<cate> 30
code 1 #Azure Knight Introduction
{

<font=7><center>Azure Knight</font>

To become brave warriors,
They are descendants of 
Undo Masochie.To become 
brave warriors,they've 
trained themselves to
harmonize with the power 
and essence of nature.

They protect their allies
from enemy attacks
with their high defense 
and health abilities.

They use one-handed weapons
and shields to command troops.
Also, they use two-handed
weapons or dual weapons to 
attack enemies aggressively 
under any circumstances.






        <img screen=Character index=66 width=139 height=139>
}

code 2 #Segita Hunter Introduction
{

<font=7><center>Segita Hunter</font>

Segita Hunters are known as 
seasoned strategists and highly 
trained warriors under Qune's 
Grace. 
They are very ethical and royal
mercenaries to allies.
Segita Hunters use Bow 
and Cross Bows as main 
weapons. They are the best
hunters and never miss
their targets.














        <img screen=Character index=67 width=139 height=139>
}

code 3 #Incar Magician Introduction
{

<font=7><center>Incar Magician</font>

They are Priests of Zodiac and Incar. 
They call themselves the Messengers 
of Incar.They are so passionate to 
study and train about purity
and perfect magic.
They use skills based on 3 Elements: 
Fire, Ice, 
and Lightning. Since they are using
the power of 3 Elements,they can create 
the magic skills they want under the
power of great nature.
Incar Magicians use Wands and Staffs 
to attack enemies with Attribute magic 
skills,and are also capable of teaching 
useful magic skills to allies.










        <img screen=Character index=68 width=139 height=139>
}

code 4 #Vicious Summoner
{

<font=7><center>Vicious Summoner</font>

Vicious Summoners were Knights 
once, but after training with 
poison magic and summoning magic
skills,they have succeeded to 
make themselves much more 
powerful than before.
Furthermore, they can summon 
creatures and Chakra from the 
other world to give more powers
to allies and to slay enemies.
Vicious Summoners use summoned 
creatures, poison magic, and 
Twin Swords.
They have proven that they are 
the survivors from the Grand 
Paul incident.
They have also proven that
they are the ones who have 
frontier spirit.






        <img screen=Character index=69 width=139 height=139>
}

code 5 #Segnale Introduction
{

<font=7><center>Segnale</font>

Segnales were active in the Foreign 
Realm, and they have been 
maintaining their appearance as 
human.
They are supportive to tribes
who aim to be Dekaron.
They worship fresh blood in human
bodies,Since they have a strong 
desire for blood, they have
both curse ability and healing
ability. 
Segnales use Blood Whip as a 
weapon.
They scare enemies with a curse,
and support allies from behind
with their healing skills
without hesitation.








        <img screen=Character index=70 width=139 height=139>
}

code 6 #Bagi Warrior Introduction
{

<font=7><center>Bagi Warrior</font>

With stronger bodies, they were 
able to become martial artists.
While enhancing their martial
art skills for their survival, 
"Karon's Spirit" was starting to
grow from deep inside.
They have made it through
severe battles and trainings,
and finally now they are 
capable of controlling 
"Karon's Spirit" without any 
difficulties.
They use Gauntlets, which help
them maximize their battle power,
as well as special abilities
and enhanced skills for their 
survival on the battlefield.








        <img screen=Character index=73 width=139 height=139>
}

code 7 #Aloken Introduction
{

<font=7><center>Aloken</font>

Alokens are descendants of 
the Gods who once ruled Trieste.
They hoped to spend a peaceful 
life in the "Jungle of Eternity"
after the "Grand Paul" incident,
however, with a hope for peace
they had no choice but
to draw weapons
against Karon's attacks.

They are skilled warriors
at melee battles by using Spear
and Guardarm.
Also, they are capable of using
the 'Spell' skills of the Gods
who tend to be the head of the
troops on the battlefield.








        <img screen=Character index=72 width=139 height=139>
}

code 8 #Dragon Knight Introduction
{

<font=7><center>Dragon Knight</font>

Since Mitera was threatened,
Dragon Knights started to reveal
themselves through Trieste.
They are knights of
Siege Corps for Goddess of the 
earth, Siege.
Siege sealed the Power of the Dragon
Clan for the peace and stability
of the world.

Due to an invasion of Nunvice troops,
the sealed Power of Dragon Clan 
started to go berserk.
With a berserk power they maximize their
powers to attack enemies.

Dragon Knights use Seal Force (Hammer)
as a weapon, and they are powerful 
knights in melee battles.






        <img screen=Character index=74 width=139 height=139>
}

code 9 #Segita Shooter introduction
{

<font=7><center>Segita Shooter</font>

Segita tribe have generally
had lower number of male than 
female So most male have shown
their exceptional aptitude on
crafting or hextech research,
not battle skill.

Males of Segita accidentally
succeeded refining and attri
buting Karon fragments, which
are from the Abyss of Crespo.

They are the hunter and the
guardian of the Segita using
'Pierce' and 'Blast' crafted
with the element-enchanted
crystal to instantly defeat
the enemies in distance.








        <img screen=Character index=78 width=139 height=139>
}

code 10 #Black Wizard introduction
{

<font=7><center>Black Wizard</font>
 
Initially, they had accepted
to be Incar Priests, but they 
wanted to be much stronger.
So, they found an element much
more powerful than Fire, Ice, 
and Lightning... Dark Magic.
Their origin is the same as 
other magicians,however, they 
were fascinated by the massive
power of Black Magic, which 
gave fear to enemies.Since then,
they started to call themselves
"Black Wizards",and revealed 
themselves in Trieste.Black 
Wizards use Orbs to use 
aggressive Black Magic skills 
to curse enemies. With their magic
, enemies lose their will to fight
against them.






        <img screen=Character index=75 width=139 height=139>
}

code 11 #Concerra Summoner Introduction at the Selection Screen
{

<font=7><center>Concerra</font>

Originally Conserra Summoners 
were assassins,but they have 
inherited poison magic and 
summoning creature skills.
They don't blink when enemies
are in sight and use a 
critical poison skill, which
is hard to cure. With those 
skills, they are known as the
kings of assassination and
poison.
Furthermore, they can summon 
creatures and Chakra from the
other world to give more powers 
to allies and to give death 
penalty to enemies.
They have an outstanding stealth
skill where once enemies notice 
their shadows,they are already
dead men.





        <img screen=Character index=76 width=139 height=139>
}

code 12 #Seguriper Introduction at the Selection Screen
{

<font=7><center>Segeuriper</font>

Segeuripers were known as 
'The Reapers of Death'.
They didn't show themselves
in Trieste until
after figuring out about the 
Segnales' threat.

After the Segeuripers 
transformed themselves
by absorbing contaminated 
creatures, they became much
stronger with the blood of
another tribe.

Segeuripers use Scythes as
a weapon.They use curse skills
to absorb enemy's power, 
destroying enemies instantly.







        <img screen=Character index=77 width=139 height=139>
}

code 13 #Half Bagi introduction
{

<font=7><center>Half Bagi</font>

Since Half Bagis
have both human beauty
and Bagi fighting spirit,
they were not welcomed by
 either tribe.

Due to discrimination and 
suppression,they always 
dominated enemies in the 
battle with rage.
So, they were known as
"Incarnation of Battle".

Half Bagis use Great Pulsion
and Katar to show their strong
features from humans and 
Bagis without hesitation.








        <img screen=Character index=71 width=139 height=139>
}

code 14 #Man Aloken introduction
{

<font=7><center>Alokes</font>

They are Espada and Leviathan
Even though I am armed and my 
movements are restrained,
It is a class with great power.

The basics ingrained in the gods
Posture is upright and undisturbed
The delicacy stands out and can
be used in battle as is.
A dignified attack follows.

Training that emphasizes courtesy
and formality A bit arrogant and
overly confident When you are 
intoxicated with victory your
opponent Sometimes you feel
joy when you surrender.








        <img screen=Character index=88 width=139 height=139>
}

code 15 #Trie Muse introduction
{

<font=7><center>Trie Muse</font>

Since Trie Muse
have both human beauty
and Trie Muse fighting spirit,
they were not welcomed by
either tribe.

Due to discrimination and 
suppression,they always 
dominated enemies in the 
battle with rage.
So, they were known as
"Incarnation of Battle".

Trie Muse use Great Pulsion
and Lily to show their strong
features from humans and 
Muse without hesitation.








        <img screen=Character index=87 width=139 height=139>
}

code 180
{
Character Preview
}

code 16
{
Select Class
}

code 17
{
If you'd like to delete this character, 
please withdraw its membership from its Guild first.
}

code 18
{
Back
}

code 19
{
Starting Location Selection Window
}

code 20
{
Server
}

code 21
{
Character
}

code 22
{
New
}

code 23
{
Delete
}

code 24
{
Connect
}

code 25
{
Log Out
}

code 26
{
Log In
}

code 27
{
ID
}

code 28
{
PW
}

code 29
{
Server
}

code 30
{
Exit
}

code 31
{
Select Server
}

code 32
{
Change Password
}

code 33
{
Please enter your authorization code within 1 minute.
}

code 34
{
Copy Character
}

code 35
{
Select Server
}

code 36
{
OK
}

code 37
{
The current screen does not display the information for your character's equipped items.
}

code 38
{
<center>Loading character information... Please try again later.
}

code 39
{
Copy Character
}

code 40
{
Results
}

code 46
{
Please select a server group and character, and then press [OK].
}

code 47
{
<center>Would you like to copy the selected character?
<center>The copied character
<center>will be created in the public server
<center>with <color=00ff00>[the original character name plus the server group's initials].
}

code 48
{
<center>You cannot create any more characters
<center>because your character slots are full.
}

code 50
{
<center>Please select a server group or character first.
}

code 51
{
Please enter a character name.
}

code 52
{
The word <color=ff0000>%s</color>
cannot be used.
}

code 53
{
You can only enter
up to 4 English letters.
}

code 54
{
Only alphanumeric characters can be used.
}

code 55
{
Spaces are not allowed.
}

code 56
{
A character number error occurred.
}

code 57
{
Failed to register the character.
}

code 58
{
Failed to register the character suit data.
}

code 59
{
This name is already in use.
}

code 60
{
This character name contains restricted words.
}

code 61
{
Do you really want to delete?
}

code 62
{
Knight
}

code 63
{
Archer
}

code 64
{
Magician
}

code 65
{
Summoner
}

code 66
{
Server 1
}

code 67
{
Server 2
}

code 68
{
Server 3
}

code 69
{
Server 4
}

code 70
{
Server 5
}

code 71
{
Server 6
}

code 72
{
Server 7
}

code 73
{
Server 8
}

code 74
{
Server 9
}

code 75
{
Server 10
}

code 76
{
 (Busy)
}

code 77
{
I agree
}

code 78
{
 [Complete]
}

code 79
{
Server full. Waitlist que: %u
}

code 80
{
A system error has occurred
the character cannot be created. 
}


code 85 #Niete Character Blocked from Channel
{
Niete characters are restricted from accessing the selected channel.
}

code 87
{
Watch the commercial and receive a 10% EXP bonus.
}

code 88
{
This name is not
available for use.
}

code 89 #Chinese and special Characters in Character Name
{
Chinese and special
characters cannot be used.
}

code 90
{
This name contains restricted words.
}

code 91
{
DKS
}

code 93
{
<center>The entered string is not correct.
<center>Please try again.
}

code 94
{
Channel
}

code 95
{
<center>This character will be copied to the public server.
<center>Would you like to continue?
}


code 96
{
You already participated in this event.
}

code 97
{
This account is not eligible to participate in this event.
In order to join the event, your account must be registered before the event
or you must have a character at Level 100 or higher.
}

code 98
{
Event Participant Log Error Rollback 1
}

code 99 #Message after deleting a character
{
<center>Character <color=ffff00> has been deleted.

<center> If your character list has not been updated,
<center>then please re-execute the client.
}

code 100
{
Server Info
}

code 101
{
<center>Upgrade Rate
 +1
 +2
 +3
 +4
 +5
 +6
 +7
 +9
+10

<center>Event

Soon more info.

ect ect.....
}

</cate>

<cate> 31

code 1
{
<center>
WELCOME TO INSANITY-DEKARON.


<right>
}

</cate>


<cate> 1007
code 1
{
<font=7><center>Azure Knight</font>

Knights are filled with the  
spirit of the sword, forged at 
Genoa, the land of destruction.
Knights have abandoned other
martial arts, such as archery
or the skills of combat magic.
These skills, they have decided,
are cowardly and unnecessary.
However, as descendants of
Undo Mazokie, they have no
quarrel with the land or the
other defenders of Haran.
They seek harmony with the
world around them, and in
harmony they find strength,
power and enhanced abilities.
}

code 2
{
<font=7><center>Segita Hunter</font>

Hunters were the first to start
the trade between Helicita and
other cities, and they spread.
from place to place.
The Segita took archery as their 
skill and their passion, and they
have learned deadly arts with
arrow and bolt. They seek the
protection of the ancient and
obscure goddess, Cun, who 
grants them with their special
powers.
Segita are tactical fighters and
rarely get close to their enemies
 preferring to keep them at
distance.
}

code 3
{
<font=7><center>Incar Magician</font>

They are known as priestesses 
ofZodiac or Incar... magicians.
They are filled with a great 
passion for the exploration and
practice of magic. Their magic
draws from the very elements
themselves - based in nature
and not in the Dark Arts.
They work to prevent another
Great Fall and fight ceaselessly
against the Pitborn of the Abyss.
}

code 4
{
<font=7><center>Vicious Summoner</font>

The culture of summoners 
existed long before current
magic was discovered, at the
time when Alokeneses ruled
the land. It is mysterious and 
dangerous magic, that has 
been labeled a "Dark Art" under
the Order of Incar, who disdain
the Summoner's arts. 
Summoners care little for the 
opinions of the Incar, or of any
other group. They know that
when the battle begins, all are
equal and all will kill with
ferocity.
}

code 5
{
<font=7><center>Segnale</font>

Segnale are connected still to 
the Abyss, yet they have one
foot in the human realms. They
have mastered the art of the 
Blood Whip, and their taste for
blood makes them outcasts
among other people. But their
healing ability is praised and 
welcomed by most wounded
and dead. Their fighting abilities
are also appreciated, as they
can cause great devastation
among the enemy with their
wide range of powers. 
}

code 6
{
<font=7><center>Bagi Warrior</font>

They were contaminated
at the time of Grand Fall, their
bodies attaining supernatural 
strength. Within their bodies
lives the "spirit of Caron," the
source of their power, and the
curse of their transformation.
Bagi Warriors must control
the Caron's power within them
and battle the rage that can
overcome them seemingly
without a moment's notice.
Yet, for all their brute strength
and savage demeanor, the Bagi
are noble and dedicated to
fighting the evil of the Abyss.
}

code 7
{
<font=7><center>Aloken</font>

Alokens have remained on 
the land as opposed to their
same bloods who deserted
Trieste.
After the "Grand Fall," Alokens
have settled in "Jungle of
Eternity". They have blamed
their pride for the disaster
that was brought upon the 
land. Alokens wished for a
quiet and peaceful life until
Karon,who feared Aloken's
strength, has destroyed the
jungle.
}

code 11
{
<center>Braiken Castle










<center>This is the northern defense line
<center>of Kashmir mountain range.
<center>Since there is no way to pass
<center>the contamination as of
<center>now, the fall of Braiken would
<center>mean fall of Haran's
<center>defenses.
}

code 12
{
<center>Loa Castle










<center>Loa castle is located on the
<center>west of Moirai. It is the front
<center>defense line along with
<center>Braiken. Some remaining 
<center>believers in the bonereavers
<center> still live inside, so there
<center>is always danger.
}

code 16
{
Classes
}

code 17
{
OK
}

code 18
{
Back
}

code 19
{
Select Start Area
}

code 20
{
Servers
}

code 21
{
Characters
}

code 22
{
New
}

code 23
{
Delete
}

code 24
{
Connect
}

code 25
{
Log Out
}

code 26
{
Log in
}

code 27
{
ID
}

code 28
{
PW
}

code 29
{
Server
}

code 30
{
Exit
}

code 31
{
Server Group
}

code 32
{
<font=4>Change Password</font>
}


code 33
{
Please insert Card Code Coordinates within 1 minute.
}

code 34
{
Supia Set
}

code 35
{
Mirage Set
}

code 36
{
Imperial Set
}

code 37
{
Purcherima Set
}

code 38
{
Solongos Set
}

code 39
{
Canopy Set
}

code 40
{
Izar Set
}

code 41
{
Immortality Set
}

code 42
{
Meriel Set
}

code 43
{
Bayaderr Set
}

code 44
{
Helpyron Set
}

code 45
{
Helion Set
}

code 46
{
Arcane Set
}

code 47
{
Dire Set
}

code 48
{
Nobleocre Set
}

code 49
{
Bianca Set
}

code 50
{
Aeprit Set
}

code 51
{
Phoenix Set
}

code 52
{
Abrasax Set
}

code 53
{
Eudemon Set
}

code 54
{
Ardol Set
}

code 55
{
Le Cruz Set
}

code 56
{
Risner Set
}

code 57
{
Covetous Set
}

code 58
{
Persona Set
}

code 59
{
Helpyron Set
}

code 60
{
Helion Set
}

code 61
{
Rose Set
}

code 62
{
Atiranks Set
}

code 63
{
Mustang Set
}

code 64
{
Noblesse Set
}

code 65
{
silhouette Set
}

code 66
{
Sharman Set
}

code 67
{
Lumier Set
}

code 68
{
Everanks Set
}

code 69
{
Solrey Set
}

code 70
{
Senoir Set
}

code 71
{
Jubanx Set
}

code 72
{
Lilith Set
}

code 73
{
Obtund Set
}

code 74
{
Immortal Set
}

code 75
{
Helpyron Set
}

code 76
{
Helion Set
}

code 77
{
Spine Set
}

code 78
{
Brabus Set
}

code 79
{
Oxhorn Set
}

code 80
{
Lumen Set
}

code 81
{
Baratur Set
}

code 82
{
Leo Set
}

code 83
{
Hercules Set
}

code 84
{
Constantia Set
}

code 85
{
Kailum Set
}

code 86
{
Traumen Set
}

code 87
{
Destroyer Set
}

code 88
{
Harshest Set
}

code 89
{
Demon Carapace Set
}

code 90
{
Helpyron Set
}

code 91
{
Helion Set
}

code 92
{
Meltiria Set
}

code 93
{
Melt Set
}

code 94
{
Canna Set
}

code 95
{
Chaprin Set
}

code 96
{
Violet Set
}

code 97
{
Opana Set
}

code 98
{
Liquer Set
}

code 99
{
Nemofila Set
}

code 100
{
Humberto Set
}

code 101
{
Marcia Set
}

code 102
{
Arcadia Set
}

code 103
{
Zinna Talli Set
}

code 104
{
Lux Interna Set
}

code 105
{
Helpyron Set
}

code 106
{
Helion Set
}

code 107
{
Bagatelle set
}

code 108
{
Novelette set
}

code 109
{
Kyrie set
}

code 110
{
Gloria set
}

code 111
{
Credo set
}

code 112
{
Sanctus Set
}

code 113
{
Oratio set
}

code 114
{
Jurare set
}

code 115
{
Oraculum Set
}

code 116
{
Adventus set
}

code 117
{
Arca set
}

code 118
{
Helpyron set
}

code 119
{
Helion set
}

code 120
{
Melton set
}

code 121
{
Peurentineol Set
}

code 122
{
Benilreki Set
}

code 123
{
Ekun set
}

code 124
{
Rensipyumeo Set
}

code 125
{
Penbeoreu Set
}

code 126
{
Jyareuniwooreu Set
}

code 127
{
Erensyuteo Set
}

code 128
{
Haenjemyulreu Set
}

code 129
{
Narenberg set
}

code 130
{
Nebula set
}

code 131
{
Helpyron set
}

code 132
{
Helion set
}

code 133
{
Raison set
}

code 134
{
Echos set
}

code 135
{
Agril Set
}

code 136
{
Geophile Set
}

code 137
{
Cornea set
}

code 138
{
Kaette set
}

code 139
{
Rouge Guepe set
}

code 140
{
Ciel set
}

code 141
{
Recon set
}

code 142
{
Avilir Phoenix Set
}

code 143
{
Illuso set
}

code 144
{
Helpyron set
}

code 145
{
Helion set
}

code 146
{
Umbra set
}

code 147
{
Orichalcum set
}

code 148
{
Cordis set
}

code 149
{
Anis set
}

code 150
{
Ramus Set
}

code 151
{
Ignis set
}

code 152
{
Occasus set
}

code 153
{
Viridis Set
}

code 154
{
Imperator set
}

code 155
{
Bestiaux set
}

code 156
{
Vengeance set
}

code 157
{
Helpyron set
}

code 158
{
Helion set
}

code 159
{
Mentiel Set
}

code 160
{
Nasrijel Set
}

code 161
{
Enjadeujon Set
}

code 162
{
Juriel Set
}

code 163
{
Tejyumureu Set
}

code 164
{
Nanne set
}

code 165
{
Montuseu set
}

code 166
{
Sobael Set
}

code 167
{
Aaf set
}

code 168
{
Hema set
}

code 169
{
Scarlet set
}

code 170
{
Helpyron set
}

code 171
{
Helion set
}

code 700
{
Right hand weapon
}

code 701
{
Left hand weapon
}

code 702
{
Two-handed weapon
}

code 703
{
Back
}
</cate>
