity			.5 1
acceleration		1.000000
spawndirection		0 0 -2
gravity				0 .5 0
colorrange			0.000000
startrange			.1 .7
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_penetra_ready_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_verdia_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 500
emitrate			-50
maxelementcount		10
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_penetra_ready_wsu_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_verdia_light02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 500
emitrate			-50
maxelementcount		10
addrotate			0
velocity			3 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_penetra_rfinish_bom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\eff_penetra_fire02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 400
emitrate			-50
maxelementcount		5
addrotate			120
velocity			2.5 3.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -6 0
colorrange			0.000000
startrange			.1 .3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_penetra_stone_boom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\eff_penetra_stoneboom01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-50
maxelementcount		10
addrotate			-90
velocity			3 4
acceleration		0.000000
spawndirection		0 1.8 0
gravity				0 -12 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_penetra_wsu_lightpat
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\eff_penetra_wsu_lightpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 800
emitrate			10
maxelementcount		5
addrotate			0
velocity			20 20
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			-2 2
endposition			0 0 0
particlesize		.2 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_penetra_wsu_ready
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\eff_penetra_pt_08#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-500
maxelementcount		3
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			.1 .2
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_penetra_wsu_ready_pt_eff01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\eff_penetra_wsu_bom01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			exploderange
lifetime			300 500
emitrate			-10
maxelementcount		5
addrotate			120
velocity			.5 1
acceleration		1.000000
spawndirection		0 0 -2
gravity				0 .5 0
colorrange			0.000000
startrange			.1 .7
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_penetra_wsu_rfinish_bom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\eff_penetra_wsu_fire02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 400
emitrate			-50
maxelementcount		5
addrotate			120
velocity			2.5 3.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -6 0
colorrange			0.000000
startrange			.1 .3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_penetra_wsu_stone_boom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\eff_penetra_wsu_stoneboom01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-50
maxelementcount		10
addrotate			-90
velocity			3 4
acceleration		0.000000
spawndirection		0 1.8 0
gravity				0 -12 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pet_18th_Raster_pt01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_halloween_lightpt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 900
emitrate			60
maxelementcount		13
addrotate			0
velocity			.1 .7
acceleration		0.000000
spawndirection		0 .3 0
gravity				0 0 0
colorrange			60.000000
startrange			.1 .4
endposition			0 0 0
particlesize		.1 .15
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pet_B_Rabbit
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_halloween_lightpt03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			direct
lifetime			1000 1400
emitrate			-50
maxelementcount		3
addrotate			0
velocity			0.5 0.7
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.5
endposition			0 0 0
particlesize		0.05 0.1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pet_Grani_footpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_EleSpiderBlue_floowglow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		4
addrotate			0
velocity			.2 .3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pet_Karke_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			10
maxelementcount		5
addrotate			0
velocity			.7 1.2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pet_King_Digger_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Obscura_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			10
maxelementcount		5
addrotate			0
velocity			.3 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pet_Mitera_FBpet02_stone
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Umbar_stone_2.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			400
leaftype			sprite
activestate			exploderange
lifetime			800 800
emitrate			-10
maxelementcount		9
addrotate			270
velocity			3 6
acceleration		5.000000
spawndirection		0 0.3 0
gravity				0 -1 0
colorrange			0.000000
startrange			0 0.5
endposition			0 0 0
particlesize		0.05 0.15
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pet_NeoDeuxMarble_sparkpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Chainlighting\eff_chainlighting_bom_03.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			50 100
emitrate			1
maxelementcount		3
addrotate			0
velocity			.1 .2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -10 0
colorrange			0.000000
startrange			.4 .5
endposition			0 0 0
particlesize		.2 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pet_Panda_treepat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_EleSpiderBlue_floowglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		4
addrotate			0
velocity			.2 .3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pet_Sylphid_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_dp2_catlegate_door_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			10
maxelementcount		5
addrotate			0
velocity			.3 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pet_anathema_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Artichoke_diepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			1
maxelementcount		4
addrotate			45
velocity			.4 .7
acceleration		0.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .3
endposition			0 0 0
particlesize		.4 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_piecingshot_explode
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\Firearrow\eff_firearrow.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			10
maxelementcount		10
addrotate			60
velocity			1 3
acceleration		2.000000
spawndirection		0 0 1
gravity				0 0 2
colorrange			0.000000
startrange			0 0.1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_piecingshot_glow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\Piecingshot\eff_piecingshot_arrow_03.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			300 500
emitrate			5
maxelementcount		10
addrotate			60
velocity			0.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_piecingshot_ready
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			
texturepack			Effect\skill\Piecingshot\eff_piecingshot_arrow_03.tpack
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			500 1000
emitrate			10
maxelementcount		5
addrotate			180
velocity			1 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0.5 1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_piercing_blow_light_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_behemoth_bodyglow01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			1
maxelementcount		6
addrotate			0
velocity			8 10
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -15 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_piercing_blow_light_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_mordresh_att02_stone01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			-20
maxelementcount		15
addrotate			270
velocity			5 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -15 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_piercing_blow_light_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\cetus_barbarian_eyeglow2.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1
leaftype			sprite
activestate			explode
lifetime			150 300
emitrate			-50
maxelementcount		20
addrotate			0
velocity			12 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -20 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_poison_0001
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\GuildMark_Poison_line_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			100
maxelementcount		5
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_poisonmonkey_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\monster\eff_smoke_soft_green.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 700
emitrate			100
maxelementcount		4
addrotate			0
velocity			1.5 2.5
acceleration		1.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		3 5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_poisonsword_finishpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Twinslash\eff_twinslash_paticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			350 450
emitrate			-10
maxelementcount		8
addrotate			0
velocity			8 10
acceleration		0.000000
spawndirection		0 0 -.5
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_poisonsword_readysmoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\PoisonSword\eff_poisonsword_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1000 1200
emitrate			10
maxelementcount		9
addrotate			0
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_poisonsword_swordsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.300000
texturefile			Effect\Skill\PoisonSword\eff_poisonsword_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 700
emitrate			1
maxelementcount		8
addrotate			60
velocity			0 .2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 .8
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_portal_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Portal\eff_portal_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 3000
emitrate			1
maxelementcount		20
addrotate			0
velocity			.7 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_portal_pat_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Portal\eff_portal_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			500 1200
emitrate			1
maxelementcount		20
addrotate			0
velocity			4 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 1.5 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_portal_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Portal\eff_portal_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			700 2000
emitrate			1
maxelementcount		15
addrotate			45
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_portal_smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Portal\eff_portal_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			700 2000
emitrate			1
maxelementcount		20
addrotate			45
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.7 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pt_Temple_Boss_att01_gahter_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Tyrant_Ludni_body01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			gather
lifetime			2000 3500
emitrate			30
maxelementcount		150
addrotate			0
velocity			10 15
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			7 8
endposition			0 0 0
particlesize		.5 1.3
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_pvp_brick_firepat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Con_feel\eff_feel_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1700 3500
emitrate			1
maxelementcount		10
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			3 6
endposition			0 0 0
particlesize		.3 1.1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_pvp_brick_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Pvpflag\parca_fireroom_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			2000 3700
emitrate			550
maxelementcount		6
addrotate			0
velocity			.5 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 4 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_pvpflag_paticle
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.050000
texturefile			
texturepack			Effect\Pvpflag\eff_pvpflag_paticlespr_01.tpack
blendtype			add
textureloop			increase
texanimtime			250
leaftype			sprite
activestate			explodeplane
lifetime			800 1700
emitrate			10
maxelementcount		13
addrotate			360
velocity			.1 .4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -4.5 0
colorrange			0.000000
startrange			.2 .7
endposition			0 0 0
particlesize		.3 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pvpflag_paticle_other
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.030000
texturefile			
texturepack			Effect\skill\Manacharge\eff_manacharge_paticlespr_01.tpack
blendtype			add
textureloop			increase
texanimtime			250
leaftype			sprite
activestate			direct
lifetime			700 1800
emitrate			1
maxelementcount		5
addrotate			360
velocity			.1 .5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -.5 0
colorrange			0.000000
startrange			.2 1
endposition			0 0 0
particlesize		.3 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pvpflag_paticle_other_red
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.030000
texturefile			Effect\Monster\eff_manacharge_paticle_03_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			250
leaftype			sprite
activestate			direct
lifetime			700 1800
emitrate			1
maxelementcount		5
addrotate			360
velocity			.1 .5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -.5 0
colorrange			0.000000
startrange			.2 1
endposition			0 0 0
particlesize		.3 .7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_pvprevive_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Pvpvictory\eff_victory_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 1000
emitrate			1
maxelementcount		10
addrotate			0
velocity			.1 .3
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			.4 1
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_queen_spider_Smoke_att01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			1000 1000
emitrate			1
maxelementcount		15
addrotate			0
velocity			20 20
acceleration		10.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		2 4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_queen_spider_Smoke_att03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			1
maxelementcount		10
addrotate			0
velocity			12 12
acceleration		-5.000000
spawndirection		0 -.2 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_queen_spider_att3_tail_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_floorpat_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 600
emitrate			-50
maxelementcount		10
addrotate			0
velocity			3 15
acceleration		3.000000
spawndirection		0 .2 -2
gravity				0 -15 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_queen_spider_die_blood
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Back\eff_firstaid_glow#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 2
acceleration		-2.000000
spawndirection		.5 0 1
gravity				0 -5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_red_0001
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\GuildMark_red_line_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			100
maxelementcount		5
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_red_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\parca_light_01_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1000
emitrate			50
maxelementcount		20
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.4
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_red_explode_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
texturefile			Effect\monster\eff_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 900
emitrate			-50
maxelementcount		10
addrotate			0
velocity			0.5 0.7
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_red_explode_01_fast
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
texturefile			Effect\monster\eff_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 900
emitrate			-50
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0.6 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_red_explode_01_flow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
texturefile			Effect\monster\eff_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 900
emitrate			80
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0.6 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_red_explode_01_flow_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
texturefile			Effect\monster\eff_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 1000
emitrate			80
maxelementcount		10
addrotate			0
velocity			0.6 1
acceleration		0.000000
spawndirection		0 -.6 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0.5
endposition			0 0 0
particlesize		0 0
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trianglerender		false
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<effectdata>		0
name				pt_red_explode_01_flow_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_red.dds
texturepack			
blendtype			add
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leaftype			sprite
activestate			exploderange
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spawndirection		0 0.6 0
gravity				0 0 0
colorrange			0.000000
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particlesize		0 0
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trianglerender		false
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<effectdata>		0
name				pt_red_explode_01_flow_04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
texturefile			Effect\monster\eff_white.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
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lifetime			1000 1000
emitrate			80
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velocity			0.6 1
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spawndirection		0 -.6 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0.5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
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<effectdata>		0
name				pt_red_explode_02_fast
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 900
emitrate			-50
maxelementcount		10
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velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.2 0.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_red_explode_02_fast02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 900
emitrate			-50
maxelementcount		10
addrotate			0
velocity			3 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.2 0.5
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_red_explode_02_fast02_down
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_yellow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 900
emitrate			-50
maxelementcount		10
addrotate			0
velocity			3 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_red_explode_02_fast02_up
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			800 900
emitrate			-50
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -1 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0.2 0.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_red_explode_02_fast03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 900
emitrate			-50
maxelementcount		20
addrotate			0
velocity			5 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -8 0
colorrange			0.000000
startrange			0 5
endposition			0 0 0
particlesize		0.2 0.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_red_explode_02_fast05_down
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_smoke_soft_white.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 600
emitrate			-10
maxelementcount		15
addrotate			0
velocity			6 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_red_explode_03_fast_direction
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			800 900
emitrate			-50
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 1 0
colorrange			0.000000
startrange			0 5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_red_explode_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_ungoliant_att02_bom03_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 900
emitrate			-50
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -6 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_red_explode_2_5
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_garvian_equites_boom_01_red#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-20
maxelementcount		5
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			100.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_red_explode_dust
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_kadirune_att02_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 500
emitrate			-20
maxelementcount		15
addrotate			0
velocity			5 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_red_explode_dust_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_kadirune_att02_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-20
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_red_explode_dust_02_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_red.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-20
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_red_explode_dust_02_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_kadirune_att02_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 500
emitrate			-20
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			0 4
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_red_explode_dust_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_kadirune_att02_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 300
emitrate			-20
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			0 3
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_red_explode_dust_03_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_kadirune_att02_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 300
emitrate			-20
maxelementcount		10
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 1 0
colorrange			0.000000
startrange			0 3
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_reinforcement_light
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Reinforcement\eff_reinforcement_paticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 1000
emitrate			2
maxelementcount		5
addrotate			0
velocity			1 1.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 5 0
colorrange			0.000000
startrange			-1.3 1.3
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ring_one_point_blue_0001#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\ring_one_point_blue_0001#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			100
maxelementcount		3
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ringwave#_03_001
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\04_red#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 500
emitrate			250
maxelementcount		2
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_ringwave#_03_002
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Drabiss_Magicboss_att8_boomcircle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 300
emitrate			100
maxelementcount		3
addrotate			0
velocity			4 5
acceleration		10.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sample
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_mebusta_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 1000
emitrate			1
maxelementcount		15
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 1 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_savnock_att02_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\monster\eff_poseidon_sparkbom_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 300
emitrate			40
maxelementcount		30
addrotate			0
velocity			15 20
acceleration		2.000000
spawndirection		0 1 0
gravity				0 -40 0
colorrange			0.000000
startrange			0 0
endposition			0 1.7 0
particlesize		.6 1
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_savnock_att02_finish02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\BounceDefender\eff_bouncedefender_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 200
emitrate			10
maxelementcount		10
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 -1
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_selaim_risefire_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
texturefile			
texturepack			Effect\skill\FireFury\eff_firefury_particle01.tpack
blendtype			modulate
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			direct
lifetime			500 800
emitrate			60
maxelementcount		20
addrotate			0
velocity			1 4
acceleration		3.000000
spawndirection		0 1 0
gravity				0 3 0
colorrange			0.000000
startrange			.5 2
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_selaim_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.500000
texturefile			Effect\Skill\Selaim\eff_selaim_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1800 2000
emitrate			10
maxelementcount		9
addrotate			90
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_servantdefend_glowpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\ServantDefend\eff_servantdefend_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 800
emitrate			10
maxelementcount		10
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.7 1.5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_servantdefend_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Skill\ServantDefend\eff_servantdefend_paticle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			750 750
emitrate			-10
maxelementcount		15
addrotate			0
velocity			1.5 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 .5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_shadowrevenge_confloorboom
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_rantea_att2patjul_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			500 1000
emitrate			1
maxelementcount		6
addrotate			0
velocity			0 .1
acceleration		0.100000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1.2 2.2
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_shadowrevenge_createpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_rantea_att2patjul_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			1
maxelementcount		4
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.2 1
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_shadowrevenge_finishskelpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\ShadowRevenge\eff_shadowrevenge_gatherpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			1
maxelementcount		10
addrotate			0
velocity			10 11
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_shadowrevenge_finishsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\ShadowRevenge\eff_shadowrevenge_finishsmoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			800 800
emitrate			1
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.7 2
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_shadowrevenge_jinpat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\CrueltyLightning\eff_crueltylightning_jinpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 550
emitrate			-20
maxelementcount		10
addrotate			0
velocity			5 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.7 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_shadowrevenge_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\ShadowRevenge\eff_shadowrevenge_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			400 400
emitrate			-20
maxelementcount		15
addrotate			0
velocity			10 11
acceleration		15.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.3
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_sharpernblade_action01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			effect/skill/sharpernblade/eff_sharpernblade_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1000
emitrate			50
maxelementcount		20
addrotate			0
velocity			1 1.1
acceleration		0.000000
spawndirection		1 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sharpernblade_action02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			effect/skill/sharpernblade/eff_sharpernblade_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1000
emitrate			20
maxelementcount		25
addrotate			0
velocity			1 1.1
acceleration		0.000000
spawndirection		1 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sharpernblade_ready01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\SharpernBlade\eff_shapenblade_paticle_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 900
emitrate			30
maxelementcount		25
addrotate			0
velocity			1 3.5
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sht_Triumph_pat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_flare_blue#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			300
leaftype			sprite
activestate			explode
lifetime			400 700
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 2
acceleration		2.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_sht_att_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
texturefile			Effect\Skill\Wounfhealing\eff_woundhealing_pat_01_1.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		15
addrotate			0
velocity			8 9
acceleration		0.000000
spawndirection		0 0 -.7
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.4 .7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sht_att_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Skill\Madbarrage\eff_Madbarrage_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1260
leaftype			sprite
activestate			explode
lifetime			300 400
emitrate			-15
maxelementcount		15
addrotate			0
velocity			6 7
acceleration		1.000000
spawndirection		0 0 .5
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.2 .3
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sht_att_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Skill\Madbarrage\eff_Madbarrage_pt01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1260
leaftype			sprite
activestate			explode
lifetime			300 400
emitrate			-15
maxelementcount		15
addrotate			0
velocity			5 6
acceleration		1.000000
spawndirection		0 0 .5
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.2 .3
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sht_gravitypain
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Sycloneslash\sycloneslash_08_1.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 300
emitrate			-20
maxelementcount		25
addrotate			0
velocity			6 7
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sht_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_m_tower_cloud01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			600 1200
emitrate			1
maxelementcount		20
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		3 4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sht_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.700000
texturefile			Effect\Skill\Spoutanger\eff_spoutanger_pt_07#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 400
emitrate			30
maxelementcount		10
addrotate			90
velocity			.2 .5
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 1.2
endposition			0 0 0
particlesize		.7 2.2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_silpede_finish
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\Skill\Silpede\eff_silpede_05#.dds
texturepack			
blendtype			add
textureloop			decrease
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			-10
maxelementcount		5
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_silpede_sparkbom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Chainlighting\eff_chainlighting_bom_03.DDS
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 145
emitrate			1
maxelementcount		7
addrotate			0
velocity			3 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -1 0
colorrange			0.000000
startrange			.2 1.3
endposition			0 0 0
particlesize		1 .5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_siznimbus_paticle
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\Manacharge\eff_manacharge_paticlespr_01.tpack
blendtype			add
textureloop			increase
texanimtime			250
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			25
maxelementcount		15
addrotate			360
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.7 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_skillget_lightpat
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Skillget\eff_skillget_lightpat.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 400
emitrate			10
maxelementcount		40
addrotate			0
velocity			2 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_slow_arrow_action
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\Skill\Slow_arrow\eff_slow_arrow_light#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			900 1000
emitrate			5
maxelementcount		10
addrotate			180
velocity			0.5 1.2
acceleration		0.000000
spawndirection		0 0 1
gravity				0 -1 0
colorrange			0.000000
startrange			0 0.5
endposition			0 0 0
particlesize		0.05 0.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_slow_arrow_ready
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.100000
texturefile			Effect\Skill\Slow_arrow\eff_slow_arrow_light#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			100 120
emitrate			5
maxelementcount		20
addrotate			120
velocity			0.8 1.4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0.7 1.7
endposition			0 0 0
particlesize		0.05 0.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_smoke_black
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Mebsuta\eff_mebusta_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 1000
emitrate			50
maxelementcount		20
addrotate			60
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_smoke_black_04_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mintaka\mon_mintaka_att01_smoke_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			140
maxelementcount		5
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 1 0
colorrange			10.000000
startrange			2 3
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_smoke_black_07_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\skill\dabih\eff_dabih_die_electric.tpack
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			700 700
emitrate			140
maxelementcount		5
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 1 0
colorrange			10.000000
startrange			0 0.5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_smoke_black_sht_01
unittype			particle
billboardtype		camera
tailstep			10 10 100 100 true
size				3.000000
texturefile			Effect\monster\mintaka\mon_mintaka_att01_smoke_black.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 700
emitrate			10
maxelementcount		50
addrotate			0
velocity			3 4
acceleration		10.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			100.000000
startrange			3 5
endposition			0 0 0
particlesize		3 4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_smoke_ground_black
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Mebsuta\eff_mebusta_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1000 1000
emitrate			50
maxelementcount		20
addrotate			60
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_smoke_monkey_dark
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\skill\dabih\eff_dabih_die_electric.tpack
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			700 700
emitrate			140
maxelementcount		5
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 5 0
colorrange			10.000000
startrange			0 0.5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sor_FM_fire_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Tempus_att4_magmapat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 400
emitrate			40
maxelementcount		10
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sor_fm_last_Finish_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Redfloor_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			700 700
emitrate			-15
maxelementcount		10
addrotate			0
velocity			6 7
acceleration		10.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_sor_fm_last_fire_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_att5_shotpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			1
maxelementcount		5
addrotate			-360
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sor_fm_last_fire_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_att3_boompat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 800
emitrate			1
maxelementcount		3
addrotate			0
velocity			0 .5
acceleration		-1.000000
spawndirection		0 2.5 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1.2
endposition			0 0 0
particlesize		1.5 3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sp_10th_Anniversary_Firework_Purple#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\sp_10th_Anniversary_Firework_Purple#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			200
maxelementcount		3
addrotate			0
velocity			0 0
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.8 1.2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_spark#_03_001
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Harold_pierce_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 300
emitrate			100
maxelementcount		3
addrotate			0
velocity			4 5
acceleration		10.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_spiritdagger_feel_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Con_feel\eff_feel_glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			1000 3500
emitrate			1
maxelementcount		20
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2.5
endposition			0 0 0
particlesize		.3 1.1
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_spiritdagger_finishwindpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_rantea_att2patjul_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 350
emitrate			1
maxelementcount		15
addrotate			0
velocity			7 9
acceleration		0.000000
spawndirection		0 1 1
gravity				0 -17 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_spiritdagger_patjul_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_rantea_att2patjul_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			1
maxelementcount		12
addrotate			0
velocity			6 8
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 1.2
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_spring_gem_p
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\spring_gem_V.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			directplane
lifetime			600 1500
emitrate			-50
maxelementcount		5
addrotate			0
velocity			.5 1.2
acceleration		-0.800000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.4 .8
endposition			0 0 0
particlesize		0.4 .0.4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_spring_gem_r
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\spring_gem_R.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			directplane
lifetime			600 1500
emitrate			-50
maxelementcount		5
addrotate			0
velocity			.5 1.2
acceleration		-0.800000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.4 .8
endposition			0 0 0
particlesize		0.4 .0.4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_spring_gem_y
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\spring_gem_Y.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			directplane
lifetime			600 1500
emitrate			-50
maxelementcount		5
addrotate			0
velocity			.5 1.2
acceleration		-0.800000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.4 .8
endposition			0 0 0
particlesize		0.4 .0.4
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_spring_top
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.050000
texturefile			Effect\eff_spring_pat#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			exploderange
lifetime			500 600
emitrate			-50
maxelementcount		12
addrotate			0
velocity			.3 .4
acceleration		0.600000
spawndirection		0 .8 .2
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_star_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_Harold_glowanipat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			2000 2500
emitrate			1
maxelementcount		25
addrotate			0
velocity			0 .3
acceleration		0.000000
spawndirection		0 -1 0
gravity				0 -2 0
colorrange			0.000000
startrange			10 15
endposition			0 0 0
particlesize		.3 .5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_star_yellow
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\monster\light01_orange#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			200 200
emitrate			30
maxelementcount		8
addrotate			60
velocity			.1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.2
endposition			0 0 0
particlesize		0.4 .9
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_statue_armor_stand_light
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				0.300000
texturefile			Effect\Skill\Armerbreaker\eff_armerbreaker_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1000 1500
emitrate			100
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_statue_armor_stand_smoke
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Blast\eff_blast_blacksmoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 600
emitrate			40
maxelementcount		10
addrotate			0
velocity			.3 .7
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_statue_magic_stand_light
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				0.300000
texturefile			Effect\monster\eff_mornie_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1000 1500
emitrate			100
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_statue_spear_stand_light
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				0.300000
texturefile			Effect\monster\eff_calina_light01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1000 1500
emitrate			100
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_strikeshot_arrowp_01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\StrikeShot\eff_strikeshot_arrowp_01.tpack
blendtype			add
textureloop			increase
texanimtime			0
mesh				Effect\Skill\Strikeshot\eff_strikeshot_arrowp_01.mesh
animation			effect\Skill\StrikeShot\eff_strikeshot_arrowp_01.anim
skeleton			effect\Skill\StrikeShot\eff_strikeshot_arrowp_01.skel
animlength			1000
twoside				true
transparent			false
leaftype			mesh
activestate			direct
lifetime			500 600
emitrate			45
maxelementcount		12
addrotate			0
velocity			2.5 2.5
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_strikeshot_bom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.070000
texturefile			Effect\Skill\StrikeShot\eff_strikeshot_bompaticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 700
emitrate			-10
maxelementcount		10
addrotate			0
velocity			5 7
acceleration		5.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 .2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_strikeshot_light
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\StrikeShot\eff_strikeshot_paticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 500
emitrate			50
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		5.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_strikeshot_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\StrikeShot\eff_strikeshot_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1000
emitrate			-10
maxelementcount		10
addrotate			-45
velocity			1 2
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_stripeshot_charge
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				0.400000
texturefile			Effect\Skill\StripeShot\eff_stripeshot_paticle_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 1000
emitrate			50
maxelementcount		15
addrotate			0
velocity			2 2.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_stripeshot_ready
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			Effect\Skill\StripeShot\eff_stripeshot_paticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			-20
maxelementcount		5
addrotate			0
velocity			3 6
acceleration		10.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sum_Rp_ex_sprite02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_poseidon_ele_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			150 150
emitrate			-15
maxelementcount		12
addrotate			0
velocity			16 18
acceleration		8.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sum_Rp_ex_sprite_capet
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_AWK_Istel_dieglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			plane
lifetime			200 200
emitrate			1
maxelementcount		12
addrotate			70
velocity			16 18
acceleration		8.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sum_Rp_smoke_UP_B
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Ronzart_swordglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 500
emitrate			1
maxelementcount		12
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sum_Rp_smokespin_B
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_war_Reachlion_1_9_smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			200 350
emitrate			1
maxelementcount		12
addrotate			60
velocity			2.5 3.5
acceleration		5.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sum_Rp_smokespin_B_lv3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_war_Reachlion_1_9_smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			200 350
emitrate			1
maxelementcount		12
addrotate			60
velocity			2.5 3.5
acceleration		5.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sum_rp_attBoom_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Skill_dash_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			700 700
emitrate			-15
maxelementcount		12
addrotate			45
velocity			5 7
acceleration		2.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.8 1.3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sum_rp_attBoom_smokeLv3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Skill_dash_smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			400 400
emitrate			1
maxelementcount		12
addrotate			45
velocity			9 11
acceleration		3.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2.5
endposition			0 0 0
particlesize		.8 1.3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_summonghost_floorbung_02
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\SummonGhost\eff_summonghost_bung_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			400 800
emitrate			1
maxelementcount		8
addrotate			0
velocity			0 0.1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.2 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_summonghost_glowpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			
texturepack			Effect\skill\SummonGhost\eff_summonghost_glowpat_01.tpack
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			direct
lifetime			500 800
emitrate			10
maxelementcount		8
addrotate			0
velocity			2 3.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2.5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_summonghost_lightpat
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\SummonGhost\eff_summonghost_lightpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			500 800
emitrate			20
maxelementcount		5
addrotate			0
velocity			50 50
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			-2 2
endposition			0 0 0
particlesize		.2 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_summonghost_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\SummonGhost\eff_summonghost_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			500 1000
emitrate			5
maxelementcount		7
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			-2 2
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_sumwing_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.700000
texturefile			
texturepack			Effect\skill\Tentator\eff_fireblaze_momfire_01.tpack
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			direct
lifetime			500 800
emitrate			50
maxelementcount		9
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 1
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_swd_AW_ex_sprite
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_poseidon_ele_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-15
maxelementcount		12
addrotate			0
velocity			9 10
acceleration		-5.000000
spawndirection		0 0 1.2
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swd_AW_ex_sprite02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_poseidon_ele_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			explode
lifetime			250 250
emitrate			-15
maxelementcount		12
addrotate			0
velocity			10 11
acceleration		-5.000000
spawndirection		0 1.2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swd_AW_finish_spark
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_saiph_lighting_julgi_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			100 150
emitrate			1
maxelementcount		5
addrotate			0
velocity			5 10
acceleration		1.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			4 5
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swd_AW_remote_smoke_B
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_boomsmoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			600 600
emitrate			-15
maxelementcount		12
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swd_AW_smokespin_B
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_boomsmoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			200 300
emitrate			1
maxelementcount		12
addrotate			30
velocity			3.5 4.5
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 2.5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swd_ED_direct_F_boom
unittype			particle
billboardtype		camera
tailstep			10 10 0 100 false
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			700 900
emitrate			50
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		15.000000
spawndirection		0 1.5 0
gravity				0 -3.5 0
colorrange			0.000000
startrange			1.2 2.2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swd_ED_remote_3_Finish
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Yellowfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			200 200
emitrate			-15
maxelementcount		10
addrotate			0
velocity			7 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swd_ED_remote_4_Finish
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Yellowfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-15
maxelementcount		10
addrotate			0
velocity			7 8
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swd_ED_remote_Finish
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Yellowfloor_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			500 600
emitrate			-15
maxelementcount		10
addrotate			0
velocity			6 7
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_swd_ED_remote_Smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Moonzat_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			800 800
emitrate			-15
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		5.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swd_SB_hittBoom_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Skill_dash_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			800 800
emitrate			-15
maxelementcount		12
addrotate			45
velocity			9 10
acceleration		10.000000
spawndirection		0 0 00
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		.8 1.3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swd_Sb_remote3_planesmoke
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			plane
lifetime			800 900
emitrate			1
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swd_Sb_remote_planesmoke
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			plane
lifetime			600 800
emitrate			1
maxelementcount		10
addrotate			0
velocity			2.5 3.5
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swd_Sb_start_planesmoke
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			plane
lifetime			600 800
emitrate			1
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swd_aw_HIT_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Skill_dash_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			700 700
emitrate			-15
maxelementcount		12
addrotate			45
velocity			5 7
acceleration		2.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.8 1.3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swd_aw_att2_planeboom
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			plane
lifetime			500 700
emitrate			1
maxelementcount		10
addrotate			0
velocity			3 4
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swd_aw_attBoom_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Skill_dash_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			800 800
emitrate			-15
maxelementcount		12
addrotate			45
velocity			5 7
acceleration		2.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.8 1.3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swd_aw_remoteBoom2_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Skill_dash_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			900 900
emitrate			-15
maxelementcount		12
addrotate			45
velocity			5.5 6.5
acceleration		2.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.5
endposition			0 0 0
particlesize		.8 1.3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swd_aw_remoteBoom_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Skill_dash_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			700 700
emitrate			-15
maxelementcount		12
addrotate			45
velocity			4 5
acceleration		2.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0.5
endposition			0 0 0
particlesize		.8 1.3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swd_aw_remote_planeboom
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			plane
lifetime			500 700
emitrate			1
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swd_aw_remote_planeboom3
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			plane
lifetime			400 600
emitrate			1
maxelementcount		10
addrotate			0
velocity			2.5 3.5
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swd_aw_web_smoke_01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Tairiquef_red_01#_LEE.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			50
maxelementcount		13
addrotate			45
velocity			1 2
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swd_ed_start_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 500
emitrate			-15
maxelementcount		8
addrotate			0
velocity			2 3
acceleration		10.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			.6 1.1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swd_mag3_remote_Finish
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Pinkfloor_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			700 800
emitrate			-15
maxelementcount		10
addrotate			0
velocity			6 7
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_swd_mag_Finish_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Redfloor_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			200 450
emitrate			-15
maxelementcount		2
addrotate			0
velocity			6 7
acceleration		10.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_swd_mag_Finish_Boom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Redfloor_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			300 700
emitrate			-15
maxelementcount		10
addrotate			0
velocity			4 6
acceleration		7.000000
spawndirection		0 0 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swd_mag_att_boom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_Modrish_tripat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			200 450
emitrate			-15
maxelementcount		3
addrotate			0
velocity			6 7
acceleration		1.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swd_mag_att_boom_sht
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_Modrish_tripat_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			200 350
emitrate			-15
maxelementcount		3
addrotate			0
velocity			6 7
acceleration		1.000000
spawndirection		0 0 1
gravity				0 0 2
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swd_mag_att_boom_sht02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\Monster\mon_Modrish_tripat_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			200 350
emitrate			-15
maxelementcount		5
addrotate			0
velocity			6 7
acceleration		1.000000
spawndirection		0 0 -1
gravity				0 0 2
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swd_mag_att_boom_sht02_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\Monster\mon_Modrish_tripat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			200 350
emitrate			-20
maxelementcount		10
addrotate			0
velocity			6 7
acceleration		1.000000
spawndirection		0 0 -1
gravity				0 0 2
colorrange			0.000000
startrange			8 10
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swd_mag_att_boom_sht02_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\Monster\mon_Modrish_tripat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			200 300
emitrate			-30
maxelementcount		15
addrotate			0
velocity			6 7
acceleration		1.000000
spawndirection		0 0 -1
gravity				0 0 2
colorrange			0.000000
startrange			10 15
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swd_mag_boom_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.500000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			400 400
emitrate			-15
maxelementcount		5
addrotate			0
velocity			1 2
acceleration		2.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swd_mag_direct_energy
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			600 900
emitrate			75
maxelementcount		8
addrotate			0
velocity			1 2
acceleration		10.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			.6 1.1
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swd_mag_remote_Finish
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Pinkfloor_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			500 700
emitrate			-15
maxelementcount		10
addrotate			0
velocity			6 7
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_swd_mag_web_energy
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Runesneo_swordglowpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			600 900
emitrate			90
maxelementcount		10
addrotate			0
velocity			.5 1.5
acceleration		1.000000
spawndirection		0 4 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_swd_sb_web_smoke_01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 500
emitrate			25
maxelementcount		10
addrotate			90
velocity			1 2
acceleration		0.000000
spawndirection		0 1 -2
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tal_attack
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Skill\Achilles\eff_achilles_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1000 1500
emitrate			100
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1.3
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tal_cuzz_ring
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\ringwave05_violet#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			plane
lifetime			1000 2000
emitrate			1
maxelementcount		10
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tarantula_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				3.000000
texturefile			Effect\Skill\Tarantula\eff_tarantula_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1200
emitrate			10
maxelementcount		9
addrotate			60
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_tarantula_waterdrop_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.500000
texturefile			Effect\Skill\Tarantula\eff_tarantula_waterdrop_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 300
emitrate			40
maxelementcount		15
addrotate			0
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		.2 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_temblingShot_Finish_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\decrease_attack\decrease_bom_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			800 800
emitrate			3
maxelementcount		15
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0.7 0
gravity				0 -1 0
colorrange			0.000000
startrange			2 5
endposition			0 0 0
particlesize		1 3
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tempestwing_bom01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		40
addrotate			90
velocity			11 13
acceleration		2.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tempestwing_bom01#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			-50
maxelementcount		40
addrotate			90
velocity			11 13
acceleration		2.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 .5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tempestwing_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Beares_att03_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 700
emitrate			30
maxelementcount		10
addrotate			90
velocity			5 6
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tempestwing_tg01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Tempestwing\eff_tempestwing_tg01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		9
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tempestwing_tg01#
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Tempestwing\eff_tempestwing_tg02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
emitrate			-50
maxelementcount		9
addrotate			0
velocity			4 8
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tempestwing_tg02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_Beares_att01_finishring03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 400
emitrate			-50
maxelementcount		15
addrotate			0
velocity			6 7
acceleration		2.000000
spawndirection		0 0 -1.5
gravity				0 1 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tempestwing_tg03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Wounfhealing\eff_woundhealing_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-50
maxelementcount		30
addrotate			0
velocity			12 15
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0.4 .7
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tentator_burn_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\Tentator\eff_fireblaze_burnspr_01.tpack
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			direct
lifetime			500 700
emitrate			20
maxelementcount		15
addrotate			0
velocity			.8 1.3
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.8
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tentator_lihgtup
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Tentator\eff_tentator_lightpat.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			600 600
emitrate			20
maxelementcount		25
addrotate			0
velocity			2 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tentator_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				2.100000
texturefile			Effect\Skill\Tentator\eff_tentator_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1800 2000
emitrate			10
maxelementcount		9
addrotate			90
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_thundermonkey_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_yellow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 900
emitrate			-50
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.7 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_thundersphere_chargepat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\CrueltyLightning\eff_crueltylightning_jinpat_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			gather
lifetime			200 400
emitrate			-20
maxelementcount		10
addrotate			0
velocity			5 7
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.7 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_thundersphere_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.800000
texturefile			Effect\Skill\IceBlanket\eff_iceblanket_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			1
maxelementcount		7
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		.5 1
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_thundersphere_smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.800000
texturefile			Effect\Skill\IceBlanket\eff_iceblanket_boom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			500 600
emitrate			-15
maxelementcount		7
addrotate			0
velocity			3 6
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tornado_pt_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Macebash\eff_macebash_06#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1500
emitrate			-30
maxelementcount		30
addrotate			0
velocity			8 10
acceleration		0.200000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 3
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tornado_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Tornado\eff_tornado_smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			600 900
emitrate			60
maxelementcount		10
addrotate			180
velocity			.5 1
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 -2 0
colorrange			0.000000
startrange			3 5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tornado_stone
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				0.200000
texturefile			Effect\Skill\Tornado\eff_tornado_stone_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			1200 1500
emitrate			60
maxelementcount		20
addrotate			0
velocity			.7 1
acceleration		0.100000
spawndirection		0 5 0
gravity				0 0 0
colorrange			0.000000
startrange			2 5
endposition			0 0 0
particlesize		.1 .2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_triple_shock_bom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Backdraft\eff_backdraft_dec_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 800
emitrate			-50
maxelementcount		6
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 1.5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_triple_shock_ready_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Macebash\eff_macebash_06.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 600
emitrate			2
maxelementcount		20
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			3 4
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_twinslash_finishpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Twinslash\eff_twinslash_paticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 500
emitrate			-10
maxelementcount		8
addrotate			0
velocity			7 9
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_twinslash_finishsmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Twinslash\eff_twinslash_finishsmoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 350
emitrate			-20
maxelementcount		7
addrotate			45
velocity			1 2.5
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_twinslash_paticle_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Twinslash\eff_twinslash_paticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			400 500
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spawndirection		0 1 -1
gravity				0 -20 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_twinslash_readypat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Twinslash\eff_twinslash_paticle_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			300 300
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spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
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endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tyrant_att03_01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_Tyrant_Ludni_att03_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			800 1000
emitrate			40
maxelementcount		20
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velocity			3 4
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spawndirection		0 3 0
gravity				0 0 0
colorrange			0.000000
startrange			5 6
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tyrant_att03_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Spiritsshout\eff_spiritsshout_finish_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			exploderange
lifetime			800 1000
emitrate			-50
maxelementcount		20
addrotate			90
velocity			10 12
acceleration		0.000000
spawndirection		0 0 0
gravity				0 -5 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.8 1.7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tyrant_att03_03
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Spiritsshout\eff_spiritsshout_finish_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1500
leaftype			sprite
activestate			exploderange
lifetime			800 1000
emitrate			-50
maxelementcount		5
addrotate			90
velocity			7 10
acceleration		-2.000000
spawndirection		0 0 0
gravity				0 -5 0
colorrange			0.000000
startrange			4 5
endposition			0 0 0
particlesize		.8 1.7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tyrant_att03_smoke01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_smoke01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 1000
emitrate			120
maxelementcount		7
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tyrant_die_bom_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-50
maxelementcount		30
addrotate			0
velocity			15 20
acceleration		2.000000
spawndirection		0 1 0
gravity				0 -30 0
colorrange			0.000000
startrange			4 5
endposition			0 1.7 0
particlesize		.6 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tyrant_die_bom_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_tyrant_ludni_die_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-50
maxelementcount		30
addrotate			0
velocity			10 15
acceleration		2.000000
spawndirection		0 1 0
gravity				0 -30 0
colorrange			0.000000
startrange			5 6
endposition			0 1.7 0
particlesize		.6 1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_tyrant_ludni_stand_04
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Burnknuckle\eff_burnknuckle_fire_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			100 200
emitrate			25
maxelementcount		4
addrotate			0
velocity			.3 .5
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.8 1.3
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_upgradepat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\antiauto\eff_antiauto_ground_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			300 600
emitrate			1
maxelementcount		5
addrotate			0
velocity			0 .1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 .2
endposition			0 0 0
particlesize		.2 .3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_uruzgain_blood_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Con_fatal\eff_fatal_blood_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			550 550
emitrate			1
maxelementcount		12
addrotate			0
velocity			3 5
acceleration		0.000000
spawndirection		0 1 0
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 3
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_uruzgain_blood_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Cond\Con_fatal\eff_fatal_blood_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			550 550
emitrate			1
maxelementcount		12
addrotate			0
velocity			3 5
acceleration		0.000000
spawndirection		0 1 -1.3
gravity				0 -10 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.3 3
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_uruzgain_conpat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Uruzgain\eff_uruzgain_conpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			500 1000
emitrate			1
maxelementcount		7
addrotate			0
velocity			1 1
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		.3 1.1
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_uruzgain_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Uruzgain\eff_uruzgain_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 500
emitrate			1
maxelementcount		9
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 .5
endposition			0 0 0
particlesize		1 2.5
followdirection		true
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_venomlight_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\VenomLight\eff_venomlight_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			900 1000
emitrate			1
maxelementcount		10
addrotate			90
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_venomlight_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\VenomLight\eff_venomlight_smoke_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			900 1000
emitrate			1
maxelementcount		10
addrotate			90
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_venomlihgt_remotesmoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\Twinslash\eff_twinslash_finishsmoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 500
emitrate			-1
maxelementcount		7
addrotate			180
velocity			.2 .9
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_viciousmirror_finishboom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\ViciousMirror\eff_viciousmirror_finishboom_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			450 500
emitrate			1
maxelementcount		8
addrotate			0
velocity			2 7
acceleration		0.000000
spawndirection		0 1.7 0
gravity				0 0 0
colorrange			0.000000
startrange			2 4
endposition			0 0 0
particlesize		2 7
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_viciousmirror_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				0.500000
texturefile			Effect\Skill\ViciousMirror\eff_viciousmirror_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			750 750
emitrate			-10
maxelementcount		9
addrotate			0
velocity			3 4
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_viciousmirror_readyboom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_elipse_floorglow.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 700
emitrate			1
maxelementcount		8
addrotate			0
velocity			7 10
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_victory_pat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Pvpvictory\eff_victory_pat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			1900 2000
emitrate			1
maxelementcount		12
addrotate			0
velocity			.5 2
acceleration		0.500000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			.3 .8
endposition			0 0 0
particlesize		.2 .5
followdirection		false
spawndirabs			true
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_violet_3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\parca_light_01_violet.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1000
emitrate			50
maxelementcount		20
addrotate			0
velocity			1 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 1.4
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_vulagon_circle
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 true
size				2.000000
texturefile			Effect\Skill\Spiritdagger\eff_spiritdagger_wind_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			4000
leaftype			sprite
activestate			explode
lifetime			200 400
emitrate			1
maxelementcount		10
addrotate			-500
velocity			0.5 0.5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_vulagon_smoke
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\JumpingCrash\eff_jumping_smoke_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			explode
lifetime			300 600
emitrate			1
maxelementcount		15
addrotate			-200
velocity			2 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		.5 1.3
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_vulcan_burn
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			
texturepack			Effect\skill\Fireblaze\eff_fireblaze_burnspr_01.tpack
blendtype			add
textureloop			increase
texanimtime			200
leaftype			sprite
activestate			direct
lifetime			500 800
emitrate			-10
maxelementcount		8
addrotate			0
velocity			1.5 3
acceleration		1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 .5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_war_DC_body2_smoke_01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 500
emitrate			25
maxelementcount		15
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_war_DC_body2_smoke_02
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 500
emitrate			25
maxelementcount		15
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_war_DC_body_smoke_01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 500
emitrate			25
maxelementcount		15
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_war_Dc_finish_smokespin
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Skill_dash_smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 600
emitrate			-15
maxelementcount		10
addrotate			-20
velocity			3 4
acceleration		5.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_war_EP_Hit_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_boomsmoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 300
emitrate			15
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		-5 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_war_EP_Hit_smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Moonzat_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			150 250
emitrate			1
maxelementcount		10
addrotate			15
velocity			2 4
acceleration		0.000000
spawndirection		-2 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_war_EP_PC_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Mag_Creeper_att2_boomsmoke_01#.dds
texturepack			
blendtype			modulate
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texanimtime			0
leaftype			sprite
activestate			direct
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particlesize		1 1.5
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Moonzat_smoke_01#.dds
texturepack			
blendtype			modulate
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texanimtime			0
leaftype			sprite
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particlesize		1 1.5
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trianglerender		false
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_att3_boompat_01_LEE#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			35
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colorrange			0.000000
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particlesize		1 2
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spawndirabs			false
trianglerender		false
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<effectdata>		0
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unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
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emitrate			25
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colorrange			0.000000
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particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
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unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			plane
lifetime			600 800
emitrate			1
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gravity				0 0 0
colorrange			0.000000
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particlesize		1 2
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spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_war_Rs_Foot_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
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emitrate			25
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spawndirection		0 0 0
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colorrange			0.000000
startrange			0 .3
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particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_war_Rs_body_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Skill_dash_smoke_01.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 500
emitrate			25
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velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
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<effectdata>		0
name				pt_war_Rs_finish_smokespin
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_war_Reachlion_1_9_smoke#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-15
maxelementcount		10
addrotate			-20
velocity			2 3
acceleration		5.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_war_Rs_start03_sky_smoke
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			600 700
emitrate			-15
maxelementcount		10
addrotate			0
velocity			4 6
acceleration		10.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			2.5 4.5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_war_Rs_start03_sky_smoke2
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 300
emitrate			-15
maxelementcount		10
addrotate			0
velocity			7 9
acceleration		10.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_war_Rs_start_sky_smoke
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			600 700
emitrate			-15
maxelementcount		8
addrotate			0
velocity			4 5
acceleration		10.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 3.5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_war_Rs_start_smoke
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 400
emitrate			-15
maxelementcount		8
addrotate			0
velocity			2 3
acceleration		10.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1 1.5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_war_ep_Finish_boom1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_att3_boompat_01_LEE#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			500 600
emitrate			-15
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 -.5 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_war_ep_Pc_boom_fire
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_att3_boompat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			directplane
lifetime			400 600
emitrate			35
maxelementcount		10
addrotate			0
velocity			0 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_war_ep_att_planeboom
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			plane
lifetime			500 700
emitrate			-15
maxelementcount		11
addrotate			0
velocity			3 4
acceleration		-1.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_war_ep_finishboom_fire
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_GoldDragon_att3_boompat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			1000
leaftype			sprite
activestate			explode
lifetime			400 600
emitrate			1
maxelementcount		8
addrotate			0
velocity			0 1
acceleration		0.000000
spawndirection		0 2.5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_war_ep_smokespin_M
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\GuildMark_Ice_pat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			250 400
emitrate			1
maxelementcount		10
addrotate			15
velocity			2 3
acceleration		5.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 3
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_war_gd_ex_sprite
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\eff_poseidon_ele_03#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			exploderange
lifetime			100 100
emitrate			10
maxelementcount		10
addrotate			0
velocity			10 11
acceleration		-5.000000
spawndirection		0 1.2 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_war_gd_foot_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Skill_dash_smoke_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 300
emitrate			25
maxelementcount		8
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 -2.5 1
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_waterdragon
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\monster\eff_poseidon_shot_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			800 900
emitrate			-50
maxelementcount		10
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 1 0
colorrange			0.000000
startrange			4 7
endposition			0 0 0
particlesize		1 2
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_waterdragon_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\mon_elifea_01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			exploderange
lifetime			800 1200
emitrate			100
maxelementcount		8
addrotate			60
velocity			3 4
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1 4
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_waterdragon_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_ml_waterwheel_pt02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 800
emitrate			60
maxelementcount		13
addrotate			0
velocity			8 9
acceleration		0.500000
spawndirection		0 2 0
gravity				0 -30 0
colorrange			0.000000
startrange			0 .5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_waterdragon_boomjul_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Fireworks_Bluepat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			500 700
emitrate			1
maxelementcount		9
addrotate			0
velocity			4 5
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			.2 .3
endposition			0 0 0
particlesize		.5 1
followdirection		true
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_waterdragon_bubble
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_spider_egg_waterdrop_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			300 600
emitrate			1
maxelementcount		7
addrotate			0
velocity			.5 1
acceleration		0.000000
spawndirection		0 2 0
gravity				0 10 0
colorrange			0.000000
startrange			0 3
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_weirnom_att01_bom
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.500000
texturefile			Effect\Skill\Muspell\eff_muspell_att03_pt01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 800
emitrate			-50
maxelementcount		30
addrotate			0
velocity			10 12
acceleration		2.000000
spawndirection		0 1 0
gravity				0 -15 0
colorrange			0.000000
startrange			4 5
endposition			0 1.7 0
particlesize		.6 1
followdirection		true
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_weirnom_att01_smoke_add
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_meldun_att01_smoke01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			-100
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 2 0
gravity				0 -15 0
colorrange			0.000000
startrange			5 8
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_weirnom_att01_smoke_mod
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_meldun_att01_smoke01.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			300 600
emitrate			-100
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		0.000000
spawndirection		0 2 0
gravity				0 -15 0
colorrange			0.000000
startrange			5 8
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_weirnom_bubble
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_spider_egg_waterdrop_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 3
acceleration		0.000000
spawndirection		0 .5 0
gravity				0 -1 0
colorrange			0.000000
startrange			5 10
endposition			0 0 0
particlesize		.3 .6
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_weirnom_die_dot
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\fisthrom_fire.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 1500
emitrate			-100
maxelementcount		15
addrotate			0
velocity			5 15
acceleration		0.000000
spawndirection		0 2 0
gravity				0 -15 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		.5 .5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_weirnom_die_smoke
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_m_tower_cloud04#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			150 1500
emitrate			1
maxelementcount		15
addrotate			0
velocity			.5 1.5
acceleration		0.000000
spawndirection		0 5 0
gravity				0 12 0
colorrange			0.000000
startrange			2 3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_weirnom_smoke_1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_imago_die_pt#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			1
maxelementcount		0
addrotate			0
velocity			1 3
acceleration		0.000000
spawndirection		0 1 0
gravity				0 3 0
colorrange			0.000000
startrange			.3 .3
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_weirnom_smoke_2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\monster\eff_m_tower_cloud04#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 600
emitrate			1
maxelementcount		15
addrotate			0
velocity			1 3
acceleration		0.000000
spawndirection		0 0 0
gravity				0 3 0
colorrange			0.000000
startrange			.5 1.5
endposition			0 0 0
particlesize		.5 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_weirnom_smoke_jul
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Harold_att3glow_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1000
emitrate			-30
maxelementcount		15
addrotate			0
velocity			10 15
acceleration		-10.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_weirnom_smoke_jul_add
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Harold_att3glow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			1000 1000
emitrate			-30
maxelementcount		15
addrotate			0
velocity			10 15
acceleration		-10.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		.5 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_wheelwind_action_smoke1
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\WheelWind\eff_wheelwind_smoke_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1200
emitrate			100
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		3.000000
spawndirection		0 1 0
gravity				0 -1 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_wheelwind_action_smoke2
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\WheelWind\eff_wheelwind_smoke_02#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1200
emitrate			100
maxelementcount		15
addrotate			0
velocity			2 3
acceleration		3.000000
spawndirection		0 1 0
gravity				0 -1 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_wheelwind_action_smoke3
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Skill\WheelWind\eff_wheelwind_smoke_03#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			800 1200
emitrate			100
maxelementcount		5
addrotate			0
velocity			2 3
acceleration		3.000000
spawndirection		0 1 0
gravity				0 -1 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_wsu_CB_gather_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			700 900
emitrate			45
maxelementcount		10
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_wsu_CB_gather_smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Cetor_Ballen\eff_WSU_Cetor_Ballen_smoke_02.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			600 800
emitrate			45
maxelementcount		12
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_wsu_CB_sphere_boomsmoke
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_01#.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			350 350
emitrate			-15
maxelementcount		10
addrotate			0
velocity			4 5
acceleration		10.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 3.5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_wsu_CB_sphere_smoke_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\Cetor_Ballen\eff_WSU_Cetor_Ballen_smoke.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			700 900
emitrate			45
maxelementcount		15
addrotate			-15
velocity			1 2
acceleration		0.000000
spawndirection		0 0 -1
gravity				0 0 0
colorrange			0.000000
startrange			1 2.5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_wsu_CB_sphere_smoke_02
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_Arill_die_smoke_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			plane
lifetime			700 900
emitrate			45
maxelementcount		12
addrotate			-45
velocity			1 2
acceleration		0.000000
spawndirection		0 0 1
gravity				0 0 0
colorrange			0.000000
startrange			1 2.5
endposition			0 0 0
particlesize		1 2
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_wsu_CB_sphre_boomsmoke2
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_mebusta_die_smoke.dds
texturepack			
blendtype			modulate
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			350 350
emitrate			-15
maxelementcount		10
addrotate			0
velocity			4 5
acceleration		10.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 3.5
endposition			0 0 0
particlesize		0 0
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_wsu_NC_body_smoke_01
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 500
emitrate			25
maxelementcount		13
addrotate			90
velocity			1 2
acceleration		0.000000
spawndirection		0 1 -2
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_wsu_NC_body_smoke_02
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 500
emitrate			25
maxelementcount		13
addrotate			90
velocity			1 2
acceleration		0.000000
spawndirection		0 1 -2
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_wsu_NC_body_smoke_03
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			300 500
emitrate			25
maxelementcount		13
addrotate			90
velocity			1 2
acceleration		0.000000
spawndirection		0 1 -2
gravity				0 0 0
colorrange			0.000000
startrange			0 .3
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_wsu_NC_floor_plane2
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			180 180
emitrate			-15
maxelementcount		8
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 1 -1.5
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_wsu_NC_floor_plane3
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			180 180
emitrate			-15
maxelementcount		8
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 1 1.5
gravity				0 0 0
colorrange			0.000000
startrange			0 1
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_wsu_NC_start_plane
unittype			particle
billboardtype		yaxis
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWAKE_02_burnpat_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			direct
lifetime			200 200
emitrate			-15
maxelementcount		8
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		0 2 0
gravity				0 0 0
colorrange			0.000000
startrange			.5 1.2
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_wsu_Rt_GDW_SwordPat_01
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_AWK_Istel_dieglow_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			200 300
emitrate			1
maxelementcount		10
addrotate			0
velocity			2 4
acceleration		0.000000
spawndirection		1 0 1
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 1.5
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_wsu_cb_line_plane
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_bine_bim_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			directplane
lifetime			600 800
emitrate			1
maxelementcount		8
addrotate			0
velocity			1 2
acceleration		0.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			1.5 2.5
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_wsu_cb_smoke_floor
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\eff_poseidon_eyefire_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explodeplane
lifetime			150 300
emitrate			1
maxelementcount		8
addrotate			0
velocity			0 1
acceleration		0.000000
spawndirection		0 0 0
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_wsu_nc_finish_boom_sp
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Monster\mon_figura_diepat_03.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			600 600
emitrate			-15
maxelementcount		10
addrotate			0
velocity			14 16
acceleration		20.000000
spawndirection		0 0 .5
gravity				0 0 0
colorrange			0.000000
startrange			1 2
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			true
trianglerender		false
</effectdata>

<effectdata>		0
name				pt_wsu_rt_Handpat_a
unittype			particle
billboardtype		camera
tailstep			0 0 0 0 false
size				1.000000
texturefile			Effect\Skill\WeaknessMana\eff_WeaknessMana_Handpat_01#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			0
leaftype			sprite
activestate			explode
lifetime			250 600
emitrate			1
maxelementcount		10
addrotate			0
velocity			2 4
acceleration		1.000000
spawndirection		0 1.5 0
gravity				0 0 0
colorrange			0.000000
startrange			0 2
endposition			0 0 0
particlesize		1 1.5
followdirection		false
spawndirabs			false
trianglerender		true
</effectdata>

<effectdata>		0
name				pt_wsu_rt_ex_sprite_capet
unittype			particle
billboardtype		carpet
tailstep			0 0 0 0 true
size				1.000000
texturefile			Effect\Monster\mon_Filatus_att3_waterwave_02#.dds
texturepack			
blendtype			add
textureloop			increase
texanimtime			100
leaftype			sprite
activestate			plane
lifetime			350 350
emitrate			1
maxelementcount		12
addrotate			0
velocity			7 9
acceleration		5.000000
spawndirection		0 1 0
gravity				0 0 0
colorrange			0.000000
startrange			0 0
endposition			0 0 0
particlesize		0 0
followdirection		true
spawndirabs			false
trianglerender		false
</effectdata>

</cate>

<cate> 8
# -------------------------- WEATHER ----------------------- #
</cate>

<cate> 9
# -------------------------- SHOCKWAVE --------------------- #
</cate>

<cate> 10
# -------------------------- SOUND2 ----------------------- #
</cate>

<cate> 11
# -------------------------- MESHSTATUS-------------------- #
<effectdata>		0
name				ms_BWZ_AWK_upgrade_01
unittype			meshstatus
size				0.005000
backprint			false
texturefile			Effect\Cond\SOR_AWAKE\eff_SOR_AWAKE_upgrade_01#.dds
blendtype			add
mesh_status			201 50.000000 0.150000 "effectline"
mesh_color			255 255 255 0.5
</effectdata>

<effectdata>		0
name				ms_SOR_AWK_upgrade_01
unittype			meshstatus
size				0.005000
backprint			false
texturefile			Effect\Cond\SOR_AWAKE\eff_SOR_AWAKE_upgrade_01#.dds
blendtype			add
mesh_status			201 50.000000 0.150000 "effectline"
mesh_color			255 255 255 0.5
</effectdata>

<effectdata>		0
name				ms_SUM_AWK_upgrade_01
unittype			meshstatus
size				0.005000
backprint			false
texturefile			Effect\Cond\SUM_AWAKE\eff_SUM_AWAKE_upgrade_01#.dds
blendtype			add
mesh_status			201 50.000000 0.150000 "effectline"
mesh_color			255 255 255 0.5
</effectdata>

<effectdata>		0
name				ms_SWD_AWK_upgrade_01
unittype			meshstatus
size				0.005000
backprint			false
texturefile			Effect\Cond\SWD_AWAKE\eff_SWD_AWAKE_upgrade_01#.dds
blendtype			add
mesh_status			201 190.000000 0.200000 "effectline"
mesh_color			255 255 255 0.5
</effectdata>

<effectdata>		0
name				ms_Upgrade_test
unittype			meshstatus
size				0.005000
backprint			false
texturefile			Effect\Monster\white.dds
blendtype			add
mesh_status			201 190.000000 0.200000 "effectline"
mesh_color			255 255 255 0.5
</effectdata>

<effectdata>		0
name				ms_con_freez
unittype			meshstatus
size				0.005000
backprint			false
texturefile			Effect\Cond\Con_freez\con_freez_meshmap_01#.dds
blendtype			add
mesh_status			101 -360.000000 0.200000 ""
mesh_color			255 255 255 0.5
</effectdata>

<effectdata>		0
name				ms_con_freez_red
unittype			meshstatus
size				0.020000
backprint			false
texturefile			Effect\Cond\Con_freez\con_freez_meshmap_02#.dds
blendtype			add
mesh_status			101 -360.000000 0.200000 ""
mesh_color			255 255 255 0.5
</effectdata>

<effectdata>		0
name				ms_gh
unittype			meshstatus
size				1.000000
backprint			false
texturefile			
blendtype			modulate
mesh_status			0 0.000000 0.000000 ""
mesh_color			255 255 255 0.5
</effectdata>

<effectdata>		0
name				ms_mon_saiph
unittype			meshstatus
size				0.005000
backprint			false
texturefile			Effect\Monster\eff_saiph_skinigligl_01#.dds
blendtype			add
mesh_status			101 360.000000 0.150000 ""
mesh_color			255 255 255 0.5
</effectdata>

</cate>
